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SemplyZz

Roblox PLaylist script

Nov 19th, 2016
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  1. print 'Loading Playlist'
  2. ------------------------------------[[PLAYLIST]---------------------------------------------------------------------------------------------------------------------
  3.  
  4. song1 = "http://www.roblox.com/asset/?id=142720946" --insert the ID number after the "/?id="
  5. song2 = "http://www.roblox.com/asset/?id=152779074"
  6. song3 = "http://www.roblox.com/asset/?id=143959455"
  7. song4 = "http://www.roblox.com/asset/?id=142351244"
  8. song5 = "http://www.roblox.com/asset/?id=155425213"
  9. song6 = "http://www.roblox.com/asset/?id=142683453"
  10. song7 = "http://www.roblox.com/asset/?id=146812220"
  11. song8 = "http://www.roblox.com/asset/?id=142489916"
  12. song9 = "http://www.roblox.com/asset/?id=145579822"
  13. song10 = "http://www.roblox.com/asset/?id=145915908"
  14. song11 = "http://www.roblox.com/asset/?id=146180801"
  15. song12 = "http://www.roblox.com/asset/?id=148492408"
  16.  
  17. -----------------------------------[[SUGGESTIONS]]----------------------------------------------------------------------------------------------------------------------------------
  18.  
  19. --[[Here are some suggested ID's for you, Note these are mostly club/Dubstep songs
  20. 1.145060711
  21. 2.146180801
  22. 3.152357361
  23. 4.152357361
  24. 5.145579822
  25. 6.148492408
  26. 7.142720946
  27. 8.142372565
  28. 9.152779074
  29. 10.145915908
  30. 11.138855854
  31. --]]
  32.  
  33. --------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  34. print 'Creating a Source of Audio'
  35. local music = Instance.new("Sound") -- This creates the sound. Since this is an Independent Variable, You should not change it at all.
  36. music.Archivable = true -- This MUST be true or you may have some problems.
  37. print 'Inspecting the Configurable Variables'
  38.  
  39. ------------------------------------------CONFIGURABLE VARIABLES]]------------------------------------------------------------------------------
  40.  
  41. music.Parent = script.Parent -- This is where the sound will be placed. If you want the sound to be heard everywhere, don't change it or put it into Workspace.
  42. -- If you want the sound to be heard in one spot, put it in a brick
  43. --
  44. music.Pitch = 1 -- Pitch manages the Pitch and Speed of the Sound. Pitch 1 is the normal sound, although some sounds have a problem that they are slow, increase this
  45. -- value so you can hear the original. There is a list of official pitches for songs named "Official Pitches".
  46. -- Adding multiple Pitches will require a bit of work, so if your a beginner, just stick with one pitch for now.
  47. --
  48. music.Volume = 1 -- This determines how loud the music will be. If this is being heard in one spot, this can configure how far you can hear the sound.
  49. -- The maximum is 1. Volumes set above 1 will be unaffected.
  50. -- For music heard across the game, if you have other sounds, put this to 0.9 or 1, otherwise you won't hear your music because of the other sounds
  51. --
  52. music.Looped = false -- This determines if the sound will repeat forever. If you have more than one sound, you MUST set this to false, otherwise you will be able to
  53. -- have problems with pausing and playing
  54. --
  55. music.Name = "Player" -- This determines the name of the source of Audio. Name it whatever you want.
  56. --
  57. --
  58. -------------------[[SONGS PLAYER]]---------------------------------------------------------------------------
  59.  
  60. --Only touch if you need to change the length of wait for a song.
  61.  
  62. print 'Loading RMP 1.0'
  63. while (true) do
  64. print 'Playing Sound 1'
  65. music.SoundId = song1
  66.  
  67. music:play()
  68. wait(130)
  69. --2--
  70. print 'Playing Sound 2'
  71. music.SoundId = song2
  72. music:play()
  73. wait(130)
  74. --3--
  75. print 'Playing Sound 3'
  76. music.SoundId = song3
  77. music:play()
  78. wait(130)
  79. --4--
  80. print 'Playing Sound 4'
  81. music.SoundId = song4
  82. music:play()
  83. wait(130)
  84. --5--
  85. print 'Playing Sound 5'
  86. music.SoundId = song5
  87. music:play()
  88. wait(130)
  89. --6--
  90. print 'Playing Sound 6'
  91. music.SoundId = song6
  92. music:play()
  93. wait(130)
  94. --7--
  95. print 'Playing Sound 7'
  96. music.SoundId = song7
  97. music:play()
  98. wait(130)
  99. --8--
  100. print 'Playing Sound 8'
  101. music.SoundId = song8
  102. music:play()
  103. wait(130)
  104. --9--
  105. print 'Playing Sound 9'
  106. music.SoundId = song9
  107. music:play()
  108. wait(130)
  109. --10--
  110. print 'Playing Sound 10'
  111. music.SoundId = song10
  112. music:play()
  113. wait(130)
  114. --11--
  115. print 'Playing Sound 11'
  116. music.SoundId = song11
  117. music:play()
  118. wait(130)
  119. --12--
  120. print 'Playing Sound 12'
  121. music.SoundId = song12
  122. music:play()
  123. wait(130)
  124.  
  125.  
  126.  
  127. end
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