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Untitled

Feb 28th, 2019
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  1. --TODO: add comments or something idk
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player = owner
  4. local Mouse,mouse,UserInputService,ContextActionService
  5. do
  6. script.Parent = Player.Character
  7. local CAS = {Actions={}}
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10. Event.Parent = Player.Character
  11. local fakeEvent = function()
  12. local t = {_fakeEvent=true}
  13. t.Connect = function(self,f)self.Function=f end
  14. t.connect = t.Connect
  15. return t
  16. end
  17. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  18. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  19. function CAS:BindAction(name,fun,touch,...)
  20. CAS.Actions[name] = {Name=name,Function=fun,Keys={...}}
  21. end
  22. function CAS:UnbindAction(name)
  23. CAS.Actions[name] = nil
  24. end
  25. local function te(self,ev,...)
  26. local t = m[ev]
  27. if t and t._fakeEvent and t.Function then
  28. t.Function(...)
  29. end
  30. end
  31. m.TrigEvent = te
  32. UIS.TrigEvent = te
  33. Event.OnServerEvent:Connect(function(plr,io)
  34. if plr~=Player then return end
  35. if io.isMouse then
  36. m.Target = io.Target
  37. m.Hit = io.Hit
  38. elseif io.UserInputType == Enum.UserInputType.MouseButton1 then
  39. if io.UserInputState == Enum.UserInputState.Begin then
  40. m:TrigEvent("Button1Down")
  41. else
  42. m:TrigEvent("Button1Up")
  43. end
  44. else
  45. for n,t in pairs(CAS.Actions) do
  46. for _,k in pairs(t.Keys) do
  47. if k==io.KeyCode then
  48. t.Function(t.Name,io.UserInputState,io)
  49. end
  50. end
  51. end
  52. if io.UserInputState == Enum.UserInputState.Begin then
  53. m:TrigEvent("KeyDown",io.KeyCode.Name:lower())
  54. UIS:TrigEvent("InputBegan",io,false)
  55. else
  56. m:TrigEvent("KeyUp",io.KeyCode.Name:lower())
  57. UIS:TrigEvent("InputEnded",io,false)
  58. end
  59. end
  60. end)
  61. NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63.  
  64. local Char = Player.Character
  65. local Event = Char:WaitForChild("UserInput_Event")
  66.  
  67. local UIS = game:GetService("UserInputService")
  68.  
  69. local input = function(io,a)
  70. if a then return end
  71. local io = {KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}
  72. Event:FireServer(io)
  73. end
  74. UIS.InputBegan:Connect(input)
  75. UIS.InputEnded:Connect(input)
  76. local Changed = false
  77. local Mouse = Player:GetMouse()
  78. local h,t = Mouse.Hit,Mouse.Target
  79. while wait(1/30) do
  80. if h~=Mouse.Hit or t~=Mouse.Target then
  81. Event:FireServer({isMouse=true,Target=Mouse.Target,Hit=Mouse.Hit})
  82. h,t=Mouse.Hit,Mouse.Target
  83. end
  84. end
  85. ]==],Player.Character)
  86. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  87. end
  88.  
  89.  
  90. wait(0.5)
  91.  
  92. Instance["ParticleEmitter"] = {
  93. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  94. local fp = Create("ParticleEmitter"){
  95. Parent = Parent,
  96. Color = ColorSequence.new(Color1, Color2),
  97. LightEmission = LightEmission,
  98. Size = Size,
  99. Texture = Texture,
  100. Transparency = Transparency,
  101. ZOffset = ZOffset,
  102. Acceleration = Accel,
  103. Drag = Drag,
  104. LockedToPart = LockedToPart,
  105. VelocityInheritance = VelocityInheritance,
  106. EmissionDirection = EmissionDirection,
  107. Enabled = Enabled,
  108. Lifetime = LifeTime,
  109. Rate = Rate,
  110. Rotation = Rotation,
  111. RotSpeed = RotSpeed,
  112. Speed = Speed,
  113. VelocitySpread = VelocitySpread,
  114. }
  115. return fp
  116. end;
  117. };
  118.  
  119. CreateTemplate = {
  120.  
