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Theskyler900

road roller dance script (with dio skin)

Aug 4th, 2017
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  1. local p = game.Players.LocalPlayer
  2. local char = p.Character
  3. local hed = char.Head
  4. local LocalPlayer = p
  5.  
  6. local Player = game.Players.localPlayer
  7. local Character = p.Character
  8.  
  9. local LeftArm2 = Character["Left Arm"]
  10. local RightArm2 = Character["Right Arm"]
  11. local LeftLeg2 = Character["Left Leg"]
  12. local RightLeg2 = Character["Right Leg"]
  13. local Head2 = Character.Head
  14. local Torso2 = Character.Torso
  15.  
  16. local player = game.Players.LocalPlayer
  17. local shirt = player.Character:WaitForChild("Shirt")
  18. local pants = player.Character:WaitForChild("Pants")
  19.  
  20. wait()
  21. shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=536831523"
  22. pants.PantsTemplate = "http://www.roblox.com/asset/?id=547264976"
  23.  
  24. char.Humanoid.MaxHealth = math.huge
  25. char.Humanoid.Health = math.huge
  26.  
  27. for i,v in pairs(char:GetChildren()) do
  28. if v.ClassName == "Accessory" or v.ClassName == "Hat" then
  29. v:destroy()
  30. end
  31. end
  32.  
  33. local Hair = Instance.new("Part")
  34. Hair.Parent = char
  35. Hair.Name = "Hair"
  36. Hair.Size = Vector3.new(1, 1, 1)
  37. Hair.CFrame = char.Head.CFrame
  38. Hair:BreakJoints()
  39. Hair.CanCollide = false
  40. Hair.TopSurface = "Smooth"
  41. Hair.BottomSurface = "Smooth"
  42. Hair.BrickColor = BrickColor.new("Gold")
  43. Weld = Instance.new("Weld")
  44. Weld.Name = "Weld"
  45. Weld.Part0 = char.Head
  46. Weld.Part1 = Hair
  47. Weld.Parent = char.Head
  48. Weld.C0 = CFrame.new(0.1,0,0.2)*CFrame.fromEulerAnglesXYZ(0,0,0)
  49. Mesh = Instance.new("SpecialMesh")
  50. Mesh.Parent = Hair
  51. Mesh.MeshId = "rbxassetid://886288384"
  52. Mesh.TextureId = "rbxassetid://886289004"
  53. Mesh.Scale = Vector3.new(0.11,0.1,0.08)
  54.  
  55. cut = Instance.new("Sound", Character)
  56. cut.SoundId = "https://www.roblox.com/asset/?id=97095069"
  57. cut.Volume = 1.5
  58. thri = Instance.new("Sound", Character)
  59. thri.SoundId = "https://www.roblox.com/asset/?id=186311262"
  60. thri.Volume = 2.5
  61. WRY = Instance.new("Sound", Character)
  62. WRY.SoundId = "https://www.roblox.com/asset/?id=910713928"
  63. WRY.Volume = 5
  64.  
  65. ff = Instance.new("ForceField", game.Players.LocalPlayer.Character)
  66. ff.Visible = false
  67.  
  68. local Players=game:service'Players'
  69. local Player=Players.LocalPlayer
  70. local Mouse=Player:GetMouse''
  71. local RenderStepped=game:service'RunService'.RenderStepped
  72.  
  73. local MeshId='http://www.roblox.com/asset?id=202083123'
  74. local TextureId='http://www.roblox.com/asset/?id=189436355'
  75.  
  76. A = true
  77. if A == true then
  78. Model = Instance.new("Model")
  79. Model.Name = "Weapon"
  80. p = Instance.new("Part", Model)
  81. p.Name = "Part"
  82. p.TopSurface = 0
  83. p.BottomSurface = 0
  84. p.formFactor = "Custom"
  85. p.Size = Vector3.new(10, 12, 10)
  86. p.CFrame = CFrame.new(35.4000015, 7.0999999, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  87. p.BrickColor = BrickColor.new("Medium stone grey")
  88. p.Transparency = 0
  89. p.Reflectance = .1
  90. p.Material = Enum.Material.Concrete
  91. m = Instance.new("CylinderMesh")
  92. m.Scale = Vector3.new(1, 1.02999997, 1)
  93. m.Parent = p
  94. p = Instance.new("Part", Model)
  95. p.Name = "Part"
  96. p.TopSurface = 0
  97. p.BottomSurface = 0
  98. p.formFactor = "Custom"
  99. p.Size = Vector3.new(2, 12.8, 2)
  100. p.CFrame = CFrame.new(35.4000015, 7.19999981, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  101. p.BrickColor = BrickColor.new("Bright yellow")
  102. p.Transparency = 0
  103. p.Reflectance = .1
  104. p.Material = Enum.Material.Plastic
  105. m = Instance.new("CylinderMesh")
  106. m.Scale = Vector3.new(1, 1, 1)
  107. m.Parent = p
  108. p = Instance.new("Part", Model)
  109. p.Name = "Part"
  110. p.TopSurface = 0
  111. p.BottomSurface = 0
  112. p.formFactor = "Custom"
  113. p.Size = Vector3.new(1.79, 5, 1)
  114. p.CFrame = CFrame.new(29.7000179, 8.89999485, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  115. p.BrickColor = BrickColor.new("Bright yellow")
  116. p.Transparency = 0
  117. p.Reflectance = .1
  118. p.Material = Enum.Material.Plastic
  119. p = Instance.new("Part", Model)
  120. p.Name = "Part"
  121. p.TopSurface = 0
  122. p.BottomSurface = 0
  123. p.formFactor = "Custom"
  124. p.Size = Vector3.new(5, 1.40, 0.99)
  125. p.CFrame = CFrame.new(29.7000198, 10.4999943, 63.3000031, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  126. p.BrickColor = BrickColor.new("Bright yellow")
  127. p.Transparency = 0
  128. p.Reflectance = .1
  129. p.Material = Enum.Material.Plastic
  130. m = Instance.new("SpecialMesh")
  131. m.Scale = Vector3.new(1, 1, 1)
  132. m.Parent = p
  133. m.MeshType = Enum.MeshType.Wedge
  134. p = Instance.new("Part", Model)
  135. p.Name = "Center"
  136. p.TopSurface = 0
  137. p.BottomSurface = 0
  138. p.formFactor = "Custom"
  139. p.Size = Vector3.new(12.5, 5.80, 27.6)
  140. p.CFrame = CFrame.new(43.0000076, 9.30000114, 62.8999977, 1.06581131e-014, -8.74229471e-008, 1, -7.10542736e-015, 1, 8.742294e-008, -1, -7.10542736e-015, -4.37113776e-008)
  141. p.BrickColor = BrickColor.new("Bright yellow")
  142. p.Transparency = 1
  143. p.Reflectance = .1
  144. p.Material = Enum.Material.Plastic
  145. p = Instance.new("Part", Model)
  146. p.Name = "Part"
  147. p.TopSurface = 0
  148. p.BottomSurface = 0
  149. p.formFactor = "Custom"
  150. p.Size = Vector3.new(6.80, 1, 6.00)
  151. p.CFrame = CFrame.new(51.9999924, 9.06999207, 68.6000443, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  152. p.BrickColor = BrickColor.new("Bright yellow")
