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Test

Jan 25th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by Mokiros")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local Mouse = Player:GetMouse()
  66. local UIS = game:GetService("UserInputService")
  67. local input = function(io,a)
  68. if a then return end
  69. --Since InputObject is a client-side instance, we create and pass table instead
  70. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  71. end
  72. UIS.InputBegan:Connect(input)
  73. UIS.InputEnded:Connect(input)
  74.  
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84.  
  85. ----Sandboxed game object that allows the usage of client-side methods and services
  86. --Real game object
  87. local _rg = game
  88.  
  89. --Metatable for fake service
  90. local fsmt = {
  91. __index = function(self,k)
  92. local s = rawget(self,"_RealService")
  93. if s then return s[k] end
  94. end,
  95. __newindex = function(self,k,v)
  96. local s = rawget(self,"_RealService")
  97. if s then s[k]=v end
  98. end,
  99. __call = function(self,...)
  100. local s = rawget(self,"_RealService")
  101. if s then return s(...) end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return self[s]
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. }
  120. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  121. g.service = g.GetService
  122.  
  123. setmetatable(g,{
  124. __index=function(self,s)
  125. return _rg:GetService(s) or typeof(_rg[s])=="function"
  126. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  127. end,
  128. __newindex = fsmt.__newindex,
  129. __call = fsmt.__call
  130. })
  131. --Changing owner to fake player object to support owner:GetMouse()
  132. game,owner = g,g.Players.LocalPlayer
  133. end
  134. wait(0.2)
  135.  
  136. local p = game:GetService("Players").LocalPlayer
  137. local char = p.Character
  138. local mouse = p:GetMouse()
  139. local larm = char:WaitForChild("Left Arm")
  140. local rarm = char:WaitForChild("Right Arm")
  141. local lleg = char:WaitForChild("Left Leg")
  142. local rleg = char:WaitForChild("Right Leg")
  143. local hed = char:WaitForChild("Head")
  144. local torso = char:WaitForChild("Torso")
  145. local root = char:WaitForChild("HumanoidRootPart")
  146. local hum = char:FindFirstChildOfClass("Humanoid")
  147. local debris = game:GetService("Debris")
  148. local input = game:GetService("UserInputService")
  149. local run = game:GetService("RunService")
  150. local rs = run.Heartbeat
  151. local wingpose = "Idle"
  152. local DebrisModel = Instance.new("Model",char)
  153. DebrisModel.Name = "Debris"
  154. repeat rs:wait() until p.CharacterAppearanceLoaded
  155.  
  156. noidle = false
  157. shift = false
  158. control = false
  159. no_nosound_able = true
  160. jumped = false
  161.  
  162. ----------------------------------------------------------------------------
  163.  
  164. function rswait(value)
  165. if value ~= nil and value ~= 0 then
  166. for i=1,value do
  167. rs:wait()
  168. end
  169. else
  170. rs:wait()
  171. end
  172. end
  173.  
  174. ----------------------------------------------------------------------------
  175.  
  176. local timeposition = 0
  177.  
  178. function music(id)
  179. if not torso:FindFirstChild("MusicRuin") then
  180. soundz = Instance.new("Sound",torso)
  181. end
  182. soundz.Volume = 10
  183. soundz.Name = "MusicRuin"
  184. soundz.Looped = true
  185. soundz.PlaybackSpeed = 1
  186. soundz.SoundId = "rbxassetid://"..id
  187. soundz:Stop()
  188. soundz:Play()
  189. if no_nosound_able == true then
  190. soundz.TimePosition = timeposition
  191. end
  192. end
  193.  
  194. ----------------------------------------------------------------------------
  195.  
  196. function lerp(a, b, t)
  197. return a + (b - a)*t
  198. end
  199.  
  200. ----------------------------------------------------------------------------
  201.  
  202. function Lerp(c1,c2,al)
  203. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  204. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  205. for i,v in pairs(com1) do
  206. com1[i] = v+(com2[i]-v)*al
  207. end
  208. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  209. end
  210.  
  211. ----------------------------------------------------------------------------
  212.  
  213. function slerp(a, b, t)
  214. dot = a:Dot(b)
  215. if dot > 0.99999 or dot < -0.99999 then
  216. return t <= 0.5 and a or b
  217. else
  218. r = math.acos(dot)
  219. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  220. end
  221. end
  222.  
  223. ----------------------------------------------------------------------------
  224.  
  225. function clerp(c1,c2,al)
  226.  
  227. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  228.  
  229. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  230.  
  231. for i,v in pairs(com1) do
  232.  
  233. com1[i] = lerp(v,com2[i],al)
  234.  
  235. end
  236.  
  237. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  238.  
  239. end
  240.  
  241. ----------------------------------------------------------------------------
  242.  
  243. function findAllNearestTorso(pos,dist)
  244. local list = workspace:children()
  245. local torso = {}
  246. local temp = nil
  247. local human = nil
  248. local temp2 = nil
  249. for x = 1, #list do
  250. temp2 = list[x]
  251. if (temp2.className == "Model") and (temp2 ~= char) then
  252. temp = temp2:findFirstChild("Torso")
  253. human = temp2:findFirstChildOfClass("Humanoid")
  254. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  255. if (temp.Position - pos).magnitude < dist then
  256. table.insert(torso,temp)
  257. dist = (temp.Position - pos).magnitude
  258. end
  259. end
  260. end
  261. end
  262. return torso
  263. end
  264.  
  265. ----------------------------------------------------------------------------
  266.  
  267. function checkIfNotPlayer(model)
  268. if model.CanCollide == true and model ~= char and model.Parent ~= char and model.Parent.Parent ~= char and model.Parent.Parent ~= char and model.Parent ~= DebrisModel and model.Parent.Parent ~= DebrisModel and model.Parent.Parent.Parent ~= DebrisModel and model ~= wings and model.Parent ~= wings and model.Parent.Parent ~= wings then
  269. return true
  270. else
  271. return false
  272. end
  273. end
  274.  
  275. ----------------------------------------------------------------------------
  276.  
  277. function newWeld(wp0, wp1, wc0x, wc0y, wc0z)
  278.  
  279. local wld = Instance.new("Weld", wp1)
  280.  
  281. wld.Part0 = wp0
  282.  
  283. wld.Part1 = wp1
  284.  
  285. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  286.  
  287. return wld
  288.  
  289. end
  290.  
  291. function weld(model)
  292. local parts,last = {}
  293. local function scan(parent)
  294. for _,v in pairs(parent:GetChildren()) do
  295. if (v:IsA("BasePart")) then
  296. if (last) then
  297. local w = Instance.new("Weld")
  298. w.Name = ("%s_Weld"):format(v.Name)
  299. w.Part0,w.Part1 = last,v
  300. w.C0 = last.CFrame:inverse()
  301. w.C1 = v.CFrame:inverse()
  302. w.Parent = last
  303. end
  304. last = v
  305. table.insert(parts,v)
  306. end
  307. scan(v)
  308. end
  309. end
  310. scan(model)
  311. for _,v in pairs(parts) do
  312. v.Anchored = false
  313. v.Locked = true
  314. v.Anchored = false
  315. v.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  316. v.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  317. v.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  318. v.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  319. v.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  320. v.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  321. v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0)
  322. end
  323. end
  324.  
  325. ----------------------------------------------------------------------------
  326.  
  327. function calculate(part,asd)
  328. local Head = hed
  329. local RightShoulder = asd
  330. local RightArm = part
  331. local MousePosition = mouse.Hit.p
  332. local ToMouse = (MousePosition - Head.Position).unit
  333. local Angle = math.acos(ToMouse:Dot(Vector3.new(0, 1, 0)))
  334. local FromRightArmPos = (Head.Position + Head.CFrame:vectorToWorldSpace(Vector3.new(((Head.Size.X / 2) + (RightArm.Size.X / 2)), ((Head.Size.Y / 2) - (RightArm.Size.Z / 2)), 0)))
  335. local ToMouseRightArm = ((MousePosition - FromRightArmPos) * Vector3.new(1 ,0, 1)).unit
  336. local Look = (Head.CFrame.lookVector * Vector3.new(1, 0, 1)).unit
  337. local LateralAngle = math.acos(ToMouseRightArm:Dot(Look))
  338. if tostring(LateralAngle) == "-1.#IND" then
  339. LateralAngle = 0
  340. end
  341. local Cross = Head.CFrame.lookVector:Cross(ToMouseRightArm)
  342. if LateralAngle > (math.pi / 2) then
  343. LateralAngle = (math.pi / 2)
  344. local Torso = root
  345. local Point = Torso.CFrame:vectorToObjectSpace(mouse.Hit.p-Torso.CFrame.p)
  346. if Point.Z > 0 then
  347. if Point.X > -0 and RightArm == rarm then
  348. Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mouse.Hit.X,Torso.Position.Y,mouse.Hit.Z))*CFrame.Angles(0,math.rad(110),0)
  349. elseif Point.X < 0 and RightArm == rarm then
  350. Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mouse.Hit.X,Torso.Position.Y,mouse.Hit.Z))*CFrame.Angles(0,math.rad(-110),0)
  351. end
  352. end
  353. end
  354. if Cross.Y < 0 then
  355. LateralAngle = -LateralAngle
  356. end
  357. return(CFrame.Angles(((math.pi / 2) - Angle), ((math.pi / 2) + LateralAngle), math.pi/2))
  358. end
  359.  
  360. ----------------------------------------------------------------------------
  361.  
  362. function random(min,max,multiplied)
  363. return math.random(min,max)/multiplied
  364. end
  365.  
  366. ----------------------------------------------------------------------------
  367.  
  368. function sound(id,position,vol,pitch,start,finish)
  369. coroutine.resume(coroutine.create(function()
  370.  
  371. local part = Instance.new("Part",workspace)
  372. part.Position = position
  373. part.Size = Vector3.new(0,0,0)
  374. part.CanCollide = false
  375. part.Transparency = 1
  376.  
  377. local sound = Instance.new("Sound",part)
  378.  
  379. sound.SoundId = "rbxassetid://"..id
  380.  
  381. repeat rs:wait() until sound.IsLoaded
  382.  
  383. if vol ~= nil then
  384. sound.Volume = vol
  385. end
  386.  
  387. if pitch ~= nil then
  388. sound.PlaybackSpeed = pitch
  389. end
  390.  
  391. if start ~= nil then
  392. sound.TimePosition = start
  393. end
  394.  
  395. if finish ~= nil then
  396. debris:AddItem(part,finish-start)
  397. else
  398. debris:AddItem(part,sound.TimeLength)
  399. end
  400.  
  401. sound:Play()
  402.  
  403. return sound
  404.  
  405. end))
  406. end
  407. comboid = {}
  408. comboid[1] = 1591834623
  409. comboid[2] = 1591835384
  410. comboid[3] = 1591835860
  411. comboid[4] = 1591836776
  412. comboid[5] = 1591837308
  413. comboid[6] = 1591838011
  414. comboid[7] = 1591838398
  415. comboid[8] = 1591840045
  416. comboid[9] = 1591840538
  417. comboid[10] = 1591841249
  418.  
  419. combosfx = {}
  420. for i=1,10 do
  421. local sound = Instance.new("Sound",script)
  422. sound.Volume = 5
  423. sound.SoundId = "rbxassetid://"..comboid[i]
  424. sound.Name = i
  425. combosfx[i] = sound
  426. end
  427. ----------------------------------------------------------------------------
  428.  
  429. function computeDirection(vec)
  430. local lenSquared = vec.magnitude * vec.magnitude
  431. local invSqrt = 1 / math.sqrt(lenSquared)
  432. return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt)
  433. end
  434.  
  435. ----------------------------------------------------------------------------
  436. local shaking = 0
  437. local cam = workspace.CurrentCamera
  438. script.Parent = cam
  439. game:GetService("RunService").Heartbeat:connect(function()
  440. if not script:FindFirstChild("CameraPosition") then
  441. cameraposition = Instance.new("Part",script)
  442. cameraposition.Name = "CameraPosition"
  443. cameraposition.CanCollide = false
  444. cameraposition.Transparency = 1
  445. cameraposition.Anchored = false
  446. cameraposition.Size = Vector3.new()
  447. camerapositionbp = Instance.new("BodyPosition",cameraposition)
  448. camerapositionbp.P = 10000
  449. camerapositionbp.D = 500
  450. camerapositionbg = Instance.new("BodyGyro",cameraposition)
  451. camerapositionbg.MaxTorque = Vector3.new(10000,10000,10000)
  452. camerapositionbg.D = 500
  453. end
  454. local asdfg = cameraposition.RotVelocity.Y*2
  455. if asdfg > 45 then asdfg = 45 end
  456. if asdfg < -45 then asdfg = -45 end
  457. asdfg = math.rad(asdfg)
  458. if script:FindFirstChild("CameraPosition"):FindFirstChildOfClass("BodyPosition") then
  459. script:FindFirstChild("CameraPosition"):FindFirstChildOfClass("BodyPosition").Position = root.Position+Vector3.new(0,2,0)
  460. end
  461. if script:FindFirstChild("CameraPosition"):FindFirstChildOfClass("BodyGyro") then
  462. script:FindFirstChild("CameraPosition"):FindFirstChildOfClass("BodyGyro").CFrame = root.CFrame*CFrame.Angles(0,0,asdfg)
  463. end
  464. cam.CameraSubject = cameraposition
  465. cam.CFrame = cam.CFrame * CFrame.new(Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))*(shaking/100)) * CFrame.Angles(0,0,asdfg)
  466. cam.CameraType = Enum.CameraType.Follow
  467. end)
  468.  
  469. function shake(num) if num > shaking then shaking = num end end
  470. game:GetService("RunService").Heartbeat:connect(function()
  471. hum.CameraOffset = Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))*(shaking/100)
  472. if shaking > 0 then shaking = shaking - 1 else shaking = 0 end
  473. end)
  474.  
  475. plr = game:GetService("Players").LocalPlayer
  476. DebrisModel = Instance.new("Model",plr.Character)
  477. DebrisModel.Name = "DebrisModel"
  478.  
  479. effect = {}
  480.  
  481. function Effect(mesh,size,transparency,material,color,position,rotation,positionchange,sizechange,rotationchange,transparencychange,acceleration)
  482.  
  483. local part = Instance.new("Part",DebrisModel)
  484. part.Anchored = true
  485. part.CanCollide = false
  486. part.Size = Vector3.new(1,1,1)
  487. part.Transparency = transparency
  488. part.Material = material
  489. part.Color = color
  490. part.CFrame = CFrame.new(position)*CFrame.Angles(math.rad(rotation.X),math.rad(rotation.Y),math.rad(rotation.Z))
  491.  
  492. local partmesh = Instance.new("SpecialMesh",part)
  493. if tonumber(mesh) == nil then partmesh.MeshType = mesh else partmesh.MeshId = "rbxassetid://"..mesh end
  494. partmesh.Scale = size
  495.  
  496. local pvalue = Instance.new("Vector3Value",part)
  497. pvalue.Name = "Position"
  498. pvalue.Value = positionchange
  499.  
  500. local svalue = Instance.new("Vector3Value",part)
  501. svalue.Name = "Size"
  502. svalue.Value = sizechange
  503.  
  504. local rvalue = Instance.new("Vector3Value",part)
  505. rvalue.Name = "Rotation"
  506. rvalue.Value = rotationchange
  507.  
  508. local tvalue = Instance.new("NumberValue",part)
  509. tvalue.Name = "Transparency"
  510. tvalue.Value = transparencychange
  511.  
  512. local avalue = Instance.new("NumberValue",part)
  513. avalue.Name = "Acceleration"
  514. avalue.Value = acceleration
  515.  
  516. part.Name = "EFFECT"
  517.  
  518. table.insert(effect,part)
  519.  
  520. return part
  521.  
  522. end
  523.  
  524. coroutine.resume(coroutine.create(function()
  525. while true do rs:wait()
  526.  
  527. if not plr.Character:FindFirstChild("DebrisModel") then
  528. DebrisModel = Instance.new("Model",plr.Character)
  529. DebrisModel.Name = "DebrisModel"
  530. end
  531.  
  532. if #effect > 0 then
  533. for i=1,#effect do
  534. if effect[i] ~= nil then
  535. local v = effect[i]
  536. local pvalue = v:FindFirstChild("Position").Value
  537. local svalue = v:FindFirstChild("Size").Value
  538. local rvalue = v:FindFirstChild("Rotation").Value
  539. local tvalue = v:FindFirstChild("Transparency").Value
  540. local avalue = v:FindFirstChild("Acceleration").Value
  541. local mesh = v:FindFirstChild("Mesh")
  542. mesh.Scale = mesh.Scale + svalue
  543. v:FindFirstChild("Size").Value = v:FindFirstChild("Size").Value + (Vector3.new(1,1,1)*avalue)
  544. v.Transparency = v.Transparency + tvalue
  545. v.CFrame = CFrame.new(pvalue)*v.CFrame*CFrame.Angles(math.rad(rvalue.X),math.rad(rvalue.Y),math.rad(rvalue.Z))
  546. if v.Transparency >= 1 or mesh.Scale.X < 0 or mesh.Scale.Y < 0 or mesh.Scale.Z < 0 then
  547. v.Parent = nil
  548. table.remove(effect,i)
  549. end
  550. end
  551. end
  552. end
  553.  
  554. end
  555. end))
  556.  
  557. ----------------------------------------------------------------------------
  558.  
  559. local WorldUp = Vector3.new(0,1,0)
  560. function look2(Vec1,Vec2)
  561. local Orig = Vec1
  562. Vec1 = Vec1+Vector3.new(0,1,0)
  563. Vec2 = Vec2+Vector3.new(0,1,0)
  564. local Forward = (Vec2-Vec1).unit
  565. local Up = (WorldUp-WorldUp:Dot(Forward)*Forward).unit
  566. local Right = Up:Cross(Forward).unit
  567. Forward = -Forward
  568. Right = -Right
  569. return CFrame.new(Orig.X,Orig.Y,Orig.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z)
  570. end
  571.  
  572. function look(CFr,Vec2)
  573. local A = Vector3.new(0,0,0)
  574. local B = CFr:inverse()*Vec2
  575. local CF = look2(A,Vector3.new(A.X,B.Y,B.Z))
  576. if B.Z > 0 then
  577. CF = CFr*(CF*CFrame.Angles(0,0,math.pi))
  578. elseif B.Z == 0 then
  579. if B.Y > 0 then
  580. CF = CFr*CFrame.Angles(math.pi/2,0,0)
  581. elseif B.Y < 0 then
  582. CF = CFr*CFrame.Angles(-math.pi/2,0,0)
  583. else
  584. CF = CFr
  585. end
  586. end
  587. local _,_,_,_,X,_,_,Y,_,_,Z,_ = CF:components()
  588. local Up = Vector3.new(X,Y,Z)
  589. local Forward = (Vec2-CFr.p).unit
  590. local Right = Up:Cross(Forward)
  591. Forward = -Forward
  592. Right = -Right
  593. return CFrame.new(CFr.X,CFr.Y,CFr.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z)
  594. end
  595.  
  596. function simulate(j,d,m,r,t)
  597. local joint = j
  598. for i,v in ipairs(t) do
  599. if v[1]:FindFirstChild("Weld") then
  600. local stiff = m.CFrame.lookVector*0.001
  601. if i > 1 then joint = t[i-1][1].CFrame*CFrame.new(0,0,d*.5) end
  602. local dir = (v[2].p-(joint.p+Vector3.new(0,0.07,0)+stiff)).unit
  603. local dis = (v[2].p-(joint.p+Vector3.new(0,0.07,0)+stiff)).magnitude
  604. local pos = joint.p+(dir*(d*0.5))
  605. --if v[1].CFrame.y<=workspace.Base.CFrame.y then pos = joint.p+(dir*(d*.5)) end
  606. local inv = v[1].Weld.Part0.CFrame
  607. local rel1 = inv:inverse()*pos
  608. local rel2 = inv:inverse()*(pos-(dir*dis))
  609. local cf = look(CFrame.new(rel1),rel2)--CFrame.new(pos,pos-(dir*dis))*CFrame.fromEulerAnglesXYZ(r.x,r.y,r.z)
  610. v[1].Weld.C0 = Lerp(v[1].Weld.C0,cf*CFrame.Angles(math.rad(-360-90),math.rad(0),math.rad(0)),0.4)
  611. v[2] = inv*cf
  612. --v[1].CFrame = cf
  613. end
  614. end
  615. end
  616.  
