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- <?xml version="1.0" encoding="UTF-8"?>
- <CWeaponInfoBlob>
- <SlotNavigateOrder>
- <Item>
- <WeaponSlots>
- <Item>
- <OrderNumber value="600" />
- <Entry>SLOT_GLOCK17</Entry>
- </Item>
- </WeaponSlots>
- </Item>
- <Item>
- <WeaponSlots>
- <Item>
- <OrderNumber value="610" />
- <Entry>SLOT_GLOCK17</Entry>
- </Item>
- </WeaponSlots>
- </Item>
- </SlotNavigateOrder>
- <SlotBestOrder>
- <WeaponSlots>
- <Item>
- <OrderNumber value="605" />
- <Entry>SLOT_GLOCK17</Entry>
- </Item>
- </WeaponSlots>
- </SlotBestOrder>
- <TintSpecValues />
- <FiringPatternAliases />
- <UpperBodyFixupExpressionData />
- <AimingInfos />
- <Infos>
- <Item>
- <Infos />
- </Item>
- <Item>
- <Infos>
- <!-- Glock 17 -->
- <Item type="CWeaponInfo">
- <Name>WEAPON_GLOCK17</Name>
- <Model>w_pi_glock17</Model>
- <Audio>AUDIO_ITEM_PISTOL</Audio>
- <Slot>SLOT_GLOCK17</Slot>
- <DamageType>BULLET</DamageType>
- <Explosion>
- <Default>DONTCARE</Default>
- <HitCar>DONTCARE</HitCar>
- <HitTruck>DONTCARE</HitTruck>
- <HitBike>DONTCARE</HitBike>
- <HitBoat>DONTCARE</HitBoat>
- <HitPlane>DONTCARE</HitPlane>
- </Explosion>
- <FireType>INSTANT_HIT</FireType>
- <WheelSlot>WHEEL_PISTOL</WheelSlot>
- <Group>GROUP_PISTOL</Group>
- <AmmoInfo ref="AMMO_PISTOL" />
- <AimingInfo ref="PISTOL_2H_BASE_STRAFE" />
- <ClipSize value="17" />
- <AccuracySpread value="1.500000" />
- <AccurateModeAccuracyModifier value="0.500000" />
- <RunAndGunAccuracyModifier value="2.000000" />
- <RunAndGunAccuracyMinOverride value="-1.000000" />
- <RecoilAccuracyMax value="1.000000" />
- <RecoilErrorTime value="3.300000" />
- <RecoilRecoveryRate value="1.000000" />
- <RecoilAccuracyToAllowHeadShotAI value="1000.000000" />
- <MinHeadShotDistanceAI value="1000.000000" />
- <MaxHeadShotDistanceAI value="1000.000000" />
- <HeadShotDamageModifierAI value="1000.000000" />
- <RecoilAccuracyToAllowHeadShotPlayer value="0.175000" />
- <MinHeadShotDistancePlayer value="5.000000" />
- <MaxHeadShotDistancePlayer value="40.000000" />
- <HeadShotDamageModifierPlayer value="20.000000" />
- <Damage value="26.000000" />
- <DamageTime value="0.000000" />
- <DamageTimeInVehicle value="0.000000" />
- <DamageTimeInVehicleHeadShot value="0.000000" />
- <HitLimbsDamageModifier value="0.500000" />
- <NetworkHitLimbsDamageModifier value="0.800000" />
- <LightlyArmouredDamageModifier value="0.750000" />
- <Force value="50.000000" />
- <ForceHitPed value="125.000000" />
- <ForceHitVehicle value="750.000000" />
- <ForceHitFlyingHeli value="750.000000" />
- <OverrideForces>
- <Item>
- <BoneTag>BONETAG_HEAD</BoneTag>
- <ForceFront value="100.000000" />
- <ForceBack value="80.000000" />
- </Item>
- <Item>
- <BoneTag>BONETAG_NECK</BoneTag>
- <ForceFront value="60.000000" />
- <ForceBack value="70.000000" />
- </Item>
- <Item>
- <BoneTag>BONETAG_L_THIGH</BoneTag>
- <ForceFront value="40.000000" />
- <ForceBack value="1.000000" />
- </Item>
- <Item>
- <BoneTag>BONETAG_R_THIGH</BoneTag>
- <ForceFront value="40.000000" />
- <ForceBack value="1.000000" />
- </Item>
- <Item>
- <BoneTag>BONETAG_L_CALF</BoneTag>
- <ForceFront value="70.000000" />
- <ForceBack value="80.000000" />
- </Item>
- <Item>
- <BoneTag>BONETAG_R_CALF</BoneTag>
- <ForceFront value="60.000000" />
