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- if(newkeys & KEY_SECONDARY_ATTACK) {
- if(GetPlayerState(playerid) == PLAYER_STATE_ONFOOT) {
- new car = GetClosestVehicle(playerid);
- if(car != INVALID_VEHICLE_ID && IsPlayerNearVehicle(playerid,car,5)) {
- for(new i = 0; i < 10; i++) {
- if(PlayerInfo[playerid][pCarKey][i] != 0) {
- if(CarInfo[PlayerInfo[playerid][pCarKey][i]][Spawned] == car) SetVehicleParamsForPlayer(car, playerid, 0, 0);
- }
- }
- }
- if(UsedFly[playerid] == 1) {
- StopFly(playerid);
- UsedFly[playerid] = 0;
- SetPlayerHealthEx(playerid, 99);
- SendClientMessage(playerid, 0xFFADADFF, "Fly mode off.");
- }
- for(new i = 1; i < 24; i++) {
- if(PlayerToPoint(2.0, playerid, DynamicFactions[i][extX], DynamicFactions[i][extY], DynamicFactions[i][extZ])) {
- if(PlayerInfo[playerid][pMember] != i && DynamicFactions[i][fLock] == 0 )return SCM(playerid, COLOR_LGREEN, "Aceasta factiune este inchisa pana un leader o deschid!");
- if(PlayerInfo[playerid][pMember] == i || i < 3 || DynamicFactions[i][fLock] == 1 || OnDuty[playerid] == 1) EnterFaction(playerid, i);
- }
- }
- for(new i = 1; i < 24; i++) {
- if(PlayerToPoint(2.0, playerid, DynamicFactions[i][fcX], DynamicFactions[i][fcY], DynamicFactions[i][fcZ])) {
- if(DynamicFactions[i][fVW] == GetPlayerVirtualWorld(playerid) && DynamicFactions[i][fInterior] == GetPlayerInterior(playerid)) ExitFaction(playerid, i);
- }
- }
- if(IsPlayerConnected(playerid)) {
- for(new i = 1; i < sizeof(HouseInfo); i++) {
- if(IsPlayerInRangeOfPoint(playerid,2,HouseInfo[i][hEntrancex], HouseInfo[i][hEntrancey], HouseInfo[i][hEntrancez]))
- {
- if(InEvent[playerid] == 1) return 1;
- if(InWar[PlayerInfo[playerid][pMember]] == 1) return SCM(playerid, COLOR_LGREEN, "Eroare: Nu poti intra intr-o locuinta in timpul war-ului!");
- if(PlayerInfo[playerid][pHouse] == i || HouseInfo[i][hLock] == 0 || OnDuty[playerid] == 1 || PlayerHit[playerid] != -1) {
- SetPlayerInterior(playerid,HouseInfo[i][hInterior]);
- SetPlayerPosEx(playerid,HouseInfo[i][hExitx],HouseInfo[i][hExity],HouseInfo[i][hExitz]);
- PlayerInfo[playerid][pInt] = HouseInfo[i][hInterior];
- PlayerInfo[playerid][pLocal] = i;
- SetPlayerVirtualWorld(playerid,HouseInfo[i][hVirtual]);
- InHouse[playerid] = i;
- HouseRadio(playerid, i);
- }
- else GameTextForPlayer(playerid, "~r~~h~Inchis", 1000, 1);
- }
- }
- for(new i = 1; i < sizeof(BizzInfo); i++) {
- if(BizzInfo[i][bSbiz] != 0) return 0;
- if(IsPlayerInRangeOfPoint(playerid,2,BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ]) && BizzInfo[i][bStatic] == 0) {
- if(InWar[PlayerInfo[playerid][pMember]] == 1) return SCM(playerid, COLOR_LGREEN, "Eroare: Nu poti intra intr-o afacere in timpul war-ului!");
- if(GetPlayerCash(playerid) < BizzInfo[i][bFee]) return GameTextForPlayer(playerid, "~r~~h~Nu ai destui bani", 1000, 1);