  617. ----------------------------------------------------------------------------
  618. skin_color = BrickColor.new("Light orange")
  619. hed:WaitForChild("face"):Destroy()
  620. p.ClearCharacterAppearance()
  621.  
  622. hat = Instance.new("Part",hed)
  623. hat.CanCollide = false
  624. hat.Color = Color3.fromRGB(40, 40, 40)
  625. hatmesh = Instance.new("SpecialMesh",hat)
  626. hatmesh.MeshId = "rbxassetid://433033404"
  627. hatmesh.Scale = Vector3.new(0.6,0.6,0.6)
  628. newWeld(hed,hat,0,0,0)
  629. hat.Weld.C0 = CFrame.new(0,-0.2,0.1)*CFrame.Angles(math.rad(15),math.rad(180),math.rad(0))
  630.  
  631. hat = Instance.new("Part",hed)
  632. hat.CanCollide = false
  633. hat.Color = Color3.fromRGB(40, 40, 40)
  634. hatmesh = Instance.new("SpecialMesh",hat)
  635. hatmesh.MeshId = "rbxassetid://433031789"
  636. hatmesh.Scale = Vector3.new(0.7,0.7,0.7)
  637. newWeld(hed,hat,0,0,0)
  638. hat.Weld.C0 = CFrame.new(0.12,0.2,0)*CFrame.Angles(math.rad(0),math.rad(180),math.rad(0))
  639.  
  640. hair={}
  641. hairz = Instance.new("Part",hed)
  642. hairz.CanCollide = false
  643. hairz.Color = Color3.fromRGB(40, 40, 40)
  644. hairz.Size = Vector3.new()
  645. hatmesh = Instance.new("SpecialMesh",hairz)
  646. hatmesh.MeshId = "rbxassetid://433033404"
  647. hatmesh.Scale = Vector3.new(0.3,1,0.3)
  648. hairz:BreakJoints()
  649. local w = Instance.new("Motor6D",hairz)
  650. w.Part0 = hair[1-1] and hair[1-1][1] or torso
  651. w.Part1 = hairz
  652. w.Name = "Weld"
  653. w.C1 = CFrame.new(0,1.2,0.2)
  654. w.C1 = w.C1*CFrame.Angles(math.rad(180),math.rad(0),math.rad(180))
  655. hair[1] = {hairz,hairz.CFrame}
  656.  
  657. Model0 = Instance.new("Model")
  658. Part1 = Instance.new("Part")
  659. Part2 = Instance.new("Part")
  660. Part3 = Instance.new("Part")
  661. Part4 = Instance.new("Part")
  662. Part5 = Instance.new("Part")
  663. Part6 = Instance.new("Part")
  664. Part7 = Instance.new("Part")
  665. Part8 = Instance.new("Part")
  666. Part9 = Instance.new("Part")
  667. Part10 = Instance.new("Part")
  668. Part11 = Instance.new("Part")
  669. Part12 = Instance.new("Part")
  670. Part13 = Instance.new("Part")
  671. Part14 = Instance.new("Part")
  672. Model0.Parent = char
  673. Part1.Parent = Model0
  674. Part1.Rotation = Vector3.new(0, 0, -15)
  675. Part1.Anchored = true
  676. Part1.CanCollide = false
  677. Part1.Size = Vector3.new(0.199999958, 1.60000002, 0.100000001)
  678. Part1.CFrame = CFrame.new(13.3949995, 21.2308884, 6.98250198, 0.965925574, 0.258819729, 0, -0.258819729, 0.965925574, 0, 0, 0, 1)
  679. Part1.BottomSurface = Enum.SurfaceType.Smooth
  680. Part1.TopSurface = Enum.SurfaceType.Smooth
  681. Part1.Position = Vector3.new(13.3949995, 21.2308884, 6.98250198)
  682. Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  683. Part2.Parent = Model0
  684. Part2.Rotation = Vector3.new(0, 0, -10)
  685. Part2.Anchored = true
  686. Part2.CanCollide = false
  687. Part2.Size = Vector3.new(0.239999965, 0.13000001, 0.140000015)
  688. Part2.CFrame = CFrame.new(13.795537, 21.6192799, 6.98250198, 0.984807611, 0.173648745, 0, -0.173648745, 0.984807611, 0, 0, 0, 1)
  689. Part2.BottomSurface = Enum.SurfaceType.Smooth
  690. Part2.TopSurface = Enum.SurfaceType.Smooth
  691. Part2.Position = Vector3.new(13.795537, 21.6192799, 6.98250198)
  692. Part2.Color = Color3.new(0.423529, 0.345098, 0.294118)
  693. Part3.Name = "asd"
  694. Part3.Parent = Model0
  695. Part3.Transparency = 1
  696. Part3.Anchored = true
  697. Part3.CanCollide = false
  698. Part3.Size = Vector3.new(2, 2, 1)
  699. Part3.CFrame = CFrame.new(14, 21.824646, 6.42750168, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  700. Part3.BottomSurface = Enum.SurfaceType.Smooth
  701. Part3.TopSurface = Enum.SurfaceType.Smooth
  702. Part3.Position = Vector3.new(14, 21.824646, 6.42750168)
  703. Part3.Color = Color3.new(1, 0.8, 0.6)
  704. Part4.Parent = Model0
  705. Part4.Rotation = Vector3.new(0, 0, 10)
  706. Part4.Anchored = true
  707. Part4.CanCollide = false
  708. Part4.Size = Vector3.new(0.239999965, 0.13000001, 0.140000015)
  709. Part4.CFrame = CFrame.new(14.204463, 21.6192799, 6.98250198, 0.984807611, -0.173648745, 0, 0.173648745, 0.984807611, 0, 0, 0, 1)
  710. Part4.BottomSurface = Enum.SurfaceType.Smooth
  711. Part4.TopSurface = Enum.SurfaceType.Smooth
  712. Part4.Position = Vector3.new(14.204463, 21.6192799, 6.98250198)
  713. Part4.Color = Color3.new(0.423529, 0.345098, 0.294118)
  714. Part5.Parent = Model0
  715. Part5.Rotation = Vector3.new(0, 0, -25)
  716. Part5.Anchored = true
  717. Part5.CanCollide = false
  718. Part5.Size = Vector3.new(0.199999958, 1.60000002, 0.100000001)
  719. Part5.CFrame = CFrame.new(12.9899998, 21.2658882, 6.98250198, 0.906307638, 0.422618568, 0, -0.422618568, 0.906307638, 0, 0, 0, 1)
  720. Part5.BottomSurface = Enum.SurfaceType.Smooth
  721. Part5.TopSurface = Enum.SurfaceType.Smooth
  722. Part5.Position = Vector3.new(12.9899998, 21.2658882, 6.98250198)
  723. Part5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  724. Part6.Parent = Model0
  725. Part6.Rotation = Vector3.new(0, 0, -15)
  726. Part6.Anchored = true
  727. Part6.CanCollide = false
  728. Part6.Size = Vector3.new(0.239999965, 0.13000001, 0.140000015)
  729. Part6.CFrame = CFrame.new(13.5075865, 21.6510658, 6.98250198, 0.965925574, 0.258819729, 0, -0.258819729, 0.965925574, 0, 0, 0, 1)
  730. Part6.BottomSurface = Enum.SurfaceType.Smooth
  731. Part6.TopSurface = Enum.SurfaceType.Smooth
  732. Part6.Position = Vector3.new(13.5075865, 21.6510658, 6.98250198)
  733. Part6.Color = Color3.new(0.423529, 0.345098, 0.294118)
  734. Part7.Parent = Model0
  735. Part7.Rotation = Vector3.new(0, 0, 25)
  736. Part7.Anchored = true
  737. Part7.CanCollide = false
  738. Part7.Size = Vector3.new(0.199999958, 1.60000002, 0.100000001)
  739. Part7.CFrame = CFrame.new(15.0100002, 21.2658882, 6.98250198, 0.906307638, -0.422618568, 0, 0.422618568, 0.906307638, 0, 0, 0, 1)
  740. Part7.BottomSurface = Enum.SurfaceType.Smooth
  741. Part7.TopSurface = Enum.SurfaceType.Smooth
  742. Part7.Position = Vector3.new(15.0100002, 21.2658882, 6.98250198)
  743. Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  744. Part8.Parent = Model0
  745. Part8.Rotation = Vector3.new(0, 0, -25)
  746. Part8.Anchored = true
  747. Part8.CanCollide = false
  748. Part8.Size = Vector3.new(0.239999965, 0.13000001, 0.140000015)
  749. Part8.CFrame = CFrame.new(13.1738396, 21.6601334, 6.98250198, 0.906307638, 0.422618568, 0, -0.422618568, 0.906307638, 0, 0, 0, 1)
  750. Part8.BottomSurface = Enum.SurfaceType.Smooth
  751. Part8.TopSurface = Enum.SurfaceType.Smooth
  752. Part8.Position = Vector3.new(13.1738396, 21.6601334, 6.98250198)
  753. Part8.Color = Color3.new(0.423529, 0.345098, 0.294118)
  754. Part9.Parent = Model0
  755. Part9.Anchored = true
  756. Part9.CanCollide = false
  757. Part9.Size = Vector3.new(2.06000018, 0.26000005, 1.06000006)
  758. Part9.CFrame = CFrame.new(14, 21.6546459, 6.42750168, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  759. Part9.BottomSurface = Enum.SurfaceType.Smooth
  760. Part9.TopSurface = Enum.SurfaceType.Smooth
  761. Part9.Position = Vector3.new(14, 21.6546459, 6.42750168)
  762. Part9.Color = Color3.new(0.423529, 0.345098, 0.294118)
  763. Part10.Parent = Model0
  764. Part10.Rotation = Vector3.new(0, 0, 25)
  765. Part10.Anchored = true
  766. Part10.CanCollide = false
  767. Part10.Size = Vector3.new(0.239999965, 0.13000001, 0.140000015)
  768. Part10.CFrame = CFrame.new(14.8261604, 21.6601334, 6.98250198, 0.906307638, -0.422618568, 0, 0.422618568, 0.906307638, 0, 0, 0, 1)
  769. Part10.BottomSurface = Enum.SurfaceType.Smooth
  770. Part10.TopSurface = Enum.SurfaceType.Smooth
  771. Part10.Position = Vector3.new(14.8261604, 21.6601334, 6.98250198)
  772. Part10.Color = Color3.new(0.423529, 0.345098, 0.294118)
  773. Part11.Parent = Model0
  774. Part11.Rotation = Vector3.new(0, 0, -10)
  775. Part11.Anchored = true
  776. Part11.CanCollide = false
  777. Part11.Size = Vector3.new(0.199999958, 1.60000002, 0.100000001)
  778. Part11.CFrame = CFrame.new(13.7200003, 21.1908894, 6.98250198, 0.984807611, 0.173648745, 0, -0.173648745, 0.984807611, 0, 0, 0, 1)
  779. Part11.BottomSurface = Enum.SurfaceType.Smooth
  780. Part11.TopSurface = Enum.SurfaceType.Smooth
  781. Part11.Position = Vector3.new(13.7200003, 21.1908894, 6.98250198)
  782. Part11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  783. Part12.Parent = Model0
  784. Part12.Rotation = Vector3.new(0, 0, 15)
  785. Part12.Anchored = true
  786. Part12.CanCollide = false
  787. Part12.Size = Vector3.new(0.239999965, 0.13000001, 0.140000015)
  788. Part12.CFrame = CFrame.new(14.4924135, 21.6510658, 6.98250198, 0.965925574, -0.258819729, 0, 0.258819729, 0.965925574, 0, 0, 0, 1)
  789. Part12.BottomSurface = Enum.SurfaceType.Smooth
  790. Part12.TopSurface = Enum.SurfaceType.Smooth
  791. Part12.Position = Vector3.new(14.4924135, 21.6510658, 6.98250198)
  792. Part12.Color = Color3.new(0.423529, 0.345098, 0.294118)
  793. Part13.Parent = Model0
  794. Part13.Rotation = Vector3.new(0, 0, 15)
  795. Part13.Anchored = true
  796. Part13.CanCollide = false
  797. Part13.Size = Vector3.new(0.199999958, 1.60000002, 0.100000001)
  798. Part13.CFrame = CFrame.new(14.6050005, 21.2308884, 6.98250198, 0.965925574, -0.258819729, 0, 0.258819729, 0.965925574, 0, 0, 0, 1)
  799. Part13.BottomSurface = Enum.SurfaceType.Smooth
  800. Part13.TopSurface = Enum.SurfaceType.Smooth
  801. Part13.Position = Vector3.new(14.6050005, 21.2308884, 6.98250198)
  802. Part13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  803. Part14.Parent = Model0
  804. Part14.Rotation = Vector3.new(0, 0, 10)
  805. Part14.Anchored = true
  806. Part14.CanCollide = false
  807. Part14.Size = Vector3.new(0.199999958, 1.60000002, 0.100000001)
  808. Part14.CFrame = CFrame.new(14.2799997, 21.1908894, 6.98250198, 0.984807611, -0.173648745, 0, 0.173648745, 0.984807611, 0, 0, 0, 1)
  809. Part14.BottomSurface = Enum.SurfaceType.Smooth
  810. Part14.TopSurface = Enum.SurfaceType.Smooth
  811. Part14.Position = Vector3.new(14.2799997, 21.1908894, 6.98250198)
  812. Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  813. weld(Model0)
  814. newWeld(torso,Model0.asd,0,0,0)
  815.  
  816. Model0 = Instance.new("Model")
  817. Part1 = Instance.new("Part")
  818. SpecialMesh2 = Instance.new("SpecialMesh")
  819. Part3 = Instance.new("Part")
  820. SpecialMesh4 = Instance.new("SpecialMesh")
  821. Part5 = Instance.new("Part")
  822. BlockMesh6 = Instance.new("BlockMesh")
  823. Part7 = Instance.new("Part")
  824. SpecialMesh8 = Instance.new("SpecialMesh")
  825. Part9 = Instance.new("Part")
  826. Part10 = Instance.new("Part")
  827. SpecialMesh11 = Instance.new("SpecialMesh")
  828. Part12 = Instance.new("Part")
  829. Part13 = Instance.new("Part")
  830. BlockMesh14 = Instance.new("BlockMesh")
  831. Part15 = Instance.new("Part")
  832. WedgePart16 = Instance.new("WedgePart")
  833. Part17 = Instance.new("Part")
  834. SpecialMesh18 = Instance.new("SpecialMesh")
  835. Part19 = Instance.new("Part")
  836. SpecialMesh20 = Instance.new("SpecialMesh")
  837. Part21 = Instance.new("Part")
  838. BlockMesh22 = Instance.new("BlockMesh")
  839. Part23 = Instance.new("Part")
  840. Part24 = Instance.new("Part")
  841. Part25 = Instance.new("Part")
  842. BlockMesh26 = Instance.new("BlockMesh")
  843. Part27 = Instance.new("Part")
  844. Part28 = Instance.new("Part")
  845. SpecialMesh29 = Instance.new("SpecialMesh")
  846. Part30 = Instance.new("Part")
  847. SpecialMesh31 = Instance.new("SpecialMesh")
  848. Part32 = Instance.new("Part")
  849. Part33 = Instance.new("Part")
  850. Part34 = Instance.new("Part")
  851. SpecialMesh35 = Instance.new("SpecialMesh")
  852. Part36 = Instance.new("Part")
  853. SpecialMesh37 = Instance.new("SpecialMesh")
  854. Part38 = Instance.new("Part")
  855. SpecialMesh39 = Instance.new("SpecialMesh")
  856. Part40 = Instance.new("Part")
  857. SpecialMesh41 = Instance.new("SpecialMesh")
  858. WedgePart42 = Instance.new("WedgePart")
  859. Part43 = Instance.new("Part")
  860. Part44 = Instance.new("Part")
  861. SpecialMesh45 = Instance.new("SpecialMesh")
  862. Part46 = Instance.new("Part")
  863. Part47 = Instance.new("Part")
  864. WedgePart48 = Instance.new("WedgePart")
  865. Part49 = Instance.new("Part")
  866. SpecialMesh50 = Instance.new("SpecialMesh")
  867. Part51 = Instance.new("Part")
  868. SpecialMesh52 = Instance.new("SpecialMesh")
  869. Part53 = Instance.new("Part")
  870. SpecialMesh54 = Instance.new("SpecialMesh")
  871. Part55 = Instance.new("Part")
  872. BlockMesh56 = Instance.new("BlockMesh")
  873. WedgePart57 = Instance.new("WedgePart")
  874. Part58 = Instance.new("Part")
  875. WedgePart59 = Instance.new("WedgePart")
  876. Part60 = Instance.new("Part")
  877. SpecialMesh61 = Instance.new("SpecialMesh")
  878. Part62 = Instance.new("Part")
  879. Part63 = Instance.new("Part")
  880. Part64 = Instance.new("Part")
  881. SpecialMesh65 = Instance.new("SpecialMesh")
  882. Part66 = Instance.new("Part")
  883. SpecialMesh67 = Instance.new("SpecialMesh")
  884. Part68 = Instance.new("Part")
  885. SpecialMesh69 = Instance.new("SpecialMesh")
  886. Part70 = Instance.new("Part")
  887. SpecialMesh71 = Instance.new("SpecialMesh")
  888. Part72 = Instance.new("Part")
  889. Part73 = Instance.new("Part")
  890. WedgePart74 = Instance.new("WedgePart")
  891. Part75 = Instance.new("Part")
  892. SpecialMesh76 = Instance.new("SpecialMesh")
  893. Part77 = Instance.new("Part")
  894. SpecialMesh78 = Instance.new("SpecialMesh")
  895. Part79 = Instance.new("Part")
  896. Part80 = Instance.new("Part")
  897. Part81 = Instance.new("Part")
  898. SpecialMesh82 = Instance.new("SpecialMesh")
  899. Part83 = Instance.new("Part")
  900. BlockMesh84 = Instance.new("BlockMesh")
  901. Part85 = Instance.new("Part")
  902. BlockMesh86 = Instance.new("BlockMesh")
  903. Part87 = Instance.new("Part")
  904. BlockMesh88 = Instance.new("BlockMesh")
  905. Part89 = Instance.new("Part")
  906. BlockMesh90 = Instance.new("BlockMesh")
  907. Part91 = Instance.new("Part")
  908. Part92 = Instance.new("Part")
  909. SpecialMesh93 = Instance.new("SpecialMesh")
  910. Part94 = Instance.new("Part")
  911. SpecialMesh95 = Instance.new("SpecialMesh")
  912. WedgePart96 = Instance.new("WedgePart")
  913. Part97 = Instance.new("Part")
  914. Part98 = Instance.new("Part")
  915. BlockMesh99 = Instance.new("BlockMesh")
  916. Part100 = Instance.new("Part")
  917. SpecialMesh101 = Instance.new("SpecialMesh")
  918. Part102 = Instance.new("Part")
  919. SpecialMesh103 = Instance.new("SpecialMesh")
  920. Part104 = Instance.new("Part")
  921. Part105 = Instance.new("Part")
  922. SpecialMesh106 = Instance.new("SpecialMesh")
  923. Part107 = Instance.new("Part")
  924. SpecialMesh108 = Instance.new("SpecialMesh")
  925. Part109 = Instance.new("Part")
  926. SpecialMesh110 = Instance.new("SpecialMesh")
  927. Part111 = Instance.new("Part")
  928. SpecialMesh112 = Instance.new("SpecialMesh")
  929. Part113 = Instance.new("Part")
  930. SpecialMesh114 = Instance.new("SpecialMesh")
  931. Part115 = Instance.new("Part")
  932. SpecialMesh116 = Instance.new("SpecialMesh")
  933. WedgePart117 = Instance.new("WedgePart")
  934. Part118 = Instance.new("Part")
  935. Part119 = Instance.new("Part")
  936. SpecialMesh120 = Instance.new("SpecialMesh")
  937. Part121 = Instance.new("Part")
  938. Part122 = Instance.new("Part")
  939. SpecialMesh123 = Instance.new("SpecialMesh")
  940. Part124 = Instance.new("Part")
  941. Model0.Parent = char
  942. Part1.Parent = Model0
  943. Part1.Rotation = Vector3.new(-90, 0, -90)
  944. Part1.Anchored = true
  945. Part1.CanCollide = false
  946. Part1.Size = Vector3.new(0.26000008, 0.180000097, 0.770000041)
  947. Part1.CFrame = CFrame.new(14.0900002, 23.8749981, -21.4300003, 8.74227837e-08, 0.99999994, -1.31134158e-07, -4.37113741e-08, 1.31134158e-07, 1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  948. Part1.BottomSurface = Enum.SurfaceType.Smooth
  949. Part1.TopSurface = Enum.SurfaceType.Smooth
  950. Part1.Position = Vector3.new(14.0900002, 23.8749981, -21.4300003)
  951. Part1.Color = Color3.new(1, 0, 0)
  952. SpecialMesh2.Parent = Part1
  953. SpecialMesh2.MeshType = Enum.MeshType.Wedge
  954. Part3.Parent = Model0
  955. Part3.Rotation = Vector3.new(90, 0, 90)
  956. Part3.Anchored = true
  957. Part3.CanCollide = false
  958. Part3.Size = Vector3.new(0.240000054, 0.190000102, 0.230000004)
  959. Part3.CFrame = CFrame.new(13.9049997, 24.3749981, -21.4300003, -8.74227766e-08, -0.99999994, 4.37113847e-08, 4.37113812e-08, -4.37113847e-08, -1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  960. Part3.BottomSurface = Enum.SurfaceType.Smooth