  121. };
  122.  
  123.  
  124. wait(1)
  125. ------------------------------------------------------------------------------------
  126. local Character = game.Players.LocalPlayer.Character --game.Workspace.fefio92142
  127.  
  128.  
  129. -------------------------------------------------------------------------------------
  130. -------------------------------------------------------------------------------------
  131.  
  132. local Color = 0,0,50
  133.  
  134. local Num = 0.5
  135.  
  136. local Num2 = 4 -------------Mods:1,4,8,10,15,20-------------------------------------
  137. local Size = 0.8
  138. local Rate = 300
  139. -------------------------------------------------------------------------------------
  140. local Player = game:GetService("Players").LocalPlayer
  141. local Character = Player.Character
  142. Torso = Character:WaitForChild'Torso'
  143.  
  144. local Wing1 = Instance.new("Part",Character)
  145. Wing1.FormFactor = Enum.FormFactor.Custom
  146. Wing1.Size = Vector3.new(.2, .2, .2)
  147. Wing1.Name = "WIng_1"
  148.  
  149. local fire = Instance.new("ParticleEmitter", Wing1)
  150. fire.VelocitySpread = 0
  151. fire.Lifetime = NumberRange.new(2)
  152. fire.Acceleration = Vector3.new(0, 2, 2)
  153. fire.RotSpeed = NumberRange.new(10)
  154. fire.Rate = Rate
  155. fire.Rotation = NumberRange.new(151515)
  156. fire.Name = "Fire"
  157. fire.LightEmission = 0.78
  158. fire.LockedToPart = true
  159. fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  160. fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Color))
  161. fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
  162.  
  163. local Wing2 = Wing1:Clone()
  164. Wing2.Parent = Torso
  165. local x,y,z = 0,-1,-6
  166.  
  167. Wld = function(a,b,cf)
  168. local Weld = Instance.new('Weld',a)
  169. Weld.Part0 = a
  170. Weld.Part1 = b
  171. Weld.C1 = cf
  172. return Weld
  173. end
  174.  
  175. local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(20),-math.rad(90)))
  176. local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(20),-math.rad(90)))
  177.  
  178.  
  179. game:GetService("RunService").Stepped:connect(function()
  180. --z = 6+math.sin(tick()*2)
  181. y = -1+math.sin(tick()*Num)*Num2
  182. Wing1.Fire.Acceleration = Vector3.new(x,y,z)
  183. Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
  184. end)
  185. ------------------------------------------------------------------------------------------------
  186. local Player = game:GetService("Players").LocalPlayer
  187. local Character = Player.Character
  188. Torso = Character:WaitForChild'Torso'
  189.  
  190. local Wing1 = Instance.new("Part",Character)
  191. Wing1.FormFactor = Enum.FormFactor.Custom
  192. Wing1.Size = Vector3.new(.2, .2, .2)
  193. Wing1.Name = "WIng_1"
  194.  
  195. local fire = Instance.new("ParticleEmitter", Wing1)
  196. fire.VelocitySpread = 0
  197. fire.Lifetime = NumberRange.new(2.5)
  198. fire.Acceleration = Vector3.new(0, 4, 4)
  199. fire.RotSpeed = NumberRange.new(10)
  200. fire.Rate = Rate
  201. fire.Rotation = NumberRange.new(151515)
  202. fire.Name = "Fire"
  203. fire.LightEmission = 0.78
  204. fire.LockedToPart = true
  205. fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  206. fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Color))
  207. fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
  208.  
  209. local Wing2 = Wing1:Clone()
  210. Wing2.Parent = Torso
  211. local x,y,z = 0,-1,-6
  212.  
  213. Wld = function(a,b,cf)
  214. local Weld = Instance.new('Weld',a)
  215. Weld.Part0 = a
  216. Weld.Part1 = b
  217. Weld.C1 = cf
  218. return Weld
  219. end
  220.  
  221. local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(30),-math.rad(90)))
  222. local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(30),-math.rad(90)))
  223.  
  224. print("Loaded")
  225.  