- if(OnDuty[playerid] == 1 || PlayerHit[playerid] != -1) { }
- else if(BizzInfo[i][bLocked] == 1) return GameTextForPlayer(playerid, "~r~~h~Inchis", 1000, 1);
- if(BizzInfo[i][bType] == 6) {
- if(HaveFish[playerid] != 0) ShowPlayerDialog(playerid, DIALOG_FISH, DIALOG_STYLE_MSGBOX, "Vinde pestele:", "Vrei sa vinzi pestele in acest magazin?", "Da", "Nu");
- }
- if(BizzInfo[i][bType] == 1) {
- SendClientMessage(playerid,COLOR_GREEN,"Inselatoriile (tepele) nu sunt permise pe server. Pentru orice incercare de a insela un player cu bunuri/bani puteti primi ban PERMANENT.");
- SendClientMessage(playerid,COLOR_GREEN,"Imprumuturile de orice fel (inclusiv datoriile) se fac pe proprie raspundere. Nu ai nicio garantie ca ii vei recupera.");
- SendClientMessage(playerid,COLOR_GREEN,"Afacerile cu bani reali nu sunt permise. Se pedepseste cu ban 7-14 zile la prima abatere si ban permanent la urmatoarea abatere.");
- SendClientMessage(playerid,COLOR_WHITE,"Welcome! The commands of this business are as follows: /deposit, /withdraw, /balance, /transfer");
- }
- if(BizzInfo[i][bType] == 9) SendClientMessage(playerid,COLOR_WHITE,"Comenzi disponibile: /dice, /minesweeper /roulette.");
- if(BizzInfo[i][bType] == 23) SendClientMessage(playerid, COLOR_WHITE, "Pentru a achizitiona un stil de lupta tasteaza: /buyfightstyle");
- if(BizzInfo[i][bType] == 8 || BizzInfo[i][bType] == 21) {
- SendClientMessage(playerid,COLOR_WHITE,"Comenzi disponibile: /eat.");
- if(BizzInfo[i][bType] == 8) {
- if(KG[playerid] != 0) {
- GiveJobSalary(playerid);
- DisablePlayerCheckpointEx(playerid);
- CP[playerid] = 0;
- GunoiKG[playerid] = 0;
- KG[playerid] = 0;
- PlayerInfo[playerid][pFarmerSkill] ++;
- Update(playerid, pFarmerSkillx);
- for(new m; m < 2; m++) {
- if(PlayerInfo[playerid][pDailyMission][m] == 4) CheckMission(playerid, m);
- }
- DestroyVehicle(JobVehicle[playerid]);
- JobVehicle[playerid] = 0, JobWorking[playerid] = 0;
- PlayerTextDrawHide(playerid, JobTD);
- }
- }
- }
- if(BizzInfo[i][bType] == 2) SendClientMessage(playerid,COLOR_WHITE,"Comenzi disponibile: /buygun.");
- if(BizzInfo[i][bType] == 3) SendClientMessage(playerid,COLOR_WHITE,"Comenzi disponibile: /drink.");
- if(BizzInfo[i][bType] == 5) SendClientMessage(playerid,COLOR_WHITE,"Comenzi disponibile: /buydildo.");
- if(BizzInfo[i][bType] == 6 || BizzInfo[i][bType] == 20) SendClientMessage(playerid,COLOR_WHITE,"Comenzi disponibile: /buy.");
- if(BizzInfo[i][bType] == 7) SendClientMessage(playerid,COLOR_WHITE,"Comenzi disponibile: /clothes, /accs.");
- GivePlayerCash(playerid,-BizzInfo[i][bFee]);
- BizzInfo[i][bBalance] += BizzInfo[i][bFee];
- BizzRadio(playerid, i);
- if(BizzInfo[i][bStatic] == 0) {
- SetPlayerInterior(playerid,BizzInfo[i][bInterior]);
- SetPlayerPosEx(playerid,BizzInfo[i][bExitX],BizzInfo[i][bExitY],BizzInfo[i][bExitZ]);
- PlayerInfo[playerid][pInt] = BizzInfo[i][bInterior];
