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  1. # Aion Java Free Game Server Configuration#
  2. # To load server on this config file, please use command :
  3. # java -Xms128m -Xmx1536m -ea -Xbootclasspath/p:./libs/jsr166.jar -cp ./libs/*:aj-server.jar gameserver.GameServer /path/to/configuration/file.config > log/console.log &
  4.  
  5.  
  6. # ===================================
  7. #             DATABASE
  8. # ===================================
  9.  
  10. # JDBC driver to use
  11. database.driver = com.mysql.jdbc.Driver
  12.  
  13. # JDBC database URL
  14. database.url = jdbc:mysql://localhost:3306/aion_server?useUnicode=true&characterEncoding=UTF-8&autoReconnect=true
  15.  
  16. # Database user
  17. database.user = root
  18.  
  19. # Database password
  20. database.password =
  21.  
  22. # JDBC Connection Pool minimum size (concurrent connections)
  23. database.connections.min = 5
  24.  
  25. # JDBC Connection Pool maximum size
  26. database.connections.max = 10
  27.  
  28. # DAO Scripts context file
  29. database.scriptcontext.descriptor = ./data/scripts/system/database.xml
  30.  
  31. # ===================================
  32. #              NETWORK
  33. # ===================================
  34.  
  35. # GameServer ID
  36. gameserver.network.login.gsid = 1
  37.  
  38. # GameServer bind IP address (* for all available IP)
  39. gameserver.network.client.host = *
  40.  
  41. # GameServer bind TCP port
  42. gameserver.network.client.port = 7777
  43.  
  44. # Disable RDC server connection
  45. gameserver.disable.rdcserver = false
  46.  
  47. # RDC (Remote Data Call) bind IP address
  48. gameserver.network.rdc.client.host = *
  49.  
  50. # RDC bind TCP port
  51. gameserver.network.rdc.client.port = 732
  52.  
  53. # GeoServer address
  54. gameserver.network.geoserver.address = localhost:5550
  55.  
  56. # GeoServer password
  57. gameserver.network.geoserver.password = PASSWORD
  58.  
  59. # Online players limit
  60. gameserver.network.client.maxplayers = 100
  61.  
  62. # Required access level to enter gameserver
  63. # If set to bigger than 0 only GM's are able to connect
  64. # and normal players can't see server on serverlist
  65. # Default = 0
  66. gameserver.network.client.requiredlevel = 0
  67.  
  68. # LoginServer location
  69. gameserver.network.login.address = localhost:9014
  70.  
  71. # LoginServer password for this GameServer
  72. gameserver.network.login.password = PASSWORD
  73.  
  74. # ChatServer location
  75. gameserver.network.chat.address = localhost:9021
  76.  
  77. # ChatServer password for this ChatServer
  78. gameserver.network.chat.password = PASSWORD
  79.  
  80. # Enable debug information from network layer
  81. gameserver.network.nio.debug = false
  82.  
  83. # Additional threads that are used to read network data
  84. gameserver.network.nio.threads.read = 1
  85.  
  86. # Number of retries to do when reading a packet
  87. gameserver.network.nio.threads.read.retries = 8
  88.  
  89. # Additional threads that are used to write network data
  90. gameserver.network.nio.threads.write = 1
  91.  
  92. # Number of retries to do when writing a packet
  93. gameserver.network.nio.threads.write.retries = 8
  94.  
  95. # Enable additional threads (workers) to handle data processing
  96. gameserver.network.nio.threads.workers.enable = false
  97.  
  98. # Number of workers
  99. gameserver.network.nio.threads.workers = 1
  100.  
  101. # Number of buffers by worker
  102. gameserver.network.nio.threads.workers.buffers = 16
  103.  
  104. # Display/hide unknown packets received by server
  105. gameserver.network.display.unknownpackets = false
  106.  
  107. # ===================================
  108. #          FLOOD PROTECTOR
  109. # ===================================
  110.  
  111. # Max connection between choosen interval
  112. gameserver.floodcontrol.maxconnection = 10
  113.  
  114. # Interval in minutes for max connection
  115. # Ex: If max connexion= 10 and interval is 5, then the user will be able to connect only 10 times in 5 minutes.
  116. gameserver.floodcontrol.interval = 5
  117.  
  118. # IPs not restricted
  119. # Use "," if there is more than one ip (ex : 127.0.0.1, 127.0.0.2)
  120. gameserver.floodcontrol.exceptions = 127.0.0.1
  121.  
  122. # ===================================
  123. #            GAMESERVER
  124. # ===================================
  125.  
  126. # GameServer Name
  127. gameserver.name = aion private
  128.  
  129. # Pattern for player names validation
  130. # To enable UTF support for names - set this parameter to [a-zA-Z\u0410-\u042f\u0430-\u044f]{2,16}
  131. gameserver.character.name.pattern = [a-zA-Z]{2,16}
  132.  
  133. # Pattern for pet names validation
  134. # To enable UTF support for names - set this parameter to [a-zA-Z\u0410-\u042f\u0430-\u044f]{2,16}
  135. gameserver.pet.name.pattern = [a-zA-Z]{2,16}
  136.  
  137. # Server Country Code (cc)
  138. gameserver.country.code = 1
  139.  
  140. # Server Version
  141. # Do not Modify, even if we run 2.5 !
  142. gameserver.version = 2.5.0.5
  143.  
  144. # Server Mode
  145. # 1  = user can create characters from both factions
  146. # 34 = user is bound to a faction, can't create more than 2 characters and can't enter the game world (character reservation mode)
  147. # 128  = user is bound to a faction (can't create characters from both factions at the same time)
  148. gameserver.mode = 128
  149.  
  150. # Character Passkey
  151. # Enable or Disable Character Passkey
  152. # Default: false (US retail is true)
  153. gameserver.passkey.enable = false
  154.  
  155. # Enter the maximum number of incorrect password set to Character Passkey
  156. # Default: 5 (retail server value)
  157. gameserver.passkey.wrong.maxcount = 5
  158.  
  159. # Disable chat server connection
  160. gameserver.disable.chatserver = true
  161.  
  162. # Enable Repurchase
  163. gameserver.enable.repurchase = true
  164.  
