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deeznuts script finally leaked

Dec 26th, 2016
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  1. --[[ ---screw you clarramore for not leaking this il leak it anyway lol
  2. DEEZ NUTS v1.0.0.0
  3. Script By: KrystalTeam
  4. Features:
  5. Physic C0ck and Balls.
  6. --]]
  7.  
  8. wait(0.25)
  9. local P = game.Players.LocalPlayer
  10. local C = P.Character
  11. local T = C:WaitForChild("Torso")
  12. local A1 = Instance.new("Attachment",T)
  13. A1.Position = Vector3.new(0,-1,-0.6)
  14. A1.Rotation = Vector3.new(0,90,0)
  15. local AN1 = Instance.new("Attachment",T)
  16. AN1.Position = Vector3.new(0.2,-1.1,-0.5)
  17. AN1.Rotation = Vector3.new(0,90,0)
  18. local AN2 = Instance.new("Attachment",T)
  19. AN2.Position = Vector3.new(-0.2,-1.1,-0.5)
  20. AN2.Rotation = Vector3.new(0,90,0)
  21. local A2 = Instance.new("Attachment")
  22. local R = Instance.new("RopeConstraint",T)
  23. R.Length = 1.25
  24. R.Attachment0 = A1
  25. R.Attachment1 = A2
  26. R.Restitution = 0.25
  27. local A3 = Instance.new("Attachment")
  28. local A4 = Instance.new("Attachment")
  29.  
  30. function prop(part, parent, collide, tran, ref, x, y, z, color, anchor)
  31. part.Parent = T
  32. part.CanCollide = collide
  33. part.Transparency = tran
  34. part.Reflectance = ref
  35. part.Size = Vector3.new(x,y,z)
  36. part.BrickColor = color
  37. part.TopSurface = 0
  38. part.BottomSurface = 0
  39. part.Anchored = anchor
  40. part.Material = Enum.Material.SmoothPlastic
  41. part.Locked = true
  42. part:BreakJoints()
  43. end
  44.  
  45. function mesh(mesh, parent, x, y, z, type)
  46. mesh.Parent = parent
  47. mesh.Scale = Vector3.new(x, y, z)
  48. mesh.MeshType = type
  49. end
  50.  
  51. Dee = Instance.new("Part")
  52. prop(Dee,nil,false,0,0,0.3,1,0.3,T.BrickColor,true)
  53. Tip = Instance.new("Part")
  54. prop(Tip,nil,false,0,0,0.3,0.3,0.3,T.BrickColor,false)
  55. A2.Parent = Tip
  56. local DeeMesh = Instance.new("CylinderMesh",Dee)
  57. local TipMesh = Instance.new("SpecialMesh",Tip)
  58. TipMesh.MeshType = Enum.MeshType.Sphere
  59.  
  60. LeftBall = Instance.new("Part")
  61. prop(LeftBall,nil,false,0,0,0.4,0.4,0.4,T.BrickColor,false)
  62. A3.Parent = LeftBall
  63. local TipMesh = Instance.new("SpecialMesh",LeftBall)
  64. TipMesh.MeshType = Enum.MeshType.Sphere
  65.  
  66. RightBall = Instance.new("Part")
  67. prop(RightBall,nil,false,0,0,0.4,0.4,0.4,T.BrickColor,false)
  68. A4.Parent = RightBall
  69. local TipMesh = Instance.new("SpecialMesh",RightBall)
  70. TipMesh.MeshType = Enum.MeshType.Sphere
  71.  
  72. local R2 = Instance.new("RopeConstraint",T)
  73. R2.Length = 0.1
  74. R2.Attachment0 = AN2
  75. R2.Attachment1 = A3
  76. R2.Restitution = 0.15
  77.  
  78. local R3 = Instance.new("RopeConstraint",T)
  79. R3.Length = 0.1
  80. R3.Attachment0 = AN1
  81. R3.Attachment1 = A4
  82. R3.Restitution = 0.15
  83.  
  84. game:service'RunService'.RenderStepped:connect(function()
  85. local p1 = A1.WorldPosition
  86. local p2 = A2.WorldPosition
  87. local dist1 = (p1 - p2).magnitude
  88.  
  89. Dee.CFrame = (CFrame.new(p1,p2) * CFrame.new(0,0,-dist1/2) * CFrame.Angles(math.rad(90),0,0))
  90. DeeMesh.Scale = Vector3.new(1,dist1,1)
  91. end)
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