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skylershults

BONK (UNPATCHED) ABDM

Aug 11th, 2020 (edited)
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  1. --[[
  2. Still working
  3. i did not create this
  4. unpatched by Gravy
  5. ]]
  6. --[[
  7. oop stinky stand
  8. b = barrage
  9. j = stronk slap
  10. h = b o n k
  11.  
  12. n = enable uno reverse card(also fully heal)
  13. ]]
  14. for i,v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do
  15. game.ReplicatedStorage.Anchor:FireServer(v,false)
  16. end
  17. Anim3 = Instance.new("Animation")
  18. Anim3.AnimationId = "rbxassetid://4639551633" -- abd not modded
  19. --Anim3.AnimationId = "rbxassetid://4639551633" -- abd modded
  20. Anim2 = Instance.new("Animation")
  21. Anim2.AnimationId = "rbxassetid://188632011"
  22. --Anim.Looped = true
  23.  
  24. --Anim.Looped = true
  25. repeat
  26. wait(0.5)
  27. until game.Players.LocalPlayer.Character.Humanoid
  28. _G.track3 = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim3)
  29. _G.track2 = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim2)
  30. delay(0,function()
  31. while true do
  32. wait(0.5)
  33. if game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChild("h") == nil then
  34. local h = Instance.new("Weld",game.Players.LocalPlayer.Character)
  35. h.Name = "h"
  36. print('hhhh')
  37. wait(1)
  38. print("hhhhh")
  39. _G.track3 = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim3)
  40. _G.track2 = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim2)
  41. end
  42. end
  43. end)
  44.  
  45. local barrage = false
  46. local nou = false
  47. local debounce = false
  48. hitsounds = {"rbxassetid://545219984","rbxassetid://4137216950","rbxassetid://166423137","rbxassetid://4164190231","rbxassetid://147722227"}
  49. _G.func = function()
  50. game.ReplicatedStorage.Block:FireServer(true)
  51. for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren())do
  52. if v:IsA("Part" or "MeshPart" or "Union") then
  53. v.Anchored = false
  54. end
  55. end
  56. local hitbox1 = Instance.new("Part",game.Players.LocalPlayer.Character)
  57. hitbox1.CFrame = game.Players.LocalPlayer.Character["Right Arm"].CFrame
  58. hitbox1.Name = "hitbox"
  59. hitbox1.Anchored = false
  60. hitbox1.CanCollide = false
  61. local weld = Instance.new("WeldConstraint",hitbox1)
  62. weld.Part0 = hitbox1
  63. weld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  64. hitbox1.Size = game.Players.LocalPlayer.Character["Right Arm"].Size*1.5
  65. hitbox1.Massless = true
  66. hitbox1.Transparency = 0.5
  67. hitbox1.Color = Color3.new(0,0,0)
  68. local hitbox2 = Instance.new("Part",game.Players.LocalPlayer.Character)
  69. hitbox2.CFrame = game.Players.LocalPlayer.Character["Left Arm"].CFrame
  70. hitbox2.Name = "hitbox"
  71. hitbox2.Anchored = false
  72. hitbox2.CanCollide = false
  73. local weld = Instance.new("WeldConstraint",hitbox2)
  74. weld.Part0 = hitbox2
  75. weld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
  76. hitbox2.Size = game.Players.LocalPlayer.Character["Left Arm"].Size*1.5
  77. hitbox2.Massless = true
  78. hitbox2.Transparency = 0.5
  79. hitbox2.Color = Color3.new(0,0,0)
  80. local touch1 = hitbox1.Touched:Connect(function(hit)
  81. if (hit.Parent:FindFirstChild("Humanoid"))and hit.Parent.Name ~= game.Players.LocalPlayer.Name then
  82. if debounce == false then
  83. print(hit.Parent.Name)
  84. debounce = true
  85. delay(0,function()debounce = false end)
  86. game:GetService("ReplicatedStorage").Damage6:FireServer(hit.Parent.Humanoid, hit.Parent.HumanoidRootPart.CFrame, 95, .8, game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.LookVector*-1+Vector3.new(0,0,0), 0.25, hitsounds[1], 0.9, 0.9)
  87. end
  88. elseif (hit.Parent.Parent:FindFirstChild("Humanoid"))and hit.Parent.Name ~= game.Players.LocalPlayer.Name then
  89. if debounce == false then
  90. debounce = true
  91. print(hit.Parent.Parent.Name)
  92. delay(0,function()debounce = false end)
