Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- mastercraft.cmd(940): [if ("tinkering" = "tailor") then]
- mastercraft.cmd(941): [if matchre("tinkering", "weapon|armor|blacksmith") then]
- mastercraft.cmd(942): [if matchre("tinkering", "carving|shaping|tinkering") then]
- mastercraft.cmd(942): [action (engineering) on]
- mastercraft.cmd(943): [if "tinkering" = "remed" then]
- mastercraft.cmd(944): [if "tinkering" = "artif" then]
- mastercraft.cmd(945): [send inv haversack]
- mastercraft.cmd(946): [waitforre INVENTORY HELP]
- inv haversack
- Inside the a heavy silk haversack, you see:
- an engineering work order logbook
- a book of master blacksmithing instructions
- a forging work order logbook
- a flask of oil
- some articulated covellite tongs with a tempered finish
- a silversteel forging mallet adorned with fire opals
- a kau leather bellows fitted with a kertig nozzle
- a glaes-edged shovel with an azurelle grip
- a bronze ingot
- a yardstick inlaid with driftwood and bits of shell
- some sewing needles inlaid with lustrous shell
- a polished Sunderstone slickstone
- some straight iron pins
- some wool cloth
- some iron scissors
- a book of master tailoring instructions
- an outfitting work order logbook
- a massive coal nugget
- a wirework sieve with polished marble handles
- a white granite mortar shaped like an open-top monkey skull
- some water
- a white granite pestle carved to resemble a femur
- some dried nemoih
- a book of master remedy instructions
- an alchemy work order logbook
- mastercraft.cmd(923): [math lumber.item.count add 1]
- some pine lumber
- mastercraft.cmd(919): [math stain.count add 1]
- some wood stain
- some hooked pliers with calfskin grips
- some metal clamps
- some metal tinker's tools
- mastercraft.cmd(921): [math mechanism.count add 1]
- some bronze mechanisms
- a carving knife
- a metal drawknife edged in glaes
- mastercraft.cmd(920): [math string.count add 1]
- some bow string
- mastercraft.cmd(920): [math string.count add 1]
- some bow string
- mastercraft.cmd(920): [math string.count add 1]
- some bow string
- mastercraft.cmd(920): [math string.count add 1]
- some bow string
- mastercraft.cmd(920): [math string.count add 1]
- some bow string
- mastercraft.cmd(920): [math string.count add 1]
- some bow string
- mastercraft.cmd(920): [math string.count add 1]
- some bow string
- mastercraft.cmd(920): [math string.count add 1]
- some bow string
- mastercraft.cmd(920): [math string.count add 1]
- some bow string
- mastercraft.cmd(920): [math string.count add 1]
- some bow string
- mastercraft.cmd(920): [math string.count add 1]
- some bow string
- mastercraft.cmd(920): [math string.count add 1]
- some bow string
- mastercraft.cmd(920): [math string.count add 1]
- some bow string
- mastercraft.cmd(920): [math string.count add 1]
- some bow string
- mastercraft.cmd(920): [math string.count add 1]
- some bow string
- mastercraft.cmd(920): [math string.count add 1]
- some bow string
- mastercraft.cmd(920): [math string.count add 1]
- some bow string
- mastercraft.cmd(920): [math string.count add 1]
- some bow string
- mastercraft.cmd(920): [math string.count add 1]
- some bow string
- mastercraft.cmd(920): [math string.count add 1]
- some bow string
- mastercraft.cmd(920): [math string.count add 1]
- some bow string
- a deed for a bronze ingot
- a deed for a bronze ingot
- a deed for a bronze ingot
- a deed for a bronze ingot
- a padded wool mask
- some grain alcohol
- some dried nemoih
- a large packet of deed claim forms
- a wood shaper
- some short iron chisels
- a stirring rod with decorative platinum accents
- a large packet of deed claim forms
- a large packet of deed claim forms
- a deed for a bronze ingot
- a deed for a bronze ingot
- a deed for a bronze ingot
- a deed for a bronze ingot
- a deed for a bronze ingot
- a deed for a bronze ingot
- a large packet of deed claim forms
- a wool eyepatch
- a wool hip pouch
- a purpleheart mixing stick inlaid with ivory
- a large purpleheart bowl edged with ivory
- an awl carved of burnished ebony
- a wool belt
- some rifflers with azurelle handles
- a book of master carving instructions
- a deer-bone stack
- mastercraft.cmd(918): [math polish.count add 1]
- a jar of surface polish
- a rasp with an azurelle grip
- a bone saw with a blade edged in audrualm
- a flask of oil
- mastercraft.cmd(919): [math stain.count add 1]
- some wood stain
- mastercraft.cmd(919): [math stain.count add 1]
- some wood stain
- some dried nemoih
- mastercraft.cmd(920): [math string.count add 1]
- some bow string
- mastercraft.cmd(920): [math string.count add 1]
- some bow string
- mastercraft.cmd(920): [math string.count add 1]
- some bow string
- mastercraft.cmd(920): [math string.count add 1]
- some bow string
- mastercraft.cmd(920): [math string.count add 1]
- some bow string
- mastercraft.cmd(920): [math string.count add 1]
- some bow string
- mastercraft.cmd(920): [math string.count add 1]
- some bow string
- mastercraft.cmd(920): [math string.count add 1]
- some bow string
- mastercraft.cmd(920): [math string.count add 1]
- some bow string
- mastercraft.cmd(920): [math string.count add 1]
- some bow string
- mastercraft.cmd(920): [math string.count add 1]
- some bow string
- mastercraft.cmd(920): [math string.count add 1]
- some bow string
- mastercraft.cmd(920): [math string.count add 1]
- some bow string
- mastercraft.cmd(920): [math string.count add 1]
- some bow string
- mastercraft.cmd(920): [math string.count add 1]
- some bow string
- mastercraft.cmd(920): [math string.count add 1]
- some bow string
- mastercraft.cmd(920): [math string.count add 1]
- some bow string
- mastercraft.cmd(920): [math string.count add 1]
- some bow string
- mastercraft.cmd(920): [math string.count add 1]
- some bow string
- mastercraft.cmd(920): [math string.count add 1]
- some bow string
- mastercraft.cmd(920): [math string.count add 1]
- some bow string
- mastercraft.cmd(920): [math string.count add 1]
- some bow string
- mastercraft.cmd(920): [math string.count add 1]
- some bow string
- mastercraft.cmd(920): [math string.count add 1]
- some bow string
- mastercraft.cmd(920): [math string.count add 1]
- some bow string
- mastercraft.cmd(920): [math string.count add 1]
- some bow string
- mastercraft.cmd(920): [math string.count add 1]
- some bow string
- [Type INVENTORY HELP for more options]
- >
- mastercraft.cmd(947): [pause 2]
- >
- mastercraft.cmd(948): [if ("tinkering" = "tailor") then]
- mastercraft.cmd(949): [if matchre("tinkering", "weapon|armor|blacksmith") then]
- mastercraft.cmd(950): [if matchre("tinkering", "carving|shaping|tinkering") then]
- mastercraft.cmd(950): [action (engineering) off]
- mastercraft.cmd(951): [if "tinkering" = "remed" then]
- mastercraft.cmd(952): [if "tinkering" = "artif" then]
- mastercraft.cmd(953): [return ]
- mastercraft.cmd(679): [if 1 > 11 then]
- mastercraft.cmd(680): [if 1 > 0 then]
- mastercraft.cmd(680): [gosub count.material lumber]
- mastercraft.cmd(956): [var count lumber]
- mastercraft.cmd(957): [var bigenough 0]
- mastercraft.cmd(958): [var itemvolume 0]
- mastercraft.cmd(959): [action (count) math material.volume add lumber;var itemvolume lumber when About (\d+) volumes? of metal was used in this]
- mastercraft.cmd(960): [action (count) math material.volume add lumber;var itemvolume lumber when \s+(?:Volume|Yards|Piece|Pieces):\s+(\d+)$]
- mastercraft.cmd(961): [action (count) math material.volume add lumber;var itemvolume lumber when possess a volume of (\d+)\.$]
- mastercraft.cmd(962): [action (count) math material.volume add lumber;var itemvolume lumber when ^You count out (\d+) (piece|pieces|yards)]
- mastercraft.cmd(963): [action (count) var manual 1 when unable to discern hardly anything about it\.$|make a few observations\.$|learn more about its construction\.$]
- mastercraft.cmd(964): [var manual 0]
- mastercraft.cmd(965): [if "lumber" = "ingot" then]
- mastercraft.cmd(969): [}]
- mastercraft.cmd(970): [if contains("(leather|cloth|yarn)","lumber") then]
- mastercraft.cmd(975): [}]
- mastercraft.cmd(976): [if "lumber" = "stack" then]
- mastercraft.cmd(981): [}]
- mastercraft.cmd(982): [if "lumber" = "lumber" then]
- mastercraft.cmd(983): [{]
- mastercraft.cmd(984): [var c.action count]
- mastercraft.cmd(985): [var tempcount 1]
- mastercraft.cmd(986): [gosub combine.check "haversack" lumber]
- mastercraft.cmd(1511): [var combine.storage haversack]
- mastercraft.cmd(1512): [var combine.temp lumber]
- mastercraft.cmd(1513): [if "lumber" = "bone" then]
- mastercraft.cmd(1514): [if contains("tinkering book|Empty", "book") then]
- mastercraft.cmd(1514): [gosub PUT_IT book in haversack]
- mastercraft.cmd, mc_include.cmd(917): [var PutIt book in haversack]
- mastercraft.cmd, mc_include.cmd(918): [var LOCATION PUT_IT_1]
- mastercraft.cmd, mc_include.cmd(919): [pause 0.0001]
- mastercraft.cmd, mc_include.cmd(920): [PUT_IT_1:]
- mastercraft.cmd, mc_include.cmd(921): [matchre WAIT ^\.\.\.wait|^Sorry\,]
- mastercraft.cmd, mc_include.cmd(922): [matchre IMMOBILE ^You don't seem to be able to move to do that]
- mastercraft.cmd, mc_include.cmd(923): [matchre WEBBED ^You can't do that while entangled in a web]
- mastercraft.cmd, mc_include.cmd(924): [matchre STUNNED ^You are still stunned]
- mastercraft.cmd, mc_include.cmd(925): [matchre RETURN ^You (?:put|drop) .*\.]
- mastercraft.cmd, mc_include.cmd(926): [matchre RETURN ^Please rephrase that command\.]
- mastercraft.cmd, mc_include.cmd(927): [matchre RETURN ^.* what\?]
- mastercraft.cmd, mc_include.cmd(928): [matchre RETURN ^I could not find what you were referring to\.]
- mastercraft.cmd, mc_include.cmd(929): [matchre RETURN ^What were you referring to\? ]
- mastercraft.cmd, mc_include.cmd(930): [matchre RETURN ^The (\S+) can only hold]
- mastercraft.cmd, mc_include.cmd(931): [matchre PUT_IT_1 ^\[Putting an item on the brazier begins the enchanting process]
- mastercraft.cmd, mc_include.cmd(932): [send put book in haversack]
- mastercraft.cmd, mc_include.cmd(933): [matchwait 15]
- put book in haversack
- You put your book in your haversack.
