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samuelrichter66

car

Aug 1st, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152.  
  153.  
  154.  
  155. local player = game.Players.LocalPlayer
  156. local char = player.Character
  157. local engineon = false
  158. local wpressed = false
  159. local spressed = false
  160. local fpressed = 0
  161. local forcelevel = 400000
  162. local accel = 0
  163. local accellimit = 90
  164. local angle = 0
  165. local wheelaccel = 0
  166. local angletorque = 555000
  167. local ppressed = 0
  168. local bpressed = false
  169. local carhealth = 100
  170. local exploding = false
  171.  
  172. function weld(p0,p1,c0)
  173. local w=Instance.new("Weld",p0)
  174. w.Part0=p0
  175. w.Part1=p1
  176. w.C0=c0
  177. return w
  178. end
  179.  
  180. local mjeep = Instance.new("Model", workspace)
  181. mjeep.Name = "MJeep"
  182.  
  183. part = Instance.new("Part", mjeep)
  184. part.FormFactor = Enum.FormFactor.Custom
  185. part.CanCollide = false
  186. part.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  187. part.Elasticity = 0
  188. part.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  189. part.Material = Enum.Material.SmoothPlastic
  190. part.Size = Vector3.new(1.58, 1.5, 0.54)
  191. part.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  192. part.CFrame = CFrame.new(108.069, 3.297, 27.567)* CFrame.Angles(1.474493265152, 1.371192574501, -1.472554564476)
  193. part.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  194. part.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  195. part.BrickColor = BrickColor.new("Slime green")
  196. part.Friction = 0
  197. part.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  198.  
  199. mesh = Instance.new("SpecialMesh", part)
  200. mesh.Scale = Vector3.new(1.2, 1.2, 1.2)
  201. mesh.MeshId = "http://www.roblox.com/asset/?id=129344524"
  202. mesh.TextureId = "http://www.roblox.com/asset/?id=129344702"
  203. mesh.MeshType = Enum.MeshType.FileMesh
  204.  
  205. wedge_25 = Instance.new("WedgePart", mjeep)
  206. wedge_25.Velocity = Vector3.new(-1.516, 0.012, -0.793)
  207. wedge_25.FormFactor = Enum.FormFactor.Plate
  208. wedge_25.CanCollide = false
  209. wedge_25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  210. wedge_25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  211. wedge_25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  212. wedge_25.Friction = 0.3
  213. wedge_25.RotVelocity = Vector3.new(0, 0.203, 0.003)
  214. wedge_25.Material = Enum.Material.Metal
  215. wedge_25.Size = Vector3.new(1, 0.4, 1)
  216. wedge_25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  217. wedge_25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  218. wedge_25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  219. wedge_25.CFrame = CFrame.new(114.687, 3.002, 22.677)* CFrame.Angles(0.065234929323196, 1.5512616634369, -0.065222352743149)
  220. wedge_25.BrickColor = BrickColor.new("Slime green")
  221.  
  222. mesh_65 = Instance.new("SpecialMesh", wedge_25)
  223. mesh_65.MeshType = Enum.MeshType.Wedge
  224.  
  225. wedge_27 = Instance.new("WedgePart", mjeep)
  226. wedge_27.Velocity = Vector3.new(-3.57, -0.004, 0.586)
  227. wedge_27.FormFactor = Enum.FormFactor.Plate
  228. wedge_27.CanCollide = false
  229. wedge_27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  230. wedge_27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  231. wedge_27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  232. wedge_27.Friction = 0.3
  233. wedge_27.RotVelocity = Vector3.new(0, 0.203, 0.003)
  234. wedge_27.Material = Enum.Material.Metal
  235. wedge_27.Size = Vector3.new(1, 0.4, 1)
  236. wedge_27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  237. wedge_27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  238. wedge_27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  239. wedge_27.CFrame = CFrame.new(104.553, 3.015, 29.482)* CFrame.Angles(0.065231457352638, 1.5512647628784, -0.065218843519688)
  240. wedge_27.BrickColor = BrickColor.new("Slime green")
  241.  
  242. mesh_67 = Instance.new("SpecialMesh", wedge_27)
  243. mesh_67.MeshType = Enum.MeshType.Wedge
  244.  
  245. wedge_26 = Instance.new("WedgePart", mjeep)
  246. wedge_26.Velocity = Vector3.new(-3.164, -0.005, 0.594)
  247. wedge_26.FormFactor = Enum.FormFactor.Plate
  248. wedge_26.CanCollide = false
  249. wedge_26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  250. wedge_26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  251. wedge_26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  252. wedge_26.Friction = 0.3
  253. wedge_26.RotVelocity = Vector3.new(0, 0.203, 0.003)
  254. wedge_26.Material = Enum.Material.Metal
  255. wedge_26.Size = Vector3.new(1, 0.4, 1)
  256. wedge_26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  257. wedge_26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  258. wedge_26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  259. wedge_26.CFrame = CFrame.new(106.55, 2.612, 29.521)* CFrame.Angles(0.065231457352638, 1.5512647628784, 3.0763738155365)
  260. wedge_26.BrickColor = BrickColor.new("Slime green")
  261.  
  262. mesh_66 = Instance.new("SpecialMesh", wedge_26)
  263. mesh_66.MeshType = Enum.MeshType.Wedge
  264.  
  265. wedge = Instance.new("WedgePart", mjeep)
  266. wedge.Velocity = Vector3.new(-3.136, 0.015, -0.824)
  267. wedge.FormFactor = Enum.FormFactor.Plate
  268. wedge.CanCollide = false
  269. wedge.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  270. wedge.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  271. wedge.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  272. wedge.Friction = 0.3
  273. wedge.RotVelocity = Vector3.new(0, 0.203, 0.003)
  274. wedge.Material = Enum.Material.Metal
  275. wedge.Size = Vector3.new(1, 0.4, 1)
  276. wedge.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  277. wedge.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  278. wedge.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  279. wedge.CFrame = CFrame.new(106.687, 2.612, 22.521)* CFrame.Angles(0.065233565866947, 1.5512647628784, 3.0763716697693)
  280. wedge.BrickColor = BrickColor.new("Slime green")
  281.  
  282. mesh_5 = Instance.new("SpecialMesh", wedge)
  283. mesh_5.MeshType = Enum.MeshType.Wedge
  284.  
  285. backwheels = Instance.new("Model", mjeep)
  286. backwheels.Name = "backwheels"
  287.  
  288. bwr = Instance.new("Part", backwheels)
  289. bwr.FormFactor = Enum.FormFactor.Custom
  290. bwr.TopSurface = Enum.SurfaceType.Smooth
  291. bwr.Material = Enum.Material.Concrete
  292. bwr.Size = Vector3.new(0.65, 2.7, 2.7)
  293. bwr.Name = "bwr"
  294. bwr.CFrame = CFrame.new(115.534, 1.613, 22.736)* CFrame.Angles(0.064853571355343, 1.5512800216675, -0.065219387412071)
  295. bwr.Friction = 0.3
  296. bwr.BottomSurface = Enum.SurfaceType.Smooth
  297.  
  298. mesh_6 = Instance.new("SpecialMesh", bwr)
  299. mesh_6.Scale = Vector3.new(4, 3.5, 3.5)
  300. mesh_6.MeshId = "http://www.roblox.com/asset/?id=122202439"
  301. mesh_6.TextureId = "http://www.roblox.com/asset/?id=122185866"
  302. mesh_6.MeshType = Enum.MeshType.FileMesh
  303.  
  304. bwl = Instance.new("Part", backwheels)
  305. bwl.FormFactor = Enum.FormFactor.Custom
  306. bwl.TopSurface = Enum.SurfaceType.Smooth
  307. bwl.Material = Enum.Material.Concrete
  308. bwl.Size = Vector3.new(0.65, 2.7, 2.7)
  309. bwl.Name = "bwl"
  310. bwl.CFrame = CFrame.new(115.534, 1.613, 29.736)* CFrame.Angles(0.064853571355343, 1.5512800216675, -0.065219387412071)
  311. bwl.Friction = 0.3
  312. bwl.BottomSurface = Enum.SurfaceType.Smooth
  313.  
  314. mesh_7 = Instance.new("SpecialMesh", bwl)
  315. mesh_7.Scale = Vector3.new(4, 3.5, 3.5)
  316. mesh_7.MeshId = "http://www.roblox.com/asset/?id=122202439"
  317. mesh_7.TextureId = "http://www.roblox.com/asset/?id=122185866"
  318. mesh_7.MeshType = Enum.MeshType.FileMesh
  319.  
  320. baxle = Instance.new("Part", backwheels)
  321. baxle.FormFactor = Enum.FormFactor.Symmetric
  322. baxle.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  323. baxle.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  324. baxle.Material = Enum.Material.Metal
  325. baxle.Size = Vector3.new(0.5, 7.275, 0.5)
  326. baxle.Name = "baxle"
  327. baxle.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  328. baxle.CFrame = CFrame.new(115.628, 1.826, 26.242)* CFrame.Angles(0.065231040120125, 1.5512616634369, -1.6360148191452)
  329. baxle.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  330. baxle.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  331. baxle.BrickColor = BrickColor.new("Black")
  332. baxle.Friction = 0.3
  333. baxle.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  334.  
  335. p = Instance.new("Part", mjeep)
  336. p.FormFactor = Enum.FormFactor.Plate
  337. p.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  338. p.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  339. p.Material = Enum.Material.Metal
  340. p.Size = Vector3.new(3, 0.4, 3)
  341. p.Name = "Part"
  342. p.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  343. p.CFrame = CFrame.new(105.017, 2.982, 25.99)* CFrame.Angles(1.2109484259781e-007, -0.019452195614576, 0.23427346348763)
  344. p.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  345. p.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  346. p.BrickColor = BrickColor.new("Slime green")
  347. p.Friction = 0.3
  348. p.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  349. p.Name = "Hood"
  350.  
  351. decal = Instance.new("Decal", p)
  352. decal.Face = Enum.NormalId.Top
  353. decal.Texture = "http://www.roblox.com/asset/?id=199636419"
  354.  
  355. door1 = Instance.new("Part", mjeep)
  356. door1.Velocity = Vector3.new(-2.349, -0.004, 0.407)
  357. door1.FormFactor = Enum.FormFactor.Plate
  358. door1.CanCollide = false
  359. door1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  360. door1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  361. door1.RotVelocity = Vector3.new(0, 0.203, 0.003)
  362. door1.Material = Enum.Material.Metal
  363. door1.Size = Vector3.new(1, 2.8, 6)
  364. door1.Name = "door1"
  365. door1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  366. door1.CFrame = CFrame.new(110.569, 2.407, 28.598)* CFrame.Angles(0.065234929323196, 1.5512616634369, 3.0763702392578)
  367. door1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  368. door1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  369. door1.BrickColor = BrickColor.new("Slime green")
  370. door1.Friction = 0.3
  371. door1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  372.  
  373. mesh_8 = Instance.new("BlockMesh", door1)
  374. mesh_8.Offset = Vector3.new(0.35, 0, 0)
  375. mesh_8.Scale = Vector3.new(0.3, 1, 1)
  376.  
  377. part_4 = Instance.new("Part", mjeep)
  378. part_4.Velocity = Vector3.new(-2.447, -0.001, 0.203)
  379. part_4.FormFactor = Enum.FormFactor.Plate
  380. part_4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  381. part_4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  382. part_4.RotVelocity = Vector3.new(0, 0.203, 0.003)
  383. part_4.Material = Enum.Material.SmoothPlastic
  384. part_4.Size = Vector3.new(1, 1.6, 1)
  385. part_4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  386. part_4.CFrame = CFrame.new(110.089, 2.808, 27.589)* CFrame.Angles(2.5282522742032e-008, -0.01945129968226, -0.001270598731935)
  387. part_4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  388. part_4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  389. part_4.BrickColor = BrickColor.new("Brown")
  390. part_4.Friction = 0.3
  391. part_4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  392.  
  393. mesh_9 = Instance.new("BlockMesh", part_4)
  394. mesh_9.Offset = Vector3.new(0.35, 0, 0)
  395. mesh_9.Scale = Vector3.new(0.3, 1, 2)
  396.  
  397. part_5 = Instance.new("Part", mjeep)
  398. part_5.Velocity = Vector3.new(-2.436, 0.008, -0.405)
  399. part_5.FormFactor = Enum.FormFactor.Plate
  400. part_5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  401. part_5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  402. part_5.RotVelocity = Vector3.new(0, 0.203, 0.003)
  403. part_5.Material = Enum.Material.SmoothPlastic
  404. part_5.Size = Vector3.new(1, 1.6, 1)
  405. part_5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  406. part_5.CFrame = CFrame.new(110.148, 2.808, 24.589)* CFrame.Angles(1.9141680240864e-008, -0.019451182335615, -0.0012705988483503)
  407. part_5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  408. part_5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  409. part_5.BrickColor = BrickColor.new("Brown")
  410. part_5.Friction = 0.3
  411. part_5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  412.  
  413. mesh_10 = Instance.new("BlockMesh", part_5)
  414. mesh_10.Offset = Vector3.new(0.35, 0, 0)
  415. mesh_10.Scale = Vector3.new(0.3, 1, 2)
  416.  
  417. part_6 = Instance.new("Part", mjeep)
  418. part_6.Velocity = Vector3.new(-2.846, 0.005, -0.109)
  419. part_6.FormFactor = Enum.FormFactor.Plate
  420. part_6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  421. part_6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  422. part_6.RotVelocity = Vector3.new(0, 0.203, 0.003)
  423. part_6.Material = Enum.Material.Metal
  424. part_6.Size = Vector3.new(1, 2.8, 4)
  425. part_6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  426. part_6.CFrame = CFrame.new(108.118, 2.411, 26.05)* CFrame.Angles(2.2187778725424e-008, -0.019451355561614, 3.140321969986)
  427. part_6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  428. part_6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  429. part_6.BrickColor = BrickColor.new("Slime green")
  430. part_6.Friction = 0.3
  431. part_6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  432.  
  433. mesh_11 = Instance.new("BlockMesh", part_6)
  434. mesh_11.Offset = Vector3.new(0.35, 0, 0)
  435. mesh_11.Scale = Vector3.new(0.3, 1, 1.5)
  436.  
  437. part_7 = Instance.new("Part", mjeep)
  438. part_7.Velocity = Vector3.new(-1.834, 0.002, -0.089)
  439. part_7.FormFactor = Enum.FormFactor.Plate
  440. part_7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  441. part_7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  442. part_7.RotVelocity = Vector3.new(0, 0.203, 0.003)
  443. part_7.Material = Enum.Material.SmoothPlastic
  444. part_7.Size = Vector3.new(1, 1.6, 2)
  445. part_7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  446. part_7.CFrame = CFrame.new(113.137, 2.804, 24.848)* CFrame.Angles(2.2097484730921e-008, -0.019451240077615, -0.001270598731935)
  447. part_7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  448. part_7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  449. part_7.BrickColor = BrickColor.new("Brown")
  450. part_7.Friction = 0.3
  451. part_7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  452.  
  453. mesh_12 = Instance.new("BlockMesh", part_7)
  454. mesh_12.Offset = Vector3.new(0.35, 0, 0)
  455. mesh_12.Scale = Vector3.new(0.3, 1, 1.4)
  456.  
  457. part_8 = Instance.new("Part", mjeep)
  458. part_8.Velocity = Vector3.new(-1.428, 0.001, -0.082)
  459. part_8.FormFactor = Enum.FormFactor.Plate
  460. part_8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  461. part_8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  462. part_8.RotVelocity = Vector3.new(0, 0.203, 0.003)
  463. part_8.Material = Enum.Material.Metal
  464. part_8.Size = Vector3.new(6, 2, 3)
  465. part_8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  466. part_8.CFrame = CFrame.new(115.117, 2.802, 26.186)* CFrame.Angles(-3.0763583183289, -1.5512616634369, 0.065221779048443)
  467. part_8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  468. part_8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  469. part_8.BrickColor = BrickColor.new("Slime green")
  470. part_8.Friction = 0.3
  471. part_8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  472.  
  473. mesh_13 = Instance.new("BlockMesh", part_8)
  474.  
  475. part_9 = Instance.new("Part", mjeep)
  476. part_9.Velocity = Vector3.new(-1.82, 0.012, -0.799)
  477. part_9.FormFactor = Enum.FormFactor.Plate
  478. part_9.CanCollide = false
  479. part_9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  480. part_9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  481. part_9.RotVelocity = Vector3.new(0, 0.203, 0.003)
  482. part_9.Material = Enum.Material.Metal
  483. part_9.Size = Vector3.new(1, 0.4, 1)
  484. part_9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  485. part_9.CFrame = CFrame.new(113.186, 3.004, 22.648)* CFrame.Angles(0.065235488116741, 1.5512616634369, 3.0763697624207)
  486. part_9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  487. part_9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  488. part_9.BrickColor = BrickColor.new("Black")
  489. part_9.Friction = 0.3
  490. part_9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  491.  
  492. mesh_14 = Instance.new("BlockMesh", part_9)
  493. mesh_14.Offset = Vector3.new(0.5, 0, 0)
  494. mesh_14.Scale = Vector3.new(0.1, 1, 0.8)
  495.  
  496. part_10 = Instance.new("Part", mjeep)
  497. part_10.Velocity = Vector3.new(-1.323, 0.001, -0.08)
  498. part_10.FormFactor = Enum.FormFactor.Plate
  499. part_10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  500. part_10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  501. part_10.RotVelocity = Vector3.new(0, 0.203, 0.003)
  502. part_10.Material = Enum.Material.Metal
  503. part_10.Size = Vector3.new(6, 0.8, 4)
  504. part_10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  505. part_10.CFrame = CFrame.new(115.616, 1.401, 26.196)* CFrame.Angles(-3.0763578414917, -1.5512616634369, 0.065222360193729)
  506. part_10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  507. part_10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  508. part_10.BrickColor = BrickColor.new("Slime green")
  509. part_10.Friction = 0.3
  510. part_10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  511.  
  512. mesh_15 = Instance.new("BlockMesh", part_10)
  513.  
  514. part_11 = Instance.new("Part", mjeep)
  515. part_11.Velocity = Vector3.new(-1.341, -0.009, 0.63)
  516. part_11.FormFactor = Enum.FormFactor.Plate
  517. part_11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  518. part_11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  519. part_11.RotVelocity = Vector3.new(0, 0.203, 0.003)
  520. part_11.Material = Enum.Material.Metal
  521. part_11.Size = Vector3.new(1, 0.4, 1)
  522. part_11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  523. part_11.CFrame = CFrame.new(115.55, 3.001, 29.696)* CFrame.Angles(-3.0763573646545, -1.5512616634369, 0.06522274017334)
  524. part_11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  525. part_11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  526. part_11.BrickColor = BrickColor.new("Slime green")
  527. part_11.Friction = 0.3
  528. part_11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  529.  
  530. mesh_16 = Instance.new("BlockMesh", part_11)
  531.  
  532. part_12 = Instance.new("Part", mjeep)
  533. part_12.Velocity = Vector3.new(-1.848, -0.008, 0.62)
  534. part_12.FormFactor = Enum.FormFactor.Plate
  535. part_12.CanCollide = false
  536. part_12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  537. part_12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  538. part_12.RotVelocity = Vector3.new(0, 0.203, 0.003)
  539. part_12.Material = Enum.Material.Metal
  540. part_12.Size = Vector3.new(1, 0.4, 1)
  541. part_12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  542. part_12.CFrame = CFrame.new(113.05, 3.004, 29.647)* CFrame.Angles(-3.0763578414917, -1.5512616634369, 0.065222360193729)
  543. part_12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  544. part_12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  545. part_12.BrickColor = BrickColor.new("Black")
  546. part_12.Friction = 0.3
  547. part_12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  548.  
  549. mesh_17 = Instance.new("BlockMesh", part_12)
  550. mesh_17.Offset = Vector3.new(0.5, 0, 0)
  551. mesh_17.Scale = Vector3.new(0.1, 1, 0.8)
  552.  
  553. part_13 = Instance.new("Part", mjeep)
  554. part_13.Velocity = Vector3.new(-1.314, 0.011, -0.789)
  555. part_13.FormFactor = Enum.FormFactor.Plate
  556. part_13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  557. part_13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  558. part_13.RotVelocity = Vector3.new(0, 0.203, 0.003)
  559. part_13.Material = Enum.Material.Metal
  560. part_13.Size = Vector3.new(1, 0.4, 1)
  561. part_13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  562. part_13.CFrame = CFrame.new(115.686, 3.001, 22.697)* CFrame.Angles(-3.0763578414917, -1.5512616634369, 0.065222360193729)
  563. part_13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  564. part_13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  565. part_13.BrickColor = BrickColor.new("Slime green")
  566. part_13.Friction = 0.3
  567. part_13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  568.  
  569. mesh_18 = Instance.new("BlockMesh", part_13)
  570.  
  571. part_14 = Instance.new("Part", mjeep)
  572. part_14.Velocity = Vector3.new(-2.234, 0.003, -0.098)
  573. part_14.FormFactor = Enum.FormFactor.Plate
  574. part_14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  575. part_14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  576. part_14.RotVelocity = Vector3.new(0, 0.203, 0.003)
  577. part_14.Material = Enum.Material.Metal
  578. part_14.Size = Vector3.new(6, 0.4, 13)
  579. part_14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  580. part_14.CFrame = CFrame.new(111.116, 0.807, 26.108)* CFrame.Angles(-3.0763566493988, -1.5512616634369, 0.065223500132561)
  581. part_14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  582. part_14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  583. part_14.BrickColor = BrickColor.new("Slime green")
  584. part_14.Friction = 0.3
  585. part_14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  586.  
  587. mesh_19 = Instance.new("BlockMesh", part_14)
  588.  
  589. w3 = Instance.new("Part", mjeep)
  590. w3.Velocity = Vector3.new(-2.822, 0.004, -0.108)
  591. w3.FormFactor = Enum.FormFactor.Plate
  592. w3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  593. w3.Transparency = 0.8
  594. w3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  595. w3.RotVelocity = Vector3.new(0, 0.203, 0.003)
  596. w3.Material = Enum.Material.Metal
  597. w3.Size = Vector3.new(1, 1.2, 4)
  598. w3.Name = "W3"
  599. w3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  600. w3.CFrame = CFrame.new(108.268, 4.692, 26.053)* CFrame.Angles(2.7371692340239e-005, -0.019484659656882, 2.9429566860199)
  601. w3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  602. w3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  603. w3.BrickColor = BrickColor.new("Light blue")
  604. w3.Friction = 0.3
  605. w3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  606.  
  607. mesh_20 = Instance.new("BlockMesh", w3)
  608. mesh_20.Offset = Vector3.new(0.35, 0, 0)
  609. mesh_20.Scale = Vector3.new(0.1, 1.6, 1.4)
  610.  
  611. w1_2 = Instance.new("Part", mjeep)
  612. w1_2.Velocity = Vector3.new(-2.777, 0.004, -0.107)
  613. w1_2.FormFactor = Enum.FormFactor.Plate
  614. w1_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  615. w1_2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  616. w1_2.RotVelocity = Vector3.new(0, 0.203, 0.003)
  617. w1_2.Material = Enum.Material.Metal
  618. w1_2.Size = Vector3.new(1, 0.4, 6)
  619. w1_2.Name = "W1"
  620. w1_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  621. w1_2.CFrame = CFrame.new(108.505, 5.868, 26.058)* CFrame.Angles(2.7371692340239e-005, -0.019484659656882, 2.9429566860199)
  622. w1_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  623. w1_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  624. w1_2.BrickColor = BrickColor.new("Slime green")
  625. w1_2.Friction = 0.3
  626. w1_2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  627.  
  628. mesh_21 = Instance.new("BlockMesh", w1_2)
  629. mesh_21.Offset = Vector3.new(0.35, 0, 0)
  630. mesh_21.Scale = Vector3.new(0.3, 1, 1)
  631.  
  632. door2 = Instance.new("Part", mjeep)
  633. door2.Velocity = Vector3.new(-2.329, 0.01, -0.606)
  634. door2.FormFactor = Enum.FormFactor.Plate
  635. door2.CanCollide = false
  636. door2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  637. door2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  638. door2.RotVelocity = Vector3.new(0, 0.203, 0.003)
  639. door2.Material = Enum.Material.Metal
  640. door2.Size = Vector3.new(1, 2.8, 6)
  641. door2.Name = "door2"
  642. door2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  643. door2.CFrame = CFrame.new(110.667, 2.407, 23.599)* CFrame.Angles(-3.0763564109802, -1.5512616634369, 0.065223693847656)
  644. door2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  645. door2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  646. door2.BrickColor = BrickColor.new("Slime green")
  647. door2.Friction = 0.3
  648. door2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  649.  
  650. mesh_22 = Instance.new("BlockMesh", door2)
  651. mesh_22.Offset = Vector3.new(0.35, 0, 0)
  652. mesh_22.Scale = Vector3.new(0.3, 1, 1)
  653.  
  654. part_15 = Instance.new("Part", mjeep)
  655. part_15.Velocity = Vector3.new(-3.24, 0.012, -0.624)
  656. part_15.FormFactor = Enum.FormFactor.Plate
  657. part_15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  658. part_15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  659. part_15.RotVelocity = Vector3.new(0, 0.203, 0.003)
  660. part_15.Material = Enum.Material.Metal
  661. part_15.Size = Vector3.new(1, 1.6, 3)
  662. part_15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  663. part_15.CFrame = CFrame.new(106.167, 1.813, 23.512)* CFrame.Angles(-3.0763564109802, -1.5512616634369, 0.065223693847656)
  664. part_15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  665. part_15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  666. part_15.BrickColor = BrickColor.new("Slime green")
  667. part_15.Friction = 0.3
  668. part_15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  669.  
  670. mesh_23 = Instance.new("BlockMesh", part_15)
  671.  
  672. frontwheels = Instance.new("Model", mjeep)
  673. frontwheels.Name = "frontwheels"
  674.  
  675. fwl = Instance.new("Part", frontwheels)
  676. fwl.FormFactor = Enum.FormFactor.Custom
  677. fwl.TopSurface = Enum.SurfaceType.Smooth
  678. fwl.Material = Enum.Material.Concrete
  679. fwl.Size = Vector3.new(0.65, 2.7, 2.7)
  680. fwl.Name = "fwl"
  681. fwl.CFrame = CFrame.new(105.634, 1.613, 29.536)* CFrame.Angles(0.064853571355343, 1.5512800216675, -0.065219387412071)
  682. fwl.Friction = 0.3
  683. fwl.BottomSurface = Enum.SurfaceType.Smooth
  684.  
  685. mesh_24 = Instance.new("SpecialMesh", fwl)
  686. mesh_24.Scale = Vector3.new(4, 3.5, 3.5)
  687. mesh_24.MeshId = "http://www.roblox.com/asset/?id=122202439"
  688. mesh_24.TextureId = "http://www.roblox.com/asset/?id=122185866"
  689. mesh_24.MeshType = Enum.MeshType.FileMesh
  690.  
  691. fwr = Instance.new("Part", frontwheels)
  692. fwr.FormFactor = Enum.FormFactor.Custom
  693. fwr.TopSurface = Enum.SurfaceType.Smooth
  694. fwr.Material = Enum.Material.Concrete
  695. fwr.Size = Vector3.new(0.65, 2.7, 2.7)
  696. fwr.Name = "fwr"
  697. fwr.CFrame = CFrame.new(105.634, 1.613, 22.536)* CFrame.Angles(0.064853571355343, 1.5512800216675, -0.065219387412071)
  698. fwr.Friction = 0.3
  699. fwr.BottomSurface = Enum.SurfaceType.Smooth
  700.  
  701. mesh_25 = Instance.new("SpecialMesh", fwr)
  702. mesh_25.Scale = Vector3.new(4, 3.5, 3.5)
  703. mesh_25.MeshId = "http://www.roblox.com/asset/?id=122202439"
  704. mesh_25.TextureId = "http://www.roblox.com/asset/?id=122185866"
  705. mesh_25.MeshType = Enum.MeshType.FileMesh
  706.  
  707. faxle = Instance.new("Part", frontwheels)
  708. faxle.FormFactor = Enum.FormFactor.Symmetric
  709. faxle.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  710. faxle.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  711. faxle.Material = Enum.Material.Metal
  712. faxle.Size = Vector3.new(0.5, 7.275, 0.5)
  713. faxle.Name = "faxle"
  714. faxle.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  715. faxle.CFrame = CFrame.new(105.618, 1.826, 26.032)* CFrame.Angles(0.065231040120125, 1.5512616634369, -1.6360148191452)
  716. faxle.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  717. faxle.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  718. faxle.BrickColor = BrickColor.new("Black")
  719. faxle.Friction = 0.3
  720. faxle.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  721.  
  722. part_16 = Instance.new("Part", mjeep)
  723. part_16.Velocity = Vector3.new(-3.259, -0.002, 0.389)
  724. part_16.FormFactor = Enum.FormFactor.Plate
  725. part_16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  726. part_16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  727. part_16.RotVelocity = Vector3.new(0, 0.203, 0.003)
  728. part_16.Material = Enum.Material.Metal
  729. part_16.Size = Vector3.new(1, 1.6, 3)
  730. part_16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  731. part_16.CFrame = CFrame.new(106.069, 1.813, 28.511)* CFrame.Angles(-3.0763564109802, -1.5512616634369, 0.065223693847656)
  732. part_16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  733. part_16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  734. part_16.BrickColor = BrickColor.new("Slime green")
  735. part_16.Friction = 0.3
  736. part_16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  737.  
  738. mesh_26 = Instance.new("BlockMesh", part_16)
  739.  
  740. w5 = Instance.new("Part", mjeep)
  741. w5.FormFactor = Enum.FormFactor.Plate
  742. w5.CanCollide = false
  743. w5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  744. w5.Transparency = 1
  745. w5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  746. w5.Material = Enum.Material.Metal
  747. w5.Size = Vector3.new(1, 0.4, 6)
  748. w5.Name = "W5"
  749. w5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  750. w5.CFrame = CFrame.new(106.012, 5.278, 26.057)* CFrame.Angles(0.018201598897576, -0.0069662402383983, -2.1358544826508)
  751. w5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  752. w5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  753. w5.BrickColor = BrickColor.new("Slime green")
  754. w5.Friction = 0.3
  755. w5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  756.  
  757. mesh_27 = Instance.new("BlockMesh", w5)
  758. mesh_27.Offset = Vector3.new(0.35, 0, 0)
  759. mesh_27.Scale = Vector3.new(0.3, 1, 1)
  760.  
  761. part_17 = Instance.new("Part", mjeep)
  762. part_17.Velocity = Vector3.new(-3.367, -0.004, 0.59)
  763. part_17.FormFactor = Enum.FormFactor.Plate
  764. part_17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  765. part_17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  766. part_17.RotVelocity = Vector3.new(0, 0.203, 0.003)
  767. part_17.Material = Enum.Material.Metal
  768. part_17.Size = Vector3.new(1, 0.4, 1)
  769. part_17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  770. part_17.CFrame = CFrame.new(105.553, 3.013, 29.501)* CFrame.Angles(-3.0763614177704, -1.5512647628784, 0.065218664705753)
  771. part_17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  772. part_17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  773. part_17.BrickColor = BrickColor.new("Slime green")
  774. part_17.Friction = 0.3
  775. part_17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  776.  
  777. mesh_28 = Instance.new("BlockMesh", part_17)
  778.  
  779. w4 = Instance.new("Part", mjeep)
  780. w4.Velocity = Vector3.new(-2.824, -0.003, 0.399)
  781. w4.FormFactor = Enum.FormFactor.Plate
  782. w4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  783. w4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  784. w4.RotVelocity = Vector3.new(0, 0.203, 0.003)
  785. w4.Material = Enum.Material.Metal
  786. w4.Size = Vector3.new(1, 1.6, 1)
  787. w4.Name = "W4"
  788. w4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  789. w4.CFrame = CFrame.new(108.259, 4.888, 28.553)* CFrame.Angles(2.7346923161531e-005, -0.019484709948301, 2.9429571628571)
  790. w4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  791. w4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  792. w4.BrickColor = BrickColor.new("Slime green")
  793. w4.Friction = 0.3
  794. w4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  795.  
  796. mesh_29 = Instance.new("BlockMesh", w4)
  797. mesh_29.Offset = Vector3.new(0.35, 0, 0.35)
  798. mesh_29.Scale = Vector3.new(0.3, 1.5, 0.3)
  799.  
  800. w6 = Instance.new("Part", mjeep)
  801. w6.Velocity = Vector3.new(-2.804, 0.011, -0.614)
  802. w6.FormFactor = Enum.FormFactor.Plate
  803. w6.CanCollide = false
  804. w6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  805. w6.Transparency = 1
  806. w6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  807. w6.RotVelocity = Vector3.new(0, 0.203, 0.003)
  808. w6.Material = Enum.Material.Metal
  809. w6.Size = Vector3.new(1, 1.6, 1)
  810. w6.Name = "W6"
  811. w6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  812. w6.CFrame = CFrame.new(106.874, 4.788, 23.554)* CFrame.Angles(1.5934143066406, -0.56504017114639, -1.5625476837158)
  813. w6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  814. w6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  815. w6.BrickColor = BrickColor.new("Slime green")
  816. w6.Friction = 0.3
  817. w6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  818.  
  819. mesh_30 = Instance.new("BlockMesh", w6)
  820. mesh_30.Offset = Vector3.new(0.35, 0, 0.35)
  821. mesh_30.Scale = Vector3.new(0.3, 1.5, 0.3)
  822.  
  823. w7 = Instance.new("Part", mjeep)
  824. w7.FormFactor = Enum.FormFactor.Plate
  825. w7.CanCollide = false
  826. w7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  827. w7.Transparency = 1
  828. w7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  829. w7.Material = Enum.Material.Metal
  830. w7.Size = Vector3.new(1, 1.2, 4)
  831. w7.Name = "W7"
  832. w7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  833. w7.CFrame = CFrame.new(107.025, 4.635, 26.053)* CFrame.Angles(0.018201598897576, -0.0069662402383983, -2.1358544826508)
  834. w7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  835. w7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  836. w7.BrickColor = BrickColor.new("Light blue")
  837. w7.Friction = 0.3
  838. w7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  839.  
  840. mesh_31 = Instance.new("BlockMesh", w7)
  841. mesh_31.Offset = Vector3.new(0.35, 0, 0)
  842. mesh_31.Scale = Vector3.new(0.1, 1.6, 1.4)
  843.  
  844. w8 = Instance.new("Part", mjeep)
  845. w8.Velocity = Vector3.new(-2.824, -0.003, 0.399)
  846. w8.FormFactor = Enum.FormFactor.Plate
  847. w8.CanCollide = false
  848. w8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  849. w8.Transparency = 1
  850. w8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  851. w8.RotVelocity = Vector3.new(0, 0.203, 0.003)
  852. w8.Material = Enum.Material.Metal
  853. w8.Size = Vector3.new(1, 1.6, 1)
  854. w8.Name = "W8"
  855. w8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  856. w8.CFrame = CFrame.new(106.839, 4.697, 28.553)* CFrame.Angles(0.018201638013124, -0.0069662784226239, -2.1358540058136)
  857. w8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  858. w8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  859. w8.BrickColor = BrickColor.new("Slime green")
  860. w8.Friction = 0.3
  861. w8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  862.  
  863. mesh_32 = Instance.new("BlockMesh", w8)
  864. mesh_32.Offset = Vector3.new(0.35, 0, 0.35)
  865. mesh_32.Scale = Vector3.new(0.3, 1.5, 0.3)
  866.  