  93. game:GetService("ReplicatedStorage").Damage6:FireServer(hit.Parent.Parent.Humanoid, hit.Parent.Parent.HumanoidRootPart.CFrame, 95, .8, game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.LookVector*-1+Vector3.new(0,0,0), 0.25, hitsounds[1], 0.9, 0.9)
  94. end
  95. end
  96. end)
  97. local touch2 = hitbox2.Touched:Connect(function(hit)
  98. if (hit.Parent:FindFirstChild("Humanoid"))and hit.Parent.Name ~= game.Players.LocalPlayer.Name then
  99. if debounce == false then
  100. print(hit.Parent.Name)
  101. debounce = true
  102. delay(0,function()debounce = false end)
  103. game:GetService("ReplicatedStorage").Damage30:FireServer(hit.Parent.Humanoid, hit.Parent.HumanoidRootPart.CFrame, 95, 0.8, game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.LookVector*-1+Vector3.new(0,0,0), 0.05, hitsounds[1], 1, 2)
  104. end
  105. elseif (hit.Parent.Parent:FindFirstChild("Humanoid"))and hit.Parent.Name ~= game.Players.LocalPlayer.Name then
  106. if debounce == false then
  107. debounce = true
  108. print(hit.Parent.Parent.Name)
  109. delay(0,function()debounce = false end)
  110. game:GetService("ReplicatedStorage").Damage30:FireServer(hit.Parent.Parent.Humanoid, hit.Parent.Parent.HumanoidRootPart.CFrame, 95, 0.8, game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.LookVector*-1+Vector3.new(0,0,0), 0.05, hitsounds[1], 1, 2)
  111. end
  112. end
  113. end)
  114. barrage = not barrage
  115. if barrage then
  116.  
  117. _G.track3:Play(.1, 1, 2.5)
  118.  
  119.  
  120. else
  121. _G.track3:Stop()
  122. wait(0.1)
  123. for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren())do
  124. if v.Name == "hitbox" then
  125. v:Destroy()
  126. end
  127. end
  128. end
  129. game.ReplicatedStorage.Block:FireServer(false)
  130. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 25
  131. end
  132. _G.strong = function()
  133. for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren())do
  134. if v:IsA("Part" or "MeshPart" or "Union") then
  135. v.Anchored = false
  136. end
  137. end
  138. local hitbox1 = Instance.new("Part",game.Players.LocalPlayer.Character)
  139. hitbox1.CFrame = game.Players.LocalPlayer.Character["Right Arm"].CFrame
  140. hitbox1.Name = "hitbox"
  141. hitbox1.Anchored = false
  142. hitbox1.CanCollide = false
  143. local weld = Instance.new("WeldConstraint",hitbox1)
  144. weld.Part0 = hitbox1
  145. weld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  146. hitbox1.Size = game.Players.LocalPlayer.Character["Right Arm"].Size*1.5
  147. hitbox1.Massless = true
  148. hitbox1.Transparency = 0.5
  149. hitbox1.Color = Color3.new(0,0,0)
  150. local Anim = Instance.new("Animation")
  151. Anim.AnimationId = "rbxassetid://218504594"
  152. --Anim.Looped = true
  153. local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
  154. local touch1 = hitbox1.Touched:Connect(function(hit)
  155. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent.Name ~= game.Players.LocalPlayer.Name then
  156. if debounce == false then
  157. debounce = true
  158. print(hit.Parent.Name)
  159. delay(0.001,function()debounce = false end)
  160. game:GetService("ReplicatedStorage").Knock:FireServer(hit.Parent.Humanoid, hit.Parent.HumanoidRootPart.CFrame, 1, 1, game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.LookVector*1+Vector3.new(0,1,0), "rbxassetid://241837157", 1, Color3.new(1, 0, 0), "rbxassetid://4137216950", 0.8, 100)
  161. game:GetService("ReplicatedStorage").Damage6:FireServer(hit.Parent.Humanoid, hit.Parent.HumanoidRootPart.CFrame, 95, 0.1, game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.LookVector*300+Vector3.new(0,50,0), 0.05, hitsounds[2], 1, 10)
  162. game:GetService("ReplicatedStorage").Damage24:FireServer(hit.Parent.Humanoid, hit.Parent.HumanoidRootPart.CFrame, 0, 1, game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.LookVector*300+Vector3.new(0,50,0), 100000000000000000000000000000000000000000100000000000000000000000000000000000000000)
  163. hitbox1:Destroy()
  164.  
