LeafyHirt

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Jun 20th, 2018
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  1. -----------------------------------
  2. --WATCH OUT HERE COMES THE COPPAS--
  3. ----------------------------------------------------------------
  4. --By CKbackup (Sugarie Saffron) --
  5. --YT: https://www.youtube.com/channel/UC8n9FFz7e6Zo13ob_5F9MJw--
  6. --Discord: Sugarie Saffron#4705 --
  7. ----------------------------------------------------------------
  8.  
  9. print([[
  10. --Script Cop--
  11. By CKbackup (Sugarie Saffron)
  12. YT: https://www.youtube.com/channel/UC8n9FFz7e6Zo13ob_5F9MJw
  13. Discord: Sugarie Saffron#4705
  14. --------------------------------
  15. As I've been demoted from my SB
  16. Mod rank in VSB, I don't see the
  17. need to hold this back any longer.
  18.  
  19. Also, if the anims look weird or
  20. the weapon looks out of place,
  21. it's because it's actually modeled
  22. off a scaled rig with a package.
  23. It looks better with the Boy
  24. package.
  25. --------------------------------
  26. (Keys)
  27. M - Mute/Play Music
  28.  
  29. Click - Baton Swing
  30. (Hold) Q - Run
  31. Z - Pistol
  32. X - Arrest
  33.  
  34. P - Move Jail(s)
  35. ]])
  36.  
  37. Player = game.Players.LocalPlayer
  38. Character = Player.Character
  39. local txt = Instance.new("BillboardGui", Character)
  40. txt.Adornee = Character.Head
  41. txt.Name = "_status"
  42. txt.Size = UDim2.new(2, 0, 1.2, 0)
  43. txt.StudsOffset = Vector3.new(-9, 8, 0)
  44. local text = Instance.new("TextLabel", txt)
  45. text.Size = UDim2.new(10, 0, 7, 0)
  46. text.FontSize = "Size24"
  47. text.TextScaled = true
  48. text.TextTransparency = 0
  49. text.BackgroundTransparency = 10
  50. text.TextTransparency = 0
  51. text.TextStrokeTransparency = 0
  52. text.Font = "Antique"
  53. text.TextStrokeColor3 = Color3.new(0,0,0)
  54. text.Text = "DEADLOCKED"
  55.  
  56. wait(1/60)
  57. Effects = { }
  58. local Player = game:service'Players'.localPlayer
  59. local chara = Player.Character
  60. local Humanoid = chara:FindFirstChildOfClass("Humanoid")
  61. local Mouse = Player:GetMouse()
  62. local LeftArm = chara["Left Arm"]
  63. local RightArm = chara["Right Arm"]
  64. local LeftLeg = chara["Left Leg"]
  65. local RightLeg = chara["Right Leg"]
  66. local Head = chara.Head
  67. local Torso = chara.Torso
  68. local RootPart = chara.HumanoidRootPart
  69. local RootJoint = RootPart.RootJoint
  70. local attack = false
  71. local Anim = 'Idle'
  72. local attacktype = 1
  73. local delays = false
  74. local play = true
  75. local targetted = nil
  76. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  77. local velocity = RootPart.Velocity.y
  78. local sine = 0
  79. local change = 1
  80. local doe = 0
  81. local Create = LoadLibrary("RbxUtility").Create
  82. Humanoid.WalkSpeed = 16
  83.  
  84.  
  85. Humanoid.Animator.Parent = nil
  86. chara.Animate.Parent = nil
  87.  
  88. local pos = Vector3.new(0,0,-50)
  89.  
  90. local newMotor = function(part0, part1, c0, c1)
  91. local w = Create('Motor'){
  92. Parent = part0,
  93. Part0 = part0,
  94. Part1 = part1,
  95. C0 = c0,
  96. C1 = c1,
  97. }
  98. return w
  99. end
  100.  
  101. function clerp(a, b, t)
  102. return a:lerp(b, t)
  103. end
  104.  
  105. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  106. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  107.  
  108. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  109. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  110. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  111. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  112. RootJoint.C1 = CFrame.new(0, 0, 0)
  113. RootJoint.C0 = CFrame.new(0, 0, 0)
  114. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  115. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  116.  
  117.  
  118. local rarmc1 = RW.C1
  119. local larmc1 = LW.C1
  120. local rlegc1 = RH.C1
  121. local llegc1 = LH.C1
  122.  
  123. local resetc1 = false
  124.  
  125. function PlayAnimationFromTable(table, speed, bool)
  126. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  127. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  128. RW.C0 = clerp(RW.C0, table[3], speed)
  129. LW.C0 = clerp(LW.C0, table[4], speed)
  130. RH.C0 = clerp(RH.C0, table[5], speed)
  131. LH.C0 = clerp(LH.C0, table[6], speed)
  132. if bool == true then
  133. if resetc1 == false then
  134. resetc1 = true
  135. RootJoint.C1 = RootJoint.C1
  136. Torso.Neck.C1 = Torso.Neck.C1
  137. RW.C1 = rarmc1
  138. LW.C1 = larmc1
  139. RH.C1 = rlegc1
  140. LH.C1 = llegc1
  141. end
  142. end
  143. end
  144.  
  145.  
  146. ArtificialHB = Instance.new("BindableEvent", script)
  147. ArtificialHB.Name = "Heartbeat"
  148. script:WaitForChild("Heartbeat")
  149. frame = 0.03333333333333
  150. tf = 0
  151. allowframeloss = false
  152. tossremainder = false
  153. lastframe = tick()
  154. script.Heartbeat:Fire()
  155. game:GetService("RunService").Heartbeat:connect(function(s, p)
  156. tf = tf + s
  157. if tf >= frame then
  158. if allowframeloss then
  159. script.Heartbeat:Fire()
  160. lastframe = tick()
  161. else
  162. for i = 1, math.floor(tf / frame) do
  163. script.Heartbeat:Fire()
  164. end
  165. lastframe = tick()
  166. end
  167. if tossremainder then
  168. tf = 0
  169. else
  170. tf = tf - frame * math.floor(tf / frame)
  171. end
  172. end
  173. end)
  174. function swait(num)
  175. if num == 0 or num == nil then
  176. ArtificialHB.Event:wait()
  177. else
  178. for i = 0, num do
  179. ArtificialHB.Event:wait()
  180. end
  181. end
  182. end
  183.  
  184. function RemoveOutlines(part)
  185. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  186. end
  187.  
  188.  
  189. CFuncs = {
  190. ["Part"] = {
  191. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  192. local Part = Create("Part"){
  193. Parent = Parent,
  194. Reflectance = Reflectance,
  195. Transparency = Transparency,
  196. CanCollide = false,
  197. Locked = true,
  198. BrickColor = BrickColor.new(tostring(BColor)),
  199. Name = Name,
  200. Size = Size,
  201. Material = Material,
  202. }
  203. RemoveOutlines(Part)
  204. return Part
  205. end;
  206. };
  207.  
  208. ["Mesh"] = {
  209. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  210. local Msh = Create(Mesh){
  211. Parent = Part,
  212. Offset = OffSet,
  213. Scale = Scale,
  214. }
  215. if Mesh == "SpecialMesh" then
  216. Msh.MeshType = MeshType
  217. Msh.MeshId = MeshId
  218. end
  219. return Msh
  220. end;
  221. };
  222.  
  223. ["Mesh"] = {
  224. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  225. local Msh = Create(Mesh){
  226. Parent = Part,
  227. Offset = OffSet,
  228. Scale = Scale,
  229. }
  230. if Mesh == "SpecialMesh" then
  231. Msh.MeshType = MeshType
  232. Msh.MeshId = MeshId
  233. end
  234. return Msh
  235. end;
  236. };
  237.  
  238. ["Weld"] = {
  239. Create = function(Parent, Part0, Part1, C0, C1)
  240. local Weld = Create("Weld"){
  241. Parent = Parent,
  242. Part0 = Part0,
  243. Part1 = Part1,
  244. C0 = C0,
  245. C1 = C1,
  246. }
  247. return Weld
  248. end;
  249. };
  250.  
  251. ["ParticleEmitter"] = {
  252. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  253. local fp = Create("ParticleEmitter"){
  254. Parent = Parent,
  255. Color = ColorSequence.new(Color1, Color2),
  256. LightEmission = LightEmission,
  257. Size = Size,
  258. Texture = Texture,
  259. Transparency = Transparency,
  260. ZOffset = ZOffset,
  261. Acceleration = Accel,
  262. Drag = Drag,
  263. LockedToPart = LockedToPart,
  264. VelocityInheritance = VelocityInheritance,
  265. EmissionDirection = EmissionDirection,
  266. Enabled = Enabled,
  267. Lifetime = LifeTime,
  268. Rate = Rate,
  269. Rotation = Rotation,
  270. RotSpeed = RotSpeed,
  271. Speed = Speed,
  272. VelocitySpread = VelocitySpread,
  273. }
  274. return fp
  275. end;
  276. };
  277.  
  278. CreateTemplate = {
  279.  
  280. };
  281. }
  282.  
  283.  
