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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- Part2 = Instance.new("Part")
- Part3 = Instance.new("Part")
- Part4 = Instance.new("Part")
- Part5 = Instance.new("Part")
- Part6 = Instance.new("Part")
- Part7 = Instance.new("Part")
- Part8 = Instance.new("Part")
- Part9 = Instance.new("Part")
- Part10 = Instance.new("Part")
- Part11 = Instance.new("Part")
- Part12 = Instance.new("Part")
- Part13 = Instance.new("Part")
- Part14 = Instance.new("Part")
- Part15 = Instance.new("Part")
- Part16 = Instance.new("Part")
- Part17 = Instance.new("Part")
- Part18 = Instance.new("Part")
- Part19 = Instance.new("Part")
- Part20 = Instance.new("Part")
- Part21 = Instance.new("Part")
- Part22 = Instance.new("Part")
- Part23 = Instance.new("Part")
- Part24 = Instance.new("Part")
- Part25 = Instance.new("Part")
- Part26 = Instance.new("Part")
- Part27 = Instance.new("Part")
- Part28 = Instance.new("Part")
- Part29 = Instance.new("Part")
- Part30 = Instance.new("Part")
- Part31 = Instance.new("Part")
- Part32 = Instance.new("Part")
- Part33 = Instance.new("Part")
- Part34 = Instance.new("Part")
- Part35 = Instance.new("Part")
- Part36 = Instance.new("Part")
- Part37 = Instance.new("Part")
- Part38 = Instance.new("Part")
- Part39 = Instance.new("Part")
- Part40 = Instance.new("Part")
- Part41 = Instance.new("Part")
- Part42 = Instance.new("Part")
- Part43 = Instance.new("Part")
- Part44 = Instance.new("Part")
- Part45 = Instance.new("Part")
- Part46 = Instance.new("Part")
- Part47 = Instance.new("Part")
- Part48 = Instance.new("Part")
- Part49 = Instance.new("Part")
- Part50 = Instance.new("Part")
- Part51 = Instance.new("Part")
- Part52 = Instance.new("Part")
- Part53 = Instance.new("Part")
- Part54 = Instance.new("Part")
- Part55 = Instance.new("Part")
- Part56 = Instance.new("Part")
- Part57 = Instance.new("Part")
- Part58 = Instance.new("Part")
- Part59 = Instance.new("Part")
- Part60 = Instance.new("Part")
- Part61 = Instance.new("Part")
- Part62 = Instance.new("Part")
- Part63 = Instance.new("Part")
- Part64 = Instance.new("Part")
- Part65 = Instance.new("Part")
- Part66 = Instance.new("Part")
- Part67 = Instance.new("Part")
- Part68 = Instance.new("Part")
- Part69 = Instance.new("Part")
- Part70 = Instance.new("Part")
- Part71 = Instance.new("Part")
- Part72 = Instance.new("Part")
- Part73 = Instance.new("Part")
- Part74 = Instance.new("Part")
- Part75 = Instance.new("Part")
- Part76 = Instance.new("Part")
- Part77 = Instance.new("Part")
- Part78 = Instance.new("Part")
- Part79 = Instance.new("Part")
- Part80 = Instance.new("Part")
- Part81 = Instance.new("Part")
- Part82 = Instance.new("Part")
- Part83 = Instance.new("Part")
- Part84 = Instance.new("Part")
- Part85 = Instance.new("Part")
- Part86 = Instance.new("Part")
- Part87 = Instance.new("Part")
- Part88 = Instance.new("Part")
- Part89 = Instance.new("Part")
- Part90 = Instance.new("Part")
- Part91 = Instance.new("Part")
- Part92 = Instance.new("Part")
- Part93 = Instance.new("Part")
- Part94 = Instance.new("Part")
- Part95 = Instance.new("Part")
- Part96 = Instance.new("Part")
- Part97 = Instance.new("Part")
- Part98 = Instance.new("Part")
- Part99 = Instance.new("Part")
- Part100 = Instance.new("Part")
- Part101 = Instance.new("Part")
- Part102 = Instance.new("Part")
- Part103 = Instance.new("Part")
- Part104 = Instance.new("Part")
- Part105 = Instance.new("Part")
- Part106 = Instance.new("Part")
- Part107 = Instance.new("Part")
- Part108 = Instance.new("Part")
- Part109 = Instance.new("Part")
- Part110 = Instance.new("Part")
- Part111 = Instance.new("Part")
- Part112 = Instance.new("Part")
- Part113 = Instance.new("Part")
- Part114 = Instance.new("Part")
- Part115 = Instance.new("Part")
- Part116 = Instance.new("Part")
- Part117 = Instance.new("Part")
- Part118 = Instance.new("Part")
- Part119 = Instance.new("Part")
- Part120 = Instance.new("Part")
- Part121 = Instance.new("Part")
- Part122 = Instance.new("Part")
- Part123 = Instance.new("Part")
- Part124 = Instance.new("Part")
- Part125 = Instance.new("Part")
- Part126 = Instance.new("Part")
- Part127 = Instance.new("Part")
- Part128 = Instance.new("Part")
- Part129 = Instance.new("Part")
- Part130 = Instance.new("Part")
- Part131 = Instance.new("Part")
- Part132 = Instance.new("Part")
- Part133 = Instance.new("Part")
- Part134 = Instance.new("Part")
- Part135 = Instance.new("Part")
- Part136 = Instance.new("Part")
- Part137 = Instance.new("Part")
- Part138 = Instance.new("Part")
- Part139 = Instance.new("Part")
- Part140 = Instance.new("Part")
- Part141 = Instance.new("Part")
- Part142 = Instance.new("Part")
- Part143 = Instance.new("Part")
- Part144 = Instance.new("Part")
- Part145 = Instance.new("Part")
- Part146 = Instance.new("Part")
- Part147 = Instance.new("Part")
- Part148 = Instance.new("Part")
- Part149 = Instance.new("Part")
- Part150 = Instance.new("Part")
- Part151 = Instance.new("Part")
- Part152 = Instance.new("Part")
- Part153 = Instance.new("Part")
- Part154 = Instance.new("Part")
- Part155 = Instance.new("Part")
- Part156 = Instance.new("Part")
- Part157 = Instance.new("Part")
- Part158 = Instance.new("Part")
- Part159 = Instance.new("Part")
- Part160 = Instance.new("Part")
- Part161 = Instance.new("Part")
- Part162 = Instance.new("Part")
- Part163 = Instance.new("Part")
- Part164 = Instance.new("Part")
- Part165 = Instance.new("Part")
- Part166 = Instance.new("Part")
- Part167 = Instance.new("Part")
- Part168 = Instance.new("Part")
- Part169 = Instance.new("Part")
- Part170 = Instance.new("Part")
- Part171 = Instance.new("Part")
- Part172 = Instance.new("Part")
- Part173 = Instance.new("Part")
- Part174 = Instance.new("Part")
- Part175 = Instance.new("Part")
- Part176 = Instance.new("Part")
- Part177 = Instance.new("Part")
- Part178 = Instance.new("Part")
- Part179 = Instance.new("Part")
- Part180 = Instance.new("Part")
- Part181 = Instance.new("Part")
- Part182 = Instance.new("Part")
- Part183 = Instance.new("Part")
- Part184 = Instance.new("Part")
- Part185 = Instance.new("Part")
- Part186 = Instance.new("Part")
- Part187 = Instance.new("Part")
- Part188 = Instance.new("Part")
- Part189 = Instance.new("Part")
- Part190 = Instance.new("Part")
- Part191 = Instance.new("Part")
- Part192 = Instance.new("Part")
- Part193 = Instance.new("Part")
- Part194 = Instance.new("Part")
- Part195 = Instance.new("Part")
- Part196 = Instance.new("Part")
- Part197 = Instance.new("Part")
- Part198 = Instance.new("Part")
- Part199 = Instance.new("Part")
- Part200 = Instance.new("Part")
- Part201 = Instance.new("Part")
- Part202 = Instance.new("Part")
- Part203 = Instance.new("Part")
- Part204 = Instance.new("Part")
- Part205 = Instance.new("Part")
- Part206 = Instance.new("Part")
- Part207 = Instance.new("Part")
- Part208 = Instance.new("Part")
- Part209 = Instance.new("Part")
- Part210 = Instance.new("Part")
- Part211 = Instance.new("Part")
- Part212 = Instance.new("Part")
- Part213 = Instance.new("Part")
- Part214 = Instance.new("Part")
- Part215 = Instance.new("Part")
- Part216 = Instance.new("Part")
- Part217 = Instance.new("Part")
- Part218 = Instance.new("Part")
- Part219 = Instance.new("Part")
- Part220 = Instance.new("Part")
- Part221 = Instance.new("Part")
- Part222 = Instance.new("Part")
- Part223 = Instance.new("Part")
- Part224 = Instance.new("Part")
- Part225 = Instance.new("Part")
- Part226 = Instance.new("Part")
- Part227 = Instance.new("Part")
- Part228 = Instance.new("Part")
- Part229 = Instance.new("Part")
- Part230 = Instance.new("Part")
- Part231 = Instance.new("Part")
- Part232 = Instance.new("Part")
- Part233 = Instance.new("Part")
- Part234 = Instance.new("Part")
- Part235 = Instance.new("Part")
- Part236 = Instance.new("Part")
- Part237 = Instance.new("Part")
- Part238 = Instance.new("Part")
- Part239 = Instance.new("Part")
- Part240 = Instance.new("Part")
- Part241 = Instance.new("Part")
- Part242 = Instance.new("Part")
- Part243 = Instance.new("Part")
- Part244 = Instance.new("Part")
- Part245 = Instance.new("Part")
- Part246 = Instance.new("Part")
- Part247 = Instance.new("Part")
- Part248 = Instance.new("Part")
- Part249 = Instance.new("Part")
- Part250 = Instance.new("Part")
- Part251 = Instance.new("Part")
- Part252 = Instance.new("Part")
- Part253 = Instance.new("Part")
- Part254 = Instance.new("Part")
- Part255 = Instance.new("Part")
- Part256 = Instance.new("Part")
- Part257 = Instance.new("Part")
- Part258 = Instance.new("Part")
- Part259 = Instance.new("Part")
- Part260 = Instance.new("Part")
- Part261 = Instance.new("Part")
- Part262 = Instance.new("Part")
- Part263 = Instance.new("Part")
- Part264 = Instance.new("Part")
- Part265 = Instance.new("Part")
- Part266 = Instance.new("Part")
- Part267 = Instance.new("Part")
- Part268 = Instance.new("Part")
- Part269 = Instance.new("Part")
- Part270 = Instance.new("Part")
- Part271 = Instance.new("Part")
- Part272 = Instance.new("Part")
- Part273 = Instance.new("Part")
- Part274 = Instance.new("Part")
- Part275 = Instance.new("Part")
- Part276 = Instance.new("Part")
- Part277 = Instance.new("Part")
- Part278 = Instance.new("Part")
- Part279 = Instance.new("Part")
- Part280 = Instance.new("Part")
- Part281 = Instance.new("Part")
- Part282 = Instance.new("Part")
- Part283 = Instance.new("Part")
- Part284 = Instance.new("Part")
- Part285 = Instance.new("Part")
- Part286 = Instance.new("Part")
- Part287 = Instance.new("Part")
- Part288 = Instance.new("Part")
- Part289 = Instance.new("Part")
- Part290 = Instance.new("Part")
- Part291 = Instance.new("Part")
- Part292 = Instance.new("Part")
- Part293 = Instance.new("Part")
- Part294 = Instance.new("Part")
- Part295 = Instance.new("Part")
- Part296 = Instance.new("Part")
- Part297 = Instance.new("Part")
- Part298 = Instance.new("Part")
- Part299 = Instance.new("Part")
- Part300 = Instance.new("Part")
- Part301 = Instance.new("Part")
- Part302 = Instance.new("Part")
- Part303 = Instance.new("Part")
- Part304 = Instance.new("Part")
- Part305 = Instance.new("Part")
- Part306 = Instance.new("Part")
- Part307 = Instance.new("Part")
- Part308 = Instance.new("Part")
- Part309 = Instance.new("Part")
- Part310 = Instance.new("Part")
- Part311 = Instance.new("Part")
- Part312 = Instance.new("Part")
- Part313 = Instance.new("Part")
- Part314 = Instance.new("Part")
- Part315 = Instance.new("Part")
- Part316 = Instance.new("Part")
- Part317 = Instance.new("Part")
- Part318 = Instance.new("Part")
- Part319 = Instance.new("Part")
- Part320 = Instance.new("Part")
- Part321 = Instance.new("Part")
- Part322 = Instance.new("Part")
- Part323 = Instance.new("Part")
- Part324 = Instance.new("Part")
- Part325 = Instance.new("Part")
- Part326 = Instance.new("Part")
- Part327 = Instance.new("Part")
- Part328 = Instance.new("Part")
- Part329 = Instance.new("Part")
- Part330 = Instance.new("Part")
- Part331 = Instance.new("Part")
- Part332 = Instance.new("Part")
- Part333 = Instance.new("Part")
- Part334 = Instance.new("Part")
- Part335 = Instance.new("Part")
- Part336 = Instance.new("Part")
- Part337 = Instance.new("Part")
- Part338 = Instance.new("Part")
- Part339 = Instance.new("Part")
- Part340 = Instance.new("Part")
- Part341 = Instance.new("Part")
- Part342 = Instance.new("Part")
- Part343 = Instance.new("Part")
- Part344 = Instance.new("Part")
- Part345 = Instance.new("Part")
- Part346 = Instance.new("Part")
- Part347 = Instance.new("Part")
- Part348 = Instance.new("Part")
- Part349 = Instance.new("Part")
- Part350 = Instance.new("Part")
- Part351 = Instance.new("Part")
- Part352 = Instance.new("Part")
- Part353 = Instance.new("Part")
- Part354 = Instance.new("Part")
- Part355 = Instance.new("Part")
- Part356 = Instance.new("Part")
- Part357 = Instance.new("Part")
- Part358 = Instance.new("Part")
- Part359 = Instance.new("Part")
- Part360 = Instance.new("Part")
- Part361 = Instance.new("Part")
- Part362 = Instance.new("Part")
- Part363 = Instance.new("Part")
- Part364 = Instance.new("Part")
- Part365 = Instance.new("Part")
- Part366 = Instance.new("Part")
- Part367 = Instance.new("Part")
- Part368 = Instance.new("Part")
- Part369 = Instance.new("Part")
- Part370 = Instance.new("Part")
- Part371 = Instance.new("Part")
- Part372 = Instance.new("Part")
- Part373 = Instance.new("Part")
- Part374 = Instance.new("Part")
- Part375 = Instance.new("Part")
- Part376 = Instance.new("Part")
- Part377 = Instance.new("Part")
- Part378 = Instance.new("Part")
- Part379 = Instance.new("Part")
- Part380 = Instance.new("Part")
- Part381 = Instance.new("Part")
- Part382 = Instance.new("Part")
- Part383 = Instance.new("Part")
- Part384 = Instance.new("Part")
- Part385 = Instance.new("Part")
- Part386 = Instance.new("Part")
- Part387 = Instance.new("Part")
- Part388 = Instance.new("Part")
- Part389 = Instance.new("Part")
- Part390 = Instance.new("Part")
- Part391 = Instance.new("Part")
- Part392 = Instance.new("Part")
- Part393 = Instance.new("Part")
- Part394 = Instance.new("Part")
- Part395 = Instance.new("Part")
- Part396 = Instance.new("Part")
- Part397 = Instance.new("Part")
- Part398 = Instance.new("Part")
- Part399 = Instance.new("Part")
- Part400 = Instance.new("Part")
- Part401 = Instance.new("Part")
- Part402 = Instance.new("Part")
- Part403 = Instance.new("Part")
- Part404 = Instance.new("Part")
- Part405 = Instance.new("Part")
- Part406 = Instance.new("Part")
- Part407 = Instance.new("Part")
- Part408 = Instance.new("Part")
- Part409 = Instance.new("Part")
- Part410 = Instance.new("Part")
- Part411 = Instance.new("Part")
- Part412 = Instance.new("Part")
- Part413 = Instance.new("Part")
- Part414 = Instance.new("Part")
- Part415 = Instance.new("Part")
- Part416 = Instance.new("Part")
- Part417 = Instance.new("Part")
- Part418 = Instance.new("Part")
- Part419 = Instance.new("Part")
- Part420 = Instance.new("Part")
- Part421 = Instance.new("Part")
- Part422 = Instance.new("Part")
- Part423 = Instance.new("Part")
- Part424 = Instance.new("Part")
- Part425 = Instance.new("Part")
- Part426 = Instance.new("Part")
- Part427 = Instance.new("Part")
- Part428 = Instance.new("Part")
- Part429 = Instance.new("Part")
- Part430 = Instance.new("Part")
- Part431 = Instance.new("Part")
- Part432 = Instance.new("Part")
- Part433 = Instance.new("Part")
- Part434 = Instance.new("Part")
- Part435 = Instance.new("Part")
- Part436 = Instance.new("Part")
- Part437 = Instance.new("Part")
- Part438 = Instance.new("Part")
- Part439 = Instance.new("Part")
- Part440 = Instance.new("Part")
- Part441 = Instance.new("Part")
- Part442 = Instance.new("Part")
- Part443 = Instance.new("Part")
- Part444 = Instance.new("Part")
- Part445 = Instance.new("Part")
- Part446 = Instance.new("Part")
- Part447 = Instance.new("Part")
- Part448 = Instance.new("Part")
- Part449 = Instance.new("Part")
- Part450 = Instance.new("Part")
- Part451 = Instance.new("Part")
- Part452 = Instance.new("Part")
- Part453 = Instance.new("Part")
- Part454 = Instance.new("Part")
- Part455 = Instance.new("Part")
- Part456 = Instance.new("Part")
- Part457 = Instance.new("Part")
- Part458 = Instance.new("Part")
- Part459 = Instance.new("Part")
- Part460 = Instance.new("Part")
- Part461 = Instance.new("Part")
- Part462 = Instance.new("Part")
- Part463 = Instance.new("Part")
- Part464 = Instance.new("Part")
- Part465 = Instance.new("Part")
- Part466 = Instance.new("Part")
- Part467 = Instance.new("Part")
- Part468 = Instance.new("Part")
- Part469 = Instance.new("Part")
- Part470 = Instance.new("Part")
- Part471 = Instance.new("Part")
- Part472 = Instance.new("Part")
- Part473 = Instance.new("Part")
- Part474 = Instance.new("Part")
- Part475 = Instance.new("Part")
- Part476 = Instance.new("Part")
- Part477 = Instance.new("Part")
- Part478 = Instance.new("Part")
- Part479 = Instance.new("Part")
- Part480 = Instance.new("Part")
- Part481 = Instance.new("Part")
- Part482 = Instance.new("Part")
- Part483 = Instance.new("Part")
- Part484 = Instance.new("Part")
- Part485 = Instance.new("Part")
- Part486 = Instance.new("Part")
- Part487 = Instance.new("Part")
- Part488 = Instance.new("Part")
- Part489 = Instance.new("Part")
- Part490 = Instance.new("Part")
- Part491 = Instance.new("Part")
- Part492 = Instance.new("Part")
- Part493 = Instance.new("Part")
- Part494 = Instance.new("Part")
- Part495 = Instance.new("Part")
- Part496 = Instance.new("Part")
- Part497 = Instance.new("Part")
- Part498 = Instance.new("Part")
- Part499 = Instance.new("Part")
- Part500 = Instance.new("Part")
- Part501 = Instance.new("Part")
- Part502 = Instance.new("Part")
- Part503 = Instance.new("Part")
- Part504 = Instance.new("Part")
- Part505 = Instance.new("Part")
- Part506 = Instance.new("Part")
- Part507 = Instance.new("Part")
- Part508 = Instance.new("Part")
- Part509 = Instance.new("Part")
- Part510 = Instance.new("Part")
- Part511 = Instance.new("Part")
- Part512 = Instance.new("Part")
- Part513 = Instance.new("Part")
- Part514 = Instance.new("Part")
- Part515 = Instance.new("Part")
- Part516 = Instance.new("Part")
- Part517 = Instance.new("Part")
- Part518 = Instance.new("Part")
- Part519 = Instance.new("Part")
- Part520 = Instance.new("Part")
- Part521 = Instance.new("Part")
- Part522 = Instance.new("Part")
- Part523 = Instance.new("Part")
- Part524 = Instance.new("Part")
- Part525 = Instance.new("Part")
- Part526 = Instance.new("Part")
- Part527 = Instance.new("Part")
- Part528 = Instance.new("Part")
- Part529 = Instance.new("Part")
- Part530 = Instance.new("Part")
- Part531 = Instance.new("Part")
- Part532 = Instance.new("Part")
- Part533 = Instance.new("Part")
- Part534 = Instance.new("Part")
- Part535 = Instance.new("Part")
- Part536 = Instance.new("Part")
- Part537 = Instance.new("Part")
- Part538 = Instance.new("Part")
- Part539 = Instance.new("Part")
- Part540 = Instance.new("Part")
- Part541 = Instance.new("Part")
- Part542 = Instance.new("Part")
- Part543 = Instance.new("Part")
- Part544 = Instance.new("Part")
- Part545 = Instance.new("Part")
- Part546 = Instance.new("Part")
- Part547 = Instance.new("Part")
- Part548 = Instance.new("Part")
- Part549 = Instance.new("Part")
- Part550 = Instance.new("Part")
- Part551 = Instance.new("Part")
- Part552 = Instance.new("Part")
- Part553 = Instance.new("Part")
- Part554 = Instance.new("Part")
- Part555 = Instance.new("Part")
- Part556 = Instance.new("Part")
- Part557 = Instance.new("Part")
- Part558 = Instance.new("Part")
- Part559 = Instance.new("Part")
- Part560 = Instance.new("Part")
- Part561 = Instance.new("Part")
- Part562 = Instance.new("Part")
- Part563 = Instance.new("Part")
- Part564 = Instance.new("Part")
- Part565 = Instance.new("Part")
- Part566 = Instance.new("Part")
- Part567 = Instance.new("Part")
- Part568 = Instance.new("Part")
- Model0.Parent = mas
- Part1.Name = "Smooth Block Model"
- Part1.Parent = Model0
- Part1.Material = Enum.Material.Slate
- Part1.BrickColor = BrickColor.new("Sand red")
- Part1.Size = Vector3.new(6, 1.20000005, 2)
- Part1.CFrame = CFrame.new(16.5, 45.2000008, 14.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part1.Position = Vector3.new(16.5, 45.2000008, 14.1499977)
- Part1.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part2.Name = "Smooth Block Model"
- Part2.Parent = Model0
- Part2.Material = Enum.Material.Concrete
- Part2.BrickColor = BrickColor.new("Brick yellow")
- Part2.Rotation = Vector3.new(-180, 0, -180)
- Part2.Size = Vector3.new(6, 2.4000001, 2)
- Part2.CFrame = CFrame.new(14.5, 43.4000015, 14.1499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part2.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part2.Position = Vector3.new(14.5, 43.4000015, 14.1499977)
- Part2.Orientation = Vector3.new(0, 180, 0)
- Part2.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part3.Name = "Smooth Block Model"
- Part3.Parent = Model0
- Part3.Material = Enum.Material.Concrete
- Part3.BrickColor = BrickColor.new("Brick yellow")
- Part3.Size = Vector3.new(6, 2.4000001, 2)
- Part3.CFrame = CFrame.new(16.5, 41, 14.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part3.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part3.Position = Vector3.new(16.5, 41, 14.1499977)
- Part3.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part4.Name = "Smooth Block Model"
- Part4.Parent = Model0
- Part4.Material = Enum.Material.Concrete
- Part4.BrickColor = BrickColor.new("Brick yellow")
- Part4.Rotation = Vector3.new(-180, 0, -180)
- Part4.Size = Vector3.new(6, 2.4000001, 2)
- Part4.CFrame = CFrame.new(14.5, 38.5999985, 14.1499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part4.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part4.Position = Vector3.new(14.5, 38.5999985, 14.1499977)
- Part4.Orientation = Vector3.new(0, 180, 0)
- Part4.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part5.Name = "Smooth Block Model"
- Part5.Parent = Model0
- Part5.Material = Enum.Material.Concrete
- Part5.BrickColor = BrickColor.new("Brick yellow")
- Part5.Size = Vector3.new(6, 2.4000001, 2)
- Part5.CFrame = CFrame.new(16.5, 36.1999969, 14.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part5.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part5.Position = Vector3.new(16.5, 36.1999969, 14.1499977)
- Part5.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part6.Name = "Smooth Block Model"
- Part6.Parent = Model0
- Part6.Material = Enum.Material.Slate
- Part6.BrickColor = BrickColor.new("Sand red")
- Part6.Rotation = Vector3.new(0, -90, 0)
- Part6.Size = Vector3.new(6, 1.20000005, 2)
- Part6.CFrame = CFrame.new(12.5, 45.2000008, 12.1499977, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part6.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part6.Position = Vector3.new(12.5, 45.2000008, 12.1499977)
- Part6.Orientation = Vector3.new(0, -90, 0)
- Part6.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part7.Name = "Smooth Block Model"
- Part7.Parent = Model0
- Part7.Material = Enum.Material.Concrete
- Part7.BrickColor = BrickColor.new("Brick yellow")
- Part7.Rotation = Vector3.new(0, 90, 0)
- Part7.Size = Vector3.new(6, 2.4000001, 2)
- Part7.CFrame = CFrame.new(18.5, 43.4000015, 12.1499977, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part7.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part7.Position = Vector3.new(18.5, 43.4000015, 12.1499977)
- Part7.Orientation = Vector3.new(0, 90, 0)
- Part7.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part8.Name = "Smooth Block Model"
- Part8.Parent = Model0
- Part8.Material = Enum.Material.Slate
- Part8.BrickColor = BrickColor.new("Sand red")
- Part8.Rotation = Vector3.new(0, 90, 0)
- Part8.Size = Vector3.new(6, 1.20000005, 2)
- Part8.CFrame = CFrame.new(18.5, 45.2000008, 10.1499977, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part8.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part8.Position = Vector3.new(18.5, 45.2000008, 10.1499977)
- Part8.Orientation = Vector3.new(0, 90, 0)
- Part8.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part9.Name = "Smooth Block Model"
- Part9.Parent = Model0
- Part9.Material = Enum.Material.Concrete
- Part9.BrickColor = BrickColor.new("Brick yellow")
- Part9.Rotation = Vector3.new(0, 90, 0)
- Part9.Size = Vector3.new(6, 2.4000001, 2)
- Part9.CFrame = CFrame.new(18.5, 38.5999985, 12.1499977, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part9.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part9.Position = Vector3.new(18.5, 38.5999985, 12.1499977)
- Part9.Orientation = Vector3.new(0, 90, 0)
- Part9.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part10.Name = "Smooth Block Model"
- Part10.Parent = Model0
- Part10.Material = Enum.Material.Concrete
- Part10.BrickColor = BrickColor.new("Brick yellow")
- Part10.Rotation = Vector3.new(-180, 0, -180)
- Part10.Size = Vector3.new(6, 2.4000001, 2)
- Part10.CFrame = CFrame.new(14.5, 33.7999916, 14.1499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part10.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part10.Position = Vector3.new(14.5, 33.7999916, 14.1499977)
- Part10.Orientation = Vector3.new(0, 180, 0)
- Part10.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part11.Name = "Smooth Block Model"
- Part11.Parent = Model0
- Part11.Material = Enum.Material.Concrete
- Part11.BrickColor = BrickColor.new("Brick yellow")
- Part11.Rotation = Vector3.new(0, 90, 0)
- Part11.Size = Vector3.new(6, 2.4000001, 2)
- Part11.CFrame = CFrame.new(18.5, 33.7999954, 12.1499977, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part11.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part11.Position = Vector3.new(18.5, 33.7999954, 12.1499977)
- Part11.Orientation = Vector3.new(0, 90, 0)
- Part11.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part12.Name = "Smooth Block Model"
- Part12.Parent = Model0
- Part12.Material = Enum.Material.Concrete
- Part12.BrickColor = BrickColor.new("Brick yellow")
- Part12.Rotation = Vector3.new(0, -90, 0)
- Part12.Size = Vector3.new(6, 2.4000001, 2)
- Part12.CFrame = CFrame.new(12.5, 41, 12.1499977, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part12.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part12.Position = Vector3.new(12.5, 41, 12.1499977)
- Part12.Orientation = Vector3.new(0, -90, 0)
- Part12.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part13.Name = "Smooth Block Model"
- Part13.Parent = Model0
- Part13.Material = Enum.Material.Concrete
- Part13.BrickColor = BrickColor.new("Brick yellow")
- Part13.Rotation = Vector3.new(0, 90, 0)
- Part13.Size = Vector3.new(6, 2.4000001, 2)
- Part13.CFrame = CFrame.new(18.5, 41, 10.1499977, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part13.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part13.Position = Vector3.new(18.5, 41, 10.1499977)
- Part13.Orientation = Vector3.new(0, 90, 0)
- Part13.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part14.Name = "Smooth Block Model"
- Part14.Parent = Model0
- Part14.Material = Enum.Material.Wood
- Part14.BrickColor = BrickColor.new("Bright red")
- Part14.Size = Vector3.new(6, 1.20000005, 6)
- Part14.CFrame = CFrame.new(24.5, 29.5999966, 8.14999771, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part14.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part14.Position = Vector3.new(24.5, 29.5999966, 8.14999771)
- Part14.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part15.Name = "Smooth Block Model"
- Part15.Parent = Model0
- Part15.Material = Enum.Material.Wood
- Part15.BrickColor = BrickColor.new("Bright red")
- Part15.Size = Vector3.new(12, 1.20000005, 6)
- Part15.CFrame = CFrame.new(21.5, 28.3999958, 10.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part15.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part15.Position = Vector3.new(21.5, 28.3999958, 10.1499977)
- Part15.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part16.Name = "Smooth Block Model"
- Part16.Parent = Model0
- Part16.Material = Enum.Material.Wood
- Part16.BrickColor = BrickColor.new("Bright red")
- Part16.Size = Vector3.new(12, 1.20000005, 6)
- Part16.CFrame = CFrame.new(15.5, 27.199995, 12.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part16.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part16.Position = Vector3.new(15.5, 27.199995, 12.1499977)
- Part16.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part17.Name = "Smooth Block Model"
- Part17.Parent = Model0
- Part17.Material = Enum.Material.Concrete
- Part17.BrickColor = BrickColor.new("Brick yellow")
- Part17.Rotation = Vector3.new(0, -90, 0)
- Part17.Size = Vector3.new(6, 2.4000001, 2)
- Part17.CFrame = CFrame.new(12.5, 43.4000015, 10.1499977, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part17.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part17.Position = Vector3.new(12.5, 43.4000015, 10.1499977)
- Part17.Orientation = Vector3.new(0, -90, 0)
- Part17.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part18.Name = "Smooth Block Model"
- Part18.Parent = Model0
- Part18.Material = Enum.Material.Concrete
- Part18.BrickColor = BrickColor.new("Brick yellow")
- Part18.Rotation = Vector3.new(0, -90, 0)
- Part18.Size = Vector3.new(6, 2.4000001, 2)
- Part18.CFrame = CFrame.new(12.5, 36.1999969, 12.1499977, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part18.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part18.Position = Vector3.new(12.5, 36.1999969, 12.1499977)
- Part18.Orientation = Vector3.new(0, -90, 0)
- Part18.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part19.Name = "Smooth Block Model"
- Part19.Parent = Model0
- Part19.Material = Enum.Material.Concrete
- Part19.BrickColor = BrickColor.new("Brick yellow")
- Part19.Rotation = Vector3.new(0, 90, 0)
- Part19.Size = Vector3.new(6, 2.4000001, 2)
- Part19.CFrame = CFrame.new(18.5, 36.1999969, 10.1499977, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part19.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part19.Position = Vector3.new(18.5, 36.1999969, 10.1499977)
- Part19.Orientation = Vector3.new(0, 90, 0)
- Part19.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part20.Name = "Smooth Block Model"
- Part20.Parent = Model0
- Part20.Material = Enum.Material.Concrete
- Part20.BrickColor = BrickColor.new("Brick yellow")
- Part20.Rotation = Vector3.new(0, -90, 0)
- Part20.Size = Vector3.new(6, 2.4000001, 2)
- Part20.CFrame = CFrame.new(12.5, 31.3999958, 12.1499977, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part20.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part20.Position = Vector3.new(12.5, 31.3999958, 12.1499977)
- Part20.Orientation = Vector3.new(0, -90, 0)
- Part20.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part21.Name = "Smooth Block Model"
- Part21.Parent = Model0
- Part21.Material = Enum.Material.Concrete
- Part21.BrickColor = BrickColor.new("Brick yellow")
- Part21.Size = Vector3.new(4, 2.4000001, 2)
- Part21.CFrame = CFrame.new(15.5, 31.3999939, 14.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part21.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part21.Position = Vector3.new(15.5, 31.3999939, 14.1499977)
- Part21.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part22.Name = "Smooth Block Model"
- Part22.Parent = Model0
- Part22.Material = Enum.Material.Concrete
- Part22.BrickColor = BrickColor.new("Brick yellow")
- Part22.Rotation = Vector3.new(-180, 0, -180)
- Part22.Size = Vector3.new(2, 2.4000001, 2)
- Part22.CFrame = CFrame.new(12.5, 28.9999943, 14.1499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part22.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part22.Position = Vector3.new(12.5, 28.9999943, 14.1499977)
- Part22.Orientation = Vector3.new(0, 180, 0)
- Part22.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part23.Name = "Smooth Block Model"
- Part23.Parent = Model0
- Part23.Material = Enum.Material.Concrete
- Part23.BrickColor = BrickColor.new("Brick yellow")
- Part23.Rotation = Vector3.new(-180, 0, -180)
- Part23.Size = Vector3.new(2, 1.20000005, 2)
- Part23.CFrame = CFrame.new(12.5, 29.5999966, 12.1499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part23.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part23.Position = Vector3.new(12.5, 29.5999966, 12.1499977)
- Part23.Orientation = Vector3.new(0, 180, 0)
- Part23.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part24.Name = "Smooth Block Model"
- Part24.Parent = Model0
- Part24.Material = Enum.Material.Concrete
- Part24.BrickColor = BrickColor.new("Brick yellow")
- Part24.Rotation = Vector3.new(-180, 0, -180)
- Part24.Size = Vector3.new(6, 2.4000001, 2)
- Part24.CFrame = CFrame.new(16.5, 28.9999943, 14.1499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part24.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part24.Position = Vector3.new(16.5, 28.9999943, 14.1499977)
- Part24.Orientation = Vector3.new(0, 180, 0)
- Part24.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part25.Name = "Smooth Block Model"
- Part25.Parent = Model0
- Part25.Material = Enum.Material.Concrete
- Part25.BrickColor = BrickColor.new("Brick yellow")
- Part25.Rotation = Vector3.new(-180, 0, -180)
- Part25.Size = Vector3.new(2, 1.20000005, 2)
- Part25.CFrame = CFrame.new(18.5, 29.5999966, 12.1499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part25.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part25.Position = Vector3.new(18.5, 29.5999966, 12.1499977)
- Part25.Orientation = Vector3.new(0, 180, 0)
- Part25.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part26.Name = "Smooth Block Model"
- Part26.Parent = Model0
- Part26.Material = Enum.Material.Concrete
- Part26.BrickColor = BrickColor.new("Brick yellow")
- Part26.Rotation = Vector3.new(0, -90, 0)
- Part26.Size = Vector3.new(6, 2.4000001, 2)
- Part26.CFrame = CFrame.new(18.5, 31.3999958, 12.1499977, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part26.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part26.Position = Vector3.new(18.5, 31.3999958, 12.1499977)
- Part26.Orientation = Vector3.new(0, -90, 0)
- Part26.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part27.Name = "Smooth Block Model"
- Part27.Parent = Model0
- Part27.Material = Enum.Material.Concrete
- Part27.BrickColor = BrickColor.new("Brick yellow")
- Part27.Size = Vector3.new(2, 1.20000005, 2)
- Part27.CFrame = CFrame.new(24.5, 28.3999958, 6.14999771, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part27.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part27.Position = Vector3.new(24.5, 28.3999958, 6.14999771)
- Part27.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part28.Name = "Smooth Block Model"
- Part28.Parent = Model0
- Part28.Material = Enum.Material.Concrete
- Part28.BrickColor = BrickColor.new("Brick yellow")
- Part28.Rotation = Vector3.new(0, -90, 0)
- Part28.Size = Vector3.new(4, 2.4000001, 2)
- Part28.CFrame = CFrame.new(24.5, 26.5999966, 7.14999771, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part28.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part28.Position = Vector3.new(24.5, 26.5999966, 7.14999771)
- Part28.Orientation = Vector3.new(0, -90, 0)
- Part28.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part29.Name = "Smooth Block Model"
- Part29.Parent = Model0
- Part29.Material = Enum.Material.Wood
- Part29.BrickColor = BrickColor.new("Bright red")
- Part29.Size = Vector3.new(6, 1.20000005, 6)
- Part29.CFrame = CFrame.new(24.5, 27.199995, 12.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part29.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part29.Position = Vector3.new(24.5, 27.199995, 12.1499977)
- Part29.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part30.Name = "Smooth Block Model"
- Part30.Parent = Model0
- Part30.Material = Enum.Material.Wood
- Part30.BrickColor = BrickColor.new("Bright red")
- Part30.Size = Vector3.new(12, 1.20000005, 6)
- Part30.CFrame = CFrame.new(21.5, 25.9999943, 14.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part30.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part30.Position = Vector3.new(21.5, 25.9999943, 14.1499977)
- Part30.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part31.Name = "Smooth Block Model"
- Part31.Parent = Model0
- Part31.Material = Enum.Material.Wood
- Part31.BrickColor = BrickColor.new("Bright red")
- Part31.Size = Vector3.new(12, 1.20000005, 6)
- Part31.CFrame = CFrame.new(3.5, 27.199995, 12.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part31.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part31.Position = Vector3.new(3.5, 27.199995, 12.1499977)
- Part31.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part32.Name = "Smooth Block Model"
- Part32.Parent = Model0
- Part32.Material = Enum.Material.Wood
- Part32.BrickColor = BrickColor.new("Bright red")
- Part32.Size = Vector3.new(12, 1.20000005, 6)
- Part32.CFrame = CFrame.new(3.5, 24.7999935, 16.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part32.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part32.Position = Vector3.new(3.5, 24.7999935, 16.1499977)
- Part32.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part33.Name = "Smooth Block Model"
- Part33.Parent = Model0
- Part33.Material = Enum.Material.Wood
- Part33.BrickColor = BrickColor.new("Bright red")
- Part33.Size = Vector3.new(12, 1.20000005, 6)
- Part33.CFrame = CFrame.new(-2.5, 25.9999943, 14.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part33.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part33.Position = Vector3.new(-2.5, 25.9999943, 14.1499977)
- Part33.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part34.Name = "Smooth Block Model"
- Part34.Parent = Model0
- Part34.Material = Enum.Material.Wood
- Part34.BrickColor = BrickColor.new("Bright red")
- Part34.Size = Vector3.new(12, 1.20000005, 6)
- Part34.CFrame = CFrame.new(9.5, 25.9999943, 14.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part34.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part34.Position = Vector3.new(9.5, 25.9999943, 14.1499977)
- Part34.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part35.Name = "Smooth Block Model"
- Part35.Parent = Model0
- Part35.Material = Enum.Material.Wood
- Part35.BrickColor = BrickColor.new("Bright red")
- Part35.Size = Vector3.new(12, 1.20000005, 6)
- Part35.CFrame = CFrame.new(-2.5, 23.5999928, 18.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part35.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part35.Position = Vector3.new(-2.5, 23.5999928, 18.1499977)
- Part35.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part36.Name = "Smooth Block Model"
- Part36.Parent = Model0
- Part36.Material = Enum.Material.Wood
- Part36.BrickColor = BrickColor.new("Bright red")
- Part36.Size = Vector3.new(12, 1.20000005, 6)
- Part36.CFrame = CFrame.new(-14.5, 23.5999928, 18.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part36.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part36.Position = Vector3.new(-14.5, 23.5999928, 18.1499977)
- Part36.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part37.Name = "Smooth Block Model"
- Part37.Parent = Model0
- Part37.Material = Enum.Material.Wood
- Part37.BrickColor = BrickColor.new("Bright red")
- Part37.Size = Vector3.new(12, 1.20000005, 6)
- Part37.CFrame = CFrame.new(-8.5, 24.7999935, 16.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part37.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part37.Position = Vector3.new(-8.5, 24.7999935, 16.1499977)
- Part37.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part38.Name = "Smooth Block Model"
- Part38.Parent = Model0
- Part38.Material = Enum.Material.Wood
- Part38.BrickColor = BrickColor.new("Bright red")
- Part38.Size = Vector3.new(12, 1.20000005, 6)
- Part38.CFrame = CFrame.new(-20.5, 22.399992, 20.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part38.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part38.Position = Vector3.new(-20.5, 22.399992, 20.1499977)
- Part38.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part39.Name = "Smooth Block Model"
- Part39.Parent = Model0
- Part39.Material = Enum.Material.Wood
- Part39.BrickColor = BrickColor.new("Bright red")
- Part39.Size = Vector3.new(12, 1.20000005, 6)
- Part39.CFrame = CFrame.new(-26.5, 21.1999912, 22.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part39.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part39.Position = Vector3.new(-26.5, 21.1999912, 22.1499977)
- Part39.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part40.Name = "Smooth Block Model"
- Part40.Parent = Model0
- Part40.Material = Enum.Material.Concrete
- Part40.BrickColor = BrickColor.new("Brick yellow")
- Part40.Rotation = Vector3.new(0, -90, 0)
- Part40.Size = Vector3.new(6, 2.4000001, 2)
- Part40.CFrame = CFrame.new(12.5, 38.5999985, 10.1499977, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part40.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part40.Position = Vector3.new(12.5, 38.5999985, 10.1499977)
- Part40.Orientation = Vector3.new(0, -90, 0)
- Part40.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part41.Name = "Smooth Block Model"
- Part41.Parent = Model0
- Part41.Material = Enum.Material.Concrete
- Part41.BrickColor = BrickColor.new("Brick yellow")
- Part41.Rotation = Vector3.new(0, -90, 0)
- Part41.Size = Vector3.new(6, 2.4000001, 2)
- Part41.CFrame = CFrame.new(12.5, 33.7999954, 10.1499977, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part41.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part41.Position = Vector3.new(12.5, 33.7999954, 10.1499977)
- Part41.Orientation = Vector3.new(0, -90, 0)
- Part41.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part42.Name = "Smooth Block Model"
- Part42.Parent = Model0
- Part42.Material = Enum.Material.Concrete
- Part42.BrickColor = BrickColor.new("Brick yellow")
- Part42.Size = Vector3.new(6, 2.4000001, 2)
- Part42.CFrame = CFrame.new(16.5, 33.7999954, 8.14999771, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part42.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part42.Position = Vector3.new(16.5, 33.7999954, 8.14999771)
- Part42.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part43.Name = "Smooth Block Model"
- Part43.Parent = Model0
- Part43.Material = Enum.Material.Concrete
- Part43.BrickColor = BrickColor.new("Brick yellow")
- Part43.Size = Vector3.new(6, 2.4000001, 2)
- Part43.CFrame = CFrame.new(16.5, 43.4000015, 8.14999771, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part43.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part43.Position = Vector3.new(16.5, 43.4000015, 8.14999771)
- Part43.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part44.Name = "Smooth Block Model"
- Part44.Parent = Model0
- Part44.Material = Enum.Material.Concrete
- Part44.BrickColor = BrickColor.new("Brick yellow")
- Part44.Size = Vector3.new(6, 2.4000001, 2)
- Part44.CFrame = CFrame.new(16.5, 38.5999985, 8.14999771, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part44.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part44.Position = Vector3.new(16.5, 38.5999985, 8.14999771)
- Part44.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part45.Name = "Smooth Block Model"
- Part45.Parent = Model0
- Part45.Material = Enum.Material.Concrete
- Part45.BrickColor = BrickColor.new("Brick yellow")
- Part45.Size = Vector3.new(6, 2.4000001, 2)
- Part45.CFrame = CFrame.new(14.5, 41, 8.14999771, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part45.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part45.Position = Vector3.new(14.5, 41, 8.14999771)
- Part45.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part46.Name = "Smooth Block Model"
- Part46.Parent = Model0
- Part46.Material = Enum.Material.Slate
- Part46.BrickColor = BrickColor.new("Sand red")
- Part46.Size = Vector3.new(6, 1.20000005, 2)
- Part46.CFrame = CFrame.new(14.5, 45.2000008, 8.14999771, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part46.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part46.Position = Vector3.new(14.5, 45.2000008, 8.14999771)
- Part46.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part47.Name = "Smooth Block Model"
- Part47.Parent = Model0
- Part47.Material = Enum.Material.Concrete
- Part47.BrickColor = BrickColor.new("Brick yellow")
- Part47.Rotation = Vector3.new(0, -90, 0)
- Part47.Size = Vector3.new(6, 2.4000001, 2)
- Part47.CFrame = CFrame.new(-29.5, 19.399992, 18.1499977, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part47.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part47.Position = Vector3.new(-29.5, 19.399992, 18.1499977)
- Part47.Orientation = Vector3.new(0, -90, 0)
- Part47.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part48.Name = "Smooth Block Model"
- Part48.Parent = Model0
- Part48.Material = Enum.Material.Concrete
- Part48.BrickColor = BrickColor.new("Brick yellow")
- Part48.Size = Vector3.new(6, 2.4000001, 2)
- Part48.CFrame = CFrame.new(-21.5, 19.399992, 22.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part48.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part48.Position = Vector3.new(-21.5, 19.399992, 22.1499977)
- Part48.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part49.Name = "Smooth Block Model"
- Part49.Parent = Model0
- Part49.Material = Enum.Material.Concrete
- Part49.BrickColor = BrickColor.new("Brick yellow")
- Part49.Size = Vector3.new(6, 2.4000001, 2)
- Part49.CFrame = CFrame.new(-27.5, 19.399992, 22.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part49.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part49.Position = Vector3.new(-27.5, 19.399992, 22.1499977)
- Part49.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part50.Name = "Smooth Block Model"
- Part50.Parent = Model0
- Part50.Material = Enum.Material.Concrete
- Part50.BrickColor = BrickColor.new("Brick yellow")
- Part50.Rotation = Vector3.new(0, 90, 0)
- Part50.Size = Vector3.new(6, 2.4000001, 2)
- Part50.CFrame = CFrame.new(-29.5, 17, 20.1499977, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part50.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part50.Position = Vector3.new(-29.5, 17, 20.1499977)
- Part50.Orientation = Vector3.new(0, 90, 0)
- Part50.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part51.Name = "Smooth Block Model"
- Part51.Parent = Model0
- Part51.Material = Enum.Material.Concrete
- Part51.BrickColor = BrickColor.new("Brick yellow")
- Part51.Size = Vector3.new(6, 2.4000001, 2)
- Part51.CFrame = CFrame.new(-9.5, 19.399992, 22.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part51.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part51.Position = Vector3.new(-9.5, 19.399992, 22.1499977)
- Part51.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part52.Name = "Smooth Block Model"
- Part52.Parent = Model0
- Part52.Material = Enum.Material.Concrete
- Part52.BrickColor = BrickColor.new("Brick yellow")
- Part52.Size = Vector3.new(6, 2.4000001, 2)
- Part52.CFrame = CFrame.new(-15.5, 19.399992, 22.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part52.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part52.Position = Vector3.new(-15.5, 19.399992, 22.1499977)
- Part52.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part53.Name = "Smooth Block Model"
- Part53.Parent = Model0
- Part53.Material = Enum.Material.Concrete
- Part53.BrickColor = BrickColor.new("Brick yellow")
- Part53.Rotation = Vector3.new(-180, 0, -180)
- Part53.Size = Vector3.new(6, 2.4000001, 2)
- Part53.CFrame = CFrame.new(-25.5, 17, 22.1499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part53.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part53.Position = Vector3.new(-25.5, 17, 22.1499977)
- Part53.Orientation = Vector3.new(0, 180, 0)
- Part53.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part54.Name = "Smooth Block Model"
- Part54.Parent = Model0
- Part54.Material = Enum.Material.Concrete
- Part54.BrickColor = BrickColor.new("Brick yellow")
- Part54.Rotation = Vector3.new(0, -90, 0)
- Part54.Size = Vector3.new(6, 2.4000001, 2)
- Part54.CFrame = CFrame.new(24.5, 24.199995, 10.1499977, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part54.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part54.Position = Vector3.new(24.5, 24.199995, 10.1499977)
- Part54.Orientation = Vector3.new(0, -90, 0)
- Part54.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part55.Name = "Smooth Block Model"
- Part55.Parent = Model0
- Part55.Material = Enum.Material.Concrete
- Part55.BrickColor = BrickColor.new("Brick yellow")
- Part55.Size = Vector3.new(2, 1.20000005, 2)
- Part55.CFrame = CFrame.new(24.5, 25.9999943, 10.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part55.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part55.Position = Vector3.new(24.5, 25.9999943, 10.1499977)
- Part55.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part56.Name = "Smooth Block Model"
- Part56.Parent = Model0
- Part56.Material = Enum.Material.Wood
- Part56.BrickColor = BrickColor.new("Bright red")
- Part56.Size = Vector3.new(6, 1.20000005, 6)
- Part56.CFrame = CFrame.new(24.5, 31.9999981, 4.14999771, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part56.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part56.Position = Vector3.new(24.5, 31.9999981, 4.14999771)
- Part56.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part57.Name = "Smooth Block Model"
- Part57.Parent = Model0
- Part57.Material = Enum.Material.Wood
- Part57.BrickColor = BrickColor.new("Bright red")
- Part57.Size = Vector3.new(12, 1.20000005, 6)
- Part57.CFrame = CFrame.new(9.5, 30.7999973, 6.14999771, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part57.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part57.Position = Vector3.new(9.5, 30.7999973, 6.14999771)
- Part57.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part58.Name = "Smooth Block Model"
- Part58.Parent = Model0
- Part58.Material = Enum.Material.Wood
- Part58.BrickColor = BrickColor.new("Bright red")
- Part58.Size = Vector3.new(12, 1.20000005, 6)
- Part58.CFrame = CFrame.new(21.5, 30.7999973, 6.14999771, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part58.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part58.Position = Vector3.new(21.5, 30.7999973, 6.14999771)
- Part58.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part59.Name = "Smooth Block Model"
- Part59.Parent = Model0
- Part59.Material = Enum.Material.Concrete
- Part59.BrickColor = BrickColor.new("Brick yellow")
- Part59.Rotation = Vector3.new(0, -90, 0)
- Part59.Size = Vector3.new(6, 2.4000001, 2)
- Part59.CFrame = CFrame.new(24.5, 24.1999989, 4.14999771, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part59.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part59.Position = Vector3.new(24.5, 24.1999989, 4.14999771)
- Part59.Orientation = Vector3.new(0, -90, 0)
- Part59.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part60.Name = "Smooth Block Model"
- Part60.Parent = Model0
- Part60.Material = Enum.Material.Wood
- Part60.BrickColor = BrickColor.new("Bright red")
- Part60.Size = Vector3.new(12, 1.20000005, 6)
- Part60.CFrame = CFrame.new(15.5, 29.5999966, 8.14999771, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part60.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part60.Position = Vector3.new(15.5, 29.5999966, 8.14999771)
- Part60.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part61.Name = "Smooth Block Model"
- Part61.Parent = Model0
- Part61.Material = Enum.Material.Wood
- Part61.BrickColor = BrickColor.new("Bright red")
- Part61.Size = Vector3.new(12, 1.20000005, 6)
- Part61.CFrame = CFrame.new(-2.5, 28.3999958, 10.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part61.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part61.Position = Vector3.new(-2.5, 28.3999958, 10.1499977)
- Part61.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part62.Name = "Smooth Block Model"
- Part62.Parent = Model0
- Part62.Material = Enum.Material.Wood
- Part62.BrickColor = BrickColor.new("Bright red")
- Part62.Size = Vector3.new(6, 1.20000005, 6)
- Part62.CFrame = CFrame.new(24.5, 24.7999935, 16.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part62.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part62.Position = Vector3.new(24.5, 24.7999935, 16.1499977)
- Part62.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part63.Name = "Smooth Block Model"
- Part63.Parent = Model0
- Part63.Material = Enum.Material.Wood
- Part63.BrickColor = BrickColor.new("Bright red")
- Part63.Size = Vector3.new(12, 1.20000005, 6)
- Part63.CFrame = CFrame.new(3.5, 29.5999966, 8.14999771, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part63.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part63.Position = Vector3.new(3.5, 29.5999966, 8.14999771)
- Part63.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part64.Name = "Smooth Block Model"
- Part64.Parent = Model0
- Part64.Material = Enum.Material.Wood
- Part64.BrickColor = BrickColor.new("Bright red")
- Part64.Size = Vector3.new(12, 1.20000005, 6)
- Part64.CFrame = CFrame.new(9.5, 28.3999958, 10.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part64.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part64.Position = Vector3.new(9.5, 28.3999958, 10.1499977)
- Part64.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part65.Name = "Smooth Block Model"
- Part65.Parent = Model0
- Part65.Material = Enum.Material.Wood
- Part65.BrickColor = BrickColor.new("Bright red")
- Part65.Size = Vector3.new(12, 1.20000005, 6)
- Part65.CFrame = CFrame.new(-8.5, 27.199995, 12.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part65.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part65.Position = Vector3.new(-8.5, 27.199995, 12.1499977)
- Part65.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part66.Name = "Smooth Block Model"
- Part66.Parent = Model0
- Part66.Material = Enum.Material.Wood
- Part66.BrickColor = BrickColor.new("Bright red")
- Part66.Size = Vector3.new(12, 1.20000005, 6)
- Part66.CFrame = CFrame.new(15.5, 24.7999935, 16.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part66.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part66.Position = Vector3.new(15.5, 24.7999935, 16.1499977)
- Part66.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part67.Name = "Smooth Block Model"
- Part67.Parent = Model0
- Part67.Material = Enum.Material.Wood
- Part67.BrickColor = BrickColor.new("Bright red")
- Part67.Size = Vector3.new(12, 1.20000005, 6)
- Part67.CFrame = CFrame.new(21.5, 23.5999928, 18.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part67.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part67.Position = Vector3.new(21.5, 23.5999928, 18.1499977)
- Part67.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part68.Name = "Smooth Block Model"
- Part68.Parent = Model0
- Part68.Material = Enum.Material.Wood
- Part68.BrickColor = BrickColor.new("Bright red")
- Part68.Size = Vector3.new(12, 1.20000005, 6)
- Part68.CFrame = CFrame.new(9.5, 23.5999928, 18.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part68.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part68.Position = Vector3.new(9.5, 23.5999928, 18.1499977)
- Part68.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part69.Name = "Smooth Block Model"
- Part69.Parent = Model0
- Part69.Material = Enum.Material.Wood
- Part69.BrickColor = BrickColor.new("Bright red")
- Part69.Size = Vector3.new(12, 1.20000005, 6)
- Part69.CFrame = CFrame.new(-20.5, 24.7999935, 16.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part69.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part69.Position = Vector3.new(-20.5, 24.7999935, 16.1499977)
- Part69.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part70.Name = "Smooth Block Model"
- Part70.Parent = Model0
- Part70.Material = Enum.Material.Wood
- Part70.BrickColor = BrickColor.new("Bright red")
- Part70.Size = Vector3.new(12, 1.20000005, 6)
- Part70.CFrame = CFrame.new(-8.5, 22.399992, 20.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part70.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part70.Position = Vector3.new(-8.5, 22.399992, 20.1499977)
- Part70.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part71.Name = "Smooth Block Model"
- Part71.Parent = Model0
- Part71.Material = Enum.Material.Wood
- Part71.BrickColor = BrickColor.new("Bright red")
- Part71.Size = Vector3.new(12, 1.20000005, 6)
- Part71.CFrame = CFrame.new(-2.5, 21.1999912, 22.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part71.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part71.Position = Vector3.new(-2.5, 21.1999912, 22.1499977)
- Part71.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part72.Name = "Smooth Block Model"
- Part72.Parent = Model0
- Part72.Material = Enum.Material.Wood
- Part72.BrickColor = BrickColor.new("Bright red")
- Part72.Size = Vector3.new(12, 1.20000005, 6)
- Part72.CFrame = CFrame.new(3.5, 22.399992, 20.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part72.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part72.Position = Vector3.new(3.5, 22.399992, 20.1499977)
- Part72.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part73.Name = "Smooth Block Model"
- Part73.Parent = Model0
- Part73.Material = Enum.Material.Wood
- Part73.BrickColor = BrickColor.new("Bright red")
- Part73.Size = Vector3.new(12, 1.20000005, 6)
- Part73.CFrame = CFrame.new(-14.5, 25.9999943, 14.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part73.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part73.Position = Vector3.new(-14.5, 25.9999943, 14.1499977)
- Part73.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part74.Name = "Smooth Block Model"
- Part74.Parent = Model0
- Part74.Material = Enum.Material.Wood
- Part74.BrickColor = BrickColor.new("Bright red")
- Part74.Size = Vector3.new(12, 1.20000005, 6)
- Part74.CFrame = CFrame.new(-26.5, 23.5999928, 18.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part74.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part74.Position = Vector3.new(-26.5, 23.5999928, 18.1499977)
- Part74.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part75.Name = "Smooth Block Model"
- Part75.Parent = Model0
- Part75.Material = Enum.Material.Wood
- Part75.BrickColor = BrickColor.new("Bright red")
- Part75.Size = Vector3.new(6, 1.20000005, 6)
- Part75.CFrame = CFrame.new(-29.5, 22.399992, 20.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part75.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part75.Position = Vector3.new(-29.5, 22.399992, 20.1499977)
- Part75.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part76.Name = "Smooth Block Model"
- Part76.Parent = Model0
- Part76.Material = Enum.Material.Wood
- Part76.BrickColor = BrickColor.new("Bright red")
- Part76.Size = Vector3.new(12, 1.20000005, 6)
- Part76.CFrame = CFrame.new(-14.5, 21.1999912, 22.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part76.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part76.Position = Vector3.new(-14.5, 21.1999912, 22.1499977)
- Part76.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part77.Name = "Smooth Block Model"
- Part77.Parent = Model0
- Part77.Material = Enum.Material.Concrete
- Part77.BrickColor = BrickColor.new("Brick yellow")
- Part77.Size = Vector3.new(2, 1.20000005, 2)
- Part77.CFrame = CFrame.new(-29.5, 21.1999912, 18.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part77.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part77.Position = Vector3.new(-29.5, 21.1999912, 18.1499977)
- Part77.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part78.Name = "Smooth Block Model"
- Part78.Parent = Model0
- Part78.Material = Enum.Material.Concrete
- Part78.BrickColor = BrickColor.new("Brick yellow")
- Part78.Size = Vector3.new(6, 2.4000001, 2)
- Part78.CFrame = CFrame.new(14.5, 36.1999969, 8.14999771, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part78.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part78.Position = Vector3.new(14.5, 36.1999969, 8.14999771)
- Part78.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part79.Name = "Smooth Block Model"
- Part79.Parent = Model0
- Part79.Material = Enum.Material.Concrete
- Part79.BrickColor = BrickColor.new("Brick yellow")
- Part79.Size = Vector3.new(8, 1.20000005, 2)
- Part79.CFrame = CFrame.new(15.5, 31.9999981, 8.14999771, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part79.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part79.Position = Vector3.new(15.5, 31.9999981, 8.14999771)
- Part79.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part80.Name = "Smooth Block Model"
- Part80.Parent = Model0
- Part80.Material = Enum.Material.Concrete
- Part80.BrickColor = BrickColor.new("Brick yellow")
- Part80.Rotation = Vector3.new(0, -90, 0)
- Part80.Size = Vector3.new(6, 2.4000001, 2)
- Part80.CFrame = CFrame.new(-29.5, 19.4000015, 12.1499977, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part80.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part80.Position = Vector3.new(-29.5, 19.4000015, 12.1499977)
- Part80.Orientation = Vector3.new(0, -90, 0)
- Part80.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part81.Name = "Smooth Block Model"
- Part81.Parent = Model0
- Part81.Material = Enum.Material.Concrete
- Part81.BrickColor = BrickColor.new("Brick yellow")
- Part81.Rotation = Vector3.new(0, 90, 0)
- Part81.Size = Vector3.new(6, 2.4000001, 2)
- Part81.CFrame = CFrame.new(-29.5, 17, 14.1499977, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part81.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part81.Position = Vector3.new(-29.5, 17, 14.1499977)
- Part81.Orientation = Vector3.new(0, 90, 0)
- Part81.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part82.Name = "Smooth Block Model"
- Part82.Parent = Model0
- Part82.Material = Enum.Material.Concrete
- Part82.BrickColor = BrickColor.new("Brick yellow")
- Part82.Rotation = Vector3.new(-180, 0, -180)
- Part82.Size = Vector3.new(6, 2.4000001, 2)
- Part82.CFrame = CFrame.new(-19.5, 17, 22.1499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part82.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part82.Position = Vector3.new(-19.5, 17, 22.1499977)
- Part82.Orientation = Vector3.new(0, 180, 0)
- Part82.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part83.Name = "Smooth Block Model"
- Part83.Parent = Model0
- Part83.Material = Enum.Material.Concrete
- Part83.BrickColor = BrickColor.new("Brick yellow")
- Part83.Size = Vector3.new(7, 2.4000001, 2)
- Part83.CFrame = CFrame.new(-27, 14.5999994, 22.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part83.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part83.Position = Vector3.new(-27, 14.5999994, 22.1499977)
- Part83.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part84.Name = "Smooth Block Model"
- Part84.Parent = Model0
- Part84.Material = Enum.Material.Concrete
- Part84.BrickColor = BrickColor.new("Brick yellow")
- Part84.Rotation = Vector3.new(0, 90, 0)
- Part84.Size = Vector3.new(5, 2.4000001, 2)
- Part84.CFrame = CFrame.new(-29.5, 14.6000023, 12.6499977, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part84.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part84.Position = Vector3.new(-29.5, 14.6000023, 12.6499977)
- Part84.Orientation = Vector3.new(0, 90, 0)
- Part84.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part85.Name = "Smooth Block Model"
- Part85.Parent = Model0
- Part85.Material = Enum.Material.Concrete
- Part85.BrickColor = BrickColor.new("Brick yellow")
- Part85.Rotation = Vector3.new(0, 90, 0)
- Part85.Size = Vector3.new(6, 2.4000001, 2)
- Part85.CFrame = CFrame.new(-29.5, 14.5999994, 18.1499977, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part85.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part85.Position = Vector3.new(-29.5, 14.5999994, 18.1499977)
- Part85.Orientation = Vector3.new(0, 90, 0)
- Part85.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part86.Name = "Smooth Block Model"
- Part86.Parent = Model0
- Part86.Material = Enum.Material.Concrete
- Part86.BrickColor = BrickColor.new("Brick yellow")
- Part86.Rotation = Vector3.new(0, 90, 0)
- Part86.Size = Vector3.new(1, 2.4000001, 2)
- Part86.CFrame = CFrame.new(-29.5, 13.3999996, 9.64999771, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part86.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part86.Position = Vector3.new(-29.5, 13.3999996, 9.64999771)
- Part86.Orientation = Vector3.new(0, 90, 0)
- Part86.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part87.Name = "Smooth Block Model"
- Part87.Parent = Model0
- Part87.Material = Enum.Material.Concrete
- Part87.BrickColor = BrickColor.new("Brick yellow")
- Part87.Size = Vector3.new(6, 2.4000001, 2)
- Part87.CFrame = CFrame.new(2.5, 19.399992, 22.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part87.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part87.Position = Vector3.new(2.5, 19.399992, 22.1499977)
- Part87.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part88.Name = "Smooth Block Model"
- Part88.Parent = Model0
- Part88.Material = Enum.Material.Wood
- Part88.BrickColor = BrickColor.new("Reddish brown")
- Part88.Rotation = Vector3.new(0, -90, 0)
- Part88.Size = Vector3.new(2, 2.4000001, 54)
- Part88.CFrame = CFrame.new(-2.5, 19.4000015, 6.14999771, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part88.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part88.Position = Vector3.new(-2.5, 19.4000015, 6.14999771)
- Part88.Orientation = Vector3.new(0, -90, 0)
- Part88.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part89.Name = "Smooth Block Model"
- Part89.Parent = Model0
- Part89.Material = Enum.Material.Concrete
- Part89.BrickColor = BrickColor.new("Brick yellow")
- Part89.Size = Vector3.new(6, 2.4000001, 2)
- Part89.CFrame = CFrame.new(-3.5, 19.399992, 22.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part89.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part89.Position = Vector3.new(-3.5, 19.399992, 22.1499977)
- Part89.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part90.Name = "Smooth Block Model"
- Part90.Parent = Model0
- Part90.Material = Enum.Material.Concrete
- Part90.BrickColor = BrickColor.new("Brick yellow")
- Part90.Rotation = Vector3.new(-180, 0, -180)
- Part90.Size = Vector3.new(6, 2.4000001, 2)
- Part90.CFrame = CFrame.new(-13.5, 17, 22.1499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part90.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part90.Position = Vector3.new(-13.5, 17, 22.1499977)
- Part90.Orientation = Vector3.new(0, 180, 0)
- Part90.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part91.Name = "Smooth Block Model"
- Part91.Parent = Model0
- Part91.Material = Enum.Material.Concrete
- Part91.BrickColor = BrickColor.new("Brick yellow")
- Part91.Rotation = Vector3.new(-180, 0, -180)
- Part91.Size = Vector3.new(6, 2.4000001, 2)
- Part91.CFrame = CFrame.new(-7.5, 17, 22.1499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part91.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part91.Position = Vector3.new(-7.5, 17, 22.1499977)
- Part91.Orientation = Vector3.new(0, 180, 0)
- Part91.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part92.Name = "Smooth Block Model"
- Part92.Parent = Model0
- Part92.Material = Enum.Material.Concrete
- Part92.BrickColor = BrickColor.new("Brick yellow")
- Part92.Size = Vector3.new(6, 2.4000001, 2)
- Part92.CFrame = CFrame.new(-20.5, 14.5999994, 22.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part92.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part92.Position = Vector3.new(-20.5, 14.5999994, 22.1499977)
- Part92.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part93.Name = "Smooth Block Model"
- Part93.Parent = Model0
- Part93.Material = Enum.Material.Concrete
- Part93.BrickColor = BrickColor.new("Brick yellow")
- Part93.Size = Vector3.new(2, 1.20000005, 2)
- Part93.CFrame = CFrame.new(-16.5, 15.1999998, 22.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part93.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part93.Position = Vector3.new(-16.5, 15.1999998, 22.1499977)
- Part93.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part94.Name = "Smooth Block Model"
- Part94.Parent = Model0
- Part94.Material = Enum.Material.Concrete
- Part94.BrickColor = BrickColor.new("Brick yellow")
- Part94.Size = Vector3.new(1, 2.4000001, 2)
- Part94.CFrame = CFrame.new(-17, 13.4000006, 22.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part94.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part94.Position = Vector3.new(-17, 13.4000006, 22.1499977)
- Part94.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part95.Name = "Smooth Block Model"
- Part95.Parent = Model0
- Part95.Material = Enum.Material.Wood
- Part95.BrickColor = BrickColor.new("Dark orange")
- Part95.Rotation = Vector3.new(-180, 0, -180)
- Part95.CFrame = CFrame.new(-13.5, 15.1999998, 22.1499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part95.LeftSurface = Enum.SurfaceType.Weld
- Part95.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part95.Position = Vector3.new(-13.5, 15.1999998, 22.1499977)
- Part95.Orientation = Vector3.new(0, 180, 0)
- Part95.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part96.Name = "Smooth Block Model"
- Part96.Parent = Model0
- Part96.Material = Enum.Material.Concrete
- Part96.BrickColor = BrickColor.new("Brick yellow")
- Part96.Rotation = Vector3.new(-180, 0, -180)
- Part96.Size = Vector3.new(2, 1.20000005, 2)
- Part96.CFrame = CFrame.new(-10.5, 15.1999998, 22.1499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part96.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part96.Position = Vector3.new(-10.5, 15.1999998, 22.1499977)
- Part96.Orientation = Vector3.new(0, 180, 0)
- Part96.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part97.Name = "Smooth Block Model"
- Part97.Parent = Model0
- Part97.Material = Enum.Material.Concrete
- Part97.BrickColor = BrickColor.new("Brick yellow")
- Part97.Rotation = Vector3.new(-180, 0, -180)
- Part97.Size = Vector3.new(6, 2.4000001, 2)
- Part97.CFrame = CFrame.new(-27.5, 12.1999998, 22.1499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part97.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part97.Position = Vector3.new(-27.5, 12.1999998, 22.1499977)
- Part97.Orientation = Vector3.new(0, 180, 0)
- Part97.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part98.Name = "Smooth Block Model"
- Part98.Parent = Model0
- Part98.Material = Enum.Material.Concrete
- Part98.BrickColor = BrickColor.new("Brick yellow")
- Part98.Rotation = Vector3.new(0, -90, 0)
- Part98.Size = Vector3.new(6, 2.4000001, 2)
- Part98.CFrame = CFrame.new(-29.5, 12.1999998, 13.1499977, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part98.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part98.Position = Vector3.new(-29.5, 12.1999998, 13.1499977)
- Part98.Orientation = Vector3.new(0, -90, 0)
- Part98.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part99.Name = "Smooth Block Model"
- Part99.Parent = Model0
- Part99.Material = Enum.Material.Concrete
- Part99.BrickColor = BrickColor.new("Brick yellow")
- Part99.Rotation = Vector3.new(0, -90, 0)
- Part99.Size = Vector3.new(5, 2.4000001, 2)
- Part99.CFrame = CFrame.new(-29.5, 12.1999998, 18.6499977, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part99.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part99.Position = Vector3.new(-29.5, 12.1999998, 18.6499977)
- Part99.Orientation = Vector3.new(0, -90, 0)
- Part99.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part100.Name = "Smooth Block Model"
- Part100.Parent = Model0
- Part100.Material = Enum.Material.Concrete
- Part100.BrickColor = BrickColor.new("Brick yellow")
- Part100.Size = Vector3.new(6, 2.4000001, 2)
- Part100.CFrame = CFrame.new(14.5, 19.399992, 22.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part100.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part100.Position = Vector3.new(14.5, 19.399992, 22.1499977)
- Part100.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part101.Name = "Smooth Block Model"
- Part101.Parent = Model0
- Part101.Material = Enum.Material.Concrete
- Part101.BrickColor = BrickColor.new("Brick yellow")
- Part101.Size = Vector3.new(6, 2.4000001, 2)
- Part101.CFrame = CFrame.new(8.5, 19.399992, 22.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part101.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part101.Position = Vector3.new(8.5, 19.399992, 22.1499977)
- Part101.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part102.Name = "Smooth Block Model"
- Part102.Parent = Model0
- Part102.Material = Enum.Material.Concrete
- Part102.BrickColor = BrickColor.new("Brick yellow")
- Part102.Rotation = Vector3.new(-180, 0, -180)
- Part102.Size = Vector3.new(6, 2.4000001, 2)
- Part102.CFrame = CFrame.new(4.5, 17, 22.1499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part102.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part102.Position = Vector3.new(4.5, 17, 22.1499977)
- Part102.Orientation = Vector3.new(0, 180, 0)
- Part102.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part103.Name = "Smooth Block Model"
- Part103.Parent = Model0
- Part103.Material = Enum.Material.Concrete
- Part103.BrickColor = BrickColor.new("Brick yellow")
- Part103.Rotation = Vector3.new(-180, 0, -180)
- Part103.Size = Vector3.new(6, 2.4000001, 2)
- Part103.CFrame = CFrame.new(-1.5, 17, 22.1499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part103.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part103.Position = Vector3.new(-1.5, 17, 22.1499977)
- Part103.Orientation = Vector3.new(0, 180, 0)
- Part103.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part104.Name = "Smooth Block Model"
- Part104.Parent = Model0
- Part104.Material = Enum.Material.Wood
- Part104.BrickColor = BrickColor.new("Bright red")
- Part104.Size = Vector3.new(12, 1.20000005, 6)
- Part104.CFrame = CFrame.new(21.5, 33.2000008, 2.14999771, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part104.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part104.Position = Vector3.new(21.5, 33.2000008, 2.14999771)
- Part104.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part105.Name = "Smooth Block Model"
- Part105.Parent = Model0
- Part105.Material = Enum.Material.Wood
- Part105.BrickColor = BrickColor.new("Bright red")
- Part105.Size = Vector3.new(12, 1.20000005, 6)
- Part105.CFrame = CFrame.new(15.5, 31.9999981, 4.14999771, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part105.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part105.Position = Vector3.new(15.5, 31.9999981, 4.14999771)
- Part105.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part106.Name = "Smooth Block Model"
- Part106.Parent = Model0
- Part106.Material = Enum.Material.Concrete
- Part106.BrickColor = BrickColor.new("Brick yellow")
- Part106.Size = Vector3.new(2, 1.20000005, 2)
- Part106.CFrame = CFrame.new(24.5, 30.7999973, 2.14999771, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part106.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part106.Position = Vector3.new(24.5, 30.7999973, 2.14999771)
- Part106.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part107.Name = "Smooth Block Model"
- Part107.Parent = Model0
- Part107.Material = Enum.Material.Wood
- Part107.BrickColor = BrickColor.new("Bright red")
- Part107.Size = Vector3.new(12, 1.20000005, 6)
- Part107.CFrame = CFrame.new(9.5, 33.2000008, 2.14999771, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part107.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part107.Position = Vector3.new(9.5, 33.2000008, 2.14999771)
- Part107.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part108.Name = "Smooth Block Model"
- Part108.Parent = Model0
- Part108.Material = Enum.Material.Wood
- Part108.BrickColor = BrickColor.new("Bright red")
- Part108.Size = Vector3.new(12, 1.20000005, 6)
- Part108.CFrame = CFrame.new(3.5, 31.9999981, 4.14999771, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part108.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part108.Position = Vector3.new(3.5, 31.9999981, 4.14999771)
- Part108.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part109.Name = "Smooth Block Model"
- Part109.Parent = Model0
- Part109.Material = Enum.Material.Wood
- Part109.BrickColor = BrickColor.new("Bright red")
- Part109.Size = Vector3.new(12, 1.20000005, 6)
- Part109.CFrame = CFrame.new(21.5, 35.6000023, -1.85000229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part109.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part109.Position = Vector3.new(21.5, 35.6000023, -1.85000229)
- Part109.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part110.Name = "Smooth Block Model"
- Part110.Parent = Model0
- Part110.Material = Enum.Material.Concrete
- Part110.BrickColor = BrickColor.new("Brick yellow")
- Part110.Rotation = Vector3.new(0, -90, 0)
- Part110.Size = Vector3.new(8, 2.4000001, 2)
- Part110.CFrame = CFrame.new(24.5, 28.9999981, 1.14999771, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part110.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part110.Position = Vector3.new(24.5, 28.9999981, 1.14999771)
- Part110.Orientation = Vector3.new(0, -90, 0)
- Part110.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part111.Name = "Smooth Block Model"
- Part111.Parent = Model0
- Part111.Material = Enum.Material.Concrete
- Part111.BrickColor = BrickColor.new("Brick yellow")
- Part111.Rotation = Vector3.new(0, -90, 0)
- Part111.Size = Vector3.new(6, 2.4000001, 2)
- Part111.CFrame = CFrame.new(24.5, 21.8000011, 8.14999771, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part111.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part111.Position = Vector3.new(24.5, 21.8000011, 8.14999771)
- Part111.Orientation = Vector3.new(0, -90, 0)
- Part111.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part112.Name = "Smooth Block Model"
- Part112.Parent = Model0
- Part112.Material = Enum.Material.Concrete
- Part112.BrickColor = BrickColor.new("Brick yellow")
- Part112.Rotation = Vector3.new(0, -90, 0)
- Part112.Size = Vector3.new(6, 2.4000001, 2)
- Part112.CFrame = CFrame.new(24.5, 21.8000011, 2.14999771, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part112.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part112.Position = Vector3.new(24.5, 21.8000011, 2.14999771)
- Part112.Orientation = Vector3.new(0, -90, 0)
- Part112.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part113.Name = "Smooth Block Model"
- Part113.Parent = Model0
- Part113.Material = Enum.Material.Concrete
- Part113.BrickColor = BrickColor.new("Brick yellow")
- Part113.Rotation = Vector3.new(0, -90, 0)
- Part113.Size = Vector3.new(6, 2.4000001, 2)
- Part113.CFrame = CFrame.new(24.5, 24.1999989, -1.85000229, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part113.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part113.Position = Vector3.new(24.5, 24.1999989, -1.85000229)
- Part113.Orientation = Vector3.new(0, -90, 0)
- Part113.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part114.Name = "Smooth Block Model"
- Part114.Parent = Model0
- Part114.Material = Enum.Material.Concrete
- Part114.BrickColor = BrickColor.new("Brick yellow")
- Part114.Rotation = Vector3.new(0, -90, 0)
- Part114.Size = Vector3.new(6, 2.4000001, 2)
- Part114.CFrame = CFrame.new(24.5, 26.5999985, 2.14999771, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part114.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part114.Position = Vector3.new(24.5, 26.5999985, 2.14999771)
- Part114.Orientation = Vector3.new(0, -90, 0)
- Part114.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part115.Name = "Smooth Block Model"
- Part115.Parent = Model0
- Part115.Material = Enum.Material.Wood
- Part115.BrickColor = BrickColor.new("Bright red")
- Part115.Size = Vector3.new(12, 1.20000005, 6)
- Part115.CFrame = CFrame.new(15.5, 34.4000015, 0.149997711, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part115.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part115.Position = Vector3.new(15.5, 34.4000015, 0.149997711)
- Part115.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part116.Name = "Smooth Block Model"
- Part116.Parent = Model0
- Part116.Material = Enum.Material.Wood
- Part116.BrickColor = BrickColor.new("Bright red")
- Part116.Size = Vector3.new(6, 1.20000005, 6)
- Part116.CFrame = CFrame.new(24.5, 34.4000015, 0.149997711, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part116.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part116.Position = Vector3.new(24.5, 34.4000015, 0.149997711)
- Part116.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part117.Name = "Smooth Block Model"
- Part117.Parent = Model0
- Part117.Material = Enum.Material.Concrete
- Part117.BrickColor = BrickColor.new("Brick yellow")
- Part117.Size = Vector3.new(2, 1.20000005, 2)
- Part117.CFrame = CFrame.new(24.5, 33.2000008, -1.85000229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part117.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part117.Position = Vector3.new(24.5, 33.2000008, -1.85000229)
- Part117.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part118.Name = "Smooth Block Model"
- Part118.Parent = Model0
- Part118.Material = Enum.Material.Concrete
- Part118.BrickColor = BrickColor.new("Brick yellow")
- Part118.Rotation = Vector3.new(0, -90, 0)
- Part118.Size = Vector3.new(6, 2.4000001, 2)
- Part118.CFrame = CFrame.new(24.5, 31.3999996, -1.85000229, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part118.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part118.Position = Vector3.new(24.5, 31.3999996, -1.85000229)
- Part118.Orientation = Vector3.new(0, -90, 0)
- Part118.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part119.Name = "Smooth Block Model"
- Part119.Parent = Model0
- Part119.Material = Enum.Material.Wood
- Part119.BrickColor = BrickColor.new("Bright red")
- Part119.Size = Vector3.new(12, 1.20000005, 6)
- Part119.CFrame = CFrame.new(-8.5, 29.5999966, 8.14999771, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part119.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part119.Position = Vector3.new(-8.5, 29.5999966, 8.14999771)
- Part119.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part120.Name = "Smooth Block Model"
- Part120.Parent = Model0
- Part120.Material = Enum.Material.Concrete
- Part120.BrickColor = BrickColor.new("Brick yellow")
- Part120.Size = Vector3.new(2, 1.20000005, 2)
- Part120.CFrame = CFrame.new(24.5, 23.5999928, 14.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part120.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part120.Position = Vector3.new(24.5, 23.5999928, 14.1499977)
- Part120.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part121.Name = "Smooth Block Model"
- Part121.Parent = Model0
- Part121.Material = Enum.Material.Wood
- Part121.BrickColor = BrickColor.new("Bright red")
- Part121.Size = Vector3.new(12, 1.20000005, 6)
- Part121.CFrame = CFrame.new(-2.5, 30.7999973, 6.14999771, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part121.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part121.Position = Vector3.new(-2.5, 30.7999973, 6.14999771)
- Part121.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part122.Name = "Smooth Block Model"
- Part122.Parent = Model0
- Part122.Material = Enum.Material.Wood
- Part122.BrickColor = BrickColor.new("Bright red")
- Part122.Size = Vector3.new(12, 1.20000005, 6)
- Part122.CFrame = CFrame.new(-14.5, 30.7999973, 6.14999771, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part122.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part122.Position = Vector3.new(-14.5, 30.7999973, 6.14999771)
- Part122.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part123.Name = "Smooth Block Model"
- Part123.Parent = Model0
- Part123.Material = Enum.Material.Concrete
- Part123.BrickColor = BrickColor.new("Brick yellow")
- Part123.Rotation = Vector3.new(0, -90, 0)
- Part123.Size = Vector3.new(6, 2.4000001, 2)
- Part123.CFrame = CFrame.new(24.5, 21.7999935, 14.1499977, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part123.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part123.Position = Vector3.new(24.5, 21.7999935, 14.1499977)
- Part123.Orientation = Vector3.new(0, -90, 0)
- Part123.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part124.Name = "Smooth Block Model"
- Part124.Parent = Model0
- Part124.Material = Enum.Material.Wood
- Part124.BrickColor = BrickColor.new("Bright red")
- Part124.Size = Vector3.new(12, 1.20000005, 6)
- Part124.CFrame = CFrame.new(-14.5, 28.3999958, 10.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part124.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part124.Position = Vector3.new(-14.5, 28.3999958, 10.1499977)
- Part124.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part125.Name = "Smooth Block Model"
- Part125.Parent = Model0
- Part125.Material = Enum.Material.Wood
- Part125.BrickColor = BrickColor.new("Bright red")
- Part125.Size = Vector3.new(6, 1.20000005, 6)