- PlayerInfo[playerid][pLocal] = i+99;
- SetPlayerVirtualWorld(playerid,BizzInfo[i][bVirtual]);
- InBussines[playerid] = i;
- Update(playerid, pCashx);
- new str1[184];
- format(str1,sizeof(str1),"UPDATE `bizz` SET `Till`='%d' WHERE `ID`='%d'",BizzInfo[i][bBalance],i);
- mysql_query(SQL,str1);
- format(str1, sizeof(str1), "~r~-$%d", BizzInfo[i][bFee]);
- GameTextForPlayer(playerid, str1, 1000, 1);
- }
- }
- }
- for(new i = 1; i <= sizeof(HouseInfo); i++) {
- if(EditHouse[playerid] != 0) return 1;
- if(PlayerInfo[playerid][pSleeping] == 1) return 1;
- if(PlayerToPoint(2, playerid,HouseInfo[i][hExitx], HouseInfo[i][hExity], HouseInfo[i][hExitz]) && HouseInfo[i][hVirtual] == GetPlayerVirtualWorld(playerid)) {
- SetPlayerVirtualWorld(playerid,0);
- SetPlayerInterior(playerid,0);
- SetPlayerPosEx(playerid,HouseInfo[i][hEntrancex],HouseInfo[i][hEntrancey],HouseInfo[i][hEntrancez]);
- InHouse[playerid] = -1;
- PlayRadio[playerid] = 0;
- StopAudioStreamForPlayer(playerid);
- }
- }
- for(new i = 1; i <= sizeof(BizzInfo); i++) {
- if(PlayerInfo[playerid][pSleeping] == 1) return 1;
- if(PlayerToPoint(2, playerid,BizzInfo[i][bExitX], BizzInfo[i][bExitY], BizzInfo[i][bExitZ]) && BizzInfo[i][bVirtual]==GetPlayerVirtualWorld(playerid))
- {
- SetPlayerInterior(playerid,0);
- SetPlayerPosEx(playerid,BizzInfo[i][bEntranceX],BizzInfo[i][bEntranceY],BizzInfo[i][bEntranceZ]);
- if(i == 27) {
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("UnFreezeStation", 1000, false, "i", playerid);
- }
- PlayerInfo[playerid][pLocal] = 255;
- SetPlayerVirtualWorld(playerid,0);
- InBussines[playerid] = -1;
- PlayRadio[playerid] = 0;
- StopAudioStreamForPlayer(playerid);
- }
- }
- for(new i; i < sizeof(Training); i++) {
- if(PlayerToPoint(2.0, playerid, Training[i][0], Training[i][1], Training[i][2]) && PlayerInfo[playerid][pMember] == i+1) {
- if(PlayerInfo[playerid][pWantedLevel] != 0) return SCM(playerid, COLOR_LGREEN, "Eroare: Nu poti intra deoarece ai wanted!");
- SetPlayerPosEx(playerid, 1062.1185, 2077.5059, 10.8352);
- SetPlayerVirtualWorld(playerid, i+1);
- SetPlayerInterior(playerid, 0);
- SCM(playerid, COLOR_YELLOW, "Bine ai venit in sala de antrenament! Daca vrei sa achizitionezi arme, foloseste comanda /guns.");
- InTraining[playerid] = 1;
- SetPVarInt(playerid, "Training", i);
- }
- }
- if(PlayerToPoint(3.0, playerid, 2337.1826, 2458.7441, 14.9921) && GetPlayerVirtualWorld(playerid) == 0) {
- if(IsACop(playerid)) SetPlayerPosEx(playerid, 2280.0898, 2458.7939, 38.6871), SetPlayerInterior(playerid, 0);
- }
- else if(PlayerToPoint(3.0, playerid, 2280.0898, 2458.7939, 38.6871) && GetPlayerVirtualWorld(playerid) == 0) {
- if(IsACop(playerid)) SetPlayerPosEx(playerid, 2337.1826, 2458.7441, 14.9921), SetPlayerInterior(playerid, 0);
- }
- else if(PlayerToPoint(3.0, playerid, 1630.2462, 1793.0410, 10.8156) && GetPlayerVirtualWorld(playerid) == 0) {