  153. p.Transparency = 0
  154. p.Reflectance = .1
  155. p.Material = Enum.Material.Plastic
  156. p = Instance.new("Part", Model)
  157. p.Name = "Part"
  158. p.TopSurface = 0
  159. p.BottomSurface = 0
  160. p.formFactor = "Custom"
  161. p.Size = Vector3.new(11, 5.40, 2.79)
  162. p.CFrame = CFrame.new(56.5999718, 9.76999664, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  163. p.BrickColor = BrickColor.new("Bright yellow")
  164. p.Transparency = 0
  165. p.Reflectance = .1
  166. p.Material = Enum.Material.Plastic
  167. m = Instance.new("SpecialMesh")
  168. m.Scale = Vector3.new(1, 1, 1)
  169. m.Parent = p
  170. m.MeshType = Enum.MeshType.Wedge
  171. p = Instance.new("Part", Model)
  172. p.Name = "Part"
  173. p.TopSurface = 0
  174. p.BottomSurface = 0
  175. p.formFactor = "Custom"
  176. p.Size = Vector3.new(2.60, 11, 1.99)
  177. p.CFrame = CFrame.new(39.4000015, 10.7699995, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  178. p.BrickColor = BrickColor.new("Bright yellow")
  179. p.Transparency = 0
  180. p.Reflectance = .1
  181. p.Material = Enum.Material.Plastic
  182. p = Instance.new("Part", Model)
  183. p.Name = "Part"
  184. p.TopSurface = 0
  185. p.BottomSurface = 0
  186. p.formFactor = "Custom"
  187. p.Size = Vector3.new(3.20, 11.0, 5)
  188. p.CFrame = CFrame.new(35.9000092, 11.0999928, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  189. p.BrickColor = BrickColor.new("Bright yellow")
  190. p.Transparency = 0
  191. p.Reflectance = .1
  192. p.Material = Enum.Material.Plastic
  193. p = Instance.new("Part", Model)
  194. p.Name = "Part"
  195. p.TopSurface = 0
  196. p.BottomSurface = 0
  197. p.formFactor = "Custom"
  198. p.Size = Vector3.new(1.99, 1, 1)
  199. p.CFrame = CFrame.new(51.8999863, 16.6699886, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  200. p.BrickColor = BrickColor.new("Mid gray")
  201. p.Transparency = 0
  202. p.Reflectance = .1
  203. p.Material = Enum.Material.Plastic
  204. p = Instance.new("Part", Model)
  205. p.Name = "Part"
  206. p.TopSurface = 0
  207. p.BottomSurface = 0
  208. p.formFactor = "Custom"
  209. p.Size = Vector3.new(1, 1, 4.59)
  210. p.CFrame = CFrame.new(49.099987, 18.1699905, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  211. p.BrickColor = BrickColor.new("Mid gray")
  212. p.Transparency = 0
  213. p.Reflectance = .1
  214. p.Material = Enum.Material.Plastic
  215. p = Instance.new("Part", Model)
  216. p.Name = "Part"
  217. p.TopSurface = 0
  218. p.BottomSurface = 0
  219. p.formFactor = "Custom"
  220. p.Size = Vector3.new(1, 12.6, 9.80)
  221. p.CFrame = CFrame.new(40.2999878, 6.77000237, 63.0000038, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  222. p.BrickColor = BrickColor.new("Bright yellow")
  223. p.Transparency = 0
  224. p.Reflectance = .1
  225. p.Material = Enum.Material.Plastic
  226. p = Instance.new("Part", Model)
  227. p.Name = "Part"
  228. p.TopSurface = 0
  229. p.BottomSurface = 0
  230. p.formFactor = "Custom"
  231. p.Size = Vector3.new(5.19, 1.39, 2.39)
  232. p.CFrame = CFrame.new(32.2000008, 12.5999899, 63.2999992, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  233. p.BrickColor = BrickColor.new("Bright yellow")
  234. p.Transparency = 0
  235. p.Reflectance = .1
  236. p.Material = Enum.Material.Plastic
  237. m = Instance.new("SpecialMesh")
  238. m.Scale = Vector3.new(1, 1, 1)
  239. m.Parent = p
  240. m.MeshType = Enum.MeshType.Wedge
  241. p = Instance.new("Part", Model)
  242. p.Name = "Part"
  243. p.TopSurface = 0
  244. p.BottomSurface = 0
  245. p.formFactor = "Custom"
  246. p.Size = Vector3.new(11, 0.60, 1.99)
  247. p.CFrame = CFrame.new(39.3999825, 12.3699951, 63.0000267, 1.49008779e-008, 2.39330944e-007, -0.999990225, 6.66761935e-009, 0.99999392, 2.39331769e-007, 0.999994516, -6.66753408e-009, -7.45059765e-008)
  248. p.BrickColor = BrickColor.new("Bright yellow")
  249. p.Transparency = 0
  250. p.Reflectance = .1
  251. p.Material = Enum.Material.Plastic
  252. m = Instance.new("SpecialMesh")
  253. m.Scale = Vector3.new(1, 1, 1)
  254. m.Parent = p
  255. m.MeshType = Enum.MeshType.Wedge
  256. p = Instance.new("Part", Model)
  257. p.Name = "Part"
  258. p.TopSurface = 0
  259. p.BottomSurface = 0
  260. p.formFactor = "Custom"
  261. p.Size = Vector3.new(3.20, 11, 5.60)
  262. p.CFrame = CFrame.new(50.1999855, 14.0699921, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  263. p.BrickColor = BrickColor.new("Bright yellow")
  264. p.Transparency = 0
  265. p.Reflectance = .1
  266. p.Material = Enum.Material.Plastic
  267. p = Instance.new("Part", Model)
  268. p.Name = "Part"
  269. p.TopSurface = 0
  270. p.BottomSurface = 0
  271. p.formFactor = "Custom"
  272. p.Size = Vector3.new(5, 13, 3.79)
  273. p.CFrame = CFrame.new(43.2999916, 9.56999779, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  274. p.BrickColor = BrickColor.new("Bright yellow")
  275. p.Transparency = 0
  276. p.Reflectance = .1
  277. p.Material = Enum.Material.Plastic
  278. p = Instance.new("Part", Model)
  279. p.Name = "Part"
  280. p.TopSurface = 0
  281. p.BottomSurface = 0
  282. p.formFactor = "Custom"
  283. p.Size = Vector3.new(5.19, 1.39, 2.39)
  284. p.CFrame = CFrame.new(39.6000061, 12.599987, 63.2999992, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  285. p.BrickColor = BrickColor.new("Bright yellow")
  286. p.Transparency = 0
  287. p.Reflectance = .1
  288. p.Material = Enum.Material.Plastic
  289. m = Instance.new("SpecialMesh")
  290. m.Scale = Vector3.new(1, 1, 1)
  291. m.Parent = p
  292. m.MeshType = Enum.MeshType.Wedge
  293. p = Instance.new("Part", Model)
  294. p.Name = "Part"
  295. p.TopSurface = 0
  296. p.BottomSurface = 0
  297. p.formFactor = "Custom"
  298. p.Size = Vector3.new(5.19, 1, 1)