  165. end
  166. elseif (hit.Parent.Parent:FindFirstChild("Humanoid"))and hit.Parent.Parent.Name ~= game.Players.LocalPlayer.Name and not hit.Parent:IsA("Accessory") then
  167. if debounce == false then
  168. debounce = true
  169. print(hit.Parent.Parent.Name)
  170. delay(0.001,function()debounce = false end)
  171. game:GetService("ReplicatedStorage").Knock:FireServer(hit.Parent.Parent.Humanoid, hit.Parent.Parent.HumanoidRootPart.CFrame, 1, 1, game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.LookVector*1+Vector3.new(0,1,0), "rbxassetid://241837157", 1, Color3.new(1, 0, 0), "rbxassetid://4137216950", 0.8, 100)
  172. game:GetService("ReplicatedStorage").Damage6:FireServer(hit.Parent.Parent.Humanoid, hit.Parent.Parent.HumanoidRootPart.CFrame, 95, 0.1, game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.LookVector*300+Vector3.new(0,50,0), 0.05, hitsounds[2], 1, 10)
  173. game:GetService("ReplicatedStorage").Damage24:FireServer(hit.Parent.Parent.Humanoid, hit.Parent.Parent.HumanoidRootPart.CFrame, 0, 1, game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.LookVector*300+Vector3.new(0,50,0), 100000000000000000000000000000000000000000100000000000000000000000000000000000000000)
  174. hitbox1:Destroy()
  175. end
  176. end
  177. end)
  178. track:Play(.1, 1, 2)
  179. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 20
  180. wait(0.4)
  181. if hitbox1 then
  182. hitbox1:Destroy()
  183. end
  184. end
  185.  
  186. _G.bonk = function()
  187.  
  188. for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren())do
  189. if v:IsA("Part" or "MeshPart" or "Union") then
  190. v.Anchored = false
  191. end
  192. end
  193. local hitbox1 = Instance.new("Part",game.Players.LocalPlayer.Character)
  194. hitbox1.CFrame = game.Players.LocalPlayer.Character["Right Arm"].CFrame
  195. hitbox1.Name = "hitbox"
  196. hitbox1.Anchored = false
  197. hitbox1.CanCollide = false
  198. local weld = Instance.new("WeldConstraint",hitbox1)
  199. weld.Part0 = hitbox1
  200. weld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  201. hitbox1.Size = game.Players.LocalPlayer.Character["Right Arm"].Size*1.5
  202. hitbox1.Massless = true
  203. hitbox1.Transparency = 0.5
  204. hitbox1.Color = Color3.new(0,0,0)
  205. local Anim = Instance.new("Animation")
  206. Anim.AnimationId = "rbxassetid://184574340"
  207. --Anim.Looped = true
  208. local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
  209. local touch1 = hitbox1.Touched:Connect(function(hit)
  210. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent.Name ~= game.Players.LocalPlayer.Name then
  211. if debounce == false then
  212. debounce = true
  213. print(hit.Parent.Name)
  214. delay(0.001,function()debounce = false end)
  215. game:GetService("ReplicatedStorage").Knock:FireServer(hit.Parent.Humanoid, hit.Parent.HumanoidRootPart.CFrame, 1, 1, game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.LookVector*1+Vector3.new(0,1,0), "rbxassetid://241837157", 1, Color3.new(1, 0, 0), "rbxassetid://4137216950", 0.8, 100)
  216. game:GetService("ReplicatedStorage").Damage6:FireServer(hit.Parent.Humanoid, hit.Parent.HumanoidRootPart.CFrame, 95, 10, Vector3.new(0,-200,0), 0.25, hitsounds[4], 1, 50)
  217. game:GetService("ReplicatedStorage").Damage24:FireServer(hit.Parent.Humanoid, hit.Parent.HumanoidRootPart.CFrame, 0, 10, Vector3.new(0,-200,0), 0.2, 0, 1, 50)
  218. hitbox1:Destroy()
  219.  