- <ForceBack value="100.000000" />
- </Item>
- </OverrideForces>
- <ForceMaxStrengthMult value="1.000000" />
- <ForceFalloffRangeStart value="0.000000" />
- <ForceFalloffRangeEnd value="50.000000" />
- <ForceFalloffMin value="1.000000" />
- <ProjectileForce value="0.000000" />
- <FragImpulse value="250.000000" />
- <Penetration value="0.010000" />
- <VerticalLaunchAdjustment value="0.000000" />
- <DropForwardVelocity value="0.000000" />
- <Speed value="2000.000000" />
- <BulletsInBatch value="1" />
- <BatchSpread value="0.000000" />
- <ReloadTimeMP value="-1.000000" />
- <ReloadTimeSP value="-1.000000" />
- <VehicleReloadTime value="1.000000" />
- <AnimReloadRate value="1.000000" />
- <BulletsPerAnimLoop value="1" />
- <TimeBetweenShots value="0.370000" />
- <TimeLeftBetweenShotsWhereShouldFireIsCached value="0.250000" />
- <SpinUpTime value="0.000000" />
- <SpinTime value="0.000000" />
- <SpinDownTime value="0.000000" />
- <AlternateWaitTime value="-1.000000" />
- <BulletBendingNearRadius value="0.000000" />
- <BulletBendingFarRadius value="0.750000" />
- <BulletBendingZoomedRadius value="0.375000" />
- <FirstPersonBulletBendingNearRadius value="0.000000" />
- <FirstPersonBulletBendingFarRadius value="0.750000" />
- <FirstPersonBulletBendingZoomedRadius value="0.375000" />
- <Fx>
- <EffectGroup>WEAPON_EFFECT_GROUP_PISTOL_SMALL</EffectGroup>
- <FlashFx>muz_pistol</FlashFx>
- <FlashFxAlt />
- <FlashFxFP>muz_pistol_fp</FlashFxFP>
- <FlashFxAltFP />
- <MuzzleSmokeFx>muz_smoking_barrel</MuzzleSmokeFx>
- <MuzzleSmokeFxFP>muz_smoking_barrel_fp</MuzzleSmokeFxFP>
- <MuzzleSmokeFxMinLevel value="0.300000" />
- <MuzzleSmokeFxIncPerShot value="0.100000" />
- <MuzzleSmokeFxDecPerSec value="0.275000" />
- <ShellFx>eject_pistol</ShellFx>
- <ShellFxFP>eject_pistol_fp</ShellFxFP>
- <TracerFx>bullet_tracer</TracerFx>
- <PedDamageHash>BulletSmall</PedDamageHash>
- <TracerFxChanceSP value="0.200000" />
- <TracerFxChanceMP value="0.750000" />
- <FlashFxChanceSP value="1.000000" />
- <FlashFxChanceMP value="1.000000" />
- <FlashFxAltChance value="0.000000" />
- <FlashFxScale value="0.800000" />
- <FlashFxLightEnabled value="true" />
- <FlashFxLightCastsShadows value="false" />
- <FlashFxLightOffsetDist value="0.000000" />
- <FlashFxLightRGBAMin x="255.000000" y="93.000000" z="25.000000" />
- <FlashFxLightRGBAMax x="255.000000" y="100.000000" z="50.000000" />
- <FlashFxLightIntensityMinMax x="1.000000" y="2.000000" />
- <FlashFxLightRangeMinMax x="2.000000" y="2.500000" />
- <FlashFxLightFalloffMinMax x="1024.000000" y="1536.000000" />
- <GroundDisturbFxEnabled value="false" />
- <GroundDisturbFxDist value="5.000000" />
- <GroundDisturbFxNameDefault />
- <GroundDisturbFxNameSand />
- <GroundDisturbFxNameDirt />
- <GroundDisturbFxNameWater />
- <GroundDisturbFxNameFoliage />
- </Fx>
- <InitialRumbleDuration value="150" />
- <InitialRumbleIntensity value="0.300000" />
- <InitialRumbleIntensityTrigger value="0.850000" />
- <RumbleDuration value="80" />
- <RumbleIntensity value="0.200000" />
- <RumbleIntensityTrigger value="0.800000" />
- <RumbleDamageIntensity value="1.000000" />
- <InitialRumbleDurationFps value="120" />
- <InitialRumbleIntensityFps value="0.600000" />
- <RumbleDurationFps value="80" />
- <RumbleIntensityFps value="0.600000" />