- if(PlayerInfo[playerid][pMember] == 13 || PlayerInfo[playerid][pMember] == 16) SetPlayerPosEx(playerid, 1606.6693, 1786.6062, 30.4599), SetPlayerInterior(playerid, 0);
- }
- else if(PlayerToPoint(3.0, playerid, 1606.6693, 1786.6062, 30.4599) && GetPlayerVirtualWorld(playerid) == 0) {
- if(PlayerInfo[playerid][pMember] == 13 || PlayerInfo[playerid][pMember] == 16) SetPlayerPosEx(playerid, 1630.2462, 1793.0410, 10.8156), SetPlayerInterior(playerid, 0);
- }
- if(IsPlayerInRangeOfPoint(playerid,2,1062.1185, 2077.5059, 10.8352)) {
- InTraining[playerid] = 0;
- FactionsSpawns(playerid);
- new i = GetPVarInt(playerid, "Training");
- SetPlayerPosEx(playerid, Training[i][0], Training[i][1], Training[i][2]);
- DeletePVar(playerid, "Training");
- ResetPlayerWeapons(playerid);
- SCM(playerid, COLOR_YELLOW, "Ai iesit din training");
- }
- if(IsPlayerInRangeOfPoint(playerid,2,1918.2250,-1619.8477,1770.7469)) {
- if(IsACop(playerid)) ShowPlayerDialog(playerid, DIALOG_TELEPORT, DIALOG_STYLE_LIST, "Teleport", "Enter Yard\nExit jail", "Select", "Cancel");
- else {
- SetPlayerVirtualWorld(playerid, 1339);
- SetPlayerPosEx(playerid, 1772.0298,-1548.0693,9.9068);
- SetPlayerInterior(playerid, 0);
- }
- }
- if(IsPlayerInRangeOfPoint(playerid,2,1798.5109,-1578.3337,14.0848) || IsPlayerInRangeOfPoint(playerid,2,1771.7123,-1547.5963,9.9116)) {
- if(PlayerInfo[playerid][pJailTime] >= 1 || IsACop(playerid)) {
- SetPlayerVirtualWorld(playerid, 0);
- SetPlayerPosEx(playerid, 1918.2250,-1619.8477,1770.7469);
- SetPlayerInterior(playerid, 0);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("UnFreezeStation", 1000, false, "i", playerid);
- }
- }
- if(IsPlayerInRangeOfPoint(playerid,2,2050.3245,1218.4463,547.9710) && IsACop(playerid)) {
- SetPlayerVirtualWorld(playerid, 0);
- SetPlayerPosEx(playerid, 1798.5109,-1578.3337,14.0848);
- SetPlayerInterior(playerid, 0);
- }
- else if(IsPlayerInRangeOfPoint(playerid,2,1765.1732,-1569.0253,1742.4930)) SetPlayerPosEx(playerid,1764.3419,-1567.7599,1742.4967);
- else if(IsPlayerInRangeOfPoint(playerid,2,2166.4771,-1671.7883,15.0743)) {
- SetPlayerInterior(playerid,5);
- SetPlayerPosEx(playerid,318.5867,1115.4735,1083.8828);
- }
- else if(IsPlayerInRangeOfPoint(playerid,2,2307.2935,-1786.0671,13.5557)) {
- SetPlayerInterior(playerid,3);
- SetPlayerPosEx(playerid,1527.229980,-11.574499,1002.097106);
- }
- else if(IsPlayerInRangeOfPoint(playerid,2,1095.3142,-1451.3650,22.7504)) {
- SetPlayerInterior(playerid,14);
- SetPlayerPosEx(playerid,204.2205,-168.3091,1000.5234);
- }
- else if(IsPlayerInRangeOfPoint(playerid,2,2229.3289,-1722.0793,13.5625)) {
- SetPlayerInterior(playerid,5);
- SetPlayerPosEx(playerid,772.111999,-3.898649,1000.728820);
- }
- else if(IsPlayerInRangeOfPoint(playerid,2,1481.1063,-1771.2532,18.7958)) {
- SetPlayerInterior(playerid,3);
