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noobcider FE

Jan 19th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152.  
  153. wait(1 / 60)
  154. Effects = { }
  155. local Player = game.Players.localPlayer
  156. local Character = Player.Character
  157. local Humanoid = Character.Humanoid
  158. local Mouse = Player:GetMouse()
  159. local LeftArm = Character["Left Arm"]
  160. local RightArm = Character["Right Arm"]
  161. local LeftLeg = Character["Left Leg"]
  162. local RightLeg = Character["Right Leg"]
  163. local Head = Character.Head
  164. local Torso = Character.Torso
  165. local Camera = game.Workspace.CurrentCamera
  166. local RootPart = Character.HumanoidRootPart
  167. local RootJoint = RootPart.RootJoint
  168. local attack = false
  169. local Anim = 'Idle'
  170. local attacktype = 1
  171. local delays = false
  172. local play = true
  173. local targetted = nil
  174. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  175. local velocity = RootPart.Velocity.y
  176. local sine = 0
  177. local change = 1
  178. local doe = 0
  179. local Create = LoadLibrary("RbxUtility").Create
  180. Humanoid.WalkSpeed = 8
  181. local m = Create("Model"){
  182. Parent = Character,
  183. Name = "WeaponModel",
  184. }
  185. local Orin = "rbxassetid://459924806"
  186. Head.face.Texture = Orin
  187. spawn(function()
  188. while wait() do
  189. Head.BrickColor = BrickColor.new("Bright yellow")
  190. RightArm.BrickColor = BrickColor.new("Bright yellow")
  191. LeftArm.BrickColor = BrickColor.new("Bright yellow")
  192. Torso.BrickColor = BrickColor.new("Bright blue")
  193. RightLeg.BrickColor = BrickColor.new("Br. yellowish green")
  194. LeftLeg.BrickColor = BrickColor.new("Br. yellowish green")
  195. end
  196. end)
  197. for i,v in pairs(Character:children()) do
  198. if v:IsA("Hat") then
  199. v:Destroy()
  200. end
  201. end
  202. for i,v in pairs(Character:children()) do
  203. if v:IsA("Accessory") then
  204. v:Destroy()
  205. end
  206. end
  207. for i,v in pairs(Character:children()) do
  208. if v:IsA("Hair") then
  209. v:Destroy()
  210. end
  211. end
  212. for i,v in pairs(Character:children()) do
  213. if v:IsA("Shirt") then
  214. v:Destroy()
  215. end
  216. end
  217. for i,v in pairs(Character:children()) do
  218. if v:IsA("Pants") then
  219. v:Destroy()
  220. end
  221. end
  222. for i,v in pairs(Character:children()) do
  223. if v:IsA("Graphic Shirt") then
  224. v:Destroy()
  225. end
  226. end
  227. Humanoid.Animator.Parent = nil
  228. Character.Animate.Parent = nil
  229.  
  230. local newMotor = function(part0, part1, c0, c1)
  231. local w = Create('Motor'){
  232. Parent = part0,
  233. Part0 = part0,
  234. Part1 = part1,
  235. C0 = c0,
  236. C1 = c1,
  237. }
  238. return w
  239. end
  240.  
  241. function clerp(a, b, t)
  242. return a:lerp(b, t)
  243. end
  244.  
  245. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  246. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  247.  
  248. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  249. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  250. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  251. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  252. RootJoint.C1 = CFrame.new(0, 0, 0)
  253. RootJoint.C0 = CFrame.new(0, 0, 0)
  254. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  255. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  256.  
  257. local rarmc1 = RW.C1
  258. local larmc1 = LW.C1
  259. local rlegc1 = RH.C1
  260. local llegc1 = LH.C1
  261.  
  262. local resetc1 = false
  263.  
  264. function PlayAnimationFromTable(table, speed, bool)
  265. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  266. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  267. RW.C0 = clerp(RW.C0, table[3], speed)
  268. LW.C0 = clerp(LW.C0, table[4], speed)
  269. RH.C0 = clerp(RH.C0, table[5], speed)
  270. LH.C0 = clerp(LH.C0, table[6], speed)
  271. if bool == true then
  272. if resetc1 == false then
  273. resetc1 = true
  274. RootJoint.C1 = RootJoint.C1
  275. Torso.Neck.C1 = Torso.Neck.C1
  276. RW.C1 = rarmc1
  277. LW.C1 = larmc1
  278. RH.C1 = rlegc1
  279. LH.C1 = llegc1
  280. end
  281. end
  282. end
  283.  
  284. ArtificialHB = Create("BindableEvent", script){
  285. Parent = script,
  286. Name = "Heartbeat",
  287. }
  288.  
  289. script:WaitForChild("Heartbeat")
  290.  
  291. frame = 1 / 30
  292. tf = 0
  293. allowframeloss = false
  294. tossremainder = false
  295. lastframe = tick()
  296. script.Heartbeat:Fire()
  297.  
  298. game:GetService("RunService").Heartbeat:connect(function(s, p)
  299. tf = tf + s
  300. if tf >= frame then
  301. if allowframeloss then
  302. script.Heartbeat:Fire()
  303. lastframe = tick()
  304. else
  305. for i = 1, math.floor(tf / frame) do
  306. script.Heartbeat:Fire()
  307. end
  308. lastframe = tick()
  309. end
  310. if tossremainder then
  311. tf = 0
  312. else
  313. tf = tf - frame * math.floor(tf / frame)
  314. end
  315. end
  316. end)
  317.  
  318. function swait(num)
  319. if num == 0 or num == nil then
  320. ArtificialHB.Event:wait()
  321. else
  322. for i = 0, num do
  323. ArtificialHB.Event:wait()
  324. end
  325. end
  326. end
  327.  
  328. function RemoveOutlines(part)
  329. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  330. end
  331.  
  332. CFuncs = {
  333. ["Part"] = {
  334. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  335. local Part = Create("Part"){
  336. Parent = Parent,
  337. Reflectance = Reflectance,
  338. Transparency = Transparency,
  339. CanCollide = false,
  340. Locked = true,
  341. BrickColor = BrickColor.new(tostring(BColor)),
  342. Name = Name,
  343. Size = Size,
  344. Material = Material,
  345. }
  346. RemoveOutlines(Part)
  347. return Part
  348. end;
  349. };
  350.  
  351. ["Mesh"] = {
  352. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  353. local Msh = Create(Mesh){
  354. Parent = Part,
  355. Offset = OffSet,
  356. Scale = Scale,
  357. }
  358. if Mesh == "SpecialMesh" then
  359. Msh.MeshType = MeshType
  360. Msh.MeshId = MeshId
  361. end
  362. return Msh
  363. end;
  364. };
  365.  
  366. ["Mesh"] = {
  367. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  368. local Msh = Create(Mesh){
  369. Parent = Part,
  370. Offset = OffSet,
  371. Scale = Scale,
  372. }
  373. if Mesh == "SpecialMesh" then
  374. Msh.MeshType = MeshType
  375. Msh.MeshId = MeshId
  376. end
  377. return Msh
  378. end;
  379. };
  380.  
  381. ["Weld"] = {
  382. Create = function(Parent, Part0, Part1, C0, C1)
  383. local Weld = Create("Weld"){
  384. Parent = Parent,
  385. Part0 = Part0,
  386. Part1 = Part1,
  387. C0 = C0,
  388. C1 = C1,
  389. }
  390. return Weld
  391. end;
  392. };
  393.  