- >
- mastercraft.cmd(2059): [return:]
- mastercraft.cmd(2060): [return]
- mastercraft.cmd(1515): [if matchre("tinkering", "weapon|armor|blacksmith") then]
- mastercraft.cmd(1519): [}]
- mastercraft.cmd(1520): [var combine.parts 0]
- mastercraft.cmd(1525): [if 1 > 1 then ]
- mastercraft.cmd(1529): [}]
- mastercraft.cmd(1530): [if matchre("Empty|Empty", "lumber") then]
- mastercraft.cmd(1531): [return]
- mastercraft.cmd(987): [}]
- mastercraft.cmd(988): [if "lumber" = "deed" then]
- mastercraft.cmd(992): [}]
- mastercraft.cmd(993): [if "tinkering" = "remed" then]
- mastercraft.cmd(998): [}]
- mastercraft.cmd(999): [if "lumber" = "mechanism" then]
- mastercraft.cmd(1012): [}]
- mastercraft.cmd(1013): [count.material2:]
- mastercraft.cmd(1014): [action (count) on]
- mastercraft.cmd(1015): [pause 1]
- mastercraft.cmd(1016): [if "first" = "zeroth" then]
- mastercraft.cmd(1017): [send count first pine lumber in my haversack]
- mastercraft.cmd(1018): [pause 1]
- count first pine lumber in my haversack
- >
- mastercraft.cmd(1019): [if 0 = 1 then ]
- mastercraft.cmd(1023): [}]
- mastercraft.cmd(1024): [math tempcount subtract 1]
- mastercraft.cmd(1025): [action (count) off]
- mastercraft.cmd(1026): [pause 1]
- You count out 3 pieces of lumber remaining.
- >
- mastercraft.cmd(1027): [evalmath bigenough (floor(0/6))+0]
- mastercraft.cmd(1028): [if 0 < 1 then]
- mastercraft.cmd(1029): [{]
- mastercraft.cmd(1030): [unvar tempcount]
- mastercraft.cmd(1031): [unvar count]
- mastercraft.cmd(1032): [return]
- mastercraft.cmd(681): [if "mechanism" = "mechanism" then]
- mastercraft.cmd(681): [gosub count.material mechanism]
- mastercraft.cmd(956): [var count mechanism]
- mastercraft.cmd(957): [var bigenough 0]
- mastercraft.cmd(958): [var itemvolume 0]
- mastercraft.cmd(959): [action (count) math material.volume add mechanism;var itemvolume mechanism when About (\d+) volumes? of metal was used in this]
- mastercraft.cmd(960): [action (count) math material.volume add mechanism;var itemvolume mechanism when \s+(?:Volume|Yards|Piece|Pieces):\s+(\d+)$]
- mastercraft.cmd(961): [action (count) math material.volume add mechanism;var itemvolume mechanism when possess a volume of (\d+)\.$]
- mastercraft.cmd(962): [action (count) math material.volume add mechanism;var itemvolume mechanism when ^You count out (\d+) (piece|pieces|yards)]
- mastercraft.cmd(963): [action (count) var manual 1 when unable to discern hardly anything about it\.$|make a few observations\.$|learn more about its construction\.$]
- mastercraft.cmd(964): [var manual 0]
- mastercraft.cmd(965): [if "mechanism" = "ingot" then]
- mastercraft.cmd(969): [}]
- mastercraft.cmd(970): [if contains("(leather|cloth|yarn)","mechanism") then]
- mastercraft.cmd(975): [}]
- mastercraft.cmd(976): [if "mechanism" = "stack" then]
- mastercraft.cmd(981): [}]
- mastercraft.cmd(982): [if "mechanism" = "lumber" then]
- mastercraft.cmd(987): [}]
- mastercraft.cmd(988): [if "mechanism" = "deed" then]
- mastercraft.cmd(992): [}]
- mastercraft.cmd(993): [if "tinkering" = "remed" then]
- mastercraft.cmd(998): [}]
- mastercraft.cmd(999): [if "mechanism" = "mechanism" then]
- mastercraft.cmd(1000): [{]
- mastercraft.cmd(1001): [if 1 = 0 then ]
- mastercraft.cmd(1005): [}]
- mastercraft.cmd(1006): [action var mechs mechanism when ^There are (\S+) parts left of the (?:\S+) mechanism(?:s)?]
- mastercraft.cmd(1007): [var i 0]
- mastercraft.cmd(1008): [send count my mech]
- mastercraft.cmd(1009): [pause 1]
- count my mech
- There's only one part left of the bronze mechanisms.
