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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Model1 = Instance.new("Model")
- WedgePart2 = Instance.new("WedgePart")
- Part3 = Instance.new("Part")
- CornerWedgePart4 = Instance.new("CornerWedgePart")
- Part5 = Instance.new("Part")
- VehicleSeat6 = Instance.new("VehicleSeat")
- BodyPosition7 = Instance.new("BodyPosition")
- Script8 = Instance.new("Script")
- BodyAngularVelocity9 = Instance.new("BodyAngularVelocity")
- WedgePart10 = Instance.new("WedgePart")
- WedgePart11 = Instance.new("WedgePart")
- WedgePart12 = Instance.new("WedgePart")
- WedgePart13 = Instance.new("WedgePart")
- WedgePart14 = Instance.new("WedgePart")
- CornerWedgePart15 = Instance.new("CornerWedgePart")
- CornerWedgePart16 = Instance.new("CornerWedgePart")
- Part17 = Instance.new("Part")
- VehicleSeat18 = Instance.new("VehicleSeat")
- Script19 = Instance.new("Script")
- LocalScript20 = Instance.new("LocalScript")
- ObjectValue21 = Instance.new("ObjectValue")
- RemoteEvent22 = Instance.new("RemoteEvent")
- WedgePart23 = Instance.new("WedgePart")
- CornerWedgePart24 = Instance.new("CornerWedgePart")
- WedgePart25 = Instance.new("WedgePart")
- CornerWedgePart26 = Instance.new("CornerWedgePart")
- WedgePart27 = Instance.new("WedgePart")
- Part28 = Instance.new("Part")
- Part29 = Instance.new("Part")
- Part30 = Instance.new("Part")
- Attachment31 = Instance.new("Attachment")
- HingeConstraint32 = Instance.new("HingeConstraint")
- Part33 = Instance.new("Part")
- BodyGyro34 = Instance.new("BodyGyro")
- BodyForce35 = Instance.new("BodyForce")
- WedgePart36 = Instance.new("WedgePart")
- WedgePart37 = Instance.new("WedgePart")
- WedgePart38 = Instance.new("WedgePart")
- WedgePart39 = Instance.new("WedgePart")
- WedgePart40 = Instance.new("WedgePart")
- Part41 = Instance.new("Part")
- WedgePart42 = Instance.new("WedgePart")
- WedgePart43 = Instance.new("WedgePart")
- CornerWedgePart44 = Instance.new("CornerWedgePart")
- WedgePart45 = Instance.new("WedgePart")
- WedgePart46 = Instance.new("WedgePart")
- Part47 = Instance.new("Part")
- WedgePart48 = Instance.new("WedgePart")
- WedgePart49 = Instance.new("WedgePart")
- CornerWedgePart50 = Instance.new("CornerWedgePart")
- WedgePart51 = Instance.new("WedgePart")
- CornerWedgePart52 = Instance.new("CornerWedgePart")
- WedgePart53 = Instance.new("WedgePart")
- Part54 = Instance.new("Part")
- WedgePart55 = Instance.new("WedgePart")
- WedgePart56 = Instance.new("WedgePart")
- Model57 = Instance.new("Model")
- Part58 = Instance.new("Part")
- Part59 = Instance.new("Part")
- Part60 = Instance.new("Part")
- Part61 = Instance.new("Part")
- Part62 = Instance.new("Part")
- Part63 = Instance.new("Part")
- Part64 = Instance.new("Part")
- Part65 = Instance.new("Part")
- Part66 = Instance.new("Part")
- Part67 = Instance.new("Part")
- Part68 = Instance.new("Part")
- Part69 = Instance.new("Part")
- Part70 = Instance.new("Part")
- Part71 = Instance.new("Part")
- Attachment72 = Instance.new("Attachment")
- WedgePart73 = Instance.new("WedgePart")
- Attachment74 = Instance.new("Attachment")
- HingeConstraint75 = Instance.new("HingeConstraint")
- WedgePart76 = Instance.new("WedgePart")
- Part77 = Instance.new("Part")
- Attachment78 = Instance.new("Attachment")
- Part79 = Instance.new("Part")
- Part80 = Instance.new("Part")
- WedgePart81 = Instance.new("WedgePart")
- Part82 = Instance.new("Part")
- Part83 = Instance.new("Part")
- Part84 = Instance.new("Part")
- Part85 = Instance.new("Part")
- ClickDetector86 = Instance.new("ClickDetector")
- Script87 = Instance.new("Script")
- Part88 = Instance.new("Part")
- Model0.Name = "Regen"
- Model0.Parent = mas
- Model1.Name = "HoverPlatform"
- Model1.Parent = Model0
- WedgePart2.Name = "Part"
- WedgePart2.Parent = Model1
- WedgePart2.Material = Enum.Material.Metal
- WedgePart2.Rotation = Vector3.new(0, 90, 0)
- WedgePart2.Size = Vector3.new(10, 1, 1)
- WedgePart2.CFrame = CFrame.new(-18.0000114, 7.5100131, -42.4999847, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- WedgePart2.BackSurface = Enum.SurfaceType.Weld
- WedgePart2.BottomSurface = Enum.SurfaceType.Weld
- WedgePart2.TopSurface = Enum.SurfaceType.Weld
- WedgePart2.Position = Vector3.new(-18.0000114, 7.5100131, -42.4999847)
- WedgePart2.Orientation = Vector3.new(0, 90, 0)
- Part3.Parent = Model1
- Part3.Material = Enum.Material.Metal
- Part3.Rotation = Vector3.new(0, -90, 0)
- Part3.Size = Vector3.new(1, 2, 1)
- Part3.CFrame = CFrame.new(-17.0000114, 6.0100131, -36.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part3.BackSurface = Enum.SurfaceType.Weld
- Part3.BottomSurface = Enum.SurfaceType.Weld
- Part3.FrontSurface = Enum.SurfaceType.Weld
- Part3.TopSurface = Enum.SurfaceType.Weld
- Part3.Position = Vector3.new(-17.0000114, 6.0100131, -36.9999847)
- Part3.Orientation = Vector3.new(0, -90, 0)
- CornerWedgePart4.Name = "Part"
- CornerWedgePart4.Parent = Model1
- CornerWedgePart4.Material = Enum.Material.Metal
- CornerWedgePart4.Size = Vector3.new(1, 1, 1)
- CornerWedgePart4.CFrame = CFrame.new(-18.0000114, 7.5100131, -36.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- CornerWedgePart4.BottomSurface = Enum.SurfaceType.Weld
- CornerWedgePart4.FrontSurface = Enum.SurfaceType.Weld
- CornerWedgePart4.RightSurface = Enum.SurfaceType.Weld
- CornerWedgePart4.TopSurface = Enum.SurfaceType.Weld
- CornerWedgePart4.Position = Vector3.new(-18.0000114, 7.5100131, -36.9999847)
- Part5.Parent = Model1
- Part5.Material = Enum.Material.Metal
- Part5.Rotation = Vector3.new(0, -90, 0)
- Part5.Size = Vector3.new(1, 4, 1)
- Part5.CFrame = CFrame.new(-17.0000114, 6.0100131, -46.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part5.BackSurface = Enum.SurfaceType.Weld
- Part5.BottomSurface = Enum.SurfaceType.Weld
- Part5.FrontSurface = Enum.SurfaceType.Weld
- Part5.TopSurface = Enum.SurfaceType.Weld
- Part5.Position = Vector3.new(-17.0000114, 6.0100131, -46.9999847)
- Part5.Orientation = Vector3.new(0, -90, 0)
- VehicleSeat6.Name = "PilotSeat"
- VehicleSeat6.Parent = Model1
- VehicleSeat6.Material = Enum.Material.Metal
- VehicleSeat6.Rotation = Vector3.new(-180, 0, -180)
- VehicleSeat6.Size = Vector3.new(2, 1, 2)
- VehicleSeat6.CFrame = CFrame.new(-13.5000124, 4.5100131, -40.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- VehicleSeat6.BottomSurface = Enum.SurfaceType.Weld
- VehicleSeat6.TopSurface = Enum.SurfaceType.Smooth
- VehicleSeat6.HeadsUpDisplay = false