  284. function so(id,par,pit,vol)
  285. local sou = Instance.new("Sound", par or workspace)
  286. if par == chara then
  287. sou.Parent = chara.Torso
  288. end
  289. sou.Volume = vol
  290. sou.Pitch = pit or 1
  291. sou.SoundId = "rbxassetid://" .. id
  292. sou.PlayOnRemove = true
  293. sou:Destroy()
  294. end
  295.  
  296. local mus = Instance.new("Sound",Head)
  297. mus.Name = "mus"
  298. mus.SoundId = "rbxassetid://328573277"
  299. mus.Looped = true
  300. mus.Volume = 99999999999999999999999999
  301. mus:Play()
  302.  
  303. New = function(Object, Parent, Name, Data)
  304. local Object = Instance.new(Object)
  305. for Index, Value in pairs(Data or {}) do
  306. Object[Index] = Value
  307. end
  308. Object.Parent = Parent
  309. Object.Name = Name
  310. return Object
  311. end
  312.  
  313. local Helmet = New("Part",chara,"Helmet",{BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(2, 0.400000006, 1),CFrame = CFrame.new(18.3999939, 1.20000005, -23.1000061, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  314. local Mesh = New("SpecialMesh",PoliceHat,"Mesh",{Scale = Vector3.new(1.10000002, 1.20000005, 1.10000002),MeshId = "rbxassetid://451323246"})
  315. local Weld = New("ManualWeld",PoliceHat,"Weld",{Part0 = PoliceHat,Part1 = Head,C1 = CFrame.new(0, 0.700000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  316. for i, v in pairs(chara:children()) do
  317. if v:IsA("Shirt") or v:IsA("Pants") or v:IsA("BodyColors") then
  318. v:Destroy()
  319. elseif v.Name == "FakeHeadM" then
  320. v.Ahoge.Mesh.Scale = Vector3.new()
  321. elseif v.Name == "Chest" then
  322. for a, b in pairs(v:children()) do
  323. if b.Name ~= "Tail" then
  324. b.Transparency = 1
  325. end
  326. end
  327. end
  328. end
  329. local sh = Instance.new("Shirt",chara)
  330. local pn = Instance.new("Pants",chara)
  331. sh.ShirtTemplate = "rbxassetid://231742175"
  332. pn.PantsTemplate = "rbxassetid://15224239"
  333.  
  334. bdefc0 = CFrame.new(.8,-1,0)*CFrame.Angles(math.rad(30),0,0)
  335. gdefc0 = CFrame.new(-.8,-1,0)*CFrame.Angles(math.rad(130),0,0)
  336.  
  337. local baton = Instance.new("Part",chara)
  338. baton.Name = "Baton"
  339. baton.Size = Vector3.new(.2,.2,3.2)
  340. baton.BrickColor = BrickColor.new("Really black")
  341. baton.CanCollide = false
  342. CFuncs.Mesh.Create("SpecialMesh", baton, "FileMesh", "rbxassetid://11820238", Vector3.new(), Vector3.new(1.5,1.5,1.5))
  343.  
  344. local bweld = Instance.new("Weld",baton)
  345. bweld.Part0 = Torso
  346. bweld.Part1 = baton
  347. bweld.C0 = bdefc0
  348.  
  349. local att1 = Instance.new("Attachment",baton)
  350. att1.Position = Vector3.new(-baton.Size.X/2,baton.Size.Y/2,baton.Size.Z/2)
  351. local att2 = Instance.new("Attachment",baton)
  352. att2.Position = Vector3.new(-baton.Size.X/2,-baton.Size.Y/2,-baton.Size.Z/2)
  353. local tr1 = Instance.new("Trail",baton)
  354. tr1.Color = ColorSequence.new(Color3.new(1,1,1))
  355. tr1.Transparency = NumberSequence.new(0,1)
  356. tr1.Lifetime = .5
  357. tr1.Enabled = false
  358. tr1.LightEmission = 1
  359. tr1.Attachment0 = att1
  360. tr1.Attachment1 = att2
  361. local att3 = Instance.new("Attachment",RightLeg)
  362. att3.Position = Vector3.new(0,1,0)
  363. local att4 = Instance.new("Attachment",RightLeg)
  364. att4.Position = Vector3.new(0,-1,0)
  365. local tr2 = Instance.new("Trail",RightLeg)
  366. tr2.Color = ColorSequence.new(Color3.new(1,1,1))
  367. tr2.Transparency = NumberSequence.new(0,1)
  368. tr2.Lifetime = .5
  369. tr2.Enabled = false
  370. tr2.LightEmission = 1
  371. tr2.Attachment0 = att3
  372. tr2.Attachment1 = att4
  373.  
  374. local gun = Instance.new("Part",chara)
  375. gun.Name = "Gun"
  376. gun.Size = Vector3.new(.2,.2,.2)
  377. gun.BrickColor = BrickColor.new("Really black")
  378. gun.CanCollide = false
  379. CFuncs.Mesh.Create("SpecialMesh", gun, "FileMesh", "rbxassetid://72012879", Vector3.new(), Vector3.new(2,2,2))
  380.  
  381. local gweld = Instance.new("Weld",gun)
  382. gweld.Part0 = Torso
  383. gweld.Part1 = gun
  384. gweld.C0 = gdefc0
  385.  
  386. function rayCast(Position, Direction, Range, Ignore)
  387. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  388. end
  389.  
  390. function mdmg(Part, Magnitude, HitType)
  391. for _, c in pairs(workspace:GetDescendants()) do
  392. local hum = c:FindFirstChildOfClass("Humanoid")
  393. if hum ~= nil then
  394. local head = c:FindFirstChild("UpperTorso") or c:FindFirstChild("Torso")
  395. if head ~= nil then
  396. local targ = head.Position - Part.Position
  397. local mag = targ.magnitude
  398. if mag <= Magnitude and c.Name ~= Player.Name and c:FindFirstChild("MagDmgd")==nil then
  399. if c.Name ~= chara then
  400. if c.Name ~= "CKbackup" or c.Name ~= "Nebula_Zorua" or c.Name ~= "Salvo_Starly" then
  401. local val = Instance.new("BoolValue",c)
  402. val.Name = "MagDmgd"
  403. local asd = Instance.new("ParticleEmitter",head)
  404. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  405. asd.LightEmission = .1
  406. asd.Size = NumberSequence.new(0.2)
  407. asd.Texture = "rbxassetid://771221224"
  408. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 1)})
  409. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  410. asd.Transparency = bbb
  411. asd.Size = aaa
  412. asd.ZOffset = .9
  413. asd.Acceleration = Vector3.new(0, -5, 0)
  414. asd.LockedToPart = false
  415. asd.EmissionDirection = "Back"
  416. asd.Lifetime = NumberRange.new(1, 2)
  417. asd.Rate = 1000
  418. asd.Rotation = NumberRange.new(-100, 100)
  419. asd.RotSpeed = NumberRange.new(-100, 100)
  420. asd.Speed = NumberRange.new(6)
  421. asd.VelocitySpread = 10000
  422. asd.Enabled = false
  423. asd:Emit(20)
  424. game:service'Debris':AddItem(asd,3)
  425. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  426. if HitType == "Blunt" then
  427. so(865772398,head,.95,3)
  428. game:service'Debris':AddItem(val,1)
  429. elseif HitType == "Shot" then
  430. so(144884872,head,.9,3)
  431. game:service'Debris':AddItem(val,.05)
  432. end
  433. local soaa = Instance.new("Sound",c.Head)
  434. soaa.Volume = .5
  435. local cho = math.random(1,5)
  436. if cho == 1 then
  437. soaa.SoundId = "rbxassetid://111896685"
  438. elseif cho == 2 then
  439. soaa.SoundId = "rbxassetid://535528169"
  440. elseif cho == 3 then
  441. soaa.SoundId = "rbxassetid://1080363252"
  442. elseif cho == 4 then
  443. soaa.SoundId = "rbxassetid://147758746"
  444. elseif cho == 5 then
  445. soaa.SoundId = "rbxassetid://626777433"
  446. soaa.Volume = .2
  447. soaa.TimePosition = 1
  448. end
  449. game:service'Debris':AddItem(soaa,6)
  450. soaa:Play()
  451. for i,v in pairs(c:children()) do
  452. if v:IsA("LocalScript") or v:IsA("Tool") then
  453. v:Destroy()
  454. end
  455. end
  456. hum.PlatformStand = true
  457. head.Velocity = RootPart.CFrame.lookVector*50
  458. head.RotVelocity = Vector3.new(10,0,0)
  459. chatfunc("Let that be a warning!")
  460. coroutine.wrap(function()
  461. swait(5)
  462. c:BreakJoints() end)()
  463. else
  464. end
  465. end
  466. end
  467. end
  468. end
  469. end
  470. end
  471.  
  472. --[[FindNearestTorso = function(pos)
  473. local list = (game.workspace:GetDescendants())
  474. local torso = nil
  475. local dist = 1000
  476. local temp, human, temp2 = nil, nil, nil
  477. for x = 1, #list do
  478. temp2 = list[x]
  479. if temp2.className == "Model" and temp2.Name ~= chara.Name then
  480. temp = temp2:findFirstChild("Torso")
  481. human = temp2:FindFirstChildOfClass("Humanoid")
  482. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  483. local dohit = true
  484. if dohit == true then
  485. torso = temp
  486. dist = (temp.Position - pos).magnitude
  487. end
  488. end
  489. end
  490. end
  491. return torso, dist
  492. end]]
  493.  
