Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- // Developer Bastian © 2024
- // License Creative Commons DEED 4.0 (https://creativecommons.org/licenses/by-sa/4.0/deed.en)
- // Tutorial video at https://youtu.be/le4VYlJXASg
- // Part of an Unreal Basics video tutorial series at: https://bit.ly/Unreal_Basics_en
- // this->ConnectionsDT = UDataTable
- this->ConnectionsDT->OnDataTableChanged().AddUObject(this, &ABA_DataLoader::OnReload);
- ...
- // Function to be called, must return void
- YourClass::Reload()
- {
- // Process updated DataTable
- }
Add Comment
Please, Sign In to add comment