- VehicleSeat6.MaxSpeed = 240
- VehicleSeat6.Position = Vector3.new(-13.5000124, 4.5100131, -40.4999847)
- VehicleSeat6.Orientation = Vector3.new(0, 180, 0)
- BodyPosition7.Parent = VehicleSeat6
- BodyPosition7.P = 1000000
- BodyPosition7.position = Vector3.new(0, 0, 0)
- BodyPosition7.Position = Vector3.new(0, 0, 0)
- Script8.Name = "HoverCar"
- Script8.Parent = VehicleSeat6
- table.insert(cors,sandbox(Script8,function()
- local seat = script.Parent
- local gyro = seat.BodyAngularVelocity
- local pos = seat.BodyPosition
- pos.Position = seat.Position
- local throttle = 0
- seat.Changed:Connect(function(property)
- if property == "Steer" then
- gyro.AngularVelocity = Vector3.new(0,-(seat.Steer * 3),0)
- end
- if property == "Throttle" then
- end
- if property == "Occupant" then
- if seat.Occupant then
- repeat
- if throttle < seat.MaxSpeed and seat.Throttle == 1 or seat.Throttle == -1 then
- throttle = throttle + (seat.Throttle*10)
- elseif seat.Throttle == 0 and throttle > 0 then
- throttle = throttle - 10
- end
- local ray = Ray.new(seat.Position,(((seat.CFrame * CFrame.new(0,0,-throttle)) * CFrame.new(0,-500,0)).p - seat.Position).unit * 500)
- local part, position = workspace:FindPartOnRay(ray,script.Parent.Parent,false,true)
- local cf = CFrame.new(position)
- pos.Position = (cf * CFrame.new(0,8,0)).p
- wait()
- until seat.Occupant == nil
- end
- end
- end)
- end))
- BodyAngularVelocity9.Parent = VehicleSeat6
- BodyAngularVelocity9.maxTorque = Vector3.new(4000000, 4000000, 4000000)
- BodyAngularVelocity9.MaxTorque = Vector3.new(4000000, 4000000, 4000000)
- BodyAngularVelocity9.AngularVelocity = Vector3.new(0, 0, 0)
- WedgePart10.Name = "Part"
- WedgePart10.Parent = Model1
- WedgePart10.Material = Enum.Material.Metal
- WedgePart10.Rotation = Vector3.new(0, 0, -180)
- WedgePart10.Size = Vector3.new(6, 1, 6)
- WedgePart10.CFrame = CFrame.new(-13.5000124, 4.5100131, -53.4999847, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- WedgePart10.BackSurface = Enum.SurfaceType.Weld
- WedgePart10.BottomSurface = Enum.SurfaceType.Weld
- WedgePart10.TopSurface = Enum.SurfaceType.Weld
- WedgePart10.Position = Vector3.new(-13.5000124, 4.5100131, -53.4999847)
- WedgePart10.Orientation = Vector3.new(0, 0, 180)
- WedgePart11.Name = "Part"
- WedgePart11.Parent = Model1
- WedgePart11.Material = Enum.Material.Metal
- WedgePart11.Rotation = Vector3.new(-180, 0, 0)
- WedgePart11.Size = Vector3.new(1, 1, 1)
- WedgePart11.CFrame = CFrame.new(-17.0000114, 4.5100131, -36.9999847, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- WedgePart11.BackSurface = Enum.SurfaceType.Weld
- WedgePart11.BottomSurface = Enum.SurfaceType.Weld
- WedgePart11.RightSurface = Enum.SurfaceType.Weld
- WedgePart11.TopSurface = Enum.SurfaceType.Weld
- WedgePart11.Position = Vector3.new(-17.0000114, 4.5100131, -36.9999847)
- WedgePart11.Orientation = Vector3.new(0, 180, 180)
- WedgePart12.Name = "Part"
- WedgePart12.Parent = Model1
- WedgePart12.Material = Enum.Material.Metal
- WedgePart12.Rotation = Vector3.new(-180, -90, 0)
- WedgePart12.Size = Vector3.new(9, 1, 1)
- WedgePart12.CFrame = CFrame.new(-10.0000162, 3.51000643, -42.9999847, 0, 0, -1, 0, -1, 0, -1, 0, 0)
- WedgePart12.BackSurface = Enum.SurfaceType.Weld
- WedgePart12.BottomSurface = Enum.SurfaceType.Weld
- WedgePart12.LeftSurface = Enum.SurfaceType.Weld
- WedgePart12.TopSurface = Enum.SurfaceType.Weld
- WedgePart12.Position = Vector3.new(-10.0000162, 3.51000643, -42.9999847)
- WedgePart12.Orientation = Vector3.new(0, -90, 180)
- WedgePart13.Name = "Part"
- WedgePart13.Parent = Model1
- WedgePart13.Material = Enum.Material.Metal
- WedgePart13.Rotation = Vector3.new(180, 90, 0)
- WedgePart13.Size = Vector3.new(9, 1, 1)
- WedgePart13.CFrame = CFrame.new(-17.0000114, 3.51001024, -42.9999847, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- WedgePart13.BackSurface = Enum.SurfaceType.Weld
- WedgePart13.BottomSurface = Enum.SurfaceType.Weld
- WedgePart13.RightSurface = Enum.SurfaceType.Weld
- WedgePart13.TopSurface = Enum.SurfaceType.Weld
- WedgePart13.Position = Vector3.new(-17.0000114, 3.51001024, -42.9999847)
- WedgePart13.Orientation = Vector3.new(0, 90, 180)
- WedgePart14.Name = "Part"
- WedgePart14.Parent = Model1
- WedgePart14.Material = Enum.Material.Metal
- WedgePart14.Rotation = Vector3.new(-180, 0, 0)
- WedgePart14.Size = Vector3.new(6, 1, 1)
- WedgePart14.CFrame = CFrame.new(-13.5000124, 3.5100131, -37.9999847, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- WedgePart14.BackSurface = Enum.SurfaceType.Weld
- WedgePart14.BottomSurface = Enum.SurfaceType.Weld
- WedgePart14.RightSurface = Enum.SurfaceType.Weld
- WedgePart14.TopSurface = Enum.SurfaceType.Weld
- WedgePart14.Position = Vector3.new(-13.5000124, 3.5100131, -37.9999847)
- WedgePart14.Orientation = Vector3.new(0, 180, 180)
- CornerWedgePart15.Name = "Part"
- CornerWedgePart15.Parent = Model1
- CornerWedgePart15.Material = Enum.Material.Metal
- CornerWedgePart15.Rotation = Vector3.new(-180, -90, 0)
- CornerWedgePart15.Size = Vector3.new(1, 1, 1)
- CornerWedgePart15.CFrame = CFrame.new(-17.0000114, 3.51000977, -37.9999847, 0, 0, -1, 0, -1, 0, -1, 0, 0)
- CornerWedgePart15.BottomSurface = Enum.SurfaceType.Weld
- CornerWedgePart15.FrontSurface = Enum.SurfaceType.Weld
- CornerWedgePart15.RightSurface = Enum.SurfaceType.Weld
- CornerWedgePart15.TopSurface = Enum.SurfaceType.Weld
- CornerWedgePart15.Position = Vector3.new(-17.0000114, 3.51000977, -37.9999847)
- CornerWedgePart15.Orientation = Vector3.new(0, -90, 180)
- CornerWedgePart16.Name = "Part"
- CornerWedgePart16.Parent = Model1
- CornerWedgePart16.Material = Enum.Material.Metal
- CornerWedgePart16.Size = Vector3.new(1, 1, 1)
- CornerWedgePart16.CFrame = CFrame.new(-17.0000114, 8.51001358, -37.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- CornerWedgePart16.BottomSurface = Enum.SurfaceType.Weld
- CornerWedgePart16.FrontSurface = Enum.SurfaceType.Weld
- CornerWedgePart16.RightSurface = Enum.SurfaceType.Weld
- CornerWedgePart16.TopSurface = Enum.SurfaceType.Weld
- CornerWedgePart16.Position = Vector3.new(-17.0000114, 8.51001358, -37.9999847)
- Part17.Parent = Model1
- Part17.Material = Enum.Material.Metal
- Part17.Rotation = Vector3.new(0, -90, 0)
- Part17.Size = Vector3.new(4, 1, 6)
- Part17.CFrame = CFrame.new(-13.5000124, 8.51001358, -44.4999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part17.BackSurface = Enum.SurfaceType.Weld