  961. Part3.TopSurface = Enum.SurfaceType.Smooth
  962. Part3.Position = Vector3.new(13.9049997, 24.3749981, -21.4300003)
  963. Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  964. SpecialMesh4.Parent = Part3
  965. SpecialMesh4.MeshType = Enum.MeshType.Wedge
  966. Part5.Parent = Model0
  967. Part5.Anchored = true
  968. Part5.CanCollide = false
  969. Part5.Size = Vector3.new(0.110000156, 0.0500000007, 1.24000001)
  970. Part5.CFrame = CFrame.new(12.9350004, 22.6999989, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  971. Part5.BottomSurface = Enum.SurfaceType.Smooth
  972. Part5.TopSurface = Enum.SurfaceType.Smooth
  973. Part5.Position = Vector3.new(12.9350004, 22.6999989, -21)
  974. Part5.Color = Color3.new(1, 0, 0)
  975. BlockMesh6.Parent = Part5
  976. BlockMesh6.Scale = Vector3.new(1, 0.400000691, 1)
  977. BlockMesh6.Scale = Vector3.new(1, 0.400000691, 1)
  978. Part7.Parent = Model0
  979. Part7.Rotation = Vector3.new(90, 0, 90)
  980. Part7.Anchored = true
  981. Part7.CanCollide = false
  982. Part7.Size = Vector3.new(0.220000058, 0.190000102, 0.189999998)
  983. Part7.CFrame = CFrame.new(14.1350002, 24.4449997, -21.4300003, 8.74227766e-08, -0.99999994, -1.31134158e-07, 4.37113883e-08, 1.31134158e-07, -1, 0.99999994, 8.74227695e-08, 4.37113954e-08)
  984. Part7.BottomSurface = Enum.SurfaceType.Smooth
  985. Part7.TopSurface = Enum.SurfaceType.Smooth
  986. Part7.Position = Vector3.new(14.1350002, 24.4449997, -21.4300003)
  987. Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  988. SpecialMesh8.Parent = Part7
  989. SpecialMesh8.MeshType = Enum.MeshType.Wedge
  990. Part9.Parent = Model0
  991. Part9.Anchored = true
  992. Part9.CanCollide = false
  993. Part9.Size = Vector3.new(0.150000051, 0.170000046, 1.08000004)
  994. Part9.CFrame = CFrame.new(14.4949999, 24.664999, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  995. Part9.BottomSurface = Enum.SurfaceType.Smooth
  996. Part9.TopSurface = Enum.SurfaceType.Smooth
  997. Part9.Position = Vector3.new(14.4949999, 24.664999, -21)
  998. Part9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  999. Part10.Parent = Model0
  1000. Part10.Rotation = Vector3.new(90, 0, 90)
  1001. Part10.Anchored = true
  1002. Part10.CanCollide = false
  1003. Part10.Size = Vector3.new(0.200000048, 0.210000113, 0.209999993)
  1004. Part10.CFrame = CFrame.new(14.125, 24.4449997, -21.4300003, 8.74227766e-08, -0.99999994, -1.31134158e-07, 4.37113883e-08, 1.31134158e-07, -1, 0.99999994, 8.74227695e-08, 4.37113954e-08)
  1005. Part10.BottomSurface = Enum.SurfaceType.Smooth
  1006. Part10.TopSurface = Enum.SurfaceType.Smooth
  1007. Part10.Position = Vector3.new(14.125, 24.4449997, -21.4300003)
  1008. Part10.Color = Color3.new(1, 0, 0)
  1009. SpecialMesh11.Parent = Part10
  1010. SpecialMesh11.MeshType = Enum.MeshType.Wedge
  1011. Part12.Parent = Model0
  1012. Part12.Rotation = Vector3.new(-111.040001, -90, 0)
  1013. Part12.Anchored = true
  1014. Part12.CanCollide = false
  1015. Part12.Size = Vector3.new(0.278567731, 0.100000001, 2.02000022)
  1016. Part12.CFrame = CFrame.new(14, 22.8620491, -20.4866676, 0, -0, -1, 0.933345556, -0.358979136, 0, -0.358979136, -0.933345556, 0)
  1017. Part12.BottomSurface = Enum.SurfaceType.Smooth
  1018. Part12.TopSurface = Enum.SurfaceType.Smooth
  1019. Part12.Position = Vector3.new(14, 22.8620491, -20.4866676)
  1020. Part12.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1021. Part13.Parent = Model0
  1022. Part13.Anchored = true
  1023. Part13.CanCollide = false
  1024. Part13.Size = Vector3.new(2.24000025, 0.0500000007, 0.120000005)
  1025. Part13.CFrame = CFrame.new(14, 22.6999989, -21.5599995, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1026. Part13.BottomSurface = Enum.SurfaceType.Smooth
  1027. Part13.TopSurface = Enum.SurfaceType.Smooth
  1028. Part13.Position = Vector3.new(14, 22.6999989, -21.5599995)
  1029. Part13.Color = Color3.new(1, 0, 0)
  1030. BlockMesh14.Parent = Part13
  1031. BlockMesh14.Scale = Vector3.new(1, 0.400000691, 1)
  1032. BlockMesh14.Scale = Vector3.new(1, 0.400000691, 1)
  1033. Part15.Parent = Model0
  1034. Part15.Anchored = true
  1035. Part15.CanCollide = false
  1036. Part15.Size = Vector3.new(0.170000061, 0.170000046, 1.06000006)
  1037. Part15.CFrame = CFrame.new(14.4949999, 24.6549988, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1038. Part15.BottomSurface = Enum.SurfaceType.Smooth
  1039. Part15.TopSurface = Enum.SurfaceType.Smooth
  1040. Part15.Position = Vector3.new(14.4949999, 24.6549988, -21)
  1041. Part15.Color = Color3.new(1, 0, 0)
  1042. WedgePart16.Parent = Model0
  1043. WedgePart16.Rotation = Vector3.new(90, 21.039999, 180)
  1044. WedgePart16.Anchored = true
  1045. WedgePart16.CanCollide = false
  1046. WedgePart16.Size = Vector3.new(0.100000001, 0.100000001, 0.278567731)
  1047. WedgePart16.CFrame = CFrame.new(15.0133324, 22.8620491, -21.5599995, -0.933345497, -7.21807822e-08, 0.358979225, -0.358979225, 6.59041746e-08, -0.933345497, 4.37113847e-08, -0.99999994, -8.74227695e-08)
  1048. WedgePart16.BottomSurface = Enum.SurfaceType.Smooth
  1049. WedgePart16.Position = Vector3.new(15.0133324, 22.8620491, -21.5599995)
  1050. WedgePart16.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1051. Part17.Parent = Model0
  1052. Part17.Rotation = Vector3.new(-90, 0, -90)
  1053. Part17.Anchored = true
  1054. Part17.CanCollide = false
  1055. Part17.Size = Vector3.new(0.180000052, 0.360000104, 0.230000004)
  1056. Part17.CFrame = CFrame.new(14.4099998, 24.4449997, -21.4300003, 8.74227695e-08, 0.99999994, 4.37113918e-08, -4.37113883e-08, -4.37113847e-08, 1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1057. Part17.BottomSurface = Enum.SurfaceType.Smooth
  1058. Part17.TopSurface = Enum.SurfaceType.Smooth
  1059. Part17.Position = Vector3.new(14.4099998, 24.4449997, -21.4300003)
  1060. Part17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1061. SpecialMesh18.Parent = Part17
  1062. SpecialMesh18.MeshType = Enum.MeshType.Wedge
  1063. Part19.Parent = Model0
  1064. Part19.Rotation = Vector3.new(-90, 0, 90)
  1065. Part19.Anchored = true
  1066. Part19.CanCollide = false
  1067. Part19.Size = Vector3.new(0.240000054, 0.190000102, 0.780000031)
  1068. Part19.CFrame = CFrame.new(13.9049997, 23.8699989, -21.4300003, 9.55342711e-15, -0.99999994, -2.18556934e-07, -4.37113883e-08, -2.1855692e-07, 1, -0.99999994, 0, -4.37113847e-08)
  1069. Part19.BottomSurface = Enum.SurfaceType.Smooth
  1070. Part19.TopSurface = Enum.SurfaceType.Smooth
  1071. Part19.Position = Vector3.new(13.9049997, 23.8699989, -21.4300003)
  1072. Part19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1073. SpecialMesh20.Parent = Part19
  1074. SpecialMesh20.MeshType = Enum.MeshType.Wedge
  1075. Part21.Parent = Model0
  1076. Part21.Anchored = true
  1077. Part21.CanCollide = false
  1078. Part21.Size = Vector3.new(0.780000091, 0.220000029, 0.0500000007)
  1079. Part21.CFrame = CFrame.new(14.6199999, 24.4399986, -21.4899998, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1080. Part21.BottomSurface = Enum.SurfaceType.Smooth
  1081. Part21.TopSurface = Enum.SurfaceType.Smooth
  1082. Part21.Position = Vector3.new(14.6199999, 24.4399986, -21.4899998)
  1083. Part21.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1084. BlockMesh22.Parent = Part21
  1085. BlockMesh22.Scale = Vector3.new(1, 1, 0.799999237)
  1086. BlockMesh22.Scale = Vector3.new(1, 1, 0.799999237)
  1087. Part23.Parent = Model0
  1088. Part23.Anchored = true
  1089. Part23.CanCollide = false
  1090. Part23.Size = Vector3.new(2.22000003, 0.100000039, 0.100000001)
  1091. Part23.CFrame = CFrame.new(14, 22.6999989, -20.4400005, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1092. Part23.BottomSurface = Enum.SurfaceType.Smooth
  1093. Part23.TopSurface = Enum.SurfaceType.Smooth
  1094. Part23.Position = Vector3.new(14, 22.6999989, -20.4400005)
  1095. Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1096. Part24.Parent = Model0
  1097. Part24.Anchored = true
  1098. Part24.CanCollide = false
  1099. Part24.Size = Vector3.new(2.02000022, 0.220000029, 0.179999933)
  1100. Part24.CFrame = CFrame.new(14, 24.4399986, -20.5799999, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1101. Part24.BottomSurface = Enum.SurfaceType.Smooth
  1102. Part24.TopSurface = Enum.SurfaceType.Smooth
  1103. Part24.Position = Vector3.new(14, 24.4399986, -20.5799999)
  1104. Part24.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1105. Part25.Parent = Model0
  1106. Part25.Anchored = true
  1107. Part25.CanCollide = false
  1108. Part25.Size = Vector3.new(2.24000025, 0.0500000007, 0.120000005)
  1109. Part25.CFrame = CFrame.new(14, 22.6999989, -20.4400005, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1110. Part25.BottomSurface = Enum.SurfaceType.Smooth
  1111. Part25.TopSurface = Enum.SurfaceType.Smooth
  1112. Part25.Position = Vector3.new(14, 22.6999989, -20.4400005)
  1113. Part25.Color = Color3.new(1, 0, 0)
  1114. BlockMesh26.Parent = Part25
  1115. BlockMesh26.Scale = Vector3.new(1, 0.400000691, 1)
  1116. BlockMesh26.Scale = Vector3.new(1, 0.400000691, 1)
  1117. Part27.Parent = Model0
  1118. Part27.Anchored = true
  1119. Part27.CanCollide = false
  1120. Part27.Size = Vector3.new(1.18000007, 0.440000057, 0.100000001)
  1121. Part27.CFrame = CFrame.new(14, 24.5099983, -20.5300007, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1122. Part27.BottomSurface = Enum.SurfaceType.Smooth
  1123. Part27.TopSurface = Enum.SurfaceType.Smooth
  1124. Part27.Position = Vector3.new(14, 24.5099983, -20.5300007)
  1125. Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1126. Part28.Parent = Model0
  1127. Part28.Rotation = Vector3.new(-90, 0, -90)
  1128. Part28.Anchored = true
  1129. Part28.CanCollide = false
  1130. Part28.Size = Vector3.new(0.220000058, 0.300000101, 0.189999983)
  1131. Part28.CFrame = CFrame.new(14.3800001, 24.4449997, -21.4300003, 8.74227695e-08, 0.99999994, 4.37113918e-08, -4.37113883e-08, -4.37113847e-08, 1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1132. Part28.BottomSurface = Enum.SurfaceType.Smooth
  1133. Part28.TopSurface = Enum.SurfaceType.Smooth
  1134. Part28.Position = Vector3.new(14.3800001, 24.4449997, -21.4300003)
  1135. Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1136. SpecialMesh29.Parent = Part28
  1137. SpecialMesh29.MeshType = Enum.MeshType.Wedge
  1138. Part30.Parent = Model0
  1139. Part30.Rotation = Vector3.new(90, 0, 90)
  1140. Part30.Anchored = true
  1141. Part30.CanCollide = false
  1142. Part30.Size = Vector3.new(0.240000054, 0.160000086, 0.330000013)
  1143. Part30.CFrame = CFrame.new(13.9200001, 23.7549992, -21.4300003, -8.74227908e-08, -0.99999994, 2.18556934e-07, 4.3711367e-08, -2.1855692e-07, -1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1144. Part30.BottomSurface = Enum.SurfaceType.Smooth
  1145. Part30.TopSurface = Enum.SurfaceType.Smooth
  1146. Part30.Position = Vector3.new(13.9200001, 23.7549992, -21.4300003)
  1147. Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1148. SpecialMesh31.Parent = Part30
  1149. SpecialMesh31.MeshType = Enum.MeshType.Wedge
  1150. Part32.Parent = Model0
  1151. Part32.Anchored = true
  1152. Part32.CanCollide = false
  1153. Part32.Size = Vector3.new(0.150000051, 0.170000046, 1.08000004)
  1154. Part32.CFrame = CFrame.new(13.5050001, 24.664999, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1155. Part32.BottomSurface = Enum.SurfaceType.Smooth
  1156. Part32.TopSurface = Enum.SurfaceType.Smooth
  1157. Part32.Position = Vector3.new(13.5050001, 24.664999, -21)
  1158. Part32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1159. Part33.Name = "asd"
  1160. Part33.Parent = Model0
  1161. Part33.Transparency = 1
  1162. Part33.Anchored = true
  1163. Part33.CanCollide = false
  1164. Part33.Size = Vector3.new(2, 2, 1)
  1165. Part33.CFrame = CFrame.new(14, 23.7099991, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1166. Part33.BottomSurface = Enum.SurfaceType.Smooth
  1167. Part33.TopSurface = Enum.SurfaceType.Smooth
  1168. Part33.Position = Vector3.new(14, 23.7099991, -21)
  1169. Part33.Color = Color3.new(1, 0.8, 0.6)
  1170. Part34.Parent = Model0
  1171. Part34.Rotation = Vector3.new(90, 0, 90)
  1172. Part34.Anchored = true
  1173. Part34.CanCollide = false
  1174. Part34.Size = Vector3.new(0.180000052, 0.230000094, 0.230000004)
  1175. Part34.CFrame = CFrame.new(14.1149998, 24.4449997, -21.4300003, 8.74227766e-08, -0.99999994, -1.31134158e-07, 4.37113883e-08, 1.31134158e-07, -1, 0.99999994, 8.74227695e-08, 4.37113954e-08)
  1176. Part34.BottomSurface = Enum.SurfaceType.Smooth
  1177. Part34.TopSurface = Enum.SurfaceType.Smooth
  1178. Part34.Position = Vector3.new(14.1149998, 24.4449997, -21.4300003)
  1179. Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1180. SpecialMesh35.Parent = Part34
  1181. SpecialMesh35.MeshType = Enum.MeshType.Wedge
  1182. Part36.Parent = Model0
  1183. Part36.Rotation = Vector3.new(-90, 0, 90)
  1184. Part36.Anchored = true
  1185. Part36.CanCollide = false
  1186. Part36.Size = Vector3.new(0.26000008, 0.15000008, 0.160000011)
  1187. Part36.CFrame = CFrame.new(13.9250002, 23.5099983, -21.4300003, 1.71961681e-14, -0.99999994, -3.93402502e-07, -4.37113883e-08, -3.93402445e-07, 1, -0.99999994, 0, -4.37113847e-08)
  1188. Part36.BottomSurface = Enum.SurfaceType.Smooth
  1189. Part36.TopSurface = Enum.SurfaceType.Smooth
  1190. Part36.Position = Vector3.new(13.9250002, 23.5099983, -21.4300003)
  1191. Part36.Color = Color3.new(1, 0, 0)
  1192. SpecialMesh37.Parent = Part36
  1193. SpecialMesh37.MeshType = Enum.MeshType.Wedge
  1194. Part38.Parent = Model0
  1195. Part38.Rotation = Vector3.new(-90, 0, 90)
  1196. Part38.Anchored = true
  1197. Part38.CanCollide = false
  1198. Part38.Size = Vector3.new(0.280000061, 0.170000091, 0.76000005)
  1199. Part38.CFrame = CFrame.new(13.915, 23.8799992, -21.4300003, 9.55342711e-15, -0.99999994, -2.18556934e-07, -4.37113883e-08, -2.1855692e-07, 1, -0.99999994, 0, -4.37113847e-08)
  1200. Part38.BottomSurface = Enum.SurfaceType.Smooth
  1201. Part38.TopSurface = Enum.SurfaceType.Smooth
  1202. Part38.Position = Vector3.new(13.915, 23.8799992, -21.4300003)
  1203. Part38.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1204. SpecialMesh39.Parent = Part38
  1205. SpecialMesh39.MeshType = Enum.MeshType.Wedge
  1206. Part40.Parent = Model0
  1207. Part40.Rotation = Vector3.new(-90, 0, 90)
  1208. Part40.Anchored = true
  1209. Part40.CanCollide = false
  1210. Part40.Size = Vector3.new(0.240000054, 0.160000086, 0.170000017)
  1211. Part40.CFrame = CFrame.new(13.9200001, 23.5049992, -21.4300003, 1.71961681e-14, -0.99999994, -3.93402502e-07, -4.37113883e-08, -3.93402445e-07, 1, -0.99999994, 0, -4.37113847e-08)
  1212. Part40.BottomSurface = Enum.SurfaceType.Smooth
  1213. Part40.TopSurface = Enum.SurfaceType.Smooth
  1214. Part40.Position = Vector3.new(13.9200001, 23.5049992, -21.4300003)
  1215. Part40.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1216. SpecialMesh41.Parent = Part40
  1217. SpecialMesh41.MeshType = Enum.MeshType.Wedge
  1218. WedgePart42.Parent = Model0
  1219. WedgePart42.Rotation = Vector3.new(0, 0, -21.039999)
  1220. WedgePart42.Anchored = true
  1221. WedgePart42.CanCollide = false
  1222. WedgePart42.Size = Vector3.new(0.100000001, 0.278567731, 0.100000195)
  1223. WedgePart42.CFrame = CFrame.new(12.9866676, 22.8620491, -21.5599995, 0.933345556, 0.358979166, -5.02127051e-08, -0.358979166, 0.933345556, 1.12978611e-07, 8.74227837e-08, -8.74227695e-08, 1)
  1224. WedgePart42.BottomSurface = Enum.SurfaceType.Smooth
  1225. WedgePart42.Position = Vector3.new(12.9866676, 22.8620491, -21.5599995)
  1226. WedgePart42.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1227. Part43.Parent = Model0
  1228. Part43.Rotation = Vector3.new(0, 0, 111.040001)
  1229. Part43.Anchored = true
  1230. Part43.CanCollide = false
  1231. Part43.Size = Vector3.new(0.278567731, 0.100000001, 1.01999998)
  1232. Part43.CFrame = CFrame.new(15.0133324, 22.8620491, -21, -0.358979106, -0.933345556, 0, 0.933345497, -0.358979136, 0, 0, -0, 0.99999994)
  1233. Part43.BottomSurface = Enum.SurfaceType.Smooth
  1234. Part43.TopSurface = Enum.SurfaceType.Smooth
  1235. Part43.Position = Vector3.new(15.0133324, 22.8620491, -21)
  1236. Part43.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1237. Part44.Parent = Model0
  1238. Part44.Rotation = Vector3.new(90, 0, -90)
  1239. Part44.Anchored = true
  1240. Part44.CanCollide = false
  1241. Part44.Size = Vector3.new(0.240000054, 0.160000086, 0.330000013)