  226. game:GetService("RunService").Stepped:connect(function()
  227. --z = 6+math.sin(tick()*2)
  228. y = -1+math.sin(tick()*Num)*Num2
  229. Wing1.Fire.Acceleration = Vector3.new(x,y,z)
  230. Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
  231. end)
  232.  
  233. ------------------------------------------------------------------------------------------------
  234. local Player = game:GetService("Players").LocalPlayer
  235. local Character = Player.Character
  236. Torso = Character:WaitForChild'Torso'
  237.  
  238. local Wing1 = Instance.new("Part",Character)
  239. Wing1.FormFactor = Enum.FormFactor.Custom
  240. Wing1.Size = Vector3.new(.2, .2, .2)
  241. Wing1.Name = "WIng_1"
  242.  
  243. local fire = Instance.new("ParticleEmitter", Wing1)
  244. fire.VelocitySpread = 0
  245. fire.Lifetime = NumberRange.new(2.8)
  246. fire.Acceleration = Vector3.new(0, 4, 4)
  247. fire.RotSpeed = NumberRange.new(10)
  248. fire.Rate = Rate
  249. fire.Rotation = NumberRange.new(151515)
  250. fire.Name = "Fire"
  251. fire.LightEmission = 0.78
  252. fire.LockedToPart = true
  253. fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  254. fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Color))
  255. fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
  256.  
  257. local Wing2 = Wing1:Clone()
  258. Wing2.Parent = Torso
  259. local x,y,z = 0,-1,-6
  260.  
  261. Wld = function(a,b,cf)
  262. local Weld = Instance.new('Weld',a)
  263. Weld.Part0 = a
  264. Weld.Part1 = b
  265. Weld.C1 = cf
  266. return Weld
  267. end
  268.  
  269. local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(40),-math.rad(90)))
  270. local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(40),-math.rad(90)))
  271.  
  272. print("Loaded")
  273.  
  274. game:GetService("RunService").Stepped:connect(function()
  275. --z = 6+math.sin(tick()*2)
  276. y = -1+math.sin(tick()*Num)*Num2
  277. Wing1.Fire.Acceleration = Vector3.new(x,y,z)
  278. Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
  279. end)
  280.  
  281. ------------------------------------------------------------------------------------------------
  282. local Player = game:GetService("Players").LocalPlayer
  283. local Character = Player.Character
  284. Torso = Character:WaitForChild'Torso'
  285.  
  286. local Wing1 = Instance.new("Part",Character)
  287. Wing1.FormFactor = Enum.FormFactor.Custom
  288. Wing1.Size = Vector3.new(.2, .2, .2)
  289. Wing1.Name = "WIng_1"
  290.  
  291. local fire = Instance.new("ParticleEmitter", Wing1)
  292. fire.VelocitySpread = 0
  293. fire.Lifetime = NumberRange.new(3)
  294. fire.Acceleration = Vector3.new(0, 4, 4)
  295. fire.RotSpeed = NumberRange.new(10)
  296. fire.Rate = Rate
  297. fire.Rotation = NumberRange.new(151515)
  298. fire.Name = "Fire"
  299. fire.LightEmission = 0.78
  300. fire.LockedToPart = true
  301. fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  302. fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Color))
  303. fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
  304.  
  305. local Wing2 = Wing1:Clone()
  306. Wing2.Parent = Torso
  307. local x,y,z = 0,-1,-6
  308.  
  309. Wld = function(a,b,cf)
  310. local Weld = Instance.new('Weld',a)
  311. Weld.Part0 = a
  312. Weld.Part1 = b
  313. Weld.C1 = cf
  314. return Weld
  315. end
  316.  
  317. local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(50),-math.rad(90)))
  318. local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(50),-math.rad(90)))
  319.  
  320. print("Loaded")
  321.  
  322. game:GetService("RunService").Stepped:connect(function()
  323. --z = 6+math.sin(tick()*2)
  324. y = -1+math.sin(tick()*Num)*Num2
  325. Wing1.Fire.Acceleration = Vector3.new(x,y,z)
  326. Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
  327. end)
  328.  
  329. ------------------------------------------------------------------------------------------------
  330. local Player = game:GetService("Players").LocalPlayer
  331. local Character = Player.Character
  332. Torso = Character:WaitForChild'Torso'
  333.  