- Part17.BottomSurface = Enum.SurfaceType.Smooth
- Part17.FrontSurface = Enum.SurfaceType.Weld
- Part17.LeftSurface = Enum.SurfaceType.Weld
- Part17.RightSurface = Enum.SurfaceType.Weld
- Part17.TopSurface = Enum.SurfaceType.Smooth
- Part17.Position = Vector3.new(-13.5000124, 8.51001358, -44.4999847)
- Part17.Orientation = Vector3.new(0, -90, 0)
- VehicleSeat18.Name = "TurretSeat"
- VehicleSeat18.Parent = Model1
- VehicleSeat18.Material = Enum.Material.Metal
- VehicleSeat18.Rotation = Vector3.new(180, 0, -180)
- VehicleSeat18.Size = Vector3.new(2, 1, 2)
- VehicleSeat18.CFrame = CFrame.new(-13.5000124, 10.0100117, -55.4999847, -1, 0, 4.37113883e-08, 0, 1, -0, -4.37113883e-08, 0, -1)
- VehicleSeat18.BottomSurface = Enum.SurfaceType.Smooth
- VehicleSeat18.FrontSurface = Enum.SurfaceType.Weld
- VehicleSeat18.TopSurface = Enum.SurfaceType.Smooth
- VehicleSeat18.HeadsUpDisplay = false
- VehicleSeat18.MaxSpeed = 1
- VehicleSeat18.Position = Vector3.new(-13.5000124, 10.0100117, -55.4999847)
- VehicleSeat18.Orientation = Vector3.new(0, 180, 0)
- Script19.Name = "TurretScript"
- Script19.Parent = VehicleSeat18
- table.insert(cors,sandbox(Script19,function()
- local seat = script.Parent
- local uad = script.Parent.Parent:FindFirstChild("UpAndDown",true)
- local tt = script.Parent.Parent:FindFirstChild("Turntable",true)
- local barrel = script.Parent.Parent:FindFirstChild("Barrel",true)
- script.LocalTurret.Seat.Value = seat
- seat.Changed:Connect(function(property)
- if property == "Throttle" then
- uad.AngularVelocity = seat.Throttle
- elseif property == "Steer" then
- tt.AngularVelocity = -seat.Steer
- elseif property == "Occupant" then
- if seat.Occupant == nil then
- else
- script.LocalTurret:Clone().Parent = game.Players:GetPlayerFromCharacter(seat.Occupant.Parent).PlayerGui
- end
- end
- end)
- seat.Fire.OnServerEvent:Connect(function(player,color)
- local ray = Ray.new(barrel.Position,((barrel.CFrame * CFrame.new(0,500,0)).p - barrel.Position).unit * 500)
- local part, position = workspace:FindPartOnRay(ray,script.Parent.Parent,false,true)
- local beam = Instance.new("Part")
- beam.Material = "Neon"
- beam.Anchored = true
- beam.BrickColor = color
- beam.Size = Vector3.new(1.75, 1.75, (barrel.Position - position).magnitude)
- beam.CFrame = CFrame.new(barrel.Position, position) * CFrame.new(0, 0, -(barrel.Position - position).magnitude / 2)
- beam.Parent = workspace
- beam.CanCollide = false
- local explosion = Instance.new("Explosion")
- explosion.BlastPressure = 10
- explosion.BlastRadius = 20
- explosion.Position = position
- explosion.Parent = workspace
- game:GetService("Debris"):AddItem(beam,0.2)
- end)
- end))
- LocalScript20.Name = "LocalTurret"
- LocalScript20.Parent = Script19
- table.insert(cors,sandbox(LocalScript20,function()
- game:GetService("UserInputService").InputBegan:Connect(function(iO,gp)
- if iO.KeyCode == Enum.KeyCode.F and gp == false then
- script.Seat.Value.Fire:FireServer(game.Players.LocalPlayer.TeamColor or BrickColor.new("Really red"))
- end
- end)
- end))
- ObjectValue21.Name = "Seat"
- ObjectValue21.Parent = LocalScript20
- RemoteEvent22.Name = "Fire"
- RemoteEvent22.Parent = VehicleSeat18
- WedgePart23.Name = "Part"
- WedgePart23.Parent = Model1
- WedgePart23.Material = Enum.Material.Metal
- WedgePart23.Rotation = Vector3.new(180, 90, 0)
- WedgePart23.Size = Vector3.new(10, 1, 1)
- WedgePart23.CFrame = CFrame.new(-18.0000114, 4.5100131, -42.4999847, 0, -0, 1, 0, -1, 0, 1, 0, 0)
- WedgePart23.BackSurface = Enum.SurfaceType.Weld
- WedgePart23.BottomSurface = Enum.SurfaceType.Weld
- WedgePart23.RightSurface = Enum.SurfaceType.Weld
- WedgePart23.TopSurface = Enum.SurfaceType.Weld
- WedgePart23.Position = Vector3.new(-18.0000114, 4.5100131, -42.4999847)
- WedgePart23.Orientation = Vector3.new(0, 90, 180)
- CornerWedgePart24.Name = "Part"
- CornerWedgePart24.Parent = Model1
- CornerWedgePart24.Material = Enum.Material.Metal
- CornerWedgePart24.Rotation = Vector3.new(-180, -90, 0)
- CornerWedgePart24.Size = Vector3.new(1, 1, 1)
- CornerWedgePart24.CFrame = CFrame.new(-18.0000114, 4.5100131, -36.9999847, 0, 0, -1, 0, -1, 0, -1, 0, 0)
- CornerWedgePart24.BottomSurface = Enum.SurfaceType.Weld
- CornerWedgePart24.FrontSurface = Enum.SurfaceType.Weld
- CornerWedgePart24.RightSurface = Enum.SurfaceType.Weld
- CornerWedgePart24.TopSurface = Enum.SurfaceType.Weld
- CornerWedgePart24.Position = Vector3.new(-18.0000114, 4.5100131, -36.9999847)
- CornerWedgePart24.Orientation = Vector3.new(0, -90, 180)
- WedgePart25.Name = "Part"
- WedgePart25.Parent = Model1
- WedgePart25.Material = Enum.Material.Metal
- WedgePart25.Rotation = Vector3.new(0, 90, 0)
- WedgePart25.Size = Vector3.new(9, 1, 1)
- WedgePart25.CFrame = CFrame.new(-17.0000114, 8.51001358, -42.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- WedgePart25.BackSurface = Enum.SurfaceType.Weld
- WedgePart25.BottomSurface = Enum.SurfaceType.Weld
- WedgePart25.LeftSurface = Enum.SurfaceType.Weld
- WedgePart25.TopSurface = Enum.SurfaceType.Weld
- WedgePart25.Position = Vector3.new(-17.0000114, 8.51001358, -42.9999847)
- WedgePart25.Orientation = Vector3.new(0, 90, 0)
- CornerWedgePart26.Name = "Part"
- CornerWedgePart26.Parent = Model1
- CornerWedgePart26.Material = Enum.Material.Metal
- CornerWedgePart26.Rotation = Vector3.new(0, 90, 0)
- CornerWedgePart26.Size = Vector3.new(1, 1, 1)
- CornerWedgePart26.CFrame = CFrame.new(-9.0000124, 7.51001024, -36.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- CornerWedgePart26.BottomSurface = Enum.SurfaceType.Weld
- CornerWedgePart26.FrontSurface = Enum.SurfaceType.Weld
- CornerWedgePart26.RightSurface = Enum.SurfaceType.Weld
- CornerWedgePart26.TopSurface = Enum.SurfaceType.Weld
- CornerWedgePart26.Position = Vector3.new(-9.0000124, 7.51001024, -36.9999847)
- CornerWedgePart26.Orientation = Vector3.new(0, 90, 0)
- WedgePart27.Name = "Part"
- WedgePart27.Parent = Model1
- WedgePart27.Material = Enum.Material.Metal
- WedgePart27.Rotation = Vector3.new(0, 0, -180)
- WedgePart27.Size = Vector3.new(6, 1, 3)
- WedgePart27.CFrame = CFrame.new(-13.5000124, 3.5100131, -48.9999847, -1, 0, 0, 0, -1, 0, 0, -0, 1)
- WedgePart27.BackSurface = Enum.SurfaceType.Weld
- WedgePart27.BottomSurface = Enum.SurfaceType.Weld
- WedgePart27.TopSurface = Enum.SurfaceType.Weld
- WedgePart27.Position = Vector3.new(-13.5000124, 3.5100131, -48.9999847)
- WedgePart27.Orientation = Vector3.new(0, 0, 180)
- Part28.Parent = Model1
