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May 7th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by Mokiros, Edited by StarzoZero")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  51. return m:TrigEvent(b and "Button2Down" or "Button2Up")
  52. end
  53. for _,t in pairs(CAS.Actions) do
  54. for _,k in pairs(t.Keys) do
  55. if k==io.KeyCode then
  56. t.Function(t.Name,io.UserInputState,io)
  57. end
  58. end
  59. end
  60. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  61. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  62. end
  63. end)
  64. Event.Parent = NLS([==[
  65. local Player = game:GetService("Players").LocalPlayer
  66. local Event = script:WaitForChild("UserInput_Event")
  67. local Mouse = Player:GetMouse()
  68. local UIS = game:GetService("UserInputService")
  69. local input = function(io,a)
  70. if a then return end
  71. --Since InputObject is a client-side instance, we create and pass table instead
  72. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  73. end
  74. UIS.InputBegan:Connect(input)
  75. UIS.InputEnded:Connect(input)
  76. local h,t
  77. --Give the server mouse data 30 times every second, but only if the values changed
  78. --If player is not moving their mouse, client won't fire events
  79. while wait(1/30) do
  80. if h~=Mouse.Hit or t~=Mouse.Target then
  81. h,t=Mouse.Hit,Mouse.Target
  82. Event:FireServer({isMouse=true,Target=t,Hit=h})
  83. end
  84. end]==],Player.Character)
  85.  
  86. ----Sandboxed game object that allows the usage of client-side methods and services
  87. --Real game object
  88. local _rg = game
  89.  
  90. --Metatable for fake service
  91. local fsmt = {
  92. __index = function(self,k)
  93. local s = rawget(self,"_RealService")
  94. if s then
  95. return typeof(s[k])=="function"
  96. and function(_,...)return s[k](s,...)end or s[k]
  97. end
  98. end,
  99. __newindex = function(self,k,v)
  100. local s = rawget(self,"_RealService")
  101. if s then s[k]=v end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return rawget(self,s) or _rg:GetService(s)
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. RunService = FakeService({
  120. _btrs = {},
  121. RenderStepped = _rg:GetService("RunService").Heartbeat,
  122. BindToRenderStep = function(self,name,_,fun)
  123. self._btrs[name] = self.Heartbeat:Connect(fun)
  124. end,
  125. UnbindFromRenderStep = function(self,name)
  126. self._btrs[name]:Disconnect()
  127. end,
  128. },"RunService")
  129. }
  130. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  131. g.service = g.GetService
  132. FakeService(g,game)
  133. --Changing owner to fake player object to support owner:GetMouse()
  134. game,owner = g,g.Players.LocalPlayer
  135. end
  136. --By Ruffles14
  137. mouse = game.Players.LocalPlayer:GetMouse()
  138. local rhandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
  139. local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  140. rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  141. rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  142. rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
  143. local lhandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone()
  144. local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  145. lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  146. lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
  147. lhandweld.C0 = CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
  148. local rootjointclone = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Clone()
  149. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Remove()
  150. local humanoidrootpart = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  151. humanoidrootpart.Part0 = game.Players.LocalPlayer.Character.HumanoidRootPart
  152. humanoidrootpart.Part1 = game.Players.LocalPlayer.Character.Torso
  153. local heed = game.Players.LocalPlayer.Character.Torso["Neck"]:Clone()
  154. local headweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  155. headweld.Part0 = game.Players.LocalPlayer.Character.Torso
  156. headweld.Part1 = game.Players.LocalPlayer.Character.Head
  157. headweld.C0 = headweld.C0 * CFrame.new(0,1.5,0)
  158. game.Players.LocalPlayer.Character.Torso.Neck:Remove()
  159. using = false
  160. --Converted with ttyyuu12345's model to script plugin v4
  161. function sandbox(var,func)
  162. local env = getfenv(func)
  163. local newenv = setmetatable({},{
  164. __index = function(self,k)
  165. if k=="script" then
  166. return var
  167. else
  168. return env[k]
  169. end
  170. end,
  171. })
  172. setfenv(func,newenv)
  173. return func
  174. end
  175. cors = {}
  176. mas = Instance.new("Model",game:GetService("Lighting"))
  177. Part0 = Instance.new("Part")
  178. SpecialMesh1 = Instance.new("SpecialMesh")