  220. end
  221. elseif (hit.Parent.Parent:FindFirstChild("Humanoid"))and hit.Parent.Parent.Name ~= game.Players.LocalPlayer.Name and not hit.Parent:IsA("Accessory") then
  222. if debounce == false then
  223. debounce = true
  224. print(hit.Parent.Parent.Name)
  225. delay(0.001,function()debounce = false end)
  226. game:GetService("ReplicatedStorage").Knock:FireServer(hit.Parent.Parent.Humanoid, hit.Parent.Parent.HumanoidRootPart.CFrame, 1, 1, game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.LookVector*1+Vector3.new(0,1,0), "rbxassetid://241837157", 1, Color3.new(1, 0, 0), "rbxassetid://4137216950", 0.8, 100)
  227. game:GetService("ReplicatedStorage").Damage6:FireServer(hit.Parent.Parent.Humanoid, hit.Parent.Parent.HumanoidRootPart.CFrame, 95, 10, Vector3.new(0,-200,0), 0.25, hitsounds[4], 1, 50)
  228. game:GetService("ReplicatedStorage").Damage24:FireServer(hit.Parent.Parent.Humanoid, hit.Parent.Parent.HumanoidRootPart.CFrame, 0, 10, Vector3.new(0,-200,0), 0.2, 0, 1, 50)
  229. hitbox1:Destroy()
  230. end
  231. end
  232. end)
  233. track:Play(.1, 1, 7)
  234. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 20
  235. wait(0.3)
  236. if hitbox1 then
  237. hitbox1:Destroy()
  238. end
  239. end
  240.  
  241. _G.spin = function()
  242. for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren())do
  243. if v:IsA("Part" or "MeshPart" or "Union") then
  244. v.Anchored = false
  245. end
  246. end
  247. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 38
  248. local hitbox1 = Instance.new("Part",game.Players.LocalPlayer.Character)
  249. hitbox1.CFrame = game.Players.LocalPlayer.Character["Torso"].CFrame
  250. hitbox1.Name = "hitbox"
  251. hitbox1.Anchored = false
  252. hitbox1.CanCollide = false
  253. local weld = Instance.new("WeldConstraint",hitbox1)
  254. weld.Part0 = hitbox1
  255. weld.Part1 = game.Players.LocalPlayer.Character["Torso"]
  256. hitbox1.Size = game.Players.LocalPlayer.Character["Torso"].Size*1.5
  257. hitbox1.Massless = true
  258. hitbox1.Transparency = 0.5
  259. hitbox1.Color = Color3.new(0,0,0)
  260. local touch1 = hitbox1.Touched:Connect(function(hit)
  261. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent.Name ~= game.Players.LocalPlayer.Name then
  262. if debounce == false then
  263. debounce = true
  264. print(hit.Parent.Name)
  265. delay(0.4,function()debounce = false end)
  266. game:GetService("ReplicatedStorage").Knock:FireServer(hit.Parent.Humanoid, hit.Parent.HumanoidRootPart.CFrame, 1, 1, game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.LookVector*1+Vector3.new(0,1,0), "rbxassetid://241837157", 1, Color3.new(1, 0, 0), "rbxassetid://4137216950", 0.8, 100)
  267. game:GetService("ReplicatedStorage").Damage6:FireServer(hit.Parent.Humanoid, hit.Parent.HumanoidRootPart.CFrame, 95, 10, Vector3.new(0,-200,0), 0.25, hitsounds[5], 0.9, 0.9)
  268. game:GetService("ReplicatedStorage").Damage24:FireServer(hit.Parent.Humanoid, hit.Parent.HumanoidRootPart.CFrame, 0, 1, game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.LookVector*0+Vector3.new(0,50,0), 100000000000000000000000000000000000000000100000000000000000000000000000000000000000)
  269. end
  270. elseif (hit.Parent.Parent:FindFirstChild("Humanoid"))and hit.Parent.Parent.Name ~= game.Players.LocalPlayer.Name and not hit.Parent:IsA("Accessory") then
  271. if debounce == false then
  272. debounce = true
  273. print(hit.Parent.Parent.Name)
  274. delay(0.4,function()debounce = false end)
  275. game:GetService("ReplicatedStorage").Knock:FireServer(hit.Parent.Parent.Humanoid, hit.Parent.Parent.HumanoidRootPart.CFrame, 1, 1, game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.LookVector*1+Vector3.new(0,1,0), "rbxassetid://241837157", 1, Color3.new(1, 0, 0), "rbxassetid://4137216950", 0.8, 100)
  276. game:GetService("ReplicatedStorage").Damage6:FireServer(hit.Parent.Parent.Humanoid, hit.Parent.Parent.HumanoidRootPart.CFrame, 95, 10, Vector3.new(0,-200,0), 0.25, hitsounds[5], 0.9, 0.9)
  277. game:GetService("ReplicatedStorage").Damage24:FireServer(hit.Parent.Parent.Humanoid, hit.Parent.Parent.HumanoidRootPart.CFrame, 0, 1, game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.LookVector*0+Vector3.new(0,50,0), 100000000000000000000000000000000000000000100000000000000000000000000000000000000000)
  278. end
  279. end
  280. end)
  281. local e = true
  282. delay(0,function()
  283. while e == true do
  284. wait(0)
  285. if e == true then
  286. if _G.track2.IsPlaying == false then
  287. _G.track2:Play(.1, 5, 3)
  288. end
  289. else
  290. break
  291. end
  292. end
  293. end)
  294. wait(5)
  295. e = false
  296. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 20
  297. if hitbox1 then
  298. hitbox1:Destroy()
  299. end
  300. end
  301.  