- Part28.Material = Enum.Material.Metal
- Part28.Rotation = Vector3.new(0, -90, 0)
- Part28.Size = Vector3.new(1, 5, 6)
- Part28.CFrame = CFrame.new(-13.5000124, 6.5100131, -46.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part28.BackSurface = Enum.SurfaceType.Weld
- Part28.BottomSurface = Enum.SurfaceType.Weld
- Part28.FrontSurface = Enum.SurfaceType.Weld
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.Position = Vector3.new(-13.5000124, 6.5100131, -46.9999847)
- Part28.Orientation = Vector3.new(0, -90, 0)
- Part29.Parent = Model1
- Part29.Material = Enum.Material.Metal
- Part29.Rotation = Vector3.new(0, -90, 0)
- Part29.Size = Vector3.new(11, 2, 1)
- Part29.CFrame = CFrame.new(-18.0000114, 6.0100131, -41.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part29.BottomSurface = Enum.SurfaceType.Weld
- Part29.TopSurface = Enum.SurfaceType.Weld
- Part29.Position = Vector3.new(-18.0000114, 6.0100131, -41.9999847)
- Part29.Orientation = Vector3.new(0, -90, 0)
- Part30.Name = "TurntableBase"
- Part30.Parent = Model1
- Part30.Material = Enum.Material.Metal
- Part30.Rotation = Vector3.new(0, -90, 0)
- Part30.Size = Vector3.new(6, 1, 6)
- Part30.CFrame = CFrame.new(-13.5000124, 5.5100131, -53.4999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part30.BottomSurface = Enum.SurfaceType.Weld
- Part30.RightSurface = Enum.SurfaceType.Weld
- Part30.TopSurface = Enum.SurfaceType.Smooth
- Part30.Position = Vector3.new(-13.5000124, 5.5100131, -53.4999847)
- Part30.Orientation = Vector3.new(0, -90, 0)
- Attachment31.Name = "Attachment0"
- Attachment31.Parent = Part30
- Attachment31.Rotation = Vector3.new(0, 0, 90)
- Attachment31.CFrame = CFrame.new(0, 0.5, 0, 0, -1, 0, 1, 0, -0, 0, 0, 1)
- Attachment31.Position = Vector3.new(0, 0.5, 0)
- Attachment31.Axis = Vector3.new(0, 1, 0)
- Attachment31.Orientation = Vector3.new(0, 0, 90)
- HingeConstraint32.Name = "Turntable"
- HingeConstraint32.Parent = Part30
- HingeConstraint32.Attachment0 = Attachment31
- HingeConstraint32.Attachment1 = Attachment72
- HingeConstraint32.ActuatorType = Enum.ActuatorType.Motor
- HingeConstraint32.MotorMaxTorque = 2.0000000545128e+16
- Part33.Name = "Engine"
- Part33.Parent = Model1
- Part33.Material = Enum.Material.Metal
- Part33.Rotation = Vector3.new(0, -90, 0)
- Part33.Size = Vector3.new(9, 1, 6)
- Part33.CFrame = CFrame.new(-13.5000124, 3.5100131, -42.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part33.BackSurface = Enum.SurfaceType.Weld
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.FrontSurface = Enum.SurfaceType.Weld
- Part33.LeftSurface = Enum.SurfaceType.Weld
- Part33.RightSurface = Enum.SurfaceType.Weld
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.Position = Vector3.new(-13.5000124, 3.5100131, -42.9999847)
- Part33.Orientation = Vector3.new(0, -90, 0)
- BodyGyro34.Parent = Part33
- BodyForce35.Parent = Part33
- BodyForce35.force = Vector3.new(5000, 1, 0)
- WedgePart36.Name = "Part"
- WedgePart36.Parent = Model1
- WedgePart36.Material = Enum.Material.Metal
- WedgePart36.Rotation = Vector3.new(-180, 0, -180)
- WedgePart36.Size = Vector3.new(1, 1, 1)
- WedgePart36.CFrame = CFrame.new(-17.0000114, 7.5100131, -36.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- WedgePart36.BackSurface = Enum.SurfaceType.Weld
- WedgePart36.BottomSurface = Enum.SurfaceType.Weld
- WedgePart36.LeftSurface = Enum.SurfaceType.Weld
- WedgePart36.RightSurface = Enum.SurfaceType.Weld
- WedgePart36.TopSurface = Enum.SurfaceType.Weld
- WedgePart36.Position = Vector3.new(-17.0000114, 7.5100131, -36.9999847)
- WedgePart36.Orientation = Vector3.new(0, 180, 0)
- WedgePart37.Name = "Part"
- WedgePart37.Parent = Model1
- WedgePart37.Material = Enum.Material.Metal
- WedgePart37.Rotation = Vector3.new(-180, 0, -180)
- WedgePart37.Size = Vector3.new(6, 2, 3)
- WedgePart37.CFrame = CFrame.new(-13.5000124, 5.0100131, -48.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- WedgePart37.BackSurface = Enum.SurfaceType.Weld
- WedgePart37.BottomSurface = Enum.SurfaceType.Weld
- WedgePart37.Position = Vector3.new(-13.5000124, 5.0100131, -48.9999847)
- WedgePart37.Orientation = Vector3.new(0, 180, 0)
- WedgePart38.Name = "Part"
- WedgePart38.Parent = Model1
- WedgePart38.Material = Enum.Material.Metal
- WedgePart38.Rotation = Vector3.new(180, 0, -180)
- WedgePart38.Size = Vector3.new(1, 1, 1)
- WedgePart38.CFrame = CFrame.new(-10.0000124, 7.51000547, -36.9999847, -1, 0, 0, 0, 1, -0, 0, 0, -1)
- WedgePart38.BackSurface = Enum.SurfaceType.Weld
- WedgePart38.BottomSurface = Enum.SurfaceType.Weld
- WedgePart38.LeftSurface = Enum.SurfaceType.Weld
- WedgePart38.RightSurface = Enum.SurfaceType.Weld
- WedgePart38.TopSurface = Enum.SurfaceType.Weld
- WedgePart38.Position = Vector3.new(-10.0000124, 7.51000547, -36.9999847)
- WedgePart38.Orientation = Vector3.new(0, 180, 0)
- WedgePart39.Name = "Part"
- WedgePart39.Parent = Model1
- WedgePart39.Material = Enum.Material.Metal
- WedgePart39.Rotation = Vector3.new(0, -90, 0)
- WedgePart39.Size = Vector3.new(9, 1, 1)
- WedgePart39.CFrame = CFrame.new(-17.0000114, 4.5100131, -41.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- WedgePart39.BackSurface = Enum.SurfaceType.Weld
- WedgePart39.BottomSurface = Enum.SurfaceType.Weld
- WedgePart39.LeftSurface = Enum.SurfaceType.Weld
- WedgePart39.RightSurface = Enum.SurfaceType.Weld
- WedgePart39.TopSurface = Enum.SurfaceType.Weld
- WedgePart39.Position = Vector3.new(-17.0000114, 4.5100131, -41.9999847)
- WedgePart39.Orientation = Vector3.new(0, -90, 0)
- WedgePart40.Name = "Part"
- WedgePart40.Parent = Model1
- WedgePart40.Material = Enum.Material.Metal
- WedgePart40.Rotation = Vector3.new(180, 90, 0)
- WedgePart40.Size = Vector3.new(9, 1, 1)
- WedgePart40.CFrame = CFrame.new(-10.0000124, 7.51000214, -41.9999847, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- WedgePart40.BackSurface = Enum.SurfaceType.Weld
- WedgePart40.BottomSurface = Enum.SurfaceType.Weld
- WedgePart40.LeftSurface = Enum.SurfaceType.Weld
- WedgePart40.RightSurface = Enum.SurfaceType.Weld
- WedgePart40.TopSurface = Enum.SurfaceType.Weld
- WedgePart40.Position = Vector3.new(-10.0000124, 7.51000214, -41.9999847)
- WedgePart40.Orientation = Vector3.new(0, 90, 180)
- Part41.Parent = Model1
- Part41.Material = Enum.Material.Metal
- Part41.Rotation = Vector3.new(180, 90, 0)
- Part41.Size = Vector3.new(1, 2, 1)
