Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- There’s no cold like the cold of dark water. It’s . . . almost a predator, a living thing, and you can feel it ripping the heat out of you the instant you’re immersed in it. Go down past the first couple of feet, even in summer, and that water gets seriously chilly, fast. Get dragged to the bottom, with the sudden pressure on your ears, the shock of the cold on your body, and it would be real easy to panic and drown, regardless of what the damned kraken had planned.
- I frantically searched for options. Water and magic mostly don’t mix. Water is considered, in many ways, the ultimate expression of the natural world. Water restores balance—and if there’s one thing wizards ain’t, it’s balanced. We disrupt the world around us with our very thoughts and emotions, violate the normal laws of reality at a whim. But there’s a reason dunking was used by the Inquisition and others, back in the day—surround a wizard with water, and he’d be lucky to be able to create the simplest little wizard light, or a spark of static electricity.
- Which . . . left me with very limited options for dealing with a goddamned giant squid.
- On the other tentacle, if there’s one place you don’t want to fight the Winter Knight, it’s in the dark and the cold.
- I could see the thing down here in the black, my eyes picking up on subtle purple and blue hues of bioluminescence, too dim to be easily noticed in any setting less umbral, and I was uncomfortably reminded of what it was like to use standard antiglamour unguents to see through illusion, only backwards. Maybe the kraken wasn’t actually emitting light—maybe the faesight was simply illustrating it as something familiar for my human brain. But I could see it, plain as day, even down here in the frozen dark. Or maybe especially down here in the frozen dark.
- Battle Ground Chapter 2, Page 10
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement