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mctinkeringbug

Mar 30th, 2019
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  1. mastercraft.cmd(940): [if ("tinkering" = "tailor") then]
  2. mastercraft.cmd(941): [if matchre("tinkering", "weapon|armor|blacksmith") then]
  3. mastercraft.cmd(942): [if matchre("tinkering", "carving|shaping|tinkering") then]
  4. mastercraft.cmd(942): [action (engineering) on]
  5. mastercraft.cmd(943): [if "tinkering" = "remed" then]
  6. mastercraft.cmd(944): [if "tinkering" = "artif" then]
  7. mastercraft.cmd(945): [send inv haversack]
  8. mastercraft.cmd(946): [waitforre INVENTORY HELP]
  9. inv haversack
  10. Inside the a heavy silk haversack, you see:
  11.  
  12. an engineering work order logbook
  13. a book of master blacksmithing instructions
  14. a forging work order logbook
  15. a flask of oil
  16. some articulated covellite tongs with a tempered finish
  17. a silversteel forging mallet adorned with fire opals
  18. a kau leather bellows fitted with a kertig nozzle
  19. a glaes-edged shovel with an azurelle grip
  20. a bronze ingot
  21. a yardstick inlaid with driftwood and bits of shell
  22. some sewing needles inlaid with lustrous shell
  23. a polished Sunderstone slickstone
  24. some straight iron pins
  25. some wool cloth
  26. some iron scissors
  27. a book of master tailoring instructions
  28. an outfitting work order logbook
  29. a massive coal nugget
  30. a wirework sieve with polished marble handles
  31. a white granite mortar shaped like an open-top monkey skull
  32. some water
  33. a white granite pestle carved to resemble a femur
  34. some dried nemoih
  35. a book of master remedy instructions
  36. an alchemy work order logbook
  37. mastercraft.cmd(923): [math lumber.item.count add 1]
  38. some pine lumber
  39. mastercraft.cmd(919): [math stain.count add 1]
  40. some wood stain
  41. some hooked pliers with calfskin grips
  42. some metal clamps
  43. some metal tinker's tools
  44. mastercraft.cmd(921): [math mechanism.count add 1]
  45. some bronze mechanisms
  46. a carving knife
  47. a metal drawknife edged in glaes
  48. mastercraft.cmd(920): [math string.count add 1]
  49. some bow string
  50. mastercraft.cmd(920): [math string.count add 1]
  51. some bow string
  52. mastercraft.cmd(920): [math string.count add 1]
  53. some bow string
  54. mastercraft.cmd(920): [math string.count add 1]
  55. some bow string
  56. mastercraft.cmd(920): [math string.count add 1]
  57. some bow string
  58. mastercraft.cmd(920): [math string.count add 1]
  59. some bow string
  60. mastercraft.cmd(920): [math string.count add 1]
  61. some bow string
  62. mastercraft.cmd(920): [math string.count add 1]
  63. some bow string
  64. mastercraft.cmd(920): [math string.count add 1]
  65. some bow string
  66. mastercraft.cmd(920): [math string.count add 1]
  67. some bow string
  68. mastercraft.cmd(920): [math string.count add 1]
  69. some bow string
  70. mastercraft.cmd(920): [math string.count add 1]
  71. some bow string
  72. mastercraft.cmd(920): [math string.count add 1]
  73. some bow string
  74. mastercraft.cmd(920): [math string.count add 1]
  75. some bow string
  76. mastercraft.cmd(920): [math string.count add 1]
  77. some bow string
  78. mastercraft.cmd(920): [math string.count add 1]
  79. some bow string
  80. mastercraft.cmd(920): [math string.count add 1]
  81. some bow string
  82. mastercraft.cmd(920): [math string.count add 1]
  83. some bow string
  84. mastercraft.cmd(920): [math string.count add 1]
  85. some bow string
  86. mastercraft.cmd(920): [math string.count add 1]