  179. Part0.Parent = mas
  180. Part0.Rotation = Vector3.new(-17.039999, 72.0800018, -73.7399979)
  181. Part0.Size = Vector3.new(0.48999998, 2.96999931, 1.94999981)
  182. Part0.CFrame = CFrame.new(1.99671245, 4.08856773, -0.616976917, 0.0861581191, 0.29545939, 0.95146209, -0.99592489, 0, 0.090184398, 0.0266458243, -0.955355108, 0.294255406)
  183. Part0.BottomSurface = Enum.SurfaceType.Smooth
  184. Part0.TopSurface = Enum.SurfaceType.Smooth
  185. Part0.Position = Vector3.new(1.99671245, 4.08856773, -0.616976917)
  186. Part0.Orientation = Vector3.new(-5.17000008, 72.8099976, -90)
  187. Part0.CanCollide = false
  188. SpecialMesh1.Parent = Part0
  189. SpecialMesh1.MeshId = "rbxassetid://441572308"
  190. SpecialMesh1.Scale = Vector3.new(0.0209999997, 0.0209999997, 0.0209999997)
  191. SpecialMesh1.TextureId = "rbxassetid://441572332"
  192. SpecialMesh1.MeshType = Enum.MeshType.FileMesh
  193. SpecialMesh1.Scale = Vector3.new(0.0209999997, 0.0209999997, 0.0209999997)
  194. for i,v in pairs(mas:GetChildren()) do
  195. v.Parent = game:GetService("Players").LocalPlayer.Character
  196. pcall(function() v:MakeJoints() end)
  197. end
  198. mas:Destroy()
  199. for i,v in pairs(cors) do
  200. spawn(function()
  201. pcall(v)
  202. end)
  203. end
  204. Part0:BreakJoints()
  205. cananimate = true
  206. canhit = false
  207. local weld = Instance.new("Weld", game.Players.LocalPlayer.Character["Right Arm"])
  208. weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
  209. weld.Part1 = Part0
  210. weld.C0 = CFrame.new(0.0769970417, -1.17027426, -1.17937994, 0, 0, 1, -0.999999881, 0, 0, 0, -1, 0)
  211. for i = 0,1 , 0.03 do
  212. headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.962374032, 0, 0.271727562, 0, 1, 0, -0.271727562, 0, 0.962374032),i)
  213. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.955355227, 0, -0.295459419, 0, 1, 0, 0.295459419, 0, 0.955355227),i)
  214. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.53559077, 0.0383267403, 0, 0.997264206, 0.0739177391, 0, -0.0739177391, 0.997264266, 0, 2.98023224e-08, 1.86264515e-09, 0.999999881),i)
  215. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.54305458, 0.047129631, 2.98023224e-08, 0.99592495, -0.0901843905, 0, 0.090184398, 0.995925009, 0, 0, 0, 0.999999881),i)
  216. game:GetService("RunService").RenderStepped:wait()
  217. end
  218. function swing()
  219. if not using then
  220. using = true
  221. cananimate = false
  222. for i = 0,1 , 0.045 do
  223. weld.C0 = weld.C0:lerp(CFrame.new(0.958130836, -0.815908253, -0.0419664383, 0.379335552, 0.92491132, -0.0253674984, -0.913223445, 0.378668189, 0.150445476, 0.148754537, -0.0339030921, 0.988292694),i)
  224. headweld.C0 = headweld.C0:lerp(CFrame.new(-4.65661287e-10, 1.49999952, 0, 0.601507425, -2.32830644e-10, 0.798867226, 3.0559022e-10, 1, 0, -0.798867226, -4.65661287e-10, 0.601507425),i)
  225. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.63088727, -0.00573391188, -0.775853336, 0, 0.999972701, -0.00739025697, 0.775874496, 0.00466241874, 0.630870044),i)
  226. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(0.0363237262, 0.350219727, -1.1563791, 0.495106995, -0.857149601, 0.1419992, 0.110766649, -0.0998312235, -0.988819599, 0.861742377, 0.505300522, 0.0455164276),i)
  227. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.50056481, 0.516354084, -0.499166548, 0.995925009, -0.00520473719, 0.09003409, 0.0901844054, 0.0574772507, -0.994265079, -2.98023224e-08, 0.998333335, 0.057712432),i)
  228. game:GetService("RunService").RenderStepped:wait()
  229. end
  230. canhit = true
  231. for i = 0,1 , 0.08 do
  232. weld.C0 = weld.C0:lerp(CFrame.new(0.968596578, -1.15575922, 0.178524971, 0.0531506836, 0.988890588, -0.13881819, -0.988834679, 0.0327400565, -0.145376131, -0.13921617, 0.144995078, 0.979589343),i)
  233. headweld.C0 = headweld.C0:lerp(CFrame.new(-0.0249017328, 1.48724031, 2.04332173e-06, 0.499998868, 0, -0.866026163, 0, 1, 0, 0.866026163, 0, 0.499998868),i)
  234. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.305942208, 0, -0.952050149, 0, 1, 0, 0.952050149, 0, 0.305942208):inverse(),i)
  235. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.07653618, 0.305679321, -0.818206966, 0.707105398, -0.707108259, 4.32133675e-07, 0.122787982, 0.122786887, -0.984807909, 0.696365714, 0.696363032, 0.173647687),i)
  236. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.74788636, 0.363031864, -0.7663396, 0.70710665, 0.707106948, -2.23517418e-08, -0.0616280138, 0.061627958, -0.99619478, -0.704416275, 0.704416037, 0.0871551335),i)
  237. game:GetService("RunService").RenderStepped:wait()
  238. end
  239. canhit = false
  240. using = false
  241. cananimate = true
  242. end
  243. end
  244. mouse.Button1Down:connect(swing)
  245. function hittie(part)
