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- #define TXT "ЛОЛ Heh мда РОФЛ Ёпта"
- public OnGameModeInit()
- {
- to_lower_init();
- TXT_LONG2 = TXT;
- SetGameModeText(TEST_MODE_VERSION);
- printf("Original String: %s", TXT_LONG2);
- TXT_LONG2 = TXT;
- UpperToLower_orig(TXT_LONG2);
- printf("UpperToLower_orig: %s", TXT_LONG2);
- TXT_LONG2 = TXT;
- UpperToLower_miaso(TXT_LONG2);
- printf("UpperToLower_miaso: %s", TXT_LONG2);
- TXT_LONG2 = TXT;
- UpperToLower_dartfol(TXT_LONG2);
- printf("UpperToLower_dartfol: %s", TXT_LONG2);
- TXT_LONG2 = TXT;
- UpperToLower_Mutha_X(TXT_LONG2);
- printf("UpperToLower_Mutha_X: %s", TXT_LONG2);
- TXT_LONG2 = TXT;
- UpperToLower_White_116(TXT_LONG2);
- printf("UpperToLower_White_116: %s", TXT_LONG2);
- TXT_LONG2 = TXT;
- MACRO_W(TXT_LONG2);
- printf("UpperToLower_White_116_MACRO: %s", TXT_LONG2);
- TXT_LONG2 = TXT;
- PAWN_ToLowerString(TXT_LONG2);
- printf("PAWN_ToLowerString String: %s", TXT_LONG2);
- return;
- }
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