  302. _G.backstab = function()
  303. for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren())do
  304. if v:IsA("Part" or "MeshPart" or "Union") then
  305. v.Anchored = false
  306. end
  307. end
  308. local Anim = Instance.new("Animation")
  309. Anim.AnimationId = "rbxassetid://181525546"
  310. local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
  311.  
  312. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 2
  313. local hitbox1 = Instance.new("Part",game.Players.LocalPlayer.Character)
  314. hitbox1.CFrame = game.Players.LocalPlayer.Character["Torso"].CFrame
  315. hitbox1.Name = "hitbox"
  316. hitbox1.Anchored = false
  317. hitbox1.CanCollide = false
  318. local weld = Instance.new("WeldConstraint",hitbox1)
  319. weld.Part0 = hitbox1
  320. weld.Part1 = game.Players.LocalPlayer.Character["Torso"]
  321. hitbox1.Size = game.Players.LocalPlayer.Character["Torso"].Size+Vector3.new(0,6,0)
  322. hitbox1.Massless = true
  323. hitbox1.Transparency = 0.5
  324. hitbox1.Color = Color3.new(0,0,0)
  325. local touch1 = hitbox1.Touched:Connect(function(hit)
  326. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent.Name ~= game.Players.LocalPlayer.Name then
  327. if debounce == false then
  328. debounce = true
  329. print(hit.Parent.Name)
  330. delay(1,function()debounce = false end)
  331. game:GetService("ReplicatedStorage").Knock:FireServer(hit.Parent.Humanoid, hit.Parent.HumanoidRootPart.CFrame, 1, 1, game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.LookVector*1+Vector3.new(0,1,0), "rbxassetid://241837157", 1, Color3.new(1, 0, 0), "rbxassetid://4137216950", 0.8, 100)
  332. game:GetService("ReplicatedStorage").Damage6:FireServer(hit.Parent.Humanoid, hit.Parent.HumanoidRootPart.CFrame, 95, 10, Vector3.new(0,-200,0), 0.25, hitsounds[5], 0.9, 0.9)
  333. end
  334. elseif (hit.Parent.Parent:FindFirstChild("Humanoid"))and hit.Parent.Parent.Name ~= game.Players.LocalPlayer.Name and not hit.Parent:IsA("Accessory") then
  335. if debounce == false then
  336. debounce = true
  337. print(hit.Parent.Parent.Name)
  338. delay(1,function()debounce = false end)
  339. game:GetService("ReplicatedStorage").Knock:FireServer(hit.Parent.Parent.Humanoid, hit.Parent.Parent.HumanoidRootPart.CFrame, 1, 1, game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.LookVector*1+Vector3.new(0,1,0), "rbxassetid://241837157", 1, Color3.new(1, 0, 0), "rbxassetid://4137216950", 0.8, 100)
  340. game:GetService("ReplicatedStorage").Damage6:FireServer(hit.Parent.Parent.Humanoid, hit.Parent.Parent.HumanoidRootPart.CFrame, 95, 10, Vector3.new(0,-200,0), 0.25, hitsounds[5], 0.9, 0.9)
  341. end
  342. end
  343. end)
  344. track:Play(.1, 5, 10)
  345. wait(0.4)
  346. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 20
  347. if hitbox1 then
  348. hitbox1:Destroy()
  349. end
  350. end
  351.  