  1242. Part44.CFrame = CFrame.new(14.0799999, 23.7549992, -21.4300003, -1.33747976e-14, 0.99999994, 3.05979711e-07, 4.37113883e-08, 3.05979682e-07, -1, -0.99999994, 0, -4.37113847e-08)
  1243. Part44.BottomSurface = Enum.SurfaceType.Smooth
  1244. Part44.TopSurface = Enum.SurfaceType.Smooth
  1245. Part44.Position = Vector3.new(14.0799999, 23.7549992, -21.4300003)
  1246. Part44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1247. SpecialMesh45.Parent = Part44
  1248. SpecialMesh45.MeshType = Enum.MeshType.Wedge
  1249. Part46.Parent = Model0
  1250. Part46.Anchored = true
  1251. Part46.CanCollide = false
  1252. Part46.Size = Vector3.new(1.13999999, 0.120000005, 0.0500000007)
  1253. Part46.CFrame = CFrame.new(14, 24.3699989, -20.4850006, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1254. Part46.BottomSurface = Enum.SurfaceType.Smooth
  1255. Part46.TopSurface = Enum.SurfaceType.Smooth
  1256. Part46.Position = Vector3.new(14, 24.3699989, -20.4850006)
  1257. Part46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1258. Part47.Parent = Model0
  1259. Part47.Anchored = true
  1260. Part47.CanCollide = false
  1261. Part47.Size = Vector3.new(0.600000083, 0.390000045, 1.01999998)
  1262. Part47.CFrame = CFrame.new(13.29, 24.5249996, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1263. Part47.BottomSurface = Enum.SurfaceType.Smooth
  1264. Part47.TopSurface = Enum.SurfaceType.Smooth
  1265. Part47.Position = Vector3.new(13.29, 24.5249996, -21)
  1266. Part47.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1267. WedgePart48.Parent = Model0
  1268. WedgePart48.Rotation = Vector3.new(21.039999, -90, 0)
  1269. WedgePart48.Anchored = true
  1270. WedgePart48.CanCollide = false
  1271. WedgePart48.Size = Vector3.new(0.100000001, 0.278567731, 0.100000001)
  1272. WedgePart48.CFrame = CFrame.new(15.0600004, 22.8620491, -21.5133324, -8.74227837e-08, 8.74227695e-08, -1, -0.358979166, 0.933345556, 1.12978611e-07, 0.933345556, 0.358979166, -5.02127051e-08)
  1273. WedgePart48.BottomSurface = Enum.SurfaceType.Smooth
  1274. WedgePart48.Position = Vector3.new(15.0600004, 22.8620491, -21.5133324)
  1275. WedgePart48.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1276. Part49.Parent = Model0
  1277. Part49.Rotation = Vector3.new(-90, 0, 90)
  1278. Part49.Anchored = true
  1279. Part49.CanCollide = false
  1280. Part49.Size = Vector3.new(0.220000058, 0.300000101, 0.189999983)
  1281. Part49.CFrame = CFrame.new(13.6199999, 24.4449997, -21.4300003, 1.91068547e-15, -0.99999994, -4.37113883e-08, -4.37113883e-08, -4.37113847e-08, 1, -0.99999994, 0, -4.37113847e-08)
  1282. Part49.BottomSurface = Enum.SurfaceType.Smooth
  1283. Part49.TopSurface = Enum.SurfaceType.Smooth
  1284. Part49.Position = Vector3.new(13.6199999, 24.4449997, -21.4300003)
  1285. Part49.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1286. SpecialMesh50.Parent = Part49
  1287. SpecialMesh50.MeshType = Enum.MeshType.Wedge
  1288. Part51.Parent = Model0
  1289. Part51.Rotation = Vector3.new(-90, 0, 90)
  1290. Part51.Anchored = true
  1291. Part51.CanCollide = false
  1292. Part51.Size = Vector3.new(0.180000052, 0.360000104, 0.230000004)
  1293. Part51.CFrame = CFrame.new(13.5900002, 24.4449997, -21.4300003, 1.91068547e-15, -0.99999994, -4.37113883e-08, -4.37113883e-08, -4.37113847e-08, 1, -0.99999994, 0, -4.37113847e-08)
  1294. Part51.BottomSurface = Enum.SurfaceType.Smooth
  1295. Part51.TopSurface = Enum.SurfaceType.Smooth
  1296. Part51.Position = Vector3.new(13.5900002, 24.4449997, -21.4300003)
  1297. Part51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1298. SpecialMesh52.Parent = Part51
  1299. SpecialMesh52.MeshType = Enum.MeshType.Wedge
  1300. Part53.Parent = Model0
  1301. Part53.Rotation = Vector3.new(-90, 0, -90)
  1302. Part53.Anchored = true
  1303. Part53.CanCollide = false
  1304. Part53.Size = Vector3.new(0.26000008, 0.15000008, 0.160000011)
  1305. Part53.CFrame = CFrame.new(14.0749998, 23.5099983, -21.4300003, 8.74227979e-08, 0.99999994, -3.05979711e-07, -4.37113599e-08, 3.05979682e-07, 1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1306. Part53.BottomSurface = Enum.SurfaceType.Smooth
  1307. Part53.TopSurface = Enum.SurfaceType.Smooth
  1308. Part53.Position = Vector3.new(14.0749998, 23.5099983, -21.4300003)
  1309. Part53.Color = Color3.new(1, 0, 0)
  1310. SpecialMesh54.Parent = Part53
  1311. SpecialMesh54.MeshType = Enum.MeshType.Wedge
  1312. Part55.Parent = Model0
  1313. Part55.Anchored = true
  1314. Part55.CanCollide = false
  1315. Part55.Size = Vector3.new(0.78000015, 0.220000029, 0.0500000007)
  1316. Part55.CFrame = CFrame.new(13.3800001, 24.4399986, -21.4899998, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1317. Part55.BottomSurface = Enum.SurfaceType.Smooth
  1318. Part55.TopSurface = Enum.SurfaceType.Smooth
  1319. Part55.Position = Vector3.new(13.3800001, 24.4399986, -21.4899998)
  1320. Part55.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1321. BlockMesh56.Parent = Part55
  1322. BlockMesh56.Scale = Vector3.new(1, 1, 0.799999237)
  1323. BlockMesh56.Scale = Vector3.new(1, 1, 0.799999237)
  1324. WedgePart57.Parent = Model0
  1325. WedgePart57.Rotation = Vector3.new(-21.039999, 90, 0)
  1326. WedgePart57.Anchored = true
  1327. WedgePart57.CanCollide = false
  1328. WedgePart57.Size = Vector3.new(0.100000001, 0.278567731, 0.100000001)
  1329. WedgePart57.CFrame = CFrame.new(12.9399996, 22.8620491, -20.4866676, 8.74227837e-08, -8.74227695e-08, 1, -0.358979166, 0.933345556, 1.12978611e-07, -0.933345556, -0.358979166, 5.02127051e-08)
  1330. WedgePart57.BottomSurface = Enum.SurfaceType.Smooth
  1331. WedgePart57.Position = Vector3.new(12.9399996, 22.8620491, -20.4866676)
  1332. WedgePart57.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1333. Part58.Parent = Model0
  1334. Part58.Anchored = true
  1335. Part58.CanCollide = false
  1336. Part58.Size = Vector3.new(0.150000051, 0.440000027, 0.0500000007)
  1337. Part58.CFrame = CFrame.new(14.4949999, 24.5299988, -20.4850006, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1338. Part58.BottomSurface = Enum.SurfaceType.Smooth
  1339. Part58.TopSurface = Enum.SurfaceType.Smooth
  1340. Part58.Position = Vector3.new(14.4949999, 24.5299988, -20.4850006)
  1341. Part58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1342. WedgePart59.Parent = Model0
  1343. WedgePart59.Rotation = Vector3.new(68.9599991, 0, -90)
  1344. WedgePart59.Anchored = true
  1345. WedgePart59.CanCollide = false
  1346. WedgePart59.Size = Vector3.new(0.100000001, 0.100000001, 0.278567731)
  1347. WedgePart59.CFrame = CFrame.new(15.0600004, 22.8620491, -20.4866676, -4.37113847e-08, 0.99999994, 8.74227695e-08, -0.358979225, 6.59041746e-08, -0.933345497, -0.933345497, -7.21807822e-08, 0.358979225)
  1348. WedgePart59.BottomSurface = Enum.SurfaceType.Smooth
  1349. WedgePart59.Position = Vector3.new(15.0600004, 22.8620491, -20.4866676)
  1350. WedgePart59.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1351. Part60.Parent = Model0
  1352. Part60.Rotation = Vector3.new(90, 0, -90)
  1353. Part60.Anchored = true
  1354. Part60.CanCollide = false
  1355. Part60.Size = Vector3.new(0.26000008, 0.180000097, 0.209999993)
  1356. Part60.CFrame = CFrame.new(14.0900002, 24.3649979, -21.4300003, -5.73205661e-15, 0.99999994, 1.31134158e-07, 4.37113883e-08, 1.31134158e-07, -1, -0.99999994, 0, -4.37113847e-08)
  1357. Part60.BottomSurface = Enum.SurfaceType.Smooth
  1358. Part60.TopSurface = Enum.SurfaceType.Smooth
  1359. Part60.Position = Vector3.new(14.0900002, 24.3649979, -21.4300003)
  1360. Part60.Color = Color3.new(1, 0, 0)
  1361. SpecialMesh61.Parent = Part60
  1362. SpecialMesh61.MeshType = Enum.MeshType.Wedge
  1363. Part62.Parent = Model0
  1364. Part62.Anchored = true
  1365. Part62.CanCollide = false
  1366. Part62.Size = Vector3.new(0.190000057, 0.170000046, 1.04000008)
  1367. Part62.CFrame = CFrame.new(14.4949999, 24.6449986, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1368. Part62.BottomSurface = Enum.SurfaceType.Smooth
  1369. Part62.TopSurface = Enum.SurfaceType.Smooth
  1370. Part62.Position = Vector3.new(14.4949999, 24.6449986, -21)
  1371. Part62.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1372. Part63.Parent = Model0
  1373. Part63.Anchored = true
  1374. Part63.CanCollide = false
  1375. Part63.Size = Vector3.new(2.22000003, 0.100000039, 0.100000001)
  1376. Part63.CFrame = CFrame.new(14, 22.6999989, -21.5599995, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1377. Part63.BottomSurface = Enum.SurfaceType.Smooth
  1378. Part63.TopSurface = Enum.SurfaceType.Smooth
  1379. Part63.Position = Vector3.new(14, 22.6999989, -21.5599995)
  1380. Part63.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1381. Part64.Parent = Model0
  1382. Part64.Rotation = Vector3.new(-90, 0, -90)
  1383. Part64.Anchored = true
  1384. Part64.CanCollide = false
  1385. Part64.Size = Vector3.new(0.280000061, 0.170000091, 0.76000005)
  1386. Part64.CFrame = CFrame.new(14.085, 23.8799992, -21.4300003, 8.74227837e-08, 0.99999994, -1.31134158e-07, -4.37113741e-08, 1.31134158e-07, 1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1387. Part64.BottomSurface = Enum.SurfaceType.Smooth
  1388. Part64.TopSurface = Enum.SurfaceType.Smooth
  1389. Part64.Position = Vector3.new(14.085, 23.8799992, -21.4300003)
  1390. Part64.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1391. SpecialMesh65.Parent = Part64
  1392. SpecialMesh65.MeshType = Enum.MeshType.Wedge
  1393. Part66.Parent = Model0
  1394. Part66.Rotation = Vector3.new(90, 0, 90)
  1395. Part66.Anchored = true
  1396. Part66.CanCollide = false
  1397. Part66.Size = Vector3.new(0.26000008, 0.180000097, 0.209999993)
  1398. Part66.CFrame = CFrame.new(13.9099998, 24.3649979, -21.4300003, -8.74227766e-08, -0.99999994, 4.37113847e-08, 4.37113812e-08, -4.37113847e-08, -1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1399. Part66.BottomSurface = Enum.SurfaceType.Smooth
  1400. Part66.TopSurface = Enum.SurfaceType.Smooth
  1401. Part66.Position = Vector3.new(13.9099998, 24.3649979, -21.4300003)
  1402. Part66.Color = Color3.new(1, 0, 0)
  1403. SpecialMesh67.Parent = Part66
  1404. SpecialMesh67.MeshType = Enum.MeshType.Wedge
  1405. Part68.Parent = Model0
  1406. Part68.Rotation = Vector3.new(90, 0, -90)
  1407. Part68.Anchored = true
  1408. Part68.CanCollide = false
  1409. Part68.Size = Vector3.new(0.26000008, 0.15000008, 0.320000023)
  1410. Part68.CFrame = CFrame.new(14.0749998, 23.75, -21.4300003, -1.33747976e-14, 0.99999994, 3.05979711e-07, 4.37113883e-08, 3.05979682e-07, -1, -0.99999994, 0, -4.37113847e-08)
  1411. Part68.BottomSurface = Enum.SurfaceType.Smooth
  1412. Part68.TopSurface = Enum.SurfaceType.Smooth
  1413. Part68.Position = Vector3.new(14.0749998, 23.75, -21.4300003)
  1414. Part68.Color = Color3.new(1, 0, 0)
  1415. SpecialMesh69.Parent = Part68
  1416. SpecialMesh69.MeshType = Enum.MeshType.Wedge
  1417. Part70.Parent = Model0
  1418. Part70.Rotation = Vector3.new(-90, 0, 90)
  1419. Part70.Anchored = true
  1420. Part70.CanCollide = false
  1421. Part70.Size = Vector3.new(0.26000008, 0.180000097, 0.770000041)
  1422. Part70.CFrame = CFrame.new(13.9099998, 23.8749981, -21.4300003, 9.55342711e-15, -0.99999994, -2.18556934e-07, -4.37113883e-08, -2.1855692e-07, 1, -0.99999994, 0, -4.37113847e-08)
  1423. Part70.BottomSurface = Enum.SurfaceType.Smooth
  1424. Part70.TopSurface = Enum.SurfaceType.Smooth
  1425. Part70.Position = Vector3.new(13.9099998, 23.8749981, -21.4300003)
  1426. Part70.Color = Color3.new(1, 0, 0)
  1427. SpecialMesh71.Parent = Part70
  1428. SpecialMesh71.MeshType = Enum.MeshType.Wedge
  1429. Part72.Parent = Model0
  1430. Part72.Rotation = Vector3.new(-180, 0, -68.9599991)
  1431. Part72.Anchored = true
  1432. Part72.CanCollide = false
  1433. Part72.Size = Vector3.new(0.278567731, 0.100000001, 1.01999998)
  1434. Part72.CFrame = CFrame.new(12.9866676, 22.8620491, -21, 0.358979106, 0.933345556, 0, 0.933345497, -0.358979136, 0, 0, 0, -0.99999994)
  1435. Part72.BottomSurface = Enum.SurfaceType.Smooth
  1436. Part72.TopSurface = Enum.SurfaceType.Smooth
  1437. Part72.Position = Vector3.new(12.9866676, 22.8620491, -21)
  1438. Part72.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1439. Part73.Parent = Model0
  1440. Part73.Rotation = Vector3.new(111.040001, 90, 0)
  1441. Part73.Anchored = true
  1442. Part73.CanCollide = false
  1443. Part73.Size = Vector3.new(0.278567731, 0.100000001, 2.02000022)
  1444. Part73.CFrame = CFrame.new(14, 22.8620491, -21.5133324, 0, 0, 1, 0.933345556, -0.358979136, 0, 0.358979136, 0.933345556, 0)
  1445. Part73.BottomSurface = Enum.SurfaceType.Smooth
  1446. Part73.TopSurface = Enum.SurfaceType.Smooth
  1447. Part73.Position = Vector3.new(14, 22.8620491, -21.5133324)
  1448. Part73.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1449. WedgePart74.Parent = Model0
  1450. WedgePart74.Rotation = Vector3.new(90, -21.039999, 0)
  1451. WedgePart74.Anchored = true
  1452. WedgePart74.CanCollide = false
  1453. WedgePart74.Size = Vector3.new(0.100000001, 0.100000001, 0.278567731)
  1454. WedgePart74.CFrame = CFrame.new(12.9866676, 22.8620491, -20.4400005, 0.933345497, 7.21807822e-08, -0.358979225, -0.358979225, 6.59041746e-08, -0.933345497, -4.37113847e-08, 0.99999994, 8.74227695e-08)
  1455. WedgePart74.BottomSurface = Enum.SurfaceType.Smooth
  1456. WedgePart74.Position = Vector3.new(12.9866676, 22.8620491, -20.4400005)
  1457. WedgePart74.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1458. Part75.Parent = Model0
  1459. Part75.Rotation = Vector3.new(90, 0, -90)
  1460. Part75.Anchored = true
  1461. Part75.CanCollide = false
  1462. Part75.Size = Vector3.new(0.280000061, 0.170000091, 0.199999988)
  1463. Part75.CFrame = CFrame.new(14.085, 24.3599987, -21.4300003, -5.73205661e-15, 0.99999994, 1.31134158e-07, 4.37113883e-08, 1.31134158e-07, -1, -0.99999994, 0, -4.37113847e-08)
  1464. Part75.BottomSurface = Enum.SurfaceType.Smooth
  1465. Part75.TopSurface = Enum.SurfaceType.Smooth
  1466. Part75.Position = Vector3.new(14.085, 24.3599987, -21.4300003)
  1467. Part75.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1468. SpecialMesh76.Parent = Part75
  1469. SpecialMesh76.MeshType = Enum.MeshType.Wedge
  1470. Part77.Parent = Model0
  1471. Part77.Rotation = Vector3.new(90, 0, -90)
  1472. Part77.Anchored = true
  1473. Part77.CanCollide = false
  1474. Part77.Size = Vector3.new(0.240000054, 0.190000102, 0.230000004)
  1475. Part77.CFrame = CFrame.new(14.0950003, 24.3749981, -21.4300003, -5.73205661e-15, 0.99999994, 1.31134158e-07, 4.37113883e-08, 1.31134158e-07, -1, -0.99999994, 0, -4.37113847e-08)
  1476. Part77.BottomSurface = Enum.SurfaceType.Smooth
  1477. Part77.TopSurface = Enum.SurfaceType.Smooth
  1478. Part77.Position = Vector3.new(14.0950003, 24.3749981, -21.4300003)
  1479. Part77.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1480. SpecialMesh78.Parent = Part77
  1481. SpecialMesh78.MeshType = Enum.MeshType.Wedge
  1482. Part79.Parent = Model0
  1483. Part79.Anchored = true
  1484. Part79.CanCollide = false
  1485. Part79.Size = Vector3.new(0.0900001526, 0.100000039, 1.22000003)
  1486. Part79.CFrame = CFrame.new(12.9350004, 22.6999989, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1487. Part79.BottomSurface = Enum.SurfaceType.Smooth
  1488. Part79.TopSurface = Enum.SurfaceType.Smooth
  1489. Part79.Position = Vector3.new(12.9350004, 22.6999989, -21)
  1490. Part79.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1491. Part80.Parent = Model0
  1492. Part80.Anchored = true
  1493. Part80.CanCollide = false
  1494. Part80.Size = Vector3.new(0.170000061, 0.170000046, 1.06000006)
  1495. Part80.CFrame = CFrame.new(13.5050001, 24.6549988, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1496. Part80.BottomSurface = Enum.SurfaceType.Smooth
  1497. Part80.TopSurface = Enum.SurfaceType.Smooth
  1498. Part80.Position = Vector3.new(13.5050001, 24.6549988, -21)
  1499. Part80.Color = Color3.new(1, 0, 0)
  1500. Part81.Parent = Model0
  1501. Part81.Rotation = Vector3.new(-90, 0, -90)
  1502. Part81.Anchored = true
  1503. Part81.CanCollide = false
  1504. Part81.Size = Vector3.new(0.240000054, 0.160000086, 0.170000017)
  1505. Part81.CFrame = CFrame.new(14.0799999, 23.5049992, -21.4300003, 8.74227979e-08, 0.99999994, -3.05979711e-07, -4.37113599e-08, 3.05979682e-07, 1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1506. Part81.BottomSurface = Enum.SurfaceType.Smooth
  1507. Part81.TopSurface = Enum.SurfaceType.Smooth
  1508. Part81.Position = Vector3.new(14.0799999, 23.5049992, -21.4300003)
  1509. Part81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1510. SpecialMesh82.Parent = Part81
  1511. SpecialMesh82.MeshType = Enum.MeshType.Wedge
  1512. Part83.Parent = Model0
  1513. Part83.Anchored = true