- <NetworkPlayerDamageModifier value="1.000000" />
- <NetworkPedDamageModifier value="1.000000" />
- <NetworkHeadShotPlayerDamageModifier value="2.000000" />
- <LockOnRange value="55.000000" />
- <WeaponRange value="120.000000" />
- <BulletDirectionOffsetInDegrees value="0.000000" />
- <AiSoundRange value="-1.000000" />
- <AiPotentialBlastEventRange value="-1.000000" />
- <DamageFallOffRangeMin value="40.000000" />
- <DamageFallOffRangeMax value="120.000000" />
- <DamageFallOffModifier value="0.300000" />
- <VehicleWeaponHash />
- <DefaultCameraHash>DEFAULT_THIRD_PERSON_PED_AIM_CAMERA</DefaultCameraHash>
- <CoverCameraHash>DEFAULT_THIRD_PERSON_PED_AIM_IN_COVER_CAMERA</CoverCameraHash>
- <CoverReadyToFireCameraHash />
- <RunAndGunCameraHash>DEFAULT_THIRD_PERSON_PED_RUN_AND_GUN_CAMERA</RunAndGunCameraHash>
- <CinematicShootingCameraHash>DEFAULT_THIRD_PERSON_PED_CINEMATIC_SHOOTING_CAMERA</CinematicShootingCameraHash>
- <AlternativeOrScopedCameraHash />
- <RunAndGunAlternativeOrScopedCameraHash />
- <CinematicShootingAlternativeOrScopedCameraHash />
- <CameraFov value="45.000000" />
- <FirstPersonScopeFov value="30.00000" />
- <FirstPersonRNGOffset x="0.000000" y="0.000000" z="0.000000" />
- <FirstPersonRNGRotationOffset x="0.000000" y="0.000000" z="0.000000" />
- <FirstPersonLTOffset x="0.000000" y="0.000000" z="0.000000" />
- <FirstPersonLTRotationOffset x="0.000000" y="0.000000" z="0.000000" />
- <FirstPersonScopeOffset x="0.00000" y="0.0000" z="0.0000" />
- <FirstPersonScopeAttachmentOffset x="0.00000" y="0.0000" z="0.0000" />
- <FirstPersonScopeRotationOffset x="0.00000" y="0.0000" z="0.0000" />
- <FirstPersonScopeAttachmentRotationOffset x="0.00000" y="0.0000" z="0.0000" />
- <FirstPersonAsThirdPersonIdleOffset x="0.075" y="0.000000" z="0.000000" />
- <FirstPersonAsThirdPersonRNGOffset x="-0.0300" y="-0.000" z="0.010" />
- <FirstPersonAsThirdPersonLTOffset x="0.050" y="0.000" z="0.000" />
- <FirstPersonAsThirdPersonScopeOffset x="0.070" y="0.000000" z="0.00" />
- <FirstPersonAsThirdPersonWeaponBlockedOffset x="000000" y="0.000000" z="000000" />
- <FirstPersonDofSubjectMagnificationPowerFactorNear value="1.025000" />
- <FirstPersonDofMaxNearInFocusDistance value="0.000000" />
- <FirstPersonDofMaxNearInFocusDistanceBlendLevel value="0.300000" />
- <ZoomFactorForAccurateMode value="1.300000" />
- <RecoilShakeHash>PISTOL_RECOIL_SHAKE</RecoilShakeHash>
- <RecoilShakeHashFirstPerson>FPS_PISTOL_RECOIL_SHAKE</RecoilShakeHashFirstPerson>
- <AccuracyOffsetShakeHash />
- <MinTimeBetweenRecoilShakes value="150" />
- <RecoilShakeAmplitude value="1.000000" />
- <ExplosionShakeAmplitude value="-1.000000" />
- <IkRecoilDisplacement value="0.01" />
- <IkRecoilDisplacementScope value="0.005" />
- <IkRecoilDisplacementScaleBackward value="1.0" />
- <IkRecoilDisplacementScaleVertical value="0.4" />
- <ReticuleHudPosition x="0.000000" y="0.000000" />
- <AimOffsetMin x="0.200000" y="0.100000" z="0.600000" />
- <AimProbeLengthMin value="0.300000" />
- <AimOffsetMax x="0.175000" y="-0.200000" z="0.500000" />
- <AimProbeLengthMax value="0.275000" />
- <AimOffsetMinFPSIdle x="0.178000" y="0.392000" z="0.135000" />
- <AimOffsetMedFPSIdle x="0.169000" y="0.312000" z="0.420000" />
- <AimOffsetMaxFPSIdle x="0.187000" y="0.064000" z="0.649000" />