  494.  
  495. function FindNearestTorso(Position, Distance, SinglePlayer)
  496. if SinglePlayer then
  497. return (SinglePlayer.Head.CFrame.p - Position).magnitude < Distance
  498. end
  499. local List = {}
  500. for i, v in pairs(workspace:GetDescendants()) do
  501. if v:IsA("Model") then
  502. if v:findFirstChild("Head") then
  503. if v ~= chara then
  504. if (v.Head.Position - Position).magnitude <= Distance then
  505. table.insert(List, v)
  506. end
  507. end
  508. end
  509. end
  510. end
  511. return List
  512. end
  513.  
  514.  
  515. --Chat Function--
  516. function chatfunc(text)
  517. coroutine.wrap(function()
  518. if chara:FindFirstChild("TalkingBillBoard")~= nil then
  519. chara:FindFirstChild("TalkingBillBoard"):destroy()
  520. end
  521. local naeeym2 = Instance.new("BillboardGui",chara)
  522. naeeym2.Size = UDim2.new(0,100,0,40)
  523. naeeym2.StudsOffset = Vector3.new(0,3,0)
  524. naeeym2.Adornee = chara.Head
  525. naeeym2.Name = "TalkingBillBoard"
  526. local tecks2 = Instance.new("TextLabel",naeeym2)
  527. tecks2.BackgroundTransparency = 1
  528. tecks2.BorderSizePixel = 0
  529. tecks2.Text = ""
  530. tecks2.Font = "Fantasy"
  531. tecks2.FontSize = "Size24"
  532. tecks2.TextStrokeTransparency = 0
  533. tecks2.TextColor3 = Color3.new(1,1,1)
  534. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  535. tecks2.Size = UDim2.new(1,0,0.5,0)
  536. for i = 1,string.len(text),1 do
  537. tecks2.Text = string.sub(text,1,i)
  538. swait()
  539. end
  540. swait(30)
  541. for i = 1, 5 do
  542. swait()
  543. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  544. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  545. tecks2.TextTransparency = tecks2.TextTransparency + .2
  546. end
  547. naeeym2:Destroy()
  548. end)()
  549. end
  550.  
  551.  
  552.  
  553. EffectModel = Create("Model"){
  554. Parent = chara,
  555. Name = "Effects",
  556. }
  557.  
  558.  
  559. Effects = {
  560. Block = {
  561. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  562. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  563. prt.Anchored = true
  564. prt.CFrame = cframe
  565. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  566. game:GetService("Debris"):AddItem(prt, 10)
  567. if Type == 1 or Type == nil then
  568. table.insert(Effects, {
  569. prt,
  570. "Block1",
  571. delay,
  572. x3,
  573. y3,
  574. z3,
  575. msh
  576. })
  577. elseif Type == 2 then
  578. table.insert(Effects, {
  579. prt,
  580. "Block2",
  581. delay,
  582. x3,
  583. y3,
  584. z3,
  585. msh
  586. })
  587. end
  588. end;
  589. };
  590.  
  591. Cylinder = {
  592. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  593. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  594. prt.Anchored = true
  595. prt.CFrame = cframe
  596. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  597. game:GetService("Debris"):AddItem(prt, 10)
  598. table.insert(Effects, {
  599. prt,
  600. "Cylinder",
  601. delay,
  602. x3,
  603. y3,
  604. z3,
  605. msh
  606. })
  607. end;
  608. };
  609. Head = {
  610. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  611. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  612. prt.Anchored = true
  613. prt.CFrame = cframe
  614. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  615. game:GetService("Debris"):AddItem(prt, 10)
  616. table.insert(Effects, {
  617. prt,
  618. "Cylinder",
  619. delay,
  620. x3,
  621. y3,
  622. z3,
  623. msh
  624. })
  625. end;
  626. };
  627.  
  628. Sphere = {
  629. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  630. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  631. prt.Anchored = true
  632. prt.CFrame = cframe
  633. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  634. game:GetService("Debris"):AddItem(prt, 10)
  635. table.insert(Effects, {
  636. prt,
  637. "Cylinder",
  638. delay,
  639. x3,
  640. y3,
  641. z3,
  642. msh
  643. })
  644. end;
  645. };
  646.  
  647. Elect = {
  648. Create = function(cff, x, y, z)
  649. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  650. prt.Anchored = true
  651. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  652. prt.CFrame = CFrame.new(prt.Position)
  653. game:GetService("Debris"):AddItem(prt, 2)
  654. local xval = math.random() / 2
  655. local yval = math.random() / 2
  656. local zval = math.random() / 2
  657. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  658. table.insert(Effects, {
  659. prt,
  660. "Elec",
  661. 0.1,
  662. x,
  663. y,
  664. z,
  665. xval,
  666. yval,
  667. zval
  668. })
  669. end;
  670.  
  671. };
  672.  
  673. Ring = {
  674. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  675. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  676. prt.Anchored = true
  677. prt.CFrame = cframe
  678. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  679. game:GetService("Debris"):AddItem(prt, 10)
  680. table.insert(Effects, {
  681. prt,
  682. "Cylinder",
  683. delay,
  684. x3,
  685. y3,
  686. z3,
  687. msh
  688. })
  689. end;
  690. };
  691.  
  692.  
  693. Wave = {
  694. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  695. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  696. prt.Anchored = true
  697. prt.CFrame = cframe
  698. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  699. game:GetService("Debris"):AddItem(prt, 10)
  700. table.insert(Effects, {
  701. prt,
  702. "Cylinder",
  703. delay,
  704. x3,
  705. y3,
  706. z3,
  707. msh
  708. })
  709. end;
  710. };
  711.  
  712. Break = {
  713. Create = function(brickcolor, cframe, x1, y1, z1)
  714. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  715. prt.Anchored = true
  716. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  717. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  718. local num = math.random(10, 50) / 1000
  719. game:GetService("Debris"):AddItem(prt, 10)
  720. table.insert(Effects, {
  721. prt,
  722. "Shatter",
  723. num,
  724. prt.CFrame,
  725. math.random() - math.random(),
  726. 0,
  727. math.random(50, 100) / 100
  728. })
  729. end;
  730. };
  731.  
  732. Fire = {
  733. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  734. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  735. prt.Anchored = true
  736. prt.CFrame = cframe
  737. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  738. game:GetService("Debris"):AddItem(prt, 10)
  739. table.insert(Effects, {
  740. prt,
  741. "Fire",
  742. delay,
  743. 1,
  744. 1,
  745. 1,
  746. msh
  747. })
  748. end;
  749. };
  750.  
  751. FireWave = {
  752. Create = function(brickcolor, cframe, x1, y1, z1)
  753. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  754. prt.Anchored = true
  755. prt.CFrame = cframe
  756. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  757. local d = Create("Decal"){
  758. Parent = prt,
  759. Texture = "rbxassetid://26356434",
  760. Face = "Top",
  761. }
  762. local d = Create("Decal"){
  763. Parent = prt,
  764. Texture = "rbxassetid://26356434",
  765. Face = "Bottom",
  766. }
  767. game:GetService("Debris"):AddItem(prt, 10)
  768. table.insert(Effects, {
  769. prt,
  770. "FireWave",
  771. 1,
  772. 30,
  773. math.random(400, 600) / 100,
  774. msh
  775. })
  776. end;
  777. };
  778.  
  779. Lightning = {
  780. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  781. local magz = (p0 - p1).magnitude
  782. local curpos = p0
  783. local trz = {
  784. -ofs,
  785. ofs
  786. }
  787. for i = 1, tym do
  788. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  789. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  790. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  791. li.Material = "Neon"
  792. if tym == i then
  793. local magz2 = (curpos - p1).magnitude
  794. li.Size = Vector3.new(th, th, magz2)
  795. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  796. table.insert(Effects, {
  797. li,
  798. "Disappear",
  799. last
  800. })
  801. else
  802. do
  803. do
  804. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  805. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  806. game.Debris:AddItem(li, 10)
  807. table.insert(Effects, {
  808. li,
  809. "Disappear",
  810. last
  811. })
  812. end
  813. end
  814. end
  815. end
  816. end
  817. };
  818.  
  819. EffectTemplate = {
  820.  
  821. };
  822. }
  823.  
  824.  