  334. local Wing1 = Instance.new("Part",Character)
  335. Wing1.FormFactor = Enum.FormFactor.Custom
  336. Wing1.Size = Vector3.new(.2, .2, .2)
  337. Wing1.Name = "WIng_1"
  338.  
  339. local fire = Instance.new("ParticleEmitter", Wing1)
  340. fire.VelocitySpread = 0
  341. fire.Lifetime = NumberRange.new(3.1)
  342. fire.Acceleration = Vector3.new(0, 4, 4)
  343. fire.RotSpeed = NumberRange.new(10)
  344. fire.Rate = Rate
  345. fire.Rotation = NumberRange.new(151515)
  346. fire.Name = "Fire"
  347. fire.LightEmission = 0.78
  348. fire.LockedToPart = true
  349. fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  350. fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Color))
  351. fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
  352.  
  353. local Wing2 = Wing1:Clone()
  354. Wing2.Parent = Torso
  355. local x,y,z = 0,-1,-6
  356.  
  357. Wld = function(a,b,cf)
  358. local Weld = Instance.new('Weld',a)
  359. Weld.Part0 = a
  360. Weld.Part1 = b
  361. Weld.C1 = cf
  362. return Weld
  363. end
  364.  
  365. local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(60),-math.rad(90)))
  366. local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(60),-math.rad(90)))
  367.  
  368. print("Loaded")
  369.  
  370. game:GetService("RunService").Stepped:connect(function()
  371. --z = 6+math.sin(tick()*2)
  372. y = -1+math.sin(tick()*Num)*Num2
  373. Wing1.Fire.Acceleration = Vector3.new(x,y,z)
  374. Wing2.Fire.Acceleration = Vector3.new(x,y,z)
  375. end)
  376.  
  377. warn([[SG AWAKEN Loaded.
  378. The super switcher.
  379. Velnorum is one of the first wielders.
  380.  
  381. Created, Reworked by NoobyGames12 and converted by Helkern
  382. ]])
  383.  
  384.  
  385. ------------- ORIGINAL WIELDER OC: Velnorum
  386. print([[Icons:
  387. ! = New
  388. ? = Spoilers
  389. * = Exclusivity
  390. C = Changes
  391.  
  392. ]])
  393. warn([[V 4.1 Update Log:
  394. !C? - Mostly about 7-9 main modes added.
  395. ! - Non-canon [N] modes are added from few modes:
  396. > Mayhem: NANO
  397. > Purity: BRIGHTNESS
  398. > Chaos: CRAZED
  399. > Divinity: FALLEN
  400. > Destiny: OMEGA
  401. ! - Added back CALAMITY and INFESTATION.
  402. C - Two main click attacks changed.
  403. !C - Moves are added back, with severe change and difference.
  404. C - Some modes got renamed because fat filter
  405. C - Toned down the effects to be compatible with fe without strong lag.]])
  406. --- its obs smooth af do not touch
  407. ---- Sources and functions might be taken from others
  408. if game.PlaceId == 843468296 then
  409. error("This script has been banned. You cannot use it here. Please use Place 2.")
  410. end
  411. plr = owner
  412. char = plr.Character
  413. hum = char.Humanoid
  414. local cam = game.Workspace.CurrentCamera
  415. Camera = cam
  416. local CamInterrupt = false
  417. local TwoD = false
  418. local TargetInfo = {nil, nil}
  419. cam.CameraType = "Custom"
  420. t = char.Torso
  421. h = char.Head
  422. ra = char["Right Arm"]
  423. la = char["Left Arm"]
  424. rl = char["Right Leg"]
  425. ll = char["Left Leg"]
  426. tors = char.Torso
  427. lleg = char["Left Leg"]
  428. root = char.HumanoidRootPart
  429. hed = char.Head
  430. rleg = char["Right Leg"]
  431. rarm = char["Right Arm"]
  432. larm = char["Left Arm"]
  433. radian = math.rad
  434. random = math.random
  435. Vec3 = Vector3.new
  436. Inst = Instance.new
  437. cFrame = CFrame.new
  438. Euler = CFrame.fromEulerAnglesXYZ
  439. vt = Vector3.new
  440. bc = BrickColor.new
  441. br = BrickColor.random
  442. it = Instance.new
  443. cf = CFrame.new
  444.  
