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- /********* Pleasedontcode.com **********
- Pleasedontcode thanks you for automatic code generation! Enjoy your code!
- - Terms and Conditions:
- You have a non-exclusive, revocable, worldwide, royalty-free license
- for personal and commercial use. Attribution is optional; modifications
- are allowed, but you're responsible for code maintenance. We're not
- liable for any loss or damage. For full terms,
- please visit pleasedontcode.com/termsandconditions.
- - Project: **Button Debounce**
- - Source Code NOT compiled for: ESP32 DevKit V1
- - Source Code created on: 2024-11-13 05:57:30
- ********* Pleasedontcode.com **********/
- /****** SYSTEM REQUIREMENTS *****/
- /****** SYSTEM REQUIREMENT 1 *****/
- /* the robot I talked with. so all I need is to talk */
- /* with the ai from the microphone and listen to the */
- /* answer from the speaker so I have > breadboard and */
- /* esp32 and wire and microphone and speaker and */
- /****** END SYSTEM REQUIREMENTS *****/
- /* START CODE */
- /****** DEFINITION OF LIBRARIES *****/
- #include <EasyButton.h> //https://github.com/evert-arias/EasyButton
- /****** FUNCTION PROTOTYPES *****/
- void setup(void);
- void loop(void);
- /***** DEFINITION OF DIGITAL INPUT PINS *****/
- const uint8_t speaker_PushButton_PIN_D4 = 4;
- /***** DEFINITION OF LIBRARIES CLASS INSTANCES*****/
- EasyButton button(speaker_PushButton_PIN_D4); // Create an EasyButton instance for the push button
- void setup(void)
- {
- // Initialize the button
- button.begin(); // Initialize the EasyButton instance
- pinMode(speaker_PushButton_PIN_D4, INPUT_PULLUP); // Set the button pin as input with pull-up resistor
- }
- void loop(void)
- {
- // Update the button state
- button.update(); // Update the button state
- // Check if the button is pressed
- if (button.isPressed()) {
- // Code to handle button press (e.g., send audio to speaker)
- }
- }
- /* END CODE */
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