  246. if canhit then
  247. local humanoid = part.Parent:findFirstChildOfClass("Humanoid")
  248. if humanoid then
  249. canhit = false
  250. using = false
  251. local uptor = humanoid.Parent:findFirstChild("UpperTorso")
  252. if uptor and uptor.Parent.Name ~= game.Players.LocalPlayer.Name then
  253. humanoid.Parent:BreakJoints()
  254. while humanoid.Health >= 0.001 do
  255. game:GetService("RunService").RenderStepped:wait()
  256. end
  257. if humanoid.Parent:findFirstChild("HumanoidRootPart") then
  258. humanoid.Parent.HumanoidRootPart.CanCollide = false
  259. end
  260. local function makeballlimb(attachone, attachtwo, upperang, lowang, twist)
  261. local constraint = Instance.new("BallSocketConstraint", humanoid.Parent)
  262. constraint.Attachment0 = attachone
  263. constraint.Attachment1 = attachtwo
  264. constraint.LimitsEnabled = true
  265. constraint.TwistLimitsEnabled = true
  266. constraint.TwistLowerAngle = lowang
  267. constraint.TwistUpperAngle = upperang
  268. constraint.UpperAngle = twist
  269. end
  270. local function makehingelimb(attachone, attachtwo, upperang, lowang)
  271. local constraint = Instance.new("HingeConstraint", humanoid.Parent)
  272. constraint.Attachment0 = attachone
  273. constraint.Attachment1 = attachtwo
  274. constraint.LimitsEnabled = true
  275. constraint.LowerAngle = lowang
  276. constraint.UpperAngle = upperang
  277. end
  278. for i,v in pairs(humanoid.Parent:GetChildren()) do --scan player
  279. if v.ClassName == "Accessory" then
  280. local findhandle = v:findFirstChild("Handle") --finding handle in accesorry
  281. if findhandle then
  282. local attach = findhandle:findFirstChildOfClass("Attachment")
  283. for q,w in pairs(humanoid.Parent:GetChildren()) do --scan player
  284. if w.Name == "UpperTorso" or w.Name == "Head" then
  285. attach1 = w:findFirstChild(attach.Name) --finding attachment in head/uppertorso
  286. end
  287. end
  288. if attach and attach1 then
  289. local constraint = Instance.new("HingeConstraint", humanoid.Parent) --making fake weld
  290. constraint.Attachment0 = attach
  291. constraint.Attachment1 = attach1
  292. constraint.LimitsEnabled = true
  293. constraint.LowerAngle = 0
  294. constraint.UpperAngle = 0
  295. end
  296. end
  297. end
  298. end
  299. if humanoid.Parent:findFirstChild("Head") and humanoid.Parent:findFirstChild("UpperTorso") then
  300. local attachment = Instance.new("Attachment", humanoid.Parent.Head)
  301. attachment.Position = Vector3.new(0, -0.5, 0)
  302. attachment.Name = "lol"
  303. attachment.Visible = false
  304. humanoid.Parent.UpperTorso.NeckAttachment.Visible = false
  305. humanoid.Parent.UpperTorso.NeckAttachment.Position = humanoid.Parent.UpperTorso.NeckAttachment.Position + Vector3.new(0,0,0)
  306. local ball = Instance.new("BallSocketConstraint", humanoid.Parent)
  307. ball.Attachment0 = humanoid.Parent.UpperTorso.NeckAttachment
  308. ball.Attachment1 = attachment
  309. ball.LimitsEnabled = true
  310. ball.TwistLimitsEnabled = true
  311. ball.UpperAngle = 40
  312. ball.Restitution = 0.5
  313. ball.TwistUpperAngle = 40
  314. ball.TwistLowerAngle = -40
  315. local collidepartofleftleg = Instance.new("Part", humanoid.Parent.UpperTorso)
  316. collidepartofleftleg.Name = "Bone"
  317. collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7)
  318. collidepartofleftleg.Transparency = 1
  319. collidepartofleftleg:BreakJoints()
  320. local weeld = Instance.new("Weld", collidepartofleftleg)
  321. weeld.Part0 = collidepartofleftleg
  322. weeld.Part1 = humanoid.Parent["Head"]
  323. if humanoid.Parent.Head:findFirstChild("Neck") then
  324. humanoid.Parent.Head.Neck:destroy()
  325. end
  326. if humanoid.Parent.Head:findFirstChild("face") then
  327. humanoid.Parent.Head.face.Texture = "http://www.roblox.com/asset/?id=810245460"
  328. end
  329. end
  330. local LeftUpperLeg = humanoid.Parent:findFirstChild("LeftUpperLeg")
  331. local LeftLowerLeg = humanoid.Parent:findFirstChild("LeftLowerLeg")
  332. --
  333. local RightUpperLeg = humanoid.Parent:findFirstChild("RightUpperLeg")
  334. local RightLowerLeg = humanoid.Parent:findFirstChild("RightLowerLeg")
  335. --
  336. local RightUpperArm = humanoid.Parent:findFirstChild("RightUpperArm")
  337. local RightLowerArm = humanoid.Parent:findFirstChild("RightLowerArm")
  338. --
  339. local LeftUpperArm = humanoid.Parent:findFirstChild("LeftUpperArm")
  340. local LeftLowerArm = humanoid.Parent:findFirstChild("LeftLowerArm")
  341. --Foot & Hands--
  342.  
  343. local LeftFoot = humanoid.Parent:findFirstChild("LeftFoot")
  344. local RightFoot = humanoid.Parent:findFirstChild("RightFoot")
  345. --
  346. local LeftHand = humanoid.Parent:findFirstChild("LeftHand")
  347. local RightHand = humanoid.Parent:findFirstChild("RightHand")
  348.  