  87. some bow string
  88. mastercraft.cmd(920): [math string.count add 1]
  89. some bow string
  90. a deed for a bronze ingot
  91. a deed for a bronze ingot
  92. a deed for a bronze ingot
  93. a deed for a bronze ingot
  94. a padded wool mask
  95. some grain alcohol
  96. some dried nemoih
  97. a large packet of deed claim forms
  98. a wood shaper
  99. some short iron chisels
  100. a stirring rod with decorative platinum accents
  101. a large packet of deed claim forms
  102. a large packet of deed claim forms
  103. a deed for a bronze ingot
  104. a deed for a bronze ingot
  105. a deed for a bronze ingot
  106. a deed for a bronze ingot
  107. a deed for a bronze ingot
  108. a deed for a bronze ingot
  109. a large packet of deed claim forms
  110. a wool eyepatch
  111. a wool hip pouch
  112. a purpleheart mixing stick inlaid with ivory
  113. a large purpleheart bowl edged with ivory
  114. an awl carved of burnished ebony
  115. a wool belt
  116. some rifflers with azurelle handles
  117. a book of master carving instructions
  118. a deer-bone stack
  119. mastercraft.cmd(918): [math polish.count add 1]
  120. a jar of surface polish
  121. a rasp with an azurelle grip
  122. a bone saw with a blade edged in audrualm
  123. a flask of oil
  124. mastercraft.cmd(919): [math stain.count add 1]
  125. some wood stain
  126. mastercraft.cmd(919): [math stain.count add 1]
  127. some wood stain
  128. some dried nemoih
  129. mastercraft.cmd(920): [math string.count add 1]
  130. some bow string
  131. mastercraft.cmd(920): [math string.count add 1]
  132. some bow string
  133. mastercraft.cmd(920): [math string.count add 1]
  134. some bow string
  135. mastercraft.cmd(920): [math string.count add 1]
  136. some bow string
  137. mastercraft.cmd(920): [math string.count add 1]
  138. some bow string
  139. mastercraft.cmd(920): [math string.count add 1]
  140. some bow string
  141. mastercraft.cmd(920): [math string.count add 1]
  142. some bow string
  143. mastercraft.cmd(920): [math string.count add 1]
  144. some bow string
  145. mastercraft.cmd(920): [math string.count add 1]
  146. some bow string
  147. mastercraft.cmd(920): [math string.count add 1]
  148. some bow string
  149. mastercraft.cmd(920): [math string.count add 1]
  150. some bow string
  151. mastercraft.cmd(920): [math string.count add 1]
  152. some bow string
  153. mastercraft.cmd(920): [math string.count add 1]
  154. some bow string
  155. mastercraft.cmd(920): [math string.count add 1]
  156. some bow string
  157. mastercraft.cmd(920): [math string.count add 1]
  158. some bow string
  159. mastercraft.cmd(920): [math string.count add 1]
  160. some bow string
  161. mastercraft.cmd(920): [math string.count add 1]
  162. some bow string
  163. mastercraft.cmd(920): [math string.count add 1]
  164. some bow string
  165. mastercraft.cmd(920): [math string.count add 1]
  166. some bow string
  167. mastercraft.cmd(920): [math string.count add 1]
  168. some bow string
  169. mastercraft.cmd(920): [math string.count add 1]
  170. some bow string
  171. mastercraft.cmd(920): [math string.count add 1]
  172. some bow string
  173. mastercraft.cmd(920): [math string.count add 1]
  174. some bow string
  175. mastercraft.cmd(920): [math string.count add 1]
  176. some bow string
  177. mastercraft.cmd(920): [math string.count add 1]
  178. some bow string
  179. mastercraft.cmd(920): [math string.count add 1]
  180. some bow string
  181. mastercraft.cmd(920): [math string.count add 1]
  182. some bow string
  183. [Type INVENTORY HELP for more options]
  184. >
  185. mastercraft.cmd(947): [pause 2]
  186.  