  165. # Enable Purchase Limit
  166. gameserver.enable.purchaselimit = true
  167.  
  168. # Purchase Limit restock time in hours
  169. # Default: 4
  170. gameserver.purchaselimit.restock.time = 4
  171.  
  172. # Display the server revision in player MOTD
  173. # SHALL BE DISABLED ON UNIX SERVERS
  174. gameserver.motd.revision.display = false
  175.  
  176. # Enable ratios limitation
  177. gameserver.factions.ratio.limited = false
  178.  
  179. # When a faction ratio reach this value, it's not possible to create new characters of this faction
  180. gameserver.factions.ratio.value = 50
  181.  
  182. # Minimum character level to take into account in ratio calculation
  183. gameserver.factions.ratio.level = 10
  184.  
  185. # Minimum characters count in each faction needed before limiting ratios
  186. gameserver.factions.ratio.minimum = 50
  187.  
  188. # Enable server freefly
  189. gameserver.enable.freefly = true
  190.  
  191. # Log chat?
  192. gameserver.log.chat = false
  193.  
  194. # Log item?
  195. gameserver.log.item = false
  196.  
  197. # Language
  198. gameserver.lang = "en"
  199.  
  200. # Geo enabled
  201. gameserver.enable.geo = false
  202.  
  203. # ===================================
  204. #        INGAMESHOP DATABASE
  205. # ===================================
  206.  
  207. # IngameShop Database
  208. # Same database name as in your LS
  209. # defaultValue = "aion_login"
  210. gameserver.aionshop.database = aion_login
  211.  
  212. # Enable IngameShop Gift
  213. # Default : false
  214. gameserver.aionshop.gift.enable = true
  215.  
  216. #Credits Exchange
  217. #Default : false
  218. gameserver.rate.tollexchange.enable = true
  219.  
  220. #Credits Exchange Restrictions
  221. #Exchange Restriction available options: none, ap, kinah
  222. #Default : none
  223. gameserver.rate.tollexchange.restriction = none
  224.  
  225. #Credits Exchange Rate AP
  226. #Default : 10
  227. gameserver.rate.tollexchange.ap = 10
  228.  
  229. #Credits Exchange Rate Kinah
  230. #Default : 100
  231. gameserver.rate.tollexchange.kinah = 1000
  232.  
  233. # ===================================
  234. #              RATES
  235. # ===================================
  236.  
  237. # Display server rates when player enter in world
  238. gameserver.rate.display.rates = false
  239.  
  240. # Regular experience rate for group members
  241. gameserver.rate.regular.group.xp = 1
  242. gameserver.rate.premium.group.xp = 2
  243. gameserver.rate.vip.group.xp = 3
  244.  
  245. # Experience rate for single players
  246. gameserver.rate.regular.xp = 1
  247. gameserver.rate.premium.xp = 2
  248. gameserver.rate.vip.xp = 3
  249.  
  250. # Item drop rate
  251. gameserver.rate.regular.drop = 1
  252. gameserver.rate.premium.drop = 2
  253. gameserver.rate.vip.drop = 3
  254.  
  255. # Chest drop rate
  256. gameserver.rate.chest.regular.drop = 1
  257. gameserver.rate.chest.premium.drop = 2
  258. gameserver.rate.chest.vip.drop = 3
  259.  
  260. # Gathering XP rates
  261. gameserver.rate.regular.gathering.xp = 1
  262. gameserver.rate.premium.gathering.xp = 1
  263. gameserver.rate.vip.gathering.xp = 1
  264.  
  265. # Gathering Skill point leveling rates
  266. gameserver.rate.regular.gathering.lvl = 1
  267. gameserver.rate.premium.gathering.lvl = 1
  268. gameserver.rate.vip.gathering.lvl = 1
  269.  
  270. # Crafting XP rates
  271. gameserver.rate.regular.crafting.xp = 1
  272. gameserver.rate.premium.crafting.xp = 1
  273. gameserver.rate.vip.crafting.xp = 1
  274.  
  275. # Crafting Skill point leveling rates
  276. gameserver.rate.regular.crafting.lvl = 1
  277. gameserver.rate.premium.crafting.lvl = 1
  278. gameserver.rate.vip.crafting.lvl = 1
  279.  
  280. # Quest XP rates
  281. gameserver.rate.regular.quest.xp = 1
  282. gameserver.rate.premium.quest.xp = 2
  283. gameserver.rate.vip.quest.xp = 3
  284.  
  285. # Quest Kinah rate
  286. gameserver.rate.regular.quest.kinah = 1
  287. gameserver.rate.premium.quest.kinah = 2
  288. gameserver.rate.vip.quest.kinah = 3
  289.  
  290. # Abyss points rate (can be 0.5 etc.)
  291. # For PvE
  292. gameserver.rate.regular.ap.npc = 1
  293. gameserver.rate.premium.ap.npc = 2
  294. gameserver.rate.vip.ap.npc = 3
  295.  
  296. # Abyss points rate (can be 0.5 etc.)
  297. # For PvP
  298. gameserver.rate.regular.ap.player = 1
  299. gameserver.rate.premium.ap.player = 2
  300. gameserver.rate.vip.ap.player = 3
  301.  
  302. # Abyss points lose rate (can be 0.5 etc.)
  303. # For PvP
  304. gameserver.rate.regular.ap.lost_player = 1
  305. gameserver.rate.premium.ap.lost_player = 2
  306. gameserver.rate.vip.ap.lost_player = 3
  307.  
  308. # Kinah rate
  309. gameserver.rate.regular.kinah = 1
  310. gameserver.rate.premium.kinah = 2
  311. gameserver.rate.vip.kinah = 3
  312.  
  313. # ===================================
  314. #             DROP CONFIG
  315. # ===================================
  316.  
  317. # Drop chance increasing formulas. There are 2 of them:
  318. # 0 - slow growth up to 70 kills, then going very fast, 100% chance reached after 100 kills, takes more CPU resources
  319. # 1 - adds 5% to previous chance (chance become 10 times bigger after each 50 kills)
  320. # Default: 0
  321. gameserver.drop.chance.formula = 0
  322.  