  1514. Part83.CanCollide = false
  1515. Part83.Size = Vector3.new(0.120000005, 0.0500000007, 1.24000001)
  1516. Part83.CFrame = CFrame.new(15.0600004, 22.6999989, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1517. Part83.BottomSurface = Enum.SurfaceType.Smooth
  1518. Part83.TopSurface = Enum.SurfaceType.Smooth
  1519. Part83.Position = Vector3.new(15.0600004, 22.6999989, -21)
  1520. Part83.Color = Color3.new(1, 0, 0)
  1521. BlockMesh84.Parent = Part83
  1522. BlockMesh84.Scale = Vector3.new(1, 0.400000691, 1)
  1523. BlockMesh84.Scale = Vector3.new(1, 0.400000691, 1)
  1524. Part85.Parent = Model0
  1525. Part85.Anchored = true
  1526. Part85.CanCollide = false
  1527. Part85.Size = Vector3.new(1.16000009, 0.140000015, 0.0500000007)
  1528. Part85.CFrame = CFrame.new(14, 24.3699989, -20.4850006, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1529. Part85.BottomSurface = Enum.SurfaceType.Smooth
  1530. Part85.TopSurface = Enum.SurfaceType.Smooth
  1531. Part85.Position = Vector3.new(14, 24.3699989, -20.4850006)
  1532. Part85.Color = Color3.new(1, 0, 0)
  1533. BlockMesh86.Parent = Part85
  1534. BlockMesh86.Scale = Vector3.new(1, 1, 0.600000381)
  1535. BlockMesh86.Scale = Vector3.new(1, 1, 0.600000381)
  1536. Part87.Parent = Model0
  1537. Part87.Anchored = true
  1538. Part87.CanCollide = false
  1539. Part87.Size = Vector3.new(0.170000061, 0.440000027, 0.0500000007)
  1540. Part87.CFrame = CFrame.new(13.5050001, 24.5199986, -20.4850006, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1541. Part87.BottomSurface = Enum.SurfaceType.Smooth
  1542. Part87.TopSurface = Enum.SurfaceType.Smooth
  1543. Part87.Position = Vector3.new(13.5050001, 24.5199986, -20.4850006)
  1544. Part87.Color = Color3.new(1, 0, 0)
  1545. BlockMesh88.Parent = Part87
  1546. BlockMesh88.Scale = Vector3.new(1, 1, 0.600000381)
  1547. BlockMesh88.Scale = Vector3.new(1, 1, 0.600000381)
  1548. Part89.Parent = Model0
  1549. Part89.Anchored = true
  1550. Part89.CanCollide = false
  1551. Part89.Size = Vector3.new(0.239999965, 0.0500000007, 1)
  1552. Part89.CFrame = CFrame.new(14, 22.704998, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1553. Part89.BottomSurface = Enum.SurfaceType.Smooth
  1554. Part89.TopSurface = Enum.SurfaceType.Smooth
  1555. Part89.Position = Vector3.new(14, 22.704998, -21)
  1556. Part89.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1557. BlockMesh90.Parent = Part89
  1558. BlockMesh90.Scale = Vector3.new(1, 0.200000763, 1)
  1559. BlockMesh90.Scale = Vector3.new(1, 0.200000763, 1)
  1560. Part91.Parent = Model0
  1561. Part91.Anchored = true
  1562. Part91.CanCollide = false
  1563. Part91.Size = Vector3.new(2.02000022, 0.100000039, 1.01999998)
  1564. Part91.CFrame = CFrame.new(14, 23.0599995, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1565. Part91.BottomSurface = Enum.SurfaceType.Smooth
  1566. Part91.TopSurface = Enum.SurfaceType.Smooth
  1567. Part91.Position = Vector3.new(14, 23.0599995, -21)
  1568. Part91.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1569. Part92.Parent = Model0
  1570. Part92.Rotation = Vector3.new(-90, 0, -90)
  1571. Part92.Anchored = true
  1572. Part92.CanCollide = false
  1573. Part92.Size = Vector3.new(0.200000048, 0.330000103, 0.209999993)
  1574. Part92.CFrame = CFrame.new(14.3949995, 24.4449997, -21.4300003, 8.74227695e-08, 0.99999994, 4.37113918e-08, -4.37113883e-08, -4.37113847e-08, 1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1575. Part92.BottomSurface = Enum.SurfaceType.Smooth
  1576. Part92.TopSurface = Enum.SurfaceType.Smooth
  1577. Part92.Position = Vector3.new(14.3949995, 24.4449997, -21.4300003)
  1578. Part92.Color = Color3.new(1, 0, 0)
  1579. SpecialMesh93.Parent = Part92
  1580. SpecialMesh93.MeshType = Enum.MeshType.Wedge
  1581. Part94.Parent = Model0
  1582. Part94.Rotation = Vector3.new(90, 0, 90)
  1583. Part94.Anchored = true
  1584. Part94.CanCollide = false
  1585. Part94.Size = Vector3.new(0.26000008, 0.15000008, 0.320000023)
  1586. Part94.CFrame = CFrame.new(13.9250002, 23.75, -21.4300003, -8.74227908e-08, -0.99999994, 2.18556934e-07, 4.3711367e-08, -2.1855692e-07, -1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1587. Part94.BottomSurface = Enum.SurfaceType.Smooth
  1588. Part94.TopSurface = Enum.SurfaceType.Smooth
  1589. Part94.Position = Vector3.new(13.9250002, 23.75, -21.4300003)
  1590. Part94.Color = Color3.new(1, 0, 0)
  1591. SpecialMesh95.Parent = Part94
  1592. SpecialMesh95.MeshType = Enum.MeshType.Wedge
  1593. WedgePart96.Parent = Model0
  1594. WedgePart96.Rotation = Vector3.new(-180, 0, 158.959991)
  1595. WedgePart96.Anchored = true
  1596. WedgePart96.CanCollide = false
  1597. WedgePart96.Size = Vector3.new(0.100000001, 0.278567731, 0.100000195)
  1598. WedgePart96.CFrame = CFrame.new(15.0133324, 22.8620491, -20.4400005, -0.933345556, -0.358979166, 5.02127051e-08, -0.358979166, 0.933345556, 1.12978611e-07, -8.74227837e-08, 8.74227695e-08, -1)
  1599. WedgePart96.BottomSurface = Enum.SurfaceType.Smooth
  1600. WedgePart96.Position = Vector3.new(15.0133324, 22.8620491, -20.4400005)
  1601. WedgePart96.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1602. Part97.Parent = Model0
  1603. Part97.Anchored = true
  1604. Part97.CanCollide = false
  1605. Part97.Size = Vector3.new(0.100000001, 0.100000039, 1.22000003)
  1606. Part97.CFrame = CFrame.new(15.0600004, 22.6999989, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1607. Part97.BottomSurface = Enum.SurfaceType.Smooth
  1608. Part97.TopSurface = Enum.SurfaceType.Smooth
  1609. Part97.Position = Vector3.new(15.0600004, 22.6999989, -21)
  1610. Part97.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1611. Part98.Parent = Model0
  1612. Part98.Anchored = true
  1613. Part98.CanCollide = false
  1614. Part98.Size = Vector3.new(0.170000061, 0.440000027, 0.0500000007)
  1615. Part98.CFrame = CFrame.new(14.4949999, 24.5199986, -20.4850006, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1616. Part98.BottomSurface = Enum.SurfaceType.Smooth
  1617. Part98.TopSurface = Enum.SurfaceType.Smooth
  1618. Part98.Position = Vector3.new(14.4949999, 24.5199986, -20.4850006)
  1619. Part98.Color = Color3.new(1, 0, 0)
  1620. BlockMesh99.Parent = Part98
  1621. BlockMesh99.Scale = Vector3.new(1, 1, 0.600000381)
  1622. BlockMesh99.Scale = Vector3.new(1, 1, 0.600000381)
  1623. Part100.Parent = Model0
  1624. Part100.Rotation = Vector3.new(-90, 0, 90)
  1625. Part100.Anchored = true
  1626. Part100.CanCollide = false
  1627. Part100.Size = Vector3.new(0.200000048, 0.330000103, 0.209999993)
  1628. Part100.CFrame = CFrame.new(13.6049995, 24.4449997, -21.4300003, 1.91068547e-15, -0.99999994, -4.37113883e-08, -4.37113883e-08, -4.37113847e-08, 1, -0.99999994, 0, -4.37113847e-08)
  1629. Part100.BottomSurface = Enum.SurfaceType.Smooth
  1630. Part100.TopSurface = Enum.SurfaceType.Smooth
  1631. Part100.Position = Vector3.new(13.6049995, 24.4449997, -21.4300003)
  1632. Part100.Color = Color3.new(1, 0, 0)
  1633. SpecialMesh101.Parent = Part100
  1634. SpecialMesh101.MeshType = Enum.MeshType.Wedge
  1635. Part102.Parent = Model0
  1636. Part102.Rotation = Vector3.new(90, 0, -90)
  1637. Part102.Anchored = true
  1638. Part102.CanCollide = false
  1639. Part102.Size = Vector3.new(0.220000058, 0.190000102, 0.189999998)
  1640. Part102.CFrame = CFrame.new(13.8649998, 24.4449997, -21.4300003, -5.73205661e-15, 0.99999994, 1.31134158e-07, 4.37113883e-08, 1.31134158e-07, -1, -0.99999994, 0, -4.37113847e-08)
  1641. Part102.BottomSurface = Enum.SurfaceType.Smooth
  1642. Part102.TopSurface = Enum.SurfaceType.Smooth
  1643. Part102.Position = Vector3.new(13.8649998, 24.4449997, -21.4300003)
  1644. Part102.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1645. SpecialMesh103.Parent = Part102
  1646. SpecialMesh103.MeshType = Enum.MeshType.Wedge
  1647. Part104.Parent = Model0
  1648. Part104.Anchored = true
  1649. Part104.CanCollide = false
  1650. Part104.Size = Vector3.new(0.150000051, 0.440000027, 0.0500000007)
  1651. Part104.CFrame = CFrame.new(13.5050001, 24.5299988, -20.4850006, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1652. Part104.BottomSurface = Enum.SurfaceType.Smooth
  1653. Part104.TopSurface = Enum.SurfaceType.Smooth
  1654. Part104.Position = Vector3.new(13.5050001, 24.5299988, -20.4850006)
  1655. Part104.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1656. Part105.Parent = Model0
  1657. Part105.Rotation = Vector3.new(-90, 0, -90)
  1658. Part105.Anchored = true
  1659. Part105.CanCollide = false
  1660. Part105.Size = Vector3.new(0.240000054, 0.190000102, 0.780000031)
  1661. Part105.CFrame = CFrame.new(14.0950003, 23.8699989, -21.4300003, 8.74227837e-08, 0.99999994, -1.31134158e-07, -4.37113741e-08, 1.31134158e-07, 1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1662. Part105.BottomSurface = Enum.SurfaceType.Smooth
  1663. Part105.TopSurface = Enum.SurfaceType.Smooth
  1664. Part105.Position = Vector3.new(14.0950003, 23.8699989, -21.4300003)
  1665. Part105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1666. SpecialMesh106.Parent = Part105
  1667. SpecialMesh106.MeshType = Enum.MeshType.Wedge
  1668. Part107.Parent = Model0
  1669. Part107.Rotation = Vector3.new(90, 0, -90)
  1670. Part107.Anchored = true
  1671. Part107.CanCollide = false
  1672. Part107.Size = Vector3.new(0.200000048, 0.210000113, 0.209999993)
  1673. Part107.CFrame = CFrame.new(13.875, 24.4449997, -21.4300003, -5.73205661e-15, 0.99999994, 1.31134158e-07, 4.37113883e-08, 1.31134158e-07, -1, -0.99999994, 0, -4.37113847e-08)
  1674. Part107.BottomSurface = Enum.SurfaceType.Smooth
  1675. Part107.TopSurface = Enum.SurfaceType.Smooth
  1676. Part107.Position = Vector3.new(13.875, 24.4449997, -21.4300003)
  1677. Part107.Color = Color3.new(1, 0, 0)
  1678. SpecialMesh108.Parent = Part107
  1679. SpecialMesh108.MeshType = Enum.MeshType.Wedge
  1680. Part109.Parent = Model0
  1681. Part109.Rotation = Vector3.new(-90, 0, 90)
  1682. Part109.Anchored = true
  1683. Part109.CanCollide = false
  1684. Part109.Size = Vector3.new(0.280000061, 0.14000009, 0.150000021)
  1685. Part109.CFrame = CFrame.new(13.9300003, 23.5149994, -21.4300003, 1.71961681e-14, -0.99999994, -3.93402502e-07, -4.37113883e-08, -3.93402445e-07, 1, -0.99999994, 0, -4.37113847e-08)
  1686. Part109.BottomSurface = Enum.SurfaceType.Smooth
  1687. Part109.TopSurface = Enum.SurfaceType.Smooth
  1688. Part109.Position = Vector3.new(13.9300003, 23.5149994, -21.4300003)
  1689. Part109.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1690. SpecialMesh110.Parent = Part109
  1691. SpecialMesh110.MeshType = Enum.MeshType.Wedge
  1692. Part111.Parent = Model0
  1693. Part111.Rotation = Vector3.new(90, 0, -90)
  1694. Part111.Anchored = true
  1695. Part111.CanCollide = false
  1696. Part111.Size = Vector3.new(0.280000061, 0.14000009, 0.310000032)
  1697. Part111.CFrame = CFrame.new(14.0699997, 23.7449989, -21.4300003, -1.33747976e-14, 0.99999994, 3.05979711e-07, 4.37113883e-08, 3.05979682e-07, -1, -0.99999994, 0, -4.37113847e-08)
  1698. Part111.BottomSurface = Enum.SurfaceType.Smooth
  1699. Part111.TopSurface = Enum.SurfaceType.Smooth
  1700. Part111.Position = Vector3.new(14.0699997, 23.7449989, -21.4300003)
  1701. Part111.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1702. SpecialMesh112.Parent = Part111
  1703. SpecialMesh112.MeshType = Enum.MeshType.Wedge
  1704. Part113.Parent = Model0
  1705. Part113.Rotation = Vector3.new(90, 0, 90)
  1706. Part113.Anchored = true
  1707. Part113.CanCollide = false
  1708. Part113.Size = Vector3.new(0.280000061, 0.14000009, 0.310000032)
  1709. Part113.CFrame = CFrame.new(13.9300003, 23.7449989, -21.4300003, -8.74227908e-08, -0.99999994, 2.18556934e-07, 4.3711367e-08, -2.1855692e-07, -1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1710. Part113.BottomSurface = Enum.SurfaceType.Smooth
  1711. Part113.TopSurface = Enum.SurfaceType.Smooth
  1712. Part113.Position = Vector3.new(13.9300003, 23.7449989, -21.4300003)
  1713. Part113.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1714. SpecialMesh114.Parent = Part113
  1715. SpecialMesh114.MeshType = Enum.MeshType.Wedge
  1716. Part115.Parent = Model0
  1717. Part115.Rotation = Vector3.new(-90, 0, -90)
  1718. Part115.Anchored = true
  1719. Part115.CanCollide = false
  1720. Part115.Size = Vector3.new(0.280000061, 0.14000009, 0.150000021)
  1721. Part115.CFrame = CFrame.new(14.0699997, 23.5149994, -21.4300003, 8.74227979e-08, 0.99999994, -3.05979711e-07, -4.37113599e-08, 3.05979682e-07, 1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1722. Part115.BottomSurface = Enum.SurfaceType.Smooth
  1723. Part115.TopSurface = Enum.SurfaceType.Smooth
  1724. Part115.Position = Vector3.new(14.0699997, 23.5149994, -21.4300003)
  1725. Part115.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1726. SpecialMesh116.Parent = Part115
  1727. SpecialMesh116.MeshType = Enum.MeshType.Wedge
  1728. WedgePart117.Parent = Model0
  1729. WedgePart117.Rotation = Vector3.new(111.040001, 0, 90)
  1730. WedgePart117.Anchored = true
  1731. WedgePart117.CanCollide = false
  1732. WedgePart117.Size = Vector3.new(0.100000001, 0.100000001, 0.278567731)
  1733. WedgePart117.CFrame = CFrame.new(12.9399996, 22.8620491, -21.5133324, 4.37113847e-08, -0.99999994, -8.74227695e-08, -0.358979225, 6.59041746e-08, -0.933345497, 0.933345497, 7.21807822e-08, -0.358979225)
  1734. WedgePart117.BottomSurface = Enum.SurfaceType.Smooth
  1735. WedgePart117.Position = Vector3.new(12.9399996, 22.8620491, -21.5133324)
  1736. WedgePart117.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1737. Part118.Parent = Model0
  1738. Part118.Anchored = true
  1739. Part118.CanCollide = false
  1740. Part118.Size = Vector3.new(0.600000083, 0.390000045, 1.01999998)
  1741. Part118.CFrame = CFrame.new(14.71, 24.5249996, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1742. Part118.BottomSurface = Enum.SurfaceType.Smooth
  1743. Part118.TopSurface = Enum.SurfaceType.Smooth
  1744. Part118.Position = Vector3.new(14.71, 24.5249996, -21)
  1745. Part118.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1746. Part119.Parent = Model0
  1747. Part119.Rotation = Vector3.new(90, 0, 90)
  1748. Part119.Anchored = true
  1749. Part119.CanCollide = false
  1750. Part119.Size = Vector3.new(0.280000061, 0.170000091, 0.199999988)
  1751. Part119.CFrame = CFrame.new(13.915, 24.3599987, -21.4300003, -8.74227766e-08, -0.99999994, 4.37113847e-08, 4.37113812e-08, -4.37113847e-08, -1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1752. Part119.BottomSurface = Enum.SurfaceType.Smooth
  1753. Part119.TopSurface = Enum.SurfaceType.Smooth
  1754. Part119.Position = Vector3.new(13.915, 24.3599987, -21.4300003)
  1755. Part119.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1756. SpecialMesh120.Parent = Part119
  1757. SpecialMesh120.MeshType = Enum.MeshType.Wedge
  1758. Part121.Parent = Model0
  1759. Part121.Anchored = true
  1760. Part121.CanCollide = false
  1761. Part121.Size = Vector3.new(0.190000057, 0.170000046, 1.04000008)
  1762. Part121.CFrame = CFrame.new(13.5050001, 24.6449986, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1763. Part121.BottomSurface = Enum.SurfaceType.Smooth
  1764. Part121.TopSurface = Enum.SurfaceType.Smooth
  1765. Part121.Position = Vector3.new(13.5050001, 24.6449986, -21)
  1766. Part121.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1767. Part122.Parent = Model0
  1768. Part122.Rotation = Vector3.new(90, 0, -90)
  1769. Part122.Anchored = true
  1770. Part122.CanCollide = false
  1771. Part122.Size = Vector3.new(0.180000052, 0.230000094, 0.230000004)
  1772. Part122.CFrame = CFrame.new(13.8850002, 24.4449997, -21.4300003, -5.73205661e-15, 0.99999994, 1.31134158e-07, 4.37113883e-08, 1.31134158e-07, -1, -0.99999994, 0, -4.37113847e-08)
  1773. Part122.BottomSurface = Enum.SurfaceType.Smooth
  1774. Part122.TopSurface = Enum.SurfaceType.Smooth
  1775. Part122.Position = Vector3.new(13.8850002, 24.4449997, -21.4300003)
  1776. Part122.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1777. SpecialMesh123.Parent = Part122
  1778. SpecialMesh123.MeshType = Enum.MeshType.Wedge
  1779. Part124.Parent = Model0
  1780. Part124.Anchored = true
  1781. Part124.CanCollide = false
  1782. Part124.Size = Vector3.new(2.02000022, 0.870000005, 1.01999998)
  1783. Part124.CFrame = CFrame.new(14, 23.8949986, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1784. Part124.BottomSurface = Enum.SurfaceType.Smooth
  1785. Part124.TopSurface = Enum.SurfaceType.Smooth
  1786. Part124.Position = Vector3.new(14, 23.8949986, -21)
  1787. Part124.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1788. weld(Model0)
  1789. newWeld(torso,Model0.asd,0,0,0)
  1790.  
