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Muerteplay2

idle_dev_0.001

Sep 5th, 2022 (edited)
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  1. Let's make a game!
  2.     name:CityClicker
  3.     by:Muerte
  4.     desc:learning to create games
  5.     created:05/9/2022
  6.     updated:05/9/2022
  7.     version:10001
  8.  
  9. Settings
  10.     background:https://w.wallhaven.cc/full/6o/wallhaven-6o2l76.jpg
  11.     building cost increase:115%
  12.     building cost refund:50%
  13.     spritesheet:icons, 48 by 48, stuff/bunnyIcons.png
  14.     stylesheet:https://pastebin.com/bz1m2A6b
  15.  
  16. Layout
  17.     use default
  18.        
  19. Buttons
  20.     *bunnyButton
  21.         name:Make a bunny
  22.         desc:Click this little bunny to get more bunnies!
  23.         on click:anim icon wobble
  24.         on click:yield 1 bunny
  25.         on click:if (have goldenTouch and chance(1%)) yield 1 goldenCarrot
  26.         icon:stuff/bunny.png
  27.         no text
  28.         class:bigButton hasFlares
  29.         icon class:shadowed
  30.         tooltip origin:bottom
  31.         tooltip class:red
  32.        
  33. Resources
  34.     *bunny|bunnies
  35.         name:Bunny|Bunnies
  36.         desc:These are your bunnies. You can use them to purchase things. Your goal is to have as many bunnies as possible!
  37.         icon:icons[0,0]
  38.         class:noBackground
  39.         show earned
  40.        
  41.     *goldenCarrot|goldenCarrots
  42.         name:Golden carrot|Golden carrots
  43.         desc:These shiny carrots are terribly rare, terribly precious and terribly delicious!
  44.         icon:icons[0,1]
  45.         class:noBackground
  46.         hidden when 0
  47.        
  48. Shinies
  49.     *luckyBunny
  50.         on click:log Woop
  51.         movement:onRight moveLeft fade bounce:0.05
  52.         frequency:60
  53.         frequency variation:30
  54.         icon:stuff/luckyBunny.png
  55.         class:bigButton
  56.         on click:
  57.             $boost=1
  58.             if (have clover) $boost=4
  59.             if (chance(25%))
  60.                 //get at least 7, or between 1 and 3 minutes of our bunny production
  61.                 $amount=max(7,random(bunnies:ps*60*1,bunnies:ps*60*3))*$boost
  62.                 toast The lucky bunny grants you<//><b>[$amount] bunnies</b>.
  63.                 yield $amount bunnies
  64.             else
  65.                 $amount=1*$boost
  66.                 toast The lucky bunny grants you<//><b>[$amount] golden carrot[s?$amount]</b>!
  67.                 yield $amount goldenCarrot
  68.             end
  69.         end
  70.  
  71. Buildings
  72.     *TEMPLATE
  73.         on click:anim glow
  74.        
  75.     *cage|cages
  76.         name:Rabbit cage|Rabbit cages
  77.         desc:A tiny little cage.<//><b>Effect:</b><.>Produces 1 rabbit every 10 seconds.
  78.         icon:icons[3,0]
  79.         cost:15 bunnies
  80.         on tick:yield 0.1 bunny
  81.         unlocked
  82.    
  83.     *hutch|hutches
  84.         name:Rabbit hutch|Rabbit hutches
  85.         desc:A bit roomier than a cage, with enough space to hop around.<//><b>Effect:</b><.>Produces 1 rabbit every 2 seconds.
  86.         icon:icons[3,1]
  87.         cost:100 bunnies
  88.         on tick:yield 0.5 bunnies
  89.         req:100 bunnies:earned
  90.    
  91.     *coop|coops
  92.         name:Rabbit coop|Rabbit coops
  93.         desc:A much nicer rabbit home where full bunny families can live.<//><b>Effect:</b><.>Produces 5 rabbits per second.
  94.         icon:icons[3,2]
  95.         cost:600 bunnies
  96.         on tick:yield 5 bunnies
  97.         req:600 bunnies:earned
  98.    