  323. # Number of NPCs to store in player's kill history to use in more precise drop calculations
  324. # Default: 20
  325. gameserver.drop.player.history = 20
  326.  
  327. # Minutes until NPC kill stats are reset for each player if not killed during that time
  328. # Value -1 makes the stats to not expire, 0 - expires immediately (to use old calculation)
  329. # Default: 15
  330. gameserver.drop.history.expire = 15
  331.  
  332. # World drop chance for common quality items in %
  333. # Default: 0.01
  334. gameserver.world.drop.common = 0.01
  335.  
  336. # World drop chance for rare quality items in %
  337. # Default: 0.005
  338. gameserver.world.drop.rare = 0.005
  339.  
  340. # World drop chance for legendary quality items in %
  341. # Default: 0.003
  342. gameserver.world.drop.legendary = 0.003
  343.  
  344. # World drop chance for unique quality items in %
  345. # Default: 0.003
  346. gameserver.world.drop.unique = 0.003
  347.  
  348. # Disable drop rate reduction based on level difference between players and mobs
  349. # Default: false
  350. gameserver.disable.drop.reduction = false
  351.  
  352. # Enable or not the Drop quantity restriction based on item quality
  353. # Default : false
  354. gameserver.dropquantity.restriction.enabled = false
  355.  
  356. # Drop quantity restriction for blue items
  357. # Default : 3
  358. gameserver.dropquantity.restriction.blue = 3
  359.  
  360. # Drop quantity restriction for gold items
  361. # Default : 2
  362. gameserver.dropquantity.restriction.gold = 2
  363.  
  364. # Drop quantity restriction for orange items
  365. # Default : 1
  366. gameserver.dropquantity.restriction.orange = 1
  367.  
  368. # Chances are lowered with next item from the same item category
  369. # Default : false
  370. gameserver.itemcategory.restriction.enabled = false
  371.  
  372. # ===================================
  373. #              CACHE
  374. # ===================================
  375.  
  376. # This parameter says what kind of cache should be used
  377. # in CacheMap that is used for caching many things.
  378. #
  379. # Setting this value to true means that cache will be using
  380. # soft references - what means, that objects will be in memory as long as possible
  381. # and would be removed when there is little of memory.
  382. #
  383. # Setting this value to false mans that cache will be using
  384. # weak references - what means, that objects will be in memory as long as they are
  385. # strong achievable to
  386. # Default: false
  387. gameserver.cache.softcache = false
  388.  
  389. # If true then whole Player objects (with inventory etc) are cached as long
  390. # as there is memory for them
  391. # Default: false
  392. gameserver.cache.players = false
  393.  
  394. # If true then whole PlayerCommonData are cached as long
  395. # as there is memory for them
  396. # Default: false
  397. gameserver.cache.pcd = false
  398.  
  399. # If true then Account objects are cached as long as there is memory for them
  400. # Default: false
  401. gameserver.cache.accounts = false
  402.  
  403. # ===================================
  404. #             CUSTOMS
  405. # ===================================
  406.  
  407. # Speaking mode between factions
  408. # 0  = default, factions can't speak together
  409. # 1  = all players can speak to all others
  410. # Default: 0
  411. gameserver.factions.speaking.mode = 0
  412.  
  413. # Whisper mode between factions
  414. # 0  = default, factions can't whisper each other
  415. # 1  = all players can speak to one another
  416. # Default: 0
  417. gameserver.factions.whisper.mode = 0
  418.  
  419. # Searching players of opposite faction
  420. # false : factions can't search each other
  421. # true: factions can search each other
  422. # Default: false
  423. gameserver.factions.search.mode = false
  424.  
  425. # Skill auto learn mode
  426. # true = no skill books are required
  427. # false = need skill books to learn lvl1 skill
  428. # Default: false
  429. gameserver.skill.autolearn = false
  430.  
  431. # Stigma skills auto learn mode
  432. # true = no stigma stones are required
  433. # false = need stigma stones to learn this skills
  434. # Default: false
  435. gameserver.stigma.autolearn = false
  436.  
  437. # Retail like character deletion times
  438. # true = it takes 7 days to delete a character that is level 20+
  439. # false = characters get deleted in 5 minutes
  440. # Default: true
  441. gameserver.character.delete.retail = true
  442.  
  443. # Retail like emotions
  444. # true = Players need to buy emotions
  445. # false = Players have all emotions
  446. # Default: true
  447. gameserver.emotions.retail = false
  448.  
  449. # Retail like custom motion
  450. # true = Players need to buy custom motions books
  451. # false = Players have all custom motions
  452. # Default: true
  453. gameserver.motion.retail = true
  454.  
  455. # Disable aggressive behavior from monsters
  456. # Default: false
  457. gameserver.disable.mob.aggro = false
  458.  
  459. # Login.level
  460. # Default: 1
  461. gameserver.Login.level = 1
  462.  
  463. # StartingClass level
  464. # Default: 10
  465. gameserver.StartingClass.level = 10
  466.  
  467. # Enable 2nd class change simple mode
  468. # Default: false
  469. gameserver.enable.simple.2ndclass = false
  470.  
  471. # Enable the Christmas decorations
  472. # Default: false
  473. gameserver.enable.decor.christmas = false
  474.  
  475. # Unstuck delay in seconds
  476. # Default: 3600 (1 hour)
  477. gameserver.unstuck.delay = 3600
  478.  
  479. # Enable instances (temporary config till instances will be mature)
  480. # Default: true
  481. gameserver.instances.enable = true
  482.  
  483. # Default Fly Time
  484. # Default: 60 (60 seconds)
  485. gameserver.base.flytime = 60
  486.  
  487. # Cross-Faction Binding
  488. # Allows opposite factions to bind in enemy territories
  489. # Default: false
  490. gameserver.cross.faction.binding = false
  491.  
  492. # Enable/Disable Dredgion
  493. gameserver.dredgion.enable = true
  494.  
  495. # Dredgion AP Bonus
  496. gameserver.dredgion.ap.win.bonus = 3000
  497. gameserver.dredgion.ap.lose.bonus = 1000
  498. gameserver.chantradredgion.ap.win.bonus = 5000
  499. gameserver.chantradredgion.ap.lose.bonus = 2500
  500.  