  1791. Model0 = Instance.new("Model")
  1792. Part1 = Instance.new("Part")
  1793. Part2 = Instance.new("Part")
  1794. Part3 = Instance.new("Part")
  1795. Part4 = Instance.new("Part")
  1796. Part5 = Instance.new("Part")
  1797. Model0.Parent = char
  1798. Part1.Name = "asd"
  1799. Part1.Parent = Model0
  1800. Part1.Transparency = 1
  1801. Part1.Anchored = true
  1802. Part1.CanCollide = false
  1803. Part1.Size = Vector3.new(1, 2, 1)
  1804. Part1.CFrame = CFrame.new(-42.0999985, 23.5749989, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1805. Part1.BottomSurface = Enum.SurfaceType.Smooth
  1806. Part1.TopSurface = Enum.SurfaceType.Smooth
  1807. Part1.Position = Vector3.new(-42.0999985, 23.5749989, -21)
  1808. Part1.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1809. Part2.Parent = Model0
  1810. Part2.Anchored = true
  1811. Part2.CanCollide = false
  1812. Part2.Size = Vector3.new(1.01999998, 0.28000012, 1.01999998)
  1813. Part2.CFrame = CFrame.new(-42.0999985, 22.7049999, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1814. Part2.BottomSurface = Enum.SurfaceType.Smooth
  1815. Part2.TopSurface = Enum.SurfaceType.Smooth
  1816. Part2.Position = Vector3.new(-42.0999985, 22.7049999, -21)
  1817. Part2.Color = Color3.new(0.423529, 0.345098, 0.294118)
  1818. Part3.Parent = Model0
  1819. Part3.Anchored = true
  1820. Part3.CanCollide = false
  1821. Part3.Size = Vector3.new(1.01999998, 0.320000112, 0.180000022)
  1822. Part3.CFrame = CFrame.new(-42.0999985, 22.6849995, -20.5799999, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1823. Part3.BottomSurface = Enum.SurfaceType.Smooth
  1824. Part3.TopSurface = Enum.SurfaceType.Smooth
  1825. Part3.Position = Vector3.new(-42.0999985, 22.6849995, -20.5799999)
  1826. Part3.Color = Color3.new(0.423529, 0.345098, 0.294118)
  1827. Part4.Parent = Model0
  1828. Part4.Anchored = true
  1829. Part4.CanCollide = false
  1830. Part4.Size = Vector3.new(1.01999998, 0.320000112, 0.629999995)
  1831. Part4.CFrame = CFrame.new(-42.0999985, 22.6849995, -21.1949997, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1832. Part4.BottomSurface = Enum.SurfaceType.Smooth
  1833. Part4.TopSurface = Enum.SurfaceType.Smooth
  1834. Part4.Position = Vector3.new(-42.0999985, 22.6849995, -21.1949997)
  1835. Part4.Color = Color3.new(0.423529, 0.345098, 0.294118)
  1836. Part5.Parent = Model0
  1837. Part5.Anchored = true
  1838. Part5.CanCollide = false
  1839. Part5.Size = Vector3.new(1.03999996, 0.51000005, 1.03999996)
  1840. Part5.CFrame = CFrame.new(-42.0999985, 23.0899982, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1841. Part5.BottomSurface = Enum.SurfaceType.Smooth
  1842. Part5.TopSurface = Enum.SurfaceType.Smooth
  1843. Part5.Position = Vector3.new(-42.0999985, 23.0899982, -21)
  1844. Part5.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1845. weld(Model0)
  1846. Model1 = Model0:Clone()
  1847. Model1.Parent = char
  1848. newWeld(lleg,Model0.asd,0,0,0)
  1849. newWeld(rleg,Model1.asd,0,0,0)
  1850.  
  1851. Model0 = Instance.new("Model")
  1852. Part1 = Instance.new("Part")
  1853. SpecialMesh2 = Instance.new("SpecialMesh")
  1854. Part3 = Instance.new("Part")
  1855. Part4 = Instance.new("Part")
  1856. Part5 = Instance.new("Part")
  1857. BlockMesh6 = Instance.new("BlockMesh")
  1858. Part7 = Instance.new("Part")
  1859. BlockMesh8 = Instance.new("BlockMesh")
  1860. Part9 = Instance.new("Part")
  1861. Part10 = Instance.new("Part")
  1862. SpecialMesh11 = Instance.new("SpecialMesh")
  1863. Part12 = Instance.new("Part")
  1864. SpecialMesh13 = Instance.new("SpecialMesh")
  1865. Part14 = Instance.new("Part")
  1866. Part15 = Instance.new("Part")
  1867. BlockMesh16 = Instance.new("BlockMesh")
  1868. Part17 = Instance.new("Part")
  1869. SpecialMesh18 = Instance.new("SpecialMesh")
  1870. Part19 = Instance.new("Part")
  1871. Model0.Parent = char
  1872. Part1.Parent = Model0
  1873. Part1.Anchored = true
  1874. Part1.CanCollide = false
  1875. Part1.Size = Vector3.new(0.0500000007, 0.230000004, 0.239999995)
  1876. Part1.CFrame = CFrame.new(-16.0599995, 23.1539993, -21.1100006, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1877. Part1.BottomSurface = Enum.SurfaceType.Smooth
  1878. Part1.TopSurface = Enum.SurfaceType.Smooth
  1879. Part1.Position = Vector3.new(-16.0599995, 23.1539993, -21.1100006)
  1880. Part1.Color = Color3.new(0.423529, 0.345098, 0.294118)
  1881. SpecialMesh2.Parent = Part1
  1882. SpecialMesh2.Scale = Vector3.new(0.600000739, 1, 1)
  1883. SpecialMesh2.MeshType = Enum.MeshType.Cylinder
  1884. SpecialMesh2.Scale = Vector3.new(0.600000739, 1, 1)
  1885. Part3.Parent = Model0
  1886. Part3.Anchored = true
  1887. Part3.CanCollide = false
  1888. Part3.Size = Vector3.new(0.580000103, 0.25, 1.01999998)
  1889. Part3.CFrame = CFrame.new(-15.7650003, 22.914999, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1890. Part3.BottomSurface = Enum.SurfaceType.Smooth
  1891. Part3.TopSurface = Enum.SurfaceType.Smooth
  1892. Part3.Position = Vector3.new(-15.7650003, 22.914999, -21)
  1893. Part3.Color = Color3.new(0.423529, 0.345098, 0.294118)
  1894. Part4.Name = "asd"
  1895. Part4.Parent = Model0
  1896. Part4.Transparency = 1
  1897. Part4.Anchored = true
  1898. Part4.CanCollide = false
  1899. Part4.Size = Vector3.new(1, 2, 1)
  1900. Part4.CFrame = CFrame.new(-15.5450001, 23.7999992, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1901. Part4.BottomSurface = Enum.SurfaceType.Smooth
  1902. Part4.TopSurface = Enum.SurfaceType.Smooth
  1903. Part4.Position = Vector3.new(-15.5450001, 23.7999992, -21)
  1904. Part4.Color = Color3.new(1, 0.8, 0.6)
  1905. Part5.Parent = Model0
  1906. Part5.Anchored = true
  1907. Part5.CanCollide = false
  1908. Part5.Size = Vector3.new(1.0200001, 0.0500000007, 1.01999998)
  1909. Part5.CFrame = CFrame.new(-15.5450001, 23.6299992, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1910. Part5.BottomSurface = Enum.SurfaceType.Smooth
  1911. Part5.TopSurface = Enum.SurfaceType.Smooth
  1912. Part5.Position = Vector3.new(-15.5450001, 23.6299992, -21)
  1913. Part5.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1914. BlockMesh6.Parent = Part5
  1915. BlockMesh6.Scale = Vector3.new(1, 0.800000191, 1)
  1916. BlockMesh6.Scale = Vector3.new(1, 0.800000191, 1)
  1917. Part7.Parent = Model0
  1918. Part7.Anchored = true
  1919. Part7.CanCollide = false
  1920. Part7.Size = Vector3.new(1.0200001, 0.0500000007, 1.01999998)
  1921. Part7.CFrame = CFrame.new(-15.5450001, 23.5799999, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1922. Part7.BottomSurface = Enum.SurfaceType.Smooth
  1923. Part7.TopSurface = Enum.SurfaceType.Smooth
  1924. Part7.Position = Vector3.new(-15.5450001, 23.5799999, -21)
  1925. Part7.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1926. BlockMesh8.Parent = Part7
  1927. BlockMesh8.Scale = Vector3.new(1, 0.800000191, 1)
  1928. BlockMesh8.Scale = Vector3.new(1, 0.800000191, 1)
  1929. Part9.Parent = Model0
  1930. Part9.Anchored = true
  1931. Part9.CanCollide = false
  1932. Part9.Size = Vector3.new(1.04000008, 0.290000021, 1.03999996)
  1933. Part9.CFrame = CFrame.new(-15.5450001, 24.0049992, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1934. Part9.BottomSurface = Enum.SurfaceType.Smooth
  1935. Part9.TopSurface = Enum.SurfaceType.Smooth
  1936. Part9.Position = Vector3.new(-15.5450001, 24.0049992, -21)
  1937. Part9.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1938. Part10.Parent = Model0
  1939. Part10.Anchored = true
  1940. Part10.CanCollide = false
  1941. Part10.Size = Vector3.new(0.0500000007, 0.230000004, 0.239999995)
  1942. Part10.CFrame = CFrame.new(-16.0599995, 23.1759987, -20.8899994, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1943. Part10.BottomSurface = Enum.SurfaceType.Smooth
  1944. Part10.TopSurface = Enum.SurfaceType.Smooth
  1945. Part10.Position = Vector3.new(-16.0599995, 23.1759987, -20.8899994)
  1946. Part10.Color = Color3.new(0.423529, 0.345098, 0.294118)
  1947. SpecialMesh11.Parent = Part10
  1948. SpecialMesh11.Scale = Vector3.new(0.600000739, 1, 1)
  1949. SpecialMesh11.MeshType = Enum.MeshType.Cylinder
  1950. SpecialMesh11.Scale = Vector3.new(0.600000739, 1, 1)
  1951. Part12.Parent = Model0
  1952. Part12.Material = Enum.Material.Neon
  1953. Part12.Anchored = true
  1954. Part12.CanCollide = false
  1955. Part12.Size = Vector3.new(0.0500000007, 0.25, 0.25999999)
  1956. Part12.CFrame = CFrame.new(-16.0599995, 23.164999, -21.1100006, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1957. Part12.BottomSurface = Enum.SurfaceType.Smooth
  1958. Part12.TopSurface = Enum.SurfaceType.Smooth
  1959. Part12.Position = Vector3.new(-16.0599995, 23.164999, -21.1100006)
  1960. Part12.Color = Color3.new(0, 1, 0)
  1961. SpecialMesh13.Parent = Part12
  1962. SpecialMesh13.Scale = Vector3.new(0.200000763, 1, 1)
  1963. SpecialMesh13.MeshType = Enum.MeshType.Cylinder
  1964. SpecialMesh13.Scale = Vector3.new(0.200000763, 1, 1)
  1965. Part14.Parent = Model0
  1966. Part14.Anchored = true
  1967. Part14.CanCollide = false
  1968. Part14.Size = Vector3.new(1.0200001, 0.949999988, 1.01999998)
  1969. Part14.CFrame = CFrame.new(-15.5450001, 24.3349991, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1970. Part14.BottomSurface = Enum.SurfaceType.Smooth
  1971. Part14.TopSurface = Enum.SurfaceType.Smooth
  1972. Part14.Position = Vector3.new(-15.5450001, 24.3349991, -21)
  1973. Part14.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1974. Part15.Parent = Model0
  1975. Part15.Rotation = Vector3.new(1, 90, 0)
  1976. Part15.Anchored = true
  1977. Part15.CanCollide = false
  1978. Part15.Size = Vector3.new(1.0200001, 0.0500000007, 1.01999998)
  1979. Part15.CFrame = CFrame.new(-15.5450001, 23.6049995, -21, -4.37047305e-08, 7.62864549e-10, 1, 0.0174523052, 0.999847651, 0, -0.99984771, 0.017452307, -4.37113883e-08)
  1980. Part15.BottomSurface = Enum.SurfaceType.Smooth
  1981. Part15.TopSurface = Enum.SurfaceType.Smooth
  1982. Part15.Position = Vector3.new(-15.5450001, 23.6049995, -21)
  1983. Part15.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1984. BlockMesh16.Parent = Part15
  1985. BlockMesh16.Scale = Vector3.new(1, 0.200000167, 1)
  1986. BlockMesh16.Scale = Vector3.new(1, 0.200000167, 1)
  1987. Part17.Parent = Model0
  1988. Part17.Material = Enum.Material.Neon
  1989. Part17.Anchored = true
  1990. Part17.CanCollide = false
  1991. Part17.Size = Vector3.new(0.0500000007, 0.25, 0.25999999)
  1992. Part17.CFrame = CFrame.new(-16.0599995, 23.164999, -20.8899994, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1993. Part17.BottomSurface = Enum.SurfaceType.Smooth
  1994. Part17.TopSurface = Enum.SurfaceType.Smooth
  1995. Part17.Position = Vector3.new(-16.0599995, 23.164999, -20.8899994)
  1996. Part17.Color = Color3.new(0, 1, 0)
  1997. SpecialMesh18.Parent = Part17
  1998. SpecialMesh18.Scale = Vector3.new(0.200000763, 1, 1)
  1999. SpecialMesh18.MeshType = Enum.MeshType.Cylinder
  2000. SpecialMesh18.Scale = Vector3.new(0.200000763, 1, 1)
  2001. Part19.Parent = Model0
  2002. Part19.Anchored = true
  2003. Part19.CanCollide = false
  2004. Part19.Size = Vector3.new(1.0200001, 0.519999981, 1.01999998)
  2005. Part19.CFrame = CFrame.new(-15.5450001, 23.2999992, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2006. Part19.BottomSurface = Enum.SurfaceType.Smooth
  2007. Part19.TopSurface = Enum.SurfaceType.Smooth
  2008. Part19.Position = Vector3.new(-15.5450001, 23.2999992, -21)
  2009. Part19.Color = Color3.new(0.423529, 0.345098, 0.294118)
  2010. weld(Model0)
  2011. Model1 = Model0:Clone()
  2012. Model1.Parent = char
  2013. newWeld(larm,Model0.asd,0,0,0)
  2014. newWeld(rarm,Model1.asd,0,0,0)
  2015. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  2016.  
  2017. ----------------------------------------------------------------------------
  2018. leftwpn = {}
  2019. rightwpn = {}
  2020. lmidwpn = nil
  2021. rmidwpn = nil
  2022. for z=1,2 do
  2023. local target = larm
  2024. if z == 1 then target = rarm end
  2025. for i=-1,1 do
  2026. local part = Instance.new("Part",char)
  2027. local mesh = Instance.new("SpecialMesh",part)
  2028. mesh.MeshId = "rbxassetid://441574777"
  2029. mesh.TextureId = "rbxassetid://441574805"
  2030. mesh.Scale = Vector3.new(1,1,1)*0.015
  2031. part.CanCollide = false
  2032. part.Size = Vector3.new(0.2,3,0.3)
  2033. newWeld(target,part,0,-1.5,-i*0.5)
  2034. part.Weld.C1 = CFrame.new(0,-0.6,0.2)*CFrame.Angles(math.rad(-150+i*20),math.rad(180),math.rad(0))
  2035. if z == 1 then table.insert(rightwpn,part) if i == 0 then rmidwpn = part end else table.insert(leftwpn,part) if i == 0 then lmidwpn = part end end
  2036. end
  2037. end
  2038.  
  2039. local size = 1
  2040.  
  2041. newWeld(torso, larm, -1.5*size, 0.5*size, 0)
  2042. larm.Weld.C1 = CFrame.new(0, 0.5*size, 0)
  2043. newWeld(torso, rarm, 1.5*size, 0.5*size, 0)
  2044. rarm.Weld.C1 = CFrame.new(0, 0.5*size, 0)
  2045. newWeld(torso, hed, 0, 1.5*size, 0)
  2046. newWeld(torso, lleg, -0.5*size, -1, 0)
  2047. lleg.Weld.C1 = CFrame.new(0, 1*size, 0)
  2048. newWeld(torso, rleg, 0.5*size, -1*size, 0)
  2049. rleg.Weld.C1 = CFrame.new(0, 1*size, 0)
  2050. newWeld(root, torso, 0, -1*size, 0)
  2051. torso.Weld.C1 = CFrame.new(0, -1*size, 0)
  2052.  
  2053. ----------------------------------------------------------------------------------------
  2054. combocounter = 0
  2055. combotimer = 0
  2056. texttimer = 0
  2057. gui = Instance.new("ScreenGui",plr.PlayerGui)
  2058.  
  2059. chattext = Instance.new("TextLabel",gui)
  2060. chattext.Size = UDim2.new(1,0,0,40)
  2061. chattext.AnchorPoint = Vector2.new(0.5,1)
  2062. chattext.Position = UDim2.new(0.5,0,1,-100)
  2063. chattext.TextXAlignment = Enum.TextXAlignment.Center
  2064. chattext.BackgroundTransparency = 0.35
  2065. chattext.BackgroundColor3 = Color3.fromHSV(0,0,0)
  2066. chattext.Font = Enum.Font.Cartoon
  2067. chattext.FontSize = Enum.FontSize.Size28
  2068. chattext.TextColor3 = Color3.new(1,1,1)
  2069. chattext.TextStrokeTransparency = 0
  2070. chattext.BorderSizePixel = 0
  2071.  
  2072. combotext = Instance.new("TextLabel",gui)
  2073. combotext.Size = UDim2.new(1,0,0,80)
  2074. combotext.AnchorPoint = Vector2.new(1,1)
  2075. combotext.Position = UDim2.new(1,-40,1,-240)
  2076. combotext.TextXAlignment = Enum.TextXAlignment.Right
  2077. combotext.BackgroundTransparency = 1
  2078. combotext.BackgroundColor3 = Color3.fromHSV(0,0,0)
  2079. combotext.Font = Enum.Font.Cartoon
  2080. combotext.FontSize = 8
  2081. combotext.TextColor3 = Color3.new(0,0,0)
  2082. combotext.TextStrokeTransparency = 0
  2083. combotext.BorderSizePixel = 0
  2084.  
  2085. combotimervis = Instance.new("Frame",combotext)
  2086. combotimervis.Size = UDim2.new(0,0,0,4)
  2087. combotimervis.AnchorPoint = Vector2.new(1,0)
  2088. combotimervis.Position = UDim2.new(1,0,1,0)
  2089. combotimervis.BorderColor3 = Color3.new(0,0,0)
  2090.  
  2091. rs:connect(function()
  2092. local asdf = -0.1
  2093. if -(combocounter/1000) > -0.1 then asdf = -(combocounter/1000) end
  2094. if combocounter > 0 then
  2095. combotext.TextColor3 = Color3.fromHSV(0.1+asdf,1,1)
  2096. else
  2097. combotext.TextColor3 = Color3.fromHSV(0,0,0)
  2098. end
  2099. combotimervis.BackgroundColor3 = combotext.TextColor3
  2100. combotimervis.Size = UDim2.new(0,combotimer/2,0,4)
  2101. combotext.Text = combocounter.."x"
  2102. if combotimer > 0 then
  2103. combotimer = combotimer - 1
  2104. else
  2105. combocounter = 0
  2106. end
  2107. if texttimer > 0 then
  2108. texttimer = texttimer - 1
  2109. chattext.BackgroundTransparency = 0.35
  2110. else
  2111. chattext.Text = ""
  2112. chattext.BackgroundTransparency = 1
  2113. end
  2114. end)
  2115.  