- Part41.CFrame = CFrame.new(-10.0000162, 6.01000118, -36.9999847, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- Part41.BackSurface = Enum.SurfaceType.Weld
- Part41.BottomSurface = Enum.SurfaceType.Weld
- Part41.FrontSurface = Enum.SurfaceType.Weld
- Part41.TopSurface = Enum.SurfaceType.Weld
- Part41.Position = Vector3.new(-10.0000162, 6.01000118, -36.9999847)
- Part41.Orientation = Vector3.new(0, 90, 180)
- WedgePart42.Name = "Part"
- WedgePart42.Parent = Model1
- WedgePart42.Material = Enum.Material.Metal
- WedgePart42.Rotation = Vector3.new(0, 90, 0)
- WedgePart42.Size = Vector3.new(9, 1, 1)
- WedgePart42.CFrame = CFrame.new(-10.0000162, 4.51000309, -41.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- WedgePart42.BackSurface = Enum.SurfaceType.Weld
- WedgePart42.BottomSurface = Enum.SurfaceType.Weld
- WedgePart42.LeftSurface = Enum.SurfaceType.Weld
- WedgePart42.RightSurface = Enum.SurfaceType.Weld
- WedgePart42.TopSurface = Enum.SurfaceType.Weld
- WedgePart42.Position = Vector3.new(-10.0000162, 4.51000309, -41.9999847)
- WedgePart42.Orientation = Vector3.new(0, 90, 0)
- WedgePart43.Name = "Part"
- WedgePart43.Parent = Model1
- WedgePart43.Material = Enum.Material.Metal
- WedgePart43.Rotation = Vector3.new(0, -90, 0)
- WedgePart43.Size = Vector3.new(9, 1, 1)
- WedgePart43.CFrame = CFrame.new(-10.00002, 8.51000977, -42.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- WedgePart43.BackSurface = Enum.SurfaceType.Weld
- WedgePart43.BottomSurface = Enum.SurfaceType.Weld
- WedgePart43.RightSurface = Enum.SurfaceType.Weld
- WedgePart43.TopSurface = Enum.SurfaceType.Weld
- WedgePart43.Position = Vector3.new(-10.00002, 8.51000977, -42.9999847)
- WedgePart43.Orientation = Vector3.new(0, -90, 0)
- CornerWedgePart44.Name = "Part"
- CornerWedgePart44.Parent = Model1
- CornerWedgePart44.Material = Enum.Material.Metal
- CornerWedgePart44.Rotation = Vector3.new(0, 90, 0)
- CornerWedgePart44.Size = Vector3.new(1, 1, 1)
- CornerWedgePart44.CFrame = CFrame.new(-10.0000124, 8.51001167, -37.9999847, 0, 0, 1, -0, 1, -0, -1, 0, -0)
- CornerWedgePart44.BottomSurface = Enum.SurfaceType.Weld
- CornerWedgePart44.FrontSurface = Enum.SurfaceType.Weld
- CornerWedgePart44.RightSurface = Enum.SurfaceType.Weld
- CornerWedgePart44.TopSurface = Enum.SurfaceType.Weld
- CornerWedgePart44.Position = Vector3.new(-10.0000124, 8.51001167, -37.9999847)
- CornerWedgePart44.Orientation = Vector3.new(0, 90, 0)
- WedgePart45.Name = "Part"
- WedgePart45.Parent = Model1
- WedgePart45.Material = Enum.Material.Metal
- WedgePart45.Rotation = Vector3.new(0, 0, -180)
- WedgePart45.Size = Vector3.new(1, 1, 1)
- WedgePart45.CFrame = CFrame.new(-17.0000114, 7.5100131, -37.9999847, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- WedgePart45.BackSurface = Enum.SurfaceType.Weld
- WedgePart45.BottomSurface = Enum.SurfaceType.Weld
- WedgePart45.RightSurface = Enum.SurfaceType.Weld
- WedgePart45.TopSurface = Enum.SurfaceType.Weld
- WedgePart45.Position = Vector3.new(-17.0000114, 7.5100131, -37.9999847)
- WedgePart45.Orientation = Vector3.new(0, 0, 180)
- WedgePart46.Name = "Part"
- WedgePart46.Parent = Model1
- WedgePart46.Material = Enum.Material.Metal
- WedgePart46.Rotation = Vector3.new(-180, 0, 0)
- WedgePart46.Size = Vector3.new(1, 1, 1)
- WedgePart46.CFrame = CFrame.new(-10.0000162, 4.51001024, -36.9999847, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- WedgePart46.BackSurface = Enum.SurfaceType.Weld
- WedgePart46.BottomSurface = Enum.SurfaceType.Weld
- WedgePart46.LeftSurface = Enum.SurfaceType.Weld
- WedgePart46.RightSurface = Enum.SurfaceType.Weld
- WedgePart46.TopSurface = Enum.SurfaceType.Weld
- WedgePart46.Position = Vector3.new(-10.0000162, 4.51001024, -36.9999847)
- WedgePart46.Orientation = Vector3.new(0, 180, 180)
- Part47.Parent = Model1
- Part47.Material = Enum.Material.Metal
- Part47.Rotation = Vector3.new(180, 90, 0)
- Part47.Size = Vector3.new(1, 4, 1)
- Part47.CFrame = CFrame.new(-10.0000162, 6.01000118, -46.9999847, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- Part47.BackSurface = Enum.SurfaceType.Weld
- Part47.BottomSurface = Enum.SurfaceType.Weld
- Part47.FrontSurface = Enum.SurfaceType.Weld
- Part47.TopSurface = Enum.SurfaceType.Weld
- Part47.Position = Vector3.new(-10.0000162, 6.01000118, -46.9999847)
- Part47.Orientation = Vector3.new(0, 90, 180)
- WedgePart48.Name = "Part"
- WedgePart48.Parent = Model1
- WedgePart48.Material = Enum.Material.Metal
- WedgePart48.Rotation = Vector3.new(-180, -90, 0)
- WedgePart48.Size = Vector3.new(10, 1, 1)
- WedgePart48.CFrame = CFrame.new(-9.0000124, 4.5100131, -42.4999847, 0, 0, -1, 0, -1, 0, -1, 0, 0)
- WedgePart48.BackSurface = Enum.SurfaceType.Weld
- WedgePart48.BottomSurface = Enum.SurfaceType.Weld
- WedgePart48.Position = Vector3.new(-9.0000124, 4.5100131, -42.4999847)
- WedgePart48.Orientation = Vector3.new(0, -90, 180)
- WedgePart49.Name = "Part"
- WedgePart49.Parent = Model1
- WedgePart49.Material = Enum.Material.Metal
- WedgePart49.Size = Vector3.new(1, 1, 1)
- WedgePart49.CFrame = CFrame.new(-10.0000162, 4.51000309, -37.9999847, 1, 0, 0, -0, 1, 0, -0, 0, 1)
- WedgePart49.BackSurface = Enum.SurfaceType.Weld
- WedgePart49.BottomSurface = Enum.SurfaceType.Weld
- WedgePart49.LeftSurface = Enum.SurfaceType.Weld
- WedgePart49.RightSurface = Enum.SurfaceType.Weld
- WedgePart49.TopSurface = Enum.SurfaceType.Weld
- WedgePart49.Position = Vector3.new(-10.0000162, 4.51000309, -37.9999847)
- CornerWedgePart50.Name = "Part"
- CornerWedgePart50.Parent = Model1
- CornerWedgePart50.Material = Enum.Material.Metal
- CornerWedgePart50.Rotation = Vector3.new(0, 0, -180)
- CornerWedgePart50.Size = Vector3.new(1, 1, 1)
- CornerWedgePart50.CFrame = CFrame.new(-10.0000162, 3.51000834, -37.9999847, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- CornerWedgePart50.BottomSurface = Enum.SurfaceType.Weld
- CornerWedgePart50.FrontSurface = Enum.SurfaceType.Weld
- CornerWedgePart50.RightSurface = Enum.SurfaceType.Weld
- CornerWedgePart50.TopSurface = Enum.SurfaceType.Weld
- CornerWedgePart50.Position = Vector3.new(-10.0000162, 3.51000834, -37.9999847)
- CornerWedgePart50.Orientation = Vector3.new(0, 0, 180)
- WedgePart51.Name = "Part"
- WedgePart51.Parent = Model1
- WedgePart51.Material = Enum.Material.Metal
- WedgePart51.Rotation = Vector3.new(0, 0, -180)
- WedgePart51.Size = Vector3.new(1, 1, 1)
- WedgePart51.CFrame = CFrame.new(-10.0000124, 7.51000166, -37.9999847, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- WedgePart51.BackSurface = Enum.SurfaceType.Weld