  445. local Booleans = {
  446. CamFollow = true,
  447. GyroUse = true
  448. }
  449.  
  450. function lerp(object, newCFrame, alpha)
  451. return object:lerp(newCFrame, alpha)
  452. end
  453.  
  454. local Directer = Inst("BodyGyro", root)
  455. Directer.MaxTorque = Vec3(0, 0, 0)
  456. Directer.P = 600000
  457. local CPart = Inst("Part")
  458. CPart.Anchored = true
  459. CPart.CanCollide = false
  460. CPart.Locked = true
  461. CPart.Transparency = 1
  462.  
  463. local rainbowmode = false
  464. local chaosmode = false
  465.  
  466. local kan = Instance.new("Sound",char)
  467. kan.Volume = 1.25
  468. kan.TimePosition = 0
  469. kan.PlaybackSpeed = 1
  470. kan.Pitch = 1
  471. kan.SoundId = "rbxassetid://614032233"
  472. kan.Name = "wrecked"
  473. kan.Looped = true
  474. kan:Play()
  475.  
  476. local currentThemePlaying = kan.SoundId
  477. local currentPitch = kan.Pitch
  478. local currentVol = kan.Volume
  479. function newTheme(ID,timepos,pitch,vol)
  480. local kanz = kan
  481. --kanz:Stop()
  482. kanz.Volume = vol
  483. --kanz.TimePosition = timepos
  484. kanz.PlaybackSpeed = pitch
  485. kanz.Pitch = pitch
  486. kanz.SoundId = ID
  487. kanz.Name = "wrecked"
  488. kanz.Looped = true
  489. currentThemePlaying = kanz.SoundId
  490. currentVol = kanz.Volume
  491. currentPitch = kanz.Pitch
  492. --kanz:Play()
  493. --coroutine.resume(coroutine.create(function()
  494. --wait(0.05)
  495. --end))
  496. end
  497.  
  498.  
  499. function newThemeCust(ID,timepos,pitch,vol)
  500. local kanz = kan
  501. kanz:Stop()
  502. kanz.Volume = vol
  503. kanz.TimePosition = timepos
  504. kanz.PlaybackSpeed = pitch
  505. kanz.Pitch = pitch
  506. kanz.SoundId = ID
  507. kanz.Name = "wrecked"
  508. kanz.Looped = true
  509. currentThemePlaying = kanz.SoundId
  510. currentVol = kanz.Volume
  511. currentPitch = kanz.Pitch
  512. kanz:Play()
  513. coroutine.resume(coroutine.create(function()
  514. wait(0.05)
  515. end))
  516. end
  517.  
  518. local mutedtog = false
  519.  
  520. function CameraEnshaking(Length,Intensity)
  521. coroutine.resume(coroutine.create(function()
  522. local intensity = 1*Intensity
  523. local rotM = 0.01*Intensity
  524. for i = 0, Length, 0.1 do
  525. swait()
  526. intensity = intensity - 0.05*Intensity/Length
  527. rotM = rotM - 0.0005*Intensity/Length
  528. hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity)))
  529. cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM)
  530. end
  531. Humanoid.CameraOffset = Vec3(0, 0, 0)
  532. end))
  533. end
  534. CamShake=function(Part,Distan,Power,Times)
  535. local de=Part.Position
  536. for i,v in pairs(workspace:children()) do
  537. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  538. for _,c in pairs(v:children()) do
  539. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  540. local Noob=v.Humanoid
  541. if Noob~=nil then
  542. coroutine.resume(coroutine.create(function()
  543. FV = Instance.new("BoolValue", Noob)
  544. FV.Name = "CameraShake"
  545. for ShakeNum=1,Times do
  546. swait()
  547. local ef=Power
  548. if ef>=1 then
  549. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  550. else
  551. ef=Power*10
  552. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  553. end
  554. end
  555. Humanoid.CameraOffset = Vector3.new(0,0,0)
  556. FV:Destroy()
  557. end))
  558. CameraShake(Times, Power, Noob)
  559. end
  560. end
  561. end
  562. end
  563. end
  564. end
  565.  