  99.     *pen|pens
  100.         name:Rabbit pen|Rabbit pens
  101.         desc:A lovely enclosure with plenty of green space.<//><b>Effect:</b><.>Produces 12 rabbits per second.
  102.         icon:icons[3,3]
  103.         cost:4000 bunnies
  104.         on tick:yield 12 bunnies
  105.         req:4000 bunnies:earned
  106.    
  107.     *meadow|meadows
  108.         name:Rabbit meadow|Rabbit meadows
  109.         desc:A wide open space full of shade and lush grass.<//><b>Effect:</b><.>Produces 90 rabbits per second.
  110.         icon:icons[3,4]
  111.         cost:20000 bunnies
  112.         on tick:yield 90 bunnies
  113.         req:20000 bunnies:earned
  114.    
  115.     *village|villages
  116.         name:Rabbit village|Rabbit villages
  117.         desc:Your bunnies are building their own villages now!<//><b>Effect:</b><.>Produces 300 rabbits per second.
  118.         icon:icons[3,5]
  119.         cost:200000 bunnies, 1 goldenCarrot
  120.         on tick:yield 300 bunnies
  121.         req:200000 bunnies:earned and independenceDay
  122.        
  123.     *city|cities
  124.         name:Rabbit city|Rabbit cities
  125.         desc:A bustling little city, populated with busy rabbits.<//><b>Effect:</b><.>Produces 1000 rabbits per second.
  126.         icon:icons[3,6]
  127.         cost:3000000 bunnies, 4 goldenCarrots
  128.         on tick:yield 1000 bunnies
  129.         req:3000000 bunnies:earned and independenceDay
  130.        
  131.     *citadel|citadels
  132.         name:Moon citadel|Moon citadels
  133.         desc:An ornate palace standing on the moon, ruled by bunny kings and queens and staffed with royal bunny guards.<//><b>Effect:</b><.>Produces 4000 rabbits per second.
  134.         icon:icons[3,7]
  135.         cost:70000000 bunnies, 16 goldenCarrots
  136.         on tick:yield 4000 bunnies
  137.         on tick:if (have moonGardens) yield 0.01 goldenCarrot
  138.         req:70000000 bunnies:earned and independenceDay
  139.        
  140.     *fortress
  141.         name:Freedom fortress
  142.         text:Freedom fortress ([this]%)
  143.         desc:A huge bunny castle. A monument to the adventurous spirit of bunnykind, which will take time and effort to complete.<//><b>The fortress is [this]% complete.</b>
  144.         icon:icons[3,8]
  145.         cost:300000000 bunnies, 100 goldenCarrots
  146.         req:70000000 bunnies:earned and independenceDay
  147.         limit:100
  148.         cost increase:105%
  149.        
  150. Upgrades
  151.     *TEMPLATE
  152.         on click:anim glow
  153.    
  154.     //food upgrades
  155.     //inspiration : http://rabbit.org/suggested-vegetables-and-fruits-for-a-rabbit-diet/
  156.    
  157.     *parsley
  158.         name:Parsley
  159.         desc:A nice little supplement to your bunnies' diet.<//><b>Effect:</b><.>+1 bunny/click
  160.         icon:icons[1,1]
  161.         cost:100 bunnies
  162.         passive:increase bunny yield of bunnyButton by 1
  163.         req:10 bunnies:earned
  164.        
  165.     *spinach
  166.         name:Spinach
  167.         desc:Big tasty leaves, perfect for hungry bunnies.<//><b>Effect:</b><.>+1 bunny/click
  168.         icon:icons[1,2]
  169.         cost:200 bunnies
  170.         passive:increase bunny yield of bunnyButton by 1
  171.         req:50 bunnies:earned
  172.        
  173.     *lettuce
  174.         name:Lettuce
  175.         desc:Frilly greens loved by all bunnies.<//><b>Effect:</b><.>+1 bunny/click
  176.         icon:icons[1,3]
  177.         cost:400 bunnies
  178.         passive:increase bunny yield of bunnyButton by 1
  179.         req:200 bunnies:earned
  180.        