  825. function smek()
  826. attack = true
  827. bweld.Part0 = RightArm
  828. bweld.C0 = CFrame.new(-.2,-2,.4)*CFrame.Angles(math.rad(90),0,math.rad(180))
  829. Humanoid.WalkSpeed = 40
  830. for i=0,1,.2 do
  831. swait()
  832. PlayAnimationFromTable({
  833. CFrame.new(0, 0, 0, 0.499998987, 0, -0.866025984, 0, 1, 0, 0.866025984, 0, 0.499998987),
  834. CFrame.new(0, 1.49999714, 0, 0.499998987, 0, 0.866025984, 0, 1, 0, -0.866025984, 0, 0.499998987),
  835. CFrame.new(1.6195364, 0.256343663, -3.60019794e-06, 0.939692736, -0.342020124, -8.94069672e-08, 0.342020154, 0.939692676, -4.35416268e-07, 2.08616257e-07, 3.87430191e-07, 1),
  836. CFrame.new(-1.65980804, 0.323206544, 5.72385352e-06, 0.866025329, 0.500000238, -2.98023224e-07, -0.500000179, 0.866025388, -1.34623383e-06, -4.47034836e-07, 1.29640102e-06, 1.00000012),
  837. CFrame.new(0.500001073, -2.00000095, -1.57952309e-06, 0.939692616, 0, -0.342020184, 0, 1, 0, 0.342020184, 0, 0.939692616),
  838. CFrame.new(-0.499998212, -2.00000095, 1.49011612e-06, 0.766043544, 0, 0.642788708, 0, 1, 0, -0.642788708, 0, 0.766043544),
  839. }, .3, false)
  840. end
  841. Humanoid.WalkSpeed = 2
  842. tr1.Enabled = true
  843. so(536642316,baton,1,1)
  844. for i=0,1,.1 do
  845. swait()
  846. PlayAnimationFromTable({
  847. CFrame.new(-0.0116844922, 0, -0.381816059, 0.342019022, 0, 0.939693093, 0, 1, 0, -0.939693093, 0, 0.342018992),
  848. CFrame.new(-0.0728889629, 1.49999714, 0.038963601, 0.342019022, 0, -0.939693093, 0, 1, 0, 0.939693093, 0, 0.342018992),
  849. CFrame.new(1.06065702, 1.09677029, -0.161810428, 0.400286436, 0.242276207, 0.88378346, 0.734158754, -0.661962748, -0.151050553, 0.548435688, 0.709300876, -0.442843854),
  850. CFrame.new(-1.59605861, 0.10887894, 1.11486224e-06, 0.984807909, 0.173648059, -2.23517418e-06, -0.173648059, 0.984807849, 3.82394944e-07, 2.29477882e-06, 1.86264515e-08, 1),
  851. CFrame.new(0.685087919, -1.96527183, 0.0673596561, 0.92541647, -0.163175598, -0.342020869, 0.173647985, 0.984807849, 2.90093368e-07, 0.336824894, -0.0593915246, 0.939692438),
  852. CFrame.new(-0.499999702, -2.00000095, 8.68737698e-06, 0.766045451, 0, 0.642786503, 0, 1, 0, -0.642786503, 0, 0.766045511),
  853. }, .3, false)
  854. mdmg(baton,3,"Blunt")
  855. end
  856. swait(5)
  857. bweld.Part0 = Torso
  858. bweld.C0 = bdefc0
  859. Humanoid.WalkSpeed = 16
  860. tr1.Enabled = false
  861. attack = false
  862. end
  863.  
  864. function asmek()
  865. attack = true
  866. --local par
  867. --coroutine.wrap(function()
  868. --repeat swait() par = rayCast(RootPart.Position,Vector3.new(0,-1,0),3,chara) until par~=nil or Torso.Velocity.Y == 0
  869. --tr2.Enabled = false
  870. --attack = false
  871. --end)()
  872. --for i=0,1,.2 do
  873. --swait()
  874. --PlayAnimationFromTable({
  875. --CFrame.new(0, -0.0460019112, -0.0689063296, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),
  876. --CFrame.new(0, 1.52556431, -0.222140759, 1, 0, 0, 0, 0.939692676, 0.342020601, 0, -0.342020601, 0.939692676),
  877. --CFrame.new(1.59158015, 0.575856388, 6.13234874e-07, 0.642787039, -0.766044974, -4.38231467e-07, 0.766045034, 0.642787039, 1.78813934e-07, 1.63912773e-07, -4.39584255e-07, 1.00000012),
  878. --CFrame.new(-1.59158027, 0.575856209, 6.13234988e-07, 0.642787039, 0.766044974, 4.38231467e-07, -0.766045034, 0.642787039, 1.78813934e-07, -1.63912773e-07, -4.39584255e-07, 1.00000012),
  879. --CFrame.new(0.499998927, -1.99999928, 3.81469772e-06, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
  880. --CFrame.new(-0.5, -1.41182017, 0.232474089, 1, 0, 0, 0, 0.642786622, 0.766045392, 0, -0.766045392, 0.642786622),
  881. --}, .3, false)
  882. --end
  883. tr2.Enabled = true
  884. so(536642316,RightLeg,1,1)
  885. for i=0,1.5,.1 do
  886. swait()
  887. PlayAnimationFromTable({
  888. CFrame.new(0, -0.11843279, 0.00109164417, 1, 0, 0, 0, 0.76604414, -0.642788053, 0, 0.642788053, 0.76604414)*CFrame.Angles(math.rad(-360*i),0,0),
  889. CFrame.new(0, 1.36002374, -0.491580963, 1, 0, 0, 0, 0.642787457, 0.766044736, 0, -0.766044736, 0.642787457),
  890. CFrame.new(1.59157825, 0.575854659, 4.30346518e-06, 0.64278698, -0.766045034, -1.0103544e-07, 0.766045094, 0.64278698, -5.36441803e-07, 5.06639481e-07, 2.98023224e-07, 1.00000012),
  891. CFrame.new(-1.59158015, 0.575855613, 2.39611677e-06, 0.64278698, 0.766045034, 1.0103544e-07, -0.766045094, 0.64278698, -5.36441803e-07, -5.06639481e-07, 2.98023224e-07, 1.00000012),
  892. CFrame.new(0.399999022, -1.92074621, -0.716740668, 1, 0, 0, 0, 0.766044736, -0.642787457, 0, 0.642787457, 0.766044736),
  893. CFrame.new(-0.5, -1.41181993, 0.232477784, 1, 0, 0, 0, 0.642787457, 0.766044736, 0, -0.766044736, 0.642787457),
  894. }, .3, false)
  895. if i >= .4 then
  896. mdmg(RightLeg,3.5,"Blunt")
  897. end
  898. end
  899. tr2.Enabled = false
  900. attack = false
  901. end
  902.  
  903. local shots = 7
  904. zhold = true
  905. function shoot()
  906. attack = true
  907. so(865772398,gun,1,1)
  908. for i=0,1,.1 do
  909. swait()
  910. PlayAnimationFromTable({
  911. CFrame.new(0.0524868444, 0, -0.0110093001, 0.64278698, 0, 0.766044974, 0, 1, 0, -0.766044974, 0, 0.64278698),
  912. CFrame.new(-0.0421711877, 1.49999738, -0.0331315249, 0.852868021, -0.0612752885, -0.518518507, 0.17364794, 0.969846606, 0.171008661, 0.492404759, -0.235887513, 0.837791562),
  913. CFrame.new(0.611007333, -0.00932076573, -0.639356554, 0.653100669, 0.696805716, -0.296515375, -0.748181939, 0.533255994, -0.394793421, -0.116975725, 0.479687244, 0.869607329),
  914. CFrame.new(-1.29161143, -0.030067116, -0.0939707607, 0.98480773, -0.163176328, 0.0593894422, 0.173647985, 0.925416648, -0.336824149, 1.78813934e-06, 0.342019945, 0.939692736),
  915. CFrame.new(0.499998003, -2.00000095, 3.84449959e-06, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698),
  916. CFrame.new(-0.499998897, -2.00000095, 1.59442425e-06, 0.98480767, 0, 0.173648536, 0, 1, 0, -0.173648536, 0, 0.98480767),
  917. }, .3, false)
  918. end
  919. Humanoid.WalkSpeed = 2
  920. local ref = Instance.new("Part",chara)
  921. ref.Size = Vector3.new(0,0,0)
  922. ref.Anchored = true
  923. ref.CanCollide = false
  924. ref.Transparency = 1
  925. gweld.Part0 = RightArm
  926. gweld.C0 = CFrame.new(.1,-1.5,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-40))
  927. for i=0,1,.1 do
  928. swait()
  929. PlayAnimationFromTable({
  930. CFrame.new(0, -0.0301527902, -0.171009317, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  931. CFrame.new(0.0984806046, 1.48289788, -0.00301507115, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  932. CFrame.new(0.9734447, 0.943128467, -1.04116416, 0.76604414, 0.642788053, 0, 0.219846308, -0.262002349, -0.939692736, -0.604023278, 0.719846129, -0.342019886),
  933. CFrame.new(-0.516993761, 0.475136518, -0.924885869, 0, -0.499998987, 0.866025984, 0.939692736, -0.29619813, -0.171009615, 0.342019886, 0.813798308, 0.469845414),
  934. CFrame.new(0.5, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  935. CFrame.new(-0.500000238, -1.99999905, 5.96046164e-08, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  936. }, .3, false)
  937. end
  938. swait(5)
  939. repeat
  940. so(470245800,gun,1,1)
  941. ref.CFrame = Mouse.Hit
  942. mdmg(ref,3,"Shot")
  943. local hitpt = Instance.new("Part",EffectModel)
  944. hitpt.Size = Vector3.new(0,0,.3)
  945. local bf = Instance.new("BodyVelocity",hitpt)
  946. bf.P = 10000
  947. bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P)
  948. game:service'Debris':AddItem(bf,.1)
  949. hitpt.CFrame = gun.CFrame * CFrame.new(0,-.5,.5) * CFrame.Angles(math.rad(90),0,0)
  950. bf.Velocity = Vector3.new(0,5,0) + RootPart.CFrame.rightVector*10
  951. local hitm = Instance.new("SpecialMesh",hitpt)
  952. hitm.MeshId = "http://www.roblox.com/asset/?id=94295100"
  953. hitm.TextureId = "http://www.roblox.com/asset/?id=94287792"
  954. hitm.Scale = Vector3.new(3,3,3.5)
  955. coroutine.wrap(function()
  956. swait(120)
  957. for i = 0,1.1 do
  958. swait()
  959. hitpt.Transparency = i
  960. end
  961. hitpt:Destroy()
  962. end)()
  963. Effects.Block.Create(BrickColor.new("Bright yellow"), gun.CFrame*CFrame.new(0,.6,.3), 0,0,0,1,1,1, 0.05)
  964. shots = shots - 1
  965. for i=0,1,.2 do
  966. swait()
  967. PlayAnimationFromTable({