  501. # NPC relation aggresive
  502. # This enables/disables the agression between NPCs
  503. # Default: true
  504. gameserver.npc.relation.aggro = true
  505.  
  506. # Maximum number of pvp kills on one player before receiving 1AP per kill in a time period.
  507. # Default: 5
  508. gameserver.pvp.maxkills = 5
  509.  
  510. # Time period in hours
  511. # Default: 24
  512. gameserver.pvp.period = 24
  513.  
  514. # Enable .ely, .asmo, .both chat channels
  515. # Default: false
  516. gameserver.channels.all.enabled = true
  517.  
  518. # Enable .world chat channel
  519. # Default: false
  520. gameserver.channels.world.enabled = false
  521.  
  522. # Time in seconds anti spam
  523. # Default: 30
  524. gameserver.chat.talkdelay = 30
  525.  
  526. # Restriction level for use the global channel (higher then)
  527. # Level restriction channel .world
  528. # DefaultValue: 55
  529. gameserver.channels.level.restriction = 55
  530.  
  531. # Show all connected players from both factions in research window
  532. gameserver.search.listall = false
  533.  
  534. # Enable/Disable instance cooldown
  535. gameserver.instance.cooldown = true
  536.  
  537. # Announce for rare drops
  538. # Shown message only for players that are situated on the same faction and location.
  539. # Default: false
  540. gameserver.announce.raredrops = false
  541.  
  542. # Kick players using speed hack
  543. # Default: true
  544. gameserver.kick.speedhack.enable = true
  545.  
  546. # Toggle CASTSPELL hack detection
  547. # Default: true (active)
  548. gameserver.log.castspell.targethack = true
  549. gameserver.log.castspell.speedhack = true
  550. gameserver.log.castspell.cooldownhack = true
  551.  
  552. # Ping minimun Interval to consider speed hack
  553. # Default: 100000
  554. gameserver.kick.speedhack.pinginterval = 100000
  555.  
  556. # Chain Trigger
  557. # true = Chain Trigger Rate is enabled
  558. # false = Chain Trigger Rate is disabled, Retail
  559. # Default: false
  560. gameserver.skill.chain.trigger = true
  561.  
  562. # Chain Trigger Rate
  563. # 75 = 75% Trigger Rate
  564. # Default: 75
  565. gameserver.skill.chain.rate = 75
  566.  
  567. # Surveys
  568. # true = Surveys is enabled and you can integrate with Web Shops(Players receive items on logon).
  569. # false = Surveys is disabled.
  570. # Default: true
  571. gameserver.enable.surveys = false
  572.  
  573. # Enable the rewards for pvp kills
  574. # Default: false
  575. # (Reset all_kill from abyss_rank table before activate it)
  576. gameserver.pvpreward.enable = false
  577.  
  578. # Set the kills needed to get a reward (do NOT set config to 0)
  579. # Default: 5
  580. gameserver.pvpreward.kills.needed1 = 5
  581.  
  582. # Default: 10
  583. gameserver.pvpreward.kills.needed2 = 10
  584.  
  585. # Default: 15
  586. gameserver.pvpreward.kills.needed3 = 15
  587.  
  588. # Select the item reward for pvp kills
  589. # Default: 186000031 (Silver Medal)
  590. gameserver.pvpreward.item.reward1 = 186000031
  591.  
  592. # Default: 186000030 (Golden Medal)
  593. gameserver.pvpreward.item.reward2 = 186000030
  594.  
  595. # Default: 186000096 (Platinum Medal)
  596. gameserver.pvpreward.item.reward3 = 186000096
  597.  
  598. # Minimum level to use search.
  599. # Default: 10
  600. search.level.restriction = 10
  601.  
  602. # Minimum level to use whisper.
  603. # Default: 10
  604. whisper.level.restriction = 10
  605.  
  606. # Allow players to control their experience gain with xpon / xpoff commands
  607. # Default: false
  608. gameserver.player.experience.control = false
  609.  
  610. # Time in seconds which character stays online
  611. # after closing client window
  612. # Default: 10
  613. gameserver.disconnect.time = 10
  614.  
  615. # Disable rifts for opposing race.
  616. # Default: false
  617. gameserver.rift.race = false
  618.  
  619. # Minimum level for using rift.
  620. # Default: 25
  621. gameserver.rift.minimum.level = 25
  622.  
  623. # Calculate NPC stats based on level/rank
  624. # Default: false
  625. gameserver.npc.dynamicstat = false
  626.  
  627. # ----------------------------
  628. # HTML Welcome Message
  629. # ----------------------------
  630.  
  631. # Enable or Disable HTML Welcome Message
  632. # To Edit this file, go to /data/static_data/HTML
  633. # and open welcome.html
  634. # remember to edit the messages just after <![CDATA[ tag
  635. enable.html.welcome = false
  636.  
  637. # ----------------------------
  638. # HTML Config
  639. # ----------------------------
  640.  
  641. # Default: ./data/static_data/HTML/
  642. html.root = ./data/static_data/HTML/
  643.  
  644. # Default: ./cache/html.cache
  645. html.cache.file = ./cache/html.cache
  646.  
  647. # Default: UTF-8
  648. html.encoding = UTF-8
  649.  
  650. # ----------------------------
  651. # Top Ranking
  652. # ----------------------------
  653. # Time at what top ranking is updated.
  654. # Default: 0:00:00
  655. gameserver.topranking.time = 0:00:00
  656.  
  657. # Delay between two updates in hours
  658. # Default: 24
  659. gameserver.topranking.delay = 24
  660.  
  661. # ----------------------------
  662. # Daily Quests
  663. # ----------------------------
  664. # Time at what daily quest is sent
  665. # Default: 9:00:00
  666. gameserver.dailyquest.time = 9:00:00
  667.  
  668. # ----------------------------
  669. # Crafting settings
  670. # ----------------------------
  671. # SpeedUp, Regular and Critical Crafting Success chance Config
  672. # SpeedUp default: 15
  673. # Regular default: 33 (lower, easier)
  674. # Critical default: 30
  675. gameserver.crafting.speedupchance = 15
  676. gameserver.regular.crafting.success = 33
  677. gameserver.critical.crafting.success = 30
  678.  