  394. ["Sound"] = {
  395. Create = function(id, par, vol, pit)
  396. coroutine.resume(coroutine.create(function()
  397. local S = Create("Sound"){
  398. Volume = vol,
  399. Pitch = pit or 1,
  400. SoundId = id,
  401. Parent = par or workspace,
  402. }
  403. wait()
  404. S:play()
  405. game:GetService("Debris"):AddItem(S, 6)
  406. end))
  407. end;
  408. };
  409.  
  410. ["ParticleEmitter"] = {
  411. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  412. local fp = Create("ParticleEmitter"){
  413. Parent = Parent,
  414. Color = ColorSequence.new(Color1, Color2),
  415. LightEmission = LightEmission,
  416. Size = Size,
  417. Texture = Texture,
  418. Transparency = Transparency,
  419. ZOffset = ZOffset,
  420. Acceleration = Accel,
  421. Drag = Drag,
  422. LockedToPart = LockedToPart,
  423. VelocityInheritance = VelocityInheritance,
  424. EmissionDirection = EmissionDirection,
  425. Enabled = Enabled,
  426. Lifetime = LifeTime,
  427. Rate = Rate,
  428. Rotation = Rotation,
  429. RotSpeed = RotSpeed,
  430. Speed = Speed,
  431. VelocitySpread = VelocitySpread,
  432. }
  433. return fp
  434. end;
  435. };
  436.  
  437. CreateTemplate = {
  438.  
  439. };
  440. }
  441.  
  442.  
  443.  
  444. New = function(Object, Parent, Name, Data)
  445. local Object = Instance.new(Object)
  446. for Index, Value in pairs(Data or {}) do
  447. Object[Index] = Value
  448. end
  449. Object.Parent = Parent
  450. Object.Name = Name
  451. return Object
  452. end
  453.  
  454. Handle = New("Part",m,"Handle",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  455. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  456. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  457. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  458. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  459. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  460. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  461. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  462. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  463. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  464. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  465. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  466. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  467. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  468. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  469. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  470. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  471. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  472. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  473. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  474. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  475. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  476. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  477. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Yellow"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  478. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  479. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  480. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  481. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  482. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  483. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  484. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  485. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  486. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  487. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  488. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  489. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  490. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  491. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  492. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  493. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  494. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  495. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  496. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  497. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  498. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  499. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  500. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  501. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  502. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  503. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  504. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  505. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  506. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  507. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  508. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  509. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  510. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  511. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  512. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  513. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  514. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  515. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  516. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  517.  
  518. for _,v in pairs(m:children()) do
  519. if v:IsA("Part") then
  520. v.CanCollide = false
  521. end
  522. end
  523. for _,v in pairs(m:children()) do
  524. if v:IsA("Part") then
  525. v.Material = "Neon"
  526. end
  527. end
  528. spawn(function()
  529. while wait() do
  530. for _,v in pairs(m:children()) do
  531. if v:IsA("Part") then
  532. v.BrickColor=BrickColor.random()
  533. end
  534. end
  535. end
  536. end)
  537.  
  538.  
  539. function rayCast(Position, Direction, Range, Ignore)
  540. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  541. end
  542.  
  543. --[[FindNearestTorso = function(pos)
  544. local list = (game.Workspace:children())
  545. local torso = nil
  546. local dist = 1000
  547. local temp, human, temp2 = nil, nil, nil
  548. for x = 1, #list do
  549. temp2 = list[x]
  550. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  551. temp = temp2:findFirstChild("Torso")
  552. human = temp2:findFirstChild("Humanoid")
  553. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  554. local dohit = true
  555. if dohit == true then
  556. torso = temp
  557. dist = (temp.Position - pos).magnitude
  558. end
  559. end
  560. end
  561. end
  562. return torso, dist
  563. end]]
  564. function FindNearestTorso(Position, Distance, SinglePlayer)
  565. if SinglePlayer then
  566. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  567. end
  568. local List = {}
  569. for i, v in pairs(workspace:GetChildren()) do
  570. if v:IsA("Model") then
  571. if v:findFirstChild("Torso") then
  572. if v ~= Character then
  573. if (v.Torso.Position - Position).magnitude <= Distance then
  574. table.insert(List, v)
  575. end
  576. end
  577. end
  578. end
  579. end
  580. return List
  581. end
  582. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  583. if hit.Parent == nil then
  584. return
  585. end
  586. local h = hit.Parent:FindFirstChild("Humanoid")
  587. for _, v in pairs(hit.Parent:children()) do
  588. if v:IsA("Humanoid") then
  589. h = v
  590. end
  591. end
  592. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  593. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  594. if hit.Parent.DebounceHit.Value == true then
  595. return
  596. end
  597. end
  598. local c = Create("ObjectValue"){
  599. Name = "creator",
  600. Value = game:service("Players").LocalPlayer,
  601. Parent = h,
  602. }
  603. game:GetService("Debris"):AddItem(c, .5)
  604. if HitSound ~= nil and HitPitch ~= nil then
  605. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  606. end
  607. local Damage = math.random(minim, maxim)
  608. local blocked = false
  609. local block = hit.Parent:findFirstChild("Block")
  610. if block ~= nil then
  611. if block.className == "IntValue" then
  612. if block.Value > 0 then
  613. blocked = true
  614. block.Value = block.Value - 1
  615. print(block.Value)
  616. end
  617. end
  618. end
  619. if blocked == false then
  620. h.Health = h.Health - Damage
  621. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  622. else
  623. h.Health = h.Health - (Damage / 2)
  624. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  625. end
  626. if Type == "Knockdown" then
  627. local hum = hit.Parent.Humanoid
  628. hum.PlatformStand = true
  629. coroutine.resume(coroutine.create(function(HHumanoid)
  630. swait(1)
  631. HHumanoid.PlatformStand = false
  632. end), hum)
  633. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  634. local bodvol = Create("BodyVelocity"){
  635. velocity = angle * knockback,
  636. P = 5000,
  637. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  638. Parent = hit,
  639. }
  640. local rl = Create("BodyAngularVelocity"){
  641. P = 3000,
  642. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  643. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  644. Parent = hit,
  645. }
  646. game:GetService("Debris"):AddItem(bodvol, .5)
  647. game:GetService("Debris"):AddItem(rl, .5)
  648. elseif Type == "Normal" then
  649. local vp = Create("BodyVelocity"){
  650. P = 500,
  651. maxForce = Vector3.new(math.huge, 0, math.huge),
  652. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  653. }
  654. if knockback > 0 then
  655. vp.Parent = hit.Parent.Torso
  656. end
  657. game:GetService("Debris"):AddItem(vp, .5)
  658. elseif Type == "Up" then
  659. local bodyVelocity = Create("BodyVelocity"){
  660. velocity = Vector3.new(0, 20, 0),
  661. P = 5000,
  662. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  663. Parent = hit,
  664. }
  665. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  666. elseif Type == "DarkUp" then
  667. coroutine.resume(coroutine.create(function()
  668. for i = 0, 1, 0.1 do
  669. swait()
  670. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  671. end
  672. end))
  673. local bodyVelocity = Create("BodyVelocity"){
  674. velocity = Vector3.new(0, 20, 0),
  675. P = 5000,
  676. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  677. Parent = hit,
  678. }
  679. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  680. elseif Type == "Snare" then
  681. local bp = Create("BodyPosition"){
  682. P = 2000,
  683. D = 100,
  684. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  685. position = hit.Parent.Torso.Position,
  686. Parent = hit.Parent.Torso,
  687. }
  688. game:GetService("Debris"):AddItem(bp, 1)
  689. elseif Type == "Freeze" then
  690. local BodPos = Create("BodyPosition"){
  691. P = 50000,
  692. D = 1000,
  693. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  694. position = hit.Parent.Torso.Position,
  695. Parent = hit.Parent.Torso,
  696. }
  697. local BodGy = Create("BodyGyro") {
  698. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  699. P = 20e+003,
  700. Parent = hit.Parent.Torso,
  701. cframe = hit.Parent.Torso.CFrame,
  702. }
  703. hit.Parent.Torso.Anchored = true
  704. coroutine.resume(coroutine.create(function(Part)
  705. swait(1.5)
  706. Part.Anchored = false
  707. end), hit.Parent.Torso)
  708. game:GetService("Debris"):AddItem(BodPos, 3)
  709. game:GetService("Debris"):AddItem(BodGy, 3)
  710. end
  711. local debounce = Create("BoolValue"){
  712. Name = "DebounceHit",
  713. Parent = hit.Parent,
  714. Value = true,
  715. }
  716. game:GetService("Debris"):AddItem(debounce, Delay)
  717. c = Create("ObjectValue"){
  718. Name = "creator",
  719. Value = Player,
  720. Parent = h,
  721. }
  722. game:GetService("Debris"):AddItem(c, .5)
  723. end
  724. end
  725.  
  726. function ShowDamage(Pos, Text, Time, Color)
  727. local Rate = (1 / 30)
  728. local Pos = (Pos or Vector3.new(0, 0, 0))
  729. local Text = (Text or "")
  730. local Time = (Time or 2)
  731. local Color = (Color or Color3.new(1, 0, 1))
  732. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  733. EffectPart.Anchored = true
  734. local BillboardGui = Create("BillboardGui"){
  735. Size = UDim2.new(3, 0, 3, 0),
  736. Adornee = EffectPart,
  737. Parent = EffectPart,
  738. }
  739. local TextLabel = Create("TextLabel"){
  740. BackgroundTransparency = 1,
  741. Size = UDim2.new(1, 0, 1, 0),
  742. Text = Text,
  743. Font = "SciFi",
  744. TextColor3 = Color,
  745. TextScaled = true,
  746. Parent = BillboardGui,
  747. }
  748. game.Debris:AddItem(EffectPart, (Time))
  749. EffectPart.Parent = game:GetService("Workspace")
  750. delay(0, function()
  751. local Frames = (Time / Rate)
  752. for Frame = 1, Frames do
  753. wait(Rate)
  754. local Percent = (Frame / Frames)
  755. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  756. TextLabel.TextTransparency = Percent
  757. end
  758. if EffectPart and EffectPart.Parent then
  759. EffectPart:Destroy()
  760. end
  761. end)
  762. end
  763.  
  764. function dmg(dude)
  765. if dude.Name ~= Character then
  766. dude.Humanoid.PlatformStand = true
  767. local bgf = Instance.new("BodyGyro",dude.Head)
  768. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  769. local val = Instance.new("BoolValue",dude)
  770. val.Name = "IsHit"
  771. for i = 1, 6 do
  772. local blo = Instance.new("Part",game.Workspace)
  773. blo.Size = Vector3.new(.6,.2,.6)
  774. blo.Material = "Neon"
  775. blo.BrickColor = BrickColor.new("Crimson")
  776. --blo.Position = dude.Head.Position
  777. blo.CFrame = dude.Head.CFrame
  778. game:GetService("Debris"):AddItem(blo,30)
  779. end
  780. local ds = coroutine.wrap(function()
  781. wait(.2)
  782. dude.Torso:BreakJoints()
  783. end)
  784. ds()
  785. end
  786. end
  787.  
  788. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  789. --local buddy
  790. for _, c in pairs(workspace:children()) do
  791. local hum = c:findFirstChild("Humanoid")
  792. if hum ~= nil then
  793. local head = c:findFirstChild("Torso")
  794. if head ~= nil then
  795. local targ = head.Position - Part.Position
  796. local mag = targ.magnitude
  797. if mag <= Magnitude and c.Name ~= Player.Name then
  798. if c.Name ~= Character then
  799. if c.Name ~= "CKbackup" then
  800. local asd = Instance.new("ParticleEmitter",c.Torso)
  801. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  802. asd.LightEmission = .1
  803. asd.Size = NumberSequence.new(0.2)
  804. asd.Texture = "http://www.roblox.com/asset/?ID=183711814"
  805. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  806. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  807. asd.Transparency = bbb
  808. asd.Size = aaa
  809. asd.ZOffset = .9
  810. asd.Acceleration = Vector3.new(0, -5, 0)
  811. asd.LockedToPart = false
  812. asd.EmissionDirection = "Back"
  813. asd.Lifetime = NumberRange.new(1, 2)
  814. asd.Rate = 1000
  815. asd.Rotation = NumberRange.new(-100, 100)
  816. asd.RotSpeed = NumberRange.new(-100, 100)
  817. asd.Speed = NumberRange.new(6)
  818. asd.VelocitySpread = 10000
  819. asd.Enabled=true
  820. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  821. dmg(c)
  822. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=836454385", c.Torso, 1.2, 1)
  823. coroutine.wrap(function()
  824. wait(.2)
  825. asd.Enabled = false
  826. wait(2)
  827. asd:Remove()
  828. end)()
  829. else
  830. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=836454385", c.Torso, 1.5, 1)
  831. Effects.Sphere.Create(BrickColor.random(), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  832.  
  833. end
  834. end
  835. end
  836. end
  837. end
  838. end
  839. end
  840. EffectModel = Create("Model"){
  841. Parent = Character,
  842. Name = "Effects",
  843. }
  844.  
  845. Effects = {
  846. Block = {
  847. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  848. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  849. prt.Anchored = true
  850. prt.CFrame = cframe
  851. prt.Material = "Neon"
  852. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  853. game:GetService("Debris"):AddItem(prt, 10)
  854. if Type == 1 or Type == nil then
  855. table.insert(Effects, {
  856. prt,
  857. "Block1",
  858. delay,
  859. x3,
  860. y3,
  861. z3,
  862. msh
  863. })
  864. elseif Type == 2 then
  865. table.insert(Effects, {
  866. prt,
  867. "Block2",
  868. delay,
  869. x3,
  870. y3,
  871. z3,
  872. msh
  873. })
  874. end
  875. end;
  876. };
  877.  
  878. Cylinder = {
  879. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  880. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  881. prt.Anchored = true
  882. prt.Material = "Neon"
  883. prt.CFrame = cframe
  884. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  885. game:GetService("Debris"):AddItem(prt, 10)
  886. table.insert(Effects, {
  887. prt,
  888. "Cylinder",
  889. delay,
  890. x3,
  891. y3,
  892. z3,
  893. msh
  894. })
  895. end;
  896. };
  897. Head = {
  898. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  899. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  900. prt.Anchored = true
  901. prt.Material = "Neon"
  902. prt.CFrame = cframe
  903. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  904. game:GetService("Debris"):AddItem(prt, 10)
  905. table.insert(Effects, {
  906. prt,
  907. "Cylinder",
  908. delay,
  909. x3,
  910. y3,
  911. z3,
  912. msh
  913. })
  914. end;
  915. };
  916.  
  917. Sphere = {
  918. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  919. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  920. prt.Anchored = true
  921. prt.Material = "Neon"
  922. prt.CFrame = cframe
  923. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  924. game:GetService("Debris"):AddItem(prt, 10)
  925. table.insert(Effects, {
  926. prt,
  927. "Cylinder",
  928. delay,
  929. x3,
  930. y3,
  931. z3,
  932. msh
  933. })
  934. end;
  935. };
  936.  
  937. Elect = {
  938. Create = function(cff, x, y, z)
  939. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  940. prt.Anchored = true
  941. prt.Material = "Neon"
  942. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  943. prt.CFrame = CFrame.new(prt.Position)
  944. game:GetService("Debris"):AddItem(prt, 2)
  945. local xval = math.random() / 2
  946. local yval = math.random() / 2
  947. local zval = math.random() / 2
  948. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  949. table.insert(Effects, {
  950. prt,
  951. "Elec",
  952. 0.1,
  953. x,
  954. y,
  955. z,
  956. xval,
  957. yval,
  958. zval
  959. })
  960. end;
  961.  
  962. };
  963.  
  964. Ring = {
  965. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  966. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  967. prt.Anchored = true
  968. prt.CFrame = cframe
  969. prt.Material = "Neon"
  970. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  971. game:GetService("Debris"):AddItem(prt, 10)
  972. table.insert(Effects, {
  973. prt,
  974. "Cylinder",
  975. delay,
  976. x3,
  977. y3,
  978. z3,
  979. msh
  980. })
  981. end;
  982. };
  983.  
  984.  
  985. Wave = {
  986. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  987. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  988. prt.Anchored = true
  989. prt.CFrame = cframe
  990. prt.Material = "Neon"
  991. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  992. game:GetService("Debris"):AddItem(prt, 10)
  993. table.insert(Effects, {
  994. prt,
  995. "Cylinder",
  996. delay,
  997. x3,
  998. y3,
  999. z3,
  1000. msh
  1001. })
  1002. end;
  1003. };
  1004.  
  1005. Break = {
  1006. Create = function(brickcolor, cframe, x1, y1, z1)
  1007. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1008. prt.Anchored = true
  1009. prt.Material = "Neon"
  1010. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1011. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1012. local num = math.random(10, 50) / 1000
  1013. game:GetService("Debris"):AddItem(prt, 10)
  1014. table.insert(Effects, {
  1015. prt,
  1016. "Shatter",
  1017. num,
  1018. prt.CFrame,
  1019. math.random() - math.random(),
  1020. 0,
  1021. math.random(50, 100) / 100
  1022. })
  1023. end;
  1024. };
  1025.  
  1026. Fire = {
  1027. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  1028. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1029. prt.Anchored = true
  1030. prt.Material = "Neon"
  1031. prt.CFrame = cframe
  1032. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1033. game:GetService("Debris"):AddItem(prt, 10)
  1034. table.insert(Effects, {
  1035. prt,
  1036. "Fire",
  1037. delay,
  1038. 1,
  1039. 1,
  1040. 1,
  1041. msh
  1042. })
  1043. end;
  1044. };
  1045.  
  1046. FireWave = {
  1047. Create = function(brickcolor, cframe, x1, y1, z1)
  1048. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  1049. prt.Anchored = true
  1050. prt.CFrame = cframe
  1051. prt.Material = "Neon"
  1052. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1053. local d = Create("Decal"){
  1054. Parent = prt,
  1055. Texture = "rbxassetid://26356434",
  1056. Face = "Top",
  1057. }
  1058. local d = Create("Decal"){
  1059. Parent = prt,
  1060. Texture = "rbxassetid://26356434",
  1061. Face = "Bottom",
  1062. }
  1063. game:GetService("Debris"):AddItem(prt, 10)
  1064. table.insert(Effects, {
  1065. prt,
  1066. "FireWave",
  1067. 1,
  1068. 30,
  1069. math.random(400, 600) / 100,
  1070. msh
  1071. })
  1072. end;
  1073. };
  1074.  
  1075. Lightning = {
  1076. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1077. local magz = (p0 - p1).magnitude
  1078. local curpos = p0
  1079. local trz = {
  1080. -ofs,
  1081. ofs
  1082. }
  1083. for i = 1, tym do
  1084. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1085. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1086. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1087. li.Material = "Neon"
  1088. if tym == i then
  1089. local magz2 = (curpos - p1).magnitude
  1090. li.Size = Vector3.new(th, th, magz2)
  1091. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1092. table.insert(Effects, {
  1093. li,
  1094. "Disappear",
  1095. last
  1096. })
  1097. else
  1098. do
  1099. do
  1100. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1101. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1102. game.Debris:AddItem(li, 10)
  1103. table.insert(Effects, {
  1104. li,
  1105. "Disappear",
  1106. last
  1107. })
  1108. end
  1109. end
  1110. end
  1111. end
  1112. end
  1113. };
  1114.  
  1115. EffectTemplate = {
  1116.  
  1117. };
  1118. }
  1119.  
  1120. function chatfunc(text)
  1121. local chat = coroutine.wrap(function()
  1122. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  1123. Character:FindFirstChild("TalkingBillBoard"):destroy()
  1124. end
  1125. local naeeym2 = Instance.new("BillboardGui",Character)
  1126. naeeym2.Size = UDim2.new(0,100,0,40)
  1127. naeeym2.StudsOffset = Vector3.new(0,3,0)
  1128. naeeym2.Adornee = Character.Head
  1129. naeeym2.Name = "TalkingBillBoard"
  1130. local tecks2 = Instance.new("TextLabel",naeeym2)
  1131. tecks2.BackgroundTransparency = 1
  1132. tecks2.BorderSizePixel = 0
  1133. tecks2.Text = ""
  1134. tecks2.Font = "Cartoon"
  1135. tecks2.TextSize = 30
  1136. tecks2.TextStrokeTransparency = 0
  1137. tecks2.TextColor3 = Color3.new(.6,0,0)
  1138. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  1139. tecks2.Size = UDim2.new(1,0,0.5,0)
  1140. local tecks3 = Instance.new("TextLabel",naeeym2)
  1141. tecks3.BackgroundTransparency = 1
  1142. tecks3.BorderSizePixel = 0
  1143. tecks3.Text = ""
  1144. tecks3.Font = "Cartoon"
  1145. tecks3.TextSize = 30
  1146. tecks3.TextStrokeTransparency = 0
  1147. tecks3.TextColor3 = BrickColor.new("Hot white").Color
  1148. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  1149. tecks3.Size = UDim2.new(1,0,0.5,0)
  1150. spawn(function()
  1151. while wait() do
  1152. tecks3.TextColor3 = BrickColor.random().Color
  1153. tecks2.TextColor3 = BrickColor.random().Color
  1154. end
  1155. end)
  1156. for i = 1,string.len(text),1 do
  1157. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=178104975", Character, 1, 1)
  1158. tecks2.Text = string.sub(text,1,i)
  1159. tecks3.Text = string.sub(text,1,i)
  1160. wait(0.01)
  1161. end
  1162. wait(2)
  1163. for i = 1, 50 do
  1164. swait()
  1165. tecks2.Position = tecks2.Position - UDim2.new(math.random(-1,1),math.random(-5,5),.05,math.random(-5,5))
  1166. tecks2.Rotation = tecks2.Rotation - .8
  1167. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1168. tecks2.TextTransparency = tecks2.TextTransparency + .04
  1169. tecks3.Position = tecks2.Position - UDim2.new(math.random(-1,1),math.random(-5,5),.05,math.random(-5,5))
  1170. tecks3.Rotation = tecks2.Rotation + .8
  1171. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1172. tecks3.TextTransparency = tecks2.TextTransparency + .04
  1173. end
  1174. naeeym2:Destroy()
  1175. end)
  1176. chat()
  1177. end
  1178. function onChatted(msg)
  1179. chatfunc(msg)
  1180. end
  1181. Player.Chatted:connect(onChatted)
  1182.  
  1183. abss = Instance.new("BillboardGui",Character)
  1184. abss.Size = UDim2.new(10,0,10,0)
  1185. abss.Enabled = false
  1186. imgl = Instance.new("ImageLabel",abss)
  1187. imgl.Position = UDim2.new(0,0,0,0)
  1188. imgl.Size = UDim2.new(1,0,1,0)
  1189. imgl.Image = "rbxassetid://183711814"
  1190. imgl.BackgroundTransparency = 1
  1191. imgl.ImageColor3 = Color3.new(.9,0,0)
  1192. img2 = Instance.new("ImageLabel",abss)
  1193. img2.Position = UDim2.new(0,0,0,0)
  1194. img2.Size = UDim2.new(1,0,1,0)
  1195. img2.Image = "rbxassetid://183711814"
  1196. img2.BackgroundTransparency = 1
  1197. img2.ImageColor3 = Color3.new(.9,0,0)
  1198. spawn(function()
  1199. while wait() do
  1200. imgl.ImageColor3 = BrickColor.random().Color
  1201. img2.ImageColor3 = BrickColor.random().Color
  1202. end
  1203. end)
  1204.  
  1205. spawn(function()
  1206. chatfunc("Noobcider By Skrubl0rdzI")
  1207. wait(3)
  1208. chatfunc("Modified Date : 06/16/2017")
  1209. wait(3)
  1210. chatfunc("Original Script : Genocider")
  1211. wait(3)
  1212. chatfunc("Have Fun!1!!")
  1213. end)
  1214.  
  1215. spawn(function()
  1216. while wait(1) do
  1217. Effects.Sphere.Create(BrickColor.random(), RootPart.CFrame, 40,40,40, 1, 1, 1, 0.07)
  1218. end
  1219. end)
  1220. function attackone()
  1221. attack = true
  1222. Humanoid.WalkSpeed = 0
  1223. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=138080313", Character, 1, .5)
  1224. if targetted.Name ~= "Skrubl0rdzI" then
  1225. local partasdeff = Instance.new("ParticleEmitter",targetted.Torso)
  1226. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1227. partasdeff.LightEmission = .1
  1228. partasdeff.Size = NumberSequence.new(0.2)
  1229. partasdeff.Texture = "http://www.roblox.com/asset/?ID=183711814"
  1230. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1231. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1232. partasdeff.Transparency = bbb
  1233. partasdeff.Size = aaa
  1234. partasdeff.ZOffset = .9
  1235. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1236. partasdeff.LockedToPart = false
  1237. partasdeff.EmissionDirection = "Back"
  1238. partasdeff.Lifetime = NumberRange.new(1, 2)
  1239. partasdeff.Rate = 1000
  1240. partasdeff.Rotation = NumberRange.new(-100, 100)
  1241. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1242. partasdeff.Speed = NumberRange.new(6)
  1243. partasdeff.VelocitySpread = 10000
  1244. partasdeff.Enabled=false
  1245. for i = 0, 3, 0.1 do
  1246. swait()
  1247. PlayAnimationFromTable({
  1248. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1249. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1250. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1251. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1252. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1253. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1254. }, .1, false)
  1255. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1256. end
  1257. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1258. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1259. dmg(targetted)
  1260. local ex = Instance.new("Explosion",workspace)
  1261. ex.Position = Partss.Position
  1262. ex.BlastRadius = 0
  1263. partasdeff.Enabled=true
  1264. for i = 0, 1, 0.1 do
  1265. swait()
  1266. PlayAnimationFromTable({
  1267. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1268. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1269. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1270. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1271. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1272. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1273. }, .3, false)
  1274. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1275. end
  1276. partasdeff.Enabled=false
  1277. for i = 0, 2, 0.1 do
  1278. swait()
  1279. PlayAnimationFromTable({
  1280. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1281. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1282. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1283. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1284. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1285. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1286. }, .3, false)
  1287. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1288. end
  1289. coroutine.wrap(function()
  1290. wait(2)
  1291. partasdeff:Remove()
  1292. end)()
  1293. else
  1294. sel = math.random(1,3)
  1295. if sel == 1 then
  1296. chatfunc("...")
  1297. elseif sel == 2 then
  1298. chatfunc("No...")
  1299. elseif sel == 3 then
  1300. chatfunc("I can't do that...")
  1301. end
  1302. for i = 0, 5, 0.1 do
  1303. swait()
  1304. PlayAnimationFromTable({
  1305. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1306. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1307. CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1308. CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1309. CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1310. CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1311. }, .3, false)
  1312. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1313. end
  1314. end
  1315. Humanoid.WalkSpeed = 8
  1316. attack = false
  1317. end
  1318. local Grabbed = false
  1319.  
  1320. function shoot()
  1321. attack = true
  1322. for i = 0, 3, 0.1 do
  1323. swait()
  1324. PlayAnimationFromTable({
  1325. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1326. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1327. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1328. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1329. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1330. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1331. }, .1, false)
  1332. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1333. end
  1334. for i = 1,10 do
  1335. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 11,11,11, -1,-1,-1, 0.07)
  1336. wait(0.01)
  1337. end
  1338. wait(0.5)
  1339. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Mouse.Hit,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1340. local fc = Instance.new("Explosion",workspace) fc.Position = ref1.Position
  1341. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=141679994", Character, 1.5, 1)
  1342. for i = 1,10 do
  1343. Effects.Block.Create(BrickColor.random(), ref1.CFrame, 33,33,33, 9,9,9, 0.07)
  1344. end
  1345. wait(0.75)
  1346. ref1:Destroy()
  1347. attack = false
  1348. end
  1349.  
  1350. function hedshoot()
  1351. attack = true
  1352.  
  1353. --local GGyro = Instance.new("BodyPosition")
  1354. local grab = nil
  1355. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1356. if v:FindFirstChild('Torso') then
  1357. Grabbed = true
  1358. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", v.Torso, 1, .8)
  1359. grab = v
  1360. end
  1361. end
  1362. spawn(function()
  1363. for i = 1,10 do
  1364. Effects.Wave.Create(BrickColor.random(), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1365. wait(0.03)
  1366. end
  1367. end)
  1368. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=721590903", RootPart, 0, .5)
  1369. for i = 0, 1, 0.1 do
  1370. swait()
  1371. if Grabbed == true then
  1372. grab.Humanoid.PlatformStand = true
  1373. --GGyro.position = Partss.Position
  1374. --GGyro.Parent = grab.Head
  1375. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1376. end
  1377. PlayAnimationFromTable({
  1378. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1379. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1380. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1381. CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1382. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1383. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1384. }, .3, false)
  1385. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1386. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1387. end
  1388. if Grabbed == true then
  1389. Humanoid.WalkSpeed = 0
  1390. for i = 0, 2, 0.1 do
  1391. swait()
  1392. if Grabbed == true then
  1393. grab.Humanoid.PlatformStand = true
  1394. --GGyro.position = Partss.Position
  1395. --GGyro.Parent = grab.Head
  1396. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1397. end
  1398. PlayAnimationFromTable({
  1399. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1400. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1401. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1402. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1403. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1404. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1405. }, .3, false)
  1406. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1407. end
  1408. if grab.Name ~= "CKbackup" then
  1409. local partasdeff = Instance.new("ParticleEmitter",grab.Torso)
  1410. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1411. partasdeff.LightEmission = .1
  1412. partasdeff.Size = NumberSequence.new(0.2)
  1413. partasdeff.Texture = "http://www.roblox.com/asset/?ID=183711814"
  1414. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1415. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1416. partasdeff.Transparency = bbb
  1417. partasdeff.Size = aaa
  1418. partasdeff.ZOffset = .9
  1419. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1420. partasdeff.LockedToPart = false
  1421. partasdeff.EmissionDirection = "Back"
  1422. partasdeff.Lifetime = NumberRange.new(1, 2)
  1423. partasdeff.Rate = 1000
  1424. partasdeff.Rotation = NumberRange.new(-100, 100)
  1425. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1426. partasdeff.Speed = NumberRange.new(10)
  1427. partasdeff.VelocitySpread = 20
  1428. partasdeff.Enabled=false
  1429. sel = math.random(1,3)
  1430. if sel == 1 then
  1431. chatfunc("im teting sori")
  1432. end
  1433. for i = 0, 2, 0.1 do
  1434. swait()
  1435. if Grabbed == true then
  1436. grab.Humanoid.PlatformStand = true
  1437. --GGyro.position = Partss.Position
  1438. --GGyro.Parent = grab.Head
  1439. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1440. end
  1441. PlayAnimationFromTable({
  1442. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1443. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1444. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1445. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1446. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1447. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1448. }, .1, false)
  1449. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1450. end
  1451. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1452. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1453. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=836454385", Character, 1, .5)
  1454. dmg(grab)
  1455. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  1456. partasdeff.Enabled=true
  1457. for i = 0, 1, 0.1 do
  1458. swait()
  1459. PlayAnimationFromTable({
  1460. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1461. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1462. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1463. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1464. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1465. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1466. }, .3, false)
  1467. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1468. end
  1469. partasdeff.Enabled=false
  1470. for i = 0, 2.5, 0.1 do
  1471. swait()
  1472. PlayAnimationFromTable({
  1473. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1474. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1475. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1476. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1477. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1478. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1479. }, .2, false)
  1480. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1481. end
  1482. coroutine.wrap(function()
  1483. wait(2)
  1484. partasdeff:Remove()
  1485. end)()
  1486. else
  1487. grab.Humanoid.PlatformStand = false
  1488. for i = 0, 3, 0.1 do
  1489. swait()
  1490. PlayAnimationFromTable({
  1491. CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1492. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1493. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1494. CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1495. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1496. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1497. }, .1, false)
  1498. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1499. end
  1500. sel = math.random(1,3)
  1501. if sel == 1 then
  1502. chatfunc("im testing sori!")
  1503. end
  1504. for i = 0, 5, 0.1 do
  1505. swait()
  1506. PlayAnimationFromTable({
  1507. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1508. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1509. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1510. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1511. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1512. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1513. }, .3, false)
  1514. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1515. end
  1516. end
  1517. end
  1518. --GGyro.Parent = nil
  1519. attack = false
  1520. Grabbed = false
  1521. Humanoid.WalkSpeed = 20
  1522.  
  1523. end
  1524. function moarblood()
  1525. attack = true
  1526. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, 1, .8)
  1527. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,4)
  1528. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1529. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  1530. wait(.5)
  1531. for i = 0, 1.2, 0.1 do
  1532. swait()
  1533. PlayAnimationFromTable({
  1534. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1535. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1536. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1537. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1538. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1539. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1540. }, .2, false)
  1541. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1542. end
  1543. if targetted.Name ~= "CKbackup" then
  1544. local grab = nil
  1545. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  1546. if v:FindFirstChild('Head') then
  1547. Grabbed = true
  1548. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", v.Head, 1, .8)
  1549. grab = v
  1550. end
  1551. end
  1552. Humanoid.WalkSpeed = 0
  1553. for i = 0, 2, 0.1 do
  1554. swait()
  1555. if Grabbed == true then
  1556. grab.Humanoid.PlatformStand = true
  1557. --GGyro.position = Partss.Position
  1558. --GGyro.Parent = grab.Head
  1559. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1560. end
  1561. PlayAnimationFromTable({
  1562. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1563. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1564. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1565. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1566. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1567. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1568. }, .25, false)
  1569. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1570. end
  1571. if Grabbed == true then
  1572. sel = math.random(1,3)
  1573. if sel == 1 then
  1574. chatfunc("im testing sori")
  1575. end
  1576. local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  1577. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1578. partasdeff.LightEmission = .1
  1579. partasdeff.Size = NumberSequence.new(0.2)
  1580. partasdeff.Texture = "http://www.roblox.com/asset/?ID=183711814"
  1581. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1582. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1583. partasdeff.Transparency = bbb
  1584. partasdeff.Size = aaa
  1585. partasdeff.ZOffset = .9
  1586. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1587. partasdeff.LockedToPart = false
  1588. partasdeff.EmissionDirection = "Back"
  1589. partasdeff.Lifetime = NumberRange.new(1, 2)
  1590. partasdeff.Rate = 1000
  1591. partasdeff.Rotation = NumberRange.new(-100, 100)
  1592. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1593. partasdeff.Speed = NumberRange.new(6)
  1594. partasdeff.VelocitySpread = 10000
  1595. partasdeff.Enabled=false
  1596. for i = 0, 3, 0.1 do
  1597. swait()
  1598. if Grabbed == true then
  1599. grab.Humanoid.PlatformStand = true
  1600. --GGyro.position = Partss.Position
  1601. --GGyro.Parent = grab.Head
  1602. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1603. end
  1604. PlayAnimationFromTable({
  1605. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1606. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1607. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1608. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1609. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1610. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1611. }, .1, false)
  1612. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1613. end
  1614. partasdeff.Enabled=true
  1615. grab.Torso.Transparency = 1
  1616. dmg(grab)
  1617. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", grab.Head, .8, .8)
  1618. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", grab.Head, 1, .7)
  1619.  
  1620. coroutine.wrap(function()
  1621. wait(.4)
  1622. partasdeff.Enabled=false
  1623. end)()
  1624. for i = 0, 3.5, 0.1 do
  1625. swait()
  1626. PlayAnimationFromTable({
  1627. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1628. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1629. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1630. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1631. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1632. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1633. }, .3, false)
  1634. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1635. end
  1636. end
  1637. else
  1638. Humanoid.WalkSpeed = 0
  1639. for i = 0, 3, 0.1 do
  1640. swait()
  1641. PlayAnimationFromTable({
  1642. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1643. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1644. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1645. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1646. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1647. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1648. }, .2, false)
  1649. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1650. end
  1651. sel = math.random(1,3)
  1652. if sel == 1 then
  1653. chatfunc("Aahhh...")
  1654. elseif sel == 2 then
  1655. chatfunc("Oh Sugarie, I thought you're enemy...")
  1656. elseif sel == 3 then
  1657. chatfunc("Sigh...")
  1658. end
  1659. for i = 0, 5, 0.1 do
  1660. swait()
  1661. PlayAnimationFromTable({
  1662. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1663. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1664. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1665. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1666. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1667. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1668. }, .3, false)
  1669. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1670. end
  1671. end
  1672. attack = false
  1673. Grabbed = false
  1674. k:Remove()
  1675. Humanoid.WalkSpeed = 8
  1676. end
  1677.  
  1678. function painlessrain2()
  1679. attack = true
  1680. Humanoid.WalkSpeed = 0
  1681. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1682.  
  1683. coroutine.wrap(function()
  1684. for i = 0, 4 do
  1685. wait(.2)
  1686. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=158475221", RootPart, 1, 1)
  1687. end
  1688. end)()
  1689. for i = 0, 4, 0.1 do
  1690. swait()
  1691. PlayAnimationFromTable({
  1692. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1693. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1694. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1695. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1696. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1697. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1698. }, .07, false)
  1699. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1700. end
  1701. for i = 0, 1.5, 0.1 do
  1702. swait()
  1703. PlayAnimationFromTable({
  1704. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1705. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1706. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1707. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1708. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1709. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1710. }, .2, false)
  1711. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1712. end
  1713. for i = 0, 0 do
  1714. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 33,33,33, -1,-1,-1, 0.07)
  1715. wait(2)
  1716. end
  1717. attack = false
  1718. Humanoid.WalkSpeed = 8
  1719. for i = 0, 99 do
  1720. wait(0.01)
  1721. mdmg(ref1, 3)
  1722. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=141679994", Character, 1.5, 1)
  1723. ref1.Position = Mouse.hit.p
  1724. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1725. Effects.Cylinder.Create(BrickColor.random(), ref1.CFrame, 5, 9999, 5, -5, 0, -5, 0.07)
  1726. Effects.Sphere.Create(BrickColor.random(), ref1.CFrame, 7,7,7, -9,-9,-9, 0.07)
  1727. end
  1728. ref1:Remove()
  1729. end
  1730.  
  1731. function painlessrain()
  1732. attack = true
  1733. Humanoid.WalkSpeed = 0
  1734. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1735.  
  1736. coroutine.wrap(function()
  1737. for i = 0, 4 do
  1738. wait(.2)
  1739. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=158475221", RootPart, 1, 1)
  1740. end
  1741. end)()
  1742. for i = 0, 4, 0.1 do
  1743. swait()
  1744. PlayAnimationFromTable({
  1745. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1746. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1747. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1748. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1749. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1750. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1751. }, .07, false)
  1752. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1753. end
  1754. for i = 0, 1.5, 0.1 do
  1755. swait()
  1756. PlayAnimationFromTable({
  1757. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1758. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1759. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1760. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1761. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1762. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1763. }, .2, false)
  1764. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1765. end
  1766. for i = 0, 2 do
  1767. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 66,66,66, -1,-1,-1, 0.07)
  1768. wait(1)
  1769. end
  1770. attack = false
  1771. Humanoid.WalkSpeed = 8
  1772. for i = 0, 1 do
  1773. wait(0.01)
  1774. mdmg(ref1, 50)
  1775. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=141679994", Character, 1.5, 1)
  1776. ref1.Position = Mouse.hit.p
  1777. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1778. for i = 1,10 do
  1779. Effects.Cylinder.Create(BrickColor.random(), ref1.CFrame, 520, 9999, 520, -1, 0, -1, 0.07)
  1780. Effects.Sphere.Create(BrickColor.random(), ref1.CFrame, 700,700,700,-1,-1,-1, 0.07)
  1781. end
  1782. end
  1783. ref1:Remove()
  1784. end
  1785.  
  1786. function TargetSelect(person)
  1787. local dd=coroutine.wrap(function()
  1788. if targetted ~= person then
  1789. targetted = person
  1790. img2.Size = UDim2.new(1,0,1,0)
  1791. img2.ImageTransparency = 0
  1792. img2.Position = UDim2.new(0,0,0,0)
  1793. for i = 0, 2, 0.1 do
  1794. swait()
  1795. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1796. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1797. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1798. end
  1799. end
  1800. end)
  1801. dd()
  1802. end
  1803.  
  1804. function LockOn()
  1805. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1806. TargetSelect(Mouse.Target.Parent)
  1807. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=606862847", Character, 1, 1)
  1808. end
  1809. end
  1810.  
  1811.  
  1812. function ofmoosic() -- 2 lazi hoh
  1813. delays = true
  1814. while wait() and kkk and kkk.Volume >= 0.02 do
  1815. kkk.Volume = kkk.Volume - 0.05
  1816. end
  1817. wait(0.1)
  1818. kkk.Pitch = 0
  1819. kkk.PlaybackSpeed = 0
  1820. play = false
  1821. delays = false
  1822. end
  1823. function onmoosic()
  1824. delays = true
  1825. kkk.Pitch = 1
  1826. kkk.PlaybackSpeed = 1
  1827. while wait() and kkk and kkk.Volume <= 1.5 do
  1828. kkk.Volume = kkk.Volume + 0.05
  1829. end
  1830. wait(0.1)
  1831. play = true
  1832. delays = false
  1833. end
  1834. Mouse.Button1Down:connect(function()
  1835. if attack == false and targetted ~= nil then
  1836. attackone()
  1837. end
  1838. end)
  1839.  
  1840. Mouse.KeyDown:connect(function(k)
  1841. k = k:lower()
  1842. if attack == false and k == 'q' then
  1843. LockOn()
  1844. end
  1845. if k == 'z' and attack == false then
  1846. spawn(function()
  1847. Head.face.Texture = "http://www.roblox.com/asset/?id=664468442"
  1848. wait(2)
  1849. Head.face.Texture = Orin
  1850. end)
  1851. hedshoot()
  1852. elseif k == 'x' and attack == false and targetted ~= nil then
  1853. spawn(function()
  1854. Head.face.Texture = "http://www.roblox.com/asset/?id=183711814"
  1855. wait(2)
  1856. Head.face.Texture = Orin
  1857. end)
  1858. moarblood()
  1859. elseif k == 'c' and attack == false then
  1860. spawn(function()
  1861. Head.face.Texture = "http://www.roblox.com/asset/?id=168092687"
  1862. wait(2)
  1863. Head.face.Texture = Orin
  1864. end)
  1865. painlessrain()
  1866. chatfunc("Boom.")
  1867. elseif k == 'v' and attack == false then
  1868. spawn(function()
  1869. Head.face.Texture = "http://www.roblox.com/asset/?id=183708981"
  1870. wait(2)
  1871. Head.face.Texture = Orin
  1872. end)
  1873. painlessrain2()
  1874. wait(6)
  1875. chatfunc("Ded!")
  1876. elseif k == 'e' and attack == false then
  1877. shoot()
  1878. elseif k == 'g' and delays == false and Character.Name == "Skrubl0rdzI" then
  1879. delays = true
  1880. chatfunc("Finally!")
  1881. wait(3)
  1882. chatfunc("i pay 999 tix for dis gun.")
  1883. wait(4)
  1884. chatfunc("Now let testing!")
  1885. delays = false
  1886. elseif k == 'm' and play == true and delays == false then
  1887. ofmoosic()
  1888. elseif k == 'm' and play == false and delays == false then
  1889. onmoosic()
  1890. end
  1891. end)
  1892.  
  1893. kkk = Instance.new("Sound",Character)
  1894. kkk.Volume = 3
  1895. kkk.Pitch = 1
  1896. kkk.SoundId = "rbxassetid://494244670"
  1897. kkk:Play()
  1898. kkk.Name = "a"
  1899. kkk.Looped = true
  1900.  
  1901.  
  1902. coroutine.wrap(function()
  1903. while true do
  1904. swait()
  1905. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  1906. if v:IsA("Part") then
  1907. v.Anchored = false
  1908. end
  1909. end
  1910. for i, v in pairs(Character:GetChildren()) do
  1911. if v:IsA("Part") then
  1912. v.Anchored = false
  1913. elseif v:IsA("Accessory") then
  1914. v.Handle.Anchored = false
  1915. end
  1916. end
  1917. end
  1918. end)()
  1919. coroutine.wrap(function()
  1920. while 1 do
  1921. swait()
  1922. if doe <= 360 then
  1923. doe = doe + 2
  1924. else
  1925. doe = 0
  1926. end
  1927. end
  1928. end)()
  1929. while true do
  1930. swait()
  1931. for i, v in pairs(Character:GetChildren()) do
  1932. if v:IsA("Part") then
  1933. v.Material = "SmoothPlastic"
  1934. elseif v:IsA("Accessory") then
  1935. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1936. end
  1937. end
  1938. while true do
  1939. swait()
  1940. Character.Humanoid.MaxHealth = math.huge
  1941. Character.Humanoid.Health = math.huge
  1942. imgl.Rotation = imgl.Rotation + 3
  1943. img2.Rotation = img2.Rotation + 3
  1944. if targetted ~= nil then
  1945. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1946. abss.Enabled = true
  1947. elseif targetted == nil then
  1948. abss.Adornee = nil
  1949. abss.Enabled = false
  1950. end
  1951.  
  1952. P=Instance.new("ForceField",Character)
  1953. P.Visible = false
  1954.  
  1955. while true and imgl.Rotation >= 360 do
  1956. imgl.Rotation = 0
  1957. img2.Rotation = 0
  1958. end
  1959. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1960. velocity = RootPart.Velocity.y
  1961. sine = sine + change
  1962. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1963. if RootPart.Velocity.y > 1 and hit == nil then
  1964. Anim = "Jump"
  1965. if attack == false then
  1966. PlayAnimationFromTable({
  1967. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1968. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1969. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1970. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1971. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1972. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1973. }, .3, false)
  1974. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1975. end
  1976. elseif RootPart.Velocity.y < -1 and hit == nil then
  1977. Anim = "Fall"
  1978. if attack == false then
  1979. PlayAnimationFromTable({
  1980. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1981. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1982. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1983. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1984. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1985. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1986. }, .3, false)
  1987. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1988. end
  1989. elseif Torsovelocity < 1 and hit ~= nil then
  1990. Anim = "Idle"
  1991. if attack == false then
  1992. change = 1
  1993. PlayAnimationFromTable({
  1994. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1995. CFrame.new(-0.0575585738, 1.52553558, 0, 0, 0, 0, 0, 0, 0, 0.0143168001, 0, 0.897985697) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1996. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1997. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1998. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1999. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2000. }, .3, false)
  2001. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2002. end
  2003. elseif Torsovelocity > 2 and hit ~= nil then
  2004. Anim = "Walk"
  2005. if attack == false then
  2006. PlayAnimationFromTable({
  2007. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  2008. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2009. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, 0),
  2010. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, 0),
  2011. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  2012. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  2013. }, .3, false)
  2014. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2015. end
  2016. end
  2017. if 0 < #Effects then
  2018. for e = 1, #Effects do
  2019. if Effects[e] ~= nil then
  2020. local Thing = Effects[e]
  2021. if Thing ~= nil then
  2022. local Part = Thing[1]
  2023. local Mode = Thing[2]
  2024. local Delay = Thing[3]
  2025. local IncX = Thing[4]
  2026. local IncY = Thing[5]
  2027. local IncZ = Thing[6]
  2028. if Thing[2] == "Shoot" then
  2029. local Look = Thing[1]
  2030. local move = 30
  2031. if Thing[8] == 3 then
  2032. move = 10
  2033. end
  2034. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  2035. if Thing[10] ~= nil then
  2036. da = pos
  2037. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  2038. cfa = CFrame.new(Thing[4], pos)
  2039. tehCF = cfa:lerp(cf2, 0.2)
  2040. Thing[1] = tehCF.lookVector
  2041. end
  2042. local mag = (Thing[4] - pos).magnitude
  2043. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  2044. if Thing[8] == 2 then
  2045. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  2046. end
  2047. Thing[4] = Thing[4] + Look * move
  2048. Thing[3] = Thing[3] - 1
  2049. if 2 < Thing[5] then
  2050. Thing[5] = Thing[5] - 0.3
  2051. Thing[6] = Thing[6] - 0.3
  2052. end
  2053. if hit ~= nil then
  2054. Thing[3] = 0
  2055. if Thing[8] == 1 or Thing[8] == 3 then
  2056. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2057. else
  2058. if Thing[8] == 2 then
  2059. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2060. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  2061. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2062. ref.Anchored = true
  2063. ref.CFrame = CFrame.new(pos)
  2064. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  2065. game:GetService("Debris"):AddItem(ref, 0.2)
  2066. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  2067. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  2068. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  2069. end
  2070. end
  2071. end
  2072. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2073. ref.Anchored = true
  2074. ref.CFrame = CFrame.new(pos)
  2075. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  2076. game:GetService("Debris"):AddItem(ref, 1)
  2077. end
  2078. if Thing[3] <= 0 then
  2079. table.remove(Effects, e)
  2080. end
  2081. end
  2082. do
  2083. do
  2084. if Thing[2] == "FireWave" then
  2085. if Thing[3] <= Thing[4] then
  2086. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  2087. Thing[3] = Thing[3] + 1
  2088. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  2089. else
  2090. Part.Parent = nil
  2091. table.remove(Effects, e)
  2092. end
  2093. end
  2094. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  2095. if Thing[1].Transparency <= 1 then
  2096. if Thing[2] == "Block1" then
  2097. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2098. Mesh = Thing[7]
  2099. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2100. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2101. else
  2102. if Thing[2] == "Block2" then
  2103. Thing[1].CFrame = Thing[1].CFrame
  2104. Mesh = Thing[7]
  2105. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2106. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2107. else
  2108. if Thing[2] == "Fire" then
  2109. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2110. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2111. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2112. else
  2113. if Thing[2] == "Cylinder" then
  2114. Mesh = Thing[7]
  2115. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2116. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2117. else
  2118. if Thing[2] == "Blood" then
  2119. Mesh = Thing[7]
  2120. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2121. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2122. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2123. else
  2124. if Thing[2] == "Elec" then
  2125. Mesh = Thing[10]
  2126. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2127. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2128. else
  2129. if Thing[2] == "Disappear" then
  2130. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2131. else
  2132. if Thing[2] == "Shatter" then
  2133. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2134. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2135. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2136. Thing[6] = Thing[6] + Thing[5]
  2137. end
  2138. end
  2139. end
  2140. end
  2141. end
  2142. end
  2143. end
  2144. end
  2145. else
  2146. Part.Parent = nil
  2147. table.remove(Effects, e)
  2148. end
  2149. end
  2150. end
  2151. end
  2152. end
  2153. end
  2154. end
  2155. end
  2156. end
  2157. end
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