  349. --END--
  350. --TORSOS--
  351.  
  352. local UpperTorso = humanoid.Parent:findFirstChild("UpperTorso")
  353. local LowerTorso = humanoid.Parent:findFirstChild("LowerTorso")
  354.  
  355. --END--
  356. if LowerTorso then
  357. if LeftUpperLeg then
  358. makeballlimb(LowerTorso["LeftHipRigAttachment"], LeftUpperLeg["LeftHipRigAttachment"], 50,-50, 90)
  359. end
  360. if RightUpperLeg then
  361. makeballlimb(LowerTorso["RightHipRigAttachment"], RightUpperLeg["RightHipRigAttachment"], 50,-50, 90)
  362. end
  363. if LeftLowerLeg then
  364. makehingelimb(LeftUpperLeg["LeftKneeRigAttachment"], LeftLowerLeg["LeftKneeRigAttachment"], 0,-90)
  365. end
  366. if RightLowerLeg then
  367. makehingelimb(RightUpperLeg["RightKneeRigAttachment"], RightLowerLeg["RightKneeRigAttachment"], 0,-90)
  368. end
  369. if LeftFoot then
  370. makehingelimb(LeftLowerLeg["LeftAnkleRigAttachment"], LeftFoot["LeftAnkleRigAttachment"], 30, -30)
  371. end
  372. if RightFoot then
  373. makehingelimb(RightLowerLeg["RightAnkleRigAttachment"], RightFoot["RightAnkleRigAttachment"], 30, -30)
  374. end
  375. if UpperTorso then
  376. makehingelimb(UpperTorso["WaistRigAttachment"], LowerTorso["WaistRigAttachment"], 30, -30)
  377. end
  378. end
  379. if UpperTorso then
  380. local vel = Instance.new("BodyVelocity", UpperTorso)
  381. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  382. vel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 10
  383. game.Debris:AddItem(vel, 0.1)
  384. local hitsound = Instance.new("Sound", UpperTorso)
  385. hitsound.SoundId = "http://www.roblox.com/asset/?id=148862502"
  386. hitsound:Play()
  387. hitsound.Volume = math.random(5,10)
  388. local canhit = true
  389. local hitval = 15
  390. local uptor = humanoid.Parent.UpperTorso
  391. if RightUpperArm then
  392. makeballlimb(RightUpperArm["RightShoulderRigAttachment"], UpperTorso["RightShoulderRigAttachment"], 90,-50, 180)
  393. end
  394. if RightLowerArm then
  395. makehingelimb(RightLowerArm["RightElbowRigAttachment"], RightUpperArm["RightElbowRigAttachment"], 0,-90)
  396. end
  397. if RightHand then
  398. makehingelimb(RightHand["RightWristRigAttachment"], RightLowerArm["RightWristRigAttachment"], 30,30)
  399. end
  400. if LeftUpperArm then
  401. makeballlimb(LeftUpperArm["LeftShoulderRigAttachment"], UpperTorso["LeftShoulderRigAttachment"], 90,-50, 180)
  402. end
  403. if LeftLowerArm then
  404. makehingelimb(LeftLowerArm["LeftElbowRigAttachment"], LeftUpperArm["LeftElbowRigAttachment"], 0,-90)
  405. end
  406. if LeftHand then
  407. makehingelimb(LeftHand["LeftWristRigAttachment"], LeftLowerArm["LeftWristRigAttachment"], 30,30)
  408. end
  409. end
  410. else
  411. humanoid.Parent.Archivable = true
  412. humanoid.PlatformStand = true
  413. local clone = humanoid.Parent:Clone()
  414. clone.Parent = workspace
  415. game.Debris:AddItem(clone, 60)
  416. for i,v in pairs(clone:GetChildren()) do
  417. if v.ClassName == "Script" or v.ClassName == "LocalScript" then
  418. v:Remove()
  419. end
  420. for i,p in pairs(v:GetChildren()) do
  421. if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
  422. p:Remove()
  423. end
  424. end
  425. end
  426. for i,t in pairs(humanoid.Parent:GetChildren()) do
  427. if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
  428. t:Remove()
  429. end
  430. end
  431. local vel = Instance.new("BodyVelocity", clone.Torso)
  432. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  433. vel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 15
  434. game.Debris:AddItem(vel, 0.1)
  435. local hitsound = Instance.new("Sound", clone.Torso)
  436. hitsound.SoundId = "http://www.roblox.com/asset/?id=148862502"
  437. hitsound:Play()
  438. hitsound.Volume = math.random(5,10)
  439. vel = Instance.new("BodyVelocity", clone.Torso)
  440. vel.Velocity = clone.Torso.CFrame.lookVector * -5
  441. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  442. using = false
  443. hit = Instance.new("Sound", clone.Torso)
  444. hit.SoundId = "rbxassetid://260430060"
  445. hit.Volume = 0
  446. hit1 = Instance.new("Sound", clone.Torso)
  447. hit1.SoundId = "rbxassetid://138087186"
  448. hit1.Volume = 0
  449. hit2 = Instance.new("Sound", clone.Torso)
  450. hit2.SoundId = "rbxassetid://131237241"
  451. hit2.Volume = 0
  452. hit3 = Instance.new("Sound", clone.Torso)
  453. hit3.SoundId = "rbxassetid://278062209"
  454. hit3.Volume = 0
  455. hit3.TimePosition = 0.33
  456. ded = Instance.new("Sound", clone.Torso)
  457. ded.SoundId = "rbxassetid://418892870"
  458. ded.Volume = 0
  459. local leftarm = clone:findFirstChild("Left Arm")
  460. local rightrm = clone:findFirstChild("Right Arm")
  461. local leftleg = clone:findFirstChild("Left Leg")