  2116. function damage(model,dmg)
  2117. local hum = model:FindFirstChildOfClass("Humanoid")
  2118. local torson = model:FindFirstChild("Torso") or model:FindFirstChild("UpperTorso")
  2119. hum:TakeDamage(hum.MaxHealth/dmg)
  2120. combotimer = 60*5
  2121. combocounter = combocounter + 1
  2122. if combocounter == 100 or combocounter == 200 or combocounter == 300 or combocounter == 400 or combocounter == 500 or combocounter == 600 or combocounter == 700 or combocounter == 800 or combocounter == 900 or combocounter == 1000 then
  2123. combosfx[combocounter/100]:Play()
  2124. texttimer = math.ceil(60*combosfx[combocounter/100].TimeLength)+30
  2125. if combocounter == 500 then
  2126. chattext.Text = combocounter.." hit combo! That's nowhere near enough!"
  2127. elseif combocounter == 1000 then
  2128. chattext.Text = "1,000 hit combo! That's what I'm talking about!"
  2129. else
  2130. chattext.Text = combocounter.." hit combo!"
  2131. end
  2132. print(texttimer)
  2133. end
  2134. if torson:FindFirstChildOfClass("BodyPosition") then
  2135. torson:FindFirstChildOfClass("BodyPosition"):Destroy()
  2136. end
  2137. if hum.Health > 0 then
  2138. local bp = Instance.new("BodyPosition",torson)
  2139. bp.MaxForce = Vector3.new(1,1,1)*9e9
  2140. bp.P = 10000
  2141. bp.D = 500
  2142. bp.Position = root.Position+(root.CFrame.lookVector*4)
  2143. local loop = rs:connect(function()
  2144. bp.Position = root.Position+(root.CFrame.lookVector*4)
  2145. end)
  2146. delay(0.5,function() coroutine.resume(coroutine.create(function() bp:Destroy() end)) loop:disconnect() end)
  2147. end
  2148. end
  2149.  
  2150. function attackone()
  2151. local spd = 0.25
  2152. for i=1,10 do rs:wait()
  2153. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  2154. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(10),math.rad(-40),math.rad(0)), spd)
  2155. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0) *CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), spd)
  2156. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0) *CFrame.Angles(math.rad(120),math.rad(0),math.rad(40)), spd)
  2157. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) *CFrame.Angles(math.rad(10),math.rad(-40),math.rad(0)), spd)
  2158. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.95,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  2159. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  2160. end
  2161. if jumped == true then
  2162. root.Velocity = Vector3.new(0,50,0)+(root.CFrame.lookVector*20)
  2163. else
  2164. root.Velocity = Vector3.new(0,0,0)+(root.CFrame.lookVector*120)
  2165. end
  2166. local alreadytouched = {}
  2167. local randomiser = math.random(1,2)
  2168. local spd = 0.5
  2169. for i=1,10 do rs:wait()
  2170.  
  2171. local v = rmidwpn
  2172. local asd = Vector3.new(math.random(-10000,10000)/10000,math.random(-10000,10000)/10000,math.random(-10000,10000)/10000)
  2173. local effekt = Effect(Enum.MeshType.Brick,Vector3.new(1,1,1)*(2+(math.random(-10000,10000)/10000*0.2)),0,Enum.Material.Neon,Color3.fromHSV(math.random(10,100)/1000,1,1),v.Position,v.Orientation,Vector3.new(0,0,0),Vector3.new(-0.2,-0.2,0.2),Vector3.new(),0,0)
  2174.  
  2175. for i,x in pairs(findAllNearestTorso(v.Position,8)) do
  2176. local hitting = true
  2177. for i,z in pairs(alreadytouched) do if x == z then hitting = false end end
  2178. if hitting == true then
  2179. damage(x.Parent,math.random(10,15))
  2180. table.insert(alreadytouched,x)
  2181. end
  2182. end
  2183.  
  2184. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  2185. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(-10),math.rad(50),math.rad(0)), spd)
  2186. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0) *CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), spd)
  2187. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0) *CFrame.Angles(math.rad(40),math.rad(0),math.rad(0)), spd)
  2188. if randomiser == 1 then
  2189. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) *CFrame.Angles(math.rad(-10),math.rad(50),math.rad(0)), spd)
  2190. elseif randomiser == 2 then
  2191. torso.Weld.C0 = CFrame.new(0, -1, 0) *CFrame.Angles(0,math.rad((i/10)*360),0)
  2192. end
  2193. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.5,-0.5)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  2194. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  2195. effekt.CFrame = CFrame.new(effekt.Position,rmidwpn.Position)
  2196. end
  2197. end
  2198.  
  2199. function attacktwo()
  2200. local spd = 0.25
  2201. for i=1,10 do rs:wait()
  2202. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  2203. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(10),math.rad(40),math.rad(0)), spd)
  2204. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0) *CFrame.Angles(math.rad(120),math.rad(0),math.rad(-40)), spd)
  2205. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0) *CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), spd)
  2206. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) *CFrame.Angles(math.rad(10),math.rad(40),math.rad(0)), spd)
  2207. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.95,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  2208. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  2209. end
  2210. if jumped == true then
  2211. root.Velocity = Vector3.new(0,50,0)+(root.CFrame.lookVector*20)
  2212. else
  2213. root.Velocity = Vector3.new(0,0,0)+(root.CFrame.lookVector*120)
  2214. end
  2215. local alreadytouched = {}
  2216. local randomiser = math.random(1,2)
  2217. local spd = 0.5
  2218. for i=1,10 do rs:wait()
  2219.  
  2220. local v = lmidwpn
  2221. local asd = Vector3.new(math.random(-10000,10000)/10000,math.random(-10000,10000)/10000,math.random(-10000,10000)/10000)
  2222. local effekt = Effect(Enum.MeshType.Brick,Vector3.new(1,1,1)*(2+(math.random(-10000,10000)/10000*0.2)),0,Enum.Material.Neon,Color3.fromHSV(math.random(10,100)/1000,1,1),v.Position,v.Orientation,Vector3.new(0,0,0),Vector3.new(-0.2,-0.2,0.2),Vector3.new(),0,0)
  2223.  
  2224. for i,x in pairs(findAllNearestTorso(v.Position,8)) do
  2225. local hitting = true
  2226. for i,z in pairs(alreadytouched) do if x == z then hitting = false end end
  2227. if hitting == true then
  2228. damage(x.Parent,math.random(10,15))
  2229. table.insert(alreadytouched,x)
  2230. end
  2231. end
  2232.  
  2233. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  2234. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(-10),math.rad(-50),math.rad(0)), spd)
  2235. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0) *CFrame.Angles(math.rad(40),math.rad(0),math.rad(0)), spd)
  2236. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0) *CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), spd)
  2237. if randomiser == 1 then
  2238. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) *CFrame.Angles(math.rad(-10),math.rad(-50),math.rad(0)), spd)
  2239. elseif randomiser == 2 then
  2240. torso.Weld.C0 = CFrame.new(0, -1, 0) *CFrame.Angles(0,math.rad(-(i/10)*360),0)
  2241. end
  2242. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.95,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  2243. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.5,-0.5) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  2244. effekt.CFrame = CFrame.new(effekt.Position,lmidwpn.Position)
  2245. end
  2246. end
  2247.  
  2248. function attackthree(uhidk)
  2249. local spd = 0.15
  2250. for i=1,15 do rs:wait()
  2251. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  2252. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  2253. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.5,0.55,-0.2) *CFrame.Angles(math.rad(160),math.rad(0),math.rad(20)), spd)
  2254. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.5,0.55,-0.2) *CFrame.Angles(math.rad(160),math.rad(0),math.rad(-20)), spd)
  2255. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) *CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), spd)
  2256. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.5,-0.5)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(0)), spd)
  2257. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.5,-0.5) *CFrame.Angles(math.rad(-40),math.rad(0),math.rad(0)), spd)
  2258. end
  2259. if jumped == true then
  2260. root.Velocity = Vector3.new(0,40,0)+(root.CFrame.lookVector*10)
  2261. else
  2262. root.Velocity = Vector3.new(0,0,0)+(root.CFrame.lookVector*80)
  2263. end
  2264. local alreadytouched = {}
  2265. if uhidk == true then
  2266. Effect(Enum.MeshType.Sphere,Vector3.new(1,1,1)*5,0,Enum.Material.Neon,Color3.new(0,1,0),torso.Position,Vector3.new(),Vector3.new(),Vector3.new(0.2,0.2,0.2),Vector3.new(),0.05,0.05)
  2267. Effect(Enum.MeshType.Sphere,Vector3.new(1,1,1)*5,0,Enum.Material.Neon,Color3.new(0.5,1,0),torso.Position,Vector3.new(),Vector3.new(),Vector3.new(0.3,0.3,0.3),Vector3.new(),0.05,0.1)
  2268. sound(260433768,torso.Position,2,math.random(100,120)/100)
  2269.  
  2270. for i,x in pairs(findAllNearestTorso(root.Position,10)) do
  2271. damage(x.Parent,math.random(7,10))
  2272. end
  2273.  
  2274. end
  2275.  
  2276. local spd = 0.4
  2277. for i=1,6 do rs:wait()
  2278. local effekt = nil
  2279. local effect2 = nil
  2280. if uhidk == false then
  2281.  
  2282. local v = rmidwpn
  2283. local asd = Vector3.new(math.random(-10000,10000)/10000,math.random(-10000,10000)/10000,math.random(-10000,10000)/10000)
  2284. effekt = Effect(Enum.MeshType.Brick,Vector3.new(1,1,1)*(2+(math.random(-10000,10000)/10000*0.2)),0,Enum.Material.Neon,Color3.fromHSV(math.random(10,100)/1000,1,1),v.Position,v.Orientation,Vector3.new(0,0,0),Vector3.new(-0.2,-0.2,0.2),Vector3.new(),0,0)
  2285.  
  2286. for i,x in pairs(findAllNearestTorso(v.Position,8)) do
  2287. local hitting = true
  2288. for i,z in pairs(alreadytouched) do if x == z then hitting = false end end
  2289. if hitting == true then
  2290. damage(x.Parent,math.random(10,15))
  2291. table.insert(alreadytouched,x)
  2292. end
  2293. end
  2294.  
  2295. local v = lmidwpn
  2296. local asd = Vector3.new(math.random(-10000,10000)/10000,math.random(-10000,10000)/10000,math.random(-10000,10000)/10000)
  2297. effekt2 = Effect(Enum.MeshType.Brick,Vector3.new(1,1,1)*(2+(math.random(-10000,10000)/10000*0.2)),0,Enum.Material.Neon,Color3.fromHSV(math.random(10,100)/1000,1,1),v.Position,v.Orientation,Vector3.new(0,0,0),Vector3.new(-0.2,-0.2,0.2),Vector3.new(),0,0)
  2298.  
  2299. for i,x in pairs(findAllNearestTorso(v.Position,8)) do
  2300. local hitting = true
  2301. for i,z in pairs(alreadytouched) do if x == z then hitting = false end end
  2302. if hitting == true then
  2303. damage(x.Parent,math.random(10,15))
  2304. table.insert(alreadytouched,x)
  2305. end
  2306. end
  2307.  
  2308. end
  2309. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  2310. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)), spd)
  2311. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0) *CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-50)), spd)
  2312. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0) *CFrame.Angles(math.rad(-10),math.rad(0),math.rad(50)), spd)
  2313. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) *CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)), spd)
  2314. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.95,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-30)), spd)
  2315. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(-20),math.rad(0),math.rad(30)), spd)
  2316. if uhidk == false then
  2317. effekt.CFrame = CFrame.new(effekt.Position,rmidwpn.Position)
  2318. effekt2.CFrame = CFrame.new(effekt2.Position,lmidwpn.Position)
  2319. end
  2320. end
  2321. end
  2322.  
  2323. local combo = 1
  2324. local combo2 = 2
  2325. local timer = 0
  2326. local debounce = false
  2327. local idk = false
  2328. mouse.Button1Down:connect(function()
  2329. if debounce == false and idk == false then
  2330. timer = 40
  2331. noidle = true
  2332. freeze = true
  2333. debounce = true
  2334. if combo == 1 then
  2335. if combo2 == 1 then attackone() else attacktwo() end
  2336. combo = 2
  2337. elseif combo == 2 then
  2338. if combo2 == 2 then attackone() else attacktwo() end
  2339. combo = 3
  2340. elseif combo == 3 then
  2341. if combo2 == 1 then combo2 = 2 else combo2 = 1 end
  2342. attackthree(false)
  2343. combo = 1
  2344. end
  2345. noidle = false
  2346. freeze = false
  2347. debounce = false
  2348. end
  2349. end)
  2350.  
  2351. function spintf(power)
  2352. local spd = 0.4
  2353. local asdf = 0
  2354. for i=1,power do rs:wait()
  2355. root.Velocity = (root.CFrame.lookVector*(power*10))
  2356. local asd = Vector3.new(math.random(-10000,10000)/10000,math.random(-10000,10000)/10000,math.random(-10000,10000)/10000)
  2357. local effekt = Effect(Enum.MeshType.Brick,Vector3.new(1,1,1)*(3+(math.random(-10000,10000)/10000*0.2)),0,Enum.Material.Neon,Color3.fromHSV(math.random(10,100)/1000,1,1),rarm.Position,root.Orientation,Vector3.new(0,0,0),Vector3.new(-0.2,-0.2,0.4+(power/20)),Vector3.new(),0,0)
  2358. local effekt2 = Effect(Enum.MeshType.Brick,Vector3.new(1,1,1)*(3+(math.random(-10000,10000)/10000*0.2)),0,Enum.Material.Neon,Color3.fromHSV(math.random(10,100)/1000,1,1),larm.Position,root.Orientation,Vector3.new(0,0,0),Vector3.new(-0.2,-0.2,0.4+(power/20)),Vector3.new(),0,0)
  2359. for i,v in pairs(findAllNearestTorso(root.Position,30)) do
  2360. damage(v.Parent,180-(power*4))
  2361. end
  2362. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  2363. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  2364. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0) *CFrame.Angles(math.rad(-40),math.rad(0),math.rad(-40)), spd)
  2365. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0) *CFrame.Angles(math.rad(40),math.rad(0),math.rad(40)), spd)
  2366. torso.Weld.C0 = CFrame.new(0, -0.5, 0) *CFrame.Angles(math.rad(-90),math.rad(i*35),math.rad(0))
  2367. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.95,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), spd)
  2368. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(-70),math.rad(0),math.rad(-20)), spd)
  2369. if i*35 > asdf then
  2370. asdf = (i*35) + 180
  2371. end
  2372. end
  2373. torso.Weld.C0 = CFrame.new(0, -0.5, 0) *CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0))
  2374. end
  2375.  
  2376. mouse.KeyDown:connect(function(key)
  2377. if debounce == false then
  2378. if string.byte(string.lower(key)) == 48 then
  2379. noidle = true
  2380. freeze = true
  2381. debounce = true
  2382. local keyup = false
  2383. local power = 20
  2384. local asd = mouse.KeyUp:connect(function(key) keyup = true end)
  2385. local i = 0
  2386. repeat rs:wait()
  2387. if i > 10 then i = 0
  2388. Effect(Enum.MeshType.Sphere,Vector3.new(10,10,10)*5,0.999,Enum.Material.Neon,Color3.fromHSV(0,1,1),torso.Position,Vector3.new(),Vector3.new(),Vector3.new(-0.3,-0.3,-0.3),Vector3.new(),-0.005,-0.05)
  2389. sound(180204562,torso.Position,2,1+((i/40)*2))
  2390. end
  2391. local spd = 0.4
  2392. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  2393. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(-40),math.rad(0),math.rad(0)), spd)
  2394. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.55,-0.3) *CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), spd)
  2395. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0) *CFrame.Angles(math.rad(-40),math.rad(0),math.rad(40)), spd)
  2396. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) *CFrame.Angles(math.rad(-40),math.rad(0),math.rad(0)), spd)
  2397. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,0,-0.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(0)), spd)
  2398. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.5,-0.5) *CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), spd)
  2399. i = i + 1
  2400. if power < 40 then power = power + 0.25 else keyup = true end
  2401. until keyup == true
  2402. Effect(Enum.MeshType.Sphere,Vector3.new(1,1,1)*5,0,Enum.Material.Neon,Color3.fromHSV(0,1,1),torso.Position,Vector3.new(),Vector3.new(),Vector3.new(0.5,0.5,0.5),Vector3.new(),0.04,0.1)
  2403. Effect(Enum.MeshType.Sphere,Vector3.new(1,1,1)*5,0,Enum.Material.Neon,Color3.fromHSV(0,1,1),torso.Position,Vector3.new(),Vector3.new(),Vector3.new(0.5,0.5,0.5),Vector3.new(),0.04,0.2)
  2404. Effect(Enum.MeshType.Sphere,Vector3.new(10,10,10)*5,0.999,Enum.Material.Neon,Color3.fromHSV(0,1,1),torso.Position,Vector3.new(),Vector3.new(),Vector3.new(-0.3,-0.3,-0.3),Vector3.new(),-0.005,-0.05)
  2405. asd:disconnect()
  2406. spintf(power)
  2407. noidle = false
  2408. freeze = false
  2409. idk = true
  2410. local mousasdfg = nil
  2411. mousasdfg = mouse.Button1Down:connect(function()
  2412. noidle = true
  2413. freeze = true
  2414. debounce = true
  2415. mousasdfg:disconnect()
  2416. root.Velocity = Vector3.new()
  2417. attackthree(true)
  2418. idk = false
  2419. combo = 1
  2420. noidle = false
  2421. freeze = false
  2422. end)
  2423. delay(0.2,function() debounce = false mousasdfg:disconnect() idk = false end)
  2424. end
  2425. end
  2426. end)
  2427.  
  2428. mouse.KeyDown:connect(function(key)
  2429. if debounce == false then
  2430. if string.byte(string.lower(key)) == 50 and jumped == true then
  2431. freeze = true
  2432. debounce = true
  2433. root.Velocity = Vector3.new(0,120,0)+(root.CFrame.lookVector*20)
  2434. sound(1388740053,torso.Position,10,math.random(180,200)/100)
  2435. Effect(559831844,Vector3.new(0.1,0.1,0.1),0,Enum.Material.Neon,Color3.fromHSV(0,0,1),root.Position,Vector3.new(90,0,0),Vector3.new(),Vector3.new(0.2,0.2,0.2),Vector3.new(),0.05,-0.005)
  2436. noidle = true
  2437. local i = 0
  2438. local spd = 0.4
  2439. repeat rs:wait()
  2440. root.Velocity = Vector3.new(0,root.Velocity.Y,0)+(root.CFrame.lookVector*20)
  2441. torso.Weld.C0 = CFrame.new(0, -1, 0) *CFrame.Angles(math.rad(i*10),0,0)
  2442. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  2443. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  2444. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0) *CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-50)), spd)
  2445. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0) *CFrame.Angles(math.rad(-20),math.rad(0),math.rad(50)), spd)
  2446. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.95,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), spd)
  2447. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), spd)
  2448. i = i + 1
  2449. until root.Velocity.Y < 0
  2450. noidle = false
  2451. torso.Weld.C0 = CFrame.new(0, -1, 0) *CFrame.Angles(0,0,0)
  2452. local ray = Ray.new(root.Position,Vector3.new(0, -6, 0))
  2453. local part, endPoint = workspace:FindPartOnRay(ray, char)
  2454. repeat rs:wait()
  2455. root.Velocity = Vector3.new(0,root.Velocity.Y-50,0)+(root.CFrame.lookVector*10)
  2456. local ray = Ray.new(root.Position,Vector3.new(0, -6, 0))
  2457. part, endPoint = workspace:FindPartOnRay(ray, char)
  2458. until part
  2459. shake(50)
  2460. sound(262562442,torso.Position,10,math.random(70,100)/100)
  2461. Effect(559831844,Vector3.new(0.1,0.1,0.1),0,Enum.Material.Neon,Color3.fromHSV(0,0,1),endPoint,Vector3.new(90,0,0),Vector3.new(0,0.5,0),Vector3.new(0.3,0.3,0.3),Vector3.new(),0.05,-0.005)
  2462. for i,x in pairs(findAllNearestTorso(root.Position,20)) do
  2463. damage(x.Parent,math.random(7,10))
  2464. end
  2465. for i=1,15 do
  2466. local asd = Vector3.new(math.random(-10000,10000)/10000,math.random(-10000,10000)/10000,math.random(-10000,10000)/10000)
  2467. Effect(Enum.MeshType.Brick,Vector3.new(1,1,1)*math.random(3,5),-3,part.Material,part.Color,endPoint+Vector3.new(math.random(-10,10)/2,math.random(-1,0)/2,math.random(-10,10)/2),asd*360,Vector3.new(),Vector3.new(),Vector3.new(),0.05,0)
  2468. Effect(Enum.MeshType.Sphere,Vector3.new(1,1,1)*math.random(7,10),0,Enum.Material.Neon,part.Color,endPoint+Vector3.new(math.random(-8,8),-1,math.random(-8,8)),Vector3.new(),Vector3.new(),Vector3.new(1,1,1),Vector3.new(),0.03,-0.002)
  2469. end
  2470. freeze = false
  2471. delay(0.1,function() debounce = false end)
  2472. end
  2473. end
  2474. end)
  2475.  