  679. # Work Order collect items leftovers deleted or keeped as bonus
  680. # Default: false
  681. gameserver.workorder.bonus = false
  682.  
  683. # Only 2 Expert and Top Expert crafts and 1 Master craft available by default
  684. # if true no limets at all.
  685. # Default: false
  686. gameserver.mastercraft.limit.disable = false
  687.  
  688. # ----------------------------
  689. # Launch effects on critical
  690. # ----------------------------
  691. # Enable or Disable launching effects on critical
  692. # Default: false
  693. gameserver.criticaleffect = false
  694.  
  695. # ----------------------------
  696. # Skills related to geodata
  697. # ----------------------------
  698. # Enable or Disable launching effects related to geodata
  699. # Default: false(disabled)
  700. gameserver.geodata.related.effects = false
  701.  
  702.  
  703. # ----------------------------
  704. # Advanced Stigma Slots on level up
  705. # ----------------------------
  706. # Automatic adv.stigmas (follow lvls of quests)
  707. # level slots
  708. # 45        2
  709. # 50    3
  710. # 52        4
  711. # 55        5      
  712. # Default: false
  713. gameserver.advstigmaslot.onlvlup = false
  714.  
  715. # ----------------------------
  716. # Abyss Xform after logout
  717. # ----------------------------
  718. # Enable or Disable counting down of duration after logout on Abyss transformations
  719. # Default: false
  720. gameserver.abyssxform.afterlogout = false
  721.  
  722. # ----------------------------
  723. #  Pvp damage reduction
  724. # ----------------------------
  725. # Enable or Disable pvp damage reduction according to difference between attacker and targets level
  726. # Default: false
  727. gameserver.dmgreduction.lvldiffpvp = false
  728.  
  729. # ===================================
  730. #           ENCHANTMENTS
  731. # ===================================
  732.  
  733. # Default: 98
  734. gameserver.manastone.percent.slot1 = 98
  735.  
  736. # Default: 85
  737. gameserver.manastone.percent.slot2 = 85
  738.  
  739. # Default: 75
  740. gameserver.manastone.percent.slot3 = 75
  741.  
  742. # Default: 65
  743. gameserver.manastone.percent.slot4 = 65
  744.  
  745. # Default: 55
  746. gameserver.manastone.percent.slot5 = 55
  747.  
  748. # Default: 45
  749. gameserver.manastone.percent.slot6 = 45
  750.  
  751. # Default: 35
  752. gameserver.manastone.percent7.slot7 = 35
  753.  
  754. # Supplement Additional Success Rates
  755. # Default: 10
  756. gameserver.supplement.lesser = 10
  757.  
  758. # Default: 15
  759. gameserver.supplement.regular = 15
  760.  
  761. # Default: 20
  762. gameserver.supplement.greater = 20
  763.  
  764. # ===================================
  765. #           FALL_DAMAGE
  766. # ===================================
  767.  
  768. # Enable fall damage
  769. gameserver.fall.damage.active = true
  770.  
  771. # The damage percentage per meter.
  772. gameserver.fall.damage.percentage = 1.0
  773.  
  774. # Minimum fall height to receive damage.
  775. gameserver.fall.damage.distance.minimum = 10
  776.  
  777. # Maximum fall height on which you will die when you hit the ground.
  778. gameserver.fall.damage.distance.maximum = 50
  779.  
  780. # Maximum fall height after which you will die in mid air.
  781. gameserver.fall.damage.distance.midair = 200
  782.  
  783. # ===================================
  784. #             GROUPS
  785. # ===================================
  786.  
  787. # Time in seconds after a group member is removed after he/she disconnected
  788. gameserver.playergroup.removetime = 600
  789.  
  790. # Maximum distance in meters between killed monster and party member to receive XP
  791. gameserver.playergroup.maxdistance = 100
  792.  
  793. # Time in seconds after a alliance member is removed after he/she disconnected
  794. gameserver.playeralliance.removetime = 600
  795.  
  796. # ===================================
  797. #             LEGIONS
  798. # ===================================
  799.  
  800. # Character patterns
  801. gameserver.legion.pattern = [a-zA-Z ]{2,16}
  802. gameserver.legion.selfintropattern = [a-zA-Z]{2,25}
  803. gameserver.legion.nicknamepattern = [a-zA-Z]{2,10}
  804. gameserver.legion.announcementpattern = .*{2,255}
  805.  
  806. # Disband settings
  807. gameserver.legion.disbandtime = 86400
  808. gameserver.legion.disbanddifference = 604800
  809.  
  810. # Required Kinah to create a legion
  811. gameserver.legion.creationrequiredkinah = 10000
  812.  
  813. # Legion Emblem settings
  814. gameserver.legion.emblemrequiredkinah = 10000
  815.  
  816. # Legion level up settings
  817. gameserver.legion.level2requiredkinah = 100000
  818. gameserver.legion.level3requiredkinah = 1000000
  819. gameserver.legion.level4requiredkinah = 2000000
  820. gameserver.legion.level5requiredkinah = 6000000
  821. gameserver.legion.level2requiredmembers = 10
  822. gameserver.legion.level3requiredmembers = 20
  823. gameserver.legion.level4requiredmembers = 30
  824. gameserver.legion.level5requiredmembers = 40
  825. gameserver.legion.level2requiredcontribution = 0
  826. gameserver.legion.level3requiredcontribution = 20000
  827. gameserver.legion.level4requiredcontribution = 100000
  828. gameserver.legion.level5requiredcontribution = 500000
  829.  
  830. # Legion member settings
  831. gameserver.legion.level1maxmembers = 30
  832. gameserver.legion.level2maxmembers = 60
  833. gameserver.legion.level3maxmembers = 90
  834. gameserver.legion.level4maxmembers = 120
  835. gameserver.legion.level5maxmembers = 150
  836.  
  837. # Legion functions
  838. gameserver.legion.warehouse = false
  839. gameserver.legion.inviteotherfaction = false
  840.  
  841. # Time in seconds for updating legion ranking
  842. gameserver.legion.ranking.periodicupdate = 1200
  843.  