  299. p.CFrame = CFrame.new(46.2999878, 15.069993, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  300. p.BrickColor = BrickColor.new("Mid gray")
  301. p.Transparency = 0
  302. p.Reflectance = .1
  303. p.Material = Enum.Material.Plastic
  304. p = Instance.new("Part", Model)
  305. p.Name = "Part"
  306. p.TopSurface = 0
  307. p.BottomSurface = 0
  308. p.formFactor = "Custom"
  309. p.Size = Vector3.new(3.20, 5, 4)
  310. p.CFrame = CFrame.new(32.200016, 9.59999657, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  311. p.BrickColor = BrickColor.new("Bright yellow")
  312. p.Transparency = 0
  313. p.Reflectance = .1
  314. p.Material = Enum.Material.Plastic
  315. p = Instance.new("Part", Model)
  316. p.Name = "Part"
  317. p.TopSurface = 0
  318. p.BottomSurface = 0
  319. p.formFactor = "Custom"
  320. p.Size = Vector3.new(6, 6.79, 2.79)
  321. p.CFrame = CFrame.new(51.9999924, 9.06999302, 70.5000458, -1, 0, -4.37113883e-008, 0, 1, 0, 4.37113883e-008, 0, -1)
  322. p.BrickColor = BrickColor.new("Bright yellow")
  323. p.Transparency = 0
  324. p.Reflectance = .1
  325. p.Material = Enum.Material.Plastic
  326. m = Instance.new("SpecialMesh")
  327. m.Scale = Vector3.new(1, 1, 1)
  328. m.Parent = p
  329. m.MeshType = Enum.MeshType.Wedge
  330. p = Instance.new("Part", Model)
  331. p.Name = "Part"
  332. p.TopSurface = 0
  333. p.BottomSurface = 0
  334. p.formFactor = "Custom"
  335. p.Size = Vector3.new(0.60, 7.40, 3.79)
  336. p.CFrame = CFrame.new(43.2999916, 12.3699942, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  337. p.BrickColor = BrickColor.new("Black")
  338. p.Transparency = 0
  339. p.Reflectance = .1
  340. p.Material = Enum.Material.Plastic
  341. p = Instance.new("Part", Model)
  342. p.Name = "Part"
  343. p.TopSurface = 0
  344. p.BottomSurface = 0
  345. p.formFactor = "Custom"
  346. p.Size = Vector3.new(6.80, 1, 6.00)
  347. p.CFrame = CFrame.new(51.9999924, 9.06999588, 57.3999977, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  348. p.BrickColor = BrickColor.new("Bright yellow")
  349. p.Transparency = 0
  350. p.Reflectance = .1
  351. p.Material = Enum.Material.Plastic
  352. p = Instance.new("Part", Model)
  353. p.Name = "Part"
  354. p.TopSurface = 0
  355. p.BottomSurface = 0
  356. p.formFactor = "Custom"
  357. p.Size = Vector3.new(11, 3.20, 2.19)
  358. p.CFrame = CFrame.new(54.0999756, 14.0699921, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  359. p.BrickColor = BrickColor.new("Bright yellow")
  360. p.Transparency = 0
  361. p.Reflectance = .1
  362. p.Material = Enum.Material.Plastic
  363. m = Instance.new("SpecialMesh")
  364. m.Scale = Vector3.new(1, 1, 1)
  365. m.Parent = p
  366. m.MeshType = Enum.MeshType.Wedge
  367. p = Instance.new("Part", Model)
  368. p.Name = "Part"
  369. p.TopSurface = 0
  370. p.BottomSurface = 0
  371. p.formFactor = "Custom"
  372. p.Size = Vector3.new(2.60, 11, 2.39)
  373. p.CFrame = CFrame.new(32.1999741, 10.7699986, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  374. p.BrickColor = BrickColor.new("Bright yellow")
  375. p.Transparency = 0
  376. p.Reflectance = .1
  377. p.Material = Enum.Material.Plastic
  378. p = Instance.new("Part", Model)
  379. p.Name = "Part"
  380. p.TopSurface = 0
  381. p.BottomSurface = 0
  382. p.formFactor = "Custom"
  383. p.Size = Vector3.new(5.19, 1, 1)
  384. p.CFrame = CFrame.new(46.2999878, 15.0699921, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  385. p.BrickColor = BrickColor.new("Mid gray")
  386. p.Transparency = 0
  387. p.Reflectance = .1
  388. p.Material = Enum.Material.Plastic
  389. p = Instance.new("Part", Model)
  390. p.Name = "Part"
  391. p.TopSurface = 0
  392. p.BottomSurface = 0
  393. p.formFactor = "Custom"
  394. p.Size = Vector3.new(5, 0.80, 0.79)
  395. p.CFrame = CFrame.new(30.6000195, 11.5999937, 63.3000107, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  396. p.BrickColor = BrickColor.new("Bright yellow")
  397. p.Transparency = 0
  398. p.Reflectance = .1
  399. p.Material = Enum.Material.Plastic
  400. m = Instance.new("SpecialMesh")
  401. m.Scale = Vector3.new(1, 1, 1)
  402. m.Parent = p
  403. m.MeshType = Enum.MeshType.Wedge
  404. p = Instance.new("Part", Model)
  405. p.Name = "Part"
  406. p.TopSurface = 0
  407. p.BottomSurface = 0
  408. p.formFactor = "Custom"
  409. p.Size = Vector3.new(10, 12, 10)
  410. p.CFrame = CFrame.new(51.8000298, 7.099998, 63.0000191, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  411. p.BrickColor = BrickColor.new("Medium stone grey")
  412. p.Transparency = 0
  413. p.Reflectance = .1
  414. p.Material = Enum.Material.Concrete
  415. m = Instance.new("CylinderMesh")
  416. m.Scale = Vector3.new(1, 1.02999997, 1)
  417. m.Parent = p
  418. p = Instance.new("Part", Model)
  419. p.Name = "Part"
  420. p.TopSurface = 0
  421. p.BottomSurface = 0
  422. p.formFactor = "Custom"
  423. p.Size = Vector3.new(0.60, 5.19, 5)
  424. p.CFrame = CFrame.new(35.9000015, 13, 63.2999992, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  425. p.BrickColor = BrickColor.new("Bright yellow")
  426. p.Transparency = 0
  427. p.Reflectance = .1
  428. p.Material = Enum.Material.Plastic
  429. p = Instance.new("Part", Model)
  430. p.Name = "Part"
  431. p.TopSurface = 0
  432. p.BottomSurface = 0
  433. p.formFactor = "Custom"
  434. p.Size = Vector3.new(6, 6.79, 2.79)
  435. p.CFrame = CFrame.new(51.9999847, 9.06999207, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  436. p.BrickColor = BrickColor.new("Bright yellow")
  437. p.Transparency = 0
  438. p.Reflectance = .1
  439. p.Material = Enum.Material.Plastic
  440. m = Instance.new("SpecialMesh")
  441. m.Scale = Vector3.new(1, 1, 1)
  442. m.Parent = p
  443. m.MeshType = Enum.MeshType.Wedge
  444. p = Instance.new("Part", Model)
  445. p.Name = "Part"