  867. wedge_2 = Instance.new("WedgePart", mjeep)
  868. wedge_2.Velocity = Vector3.new(-3.137, 0.015, -0.824)
  869. wedge_2.FormFactor = Enum.FormFactor.Plate
  870. wedge_2.CanCollide = false
  871. wedge_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  872. wedge_2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  873. wedge_2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  874. wedge_2.Friction = 0.3
  875. wedge_2.RotVelocity = Vector3.new(0, 0.203, 0.003)
  876. wedge_2.Material = Enum.Material.Metal
  877. wedge_2.Size = Vector3.new(1, 0.4, 1)
  878. wedge_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  879. wedge_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  880. wedge_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  881. wedge_2.CFrame = CFrame.new(106.687, 3.012, 22.521)* CFrame.Angles(-3.0763599872589, -1.5512647628784, -3.0763726234436)
  882. wedge_2.BrickColor = BrickColor.new("Slime green")
  883.  
  884. mesh_33 = Instance.new("SpecialMesh", wedge_2)
  885. mesh_33.MeshType = Enum.MeshType.Wedge
  886.  
  887. part_18 = Instance.new("Part", mjeep)
  888. part_18.Velocity = Vector3.new(-3.047, 0.005, -0.113)
  889. part_18.FormFactor = Enum.FormFactor.Plate
  890. part_18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  891. part_18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  892. part_18.RotVelocity = Vector3.new(0, 0.203, 0.003)
  893. part_18.Material = Enum.Material.Metal
  894. part_18.Size = Vector3.new(4, 1.6, 1)
  895. part_18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  896. part_18.CFrame = CFrame.new(107.118, 1.812, 26.031)* CFrame.Angles(-3.0763564109802, -1.5512616634369, 0.065223693847656)
  897. part_18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  898. part_18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  899. part_18.BrickColor = BrickColor.new("Slime green")
  900. part_18.Friction = 0.3
  901. part_18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  902.  
  903. mesh_34 = Instance.new("BlockMesh", part_18)
  904.  
  905. part_19 = Instance.new("Part", mjeep)
  906. part_19.Velocity = Vector3.new(-2.833, 0.014, -0.818)
  907. part_19.FormFactor = Enum.FormFactor.Plate
  908. part_19.CanCollide = false
  909. part_19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  910. part_19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  911. part_19.RotVelocity = Vector3.new(0, 0.203, 0.003)
  912. part_19.Material = Enum.Material.Metal
  913. part_19.Size = Vector3.new(1, 0.4, 1)
  914. part_19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  915. part_19.CFrame = CFrame.new(108.187, 3.011, 22.551)* CFrame.Angles(0.065235875546932, 1.5512616634369, 3.0763692855835)
  916. part_19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  917. part_19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  918. part_19.BrickColor = BrickColor.new("Black")
  919. part_19.Friction = 0.3
  920. part_19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  921.  
  922. mesh_35 = Instance.new("BlockMesh", part_19)
  923. mesh_35.Offset = Vector3.new(0.5, 0, 0)
  924. mesh_35.Scale = Vector3.new(0.1, 1, 0.8)
  925.  
  926. part_20 = Instance.new("Part", mjeep)
  927. part_20.Velocity = Vector3.new(-2.861, -0.005, 0.6)
  928. part_20.FormFactor = Enum.FormFactor.Plate
  929. part_20.CanCollide = false
  930. part_20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  931. part_20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  932. part_20.RotVelocity = Vector3.new(0, 0.203, 0.003)
  933. part_20.Material = Enum.Material.Metal
  934. part_20.Size = Vector3.new(1, 0.4, 1)
  935. part_20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  936. part_20.CFrame = CFrame.new(108.051, 3.011, 29.55)* CFrame.Angles(-3.0763578414917, -1.5512616634369, 0.065222360193729)
  937. part_20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  938. part_20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  939. part_20.BrickColor = BrickColor.new("Black")
  940. part_20.Friction = 0.3
  941. part_20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  942.  
  943. mesh_36 = Instance.new("BlockMesh", part_20)
  944. mesh_36.Offset = Vector3.new(0.5, 0, 0)
  945. mesh_36.Scale = Vector3.new(0.1, 1, 0.8)
  946.  
  947. part_21 = Instance.new("Part", mjeep)
  948. part_21.Velocity = Vector3.new(-3.758, 0.007, -0.127)
  949. part_21.FormFactor = Enum.FormFactor.Plate
  950. part_21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  951. part_21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  952. part_21.RotVelocity = Vector3.new(0, 0.203, 0.003)
  953. part_21.Material = Enum.Material.Metal
  954. part_21.Size = Vector3.new(6, 0.4, 2)
  955. part_21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  956. part_21.CFrame = CFrame.new(103.619, 2.416, 25.963)* CFrame.Angles(-3.076357126236, -1.5512616634369, 0.065222926437855)
  957. part_21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  958. part_21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  959. part_21.BrickColor = BrickColor.new("Slime green")
  960. part_21.Friction = 0.3
  961. part_21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  962.  
  963. mesh_37 = Instance.new("BlockMesh", part_21)
  964.  
  965. w2 = Instance.new("Part", mjeep)
  966. w2.Velocity = Vector3.new(-2.804, 0.011, -0.614)
  967. w2.FormFactor = Enum.FormFactor.Plate
  968. w2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  969. w2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  970. w2.RotVelocity = Vector3.new(0, 0.203, 0.003)
  971. w2.Material = Enum.Material.Metal
  972. w2.Size = Vector3.new(1, 1.6, 1)
  973. w2.Name = "W2"
  974. w2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  975. w2.CFrame = CFrame.new(108.357, 4.888, 23.554)* CFrame.Angles(-1.6672585010529, -1.3712096214294, 1.4723644256592)
  976. w2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  977. w2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  978. w2.BrickColor = BrickColor.new("Slime green")
  979. w2.Friction = 0.3
  980. w2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  981.  
  982. mesh_38 = Instance.new("BlockMesh", w2)
  983. mesh_38.Offset = Vector3.new(0.35, 0, 0.35)
  984. mesh_38.Scale = Vector3.new(0.3, 1.5, 0.3)
  985.  
  986. part_22 = Instance.new("Part", mjeep)
  987. part_22.Velocity = Vector3.new(-3.34, 0.015, -0.828)
  988. part_22.FormFactor = Enum.FormFactor.Plate
  989. part_22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  990. part_22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  991. part_22.RotVelocity = Vector3.new(0, 0.203, 0.003)
  992. part_22.Material = Enum.Material.Metal
  993. part_22.Size = Vector3.new(1, 0.4, 1)
  994. part_22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  995. part_22.CFrame = CFrame.new(105.688, 3.013, 22.502)* CFrame.Angles(-3.076358795166, -1.5512647628784, 0.06522136926651)
  996. part_22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  997. part_22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  998. part_22.BrickColor = BrickColor.new("Slime green")
  999. part_22.Friction = 0.3
  1000. part_22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1001.  
  1002. mesh_39 = Instance.new("BlockMesh", part_22)
  1003.  
  1004. wedge_3 = Instance.new("WedgePart", mjeep)
  1005. wedge_3.Velocity = Vector3.new(-1.543, -0.008, 0.626)
  1006. wedge_3.FormFactor = Enum.FormFactor.Plate
  1007. wedge_3.CanCollide = false
  1008. wedge_3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1009. wedge_3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1010. wedge_3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1011. wedge_3.Friction = 0.3
  1012. wedge_3.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1013. wedge_3.Material = Enum.Material.Metal
  1014. wedge_3.Size = Vector3.new(1, 0.4, 1)
  1015. wedge_3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1016. wedge_3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1017. wedge_3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1018. wedge_3.CFrame = CFrame.new(114.55, 2.602, 29.677)* CFrame.Angles(-3.0763578414917, -1.5512616634369, 0.065222159028053)
  1019. wedge_3.BrickColor = BrickColor.new("Slime green")
  1020.  
  1021. mesh_40 = Instance.new("SpecialMesh", wedge_3)
  1022. mesh_40.MeshType = Enum.MeshType.Wedge
  1023.  
  1024. wedge_4 = Instance.new("WedgePart", mjeep)
  1025. wedge_4.Velocity = Vector3.new(-1.11, 0.011, -0.785)
  1026. wedge_4.FormFactor = Enum.FormFactor.Plate
  1027. wedge_4.CanCollide = false
  1028. wedge_4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1029. wedge_4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1030. wedge_4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1031. wedge_4.Friction = 0.3
  1032. wedge_4.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1033. wedge_4.Material = Enum.Material.Metal
  1034. wedge_4.Size = Vector3.new(1, 0.4, 1)
  1035. wedge_4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1036. wedge_4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1037. wedge_4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1038. wedge_4.CFrame = CFrame.new(116.686, 2.599, 22.716)* CFrame.Angles(0.065235115587711, 1.5512616634369, 3.0763700008392)
  1039. wedge_4.BrickColor = BrickColor.new("Slime green")
  1040.  
  1041. mesh_41 = Instance.new("SpecialMesh", wedge_4)
  1042. mesh_41.MeshType = Enum.MeshType.Wedge
  1043.  
  1044. wedge_5 = Instance.new("WedgePart", mjeep)
  1045. wedge_5.Velocity = Vector3.new(-1.111, 0.011, -0.785)
  1046. wedge_5.FormFactor = Enum.FormFactor.Plate
  1047. wedge_5.CanCollide = false
  1048. wedge_5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1049. wedge_5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1050. wedge_5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1051. wedge_5.Friction = 0.3
  1052. wedge_5.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1053. wedge_5.Material = Enum.Material.Metal
  1054. wedge_5.Size = Vector3.new(1, 0.4, 1)
  1055. wedge_5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1056. wedge_5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1057. wedge_5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1058. wedge_5.CFrame = CFrame.new(116.686, 2.999, 22.716)* CFrame.Angles(-3.0763576030731, -1.5512616634369, -3.0763702392578)
  1059. wedge_5.BrickColor = BrickColor.new("Slime green")
  1060.  
  1061. mesh_42 = Instance.new("SpecialMesh", wedge_5)
  1062. mesh_42.MeshType = Enum.MeshType.Wedge
  1063.  
  1064. vehicleseat = Instance.new("Seat", mjeep)
  1065. vehicleseat.Velocity = Vector3.new(-2.534, 0.008, -0.408)
  1066. vehicleseat.Friction = 0.3
  1067. vehicleseat.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1068. vehicleseat.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1069. vehicleseat.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1070. vehicleseat.BrickColor = BrickColor.new("Brown")
  1071. vehicleseat.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1072. vehicleseat.CFrame = CFrame.new(109.646, 1.509, 24.58)* CFrame.Angles(0.065236255526543, 1.5512616634369, -0.065223693847656)
  1073. vehicleseat.Material = Enum.Material.SmoothPlastic
  1074. vehicleseat.Size = Vector3.new(1, 1, 2)
  1075. vehicleseat.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1076. vehicleseat.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1077. vehicleseat.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1078.  
  1079. mesh_43 = Instance.new("BlockMesh", vehicleseat)
  1080. mesh_43.Scale = Vector3.new(2, 1, 1)
  1081.  
  1082. wedge_6 = Instance.new("WedgePart", mjeep)
  1083. wedge_6.Velocity = Vector3.new(-1.023, 0.001, -0.074)
  1084. wedge_6.FormFactor = Enum.FormFactor.Plate
  1085. wedge_6.CanCollide = false
  1086. wedge_6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1087. wedge_6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1088. wedge_6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1089. wedge_6.Friction = 0.3
  1090. wedge_6.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1091. wedge_6.Material = Enum.Material.Metal
  1092. wedge_6.Size = Vector3.new(6, 2, 1)
  1093. wedge_6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1094. wedge_6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1095. wedge_6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1096. wedge_6.CFrame = CFrame.new(117.117, 2.799, 26.225)* CFrame.Angles(-3.0763580799103, -1.5512647628784, -3.076370716095)
  1097. wedge_6.BrickColor = BrickColor.new("Slime green")
  1098.  
  1099. mesh_44 = Instance.new("SpecialMesh", wedge_6)
  1100. mesh_44.MeshType = Enum.MeshType.Wedge
  1101.  