  844. # ===================================
  845. #           NPC_MOVEMENTS
  846. # ===================================
  847.  
  848. # Enable NPC movement
  849. gameserver.npc.movement.active = true
  850.  
  851. # The minimum time in seconds that the NPC waits before moving again.
  852. gameserver.npc.movement.delay.minimum = 3
  853.  
  854. # The maximum time in seconds that the NPC waits before moving again.
  855. gameserver.npc.movement.delay.maximum = 15
  856.  
  857. # ===================================
  858. #           PERIODIC_SAVE
  859. # ===================================
  860.  
  861. # WARNING:
  862. # With 500 player online saving can be up to 10 seconds
  863. # (it depends on hardware, changes in item locations, new acquisitions etc)
  864. # Generally accepted interval is 15-20 minutes
  865.  
  866. # Time in seconds for saving player data (player, abyss rank, quests, skills)
  867. gameserver.periodicsave.player.general = 900
  868.  
  869. # Time in seconds for saving player items and item stones
  870. gameserver.periodicsave.player.items = 900
  871.  
  872. # Time in seconds for saving legion wh items and item stones
  873. gameserver.periodicsave.legion.items = 1200
  874.  
  875. # Time in seconds for saving broker
  876. gameserver.periodicsave.broker = 1500
  877.  
  878. # ===================================
  879. #              PRICES
  880. # ===================================
  881.  
  882. # Controls the "Prices:" value in influence tab.
  883. gameserver.prices.default.prices = 100
  884.  
  885. # Hidden modifier for all prices.
  886. gameserver.prices.default.modifier = 100
  887.  
  888. # Taxes: value = 100 + tax %
  889. gameserver.prices.default.taxes = 100
  890.  
  891. gameserver.prices.vendor.buymod = 100
  892.  
  893. gameserver.prices.vendor.sellmod = 20
  894.  
  895. # ===================================
  896. #             SHUTDOWN
  897. # ===================================
  898.  
  899. # Shutdown Settings.
  900. # NOTE: This settings works only if shutdown is used from console.
  901. # Shutdown Hook Mode. 1 = Shutdown, 2 = Restart.
  902. gameserver.shutdown.mode = 1
  903.  
  904. # Shutdown Hook delay.
  905. gameserver.shutdown.delay = 60
  906.  
  907. # Shutdown announce interval.
  908. gameserver.shutdown.interval = 1
  909.  
  910. # This is a safe reboot mode.
  911. # All action is disabled in shutdown progress.
  912. gameserver.shutdown.safereboot = true
  913.  
  914. # ===================================
  915. #              SIEGE
  916. # ===================================
  917.  
  918. # Enable/Disable Siege Engine
  919. gameserver.siege.enabled = true
  920.  
  921. # Siege schedule type.
  922. # 1 for PVE schedule (daily vulnerable state)
  923. # 2 for PVP oriented schedule (multiple vulnerables fortress at same time)
  924. # any other value for test purpose (all fortress vulnerable)
  925. gameserver.siege.schedule.type = 1
  926.  
  927. # Points Per Fortress
  928. gameserver.siege.influence.fortress = 10
  929.  
  930. # Points Per Artifact
  931. gameserver.siege.influence.artifact = 1
  932.  
  933. # Custom Abyss point reward when general is killed for default forteress
  934. # Default: 20000
  935. # Advised: 20000
  936. gameserver.siege.apreward.default = 20000
  937.  
  938. # Custom Abyss point reward when general is killed for divine forteress
  939. # Default: 40000
  940. # Advised: 40000
  941. gameserver.siege.apreward.divine = 40000
  942.  
  943. # Custom Abyss point reward when NPC guards is killed for all forteress
  944. # Default: 1000
  945. # Advised: 1000
  946. gameserver.siege.apreward.npc = 1000
  947.  
  948. # ===================================
  949. #              EVENTS
  950. # ===================================
  951. # Item which is given by NPCs Laylin and Ronya
  952. # Default: 160009017 (Vinna Juice)
  953. gameserver.events.givejuice.elyos = 160009017
  954. gameserver.events.givejuice.asmos = 160009017
  955.  
  956. # Item which is given by NPCs Brios and Bothen
  957. # Default: 160009017 ([Event] Piece of Cake)
  958. gameserver.events.givecake.elyos = 160010073
  959. gameserver.events.givecake.asmos = 160010073
  960.  
  961. # ===================================
  962. #           TASK_MANAGER
  963. # ===================================
  964.  
  965. # Enable/disable deadlock detector (true/false)
  966. gameserver.deadlock.enable = false
  967.  
  968. # Interval for deadlock detector run schedule (seconds)
  969. gameserver.deadlock.interval = 300
  970.  
  971. # ===================================
  972. #             THREADS
  973. # ===================================
  974.  
  975. thread.basepoolsize = 2
  976. thread.threadpercore = 4
  977.  
  978. # Default: 5000
  979. thread.runtime = 5000
  980.  
  981. # ===================================
  982. #             ADMINS
  983. # ===================================
  984.  
  985. # GM Level.
  986. gameserver.administration.gmlevel = 3
  987.  
  988. # Display or not gm tags for different levels of admins/gms
  989. gameserver.gmtag.display = false
  990.  
  991. # Different tags for gms according to AccessLevel
  992. # Tag for Access Level 1
  993. # Default: <GM>
  994. gameserver.gmtag.level1 = <GM>
  995.  
  996. # Tag for Access Level 2
  997. # Default: <HEADGM>
  998. gameserver.gmtag.level2 = <HEADGM>
  999.  
  1000. # Tag for Access Level 3
  1001. # Default: <ADMIN>
  1002. gameserver.gmtag.level3 = <ADMIN>
  1003.  
  1004. # Announce on GM connection
  1005. # GM name is announced to players on login
  1006. gameserver.announce.gm.connection = false
  1007.  
  1008. # Invisible on GM connection
  1009. # GM login invisible
  1010. gameserver.invis.gm.connection = false
  1011.  
  1012. # Invulnerable on GM connection
  1013. # GM login invulnerable
  1014. gameserver.invul.gm.connection = false
  1015.  