- Part125.CFrame = CFrame.new(24.5, 22.399992, 20.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part125.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part125.Position = Vector3.new(24.5, 22.399992, 20.1499977)
- Part125.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part126.Name = "Smooth Block Model"
- Part126.Parent = Model0
- Part126.Material = Enum.Material.Wood
- Part126.BrickColor = BrickColor.new("Bright red")
- Part126.Size = Vector3.new(12, 1.20000005, 6)
- Part126.CFrame = CFrame.new(21.5, 21.1999912, 22.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part126.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part126.Position = Vector3.new(21.5, 21.1999912, 22.1499977)
- Part126.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part127.Name = "Smooth Block Model"
- Part127.Parent = Model0
- Part127.Material = Enum.Material.Wood
- Part127.BrickColor = BrickColor.new("Bright red")
- Part127.Size = Vector3.new(12, 1.20000005, 6)
- Part127.CFrame = CFrame.new(15.5, 22.399992, 20.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part127.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part127.Position = Vector3.new(15.5, 22.399992, 20.1499977)
- Part127.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part128.Name = "Smooth Block Model"
- Part128.Parent = Model0
- Part128.Material = Enum.Material.Concrete
- Part128.BrickColor = BrickColor.new("Brick yellow")
- Part128.Size = Vector3.new(2, 1.20000005, 2)
- Part128.CFrame = CFrame.new(24.5, 21.1999912, 18.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part128.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part128.Position = Vector3.new(24.5, 21.1999912, 18.1499977)
- Part128.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part129.Name = "Smooth Block Model"
- Part129.Parent = Model0
- Part129.Material = Enum.Material.Wood
- Part129.BrickColor = BrickColor.new("Bright red")
- Part129.Size = Vector3.new(12, 1.20000005, 6)
- Part129.CFrame = CFrame.new(-20.5, 29.5999966, 8.14999771, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part129.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part129.Position = Vector3.new(-20.5, 29.5999966, 8.14999771)
- Part129.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part130.Name = "Smooth Block Model"
- Part130.Parent = Model0
- Part130.Material = Enum.Material.Wood
- Part130.BrickColor = BrickColor.new("Bright red")
- Part130.Size = Vector3.new(12, 1.20000005, 6)
- Part130.CFrame = CFrame.new(9.5, 21.1999912, 22.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part130.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part130.Position = Vector3.new(9.5, 21.1999912, 22.1499977)
- Part130.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part131.Name = "Smooth Block Model"
- Part131.Parent = Model0
- Part131.Material = Enum.Material.Wood
- Part131.BrickColor = BrickColor.new("Bright red")
- Part131.Size = Vector3.new(12, 1.20000005, 6)
- Part131.CFrame = CFrame.new(-20.5, 27.199995, 12.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part131.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part131.Position = Vector3.new(-20.5, 27.199995, 12.1499977)
- Part131.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part132.Name = "Smooth Block Model"
- Part132.Parent = Model0
- Part132.Material = Enum.Material.Wood
- Part132.BrickColor = BrickColor.new("Bright red")
- Part132.Size = Vector3.new(12, 1.20000005, 6)
- Part132.CFrame = CFrame.new(-26.5, 28.3999958, 10.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part132.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part132.Position = Vector3.new(-26.5, 28.3999958, 10.1499977)
- Part132.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part133.Name = "Smooth Block Model"
- Part133.Parent = Model0
- Part133.Material = Enum.Material.Wood
- Part133.BrickColor = BrickColor.new("Bright red")
- Part133.Size = Vector3.new(12, 1.20000005, 6)
- Part133.CFrame = CFrame.new(-26.5, 25.9999943, 14.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part133.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part133.Position = Vector3.new(-26.5, 25.9999943, 14.1499977)
- Part133.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part134.Name = "Smooth Block Model"
- Part134.Parent = Model0
- Part134.Material = Enum.Material.Wood
- Part134.BrickColor = BrickColor.new("Bright red")
- Part134.Size = Vector3.new(6, 1.20000005, 6)
- Part134.CFrame = CFrame.new(-29.5, 27.199995, 12.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part134.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part134.Position = Vector3.new(-29.5, 27.199995, 12.1499977)
- Part134.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part135.Name = "Smooth Block Model"
- Part135.Parent = Model0
- Part135.Material = Enum.Material.Concrete
- Part135.BrickColor = BrickColor.new("Brick yellow")
- Part135.Size = Vector3.new(2, 1.20000005, 2)
- Part135.CFrame = CFrame.new(-29.5, 23.5999928, 14.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part135.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part135.Position = Vector3.new(-29.5, 23.5999928, 14.1499977)
- Part135.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part136.Name = "Smooth Block Model"
- Part136.Parent = Model0
- Part136.Material = Enum.Material.Wood
- Part136.BrickColor = BrickColor.new("Bright red")
- Part136.Size = Vector3.new(6, 1.20000005, 6)
- Part136.CFrame = CFrame.new(-29.5, 24.7999935, 16.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part136.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part136.Position = Vector3.new(-29.5, 24.7999935, 16.1499977)
- Part136.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part137.Name = "Smooth Block Model"
- Part137.Parent = Model0
- Part137.Material = Enum.Material.Concrete
- Part137.BrickColor = BrickColor.new("Brick yellow")
- Part137.Size = Vector3.new(2, 1.20000005, 2)
- Part137.CFrame = CFrame.new(-29.5, 25.9999943, 10.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part137.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part137.Position = Vector3.new(-29.5, 25.9999943, 10.1499977)
- Part137.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part138.Name = "Smooth Block Model"
- Part138.Parent = Model0
- Part138.Material = Enum.Material.Concrete
- Part138.BrickColor = BrickColor.new("Brick yellow")
- Part138.Rotation = Vector3.new(0, -90, 0)
- Part138.Size = Vector3.new(6, 2.4000001, 2)
- Part138.CFrame = CFrame.new(-29.5, 24.199995, 10.1499977, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part138.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part138.Position = Vector3.new(-29.5, 24.199995, 10.1499977)
- Part138.Orientation = Vector3.new(0, -90, 0)
- Part138.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part139.Name = "Smooth Block Model"
- Part139.Parent = Model0
- Part139.Material = Enum.Material.Concrete
- Part139.BrickColor = BrickColor.new("Brick yellow")
- Part139.Rotation = Vector3.new(0, -90, 0)
- Part139.Size = Vector3.new(6, 2.4000001, 2)
- Part139.CFrame = CFrame.new(-29.5, 21.7999935, 14.1499977, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part139.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part139.Position = Vector3.new(-29.5, 21.7999935, 14.1499977)
- Part139.Orientation = Vector3.new(0, -90, 0)
- Part139.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part140.Name = "Smooth Block Model"
- Part140.Parent = Model0
- Part140.Material = Enum.Material.Concrete
- Part140.BrickColor = BrickColor.new("Brick yellow")
- Part140.Rotation = Vector3.new(0, 90, 0)
- Part140.Size = Vector3.new(6, 2.4000001, 2)
- Part140.CFrame = CFrame.new(-29.5, 17.0000019, 8.14999771, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part140.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part140.Position = Vector3.new(-29.5, 17.0000019, 8.14999771)
- Part140.Orientation = Vector3.new(0, 90, 0)
- Part140.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part141.Name = "Smooth Block Model"
- Part141.Parent = Model0
- Part141.Material = Enum.Material.Concrete
- Part141.BrickColor = BrickColor.new("Brick yellow")
- Part141.Rotation = Vector3.new(0, -90, 0)
- Part141.Size = Vector3.new(2, 2.4000001, 2)
- Part141.CFrame = CFrame.new(-29.5, 19.4000015, 8.14999771, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part141.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part141.Position = Vector3.new(-29.5, 19.4000015, 8.14999771)
- Part141.Orientation = Vector3.new(0, -90, 0)
- Part141.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part142.Name = "Smooth Block Model"
- Part142.Parent = Model0
- Part142.Material = Enum.Material.Concrete
- Part142.BrickColor = BrickColor.new("Brick yellow")
- Part142.Rotation = Vector3.new(0, -90, 0)
- Part142.Size = Vector3.new(2, 2.4000001, 1)
- Part142.CFrame = CFrame.new(-30, 19.4000015, 6.14999771, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part142.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part142.Position = Vector3.new(-30, 19.4000015, 6.14999771)
- Part142.Orientation = Vector3.new(0, -90, 0)
- Part142.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part143.Name = "Smooth Block Model"
- Part143.Parent = Model0
- Part143.Material = Enum.Material.Wood
- Part143.BrickColor = BrickColor.new("Dark orange")
- Part143.Rotation = Vector3.new(0, 90, 0)
- Part143.Size = Vector3.new(1, 2.4000001, 2)
- Part143.CFrame = CFrame.new(-29.5, 13.3999996, 8.64999771, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part143.LeftSurface = Enum.SurfaceType.Weld
- Part143.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part143.Position = Vector3.new(-29.5, 13.3999996, 8.64999771)
- Part143.Orientation = Vector3.new(0, 90, 0)
- Part143.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part144.Name = "Smooth Block Model"
- Part144.Parent = Model0
- Part144.Material = Enum.Material.Concrete
- Part144.BrickColor = BrickColor.new("Brick yellow")
- Part144.Rotation = Vector3.new(0, 90, 0)
- Part144.Size = Vector3.new(2, 1.20000005, 2)
- Part144.CFrame = CFrame.new(-29.5, 15.1999998, 9.14999771, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part144.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part144.Position = Vector3.new(-29.5, 15.1999998, 9.14999771)
- Part144.Orientation = Vector3.new(0, 90, 0)
- Part144.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part145.Name = "Smooth Block Model"
- Part145.Parent = Model0
- Part145.Material = Enum.Material.Concrete
- Part145.BrickColor = BrickColor.new("Brick yellow")
- Part145.Rotation = Vector3.new(-180, 0, -180)
- Part145.Size = Vector3.new(7, 2.4000001, 2)
- Part145.CFrame = CFrame.new(-21, 12.1999998, 22.1499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part145.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part145.Position = Vector3.new(-21, 12.1999998, 22.1499977)
- Part145.Orientation = Vector3.new(0, 180, 0)
- Part145.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part146.Name = "Smooth Block Model"
- Part146.Parent = Model0
- Part146.Material = Enum.Material.Wood
- Part146.BrickColor = BrickColor.new("Dark orange")
- Part146.Size = Vector3.new(1, 2.4000001, 2)
- Part146.CFrame = CFrame.new(-16, 13.4000006, 22.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part146.LeftSurface = Enum.SurfaceType.Weld
- Part146.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part146.Position = Vector3.new(-16, 13.4000006, 22.1499977)
- Part146.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part147.Name = "Smooth Block Model"
- Part147.Parent = Model0
- Part147.Material = Enum.Material.Concrete
- Part147.BrickColor = BrickColor.new("Brick yellow")
- Part147.Size = Vector3.new(7, 2.4000001, 2)
- Part147.CFrame = CFrame.new(-27, 9.80000019, 22.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part147.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part147.Position = Vector3.new(-27, 9.80000019, 22.1499977)
- Part147.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part148.Name = "Smooth Block Model"
- Part148.Parent = Model0
- Part148.Material = Enum.Material.Concrete
- Part148.BrickColor = BrickColor.new("Brick yellow")
- Part148.Rotation = Vector3.new(0, 90, 0)
- Part148.Size = Vector3.new(5, 2.4000001, 2)
- Part148.CFrame = CFrame.new(-29.5, 9.80000019, 12.6499977, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part148.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part148.Position = Vector3.new(-29.5, 9.80000019, 12.6499977)
- Part148.Orientation = Vector3.new(0, 90, 0)
- Part148.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part149.Name = "Smooth Block Model"
- Part149.Parent = Model0
- Part149.Material = Enum.Material.Concrete
- Part149.BrickColor = BrickColor.new("Brick yellow")
- Part149.Rotation = Vector3.new(0, 90, 0)
- Part149.Size = Vector3.new(6, 2.4000001, 2)
- Part149.CFrame = CFrame.new(-29.5, 9.80000019, 18.1499977, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part149.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part149.Position = Vector3.new(-29.5, 9.80000019, 18.1499977)
- Part149.Orientation = Vector3.new(0, 90, 0)
- Part149.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part150.Name = "Smooth Block Model"
- Part150.Parent = Model0
- Part150.Material = Enum.Material.Concrete
- Part150.BrickColor = BrickColor.new("Brick yellow")
- Part150.Rotation = Vector3.new(0, -90, 0)
- Part150.Size = Vector3.new(2, 1.20000005, 2)
- Part150.CFrame = CFrame.new(-29.5, 15.1999998, 3.14999771, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part150.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part150.Position = Vector3.new(-29.5, 15.1999998, 3.14999771)
- Part150.Orientation = Vector3.new(0, -90, 0)
- Part150.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part151.Name = "Smooth Block Model"
- Part151.Parent = Model0
- Part151.Material = Enum.Material.Wood
- Part151.BrickColor = BrickColor.new("Dark orange")
- Part151.Rotation = Vector3.new(0, -90, 0)
- Part151.Size = Vector3.new(1, 2.4000001, 2)
- Part151.CFrame = CFrame.new(-29.5, 13.3999996, 3.64999819, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part151.LeftSurface = Enum.SurfaceType.Weld
- Part151.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part151.Position = Vector3.new(-29.5, 13.3999996, 3.64999819)
- Part151.Orientation = Vector3.new(0, -90, 0)
- Part151.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part152.Name = "Smooth Block Model"
- Part152.Parent = Model0
- Part152.Material = Enum.Material.Wood
- Part152.BrickColor = BrickColor.new("Dark orange")
- Part152.Rotation = Vector3.new(0, 90, 0)
- Part152.CFrame = CFrame.new(-29.5, 15.1999998, 6.14999771, -0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part152.LeftSurface = Enum.SurfaceType.Weld
- Part152.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part152.Position = Vector3.new(-29.5, 15.1999998, 6.14999771)
- Part152.Orientation = Vector3.new(0, 90, 0)
- Part152.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part153.Name = "Smooth Block Model"
- Part153.Parent = Model0
- Part153.Material = Enum.Material.Wood
- Part153.BrickColor = BrickColor.new("Dark orange")
- Part153.Rotation = Vector3.new(0, 90, 0)
- Part153.Size = Vector3.new(1, 4.80000019, 2)
- Part153.CFrame = CFrame.new(-29.5, 9.79999924, 9.64999771, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part153.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part153.Position = Vector3.new(-29.5, 9.79999924, 9.64999771)
- Part153.Orientation = Vector3.new(0, 90, 0)
- Part153.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part154.Name = "Smooth Block Model"
- Part154.Parent = Model0
- Part154.Material = Enum.Material.Concrete
- Part154.BrickColor = BrickColor.new("Brick yellow")
- Part154.Size = Vector3.new(6, 2.4000001, 2)
- Part154.CFrame = CFrame.new(20.5, 19.399992, 22.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part154.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part154.Position = Vector3.new(20.5, 19.399992, 22.1499977)
- Part154.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part155.Name = "Smooth Block Model"
- Part155.Parent = Model0
- Part155.Material = Enum.Material.Concrete
- Part155.BrickColor = BrickColor.new("Brick yellow")
- Part155.Rotation = Vector3.new(0, 90, 0)
- Part155.Size = Vector3.new(6, 2.4000001, 2)
- Part155.CFrame = CFrame.new(24.5, 19.4000015, 2.14999771, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part155.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part155.Position = Vector3.new(24.5, 19.4000015, 2.14999771)
- Part155.Orientation = Vector3.new(0, 90, 0)
- Part155.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part156.Name = "Smooth Block Model"
- Part156.Parent = Model0
- Part156.Material = Enum.Material.Concrete
- Part156.BrickColor = BrickColor.new("Brick yellow")
- Part156.Rotation = Vector3.new(-180, 0, -180)
- Part156.Size = Vector3.new(6, 2.4000001, 2)
- Part156.CFrame = CFrame.new(10.5, 17, 22.1499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part156.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part156.Position = Vector3.new(10.5, 17, 22.1499977)
- Part156.Orientation = Vector3.new(0, 180, 0)
- Part156.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part157.Name = "Smooth Block Model"
- Part157.Parent = Model0
- Part157.Material = Enum.Material.Concrete
- Part157.BrickColor = BrickColor.new("Brick yellow")
- Part157.Size = Vector3.new(2, 1.20000005, 2)
- Part157.CFrame = CFrame.new(5.5, 15.1999998, 22.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part157.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part157.Position = Vector3.new(5.5, 15.1999998, 22.1499977)
- Part157.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part158.Name = "Smooth Block Model"
- Part158.Parent = Model0
- Part158.Material = Enum.Material.Concrete
- Part158.BrickColor = BrickColor.new("Brick yellow")
- Part158.Size = Vector3.new(1, 2.4000001, 2)
- Part158.CFrame = CFrame.new(5, 13.4000006, 22.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part158.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part158.Position = Vector3.new(5, 13.4000006, 22.1499977)
- Part158.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part159.Name = "Smooth Block Model"
- Part159.Parent = Model0
- Part159.Material = Enum.Material.Wood
- Part159.BrickColor = BrickColor.new("Dark orange")
- Part159.Rotation = Vector3.new(-180, 0, -180)
- Part159.CFrame = CFrame.new(8.5, 15.1999998, 22.1499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part159.LeftSurface = Enum.SurfaceType.Weld
- Part159.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part159.Position = Vector3.new(8.5, 15.1999998, 22.1499977)
- Part159.Orientation = Vector3.new(0, 180, 0)
- Part159.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part160.Name = "Smooth Block Model"
- Part160.Parent = Model0
- Part160.Material = Enum.Material.Concrete
- Part160.BrickColor = BrickColor.new("Brick yellow")
- Part160.Size = Vector3.new(4, 2.4000001, 2)
- Part160.CFrame = CFrame.new(2.5, 14.6000004, 22.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part160.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part160.Position = Vector3.new(2.5, 14.6000004, 22.1499977)
- Part160.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part161.Name = "Smooth Block Model"
- Part161.Parent = Model0
- Part161.Material = Enum.Material.Concrete
- Part161.BrickColor = BrickColor.new("Brick yellow")
- Part161.Size = Vector3.new(5, 2.4000001, 2)
- Part161.CFrame = CFrame.new(-2, 14.6000004, 22.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part161.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part161.Position = Vector3.new(-2, 14.6000004, 22.1499977)
- Part161.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part162.Name = "Smooth Block Model"
- Part162.Parent = Model0
- Part162.Material = Enum.Material.Concrete
- Part162.BrickColor = BrickColor.new("Brick yellow")
- Part162.Rotation = Vector3.new(-180, 0, -180)
- Part162.Size = Vector3.new(5, 2.4000001, 2)
- Part162.CFrame = CFrame.new(-3, 12.1999998, 22.1499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part162.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part162.Position = Vector3.new(-3, 12.1999998, 22.1499977)
- Part162.Orientation = Vector3.new(0, 180, 0)
- Part162.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part163.Name = "Smooth Block Model"
- Part163.Parent = Model0
- Part163.Material = Enum.Material.Concrete
- Part163.BrickColor = BrickColor.new("Brick yellow")
- Part163.Size = Vector3.new(5, 2.4000001, 2)
- Part163.CFrame = CFrame.new(-7, 14.6000004, 22.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part163.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part163.Position = Vector3.new(-7, 14.6000004, 22.1499977)
- Part163.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part164.Name = "Smooth Block Model"
- Part164.Parent = Model0
- Part164.Material = Enum.Material.Concrete
- Part164.BrickColor = BrickColor.new("Brick yellow")
- Part164.Rotation = Vector3.new(-180, 0, -180)
- Part164.Size = Vector3.new(4, 2.4000001, 2)
- Part164.CFrame = CFrame.new(-7.5, 12.1999998, 22.1499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part164.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part164.Position = Vector3.new(-7.5, 12.1999998, 22.1499977)
- Part164.Orientation = Vector3.new(0, 180, 0)
- Part164.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part165.Name = "Smooth Block Model"
- Part165.Parent = Model0
- Part165.Material = Enum.Material.Wood
- Part165.BrickColor = BrickColor.new("Dark orange")
- Part165.Size = Vector3.new(1, 4.80000019, 2)
- Part165.CFrame = CFrame.new(-17, 9.80000019, 22.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part165.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part165.Position = Vector3.new(-17, 9.80000019, 22.1499977)
- Part165.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part166.Name = "Smooth Block Model"
- Part166.Parent = Model0
- Part166.Material = Enum.Material.Wood
- Part166.BrickColor = BrickColor.new("Dark orange")
- Part166.Rotation = Vector3.new(-180, 0, -180)
- Part166.Size = Vector3.new(1, 2.4000001, 2)
- Part166.CFrame = CFrame.new(-11, 13.3999996, 22.1499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part166.LeftSurface = Enum.SurfaceType.Weld
- Part166.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part166.Position = Vector3.new(-11, 13.3999996, 22.1499977)
- Part166.Orientation = Vector3.new(0, 180, 0)
- Part166.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part167.Name = "Smooth Block Model"
- Part167.Parent = Model0
- Part167.Material = Enum.Material.Concrete
- Part167.BrickColor = BrickColor.new("Brick yellow")
- Part167.Rotation = Vector3.new(-180, 0, -180)
- Part167.Size = Vector3.new(1, 2.4000001, 2)
- Part167.CFrame = CFrame.new(-10, 13.3999996, 22.1499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part167.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part167.Position = Vector3.new(-10, 13.3999996, 22.1499977)
- Part167.Orientation = Vector3.new(0, 180, 0)
- Part167.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part168.Name = "Smooth Block Model"
- Part168.Parent = Model0
- Part168.Material = Enum.Material.Concrete
- Part168.BrickColor = BrickColor.new("Brick yellow")
- Part168.Size = Vector3.new(6, 2.4000001, 2)
- Part168.CFrame = CFrame.new(-20.5, 9.80000019, 22.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part168.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part168.Position = Vector3.new(-20.5, 9.80000019, 22.1499977)
- Part168.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part169.Name = "Smooth Block Model"
- Part169.Parent = Model0
- Part169.Material = Enum.Material.Concrete
- Part169.BrickColor = BrickColor.new("Brick yellow")
- Part169.Rotation = Vector3.new(-180, 0, -180)
- Part169.Size = Vector3.new(6, 2.4000001, 2)
- Part169.CFrame = CFrame.new(-27.5, 7.39999962, 22.1499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part169.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part169.Position = Vector3.new(-27.5, 7.39999962, 22.1499977)
- Part169.Orientation = Vector3.new(0, 180, 0)
- Part169.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part170.Name = "Smooth Block Model"
- Part170.Parent = Model0
- Part170.Material = Enum.Material.Concrete
- Part170.BrickColor = BrickColor.new("Brick yellow")
- Part170.Rotation = Vector3.new(0, -90, 0)
- Part170.Size = Vector3.new(5, 2.4000001, 2)
- Part170.CFrame = CFrame.new(-29.5, 7.40000057, 18.6499977, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part170.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part170.Position = Vector3.new(-29.5, 7.40000057, 18.6499977)
- Part170.Orientation = Vector3.new(0, -90, 0)
- Part170.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part171.Name = "Smooth Block Model"
- Part171.Parent = Model0
- Part171.Material = Enum.Material.Concrete
- Part171.BrickColor = BrickColor.new("Brick yellow")
- Part171.Rotation = Vector3.new(0, -90, 0)
- Part171.Size = Vector3.new(6, 2.4000001, 2)
- Part171.CFrame = CFrame.new(-29.5, 7.40000057, 13.1499977, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part171.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part171.Position = Vector3.new(-29.5, 7.40000057, 13.1499977)
- Part171.Orientation = Vector3.new(0, -90, 0)
- Part171.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part172.Name = "Smooth Block Model"
- Part172.Parent = Model0
- Part172.Material = Enum.Material.Concrete
- Part172.BrickColor = BrickColor.new("Brick yellow")
- Part172.Rotation = Vector3.new(0, -90, 0)
- Part172.Size = Vector3.new(1, 2.4000001, 2)
- Part172.CFrame = CFrame.new(-29.5, 13.3999996, 2.64999819, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part172.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part172.Position = Vector3.new(-29.5, 13.3999996, 2.64999819)
- Part172.Orientation = Vector3.new(0, -90, 0)
- Part172.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part173.Name = "Smooth Block Model"
- Part173.Parent = Model0
- Part173.Material = Enum.Material.Wood
- Part173.BrickColor = BrickColor.new("Dark orange")
- Part173.Rotation = Vector3.new(0, -90, 0)
- Part173.Size = Vector3.new(1, 4.80000019, 2)
- Part173.CFrame = CFrame.new(-29.5, 9.79999924, 2.64999819, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part173.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part173.Position = Vector3.new(-29.5, 9.79999924, 2.64999819)
- Part173.Orientation = Vector3.new(0, -90, 0)
- Part173.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part174.Name = "Smooth Block Model"
- Part174.Parent = Model0
- Part174.Material = Enum.Material.Wood
- Part174.BrickColor = BrickColor.new("Dark orange")
- Part174.Rotation = Vector3.new(0, 90, 0)
- Part174.Size = Vector3.new(8, 1.20000005, 3)
- Part174.CFrame = CFrame.new(-30, 6.80000019, 6.14999819, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part174.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part174.Position = Vector3.new(-30, 6.80000019, 6.14999819)
- Part174.Orientation = Vector3.new(0, 90, 0)
- Part174.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part175.Name = "Smooth Block Model"
- Part175.Parent = Model0
- Part175.Material = Enum.Material.Concrete
- Part175.BrickColor = BrickColor.new("Brick yellow")
- Part175.Rotation = Vector3.new(0, 90, 0)
- Part175.Size = Vector3.new(6, 2.4000001, 2)
- Part175.CFrame = CFrame.new(-29.5, 17, 2.14999771, -0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part175.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part175.Position = Vector3.new(-29.5, 17, 2.14999771)
- Part175.Orientation = Vector3.new(0, 90, 0)
- Part175.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part176.Name = "Smooth Block Model"
- Part176.Parent = Model0
- Part176.Material = Enum.Material.Concrete
- Part176.BrickColor = BrickColor.new("Brick yellow")
- Part176.Rotation = Vector3.new(0, 90, 0)
- Part176.Size = Vector3.new(2, 2.4000001, 1)
- Part176.CFrame = CFrame.new(25, 19.4000015, 6.14999771, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part176.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part176.Position = Vector3.new(25, 19.4000015, 6.14999771)
- Part176.Orientation = Vector3.new(0, 90, 0)
- Part176.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part177.Name = "Smooth Block Model"
- Part177.Parent = Model0
- Part177.Material = Enum.Material.Concrete
- Part177.BrickColor = BrickColor.new("Brick yellow")
- Part177.Rotation = Vector3.new(-180, 0, -180)
- Part177.Size = Vector3.new(6, 2.4000001, 2)
- Part177.CFrame = CFrame.new(22.5, 17.0000019, 22.1499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part177.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part177.Position = Vector3.new(22.5, 17.0000019, 22.1499977)
- Part177.Orientation = Vector3.new(0, 180, 0)
- Part177.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part178.Name = "Smooth Block Model"
- Part178.Parent = Model0
- Part178.Material = Enum.Material.Concrete
- Part178.BrickColor = BrickColor.new("Brick yellow")
- Part178.Rotation = Vector3.new(-180, 0, -180)
- Part178.Size = Vector3.new(6, 2.4000001, 2)
- Part178.CFrame = CFrame.new(16.5, 17, 22.1499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part178.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part178.Position = Vector3.new(16.5, 17, 22.1499977)
- Part178.Orientation = Vector3.new(0, 180, 0)
- Part178.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part179.Name = "Smooth Block Model"
- Part179.Parent = Model0
- Part179.Material = Enum.Material.Concrete
- Part179.BrickColor = BrickColor.new("Brick yellow")
- Part179.Rotation = Vector3.new(0, 90, 0)
- Part179.Size = Vector3.new(4, 2.4000001, 2)
- Part179.CFrame = CFrame.new(24.5, 19.4000015, 9.14999771, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part179.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part179.Position = Vector3.new(24.5, 19.4000015, 9.14999771)
- Part179.Orientation = Vector3.new(0, 90, 0)
- Part179.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part180.Name = "Smooth Block Model"
- Part180.Parent = Model0
- Part180.Material = Enum.Material.Concrete
- Part180.BrickColor = BrickColor.new("Brick yellow")
- Part180.Rotation = Vector3.new(0, 90, 0)
- Part180.Size = Vector3.new(6, 2.4000001, 2)
- Part180.CFrame = CFrame.new(24.5, 19.4000015, 14.1499977, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part180.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part180.Position = Vector3.new(24.5, 19.4000015, 14.1499977)
- Part180.Orientation = Vector3.new(0, 90, 0)
- Part180.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part181.Name = "Smooth Block Model"
- Part181.Parent = Model0
- Part181.Material = Enum.Material.Concrete
- Part181.BrickColor = BrickColor.new("Brick yellow")
- Part181.Rotation = Vector3.new(0, 90, 0)
- Part181.Size = Vector3.new(6, 2.4000001, 2)
- Part181.CFrame = CFrame.new(24.5, 19.399992, 20.1499977, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part181.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part181.Position = Vector3.new(24.5, 19.399992, 20.1499977)
- Part181.Orientation = Vector3.new(0, 90, 0)
- Part181.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part182.Name = "Smooth Block Model"
- Part182.Parent = Model0
- Part182.Material = Enum.Material.Concrete
- Part182.BrickColor = BrickColor.new("Brick yellow")
- Part182.Rotation = Vector3.new(-180, 0, -180)
- Part182.Size = Vector3.new(2, 1.20000005, 2)
- Part182.CFrame = CFrame.new(11.5, 15.1999998, 22.1499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part182.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part182.Position = Vector3.new(11.5, 15.1999998, 22.1499977)
- Part182.Orientation = Vector3.new(0, 180, 0)
- Part182.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part183.Name = "Smooth Block Model"
- Part183.Parent = Model0
- Part183.Material = Enum.Material.Concrete
- Part183.BrickColor = BrickColor.new("Brick yellow")
- Part183.Rotation = Vector3.new(0, 90, 0)
- Part183.Size = Vector3.new(6, 2.4000001, 2)
- Part183.CFrame = CFrame.new(24.5, 19.3999996, -3.85000229, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part183.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part183.Position = Vector3.new(24.5, 19.3999996, -3.85000229)
- Part183.Orientation = Vector3.new(0, 90, 0)
- Part183.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part184.Name = "Smooth Block Model"
- Part184.Parent = Model0
- Part184.Material = Enum.Material.Concrete
- Part184.BrickColor = BrickColor.new("Brick yellow")
- Part184.Rotation = Vector3.new(0, -90, 0)
- Part184.Size = Vector3.new(6, 2.4000001, 2)
- Part184.CFrame = CFrame.new(24.5, 29.0000019, -5.85000229, 0, 0, -1, -0, 1, 0, 1, 0, 0)
- Part184.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part184.Position = Vector3.new(24.5, 29.0000019, -5.85000229)
- Part184.Orientation = Vector3.new(0, -90, 0)
- Part184.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part185.Name = "Smooth Block Model"
- Part185.Parent = Model0
- Part185.Material = Enum.Material.Concrete
- Part185.BrickColor = BrickColor.new("Brick yellow")
- Part185.Rotation = Vector3.new(0, -90, 0)
- Part185.Size = Vector3.new(4, 2.4000001, 2)
- Part185.CFrame = CFrame.new(24.5, 33.8000031, -4.85000229, 0, 0, -1, -0, 1, 0, 1, 0, 0)
- Part185.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part185.Position = Vector3.new(24.5, 33.8000031, -4.85000229)
- Part185.Orientation = Vector3.new(0, -90, 0)
- Part185.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part186.Name = "Smooth Block Model"
- Part186.Parent = Model0
- Part186.Material = Enum.Material.Wood
- Part186.BrickColor = BrickColor.new("Bright red")
- Part186.Size = Vector3.new(12, 1.20000005, 6)
- Part186.CFrame = CFrame.new(3.5, 34.4000015, 0.149997711, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part186.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part186.Position = Vector3.new(3.5, 34.4000015, 0.149997711)
- Part186.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part187.Name = "Smooth Block Model"
- Part187.Parent = Model0
- Part187.Material = Enum.Material.Concrete
- Part187.BrickColor = BrickColor.new("Brick yellow")
- Part187.Rotation = Vector3.new(0, -90, 0)
- Part187.Size = Vector3.new(6, 2.4000001, 2)
- Part187.CFrame = CFrame.new(24.5, 21.7999992, -3.85000229, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part187.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part187.Position = Vector3.new(24.5, 21.7999992, -3.85000229)
- Part187.Orientation = Vector3.new(0, -90, 0)
- Part187.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part188.Name = "Smooth Block Model"
- Part188.Parent = Model0
- Part188.Material = Enum.Material.Concrete
- Part188.BrickColor = BrickColor.new("Brick yellow")
- Part188.Rotation = Vector3.new(0, -90, 0)
- Part188.Size = Vector3.new(6, 2.4000001, 2)
- Part188.CFrame = CFrame.new(24.5, 26.5999985, -3.85000229, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part188.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part188.Position = Vector3.new(24.5, 26.5999985, -3.85000229)
- Part188.Orientation = Vector3.new(0, -90, 0)
- Part188.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part189.Name = "Smooth Block Model"
- Part189.Parent = Model0
- Part189.Material = Enum.Material.Wood
- Part189.BrickColor = BrickColor.new("Bright red")
- Part189.Size = Vector3.new(12, 1.20000005, 4)
- Part189.CFrame = CFrame.new(21.5, 38.0000038, -4.85000229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part189.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part189.Position = Vector3.new(21.5, 38.0000038, -4.85000229)
- Part189.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part190.Name = "Smooth Block Model"
- Part190.Parent = Model0
- Part190.Material = Enum.Material.Wood
- Part190.BrickColor = BrickColor.new("Bright red")
- Part190.Size = Vector3.new(12, 1.20000005, 6)
- Part190.CFrame = CFrame.new(9.5, 35.6000023, -1.85000229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part190.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part190.Position = Vector3.new(9.5, 35.6000023, -1.85000229)
- Part190.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part191.Name = "Smooth Block Model"
- Part191.Parent = Model0
- Part191.Material = Enum.Material.Wood
- Part191.BrickColor = BrickColor.new("Bright red")
- Part191.Size = Vector3.new(12, 1.20000005, 4)
- Part191.CFrame = CFrame.new(9.5, 38.0000038, -4.85000229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part191.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part191.Position = Vector3.new(9.5, 38.0000038, -4.85000229)
- Part191.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part192.Name = "Smooth Block Model"
- Part192.Parent = Model0
- Part192.Material = Enum.Material.Wood
- Part192.BrickColor = BrickColor.new("Bright red")
- Part192.Size = Vector3.new(12, 1.20000005, 8)
- Part192.CFrame = CFrame.new(15.5, 36.8000031, -4.85000229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part192.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part192.Position = Vector3.new(15.5, 36.8000031, -4.85000229)
- Part192.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part193.Name = "Smooth Block Model"
- Part193.Parent = Model0
- Part193.Material = Enum.Material.Wood
- Part193.BrickColor = BrickColor.new("Bright red")
- Part193.Size = Vector3.new(6, 1.20000005, 8)
- Part193.CFrame = CFrame.new(24.5, 36.8000031, -4.85000229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part193.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part193.Position = Vector3.new(24.5, 36.8000031, -4.85000229)
- Part193.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part194.Name = "Smooth Block Model"
- Part194.Parent = Model0
- Part194.Material = Enum.Material.Wood
- Part194.BrickColor = BrickColor.new("Bright red")
- Part194.Size = Vector3.new(12, 1.20000005, 6)
- Part194.CFrame = CFrame.new(-2.5, 33.2000008, 2.14999771, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part194.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part194.Position = Vector3.new(-2.5, 33.2000008, 2.14999771)
- Part194.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part195.Name = "Smooth Block Model"
- Part195.Parent = Model0
- Part195.Material = Enum.Material.Wood
- Part195.BrickColor = BrickColor.new("Bright red")
- Part195.Size = Vector3.new(12, 1.20000005, 6)
- Part195.CFrame = CFrame.new(-8.5, 34.4000015, 0.149997711, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part195.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part195.Position = Vector3.new(-8.5, 34.4000015, 0.149997711)
- Part195.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part196.Name = "Smooth Block Model"
- Part196.Parent = Model0
- Part196.Material = Enum.Material.Wood
- Part196.BrickColor = BrickColor.new("Bright red")
- Part196.Size = Vector3.new(12, 1.20000005, 6)
- Part196.CFrame = CFrame.new(-2.5, 35.6000023, -1.85000229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part196.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part196.Position = Vector3.new(-2.5, 35.6000023, -1.85000229)
- Part196.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part197.Name = "Smooth Block Model"
- Part197.Parent = Model0
- Part197.Material = Enum.Material.Wood
- Part197.BrickColor = BrickColor.new("Bright red")
- Part197.Size = Vector3.new(12, 1.20000005, 6)
- Part197.CFrame = CFrame.new(-8.5, 31.9999981, 4.14999771, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part197.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part197.Position = Vector3.new(-8.5, 31.9999981, 4.14999771)
- Part197.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part198.Name = "Smooth Block Model"
- Part198.Parent = Model0
- Part198.Material = Enum.Material.Wood
- Part198.BrickColor = BrickColor.new("Bright red")
- Part198.Size = Vector3.new(12, 1.20000005, 6)
- Part198.CFrame = CFrame.new(-14.5, 33.2000008, 2.14999771, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part198.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part198.Position = Vector3.new(-14.5, 33.2000008, 2.14999771)
- Part198.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part199.Name = "Smooth Block Model"
- Part199.Parent = Model0
- Part199.Material = Enum.Material.Wood
- Part199.BrickColor = BrickColor.new("Bright red")
- Part199.Size = Vector3.new(12, 1.20000005, 6)
- Part199.CFrame = CFrame.new(-20.5, 34.4000015, 0.149997711, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part199.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part199.Position = Vector3.new(-20.5, 34.4000015, 0.149997711)
- Part199.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part200.Name = "Smooth Block Model"
- Part200.Parent = Model0
- Part200.Material = Enum.Material.Wood
- Part200.BrickColor = BrickColor.new("Bright red")
- Part200.Size = Vector3.new(12, 1.20000005, 6)
- Part200.CFrame = CFrame.new(-20.5, 31.9999981, 4.14999771, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part200.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part200.Position = Vector3.new(-20.5, 31.9999981, 4.14999771)
- Part200.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part201.Name = "Smooth Block Model"
- Part201.Parent = Model0
- Part201.Material = Enum.Material.Wood
- Part201.BrickColor = BrickColor.new("Bright red")
- Part201.Size = Vector3.new(12, 1.20000005, 6)
- Part201.CFrame = CFrame.new(-26.5, 33.2000008, 2.14999771, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part201.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part201.Position = Vector3.new(-26.5, 33.2000008, 2.14999771)
- Part201.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part202.Name = "Smooth Block Model"
- Part202.Parent = Model0
- Part202.Material = Enum.Material.Concrete
- Part202.BrickColor = BrickColor.new("Brick yellow")
- Part202.Size = Vector3.new(2, 1.20000005, 2)
- Part202.CFrame = CFrame.new(-29.5, 28.3999958, 6.14999771, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part202.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part202.Position = Vector3.new(-29.5, 28.3999958, 6.14999771)
- Part202.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part203.Name = "Smooth Block Model"
- Part203.Parent = Model0
- Part203.Material = Enum.Material.Wood
- Part203.BrickColor = BrickColor.new("Bright red")
- Part203.Size = Vector3.new(6, 1.20000005, 6)
- Part203.CFrame = CFrame.new(-29.5, 29.5999966, 8.14999771, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part203.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part203.Position = Vector3.new(-29.5, 29.5999966, 8.14999771)
- Part203.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part204.Name = "Smooth Block Model"
- Part204.Parent = Model0
- Part204.Material = Enum.Material.Wood
- Part204.BrickColor = BrickColor.new("Bright red")
- Part204.Size = Vector3.new(12, 1.20000005, 6)
- Part204.CFrame = CFrame.new(-26.5, 30.7999973, 6.14999771, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part204.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part204.Position = Vector3.new(-26.5, 30.7999973, 6.14999771)
- Part204.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part205.Name = "Smooth Block Model"
- Part205.Parent = Model0
- Part205.Material = Enum.Material.Wood
- Part205.BrickColor = BrickColor.new("Bright red")
- Part205.Size = Vector3.new(6, 1.20000005, 6)
- Part205.CFrame = CFrame.new(-29.5, 31.9999981, 4.14999771, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part205.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part205.Position = Vector3.new(-29.5, 31.9999981, 4.14999771)
- Part205.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part206.Name = "Smooth Block Model"
- Part206.Parent = Model0
- Part206.Material = Enum.Material.Concrete
- Part206.BrickColor = BrickColor.new("Brick yellow")
- Part206.Size = Vector3.new(2, 1.20000005, 2)
- Part206.CFrame = CFrame.new(-29.5, 30.7999973, 2.14999771, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part206.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part206.Position = Vector3.new(-29.5, 30.7999973, 2.14999771)
- Part206.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part207.Name = "Smooth Block Model"
- Part207.Parent = Model0
- Part207.Material = Enum.Material.Concrete
- Part207.BrickColor = BrickColor.new("Brick yellow")
- Part207.Rotation = Vector3.new(0, -90, 0)
- Part207.Size = Vector3.new(4, 2.4000001, 2)
- Part207.CFrame = CFrame.new(-29.5, 26.5999966, 7.14999771, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part207.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part207.Position = Vector3.new(-29.5, 26.5999966, 7.14999771)
- Part207.Orientation = Vector3.new(0, -90, 0)
- Part207.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part208.Name = "Smooth Block Model"
- Part208.Parent = Model0
- Part208.Material = Enum.Material.Concrete
- Part208.BrickColor = BrickColor.new("Brick yellow")
- Part208.Rotation = Vector3.new(0, -90, 0)
- Part208.Size = Vector3.new(6, 2.4000001, 2)
- Part208.CFrame = CFrame.new(-29.5, 24.2000008, 4.14999771, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part208.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part208.Position = Vector3.new(-29.5, 24.2000008, 4.14999771)
- Part208.Orientation = Vector3.new(0, -90, 0)
- Part208.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part209.Name = "Smooth Block Model"
- Part209.Parent = Model0
- Part209.Material = Enum.Material.Concrete
- Part209.BrickColor = BrickColor.new("Brick yellow")
- Part209.Rotation = Vector3.new(0, -90, 0)
- Part209.Size = Vector3.new(6, 2.4000001, 2)
- Part209.CFrame = CFrame.new(-29.5, 26.5999985, 2.14999771, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part209.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part209.Position = Vector3.new(-29.5, 26.5999985, 2.14999771)
- Part209.Orientation = Vector3.new(0, -90, 0)
- Part209.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part210.Name = "Smooth Block Model"
- Part210.Parent = Model0
- Part210.Material = Enum.Material.Concrete
- Part210.BrickColor = BrickColor.new("Brick yellow")
- Part210.Rotation = Vector3.new(0, -90, 0)
- Part210.Size = Vector3.new(6, 2.4000001, 2)
- Part210.CFrame = CFrame.new(-29.5, 21.7999992, 2.14999771, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part210.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part210.Position = Vector3.new(-29.5, 21.7999992, 2.14999771)
- Part210.Orientation = Vector3.new(0, -90, 0)
- Part210.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part211.Name = "Smooth Block Model"
- Part211.Parent = Model0
- Part211.Material = Enum.Material.Concrete
- Part211.BrickColor = BrickColor.new("Brick yellow")
- Part211.Rotation = Vector3.new(0, -90, 0)
- Part211.Size = Vector3.new(6, 2.4000001, 2)
- Part211.CFrame = CFrame.new(-29.5, 21.8000011, 8.14999771, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part211.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part211.Position = Vector3.new(-29.5, 21.8000011, 8.14999771)
- Part211.Orientation = Vector3.new(0, -90, 0)
- Part211.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part212.Name = "Smooth Block Model"
- Part212.Parent = Model0
- Part212.Material = Enum.Material.Wood
- Part212.BrickColor = BrickColor.new("Dark orange")
- Part212.Size = Vector3.new(1, 2.4000001, 2)
- Part212.CFrame = CFrame.new(6, 13.4000006, 22.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part212.LeftSurface = Enum.SurfaceType.Weld
- Part212.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part212.Position = Vector3.new(6, 13.4000006, 22.1499977)
- Part212.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part213.Name = "Smooth Block Model"
- Part213.Parent = Model0
- Part213.Material = Enum.Material.Concrete
- Part213.BrickColor = BrickColor.new("Brick yellow")
- Part213.Rotation = Vector3.new(-180, 0, -180)
- Part213.Size = Vector3.new(5, 2.4000001, 2)
- Part213.CFrame = CFrame.new(2, 12.1999998, 22.1499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part213.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part213.Position = Vector3.new(2, 12.1999998, 22.1499977)
- Part213.Orientation = Vector3.new(0, 180, 0)
- Part213.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part214.Name = "Smooth Block Model"
- Part214.Parent = Model0
- Part214.Material = Enum.Material.Concrete
- Part214.BrickColor = BrickColor.new("Brick yellow")
- Part214.Rotation = Vector3.new(-180, 0, -180)
- Part214.Size = Vector3.new(6, 2.4000001, 2)
- Part214.CFrame = CFrame.new(-19.5, 5.00000095, 22.1499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part214.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part214.Position = Vector3.new(-19.5, 5.00000095, 22.1499977)
- Part214.Orientation = Vector3.new(0, 180, 0)
- Part214.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part215.Name = "Smooth Block Model"
- Part215.Parent = Model0
- Part215.Material = Enum.Material.Wood
- Part215.BrickColor = BrickColor.new("Dark orange")
- Part215.Rotation = Vector3.new(-180, 0, -180)
- Part215.Size = Vector3.new(1, 4.80000019, 2)
- Part215.CFrame = CFrame.new(-10, 9.79999924, 22.1499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part215.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part215.Position = Vector3.new(-10, 9.79999924, 22.1499977)
- Part215.Orientation = Vector3.new(0, 180, 0)
- Part215.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part216.Name = "Smooth Block Model"
- Part216.Parent = Model0
- Part216.Material = Enum.Material.Wood
- Part216.BrickColor = BrickColor.new("Dark orange")
- Part216.Rotation = Vector3.new(-180, 0, -180)
- Part216.Size = Vector3.new(8, 1.20000005, 3)
- Part216.CFrame = CFrame.new(-13.5, 6.80000067, 22.6499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part216.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part216.Position = Vector3.new(-13.5, 6.80000067, 22.6499977)
- Part216.Orientation = Vector3.new(0, 180, 0)
- Part216.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part217.Name = "Smooth Block Model"
- Part217.Parent = Model0
- Part217.Material = Enum.Material.Concrete
- Part217.BrickColor = BrickColor.new("Brick yellow")
- Part217.Size = Vector3.new(5, 2.4000001, 2)
- Part217.CFrame = CFrame.new(-7, 9.80000019, 22.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part217.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part217.Position = Vector3.new(-7, 9.80000019, 22.1499977)
- Part217.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part218.Name = "Smooth Block Model"
- Part218.Parent = Model0
- Part218.Material = Enum.Material.Concrete
- Part218.BrickColor = BrickColor.new("Brick yellow")
- Part218.Rotation = Vector3.new(-180, 0, -180)
- Part218.Size = Vector3.new(7, 2.4000001, 2)
- Part218.CFrame = CFrame.new(-21, 7.40000057, 22.1499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part218.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part218.Position = Vector3.new(-21, 7.40000057, 22.1499977)
- Part218.Orientation = Vector3.new(0, 180, 0)
- Part218.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part219.Name = "Smooth Block Model"
- Part219.Parent = Model0
- Part219.Material = Enum.Material.Concrete
- Part219.BrickColor = BrickColor.new("Brick yellow")
- Part219.Rotation = Vector3.new(-180, 0, -180)
- Part219.Size = Vector3.new(6, 2.4000001, 2)
- Part219.CFrame = CFrame.new(-25.5, 5, 22.1499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part219.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part219.Position = Vector3.new(-25.5, 5, 22.1499977)
- Part219.Orientation = Vector3.new(0, 180, 0)
- Part219.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part220.Name = "Smooth Block Model"
- Part220.Parent = Model0
- Part220.Material = Enum.Material.Concrete
- Part220.BrickColor = BrickColor.new("Brick yellow")
- Part220.Rotation = Vector3.new(0, -90, 0)
- Part220.Size = Vector3.new(6, 2.4000001, 2)
- Part220.CFrame = CFrame.new(-29.5, 5, 20.1499977, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part220.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part220.Position = Vector3.new(-29.5, 5, 20.1499977)
- Part220.Orientation = Vector3.new(0, -90, 0)
- Part220.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part221.Name = "Smooth Block Model"
- Part221.Parent = Model0
- Part221.Material = Enum.Material.Concrete
- Part221.BrickColor = BrickColor.new("Brick yellow")
- Part221.Rotation = Vector3.new(0, 90, 0)
- Part221.Size = Vector3.new(6, 2.4000001, 2)
- Part221.CFrame = CFrame.new(-29.5, 5, 14.1499977, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part221.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part221.Position = Vector3.new(-29.5, 5, 14.1499977)
- Part221.Orientation = Vector3.new(0, 90, 0)
- Part221.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part222.Name = "Smooth Block Model"
- Part222.Parent = Model0
- Part222.Material = Enum.Material.Concrete
- Part222.BrickColor = BrickColor.new("Brick yellow")
- Part222.Rotation = Vector3.new(0, 90, 0)
- Part222.Size = Vector3.new(6, 2.4000001, 2)
- Part222.CFrame = CFrame.new(-29.5, 5, 8.14999771, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part222.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part222.Position = Vector3.new(-29.5, 5, 8.14999771)
- Part222.Orientation = Vector3.new(0, 90, 0)
- Part222.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part223.Name = "Smooth Block Model"
- Part223.Parent = Model0
- Part223.Material = Enum.Material.Concrete
- Part223.BrickColor = BrickColor.new("Brick yellow")
- Part223.Rotation = Vector3.new(0, 90, 0)
- Part223.Size = Vector3.new(6, 2.4000001, 2)
- Part223.CFrame = CFrame.new(-29.5, 5, 2.14999819, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part223.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part223.Position = Vector3.new(-29.5, 5, 2.14999819)
- Part223.Orientation = Vector3.new(0, 90, 0)
- Part223.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part224.Name = "Smooth Block Model"
- Part224.Parent = Model0
- Part224.Material = Enum.Material.Concrete
- Part224.BrickColor = BrickColor.new("Brick yellow")
- Part224.Rotation = Vector3.new(0, -90, 0)
- Part224.Size = Vector3.new(4, 2.4000001, 2)
- Part224.CFrame = CFrame.new(-29.5, 14.6000004, 0.149997711, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part224.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part224.Position = Vector3.new(-29.5, 14.6000004, 0.149997711)
- Part224.Orientation = Vector3.new(0, -90, 0)
- Part224.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part225.Name = "Smooth Block Model"
- Part225.Parent = Model0
- Part225.Material = Enum.Material.Concrete
- Part225.BrickColor = BrickColor.new("Brick yellow")
- Part225.Rotation = Vector3.new(0, 90, 0)
- Part225.Size = Vector3.new(5, 2.4000001, 2)
- Part225.CFrame = CFrame.new(-29.5, 12.1999998, -0.350002289, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part225.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part225.Position = Vector3.new(-29.5, 12.1999998, -0.350002289)
- Part225.Orientation = Vector3.new(0, 90, 0)
- Part225.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part226.Name = "Smooth Block Model"
- Part226.Parent = Model0
- Part226.Material = Enum.Material.Concrete
- Part226.BrickColor = BrickColor.new("Brick yellow")
- Part226.Rotation = Vector3.new(0, -90, 0)
- Part226.Size = Vector3.new(4, 2.4000001, 2)
- Part226.CFrame = CFrame.new(-29.5, 9.80000019, 0.149998188, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part226.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part226.Position = Vector3.new(-29.5, 9.80000019, 0.149998188)
- Part226.Orientation = Vector3.new(0, -90, 0)
- Part226.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part227.Name = "Smooth Block Model"
- Part227.Parent = Model0
- Part227.Material = Enum.Material.Concrete
- Part227.BrickColor = BrickColor.new("Brick yellow")
- Part227.Rotation = Vector3.new(0, 90, 0)
- Part227.Size = Vector3.new(5, 2.4000001, 2)
- Part227.CFrame = CFrame.new(-29.5, 7.40000057, -0.350001812, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part227.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part227.Position = Vector3.new(-29.5, 7.40000057, -0.350001812)
- Part227.Orientation = Vector3.new(0, 90, 0)
- Part227.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part228.Name = "Smooth Block Model"
- Part228.Parent = Model0
- Part228.Material = Enum.Material.Concrete
- Part228.BrickColor = BrickColor.new("Brick yellow")
- Part228.Rotation = Vector3.new(0, -90, 0)
- Part228.Size = Vector3.new(8, 2.4000001, 2)
- Part228.CFrame = CFrame.new(-29.5, 19.3999996, 1.14999771, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part228.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part228.Position = Vector3.new(-29.5, 19.3999996, 1.14999771)
- Part228.Orientation = Vector3.new(0, -90, 0)
- Part228.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part229.Name = "Smooth Block Model"
- Part229.Parent = Model0
- Part229.Material = Enum.Material.Concrete
- Part229.BrickColor = BrickColor.new("Brick yellow")
- Part229.Rotation = Vector3.new(0, 90, 0)
- Part229.Size = Vector3.new(6, 2.4000001, 2)
- Part229.CFrame = CFrame.new(24.5, 17.0000019, 0.149997711, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part229.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part229.Position = Vector3.new(24.5, 17.0000019, 0.149997711)
- Part229.Orientation = Vector3.new(0, 90, 0)
- Part229.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part230.Name = "Smooth Block Model"
- Part230.Parent = Model0
- Part230.Material = Enum.Material.Concrete
- Part230.BrickColor = BrickColor.new("Brick yellow")
- Part230.Rotation = Vector3.new(0, 90, 0)
- Part230.Size = Vector3.new(6, 2.4000001, 2)
- Part230.CFrame = CFrame.new(24.5, 17.0000019, 6.14999771, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part230.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part230.Position = Vector3.new(24.5, 17.0000019, 6.14999771)
- Part230.Orientation = Vector3.new(0, 90, 0)
- Part230.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part231.Name = "Smooth Block Model"
- Part231.Parent = Model0
- Part231.Material = Enum.Material.Concrete
- Part231.BrickColor = BrickColor.new("Brick yellow")
- Part231.Rotation = Vector3.new(0, 90, 0)
- Part231.Size = Vector3.new(6, 2.4000001, 2)
- Part231.CFrame = CFrame.new(24.5, 17.0000019, 12.1499977, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part231.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part231.Position = Vector3.new(24.5, 17.0000019, 12.1499977)
- Part231.Orientation = Vector3.new(0, 90, 0)
- Part231.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part232.Name = "Smooth Block Model"
- Part232.Parent = Model0
- Part232.Material = Enum.Material.Wood
- Part232.BrickColor = BrickColor.new("Dark orange")
- Part232.Rotation = Vector3.new(-180, 0, -180)
- Part232.Size = Vector3.new(1, 2.4000001, 2)
- Part232.CFrame = CFrame.new(11, 13.4000006, 22.1499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part232.LeftSurface = Enum.SurfaceType.Weld
- Part232.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part232.Position = Vector3.new(11, 13.4000006, 22.1499977)
- Part232.Orientation = Vector3.new(0, 180, 0)
- Part232.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part233.Name = "Smooth Block Model"
- Part233.Parent = Model0
- Part233.Material = Enum.Material.Concrete
- Part233.BrickColor = BrickColor.new("Brick yellow")
- Part233.Rotation = Vector3.new(-180, 0, -180)
- Part233.Size = Vector3.new(1, 2.4000001, 2)
- Part233.CFrame = CFrame.new(12, 13.4000006, 22.1499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part233.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part233.Position = Vector3.new(12, 13.4000006, 22.1499977)
- Part233.Orientation = Vector3.new(0, 180, 0)
- Part233.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part234.Name = "Smooth Block Model"
- Part234.Parent = Model0
- Part234.Material = Enum.Material.Concrete
- Part234.BrickColor = BrickColor.new("Brick yellow")
- Part234.Rotation = Vector3.new(-180, 0, -180)
- Part234.Size = Vector3.new(5, 2.4000001, 2)
- Part234.CFrame = CFrame.new(15, 14.6000004, 22.1499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part234.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part234.Position = Vector3.new(15, 14.6000004, 22.1499977)
- Part234.Orientation = Vector3.new(0, 180, 0)
- Part234.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part235.Name = "Smooth Block Model"
- Part235.Parent = Model0
- Part235.Material = Enum.Material.Concrete
- Part235.BrickColor = BrickColor.new("Brick yellow")
- Part235.Size = Vector3.new(5, 2.4000001, 2)
- Part235.CFrame = CFrame.new(-2, 9.80000019, 22.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part235.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part235.Position = Vector3.new(-2, 9.80000019, 22.1499977)
- Part235.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part236.Name = "Smooth Block Model"
- Part236.Parent = Model0
- Part236.Material = Enum.Material.Concrete
- Part236.BrickColor = BrickColor.new("Brick yellow")
- Part236.Rotation = Vector3.new(0, 90, 0)
- Part236.Size = Vector3.new(6, 2.4000001, 2)
- Part236.CFrame = CFrame.new(-29.5, 5, -3.85000181, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part236.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part236.Position = Vector3.new(-29.5, 5, -3.85000181)
- Part236.Orientation = Vector3.new(0, 90, 0)
- Part236.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part237.Name = "Smooth Block Model"
- Part237.Parent = Model0
- Part237.Material = Enum.Material.Concrete
- Part237.BrickColor = BrickColor.new("Brick yellow")
- Part237.Rotation = Vector3.new(0, -90, 0)
- Part237.Size = Vector3.new(5, 2.4000001, 2)
- Part237.CFrame = CFrame.new(-29.5, 14.6000004, -4.35000229, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part237.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part237.Position = Vector3.new(-29.5, 14.6000004, -4.35000229)
- Part237.Orientation = Vector3.new(0, -90, 0)
- Part237.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part238.Name = "Smooth Block Model"
- Part238.Parent = Model0
- Part238.Material = Enum.Material.Concrete
- Part238.BrickColor = BrickColor.new("Brick yellow")
- Part238.Rotation = Vector3.new(0, 90, 0)
- Part238.Size = Vector3.new(5, 2.4000001, 2)
- Part238.CFrame = CFrame.new(-29.5, 12.1999998, -5.35000229, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part238.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part238.Position = Vector3.new(-29.5, 12.1999998, -5.35000229)
- Part238.Orientation = Vector3.new(0, 90, 0)
- Part238.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part239.Name = "Smooth Block Model"
- Part239.Parent = Model0
- Part239.Material = Enum.Material.Concrete
- Part239.BrickColor = BrickColor.new("Brick yellow")
- Part239.Rotation = Vector3.new(0, -90, 0)
- Part239.Size = Vector3.new(5, 2.4000001, 2)
- Part239.CFrame = CFrame.new(-29.5, 9.80000019, -4.35000229, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part239.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part239.Position = Vector3.new(-29.5, 9.80000019, -4.35000229)
- Part239.Orientation = Vector3.new(0, -90, 0)
- Part239.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part240.Name = "Smooth Block Model"
- Part240.Parent = Model0
- Part240.Material = Enum.Material.Concrete
- Part240.BrickColor = BrickColor.new("Brick yellow")
- Part240.Rotation = Vector3.new(0, 90, 0)
- Part240.Size = Vector3.new(5, 2.4000001, 2)
- Part240.CFrame = CFrame.new(-29.5, 7.40000057, -5.35000229, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part240.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part240.Position = Vector3.new(-29.5, 7.40000057, -5.35000229)
- Part240.Orientation = Vector3.new(0, 90, 0)
- Part240.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part241.Name = "Smooth Block Model"
- Part241.Parent = Model0
- Part241.Material = Enum.Material.Concrete
- Part241.BrickColor = BrickColor.new("Brick yellow")
- Part241.Rotation = Vector3.new(0, 90, 0)
- Part241.Size = Vector3.new(6, 2.4000001, 2)
- Part241.CFrame = CFrame.new(-29.5, 17, -3.85000229, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part241.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part241.Position = Vector3.new(-29.5, 17, -3.85000229)
- Part241.Orientation = Vector3.new(0, 90, 0)
- Part241.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part242.Name = "Smooth Block Model"
- Part242.Parent = Model0
- Part242.Material = Enum.Material.Concrete
- Part242.BrickColor = BrickColor.new("Brick yellow")
- Part242.Rotation = Vector3.new(0, -90, 0)
- Part242.Size = Vector3.new(6, 2.4000001, 2)
- Part242.CFrame = CFrame.new(-29.5, 19.3999996, -5.85000229, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part242.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part242.Position = Vector3.new(-29.5, 19.3999996, -5.85000229)
- Part242.Orientation = Vector3.new(0, -90, 0)
- Part242.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part243.Name = "Smooth Block Model"
- Part243.Parent = Model0
- Part243.Material = Enum.Material.Concrete
- Part243.BrickColor = BrickColor.new("Brick yellow")
- Part243.Rotation = Vector3.new(0, 90, 0)
- Part243.Size = Vector3.new(2, 1.20000005, 2)
- Part243.CFrame = CFrame.new(24.5, 15.2000017, 9.14999771, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part243.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part243.Position = Vector3.new(24.5, 15.2000017, 9.14999771)
- Part243.Orientation = Vector3.new(0, 90, 0)
- Part243.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part244.Name = "Smooth Block Model"
- Part244.Parent = Model0
- Part244.Material = Enum.Material.Wood
- Part244.BrickColor = BrickColor.new("Dark orange")
- Part244.Rotation = Vector3.new(0, -90, 0)
- Part244.CFrame = CFrame.new(24.5, 15.2000017, 6.14999771, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part244.LeftSurface = Enum.SurfaceType.Weld
- Part244.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part244.Position = Vector3.new(24.5, 15.2000017, 6.14999771)
- Part244.Orientation = Vector3.new(0, -90, 0)
- Part244.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part245.Name = "Smooth Block Model"
- Part245.Parent = Model0
- Part245.Material = Enum.Material.Concrete
- Part245.BrickColor = BrickColor.new("Brick yellow")
- Part245.Rotation = Vector3.new(0, -90, 0)
- Part245.Size = Vector3.new(2, 1.20000005, 2)
- Part245.CFrame = CFrame.new(24.5, 15.2000017, 3.14999771, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part245.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part245.Position = Vector3.new(24.5, 15.2000017, 3.14999771)
- Part245.Orientation = Vector3.new(0, -90, 0)
- Part245.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part246.Name = "Smooth Block Model"
- Part246.Parent = Model0
- Part246.Material = Enum.Material.Concrete
- Part246.BrickColor = BrickColor.new("Brick yellow")
- Part246.Rotation = Vector3.new(-180, 0, -180)
- Part246.Size = Vector3.new(6, 2.4000001, 2)
- Part246.CFrame = CFrame.new(20.5, 14.6000004, 22.1499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part246.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part246.Position = Vector3.new(20.5, 14.6000004, 22.1499977)
- Part246.Orientation = Vector3.new(0, 180, 0)
- Part246.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part247.Name = "Smooth Block Model"
- Part247.Parent = Model0
- Part247.Material = Enum.Material.Concrete
- Part247.BrickColor = BrickColor.new("Brick yellow")
- Part247.Rotation = Vector3.new(0, 90, 0)
- Part247.Size = Vector3.new(6, 2.4000001, 2)
- Part247.CFrame = CFrame.new(24.5, 17.0000019, 18.1499977, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part247.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part247.Position = Vector3.new(24.5, 17.0000019, 18.1499977)
- Part247.Orientation = Vector3.new(0, 90, 0)
- Part247.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part248.Name = "Smooth Block Model"
- Part248.Parent = Model0
- Part248.Material = Enum.Material.Concrete
- Part248.BrickColor = BrickColor.new("Brick yellow")
- Part248.Rotation = Vector3.new(0, 90, 0)
- Part248.Size = Vector3.new(6, 2.4000001, 2)
- Part248.CFrame = CFrame.new(24.5, 17, -5.85000229, -0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part248.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part248.Position = Vector3.new(24.5, 17, -5.85000229)
- Part248.Orientation = Vector3.new(0, 90, 0)
- Part248.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part249.Name = "Smooth Block Model"
- Part249.Parent = Model0
- Part249.Material = Enum.Material.Concrete
- Part249.BrickColor = BrickColor.new("Brick yellow")
- Part249.Rotation = Vector3.new(0, 90, 0)
- Part249.Size = Vector3.new(8, 2.4000001, 2)
- Part249.CFrame = CFrame.new(24.5, 19.3999996, -10.8500023, -0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part249.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part249.Position = Vector3.new(24.5, 19.3999996, -10.8500023)
- Part249.Orientation = Vector3.new(0, 90, 0)
- Part249.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part250.Name = "Smooth Block Model"
- Part250.Parent = Model0
- Part250.Material = Enum.Material.Concrete
- Part250.BrickColor = BrickColor.new("Brick yellow")
- Part250.Rotation = Vector3.new(0, 90, 0)
- Part250.Size = Vector3.new(6, 2.4000001, 2)
- Part250.CFrame = CFrame.new(24.5, 17, -11.8500023, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part250.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part250.Position = Vector3.new(24.5, 17, -11.8500023)
- Part250.Orientation = Vector3.new(0, 90, 0)
- Part250.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part251.Name = "Smooth Block Model"
- Part251.Parent = Model0
- Part251.Material = Enum.Material.Concrete
- Part251.BrickColor = BrickColor.new("Brick yellow")
- Part251.Rotation = Vector3.new(0, -90, 0)
- Part251.Size = Vector3.new(6, 2.4000001, 2)
- Part251.CFrame = CFrame.new(24.5, 29.0000038, -11.8500023, 0, 0, -1, -0, 1, 0, 1, 0, 0)
- Part251.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part251.Position = Vector3.new(24.5, 29.0000038, -11.8500023)
- Part251.Orientation = Vector3.new(0, -90, 0)
- Part251.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part252.Name = "Smooth Block Model"
- Part252.Parent = Model0
- Part252.Material = Enum.Material.Concrete
- Part252.BrickColor = BrickColor.new("Brick yellow")
- Part252.Rotation = Vector3.new(0, -90, 0)
- Part252.Size = Vector3.new(6, 2.4000001, 2)
- Part252.CFrame = CFrame.new(24.5, 26.5999985, -9.85000229, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part252.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part252.Position = Vector3.new(24.5, 26.5999985, -9.85000229)
- Part252.Orientation = Vector3.new(0, -90, 0)
- Part252.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part253.Name = "Smooth Block Model"
- Part253.Parent = Model0
- Part253.Material = Enum.Material.Concrete
- Part253.BrickColor = BrickColor.new("Brick yellow")
- Part253.Rotation = Vector3.new(0, -90, 0)
- Part253.Size = Vector3.new(6, 2.4000001, 2)
- Part253.CFrame = CFrame.new(24.5, 31.4000015, -7.85000229, 0, 0, -1, -0, 1, 0, 1, 0, 0)
- Part253.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part253.Position = Vector3.new(24.5, 31.4000015, -7.85000229)
- Part253.Orientation = Vector3.new(0, -90, 0)
- Part253.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part254.Name = "Smooth Block Model"
- Part254.Parent = Model0
- Part254.Material = Enum.Material.Wood
- Part254.BrickColor = BrickColor.new("Bright red")
- Part254.Rotation = Vector3.new(-180, 0, -180)
- Part254.Size = Vector3.new(12, 1.20000005, 6)
- Part254.CFrame = CFrame.new(21.5, 35.6000023, -7.85000229, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part254.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part254.Position = Vector3.new(21.5, 35.6000023, -7.85000229)
- Part254.Orientation = Vector3.new(0, 180, 0)
- Part254.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part255.Name = "Smooth Block Model"
- Part255.Parent = Model0
- Part255.Material = Enum.Material.Concrete
- Part255.BrickColor = BrickColor.new("Brick yellow")
- Part255.Rotation = Vector3.new(-180, 0, -180)
- Part255.Size = Vector3.new(2, 1.20000005, 2)
- Part255.CFrame = CFrame.new(24.5, 30.7999992, -11.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part255.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part255.Position = Vector3.new(24.5, 30.7999992, -11.8500023)
- Part255.Orientation = Vector3.new(0, 180, 0)
- Part255.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part256.Name = "Smooth Block Model"
- Part256.Parent = Model0
- Part256.Material = Enum.Material.Wood
- Part256.BrickColor = BrickColor.new("Bright red")
- Part256.Rotation = Vector3.new(-180, 0, -180)
- Part256.Size = Vector3.new(12, 1.20000005, 6)
- Part256.CFrame = CFrame.new(15.5, 34.4000015, -9.85000229, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part256.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part256.Position = Vector3.new(15.5, 34.4000015, -9.85000229)
- Part256.Orientation = Vector3.new(0, 180, 0)
- Part256.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part257.Name = "Smooth Block Model"
- Part257.Parent = Model0
- Part257.Material = Enum.Material.Wood
- Part257.BrickColor = BrickColor.new("Bright red")
- Part257.Rotation = Vector3.new(-180, 0, -180)
- Part257.Size = Vector3.new(6, 1.20000005, 6)
- Part257.CFrame = CFrame.new(24.5, 34.4000015, -9.85000229, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part257.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part257.Position = Vector3.new(24.5, 34.4000015, -9.85000229)
- Part257.Orientation = Vector3.new(0, 180, 0)
- Part257.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part258.Name = "Smooth Block Model"
- Part258.Parent = Model0
- Part258.Material = Enum.Material.Concrete
- Part258.BrickColor = BrickColor.new("Brick yellow")
- Part258.Rotation = Vector3.new(-180, 0, -180)
- Part258.Size = Vector3.new(2, 1.20000005, 2)
- Part258.CFrame = CFrame.new(24.5, 33.2000008, -7.85000229, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part258.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part258.Position = Vector3.new(24.5, 33.2000008, -7.85000229)
- Part258.Orientation = Vector3.new(0, 180, 0)
- Part258.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part259.Name = "Smooth Block Model"
- Part259.Parent = Model0
- Part259.Material = Enum.Material.Concrete
- Part259.BrickColor = BrickColor.new("Brick yellow")
- Part259.Rotation = Vector3.new(0, -90, 0)
- Part259.Size = Vector3.new(6, 2.4000001, 2)
- Part259.CFrame = CFrame.new(24.5, 21.7999992, -9.85000229, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part259.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part259.Position = Vector3.new(24.5, 21.7999992, -9.85000229)
- Part259.Orientation = Vector3.new(0, -90, 0)
- Part259.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part260.Name = "Smooth Block Model"
- Part260.Parent = Model0
- Part260.Material = Enum.Material.Concrete
- Part260.BrickColor = BrickColor.new("Brick yellow")
- Part260.Rotation = Vector3.new(0, -90, 0)
- Part260.Size = Vector3.new(6, 2.4000001, 2)
- Part260.CFrame = CFrame.new(24.5, 24.1999989, -7.85000229, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part260.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part260.Position = Vector3.new(24.5, 24.1999989, -7.85000229)
- Part260.Orientation = Vector3.new(0, -90, 0)
- Part260.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part261.Name = "Smooth Block Model"
- Part261.Parent = Model0
- Part261.Material = Enum.Material.Wood
- Part261.BrickColor = BrickColor.new("Bright red")
- Part261.Rotation = Vector3.new(-180, 0, -180)
- Part261.Size = Vector3.new(12, 1.20000005, 6)
- Part261.CFrame = CFrame.new(9.5, 35.6000023, -7.85000229, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part261.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part261.Position = Vector3.new(9.5, 35.6000023, -7.85000229)
- Part261.Orientation = Vector3.new(0, 180, 0)
- Part261.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part262.Name = "Smooth Block Model"
- Part262.Parent = Model0
- Part262.Material = Enum.Material.Wood
- Part262.BrickColor = BrickColor.new("Bright red")
- Part262.Size = Vector3.new(12, 1.20000005, 4)
- Part262.CFrame = CFrame.new(-2.5, 38.0000038, -4.85000229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part262.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part262.Position = Vector3.new(-2.5, 38.0000038, -4.85000229)
- Part262.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part263.Name = "Smooth Block Model"
- Part263.Parent = Model0
- Part263.Material = Enum.Material.Wood
- Part263.BrickColor = BrickColor.new("Bright red")
- Part263.Size = Vector3.new(12, 1.20000005, 8)
- Part263.CFrame = CFrame.new(3.5, 36.8000031, -4.85000229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part263.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part263.Position = Vector3.new(3.5, 36.8000031, -4.85000229)
- Part263.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part264.Name = "Smooth Block Model"
- Part264.Parent = Model0
- Part264.Material = Enum.Material.Wood
- Part264.BrickColor = BrickColor.new("Bright red")
- Part264.Size = Vector3.new(12, 1.20000005, 8)
- Part264.CFrame = CFrame.new(-8.5, 36.8000031, -4.85000229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part264.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part264.Position = Vector3.new(-8.5, 36.8000031, -4.85000229)
- Part264.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part265.Name = "Smooth Block Model"
- Part265.Parent = Model0
- Part265.Material = Enum.Material.Wood
- Part265.BrickColor = BrickColor.new("Bright red")
- Part265.Rotation = Vector3.new(-180, 0, -180)
- Part265.Size = Vector3.new(12, 1.20000005, 6)
- Part265.CFrame = CFrame.new(-2.5, 35.6000023, -7.85000229, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part265.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part265.Position = Vector3.new(-2.5, 35.6000023, -7.85000229)
- Part265.Orientation = Vector3.new(0, 180, 0)
- Part265.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part266.Name = "Smooth Block Model"
- Part266.Parent = Model0
- Part266.Material = Enum.Material.Wood
- Part266.BrickColor = BrickColor.new("Bright red")
- Part266.Size = Vector3.new(12, 1.20000005, 6)
- Part266.CFrame = CFrame.new(-14.5, 35.6000023, -1.85000229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part266.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part266.Position = Vector3.new(-14.5, 35.6000023, -1.85000229)
- Part266.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part267.Name = "Smooth Block Model"
- Part267.Parent = Model0
- Part267.Material = Enum.Material.Wood
- Part267.BrickColor = BrickColor.new("Bright red")
- Part267.Size = Vector3.new(12, 1.20000005, 4)
- Part267.CFrame = CFrame.new(-14.5, 38.0000038, -4.85000229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part267.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part267.Position = Vector3.new(-14.5, 38.0000038, -4.85000229)
- Part267.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part268.Name = "Smooth Block Model"
- Part268.Parent = Model0
- Part268.Material = Enum.Material.Wood
- Part268.BrickColor = BrickColor.new("Bright red")
- Part268.Size = Vector3.new(12, 1.20000005, 8)
- Part268.CFrame = CFrame.new(-20.5, 36.8000031, -4.85000229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part268.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part268.Position = Vector3.new(-20.5, 36.8000031, -4.85000229)
- Part268.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part269.Name = "Smooth Block Model"
- Part269.Parent = Model0
- Part269.Material = Enum.Material.Wood
- Part269.BrickColor = BrickColor.new("Bright red")
- Part269.Size = Vector3.new(12, 1.20000005, 6)
- Part269.CFrame = CFrame.new(-26.5, 35.6000023, -1.85000229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part269.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part269.Position = Vector3.new(-26.5, 35.6000023, -1.85000229)
- Part269.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part270.Name = "Smooth Block Model"
- Part270.Parent = Model0
- Part270.Material = Enum.Material.Wood
- Part270.BrickColor = BrickColor.new("Bright red")
- Part270.Size = Vector3.new(12, 1.20000005, 4)
- Part270.CFrame = CFrame.new(-26.5, 38.0000038, -4.85000229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part270.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part270.Position = Vector3.new(-26.5, 38.0000038, -4.85000229)
- Part270.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part271.Name = "Smooth Block Model"
- Part271.Parent = Model0
- Part271.Material = Enum.Material.Wood
- Part271.BrickColor = BrickColor.new("Bright red")
- Part271.Size = Vector3.new(6, 1.20000005, 8)
- Part271.CFrame = CFrame.new(-29.5, 36.8000031, -4.85000229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part271.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part271.Position = Vector3.new(-29.5, 36.8000031, -4.85000229)
- Part271.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part272.Name = "Smooth Block Model"
- Part272.Parent = Model0
- Part272.Material = Enum.Material.Concrete
- Part272.BrickColor = BrickColor.new("Brick yellow")
- Part272.Size = Vector3.new(2, 1.20000005, 2)
- Part272.CFrame = CFrame.new(-29.5, 33.2000008, -1.85000229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part272.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part272.Position = Vector3.new(-29.5, 33.2000008, -1.85000229)
- Part272.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part273.Name = "Smooth Block Model"
- Part273.Parent = Model0
- Part273.Material = Enum.Material.Wood
- Part273.BrickColor = BrickColor.new("Bright red")
- Part273.Size = Vector3.new(6, 1.20000005, 6)
- Part273.CFrame = CFrame.new(-29.5, 34.4000015, 0.149997711, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part273.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part273.Position = Vector3.new(-29.5, 34.4000015, 0.149997711)
- Part273.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part274.Name = "Smooth Block Model"
- Part274.Parent = Model0
- Part274.Material = Enum.Material.Concrete
- Part274.BrickColor = BrickColor.new("Brick yellow")
- Part274.Rotation = Vector3.new(0, -90, 0)
- Part274.Size = Vector3.new(8, 2.4000001, 2)
- Part274.CFrame = CFrame.new(-29.5, 28.9999981, 1.14999771, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part274.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part274.Position = Vector3.new(-29.5, 28.9999981, 1.14999771)
- Part274.Orientation = Vector3.new(0, -90, 0)
- Part274.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part275.Name = "Smooth Block Model"
- Part275.Parent = Model0
- Part275.Material = Enum.Material.Concrete
- Part275.BrickColor = BrickColor.new("Brick yellow")
- Part275.Rotation = Vector3.new(0, -90, 0)
- Part275.Size = Vector3.new(6, 2.4000001, 2)
- Part275.CFrame = CFrame.new(-29.5, 31.3999996, -1.85000229, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part275.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part275.Position = Vector3.new(-29.5, 31.3999996, -1.85000229)
- Part275.Orientation = Vector3.new(0, -90, 0)