  968. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  969. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  970. CFrame.new(0.973445654, 1.13885617, -0.660623372, 0.766044199, 0.642787933, 5.27496837e-08, 0.413175672, -0.492403269, -0.766045034, -0.492404401, 0.586824477, -0.64278698),
  971. CFrame.new(-0.516991675, 0.65931946, -0.711421967, 0, -0.499999166, 0.866025925, 0.766044796, -0.556670487, -0.321393073, 0.642787218, 0.663414717, 0.383021772),
  972. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  973. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  974. }, .3, false)
  975. end
  976. for i=0,1,.2 do
  977. swait()
  978. PlayAnimationFromTable({
  979. CFrame.new(0, -0.0301527902, -0.171009317, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  980. CFrame.new(0.0984806046, 1.48289788, -0.00301507115, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  981. CFrame.new(0.9734447, 0.943128467, -1.04116416, 0.76604414, 0.642788053, 0, 0.219846308, -0.262002349, -0.939692736, -0.604023278, 0.719846129, -0.342019886),
  982. CFrame.new(-0.516993761, 0.475136518, -0.924885869, 0, -0.499998987, 0.866025984, 0.939692736, -0.29619813, -0.171009615, 0.342019886, 0.813798308, 0.469845414),
  983. CFrame.new(0.5, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  984. CFrame.new(-0.500000238, -1.99999905, 5.96046164e-08, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  985. }, .3, false)
  986. end
  987. if shots == 0 then
  988. so(865772287,gun,1,1)
  989. for i=0,1.3,.1 do
  990. swait()
  991. PlayAnimationFromTable({
  992. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  993. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  994. CFrame.new(0.973445654, 1.13885617, -0.660623372, 0.766044199, 0.642787933, 5.27496837e-08, 0.413175672, -0.492403269, -0.766045034, -0.492404401, 0.586824477, -0.64278698),
  995. CFrame.new(-1.29161143, -0.030067116, -0.0939707607, 0.98480773, -0.163176328, 0.0593894422, 0.173647985, 0.925416648, -0.336824149, 1.78813934e-06, 0.342019945, 0.939692736),
  996. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  997. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  998. }, .3, false)
  999. end
  1000. local MagPartt = New("Part",chara,"MagPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000033, 0.399999976, 1),CFrame = CFrame.new(-9.29999638, 0.700002313, -0.200002074, 1, 0, 0, 0, 0, 1, 0, -1, 0),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1001. MagPartt.CFrame = gun.CFrame * CFrame.new(0,-.5,-.5) * CFrame.Angles(0,0,0)
  1002. coroutine.wrap(function()
  1003. swait(5)
  1004. MagPartt.CanCollide = true
  1005. swait(120)
  1006. for i = 0,1.1 do
  1007. swait()
  1008. MagPartt.Transparency = i
  1009. end
  1010. MagPartt:Destroy()
  1011. end)()
  1012. swait(10)
  1013. local MagPart = New("Part",chara,"MagPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(.2,.4,1),CFrame = CFrame.new(-9.29999638, 0.700002313, -0.200002074, 1, 0, 0, 0, 0, 1, 0, -1, 0),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1014. local Weld = New("ManualWeld",MagPart,"Weld",{Part0 = MagPart,Part1 = chara["Left Arm"],C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)*CFrame.Angles(math.rad(90),math.rad(90),math.rad(0)),C1 = CFrame.new(0.200001717, -1.20000005, -0.200000286, 1, 0, 0, 0, 0, 1, 0, -1, 0),})
  1015. for i=0,1.4,.2 do
  1016. swait()
  1017. PlayAnimationFromTable({
  1018. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1019. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1020. CFrame.new(0.973445654, 1.13885617, -0.660623372, 0.766044199, 0.642787933, 5.27496837e-08, 0.413175672, -0.492403269, -0.766045034, -0.492404401, 0.586824477, -0.64278698),
  1021. CFrame.new(-0.516991675, 0.65931946, -0.711421967, 0, -0.499999166, 0.866025925, 0.766044796, -0.556670487, -0.321393073, 0.642787218, 0.663414717, 0.383021772),
  1022. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1023. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1024. }, .3, false)
  1025. end
  1026. MagPart:Destroy()
  1027. swait(5)
  1028. for i=0,1,.2 do
  1029. swait()
  1030. PlayAnimationFromTable({
  1031. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1032. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1033. CFrame.new(1.16020393, 0.666379213, -0.905047119, 0.76604414, 0.604023218, 0.219846413, 0.219846308, 0.0751920938, -0.972632408, -0.604023278, 0.793411791, -0.0751917362),
  1034. CFrame.new(-0.629211903, 0.930547178, -0.87133497, 0.262002915, -0.642787874, -0.71984607, -0.958213985, -0.262002975, -0.114805877, -0.114805937, 0.71984601, -0.684573948),
  1035. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1036. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1037. }, .3, false)
  1038. end
  1039. so(506273075,gun,1,1)
  1040. for i=0,1,.2 do
  1041. swait()
  1042. PlayAnimationFromTable({
  1043. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1044. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1045. CFrame.new(1.16020393, 0.666379213, -0.905047119, 0.76604414, 0.604023218, 0.219846413, 0.219846308, 0.0751920938, -0.972632408, -0.604023278, 0.793411791, -0.0751917362),
  1046. CFrame.new(-0.629361629, 0.793605626, -0.495871037, 0.262002915, -0.642787874, -0.71984607, -0.958213985, -0.262002975, -0.114805877, -0.114805937, 0.71984601, -0.684573948),
  1047. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1048. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1049. }, .3, false)
  1050. end
  1051. for i=0,1,.2 do
  1052. swait()
  1053. PlayAnimationFromTable({
  1054. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1055. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1056. CFrame.new(1.16020393, 0.666379213, -0.905047119, 0.76604414, 0.604023218, 0.219846413, 0.219846308, 0.0751920938, -0.972632408, -0.604023278, 0.793411791, -0.0751917362),
  1057. CFrame.new(-0.629211903, 0.930547178, -0.87133497, 0.262002915, -0.642787874, -0.71984607, -0.958213985, -0.262002975, -0.114805877, -0.114805937, 0.71984601, -0.684573948),
  1058. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1059. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1060. }, .3, false)
  1061. end
  1062. shots = 7
  1063. swait(10)
  1064. for i=0,1,.2 do
  1065. swait()
  1066. PlayAnimationFromTable({
  1067. CFrame.new(0, -0.0301527902, -0.171009317, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1068. CFrame.new(0.0984806046, 1.48289788, -0.00301507115, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1069. CFrame.new(0.9734447, 0.943128467, -1.04116416, 0.76604414, 0.642788053, 0, 0.219846308, -0.262002349, -0.939692736, -0.604023278, 0.719846129, -0.342019886),
  1070. CFrame.new(-0.516993761, 0.475136518, -0.924885869, 0, -0.499998987, 0.866025984, 0.939692736, -0.29619813, -0.171009615, 0.342019886, 0.813798308, 0.469845414),
  1071. CFrame.new(0.5, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1072. CFrame.new(-0.500000238, -1.99999905, 5.96046164e-08, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1073. }, .3, false)
  1074. end
  1075. end
  1076. until zhold == false
  1077. swait(5)
  1078. ref:Destroy()
  1079. so(211134014,gun,1,1)
  1080. for i=0,1,.1 do
  1081. swait()
  1082. PlayAnimationFromTable({
  1083. CFrame.new(0.0524868444, 0, -0.0110093001, 0.64278698, 0, 0.766044974, 0, 1, 0, -0.766044974, 0, 0.64278698),
  1084. CFrame.new(-0.0421711877, 1.49999738, -0.0331315249, 0.852868021, -0.0612752885, -0.518518507, 0.17364794, 0.969846606, 0.171008661, 0.492404759, -0.235887513, 0.837791562),
  1085. CFrame.new(0.611007333, -0.00932076573, -0.639356554, 0.653100669, 0.696805716, -0.296515375, -0.748181939, 0.533255994, -0.394793421, -0.116975725, 0.479687244, 0.869607329),
  1086. CFrame.new(-1.29161143, -0.030067116, -0.0939707607, 0.98480773, -0.163176328, 0.0593894422, 0.173647985, 0.925416648, -0.336824149, 1.78813934e-06, 0.342019945, 0.939692736),
  1087. CFrame.new(0.499998003, -2.00000095, 3.84449959e-06, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698),
  1088. CFrame.new(-0.499998897, -2.00000095, 1.59442425e-06, 0.98480767, 0, 0.173648536, 0, 1, 0, -0.173648536, 0, 0.98480767),
  1089. }, .3, false)
  1090. end
  1091. gweld.Part0 = Torso
  1092. gweld.C0 = gdefc0
  1093. Humanoid.WalkSpeed = 16
  1094. attack = false
  1095. end
  1096.  
