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Mar 11th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end local runDummyScript = function(f,scri)
  6. local oldenv = getfenv(f)
  7. local newenv = setmetatable({}, {
  8. __index = function(_, k)
  9. if k:lower() == 'script' then
  10. return scri
  11. else
  12. return oldenv[k]
  13. end
  14. end
  15. })
  16. setfenv(f, newenv)
  17. ypcall(function() f() end)
  18. end
  19. cors = {}
  20. mas = Instance.new("Model",game:GetService("Lighting"))
  21. mas.Name = "CompiledModel"
  22. o1 = Instance.new("Tool")
  23. o2 = Instance.new("Part")
  24. o4 = Instance.new("Decal")
  25. o5 = Instance.new("Decal")
  26. o6 = Instance.new("Sound")
  27. o7 = Instance.new("Sound")
  28. o8 = Instance.new("PointLight")
  29. o9 = Instance.new("LocalScript")
  30. o10 = Instance.new("LocalScript")
  31. o11 = Instance.new("Sound")
  32. o1.Name = "Arm Cannon"
  33. o1.Parent = mas
  34. o1.GripForward = Vector3.new(1, -0, -0)
  35. o1.GripRight = Vector3.new(0, 0, 1)
  36. o1.ToolTip = "Based off of Metroid"
  37. o2.Name = "Handle"
  38. o2.Parent = o1
  39. o2.Material = Enum.Material.SmoothPlastic
  40. o2.BrickColor = BrickColor.new("Shamrock")
  41. o2.Position = Vector3.new(1.5150001, 5.50499964, -0.914999843)
  42. o2.Rotation = Vector3.new(-0, -90, 0)
  43. o2.Size = Vector3.new(1.82999992, 1.13000011, 1.08999991)
  44. o2.CFrame = CFrame.new(1.5150001, 5.50499964, -0.914999843, 0, 0, -1.00000024, 0, 1, 0, 1.00000024, 0, 0)
  45. o2.BackSurface = Enum.SurfaceType.Weld
  46. o2.BottomSurface = Enum.SurfaceType.Weld
  47. o2.FrontSurface = Enum.SurfaceType.Weld
  48. o2.LeftSurface = Enum.SurfaceType.Weld
  49. o2.RightSurface = Enum.SurfaceType.Weld
  50. o2.TopSurface = Enum.SurfaceType.Weld
  51. o2.Color = Color3.new(0.356863, 0.603922, 0.298039)
  52. o2.Position = Vector3.new(1.5150001, 5.50499964, -0.914999843)
  53. o4.Parent = o2
  54. o4.Texture = "http://www.roblox.com/asset/?id=22285987"
  55. o4.Face = Enum.NormalId.Left
  56. o5.Parent = o2
  57. o5.Texture = "http://www.roblox.com/asset/?id=22285987"
  58. o5.Face = Enum.NormalId.Right
  59. o6.Name = "Fire"
  60. o6.Parent = o2
  61. o6.SoundId = "http://www.roblox.com/asset?id=130113322"
  62. o7.Name = "Reload"
  63. o7.Parent = o2
  64. o7.SoundId = "http://www.roblox.com/asset?id=130113370"
  65. o8.Parent = o2
  66. o8.Color = Color3.new(1, 1, 0)
  67. o8.Range = 6
  68. o9.Name = "MouseIcon"
  69. o9.Parent = o1
  70. table.insert(cors,coroutine.create(function()
  71. wait()
  72. runDummyScript(function()
  73. local MOUSE_ICON = 'rbxasset://textures/GunCursor.png'
  74. local RELOADING_ICON = 'rbxasset://textures/GunWaitCursor.png'
  75.  
  76. local Tool = script.Parent
  77.  
  78. local Mouse = nil
  79.  
  80. local function UpdateIcon()
  81.     if Mouse then
  82.         Mouse.Icon = Tool.Enabled and MOUSE_ICON or RELOADING_ICON
  83.     end
  84. end
  85.  
  86. local function OnEquipped(mouse)
  87.     Mouse = mouse
  88.     UpdateIcon()
  89. end
  90.  
  91. local function OnChanged(property)
  92.     if property == 'Enabled' then
  93.         UpdateIcon()
  94.     end
  95. end
  96.  
  97. Tool.Equipped:connect(OnEquipped)
  98. Tool.Changed:connect(OnChanged)
  99.  
  100. end,o9)
  101. end))
  102. o10.Name = "ToolScript"
  103. o10.Parent = o1
  104. table.insert(cors,coroutine.create(function()
  105. wait()
  106. runDummyScript(function()
  107. -----------------
  108. --| Constants |--
  109. -----------------
  110.  
  111. local SHOT_SPEED = 100
  112. local SHOT_TIME = 1
  113.  
  114. local NOZZLE_OFFSET = Vector3.new(0, 0.4, -1.1)
  115.  
  116. -----------------
  117. --| Variables |--
  118. -----------------
  119.  
  120. local PlayersService = Game:GetService('Players')
  121. local DebrisService = Game:GetService('Debris')
  122.  
  123. local Tool = script.Parent
  124. local Handle = Tool:WaitForChild('Handle')
  125.  
  126. local FireSound = Handle:WaitForChild('Fire')
  127. local ReloadSound = Handle:WaitForChild('Reload')
  128. local HitFadeSound = script:WaitForChild('HitFade')
  129.  
  130. local PointLight = Handle:WaitForChild('PointLight')
  131.  
  132. local Character = nil
  133. local Humanoid = nil
  134. local Player = nil
  135.  
  136. local BaseShot = nil
  137.  
  138. -----------------
  139. --| Functions |--
  140. -----------------
  141.  
  142. -- Returns a character ancestor and its Humanoid, or nil
  143. local function FindCharacterAncestor(subject)
  144.     if subject and subject ~= Workspace then
  145.         local humanoid = subject:FindFirstChild('Humanoid')
  146.         if humanoid then
  147.             return subject, humanoid
  148.         else
  149.             return FindCharacterAncestor(subject.Parent)
  150.         end
  151.     end
  152.     return nil
  153. end
  154.  
  155. -- Removes any old creator tags and applies new ones to the specified target
  156. local function ApplyTags(target)
  157.     while target:FindFirstChild('creator') do
  158.         target.creator:Destroy()
  159.     end
  160.  
  161.     local creatorTag = Instance.new('ObjectValue')
  162.     creatorTag.Value = Player
  163.     creatorTag.Name = 'creator' --NOTE: Must be called 'creator' for website stats
  164.  
  165.     local iconTag = Instance.new('StringValue')
  166.     iconTag.Value = Tool.TextureId
  167.     iconTag.Name = 'icon'
  168.  
  169.     iconTag.Parent = creatorTag
  170.     creatorTag.Parent = target
  171.     DebrisService:AddItem(creatorTag, 4)
  172. end
  173.  
  174. -- Returns all objects under instance with Transparency
  175. local function GetTransparentsRecursive(instance, partsTable)
  176.     local partsTable = partsTable or {}
  177.     for _, child in pairs(instance:GetChildren()) do
  178.         if child:IsA('BasePart') or child:IsA('Decal') then
  179.             table.insert(partsTable, child)
  180.         end
  181.         GetTransparentsRecursive(child, partsTable)
  182.     end
  183.     return partsTable
  184. end
  185.  
  186. local function SelectionBoxify(instance)
  187.     local selectionBox = Instance.new('SelectionBox')
  188.     selectionBox.Adornee = instance
  189.     selectionBox.Color = BrickColor.new('New Yeller')
  190.     selectionBox.Parent = instance
  191.     return selectionBox
  192. end
  193.  
  194. local function Light(instance)
  195.     local light = PointLight:Clone()
  196.     light.Range = light.Range + 2
  197.     light.Parent = instance
  198. end
  199.  
  200. local function FadeOutObjects(objectsWithTransparency, fadeIncrement)
  201.     repeat
  202.         local lastObject = nil
  203.         for _, object in pairs(objectsWithTransparency) do
  204.             object.Transparency = object.Transparency + fadeIncrement
  205.             lastObject = object
  206.         end
  207.         wait()
  208.     until lastObject.Transparency >= 1 or not lastObject
  209. end
  210.  
  211. local function Dematerialize(character, humanoid, firstPart)
  212.     humanoid.WalkSpeed = 0
  213.  
  214.     local parts = {}
  215.     for _, child in pairs(character:GetChildren()) do
  216.         if child:IsA('BasePart') then
  217.             child.Anchored = true
  218.             table.insert(parts, child)
  219.         elseif child:IsA('LocalScript') or child:IsA('Script') then
  220.             child:Destroy()
  221.         end
  222.     end
  223.  
  224.     local selectionBoxes = {}
  225.  
  226.     local firstSelectionBox = SelectionBoxify(firstPart)
  227.     Light(firstPart)
  228.     wait(0.05)
  229.  
  230.     for _, part in pairs(parts) do
  231.         if part ~= firstPart then
  232.             table.insert(selectionBoxes, SelectionBoxify(part))
  233.             Light(part)
  234.         end
  235.     end
  236.  
  237.     local objectsWithTransparency = GetTransparentsRecursive(character)
  238.     FadeOutObjects(objectsWithTransparency, 0.1)
  239.  
  240.     wait(0.5)
  241.  
  242.     humanoid.Health = 0
  243.     DebrisService:AddItem(character, 2)
  244.  
  245.     local fadeIncrement = 0.05
  246.     Delay(0.2, function()
  247.         FadeOutObjects({firstSelectionBox}, fadeIncrement)
  248.         if character then
  249.             character:Destroy()
  250.         end
  251.     end)
  252.     FadeOutObjects(selectionBoxes, fadeIncrement)
  253. end
  254.  
  255. local function OnTouched(shot, otherPart)
  256.     local character, humanoid = FindCharacterAncestor(otherPart)
  257.     if character and humanoid and character ~= Character then
  258.         ApplyTags(humanoid)
  259.         if shot then
  260.             local hitFadeSound = shot:FindFirstChild(HitFadeSound.Name)
  261.             if hitFadeSound then
  262.                 hitFadeSound.Parent = humanoid.Torso
  263.                 hitFadeSound:Play()
  264.             end
  265.             shot:Destroy()
  266.         end
  267.         Dematerialize(character, humanoid, otherPart)
  268.     end
  269. end
  270.  
  271. local function OnEquipped()
  272.     Character = Tool.Parent
  273.     Humanoid = Character:WaitForChild('Humanoid')
  274.     Player = PlayersService:GetPlayerFromCharacter(Character)
  275. end
  276.  
  277. local function OnActivated()
  278.     if Tool.Enabled and Humanoid.Health > 0 then
  279.         Tool.Enabled = false
  280.  
  281.         FireSound:Play()
  282.  
  283.         local handleCFrame = Handle.CFrame
  284.         local firingPoint = handleCFrame.p + handleCFrame:vectorToWorldSpace(NOZZLE_OFFSET)
  285.         local shotCFrame = CFrame.new(firingPoint, Humanoid.TargetPoint)
  286.  
  287.         local laserShotClone = BaseShot:Clone()
  288.         laserShotClone.CFrame = shotCFrame + (shotCFrame.lookVector * (BaseShot.Size.Z / 2))
  289.         local bodyVelocity = Instance.new('BodyVelocity')
  290.         bodyVelocity.velocity = shotCFrame.lookVector * SHOT_SPEED
  291.         bodyVelocity.Parent = laserShotClone
  292.         laserShotClone.Touched:connect(function(otherPart)
  293.             OnTouched(laserShotClone, otherPart)
  294.         end)
  295.         DebrisService:AddItem(laserShotClone, SHOT_TIME)
  296.         laserShotClone.Parent = Tool
  297.  
  298.         wait(0.6) -- FireSound length
  299.  
  300.         ReloadSound:Play()
  301.         wait(0.75) -- ReloadSound length
  302.  
  303.         Tool.Enabled = true
  304.     end
  305. end
  306.  
  307. local function OnUnequipped()
  308.    
  309. end
  310.  
  311. --------------------
  312. --| Script Logic |--
  313. --------------------
  314.  
  315. BaseShot = Instance.new('Part')
  316. BaseShot.Name = 'Effect'
  317. BaseShot.FormFactor = Enum.FormFactor.Custom
  318. BaseShot.Size = Vector3.new(0.2, 0.2, 3)
  319. BaseShot.CanCollide = false
  320. BaseShot.BrickColor = BrickColor.new('Toothpaste')
  321. SelectionBoxify(BaseShot)
  322. Light(BaseShot)
  323. HitFadeSound:Clone().Parent = BaseShot
  324.  
  325. Tool.Equipped:connect(OnEquipped)
  326. Tool.Unequipped:connect(OnUnequipped)
  327. Tool.Activated:connect(OnActivated)
  328.  
  329. end,o10)
  330. end))
  331. o11.Name = "HitFade"
  332. o11.Parent = o10
  333. o11.SoundId = "http://www.roblox.com/asset?id=130113415"
  334. mas.Parent = workspace
  335. mas:MakeJoints()
  336. local mas1 = mas:GetChildren()
  337. for i=1,#mas1 do
  338.     mas1[i].Parent = game:GetService("Players").LocalPlayer.Backpack
  339.     ypcall(function() mas1[i]:MakeJoints() end)
  340. end
  341. mas:Destroy()
  342. for i=1,#cors do
  343. coroutine.resume(cors[i])
  344. end
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