- <AimOffsetMinFPSLT x="0.009000" y="0.334000" z="0.555000" />
- <AimOffsetMaxFPSLT x="0.062000" y="-0.164000" z="0.588000" />
- <AimOffsetMinFPSRNG x="0.114000" y="0.390000" z="0.485000" />
- <AimOffsetMaxFPSRNG x="0.113000" y="-0.263000" z="0.586000" />
- <AimOffsetMinFPSScope x="0.009000" y="0.421000" z="0.462000" />
- <AimOffsetMaxFPSScope x="0.037000" y="-0.224000" z="0.639000" />
- <AimOffsetEndPosMinFPSIdle x="0.208000" y="0.700000" z="0.003000" />
- <AimOffsetEndPosMedFPSIdle x="0.203000" y="0.604000" z="0.553000" />
- <AimOffsetEndPosMaxFPSIdle x="0.207000" y="-0.040000" z="0.942000" />
- <TorsoAimOffset x="-1.300000" y="0.550000" />
- <TorsoCrouchedAimOffset x="0.200000" y="0.050000" />
- <LeftHandIkOffset x="0.000000" y="0.000000" z="0.000000" />
- <ReticuleMinSizeStanding value="0.650000" />
- <ReticuleMinSizeCrouched value="0.550000" />
- <ReticuleScale value="0.300000" />
- <ReticuleStyleHash>WEAPON_PISTOL</ReticuleStyleHash>
- <FirstPersonReticuleStyleHash />
- <PickupHash>PICKUP_WEAPON_PISTOL</PickupHash>
- <MPPickupHash>PICKUP_AMMO_BULLET_MP</MPPickupHash>
- <HumanNameHash>WT_PIST_GLOCK17</HumanNameHash>
- <MovementModeConditionalIdle>MMI_1Handed</MovementModeConditionalIdle>
- <StatName>PISTOL</StatName>
- <KnockdownCount value="3" />
- <KillshotImpulseScale value="1.000000" />
- <NmShotTuningSet>Normal</NmShotTuningSet>
- <AttachPoints>
- <Item>
- <AttachBone>WAPClip</AttachBone>
- <Components>
- <Item>
- <Name>COMPONENT_GLOCK17_CLIP_01</Name>
- <Default value="true" />
- </Item>
- </Components>
- </Item>
- <Item>
- <AttachBone>WAPFlshLasr</AttachBone>
- <Components>
- <Item>
- <Name>COMPONENT_AT_PI_FLSH</Name>
- <Default value="false" />
- </Item>
- </Components>
- </Item>
- </AttachPoints>
- <GunFeedBone />
- <TargetSequenceGroup>PISTOL</TargetSequenceGroup>
- <WeaponFlags>CarriedInHand Gun CanLockonOnFoot CanLockonInVehicle CanFreeAim AnimReload AnimCrouchFire UsableOnFoot UsableClimbing UsableInCover AllowCloseQuarterKills HasLowCoverReloads HasLowCoverSwaps QuitTransitionToIdleIntroOnWeaponChange DisableLeftHandIkWhenOnFoot TorsoIKForWeaponBlock UseFPSAimIK UseFPSSecondaryMotion</WeaponFlags>
- <TintSpecValues ref="TINT_DEFAULT" />
- <FiringPatternAliases ref="FIRING_PATTERN_PISTOL" />
- <ReloadUpperBodyFixupExpressionData ref="default" />
- <AmmoDiminishingRate value="3" />
- <AimingBreathingAdditiveWeight value="1.000000" />
- <FiringBreathingAdditiveWeight value="1.000000" />
- <StealthAimingBreathingAdditiveWeight value="1.000000" />
- <StealthFiringBreathingAdditiveWeight value="1.000000" />
- <AimingLeanAdditiveWeight value="1.000000" />
- <FiringLeanAdditiveWeight value="1.000000" />
- <StealthAimingLeanAdditiveWeight value="1.000000" />
- <StealthFiringLeanAdditiveWeight value="1.000000" />
- <ExpandPedCapsuleRadius value="0.000000" />
- <AudioCollisionHash />
- <HudDamage value="26" />
- <HudSpeed value="40" />
- <HudCapacity value="10" />
- <HudAccuracy value="40" />
- <HudRange value="25" />
- </Item>
- </Infos>
- </Item>
- <Item>
- <Infos />
- </Item>
- <Item>
- <Infos />
- </Item>
- </Infos>
- <VehicleWeaponInfos />
- <WeaponGroupDamageForArmouredVehicleGlass />
- <Name>Glock 17</Name>
- </CWeaponInfoBlob>
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