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- local Parker = game:GetService("ReplicatedStorage").Styles["Brawler"]:Clone()
- Parker.Speed.Value = 1.5
- Parker.Color.Value = Color3.new(0, 1, 0)
- Parker.Rush1.Value = "RPunch1"
- Parker.Rush2.Value = "RPunch2"
- Parker.Rush3.Value = "RPunch3"
- Parker.Rush4.Value = "RPunch2"
- Parker.Strike2.Value = "BStrike2"
- Parker.Strike3.Value = "BStrike3"
- Parker.Strike4.Value = "BStrike4"
- Parker.Strike5.Value = "BStrike5"
- Parker.VisualName.Value = "Parker"
- Parker.Name = "fastidiot"
- Parker.Parent = game:GetService("ReplicatedStorage").Styles
- Parker.Strike1.Value = "BStrike1"
- local styleToChange = "Rush" --Brawler = fisticuffs, Rush = frenzy, Beast = brute. you MUST use one of these 3 or else you cannot use the custom style.
- local styleToChangeTo = "fastidiot" --堂島の龍 is dragon style. you can find the styles at game.ReplicatedStorage.Styles
- for i, v in pairs(game.ReplicatedStorage.Styles:FindFirstChild(styleToChange):GetChildren()) do
- v:Destroy()
- end
- for i, v in pairs(game.ReplicatedStorage.Styles:FindFirstChild(styleToChangeTo):GetChildren()) do
- v = v:Clone()
- v.Parent = game.ReplicatedStorage.Styles[styleToChange]
- end
- game.StarterGui:SetCore("SendNotification",{
- Title = styleToChangeTo.." style loaded!";
- Text = styleToChangeTo.." style has replaced "..styleToChange..".";
- Button1 = "OK!";
- })
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