- SetPlayerPosEx(playerid,387.7978,173.8582,1008.3828);
- }
- else if(PlayerToPoint(2,playerid,627.5488,-571.6494,17.6572)) {
- SetPlayerPosEx(playerid,238.5496,139.3451,1003.0234);
- SetPlayerInterior(playerid,3);
- SetPlayerVirtualWorld(playerid, 0);
- return 1;
- }
- else if(PlayerToPoint(2,playerid,201.5580,1869.3890,13.1406) && IsACop(playerid)) {
- SetPlayerPosEx(playerid,288.7645,167.7334,1007.1719);
- SetPlayerInterior(playerid,3);
- SetPlayerVirtualWorld(playerid, 1);
- return 1;
- }
- else if(IsPlayerInRangeOfPoint(playerid,2,1671.5824,-1329.4281,17.4524)) {
- if(areape == 1) {
- SetPlayerInterior(playerid,15);
- SetPlayerPosEx(playerid,-1423.5153,935.8321,1036.4756);
- }
- else return SendClientMessage(playerid,COLOR_WHITE,"Arena de evente este inchisa.");
- }
- }
- if(IsPlayerInRangeOfPoint(playerid,2,1764.3419,-1567.7599,1742.4967)) SetPlayerPosEx(playerid,1765.1732,-1569.0253,1742.4930);
- else if(IsPlayerInRangeOfPoint(playerid,2,-2027.0515,-104.5211,1035.1719)) {
- SetPlayerInterior(playerid,0);
- SetPlayerPosEx(playerid,-329.5237, 1536.6777, 76.6322);
- SetPlayerVirtualWorld(playerid, 0);
- InHQ[playerid] = -1;
- }
- else if(IsPlayerInRangeOfPoint(playerid,2,-2158.6482,642.3111,1052.3750)) {
- SetPlayerInterior(playerid,0);
- SetPlayerPosEx(playerid,1051.7865,-346.0753,73.9922);
- InHQ[playerid] = -1;
- }
- else if(IsPlayerInRangeOfPoint(playerid,2,626.3122,-11.8606,1000.9219) && GetPlayerVirtualWorld(playerid) == 10) {
- SetPlayerInterior(playerid,0);
- SetPlayerPosEx(playerid,2448.5317, -2120.4065, 13.5339);
- SetPlayerVirtualWorld(playerid, 0);
- InHQ[playerid] = -1;
- }
- else if(IsPlayerInRangeOfPoint(playerid,2,318.5867,1115.4735,1083.8828)) {
- SetPlayerInterior(playerid,0);
- SetPlayerPosEx(playerid,2166.4771,-1671.7883,15.0743);
- }
- else if(IsPlayerInRangeOfPoint(playerid,2,204.2205,-168.3091,1000.5234)) {
- SetPlayerInterior(playerid,0);
- SetPlayerPosEx(playerid,1095.3142,-1451.3650,22.7504);
- }
- else if(PlayerToPoint(4.0, playerid,1494.2838,1304.3364,1093.2891) && GetPlayerVirtualWorld(playerid) == 3) {
- SetPlayerInterior(playerid,0);
- SetPlayerPosEx(playerid,1016.5253,-1557.4689,14.8657);
- SetPlayerVirtualWorld(playerid, 0);
- InHQ[playerid] = -1;
- }
- else if(IsPlayerInRangeOfPoint(playerid,2,1702.2629,-1667.8807,20.2188) && GetPlayerVirtualWorld(playerid) == 0) {
- SetPlayerInterior(playerid,0);
- SetPlayerPosEx(playerid,1754.8519,-1893.8944,13.5568);
- SetPlayerVirtualWorld(playerid, 0);
- InHQ[playerid] = -1;
- }
- else if(IsPlayerInRangeOfPoint(playerid,2,1702.2629,-1667.8807,20.2188) && GetPlayerVirtualWorld(playerid) == 1) {
- SetPlayerInterior(playerid,0);
- SetPlayerPosEx(playerid,940.4329,1733.4216,8.8516);
- SetPlayerVirtualWorld(playerid, 0);
- InHQ[playerid] = -1;
- }
- else if(IsPlayerInRangeOfPoint(playerid,2,1494.2838,1304.3364,1093.2891) && GetPlayerVirtualWorld(playerid) == 7) {
- SetPlayerInterior(playerid,0);
- SetPlayerPosEx(playerid,1607.3521, 1817.3278, 10.7849);
- SetPlayerVirtualWorld(playerid, 0);
- InHQ[playerid] = -1;
- }
- else if(IsPlayerInRangeOfPoint(playerid,2,-204.439987,-26.453998,1002.273437)) {
- SetPlayerInterior(playerid,0);
- SetPlayerPosEx(playerid,1090.7542,-1476.3380,22.7465);
- }
- else if(IsPlayerInRangeOfPoint(playerid,2,1527.229980,-11.574499,1002.097106)) {
- SetPlayerInterior(playerid,0);
- SetPlayerPosEx(playerid,2307.2935,-1786.0671,13.5557);
- }
- else if(IsPlayerInRangeOfPoint(playerid,1,304.5868,-141.9874,1004.0625)) SetPlayerPosEx(playerid,305.7950,-141.8203,1004.0547);
- else if(IsPlayerInRangeOfPoint(playerid,1,298.8386,-141.9191,1004.0547)) SetPlayerPosEx(playerid,300.1631,-141.8074,1004.0625);
- else if(IsPlayerInRangeOfPoint(playerid,2,1262.1383,-785.3315,1091.9063) && GetPlayerVirtualWorld(playerid) == 3) {
- SetPlayerInterior(playerid,0);
- SetPlayerPosEx(playerid, 1481.10461, -1770.03003, 19.01990);
- SetPlayerVirtualWorld(playerid,0);
- InHQ[playerid] = -1;
- }
- else if(IsPlayerInRangeOfPoint(playerid,2,772.111999,-3.898649,1000.728820)) {
- SetPlayerInterior(playerid,0);
- SetPlayerPosEx(playerid,2229.3289,-1722.0793,13.5625);
- PlayerInfo[playerid][pLocal] = 255;
- }
- else if(PlayerToPoint(5,playerid,387.7978,173.8582,1008.3828)) {
- SetPlayerPosEx(playerid,1481.1063,-1771.2532,18.7958);
- SetPlayerInterior(playerid,0);
- GameTextForPlayer(playerid, string, 1000, 1);
- }
- else if(PlayerToPoint(5,playerid,238.5496,139.3451,1003.0234) && GetPlayerVirtualWorld(playerid) == 0) {
- SetPlayerPosEx(playerid,627.5488,-571.6494,17.6572);
- SetPlayerInterior(playerid,0);
- InHQ[playerid] = -1;
- }
- else if(PlayerToPoint(5,playerid,288.7645,167.7334,1007.1719) && GetPlayerVirtualWorld(playerid) == 1) {
- SetPlayerPosEx(playerid,201.5580,1869.3890,13.1406);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid, 0);
- InHQ[playerid] = -1;
- }
- else if(IsPlayerInRangeOfPoint(playerid,2,761.412963,1440.191650,1102.703125)) {
- SetPlayerInterior(playerid,0);
- SetPlayerPosEx(playerid,387.7978,173.8582,1008.3828);
- }
- else if(IsPlayerInRangeOfPoint(playerid,2,2324.2273,-1148.8241,1050.7101) && GetPlayerVirtualWorld(playerid) == 1) {
- SetPlayerInterior(playerid,0);
- SetPlayerPosEx(playerid,1454.2269,751.6389,11.0234);
- InHQ[playerid] = -1;
- SetPlayerVirtualWorld(playerid,0);
- }
- else if(IsPlayerInRangeOfPoint(playerid,2,-1423.5153,935.8321,1036.4756)) {
- if(areape == 1) {
- SetPlayerInterior(playerid,0);
- SetPlayerPosEx(playerid,1671.5824,-1329.4281,17.4524);
- }
- }
- }
- if(NoFuel[playerid] == 1) {
- RemovePlayerFromVehicleEx(playerid);
- TogglePlayerControllable(playerid, 1);
- NoFuel[playerid] = 0;
- }
- }
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