- >
- mastercraft.cmd(1010): [gosub mechcount]
- mastercraft.cmd(1039): [if "zero" = "%mechs" then ]
- mastercraft.cmd(1043): [}]
- mastercraft.cmd(1044): [math i add 1]
- mastercraft.cmd(1045): [pause 0.2]
- mastercraft.cmd(1046): [goto mechcount]
- mastercraft.cmd(1039): [if "one" = "%mechs" then ]
- mastercraft.cmd(1043): [}]
- mastercraft.cmd(1044): [math i add 1]
- mastercraft.cmd(1045): [pause 0.2]
- mastercraft.cmd(1046): [goto mechcount]
- mastercraft.cmd(1039): [if "two" = "%mechs" then ]
- mastercraft.cmd(1043): [}]
- mastercraft.cmd(1044): [math i add 1]
- mastercraft.cmd(1045): [pause 0.2]
- >
- mastercraft.cmd(1046): [goto mechcount]
- mastercraft.cmd(1039): [if "three" = "%mechs" then ]
- mastercraft.cmd(1043): [}]
- mastercraft.cmd(1044): [math i add 1]
- mastercraft.cmd(1045): [pause 0.2]
- mastercraft.cmd(1046): [goto mechcount]
- mastercraft.cmd(1039): [if "four" = "%mechs" then ]
- mastercraft.cmd(1043): [}]
- mastercraft.cmd(1044): [math i add 1]
- mastercraft.cmd(1045): [pause 0.2]
- mastercraft.cmd(1046): [goto mechcount]
- mastercraft.cmd(1039): [if "five" = "%mechs" then ]
- mastercraft.cmd(1043): [}]
- mastercraft.cmd(1044): [math i add 1]
- mastercraft.cmd(1045): [pause 0.2]
- mastercraft.cmd(1046): [goto mechcount]
- mastercraft.cmd(1039): [if "six" = "%mechs" then ]
- mastercraft.cmd(1043): [}]
- mastercraft.cmd(1044): [math i add 1]
- mastercraft.cmd(1045): [pause 0.2]
- mastercraft.cmd(1046): [goto mechcount]
- mastercraft.cmd(1039): [if "seven" = "%mechs" then ]
- mastercraft.cmd(1043): [}]
- mastercraft.cmd(1044): [math i add 1]
- mastercraft.cmd(1045): [pause 0.2]
- mastercraft.cmd(1046): [goto mechcount]
- mastercraft.cmd(1039): [if "eight" = "%mechs" then ]
- mastercraft.cmd(1043): [}]
- mastercraft.cmd(1044): [math i add 1]
- mastercraft.cmd(1045): [pause 0.2]
- mastercraft.cmd(1046): [goto mechcount]
- mastercraft.cmd(1039): [if "nine" = "%mechs" then ]
- mastercraft.cmd(1043): [}]
- mastercraft.cmd(1044): [math i add 1]
- mastercraft.cmd(1045): [pause 0.2]
- mastercraft.cmd(1046): [goto mechcount]
- mastercraft.cmd(1039): [if "ten" = "%mechs" then ]
- mastercraft.cmd(1043): [}]
- mastercraft.cmd(1044): [math i add 1]
- mastercraft.cmd(1045): [pause 0.2]
- mastercraft.cmd(1046): [goto mechcount]
- mastercraft.cmd(1039): [if "eleven" = "%mechs" then ]
- mastercraft.cmd(1043): [}]
- mastercraft.cmd(1044): [math i add 1]
- mastercraft.cmd(1045): [pause 0.2]
- mastercraft.cmd(1046): [goto mechcount]
- mastercraft.cmd(1039): [if "twelve" = "%mechs" then ]
- mastercraft.cmd(1043): [}]
- mastercraft.cmd(1044): [math i add 1]
- mastercraft.cmd(1045): [pause 0.2]
- mastercraft.cmd(1046): [goto mechcount]
- mastercraft.cmd(1039): [if "thirteen" = "%mechs" then ]
- mastercraft.cmd(1043): [}]