  1097. local Jails = Instance.new("Model",chara)
  1098. Jails.Name = "Jails"
  1099. function arrest()
  1100. attack = true
  1101. if Mouse.Target~= nil then
  1102. local dude = Mouse.Target.Parent
  1103. local ply = game:service'Players':GetPlayerFromCharacter(dude)
  1104. if dude:FindFirstChildOfClass("Humanoid") then
  1105. Humanoid.WalkSpeed = 0
  1106. for i,v in pairs(dude:children()) do
  1107. if v:IsA("LocalScript") or v:IsA("Tool") then
  1108. v:Destroy()
  1109. end
  1110. end
  1111. local haed = dude:FindFirstChild("Head")
  1112. local JailCell = New("Model",Jails,"JailCell",{})
  1113. local SpawnPart = New("Part",JailCell,"SpawnPart",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(0.400000006, 0.400000006, 0.400000006),CFrame = CFrame.new(-76.1000137, 3.00000596, -1.99999905, 1, 0, 0, 0, 0, 1, 0, -1, 0),Anchored = true,CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1114. local removescriptspart = New("Part",JailCell,"removescriptspart",{Transparency = 1,Transparency = 1,Size = Vector3.new(16, 9, 13),CFrame = CFrame.new(-69.5999985, 5.5000062, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1115. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(6, 9, 1),CFrame = CFrame.new(-75.0999985, 5.5000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1116. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(19, 1, 16),CFrame = CFrame.new(-69.5999985, 0.50000602, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1117. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(-68.5999985, 6.0000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1118. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1119. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(1, 9, 16),CFrame = CFrame.new(-78.5999985, 5.5000062, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1120. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-77.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1121. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1122. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(-69.5999985, 6.0000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1123. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1124. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999946, 0.600000024, 1.60000014),CFrame = CFrame.new(-62.3000031, 2.70000601, 0.600000381, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1125. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.400000006, 0.200000003, 0.800000012),CFrame = CFrame.new(-61.5, 3.10000563, 1.39999962, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  1126. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(35, 1, 6),CFrame = CFrame.new(-69.5999985, 0.50000602, 12, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1127. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 2.50000572, 4.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1128. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.400000006, 0.400000006, 0.400000036),CFrame = CFrame.new(-61.2999992, 3.40000558, 1.39999962, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  1129. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 5.5000062, 1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1130. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 16),CFrame = CFrame.new(-85.0999985, 0.50000602, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1131. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999946, 0.600000024, 1.60000014),CFrame = CFrame.new(-65.8999939, 2.10000563, -4.79999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1132. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2, 0.200000003, 2.00000024),CFrame = CFrame.new(-62.1000023, 2.30000591, 1.39999962, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1133. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.19999993, 0.600000024, 0.400000036),CFrame = CFrame.new(-65.1000061, 2.10000563, -4.19999886, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1134. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2, 0.600000143, 0.400000155),CFrame = CFrame.new(-61.3000031, 2.70000529, 1.39999962, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1135. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999946, 0.600000024, 1.60000014),CFrame = CFrame.new(-62.3000031, 2.70000505, 2.19999886, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1136. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Bright blue"),Material = Enum.Material.Granite,Size = Vector3.new(1.19999981, 0.400000036, 1.20000005),CFrame = CFrame.new(-62.1000023, 2.60000587, 1.39999962, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0509804, 0.411765, 0.67451),})
  1137. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Lily white"),Material = Enum.Material.Glass,Reflectance = 1,Size = Vector3.new(2, 2.80000019, 0.200000003),CFrame = CFrame.new(-61.1999969, 5.20000648, 1.40000057, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
  1138. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Metal,Size = Vector3.new(0.599999964, 0.200000033, 0.200000003),CFrame = CFrame.new(-64.5999985, 3.70000505, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1139. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.39999998, 1.20000005, 1.39999998),CFrame = CFrame.new(-61.8000031, 1.6000061, 1.39999962, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1140. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.19999993, 0.600000024, 0.400000036),CFrame = CFrame.new(-62.9000015, 2.70000601, 1.3999958, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1141. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-71.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1142. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1143. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2, 0.200000003, 2.00000024),CFrame = CFrame.new(-65.0999985, 1.70000601, -5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1144. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.39999998, 0.600000024, 1.39999998),CFrame = CFrame.new(-65.0999985, 1.30000627, -5.29999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1145. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(-67.5999985, 6.0000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1146. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1147. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-74.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1148. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1149. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(-71.5999985, 6.0000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1150. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1151. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(19, 1, 16),CFrame = CFrame.new(-69.5999985, 10.5000114, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1152. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Bright blue"),Material = Enum.Material.Granite,Size = Vector3.new(1.19999981, 0.400000036, 1.20000005),CFrame = CFrame.new(-65.0999985, 2.00000572, -5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0509804, 0.411765, 0.67451),})
  1153. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-72.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1154. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1155. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-76.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1156. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1157. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-75.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1158. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1159. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(3.99999976, 0.400000095, 6),CFrame = CFrame.new(-76.1000137, 2.6000061, -1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1160. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2, 2.40000033, 0.400000155),CFrame = CFrame.new(-65.0999985, 3.00000525, -5.79999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1161. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999946, 0.600000024, 1.60000014),CFrame = CFrame.new(-64.3000031, 2.10000491, -4.79999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1162. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 3),CFrame = CFrame.new(-81.0999985, 0.50000602, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1163. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-70.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1164. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1165. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-73.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1166. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1167. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(3.99999976, 0.400000036, 8),CFrame = CFrame.new(-76.1000137, 2.20000601, -2, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  1168. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(1, 9, 16),CFrame = CFrame.new(-60.5999985, 5.5000062, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1169. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-77.5999985, 1.50000584, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1170. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1171. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(-70.5999985, 6.0000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1172. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1173. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(3.99999976, 0.400000095, 2),CFrame = CFrame.new(-76.1000137, 2.6000061, -5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1174. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 4.50000572, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1175. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 3.50000572, 3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1176. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 1.50000584, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1177. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 7.5000062, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1178. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 6.5000062, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1179. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 9.50000572, -2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1180. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 3, 1),CFrame = CFrame.new(-81.0999985, 2.5000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1181. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 3),CFrame = CFrame.new(-81.0999985, 0.50000602, 7.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1182. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(1, 3, 21),CFrame = CFrame.new(-86.5999985, 2.50000596, 3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1183. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 8.50000572, -1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1184. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(6, 9, 1),CFrame = CFrame.new(-64.0999985, 5.5000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1185. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(5, 3, 1),CFrame = CFrame.new(-69.5999985, 2.50000572, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1186. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(5, 2, 1),CFrame = CFrame.new(-69.5999985, 9.00000572, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1187. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 10.5000114, -3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1188. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-62.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1189. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1190. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-74.5999985, 1.50000584, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1191. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1192. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-74.5999985, 1.50000584, 1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1193. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1194. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-77.5999985, 1.50000584, 1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1195. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1196. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-69.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1197. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1198. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-66.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1199. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1200. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-67.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1201. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1202. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-65.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1203. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1204. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-68.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1205. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1206. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-64.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1207. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1208. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-63.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1209. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1210. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-61.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1211. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1212. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 6.5000062, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1213. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 2.50000572, 4.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1214. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 10.5000114, -3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1215. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 4.50000572, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1216. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 3.50000572, 3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1217. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 8.50000572, -1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1218. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 9.50000572, -2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1219. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 16),CFrame = CFrame.new(-54.0999985, 0.50000602, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1220. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 3),CFrame = CFrame.new(-58.0999985, 0.50000602, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1221. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 5.5000062, 1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1222. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 3),CFrame = CFrame.new(-58.0999985, 0.50000602, 7.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1223. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 7.5000062, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1224. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 1.50000584, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1225. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(1, 3, 21),CFrame = CFrame.new(-52.5999985, 2.50000596, 3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1226. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 3, 1),CFrame = CFrame.new(-58.0999985, 2.5000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1227. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(35, 3, 1),CFrame = CFrame.new(-69.5999985, 2.50000596, 14.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1228. JailCell:MoveTo(pos)
  1229. removescriptspart.Touched:connect(function(hit)
  1230. if hit.Parent:FindFirstChildOfClass("Humanoid") and hit.Parent ~= chara then
  1231. for i,v in pairs(hit.Parent:children()) do
  1232. if v:IsA("LocalScript") or v:IsA("Tool") then
  1233. v:Destroy()
  1234. end
  1235. end
  1236. end
  1237. end)
  1238. for _, v in pairs(chara:children()) do
  1239. if v:IsA("BasePart") and v.Name ~= "HumanoidRootPart" then
  1240. do
  1241. local p = v:clone()
  1242. p.Name = "trail"
  1243. p.Parent = workspace
  1244. p.Transparency = 0.5
  1245. p.Anchored = true
  1246. p.BrickColor = BrickColor.White()
  1247. p.Material = "Neon"
  1248. p:BreakJoints()
  1249. p.CanCollide = false
  1250. if v == chara.Head then
  1251. for a, b in pairs(p:children()) do
  1252. if b:IsA("Sound") then
  1253. b:Destroy()
  1254. end
  1255. end
  1256. end
  1257. coroutine.resume(coroutine.create(function()
  1258. for i = 1, 50 do
  1259. swait()
  1260. p.Transparency = i / 50
  1261. end
  1262. p:Destroy()
  1263. end))
  1264. end
  1265. end
  1266. if v.className == "Accessory" then
  1267. end
  1268. end
  1269. so(1055279036,Torso,1,3)
  1270. if haed~=nil then
  1271. haed.Anchored = true
  1272. Head.CFrame = haed.CFrame*CFrame.new(0,0,-4)*CFrame.Angles(0,math.rad(180),0)
  1273. end
  1274. for i=0,1,.1 do
  1275. swait()
  1276. PlayAnimationFromTable({
  1277. CFrame.new(0.174721688, 0, -0.147934705, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388),
  1278. CFrame.new(3.35276127e-06, 1.44895828, -0.0894558877, 0.939692616, 3.12924385e-07, -0.342020482, 0.0593909845, 0.98480773, 0.163176119, 0.336824477, -0.173648328, 0.925416529),
  1279. CFrame.new(1.5, 0.499998093, -0.40000084, 0.939692676, -0.342020601, 0, 0, 0, -1, 0.342020601, 0.939692676, 0),
  1280. CFrame.new(-1.52924228, 0.286380947, -3.51718177e-06, 0.939692855, 0.342019916, 2.08616257e-07, -0.342019856, 0.939692736, -1.5155652e-07, -2.08616257e-07, 8.94069672e-08, 1.00000024),
  1281. CFrame.new(0.499998987, -2.00000095, -1.14738941e-06, 0.939692676, 0, -0.342020601, 0, 1, 0, 0.342020601, 0, 0.939692676),
  1282. CFrame.new(-0.499998212, -2.00000095, 1.90734909e-06, 1.00000024, 0, 0, 0, 1, 0, 0, 0, 1.00000024),
  1283. }, .3, false)
  1284. end
  1285. chatfunc("You are under arrest! Now face your sentence!")
