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- print 'Loading Playlist'
- ------------------------------------[[PLAYLIST]---------------------------------------------------------------------------------------------------------------------
- song1 = "http://www.roblox.com/asset/?id=142720946" --insert the ID number after the "/?id="
- song2 = "http://www.roblox.com/asset/?id=152779074"
- song3 = "http://www.roblox.com/asset/?id=143959455"
- song4 = "http://www.roblox.com/asset/?id=142351244"
- song5 = "http://www.roblox.com/asset/?id=155425213"
- song6 = "http://www.roblox.com/asset/?id=142683453"
- song7 = "http://www.roblox.com/asset/?id=146812220"
- song8 = "http://www.roblox.com/asset/?id=142489916"
- song9 = "http://www.roblox.com/asset/?id=145579822"
- song10 = "http://www.roblox.com/asset/?id=145915908"
- song11 = "http://www.roblox.com/asset/?id=146180801"
- song12 = "http://www.roblox.com/asset/?id=148492408"
- -----------------------------------[[SUGGESTIONS]]----------------------------------------------------------------------------------------------------------------------------------
- --[[Here are some suggested ID's for you, Note these are mostly club/Dubstep songs
- 1.145060711
- 2.146180801
- 3.152357361
- 4.152357361
- 5.145579822
- 6.148492408
- 7.142720946
- 8.142372565
- 9.152779074
- 10.145915908
- 11.138855854
- --]]
- --------------------------------------------------------------------------------------------------------------------------------------------------------------------------
- print 'Creating a Source of Audio'
- local music = Instance.new("Sound") -- This creates the sound. Since this is an Independent Variable, You should not change it at all.
- music.Archivable = true -- This MUST be true or you may have some problems.
- print 'Inspecting the Configurable Variables'
- ------------------------------------------CONFIGURABLE VARIABLES]]------------------------------------------------------------------------------
- music.Parent = script.Parent -- This is where the sound will be placed. If you want the sound to be heard everywhere, don't change it or put it into Workspace.
- -- If you want the sound to be heard in one spot, put it in a brick
- --
- music.Pitch = 1 -- Pitch manages the Pitch and Speed of the Sound. Pitch 1 is the normal sound, although some sounds have a problem that they are slow, increase this
- -- value so you can hear the original. There is a list of official pitches for songs named "Official Pitches".
- -- Adding multiple Pitches will require a bit of work, so if your a beginner, just stick with one pitch for now.
- --
- music.Volume = 1 -- This determines how loud the music will be. If this is being heard in one spot, this can configure how far you can hear the sound.
- -- The maximum is 1. Volumes set above 1 will be unaffected.
- -- For music heard across the game, if you have other sounds, put this to 0.9 or 1, otherwise you won't hear your music because of the other sounds
- --
- music.Looped = false -- This determines if the sound will repeat forever. If you have more than one sound, you MUST set this to false, otherwise you will be able to
- -- have problems with pausing and playing
- --
- music.Name = "Player" -- This determines the name of the source of Audio. Name it whatever you want.
- --
- --
- -------------------[[SONGS PLAYER]]---------------------------------------------------------------------------
- --Only touch if you need to change the length of wait for a song.
- print 'Loading RMP 1.0'
- while (true) do
- print 'Playing Sound 1'
- music.SoundId = song1
- music:play()
- wait(130)
- --2--
- print 'Playing Sound 2'
- music.SoundId = song2
- music:play()
- wait(130)
- --3--
- print 'Playing Sound 3'
- music.SoundId = song3
- music:play()
- wait(130)
- --4--
- print 'Playing Sound 4'
- music.SoundId = song4
- music:play()
- wait(130)
- --5--
- print 'Playing Sound 5'
- music.SoundId = song5
- music:play()
- wait(130)
- --6--
- print 'Playing Sound 6'
- music.SoundId = song6
- music:play()
- wait(130)
- --7--
- print 'Playing Sound 7'
- music.SoundId = song7
- music:play()
- wait(130)
- --8--
- print 'Playing Sound 8'
- music.SoundId = song8
- music:play()
- wait(130)
- --9--
- print 'Playing Sound 9'
- music.SoundId = song9
- music:play()
- wait(130)
- --10--
- print 'Playing Sound 10'
- music.SoundId = song10
- music:play()
- wait(130)
- --11--
- print 'Playing Sound 11'
- music.SoundId = song11
- music:play()
- wait(130)
- --12--
- print 'Playing Sound 12'
- music.SoundId = song12
- music:play()
- wait(130)
- end
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