  446. p.TopSurface = 0
  447. p.BottomSurface = 0
  448. p.formFactor = "Custom"
  449. p.Size = Vector3.new(2.79, 7.40, 0.79)
  450. p.CFrame = CFrame.new(44.7999916, 14.0699921, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  451. p.BrickColor = BrickColor.new("Black")
  452. p.Transparency = 0
  453. p.Reflectance = .1
  454. p.Material = Enum.Material.Plastic
  455. p = Instance.new("Part", Model)
  456. p.Name = "Part"
  457. p.TopSurface = 0
  458. p.BottomSurface = 0
  459. p.formFactor = "Custom"
  460. p.Size = Vector3.new(5.40, 11, 10)
  461. p.CFrame = CFrame.new(50.1999893, 9.76999474, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  462. p.BrickColor = BrickColor.new("Bright yellow")
  463. p.Transparency = 0
  464. p.Reflectance = .1
  465. p.Material = Enum.Material.Plastic
  466. p = Instance.new("Part", Model)
  467. p.Name = "Part"
  468. p.TopSurface = 0
  469. p.BottomSurface = 0
  470. p.formFactor = "Custom"
  471. p.Size = Vector3.new(11, 0.60, 2.39)
  472. p.CFrame = CFrame.new(32.1999855, 12.3699961, 62.9999733, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  473. p.BrickColor = BrickColor.new("Bright yellow")
  474. p.Transparency = 0
  475. p.Reflectance = .1
  476. p.Material = Enum.Material.Plastic
  477. m = Instance.new("SpecialMesh")
  478. m.Scale = Vector3.new(1, 1, 1)
  479. m.Parent = p
  480. m.MeshType = Enum.MeshType.Wedge
  481. p = Instance.new("Part", Model)
  482. p.Name = "Part"
  483. p.TopSurface = 0
  484. p.BottomSurface = 0
  485. p.formFactor = "Custom"
  486. p.Size = Vector3.new(4, 13, 1)
  487. p.CFrame = CFrame.new(40.8999939, 10.0700006, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  488. p.BrickColor = BrickColor.new("Bright yellow")
  489. p.Transparency = 0
  490. p.Reflectance = .1
  491. p.Material = Enum.Material.Plastic
  492. p = Instance.new("Part", Model)
  493. p.Name = "Part"
  494. p.TopSurface = 0
  495. p.BottomSurface = 0
  496. p.formFactor = "Custom"
  497. p.Size = Vector3.new(10.1, 1, 0.99)
  498. p.CFrame = CFrame.new(51.8999825, 18.1699867, 62.9999733, 1.49008796e-008, 2.39336913e-007, -0.999990225, 6.66744882e-009, 0.99999392, 2.39337737e-007, 0.999994516, -6.66736355e-009, -7.45059765e-008)
  499. p.BrickColor = BrickColor.new("Mid gray")
  500. p.Transparency = 0
  501. p.Reflectance = .1
  502. p.Material = Enum.Material.Plastic
  503. m = Instance.new("SpecialMesh")
  504. m.Scale = Vector3.new(1, 1, 1)
  505. m.Parent = p
  506. m.MeshType = Enum.MeshType.Wedge
  507. p = Instance.new("Part", Model)
  508. p.Name = "Part"
  509. p.TopSurface = 0
  510. p.BottomSurface = 0
  511. p.formFactor = "Custom"
  512. p.Size = Vector3.new(1, 1, 4.59)
  513. p.CFrame = CFrame.new(49.099987, 18.1699944, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  514. p.BrickColor = BrickColor.new("Mid gray")
  515. p.Transparency = 0
  516. p.Reflectance = .1
  517. p.Material = Enum.Material.Plastic
  518. p = Instance.new("Part", Model)
  519. p.Name = "Part"
  520. p.TopSurface = 0
  521. p.BottomSurface = 0
  522. p.formFactor = "Custom"
  523. p.Size = Vector3.new(1.99, 1, 1)
  524. p.CFrame = CFrame.new(51.8999863, 16.6699886, 67.5999908, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  525. p.BrickColor = BrickColor.new("Mid gray")
  526. p.Transparency = 0
  527. p.Reflectance = .1
  528. p.Material = Enum.Material.Plastic
  529. p = Instance.new("Part", Model)
  530. p.Name = "Part"
  531. p.TopSurface = 0
  532. p.BottomSurface = 0
  533. p.formFactor = "Custom"
  534. p.Size = Vector3.new(1, 1, 4.59)
  535. p.CFrame = CFrame.new(49.099987, 18.1699867, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  536. p.BrickColor = BrickColor.new("Mid gray")
  537. p.Transparency = 0
  538. p.Reflectance = .1
  539. p.Material = Enum.Material.Plastic
  540. p = Instance.new("Part", Model)
  541. p.Name = "Part"
  542. p.TopSurface = 0
  543. p.BottomSurface = 0
  544. p.formFactor = "Custom"
  545. p.Size = Vector3.new(10.1, 1, 0.99)
  546. p.CFrame = CFrame.new(46.2999916, 18.1699886, 63.0000229, -1.49008823e-008, -2.39345496e-007, 0.999990225, 6.66727829e-009, 0.99999392, 2.39346434e-007, -0.999994516, 6.66733513e-009, 7.45059765e-008)
  547. p.BrickColor = BrickColor.new("Mid gray")
  548. p.Transparency = 0
  549. p.Reflectance = .1
  550. p.Material = Enum.Material.Plastic
  551. m = Instance.new("SpecialMesh")
  552. m.Scale = Vector3.new(1, 1, 1)
  553. m.Parent = p
  554. m.MeshType = Enum.MeshType.Wedge
  555.  
  556. Spawn = function()
  557. Modelc = Model:clone()
  558. for _, v in pairs(Modelc:children()) do
  559. if v.className == "Part" then
  560. if v.Name ~= "Center" then
  561. w = Instance.new("Weld")
  562. w.Part0 = Modelc.Center
  563. w.Part1 = v
  564. w.C1 = v.CFrame:inverse() * CFrame.new(v.Position)
  565. w.C0 = Modelc.Center.CFrame:inverse() * CFrame.new(v.Position)
  566. w.Parent = w.Part0
  567. end
  568. end
  569. end
  570. return Modelc
  571. end
  572.  
  573. CameraRadius = 66
  574. TimeStopRadius = 66
  575.  
  576. RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  577. RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  578. LeftShoulderC0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  579. LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  580. RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  581. RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  582. LeftHipC0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  583. LeftHipC1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  584. NeckC0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  585. NeckC1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  586. RootJointC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  587. RootJointC1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  588.  