- mastercraft.cmd(1044): [math i add 1]
- mastercraft.cmd(1045): [pause 0.2]
- mastercraft.cmd(1046): [goto mechcount]
- mastercraft.cmd(1039): [if "fourteen" = "%mechs" then ]
- mastercraft.cmd(1043): [}]
- mastercraft.cmd(1044): [math i add 1]
- mastercraft.cmd(1045): [pause 0.2]
- mastercraft.cmd(1046): [goto mechcount]
- mastercraft.cmd(1039): [if "fifteen" = "%mechs" then ]
- mastercraft.cmd(1043): [}]
- mastercraft.cmd(1044): [math i add 1]
- mastercraft.cmd(1045): [pause 0.2]
- mastercraft.cmd(1046): [goto mechcount]
- mastercraft.cmd(1039): [if "sixteen" = "%mechs" then ]
- mastercraft.cmd(1043): [}]
- mastercraft.cmd(1044): [math i add 1]
- mastercraft.cmd(1045): [pause 0.2]
- mastercraft.cmd(1046): [goto mechcount]
- mastercraft.cmd(1039): [if "seventeen" = "%mechs" then ]
- mastercraft.cmd(1043): [}]
- mastercraft.cmd(1044): [math i add 1]
- mastercraft.cmd(1045): [pause 0.2]
- mastercraft.cmd(1046): [goto mechcount]
- mastercraft.cmd(1039): [if "eightteen" = "%mechs" then ]
- mastercraft.cmd(1043): [}]
- mastercraft.cmd(1044): [math i add 1]
- mastercraft.cmd(1045): [pause 0.2]
- mastercraft.cmd(1046): [goto mechcount]
- mastercraft.cmd(1039): [if "nineteen" = "%mechs" then ]
- mastercraft.cmd(1043): [}]
- mastercraft.cmd(1044): [math i add 1]
- mastercraft.cmd(1045): [pause 0.2]
- mastercraft.cmd(1046): [goto mechcount]
- mastercraft.cmd(1039): [if "twenty" = "%mechs" then ]
- mastercraft.cmd(1043): [}]
- mastercraft.cmd(1044): [math i add 1]
- mastercraft.cmd(1045): [pause 0.2]
- mastercraft.cmd(1046): [goto mechcount]
- mastercraft.cmd(1039): [if "twenty-one" = "%mechs" then ]
- mastercraft.cmd(1043): [}]
- mastercraft.cmd(1044): [math i add 1]
- mastercraft.cmd(1045): [pause 0.2]
- mastercraft.cmd(1046): [goto mechcount]
- mastercraft.cmd(1039): [if "twenty-two" = "%mechs" then ]
- mastercraft.cmd(1043): [}]
- mastercraft.cmd(1044): [math i add 1]
- mastercraft.cmd(1045): [pause 0.2]
- mastercraft.cmd(1046): [goto mechcount]
- mastercraft.cmd(1039): [if "twenty-three" = "%mechs" then ]
- mastercraft.cmd(1043): [}]
- mastercraft.cmd(1044): [math i add 1]
- mastercraft.cmd(1045): [pause 0.2]
- mastercraft.cmd(1046): [goto mechcount]
- mastercraft.cmd(1039): [if "twenty-four" = "%mechs" then ]
- mastercraft.cmd(1043): [}]
- mastercraft.cmd(1044): [math i add 1]
- mastercraft.cmd(1045): [pause 0.2]
- mastercraft.cmd(1046): [goto mechcount]
- mastercraft.cmd(1039): [if "twenty-five" = "%mechs" then ]
- mastercraft.cmd(1043): [}]
- mastercraft.cmd(1044): [math i add 1]
- mastercraft.cmd(1045): [pause 0.2]
- mastercraft.cmd(1046): [goto mechcount]
- mastercraft.cmd(1039): [if "twenty-six" = "%mechs" then ]
- mastercraft.cmd(1043): [}]
- mastercraft.cmd(1044): [math i add 1]
- mastercraft.cmd(1045): [pause 0.2]