  1102. wedge_7 = Instance.new("WedgePart", mjeep)
  1103. wedge_7.Velocity = Vector3.new(-1.684, -0.008, 0.623)
  1104. wedge_7.FormFactor = Enum.FormFactor.Plate
  1105. wedge_7.CanCollide = false
  1106. wedge_7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1107. wedge_7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1108. wedge_7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1109. wedge_7.Friction = 0.3
  1110. wedge_7.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1111. wedge_7.Material = Enum.Material.Metal
  1112. wedge_7.Size = Vector3.new(1, 0.4, 1)
  1113. wedge_7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1114. wedge_7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1115. wedge_7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1116. wedge_7.CFrame = CFrame.new(113.85, 2.303, 29.663)* CFrame.Angles(1.5708210468292, -0.0012703418033198, 1.5902481079102)
  1117. wedge_7.BrickColor = BrickColor.new("Slime green")
  1118.  
  1119. mesh_45 = Instance.new("SpecialMesh", wedge_7)
  1120. mesh_45.MeshType = Enum.MeshType.Wedge
  1121.  
  1122. wedge_8 = Instance.new("WedgePart", mjeep)
  1123. wedge_8.Velocity = Vector3.new(-1.139, -0.009, 0.634)
  1124. wedge_8.FormFactor = Enum.FormFactor.Plate
  1125. wedge_8.CanCollide = false
  1126. wedge_8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1127. wedge_8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1128. wedge_8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1129. wedge_8.Friction = 0.3
  1130. wedge_8.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1131. wedge_8.Material = Enum.Material.Metal
  1132. wedge_8.Size = Vector3.new(1, 0.4, 1)
  1133. wedge_8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1134. wedge_8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1135. wedge_8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1136. wedge_8.CFrame = CFrame.new(116.549, 2.999, 29.715)* CFrame.Angles(-3.0763578414917, -1.5512616634369, -3.0763704776764)
  1137. wedge_8.BrickColor = BrickColor.new("Slime green")
  1138.  
  1139. mesh_46 = Instance.new("SpecialMesh", wedge_8)
  1140. mesh_46.MeshType = Enum.MeshType.Wedge
  1141.  
  1142. driverseat = Instance.new("VehicleSeat", mjeep)
  1143. driverseat.Velocity = Vector3.new(-2.545, 0, 0.2)
  1144. driverseat.Friction = 0.3
  1145. driverseat.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1146. driverseat.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1147. driverseat.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1148. driverseat.MaxSpeed = 20
  1149. driverseat.BrickColor = BrickColor.new("Brown")
  1150. driverseat.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1151. driverseat.CFrame = CFrame.new(109.588, 1.509, 27.579)* CFrame.Angles(0.065236061811447, 1.5512616634369, -0.065223500132561)
  1152. driverseat.Material = Enum.Material.SmoothPlastic
  1153. driverseat.Size = Vector3.new(1, 1, 2)
  1154. driverseat.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1155. driverseat.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1156. driverseat.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1157. driverseat.Torque = 1
  1158. driverseat.Name = "driverseat"
  1159. driverseat.HeadsUpDisplay = false
  1160.  
  1161. mesh_47 = Instance.new("BlockMesh", driverseat)
  1162. mesh_47.Scale = Vector3.new(2, 1, 1)
  1163.  
  1164. wedge_9 = Instance.new("WedgePart", mjeep)
  1165. wedge_9.Velocity = Vector3.new(-0.995, -0.009, 0.636)
  1166. wedge_9.FormFactor = Enum.FormFactor.Plate
  1167. wedge_9.CanCollide = false
  1168. wedge_9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1169. wedge_9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1170. wedge_9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1171. wedge_9.Friction = 0.3
  1172. wedge_9.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1173. wedge_9.Material = Enum.Material.Metal
  1174. wedge_9.Size = Vector3.new(1, 0.4, 1)
  1175. wedge_9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1176. wedge_9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1177. wedge_9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1178. wedge_9.CFrame = CFrame.new(117.249, 2.298, 29.729)* CFrame.Angles(1.5708210468292, -0.0012703415704891, -1.5513443946838)
  1179. wedge_9.BrickColor = BrickColor.new("Slime green")
  1180.  
  1181. mesh_48 = Instance.new("SpecialMesh", wedge_9)
  1182. mesh_48.MeshType = Enum.MeshType.Wedge
  1183.  
  1184. wedge_10 = Instance.new("WedgePart", mjeep)
  1185. wedge_10.Velocity = Vector3.new(-1.138, -0.009, 0.633)
  1186. wedge_10.FormFactor = Enum.FormFactor.Plate
  1187. wedge_10.CanCollide = false
  1188. wedge_10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1189. wedge_10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1190. wedge_10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1191. wedge_10.Friction = 0.3
  1192. wedge_10.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1193. wedge_10.Material = Enum.Material.Metal
  1194. wedge_10.Size = Vector3.new(1, 0.4, 1)
  1195. wedge_10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1196. wedge_10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1197. wedge_10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1198. wedge_10.CFrame = CFrame.new(116.55, 2.599, 29.715)* CFrame.Angles(0.065234735608101, 1.5512616634369, 3.0763704776764)
  1199. wedge_10.BrickColor = BrickColor.new("Slime green")
  1200.  
  1201. mesh_49 = Instance.new("SpecialMesh", wedge_10)
  1202. mesh_49.MeshType = Enum.MeshType.Wedge
  1203.  
  1204. wedge_11 = Instance.new("WedgePart", mjeep)
  1205. wedge_11.Velocity = Vector3.new(-1.544, -0.008, 0.626)
  1206. wedge_11.FormFactor = Enum.FormFactor.Plate
  1207. wedge_11.CanCollide = false
  1208. wedge_11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1209. wedge_11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1210. wedge_11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1211. wedge_11.Friction = 0.3
  1212. wedge_11.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1213. wedge_11.Material = Enum.Material.Metal
  1214. wedge_11.Size = Vector3.new(1, 0.4, 1)
  1215. wedge_11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1216. wedge_11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1217. wedge_11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1218. wedge_11.CFrame = CFrame.new(114.551, 3.002, 29.677)* CFrame.Angles(0.065234735608101, 1.5512616634369, -0.065222159028053)
  1219. wedge_11.BrickColor = BrickColor.new("Slime green")
  1220.  
  1221. mesh_50 = Instance.new("SpecialMesh", wedge_11)
  1222. mesh_50.MeshType = Enum.MeshType.Wedge
  1223.  
  1224. wedge_12 = Instance.new("WedgePart", mjeep)
  1225. wedge_12.Velocity = Vector3.new(-0.967, 0.01, -0.782)
  1226. wedge_12.FormFactor = Enum.FormFactor.Plate
  1227. wedge_12.CanCollide = false
  1228. wedge_12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1229. wedge_12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1230. wedge_12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1231. wedge_12.Friction = 0.3
  1232. wedge_12.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1233. wedge_12.Material = Enum.Material.Metal
  1234. wedge_12.Size = Vector3.new(1, 0.4, 1)
  1235. wedge_12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1236. wedge_12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1237. wedge_12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1238. wedge_12.CFrame = CFrame.new(117.385, 2.298, 22.729)* CFrame.Angles(1.5708210468292, -0.0012703415704891, -1.5513443946838)
  1239. wedge_12.BrickColor = BrickColor.new("Slime green")
  1240.  
  1241. mesh_51 = Instance.new("SpecialMesh", wedge_12)
  1242. mesh_51.MeshType = Enum.MeshType.Wedge
  1243.  
  1244. vehicleseat_2 = Instance.new("Seat", mjeep)
  1245. vehicleseat_2.Velocity = Vector3.new(-1.926, 0.007, -0.396)
  1246. vehicleseat_2.Friction = 0.3
  1247. vehicleseat_2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1248. vehicleseat_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1249. vehicleseat_2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1250. vehicleseat_2.BrickColor = BrickColor.new("Brown")
  1251. vehicleseat_2.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1252. vehicleseat_2.CFrame = CFrame.new(112.646, 1.505, 24.638)* CFrame.Angles(0.065235294401646, 1.5512616634369, -0.06522274017334)
  1253. vehicleseat_2.Material = Enum.Material.SmoothPlastic
  1254. vehicleseat_2.Size = Vector3.new(1, 1, 2)
  1255. vehicleseat_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1256. vehicleseat_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1257. vehicleseat_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1258.  
  1259. mesh_52 = Instance.new("BlockMesh", vehicleseat_2)
  1260. mesh_52.Offset = Vector3.new(-0.1, 0, 0)
  1261. mesh_52.Scale = Vector3.new(3, 1, 1)
  1262.  
  1263. wedge_13 = Instance.new("WedgePart", mjeep)
  1264. wedge_13.Velocity = Vector3.new(-3.542, 0.016, -0.832)
  1265. wedge_13.FormFactor = Enum.FormFactor.Plate
  1266. wedge_13.CanCollide = false
  1267. wedge_13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1268. wedge_13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1269. wedge_13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1270. wedge_13.Friction = 0.3
  1271. wedge_13.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1272. wedge_13.Material = Enum.Material.Metal
  1273. wedge_13.Size = Vector3.new(1, 0.4, 1)
  1274. wedge_13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1275. wedge_13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1276. wedge_13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1277. wedge_13.CFrame = CFrame.new(104.688, 2.615, 22.482)* CFrame.Angles(-3.076358795166, -1.5512647628784, 0.065221190452576)
  1278. wedge_13.BrickColor = BrickColor.new("Slime green")
  1279.  
  1280. mesh_53 = Instance.new("SpecialMesh", wedge_13)
  1281. mesh_53.MeshType = Enum.MeshType.Wedge
  1282.  
  1283. wedge_14 = Instance.new("WedgePart", mjeep)
  1284. wedge_14.Velocity = Vector3.new(-2.994, 0.015, -0.822)
  1285. wedge_14.FormFactor = Enum.FormFactor.Plate
  1286. wedge_14.CanCollide = false
  1287. wedge_14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1288. wedge_14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1289. wedge_14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1290. wedge_14.Friction = 0.3
  1291. wedge_14.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1292. wedge_14.Material = Enum.Material.Metal
  1293. wedge_14.Size = Vector3.new(1, 0.4, 1)
  1294. wedge_14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1295. wedge_14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1296. wedge_14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1297. wedge_14.CFrame = CFrame.new(107.386, 2.311, 22.535)* CFrame.Angles(1.5708210468292, -0.0012703271349892, -1.5513446331024)
  1298. wedge_14.BrickColor = BrickColor.new("Slime green")
  1299.  
  1300. mesh_54 = Instance.new("SpecialMesh", wedge_14)
  1301. mesh_54.MeshType = Enum.MeshType.Wedge
  1302.  
  1303. wedge_15 = Instance.new("WedgePart", mjeep)
  1304. wedge_15.Velocity = Vector3.new(-3.455, 0.006, -0.121)
  1305. wedge_15.FormFactor = Enum.FormFactor.Plate
  1306. wedge_15.CanCollide = false
  1307. wedge_15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1308. wedge_15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1309. wedge_15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1310. wedge_15.Friction = 0.3
  1311. wedge_15.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1312. wedge_15.Material = Enum.Material.Metal
  1313. wedge_15.Size = Vector3.new(6, 1.2, 5)
  1314. wedge_15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1315. wedge_15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1316. wedge_15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1317. wedge_15.CFrame = CFrame.new(105.122, 3.214, 25.992)* CFrame.Angles(0.065233588218689, 1.5512647628784, -0.06522099673748)
  1318. wedge_15.BrickColor = BrickColor.new("Slime green")
  1319.  
  1320. mesh_55 = Instance.new("SpecialMesh", wedge_15)
  1321. mesh_55.MeshType = Enum.MeshType.Wedge
  1322.  
  1323. wedge_16 = Instance.new("WedgePart", mjeep)
  1324. wedge_16.Velocity = Vector3.new(-3.543, 0.016, -0.832)
  1325. wedge_16.FormFactor = Enum.FormFactor.Plate
  1326. wedge_16.CanCollide = false
  1327. wedge_16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1328. wedge_16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1329. wedge_16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1330. wedge_16.Friction = 0.3
  1331. wedge_16.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1332. wedge_16.Material = Enum.Material.Metal
  1333. wedge_16.Size = Vector3.new(1, 0.4, 1)
  1334. wedge_16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1335. wedge_16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1336. wedge_16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1337. wedge_16.CFrame = CFrame.new(104.688, 3.015, 22.482)* CFrame.Angles(0.065234139561653, 1.5512647628784, -0.065221562981606)
  1338. wedge_16.BrickColor = BrickColor.new("Slime green")
  1339.  