  462. local rightleg = clone:findFirstChild("Right Leg")
  463. local head = clone:findFirstChild("Head")
  464. for i, g in pairs(humanoid.Parent:GetChildren()) do
  465. if g.ClassName == "Part" then
  466. g:destroy()
  467. end
  468. end
  469. for i, h in pairs(humanoid.Parent:GetChildren()) do
  470. if h.ClassName == "Accesory" then
  471. h:destroy()
  472. end
  473. end
  474. for z,x in pairs(clone:GetChildren()) do
  475. if x.ClassName == "Accessory" then
  476. local handle = x:findFirstChild("Handle")
  477. if handle then
  478. local attachment = handle:findFirstChildOfClass("Attachment")
  479. if attachment then
  480. for q,w in pairs(clone:GetChildren()) do
  481. if w.Name == "Torso" or w.Name == "Head" then
  482. local anotherone = w:findFirstChild(attachment.Name)
  483. if attachment and anotherone then
  484. local constraint = Instance.new("HingeConstraint", clone) --making fake weld
  485. constraint.Attachment0 = attachment
  486. constraint.Attachment1 = anotherone
  487. constraint.LimitsEnabled = true
  488. constraint.LowerAngle = 0
  489. constraint.UpperAngle = 0
  490. end
  491. end
  492. end
  493. end
  494. end
  495. end
  496. end
  497. if head and clone.Torso:findFirstChild("NeckAttachment") then
  498. local attachment = Instance.new("Attachment", clone.Head)
  499. attachment.Position = Vector3.new(0, -0.5, 0)
  500. attachment.Name = "lol"
  501. attachment.Visible = false
  502. clone.Torso.NeckAttachment.Visible = false
  503. clone.Torso.NeckAttachment.Position = clone.Torso.NeckAttachment.Position + Vector3.new(0,0,0)
  504. local ball = Instance.new("BallSocketConstraint", clone)
  505. ball.Attachment0 = clone.Torso.NeckAttachment
  506. ball.Attachment1 = attachment
  507. ball.LimitsEnabled = true
  508. ball.TwistLimitsEnabled = true
  509. ball.UpperAngle = 90
  510. ball.Restitution = 0.5
  511. ball.TwistUpperAngle = 90
  512. ball.TwistLowerAngle = -90
  513. local collidepartofleftleg = Instance.new("Part", clone.Torso)
  514. collidepartofleftleg.Name = "Bone"
  515. collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7)
  516. collidepartofleftleg.Transparency = 1
  517. collidepartofleftleg:BreakJoints()
  518. local weeld = Instance.new("Weld", collidepartofleftleg)
  519. weeld.Part0 = collidepartofleftleg
  520. weeld.Part1 = clone["Head"]
  521. end
  522. if leftleg ~= nil then
  523. leftleg:BreakJoints()
  524. local glue = Instance.new("Glue", clone.Torso)
  525. glue.Part0 = clone.Torso
  526. glue.Part1 = leftleg
  527. glue.Name = "Left leg"
  528. local collider = Instance.new("Part", leftleg)
  529. collider.Position = Vector3.new(0,999,0)
  530. collider.Size = Vector3.new(1.5, 1, 1)
  531. collider.Shape = "Cylinder"
  532. local weld = Instance.new("Weld", collider)
  533. weld.Part0 = leftleg
  534. weld.Part1 = collider
  535. weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  536. collider.TopSurface = "Smooth"
  537. collider.BottomSurface = "Smooth"
  538. collider.formFactor = "Symmetric"
  539. glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  540. glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  541. collider.Transparency = 1
  542. end
  543. ------------
  544. if rightleg ~= nil then
  545. rightleg:BreakJoints()
  546. local glue1 = Instance.new("Glue", clone.Torso)
  547. glue1.Part0 = clone.Torso
  548. glue1.Part1 = rightleg
  549. glue1.Name = "Right leg"
  550. local collider1 = Instance.new("Part", rightleg)
  551. collider1.Position = Vector3.new(0,999,0)
  552. collider1.Size = Vector3.new(1.5, 1, 1)
  553. collider1.Shape = "Cylinder"
  554. local weld1 = Instance.new("Weld", collider1)
  555. weld1.Part0 = rightleg
  556. weld1.Part1 = collider1
  557. weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  558. collider1.TopSurface = "Smooth"
  559. collider1.BottomSurface = "Smooth"
  560. collider1.formFactor = "Symmetric"
  561. glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  562. glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  563. collider1.Transparency = 1
  564. end
  565. ------------
  566. if rightrm ~= nil then
  567. rightrm:BreakJoints()
  568. rightrm.CFrame = clone.Torso.CFrame * CFrame.new(1.7,0,0)
  569. local glue11 = Instance.new("Glue", clone.Torso)
  570. glue11.Part0 = clone.Torso
  571. glue11.Part1 = rightrm
  572. glue11.Name = "Right shoulder"
  573. local collider11 = Instance.new("Part", rightrm)
  574. collider11.Position = Vector3.new(0,9999,0)
  575. collider11.Size = Vector3.new(1.5,1,1)
  576. collider11.Shape = "Cylinder"
  577. local weld11 = Instance.new("Weld", collider11)
  578. weld11.Part0 = rightrm
  579. weld11.Part1 = collider11