  2476. velocityYFall=0
  2477. velocityYFall2=0
  2478. velocityYFall3=0
  2479. velocityYFall4=0
  2480. neckrotY=0
  2481. neckrotY2=0
  2482. torsorotY=0
  2483. torsorotY2=0
  2484. torsoY=0
  2485. torsoY2=0
  2486. colored = 0
  2487. sine = 0
  2488. change=0.4
  2489. movement=5
  2490. timeranim=0
  2491. running = true
  2492.  
  2493. --[[mouse.KeyDown:connect(function(key)
  2494. key = string.lower(key)
  2495. if string.byte(key) == 48 then
  2496. running = true
  2497. local keyup = mouse.KeyUp:connect(function(key)
  2498. if string.byte(key) == 48 then
  2499. running = false
  2500. end
  2501. end)
  2502. repeat rs:wait() until running == false
  2503. keyup:disconnect()
  2504. end
  2505. end)]]
  2506.  
  2507. icolor=1
  2508. imode=false
  2509.  
  2510. didjump = false
  2511. jumppower = 0
  2512. freeze = false
  2513. debounceimpact = false
  2514.  
  2515. mouse.KeyDown:connect(function(key)
  2516. if key == " " and debounce == false and jumped == true and candouble == true then
  2517. candouble = false
  2518. sound(138210320,torso.Position,2,math.random(240,260)/100)
  2519. Effect(559831844,Vector3.new(0.1,0.1,0.1),0,Enum.Material.Neon,Color3.fromHSV(0,0,1),root.Position,Vector3.new(90,0,0),Vector3.new(),Vector3.new(0.1,0.1,0.1),Vector3.new(),0.05,-0.005)
  2520. root.Velocity = Vector3.new(root.Velocity.X,hum.JumpPower,root.Velocity.Z)
  2521. noidle = true
  2522. local spd = 0.15
  2523. for i=1,20 do rs:wait()
  2524. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  2525. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  2526. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.5,0.55,-0.2) *CFrame.Angles(math.rad(160),math.rad(0),math.rad(20)), spd)
  2527. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.5,0.55,-0.2) *CFrame.Angles(math.rad(160),math.rad(0),math.rad(-20)), spd)
  2528. torso.Weld.C0 = CFrame.new(0, -1, 0) *CFrame.Angles(-math.rad((i/20)*(360*2)),0,0)
  2529. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,0,-0.5)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), spd)
  2530. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,0,-0.5) *CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), spd)
  2531. end
  2532. noidle = false
  2533. end
  2534. end)
  2535.  
  2536. function jumpimpact()
  2537. if debounceimpact == false then
  2538. debounceimpact = true
  2539. if jumppower < -150 then jumppower = -150 end
  2540. shake(-jumppower/5)
  2541. for i=1,-jumppower/20 do rs:wait()
  2542. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(0,0,0), 0.05)
  2543. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, (jumppower/20)*size-hum.HipHeight, 0) * CFrame.Angles(math.rad(0),math.rad(0), math.rad(0)), 0.05)
  2544. end
  2545. debounceimpact = false
  2546. end
  2547. end
  2548.  
  2549. rs:connect(function()
  2550.  
  2551. hum.JumpPower = 100
  2552.  
  2553. if icolor > 1 then
  2554. imode = false
  2555. elseif icolor < 0 then
  2556. imode = true
  2557. end
  2558.  
  2559. if imode == true then
  2560. icolor = icolor + 0.01
  2561. else
  2562. icolor = icolor - 0.01
  2563. end
  2564.  
  2565. if p.Character.Parent == nil then
  2566. local model = Instance.new("Model")
  2567. model.Name = p.Name
  2568. p.Character = model
  2569. for i,v in pairs(char:GetChildren()) do
  2570. v.Parent = p.Character
  2571. end
  2572. end
  2573.  
  2574. char = p.Character
  2575. if p.Character.Parent ~= workspace then
  2576. p.Character.Parent = workspace
  2577. end
  2578. for i,v in pairs(char:GetChildren()) do
  2579. if v:IsA("Accoutrement") then
  2580. if v.Handle:FindFirstChild("Mesh") then
  2581. v.Handle:FindFirstChild("Mesh").Offset = Vector3.new()
  2582. v.Handle.Transparency = 0
  2583. end
  2584. elseif v:IsA("BasePart") then
  2585. v.Anchored = false
  2586. if v:FindFirstChildOfClass("BodyPosition") then
  2587. v:FindFirstChildOfClass("BodyPosition"):Destroy()
  2588. end
  2589. if v:FindFirstChildOfClass("BodyVelocity") then
  2590. v:FindFirstChildOfClass("BodyVelocity"):Destroy()
  2591. end
  2592. if v:FindFirstChildOfClass("BodyGyro") and v:FindFirstChildOfClass("BodyGyro").Name ~= "lolnochara" then
  2593. v:FindFirstChildOfClass("BodyGyro"):Destroy()
  2594. end
  2595. if v:FindFirstChild("Mesh") then
  2596. v:FindFirstChild("Mesh").Offset = Vector3.new()
  2597. end
  2598. if not DebrisModel:FindFirstChild(v.Name.."FORCEFIELD") then
  2599. local force = Instance.new("Part",DebrisModel)
  2600. force.Name = v.Name.."FORCEFIELD"
  2601. if v ~= hed then
  2602. force.Size = v.Size+(Vector3.new(1,1,1)*0.2)
  2603. else
  2604. force.Size = (Vector3.new(1,1,1)*v.Size.Y)+(Vector3.new(1,1,1)*0.2)
  2605. end
  2606. force.CanCollide = false
  2607. force.Transparency = 1
  2608. force.Color = Color3.new(0,1,1)
  2609. force.Material = Enum.Material.Neon
  2610. newWeld(v,force,0,0,0)
  2611. else
  2612. if not DebrisModel:FindFirstChild(v.Name.."FORCEFIELD"):FindFirstChildOfClass("Weld") then
  2613. newWeld(v,DebrisModel:FindFirstChild(v.Name.."FORCEFIELD"),0,0,0)
  2614. end
  2615. end
  2616. if v.Name ~= "HumanoidRootPart" then
  2617. v.Transparency = 0
  2618. else
  2619. v.Transparency = 1
  2620. end
  2621. end
  2622. end
  2623.  
  2624. if freeze == false then
  2625. hum.WalkSpeed = (666/10)*size
  2626. change=1.4
  2627. movement=18
  2628. else
  2629. hum.WalkSpeed = 1
  2630. change=0.4
  2631. movement=5
  2632. end
  2633.  
  2634. if -root.Velocity.Y/1.5 > -5 and -root.Velocity.Y/1.5 < 150 then
  2635. velocityYFall = root.Velocity.Y/1.5
  2636. else
  2637. if -root.Velocity.Y/1.5 < -5 then
  2638. velocityYFall = 5
  2639. elseif -root.Velocity.Y/1.5 > 150 then
  2640. velocityYFall = -150
  2641. end
  2642. end
  2643.  
  2644. if -root.Velocity.Y/180 > 0 and -root.Velocity.Y/180 < 1.2 then
  2645. velocityYFall2 = root.Velocity.Y/180
  2646. else
  2647. if -root.Velocity.Y/180 < 0 then
  2648. velocityYFall2 = 0
  2649. elseif -root.Velocity.Y/180 > 1.2 then
  2650. velocityYFall2 = -1.2
  2651. end
  2652. end
  2653.  
  2654. if -root.Velocity.Y/1.5 > -5 and -root.Velocity.Y/1.5 < 50 then
  2655. velocityYFall3 = root.Velocity.Y/1.5
  2656. else
  2657. if -root.Velocity.Y/1.5 < -5 then
  2658. velocityYFall3 = 5
  2659. elseif -root.Velocity.Y/1.5 > 50 then
  2660. velocityYFall3 = -50
  2661. end
  2662. end
  2663.  
  2664. if -root.Velocity.Y/1.5 > -50 and -root.Velocity.Y/1.5 < 20 then
  2665. velocityYFall4 = root.Velocity.Y/1.5
  2666. else
  2667. if -root.Velocity.Y/180 < -5 then
  2668. velocityYFall4 = 5
  2669. elseif -root.Velocity.Y/180 > 50 then
  2670. velocityYFall4 = -50
  2671. end
  2672. end
  2673.  
  2674. if root.RotVelocity.Y/6 < 1 and root.RotVelocity.Y/6 > -1 then
  2675. neckrotY = root.RotVelocity.Y/6
  2676. else
  2677. if root.RotVelocity.Y/6 < -1 then
  2678. neckrotY = -1
  2679. elseif root.RotVelocity.Y/6 > 1 then
  2680. neckrotY = 1
  2681. end
  2682. end
  2683.  
  2684. if root.RotVelocity.Y/8 < 0.6 and root.RotVelocity.Y/8 > -0.6 then
  2685. neckrotY2 = root.RotVelocity.Y/8
  2686. else
  2687. if root.RotVelocity.Y/8 < -0.6 then
  2688. neckrotY2 = -0.6
  2689. elseif root.RotVelocity.Y/8 > 0.6 then
  2690. neckrotY2 = 0.6
  2691. end
  2692. end
  2693.  
  2694. if root.RotVelocity.Y/6 < 0.2 and root.RotVelocity.Y/6 > -0.2 then
  2695. torsorotY = root.RotVelocity.Y/6
  2696. else
  2697. if root.RotVelocity.Y/6 < -0.2 then
  2698. torsorotY = -0.2
  2699. elseif root.RotVelocity.Y/6 > 0.2 then
  2700. torsorotY = 0.2
  2701. end
  2702. end
  2703.  
  2704. if root.RotVelocity.Y/8 < 0.2 and root.RotVelocity.Y/8 > -0.2 then
  2705. torsorotY2 = root.RotVelocity.Y/8
  2706. else
  2707. if root.RotVelocity.Y/8 < -0.2 then
  2708. torsorotY2 = -0.2
  2709. elseif root.RotVelocity.Y/8 > 0.2 then
  2710. torsorotY2 = 0.2
  2711. end
  2712. end
  2713.  
  2714. simulate(hed.CFrame*CFrame.new(0,0.4,0.8),0,hed,Vector3.new(),hair)
  2715.  
  2716. torsoY = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/20
  2717. torsoY2 = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/36
  2718.  
  2719. local ray1 = Ray.new(root.Position+Vector3.new(size,0,0),Vector3.new(0, -4*size, 0))
  2720. local part1, endPoint = workspace:FindPartOnRay(ray1, char)
  2721.  
  2722. local ray2 = Ray.new(root.Position-Vector3.new(size,0,0),Vector3.new(0, -4*size, 0))
  2723. local part2, endPoint = workspace:FindPartOnRay(ray2, char)
  2724.  
  2725. local ray3 = Ray.new(root.Position+Vector3.new(0,0,size/2),Vector3.new(0, -4*size, 0))
  2726. local part3, endPoint = workspace:FindPartOnRay(ray3, char)
  2727.  
  2728. local ray4 = Ray.new(root.Position-Vector3.new(0,0,size/2),Vector3.new(0, -4*size, 0))
  2729. local part4, endPoint = workspace:FindPartOnRay(ray4, char)
  2730.  
  2731. local ray5 = Ray.new(root.Position+Vector3.new(size,0,size/2),Vector3.new(0, -4*size, 0))
  2732. local part5, endPoint = workspace:FindPartOnRay(ray5, char)
  2733.  
  2734. local ray6 = Ray.new(root.Position-Vector3.new(size,0,size/2),Vector3.new(0, -4*size, 0))
  2735. local part6, endPoint = workspace:FindPartOnRay(ray6, char)
  2736.  
  2737. local ray7 = Ray.new(root.Position+Vector3.new(size,0,-size/2),Vector3.new(0, -4*size, 0))
  2738. local part7, endPoint = workspace:FindPartOnRay(ray7, char)
  2739.  
  2740. local ray8 = Ray.new(root.Position-Vector3.new(size,0,-size/2),Vector3.new(0, -4*size, 0))
  2741. local part8, endPoint = workspace:FindPartOnRay(ray8, char)
  2742.  
  2743. local ray = Ray.new(root.Position,Vector3.new(0, -6, 0))
  2744. local part, endPoint = workspace:FindPartOnRay(ray, char)
  2745.  
  2746. if part1 or part2 or part3 or part4 or part5 or part6 or part7 or part8 then jumped = false candouble = true else endPoint = 0 jumped = true end
  2747.  
  2748. local rlegray = Ray.new(rleg.Position+Vector3.new(0,size/2,0),Vector3.new(0, -1.75*size, 0))
  2749. local rlegpart, rlegendPoint = workspace:FindPartOnRay(rlegray, char)
  2750.  
  2751. local llegray = Ray.new(lleg.Position+Vector3.new(0,size/2,0),Vector3.new(0, -1.75*size, 0))
  2752. local llegpart, llegendPoint = workspace:FindPartOnRay(llegray, char)
  2753.  
  2754. if hum.Health > 0 and noidle == false then
  2755. if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude >= 5 and jumped == false then
  2756. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad((torso.Velocity*Vector3.new(1, 0, 1)).magnitude/35),torsorotY, math.rad(0)+torsorotY), 0.4)
  2757. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles((change/10)*math.cos(sine/2)+0.1,-(change/10)*math.cos(sine/4)-(torsorotY/5),(change/5)*math.cos(sine/4)), 0.1)
  2758. --rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62-(movement/40)*math.cos(sine/4)/3,(movement/150)+(movement/40)*math.cos(sine/4))*CFrame.Angles(math.rad(-5-(movement*2)*math.cos(sine/4))+ -(movement/10)*math.sin(sine/4),math.rad(0-(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2)
  2759. --larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+(movement/40)*math.cos(sine/4)/3,(movement/150)-(movement/40)*math.cos(sine/4))*CFrame.Angles(math.rad(-5+(movement*2)*math.cos(sine/4))+ (movement/10)*math.sin(sine/4),math.rad(0-(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2)
  2760. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.8-(movement/40)*math.cos(sine/4)/3,(movement/150)+(movement/40)*math.cos(sine/4))*CFrame.Angles(math.rad(-70-(movement*0.5)*math.cos(sine/4))+ -(movement/40)*math.sin(sine/4),math.rad(-25-(movement*2)*math.cos(sine/4)),math.rad(10)), 0.2)
  2761. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.8+(movement/40)*math.cos(sine/4)/3,(movement/150)-(movement/40)*math.cos(sine/4))*CFrame.Angles(math.rad(-70+(movement*0.5)*math.cos(sine/4))+ (movement/40)*math.sin(sine/4),math.rad(25-(movement*2)*math.cos(sine/4)),math.rad(-10)), 0.2)
  2762. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.05+(change/2)*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-(change*20)-(movement/20)*math.cos(sine/2)), torsorotY2+math.rad(0-4*math.sin(sine/4)), torsorotY2+math.rad(0-1*math.cos(sine/4))), 0.1)
  2763. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,(-0.85-(movement/15)*math.cos(sine/4)/2),-0.1+(movement/15)*math.cos(sine/4))*CFrame.Angles(math.rad(-10+(change*5)-movement*math.cos(sine/4))+ -(movement/10)*math.sin(sine/4),math.rad(0+(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2)
  2764. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,(-0.85+(movement/15)*math.cos(sine/4)/2),-0.1-(movement/15)*math.cos(sine/4))*CFrame.Angles(math.rad(-10+(change*5)+movement*math.cos(sine/4))+ (movement/10)*math.sin(sine/4),math.rad(0+(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2)
  2765. elseif jumped == true then
  2766. didjump = true
  2767. jumppower = root.Velocity.Y
  2768. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.1) * CFrame.Angles(0,0,0), 0.4)
  2769. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-velocityYFall3/5),0,0), 0.1)
  2770. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55-velocityYFall3/70,0)*CFrame.Angles(math.rad(-velocityYFall3/10),math.rad(0),math.rad(velocityYFall)), 0.2)
  2771. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55-velocityYFall3/70,0)*CFrame.Angles(math.rad(-velocityYFall3/10),math.rad(0),math.rad(-velocityYFall)), 0.2)
  2772. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(velocityYFall3/10),math.rad(0), math.rad(0)), 0.1)
  2773. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.925,0)*CFrame.Angles(math.rad(-35),math.rad(0),math.rad(-2)), 0.2)
  2774. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,0,-0.8)*CFrame.Angles(math.rad(-25),math.rad(0),math.rad(2)), 0.2)
  2775. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 5*size then
  2776. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5*size, -.1*size) * CFrame.Angles(math.rad((torso.Velocity*Vector3.new(1, 0, 1)).magnitude/35),0, 0), 0.4)
  2777. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-10)+0.05*math.sin(sine/16)+0.15,math.rad(-40)+0.01*math.sin(sine/32),0.01*math.sin(sine/32)), 0.1)
  2778. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5*size,0.55*size-(0.1*size)*math.cos(sine/16)/3,-0.05-0.1*size*math.cos(sine/16))*CFrame.Angles(math.rad(20+4*math.cos(sine/16)),math.rad(-5-5*math.sin(sine/16)),math.rad(10+2*math.cos(sine/16))), 0.2)
  2779. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5*size,0.55*size-(0.1*size)*math.cos(sine/16)/3,-0.05-0.1*size*math.cos(sine/16))*CFrame.Angles(math.rad(-20+4*math.cos(sine/16)),math.rad(5+5*math.sin(sine/16)),math.rad(5-2*math.cos(sine/16))), 0.2)
  2780. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1*size-(0.1*size)*math.cos(sine/16)-hum.HipHeight, -0.1*math.cos(sine/16)) * CFrame.Angles(math.rad(-10-2*math.cos(sine/16)),math.rad(-40), math.rad(1-1*math.cos(sine/16))), 0.1)
  2781. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(0,llegendPoint.Y-lleg.Position.Y,0)*CFrame.new(-0.5*size,0*size+(0.1*size)*math.cos(sine/16),0)*CFrame.Angles(math.rad(15),math.rad(20),math.rad(-10+1*math.cos(sine/16))), 0.1)
  2782. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0,rlegendPoint.Y-rleg.Position.Y,0)*CFrame.new(0.5*size,0*size+(0.1*size)*math.cos(sine/16),0)*CFrame.Angles(math.rad(-5),math.rad(-20),math.rad(10+1*math.cos(sine/16))), 0.1)
  2783. end
  2784. end
  2785. if didjump == true and jumped == false and jumppower < 0 then
  2786. didjump = false
  2787. jumpimpact()
  2788. end
  2789.  
  2790. --timeposition = soundz.TimePosition
  2791. hed.BrickColor = skin_color
  2792. torso.BrickColor = skin_color
  2793. rarm.BrickColor = skin_color
  2794. larm.BrickColor = skin_color
  2795. rleg.BrickColor = skin_color
  2796. lleg.BrickColor = skin_color
  2797. sine = sine + change
  2798. hum.Health = math.huge
  2799. hum.MaxHealth = math.huge
  2800. end)
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