  187. >
  188. mastercraft.cmd(948): [if ("tinkering" = "tailor") then]
  189. mastercraft.cmd(949): [if matchre("tinkering", "weapon|armor|blacksmith") then]
  190. mastercraft.cmd(950): [if matchre("tinkering", "carving|shaping|tinkering") then]
  191. mastercraft.cmd(950): [action (engineering) off]
  192. mastercraft.cmd(951): [if "tinkering" = "remed" then]
  193. mastercraft.cmd(952): [if "tinkering" = "artif" then]
  194. mastercraft.cmd(953): [return ]
  195. mastercraft.cmd(679): [if 1 > 11 then]
  196. mastercraft.cmd(680): [if 1 > 0 then]
  197. mastercraft.cmd(680): [gosub count.material lumber]
  198. mastercraft.cmd(956): [var count lumber]
  199. mastercraft.cmd(957): [var bigenough 0]
  200. mastercraft.cmd(958): [var itemvolume 0]
  201. mastercraft.cmd(959): [action (count) math material.volume add lumber;var itemvolume lumber when About (\d+) volumes? of metal was used in this]
  202. mastercraft.cmd(960): [action (count) math material.volume add lumber;var itemvolume lumber when \s+(?:Volume|Yards|Piece|Pieces):\s+(\d+)$]
  203. mastercraft.cmd(961): [action (count) math material.volume add lumber;var itemvolume lumber when possess a volume of (\d+)\.$]
  204. mastercraft.cmd(962): [action (count) math material.volume add lumber;var itemvolume lumber when ^You count out (\d+) (piece|pieces|yards)]
  205. mastercraft.cmd(963): [action (count) var manual 1 when unable to discern hardly anything about it\.$|make a few observations\.$|learn more about its construction\.$]
  206. mastercraft.cmd(964): [var manual 0]
  207. mastercraft.cmd(965): [if "lumber" = "ingot" then]
  208. mastercraft.cmd(969): [}]
  209. mastercraft.cmd(970): [if contains("(leather|cloth|yarn)","lumber") then]
  210. mastercraft.cmd(975): [}]
  211. mastercraft.cmd(976): [if "lumber" = "stack" then]
  212. mastercraft.cmd(981): [}]
  213. mastercraft.cmd(982): [if "lumber" = "lumber" then]
  214. mastercraft.cmd(983): [{]
  215. mastercraft.cmd(984): [var c.action count]
  216. mastercraft.cmd(985): [var tempcount 1]
  217. mastercraft.cmd(986): [gosub combine.check "haversack" lumber]
  218. mastercraft.cmd(1511): [var combine.storage haversack]
  219. mastercraft.cmd(1512): [var combine.temp lumber]
  220. mastercraft.cmd(1513): [if "lumber" = "bone" then]
  221. mastercraft.cmd(1514): [if contains("tinkering book|Empty", "book") then]
  222. mastercraft.cmd(1514): [gosub PUT_IT book in haversack]
  223. mastercraft.cmd, mc_include.cmd(917): [var PutIt book in haversack]
  224. mastercraft.cmd, mc_include.cmd(918): [var LOCATION PUT_IT_1]
  225. mastercraft.cmd, mc_include.cmd(919): [pause 0.0001]
  226. mastercraft.cmd, mc_include.cmd(920): [PUT_IT_1:]
  227. mastercraft.cmd, mc_include.cmd(921): [matchre WAIT ^\.\.\.wait|^Sorry\,]
  228. mastercraft.cmd, mc_include.cmd(922): [matchre IMMOBILE ^You don't seem to be able to move to do that]
  229. mastercraft.cmd, mc_include.cmd(923): [matchre WEBBED ^You can't do that while entangled in a web]
  230. mastercraft.cmd, mc_include.cmd(924): [matchre STUNNED ^You are still stunned]
  231. mastercraft.cmd, mc_include.cmd(925): [matchre RETURN ^You (?:put|drop) .*\.]
  232. mastercraft.cmd, mc_include.cmd(926): [matchre RETURN ^Please rephrase that command\.]
  233. mastercraft.cmd, mc_include.cmd(927): [matchre RETURN ^.* what\?]
  234. mastercraft.cmd, mc_include.cmd(928): [matchre RETURN ^I could not find what you were referring to\.]
  235. mastercraft.cmd, mc_include.cmd(929): [matchre RETURN ^What were you referring to\? ]
  236. mastercraft.cmd, mc_include.cmd(930): [matchre RETURN ^The (\S+) can only hold]
  237. mastercraft.cmd, mc_include.cmd(931): [matchre PUT_IT_1 ^\[Putting an item on the brazier begins the enchanting process]
  238. mastercraft.cmd, mc_include.cmd(932): [send put book in haversack]
  239. mastercraft.cmd, mc_include.cmd(933): [matchwait 15]
  240. put book in haversack
  241.  