  1286. swait(50)
  1287. local soaa = Instance.new("Sound",haed)
  1288. soaa.Volume = 1
  1289. local cho = math.random(1,5)
  1290. if cho == 1 then
  1291. soaa.SoundId = "rbxassetid://111896685"
  1292. elseif cho == 2 then
  1293. soaa.SoundId = "rbxassetid://535528169"
  1294. elseif cho == 3 then
  1295. soaa.SoundId = "rbxassetid://1080363252"
  1296. elseif cho == 4 then
  1297. soaa.SoundId = "rbxassetid://147758746"
  1298. elseif cho == 5 then
  1299. soaa.SoundId = "rbxassetid://626777433"
  1300. soaa.Volume = .3
  1301. soaa.TimePosition = 1
  1302. end
  1303. game:service'Debris':AddItem(soaa,6)
  1304. soaa:Play()
  1305. if haed~=nil then
  1306. haed.Anchored = false
  1307. end
  1308. Humanoid.WalkSpeed = 16
  1309. local jc = JailCell
  1310. if ply~=nil then
  1311. local p = ply
  1312. coroutine.wrap(function()
  1313. while true do
  1314. swait()
  1315. if p~=nil and p.Character ~= nil and p.Character:FindFirstChild("Head") and jc ~= nil then
  1316. if (p.Character:FindFirstChild("Head").Position - removescriptspart.Position).magnitude >= 10 then
  1317. p.Character:FindFirstChild("Head").CFrame = SpawnPart.CFrame*CFrame.new(0,2,0)
  1318. end
  1319. elseif p==nil then
  1320. jc:Destroy()
  1321. break
  1322. elseif jc==nil then
  1323. break
  1324. end
  1325. end
  1326. end)()
  1327. coroutine.wrap(function()
  1328. while true do
  1329. swait()
  1330. if p~=nil and p.Character ~= nil then
  1331. for i,v in pairs(p.Character:children()) do
  1332. if v:IsA("LocalScript") or v:IsA("Tool") then
  1333. if v:IsA("LocalScript") then
  1334. v.Disabled = true
  1335. end
  1336. v:Destroy()
  1337. end
  1338. end
  1339. end
  1340. end
  1341. end)()
  1342. p.CharacterAdded:connect(function()
  1343. if p~=nil and p.Character ~= nil and p.Character:FindFirstChild("Head") and jc~=nil then
  1344. p.Character:FindFirstChild("Head").CFrame = SpawnPart.CFrame*CFrame.new(0,2,0)
  1345. end
  1346. end)
  1347. elseif ply == nil then
  1348. coroutine.wrap(function()
  1349. local ch = dude
  1350. while true do
  1351. swait()
  1352. if ch ~= nil and ch:FindFirstChild("Head") and jc~=nil and jc:FindFirstChild("SpawnPart")~=nil then
  1353. if (ch:FindFirstChild("Head").Position - removescriptspart.Position).magnitude >= 10 then
  1354. ch:FindFirstChild("Head").CFrame = SpawnPart.CFrame*CFrame.new(0,2,0)
  1355. end
  1356. elseif ch.Parent==nil then
  1357. jc:Destroy()
  1358. break
  1359. elseif jc.Parent==nil then
  1360. break
  1361. end
  1362. end
  1363. end)()
  1364. end
  1365. end
  1366. end
  1367. attack = false
  1368. end
  1369.  
  1370.  
  1371. qhold = false
  1372. justsprinted = false
  1373. function sprint()
  1374. attack = true
  1375. --print("supurinto?")
  1376. --justsprinted = true
  1377. --coroutine.wrap(function()
  1378. --swait(10)
  1379. --justsprinted = false
  1380. --end)()
  1381. repeat
  1382. swait()
  1383. PlayAnimationFromTable({
  1384. CFrame.new(-2.4138464e-07, 0.123327732, -0.188363045, 1, -4.38293796e-07, 1.20420327e-06, 0, 0.939692736, 0.342019886, -1.28148622e-06, -0.342019916, 0.939692736) * CFrame.new(0, 0- .08 * math.cos((sine/2.5)), 0),
  1385. CFrame.new(0, 1.41422474, 0.0894482136, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1386. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, -.6 * math.cos((sine) / 2.5)) * CFrame.Angles(math.rad(0 + 60 * math.cos((sine) / 2.5)), 0, 0),
  1387. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, .6 * math.cos((sine) / 2.5)) * CFrame.Angles(math.rad(0 - 60 * math.cos((sine) / 2.5)), 0, 0),
  1388. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ 1 * math.cos((sine) / 2.5)) * CFrame.Angles(math.rad(0 - 60 * math.cos((sine) / 2.5)), 0, 0),
  1389. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- 1 * math.cos((sine) / 2.5)) * CFrame.Angles(math.rad(0 + 60 * math.cos((sine) / 2.5)), 0, 0),
  1390. }, .3, false)
  1391. Humanoid.WalkSpeed = 40
  1392. until qhold == false or Torso.Velocity == Vector3.new(0,0,0)
  1393. --print'sutoppu'
  1394. Humanoid.WalkSpeed = 16
  1395. attack = false
  1396. end
  1397.  
  1398.  
  1399.  
  1400. Mouse.Button1Down:connect(function()
  1401. if attack == false then
  1402. if Anim == "Jump" or Anim == "Fall" then
  1403. asmek()
  1404. else
  1405. smek()
  1406. end
  1407. end
  1408. end)
  1409.  
  1410. local sprintt = 0
  1411.  
  1412.  
  1413. Mouse.KeyDown:connect(function(k)
  1414. k = k:lower()
  1415. if k=='m' then
  1416. if mus.IsPlaying == true then
  1417. mus:Stop()
  1418. elseif mus.IsPaused == true then
  1419. mus:Play()
  1420. end
  1421. end
  1422. if attack == false then
  1423. if k == 'q' then
  1424. qhold = true
  1425. sprint()
  1426. elseif k == 'x' then
  1427. arrest()
  1428. elseif k == 'z' then
  1429. zhold = true
  1430. shoot()
  1431. elseif k == 'p' then
  1432. movejails()
  1433. end
  1434. end
  1435. end)
  1436.  
  1437.  
  1438. Mouse.KeyUp:connect(function(k)
  1439. k = k:lower()
  1440. if k == 'q' then
  1441. qhold = false
  1442. elseif k == 'z' then
  1443. zhold = false
  1444. end
  1445. end)
  1446.  
  1447.  
  1448. coroutine.wrap(function()
  1449. while 1 do
  1450. swait()
  1451. if doe <= 360 then
  1452. doe = doe + 2
  1453. else
  1454. doe = 0
  1455. end
  1456. end
  1457. end)()
  1458. while true do
  1459. swait()
  1460. for i, v in pairs(chara:GetChildren()) do
  1461. if v:IsA("Part") then
  1462. v.Material = "SmoothPlastic"
  1463. elseif v:IsA("Accessory") then
  1464. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1465. end
  1466. end
  1467. while true do
  1468. swait()
  1469. if sprintt >= 1 then
  1470. sprintt = sprintt - 1
  1471. end
  1472.  
