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evgen1137

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Feb 21st, 2017
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Pawn 0.93 KB | None | 0 0
  1. #define TXT "ЛОЛ Heh мда РОФЛ Ёпта"
  2. public OnGameModeInit()
  3. {
  4.     to_lower_init();
  5.     TXT_LONG2 = TXT;
  6.     SetGameModeText(TEST_MODE_VERSION);
  7.     printf("Original String: %s", TXT_LONG2);
  8.    
  9.     TXT_LONG2 = TXT;
  10.     UpperToLower_orig(TXT_LONG2);
  11.     printf("UpperToLower_orig: %s", TXT_LONG2);
  12.    
  13.     TXT_LONG2 = TXT;
  14.     UpperToLower_miaso(TXT_LONG2);
  15.     printf("UpperToLower_miaso: %s", TXT_LONG2);
  16.    
  17.     TXT_LONG2 = TXT;
  18.     UpperToLower_dartfol(TXT_LONG2);
  19.     printf("UpperToLower_dartfol: %s", TXT_LONG2);
  20.    
  21.     TXT_LONG2 = TXT;
  22.     UpperToLower_Mutha_X(TXT_LONG2);
  23.     printf("UpperToLower_Mutha_X: %s", TXT_LONG2);
  24.    
  25.     TXT_LONG2 = TXT;
  26.     UpperToLower_White_116(TXT_LONG2);
  27.     printf("UpperToLower_White_116: %s", TXT_LONG2);
  28.    
  29.     TXT_LONG2 = TXT;
  30.     MACRO_W(TXT_LONG2);
  31.     printf("UpperToLower_White_116_MACRO: %s", TXT_LONG2);
  32.    
  33.     TXT_LONG2 = TXT;
  34.     PAWN_ToLowerString(TXT_LONG2);
  35.     printf("PAWN_ToLowerString String: %s", TXT_LONG2);
  36.     return;
  37. }
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