  566. local toggleTag = true
  567. local bilguit = Instance.new("BillboardGui", hed)
  568. bilguit.Adornee = nil
  569. bilguit.Name = "ModeName"
  570. bilguit.Size = UDim2.new(4, 0, 1.2, 0)
  571. bilguit.StudsOffset = Vector3.new(-8, 8/1.5, 0)
  572. local modet = Instance.new("TextLabel", bilguit)
  573. modet.Size = UDim2.new(10/2, 0, 7/2, 0)
  574. modet.FontSize = "Size8"
  575. modet.TextScaled = true
  576. modet.TextTransparency = 0
  577. modet.BackgroundTransparency = 1
  578. modet.TextTransparency = 0
  579. modet.TextStrokeTransparency = 0
  580. modet.Font = "Antique"
  581. modet.TextStrokeColor3 = Color3.new(1,0,0)
  582. modet.TextColor3 = Color3.new(0.25,0,0)
  583. modet.Text = "UNFAIR"
  584.  
  585.  
  586. function chatfunc(text,color,typet,font,timeex)
  587. local chat = coroutine.wrap(function()
  588. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  589. Character:FindFirstChild("TalkingBillBoard"):destroy()
  590. end
  591. local naeeym2 = Instance.new("BillboardGui",Character)
  592. naeeym2.Size = UDim2.new(0,100,0,40)
  593. naeeym2.StudsOffset = Vector3.new(0,3,0)
  594. naeeym2.Adornee = Character.Head
  595. naeeym2.Name = "TalkingBillBoard"
  596. local tecks2 = Instance.new("TextLabel",naeeym2)
  597. tecks2.BackgroundTransparency = 1
  598. tecks2.BorderSizePixel = 0
  599. tecks2.Text = ""
  600. tecks2.Font = font
  601. tecks2.TextSize = 30
  602. tecks2.TextStrokeTransparency = 0
  603. tecks2.TextColor3 = color
  604. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  605. tecks2.Size = UDim2.new(1,0,0.5,0)
  606. local tecks3 = Instance.new("TextLabel",naeeym2)
  607. tecks3.BackgroundTransparency = 1
  608. tecks3.BorderSizePixel = 0
  609. tecks3.Text = ""
  610. tecks3.Font = font
  611. tecks3.TextSize = 30
  612. tecks3.TextStrokeTransparency = 0
  613. if typet == "Inverted" then
  614. tecks3.TextColor3 = Color3.new(0,0,0)
  615. tecks3.TextStrokeColor3 = color
  616. elseif typet == "Normal" then
  617. tecks3.TextColor3 = color
  618. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  619. end
  620. tecks3.Size = UDim2.new(1,0,0.5,0)
  621. coroutine.resume(coroutine.create(function()
  622. while true do
  623. swait(1)
  624. if chaosmode == true then
  625. tecks2.TextColor3 = BrickColor.random().Color
  626. tecks3.TextStrokeColor3 = BrickColor.random().Color
  627. end
  628. end
  629. end))
  630. modet.TextTransparency = modet.TextTransparency + 1
  631. modet.TextStrokeTransparency = modet.TextStrokeTransparency + 1
  632. for i = 0, 74*timeex do
  633. swait()
  634. modet.TextTransparency = 1
  635. modet.TextStrokeTransparency = 1
  636. tecks2.Text = text
  637. tecks3.Text = text
  638. end
  639. local randomrot = math.random(1,2)
  640. if randomrot == 1 then
  641. for i = 1, 50 do
  642. swait()
  643. tecks2.Text = text
  644. tecks3.Text = text
  645. modet.TextTransparency = modet.TextTransparency - .02
  646. modet.TextStrokeTransparency = modet.TextStrokeTransparency - .02
  647. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  648. tecks2.TextTransparency = tecks2.TextTransparency + .04
  649. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  650. tecks3.TextTransparency = tecks2.TextTransparency + .04
  651. end
  652. elseif randomrot == 2 then
  653. for i = 1, 50 do
  654. swait()
  655. tecks2.Text = text
  656. tecks3.Text = text
  657. modet.TextTransparency = modet.TextTransparency - .02
  658. modet.TextStrokeTransparency = modet.TextStrokeTransparency - .02
  659. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  660. tecks2.TextTransparency = tecks2.TextTransparency + .04
  661. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  662. tecks3.TextTransparency = tecks2.TextTransparency + .04
  663. end
  664. end
  665. modet.TextTransparency = 0
  666. modet.TextStrokeTransparency = 0
  667. if toggleTag == false then
  668. modet.TextTransparency = 1
  669. modet.TextStrokeTransparency = 1
  670. end
  671. naeeym2:Destroy()
  672. end)
  673. chat()
  674. end
  675.  