  1340. mesh_56 = Instance.new("SpecialMesh", wedge_16)
  1341. mesh_56.MeshType = Enum.MeshType.Wedge
  1342.  
  1343. wedge_17 = Instance.new("WedgePart", mjeep)
  1344. wedge_17.Velocity = Vector3.new(-3.021, -0.005, 0.597)
  1345. wedge_17.FormFactor = Enum.FormFactor.Plate
  1346. wedge_17.CanCollide = false
  1347. wedge_17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1348. wedge_17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1349. wedge_17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1350. wedge_17.Friction = 0.3
  1351. wedge_17.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1352. wedge_17.Material = Enum.Material.Metal
  1353. wedge_17.Size = Vector3.new(1, 0.4, 1)
  1354. wedge_17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1355. wedge_17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1356. wedge_17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1357. wedge_17.CFrame = CFrame.new(107.25, 2.311, 29.535)* CFrame.Angles(1.5708210468292, -0.0012703569373116, -1.5513446331024)
  1358. wedge_17.BrickColor = BrickColor.new("Slime green")
  1359.  
  1360. mesh_57 = Instance.new("SpecialMesh", wedge_17)
  1361. mesh_57.MeshType = Enum.MeshType.Wedge
  1362.  
  1363. wedge_18 = Instance.new("WedgePart", mjeep)
  1364. wedge_18.Velocity = Vector3.new(-3.165, -0.005, 0.594)
  1365. wedge_18.FormFactor = Enum.FormFactor.Plate
  1366. wedge_18.CanCollide = false
  1367. wedge_18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1368. wedge_18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1369. wedge_18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1370. wedge_18.Friction = 0.3
  1371. wedge_18.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1372. wedge_18.Material = Enum.Material.Metal
  1373. wedge_18.Size = Vector3.new(1, 0.4, 1)
  1374. wedge_18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1375. wedge_18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1376. wedge_18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1377. wedge_18.CFrame = CFrame.new(106.55, 3.012, 29.521)* CFrame.Angles(-3.076363325119, -1.5512616634369, -3.0763759613037)
  1378. wedge_18.BrickColor = BrickColor.new("Slime green")
  1379.  
  1380. mesh_58 = Instance.new("SpecialMesh", wedge_18)
  1381. mesh_58.MeshType = Enum.MeshType.Wedge
  1382.  
  1383. wedge_19 = Instance.new("WedgePart", mjeep)
  1384. wedge_19.Velocity = Vector3.new(-2.739, 0.011, -0.613)
  1385. wedge_19.FormFactor = Enum.FormFactor.Plate
  1386. wedge_19.CanCollide = false
  1387. wedge_19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1388. wedge_19.Transparency = 1
  1389. wedge_19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1390. wedge_19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1391. wedge_19.Friction = 0.3
  1392. wedge_19.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1393. wedge_19.Material = Enum.Material.Metal
  1394. wedge_19.Size = Vector3.new(1, 0.4, 2)
  1395. wedge_19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1396. wedge_19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1397. wedge_19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1398. wedge_19.CFrame = CFrame.new(108.669, 4.009, 23.56)* CFrame.Angles(-3.0763568878174, -1.5512616634369, -3.0763695240021)
  1399. wedge_19.BrickColor = BrickColor.new("Slime green")
  1400.  
  1401. mesh_59 = Instance.new("SpecialMesh", wedge_19)
  1402. mesh_59.MeshType = Enum.MeshType.Wedge
  1403.  
  1404. wedge_20 = Instance.new("WedgePart", mjeep)
  1405. wedge_20.Velocity = Vector3.new(-1.515, 0.012, -0.793)
  1406. wedge_20.FormFactor = Enum.FormFactor.Plate
  1407. wedge_20.CanCollide = false
  1408. wedge_20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1409. wedge_20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1410. wedge_20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1411. wedge_20.Friction = 0.3
  1412. wedge_20.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1413. wedge_20.Material = Enum.Material.Metal
  1414. wedge_20.Size = Vector3.new(1, 0.4, 1)
  1415. wedge_20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1416. wedge_20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1417. wedge_20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1418. wedge_20.CFrame = CFrame.new(114.686, 2.602, 22.677)* CFrame.Angles(-3.0763576030731, -1.5512616634369, 0.065222546458244)
  1419. wedge_20.BrickColor = BrickColor.new("Slime green")
  1420.  
  1421. mesh_60 = Instance.new("SpecialMesh", wedge_20)
  1422. mesh_60.MeshType = Enum.MeshType.Wedge
  1423.  
  1424. wedge_21 = Instance.new("WedgePart", mjeep)
  1425. wedge_21.FormFactor = Enum.FormFactor.Plate
  1426. wedge_21.CanCollide = false
  1427. wedge_21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1428. wedge_21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1429. wedge_21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1430. wedge_21.Friction = 0.3
  1431. wedge_21.Material = Enum.Material.Metal
  1432. wedge_21.Size = Vector3.new(1, 0.4, 1)
  1433. wedge_21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1434. wedge_21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1435. wedge_21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1436. wedge_21.CFrame = CFrame.new(104.552, 2.615, 29.482)* CFrame.Angles(-3.0763599872589, -1.5512647628784, 0.065220035612583)
  1437. wedge_21.BrickColor = BrickColor.new("Slime green")
  1438.  
  1439. mesh_61 = Instance.new("SpecialMesh", wedge_21)
  1440. mesh_61.MeshType = Enum.MeshType.Wedge
  1441.  
  1442. wedge_22 = Instance.new("WedgePart", mjeep)
  1443. wedge_22.Velocity = Vector3.new(-3.755, 0.007, -0.127)
  1444. wedge_22.FormFactor = Enum.FormFactor.Plate
  1445. wedge_22.CanCollide = false
  1446. wedge_22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1447. wedge_22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1448. wedge_22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1449. wedge_22.Friction = 0.3
  1450. wedge_22.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1451. wedge_22.Material = Enum.Material.Metal
  1452. wedge_22.Name = "bumper"
  1453. wedge_22.Size = Vector3.new(6, 1.6, 2)
  1454. wedge_22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1455. wedge_22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1456. wedge_22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1457. wedge_22.CFrame = CFrame.new(103.619, 1.416, 25.962)* CFrame.Angles(0.065235689282417, 1.5512616634369, 3.0763695240021)
  1458. wedge_22.BrickColor = BrickColor.new("Slime green")
  1459.  
  1460. mesh_62 = Instance.new("SpecialMesh", wedge_22)
  1461. mesh_62.MeshType = Enum.MeshType.Wedge
  1462.  
  1463. wedge_23 = Instance.new("WedgePart", mjeep)
  1464. wedge_23.Velocity = Vector3.new(-1.656, 0.012, -0.796)
  1465. wedge_23.FormFactor = Enum.FormFactor.Plate
  1466. wedge_23.CanCollide = false
  1467. wedge_23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1468. wedge_23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1469. wedge_23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1470. wedge_23.Friction = 0.3
  1471. wedge_23.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1472. wedge_23.Material = Enum.Material.Metal
  1473. wedge_23.Size = Vector3.new(1, 0.4, 1)
  1474. wedge_23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1475. wedge_23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1476. wedge_23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1477. wedge_23.CFrame = CFrame.new(113.986, 2.303, 22.663)* CFrame.Angles(1.5708210468292, -0.0012703418033198, 1.5902481079102)
  1478. wedge_23.BrickColor = BrickColor.new("Slime green")
  1479.  
  1480. mesh_63 = Instance.new("SpecialMesh", wedge_23)
  1481. mesh_63.MeshType = Enum.MeshType.Wedge
  1482.  
  1483. wedge_24 = Instance.new("WedgePart", mjeep)
  1484. wedge_24.Velocity = Vector3.new(-2.758, -0.003, 0.4)
  1485. wedge_24.FormFactor = Enum.FormFactor.Plate
  1486. wedge_24.CanCollide = false
  1487. wedge_24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1488. wedge_24.Transparency = 1
  1489. wedge_24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1490. wedge_24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1491. wedge_24.Friction = 0.3
  1492. wedge_24.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1493. wedge_24.Material = Enum.Material.Metal
  1494. wedge_24.Size = Vector3.new(1, 0.4, 2)
  1495. wedge_24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1496. wedge_24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1497. wedge_24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1498. wedge_24.CFrame = CFrame.new(108.572, 4.009, 28.56)* CFrame.Angles(-3.076357126236, -1.5512616634369, -3.0763697624207)
  1499. wedge_24.BrickColor = BrickColor.new("Slime green")
  1500.  
  1501. mesh_64 = Instance.new("SpecialMesh", wedge_24)
  1502. mesh_64.MeshType = Enum.MeshType.Wedge
  1503.  
  1504. gunnerseat = Instance.new("Seat", mjeep)
  1505. gunnerseat.Friction = 0.3
  1506. gunnerseat.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1507. gunnerseat.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1508. gunnerseat.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1509. gunnerseat.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1510. gunnerseat.BrickColor = BrickColor.new("Slime green")
  1511. gunnerseat.Material = Enum.Material.Metal
  1512. gunnerseat.Size = Vector3.new(2, 2.2, 2)
  1513. gunnerseat.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1514. gunnerseat.CFrame = CFrame.new(112.582, 2.105, 27.537)* CFrame.Angles(0.065243504941463, 1.5513044595718, -0.065230898559093)
  1515. gunnerseat.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1516. gunnerseat.Name = "gunnerseat"
  1517.  
  1518. faxlepos = Instance.new("Part", mjeep)
  1519. faxlepos.Velocity = Vector3.new(-3.452, 0.006, -0.121)
  1520. faxlepos.FormFactor = Enum.FormFactor.Symmetric
  1521. faxlepos.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1522. faxlepos.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1523. faxlepos.RotVelocity = Vector3.new(0, 0.203, 0.003)
  1524. faxlepos.Material = Enum.Material.Metal
  1525. faxlepos.Size = Vector3.new(0.5, 7.275, 0.5)
  1526. faxlepos.Name = "faxlepos"
  1527. faxlepos.CanCollide = false
  1528. faxlepos.Transparency = 1
  1529. faxlepos.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1530. faxlepos.CFrame = CFrame.new(105.618, 1, 26.032)* CFrame.Angles(0.065231040120125, 1.5512616634369, -1.6360148191452)
  1531. faxlepos.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1532. faxlepos.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1533. faxlepos.BrickColor = BrickColor.new("Black")
  1534. faxlepos.Friction = 0.3
  1535. faxlepos.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1536.  
  1537. baxlepos = Instance.new("Part", mjeep)
  1538. baxlepos.FormFactor = Enum.FormFactor.Symmetric
  1539. baxlepos.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1540. baxlepos.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1541. baxlepos.Material = Enum.Material.Metal
  1542. baxlepos.Size = Vector3.new(0.5, 7.275, 0.5)
  1543. baxlepos.Name = "baxlepos"
  1544. baxlepos.CanCollide = false
  1545. baxlepos.Transparency = 1
  1546. baxlepos.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1547. baxlepos.CFrame = CFrame.new(115.628, 1, 26.242)* CFrame.Angles(0.065231040120125, 1.5512616634369, -1.6360148191452)
  1548. baxlepos.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1549. baxlepos.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1550. baxlepos.BrickColor = BrickColor.new("Black")
  1551. baxlepos.Friction = 0.3
  1552. baxlepos.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1553.  
  1554. parte = Instance.new("Part", mjeep)
  1555. parte.FormFactor = Enum.FormFactor.Symmetric
  1556. parte.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1557. parte.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1558. parte.Material = Enum.Material.Metal
  1559. parte.Size = Vector3.new(1, 1, 1)
  1560. parte.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1561. parte.CFrame = CFrame.new(117.85, 1.2, 28.45)* CFrame.Angles(3.1415772438049, -9.9065480753779e-005, -1.5707960128784)
  1562. parte.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1563. parte.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1564. parte.Friction = 0.3
  1565. parte.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1566.  