  589. getWelds = function(c) --designate weld variables
  590. local t = c.Torso
  591. local hrp = c.HumanoidRootPart.RootJoint
  592. RightShoulder = t:FindFirstChild("Right Shoulder")
  593. LeftShoulder = t:FindFirstChild("Left Shoulder")
  594. RightHip = t:FindFirstChild("Right Hip")
  595. LeftHip = t:FindFirstChild("Left Hip")
  596. RootJoint = hrp
  597. Neck = t:FindFirstChild("Neck")
  598. end
  599. resetWelds = function(ext, occ) --extent 1-3; occlusion
  600. --1 == reset desiredangle/currentangle
  601. --2 == reset C0/C1
  602. --3 == reset both des/cur/c0/c1
  603. local r = {
  604. RightShoulder,
  605. LeftShoulder,
  606. RightHip,
  607. LeftHip,
  608. RootJoint,
  609. Neck,
  610. Grip
  611. }
  612. for _, v in pairs(r) do
  613. for i = 1, #occ do
  614. if occ[i] == v then
  615. table.remove(r, _)
  616. end
  617. end
  618. end
  619. for _, v in pairs(r) do
  620. if v.Name == "Right Shoulder" then
  621. if ext == 1 then
  622. v.DesiredAngle = 0
  623. v.CurrentAngle = 0
  624. elseif ext == 2 then
  625. v.C0 = RightShoulderC0
  626. v.C1 = RightShoulderC1
  627. elseif ext == 3 then
  628. v.DesiredAngle = 0
  629. v.CurrentAngle = 0
  630. v.C0 = RightShoulderC0
  631. v.C1 = RightShoulderC1
  632. end
  633. elseif v.Name == "Left Shoulder" then
  634. if ext == 1 then
  635. v.DesiredAngle = 0
  636. v.CurrentAngle = 0
  637. elseif ext == 2 then
  638. v.C0 = LeftShoulderC0
  639. v.C1 = LeftShoulderC1
  640. elseif ext == 3 then
  641. v.DesiredAngle = 0
  642. v.CurrentAngle = 0
  643. v.C0 = LeftShoulderC0
  644. v.C1 = LeftShoulderC1
  645. end
  646. elseif v.Name == "Right Hip" then
  647. if ext == 1 then
  648. v.DesiredAngle = 0
  649. v.CurrentAngle = 0
  650. elseif ext == 2 then
  651. v.C0 = RightHipC0
  652. v.C1 = RightHipC1
  653. elseif ext == 3 then
  654. v.DesiredAngle = 0
  655. v.CurrentAngle = 0
  656. v.C0 = RightHipC0
  657. v.C1 = RightHipC1
  658. end
  659. elseif v.Name == "Left Hip" then
  660. if ext == 1 then
  661. v.DesiredAngle = 0
  662. v.CurrentAngle = 0
  663. elseif ext == 2 then
  664. v.C0 = LeftHipC0
  665. v.C1 = LeftHipC1
  666. elseif ext == 3 then
  667. v.DesiredAngle = 0
  668. v.CurrentAngle = 0
  669. v.C0 = LeftHipC0
  670. v.C1 = LeftHipC1
  671. end
  672. elseif v.Name == "Neck" then
  673. if ext == 1 then
  674. v.DesiredAngle = 0
  675. v.CurrentAngle = 0
  676. elseif ext == 2 then
  677. v.C0 = NeckC0
  678. v.C1 = NeckC1
  679. elseif ext == 3 then
  680. v.DesiredAngle = 0
  681. v.CurrentAngle = 0
  682. v.C0 = NeckC0
  683. v.C1 = NeckC1
  684. end
  685. elseif v.Name == "RootJoint" then
  686. if ext == 1 then
  687. v.DesiredAngle = 0
  688. v.CurrentAngle = 0
  689. elseif ext == 2 then
  690. v.C0 = RootJointC0
  691. v.C1 = RootJointC1
  692. elseif ext == 3 then
  693. v.DesiredAngle = 0
  694. v.CurrentAngle = 0
  695. v.C0 = RootJointC0
  696. v.C1 = RootJointC1
  697. end
  698. elseif v.Name == "RightGrip" then
  699. if ext == 1 then
  700. elseif ext == 2 then
  701. Grip.C0 = nGrip.C0
  702. Grip.C1 = nGrip.C1
  703. elseif ext == 3 then
  704. Grip.C0 = nGrip.C0
  705. Grip.C1 = nGrip.C1
  706. end
  707. end
  708. end
  709. end
  710.  
  711.  
  712. doitdocdoit = function()
  713. if deb == false then
  714. return
  715. end
  716. deb = false
  717.  
  718. vPlayer = game.Players.LocalPlayer
  719. cPlayer = vPlayer.Character
  720. Anim = cPlayer.Animate
  721. Anim.Disabled = true
  722. Hum = cPlayer.Humanoid
  723. Hum.Name = "NOPE"
  724. Hum.WalkSpeed = 0
  725. getWelds(cPlayer)
  726. resetWelds(3, {})
  727.  
  728. bodypos = Instance.new("BodyPosition")
  729. bodypos.P = 4000
  730. bodypos.maxForce = Vector3.new(5000000, 50000000, 5000000) * 5000
  731. bodypos.position = cPlayer.Torso.Position + Vector3.new(0, .5, 0)
  732. bodypos.Parent = cPlayer.Torso
  733.  
  734. dir = cPlayer.HumanoidRootPart.CFrame.lookVector
  735. CPlayer = cPlayer
  736. partpos = Instance.new("Part", workspace)
  737. partpos.Transparency = 1
  738. partpos.CanCollide = false
  739. partpos.Anchored = true
  740. partpos.CFrame = cPlayer.Torso.CFrame
  741.  
  742. sound = Instance.new("Sound")
  743. sound.Parent = partpos
  744. sound.Volume = 1
  745. sound.SoundId = "http://www.roblox.com/asset/?id=468760371"
  746. -- sound.SoundId="http://www.roblox.com/asset/?id=168009623"
  747. sound2 = Instance.new("Sound")
  748. sound2.Parent = workspace.CurrentCamera
  749. sound2.Volume = 1
  750. sound2.SoundId = "http://www.roblox.com/asset/?id=468760371"
  751. -- sound2.SoundId="http://www.roblox.com/asset/?id=168009623"
  752. sound:Play()
  753. sound2:Play()
  754. expected = 10
  755. did = false
  756. pooted = 0
  757. sos = game:GetService("RunService").Stepped:connect(function()
  758. pooted = pooted + 1
  759. if pooted >= expected + 1 then
  760. sos:disconnect()
  761. did = true
  762. return
  763. end
  764. resetWelds(3, {})
  765. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  766. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  767. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  768. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  769. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  770. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  771. end)
  772. --[[sound=Instance.new("Sound")
  773. sound.Parent=cPlayer.Torso
  774. sound.Volume=1
  775. sound.SoundId="http://www.roblox.com/asset/?id=316900066"
  776. sound:Play()]]--
  777. while did == false do
  778. wait()
  779. end
  780.  