  1473. if Head:FindFirstChild("mus")==nil then
  1474. mus = Instance.new("Sound",Head)
  1475. mus.Name = "mus"
  1476. mus.SoundId = "rbxassetid://328573277"
  1477. mus.Looped = true
  1478. mus.Volume = 9999999999999999999999999999
  1479. mus:Play()
  1480. end
  1481. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1482. velocity = RootPart.Velocity.y
  1483. sine = sine + change
  1484. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, chara)
  1485. if RootPart.Velocity.y > 1 and hit == nil then
  1486. Anim = "Jump"
  1487. if attack == false then
  1488. PlayAnimationFromTable({
  1489. CFrame.new(0, 0.0382082276, -0.0403150208, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),
  1490. CFrame.new(0, 1.46579528, 0.0939689279, 1, 0, 0, 0, 0.939692855, -0.342019796, 0, 0.342019796, 0.939692855),
  1491. CFrame.new(1.20945489, -0.213504896, 3.55388607e-07, 0.939692736, 0.342019916, 1.53461215e-07, -0.342019945, 0.939692736, 1.93715096e-07, -8.56816769e-08, -2.23517418e-07, 1.00000012),
  1492. CFrame.new(-1.20945573, -0.213503733, 5.0439985e-07, 0.939692736, -0.342019916, -1.53461215e-07, 0.342019945, 0.939692736, 1.93715096e-07, 8.56816769e-08, -2.23517418e-07, 1.00000012),
  1493. CFrame.new(0.5, -1.99739456, -0.0180913229, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
  1494. CFrame.new(-0.5, -1.30000103, -0.39999947, 1, 0, 0, 0, 0.939692676, 0.342020601, 0, -0.342020601, 0.939692676),
  1495. }, .3, false)
  1496. end
  1497. elseif RootPart.Velocity.y < -1 and hit == nil then
  1498. Anim = "Fall"
  1499. if attack == false then
  1500. PlayAnimationFromTable({
  1501. CFrame.new(0, -0.0646628663, 0.0399149321, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849),
  1502. CFrame.new(0, 1.4913609, -0.128171027, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855),
  1503. CFrame.new(1.55285025, 0.466259956, -9.26282269e-08, 0.766043842, -0.642788351, -6.46188241e-08, 0.642788291, 0.766043961, -7.4505806e-08, 1.04308128e-07, 1.49011612e-08, 1.00000012),
  1504. CFrame.new(-1.5605253, 0.475036323, -2.10609159e-07, 0.766043842, 0.642788351, 6.46188241e-08, -0.642788291, 0.766043961, -7.4505806e-08, -1.04308128e-07, 1.49011612e-08, 1.00000012),
  1505. CFrame.new(0.500000954, -1.9973948, -0.0180922765, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
  1506. CFrame.new(-0.499999046, -1.30000043, -0.400000483, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855),
  1507. }, .3, false)
  1508. end
  1509. elseif Torsovelocity < 1 and hit ~= nil then
  1510. Anim = "Idle"
  1511. if attack == false then
  1512. change = 1
  1513. PlayAnimationFromTable({
  1514. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0,.05 * math.cos((sine)/10), 0),
  1515. CFrame.new(0, 1.49999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1516. CFrame.new(0.89930898, -0.180769742, 0.30436784, 0.766043901, 0.642788172, 8.56792951e-07, -0.556670964, 0.663412929, 0.500000715, 0.321393967, -0.383022994, 0.866024971),
  1517. CFrame.new(-0.899309754, -0.180769712, 0.304367989, 0.766043901, -0.642788172, -8.56792951e-07, 0.556670964, 0.663412929, 0.500000715, -0.321393967, -0.383022994, 0.866024971),
  1518. CFrame.new(0.5, -1.99999893, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0,-.05 * math.cos((sine)/10), 0),
  1519. CFrame.new(-0.5, -1.99999893, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0,-.05 * math.cos((sine)/10), 0),
  1520. }, .3, false)
  1521. end
  1522. elseif Torsovelocity > 2 and hit ~= nil then
  1523. Anim = "Walk"
  1524. if attack == false then
  1525. PlayAnimationFromTable({
  1526. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 3.5), 0) * CFrame.Angles(0, 0, 0),
  1527. CFrame.new(-2.09923631e-14, 1.48262846, -0.0984891504, 1, -1.42108547e-14, 0, 0, 0.984807491, 0.173649743, 0, -0.173649758, 0.984807491),
  1528. CFrame.new(0.89930898, -0.180769742, 0.30436784, 0.766043901, 0.642788172, 8.56792951e-07, -0.556670964, 0.663412929, 0.500000715, 0.321393967, -0.383022994, 0.866024971),
  1529. CFrame.new(-0.899309754, -0.180769712, 0.304367989, 0.766043901, -0.642788172, -8.56792951e-07, 0.556670964, 0.663412929, 0.500000715, -0.321393967, -0.383022994, 0.866024971),
  1530. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 5)), 0, 0),
  1531. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 5)), 0, 0),
  1532. }, .3, false)
  1533. end
  1534. end
  1535. if 0 < #Effects then
  1536. for e = 1, #Effects do
  1537. if Effects[e] ~= nil then
  1538. local Thing = Effects[e]
  1539. if Thing ~= nil then
  1540. local Part = Thing[1]
  1541. local Mode = Thing[2]
  1542. local Delay = Thing[3]
  1543. local IncX = Thing[4]
  1544. local IncY = Thing[5]
  1545. local IncZ = Thing[6]
  1546. if Thing[2] == "Shoot" then
  1547. local Look = Thing[1]
  1548. local move = 30
  1549. if Thing[8] == 3 then
  1550. move = 10
  1551. end
  1552. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1553. if Thing[10] ~= nil then
  1554. da = pos
  1555. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1556. cfa = CFrame.new(Thing[4], pos)
  1557. tehCF = cfa:lerp(cf2, 0.2)
  1558. Thing[1] = tehCF.lookVector
  1559. end
  1560. local mag = (Thing[4] - pos).magnitude
  1561. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  1562. if Thing[8] == 2 then
  1563. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  1564. end
  1565. Thing[4] = Thing[4] + Look * move
  1566. Thing[3] = Thing[3] - 1
  1567. if 2 < Thing[5] then
  1568. Thing[5] = Thing[5] - 0.3
  1569. Thing[6] = Thing[6] - 0.3
  1570. end
  1571. if hit ~= nil then
  1572. Thing[3] = 0
  1573. if Thing[8] == 1 or Thing[8] == 3 then
  1574. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1575. else
  1576. if Thing[8] == 2 then
  1577. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1578. if (hit.Parent:FindFirstChildOfClass("Humanoid")) ~= nil or (hit.Parent.Parent:FindFirstChildOfClass("Humanoid")) ~= nil then
  1579. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1580. ref.Anchored = true
  1581. ref.CFrame = CFrame.new(pos)
  1582. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  1583. game:GetService("Debris"):AddItem(ref, 0.2)
  1584. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  1585. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  1586. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  1587. end
  1588. end
  1589. end
  1590. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1591. ref.Anchored = true
  1592. ref.CFrame = CFrame.new(pos)
  1593. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  1594. game:GetService("Debris"):AddItem(ref, 1)
  1595. end
  1596. if Thing[3] <= 0 then
  1597. table.remove(Effects, e)
  1598. end
  1599. end
  1600. do
  1601. do
  1602. if Thing[2] == "FireWave" then
  1603. if Thing[3] <= Thing[4] then
  1604. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  1605. Thing[3] = Thing[3] + 1
  1606. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  1607. else
  1608. Part.Parent = nil
  1609. table.remove(Effects, e)
  1610. end
  1611. end
  1612. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  1613. if Thing[1].Transparency <= 1 then
  1614. if Thing[2] == "Block1" then
  1615. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1616. Mesh = Thing[7]
  1617. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1618. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1619. else
  1620. if Thing[2] == "Block2" then
  1621. Thing[1].CFrame = Thing[1].CFrame
  1622. Mesh = Thing[7]
  1623. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1624. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1625. else
  1626. if Thing[2] == "Fire" then
  1627. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  1628. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1629. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1630. else
  1631. if Thing[2] == "Cylinder" then
  1632. Mesh = Thing[7]
  1633. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1634. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1635. else
  1636. if Thing[2] == "Blood" then
  1637. Mesh = Thing[7]
  1638. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  1639. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1640. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1641. else
  1642. if Thing[2] == "Elec" then
  1643. Mesh = Thing[10]
  1644. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1645. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1646. else
  1647. if Thing[2] == "Disappear" then
  1648. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1649. else
  1650. if Thing[2] == "Shatter" then
  1651. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1652. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1653. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1654. Thing[6] = Thing[6] + Thing[5]
  1655. end
  1656. end
  1657. end
  1658. end
  1659. end
  1660. end
  1661. end
  1662. end
  1663. else
  1664. Part.Parent = nil
  1665. table.remove(Effects, e)
  1666. end
  1667. end
  1668. end
  1669. end
  1670. end
  1671. end
  1672. end
  1673. end
  1674. end
  1675. end
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