- WedgePart51.BottomSurface = Enum.SurfaceType.Weld
- WedgePart51.LeftSurface = Enum.SurfaceType.Weld
- WedgePart51.TopSurface = Enum.SurfaceType.Weld
- WedgePart51.Position = Vector3.new(-10.0000124, 7.51000166, -37.9999847)
- WedgePart51.Orientation = Vector3.new(0, 0, 180)
- CornerWedgePart52.Name = "Part"
- CornerWedgePart52.Parent = Model1
- CornerWedgePart52.Material = Enum.Material.Metal
- CornerWedgePart52.Rotation = Vector3.new(0, 0, -180)
- CornerWedgePart52.Size = Vector3.new(1, 1, 1)
- CornerWedgePart52.CFrame = CFrame.new(-9.0000124, 4.51000786, -36.9999847, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- CornerWedgePart52.BottomSurface = Enum.SurfaceType.Weld
- CornerWedgePart52.FrontSurface = Enum.SurfaceType.Weld
- CornerWedgePart52.RightSurface = Enum.SurfaceType.Weld
- CornerWedgePart52.TopSurface = Enum.SurfaceType.Weld
- CornerWedgePart52.Position = Vector3.new(-9.0000124, 4.51000786, -36.9999847)
- CornerWedgePart52.Orientation = Vector3.new(0, 0, 180)
- WedgePart53.Name = "Part"
- WedgePart53.Parent = Model1
- WedgePart53.Material = Enum.Material.Metal
- WedgePart53.Rotation = Vector3.new(-180, -90, 0)
- WedgePart53.Size = Vector3.new(9, 1, 1)
- WedgePart53.CFrame = CFrame.new(-17.0000114, 7.5100131, -41.9999847, 0, 0, -1, 0, -1, 0, -1, 0, 0)
- WedgePart53.BackSurface = Enum.SurfaceType.Weld
- WedgePart53.BottomSurface = Enum.SurfaceType.Weld
- WedgePart53.LeftSurface = Enum.SurfaceType.Weld
- WedgePart53.RightSurface = Enum.SurfaceType.Weld
- WedgePart53.TopSurface = Enum.SurfaceType.Weld
- WedgePart53.Position = Vector3.new(-17.0000114, 7.5100131, -41.9999847)
- WedgePart53.Orientation = Vector3.new(0, -90, 180)
- Part54.Parent = Model1
- Part54.Material = Enum.Material.Metal
- Part54.Rotation = Vector3.new(180, 90, 0)
- Part54.Size = Vector3.new(11, 2, 1)
- Part54.CFrame = CFrame.new(-9.0000124, 6.01000214, -41.9999847, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- Part54.BottomSurface = Enum.SurfaceType.Weld
- Part54.TopSurface = Enum.SurfaceType.Weld
- Part54.Position = Vector3.new(-9.0000124, 6.01000214, -41.9999847)
- Part54.Orientation = Vector3.new(0, 90, 180)
- WedgePart55.Name = "Part"
- WedgePart55.Parent = Model1
- WedgePart55.Material = Enum.Material.Metal
- WedgePart55.Size = Vector3.new(1, 1, 1)
- WedgePart55.CFrame = CFrame.new(-17.0000114, 4.5100131, -37.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart55.BackSurface = Enum.SurfaceType.Weld
- WedgePart55.BottomSurface = Enum.SurfaceType.Weld
- WedgePart55.LeftSurface = Enum.SurfaceType.Weld
- WedgePart55.Position = Vector3.new(-17.0000114, 4.5100131, -37.9999847)
- WedgePart56.Name = "Part"
- WedgePart56.Parent = Model1
- WedgePart56.Material = Enum.Material.Metal
- WedgePart56.Rotation = Vector3.new(0, -90, 0)
- WedgePart56.Size = Vector3.new(10, 1, 1)
- WedgePart56.CFrame = CFrame.new(-9.00001621, 7.51000357, -42.4999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- WedgePart56.BackSurface = Enum.SurfaceType.Weld
- WedgePart56.BottomSurface = Enum.SurfaceType.Weld
- WedgePart56.RightSurface = Enum.SurfaceType.Weld
- WedgePart56.TopSurface = Enum.SurfaceType.Weld
- WedgePart56.Position = Vector3.new(-9.00001621, 7.51000357, -42.4999847)
- WedgePart56.Orientation = Vector3.new(0, -90, 0)
- Model57.Name = "Color"
- Model57.Parent = Model1
- Part58.Name = "Barrel"
- Part58.Parent = Model57
- Part58.Material = Enum.Material.Metal
- Part58.BrickColor = BrickColor.new("Really blue")
- Part58.Rotation = Vector3.new(90, -90, 0)
- Part58.Size = Vector3.new(1.75, 0.25, 1.75)
- Part58.CFrame = CFrame.new(-13.5000124, 11.5100117, -45.3749847, -0, 0, -1, -1, -4.37113883e-08, 0, -4.37113883e-08, 1, 0)
- Part58.BottomSurface = Enum.SurfaceType.Weld
- Part58.TopSurface = Enum.SurfaceType.Hinge
- Part58.Color = Color3.new(0, 0, 1)
- Part58.Position = Vector3.new(-13.5000124, 11.5100117, -45.3749847)
- Part58.Orientation = Vector3.new(0, -90, -90)
- Part58.Color = Color3.new(0, 0, 1)
- Part59.Parent = Model57
- Part59.Material = Enum.Material.Metal
- Part59.BrickColor = BrickColor.new("Really blue")
- Part59.Rotation = Vector3.new(0, -90, 0)
- Part59.Size = Vector3.new(1, 2, 0.25)
- Part59.CFrame = CFrame.new(-12.3750124, 11.5100117, -46.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part59.BottomSurface = Enum.SurfaceType.Weld
- Part59.TopSurface = Enum.SurfaceType.Smooth
- Part59.Color = Color3.new(0, 0, 1)
- Part59.Position = Vector3.new(-12.3750124, 11.5100117, -46.9999847)
- Part59.Orientation = Vector3.new(0, -90, 0)
- Part59.Color = Color3.new(0, 0, 1)
- Part60.Parent = Model57
- Part60.Material = Enum.Material.Metal
- Part60.BrickColor = BrickColor.new("Really blue")
- Part60.Rotation = Vector3.new(0, -90, 0)
- Part60.Size = Vector3.new(1, 0.25, 2.5)
- Part60.CFrame = CFrame.new(-13.5000124, 12.6350117, -46.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part60.BottomSurface = Enum.SurfaceType.Weld
- Part60.TopSurface = Enum.SurfaceType.Smooth
- Part60.Color = Color3.new(0, 0, 1)
- Part60.Position = Vector3.new(-13.5000124, 12.6350117, -46.9999847)
- Part60.Orientation = Vector3.new(0, -90, 0)
- Part60.Color = Color3.new(0, 0, 1)
- Part61.Parent = Model57
- Part61.Material = Enum.Material.Metal
- Part61.BrickColor = BrickColor.new("Really blue")
- Part61.Rotation = Vector3.new(0, -90, 0)
- Part61.Size = Vector3.new(1, 0.25, 2.5)
- Part61.CFrame = CFrame.new(-13.5000124, 10.3850117, -46.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part61.BottomSurface = Enum.SurfaceType.Smooth
- Part61.TopSurface = Enum.SurfaceType.Smooth
- Part61.Color = Color3.new(0, 0, 1)
- Part61.Position = Vector3.new(-13.5000124, 10.3850117, -46.9999847)
- Part61.Orientation = Vector3.new(0, -90, 0)
- Part61.Color = Color3.new(0, 0, 1)
- Part62.Parent = Model57
- Part62.Material = Enum.Material.Metal
- Part62.BrickColor = BrickColor.new("Really blue")
- Part62.Rotation = Vector3.new(0, -90, 0)
- Part62.Size = Vector3.new(1, 2, 0.25)
- Part62.CFrame = CFrame.new(-14.6250124, 11.5100117, -46.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part62.BottomSurface = Enum.SurfaceType.Weld
- Part62.TopSurface = Enum.SurfaceType.Smooth
- Part62.Color = Color3.new(0, 0, 1)
- Part62.Position = Vector3.new(-14.6250124, 11.5100117, -46.9999847)
- Part62.Orientation = Vector3.new(0, -90, 0)
- Part62.Color = Color3.new(0, 0, 1)
- Part63.Parent = Model57
- Part63.Material = Enum.Material.Metal
