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Rovo112

Untitled

Feb 21st, 2015
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  1. game.Players.LocalPlayer.Character = nil
  2. p9 = Instance.new("Part",workspace)
  3. p9.Size = Vector3.new(2,1.8,2)
  4. p9.Achored = true
  5. p9.TopSurface = "Smooth"
  6. p9.BottomSurface = "Smooth"
  7. p9.CanCollide = true
  8. p9.Locked = true
  9.  
  10.  
  11.  
  12. function float()
  13. while p9 do
  14. wait(0.01)
  15. p9.CFrame = game.Workspace.CurrentCamera.Focus
  16. end
  17. end
  18.  
  19. game.Players.LocalPlayer.Chatted:connect(function(c3)
  20. if c3:lower() == "t/" then
  21. if p9.Transparency == 1 then
  22. p9.Transparency = 0.8
  23. wait(0.3)
  24. p9.Transparency = 0.4
  25. wait(0.3)
  26. p9.Transparency = 0
  27. else
  28. p9.Transparency = 0.4
  29. wait(0.3)
  30. p9.Transparency = 0.8
  31. wait(0.3)
  32. p9.Transparency = 1
  33. end
  34. end
  35. end
  36. )
  37. game.Players.LocalPlayer.Chatted:connect(function(c)
  38. if c:lower():sub(1,2) == "c/" then
  39. pl = c.sub(c,3)
  40. p9.BrickColor = BrickColor.new(pl)
  41. end
  42. end)
  43. game.Players.LocalPlayer.Chatted:connect(function(ch)
  44. if ch~= "t/" then
  45. game:GetService("Chat"):Chat(p9, ch, math.random(0,2))
  46. end
  47. end)
  48. float()
  49. game.Players.PlayerAdded:connect(function(kick1)
  50. if kick1.Name == "CLarramore" then
  51. kick1:Kick()
  52. end
  53. end)
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