  1567. mesh = Instance.new("CylinderMesh", parte)
  1568. mesh.Scale = Vector3.new(0.7, 1.1, 0.7)
  1569.  
  1570. muffler = Instance.new("Part", mjeep)
  1571. muffler.FormFactor = Enum.FormFactor.Symmetric
  1572. muffler.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1573. muffler.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1574. muffler.Material = Enum.Material.SmoothPlastic
  1575. muffler.Size = Vector3.new(1, 0.2, 1)
  1576. muffler.Name = "Muffler"
  1577. muffler.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1578. muffler.CFrame = CFrame.new(118.35, 1.2, 28.45)* CFrame.Angles(3.1415772438049, -9.0658781118691e-005, -1.5707960128784)
  1579. muffler.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1580. muffler.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1581. muffler.BrickColor = BrickColor.new("Really black")
  1582. muffler.Friction = 0.3
  1583. muffler.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1584.  
  1585. mesh_2 = Instance.new("CylinderMesh", muffler)
  1586. mesh_2.Scale = Vector3.new(0.5, 0.7, 0.5)
  1587.  
  1588. local musmoke = Instance.new("Smoke", mjeep.Muffler)
  1589. musmoke.Color = Color3.new(0.184314, 0.184314, 0.184314)
  1590. musmoke.Opacity = 0.2
  1591. musmoke.RiseVelocity = 0.1
  1592. musmoke.Size = 0.1
  1593. musmoke.Enabled = false
  1594.  
  1595. headlight = Instance.new("Part", mjeep)
  1596. headlight.FormFactor = Enum.FormFactor.Plate
  1597. headlight.TopSurface = Enum.SurfaceType.Weld
  1598. headlight.Reflectance = 0.3
  1599. headlight.Size = Vector3.new(1, 0.4, 1)
  1600. headlight.Name = "Headlight"
  1601. headlight.CFrame = CFrame.new(102.669, 2.418, 23.64)* CFrame.Angles(3.1415803432465, 0.019450379535556, -1.5695254802704)
  1602. headlight.BrickColor = BrickColor.new("Cool yellow")
  1603. headlight.Friction = 0.3
  1604. headlight.BottomSurface = Enum.SurfaceType.Weld
  1605.  
  1606. mesh = Instance.new("SpecialMesh", headlight)
  1607.  
  1608. headlight_2 = Instance.new("Part", mjeep)
  1609. headlight_2.FormFactor = Enum.FormFactor.Plate
  1610. headlight_2.TopSurface = Enum.SurfaceType.Weld
  1611. headlight_2.Reflectance = 0.3
  1612. headlight_2.Size = Vector3.new(1, 0.4, 1)
  1613. headlight_2.Name = "Headlight2"
  1614. headlight_2.CFrame = CFrame.new(102.669, 2.418, 28.34)* CFrame.Angles(3.1415803432465, 0.019450379535556, -1.5695254802704)
  1615. headlight_2.BrickColor = BrickColor.new("Cool yellow")
  1616. headlight_2.Friction = 0.3
  1617. headlight_2.BottomSurface = Enum.SurfaceType.Weld
  1618.  
  1619. mesh_2 = Instance.new("SpecialMesh", headlight_2)
  1620.  
  1621.  
  1622. mjeep:BreakJoints()
  1623. frontwheels:BreakJoints()
  1624. backwheels:BreakJoints()
  1625.  
  1626. local prev
  1627. local parts = mjeep:GetChildren()
  1628.  
  1629. for i = 1,#parts do
  1630. if (parts[i].className == "Part") or (parts[i].className == "WedgePart") or (parts[i].className == "Seat") or (parts[i].className == "VehicleSeat") or (parts[i].className == "CornerWedgePart") then
  1631. if (prev ~= nil)then
  1632. if parts[i]:FindFirstChild("Weld") then parts[i]:FindFirstChild("Weld"):Destroy() end
  1633. local weld = Instance.new("Weld")
  1634. weld.Part0 = prev
  1635. weld.Part1 = parts[i]
  1636. weld.C0 = prev.CFrame:inverse()
  1637. weld.C1 = parts[i].CFrame:inverse()
  1638. weld.Parent = prev
  1639. end
  1640. prev = parts[i]
  1641. end
  1642. end
  1643. mjeep:MakeJoints()
  1644.  
  1645. local prev
  1646. local parts = backwheels:GetChildren()
  1647.  
  1648. for i = 1,#parts do
  1649. if (parts[i].className == "Part") or (parts[i].className == "WedgePart") or (parts[i].className == "Seat") or (parts[i].className == "VehicleSeat") or (parts[i].className == "CornerWedgePart") then
  1650. if (prev ~= nil)then
  1651. if parts[i]:FindFirstChild("Weld") then parts[i]:FindFirstChild("Weld"):Destroy() end
  1652. local weld = Instance.new("Weld")
  1653. weld.Part0 = prev
  1654. weld.Part1 = parts[i]
  1655. weld.C0 = prev.CFrame:inverse()
  1656. weld.C1 = parts[i].CFrame:inverse()
  1657. weld.Parent = prev
  1658. end
  1659. prev = parts[i]
  1660. end
  1661. end
  1662. backwheels:MakeJoints()
  1663.  
  1664. local prev
  1665. local parts = frontwheels:GetChildren()
  1666.  
  1667. for i = 1,#parts do
  1668. if (parts[i].className == "Part") or (parts[i].className == "WedgePart") or (parts[i].className == "Seat") or (parts[i].className == "VehicleSeat") or (parts[i].className == "CornerWedgePart") then
  1669. if (prev ~= nil)then
  1670. if parts[i]:FindFirstChild("Weld") then parts[i]:FindFirstChild("Weld"):Destroy() end
  1671. local weld = Instance.new("Weld")
  1672. weld.Part0 = prev
  1673. weld.Part1 = parts[i]
  1674. weld.C0 = prev.CFrame:inverse()
  1675. weld.C1 = parts[i].CFrame:inverse()
  1676. weld.Parent = prev
  1677. end
  1678. prev = parts[i]
  1679. end
  1680. end
  1681. frontwheels:MakeJoints()
  1682.  
  1683. weld(frontwheels.faxle, mjeep.faxlepos, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,0))
  1684. frontwheels.faxle.Weld.Name = "Weld2"
  1685.  
  1686. weld(backwheels.baxle, mjeep.baxlepos, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,0))
  1687. backwheels.baxle.Weld.Name = "Weld2"
  1688.  
  1689. local engine = mjeep.driverseat
  1690. local frontwheels = mjeep.frontwheels
  1691. local backwheels = mjeep.backwheels
  1692. mjeep.Parent = char
  1693. engine.CFrame = char.Torso.CFrame*CFrame.new(0,0,2)
  1694.  
  1695. local bav = Instance.new("BodyAngularVelocity",engine)
  1696. bav.MaxTorque = Vector3.new(0,0,0)
  1697. bav.P = 100
  1698. bav.AngularVelocity = Vector3.new(0,0,0)
  1699. local bv = Instance.new("BodyVelocity",engine)
  1700. bv.MaxForce = Vector3.new(0,0,0)
  1701. bv.P = 100
  1702. bv.Velocity = Vector3.new(0.16,0,0.16)
  1703. local enginesound = Instance.new("Sound")
  1704. enginesound.SoundId="rbxassetid://532147820"
  1705. enginesound.PlayOnRemove=false
  1706. enginesound.Volume=0.8
  1707. enginesound.Looped=true
  1708. enginesound.Pitch = 1
  1709. enginesound.Parent=engine
  1710. local squealsound = Instance.new("Sound")
  1711. squealsound.SoundId="http://www.roblox.com/asset/?id=31245495"
  1712. squealsound.PlayOnRemove=false
  1713. squealsound.Volume=0.8
  1714. squealsound.Looped=false
  1715. squealsound.Pitch = 1
  1716. squealsound.Parent=engine
  1717. local firesound = Instance.new("Sound")
  1718. firesound.SoundId="rbxassetid://192104941"
  1719. firesound.PlayOnRemove=false
  1720. firesound.Volume=0.8
  1721. firesound.Looped=true
  1722. firesound.Pitch = 1
  1723. firesound.Parent=engine
  1724. local explosionsound = Instance.new("Sound")
  1725. explosionsound.SoundId="rbxassetid://262562442"
  1726. explosionsound.PlayOnRemove=false
  1727. explosionsound.Volume=0.8
  1728. explosionsound.Looped=false
  1729. explosionsound.Pitch = 1
  1730. explosionsound.Parent=engine
  1731.  
  1732. local brake=Instance.new("Sound")
  1733. brake.SoundId="http://www.roblox.com/asset/?id=211288608"
  1734. brake.PlayOnRemove=false
  1735. brake.Volume=0.75
  1736. brake.Looped=true
  1737. brake.Pitch = 1
  1738. brake.Parent=engine
  1739. local horn=Instance.new("Sound")
  1740. horn.SoundId="http://www.roblox.com/asset/?id=200530606"
  1741. horn.PlayOnRemove=false
  1742. horn.Volume=0.9
  1743. horn.Looped=true
  1744. horn.Pitch = 1
  1745. horn.Parent=engine
  1746. local crash=Instance.new("Sound")
  1747. crash.SoundId="http://www.roblox.com/asset/?id=305526724"
  1748. crash.PlayOnRemove=false
  1749. crash.Volume=0.9
  1750. crash.Looped=false
  1751. crash.Pitch = 1
  1752. crash.Parent=engine
  1753.  
  1754. function muffleranim()
  1755. while engineon == true do wait()
  1756. muffler.Mesh.Offset = Vector3.new(-0.05,0,0)
  1757. parte.Mesh.Offset = Vector3.new(-0.05,0,0)
  1758. wait()
  1759. muffler.Mesh.Offset = Vector3.new(0,0,0)
  1760. parte.Mesh.Offset = Vector3.new(0,0,0)
  1761. end
  1762. end
  1763.  
  1764. mouse.KeyDown:connect(function(key)
  1765. if key == "y" and engineon == false then
  1766. engineon = true
  1767. enginesound:Play()
  1768. mjeep.door1.CanCollide = true
  1769. mjeep.door2.CanCollide = true
  1770. musmoke.Enabled = true
  1771. muffleranim()
  1772. end
  1773. end)
  1774. mouse.KeyDown:connect(function(key)
  1775. if key == "u" and engineon == true then
  1776. engineon = false
  1777. enginesound:Stop()
  1778. mjeep.door1.CanCollide = false
  1779. mjeep.door2.CanCollide = false
  1780. musmoke.Enabled = false
  1781. end
  1782. end)
  1783.  
  1784. mouse.KeyDown:connect(function(key)
  1785. if key == "w" and engineon == true and spressed == false then
  1786. wpressed = true
  1787. bv.MaxForce = Vector3.new(forcelevel,0,forcelevel)
  1788. while wpressed == true do wait(.08)
  1789. accel = accel + 2
  1790. if accel >=1 then enginesound.PlaybackSpeed = 1.5 end
  1791. if accel >=35 then enginesound.PlaybackSpeed = 2 end
  1792. if accel >=90 then enginesound.PlaybackSpeed = 2.5 end
  1793. wheelaccel = wheelaccel + .5
  1794. if accel >=accellimit then accel = accellimit end
  1795. bv.Velocity = (engine.CFrame.lookVector * accel)
  1796. frontwheels.faxle.Weld2.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),wheelaccel,0)
  1797. backwheels.baxle.Weld2.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),wheelaccel,0)
  1798. end
  1799. end
  1800. end)
  1801. mouse.KeyUp:connect(function(key)
  1802. if key == "w" and engineon == true then
  1803. wpressed = false
  1804. while wpressed == false and accel >0 do wait()
  1805. accel = accel - 2.4
  1806. if accel >=1 then enginesound.PlaybackSpeed = 1 end
  1807. if accel >=35 then enginesound.PlaybackSpeed = 2 end
  1808. if accel >=90 then enginesound.PlaybackSpeed = 2.5 end
  1809. wheelaccel = wheelaccel + .5
  1810. if accel <0 then accel = 0 end
  1811. bv.Velocity = (engine.CFrame.lookVector * accel)
  1812. frontwheels.faxle.Weld2.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),wheelaccel,0)
  1813. backwheels.baxle.Weld2.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),wheelaccel,0)
  1814. end
  1815. end
  1816. end)
  1817.  