  242. You put your book in your haversack.
  243. >
  244. mastercraft.cmd(2059): [return:]
  245. mastercraft.cmd(2060): [return]
  246. mastercraft.cmd(1515): [if matchre("tinkering", "weapon|armor|blacksmith") then]
  247. mastercraft.cmd(1519): [}]
  248. mastercraft.cmd(1520): [var combine.parts 0]
  249. mastercraft.cmd(1525): [if 1 > 1 then ]
  250. mastercraft.cmd(1529): [}]
  251. mastercraft.cmd(1530): [if matchre("Empty|Empty", "lumber") then]
  252. mastercraft.cmd(1531): [return]
  253. mastercraft.cmd(987): [}]
  254. mastercraft.cmd(988): [if "lumber" = "deed" then]
  255. mastercraft.cmd(992): [}]
  256. mastercraft.cmd(993): [if "tinkering" = "remed" then]
  257. mastercraft.cmd(998): [}]
  258. mastercraft.cmd(999): [if "lumber" = "mechanism" then]
  259. mastercraft.cmd(1012): [}]
  260. mastercraft.cmd(1013): [count.material2:]
  261. mastercraft.cmd(1014): [action (count) on]
  262. mastercraft.cmd(1015): [pause 1]
  263. mastercraft.cmd(1016): [if "first" = "zeroth" then]
  264. mastercraft.cmd(1017): [send count first pine lumber in my haversack]
  265. mastercraft.cmd(1018): [pause 1]
  266. count first pine lumber in my haversack
  267.  
  268. >
  269. mastercraft.cmd(1019): [if 0 = 1 then ]
  270. mastercraft.cmd(1023): [}]
  271. mastercraft.cmd(1024): [math tempcount subtract 1]
  272. mastercraft.cmd(1025): [action (count) off]
  273. mastercraft.cmd(1026): [pause 1]
  274. You count out 3 pieces of lumber remaining.
  275. >
  276. mastercraft.cmd(1027): [evalmath bigenough (floor(0/6))+0]
  277. mastercraft.cmd(1028): [if 0 < 1 then]
  278. mastercraft.cmd(1029): [{]
  279. mastercraft.cmd(1030): [unvar tempcount]
  280. mastercraft.cmd(1031): [unvar count]
  281. mastercraft.cmd(1032): [return]
  282. mastercraft.cmd(681): [if "mechanism" = "mechanism" then]
  283. mastercraft.cmd(681): [gosub count.material mechanism]
  284. mastercraft.cmd(956): [var count mechanism]
  285. mastercraft.cmd(957): [var bigenough 0]
  286. mastercraft.cmd(958): [var itemvolume 0]
  287. mastercraft.cmd(959): [action (count) math material.volume add mechanism;var itemvolume mechanism when About (\d+) volumes? of metal was used in this]
  288. mastercraft.cmd(960): [action (count) math material.volume add mechanism;var itemvolume mechanism when \s+(?:Volume|Yards|Piece|Pieces):\s+(\d+)$]
  289. mastercraft.cmd(961): [action (count) math material.volume add mechanism;var itemvolume mechanism when possess a volume of (\d+)\.$]
  290. mastercraft.cmd(962): [action (count) math material.volume add mechanism;var itemvolume mechanism when ^You count out (\d+) (piece|pieces|yards)]
  291. mastercraft.cmd(963): [action (count) var manual 1 when unable to discern hardly anything about it\.$|make a few observations\.$|learn more about its construction\.$]
  292. mastercraft.cmd(964): [var manual 0]
  293. mastercraft.cmd(965): [if "mechanism" = "ingot" then]
  294. mastercraft.cmd(969): [}]
  295. mastercraft.cmd(970): [if contains("(leather|cloth|yarn)","mechanism") then]
  296. mastercraft.cmd(975): [}]
  297. mastercraft.cmd(976): [if "mechanism" = "stack" then]
  298. mastercraft.cmd(981): [}]
  299. mastercraft.cmd(982): [if "mechanism" = "lumber" then]
  300. mastercraft.cmd(987): [}]
  301. mastercraft.cmd(988): [if "mechanism" = "deed" then]
  302. mastercraft.cmd(992): [}]
  303. mastercraft.cmd(993): [if "tinkering" = "remed" then]
  304. mastercraft.cmd(998): [}]
  305. mastercraft.cmd(999): [if "mechanism" = "mechanism" then]
  306. mastercraft.cmd(1000): [{]
  307. mastercraft.cmd(1001): [if 1 = 0 then ]
  308. mastercraft.cmd(1005): [}]
  309. mastercraft.cmd(1006): [action var mechs mechanism when ^There are (\S+) parts left of the (?:\S+) mechanism(?:s)?]
  310. mastercraft.cmd(1007): [var i 0]
  311. mastercraft.cmd(1008): [send count my mech]
  312. mastercraft.cmd(1009): [pause 1]
  313. count my mech
  314. There's only one part left of the bronze mechanisms.
  315. >
  316. mastercraft.cmd(1010): [gosub mechcount]
  317. mastercraft.cmd(1039): [if "zero" = "%mechs" then ]
  318. mastercraft.cmd(1043): [}]
  319. mastercraft.cmd(1044): [math i add 1]
  320. mastercraft.cmd(1045): [pause 0.2]
  321. mastercraft.cmd(1046): [goto mechcount]
  322. mastercraft.cmd(1039): [if "one" = "%mechs" then ]
  323. mastercraft.cmd(1043): [}]
  324. mastercraft.cmd(1044): [math i add 1]
  325. mastercraft.cmd(1045): [pause 0.2]
  326. mastercraft.cmd(1046): [goto mechcount]
  327. mastercraft.cmd(1039): [if "two" = "%mechs" then ]
  328. mastercraft.cmd(1043): [}]
  329. mastercraft.cmd(1044): [math i add 1]
  330. mastercraft.cmd(1045): [pause 0.2]
  331.  
  332. >
  333. mastercraft.cmd(1046): [goto mechcount]
  334. mastercraft.cmd(1039): [if "three" = "%mechs" then ]
  335. mastercraft.cmd(1043): [}]
  336. mastercraft.cmd(1044): [math i add 1]
  337. mastercraft.cmd(1045): [pause 0.2]
  338. mastercraft.cmd(1046): [goto mechcount]
  339. mastercraft.cmd(1039): [if "four" = "%mechs" then ]
  340. mastercraft.cmd(1043): [}]
  341. mastercraft.cmd(1044): [math i add 1]
  342. mastercraft.cmd(1045): [pause 0.2]
  343. mastercraft.cmd(1046): [goto mechcount]
  344. mastercraft.cmd(1039): [if "five" = "%mechs" then ]
  345. mastercraft.cmd(1043): [}]
  346. mastercraft.cmd(1044): [math i add 1]
  347. mastercraft.cmd(1045): [pause 0.2]
  348. mastercraft.cmd(1046): [goto mechcount]
  349. mastercraft.cmd(1039): [if "six" = "%mechs" then ]
  350. mastercraft.cmd(1043): [}]
  351. mastercraft.cmd(1044): [math i add 1]
  352. mastercraft.cmd(1045): [pause 0.2]
  353. mastercraft.cmd(1046): [goto mechcount]
  354. mastercraft.cmd(1039): [if "seven" = "%mechs" then ]
  355. mastercraft.cmd(1043): [}]
  356. mastercraft.cmd(1044): [math i add 1]
  357. mastercraft.cmd(1045): [pause 0.2]
  358. mastercraft.cmd(1046): [goto mechcount]
  359. mastercraft.cmd(1039): [if "eight" = "%mechs" then ]
  360. mastercraft.cmd(1043): [}]
  361. mastercraft.cmd(1044): [math i add 1]
  362. mastercraft.cmd(1045): [pause 0.2]
  363. mastercraft.cmd(1046): [goto mechcount]
  364. mastercraft.cmd(1039): [if "nine" = "%mechs" then ]
  365. mastercraft.cmd(1043): [}]
  366. mastercraft.cmd(1044): [math i add 1]
  367. mastercraft.cmd(1045): [pause 0.2]
  368. mastercraft.cmd(1046): [goto mechcount]
  369. mastercraft.cmd(1039): [if "ten" = "%mechs" then ]
  370. mastercraft.cmd(1043): [}]
  371. mastercraft.cmd(1044): [math i add 1]
  372. mastercraft.cmd(1045): [pause 0.2]
  373. mastercraft.cmd(1046): [goto mechcount]
  374. mastercraft.cmd(1039): [if "eleven" = "%mechs" then ]
  375. mastercraft.cmd(1043): [}]
  376. mastercraft.cmd(1044): [math i add 1]
  377. mastercraft.cmd(1045): [pause 0.2]
  378. mastercraft.cmd(1046): [goto mechcount]
  379. mastercraft.cmd(1039): [if "twelve" = "%mechs" then ]
  380. mastercraft.cmd(1043): [}]
  381. mastercraft.cmd(1044): [math i add 1]
  382. mastercraft.cmd(1045): [pause 0.2]