  676. function bosschatfunc(text,color,watval)
  677. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  678. coroutine.resume(coroutine.create(function()
  679. if v.PlayerGui:FindFirstChild("Dialog")~= nil then
  680. v.PlayerGui:FindFirstChild("Dialog"):destroy()
  681. end
  682. local scrg = Instance.new("ScreenGui",v.PlayerGui)
  683. CFuncs["EchoSound"].Create("rbxassetid://525200869", scrg, 0.5, 1,0,10,0.1,0.25,1)
  684. scrg.Name = "Dialog"
  685. local txtlb = Instance.new("TextLabel",scrg)
  686. txtlb.Text = ""
  687. txtlb.Font = "Bodoni"
  688. txtlb.TextColor3 = Color3.new(0,0,0)
  689. txtlb.TextStrokeTransparency = 0
  690. txtlb.BackgroundTransparency = 0.75
  691. txtlb.BackgroundColor3 = Color3.new(0,0,0)
  692. txtlb.TextStrokeColor3 = color
  693. txtlb.TextScaled = true
  694. txtlb.Size = UDim2.new(1,0,0.25,0)
  695. txtlb.TextXAlignment = "Left"
  696. txtlb.Position = UDim2.new(0,0,0.75 + 1,0)
  697. local txtlb2 = Instance.new("TextLabel",scrg)
  698. txtlb2.Text = "?:"
  699. txtlb2.Font = "Arcade"
  700. txtlb2.TextColor3 = Color3.new(0,0,0)
  701. txtlb2.TextStrokeTransparency = 0
  702. txtlb2.BackgroundTransparency = 1
  703. txtlb2.TextStrokeColor3 = color
  704. txtlb2.TextSize = 40
  705. txtlb2.Size = UDim2.new(1,0,0.25,0)
  706. txtlb2.TextXAlignment = "Left"
  707. txtlb2.Position = UDim2.new(0,0,1,0)
  708. local fvalen = 0.55
  709. local fval = -0.49
  710. coroutine.resume(coroutine.create(function()
  711. while true do
  712. swait()
  713. if chaosmode == true then
  714. txtlb.Rotation = math.random(-1,1)
  715. txtlb2.Rotation = math.random(-1,1)
  716. txtlb.Position = txtlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  717. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  718. txtlb.TextStrokeColor3 = BrickColor.random().Color
  719. txtlb2.TextStrokeColor3 = BrickColor.random().Color
  720. end
  721. end
  722. end))
  723. coroutine.resume(coroutine.create(function()
  724. while true do
  725. swait()
  726. if scrg.Parent ~= nil then
  727. fvalen = fvalen - 0.0001
  728. elseif scrg.Parent == nil then
  729. break
  730. end
  731. end
  732. end))
  733. local flol = 1.75
  734. local flil = 1.6
  735. coroutine.resume(coroutine.create(function()
  736. for i = 0, 9 do
  737. swait()
  738. fval = fval + 0.05
  739. flol = flol - 0.1
  740. flil = flil - 0.1
  741. txtlb.Text = ""
  742. txtlb.Position = UDim2.new(0,0,flol,0)
  743. txtlb2.Position = UDim2.new(0,0,flil,0)
  744. end
  745. txtlb.Text = text
  746. wait(watval)
  747. local valinc = 0
  748. for i = 0, 99 do
  749. swait()
  750. valinc = valinc + 0.0001
  751. flol = flol + valinc
  752. flil = flil + valinc
  753. txtlb.Rotation = txtlb.Rotation + valinc*20
  754. txtlb2.Rotation = txtlb2.Rotation - valinc*50
  755. txtlb.Position = UDim2.new(0,0,flol,0)
  756. txtlb2.Position = UDim2.new(0,0,flil,0)
  757. txtlb.TextStrokeTransparency = txtlb.TextStrokeTransparency + 0.01
  758. txtlb.TextTransparency = txtlb.TextTransparency + 0.01
  759. txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency + 0.01
  760. txtlb2.TextTransparency = txtlb2.TextTransparency + 0.01
  761. txtlb.BackgroundTransparency = txtlb.BackgroundTransparency + 0.0025
  762. end
  763. scrg:Destroy()
  764. end))
  765. end))
  766. end
  767. end
  768.  