  781. expected = 10
  782. did = false
  783. pooted = 0
  784. sos = game:GetService("RunService").Stepped:connect(function()
  785. pooted = pooted + 1
  786. if pooted >= expected + 1 then
  787. sos:disconnect()
  788. did = true
  789. return
  790. end
  791. resetWelds(3, {})
  792. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  793. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  794. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  795. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  796. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted / 2), math.rad(0), math.rad(-pooted * 9))
  797. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(pooted / 3), math.rad(pooted * 10))
  798. end)
  799. while did == false do
  800. wait()
  801. end
  802. wait(.2)
  803. expected = 5
  804. did = false
  805. pooted = 0
  806. nubhit = nil
  807. sos = game:GetService("RunService").Stepped:connect(function()
  808. pooted = pooted + 1
  809. if pooted >= expected + 1 then
  810. sos:disconnect()
  811. did = true
  812. return
  813. end
  814. resetWelds(3, {})
  815. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  816. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  817. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  818. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  819. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(-90 + pooted * 40))
  820. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-10 + pooted * 4), math.rad(3.3), math.rad(90 - pooted * 34))
  821. if nubhit == nil then
  822. bodypos.position = bodypos.position + dir * 4
  823. cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * 4, bodypos.position + dir * 20)
  824. --bodypos.position=bodypos.position + dir*9
  825. --cPlayer.Torso.CFrame=CFrame.new(bodypos.position+dir*9,bodypos.position+dir*20)
  826. end
  827. if nubhit == nil and pooted >= 2 then
  828. pos = bodypos.position + dir * 2
  829. radi = 6
  830. for _, v in pairs(workspace:children()) do
  831. h = v:FindFirstChild("Humanoid")
  832. t = v:FindFirstChild("Torso")
  833. if h ~= nil and t ~= nil and v ~= cPlayer then
  834. if (t.Position - pos).magnitude <= radi then
  835. print(":>")
  836. nubhit = v
  837. break
  838. end
  839. end
  840. end
  841. end
  842. if nubhit ~= nil then
  843. if nubhit.Torso:FindFirstChild("PART1") == nil then
  844. v = Instance.new("BodyVelocity")
  845. v.P = 4000
  846. v.maxForce = Vector3.new(500000000000, 500000000000, 500000000000)
  847. v.velocity = dir * 4 + Vector3.new(0, 4, 0)
  848. v.Name = "PART1"
  849. v.Parent = nubhit.Torso
  850. game:GetService("Debris"):AddItem(v, 5)
  851. coroutine.resume(coroutine.create(function(v)
  852. for i = 1, 100 do
  853. v.velocity = v.velocity - Vector3.new(0, .07, 0)
  854. wait()
  855. end
  856. end), v)
  857. v = Instance.new("BodyGyro")
  858. v.P = 20
  859. v.D = 30
  860. v.maxTorque = Vector3.new(5000000, 5000000, 5000000)
  861. v.cframe = CPlayer.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, math.pi, 0)
  862. v.Name = "PART1"
  863. v.Parent = nubhit.Torso
  864. game:GetService("Debris"):AddItem(v, 5)
  865. end
  866. end
  867. end)
  868. while did == false do
  869. wait()
  870. end
  871. if nubhit == nil then
  872. sound:Stop()
  873. wait(.5)
  874. sound2:Stop()
  875. else
  876. expected = 32
  877. did = false
  878. pooted = 0
  879. sos = game:GetService("RunService").Stepped:connect(function()
  880. pooted = pooted + 1
  881. if pooted >= expected + 1 then
  882. sos:disconnect()
  883. did = true
  884. return
  885. end
  886. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.03), math.rad(0), math.rad(.03))
  887. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, .02) * CFrame.fromEulerAnglesXYZ(math.rad(-.05), math.rad(.08), math.rad(0))
  888. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  889. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  890. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.05), math.rad(0), math.rad(.1))
  891. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.2), math.rad(0.05), math.rad(-.05))
  892. bodypos.position = bodypos.position + dir * .05
  893. cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * .05, bodypos.position + dir * 20)
  894. end)
  895. while did == false do
  896. wait()
  897. end
  898. bodypos.Parent = nil
  899. expected = 12
  900. did = false
  901. pooted = 0
  902. sos = game:GetService("RunService").Stepped:connect(function()
  903. pooted = pooted + 1
  904. if pooted >= expected + 1 then
  905. sos:disconnect()
  906. did = true
  907. return
  908. end
  909. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(0), math.rad(-.15))
  910. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, -.07) * CFrame.fromEulerAnglesXYZ(math.rad(5.6), math.rad(-4.5), math.rad(1.25))
  911. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  912. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  913. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(-2.5), math.rad(-8))
  914. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.5), math.rad(-.5), math.rad(7))
  915. end)
  916.  
  917. while did == false do
  918. wait()
  919. end
  920. expected = 6
  921. did = false
  922. pooted = 0
  923. sos = game:GetService("RunService").Stepped:connect(function()
  924. pooted = pooted + 1
  925. if pooted >= expected + 1 then
  926. sos:disconnect()
  927. did = true
  928. return
  929. end
  930. resetWelds(3, {})
  931. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(pooted * 18))
  932. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(-pooted * 18))
  933. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 6))
  934. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 6))
  935. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 5), math.rad(0), math.rad(0))
  936. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 6), math.rad(0), math.rad(pooted * 1))
  937. print(":(")
  938. end)
  939. wait(.3)
  940. while did == false do
  941. wait()
  942. end
  943. resetWelds(3, {
  944. "Neck"
  945. })
  946. expected = 5
  947. did = false
  948. pooted = 0
  949. p = Instance.new("Part", workspace)
  950. p.Name = "ORB"
  951. p.TopSurface = 0
  952. p.BottomSurface = 0
  953. p.formFactor = "Custom"
  954. p.CFrame = cPlayer.Torso.CFrame
  955. m = Instance.new("SpecialMesh", p)
  956. m.MeshType = "Sphere"
  957. p.BrickColor = BrickColor:White()
  958. p.Size = Vector3.new(1, 1, 1)
  959. p.CanCollide = false
  960. p.Anchored = true
  961. game:GetService("Debris"):AddItem(p, 5)
  962. coroutine.resume(coroutine.create(function(p)
  963. nubhit.Torso.Anchored = true
  964. for i = 1, 10 do
  965. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5)
  966. p.Transparency = .5 + i / 20
  967. wait()
  968. end
  969. p:Remove()
  970. end), p)
  971. sos = game:GetService("RunService").Stepped:connect(function()
  972. pooted = pooted + 1
  973. if pooted >= expected + 1 then
  974. sos:disconnect()
  975. did = true
  976. return
  977. end
  978. resetWelds(3, {})
  979. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(-pooted * 12), math.rad(pooted * 10))
  980. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(pooted * 12), math.rad(-pooted * 10))
  981. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 10))
  982. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 9))
  983. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 - pooted * 6), math.rad(0), math.rad(0))
  984. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 9.5), math.rad(0), math.rad(pooted * .2))
  985. print(":(")
  986. end)
  987.  
  988. while did == false do
  989. wait()
  990. end
  991. wait(1)
  992. expected = 5
  993. did = false
  994. pooted = 0
  995. sos = game:GetService("RunService").Stepped:connect(function()
  996. pooted = pooted + 1
  997. if pooted >= expected + 1 then
  998. sos:disconnect()
  999. did = true
  1000. return
  1001. end
  1002. resetWelds(3, {})
  1003. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  1004. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  1005. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  1006. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  1007. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  1008. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  1009. print(":(")
  1010. end)
  1011. while did == false do
  1012. wait()
  1013. end
  1014. wait(.8)
  1015. expected = 5
  1016. did = false
  1017. pooted = 0
  1018. bodypos.Parent = cPlayer.Torso
  1019. workspace.CurrentCamera.CameraType = "Follow"
  1020. sos = game:GetService("RunService").Stepped:connect(function()
  1021. pooted = pooted + 1
  1022. if pooted >= expected + 1 then
  1023. sos:disconnect()
  1024. did = true
  1025. return
  1026. end
  1027. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-3))
  1028. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(3))
  1029. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-8))
  1030. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(8))
  1031. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-14), math.rad(0), math.rad(0))
  1032. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  1033.  
  1034. bodypos.position = bodypos.position + Vector3.new(0, 240, 0)
  1035. cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 240, 0)
  1036.  
  1037. print(":(")
  1038. end)
  1039. local DIOPLS = Instance.new("Sound", cPlayer.Torso)
  1040. DIOPLS.SoundId = "rbxassetid://316900066"
  1041. DIOPLS.Volume = 1
  1042. DIOPLS:Play()
  1043. Instance.new("DistortionSoundEffect", DIOPLS).Level = 1
  1044. game:GetService("Debris"):AddItem(DIOPLS, 19)
  1045. while did == false do
  1046. wait()
  1047. end
  1048. wait(.8)
  1049. LOL = Spawn()
  1050. LOL.Parent = workspace
  1051. LOL:MakeJoints()
  1052. LOL:MoveTo(cPlayer.Torso.CFrame.p)
  1053. C = LOL.Center
  1054. C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 1200, 0)) * CFrame.new(8, 0, 0)
  1055.  
  1056. bb = Instance.new("BodyPosition")
  1057. bb.Parent = C
  1058. bb.maxForce = Vector3.new(50000000000000000, 50000000000000000, 50000000000000000)
  1059. bb.position = bb.Parent.Position
  1060. C.CFrame = CFrame.new(bb.position)
  1061. orig = bb.position
  1062.  