- mastercraft.cmd(1046): [goto mechcount]
- mastercraft.cmd(1039): [if "twenty-seven" = "%mechs" then ]
- mastercraft.cmd(1043): [}]
- mastercraft.cmd(1044): [math i add 1]
- mastercraft.cmd(1045): [pause 0.2]
- mastercraft.cmd(1046): [goto mechcount]
- mastercraft.cmd(1039): [if "twenty-eight" = "%mechs" then ]
- mastercraft.cmd(1043): [}]
- mastercraft.cmd(1044): [math i add 1]
- mastercraft.cmd(1045): [pause 0.2]
- mastercraft.cmd(1046): [goto mechcount]
- mastercraft.cmd(1039): [if "twenty-nine" = "%mechs" then ]
- mastercraft.cmd(1043): [}]
- mastercraft.cmd(1044): [math i add 1]
- mastercraft.cmd(1045): [pause 0.2]
- mastercraft.cmd(1046): [goto mechcount]
- mastercraft.cmd(1039): [if "thirty" = "%mechs" then ]
- mastercraft.cmd(1043): [}]
- mastercraft.cmd(1044): [math i add 1]
- mastercraft.cmd(1045): [pause 0.2]
- mastercraft.cmd(1046): [goto mechcount]
- mastercraft.cmd(1039): [if "" = "%mechs" then ]
- mastercraft.cmd(1043): [}]
- mastercraft.cmd(1044): [math i add 1]
- mastercraft.cmd(1045): [pause 0.2]
- mastercraft.cmd(1046): [goto mechcount]
- mastercraft.cmd(1039): [if "" = "%mechs" then ]
- mastercraft.cmd(1043): [}]
- mastercraft.cmd(1044): [math i add 1]
- mastercraft.cmd(1045): [pause 0.2]
- mastercraft.cmd(1046): [goto mechcount]
- mastercraft.cmd(1039): [if "" = "%mechs" then ]
- mastercraft.cmd(1043): [}]
- mastercraft.cmd(1044): [math i add 1]
- mastercraft.cmd(1045): [pause 0.2]
- mastercraft.cmd(1046): [goto mechcount]
- mastercraft.cmd(1039): [if "" = "%mechs" then ]
- mastercraft.cmd(1043): [}]
- mastercraft.cmd(1044): [math i add 1]
- mastercraft.cmd(1045): [pause 0.2]
- mastercraft.cmd(1046): [goto mechcount]
- mastercraft.cmd(1039): [if "" = "%mechs" then ]
- mastercraft.cmd(1043): [}]
- mastercraft.cmd(1044): [math i add 1]
- mastercraft.cmd(1045): [pause 0.2]
- mastercraft.cmd(1046): [goto mechcount]
- mastercraft.cmd(1039): [if "" = "%mechs" then ]
- mastercraft.cmd(1043): [}]
- mastercraft.cmd(1044): [math i add 1]
- mastercraft.cmd(1045): [pause 0.2]
- mastercraft.cmd(1046): [goto mechcount]
- mastercraft.cmd(1039): [if "" = "%mechs" then ]
- mastercraft.cmd(1043): [}]
- mastercraft.cmd(1044): [math i add 1]
- mastercraft.cmd(1045): [pause 0.2]
- mastercraft.cmd(1046): [goto mechcount]
- mastercraft.cmd(1039): [if "" = "%mechs" then ]
- mastercraft.cmd(1043): [}]
- mastercraft.cmd(1044): [math i add 1]
- mastercraft.cmd(1045): [pause 0.2]
- mastercraft.cmd(1046): [goto mechcount]
- mastercraft.cmd(1039): [if "" = "%mechs" then ]
- mastercraft.cmd(1043): [}]
- mastercraft.cmd(1044): [math i add 1]
- mastercraft.cmd(1045): [pause 0.2]
- mastercraft.cmd(1046): [goto mechcount]
- mastercraft.cmd(1039): [if "" = "%mechs" then ]
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement