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- i = 0
- repeat
- i = i + 1
- if game.Workspace:FindFirstChild("Default Dummy")then
- dummy = game.Workspace:FindFirstChild("Default Dummy")
- dummy:Destroy()
- end
- until i == 50
- game.Workspace:FindFirstChild("Default Dummy"):FindFirstChild("Humanoid").MoveToFinished:Connect(function()
- explosion = Instance.new("Explosion",game.Workspace:FindFirstChild("Default Dummy"):FindFirstChild("Torso"))
- end)
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