  181.     *broccoli
  182.         name:Broccoli
  183.         desc:Crunchy greens that look like little trees.<//><b>Effect:</b><.>bunnies/click x2<.>bunny production +5%
  184.         icon:icons[1,4]
  185.         cost:3000 bunnies
  186.         passive:multiply bunny yield of bunnyButton by 2
  187.         passive:multiply yield of bunnies by 1.05
  188.         req:1000 bunnies:earned
  189.        
  190.     *apple
  191.         name:Apple
  192.         desc:Nice pieces of juicy red apples.<//><b>Effect:</b><.>bunnies/click x1.5<.>bunny production +5%
  193.         icon:icons[1,5]
  194.         cost:10000 bunnies
  195.         passive:multiply bunny yield of bunnyButton by 1.5
  196.         passive:multiply yield of bunnies by 1.05
  197.         req:1000 bunnies:earned
  198.        
  199.     *radish
  200.         name:Radish
  201.         desc:Purple, crunchy, and strangely spicy.<//><b>Effect:</b><.>bunnies/click x1.5<.>bunny production +5%
  202.         icon:icons[1,6]
  203.         cost:50000 bunnies
  204.         passive:multiply bunny yield of bunnyButton by 1.5
  205.         passive:multiply yield of bunnies by 1.05
  206.         req:10000 bunnies:earned
  207.        
  208.     *mint
  209.         name:Mint
  210.         desc:Tasty, and gives your bunnies a lovely breath.<//><b>Effect:</b><.>bunnies/click x1.5<.>bunny production +5%
  211.         icon:icons[1,7]
  212.         cost:100000 bunnies
  213.         passive:multiply bunny yield of bunnyButton by 1.5
  214.         passive:multiply yield of bunnies by 1.05
  215.         req:50000 bunnies:earned
  216.        
  217.     *chard
  218.         name:Chard
  219.         desc:Broad leaves that make for a tasty salad.<//><b>Effect:</b><.>bunnies/click x1.5<.>bunny production +5%
  220.         icon:icons[1,8]
  221.         cost:500000 bunnies
  222.         passive:multiply bunny yield of bunnyButton by 1.5
  223.         passive:multiply yield of bunnies by 1.05
  224.         req:100000 bunnies:earned
  225.        
  226.     *cherry
  227.         name:Cherry
  228.         desc:Your bunnies look like little vampires when they start munching on these!<//><b>Effect:</b><.>bunnies/click x1.5<.>bunny production +5%
  229.         icon:icons[1,9]
  230.         cost:1000000 bunnies
  231.         passive:multiply bunny yield of bunnyButton by 1.5
  232.         passive:multiply yield of bunnies by 1.05
  233.         req:500000 bunnies:earned
  234.        
  235.     *carrot
  236.         name:Carrot
  237.         desc:The quintessential rabbit food! Crunchy, orange, and perfect.<//><b>Effect:</b><.>bunnies/click x2<.>bunny production +10%
  238.         icon:icons[1,0]
  239.         cost:100000000 bunnies
  240.         passive:multiply bunny yield of bunnyButton by 2
  241.         passive:multiply yield of bunnies by 1.1
  242.         req:1000000 bunnies:earned
  243.    
  244.     //building upgrades
  245.    
  246.     *buildingUpgrade1
  247.         name:Sippy bottles
  248.         desc:Your bunnies can drink their fill!<//><b>Effect:</b><.>rabbit cage production x2<.>rabbit hutch production x2<.>rabbit coop production x2
  249.         icon:icons[2,0] icons[3,0]
  250.         cost:1000 bunnies
  251.         passive:multiply yield of cage by 2
  252.         passive:multiply yield of hutch by 2
  253.         passive:multiply yield of coop by 2
  254.         req:(cages>=10 or hutches>=10 or coops>=10)
  255.        
  256.     *buildingUpgrade2
  257.         name:Prime grade hay
  258.         desc:Not just for horses anymore!<//><b>Effect:</b><.>rabbit cage production x2<.>rabbit hutch production x2<.>rabbit coop production x2
  259.         icon:icons[2,0] icons[3,1]
  260.         cost:100000 bunnies
  261.         passive:multiply yield of cage by 2
  262.         passive:multiply yield of hutch by 2
  263.         passive:multiply yield of coop by 2
  264.         req:(cages>=50 or hutches>=50 or coops>=50)
  265.        