  352.  
  353. _G.destroy = function()
  354. for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren())do
  355. if v:IsA("Part" or "MeshPart" or "Union") then
  356. v.Anchored = false
  357. end
  358. end
  359.  
  360. local Anim = Instance.new("Animation")
  361. Anim.AnimationId = "rbxassetid://184574340"
  362. --Anim.Looped = true
  363. local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
  364.  
  365. track:Play(.1, 1, 0.1)
  366. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 20
  367. wait(10)
  368. track:Stop()
  369. end
  370.  
  371. _G.nou = function()
  372. nou = not nou
  373. if nou == true then
  374. game:GetService("ReplicatedStorage").Heal:FireServer(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame, game.Players.LocalPlayer.Character.Humanoid.MaxHealth+game.Players.LocalPlayer.Character.Humanoid.Health, 0.1, game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.LookVector*100+Vector3.new(0,20,0), "rbxassetid://241837157", 1, Color3.new(0, 255, 0), "rbxassetid://4137216950", 1, 0)
  375. game:GetService("ReplicatedStorage").RTZ:FireServer(
  376. true
  377. )
  378.  
  379. game:GetService("ReplicatedStorage").Deflect:FireServer(
  380. true
  381. )
  382. game:GetService("StarterGui"):SetCore("ChatMakeSystemMessage", {
  383. Text = "no u = true"; --The chat message
  384. Color = Color3.fromRGB(0, 255, 255); --Chat message color, defaults to white
  385. Font = Enum.Font.SourceSansBold; --Chat message font, defaults to SourceSansBold
  386. TextSize = 18 --Text size, defaults to 18
  387. })
  388. else
  389. game:GetService("ReplicatedStorage").Heal:FireServer(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame, game.Players.LocalPlayer.Character.Humanoid.MaxHealth+game.Players.LocalPlayer.Character.Humanoid.Health, 0.1, game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.LookVector*100+Vector3.new(0,20,0), "rbxassetid://241837157", 1, Color3.new(0, 255, 0), "rbxassetid://4137216950", 1, 0)
  390. game:GetService("ReplicatedStorage").RTZ:FireServer(
  391. false
  392. )
  393.  
  394. game:GetService("ReplicatedStorage").Deflect:FireServer(
  395. false
  396. )
  397. game:GetService("StarterGui"):SetCore("ChatMakeSystemMessage", {
  398. Text = "no u = false"; --The chat message
  399. Color = Color3.fromRGB(0, 255, 255); --Chat message color, defaults to white
  400. Font = Enum.Font.SourceSansBold; --Chat message font, defaults to SourceSansBold
  401. TextSize = 18 --Text size, defaults to 18
  402. })
  403. end
  404. end
  405.  
  406. local mouse = game.Players.LocalPlayer:GetMouse()
  407. _G.contc = mouse.KeyDown:Connect(function(key)
  408. if key == 'b' then
  409. --if alow == 1 then
  410. _G.func()
  411. --end
  412. elseif key == 'f' then
  413. --if alow == 1 then
  414. _G.strong()
  415. --end
  416. elseif key == 'y' then
  417. --if alow == 1 then
  418. _G.nou()
  419. --end
  420. elseif key == 'e' then
  421. --if alow == 1 then
  422. _G.bonk()
  423. --end
  424. elseif key == 'q' then
  425. --if alow == 1 then
  426. _G.destroy()
  427. --end
  428. elseif key == 'z' then
  429. --if alow == 1 then
  430. _G.spin()
  431. --end
  432. elseif key == 't' then
  433. --if alow == 1 then
  434. _G.backstab()
  435. --end
  436. elseif key == 'p' then
  437. --if alow == 1 then
  438. game.Players.LocalPlayer.Character:MoveTo(mouse.Hit.p)
  439. --end
  440. end
  441.  
  442. end)
  443. local findts = game.Lighting:FindFirstChild("TS")
  444. if findts then
  445. game.Lighting.TS:Destroy()
  446. end
  447. local torso = game.Players.LocalPlayer.Character:FindFirstChild("Torso")
  448. if torso then if torso.Anchored == true then
  449. for i,v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do
  450. game.ReplicatedStorage.Anchor:FireServer(v,false)
  451. end
  452. end
  453. end
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