  1818. mouse.KeyDown:connect(function(key)
  1819. if key == "s" and engineon == true and wpressed == false then
  1820. spressed = true
  1821. bv.MaxForce = Vector3.new(forcelevel,0,forcelevel)
  1822. while spressed == true do wait(.06)
  1823. accel = accel - 2
  1824. wheelaccel = wheelaccel - .5
  1825. if accel <=-accellimit then accel = -accellimit end
  1826. bv.Velocity = (engine.CFrame.lookVector * accel)
  1827. frontwheels.faxle.Weld2.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),wheelaccel,0)
  1828. backwheels.baxle.Weld2.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),wheelaccel,0)
  1829. end
  1830. end
  1831. end)
  1832. mouse.KeyUp:connect(function(key)
  1833. if key == "s" and engineon == true then
  1834. spressed = false
  1835. while spressed == false and accel <0 do wait()
  1836. accel = accel + 2.4
  1837. wheelaccel = wheelaccel - .5
  1838. if accel >0 then accel = 0 end
  1839. bv.Velocity = (engine.CFrame.lookVector * accel)
  1840. frontwheels.faxle.Weld2.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),wheelaccel,0)
  1841. backwheels.baxle.Weld2.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),wheelaccel,0)
  1842. end
  1843. end
  1844. end)
  1845.  
  1846. mouse.KeyDown:connect(function(key)
  1847. if key == "a" and engineon == true then
  1848. apressed = true
  1849. angle = .8
  1850. bav.AngularVelocity = Vector3.new(0,angle,0)
  1851. bav.MaxTorque = Vector3.new(0,angletorque,0)
  1852. squealsound:Play()
  1853. end
  1854. end)
  1855.  
  1856. mouse.KeyUp:connect(function(key)
  1857. if key == "a" and engineon == true then
  1858. angle = 0
  1859. apressed = false
  1860. bav.MaxTorque = Vector3.new(0,0,0)
  1861. end
  1862. end)
  1863.  
  1864. mouse.KeyDown:connect(function(key)
  1865. if key == "d" and engineon == true then
  1866. dpressed = true
  1867. angle = .8
  1868. bav.AngularVelocity = Vector3.new(0,-angle,0)
  1869. bav.MaxTorque = Vector3.new(0,-angletorque,0)
  1870. squealsound:Play()
  1871. end
  1872. end)
  1873.  
  1874. mouse.KeyUp:connect(function(key)
  1875. if key == "d" and engineon == true then
  1876. angle = 0
  1877. dpressed = false
  1878. bav.MaxTorque = Vector3.new(0,0,0)
  1879. end
  1880. end)
  1881.  
  1882. mouse.KeyDown:connect(function(key)
  1883. if key == "p" then
  1884. ppressed = ppressed + 1
  1885. if ppressed == 1 then
  1886. mjeep.W5.CanCollide = true
  1887. mjeep.W1.CanCollide = false
  1888. mjeep.W6.CanCollide = true
  1889. mjeep.W2.CanCollide = false
  1890. mjeep.W7.CanCollide = true
  1891. mjeep.W3.CanCollide = false
  1892. mjeep.W8.CanCollide = true
  1893. mjeep.W4.CanCollide = false
  1894.  
  1895. mjeep.W5.Transparency = 0
  1896. mjeep.W1.Transparency = 1
  1897. mjeep.W6.Transparency = 0
  1898. mjeep.W2.Transparency = 1
  1899. mjeep.W7.Transparency = 0.8
  1900. mjeep.W3.Transparency = 1
  1901. mjeep.W8.Transparency = 0
  1902. mjeep.W4.Transparency = 1
  1903. end
  1904. if ppressed == 2 then
  1905. ppressed = 0
  1906. mjeep.W5.CanCollide = false
  1907. mjeep.W1.CanCollide = true
  1908. mjeep.W6.CanCollide = false
  1909. mjeep.W2.CanCollide = true
  1910. mjeep.W7.CanCollide = false
  1911. mjeep.W3.CanCollide = true
  1912. mjeep.W8.CanCollide = false
  1913. mjeep.W4.CanCollide = true
  1914.  
  1915. mjeep.W5.Transparency = 1
  1916. mjeep.W1.Transparency = 0
  1917. mjeep.W6.Transparency = 1
  1918. mjeep.W2.Transparency = 0
  1919. mjeep.W7.Transparency = 1
  1920. mjeep.W3.Transparency = 0.8
  1921. mjeep.W8.Transparency = 1
  1922. mjeep.W4.Transparency = 0
  1923. end
  1924. end
  1925. end)
  1926.  
  1927. mjeep.bumper.Touched:connect(function(h)
  1928. if h.Parent:FindFirstChild("Humanoid")==nil then
  1929. if Vector3.new(mjeep.driverseat.Velocity.x,0,mjeep.driverseat.Velocity.z).magnitude > 6 then
  1930. carhealth = carhealth - 5
  1931. crash:Play()
  1932. print("Car Health:"..carhealth)
  1933. if carhealth <=0 and exploding == false then
  1934. exploding = true
  1935. local fire = Instance.new("Fire",mjeep.Hood)
  1936. engineon = false
  1937. enginesound:Stop()
  1938. mjeep.door1.CanCollide = false
  1939. mjeep.door2.CanCollide = false
  1940. musmoke.Enabled = false
  1941. firesound:Play()
  1942. wait(4)
  1943. firesound:Stop()
  1944. local explosion = Instance.new("Explosion",mjeep.Hood)
  1945. explosionsound:Play()
  1946. explosion.Position = mjeep.Hood.Position
  1947. mjeep.Parent = workspace
  1948. script:Destroy()
  1949. end
  1950. end
  1951. end
  1952. end)
  1953.  
  1954. mjeep.bumper.Touched:connect(function(h)
  1955. if Vector3.new(mjeep.driverseat.Velocity.x,0,mjeep.driverseat.Velocity.z).magnitude > 6 then
  1956. if h.Parent:FindFirstChild("Humanoid") then
  1957. if h.Parent.Humanoid.Parent:FindFirstChild("ForceField") then h.Parent.ForceField:Destroy() end
  1958. if h.Parent.Humanoid.Health >1000 then h.Parent.Humanoid.MaxHealth = 1000 h.Parent.Humanoid.Health = 1000 end
  1959. local dmg = (math.random(1,10))
  1960. h.Parent.Humanoid:TakeDamage(dmg)
  1961. if h:FindFirstChild("Torso") then h:FindFirstChild("Torso").Velocity = mjeep.driverseat.CFrame.lookVector*35 end
  1962. h.Parent.Humanoid.Sit = true
  1963. end
  1964. end
  1965. end)
  1966. frontwheels.fwl.Touched:connect(function(h)
  1967. if Vector3.new(mjeep.driverseat.Velocity.x,0,mjeep.driverseat.Velocity.z).magnitude > 6 then
  1968. if h.Parent:FindFirstChild("Humanoid") then
  1969. if h.Parent.Humanoid.Parent:FindFirstChild("ForceField") then h.Parent.ForceField:Destroy() end
  1970. if h.Parent.Humanoid.Health >1000 then h.Parent.Humanoid.MaxHealth = 1000 h.Parent.Humanoid.Health = 1000 end
  1971. local dmg = (math.random(1,5))
  1972. h.Parent.Humanoid:TakeDamage(dmg)
  1973. if h:FindFirstChild("Torso") then h:FindFirstChild("Torso").Velocity = mjeep.driverseat.CFrame.lookVector*35 end
  1974. h.Parent.Humanoid.Sit = true
  1975. end
  1976. end
  1977. end)
  1978. frontwheels.fwr.Touched:connect(function(h)
  1979. if Vector3.new(mjeep.driverseat.Velocity.x,0,mjeep.driverseat.Velocity.z).magnitude > 6 then
  1980. if h.Parent:FindFirstChild("Humanoid") then
  1981. if h.Parent.Humanoid.Parent:FindFirstChild("ForceField") then h.Parent.ForceField:Destroy() end
  1982. if h.Parent.Humanoid.Health >1000 then h.Parent.Humanoid.MaxHealth = 1000 h.Parent.Humanoid.Health = 1000 end
  1983. local dmg = (math.random(1,5))
  1984. h.Parent.Humanoid:TakeDamage(dmg)
  1985. if h:FindFirstChild("Torso") then h:FindFirstChild("Torso").Velocity = mjeep.driverseat.CFrame.lookVector*35 end
  1986. h.Parent.Humanoid.Sit = true
  1987. end
  1988. end
  1989. end)
  1990. backwheels.bwr.Touched:connect(function(h)
  1991. if Vector3.new(mjeep.driverseat.Velocity.x,0,mjeep.driverseat.Velocity.z).magnitude > 6 then
  1992. if h.Parent:FindFirstChild("Humanoid") then
  1993. if h.Parent.Humanoid.Parent:FindFirstChild("ForceField") then h.Parent.ForceField:Destroy() end
  1994. if h.Parent.Humanoid.Health >1000 then h.Parent.Humanoid.MaxHealth = 1000 h.Parent.Humanoid.Health = 1000 end
  1995. local dmg = (math.random(1,5))
  1996. h.Parent.Humanoid:TakeDamage(dmg)
  1997. if h:FindFirstChild("Torso") then h:FindFirstChild("Torso").Velocity = mjeep.driverseat.CFrame.lookVector*35 end
  1998. h.Parent.Humanoid.Sit = true
  1999. end
  2000. end
  2001. end)
  2002. backwheels.bwl.Touched:connect(function(h)
  2003. if Vector3.new(mjeep.driverseat.Velocity.x,0,mjeep.driverseat.Velocity.z).magnitude > 6 then
  2004. if h.Parent:FindFirstChild("Humanoid") then
  2005. if h.Parent.Humanoid.Parent:FindFirstChild("ForceField") then h.Parent.ForceField:Destroy() end
  2006. if h.Parent.Humanoid.Health >1000 then h.Parent.Humanoid.MaxHealth = 1000 h.Parent.Humanoid.Health = 1000 end
  2007. local dmg = (math.random(5,10))
  2008. h.Parent.Humanoid:TakeDamage(dmg)
  2009. if h:FindFirstChild("Torso") then h:FindFirstChild("Torso").Velocity = mjeep.driverseat.CFrame.lookVector*35 end
  2010. h.Parent.Humanoid.Sit = true
  2011. end
  2012. end
  2013. end)
  2014.  
  2015. mouse.KeyDown:connect(function(key)
  2016. if key == "h" and engineon == true then
  2017. horn:Play()
  2018. end
  2019. end)
  2020.  
  2021. mouse.KeyUp:connect(function(key)
  2022. if key == "h" and engineon == true then
  2023. horn:Stop()
  2024. end
  2025. end)
  2026.  
  2027. mouse.KeyUp:connect(function(key)
  2028. if key == "f" then
  2029. fpressed = fpressed + 1
  2030. print(fpressed)
  2031. print("flip correction")
  2032. if fpressed == 1 then
  2033. engine.CFrame = CFrame.new(engine.CFrame.x,engine.CFrame.y,engine.CFrame.z)*CFrame.Angles(math.rad(180),0,0)
  2034. end
  2035. if fpressed == 2 then
  2036. fpressed = 0
  2037. engine.CFrame = CFrame.new(engine.CFrame.x,engine.CFrame.y,engine.CFrame.z)*CFrame.Angles(math.rad(-80),0,0)
  2038. end
  2039. end
  2040. end)
  2041.  
  2042. mouse.KeyDown:connect(function(key)
  2043. if key == "b" and engineon == true then
  2044. bpressed = true
  2045. brake:Play()
  2046. while bpressed == true and accel >=1 do wait(.04)
  2047. accellimit = accellimit - 5
  2048.  
  2049. if accellimit <=1 then brake:Stop() end
  2050. end
  2051. end
  2052. end)
  2053. mouse.KeyUp:connect(function(key)
  2054. if key == "b" and engineon == true then
  2055. bpressed = false
  2056. brake:Stop()
  2057. accellimit = 90
  2058. end
  2059. end)
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