  266.     *buildingUpgrade3
  267.         name:Shredded newspapers
  268.         desc:You'd think they just poop on these, but they really enjoy reading the Sunday comics.<//><b>Effect:</b><.>rabbit cage production x2<.>rabbit hutch production x2<.>rabbit coop production x2
  269.         icon:icons[2,0] icons[3,2]
  270.         cost:5000000 bunnies
  271.         passive:multiply yield of cage by 2
  272.         passive:multiply yield of hutch by 2
  273.         passive:multiply yield of coop by 2
  274.         req:(cages>=100 or hutches>=100 or coops>=100)
  275.        
  276.     *buildingUpgrade4
  277.         name:Pretty fences
  278.         desc:Just the right size so your bunnies can peek through but not hop over!<//><b>Effect:</b><.>rabbit pen production x2<.>rabbit meadow production x2
  279.         icon:icons[2,0] icons[3,3]
  280.         cost:50000 bunnies
  281.         passive:multiply yield of pen by 2
  282.         passive:multiply yield of meadow by 2
  283.         req:(pens>=10 or meadows>=10)
  284.        
  285.     *buildingUpgrade5
  286.         name:Bunny playground
  287.         desc:If your bunnies are outside, they might as well get some exercise!<//><b>Effect:</b><.>rabbit pen production x2<.>rabbit meadow production x2
  288.         icon:icons[2,0] icons[3,4]
  289.         cost:5000000 bunnies
  290.         passive:multiply yield of pen by 2
  291.         passive:multiply yield of meadow by 2
  292.         req:(pens>=50 or meadows>=50)
  293.        
  294.     *buildingUpgrade6
  295.         name:Bunny TVs
  296.         desc:Televisions that broadcast bunny cartoons, bunny sitcoms, and bunny news bulletins.<//><b>Effect:</b><.>rabbit village production x2<.>rabbit city production x2
  297.         icon:icons[2,0] icons[3,5]
  298.         cost:1000000 bunnies
  299.         passive:multiply yield of village by 2
  300.         passive:multiply yield of city by 2
  301.         req:(villages>=10 or cities>=10)
  302.        
  303.     *buildingUpgrade7
  304.         name:Wee little bunny cars
  305.         desc:Your bunnies drive around in these. How nice!<//><b>Effect:</b><.>rabbit village production x2<.>rabbit city production x2
  306.         icon:icons[2,0] icons[3,6]
  307.         cost:500000000 bunnies
  308.         passive:multiply yield of village by 2
  309.         passive:multiply yield of city by 2
  310.         req:(villages>=50 or cities>=50)
  311.        
  312.     *buildingUpgrade8
  313.         name:Soothing moon crystals
  314.         desc:Just really nice to be around.<//><b>Effect:</b><.>moon citadel production x2
  315.         icon:icons[2,0] icons[3,7]
  316.         cost:1000000000 bunnies
  317.         passive:multiply yield of citadel by 2
  318.         req:10 citadels
  319.        
  320.     //golden carrot upgrades
  321.    
  322.     *goldenTouch
  323.         name:Golden touch
  324.         desc:The delicate art of finding vegetables made of precious metals.<//><b>Effect:</b><.>1% chance of gaining 1 golden carrot per bunny click
  325.         icon:icons[2,5]
  326.         cost:1 goldenCarrot
  327.         req:1 goldenCarrot:earned
  328.        
  329.     *rabbitHaste
  330.         name:Rabbit's haste
  331.         desc:I'm late! I'm late! For a very important date!<//><b>Effect:</b><.>lucky bunnies appear 30% more often
  332.         icon:icons[2,6]
  333.         passive:multiply frequency of luckyBunny by 0.7
  334.         cost:5 goldenCarrots
  335.         req:1 goldenCarrot:earned
  336.    
  337.     *independenceDay
  338.         name:Independence day
  339.         desc:Your bunnies are making their first step towards declaring their independence from the oppressive shackles of pens and cages.<//><b>Effect:</b><.>unlocks new buildings
  340.         icon:icons[2,7]
  341.         cost:10 goldenCarrots
  342.         req:5 goldenCarrots:earned
  343.        