- Part275.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part276.Name = "Smooth Block Model"
- Part276.Parent = Model0
- Part276.Material = Enum.Material.Concrete
- Part276.BrickColor = BrickColor.new("Brick yellow")
- Part276.Rotation = Vector3.new(0, -90, 0)
- Part276.Size = Vector3.new(4, 2.4000001, 2)
- Part276.CFrame = CFrame.new(-29.5, 33.8000031, -4.85000229, 0, 0, -1, -0, 1, 0, 1, 0, 0)
- Part276.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part276.Position = Vector3.new(-29.5, 33.8000031, -4.85000229)
- Part276.Orientation = Vector3.new(0, -90, 0)
- Part276.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part277.Name = "Smooth Block Model"
- Part277.Parent = Model0
- Part277.Material = Enum.Material.Concrete
- Part277.BrickColor = BrickColor.new("Brick yellow")
- Part277.Rotation = Vector3.new(0, -90, 0)
- Part277.Size = Vector3.new(6, 2.4000001, 2)
- Part277.CFrame = CFrame.new(-29.5, 28.9999962, -5.85000229, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part277.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part277.Position = Vector3.new(-29.5, 28.9999962, -5.85000229)
- Part277.Orientation = Vector3.new(0, -90, 0)
- Part277.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part278.Name = "Smooth Block Model"
- Part278.Parent = Model0
- Part278.Material = Enum.Material.Concrete
- Part278.BrickColor = BrickColor.new("Brick yellow")
- Part278.Rotation = Vector3.new(0, -90, 0)
- Part278.Size = Vector3.new(6, 2.4000001, 2)
- Part278.CFrame = CFrame.new(-29.5, 26.5999985, -3.85000229, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part278.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part278.Position = Vector3.new(-29.5, 26.5999985, -3.85000229)
- Part278.Orientation = Vector3.new(0, -90, 0)
- Part278.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part279.Name = "Smooth Block Model"
- Part279.Parent = Model0
- Part279.Material = Enum.Material.Concrete
- Part279.BrickColor = BrickColor.new("Brick yellow")
- Part279.Rotation = Vector3.new(0, -90, 0)
- Part279.Size = Vector3.new(6, 2.4000001, 2)
- Part279.CFrame = CFrame.new(-29.5, 24.1999989, -1.85000229, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part279.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part279.Position = Vector3.new(-29.5, 24.1999989, -1.85000229)
- Part279.Orientation = Vector3.new(0, -90, 0)
- Part279.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part280.Name = "Smooth Block Model"
- Part280.Parent = Model0
- Part280.Material = Enum.Material.Concrete
- Part280.BrickColor = BrickColor.new("Brick yellow")
- Part280.Rotation = Vector3.new(0, -90, 0)
- Part280.Size = Vector3.new(6, 2.4000001, 2)
- Part280.CFrame = CFrame.new(-29.5, 21.7999992, -3.85000229, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part280.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part280.Position = Vector3.new(-29.5, 21.7999992, -3.85000229)
- Part280.Orientation = Vector3.new(0, -90, 0)
- Part280.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part281.Name = "Smooth Block Model"
- Part281.Parent = Model0
- Part281.Material = Enum.Material.Wood
- Part281.BrickColor = BrickColor.new("Dark orange")
- Part281.Size = Vector3.new(1, 4.80000019, 2)
- Part281.CFrame = CFrame.new(5, 9.80000019, 22.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part281.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part281.Position = Vector3.new(5, 9.80000019, 22.1499977)
- Part281.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part282.Name = "Smooth Block Model"
- Part282.Parent = Model0
- Part282.Material = Enum.Material.Concrete
- Part282.BrickColor = BrickColor.new("Brick yellow")
- Part282.Size = Vector3.new(4, 2.4000001, 2)
- Part282.CFrame = CFrame.new(2.5, 9.80000019, 22.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part282.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part282.Position = Vector3.new(2.5, 9.80000019, 22.1499977)
- Part282.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part283.Name = "Smooth Block Model"
- Part283.Parent = Model0
- Part283.Material = Enum.Material.Concrete
- Part283.BrickColor = BrickColor.new("Brick yellow")
- Part283.Rotation = Vector3.new(-180, 0, -180)
- Part283.Size = Vector3.new(5, 2.4000001, 2)
- Part283.CFrame = CFrame.new(-3, 7.40000057, 22.1499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part283.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part283.Position = Vector3.new(-3, 7.40000057, 22.1499977)
- Part283.Orientation = Vector3.new(0, 180, 0)
- Part283.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part284.Name = "Smooth Block Model"
- Part284.Parent = Model0
- Part284.Material = Enum.Material.Concrete
- Part284.BrickColor = BrickColor.new("Brick yellow")
- Part284.Rotation = Vector3.new(-180, 0, -180)
- Part284.Size = Vector3.new(6, 2.4000001, 2)
- Part284.CFrame = CFrame.new(-7.5, 5, 22.1499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part284.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part284.Position = Vector3.new(-7.5, 5, 22.1499977)
- Part284.Orientation = Vector3.new(0, 180, 0)
- Part284.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part285.Name = "Smooth Block Model"
- Part285.Parent = Model0
- Part285.Material = Enum.Material.Concrete
- Part285.BrickColor = BrickColor.new("Brick yellow")
- Part285.Rotation = Vector3.new(-180, 0, -180)
- Part285.Size = Vector3.new(6, 2.4000001, 2)
- Part285.CFrame = CFrame.new(-13.5, 5, 22.1499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part285.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part285.Position = Vector3.new(-13.5, 5, 22.1499977)
- Part285.Orientation = Vector3.new(0, 180, 0)
- Part285.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part286.Name = "Smooth Block Model"
- Part286.Parent = Model0
- Part286.Material = Enum.Material.Concrete
- Part286.BrickColor = BrickColor.new("Brick yellow")
- Part286.Rotation = Vector3.new(-180, 0, -180)
- Part286.Size = Vector3.new(4, 2.4000001, 2)
- Part286.CFrame = CFrame.new(-7.5, 7.40000057, 22.1499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part286.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part286.Position = Vector3.new(-7.5, 7.40000057, 22.1499977)
- Part286.Orientation = Vector3.new(0, 180, 0)
- Part286.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part287.Name = "Smooth Block Model"
- Part287.Parent = Model0
- Part287.Material = Enum.Material.Concrete
- Part287.BrickColor = BrickColor.new("Brick yellow")
- Part287.Rotation = Vector3.new(0, 90, 0)
- Part287.Size = Vector3.new(6, 2.4000001, 2)
- Part287.CFrame = CFrame.new(24.5, 14.6000013, 13.1499977, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part287.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part287.Position = Vector3.new(24.5, 14.6000013, 13.1499977)
- Part287.Orientation = Vector3.new(0, 90, 0)
- Part287.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part288.Name = "Smooth Block Model"
- Part288.Parent = Model0
- Part288.Material = Enum.Material.Concrete
- Part288.BrickColor = BrickColor.new("Brick yellow")
- Part288.Rotation = Vector3.new(0, 90, 0)
- Part288.Size = Vector3.new(7, 2.4000001, 2)
- Part288.CFrame = CFrame.new(24.5, 14.6000013, 19.6499977, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part288.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part288.Position = Vector3.new(24.5, 14.6000013, 19.6499977)
- Part288.Orientation = Vector3.new(0, 90, 0)
- Part288.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part289.Name = "Smooth Block Model"
- Part289.Parent = Model0
- Part289.Material = Enum.Material.Concrete
- Part289.BrickColor = BrickColor.new("Brick yellow")
- Part289.Rotation = Vector3.new(0, 90, 0)
- Part289.Size = Vector3.new(5, 2.4000001, 2)
- Part289.CFrame = CFrame.new(24.5, 14.6000023, -0.350002289, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part289.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part289.Position = Vector3.new(24.5, 14.6000023, -0.350002289)
- Part289.Orientation = Vector3.new(0, 90, 0)
- Part289.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part290.Name = "Smooth Block Model"
- Part290.Parent = Model0
- Part290.Material = Enum.Material.Wood
- Part290.BrickColor = BrickColor.new("Dark orange")
- Part290.Rotation = Vector3.new(-180, 0, -180)
- Part290.Size = Vector3.new(1, 4.80000019, 2)
- Part290.CFrame = CFrame.new(12, 9.80000019, 22.1499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part290.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part290.Position = Vector3.new(12, 9.80000019, 22.1499977)
- Part290.Orientation = Vector3.new(0, 180, 0)
- Part290.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part291.Name = "Smooth Block Model"
- Part291.Parent = Model0
- Part291.Material = Enum.Material.Concrete
- Part291.BrickColor = BrickColor.new("Brick yellow")
- Part291.Size = Vector3.new(6, 2.4000001, 2)
- Part291.CFrame = CFrame.new(15.5, 12.2000008, 22.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part291.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part291.Position = Vector3.new(15.5, 12.2000008, 22.1499977)
- Part291.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part292.Name = "Smooth Block Model"
- Part292.Parent = Model0
- Part292.Material = Enum.Material.Concrete
- Part292.BrickColor = BrickColor.new("Brick yellow")
- Part292.Rotation = Vector3.new(-180, 0, -180)
- Part292.Size = Vector3.new(5, 2.4000001, 2)
- Part292.CFrame = CFrame.new(2, 7.40000057, 22.1499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part292.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part292.Position = Vector3.new(2, 7.40000057, 22.1499977)
- Part292.Orientation = Vector3.new(0, 180, 0)
- Part292.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part293.Name = "Smooth Block Model"
- Part293.Parent = Model0
- Part293.Material = Enum.Material.Concrete
- Part293.BrickColor = BrickColor.new("Brick yellow")
- Part293.Rotation = Vector3.new(0, 90, 0)
- Part293.Size = Vector3.new(6, 2.4000001, 2)
- Part293.CFrame = CFrame.new(-29.5, 5, -9.85000229, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part293.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part293.Position = Vector3.new(-29.5, 5, -9.85000229)
- Part293.Orientation = Vector3.new(0, 90, 0)
- Part293.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part294.Name = "Smooth Block Model"
- Part294.Parent = Model0
- Part294.Material = Enum.Material.Concrete
- Part294.BrickColor = BrickColor.new("Brick yellow")
- Part294.Rotation = Vector3.new(0, -90, 0)
- Part294.Size = Vector3.new(5, 2.4000001, 2)
- Part294.CFrame = CFrame.new(-29.5, 14.6000004, -9.35000229, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part294.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part294.Position = Vector3.new(-29.5, 14.6000004, -9.35000229)
- Part294.Orientation = Vector3.new(0, -90, 0)
- Part294.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part295.Name = "Smooth Block Model"
- Part295.Parent = Model0
- Part295.Material = Enum.Material.Concrete
- Part295.BrickColor = BrickColor.new("Brick yellow")
- Part295.Rotation = Vector3.new(0, 90, 0)
- Part295.Size = Vector3.new(4, 2.4000001, 2)
- Part295.CFrame = CFrame.new(-29.5, 12.1999998, -9.85000229, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part295.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part295.Position = Vector3.new(-29.5, 12.1999998, -9.85000229)
- Part295.Orientation = Vector3.new(0, 90, 0)
- Part295.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part296.Name = "Smooth Block Model"
- Part296.Parent = Model0
- Part296.Material = Enum.Material.Concrete
- Part296.BrickColor = BrickColor.new("Brick yellow")
- Part296.Rotation = Vector3.new(0, -90, 0)
- Part296.Size = Vector3.new(5, 2.4000001, 2)
- Part296.CFrame = CFrame.new(-29.5, 9.80000019, -9.35000229, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part296.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part296.Position = Vector3.new(-29.5, 9.80000019, -9.35000229)
- Part296.Orientation = Vector3.new(0, -90, 0)
- Part296.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part297.Name = "Smooth Block Model"
- Part297.Parent = Model0
- Part297.Material = Enum.Material.Concrete
- Part297.BrickColor = BrickColor.new("Brick yellow")
- Part297.Rotation = Vector3.new(0, 90, 0)
- Part297.Size = Vector3.new(4, 2.4000001, 2)
- Part297.CFrame = CFrame.new(-29.5, 7.40000057, -9.85000229, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part297.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part297.Position = Vector3.new(-29.5, 7.40000057, -9.85000229)
- Part297.Orientation = Vector3.new(0, 90, 0)
- Part297.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part298.Name = "Smooth Block Model"
- Part298.Parent = Model0
- Part298.Material = Enum.Material.Concrete
- Part298.BrickColor = BrickColor.new("Brick yellow")
- Part298.Rotation = Vector3.new(0, 90, 0)
- Part298.Size = Vector3.new(6, 2.4000001, 2)
- Part298.CFrame = CFrame.new(-29.5, 17, -9.85000229, -0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part298.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part298.Position = Vector3.new(-29.5, 17, -9.85000229)
- Part298.Orientation = Vector3.new(0, 90, 0)
- Part298.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part299.Name = "Smooth Block Model"
- Part299.Parent = Model0
- Part299.Material = Enum.Material.Concrete
- Part299.BrickColor = BrickColor.new("Brick yellow")
- Part299.Rotation = Vector3.new(0, 90, 0)
- Part299.Size = Vector3.new(1, 2.4000001, 2)
- Part299.CFrame = CFrame.new(24.5, 13.4000015, 9.64999771, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part299.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part299.Position = Vector3.new(24.5, 13.4000015, 9.64999771)
- Part299.Orientation = Vector3.new(0, 90, 0)
- Part299.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part300.Name = "Smooth Block Model"
- Part300.Parent = Model0
- Part300.Material = Enum.Material.Wood
- Part300.BrickColor = BrickColor.new("Dark orange")
- Part300.Rotation = Vector3.new(0, 90, 0)
- Part300.Size = Vector3.new(1, 2.4000001, 2)
- Part300.CFrame = CFrame.new(24.5, 13.4000015, 8.64999771, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part300.LeftSurface = Enum.SurfaceType.Weld
- Part300.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part300.Position = Vector3.new(24.5, 13.4000015, 8.64999771)
- Part300.Orientation = Vector3.new(0, 90, 0)
- Part300.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part301.Name = "Smooth Block Model"
- Part301.Parent = Model0
- Part301.Material = Enum.Material.Wood
- Part301.BrickColor = BrickColor.new("Dark orange")
- Part301.Rotation = Vector3.new(0, -90, 0)
- Part301.Size = Vector3.new(1, 2.4000001, 2)
- Part301.CFrame = CFrame.new(24.5, 13.4000015, 3.64999771, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part301.LeftSurface = Enum.SurfaceType.Weld
- Part301.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part301.Position = Vector3.new(24.5, 13.4000015, 3.64999771)
- Part301.Orientation = Vector3.new(0, -90, 0)
- Part301.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part302.Name = "Smooth Block Model"
- Part302.Parent = Model0
- Part302.Material = Enum.Material.Concrete
- Part302.BrickColor = BrickColor.new("Brick yellow")
- Part302.Rotation = Vector3.new(0, -90, 0)
- Part302.Size = Vector3.new(1, 2.4000001, 2)
- Part302.CFrame = CFrame.new(24.5, 13.4000015, 2.64999771, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part302.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part302.Position = Vector3.new(24.5, 13.4000015, 2.64999771)
- Part302.Orientation = Vector3.new(0, -90, 0)
- Part302.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part303.Name = "Smooth Block Model"
- Part303.Parent = Model0
- Part303.Material = Enum.Material.Concrete
- Part303.BrickColor = BrickColor.new("Brick yellow")
- Part303.Size = Vector3.new(5, 2.4000001, 2)
- Part303.CFrame = CFrame.new(21, 12.2000008, 22.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part303.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part303.Position = Vector3.new(21, 12.2000008, 22.1499977)
- Part303.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part304.Name = "Smooth Block Model"
- Part304.Parent = Model0
- Part304.Material = Enum.Material.Concrete
- Part304.BrickColor = BrickColor.new("Brick yellow")
- Part304.Rotation = Vector3.new(0, -90, 0)
- Part304.Size = Vector3.new(6, 2.4000001, 2)
- Part304.CFrame = CFrame.new(24.5, 12.2000017, 20.1499977, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part304.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part304.Position = Vector3.new(24.5, 12.2000017, 20.1499977)
- Part304.Orientation = Vector3.new(0, -90, 0)
- Part304.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part305.Name = "Smooth Block Model"
- Part305.Parent = Model0
- Part305.Material = Enum.Material.Concrete
- Part305.BrickColor = BrickColor.new("Brick yellow")
- Part305.Rotation = Vector3.new(-180, 0, -180)
- Part305.Size = Vector3.new(5, 2.4000001, 2)
- Part305.CFrame = CFrame.new(15, 9.80000114, 22.1499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part305.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part305.Position = Vector3.new(15, 9.80000114, 22.1499977)
- Part305.Orientation = Vector3.new(0, 180, 0)
- Part305.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part306.Name = "Smooth Block Model"
- Part306.Parent = Model0
- Part306.Material = Enum.Material.Concrete
- Part306.BrickColor = BrickColor.new("Brick yellow")
- Part306.Rotation = Vector3.new(0, 90, 0)
- Part306.Size = Vector3.new(5, 2.4000001, 2)
- Part306.CFrame = CFrame.new(24.5, 14.6000004, -5.35000229, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part306.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part306.Position = Vector3.new(24.5, 14.6000004, -5.35000229)
- Part306.Orientation = Vector3.new(0, 90, 0)
- Part306.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part307.Name = "Smooth Block Model"
- Part307.Parent = Model0
- Part307.Material = Enum.Material.Wood
- Part307.BrickColor = BrickColor.new("Dark orange")
- Part307.Rotation = Vector3.new(0, 90, 0)
- Part307.Size = Vector3.new(1, 2.4000001, 2)
- Part307.CFrame = CFrame.new(-29.5, 13.4000006, -13.3500023, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part307.LeftSurface = Enum.SurfaceType.Weld
- Part307.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part307.Position = Vector3.new(-29.5, 13.4000006, -13.3500023)
- Part307.Orientation = Vector3.new(0, 90, 0)
- Part307.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part308.Name = "Smooth Block Model"
- Part308.Parent = Model0
- Part308.Material = Enum.Material.Concrete
- Part308.BrickColor = BrickColor.new("Brick yellow")
- Part308.Rotation = Vector3.new(0, 90, 0)
- Part308.Size = Vector3.new(1, 2.4000001, 2)
- Part308.CFrame = CFrame.new(-29.5, 13.4000006, -12.3500023, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part308.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part308.Position = Vector3.new(-29.5, 13.4000006, -12.3500023)
- Part308.Orientation = Vector3.new(0, 90, 0)
- Part308.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part309.Name = "Smooth Block Model"
- Part309.Parent = Model0
- Part309.Material = Enum.Material.Concrete
- Part309.BrickColor = BrickColor.new("Brick yellow")
- Part309.Rotation = Vector3.new(0, 90, 0)
- Part309.Size = Vector3.new(2, 1.20000005, 2)
- Part309.CFrame = CFrame.new(-29.5, 15.1999998, -12.8500023, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part309.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part309.Position = Vector3.new(-29.5, 15.1999998, -12.8500023)
- Part309.Orientation = Vector3.new(0, 90, 0)
- Part309.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part310.Name = "Smooth Block Model"
- Part310.Parent = Model0
- Part310.Material = Enum.Material.Wood
- Part310.BrickColor = BrickColor.new("Dark orange")
- Part310.Rotation = Vector3.new(0, 90, 0)
- Part310.Size = Vector3.new(1, 4.80000019, 2)
- Part310.CFrame = CFrame.new(-29.5, 9.80000019, -12.3500023, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part310.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part310.Position = Vector3.new(-29.5, 9.80000019, -12.3500023)
- Part310.Orientation = Vector3.new(0, 90, 0)
- Part310.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part311.Name = "Smooth Block Model"
- Part311.Parent = Model0
- Part311.Material = Enum.Material.Concrete
- Part311.BrickColor = BrickColor.new("Brick yellow")
- Part311.Rotation = Vector3.new(0, -90, 0)
- Part311.Size = Vector3.new(6, 2.4000001, 2)
- Part311.CFrame = CFrame.new(-29.5, 19.3999996, -11.8500023, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part311.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part311.Position = Vector3.new(-29.5, 19.3999996, -11.8500023)
- Part311.Orientation = Vector3.new(0, -90, 0)
- Part311.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part312.Name = "Smooth Block Model"
- Part312.Parent = Model0
- Part312.Material = Enum.Material.Concrete
- Part312.BrickColor = BrickColor.new("Brick yellow")
- Part312.Rotation = Vector3.new(0, 90, 0)
- Part312.Size = Vector3.new(6, 2.4000001, 2)
- Part312.CFrame = CFrame.new(-29.5, 5, -15.8500023, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part312.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part312.Position = Vector3.new(-29.5, 5, -15.8500023)
- Part312.Orientation = Vector3.new(0, 90, 0)
- Part312.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part313.Name = "Smooth Block Model"
- Part313.Parent = Model0
- Part313.Material = Enum.Material.Wood
- Part313.BrickColor = BrickColor.new("Dark orange")
- Part313.Rotation = Vector3.new(0, 90, 0)
- Part313.CFrame = CFrame.new(-29.5, 15.1999998, -15.8500023, -0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part313.LeftSurface = Enum.SurfaceType.Weld
- Part313.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part313.Position = Vector3.new(-29.5, 15.1999998, -15.8500023)
- Part313.Orientation = Vector3.new(0, 90, 0)
- Part313.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part314.Name = "Smooth Block Model"
- Part314.Parent = Model0
- Part314.Material = Enum.Material.Wood
- Part314.BrickColor = BrickColor.new("Dark orange")
- Part314.Rotation = Vector3.new(0, 90, 0)
- Part314.Size = Vector3.new(8, 1.20000005, 3)
- Part314.CFrame = CFrame.new(-30, 6.80000114, -15.8500023, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part314.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part314.Position = Vector3.new(-30, 6.80000114, -15.8500023)
- Part314.Orientation = Vector3.new(0, 90, 0)
- Part314.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part315.Name = "Smooth Block Model"
- Part315.Parent = Model0
- Part315.Material = Enum.Material.Concrete
- Part315.BrickColor = BrickColor.new("Brick yellow")
- Part315.Rotation = Vector3.new(0, 90, 0)
- Part315.Size = Vector3.new(6, 2.4000001, 2)
- Part315.CFrame = CFrame.new(-29.5, 17, -15.8500023, -0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part315.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part315.Position = Vector3.new(-29.5, 17, -15.8500023)
- Part315.Orientation = Vector3.new(0, 90, 0)
- Part315.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part316.Name = "Smooth Block Model"
- Part316.Parent = Model0
- Part316.Material = Enum.Material.Concrete
- Part316.BrickColor = BrickColor.new("Brick yellow")
- Part316.Rotation = Vector3.new(0, -90, 0)
- Part316.Size = Vector3.new(2, 2.4000001, 1)
- Part316.CFrame = CFrame.new(-30, 19.3999996, -15.8500023, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part316.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part316.Position = Vector3.new(-30, 19.3999996, -15.8500023)
- Part316.Orientation = Vector3.new(0, -90, 0)
- Part316.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part317.Name = "Smooth Block Model"
- Part317.Parent = Model0
- Part317.Material = Enum.Material.Concrete
- Part317.BrickColor = BrickColor.new("Brick yellow")
- Part317.Rotation = Vector3.new(0, 90, 0)
- Part317.Size = Vector3.new(4, 2.4000001, 2)
- Part317.CFrame = CFrame.new(24.5, 14.6000004, -9.85000229, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part317.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part317.Position = Vector3.new(24.5, 14.6000004, -9.85000229)
- Part317.Orientation = Vector3.new(0, 90, 0)
- Part317.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part318.Name = "Smooth Block Model"
- Part318.Parent = Model0
- Part318.Material = Enum.Material.Wood
- Part318.BrickColor = BrickColor.new("Reddish brown")
- Part318.Rotation = Vector3.new(0, -90, 0)
- Part318.Size = Vector3.new(2, 2.4000001, 54)
- Part318.CFrame = CFrame.new(-2.5, 19.3999996, -15.8500023, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part318.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part318.Position = Vector3.new(-2.5, 19.3999996, -15.8500023)
- Part318.Orientation = Vector3.new(0, -90, 0)
- Part318.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part319.Name = "Smooth Block Model"
- Part319.Parent = Model0
- Part319.Material = Enum.Material.Concrete
- Part319.BrickColor = BrickColor.new("Brick yellow")
- Part319.Rotation = Vector3.new(0, 90, 0)
- Part319.Size = Vector3.new(1, 2.4000001, 2)
- Part319.CFrame = CFrame.new(24.5, 13.4000015, -12.3500023, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part319.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part319.Position = Vector3.new(24.5, 13.4000015, -12.3500023)
- Part319.Orientation = Vector3.new(0, 90, 0)
- Part319.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part320.Name = "Smooth Block Model"
- Part320.Parent = Model0
- Part320.Material = Enum.Material.Concrete
- Part320.BrickColor = BrickColor.new("Brick yellow")
- Part320.Rotation = Vector3.new(0, 90, 0)
- Part320.Size = Vector3.new(2, 1.20000005, 2)
- Part320.CFrame = CFrame.new(24.5, 15.1999998, -12.8500023, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part320.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part320.Position = Vector3.new(24.5, 15.1999998, -12.8500023)
- Part320.Orientation = Vector3.new(0, 90, 0)
- Part320.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part321.Name = "Smooth Block Model"
- Part321.Parent = Model0
- Part321.Material = Enum.Material.Wood
- Part321.BrickColor = BrickColor.new("Dark orange")
- Part321.Rotation = Vector3.new(0, 90, 0)
- Part321.Size = Vector3.new(1, 2.4000001, 2)
- Part321.CFrame = CFrame.new(24.5, 13.4000015, -13.3500023, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part321.LeftSurface = Enum.SurfaceType.Weld
- Part321.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part321.Position = Vector3.new(24.5, 13.4000015, -13.3500023)
- Part321.Orientation = Vector3.new(0, 90, 0)
- Part321.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part322.Name = "Smooth Block Model"
- Part322.Parent = Model0
- Part322.Material = Enum.Material.Concrete
- Part322.BrickColor = BrickColor.new("Brick yellow")
- Part322.Rotation = Vector3.new(0, 90, 0)
- Part322.Size = Vector3.new(2, 2.4000001, 1)
- Part322.CFrame = CFrame.new(25, 19.3999996, -15.8500023, -0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part322.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part322.Position = Vector3.new(25, 19.3999996, -15.8500023)
- Part322.Orientation = Vector3.new(0, 90, 0)
- Part322.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part323.Name = "Smooth Block Model"
- Part323.Parent = Model0
- Part323.Material = Enum.Material.Wood
- Part323.BrickColor = BrickColor.new("Dark orange")
- Part323.Rotation = Vector3.new(0, -90, 0)
- Part323.CFrame = CFrame.new(24.5, 15.1999998, -15.8500023, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part323.LeftSurface = Enum.SurfaceType.Weld
- Part323.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part323.Position = Vector3.new(24.5, 15.1999998, -15.8500023)
- Part323.Orientation = Vector3.new(0, -90, 0)
- Part323.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part324.Name = "Smooth Block Model"
- Part324.Parent = Model0
- Part324.Material = Enum.Material.Concrete
- Part324.BrickColor = BrickColor.new("Brick yellow")
- Part324.Rotation = Vector3.new(0, 90, 0)
- Part324.Size = Vector3.new(2, 2.4000001, 2)
- Part324.CFrame = CFrame.new(24.5, 19.3999996, -17.8500023, -0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part324.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part324.Position = Vector3.new(24.5, 19.3999996, -17.8500023)
- Part324.Orientation = Vector3.new(0, 90, 0)
- Part324.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part325.Name = "Smooth Block Model"
- Part325.Parent = Model0
- Part325.Material = Enum.Material.Concrete
- Part325.BrickColor = BrickColor.new("Brick yellow")
- Part325.Rotation = Vector3.new(0, 90, 0)
- Part325.Size = Vector3.new(6, 2.4000001, 2)
- Part325.CFrame = CFrame.new(24.5, 17, -17.8500023, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part325.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part325.Position = Vector3.new(24.5, 17, -17.8500023)
- Part325.Orientation = Vector3.new(0, 90, 0)
- Part325.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part326.Name = "Smooth Block Model"
- Part326.Parent = Model0
- Part326.Material = Enum.Material.Wood
- Part326.BrickColor = BrickColor.new("Dark orange")
- Part326.Rotation = Vector3.new(0, -90, 0)
- Part326.Size = Vector3.new(1, 2.4000001, 2)
- Part326.CFrame = CFrame.new(24.5, 13.4000015, -18.3500023, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part326.LeftSurface = Enum.SurfaceType.Weld
- Part326.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part326.Position = Vector3.new(24.5, 13.4000015, -18.3500023)
- Part326.Orientation = Vector3.new(0, -90, 0)
- Part326.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part327.Name = "Smooth Block Model"
- Part327.Parent = Model0
- Part327.Material = Enum.Material.Concrete
- Part327.BrickColor = BrickColor.new("Brick yellow")
- Part327.Rotation = Vector3.new(0, -90, 0)
- Part327.Size = Vector3.new(2, 1.20000005, 2)
- Part327.CFrame = CFrame.new(24.5, 15.1999998, -18.8500023, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part327.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part327.Position = Vector3.new(24.5, 15.1999998, -18.8500023)
- Part327.Orientation = Vector3.new(0, -90, 0)
- Part327.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part328.Name = "Smooth Block Model"
- Part328.Parent = Model0
- Part328.Material = Enum.Material.Concrete
- Part328.BrickColor = BrickColor.new("Brick yellow")
- Part328.Rotation = Vector3.new(-180, 0, -180)
- Part328.Size = Vector3.new(2, 1.20000005, 2)
- Part328.CFrame = CFrame.new(24.5, 28.4000015, -15.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part328.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part328.Position = Vector3.new(24.5, 28.4000015, -15.8500023)
- Part328.Orientation = Vector3.new(0, 180, 0)
- Part328.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part329.Name = "Smooth Block Model"
- Part329.Parent = Model0
- Part329.Material = Enum.Material.Wood
- Part329.BrickColor = BrickColor.new("Bright red")
- Part329.Rotation = Vector3.new(-180, 0, -180)
- Part329.Size = Vector3.new(6, 1.20000005, 6)
- Part329.CFrame = CFrame.new(24.5, 29.6000023, -17.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part329.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part329.Position = Vector3.new(24.5, 29.6000023, -17.8500023)
- Part329.Orientation = Vector3.new(0, 180, 0)
- Part329.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part330.Name = "Smooth Block Model"
- Part330.Parent = Model0
- Part330.Material = Enum.Material.Wood
- Part330.BrickColor = BrickColor.new("Bright red")
- Part330.Rotation = Vector3.new(-180, 0, -180)
- Part330.Size = Vector3.new(12, 1.20000005, 6)
- Part330.CFrame = CFrame.new(21.5, 33.2000008, -11.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part330.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part330.Position = Vector3.new(21.5, 33.2000008, -11.8500023)
- Part330.Orientation = Vector3.new(0, 180, 0)
- Part330.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part331.Name = "Smooth Block Model"
- Part331.Parent = Model0
- Part331.Material = Enum.Material.Wood
- Part331.BrickColor = BrickColor.new("Bright red")
- Part331.Rotation = Vector3.new(-180, 0, -180)
- Part331.Size = Vector3.new(6, 1.20000005, 6)
- Part331.CFrame = CFrame.new(24.5, 32, -13.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part331.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part331.Position = Vector3.new(24.5, 32, -13.8500023)
- Part331.Orientation = Vector3.new(0, 180, 0)
- Part331.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part332.Name = "Smooth Block Model"
- Part332.Parent = Model0
- Part332.Material = Enum.Material.Wood
- Part332.BrickColor = BrickColor.new("Bright red")
- Part332.Rotation = Vector3.new(-180, 0, -180)
- Part332.Size = Vector3.new(12, 1.20000005, 6)
- Part332.CFrame = CFrame.new(21.5, 30.8000031, -15.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part332.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part332.Position = Vector3.new(21.5, 30.8000031, -15.8500023)
- Part332.Orientation = Vector3.new(0, 180, 0)
- Part332.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part333.Name = "Smooth Block Model"
- Part333.Parent = Model0
- Part333.Material = Enum.Material.Concrete
- Part333.BrickColor = BrickColor.new("Brick yellow")
- Part333.Rotation = Vector3.new(0, -90, 0)
- Part333.Size = Vector3.new(6, 2.4000001, 2)
- Part333.CFrame = CFrame.new(24.5, 24.1999989, -13.8500023, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part333.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part333.Position = Vector3.new(24.5, 24.1999989, -13.8500023)
- Part333.Orientation = Vector3.new(0, -90, 0)
- Part333.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part334.Name = "Smooth Block Model"
- Part334.Parent = Model0
- Part334.Material = Enum.Material.Wood
- Part334.BrickColor = BrickColor.new("Bright red")
- Part334.Rotation = Vector3.new(-180, 0, -180)
- Part334.Size = Vector3.new(12, 1.20000005, 6)
- Part334.CFrame = CFrame.new(9.5, 33.2000008, -11.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part334.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part334.Position = Vector3.new(9.5, 33.2000008, -11.8500023)
- Part334.Orientation = Vector3.new(0, 180, 0)
- Part334.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part335.Name = "Smooth Block Model"
- Part335.Parent = Model0
- Part335.Material = Enum.Material.Concrete
- Part335.BrickColor = BrickColor.new("Brick yellow")
- Part335.Rotation = Vector3.new(0, -90, 0)
- Part335.Size = Vector3.new(6, 2.4000001, 2)
- Part335.CFrame = CFrame.new(24.5, 26.6000023, -15.8500023, 0, 0, -1, -0, 1, 0, 1, 0, 0)
- Part335.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part335.Position = Vector3.new(24.5, 26.6000023, -15.8500023)
- Part335.Orientation = Vector3.new(0, -90, 0)
- Part335.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part336.Name = "Smooth Block Model"
- Part336.Parent = Model0
- Part336.Material = Enum.Material.Concrete
- Part336.BrickColor = BrickColor.new("Brick yellow")
- Part336.Rotation = Vector3.new(0, -90, 0)
- Part336.Size = Vector3.new(6, 2.4000001, 2)
- Part336.CFrame = CFrame.new(24.5, 21.7999992, -15.8500023, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part336.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part336.Position = Vector3.new(24.5, 21.7999992, -15.8500023)
- Part336.Orientation = Vector3.new(0, -90, 0)
- Part336.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part337.Name = "Smooth Block Model"
- Part337.Parent = Model0
- Part337.Material = Enum.Material.Wood
- Part337.BrickColor = BrickColor.new("Bright red")
- Part337.Rotation = Vector3.new(-180, 0, -180)
- Part337.Size = Vector3.new(12, 1.20000005, 6)
- Part337.CFrame = CFrame.new(15.5, 32, -13.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part337.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part337.Position = Vector3.new(15.5, 32, -13.8500023)
- Part337.Orientation = Vector3.new(0, 180, 0)
- Part337.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part338.Name = "Smooth Block Model"
- Part338.Parent = Model0
- Part338.Material = Enum.Material.Wood
- Part338.BrickColor = BrickColor.new("Bright red")
- Part338.Rotation = Vector3.new(-180, 0, -180)
- Part338.Size = Vector3.new(12, 1.20000005, 6)
- Part338.CFrame = CFrame.new(9.5, 30.8000031, -15.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part338.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part338.Position = Vector3.new(9.5, 30.8000031, -15.8500023)
- Part338.Orientation = Vector3.new(0, 180, 0)
- Part338.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part339.Name = "Smooth Block Model"
- Part339.Parent = Model0
- Part339.Material = Enum.Material.Wood
- Part339.BrickColor = BrickColor.new("Bright red")
- Part339.Rotation = Vector3.new(-180, 0, -180)
- Part339.Size = Vector3.new(12, 1.20000005, 6)
- Part339.CFrame = CFrame.new(15.5, 29.6000023, -17.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part339.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part339.Position = Vector3.new(15.5, 29.6000023, -17.8500023)
- Part339.Orientation = Vector3.new(0, 180, 0)
- Part339.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part340.Name = "Smooth Block Model"
- Part340.Parent = Model0
- Part340.Material = Enum.Material.Wood
- Part340.BrickColor = BrickColor.new("Bright red")
- Part340.Rotation = Vector3.new(-180, 0, -180)
- Part340.Size = Vector3.new(12, 1.20000005, 6)
- Part340.CFrame = CFrame.new(3.5, 34.4000015, -9.85000229, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part340.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part340.Position = Vector3.new(3.5, 34.4000015, -9.85000229)
- Part340.Orientation = Vector3.new(0, 180, 0)
- Part340.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part341.Name = "Smooth Block Model"
- Part341.Parent = Model0
- Part341.Material = Enum.Material.Wood
- Part341.BrickColor = BrickColor.new("Bright red")
- Part341.Rotation = Vector3.new(-180, 0, -180)
- Part341.Size = Vector3.new(12, 1.20000005, 6)
- Part341.CFrame = CFrame.new(-2.5, 33.2000008, -11.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part341.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part341.Position = Vector3.new(-2.5, 33.2000008, -11.8500023)
- Part341.Orientation = Vector3.new(0, 180, 0)
- Part341.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part342.Name = "Smooth Block Model"
- Part342.Parent = Model0
- Part342.Material = Enum.Material.Wood
- Part342.BrickColor = BrickColor.new("Bright red")
- Part342.Rotation = Vector3.new(-180, 0, -180)
- Part342.Size = Vector3.new(12, 1.20000005, 6)
- Part342.CFrame = CFrame.new(-2.5, 30.8000031, -15.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part342.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part342.Position = Vector3.new(-2.5, 30.8000031, -15.8500023)
- Part342.Orientation = Vector3.new(0, 180, 0)
- Part342.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part343.Name = "Smooth Block Model"
- Part343.Parent = Model0
- Part343.Material = Enum.Material.Wood
- Part343.BrickColor = BrickColor.new("Bright red")
- Part343.Rotation = Vector3.new(-180, 0, -180)
- Part343.Size = Vector3.new(12, 1.20000005, 6)
- Part343.CFrame = CFrame.new(3.5, 32, -13.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part343.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part343.Position = Vector3.new(3.5, 32, -13.8500023)
- Part343.Orientation = Vector3.new(0, 180, 0)
- Part343.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part344.Name = "Smooth Block Model"
- Part344.Parent = Model0
- Part344.Material = Enum.Material.Wood
- Part344.BrickColor = BrickColor.new("Bright red")
- Part344.Rotation = Vector3.new(-180, 0, -180)
- Part344.Size = Vector3.new(12, 1.20000005, 6)
- Part344.CFrame = CFrame.new(3.5, 29.6000023, -17.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part344.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part344.Position = Vector3.new(3.5, 29.6000023, -17.8500023)
- Part344.Orientation = Vector3.new(0, 180, 0)
- Part344.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part345.Name = "Smooth Block Model"
- Part345.Parent = Model0
- Part345.Material = Enum.Material.Wood
- Part345.BrickColor = BrickColor.new("Bright red")
- Part345.Rotation = Vector3.new(-180, 0, -180)
- Part345.Size = Vector3.new(12, 1.20000005, 6)
- Part345.CFrame = CFrame.new(-8.5, 34.4000015, -9.85000229, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part345.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part345.Position = Vector3.new(-8.5, 34.4000015, -9.85000229)
- Part345.Orientation = Vector3.new(0, 180, 0)
- Part345.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part346.Name = "Smooth Block Model"
- Part346.Parent = Model0
- Part346.Material = Enum.Material.Wood
- Part346.BrickColor = BrickColor.new("Bright red")
- Part346.Rotation = Vector3.new(-180, 0, -180)
- Part346.Size = Vector3.new(12, 1.20000005, 6)
- Part346.CFrame = CFrame.new(-14.5, 33.2000008, -11.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part346.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part346.Position = Vector3.new(-14.5, 33.2000008, -11.8500023)
- Part346.Orientation = Vector3.new(0, 180, 0)
- Part346.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part347.Name = "Smooth Block Model"
- Part347.Parent = Model0
- Part347.Material = Enum.Material.Wood
- Part347.BrickColor = BrickColor.new("Bright red")
- Part347.Rotation = Vector3.new(-180, 0, -180)
- Part347.Size = Vector3.new(12, 1.20000005, 6)