- Part63.BrickColor = BrickColor.new("Really blue")
- Part63.Rotation = Vector3.new(0, -90, 0)
- Part63.Size = Vector3.new(1, 2, 0.25)
- Part63.CFrame = CFrame.new(-14.6250124, 11.5100117, -48.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part63.BottomSurface = Enum.SurfaceType.Weld
- Part63.TopSurface = Enum.SurfaceType.Smooth
- Part63.Color = Color3.new(0, 0, 1)
- Part63.Position = Vector3.new(-14.6250124, 11.5100117, -48.9999847)
- Part63.Orientation = Vector3.new(0, -90, 0)
- Part63.Color = Color3.new(0, 0, 1)
- Part64.Parent = Model57
- Part64.Material = Enum.Material.Metal
- Part64.BrickColor = BrickColor.new("Really blue")
- Part64.Rotation = Vector3.new(0, -90, 0)
- Part64.Size = Vector3.new(1, 0.25, 2.5)
- Part64.CFrame = CFrame.new(-13.5000124, 12.6350117, -48.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part64.BottomSurface = Enum.SurfaceType.Weld
- Part64.TopSurface = Enum.SurfaceType.Smooth
- Part64.Color = Color3.new(0, 0, 1)
- Part64.Position = Vector3.new(-13.5000124, 12.6350117, -48.9999847)
- Part64.Orientation = Vector3.new(0, -90, 0)
- Part64.Color = Color3.new(0, 0, 1)
- Part65.Parent = Model57
- Part65.Material = Enum.Material.Metal
- Part65.BrickColor = BrickColor.new("Really blue")
- Part65.Rotation = Vector3.new(0, -90, 0)
- Part65.Size = Vector3.new(1, 0.25, 2.5)
- Part65.CFrame = CFrame.new(-13.5000124, 10.3850117, -48.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part65.BottomSurface = Enum.SurfaceType.Smooth
- Part65.TopSurface = Enum.SurfaceType.Smooth
- Part65.Color = Color3.new(0, 0, 1)
- Part65.Position = Vector3.new(-13.5000124, 10.3850117, -48.9999847)
- Part65.Orientation = Vector3.new(0, -90, 0)
- Part65.Color = Color3.new(0, 0, 1)
- Part66.Parent = Model57
- Part66.Material = Enum.Material.Metal
- Part66.BrickColor = BrickColor.new("Really blue")
- Part66.Rotation = Vector3.new(0, -90, 0)
- Part66.Size = Vector3.new(1, 0.25, 2.5)
- Part66.CFrame = CFrame.new(-13.5000124, 10.3850117, -50.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part66.BottomSurface = Enum.SurfaceType.Smooth
- Part66.TopSurface = Enum.SurfaceType.Smooth
- Part66.Color = Color3.new(0, 0, 1)
- Part66.Position = Vector3.new(-13.5000124, 10.3850117, -50.9999847)
- Part66.Orientation = Vector3.new(0, -90, 0)
- Part66.Color = Color3.new(0, 0, 1)
- Part67.Parent = Model57
- Part67.Material = Enum.Material.Metal
- Part67.BrickColor = BrickColor.new("Really blue")
- Part67.Rotation = Vector3.new(0, -90, 0)
- Part67.Size = Vector3.new(1, 2, 0.25)
- Part67.CFrame = CFrame.new(-14.6250124, 11.5100117, -50.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part67.BottomSurface = Enum.SurfaceType.Weld
- Part67.TopSurface = Enum.SurfaceType.Smooth
- Part67.Color = Color3.new(0, 0, 1)
- Part67.Position = Vector3.new(-14.6250124, 11.5100117, -50.9999847)
- Part67.Orientation = Vector3.new(0, -90, 0)
- Part67.Color = Color3.new(0, 0, 1)
- Part68.Parent = Model57
- Part68.Material = Enum.Material.Metal
- Part68.BrickColor = BrickColor.new("Really blue")
- Part68.Rotation = Vector3.new(0, -90, 0)
- Part68.Size = Vector3.new(1, 0.25, 2.5)
- Part68.CFrame = CFrame.new(-13.5000124, 12.6350117, -50.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part68.BottomSurface = Enum.SurfaceType.Weld
- Part68.TopSurface = Enum.SurfaceType.Smooth
- Part68.Color = Color3.new(0, 0, 1)
- Part68.Position = Vector3.new(-13.5000124, 12.6350117, -50.9999847)
- Part68.Orientation = Vector3.new(0, -90, 0)
- Part68.Color = Color3.new(0, 0, 1)
- Part69.Parent = Model57
- Part69.Material = Enum.Material.Metal
- Part69.BrickColor = BrickColor.new("Really blue")
- Part69.Rotation = Vector3.new(0, -90, 0)
- Part69.Size = Vector3.new(1, 2, 0.25)
- Part69.CFrame = CFrame.new(-12.3750124, 11.5100117, -50.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part69.BottomSurface = Enum.SurfaceType.Weld
- Part69.TopSurface = Enum.SurfaceType.Smooth
- Part69.Color = Color3.new(0, 0, 1)
- Part69.Position = Vector3.new(-12.3750124, 11.5100117, -50.9999847)
- Part69.Orientation = Vector3.new(0, -90, 0)
- Part69.Color = Color3.new(0, 0, 1)
- Part70.Parent = Model57
- Part70.Material = Enum.Material.Metal
- Part70.BrickColor = BrickColor.new("Really blue")
- Part70.Rotation = Vector3.new(0, -90, 0)
- Part70.Size = Vector3.new(1, 2, 0.25)
- Part70.CFrame = CFrame.new(-12.3750124, 11.5100117, -48.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part70.BottomSurface = Enum.SurfaceType.Weld
- Part70.TopSurface = Enum.SurfaceType.Smooth
- Part70.Color = Color3.new(0, 0, 1)
- Part70.Position = Vector3.new(-12.3750124, 11.5100117, -48.9999847)
- Part70.Orientation = Vector3.new(0, -90, 0)
- Part70.Color = Color3.new(0, 0, 1)
- Part71.Name = "TurntablePlatform"
- Part71.Parent = Model1
- Part71.Material = Enum.Material.Metal
- Part71.Rotation = Vector3.new(-90, -90, 0)
- Part71.Shape = Enum.PartType.Cylinder
- Part71.Size = Vector3.new(0.5, 10, 10)
- Part71.CFrame = CFrame.new(-13.5000124, 6.2600131, -53.4999847, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- Part71.BottomSurface = Enum.SurfaceType.Smooth
- Part71.TopSurface = Enum.SurfaceType.Smooth
- Part71.Position = Vector3.new(-13.5000124, 6.2600131, -53.4999847)
- Part71.Orientation = Vector3.new(0, -90, 90)
- Attachment72.Name = "Attachment1"
- Attachment72.Parent = Part71
- Attachment72.CFrame = CFrame.new(-0.25, 0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment72.Position = Vector3.new(-0.25, 0, -0)
- WedgePart73.Name = "Part"
- WedgePart73.Parent = Model1
- WedgePart73.Material = Enum.Material.Metal
- WedgePart73.Rotation = Vector3.new(0, 90, 0)
- WedgePart73.Size = Vector3.new(2, 4, 1)
- WedgePart73.CFrame = CFrame.new(-15.0000124, 8.51001358, -53.4999847, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- WedgePart73.BottomSurface = Enum.SurfaceType.Weld
- WedgePart73.Position = Vector3.new(-15.0000124, 8.51001358, -53.4999847)
- WedgePart73.Orientation = Vector3.new(0, 90, 0)
- Attachment74.Name = "Attachment0"
- Attachment74.Parent = WedgePart73
- Attachment74.Rotation = Vector3.new(-0, -90, 0)
- Attachment74.CFrame = CFrame.new(0, 1.5, 0.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Attachment74.Position = Vector3.new(0, 1.5, 0.5)
- Attachment74.Axis = Vector3.new(0, 0, 1)
- Attachment74.Orientation = Vector3.new(-0, -90, 0)
- HingeConstraint75.Name = "UpAndDown"
- HingeConstraint75.Parent = WedgePart73
- HingeConstraint75.Attachment0 = Attachment74
- HingeConstraint75.Attachment1 = Attachment78
- HingeConstraint75.ActuatorType = Enum.ActuatorType.Motor
- HingeConstraint75.AngularSpeed = 2
- HingeConstraint75.LimitsEnabled = true
- HingeConstraint75.MotorMaxTorque = 3.999999937227e+17
- HingeConstraint75.TargetAngle = -45
- WedgePart76.Name = "Part"
- WedgePart76.Parent = Model1
- WedgePart76.Material = Enum.Material.Metal
- WedgePart76.Rotation = Vector3.new(0, -90, 0)
- WedgePart76.Size = Vector3.new(2, 4, 1)
- WedgePart76.CFrame = CFrame.new(-12.0000124, 8.51001358, -53.4999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- WedgePart76.BottomSurface = Enum.SurfaceType.Weld
- WedgePart76.Position = Vector3.new(-12.0000124, 8.51001358, -53.4999847)
- WedgePart76.Orientation = Vector3.new(0, -90, 0)
- Part77.Parent = Model1
- Part77.Material = Enum.Material.Metal
- Part77.Rotation = Vector3.new(0, -90, 0)
- Part77.Size = Vector3.new(2, 1, 2)
- Part77.CFrame = CFrame.new(-13.5000124, 10.0100117, -53.4999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part77.BottomSurface = Enum.SurfaceType.Smooth
- Part77.TopSurface = Enum.SurfaceType.Smooth
- Part77.Position = Vector3.new(-13.5000124, 10.0100117, -53.4999847)
- Part77.Orientation = Vector3.new(0, -90, 0)
- Attachment78.Name = "Attachment1"
- Attachment78.Parent = Part77
- Attachment78.Rotation = Vector3.new(0, 90, 0)
- Attachment78.CFrame = CFrame.new(0, 0, 1, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Attachment78.Position = Vector3.new(0, 0, 1)
- Attachment78.Axis = Vector3.new(0, 0, -1)
- Attachment78.Orientation = Vector3.new(0, 90, 0)
- Part79.Parent = Model1
- Part79.Material = Enum.Material.Metal
- Part79.Rotation = Vector3.new(0, 0, -180)
- Part79.Size = Vector3.new(1, 1, 3)
- Part79.CFrame = CFrame.new(-12.0000124, 11.0100117, -55.9999847, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part79.BottomSurface = Enum.SurfaceType.Smooth
- Part79.RightSurface = Enum.SurfaceType.Weld
- Part79.TopSurface = Enum.SurfaceType.Smooth
- Part79.Position = Vector3.new(-12.0000124, 11.0100117, -55.9999847)
- Part79.Orientation = Vector3.new(0, 0, 180)
- Part80.Parent = Model1
- Part80.Material = Enum.Material.Metal
- Part80.Rotation = Vector3.new(0, -90, 0)
- Part80.Size = Vector3.new(1, 2, 2)
- Part80.CFrame = CFrame.new(-13.5000124, 11.5100117, -52.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part80.BottomSurface = Enum.SurfaceType.Weld
- Part80.RightSurface = Enum.SurfaceType.Weld
- Part80.TopSurface = Enum.SurfaceType.Smooth
- Part80.Position = Vector3.new(-13.5000124, 11.5100117, -52.9999847)
- Part80.Orientation = Vector3.new(0, -90, 0)
- WedgePart81.Name = "Part"
- WedgePart81.Parent = Model1
- WedgePart81.Material = Enum.Material.Metal
- WedgePart81.Size = Vector3.new(2, 2, 1)
- WedgePart81.CFrame = CFrame.new(-13.5000124, 11.5100117, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart81.BottomSurface = Enum.SurfaceType.Weld
- WedgePart81.Position = Vector3.new(-13.5000124, 11.5100117, -53.9999847)
- Part82.Parent = Model1
- Part82.Material = Enum.Material.Metal
- Part82.Rotation = Vector3.new(0, -90, 0)
- Part82.Size = Vector3.new(7, 2, 2)
- Part82.CFrame = CFrame.new(-13.5000124, 11.5100117, -48.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part82.BottomSurface = Enum.SurfaceType.Weld
- Part82.TopSurface = Enum.SurfaceType.Smooth
- Part82.Position = Vector3.new(-13.5000124, 11.5100117, -48.9999847)
- Part82.Orientation = Vector3.new(0, -90, 0)
- Part83.Parent = Model1
- Part83.Material = Enum.Material.Metal
- Part83.Rotation = Vector3.new(0, -90, 0)
- Part83.Size = Vector3.new(1, 4, 2)
- Part83.CFrame = CFrame.new(-13.5000124, 11.5100117, -56.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part83.BottomSurface = Enum.SurfaceType.Smooth
- Part83.RightSurface = Enum.SurfaceType.Weld
- Part83.TopSurface = Enum.SurfaceType.Smooth
- Part83.Position = Vector3.new(-13.5000124, 11.5100117, -56.9999847)
- Part83.Orientation = Vector3.new(0, -90, 0)
- Part84.Parent = Model1
- Part84.Material = Enum.Material.Metal
- Part84.Size = Vector3.new(1, 1, 3)
- Part84.CFrame = CFrame.new(-15.0000124, 11.0100117, -55.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part84.BottomSurface = Enum.SurfaceType.Smooth
- Part84.RightSurface = Enum.SurfaceType.Weld
- Part84.TopSurface = Enum.SurfaceType.Smooth
- Part84.Position = Vector3.new(-15.0000124, 11.0100117, -55.9999847)
- Part85.Name = "Button"
- Part85.Parent = Model0
- Part85.Material = Enum.Material.DiamondPlate
- Part85.BrickColor = BrickColor.new("Lime green")
- Part85.Rotation = Vector3.new(-90, -90, 0)
- Part85.Anchored = true
- Part85.Shape = Enum.PartType.Cylinder
- Part85.Size = Vector3.new(0.5, 4, 4)
- Part85.CFrame = CFrame.new(5.00000381, 0.760015011, -42.5000153, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- Part85.BottomSurface = Enum.SurfaceType.Smooth
- Part85.TopSurface = Enum.SurfaceType.Smooth
- Part85.Color = Color3.new(0, 1, 0)
- Part85.Position = Vector3.new(5.00000381, 0.760015011, -42.5000153)
- Part85.Orientation = Vector3.new(0, -90, 90)
- Part85.Color = Color3.new(0, 1, 0)
- ClickDetector86.Name = "CD"
- ClickDetector86.Parent = Part85
- Script87.Name = "Regen"
- Script87.Parent = Part85
- table.insert(cors,sandbox(Script87,function()
- local hoverplatformclone = script.Parent.Parent:FindFirstChildOfClass("Model"):Clone()
- script.Parent.CD.MouseClick:Connect(function(player)
- if script.Parent.Parent:FindFirstChildOfClass("Model") then
- script.Parent.Parent:FindFirstChildOfClass("Model"):Destroy()
- end
- local clone = hoverplatformclone:Clone()
- clone.Parent = script.Parent.Parent
- clone:MakeJoints()
- for _, v in pairs(clone.Color:GetChildren()) do
- v.BrickColor = player.TeamColor
- end
- end)
- end))
- Part88.Name = "ButtonBase"
- Part88.Parent = Model0
- Part88.Material = Enum.Material.DiamondPlate
- Part88.Rotation = Vector3.new(-90, -90, 0)
- Part88.Anchored = true
- Part88.Shape = Enum.PartType.Cylinder
- Part88.Size = Vector3.new(0.5, 5, 5)
- Part88.CFrame = CFrame.new(5.00000381, 0.260015011, -42.5000153, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- Part88.BottomSurface = Enum.SurfaceType.Smooth
- Part88.TopSurface = Enum.SurfaceType.Smooth
- Part88.Position = Vector3.new(5.00000381, 0.260015011, -42.5000153)
- Part88.Orientation = Vector3.new(0, -90, 90)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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