  344.     *clover
  345.         name:Clover
  346.         desc:A delicious herb that tastes lucky.<//><b>Effect:</b><.>lucky bunny effects are 4 times more powerful
  347.         icon:icons[2,8]
  348.         cost:100 goldenCarrots
  349.         req:50 goldenCarrots:earned
  350.        
  351.     *moonGardens
  352.         name:Moon gardens
  353.         desc:The royal botanists in your moon citadels have found new ways of cultivating plants in reduced gravity!<//><b>Effect:</b><.>moon citadels now produce 1 golden carrot every 100 seconds
  354.         icon:icons[2,9]
  355.         cost:100 goldenCarrots
  356.         req:50 goldenCarrots:earned
  357.        
  358. Achievements
  359.     *TEMPLATE
  360.         on click:anim glow
  361.        
  362.     *bunnyAchiev1
  363.         name:Run rabbit run
  364.         desc:Have <b>1</b> bunny.
  365.         req:1 bunny
  366.         icon:icons[2,4] icons[0,2] icons[0,6]
  367.     *bunnyAchiev2
  368.         name:Bunniest home videos
  369.         desc:Have <b>1000</b> bunnies.
  370.         req:1000 bunnies
  371.         icon:icons[2,4] icons[0,3] icons[0,6]
  372.     *bunnyAchiev3
  373.         name:You got buns, hun
  374.         desc:Have <b>1000000</b> bunnies.
  375.         req:10000000 bunnies
  376.         icon:icons[2,4] icons[0,4] icons[0,6]
  377.        
  378.     *clickAchiev1
  379.         name:That tickles
  380.         desc:Click the bunny <b>10</b> times.
  381.         req:10 bunnyButton clicks
  382.         icon:icons[2,2] icons[0,2] icons[0,6]
  383.     *clickAchiev2
  384.         name:Don't squeeze me I'll fart
  385.         desc:Click the bunny <b>100</b> times.
  386.         req:100 bunnyButton clicks
  387.         icon:icons[2,2] icons[0,3] icons[0,6]
  388.     *clickAchiev3
  389.         name:You're cruising for a bruising, dude
  390.         desc:Click the bunny <b>2000</b> times.
  391.         req:2000 bunnyButton clicks
  392.         icon:icons[2,2] icons[0,4] icons[0,6]
  393.        
  394.     *bunnyPsAchiev1
  395.         name:Be vewy vewy quiet
  396.         desc:Produce <b>10</b> bunnies per second.
  397.         req:10 bunnies per second
  398.         icon:icons[2,3] icons[0,2] icons[0,6]
  399.     *bunnyPsAchiev2
  400.         name:Hop and a skip
  401.         desc:Produce <b>1000</b> bunnies per second.
  402.         req:1000 bunnies per second
  403.         icon:icons[2,3] icons[0,3] icons[0,6]
  404.     *bunnyPsAchiev3
  405.         name:Go forth and multiply
  406.         desc:Produce <b>100000</b> bunnies per second.
  407.         req:100000 bunnies per second
  408.         icon:icons[2,3] icons[0,4] icons[0,6]
  409.        
  410.     *carrotAchiev1
  411.         name:Isn't it neat
  412.         desc:Have <b>1</b> golden carrot.
  413.         req:1 goldenCarrot
  414.         icon:icons[0,1] icons[0,2]
  415.     *carrotAchiev2
  416.         name:All that glitters
  417.         desc:Have <b>100</b> golden carrots.
  418.         req:100 goldenCarrot
  419.         icon:icons[0,1] icons[0,3]
  420.     *carrotAchiev3
  421.         name:Zero nutritional value
  422.         desc:Have <b>1000</b> golden carrots.
  423.         req:1000 goldenCarrot
  424.         icon:icons[0,1] icons[0,4]
  425.    
  426.     *fortressAchiev
  427.         name:Freedom!
  428.         desc:Complete building the <b>freedom fortress</b>.<//>This is it. You beat the game!
  429.         req:100 fortress
  430.         icon:icons[3,8] icons[0,4]
  431.        
Tags: Dev
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