- Part347.CFrame = CFrame.new(-14.5, 30.8000031, -15.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part347.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part347.Position = Vector3.new(-14.5, 30.8000031, -15.8500023)
- Part347.Orientation = Vector3.new(0, 180, 0)
- Part347.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part348.Name = "Smooth Block Model"
- Part348.Parent = Model0
- Part348.Material = Enum.Material.Wood
- Part348.BrickColor = BrickColor.new("Bright red")
- Part348.Rotation = Vector3.new(-180, 0, -180)
- Part348.Size = Vector3.new(12, 1.20000005, 6)
- Part348.CFrame = CFrame.new(-14.5, 35.6000023, -7.85000229, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part348.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part348.Position = Vector3.new(-14.5, 35.6000023, -7.85000229)
- Part348.Orientation = Vector3.new(0, 180, 0)
- Part348.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part349.Name = "Smooth Block Model"
- Part349.Parent = Model0
- Part349.Material = Enum.Material.Wood
- Part349.BrickColor = BrickColor.new("Bright red")
- Part349.Rotation = Vector3.new(-180, 0, -180)
- Part349.Size = Vector3.new(12, 1.20000005, 6)
- Part349.CFrame = CFrame.new(-8.5, 32, -13.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part349.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part349.Position = Vector3.new(-8.5, 32, -13.8500023)
- Part349.Orientation = Vector3.new(0, 180, 0)
- Part349.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part350.Name = "Smooth Block Model"
- Part350.Parent = Model0
- Part350.Material = Enum.Material.Wood
- Part350.BrickColor = BrickColor.new("Bright red")
- Part350.Rotation = Vector3.new(-180, 0, -180)
- Part350.Size = Vector3.new(12, 1.20000005, 6)
- Part350.CFrame = CFrame.new(-20.5, 34.4000015, -9.85000229, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part350.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part350.Position = Vector3.new(-20.5, 34.4000015, -9.85000229)
- Part350.Orientation = Vector3.new(0, 180, 0)
- Part350.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part351.Name = "Smooth Block Model"
- Part351.Parent = Model0
- Part351.Material = Enum.Material.Wood
- Part351.BrickColor = BrickColor.new("Bright red")
- Part351.Rotation = Vector3.new(-180, 0, -180)
- Part351.Size = Vector3.new(12, 1.20000005, 6)
- Part351.CFrame = CFrame.new(-20.5, 32, -13.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part351.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part351.Position = Vector3.new(-20.5, 32, -13.8500023)
- Part351.Orientation = Vector3.new(0, 180, 0)
- Part351.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part352.Name = "Smooth Block Model"
- Part352.Parent = Model0
- Part352.Material = Enum.Material.Wood
- Part352.BrickColor = BrickColor.new("Bright red")
- Part352.Rotation = Vector3.new(-180, 0, -180)
- Part352.Size = Vector3.new(12, 1.20000005, 6)
- Part352.CFrame = CFrame.new(-26.5, 35.6000023, -7.85000229, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part352.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part352.Position = Vector3.new(-26.5, 35.6000023, -7.85000229)
- Part352.Orientation = Vector3.new(0, 180, 0)
- Part352.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part353.Name = "Smooth Block Model"
- Part353.Parent = Model0
- Part353.Material = Enum.Material.Wood
- Part353.BrickColor = BrickColor.new("Bright red")
- Part353.Rotation = Vector3.new(-180, 0, -180)
- Part353.Size = Vector3.new(12, 1.20000005, 6)
- Part353.CFrame = CFrame.new(-26.5, 33.2000008, -11.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part353.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part353.Position = Vector3.new(-26.5, 33.2000008, -11.8500023)
- Part353.Orientation = Vector3.new(0, 180, 0)
- Part353.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part354.Name = "Smooth Block Model"
- Part354.Parent = Model0
- Part354.Material = Enum.Material.Concrete
- Part354.BrickColor = BrickColor.new("Brick yellow")
- Part354.Rotation = Vector3.new(-180, 0, -180)
- Part354.Size = Vector3.new(2, 1.20000005, 2)
- Part354.CFrame = CFrame.new(-29.5, 30.7999992, -11.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part354.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part354.Position = Vector3.new(-29.5, 30.7999992, -11.8500023)
- Part354.Orientation = Vector3.new(0, 180, 0)
- Part354.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part355.Name = "Smooth Block Model"
- Part355.Parent = Model0
- Part355.Material = Enum.Material.Concrete
- Part355.BrickColor = BrickColor.new("Brick yellow")
- Part355.Rotation = Vector3.new(0, -90, 0)
- Part355.Size = Vector3.new(6, 2.4000001, 2)
- Part355.CFrame = CFrame.new(-29.5, 31.3999996, -7.85000229, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part355.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part355.Position = Vector3.new(-29.5, 31.3999996, -7.85000229)
- Part355.Orientation = Vector3.new(0, -90, 0)
- Part355.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part356.Name = "Smooth Block Model"
- Part356.Parent = Model0
- Part356.Material = Enum.Material.Wood
- Part356.BrickColor = BrickColor.new("Bright red")
- Part356.Rotation = Vector3.new(-180, 0, -180)
- Part356.Size = Vector3.new(12, 1.20000005, 6)
- Part356.CFrame = CFrame.new(-26.5, 30.8000031, -15.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part356.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part356.Position = Vector3.new(-26.5, 30.8000031, -15.8500023)
- Part356.Orientation = Vector3.new(0, 180, 0)
- Part356.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part357.Name = "Smooth Block Model"
- Part357.Parent = Model0
- Part357.Material = Enum.Material.Wood
- Part357.BrickColor = BrickColor.new("Bright red")
- Part357.Rotation = Vector3.new(-180, 0, -180)
- Part357.Size = Vector3.new(6, 1.20000005, 6)
- Part357.CFrame = CFrame.new(-29.5, 32, -13.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part357.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part357.Position = Vector3.new(-29.5, 32, -13.8500023)
- Part357.Orientation = Vector3.new(0, 180, 0)
- Part357.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part358.Name = "Smooth Block Model"
- Part358.Parent = Model0
- Part358.Material = Enum.Material.Wood
- Part358.BrickColor = BrickColor.new("Bright red")
- Part358.Rotation = Vector3.new(-180, 0, -180)
- Part358.Size = Vector3.new(6, 1.20000005, 6)
- Part358.CFrame = CFrame.new(-29.5, 34.4000015, -9.85000229, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part358.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part358.Position = Vector3.new(-29.5, 34.4000015, -9.85000229)
- Part358.Orientation = Vector3.new(0, 180, 0)
- Part358.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part359.Name = "Smooth Block Model"
- Part359.Parent = Model0
- Part359.Material = Enum.Material.Concrete
- Part359.BrickColor = BrickColor.new("Brick yellow")
- Part359.Rotation = Vector3.new(-180, 0, -180)
- Part359.Size = Vector3.new(2, 1.20000005, 2)
- Part359.CFrame = CFrame.new(-29.5, 33.2000008, -7.85000229, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part359.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part359.Position = Vector3.new(-29.5, 33.2000008, -7.85000229)
- Part359.Orientation = Vector3.new(0, 180, 0)
- Part359.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part360.Name = "Smooth Block Model"
- Part360.Parent = Model0
- Part360.Material = Enum.Material.Concrete
- Part360.BrickColor = BrickColor.new("Brick yellow")
- Part360.Rotation = Vector3.new(0, -90, 0)
- Part360.Size = Vector3.new(6, 2.4000001, 2)
- Part360.CFrame = CFrame.new(-29.5, 29.0000038, -11.8500023, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part360.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part360.Position = Vector3.new(-29.5, 29.0000038, -11.8500023)
- Part360.Orientation = Vector3.new(0, -90, 0)
- Part360.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part361.Name = "Smooth Block Model"
- Part361.Parent = Model0
- Part361.Material = Enum.Material.Concrete
- Part361.BrickColor = BrickColor.new("Brick yellow")
- Part361.Rotation = Vector3.new(0, -90, 0)
- Part361.Size = Vector3.new(6, 2.4000001, 2)
- Part361.CFrame = CFrame.new(-29.5, 26.5999966, -9.85000229, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part361.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part361.Position = Vector3.new(-29.5, 26.5999966, -9.85000229)
- Part361.Orientation = Vector3.new(0, -90, 0)
- Part361.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part362.Name = "Smooth Block Model"
- Part362.Parent = Model0
- Part362.Material = Enum.Material.Concrete
- Part362.BrickColor = BrickColor.new("Brick yellow")
- Part362.Rotation = Vector3.new(-180, 0, -180)
- Part362.Size = Vector3.new(2, 1.20000005, 2)
- Part362.CFrame = CFrame.new(-29.5, 28.4000015, -15.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part362.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part362.Position = Vector3.new(-29.5, 28.4000015, -15.8500023)
- Part362.Orientation = Vector3.new(0, 180, 0)
- Part362.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part363.Name = "Smooth Block Model"
- Part363.Parent = Model0
- Part363.Material = Enum.Material.Concrete
- Part363.BrickColor = BrickColor.new("Brick yellow")
- Part363.Rotation = Vector3.new(0, -90, 0)
- Part363.Size = Vector3.new(6, 2.4000001, 2)
- Part363.CFrame = CFrame.new(-29.5, 26.6000023, -15.8500023, 0, 0, -1, -0, 1, 0, 1, 0, 0)
- Part363.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part363.Position = Vector3.new(-29.5, 26.6000023, -15.8500023)
- Part363.Orientation = Vector3.new(0, -90, 0)
- Part363.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part364.Name = "Smooth Block Model"
- Part364.Parent = Model0
- Part364.Material = Enum.Material.Concrete
- Part364.BrickColor = BrickColor.new("Brick yellow")
- Part364.Rotation = Vector3.new(0, -90, 0)
- Part364.Size = Vector3.new(6, 2.4000001, 2)
- Part364.CFrame = CFrame.new(-29.5, 21.7999992, -9.85000229, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part364.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part364.Position = Vector3.new(-29.5, 21.7999992, -9.85000229)
- Part364.Orientation = Vector3.new(0, -90, 0)
- Part364.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part365.Name = "Smooth Block Model"
- Part365.Parent = Model0
- Part365.Material = Enum.Material.Concrete
- Part365.BrickColor = BrickColor.new("Brick yellow")
- Part365.Rotation = Vector3.new(0, -90, 0)
- Part365.Size = Vector3.new(6, 2.4000001, 2)
- Part365.CFrame = CFrame.new(-29.5, 24.1999989, -7.85000229, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part365.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part365.Position = Vector3.new(-29.5, 24.1999989, -7.85000229)
- Part365.Orientation = Vector3.new(0, -90, 0)
- Part365.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part366.Name = "Smooth Block Model"
- Part366.Parent = Model0
- Part366.Material = Enum.Material.Concrete
- Part366.BrickColor = BrickColor.new("Brick yellow")
- Part366.Rotation = Vector3.new(0, -90, 0)
- Part366.Size = Vector3.new(6, 2.4000001, 2)
- Part366.CFrame = CFrame.new(-29.5, 24.1999989, -13.8500023, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part366.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part366.Position = Vector3.new(-29.5, 24.1999989, -13.8500023)
- Part366.Orientation = Vector3.new(0, -90, 0)
- Part366.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part367.Name = "Smooth Block Model"
- Part367.Parent = Model0
- Part367.Material = Enum.Material.Concrete
- Part367.BrickColor = BrickColor.new("Brick yellow")
- Part367.Rotation = Vector3.new(0, -90, 0)
- Part367.Size = Vector3.new(6, 2.4000001, 2)
- Part367.CFrame = CFrame.new(-29.5, 21.7999992, -15.8500023, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part367.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part367.Position = Vector3.new(-29.5, 21.7999992, -15.8500023)
- Part367.Orientation = Vector3.new(0, -90, 0)
- Part367.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part368.Name = "Smooth Block Model"
- Part368.Parent = Model0
- Part368.Material = Enum.Material.Concrete
- Part368.BrickColor = BrickColor.new("Brick yellow")
- Part368.Rotation = Vector3.new(0, -90, 0)
- Part368.Size = Vector3.new(7, 2.4000001, 2)
- Part368.CFrame = CFrame.new(24.5, 12.2000017, 13.6499977, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part368.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part368.Position = Vector3.new(24.5, 12.2000017, 13.6499977)
- Part368.Orientation = Vector3.new(0, -90, 0)
- Part368.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part369.Name = "Smooth Block Model"
- Part369.Parent = Model0
- Part369.Material = Enum.Material.Concrete
- Part369.BrickColor = BrickColor.new("Brick yellow")
- Part369.Rotation = Vector3.new(-180, 0, -180)
- Part369.Size = Vector3.new(6, 2.4000001, 2)
- Part369.CFrame = CFrame.new(-1.5, 5, 22.1499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part369.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part369.Position = Vector3.new(-1.5, 5, 22.1499977)
- Part369.Orientation = Vector3.new(0, 180, 0)
- Part369.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part370.Name = "Smooth Block Model"
- Part370.Parent = Model0
- Part370.Material = Enum.Material.Wood
- Part370.BrickColor = BrickColor.new("Medium blue")
- Part370.Size = Vector3.new(52, 1.20000005, 52)
- Part370.CFrame = CFrame.new(-2.5, 4.40000057, -4.85000181, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part370.TopSurface = Enum.SurfaceType.Weld
- Part370.Color = Color3.new(0.431373, 0.6, 0.792157)
- Part370.Position = Vector3.new(-2.5, 4.40000057, -4.85000181)
- Part370.Color = Color3.new(0.431373, 0.6, 0.792157)
- Part371.Name = "Smooth Block Model"
- Part371.Parent = Model0
- Part371.Material = Enum.Material.Wood
- Part371.BrickColor = BrickColor.new("Dark orange")
- Part371.Rotation = Vector3.new(-180, 0, -180)
- Part371.Size = Vector3.new(8, 1.20000005, 3)
- Part371.CFrame = CFrame.new(8.5, 6.80000067, 22.6499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part371.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part371.Position = Vector3.new(8.5, 6.80000067, 22.6499977)
- Part371.Orientation = Vector3.new(0, 180, 0)
- Part371.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part372.Name = "Smooth Block Model"
- Part372.Parent = Model0
- Part372.Material = Enum.Material.Concrete
- Part372.BrickColor = BrickColor.new("Brick yellow")
- Part372.Rotation = Vector3.new(0, -90, 0)
- Part372.Size = Vector3.new(4, 2.4000001, 2)
- Part372.CFrame = CFrame.new(24.5, 12.1999998, 0.149998188, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part372.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part372.Position = Vector3.new(24.5, 12.1999998, 0.149998188)
- Part372.Orientation = Vector3.new(0, -90, 0)
- Part372.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part373.Name = "Smooth Block Model"
- Part373.Parent = Model0
- Part373.Material = Enum.Material.Concrete
- Part373.BrickColor = BrickColor.new("Brick yellow")
- Part373.Rotation = Vector3.new(0, -90, 0)
- Part373.Size = Vector3.new(5, 2.4000001, 2)
- Part373.CFrame = CFrame.new(24.5, 12.1999998, -4.35000181, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part373.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part373.Position = Vector3.new(24.5, 12.1999998, -4.35000181)
- Part373.Orientation = Vector3.new(0, -90, 0)
- Part373.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part374.Name = "Smooth Block Model"
- Part374.Parent = Model0
- Part374.Material = Enum.Material.Concrete
- Part374.BrickColor = BrickColor.new("Brick yellow")
- Part374.Rotation = Vector3.new(-180, 0, -180)
- Part374.Size = Vector3.new(6, 2.4000001, 2)
- Part374.CFrame = CFrame.new(20.5, 9.80000114, 22.1499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part374.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part374.Position = Vector3.new(20.5, 9.80000114, 22.1499977)
- Part374.Orientation = Vector3.new(0, 180, 0)
- Part374.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part375.Name = "Smooth Block Model"
- Part375.Parent = Model0
- Part375.Material = Enum.Material.Concrete
- Part375.BrickColor = BrickColor.new("Brick yellow")
- Part375.Rotation = Vector3.new(0, -90, 0)
- Part375.Size = Vector3.new(5, 2.4000001, 2)
- Part375.CFrame = CFrame.new(24.5, 12.1999998, -9.35000229, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part375.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part375.Position = Vector3.new(24.5, 12.1999998, -9.35000229)
- Part375.Orientation = Vector3.new(0, -90, 0)
- Part375.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part376.Name = "Smooth Block Model"
- Part376.Parent = Model0
- Part376.Material = Enum.Material.Wood
- Part376.BrickColor = BrickColor.new("Dark orange")
- Part376.Rotation = Vector3.new(0, -90, 0)
- Part376.Size = Vector3.new(1, 2.4000001, 2)
- Part376.CFrame = CFrame.new(-29.5, 13.4000006, -18.3500023, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part376.LeftSurface = Enum.SurfaceType.Weld
- Part376.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part376.Position = Vector3.new(-29.5, 13.4000006, -18.3500023)
- Part376.Orientation = Vector3.new(0, -90, 0)
- Part376.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part377.Name = "Smooth Block Model"
- Part377.Parent = Model0
- Part377.Material = Enum.Material.Concrete
- Part377.BrickColor = BrickColor.new("Brick yellow")
- Part377.Rotation = Vector3.new(0, -90, 0)
- Part377.Size = Vector3.new(1, 2.4000001, 2)
- Part377.CFrame = CFrame.new(24.5, 13.4000015, -19.3500023, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part377.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part377.Position = Vector3.new(24.5, 13.4000015, -19.3500023)
- Part377.Orientation = Vector3.new(0, -90, 0)
- Part377.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part378.Name = "Smooth Block Model"
- Part378.Parent = Model0
- Part378.Material = Enum.Material.Concrete
- Part378.BrickColor = BrickColor.new("Brick yellow")
- Part378.Rotation = Vector3.new(0, -90, 0)
- Part378.Size = Vector3.new(6, 2.4000001, 2)
- Part378.CFrame = CFrame.new(24.5, 24.2000008, -19.8500023, 0, 0, -1, -0, 1, 0, 1, 0, 0)
- Part378.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part378.Position = Vector3.new(24.5, 24.2000008, -19.8500023)
- Part378.Orientation = Vector3.new(0, -90, 0)
- Part378.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part379.Name = "Smooth Block Model"
- Part379.Parent = Model0
- Part379.Material = Enum.Material.Wood
- Part379.BrickColor = BrickColor.new("Bright red")
- Part379.Rotation = Vector3.new(-180, 0, -180)
- Part379.Size = Vector3.new(12, 1.20000005, 6)
- Part379.CFrame = CFrame.new(21.5, 28.4000015, -19.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part379.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part379.Position = Vector3.new(21.5, 28.4000015, -19.8500023)
- Part379.Orientation = Vector3.new(0, 180, 0)
- Part379.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part380.Name = "Smooth Block Model"
- Part380.Parent = Model0
- Part380.Material = Enum.Material.Concrete
- Part380.BrickColor = BrickColor.new("Brick yellow")
- Part380.Rotation = Vector3.new(-180, 0, -180)
- Part380.Size = Vector3.new(2, 1.20000005, 2)
- Part380.CFrame = CFrame.new(24.5, 26, -19.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part380.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part380.Position = Vector3.new(24.5, 26, -19.8500023)
- Part380.Orientation = Vector3.new(0, 180, 0)
- Part380.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part381.Name = "Smooth Block Model"
- Part381.Parent = Model0
- Part381.Material = Enum.Material.Wood
- Part381.BrickColor = BrickColor.new("Bright red")
- Part381.Rotation = Vector3.new(-180, 0, -180)
- Part381.Size = Vector3.new(12, 1.20000005, 6)
- Part381.CFrame = CFrame.new(-8.5, 29.6000023, -17.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part381.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part381.Position = Vector3.new(-8.5, 29.6000023, -17.8500023)
- Part381.Orientation = Vector3.new(0, 180, 0)
- Part381.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part382.Name = "Smooth Block Model"
- Part382.Parent = Model0
- Part382.Material = Enum.Material.Wood
- Part382.BrickColor = BrickColor.new("Bright red")
- Part382.Rotation = Vector3.new(-180, 0, -180)
- Part382.Size = Vector3.new(12, 1.20000005, 6)
- Part382.CFrame = CFrame.new(-20.5, 29.6000023, -17.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part382.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part382.Position = Vector3.new(-20.5, 29.6000023, -17.8500023)
- Part382.Orientation = Vector3.new(0, 180, 0)
- Part382.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part383.Name = "Smooth Block Model"
- Part383.Parent = Model0
- Part383.Material = Enum.Material.Wood
- Part383.BrickColor = BrickColor.new("Bright red")
- Part383.Rotation = Vector3.new(-180, 0, -180)
- Part383.Size = Vector3.new(6, 1.20000005, 6)
- Part383.CFrame = CFrame.new(-29.5, 29.6000023, -17.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part383.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part383.Position = Vector3.new(-29.5, 29.6000023, -17.8500023)
- Part383.Orientation = Vector3.new(0, 180, 0)
- Part383.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part384.Name = "Smooth Block Model"
- Part384.Parent = Model0
- Part384.Material = Enum.Material.Concrete
- Part384.BrickColor = BrickColor.new("Brick yellow")
- Part384.Rotation = Vector3.new(-180, 0, -180)
- Part384.Size = Vector3.new(6, 2.4000001, 2)
- Part384.CFrame = CFrame.new(4.5, 5, 22.1499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part384.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part384.Position = Vector3.new(4.5, 5, 22.1499977)
- Part384.Orientation = Vector3.new(0, 180, 0)
- Part384.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part385.Name = "Smooth Block Model"
- Part385.Parent = Model0
- Part385.Material = Enum.Material.Concrete
- Part385.BrickColor = BrickColor.new("Brick yellow")
- Part385.Size = Vector3.new(6, 2.4000001, 2)
- Part385.CFrame = CFrame.new(15.5, 7.40000153, 22.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part385.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part385.Position = Vector3.new(15.5, 7.40000153, 22.1499977)
- Part385.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part386.Name = "Smooth Block Model"
- Part386.Parent = Model0
- Part386.Material = Enum.Material.Concrete
- Part386.BrickColor = BrickColor.new("Brick yellow")
- Part386.Rotation = Vector3.new(0, 90, 0)
- Part386.Size = Vector3.new(7, 2.4000001, 2)
- Part386.CFrame = CFrame.new(24.5, 9.8000021, 19.6499977, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part386.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part386.Position = Vector3.new(24.5, 9.8000021, 19.6499977)
- Part386.Orientation = Vector3.new(0, 90, 0)
- Part386.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part387.Name = "Smooth Block Model"
- Part387.Parent = Model0
- Part387.Material = Enum.Material.Concrete
- Part387.BrickColor = BrickColor.new("Brick yellow")
- Part387.Rotation = Vector3.new(0, -90, 0)
- Part387.Size = Vector3.new(2, 1.20000005, 2)
- Part387.CFrame = CFrame.new(-29.5, 15.1999998, -18.8500023, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part387.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part387.Position = Vector3.new(-29.5, 15.1999998, -18.8500023)
- Part387.Orientation = Vector3.new(0, -90, 0)
- Part387.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part388.Name = "Smooth Block Model"
- Part388.Parent = Model0
- Part388.Material = Enum.Material.Concrete
- Part388.BrickColor = BrickColor.new("Brick yellow")
- Part388.Rotation = Vector3.new(0, -90, 0)
- Part388.Size = Vector3.new(1, 2.4000001, 2)
- Part388.CFrame = CFrame.new(-29.5, 13.4000006, -19.3500023, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part388.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part388.Position = Vector3.new(-29.5, 13.4000006, -19.3500023)
- Part388.Orientation = Vector3.new(0, -90, 0)
- Part388.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part389.Name = "Smooth Block Model"
- Part389.Parent = Model0
- Part389.Material = Enum.Material.Wood
- Part389.BrickColor = BrickColor.new("Dark orange")
- Part389.Rotation = Vector3.new(0, -90, 0)
- Part389.Size = Vector3.new(1, 4.80000019, 2)
- Part389.CFrame = CFrame.new(-29.5, 9.80000019, -19.3500023, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part389.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part389.Position = Vector3.new(-29.5, 9.80000019, -19.3500023)
- Part389.Orientation = Vector3.new(0, -90, 0)
- Part389.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part390.Name = "Smooth Block Model"
- Part390.Parent = Model0
- Part390.Material = Enum.Material.Wood
- Part390.BrickColor = BrickColor.new("Bright red")
- Part390.Rotation = Vector3.new(-180, 0, -180)
- Part390.Size = Vector3.new(12, 1.20000005, 6)
- Part390.CFrame = CFrame.new(9.5, 28.4000015, -19.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part390.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part390.Position = Vector3.new(9.5, 28.4000015, -19.8500023)
- Part390.Orientation = Vector3.new(0, 180, 0)
- Part390.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part391.Name = "Smooth Block Model"
- Part391.Parent = Model0
- Part391.Material = Enum.Material.Wood
- Part391.BrickColor = BrickColor.new("Bright red")
- Part391.Rotation = Vector3.new(-180, 0, -180)
- Part391.Size = Vector3.new(12, 1.20000005, 6)
- Part391.CFrame = CFrame.new(-2.5, 28.4000015, -19.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part391.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part391.Position = Vector3.new(-2.5, 28.4000015, -19.8500023)
- Part391.Orientation = Vector3.new(0, 180, 0)
- Part391.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part392.Name = "Smooth Block Model"
- Part392.Parent = Model0
- Part392.Material = Enum.Material.Wood
- Part392.BrickColor = BrickColor.new("Bright red")
- Part392.Rotation = Vector3.new(-180, 0, -180)
- Part392.Size = Vector3.new(12, 1.20000005, 6)
- Part392.CFrame = CFrame.new(-14.5, 28.4000015, -19.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part392.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part392.Position = Vector3.new(-14.5, 28.4000015, -19.8500023)
- Part392.Orientation = Vector3.new(0, 180, 0)
- Part392.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part393.Name = "Smooth Block Model"
- Part393.Parent = Model0
- Part393.Material = Enum.Material.Wood
- Part393.BrickColor = BrickColor.new("Bright red")
- Part393.Rotation = Vector3.new(-180, 0, -180)
- Part393.Size = Vector3.new(12, 1.20000005, 6)
- Part393.CFrame = CFrame.new(-26.5, 28.4000015, -19.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part393.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part393.Position = Vector3.new(-26.5, 28.4000015, -19.8500023)
- Part393.Orientation = Vector3.new(0, 180, 0)
- Part393.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part394.Name = "Smooth Block Model"
- Part394.Parent = Model0
- Part394.Material = Enum.Material.Concrete
- Part394.BrickColor = BrickColor.new("Brick yellow")
- Part394.Rotation = Vector3.new(0, -90, 0)
- Part394.Size = Vector3.new(6, 2.4000001, 2)
- Part394.CFrame = CFrame.new(-29.5, 24.2000008, -19.8500023, 0, 0, -1, -0, 1, 0, 1, 0, 0)
- Part394.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part394.Position = Vector3.new(-29.5, 24.2000008, -19.8500023)
- Part394.Orientation = Vector3.new(0, -90, 0)
- Part394.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part395.Name = "Smooth Block Model"
- Part395.Parent = Model0
- Part395.Material = Enum.Material.Concrete
- Part395.BrickColor = BrickColor.new("Brick yellow")
- Part395.Rotation = Vector3.new(-180, 0, -180)
- Part395.Size = Vector3.new(2, 1.20000005, 2)
- Part395.CFrame = CFrame.new(-29.5, 26, -19.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part395.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part395.Position = Vector3.new(-29.5, 26, -19.8500023)
- Part395.Orientation = Vector3.new(0, 180, 0)
- Part395.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part396.Name = "Smooth Block Model"
- Part396.Parent = Model0
- Part396.Material = Enum.Material.Concrete
- Part396.BrickColor = BrickColor.new("Brick yellow")
- Part396.Rotation = Vector3.new(0, 90, 0)
- Part396.Size = Vector3.new(56, 2.4000001, 56)
- Part396.CFrame = CFrame.new(-2.5, 2.60000014, -4.85000181, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part396.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part396.Position = Vector3.new(-2.5, 2.60000014, -4.85000181)
- Part396.Orientation = Vector3.new(0, 90, 0)
- Part396.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part397.Name = "Smooth Block Model"
- Part397.Parent = Model0
- Part397.Material = Enum.Material.Grass
- Part397.BrickColor = BrickColor.new("Bright green")
- Part397.Rotation = Vector3.new(0, -90, 0)
- Part397.Size = Vector3.new(64, 1.20000005, 64)
- Part397.CFrame = CFrame.new(-2.5, 0.800000012, -4.85000181, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- Part397.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part397.Position = Vector3.new(-2.5, 0.800000012, -4.85000181)
- Part397.Orientation = Vector3.new(0, -90, 0)
- Part397.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part398.Name = "Smooth Block Model"
- Part398.Parent = Model0
- Part398.Material = Enum.Material.Wood
- Part398.BrickColor = BrickColor.new("Dark orange")
- Part398.Rotation = Vector3.new(0, -90, 0)
- Part398.Size = Vector3.new(1, 4.80000019, 2)
- Part398.CFrame = CFrame.new(24.5, 9.80000114, 2.64999771, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part398.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part398.Position = Vector3.new(24.5, 9.80000114, 2.64999771)
- Part398.Orientation = Vector3.new(0, -90, 0)
- Part398.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part399.Name = "Smooth Block Model"
- Part399.Parent = Model0
- Part399.Material = Enum.Material.Concrete
- Part399.BrickColor = BrickColor.new("Brick yellow")
- Part399.Rotation = Vector3.new(-180, 0, -180)
- Part399.Size = Vector3.new(6, 2.4000001, 2)
- Part399.CFrame = CFrame.new(10.5, 5.00000048, 22.1499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part399.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part399.Position = Vector3.new(10.5, 5.00000048, 22.1499977)
- Part399.Orientation = Vector3.new(0, 180, 0)
- Part399.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part400.Name = "Smooth Block Model"
- Part400.Parent = Model0
- Part400.Material = Enum.Material.Concrete
- Part400.BrickColor = BrickColor.new("Brick yellow")
- Part400.Rotation = Vector3.new(0, 90, 0)
- Part400.Size = Vector3.new(5, 2.4000001, 2)
- Part400.CFrame = CFrame.new(24.5, 9.80000019, -0.350001812, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part400.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part400.Position = Vector3.new(24.5, 9.80000019, -0.350001812)
- Part400.Orientation = Vector3.new(0, 90, 0)
- Part400.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part401.Name = "Smooth Block Model"
- Part401.Parent = Model0
- Part401.Material = Enum.Material.Concrete
- Part401.BrickColor = BrickColor.new("Brick yellow")
- Part401.Rotation = Vector3.new(0, 90, 0)
- Part401.Size = Vector3.new(5, 2.4000001, 2)
- Part401.CFrame = CFrame.new(24.5, 9.80000019, -5.35000181, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part401.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part401.Position = Vector3.new(24.5, 9.80000019, -5.35000181)
- Part401.Orientation = Vector3.new(0, 90, 0)
- Part401.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part402.Name = "Smooth Block Model"
- Part402.Parent = Model0
- Part402.Material = Enum.Material.Wood
- Part402.BrickColor = BrickColor.new("Dark orange")
- Part402.Rotation = Vector3.new(0, 90, 0)
- Part402.Size = Vector3.new(1, 4.80000019, 2)
- Part402.CFrame = CFrame.new(24.5, 9.80000114, 9.64999771, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part402.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part402.Position = Vector3.new(24.5, 9.80000114, 9.64999771)
- Part402.Orientation = Vector3.new(0, 90, 0)
- Part402.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part403.Name = "Smooth Block Model"
- Part403.Parent = Model0
- Part403.Material = Enum.Material.Concrete
- Part403.BrickColor = BrickColor.new("Brick yellow")
- Part403.Rotation = Vector3.new(0, 90, 0)
- Part403.Size = Vector3.new(6, 2.4000001, 2)
- Part403.CFrame = CFrame.new(24.5, 9.8000021, 13.1499977, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part403.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part403.Position = Vector3.new(24.5, 9.8000021, 13.1499977)
- Part403.Orientation = Vector3.new(0, 90, 0)
- Part403.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part404.Name = "Smooth Block Model"
- Part404.Parent = Model0
- Part404.Material = Enum.Material.Concrete
- Part404.BrickColor = BrickColor.new("Brick yellow")
- Part404.Rotation = Vector3.new(0, 90, 0)
- Part404.Size = Vector3.new(4, 2.4000001, 2)
- Part404.CFrame = CFrame.new(24.5, 9.80000019, -9.85000229, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part404.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part404.Position = Vector3.new(24.5, 9.80000019, -9.85000229)
- Part404.Orientation = Vector3.new(0, 90, 0)
- Part404.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part405.Name = "Smooth Block Model"
- Part405.Parent = Model0
- Part405.Material = Enum.Material.Concrete
- Part405.BrickColor = BrickColor.new("Brick yellow")
- Part405.Size = Vector3.new(5, 2.4000001, 2)
- Part405.CFrame = CFrame.new(21, 7.40000153, 22.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part405.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part405.Position = Vector3.new(21, 7.40000153, 22.1499977)
- Part405.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part406.Name = "Smooth Block Model"
- Part406.Parent = Model0
- Part406.Material = Enum.Material.Concrete
- Part406.BrickColor = BrickColor.new("Brick yellow")
- Part406.Rotation = Vector3.new(-180, 0, -180)
- Part406.Size = Vector3.new(6, 2.4000001, 2)
- Part406.CFrame = CFrame.new(16.5, 5.00000095, 22.1499977, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part406.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part406.Position = Vector3.new(16.5, 5.00000095, 22.1499977)
- Part406.Orientation = Vector3.new(0, 180, 0)
- Part406.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part407.Name = "Smooth Block Model"
- Part407.Parent = Model0
- Part407.Material = Enum.Material.Concrete
- Part407.BrickColor = BrickColor.new("Brick yellow")
- Part407.Rotation = Vector3.new(0, -90, 0)
- Part407.Size = Vector3.new(4, 2.4000001, 2)
- Part407.CFrame = CFrame.new(24.5, 7.40000057, 0.149998188, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part407.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part407.Position = Vector3.new(24.5, 7.40000057, 0.149998188)
- Part407.Orientation = Vector3.new(0, -90, 0)
- Part407.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part408.Name = "Smooth Block Model"
- Part408.Parent = Model0
- Part408.Material = Enum.Material.Wood
- Part408.BrickColor = BrickColor.new("Dark orange")
- Part408.Rotation = Vector3.new(0, 90, 0)
- Part408.Size = Vector3.new(1, 8.40000057, 2)
- Part408.CFrame = CFrame.new(24.5, 8.00000095, -12.3500023, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part408.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part408.Position = Vector3.new(24.5, 8.00000095, -12.3500023)
- Part408.Orientation = Vector3.new(0, 90, 0)
- Part408.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part409.Name = "Smooth Block Model"
- Part409.Parent = Model0
- Part409.Material = Enum.Material.Concrete
- Part409.BrickColor = BrickColor.new("Brick yellow")
- Part409.Rotation = Vector3.new(0, 90, 0)
- Part409.Size = Vector3.new(6, 2.4000001, 2)
- Part409.CFrame = CFrame.new(-29.5, 5.00000048, -21.8500023, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part409.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part409.Position = Vector3.new(-29.5, 5.00000048, -21.8500023)
- Part409.Orientation = Vector3.new(0, 90, 0)
- Part409.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part410.Name = "Smooth Block Model"
- Part410.Parent = Model0
- Part410.Material = Enum.Material.Concrete
- Part410.BrickColor = BrickColor.new("Brick yellow")
- Part410.Rotation = Vector3.new(0, -90, 0)
- Part410.Size = Vector3.new(7, 2.4000001, 2)
- Part410.CFrame = CFrame.new(24.5, 7.40000248, 13.6499977, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part410.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part410.Position = Vector3.new(24.5, 7.40000248, 13.6499977)
- Part410.Orientation = Vector3.new(0, -90, 0)
- Part410.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part411.Name = "Smooth Block Model"
- Part411.Parent = Model0
- Part411.Material = Enum.Material.Concrete
- Part411.BrickColor = BrickColor.new("Brick yellow")
- Part411.Rotation = Vector3.new(0, 90, 0)
- Part411.Size = Vector3.new(7, 2.4000001, 2)
- Part411.CFrame = CFrame.new(-29.5, 7.40000057, -23.3500023, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part411.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part411.Position = Vector3.new(-29.5, 7.40000057, -23.3500023)
- Part411.Orientation = Vector3.new(0, 90, 0)
- Part411.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part412.Name = "Smooth Block Model"
- Part412.Parent = Model0
- Part412.Material = Enum.Material.Concrete
- Part412.BrickColor = BrickColor.new("Brick yellow")
- Part412.Rotation = Vector3.new(0, -90, 0)
- Part412.Size = Vector3.new(6, 2.4000001, 2)
- Part412.CFrame = CFrame.new(-29.5, 14.5999994, -22.8500023, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part412.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part412.Position = Vector3.new(-29.5, 14.5999994, -22.8500023)
- Part412.Orientation = Vector3.new(0, -90, 0)
- Part412.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part413.Name = "Smooth Block Model"
- Part413.Parent = Model0
- Part413.Material = Enum.Material.Concrete
- Part413.BrickColor = BrickColor.new("Brick yellow")
- Part413.Rotation = Vector3.new(0, 90, 0)
- Part413.Size = Vector3.new(7, 2.4000001, 2)
- Part413.CFrame = CFrame.new(-29.5, 12.1999998, -23.3500023, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part413.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part413.Position = Vector3.new(-29.5, 12.1999998, -23.3500023)
- Part413.Orientation = Vector3.new(0, 90, 0)
- Part413.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part414.Name = "Smooth Block Model"
- Part414.Parent = Model0
- Part414.Material = Enum.Material.Concrete
- Part414.BrickColor = BrickColor.new("Brick yellow")
- Part414.Rotation = Vector3.new(0, -90, 0)
- Part414.Size = Vector3.new(6, 2.4000001, 2)
- Part414.CFrame = CFrame.new(-29.5, 9.80000019, -22.8500023, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part414.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part414.Position = Vector3.new(-29.5, 9.80000019, -22.8500023)
- Part414.Orientation = Vector3.new(0, -90, 0)
- Part414.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part415.Name = "Smooth Block Model"
- Part415.Parent = Model0
- Part415.Material = Enum.Material.Concrete
- Part415.BrickColor = BrickColor.new("Brick yellow")
- Part415.Rotation = Vector3.new(0, 90, 0)
- Part415.Size = Vector3.new(6, 2.4000001, 2)
- Part415.CFrame = CFrame.new(-29.5, 17, -21.8500023, -0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part415.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part415.Position = Vector3.new(-29.5, 17, -21.8500023)
- Part415.Orientation = Vector3.new(0, 90, 0)
- Part415.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part416.Name = "Smooth Block Model"
- Part416.Parent = Model0
- Part416.Material = Enum.Material.Concrete
- Part416.BrickColor = BrickColor.new("Brick yellow")
- Part416.Rotation = Vector3.new(0, -90, 0)
- Part416.Size = Vector3.new(10, 2.4000001, 2)
- Part416.CFrame = CFrame.new(-29.5, 19.3999996, -21.8500023, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part416.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part416.Position = Vector3.new(-29.5, 19.3999996, -21.8500023)
- Part416.Orientation = Vector3.new(0, -90, 0)
- Part416.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part417.Name = "Smooth Block Model"
- Part417.Parent = Model0
- Part417.Material = Enum.Material.Concrete
- Part417.BrickColor = BrickColor.new("Brick yellow")
- Part417.Rotation = Vector3.new(0, -90, 0)
- Part417.Size = Vector3.new(6, 2.4000001, 2)
- Part417.CFrame = CFrame.new(24.5, 7.40000153, 20.1499977, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part417.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part417.Position = Vector3.new(24.5, 7.40000153, 20.1499977)
- Part417.Orientation = Vector3.new(0, -90, 0)
- Part417.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part418.Name = "Smooth Block Model"
- Part418.Parent = Model0
- Part418.Material = Enum.Material.Wood
- Part418.BrickColor = BrickColor.new("Dark orange")
- Part418.Rotation = Vector3.new(0, -90, 0)
- Part418.Size = Vector3.new(1, 8.40000057, 2)
- Part418.CFrame = CFrame.new(24.5, 8.00000095, -19.3500023, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part418.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part418.Position = Vector3.new(24.5, 8.00000095, -19.3500023)
- Part418.Orientation = Vector3.new(0, -90, 0)
- Part418.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part419.Name = "Smooth Block Model"
- Part419.Parent = Model0
- Part419.Material = Enum.Material.Concrete
- Part419.BrickColor = BrickColor.new("Brick yellow")
- Part419.Rotation = Vector3.new(0, 90, 0)
- Part419.Size = Vector3.new(6, 2.4000001, 2)
- Part419.CFrame = CFrame.new(24.5, 19.3999996, -21.8500023, -0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part419.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part419.Position = Vector3.new(24.5, 19.3999996, -21.8500023)
- Part419.Orientation = Vector3.new(0, 90, 0)
- Part419.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part420.Name = "Smooth Block Model"
- Part420.Parent = Model0
- Part420.Material = Enum.Material.Concrete
- Part420.BrickColor = BrickColor.new("Brick yellow")
- Part420.Rotation = Vector3.new(0, 90, 0)
- Part420.Size = Vector3.new(6, 2.4000001, 2)
- Part420.CFrame = CFrame.new(24.5, 17, -23.8500023, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part420.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part420.Position = Vector3.new(24.5, 17, -23.8500023)
- Part420.Orientation = Vector3.new(0, 90, 0)
- Part420.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part421.Name = "Smooth Block Model"
- Part421.Parent = Model0
- Part421.Material = Enum.Material.Concrete
- Part421.BrickColor = BrickColor.new("Brick yellow")
- Part421.Rotation = Vector3.new(0, -90, 0)
- Part421.Size = Vector3.new(5, 2.4000001, 2)
- Part421.CFrame = CFrame.new(24.5, 14.6000004, -22.3500023, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part421.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part421.Position = Vector3.new(24.5, 14.6000004, -22.3500023)
- Part421.Orientation = Vector3.new(0, -90, 0)
- Part421.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part422.Name = "Smooth Block Model"
- Part422.Parent = Model0
- Part422.Material = Enum.Material.Concrete
- Part422.BrickColor = BrickColor.new("Brick yellow")
- Part422.Rotation = Vector3.new(0, 90, 0)
- Part422.Size = Vector3.new(6, 2.4000001, 2)
- Part422.CFrame = CFrame.new(24.5, 12.2000008, -22.8500023, -0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part422.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part422.Position = Vector3.new(24.5, 12.2000008, -22.8500023)
- Part422.Orientation = Vector3.new(0, 90, 0)
- Part422.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part423.Name = "Smooth Block Model"
- Part423.Parent = Model0
- Part423.Material = Enum.Material.Concrete
- Part423.BrickColor = BrickColor.new("Brick yellow")
- Part423.Rotation = Vector3.new(0, -90, 0)
- Part423.Size = Vector3.new(5, 2.4000001, 2)
- Part423.CFrame = CFrame.new(24.5, 9.80000019, -22.3500023, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part423.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part423.Position = Vector3.new(24.5, 9.80000019, -22.3500023)
- Part423.Orientation = Vector3.new(0, -90, 0)
- Part423.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part424.Name = "Smooth Block Model"
- Part424.Parent = Model0
- Part424.Material = Enum.Material.Concrete
- Part424.BrickColor = BrickColor.new("Brick yellow")
- Part424.Rotation = Vector3.new(0, -90, 0)
- Part424.Size = Vector3.new(8, 2.4000001, 2)
- Part424.CFrame = CFrame.new(24.5, 21.7999992, -22.8500023, 0, 0, -1, -0, 1, 0, 1, 0, 0)
- Part424.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part424.Position = Vector3.new(24.5, 21.7999992, -22.8500023)
- Part424.Orientation = Vector3.new(0, -90, 0)
- Part424.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part425.Name = "Smooth Block Model"
- Part425.Parent = Model0
- Part425.Material = Enum.Material.Wood
- Part425.BrickColor = BrickColor.new("Bright red")
- Part425.Rotation = Vector3.new(-180, 0, -180)
- Part425.Size = Vector3.new(12, 1.20000005, 6)
- Part425.CFrame = CFrame.new(21.5, 26, -23.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part425.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part425.Position = Vector3.new(21.5, 26, -23.8500023)
- Part425.Orientation = Vector3.new(0, 180, 0)
- Part425.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part426.Name = "Smooth Block Model"
- Part426.Parent = Model0
- Part426.Material = Enum.Material.Wood
- Part426.BrickColor = BrickColor.new("Bright red")
- Part426.Rotation = Vector3.new(-180, 0, -180)
- Part426.Size = Vector3.new(12, 1.20000005, 6)
- Part426.CFrame = CFrame.new(15.5, 27.2000008, -21.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part426.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part426.Position = Vector3.new(15.5, 27.2000008, -21.8500023)
- Part426.Orientation = Vector3.new(0, 180, 0)
- Part426.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part427.Name = "Smooth Block Model"
- Part427.Parent = Model0
- Part427.Material = Enum.Material.Concrete
- Part427.BrickColor = BrickColor.new("Brick yellow")
- Part427.Rotation = Vector3.new(-180, 0, -180)
- Part427.Size = Vector3.new(2, 1.20000005, 2)
- Part427.CFrame = CFrame.new(24.5, 23.5999985, -23.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part427.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part427.Position = Vector3.new(24.5, 23.5999985, -23.8500023)
- Part427.Orientation = Vector3.new(0, 180, 0)
- Part427.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part428.Name = "Smooth Block Model"
- Part428.Parent = Model0
- Part428.Material = Enum.Material.Wood
- Part428.BrickColor = BrickColor.new("Bright red")
- Part428.Rotation = Vector3.new(-180, 0, -180)
- Part428.Size = Vector3.new(6, 1.20000005, 6)
- Part428.CFrame = CFrame.new(24.5, 27.2000008, -21.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part428.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part428.Position = Vector3.new(24.5, 27.2000008, -21.8500023)
- Part428.Orientation = Vector3.new(0, 180, 0)
- Part428.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part429.Name = "Smooth Block Model"
- Part429.Parent = Model0
- Part429.Material = Enum.Material.Wood
- Part429.BrickColor = BrickColor.new("Bright red")
- Part429.Rotation = Vector3.new(-180, 0, -180)
- Part429.Size = Vector3.new(12, 1.20000005, 6)
- Part429.CFrame = CFrame.new(9.5, 26, -23.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part429.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part429.Position = Vector3.new(9.5, 26, -23.8500023)
- Part429.Orientation = Vector3.new(0, 180, 0)
- Part429.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part430.Name = "Smooth Block Model"
- Part430.Parent = Model0
- Part430.Material = Enum.Material.Wood
- Part430.BrickColor = BrickColor.new("Bright red")
- Part430.Rotation = Vector3.new(-180, 0, -180)
- Part430.Size = Vector3.new(12, 1.20000005, 6)
- Part430.CFrame = CFrame.new(3.5, 27.2000008, -21.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part430.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part430.Position = Vector3.new(3.5, 27.2000008, -21.8500023)
- Part430.Orientation = Vector3.new(0, 180, 0)
- Part430.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part431.Name = "Smooth Block Model"
- Part431.Parent = Model0
- Part431.Material = Enum.Material.Wood
- Part431.BrickColor = BrickColor.new("Bright red")
- Part431.Rotation = Vector3.new(-180, 0, -180)
- Part431.Size = Vector3.new(12, 1.20000005, 6)
- Part431.CFrame = CFrame.new(-8.5, 24.7999992, -25.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part431.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part431.Position = Vector3.new(-8.5, 24.7999992, -25.8500023)
- Part431.Orientation = Vector3.new(0, 180, 0)
- Part431.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part432.Name = "Smooth Block Model"
- Part432.Parent = Model0
- Part432.Material = Enum.Material.Wood
- Part432.BrickColor = BrickColor.new("Bright red")
- Part432.Rotation = Vector3.new(-180, 0, -180)
- Part432.Size = Vector3.new(12, 1.20000005, 6)
- Part432.CFrame = CFrame.new(3.5, 24.7999992, -25.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part432.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part432.Position = Vector3.new(3.5, 24.7999992, -25.8500023)
- Part432.Orientation = Vector3.new(0, 180, 0)
- Part432.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part433.Name = "Smooth Block Model"
- Part433.Parent = Model0
- Part433.Material = Enum.Material.Wood
- Part433.BrickColor = BrickColor.new("Bright red")
- Part433.Rotation = Vector3.new(-180, 0, -180)
- Part433.Size = Vector3.new(12, 1.20000005, 6)
- Part433.CFrame = CFrame.new(-2.5, 26, -23.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part433.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part433.Position = Vector3.new(-2.5, 26, -23.8500023)
- Part433.Orientation = Vector3.new(0, 180, 0)
- Part433.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part434.Name = "Smooth Block Model"
- Part434.Parent = Model0
- Part434.Material = Enum.Material.Wood
- Part434.BrickColor = BrickColor.new("Bright red")
- Part434.Rotation = Vector3.new(-180, 0, -180)
- Part434.Size = Vector3.new(12, 1.20000005, 6)
- Part434.CFrame = CFrame.new(-8.5, 27.2000008, -21.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part434.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part434.Position = Vector3.new(-8.5, 27.2000008, -21.8500023)
- Part434.Orientation = Vector3.new(0, 180, 0)
- Part434.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part435.Name = "Smooth Block Model"
- Part435.Parent = Model0
- Part435.Material = Enum.Material.Wood
- Part435.BrickColor = BrickColor.new("Bright red")
- Part435.Rotation = Vector3.new(-180, 0, -180)
- Part435.Size = Vector3.new(12, 1.20000005, 6)
- Part435.CFrame = CFrame.new(-14.5, 26, -23.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part435.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part435.Position = Vector3.new(-14.5, 26, -23.8500023)
- Part435.Orientation = Vector3.new(0, 180, 0)
- Part435.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part436.Name = "Smooth Block Model"
- Part436.Parent = Model0
- Part436.Material = Enum.Material.Wood
- Part436.BrickColor = BrickColor.new("Bright red")
- Part436.Rotation = Vector3.new(-180, 0, -180)
- Part436.Size = Vector3.new(12, 1.20000005, 6)
- Part436.CFrame = CFrame.new(-20.5, 27.2000008, -21.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part436.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part436.Position = Vector3.new(-20.5, 27.2000008, -21.8500023)
- Part436.Orientation = Vector3.new(0, 180, 0)
- Part436.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part437.Name = "Smooth Block Model"
- Part437.Parent = Model0
- Part437.Material = Enum.Material.Wood
- Part437.BrickColor = BrickColor.new("Bright red")
- Part437.Rotation = Vector3.new(-180, 0, -180)
- Part437.Size = Vector3.new(12, 1.20000005, 6)
- Part437.CFrame = CFrame.new(-20.5, 24.7999992, -25.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part437.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part437.Position = Vector3.new(-20.5, 24.7999992, -25.8500023)
- Part437.Orientation = Vector3.new(0, 180, 0)
- Part437.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part438.Name = "Smooth Block Model"
- Part438.Parent = Model0
- Part438.Material = Enum.Material.Wood
- Part438.BrickColor = BrickColor.new("Bright red")
- Part438.Rotation = Vector3.new(-180, 0, -180)
- Part438.Size = Vector3.new(12, 1.20000005, 6)
- Part438.CFrame = CFrame.new(-26.5, 26, -23.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part438.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part438.Position = Vector3.new(-26.5, 26, -23.8500023)
- Part438.Orientation = Vector3.new(0, 180, 0)
- Part438.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part439.Name = "Smooth Block Model"
- Part439.Parent = Model0
- Part439.Material = Enum.Material.Wood
- Part439.BrickColor = BrickColor.new("Bright red")
- Part439.Rotation = Vector3.new(-180, 0, -180)
- Part439.Size = Vector3.new(6, 1.20000005, 6)
- Part439.CFrame = CFrame.new(-29.5, 27.2000008, -21.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part439.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part439.Position = Vector3.new(-29.5, 27.2000008, -21.8500023)
- Part439.Orientation = Vector3.new(0, 180, 0)
- Part439.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part440.Name = "Smooth Block Model"
- Part440.Parent = Model0
- Part440.Material = Enum.Material.Wood
- Part440.BrickColor = BrickColor.new("Bright red")
- Part440.Rotation = Vector3.new(-180, 0, -180)
- Part440.Size = Vector3.new(6, 1.20000005, 6)
- Part440.CFrame = CFrame.new(-29.5, 24.7999992, -25.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part440.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part440.Position = Vector3.new(-29.5, 24.7999992, -25.8500023)
- Part440.Orientation = Vector3.new(0, 180, 0)
- Part440.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part441.Name = "Smooth Block Model"
- Part441.Parent = Model0
- Part441.Material = Enum.Material.Concrete
- Part441.BrickColor = BrickColor.new("Brick yellow")
- Part441.Rotation = Vector3.new(-180, 0, -180)
- Part441.Size = Vector3.new(2, 1.20000005, 2)
- Part441.CFrame = CFrame.new(-29.5, 23.5999985, -23.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part441.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part441.Position = Vector3.new(-29.5, 23.5999985, -23.8500023)
- Part441.Orientation = Vector3.new(0, 180, 0)
- Part441.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part442.Name = "Smooth Block Model"
- Part442.Parent = Model0
- Part442.Material = Enum.Material.Concrete
- Part442.BrickColor = BrickColor.new("Brick yellow")
- Part442.Rotation = Vector3.new(0, -90, 0)
- Part442.Size = Vector3.new(8, 2.4000001, 2)
- Part442.CFrame = CFrame.new(-29.5, 21.7999992, -22.8500023, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part442.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part442.Position = Vector3.new(-29.5, 21.7999992, -22.8500023)
- Part442.Orientation = Vector3.new(0, -90, 0)
- Part442.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part443.Name = "Smooth Block Model"
- Part443.Parent = Model0
- Part443.Material = Enum.Material.Concrete
- Part443.BrickColor = BrickColor.new("Brick yellow")
- Part443.Rotation = Vector3.new(0, -90, 0)
- Part443.Size = Vector3.new(5, 2.4000001, 2)
- Part443.CFrame = CFrame.new(24.5, 7.40000057, -9.35000229, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part443.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part443.Position = Vector3.new(24.5, 7.40000057, -9.35000229)
- Part443.Orientation = Vector3.new(0, -90, 0)
- Part443.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part444.Name = "Smooth Block Model"
- Part444.Parent = Model0
- Part444.Material = Enum.Material.Concrete
- Part444.BrickColor = BrickColor.new("Brick yellow")
- Part444.Rotation = Vector3.new(0, -90, 0)
- Part444.Size = Vector3.new(5, 2.4000001, 2)
- Part444.CFrame = CFrame.new(24.5, 7.40000057, -4.35000181, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part444.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part444.Position = Vector3.new(24.5, 7.40000057, -4.35000181)
- Part444.Orientation = Vector3.new(0, -90, 0)
- Part444.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part445.Name = "Smooth Block Model"
- Part445.Parent = Model0
- Part445.Material = Enum.Material.Concrete
- Part445.BrickColor = BrickColor.new("Brick yellow")
- Part445.Size = Vector3.new(6, 2.4000001, 2)
- Part445.CFrame = CFrame.new(22.5, 5.00000048, 22.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part445.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part445.Position = Vector3.new(22.5, 5.00000048, 22.1499977)
- Part445.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part446.Name = "Smooth Block Model"
- Part446.Parent = Model0
- Part446.Material = Enum.Material.Wood
- Part446.BrickColor = BrickColor.new("Dark orange")
- Part446.Rotation = Vector3.new(0, -90, 0)
- Part446.Size = Vector3.new(8, 1.20000005, 3)
- Part446.CFrame = CFrame.new(25, 6.80000019, 6.14999771, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part446.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part446.Position = Vector3.new(25, 6.80000019, 6.14999771)
- Part446.Orientation = Vector3.new(0, -90, 0)
- Part446.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part447.Name = "Smooth Block Model"
- Part447.Parent = Model0
- Part447.Material = Enum.Material.Concrete
- Part447.BrickColor = BrickColor.new("Brick yellow")
- Part447.Rotation = Vector3.new(0, 90, 0)
- Part447.Size = Vector3.new(6, 2.4000001, 2)
- Part447.CFrame = CFrame.new(-29.5, 5.00000048, -27.8500023, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part447.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part447.Position = Vector3.new(-29.5, 5.00000048, -27.8500023)
- Part447.Orientation = Vector3.new(0, 90, 0)
- Part447.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part448.Name = "Smooth Block Model"
- Part448.Parent = Model0
- Part448.Material = Enum.Material.Concrete
- Part448.BrickColor = BrickColor.new("Brick yellow")
- Part448.Rotation = Vector3.new(0, 90, 0)
- Part448.Size = Vector3.new(6, 2.4000001, 2)
- Part448.CFrame = CFrame.new(-29.5, 17, -27.8500023, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part448.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part448.Position = Vector3.new(-29.5, 17, -27.8500023)
- Part448.Orientation = Vector3.new(0, 90, 0)
- Part448.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part449.Name = "Smooth Block Model"
- Part449.Parent = Model0
- Part449.Material = Enum.Material.Concrete
- Part449.BrickColor = BrickColor.new("Brick yellow")
- Part449.Rotation = Vector3.new(0, -90, 0)
- Part449.Size = Vector3.new(7, 2.4000001, 2)
- Part449.CFrame = CFrame.new(-29.5, 14.5999994, -29.3500023, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part449.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part449.Position = Vector3.new(-29.5, 14.5999994, -29.3500023)
- Part449.Orientation = Vector3.new(0, -90, 0)
- Part449.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part450.Name = "Smooth Block Model"
- Part450.Parent = Model0
- Part450.Material = Enum.Material.Concrete
- Part450.BrickColor = BrickColor.new("Brick yellow")
- Part450.Rotation = Vector3.new(0, 90, 0)
- Part450.Size = Vector3.new(6, 2.4000001, 2)
- Part450.CFrame = CFrame.new(-29.5, 12.1999998, -29.8500023, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part450.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part450.Position = Vector3.new(-29.5, 12.1999998, -29.8500023)
- Part450.Orientation = Vector3.new(0, 90, 0)
- Part450.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part451.Name = "Smooth Block Model"
- Part451.Parent = Model0
- Part451.Material = Enum.Material.Concrete
- Part451.BrickColor = BrickColor.new("Brick yellow")
- Part451.Rotation = Vector3.new(0, -90, 0)
- Part451.Size = Vector3.new(7, 2.4000001, 2)
- Part451.CFrame = CFrame.new(-29.5, 9.80000019, -29.3500023, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part451.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part451.Position = Vector3.new(-29.5, 9.80000019, -29.3500023)
- Part451.Orientation = Vector3.new(0, -90, 0)
- Part451.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part452.Name = "Smooth Block Model"
- Part452.Parent = Model0
- Part452.Material = Enum.Material.Concrete
- Part452.BrickColor = BrickColor.new("Brick yellow")
- Part452.Rotation = Vector3.new(0, 90, 0)
- Part452.Size = Vector3.new(6, 2.4000001, 2)
- Part452.CFrame = CFrame.new(-29.5, 7.40000057, -29.8500023, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part452.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part452.Position = Vector3.new(-29.5, 7.40000057, -29.8500023)
- Part452.Orientation = Vector3.new(0, 90, 0)
- Part452.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part453.Name = "Smooth Block Model"
- Part453.Parent = Model0
- Part453.Material = Enum.Material.Concrete
- Part453.BrickColor = BrickColor.new("Brick yellow")
- Part453.Rotation = Vector3.new(0, -90, 0)
- Part453.Size = Vector3.new(6, 2.4000001, 2)
- Part453.CFrame = CFrame.new(-29.5, 19.3999977, -29.8500023, 0, 0, -1, -0, 1, 0, 1, 0, 0)
- Part453.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part453.Position = Vector3.new(-29.5, 19.3999977, -29.8500023)
- Part453.Orientation = Vector3.new(0, -90, 0)
- Part453.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part454.Name = "Smooth Block Model"
- Part454.Parent = Model0
- Part454.Material = Enum.Material.Concrete
- Part454.BrickColor = BrickColor.new("Brick yellow")
- Part454.Rotation = Vector3.new(-180, 0, -180)
- Part454.Size = Vector3.new(5, 2.4000001, 2)
- Part454.CFrame = CFrame.new(-26, 7.40000057, -31.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part454.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part454.Position = Vector3.new(-26, 7.40000057, -31.8500023)
- Part454.Orientation = Vector3.new(0, 180, 0)
- Part454.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part455.Name = "Smooth Block Model"
- Part455.Parent = Model0
- Part455.Material = Enum.Material.Concrete
- Part455.BrickColor = BrickColor.new("Brick yellow")
- Part455.Rotation = Vector3.new(-180, 0, -180)
- Part455.Size = Vector3.new(6, 2.4000001, 2)
- Part455.CFrame = CFrame.new(-27.5, 5.00000048, -31.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part455.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part455.Position = Vector3.new(-27.5, 5.00000048, -31.8500023)
- Part455.Orientation = Vector3.new(0, 180, 0)
- Part455.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part456.Name = "Smooth Block Model"
- Part456.Parent = Model0
- Part456.Material = Enum.Material.Concrete
- Part456.BrickColor = BrickColor.new("Brick yellow")
- Part456.Rotation = Vector3.new(0, 90, 0)
- Part456.Size = Vector3.new(6, 2.4000001, 2)
- Part456.CFrame = CFrame.new(24.5, 7.40000057, -22.8500023, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part456.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part456.Position = Vector3.new(24.5, 7.40000057, -22.8500023)
- Part456.Orientation = Vector3.new(0, 90, 0)
- Part456.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part457.Name = "Smooth Block Model"
- Part457.Parent = Model0
- Part457.Material = Enum.Material.Concrete
- Part457.BrickColor = BrickColor.new("Brick yellow")
- Part457.Rotation = Vector3.new(0, -90, 0)
- Part457.Size = Vector3.new(6, 2.4000001, 2)
- Part457.CFrame = CFrame.new(24.5, 9.80000114, -27.8500023, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part457.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part457.Position = Vector3.new(24.5, 9.80000114, -27.8500023)
- Part457.Orientation = Vector3.new(0, -90, 0)
- Part457.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part458.Name = "Smooth Block Model"
- Part458.Parent = Model0
- Part458.Material = Enum.Material.Concrete
- Part458.BrickColor = BrickColor.new("Brick yellow")
- Part458.Rotation = Vector3.new(0, 90, 0)
- Part458.Size = Vector3.new(6, 2.4000001, 2)
- Part458.CFrame = CFrame.new(24.5, 19.3999977, -27.8500023, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part458.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part458.Position = Vector3.new(24.5, 19.3999977, -27.8500023)
- Part458.Orientation = Vector3.new(0, 90, 0)
- Part458.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part459.Name = "Smooth Block Model"
- Part459.Parent = Model0
- Part459.Material = Enum.Material.Concrete
- Part459.BrickColor = BrickColor.new("Brick yellow")
- Part459.Rotation = Vector3.new(0, -90, 0)
- Part459.Size = Vector3.new(6, 2.4000001, 2)
- Part459.CFrame = CFrame.new(24.5, 14.6000004, -27.8500023, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part459.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part459.Position = Vector3.new(24.5, 14.6000004, -27.8500023)
- Part459.Orientation = Vector3.new(0, -90, 0)
- Part459.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part460.Name = "Smooth Block Model"
- Part460.Parent = Model0
- Part460.Material = Enum.Material.Concrete
- Part460.BrickColor = BrickColor.new("Brick yellow")
- Part460.Rotation = Vector3.new(0, 90, 0)
- Part460.Size = Vector3.new(5, 2.4000001, 2)
- Part460.CFrame = CFrame.new(24.5, 7.40000057, -28.3500023, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part460.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part460.Position = Vector3.new(24.5, 7.40000057, -28.3500023)
- Part460.Orientation = Vector3.new(0, 90, 0)
- Part460.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part461.Name = "Smooth Block Model"
- Part461.Parent = Model0
- Part461.Material = Enum.Material.Concrete
- Part461.BrickColor = BrickColor.new("Brick yellow")
- Part461.Rotation = Vector3.new(0, 90, 0)
- Part461.Size = Vector3.new(5, 2.4000001, 2)
- Part461.CFrame = CFrame.new(24.5, 12.2000008, -28.3500023, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part461.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part461.Position = Vector3.new(24.5, 12.2000008, -28.3500023)
- Part461.Orientation = Vector3.new(0, 90, 0)
- Part461.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part462.Name = "Smooth Block Model"
- Part462.Parent = Model0
- Part462.Material = Enum.Material.Wood
- Part462.BrickColor = BrickColor.new("Bright red")
- Part462.Rotation = Vector3.new(-180, 0, -180)
- Part462.Size = Vector3.new(12, 1.20000005, 6)
- Part462.CFrame = CFrame.new(21.5, 23.5999985, -27.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part462.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part462.Position = Vector3.new(21.5, 23.5999985, -27.8500023)
- Part462.Orientation = Vector3.new(0, 180, 0)
- Part462.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part463.Name = "Smooth Block Model"
- Part463.Parent = Model0
- Part463.Material = Enum.Material.Concrete
- Part463.BrickColor = BrickColor.new("Brick yellow")
- Part463.Rotation = Vector3.new(-180, 0, -180)
- Part463.Size = Vector3.new(2, 1.20000005, 2)
- Part463.CFrame = CFrame.new(24.5, 21.1999969, -27.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part463.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part463.Position = Vector3.new(24.5, 21.1999969, -27.8500023)
- Part463.Orientation = Vector3.new(0, 180, 0)
- Part463.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part464.Name = "Smooth Block Model"
- Part464.Parent = Model0
- Part464.Material = Enum.Material.Wood
- Part464.BrickColor = BrickColor.new("Bright red")
- Part464.Rotation = Vector3.new(-180, 0, -180)
- Part464.Size = Vector3.new(6, 1.20000005, 6)
- Part464.CFrame = CFrame.new(24.5, 24.7999992, -25.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part464.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part464.Position = Vector3.new(24.5, 24.7999992, -25.8500023)
- Part464.Orientation = Vector3.new(0, 180, 0)
- Part464.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part465.Name = "Smooth Block Model"
- Part465.Parent = Model0
- Part465.Material = Enum.Material.Wood
- Part465.BrickColor = BrickColor.new("Bright red")
- Part465.Rotation = Vector3.new(-180, 0, -180)
- Part465.Size = Vector3.new(12, 1.20000005, 6)
- Part465.CFrame = CFrame.new(15.5, 24.7999992, -25.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part465.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part465.Position = Vector3.new(15.5, 24.7999992, -25.8500023)
- Part465.Orientation = Vector3.new(0, 180, 0)
- Part465.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part466.Name = "Smooth Block Model"
- Part466.Parent = Model0
- Part466.Material = Enum.Material.Wood
- Part466.BrickColor = BrickColor.new("Bright red")
- Part466.Rotation = Vector3.new(-180, 0, -180)
- Part466.Size = Vector3.new(12, 1.20000005, 6)
- Part466.CFrame = CFrame.new(9.5, 23.5999985, -27.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part466.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part466.Position = Vector3.new(9.5, 23.5999985, -27.8500023)
- Part466.Orientation = Vector3.new(0, 180, 0)
- Part466.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part467.Name = "Smooth Block Model"
- Part467.Parent = Model0
- Part467.Material = Enum.Material.Wood
- Part467.BrickColor = BrickColor.new("Bright red")
- Part467.Rotation = Vector3.new(-180, 0, -180)
- Part467.Size = Vector3.new(12, 1.20000005, 6)
- Part467.CFrame = CFrame.new(-2.5, 23.5999985, -27.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part467.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part467.Position = Vector3.new(-2.5, 23.5999985, -27.8500023)
- Part467.Orientation = Vector3.new(0, 180, 0)
- Part467.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part468.Name = "Smooth Block Model"
- Part468.Parent = Model0
- Part468.Material = Enum.Material.Wood
- Part468.BrickColor = BrickColor.new("Bright red")
- Part468.Rotation = Vector3.new(-180, 0, -180)
- Part468.Size = Vector3.new(12, 1.20000005, 6)
- Part468.CFrame = CFrame.new(-14.5, 23.5999985, -27.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part468.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part468.Position = Vector3.new(-14.5, 23.5999985, -27.8500023)
- Part468.Orientation = Vector3.new(0, 180, 0)
- Part468.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part469.Name = "Smooth Block Model"
- Part469.Parent = Model0
- Part469.Material = Enum.Material.Wood
- Part469.BrickColor = BrickColor.new("Bright red")
- Part469.Rotation = Vector3.new(-180, 0, -180)
- Part469.Size = Vector3.new(12, 1.20000005, 6)
- Part469.CFrame = CFrame.new(-8.5, 22.3999977, -29.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part469.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part469.Position = Vector3.new(-8.5, 22.3999977, -29.8500023)
- Part469.Orientation = Vector3.new(0, 180, 0)
- Part469.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part470.Name = "Smooth Block Model"
- Part470.Parent = Model0
- Part470.Material = Enum.Material.Wood
- Part470.BrickColor = BrickColor.new("Bright red")
- Part470.Rotation = Vector3.new(-180, 0, -180)
- Part470.Size = Vector3.new(12, 1.20000005, 6)
- Part470.CFrame = CFrame.new(-20.5, 22.3999977, -29.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part470.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part470.Position = Vector3.new(-20.5, 22.3999977, -29.8500023)
- Part470.Orientation = Vector3.new(0, 180, 0)
- Part470.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part471.Name = "Smooth Block Model"
- Part471.Parent = Model0
- Part471.Material = Enum.Material.Wood
- Part471.BrickColor = BrickColor.new("Bright red")
- Part471.Rotation = Vector3.new(-180, 0, -180)
- Part471.Size = Vector3.new(12, 1.20000005, 6)
- Part471.CFrame = CFrame.new(-26.5, 23.5999985, -27.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part471.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part471.Position = Vector3.new(-26.5, 23.5999985, -27.8500023)
- Part471.Orientation = Vector3.new(0, 180, 0)
- Part471.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part472.Name = "Smooth Block Model"
- Part472.Parent = Model0
- Part472.Material = Enum.Material.Concrete
- Part472.BrickColor = BrickColor.new("Brick yellow")
- Part472.Rotation = Vector3.new(-180, 0, -180)
- Part472.Size = Vector3.new(2, 1.20000005, 2)
- Part472.CFrame = CFrame.new(-29.5, 21.1999969, -27.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part472.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part472.Position = Vector3.new(-29.5, 21.1999969, -27.8500023)
- Part472.Orientation = Vector3.new(0, 180, 0)
- Part472.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part473.Name = "Smooth Block Model"
- Part473.Parent = Model0
- Part473.Material = Enum.Material.Wood
- Part473.BrickColor = BrickColor.new("Bright red")
- Part473.Rotation = Vector3.new(-180, 0, -180)
- Part473.Size = Vector3.new(6, 1.20000005, 6)
- Part473.CFrame = CFrame.new(-29.5, 22.3999977, -29.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part473.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part473.Position = Vector3.new(-29.5, 22.3999977, -29.8500023)
- Part473.Orientation = Vector3.new(0, 180, 0)
- Part473.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part474.Name = "Smooth Block Model"
- Part474.Parent = Model0
- Part474.Material = Enum.Material.Concrete
- Part474.BrickColor = BrickColor.new("Brick yellow")
- Part474.Rotation = Vector3.new(0, -90, 0)
- Part474.Size = Vector3.new(6, 2.4000001, 2)
- Part474.CFrame = CFrame.new(24.5, 5.00000048, 18.1499977, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part474.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part474.Position = Vector3.new(24.5, 5.00000048, 18.1499977)
- Part474.Orientation = Vector3.new(0, -90, 0)
- Part474.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part475.Name = "Smooth Block Model"
- Part475.Parent = Model0
- Part475.Material = Enum.Material.Concrete
- Part475.BrickColor = BrickColor.new("Brick yellow")
- Part475.Size = Vector3.new(1, 2.4000001, 2)
- Part475.CFrame = CFrame.new(-17, 13.4000006, -31.8500023, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part475.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part475.Position = Vector3.new(-17, 13.4000006, -31.8500023)
- Part475.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part476.Name = "Smooth Block Model"
- Part476.Parent = Model0
- Part476.Material = Enum.Material.Wood
- Part476.BrickColor = BrickColor.new("Dark orange")
- Part476.Size = Vector3.new(1, 4.80000019, 2)
- Part476.CFrame = CFrame.new(-17, 9.80000019, -31.8500023, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part476.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part476.Position = Vector3.new(-17, 9.80000019, -31.8500023)
- Part476.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part477.Name = "Smooth Block Model"
- Part477.Parent = Model0
- Part477.Material = Enum.Material.Concrete
- Part477.BrickColor = BrickColor.new("Brick yellow")
- Part477.Size = Vector3.new(5, 2.4000001, 2)
- Part477.CFrame = CFrame.new(-20, 9.80000019, -31.8500023, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part477.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part477.Position = Vector3.new(-20, 9.80000019, -31.8500023)
- Part477.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part478.Name = "Smooth Block Model"
- Part478.Parent = Model0
- Part478.Material = Enum.Material.Concrete
- Part478.BrickColor = BrickColor.new("Brick yellow")
- Part478.Size = Vector3.new(5, 2.4000001, 2)
- Part478.CFrame = CFrame.new(-20, 14.5999985, -31.8500023, 1, 0, 0, 0, 1, 0, -0, 0, 1)
- Part478.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part478.Position = Vector3.new(-20, 14.5999985, -31.8500023)
- Part478.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part479.Name = "Smooth Block Model"
- Part479.Parent = Model0
- Part479.Material = Enum.Material.Concrete
- Part479.BrickColor = BrickColor.new("Brick yellow")
- Part479.Size = Vector3.new(6, 2.4000001, 2)
- Part479.CFrame = CFrame.new(-19.5, 19.3999977, -31.8500023, 1, 0, 0, 0, 1, 0, -0, 0, 1)
- Part479.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part479.Position = Vector3.new(-19.5, 19.3999977, -31.8500023)
- Part479.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part480.Name = "Smooth Block Model"
- Part480.Parent = Model0
- Part480.Material = Enum.Material.Concrete
- Part480.BrickColor = BrickColor.new("Brick yellow")
- Part480.Rotation = Vector3.new(-180, 0, -180)
- Part480.Size = Vector3.new(6, 2.4000001, 2)
- Part480.CFrame = CFrame.new(-20.5, 12.1999998, -31.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part480.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part480.Position = Vector3.new(-20.5, 12.1999998, -31.8500023)
- Part480.Orientation = Vector3.new(0, 180, 0)
- Part480.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part481.Name = "Smooth Block Model"
- Part481.Parent = Model0
- Part481.Material = Enum.Material.Concrete
- Part481.BrickColor = BrickColor.new("Brick yellow")
- Part481.Size = Vector3.new(6, 2.4000001, 2)
- Part481.CFrame = CFrame.new(-21.5, 16.9999981, -31.8500023, 1, 0, 0, 0, 1, 0, -0, 0, 1)
- Part481.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part481.Position = Vector3.new(-21.5, 16.9999981, -31.8500023)
- Part481.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part482.Name = "Smooth Block Model"
- Part482.Parent = Model0
- Part482.Material = Enum.Material.Concrete
- Part482.BrickColor = BrickColor.new("Brick yellow")
- Part482.Rotation = Vector3.new(-180, 0, -180)
- Part482.Size = Vector3.new(5, 2.4000001, 2)
- Part482.CFrame = CFrame.new(-26, 12.1999998, -31.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part482.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part482.Position = Vector3.new(-26, 12.1999998, -31.8500023)
- Part482.Orientation = Vector3.new(0, 180, 0)
- Part482.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part483.Name = "Smooth Block Model"
- Part483.Parent = Model0
- Part483.Material = Enum.Material.Concrete
- Part483.BrickColor = BrickColor.new("Brick yellow")
- Part483.Size = Vector3.new(6, 2.4000001, 2)
- Part483.CFrame = CFrame.new(-25.5, 14.6000004, -31.8500023, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part483.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part483.Position = Vector3.new(-25.5, 14.6000004, -31.8500023)
- Part483.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part484.Name = "Smooth Block Model"
- Part484.Parent = Model0
- Part484.Material = Enum.Material.Concrete
- Part484.BrickColor = BrickColor.new("Brick yellow")
- Part484.Size = Vector3.new(6, 2.4000001, 2)
- Part484.CFrame = CFrame.new(-25.5, 9.80000019, -31.8500023, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part484.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part484.Position = Vector3.new(-25.5, 9.80000019, -31.8500023)
- Part484.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part485.Name = "Smooth Block Model"
- Part485.Parent = Model0
- Part485.Material = Enum.Material.Concrete
- Part485.BrickColor = BrickColor.new("Brick yellow")
- Part485.Rotation = Vector3.new(-180, 0, -180)
- Part485.Size = Vector3.new(6, 2.4000001, 2)
- Part485.CFrame = CFrame.new(-20.5, 7.40000057, -31.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part485.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part485.Position = Vector3.new(-20.5, 7.40000057, -31.8500023)
- Part485.Orientation = Vector3.new(0, 180, 0)
- Part485.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part486.Name = "Smooth Block Model"
- Part486.Parent = Model0
- Part486.Material = Enum.Material.Concrete
- Part486.BrickColor = BrickColor.new("Brick yellow")
- Part486.Size = Vector3.new(6, 2.4000001, 2)
- Part486.CFrame = CFrame.new(-25.5, 19.3999977, -31.8500023, 1, 0, 0, 0, 1, 0, -0, 0, 1)
- Part486.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part486.Position = Vector3.new(-25.5, 19.3999977, -31.8500023)
- Part486.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part487.Name = "Smooth Block Model"
- Part487.Parent = Model0
- Part487.Material = Enum.Material.Concrete
- Part487.BrickColor = BrickColor.new("Brick yellow")
- Part487.Size = Vector3.new(6, 2.4000001, 2)
- Part487.CFrame = CFrame.new(-21.5, 5.00000048, -31.8500023, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part487.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part487.Position = Vector3.new(-21.5, 5.00000048, -31.8500023)
- Part487.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part488.Name = "Smooth Block Model"
- Part488.Parent = Model0
- Part488.Material = Enum.Material.Concrete
- Part488.BrickColor = BrickColor.new("Brick yellow")
- Part488.Size = Vector3.new(6, 2.4000001, 2)
- Part488.CFrame = CFrame.new(-15.5, 5.00000048, -31.8500023, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part488.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part488.Position = Vector3.new(-15.5, 5.00000048, -31.8500023)
- Part488.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part489.Name = "Smooth Block Model"
- Part489.Parent = Model0
- Part489.Material = Enum.Material.Concrete
- Part489.BrickColor = BrickColor.new("Brick yellow")
- Part489.Size = Vector3.new(6, 2.4000001, 2)
- Part489.CFrame = CFrame.new(-27.5, 17, -31.8500023, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part489.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part489.Position = Vector3.new(-27.5, 17, -31.8500023)
- Part489.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part490.Name = "Smooth Block Model"
- Part490.Parent = Model0
- Part490.Material = Enum.Material.Concrete
- Part490.BrickColor = BrickColor.new("Brick yellow")
- Part490.Size = Vector3.new(6, 2.4000001, 2)
- Part490.CFrame = CFrame.new(-15.5, 16.9999981, -31.8500023, 1, 0, 0, 0, 1, 0, -0, 0, 1)
- Part490.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part490.Position = Vector3.new(-15.5, 16.9999981, -31.8500023)
- Part490.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part491.Name = "Smooth Block Model"
- Part491.Parent = Model0
- Part491.Material = Enum.Material.Concrete
- Part491.BrickColor = BrickColor.new("Brick yellow")
- Part491.Size = Vector3.new(6, 2.4000001, 2)
- Part491.CFrame = CFrame.new(-9.5, 16.9999981, -31.8500023, 1, 0, 0, 0, 1, 0, -0, 0, 1)
- Part491.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part491.Position = Vector3.new(-9.5, 16.9999981, -31.8500023)
- Part491.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part492.Name = "Smooth Block Model"
- Part492.Parent = Model0
- Part492.Material = Enum.Material.Concrete
- Part492.BrickColor = BrickColor.new("Brick yellow")
- Part492.Size = Vector3.new(6, 2.4000001, 2)
