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- return model =
- name: 'Armored Crystallite'
- level: 5
- model: 3
- size: 5
- specs:
- shield:
- capacity: [40,40]
- reload: [3,3]
- generator:
- capacity: [160,220]
- reload: [55,75]
- ship:
- mass: 550
- speed: [50,50]
- rotation: [40,40]
- acceleration: [40,40]
- tori: circle:
- segments: 18
- radius: 25
- section_segments: 12
- offset:
- x: 0
- y: 0
- z: 25
- position:
- x: [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]
- y: [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]
- z: [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]
- width: [6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6]
- height: [4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4]
- texture: [11,2,17,2,2,2,17,2,11,17,2,2,11,17,11,2,2,17]
- bodies:
- main:
- section_segments: 12
- offset:
- x: 0
- y: 0
- z: 0
- position:
- x: [0,0,0,0]
- y: [-55,-35,35,55]
- z: [0,0,0,0]
- width: [0,7,7,0]
- height: [0,7,7,0]
- angle: 90
- propeller: false
- texture: [17,63,17]
- cr2:
- section_segments: 12
- offset:
- x: 1
- y: 0
- z: 0
- position:
- x: [0,0,0,0]
- y: [-55,-35,35,55]
- z: [0,0,0,0]
- width: [0,7,7,0]
- height: [0,7,7,0]
- angle: 30
- propeller: false
- texture: [17,63,17]
- cr3s:
- section_segments: 12
- offset:
- x: 0
- y: 0
- z: 0
- position:
- x: [0,0,0,0,0,0,0,0,0]
- y: [-65,-50,-35,-20,0,20,35,50,65]
- z: [-2,-4,4,7,4,7,4,-5,-2]
- width: [0,5,5,5,5,5,5,5,0]
- height: [0,3,3,3,3,3,3,3,0]
- angle: 0
- propeller: false
- texture: [17,10,63,1,1,63,10,17]
- cr4s:
- section_segments: 12
- offset:
- x: 1
- y: 0
- z: 0
- position:
- x: [0,0,0,0,0,0,0,0,0]
- y: [-65,-50,-35,-20,0,20,35,50,65]
- z: [-2,-4,4,7,4,7,4,-5,-2]
- width: [0,5,5,5,5,5,5,5,0]
- height: [0,3,3,3,3,3,3,3,0]
- angle: 60
- propeller: false
- texture: [17,10,63,1,1,63,10,17]
- cn:
- section_segments: 6
- offset:
- x: 0
- y: -0
- z: 20
- position:
- x: [0,0,0,0,0,0]
- y: [0,0,0,0,0,0]
- z: [0,0,0,0,0,0]
- width: [0,0,0,0,0,0]
- height: [0,0,0,0,0,0]
- angle: 0
- laser:
- damage: [2.2,2.2]
- rate: 1.5
- type: 1
- speed: [80,100]
- number: 50
- recoil: 3
- error: 0
- propeller: true
- texture: [3,3,10,3]
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