  580. weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  581. collider11.TopSurface = "Smooth"
  582. collider11.BottomSurface = "Smooth"
  583. collider11.formFactor = "Symmetric"
  584. glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  585. glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  586. collider11.Transparency = 1
  587. end
  588. ------------
  589. if leftarm ~= nil then
  590. leftarm.CFrame = clone.Torso.CFrame * CFrame.new(-1.7,0,0)
  591. leftarm:BreakJoints()
  592. local glue111 = Instance.new("Glue", clone.Torso)
  593. glue111.Part0 = clone.Torso
  594. glue111.Part1 = leftarm
  595. glue111.Name = "Left shoulder"
  596. local collider111 = Instance.new("Part", leftarm)
  597. collider111.Position = Vector3.new(0,9999,0)
  598. collider111.Size = Vector3.new(1.5,1,1)
  599. collider111.Shape = "Cylinder"
  600. local weld111 = Instance.new("Weld", collider111)
  601. weld111.Part0 = leftarm
  602. weld111.Part1 = collider111
  603. weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  604. collider111.TopSurface = "Smooth"
  605. collider111.BottomSurface = "Smooth"
  606. collider111.formFactor = "Symmetric"
  607. glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  608. glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  609. collider111.Transparency = 1
  610. ----------------
  611. sensoring = Instance.new("Part", clone.Torso)
  612. sensoring.Size = Vector3.new(1.2,1.1,0.8)
  613. sensoring.CanCollide = false
  614. sensoring.Position = clone.Torso.Position
  615. local welder = Instance.new("Weld", sensoring)
  616. welder.Part0 = clone.Torso
  617. welder.Part1 = sensoring
  618. welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
  619. sensoring.Transparency = 1
  620. -----------------
  621. sensoring1 = Instance.new("Part", clone.Torso)
  622. sensoring1.Size = Vector3.new(1.2,1.1,0.8)
  623. sensoring1.CanCollide = false
  624. sensoring1.Position = clone.Torso.Position
  625. local welder1 = Instance.new("Weld", sensoring)
  626. welder1.Part0 = clone.Torso
  627. welder1.Part1 = sensoring1
  628. welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
  629. sensoring1.Transparency = 1
  630. end
  631. clone.Name = humanoid.Parent.Name.." (PANNED)"
  632. ded:Play()
  633. vel:destroy()
  634. wait(0.5)
  635. local function touch()
  636. if not using then
  637. using = true
  638. local Math = math.random(1,4)
  639. if Math == 1 then
  640. hit:Play()
  641. end
  642. if Math == 2 then
  643. hit1:Play()
  644. end
  645. if Math == 3 then
  646. hit2:Play()
  647. end
  648. if Math == 4 then
  649. hit3:Play()
  650. end
  651. wait(0.1)
  652. using = false
  653. end
  654. end
  655. sensoring.Touched:connect(touch)
  656. sensoring1.Touched:connect(touch)
  657. while true do
  658. if clone:findFirstChild("Head") then
  659. clone.Head.CanCollide = false
  660. end
  661. game:GetService("RunService").Stepped:wait()
  662. end
  663. end
  664. end
  665. end
  666. end
  667. Part0.Touched:connect(hittie)
  668. function ragdoll()
  669. game.Players.LocalPlayer.Character.Archivable = true
  670. clone = game.Players.LocalPlayer.Character:Clone()
  671. clone.Parent = workspace
  672. for i,v in pairs(clone:GetChildren()) do
  673. if v.ClassName == "Script" or v.ClassName == "LocalScript" then
  674. v:Remove()
  675. end
  676. for i,p in pairs(v:GetChildren()) do
  677. if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
  678. p:Remove()
  679. end
  680. end
  681. end
  682. for i,t in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  683. if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
  684. t:Remove()
  685. end
  686. end
  687. vel = Instance.new("BodyVelocity", clone.Torso)
  688. vel.Velocity = clone.Torso.CFrame.lookVector * -5
  689. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  690. clone.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608"
  691. using = false
  692. hit = Instance.new("Sound", clone.Torso)
  693. hit.SoundId = "rbxassetid://260430060"
  694. hit.Volume = 0
  695. hit1 = Instance.new("Sound", clone.Torso)
  696. hit1.SoundId = "rbxassetid://138087186"
  697. hit1.Volume = 0
  698. hit2 = Instance.new("Sound", clone.Torso)
  699. hit2.SoundId = "rbxassetid://131237241"
  700. hit2.Volume = 0
  701. hit3 = Instance.new("Sound", clone.Torso)
  702. hit3.SoundId = "rbxassetid://278062209"
  703. hit3.Volume = 0
  704. hit3.TimePosition = 0.33
  705. ded = Instance.new("Sound", clone.Torso)
  706. ded.SoundId = "rbxassetid://337800380"
  707. ded.Volume = 5
  708. local leftarm = clone:findFirstChild("Left Arm")
  709. local rightrm = clone:findFirstChild("Right Arm")
  710. local leftleg = clone:findFirstChild("Left Leg")
  711. local rightleg = clone:findFirstChild("Right Leg")
  712. local head = clone:findFirstChild("Head")
  713. for i, g in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  714. if g.ClassName == "Part" then
  715. g:destroy()
  716. end
  717. end
  718. for i, h in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  719. if h.ClassName == "Accesory" then
  720. h:destroy()
  721. end
  722. end
  723. game.Workspace.CurrentCamera.CameraSubject = head
  724. if head then
  725. local attachment = Instance.new("Attachment", clone.Head)
  726. attachment.Position = Vector3.new(0, -0.5, 0)
  727. attachment.Name = "lol"
  728. attachment.Visible = false
  729. clone.Torso.NeckAttachment.Visible = false
  730. clone.Torso.NeckAttachment.Position = clone.Torso.NeckAttachment.Position + Vector3.new(0,0,0)
  731. local ball = Instance.new("BallSocketConstraint", clone)
  732. ball.Attachment0 = clone.Torso.NeckAttachment
  733. ball.Attachment1 = attachment
  734. ball.LimitsEnabled = true
  735. ball.TwistLimitsEnabled = true
  736. ball.UpperAngle = 90
  737. ball.Restitution = 0.5
  738. ball.TwistUpperAngle = 90
  739. ball.TwistLowerAngle = -90
  740. local collidepartofleftleg = Instance.new("Part", clone.Torso)
  741. collidepartofleftleg.Name = "Bone"
  742. collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7)
  743. collidepartofleftleg.Transparency = 1
  744. collidepartofleftleg:BreakJoints()
  745. local weeld = Instance.new("Weld", collidepartofleftleg)
  746. weeld.Part0 = collidepartofleftleg
  747. weeld.Part1 = clone["Head"]
  748. end
  749. if leftleg ~= nil then
  750. local glue = Instance.new("Glue", clone.Torso)
  751. glue.Part0 = clone.Torso
  752. glue.Part1 = leftleg
  753. glue.Name = "Left leg"
  754. local collider = Instance.new("Part", leftleg)
  755. collider.Position = Vector3.new(0,999,0)
  756. collider.Size = Vector3.new(1.5, 1, 1)
  757. collider.Shape = "Cylinder"
  758. local weld = Instance.new("Weld", collider)
  759. weld.Part0 = leftleg
  760. weld.Part1 = collider
  761. weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  762. collider.TopSurface = "Smooth"
  763. collider.BottomSurface = "Smooth"
  764. collider.formFactor = "Symmetric"
  765. glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  766. glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  767. collider.Transparency = 1
  768. end
  769. ------------
  770. if rightleg ~= nil then
  771. local glue1 = Instance.new("Glue", clone.Torso)
  772. glue1.Part0 = clone.Torso
  773. glue1.Part1 = rightleg
  774. glue1.Name = "Right leg"
  775. local collider1 = Instance.new("Part", rightleg)
  776. collider1.Position = Vector3.new(0,999,0)
  777. collider1.Size = Vector3.new(1.5, 1, 1)
  778. collider1.Shape = "Cylinder"
  779. local weld1 = Instance.new("Weld", collider1)
  780. weld1.Part0 = rightleg
  781. weld1.Part1 = collider1
  782. weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  783. collider1.TopSurface = "Smooth"
  784. collider1.BottomSurface = "Smooth"
  785. collider1.formFactor = "Symmetric"
  786. glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  787. glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  788. collider1.Transparency = 1
  789. end
  790. ------------
  791. if rightrm ~= nil then
  792. local glue11 = Instance.new("Glue", clone.Torso)
  793. glue11.Part0 = clone.Torso
  794. glue11.Part1 = rightrm
  795. glue11.Name = "Right shoulder"
  796. local collider11 = Instance.new("Part", rightrm)
  797. collider11.Position = Vector3.new(0,9999,0)
  798. collider11.Size = Vector3.new(1.5,1,1)
  799. collider11.Shape = "Cylinder"
  800. local weld11 = Instance.new("Weld", collider11)
  801. weld11.Part0 = rightrm
  802. weld11.Part1 = collider11
  803. weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  804. collider11.TopSurface = "Smooth"
  805. collider11.BottomSurface = "Smooth"
  806. collider11.formFactor = "Symmetric"
  807. glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  808. glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  809. collider11.Transparency = 1
  810. end
  811. ------------
  812. if leftarm ~= nil then
  813. local glue111 = Instance.new("Glue", clone.Torso)
  814. glue111.Part0 = clone.Torso
  815. glue111.Part1 = leftarm
  816. glue111.Name = "Left shoulder"
  817. local collider111 = Instance.new("Part", leftarm)
  818. collider111.Position = Vector3.new(0,9999,0)
  819. collider111.Size = Vector3.new(1.5,1,1)
  820. collider111.Shape = "Cylinder"
  821. local weld111 = Instance.new("Weld", collider111)
  822. weld111.Part0 = leftarm
  823. weld111.Part1 = collider111
  824. weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  825. collider111.TopSurface = "Smooth"
  826. collider111.BottomSurface = "Smooth"
  827. collider111.formFactor = "Symmetric"
  828. glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  829. glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  830. collider111.Transparency = 1
  831. ----------------
  832. sensoring = Instance.new("Part", clone.Torso)
  833. sensoring.Size = Vector3.new(1.2,1.1,0.8)
  834. sensoring.CanCollide = false
  835. sensoring.Position = clone.Torso.Position
  836. local welder = Instance.new("Weld", sensoring)
  837. welder.Part0 = clone.Torso
  838. welder.Part1 = sensoring
  839. welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
  840. sensoring.Transparency = 1
  841. -----------------
  842. sensoring1 = Instance.new("Part", clone.Torso)
  843. sensoring1.Size = Vector3.new(1.2,1.1,0.8)
  844. sensoring1.CanCollide = false
  845. sensoring1.Position = clone.Torso.Position
  846. local welder1 = Instance.new("Weld", sensoring)
  847. welder1.Part0 = clone.Torso
  848. welder1.Part1 = sensoring1
  849. welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
  850. sensoring1.Transparency = 1
  851. end
  852. clone.Name = game.Players.LocalPlayer.Character.Name.." (DEAD)"
  853. ded:Play()
  854. vel:destroy()
  855. wait(0.2)
  856. game.Debris:AddItem(clone,60)
  857. local function touch()
  858. if not using then
  859. using = true
  860. local Math = math.random(1,4)
  861. if Math == 1 then
  862. hit:Play()
  863. end
  864. if Math == 2 then
  865. hit1:Play()
  866. end
  867. if Math == 3 then
  868. hit2:Play()
  869. end
  870. if Math == 4 then
  871. hit3:Play()
  872. end
  873. wait(0.1)
  874. using = false
  875. end
  876. end
  877. sensoring.Touched:connect(touch)
  878. sensoring1.Touched:connect(touch)
  879. while true do
  880. clone.Head.CanCollide = false
  881. game:GetService("RunService").Stepped:wait()
  882. end
  883. end
  884.  
  885. game.Players.LocalPlayer.Character.Humanoid.Died:connect(ragdoll)
  886.  
  887. --di ent
  888. while true do
  889. if cananimate then
  890. if game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 and cananimate then
  891. for i = 0.1,0.3 , 0.008 do
  892. if cananimate and game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 and cananimate then
  893. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.53402293, 0.0594797134, 0.144087285, 0.997264206, 0.0707819909, 0.0213012099, -0.0739177391, 0.9549582, 0.287386209, 2.98023224e-08, -0.28817457, 0.957577825),i)
  894. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.54035091, 0.0769848824, -0.170524538, 0.99592495, -0.0847774297, 0.0307573378, 0.090184398, 0.936214805, -0.339659303, 0, 0.341049016, 0.940045416),i)
  895. game:GetService("RunService").Stepped:wait()
  896. end
  897. end
  898. for i = 0.1,0.3 , 0.008 do
  899. if cananimate and game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 and cananimate then
  900. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.53173375, 0.0903658867, -0.222393572, 0.997264206, 0.0662034005, -0.0328776538, -0.0739177391, 0.893185973, -0.443570435, 2.98023224e-08, 0.444787204, 0.895636141),i)
  901. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.54079688, 0.0720610619, 0.156226337, 0.99592495, -0.085669145, -0.0281783342, 0.090184398, 0.946062148, 0.311179608, 0, -0.312452823, 0.949932992),i)
  902. game:GetService("RunService").Stepped:wait()
  903. end
  904. end
  905. elseif game.Players.LocalPlayer.Character.Torso.Velocity.x > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x < 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < 0.5 then
  906. for i = 0,1 , 0.1 do
  907. if cananimate and game.Players.LocalPlayer.Character.Torso.Velocity.x > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x < 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < 0.5 and cananimate then
  908. weld.C0 = weld.C0:lerp(CFrame.new(0.0769970417, -1.17027426, -1.17937994, 0, 0, 1, -0.999999881, 0, 0, 0, -1, 0),i)
  909. headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.962374032, 0, 0.271727562, 0, 1, 0, -0.271727562, 0, 0.962374032),i)
  910. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.955355227, 0, -0.295459419, 0, 1, 0, 0.295459419, 0, 0.955355227),i)
  911. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.53559077, 0.0383267403, 0, 0.997264206, 0.0739177391, 0, -0.0739177391, 0.997264266, 0, 2.98023224e-08, 1.86264515e-09, 0.999999881),i)
  912. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.54305458, 0.047129631, 2.98023224e-08, 0.99592495, -0.0901843905, 0, 0.090184398, 0.995925009, 0, 0, 0, 0.999999881),i)
  913. game:GetService("RunService").RenderStepped:wait()
  914. end
  915. end
  916. end
  917. end
  918. wait()
  919. end
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