  383. mastercraft.cmd(1046): [goto mechcount]
  384. mastercraft.cmd(1039): [if "thirteen" = "%mechs" then ]
  385. mastercraft.cmd(1043): [}]
  386. mastercraft.cmd(1044): [math i add 1]
  387. mastercraft.cmd(1045): [pause 0.2]
  388. mastercraft.cmd(1046): [goto mechcount]
  389. mastercraft.cmd(1039): [if "fourteen" = "%mechs" then ]
  390. mastercraft.cmd(1043): [}]
  391. mastercraft.cmd(1044): [math i add 1]
  392. mastercraft.cmd(1045): [pause 0.2]
  393. mastercraft.cmd(1046): [goto mechcount]
  394. mastercraft.cmd(1039): [if "fifteen" = "%mechs" then ]
  395. mastercraft.cmd(1043): [}]
  396. mastercraft.cmd(1044): [math i add 1]
  397. mastercraft.cmd(1045): [pause 0.2]
  398. mastercraft.cmd(1046): [goto mechcount]
  399. mastercraft.cmd(1039): [if "sixteen" = "%mechs" then ]
  400. mastercraft.cmd(1043): [}]
  401. mastercraft.cmd(1044): [math i add 1]
  402. mastercraft.cmd(1045): [pause 0.2]
  403. mastercraft.cmd(1046): [goto mechcount]
  404. mastercraft.cmd(1039): [if "seventeen" = "%mechs" then ]
  405. mastercraft.cmd(1043): [}]
  406. mastercraft.cmd(1044): [math i add 1]
  407. mastercraft.cmd(1045): [pause 0.2]
  408. mastercraft.cmd(1046): [goto mechcount]
  409. mastercraft.cmd(1039): [if "eightteen" = "%mechs" then ]
  410. mastercraft.cmd(1043): [}]
  411. mastercraft.cmd(1044): [math i add 1]
  412. mastercraft.cmd(1045): [pause 0.2]
  413. mastercraft.cmd(1046): [goto mechcount]
  414. mastercraft.cmd(1039): [if "nineteen" = "%mechs" then ]
  415. mastercraft.cmd(1043): [}]
  416. mastercraft.cmd(1044): [math i add 1]
  417. mastercraft.cmd(1045): [pause 0.2]
  418. mastercraft.cmd(1046): [goto mechcount]
  419. mastercraft.cmd(1039): [if "twenty" = "%mechs" then ]
  420. mastercraft.cmd(1043): [}]
  421. mastercraft.cmd(1044): [math i add 1]
  422. mastercraft.cmd(1045): [pause 0.2]
  423. mastercraft.cmd(1046): [goto mechcount]
  424. mastercraft.cmd(1039): [if "twenty-one" = "%mechs" then ]
  425. mastercraft.cmd(1043): [}]
  426. mastercraft.cmd(1044): [math i add 1]
  427. mastercraft.cmd(1045): [pause 0.2]
  428. mastercraft.cmd(1046): [goto mechcount]
  429. mastercraft.cmd(1039): [if "twenty-two" = "%mechs" then ]
  430. mastercraft.cmd(1043): [}]
  431. mastercraft.cmd(1044): [math i add 1]
  432. mastercraft.cmd(1045): [pause 0.2]
  433. mastercraft.cmd(1046): [goto mechcount]
  434. mastercraft.cmd(1039): [if "twenty-three" = "%mechs" then ]
  435. mastercraft.cmd(1043): [}]
  436. mastercraft.cmd(1044): [math i add 1]
  437. mastercraft.cmd(1045): [pause 0.2]
  438. mastercraft.cmd(1046): [goto mechcount]
  439. mastercraft.cmd(1039): [if "twenty-four" = "%mechs" then ]
  440. mastercraft.cmd(1043): [}]
  441. mastercraft.cmd(1044): [math i add 1]
  442. mastercraft.cmd(1045): [pause 0.2]
  443. mastercraft.cmd(1046): [goto mechcount]
  444. mastercraft.cmd(1039): [if "twenty-five" = "%mechs" then ]
  445. mastercraft.cmd(1043): [}]
  446. mastercraft.cmd(1044): [math i add 1]
  447. mastercraft.cmd(1045): [pause 0.2]
  448. mastercraft.cmd(1046): [goto mechcount]
  449. mastercraft.cmd(1039): [if "twenty-six" = "%mechs" then ]
  450. mastercraft.cmd(1043): [}]
  451. mastercraft.cmd(1044): [math i add 1]
  452. mastercraft.cmd(1045): [pause 0.2]
  453. mastercraft.cmd(1046): [goto mechcount]
  454. mastercraft.cmd(1039): [if "twenty-seven" = "%mechs" then ]
  455. mastercraft.cmd(1043): [}]
  456. mastercraft.cmd(1044): [math i add 1]
  457. mastercraft.cmd(1045): [pause 0.2]
  458. mastercraft.cmd(1046): [goto mechcount]
  459. mastercraft.cmd(1039): [if "twenty-eight" = "%mechs" then ]
  460. mastercraft.cmd(1043): [}]
  461. mastercraft.cmd(1044): [math i add 1]
  462. mastercraft.cmd(1045): [pause 0.2]
  463. mastercraft.cmd(1046): [goto mechcount]
  464. mastercraft.cmd(1039): [if "twenty-nine" = "%mechs" then ]
  465. mastercraft.cmd(1043): [}]
  466. mastercraft.cmd(1044): [math i add 1]
  467. mastercraft.cmd(1045): [pause 0.2]
  468. mastercraft.cmd(1046): [goto mechcount]
  469. mastercraft.cmd(1039): [if "thirty" = "%mechs" then ]
  470. mastercraft.cmd(1043): [}]
  471. mastercraft.cmd(1044): [math i add 1]
  472. mastercraft.cmd(1045): [pause 0.2]
  473. mastercraft.cmd(1046): [goto mechcount]
  474. mastercraft.cmd(1039): [if "" = "%mechs" then ]
  475. mastercraft.cmd(1043): [}]
  476. mastercraft.cmd(1044): [math i add 1]
  477. mastercraft.cmd(1045): [pause 0.2]
  478. mastercraft.cmd(1046): [goto mechcount]
  479. mastercraft.cmd(1039): [if "" = "%mechs" then ]
  480. mastercraft.cmd(1043): [}]
  481. mastercraft.cmd(1044): [math i add 1]
  482. mastercraft.cmd(1045): [pause 0.2]
  483. mastercraft.cmd(1046): [goto mechcount]
  484. mastercraft.cmd(1039): [if "" = "%mechs" then ]
  485. mastercraft.cmd(1043): [}]
  486. mastercraft.cmd(1044): [math i add 1]
  487. mastercraft.cmd(1045): [pause 0.2]
  488. mastercraft.cmd(1046): [goto mechcount]
  489. mastercraft.cmd(1039): [if "" = "%mechs" then ]
  490. mastercraft.cmd(1043): [}]
  491. mastercraft.cmd(1044): [math i add 1]
  492. mastercraft.cmd(1045): [pause 0.2]
  493. mastercraft.cmd(1046): [goto mechcount]
  494. mastercraft.cmd(1039): [if "" = "%mechs" then ]
  495. mastercraft.cmd(1043): [}]
  496. mastercraft.cmd(1044): [math i add 1]
  497. mastercraft.cmd(1045): [pause 0.2]
  498. mastercraft.cmd(1046): [goto mechcount]
  499. mastercraft.cmd(1039): [if "" = "%mechs" then ]
  500. mastercraft.cmd(1043): [}]
  501. mastercraft.cmd(1044): [math i add 1]
  502. mastercraft.cmd(1045): [pause 0.2]
  503. mastercraft.cmd(1046): [goto mechcount]
  504. mastercraft.cmd(1039): [if "" = "%mechs" then ]
  505. mastercraft.cmd(1043): [}]
  506. mastercraft.cmd(1044): [math i add 1]
  507. mastercraft.cmd(1045): [pause 0.2]
  508. mastercraft.cmd(1046): [goto mechcount]
  509. mastercraft.cmd(1039): [if "" = "%mechs" then ]
  510. mastercraft.cmd(1043): [}]
  511. mastercraft.cmd(1044): [math i add 1]
  512. mastercraft.cmd(1045): [pause 0.2]
  513. mastercraft.cmd(1046): [goto mechcount]
  514. mastercraft.cmd(1039): [if "" = "%mechs" then ]
  515. mastercraft.cmd(1043): [}]
  516. mastercraft.cmd(1044): [math i add 1]
  517. mastercraft.cmd(1045): [pause 0.2]
  518. mastercraft.cmd(1046): [goto mechcount]
  519. mastercraft.cmd(1039): [if "" = "%mechs" then ]
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