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- local RemoteEvent = game.ReplicatedStorage:WaitForChild("RemoteEvent")
- RemoteEvent.ChangeStatsEvent:FireServer("100m", "VipPass", true)
- RemoteEvent.ChangeStatsEvent:FireServer("100m", "PizzaPass", true)
- RemoteEvent.ChangeStatsEvent:FireServer("100m", "RainbowPass", true)
- RemoteEvent.ChangeStatsEvent:FireServer("100m", "NameChangePass", true)
- RemoteEvent.ChangeStatsEvent:FireServer("100m", "FunnySwordPass", true)
- RemoteEvent.ChangeStatsEvent:FireServer("100m", "FunnyThrowPass", true)
- RemoteEvent.ChangeStatsEvent:FireServer("100m", "x2NinjutsuPass", true)
- -----------------------------------------------------------------------------
- while true do
- game.ReplicatedStorage.RemoteEvent.AddPowerEvent:FireServer("FromTraining", 20)
- wait(1)
- end
- ------------------------------------------------------------------------------
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