  1016. # Silent on GM connection
  1017. # GM login in whisper refusal mode
  1018. gameserver.silence.gm.connection = false
  1019.  
  1020. # Speed Up on GM connection
  1021. # Gm logins with setted speed stats value
  1022. gameserver.speed.gm.connection = 0
  1023.  
  1024. # Unlimited Flight Time for GMs
  1025. gameserver.administration.flight.unlimited = 3
  1026.  
  1027. # Free Flight Everywhere for GMs
  1028. gameserver.administration.flight.freefly = 3
  1029.  
  1030. # Shields hurt players with this access level and below
  1031. gameserver.administration.shield.vulnerable = 0
  1032.  
  1033. # ===================================
  1034. #          ADMIN_COMMANDS
  1035. # ===================================
  1036.  
  1037. # Various AI-related tasks
  1038. gameserver.administration.command.ai = 3
  1039.  
  1040. # Adds an item to your inventory
  1041. gameserver.administration.command.add = 3
  1042.  
  1043. # Adds an item set to your inventory
  1044. gameserver.administration.command.addset = 3
  1045.  
  1046. # Adds drop entry
  1047. gameserver.administration.command.adddrop = 3
  1048.  
  1049. # Add target player skill
  1050. gameserver.administration.command.addskill = 3
  1051.  
  1052. # Add title to player
  1053. gameserver.administration.command.addtitle = 3
  1054.  
  1055. # This command send fakeserverpackets to the server for test porpouses, Used by Developers
  1056. gameserver.administration.command.advsendfakeserverpacket = 3
  1057.  
  1058. # The message is sent to all players chatbox
  1059. gameserver.administration.command.announce = 3
  1060.  
  1061. # Announce for only one faction (asmo/ely)
  1062. gameserver.administration.command.announce_faction = 3
  1063.  
  1064. # Announcements
  1065. gameserver.administration.command.announcements = 3
  1066.  
  1067. # All ban and unban commands (//ban, //unban, //banip, //unbanip)
  1068. gameserver.administration.command.ban = 3
  1069.  
  1070. # Bookmark command
  1071. gameserver.administration.command.bk = 3
  1072.  
  1073. # Configures properties on runtime
  1074. gameserver.administration.command.configure = 3
  1075.  
  1076. # Self explanatory
  1077. gameserver.administration.command.deletespawn = 3
  1078.  
  1079. # Command to remove all buff effect of the player
  1080. gameserver.administration.command.dispel = 3
  1081.  
  1082. # Command to manage dredgion instance
  1083. gameserver.administration.command.dredgion = 3
  1084.  
  1085. # Dye a player
  1086. gameserver.administration.command.dye = 0
  1087.  
  1088. # Dye amount if normal player  
  1089. gameserver.administration.command.dyeamount = 5000000
  1090.  
  1091. # Gag and ungag
  1092. gameserver.administration.command.gag = 3
  1093.  
  1094. # Find a location GPS
  1095. gameserver.administration.command.gps = 3
  1096.  
  1097. # Give missing skills to self
  1098. gameserver.administration.command.givemissingskills = 3
  1099.  
  1100. # Teleport youself to specified place name
  1101. # Example: //goto poeta
  1102. gameserver.administration.command.goto = 3
  1103.  
  1104. # Restores target hp/mp/dp
  1105. gameserver.administration.command.heal = 3
  1106.  
  1107. # Print target info
  1108. gameserver.administration.command.info = 3
  1109.  
  1110. # Make you invis/vis
  1111. gameserver.administration.command.invis = 3
  1112.  
  1113. # Switch to Invulnerable / Vulnerable
  1114. gameserver.administration.command.invul = 3
  1115.  
  1116. # Disconnect the player
  1117. gameserver.administration.command.kick = 3
  1118.  
  1119. # Kill target
  1120. gameserver.administration.command.kill = 3
  1121.  
  1122. # Add Kinah to self or target/named player
  1123. gameserver.administration.command.kinah = 3
  1124.  
  1125. # Legion command allows you to disband/setlevel/setpoints of a legion
  1126. gameserver.administration.command.legion = 3
  1127.  
  1128. # Show all connected players from both factions when opening research window
  1129. gameserver.administration.search.listall = 3
  1130.  
  1131. # Morph command
  1132. gameserver.administration.command.morph = 3
  1133.  
  1134. # Move player1 to player2 location
  1135. gameserver.administration.command.moveplayertoplayer = 3
  1136.  
  1137. # Move player to location XYZ
  1138. gameserver.administration.command.moveplayerto = 3
  1139.  
  1140. # Teleport to specified XYZ coordinates
  1141. gameserver.administration.command.moveto = 3
  1142.  
  1143. # Teleport to specified NPC
  1144. gameserver.administration.command.movetonpc = 3
  1145.  
  1146. # Move player to my position
  1147. gameserver.administration.command.movetome = 3
  1148.  
  1149. # Teleport you to player position
  1150. gameserver.administration.command.movetoplayer = 3
  1151.  
  1152. # Command to watch cutscenes. Used by quest writers
  1153. gameserver.administration.command.movie = 3
  1154.  
  1155. # Make yourself appear neutral to both factions
  1156. gameserver.administration.command.neutral = 3
  1157.  
  1158. # The message is sent to all players chatbox and a message appear in center screen
  1159. gameserver.administration.command.notice = 3
  1160.  
  1161. # Who is allowed to handle petitions
  1162. gameserver.administration.command.petition = 3
  1163.  
  1164. # Playerinfo command
  1165. gameserver.administration.command.playerinfo = 3
  1166.  
  1167. # Prison command
  1168. gameserver.administration.command.prison = 3
  1169.  
  1170. # Give admin rights to player
  1171. gameserver.administration.command.promote = 3
  1172.  
  1173. # Quest steps control (admin/GM)
  1174. gameserver.administration.command.questcommand = 3
  1175.  
  1176. # Restart quest (player) default = 3 (turned off)
  1177. gameserver.administration.command.questcommandplayers = 3
  1178.  
  1179. # Command to remove all buff effect of the player
  1180. gameserver.administration.command.recall = 3
  1181.  
  1182. # Reload all command
  1183. gameserver.administration.command.reload = 3
  1184.  
  1185. # Reload all spawn data from files
  1186. gameserver.administration.command.reloadspawns = 3
  1187.  
  1188. # Remove command allow remove an item from player
  1189. gameserver.administration.command.remove = 3
  1190.  
  1191. # Resurrect a target player
  1192. gameserver.administration.command.resurrect = 3
  1193.  
  1194. # Revoke admin rights to player
  1195. gameserver.administration.command.revoke = 3
  1196.  
  1197. # Command to add fly rings
  1198. gameserver.administration.command.ring = 3
  1199.  
  1200. # Save all spawn data to files (Directory to save GameServer/data/static_data/spawns/new)
  1201. gameserver.administration.command.savespawndata = 3
  1202.  
  1203. # Speak as player or a NPC
  1204. gameserver.administration.command.say = 3
  1205.  
  1206. # This commands sends packets to the server for test porpouses, Used by Developers
  1207. gameserver.administration.command.sendfakeserverpacket = 3
  1208. gameserver.administration.command.sendrawpacket = 3
  1209.  
  1210. # Set target player ap
  1211. gameserver.administration.command.setap = 3
  1212.  
  1213. # Set target player class
  1214. gameserver.administration.command.setclass = 3
  1215.  
  1216. # Set target player experience amount
  1217. gameserver.administration.command.setexp = 3
  1218.  
  1219. # Sets target player level
  1220. gameserver.administration.command.setlevel = 3
  1221.  
  1222. # Set title target player title
  1223. gameserver.administration.command.settitle = 3
  1224.  
  1225. # Modify current siege values
  1226. gameserver.administration.command.siege = 3
  1227.  
  1228. # Switch to not whisperable / whisperable
  1229. gameserver.administration.command.silence = 3
  1230.  
  1231. # Self explanatory
  1232. gameserver.administration.command.spawnnpc = 3
  1233.  
  1234. # Temporary increases speed of character
  1235. gameserver.administration.command.speed = 3
  1236. gameserver.administration.command.speed.maxvalue = 500
  1237.  
  1238. # Show gamestats about selected target
  1239. gameserver.administration.command.stat = 3
  1240.  
  1241. # System commands
  1242. gameserver.administration.command.system = 3
  1243.  
  1244. # Self explanatory
  1245. gameserver.administration.command.unloadspawn = 3
  1246.  
  1247. # Unstuck player
  1248. gameserver.administration.command.unstuck = 3
  1249.  
  1250. # Change weather of a region a reset weather in the world
  1251. gameserver.administration.command.weather = 3
  1252.  
  1253. # Ban / Unban players from .world / .ely / .asmo channels
  1254. gameserver.administration.command.worldban = 3
  1255.  
  1256. # Prints zone info (//zone) or refreshes currect zone (//zone refresh)
  1257. gameserver.administration.command.zone = 3
  1258.  
  1259. # Returns how many players are online
  1260. gameserver.administration.command.online = 3
  1261.  
  1262. # Command to fix Z coordinate of mob
  1263. gameserver.administration.command.fixz = 3
  1264.  
  1265. # Command to fix heading of mob
  1266. gameserver.administration.command.fixh = 3
  1267.  
  1268. # Rename named player to new specified and valid name
  1269. gameserver.administration.command.rename = 3
  1270.  
  1271. # HTML commands
  1272. gameserver.administration.command.html = 3
  1273.  
  1274. # Adds 9 slots expansion to player inventory
  1275. gameserver.administration.command.addcube = 3
  1276.  
  1277. # Npc is moved to admin and saved to DB
  1278. gameserver.administration.command.recallnpc = 3
  1279.  
  1280. # Removes skill/item cooldowns from player
  1281. gameserver.administration.command.removecd = 3
  1282.  
  1283. # Set the seestate of target to allow him to see player in hide or gms
  1284. gameserver.administration.command.see = 3
  1285.  
  1286. # List GMs online
  1287. gameserver.administration.command.gmonline = 0
  1288.  
  1289. # Character Passkey Reset
  1290. gameserver.administration.command.passkey = 3
  1291.  
  1292. # Player Power Up
  1293. gameserver.administration.command.powerup = 3
  1294.  
  1295. # Returns who is online
  1296. gameserver.administration.command.who = 3
  1297.  
  1298. # Applies appearance preset on the selected player
  1299. gameserver.administration.command.preset = 3
  1300.  
  1301. # Print target Drop info
  1302. gameserver.administration.command.dropinfo = 0
  1303.  
  1304. # Enchant item
  1305. gameserver.administration.command.enchant = 3
  1306.  
  1307. # Insert godstone to item
  1308. gameserver.administration.command.godstone = 3
  1309.  
  1310. # Socket command
  1311. gameserver.administration.command.socket = 3
  1312.  
  1313. # Add a specified effect to a target
  1314. gameserver.administration.command.addeffect = 3
  1315.  
  1316. # Add Credits
  1317. gameserver.administration.command.addcredits = 3
  1318.  
  1319. # AionJFree PVP Command
  1320. # Default: 0
  1321. gameserver.administration.command.upvp = 0
  1322.  
  1323. # ===================================
  1324. #             Custom
  1325. # ===================================
  1326.  
  1327. #command to reset motion on yourself and OTHERS
  1328. #  This command can reset all motion types while leaving them learned, or can wipe them completely (you have to re-purchase)
  1329. #  Allowing regular users this command variant is not adviseable. It is very powerful!
  1330. #  Default 3
  1331. gameserver.administration.command.resetmotion.full = 3
  1332.  
  1333. # Allow remodel all (Excludes items blocked by client)
  1334. # Default: false
  1335. gameserver.item.remodel_all = false
  1336.  
  1337. # Custom PVP Command
  1338. # Default: 3
  1339. gameserver.administration.command.pvp = 3
  1340.  
  1341. # ===================================
  1342. #             Events
  1343. # ===================================
  1344.  
  1345. # Command for teleport all Players who have sub to event
  1346. gameserver.administration.command.startevent = 1
  1347.  
  1348. # Command for subscribe to an event
  1349. gameserver.administration.command.goevent = 0
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