  1063. gg = Instance.new("BodyGyro")
  1064. gg.P = 15000
  1065. gg.D = 100
  1066. gg.maxTorque = Vector3.new(500000000, 500000000, 500000000)
  1067. gg.cframe = CFrame.new(C.Position, Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(10), math.rad(10), 0)
  1068. gg.Parent = C
  1069.  
  1070. expected = 80
  1071. did = false
  1072. pooted = 0
  1073.  
  1074. resetWelds(3, {})
  1075.  
  1076. Hum.PlatformStand = true
  1077.  
  1078. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(180))
  1079. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(-180))
  1080. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(-8))
  1081. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(8))
  1082. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-45), math.rad(0), math.rad(0))
  1083. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1084.  
  1085. bodypos.Parent = nil
  1086. w = Instance.new("Weld")
  1087. w.Part0 = C
  1088. w.Part1 = cPlayer.Torso
  1089. w.C0 = CFrame.new(.3, 5.6, -7) * CFrame.fromEulerAnglesXYZ(math.pi / .9, math.pi / 10, 0)
  1090. w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1091. w.Parent = w.Part0
  1092.  
  1093. sos = game:GetService("RunService").Stepped:connect(function()
  1094. pooted = pooted + 1
  1095. if pooted >= expected + 1 then
  1096. sos:disconnect()
  1097. did = true
  1098. return
  1099. end
  1100.  
  1101. bb.position = orig - Vector3.new(0, 1202 / 80 * pooted, 0)
  1102. C.CFrame = C.CFrame - Vector3.new(0, 1202 / 80, 0)
  1103. print(":(")
  1104. end)
  1105.  
  1106. while did == false do
  1107. wait()
  1108. end
  1109. C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 4, 0), Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(5), math.rad(5), 0)
  1110. C.CFrame = C.CFrame * CFrame.new(8, 0, 0)
  1111. bl2 = Instance.new("Part")
  1112. bl2.TopSurface = 0
  1113. bl2.BottomSurface = 0
  1114. bl2.CanCollide = false
  1115. bl2.formFactor = "Symmetric"
  1116. local ShockWaveSound = Instance.new("Sound", bl2)
  1117. ShockWaveSound.SoundId = "rbxassetid://138186576"
  1118. ShockWaveSound.Pitch = 0.8
  1119. ShockWaveSound.Volume = 1
  1120. ShockWaveSound:Play()
  1121. Instance.new("DistortionSoundEffect", ShockWaveSound).Level = 1
  1122. m = Instance.new("SpecialMesh")
  1123. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1124. m.Scale = Vector3.new(1, 4, 1)
  1125. m.Parent = bl2
  1126. bl2.Size = Vector3.new(1, 1, 1)
  1127. bl2.Anchored = false
  1128. bl2.Name = "c"
  1129. bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  1130. bl2.BrickColor = BrickColor.new("White")
  1131. bl2.Parent = CPlayer
  1132. coroutine.resume(coroutine.create(function(p)
  1133. for i = 1, 10 do
  1134. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(8, 0, 8)
  1135. p.Transparency = .25 + i * .075
  1136. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(5), 0)
  1137. wait()
  1138. end
  1139. p:Remove()
  1140. end), bl2)
  1141. bl2.Anchored = true
  1142.  
  1143. bl2 = Instance.new("Part")
  1144. bl2.TopSurface = 0
  1145. bl2.BottomSurface = 0
  1146. bl2.CanCollide = false
  1147. bl2.formFactor = "Symmetric"
  1148. m = Instance.new("SpecialMesh")
  1149. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1150. m.Scale = Vector3.new(1, 6, 1)
  1151. m.Parent = bl2
  1152. bl2.Size = Vector3.new(1, 1, 1)
  1153. bl2.Anchored = false
  1154. bl2.Name = "c"
  1155. bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  1156. bl2.BrickColor = BrickColor.new("White")
  1157. bl2.Parent = CPlayer
  1158. coroutine.resume(coroutine.create(function(p)
  1159. for i = 1, 20 do
  1160. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 0, 6)
  1161. p.Transparency = i / 20
  1162. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(3), 0)
  1163. wait()
  1164. end
  1165. p:Remove()
  1166. end), bl2)
  1167. bl2.Anchored = true
  1168.  
  1169. gg.cframe = gg.cframe * CFrame.fromEulerAnglesXYZ(math.rad(10), -math.rad(10), 0)
  1170. expected = 3
  1171. did = false
  1172. pooted = 0
  1173. workspace.CurrentCamera.CameraType = "Follow"
  1174. sos = game:GetService("RunService").Stepped:connect(function()
  1175. pooted = pooted + 1
  1176. if pooted >= expected + 1 then
  1177. sos:disconnect()
  1178. did = true
  1179. return
  1180. end
  1181. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1182. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1183. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-4), math.rad(0), math.rad(0))
  1184. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4), math.rad(0), math.rad(0))
  1185. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1186. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  1187.  
  1188. w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  1189.  
  1190. print(":(")
  1191. end)
  1192. while did == false do
  1193. wait()
  1194. end
  1195. wait(.3)
  1196. expected = 5
  1197. did = false
  1198. pooted = 0
  1199. workspace.CurrentCamera.CameraType = "Follow"
  1200. sos = game:GetService("RunService").Stepped:connect(function()
  1201. pooted = pooted + 1
  1202. if pooted >= expected + 1 then
  1203. sos:disconnect()
  1204. did = true
  1205. return
  1206. end
  1207. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1208. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1209. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-8))
  1210. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(8))
  1211. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  1212. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(14), math.rad(0), math.rad(0))
  1213.  
  1214. w.C0 = w.C0 * CFrame.new(0, 0, -.04) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  1215.  
  1216. print(":(")
  1217. end)
  1218. while did == false do
  1219. wait()
  1220. end
  1221. expected = 203
  1222. did = false
  1223. pooted = 0
  1224. workspace.CurrentCamera.CameraType = "Follow"
  1225. sos = game:GetService("RunService").Stepped:connect(function()
  1226. pooted = pooted + 1
  1227. if pooted >= expected + 1 then
  1228. sos:disconnect()
  1229. did = true
  1230. return
  1231. end
  1232. resetWelds(3, {
  1233. RightHip,
  1234. LeftHip,
  1235. RootJoint,
  1236. Neck
  1237. })
  1238. RightShoulder.C0 = RightShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(60) - math.cos(time() * 70) * 2)
  1239. LeftShoulder.C0 = LeftShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(-60) + math.sin(time() * 60) * 2)
  1240. RightHip.C0 = RightHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(-30))
  1241. LeftHip.C0 = LeftHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(30))
  1242. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20), math.rad(0), math.rad(0))
  1243. RootJoint.C0 = RootJointC0 * CFrame.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(0), math.rad(0))
  1244. w.C0 = w.C0 * CFrame.new(math.random(-20, 20) / 2000, math.random(-20, 20) / 2000, math.random(-20, 20) / 2000) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1245. C.CFrame = C.CFrame + Vector3.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200)
  1246.  
  1247. if pooted / 2 == math.floor(pooted / 2) then
  1248. p = cPlayer["Right Arm"]:clone()
  1249. p.Anchored = true
  1250. p.CanCollide = false
  1251. p.Parent = workspace
  1252. p.Transparency = .5
  1253. game:GetService("Debris"):AddItem(p, .2)
  1254. p = cPlayer["Left Arm"]:clone()
  1255. p.Anchored = true
  1256. p.CanCollide = false
  1257. p.Parent = workspace
  1258. p.Transparency = .5
  1259. game:GetService("Debris"):AddItem(p, .2)
  1260.  
  1261. p = Instance.new("Part", workspace)
  1262. p.Name = "ORB"
  1263. p.TopSurface = 0
  1264. p.BottomSurface = 0
  1265. p.formFactor = "Custom"
  1266. p.CFrame = cPlayer.Torso.CFrame + cPlayer.Torso.CFrame.lookVector * 3 + Vector3.new(math.random(-20, 20) / 15, math.random(-20, 20) / 15 - .8, math.random(-20, 20) / 15)
  1267. m = Instance.new("SpecialMesh", p)
  1268. m.MeshType = "Sphere"
  1269. p.BrickColor = BrickColor:White()
  1270. p.Size = Vector3.new(.4, .4, .4)
  1271. p.CanCollide = false
  1272. p.Anchored = true
  1273. game:GetService("Debris"):AddItem(p, 5)
  1274. coroutine.resume(coroutine.create(function(p)
  1275. for i = 1, 8 do
  1276. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 1, 1)
  1277. p.Transparency = i / 8
  1278. wait()
  1279. end
  1280. p:Remove()
  1281. end), p)
  1282.  
  1283. end
  1284.  
  1285. print(":)")
  1286. end)
  1287. while did == false do
  1288. wait()
  1289. end
  1290. wait(.5)
  1291. expected = 20
  1292. did = false
  1293. pooted = 0
  1294. workspace.CurrentCamera.CameraType = "Follow"
  1295. sos = game:GetService("RunService").Stepped:connect(function()
  1296. pooted = pooted + 1
  1297. if pooted >= expected + 1 then
  1298. sos:disconnect()
  1299. did = true
  1300. return
  1301. end
  1302. resetWelds(3, {
  1303. Neck,
  1304. RootJoint,
  1305. RightHip,
  1306. LeftHip
  1307. })
  1308. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2 * pooted), math.rad(0), math.rad(5 * pooted))
  1309. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-9 * pooted))
  1310. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-2))
  1311. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(4 * pooted))
  1312. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(2))
  1313. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1314. w.C0 = w.C0 * CFrame.new(0, 0.03, .03) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(2), math.rad(0))
  1315. print(":)")
  1316. end)
  1317. while did == false do
  1318. wait()
  1319. end
  1320. wait(2)
  1321. expected = 5
  1322. did = false
  1323. pooted = 0
  1324. workspace.CurrentCamera.CameraType = "Follow"
  1325. w.Parent = nil
  1326. bodypos.position = cPlayer.Torso.Position - Vector3.new(0, 1, 0)
  1327. poo = cPlayer.Torso.CFrame.lookVector
  1328. cPlayer.Torso.CFrame = CFrame.new(cPlayer.Torso.Position, cPlayer.Torso.Position + C.CFrame.lookVector * 50)
  1329. bodypos.Parent = cPlayer.Torso
  1330. sos = game:GetService("RunService").Stepped:connect(function()
  1331. pooted = pooted + 1
  1332. if pooted >= expected + 1 then
  1333. sos:disconnect()
  1334. did = true
  1335. return
  1336. end
  1337. resetWelds(3, {})
  1338. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(80 - pooted * 35))
  1339. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(0), math.rad(-190 + pooted * 28))
  1340. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(6), math.rad(0), math.rad(-80 + pooted * 4))
  1341. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(8), math.rad(0), math.rad(84 - pooted * 4))
  1342. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 10), math.rad(0), math.rad(0))
  1343. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -pooted * .25) * CFrame.fromEulerAnglesXYZ(math.rad(-20 + pooted * 9), math.rad(0), math.rad(0))
  1344. print(":)")
  1345. end)
  1346. while did == false do
  1347. wait()
  1348. end
  1349. wait(.7)
  1350. expected = 5
  1351. did = false
  1352. pooted = 0
  1353. sos = game:GetService("RunService").Stepped:connect(function()
  1354. pooted = pooted + 1
  1355. if pooted >= expected + 1 then
  1356. sos:disconnect()
  1357. did = true
  1358. return
  1359. end
  1360. resetWelds(3, {})
  1361. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  1362. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  1363. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  1364. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  1365. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  1366. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  1367. print(":(")
  1368. end)
  1369. while did == false do
  1370. wait()
  1371. end
  1372. wait(.2)
  1373. expected = 10
  1374. did = false
  1375. pooted = 0
  1376. workspace.CurrentCamera.CameraType = "Follow"
  1377. g = Instance.new("BodyGyro")
  1378. g.Parent = cPlayer.Torso
  1379. sos = game:GetService("RunService").Stepped:connect(function()
  1380. pooted = pooted + 1
  1381. if pooted >= expected + 1 then
  1382. sos:disconnect()
  1383. did = true
  1384. return
  1385. end
  1386. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-2))
  1387. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(2))
  1388. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-4))
  1389. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(4))
  1390. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  1391. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1392. if pooted >= 2 then
  1393. bodypos.position = bodypos.position + Vector3.new(0, 12, 0) - dir * 5
  1394. cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 12, 0) - dir * 5
  1395. end
  1396. print(":(")
  1397. end)
  1398. while did == false do
  1399. wait()
  1400. end
  1401. wait(.2)
  1402. bodypos:Remove()
  1403. wait(.5)
  1404.  
  1405. e = Instance.new("Explosion")
  1406. e.BlastRadius = 30
  1407. e.Position = C.Position
  1408. e.BlastPressure = e.BlastPressure * 2.5
  1409. e.Parent = workspace
  1410. s = Instance.new("Sound", C)
  1411. s.SoundId = "rbxassetid://258057783"
  1412. s.Volume = 1
  1413. s:Play()
  1414. Instance.new("DistortionSoundEffect", s).Level = 1
  1415. g:Remove()
  1416. --dun
  1417. nubhit.Torso.Anchored = false
  1418. Hum.PlatformStand = false
  1419. C.Anchored = true
  1420.  
  1421. coroutine.resume(coroutine.create(function(t)
  1422. wait(3)
  1423. p = Instance.new("Sound")
  1424. p.SoundId = "http://www.roblox.com/asset/?id=154677261"
  1425. p.Parent = t
  1426. p.Volume = 1
  1427. p:Play()
  1428. end), C)
  1429. game:GetService("Debris"):AddItem(LOL, 5)
  1430. end
  1431. resetWelds(3, {})
  1432. workspace.CurrentCamera.CameraType = "Custom"
  1433. Hum.WalkSpeed = 16
  1434. Hum.Name = "Humanoid"
  1435. bodypos:Remove()
  1436. partpos:Remove()
  1437. Anim.Parent = nil
  1438. wait(.1)
  1439. Anim.Disabled = false
  1440. Anim.Parent = cPlayer
  1441. deb = true
  1442. end
  1443.  
  1444. Tool = Instance.new("HopperBin")
  1445. Tool.Name = "ROAD ROLLER DA"
  1446. Tool.Parent = game.Players.LocalPlayer.Backpack
  1447. Tool.Selected:connect(function(mouse)
  1448. mouse.Button1Down:connect(function()
  1449. doitdocdoit()
  1450. end)
  1451. end)
  1452.  
  1453. end
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