- Part492.CFrame = CFrame.new(-3.5, 16.9999981, -31.8500023, 1, 0, 0, 0, 1, 0, -0, 0, 1)
- Part492.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part492.Position = Vector3.new(-3.5, 16.9999981, -31.8500023)
- Part492.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part493.Name = "Smooth Block Model"
- Part493.Parent = Model0
- Part493.Material = Enum.Material.Concrete
- Part493.BrickColor = BrickColor.new("Brick yellow")
- Part493.Rotation = Vector3.new(-180, 0, -180)
- Part493.Size = Vector3.new(4, 2.4000001, 2)
- Part493.CFrame = CFrame.new(-7.5, 14.5999985, -31.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part493.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part493.Position = Vector3.new(-7.5, 14.5999985, -31.8500023)
- Part493.Orientation = Vector3.new(0, 180, 0)
- Part493.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part494.Name = "Smooth Block Model"
- Part494.Parent = Model0
- Part494.Material = Enum.Material.Concrete
- Part494.BrickColor = BrickColor.new("Brick yellow")
- Part494.Size = Vector3.new(5, 2.4000001, 2)
- Part494.CFrame = CFrame.new(-7, 12.1999998, -31.8500023, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part494.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part494.Position = Vector3.new(-7, 12.1999998, -31.8500023)
- Part494.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part495.Name = "Smooth Block Model"
- Part495.Parent = Model0
- Part495.Material = Enum.Material.Concrete
- Part495.BrickColor = BrickColor.new("Brick yellow")
- Part495.Rotation = Vector3.new(-180, 0, -180)
- Part495.Size = Vector3.new(5, 2.4000001, 2)
- Part495.CFrame = CFrame.new(-3, 14.5999985, -31.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part495.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part495.Position = Vector3.new(-3, 14.5999985, -31.8500023)
- Part495.Orientation = Vector3.new(0, 180, 0)
- Part495.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part496.Name = "Smooth Block Model"
- Part496.Parent = Model0
- Part496.Material = Enum.Material.Concrete
- Part496.BrickColor = BrickColor.new("Brick yellow")
- Part496.Rotation = Vector3.new(-180, 0, -180)
- Part496.Size = Vector3.new(2, 1.20000005, 2)
- Part496.CFrame = CFrame.new(-10.5, 15.1999979, -31.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part496.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part496.Position = Vector3.new(-10.5, 15.1999979, -31.8500023)
- Part496.Orientation = Vector3.new(0, 180, 0)
- Part496.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part497.Name = "Smooth Block Model"
- Part497.Parent = Model0
- Part497.Material = Enum.Material.Concrete
- Part497.BrickColor = BrickColor.new("Brick yellow")
- Part497.Rotation = Vector3.new(-180, 0, -180)
- Part497.Size = Vector3.new(1, 2.4000001, 2)
- Part497.CFrame = CFrame.new(-10, 13.3999996, -31.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part497.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part497.Position = Vector3.new(-10, 13.3999996, -31.8500023)
- Part497.Orientation = Vector3.new(0, 180, 0)
- Part497.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part498.Name = "Smooth Block Model"
- Part498.Parent = Model0
- Part498.Material = Enum.Material.Wood
- Part498.BrickColor = BrickColor.new("Dark orange")
- Part498.Rotation = Vector3.new(-180, 0, -180)
- Part498.Size = Vector3.new(1, 2.4000001, 2)
- Part498.CFrame = CFrame.new(-11, 13.3999996, -31.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part498.LeftSurface = Enum.SurfaceType.Weld
- Part498.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part498.Position = Vector3.new(-11, 13.3999996, -31.8500023)
- Part498.Orientation = Vector3.new(0, 180, 0)
- Part498.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part499.Name = "Smooth Block Model"
- Part499.Parent = Model0
- Part499.Material = Enum.Material.Wood
- Part499.BrickColor = BrickColor.new("Dark orange")
- Part499.CFrame = CFrame.new(-13.5, 15.1999979, -31.8500023, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part499.LeftSurface = Enum.SurfaceType.Weld
- Part499.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part499.Position = Vector3.new(-13.5, 15.1999979, -31.8500023)
- Part499.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part500.Name = "Smooth Block Model"
- Part500.Parent = Model0
- Part500.Material = Enum.Material.Wood
- Part500.BrickColor = BrickColor.new("Dark orange")
- Part500.Rotation = Vector3.new(-180, 0, -180)
- Part500.Size = Vector3.new(1, 4.80000019, 2)
- Part500.CFrame = CFrame.new(-10, 9.79999924, -31.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part500.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part500.Position = Vector3.new(-10, 9.79999924, -31.8500023)
- Part500.Orientation = Vector3.new(0, 180, 0)
- Part500.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part501.Name = "Smooth Block Model"
- Part501.Parent = Model0
- Part501.Material = Enum.Material.Wood
- Part501.BrickColor = BrickColor.new("Dark orange")
- Part501.Size = Vector3.new(1, 2.4000001, 2)
- Part501.CFrame = CFrame.new(-16, 13.4000006, -31.8500023, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part501.LeftSurface = Enum.SurfaceType.Weld
- Part501.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part501.Position = Vector3.new(-16, 13.4000006, -31.8500023)
- Part501.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part502.Name = "Smooth Block Model"
- Part502.Parent = Model0
- Part502.Material = Enum.Material.Concrete
- Part502.BrickColor = BrickColor.new("Brick yellow")
- Part502.Size = Vector3.new(2, 1.20000005, 2)
- Part502.CFrame = CFrame.new(-16.5, 15.1999979, -31.8500023, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part502.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part502.Position = Vector3.new(-16.5, 15.1999979, -31.8500023)
- Part502.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part503.Name = "Smooth Block Model"
- Part503.Parent = Model0
- Part503.Material = Enum.Material.Wood
- Part503.BrickColor = BrickColor.new("Dark orange")
- Part503.Size = Vector3.new(8, 1.20000005, 3)
- Part503.CFrame = CFrame.new(-13.5, 6.80000067, -32.3500023, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part503.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part503.Position = Vector3.new(-13.5, 6.80000067, -32.3500023)
- Part503.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part504.Name = "Smooth Block Model"
- Part504.Parent = Model0
- Part504.Material = Enum.Material.Concrete
- Part504.BrickColor = BrickColor.new("Brick yellow")
- Part504.Size = Vector3.new(6, 2.4000001, 2)
- Part504.CFrame = CFrame.new(-7.5, 19.3999977, -31.8500023, 1, 0, 0, 0, 1, 0, -0, 0, 1)
- Part504.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part504.Position = Vector3.new(-7.5, 19.3999977, -31.8500023)
- Part504.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part505.Name = "Smooth Block Model"
- Part505.Parent = Model0
- Part505.Material = Enum.Material.Concrete
- Part505.BrickColor = BrickColor.new("Brick yellow")
- Part505.Size = Vector3.new(6, 2.4000001, 2)
- Part505.CFrame = CFrame.new(-13.5, 19.3999977, -31.8500023, 1, 0, 0, 0, 1, 0, -0, 0, 1)
- Part505.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part505.Position = Vector3.new(-13.5, 19.3999977, -31.8500023)
- Part505.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part506.Name = "Smooth Block Model"
- Part506.Parent = Model0
- Part506.Material = Enum.Material.Concrete
- Part506.BrickColor = BrickColor.new("Brick yellow")
- Part506.Rotation = Vector3.new(-180, 0, -180)
- Part506.Size = Vector3.new(5, 2.4000001, 2)
- Part506.CFrame = CFrame.new(-3, 9.80000019, -31.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part506.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part506.Position = Vector3.new(-3, 9.80000019, -31.8500023)
- Part506.Orientation = Vector3.new(0, 180, 0)
- Part506.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part507.Name = "Smooth Block Model"
- Part507.Parent = Model0
- Part507.Material = Enum.Material.Concrete
- Part507.BrickColor = BrickColor.new("Brick yellow")
- Part507.Rotation = Vector3.new(-180, 0, -180)
- Part507.Size = Vector3.new(4, 2.4000001, 2)
- Part507.CFrame = CFrame.new(-7.5, 9.80000019, -31.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part507.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part507.Position = Vector3.new(-7.5, 9.80000019, -31.8500023)
- Part507.Orientation = Vector3.new(0, 180, 0)
- Part507.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part508.Name = "Smooth Block Model"
- Part508.Parent = Model0
- Part508.Material = Enum.Material.Concrete
- Part508.BrickColor = BrickColor.new("Brick yellow")
- Part508.Size = Vector3.new(5, 2.4000001, 2)
- Part508.CFrame = CFrame.new(-2, 7.40000057, -31.8500023, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part508.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part508.Position = Vector3.new(-2, 7.40000057, -31.8500023)
- Part508.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part509.Name = "Smooth Block Model"
- Part509.Parent = Model0
- Part509.Material = Enum.Material.Concrete
- Part509.BrickColor = BrickColor.new("Brick yellow")
- Part509.Size = Vector3.new(5, 2.4000001, 2)
- Part509.CFrame = CFrame.new(-7, 7.40000057, -31.8500023, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part509.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part509.Position = Vector3.new(-7, 7.40000057, -31.8500023)
- Part509.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part510.Name = "Smooth Block Model"
- Part510.Parent = Model0
- Part510.Material = Enum.Material.Concrete
- Part510.BrickColor = BrickColor.new("Brick yellow")
- Part510.Size = Vector3.new(6, 2.4000001, 2)
- Part510.CFrame = CFrame.new(-9.5, 5.00000048, -31.8500023, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part510.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part510.Position = Vector3.new(-9.5, 5.00000048, -31.8500023)
- Part510.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part511.Name = "Smooth Block Model"
- Part511.Parent = Model0
- Part511.Material = Enum.Material.Concrete
- Part511.BrickColor = BrickColor.new("Brick yellow")
- Part511.Size = Vector3.new(6, 2.4000001, 2)
- Part511.CFrame = CFrame.new(-3.5, 5.00000048, -31.8500023, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part511.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part511.Position = Vector3.new(-3.5, 5.00000048, -31.8500023)
- Part511.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part512.Name = "Smooth Block Model"
- Part512.Parent = Model0
- Part512.Material = Enum.Material.Concrete
- Part512.BrickColor = BrickColor.new("Brick yellow")
- Part512.Size = Vector3.new(6, 2.4000001, 2)
- Part512.CFrame = CFrame.new(-1.5, 19.3999977, -31.8500023, 1, 0, 0, 0, 1, 0, -0, 0, 1)
- Part512.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part512.Position = Vector3.new(-1.5, 19.3999977, -31.8500023)
- Part512.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part513.Name = "Smooth Block Model"
- Part513.Parent = Model0
- Part513.Material = Enum.Material.Concrete
- Part513.BrickColor = BrickColor.new("Brick yellow")
- Part513.Size = Vector3.new(6, 2.4000001, 2)
- Part513.CFrame = CFrame.new(2.5, 16.9999981, -31.8500023, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part513.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part513.Position = Vector3.new(2.5, 16.9999981, -31.8500023)
- Part513.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part514.Name = "Smooth Block Model"
- Part514.Parent = Model0
- Part514.Material = Enum.Material.Concrete
- Part514.BrickColor = BrickColor.new("Brick yellow")
- Part514.Rotation = Vector3.new(-180, 0, -180)
- Part514.Size = Vector3.new(5, 2.4000001, 2)
- Part514.CFrame = CFrame.new(2, 14.5999985, -31.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part514.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part514.Position = Vector3.new(2, 14.5999985, -31.8500023)
- Part514.Orientation = Vector3.new(0, 180, 0)
- Part514.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part515.Name = "Smooth Block Model"
- Part515.Parent = Model0
- Part515.Material = Enum.Material.Concrete
- Part515.BrickColor = BrickColor.new("Brick yellow")
- Part515.Size = Vector3.new(5, 2.4000001, 2)
- Part515.CFrame = CFrame.new(-2, 12.1999998, -31.8500023, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part515.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part515.Position = Vector3.new(-2, 12.1999998, -31.8500023)
- Part515.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part516.Name = "Smooth Block Model"
- Part516.Parent = Model0
- Part516.Material = Enum.Material.Concrete
- Part516.BrickColor = BrickColor.new("Brick yellow")
- Part516.Size = Vector3.new(4, 2.4000001, 2)
- Part516.CFrame = CFrame.new(2.5, 12.1999998, -31.8500023, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part516.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part516.Position = Vector3.new(2.5, 12.1999998, -31.8500023)
- Part516.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part517.Name = "Smooth Block Model"
- Part517.Parent = Model0
- Part517.Material = Enum.Material.Wood
- Part517.BrickColor = BrickColor.new("Dark orange")
- Part517.Size = Vector3.new(1, 4.80000019, 2)
- Part517.CFrame = CFrame.new(5, 9.80000019, -31.8500023, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part517.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part517.Position = Vector3.new(5, 9.80000019, -31.8500023)
- Part517.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part518.Name = "Smooth Block Model"
- Part518.Parent = Model0
- Part518.Material = Enum.Material.Concrete
- Part518.BrickColor = BrickColor.new("Brick yellow")
- Part518.Rotation = Vector3.new(-180, 0, -180)
- Part518.Size = Vector3.new(5, 2.4000001, 2)
- Part518.CFrame = CFrame.new(2, 9.80000019, -31.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part518.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part518.Position = Vector3.new(2, 9.80000019, -31.8500023)
- Part518.Orientation = Vector3.new(0, 180, 0)
- Part518.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part519.Name = "Smooth Block Model"
- Part519.Parent = Model0
- Part519.Material = Enum.Material.Concrete
- Part519.BrickColor = BrickColor.new("Brick yellow")
- Part519.Size = Vector3.new(4, 2.4000001, 2)
- Part519.CFrame = CFrame.new(2.5, 7.40000057, -31.8500023, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part519.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part519.Position = Vector3.new(2.5, 7.40000057, -31.8500023)
- Part519.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part520.Name = "Smooth Block Model"
- Part520.Parent = Model0
- Part520.Material = Enum.Material.Concrete
- Part520.BrickColor = BrickColor.new("Brick yellow")
- Part520.Size = Vector3.new(6, 2.4000001, 2)
- Part520.CFrame = CFrame.new(2.5, 5.00000048, -31.8500023, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part520.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part520.Position = Vector3.new(2.5, 5.00000048, -31.8500023)
- Part520.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part521.Name = "Smooth Block Model"
- Part521.Parent = Model0
- Part521.Material = Enum.Material.Concrete
- Part521.BrickColor = BrickColor.new("Brick yellow")
- Part521.Size = Vector3.new(6, 2.4000001, 2)
- Part521.CFrame = CFrame.new(8.5, 5.00000048, -31.8500023, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part521.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part521.Position = Vector3.new(8.5, 5.00000048, -31.8500023)
- Part521.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part522.Name = "Smooth Block Model"
- Part522.Parent = Model0
- Part522.Material = Enum.Material.Concrete
- Part522.BrickColor = BrickColor.new("Brick yellow")
- Part522.Rotation = Vector3.new(0, 90, 0)
- Part522.Size = Vector3.new(6, 2.4000001, 2)
- Part522.CFrame = CFrame.new(24.5, 17, -29.8500023, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part522.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part522.Position = Vector3.new(24.5, 17, -29.8500023)
- Part522.Orientation = Vector3.new(0, 90, 0)
- Part522.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part523.Name = "Smooth Block Model"
- Part523.Parent = Model0
- Part523.Material = Enum.Material.Wood
- Part523.BrickColor = BrickColor.new("Bright red")
- Part523.Rotation = Vector3.new(-180, 0, -180)
- Part523.Size = Vector3.new(6, 1.20000005, 6)
- Part523.CFrame = CFrame.new(24.5, 22.3999977, -29.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part523.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part523.Position = Vector3.new(24.5, 22.3999977, -29.8500023)
- Part523.Orientation = Vector3.new(0, 180, 0)
- Part523.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part524.Name = "Smooth Block Model"
- Part524.Parent = Model0
- Part524.Material = Enum.Material.Wood
- Part524.BrickColor = BrickColor.new("Bright red")
- Part524.Rotation = Vector3.new(-180, 0, -180)
- Part524.Size = Vector3.new(12, 1.20000005, 6)
- Part524.CFrame = CFrame.new(15.5, 22.3999977, -29.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part524.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part524.Position = Vector3.new(15.5, 22.3999977, -29.8500023)
- Part524.Orientation = Vector3.new(0, 180, 0)
- Part524.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part525.Name = "Smooth Block Model"
- Part525.Parent = Model0
- Part525.Material = Enum.Material.Wood
- Part525.BrickColor = BrickColor.new("Bright red")
- Part525.Rotation = Vector3.new(-180, 0, -180)
- Part525.Size = Vector3.new(12, 1.20000005, 6)
- Part525.CFrame = CFrame.new(-2.5, 21.1999969, -31.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part525.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part525.Position = Vector3.new(-2.5, 21.1999969, -31.8500023)
- Part525.Orientation = Vector3.new(0, 180, 0)
- Part525.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part526.Name = "Smooth Block Model"
- Part526.Parent = Model0
- Part526.Material = Enum.Material.Wood
- Part526.BrickColor = BrickColor.new("Bright red")
- Part526.Rotation = Vector3.new(-180, 0, -180)
- Part526.Size = Vector3.new(12, 1.20000005, 6)
- Part526.CFrame = CFrame.new(3.5, 22.3999977, -29.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part526.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part526.Position = Vector3.new(3.5, 22.3999977, -29.8500023)
- Part526.Orientation = Vector3.new(0, 180, 0)
- Part526.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part527.Name = "Smooth Block Model"
- Part527.Parent = Model0
- Part527.Material = Enum.Material.Wood
- Part527.BrickColor = BrickColor.new("Bright red")
- Part527.Rotation = Vector3.new(-180, 0, -180)
- Part527.Size = Vector3.new(12, 1.20000005, 6)
- Part527.CFrame = CFrame.new(-14.5, 21.1999969, -31.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part527.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part527.Position = Vector3.new(-14.5, 21.1999969, -31.8500023)
- Part527.Orientation = Vector3.new(0, 180, 0)
- Part527.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part528.Name = "Smooth Block Model"
- Part528.Parent = Model0
- Part528.Material = Enum.Material.Wood
- Part528.BrickColor = BrickColor.new("Bright red")
- Part528.Rotation = Vector3.new(-180, 0, -180)
- Part528.Size = Vector3.new(12, 1.20000005, 6)
- Part528.CFrame = CFrame.new(-26.5, 21.1999969, -31.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part528.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part528.Position = Vector3.new(-26.5, 21.1999969, -31.8500023)
- Part528.Orientation = Vector3.new(0, 180, 0)
- Part528.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part529.Name = "Smooth Block Model"
- Part529.Parent = Model0
- Part529.Material = Enum.Material.Concrete
- Part529.BrickColor = BrickColor.new("Brick yellow")
- Part529.Rotation = Vector3.new(0, -90, 0)
- Part529.Size = Vector3.new(6, 2.4000001, 2)
- Part529.CFrame = CFrame.new(24.5, 5.00000048, 6.14999819, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part529.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part529.Position = Vector3.new(24.5, 5.00000048, 6.14999819)
- Part529.Orientation = Vector3.new(0, -90, 0)
- Part529.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part530.Name = "Smooth Block Model"
- Part530.Parent = Model0
- Part530.Material = Enum.Material.Concrete
- Part530.BrickColor = BrickColor.new("Brick yellow")
- Part530.Rotation = Vector3.new(0, -90, 0)
- Part530.Size = Vector3.new(6, 2.4000001, 2)
- Part530.CFrame = CFrame.new(24.5, 5.00000048, 0.149998188, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part530.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part530.Position = Vector3.new(24.5, 5.00000048, 0.149998188)
- Part530.Orientation = Vector3.new(0, -90, 0)
- Part530.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part531.Name = "Smooth Block Model"
- Part531.Parent = Model0
- Part531.Material = Enum.Material.Concrete
- Part531.BrickColor = BrickColor.new("Brick yellow")
- Part531.Rotation = Vector3.new(0, -90, 0)
- Part531.Size = Vector3.new(6, 2.4000001, 2)
- Part531.CFrame = CFrame.new(24.5, 5.00000048, -5.85000181, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part531.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part531.Position = Vector3.new(24.5, 5.00000048, -5.85000181)
- Part531.Orientation = Vector3.new(0, -90, 0)
- Part531.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part532.Name = "Smooth Block Model"
- Part532.Parent = Model0
- Part532.Material = Enum.Material.Concrete
- Part532.BrickColor = BrickColor.new("Brick yellow")
- Part532.Rotation = Vector3.new(0, -90, 0)
- Part532.Size = Vector3.new(3, 2.4000001, 2)
- Part532.CFrame = CFrame.new(24.5, 5.00000048, -10.3500023, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part532.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part532.Position = Vector3.new(24.5, 5.00000048, -10.3500023)
- Part532.Orientation = Vector3.new(0, -90, 0)
- Part532.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part533.Name = "Smooth Block Model"
- Part533.Parent = Model0
- Part533.Material = Enum.Material.Concrete
- Part533.BrickColor = BrickColor.new("Brick yellow")
- Part533.Rotation = Vector3.new(0, -90, 0)
- Part533.Size = Vector3.new(6, 2.4000001, 2)
- Part533.CFrame = CFrame.new(24.5, 5.00000048, 12.1499977, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part533.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part533.Position = Vector3.new(24.5, 5.00000048, 12.1499977)
- Part533.Orientation = Vector3.new(0, -90, 0)
- Part533.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part534.Name = "Smooth Block Model"
- Part534.Parent = Model0
- Part534.Material = Enum.Material.Concrete
- Part534.BrickColor = BrickColor.new("Brick yellow")
- Part534.Size = Vector3.new(1, 2.4000001, 2)
- Part534.CFrame = CFrame.new(5, 13.4000015, -31.8500023, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part534.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part534.Position = Vector3.new(5, 13.4000015, -31.8500023)
- Part534.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part535.Name = "Smooth Block Model"
- Part535.Parent = Model0
- Part535.Material = Enum.Material.Concrete
- Part535.BrickColor = BrickColor.new("Brick yellow")
- Part535.Size = Vector3.new(6, 2.4000001, 2)
- Part535.CFrame = CFrame.new(4.5, 19.3999977, -31.8500023, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part535.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part535.Position = Vector3.new(4.5, 19.3999977, -31.8500023)
- Part535.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part536.Name = "Smooth Block Model"
- Part536.Parent = Model0
- Part536.Material = Enum.Material.Wood
- Part536.BrickColor = BrickColor.new("Dark orange")
- Part536.Size = Vector3.new(1, 2.4000001, 2)
- Part536.CFrame = CFrame.new(6, 13.4000015, -31.8500023, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part536.LeftSurface = Enum.SurfaceType.Weld
- Part536.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part536.Position = Vector3.new(6, 13.4000015, -31.8500023)
- Part536.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part537.Name = "Smooth Block Model"
- Part537.Parent = Model0
- Part537.Material = Enum.Material.Concrete
- Part537.BrickColor = BrickColor.new("Brick yellow")
- Part537.Size = Vector3.new(2, 1.20000005, 2)
- Part537.CFrame = CFrame.new(5.5, 15.1999979, -31.8500023, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part537.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part537.Position = Vector3.new(5.5, 15.1999979, -31.8500023)
- Part537.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part538.Name = "Smooth Block Model"
- Part538.Parent = Model0
- Part538.Material = Enum.Material.Concrete
- Part538.BrickColor = BrickColor.new("Brick yellow")
- Part538.Size = Vector3.new(6, 2.4000001, 2)
- Part538.CFrame = CFrame.new(8.5, 16.9999981, -31.8500023, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part538.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part538.Position = Vector3.new(8.5, 16.9999981, -31.8500023)
- Part538.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part539.Name = "Smooth Block Model"
- Part539.Parent = Model0
- Part539.Material = Enum.Material.Wood
- Part539.BrickColor = BrickColor.new("Dark orange")
- Part539.CFrame = CFrame.new(8.5, 15.1999979, -31.8500023, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part539.LeftSurface = Enum.SurfaceType.Weld
- Part539.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part539.Position = Vector3.new(8.5, 15.1999979, -31.8500023)
- Part539.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part540.Name = "Smooth Block Model"
- Part540.Parent = Model0
- Part540.Material = Enum.Material.Wood
- Part540.BrickColor = BrickColor.new("Dark orange")
- Part540.Size = Vector3.new(8, 1.20000005, 3)
- Part540.CFrame = CFrame.new(8.5, 6.80000067, -32.3500023, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part540.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part540.Position = Vector3.new(8.5, 6.80000067, -32.3500023)
- Part540.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part541.Name = "Smooth Block Model"
- Part541.Parent = Model0
- Part541.Material = Enum.Material.Concrete
- Part541.BrickColor = BrickColor.new("Brick yellow")
- Part541.Size = Vector3.new(6, 2.4000001, 2)
- Part541.CFrame = CFrame.new(10.5, 19.3999977, -31.8500023, 1, 0, 0, 0, 1, 0, -0, 0, 1)
- Part541.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part541.Position = Vector3.new(10.5, 19.3999977, -31.8500023)
- Part541.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part542.Name = "Smooth Block Model"
- Part542.Parent = Model0
- Part542.Material = Enum.Material.Concrete
- Part542.BrickColor = BrickColor.new("Brick yellow")
- Part542.Rotation = Vector3.new(-180, 0, -180)
- Part542.Size = Vector3.new(2, 1.20000005, 2)
- Part542.CFrame = CFrame.new(11.5, 15.1999979, -31.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part542.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part542.Position = Vector3.new(11.5, 15.1999979, -31.8500023)
- Part542.Orientation = Vector3.new(0, 180, 0)
- Part542.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part543.Name = "Smooth Block Model"
- Part543.Parent = Model0
- Part543.Material = Enum.Material.Wood
- Part543.BrickColor = BrickColor.new("Dark orange")
- Part543.Rotation = Vector3.new(-180, 0, -180)
- Part543.Size = Vector3.new(1, 2.4000001, 2)
- Part543.CFrame = CFrame.new(11, 13.3999996, -31.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part543.LeftSurface = Enum.SurfaceType.Weld
- Part543.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part543.Position = Vector3.new(11, 13.3999996, -31.8500023)
- Part543.Orientation = Vector3.new(0, 180, 0)
- Part543.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part544.Name = "Smooth Block Model"
- Part544.Parent = Model0
- Part544.Material = Enum.Material.Wood
- Part544.BrickColor = BrickColor.new("Dark orange")
- Part544.Rotation = Vector3.new(-180, 0, -180)
- Part544.Size = Vector3.new(1, 4.80000019, 2)
- Part544.CFrame = CFrame.new(12, 9.79999924, -31.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part544.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part544.Position = Vector3.new(12, 9.79999924, -31.8500023)
- Part544.Orientation = Vector3.new(0, 180, 0)
- Part544.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part545.Name = "Smooth Block Model"
- Part545.Parent = Model0
- Part545.Material = Enum.Material.Concrete
- Part545.BrickColor = BrickColor.new("Brick yellow")
- Part545.Rotation = Vector3.new(-180, 0, -180)
- Part545.Size = Vector3.new(1, 2.4000001, 2)
- Part545.CFrame = CFrame.new(12, 13.3999996, -31.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part545.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part545.Position = Vector3.new(12, 13.3999996, -31.8500023)
- Part545.Orientation = Vector3.new(0, 180, 0)
- Part545.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part546.Name = "Smooth Block Model"
- Part546.Parent = Model0
- Part546.Material = Enum.Material.Concrete
- Part546.BrickColor = BrickColor.new("Brick yellow")
- Part546.Size = Vector3.new(6, 2.4000001, 2)
- Part546.CFrame = CFrame.new(14.5, 5.00000048, -31.8500023, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part546.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part546.Position = Vector3.new(14.5, 5.00000048, -31.8500023)
- Part546.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part547.Name = "Smooth Block Model"
- Part547.Parent = Model0
- Part547.Material = Enum.Material.Concrete
- Part547.BrickColor = BrickColor.new("Brick yellow")
- Part547.Size = Vector3.new(6, 2.4000001, 2)
- Part547.CFrame = CFrame.new(14.5, 16.9999981, -31.8500023, 1, 0, 0, 0, 1, 0, -0, 0, 1)
- Part547.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part547.Position = Vector3.new(14.5, 16.9999981, -31.8500023)
- Part547.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part548.Name = "Smooth Block Model"
- Part548.Parent = Model0
- Part548.Material = Enum.Material.Concrete
- Part548.BrickColor = BrickColor.new("Brick yellow")
- Part548.Rotation = Vector3.new(-180, 0, -180)
- Part548.Size = Vector3.new(6, 2.4000001, 2)
- Part548.CFrame = CFrame.new(15.5, 14.5999994, -31.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part548.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part548.Position = Vector3.new(15.5, 14.5999994, -31.8500023)
- Part548.Orientation = Vector3.new(0, 180, 0)
- Part548.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part549.Name = "Smooth Block Model"
- Part549.Parent = Model0
- Part549.Material = Enum.Material.Concrete
- Part549.BrickColor = BrickColor.new("Brick yellow")
- Part549.Size = Vector3.new(7, 2.4000001, 2)
- Part549.CFrame = CFrame.new(16, 12.1999998, -31.8500023, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part549.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part549.Position = Vector3.new(16, 12.1999998, -31.8500023)
- Part549.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part550.Name = "Smooth Block Model"
- Part550.Parent = Model0
- Part550.Material = Enum.Material.Concrete
- Part550.BrickColor = BrickColor.new("Brick yellow")
- Part550.Rotation = Vector3.new(-180, 0, -180)
- Part550.Size = Vector3.new(6, 2.4000001, 2)
- Part550.CFrame = CFrame.new(15.5, 9.80000019, -31.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part550.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part550.Position = Vector3.new(15.5, 9.80000019, -31.8500023)
- Part550.Orientation = Vector3.new(0, 180, 0)
- Part550.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part551.Name = "Smooth Block Model"
- Part551.Parent = Model0
- Part551.Material = Enum.Material.Concrete
- Part551.BrickColor = BrickColor.new("Brick yellow")
- Part551.Size = Vector3.new(7, 2.4000001, 2)
- Part551.CFrame = CFrame.new(16, 7.40000057, -31.8500023, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part551.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part551.Position = Vector3.new(16, 7.40000057, -31.8500023)
- Part551.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part552.Name = "Smooth Block Model"
- Part552.Parent = Model0
- Part552.Material = Enum.Material.Concrete
- Part552.BrickColor = BrickColor.new("Brick yellow")
- Part552.Size = Vector3.new(6, 2.4000001, 2)
- Part552.CFrame = CFrame.new(16.5, 19.3999977, -31.8500023, 1, 0, 0, 0, 1, 0, -0, 0, 1)
- Part552.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part552.Position = Vector3.new(16.5, 19.3999977, -31.8500023)
- Part552.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part553.Name = "Smooth Block Model"
- Part553.Parent = Model0
- Part553.Material = Enum.Material.Concrete
- Part553.BrickColor = BrickColor.new("Brick yellow")
- Part553.Size = Vector3.new(6, 2.4000001, 2)
- Part553.CFrame = CFrame.new(20.5, 5.00000048, -31.8500023, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part553.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part553.Position = Vector3.new(20.5, 5.00000048, -31.8500023)
- Part553.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part554.Name = "Smooth Block Model"
- Part554.Parent = Model0
- Part554.Material = Enum.Material.Concrete
- Part554.BrickColor = BrickColor.new("Brick yellow")
- Part554.Rotation = Vector3.new(-180, 0, -180)
- Part554.Size = Vector3.new(7, 2.4000001, 2)
- Part554.CFrame = CFrame.new(22, 14.5999994, -31.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part554.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part554.Position = Vector3.new(22, 14.5999994, -31.8500023)
- Part554.Orientation = Vector3.new(0, 180, 0)
- Part554.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part555.Name = "Smooth Block Model"
- Part555.Parent = Model0
- Part555.Material = Enum.Material.Concrete
- Part555.BrickColor = BrickColor.new("Brick yellow")
- Part555.Size = Vector3.new(6, 2.4000001, 2)
- Part555.CFrame = CFrame.new(22.5, 12.1999998, -31.8500023, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part555.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part555.Position = Vector3.new(22.5, 12.1999998, -31.8500023)
- Part555.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part556.Name = "Smooth Block Model"
- Part556.Parent = Model0
- Part556.Material = Enum.Material.Concrete
- Part556.BrickColor = BrickColor.new("Brick yellow")
- Part556.Size = Vector3.new(6, 2.4000001, 2)
- Part556.CFrame = CFrame.new(20.5, 17, -31.8500023, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part556.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part556.Position = Vector3.new(20.5, 17, -31.8500023)
- Part556.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part557.Name = "Smooth Block Model"
- Part557.Parent = Model0
- Part557.Material = Enum.Material.Concrete
- Part557.BrickColor = BrickColor.new("Brick yellow")
- Part557.Size = Vector3.new(6, 2.4000001, 2)
- Part557.CFrame = CFrame.new(22.5, 19.3999977, -31.8500023, 1, 0, 0, 0, 1, 0, -0, 0, 1)
- Part557.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part557.Position = Vector3.new(22.5, 19.3999977, -31.8500023)
- Part557.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part558.Name = "Smooth Block Model"
- Part558.Parent = Model0
- Part558.Material = Enum.Material.Concrete
- Part558.BrickColor = BrickColor.new("Brick yellow")
- Part558.Rotation = Vector3.new(-180, 0, -180)
- Part558.Size = Vector3.new(7, 2.4000001, 2)
- Part558.CFrame = CFrame.new(22, 9.80000019, -31.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part558.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part558.Position = Vector3.new(22, 9.80000019, -31.8500023)
- Part558.Orientation = Vector3.new(0, 180, 0)
- Part558.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part559.Name = "Smooth Block Model"
- Part559.Parent = Model0
- Part559.Material = Enum.Material.Concrete
- Part559.BrickColor = BrickColor.new("Brick yellow")
- Part559.Size = Vector3.new(6, 2.4000001, 2)
- Part559.CFrame = CFrame.new(22.5, 7.40000057, -31.8500023, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part559.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part559.Position = Vector3.new(22.5, 7.40000057, -31.8500023)
- Part559.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part560.Name = "Smooth Block Model"
- Part560.Parent = Model0
- Part560.Material = Enum.Material.Wood
- Part560.BrickColor = BrickColor.new("Bright red")
- Part560.Rotation = Vector3.new(-180, 0, -180)
- Part560.Size = Vector3.new(12, 1.20000005, 6)
- Part560.CFrame = CFrame.new(21.5, 21.1999969, -31.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part560.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part560.Position = Vector3.new(21.5, 21.1999969, -31.8500023)
- Part560.Orientation = Vector3.new(0, 180, 0)
- Part560.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part561.Name = "Smooth Block Model"
- Part561.Parent = Model0
- Part561.Material = Enum.Material.Wood
- Part561.BrickColor = BrickColor.new("Bright red")
- Part561.Rotation = Vector3.new(-180, 0, -180)
- Part561.Size = Vector3.new(12, 1.20000005, 6)
- Part561.CFrame = CFrame.new(9.5, 21.1999969, -31.8500023, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part561.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part561.Position = Vector3.new(9.5, 21.1999969, -31.8500023)
- Part561.Orientation = Vector3.new(0, 180, 0)
- Part561.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part562.Name = "Smooth Block Model"
- Part562.Parent = Model0
- Part562.Material = Enum.Material.Slate
- Part562.BrickColor = BrickColor.new("Dark stone grey")
- Part562.Rotation = Vector3.new(0, 90, 0)
- Part562.Size = Vector3.new(6, 1.20000005, 4)
- Part562.CFrame = CFrame.new(25.5, 4.40000057, -15.8500023, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part562.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part562.Position = Vector3.new(25.5, 4.40000057, -15.8500023)
- Part562.Orientation = Vector3.new(0, 90, 0)
- Part562.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part563.Name = "Smooth Block Model"
- Part563.Parent = Model0
- Part563.Material = Enum.Material.Concrete
- Part563.BrickColor = BrickColor.new("Brick yellow")
- Part563.Rotation = Vector3.new(0, -90, 0)
- Part563.Size = Vector3.new(1, 2.4000001, 2)
- Part563.CFrame = CFrame.new(24.5, 5.00000048, -20.3500023, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part563.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part563.Position = Vector3.new(24.5, 5.00000048, -20.3500023)
- Part563.Orientation = Vector3.new(0, -90, 0)
- Part563.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part564.Name = "Smooth Block Model"
- Part564.Parent = Model0
- Part564.Material = Enum.Material.Concrete
- Part564.BrickColor = BrickColor.new("Brick yellow")
- Part564.Rotation = Vector3.new(0, -90, 0)
- Part564.Size = Vector3.new(6, 2.4000001, 2)
- Part564.CFrame = CFrame.new(24.5, 5.00000048, -23.8500023, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part564.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part564.Position = Vector3.new(24.5, 5.00000048, -23.8500023)
- Part564.Orientation = Vector3.new(0, -90, 0)
- Part564.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part565.Name = "Smooth Block Model"
- Part565.Parent = Model0
- Part565.Material = Enum.Material.Concrete
- Part565.BrickColor = BrickColor.new("Brick yellow")
- Part565.Rotation = Vector3.new(0, 90, 0)
- Part565.Size = Vector3.new(6, 2.4000001, 2)
- Part565.CFrame = CFrame.new(24.5, 5.00000048, -29.8500023, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part565.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part565.Position = Vector3.new(24.5, 5.00000048, -29.8500023)
- Part565.Orientation = Vector3.new(0, 90, 0)
- Part565.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part566.Name = "Smooth Block Model"
- Part566.Parent = Model0
- Part566.Material = Enum.Material.Slate
- Part566.BrickColor = BrickColor.new("Dark stone grey")
- Part566.Rotation = Vector3.new(0, 90, 0)
- Part566.Size = Vector3.new(6, 2.4000001, 4)
- Part566.CFrame = CFrame.new(27.5, 2.60000014, -15.8500023, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part566.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part566.Position = Vector3.new(27.5, 2.60000014, -15.8500023)
- Part566.Orientation = Vector3.new(0, 90, 0)
- Part566.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part567.Name = "Smooth Block Model"
- Part567.Parent = Model0
- Part567.Material = Enum.Material.Slate
- Part567.BrickColor = BrickColor.new("Dark stone grey")
- Part567.Rotation = Vector3.new(0, 90, 0)
- Part567.Size = Vector3.new(6, 2.4000001, 2)
- Part567.CFrame = CFrame.new(30.5, 1.39999998, -15.8500023, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part567.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part567.Position = Vector3.new(30.5, 1.39999998, -15.8500023)
- Part567.Orientation = Vector3.new(0, 90, 0)
- Part567.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part568.Name = "Smooth Block Model"
- Part568.Parent = Model0
- Part568.Material = Enum.Material.Slate
- Part568.BrickColor = BrickColor.new("Dark stone grey")
- Part568.Rotation = Vector3.new(0, 90, 0)
- Part568.Size = Vector3.new(6, 1.20000005, 2)
- Part568.CFrame = CFrame.new(32.5, 0.800000012, -15.8500023, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part568.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part568.Position = Vector3.new(32.5, 0.800000012, -15.8500023)
- Part568.Orientation = Vector3.new(0, 90, 0)
- Part568.Color = Color3.new(0.388235, 0.372549, 0.384314)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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