  769.  
  770. local Create = LoadLibrary("RbxUtility").Create
  771.  
  772. CFuncs = {
  773. ["Part"] = {
  774. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  775. local Part = Create("Part"){
  776. Parent = Parent,
  777. Reflectance = Reflectance,
  778. Transparency = Transparency,
  779. CanCollide = false,
  780. Locked = true,
  781. BrickColor = BrickColor.new(tostring(BColor)),
  782. Name = Name,
  783. Size = Size,
  784. Material = Material,
  785. }
  786. RemoveOutlines(Part)
  787. return Part
  788. end;
  789. };
  790.  
  791. ["Mesh"] = {
  792. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  793. local Msh = Create(Mesh){
  794. Parent = Part,
  795. Offset = OffSet,
  796. Scale = Scale,
  797. }
  798. if Mesh == "SpecialMesh" then
  799. Msh.MeshType = MeshType
  800. Msh.MeshId = MeshId
  801. end
  802. return Msh
  803. end;
  804. };
  805.  
  806. ["Mesh"] = {
  807. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  808. local Msh = Create(Mesh){
  809. Parent = Part,
  810. Offset = OffSet,
  811. Scale = Scale,
  812. }
  813. if Mesh == "SpecialMesh" then
  814. Msh.MeshType = MeshType
  815. Msh.MeshId = MeshId
  816. end
  817. return Msh
  818. end;
  819. };
  820.  
  821. ["Weld"] = {
  822. Create = function(Parent, Part0, Part1, C0, C1)
  823. local Weld = Create("Weld"){
  824. Parent = Parent,
  825. Part0 = Part0,
  826. Part1 = Part1,
  827. C0 = C0,
  828. C1 = C1,
  829. }
  830. return Weld
  831. end;
  832. };
  833.  
  834. ["Sound"] = {
  835. Create = function(id, par, vol, pit)
  836. coroutine.resume(coroutine.create(function()
  837. local S = Create("Sound"){
  838. Volume = vol,
  839. Name = "EffectSoundo",
  840. Pitch = pit or 1,
  841. SoundId = id,
  842. Parent = par or workspace,
  843. }
  844. wait()
  845. S:play()
  846. game:GetService("Debris"):AddItem(S, 10)
  847. end))
  848. end;
  849. };
  850.  
  851. ["TimeSound"] = {
  852. Create = function(id, par, vol, pit, timepos)
  853. coroutine.resume(coroutine.create(function()
  854. local S = Create("Sound"){
  855. Volume = vol,
  856. Name = "EffectSoundo",
  857. Pitch = pit or 1,
  858. SoundId = id,
  859. TimePosition = timepos,
  860. Parent = par or workspace,
  861. }
  862. wait()
  863. S:play()
  864. game:GetService("Debris"):AddItem(S, 10)
  865. end))
  866. end;
  867. };
  868. ["EchoSound"] = {
  869. Create = function(id, par, vol, pit, timepos,delays,echodelay,fedb,dryl)
  870. coroutine.resume(coroutine.create(function()
  871. local Sas = Create("Sound"){
  872. Volume = vol,
  873. Name = "EffectSoundo",
  874. Pitch = pit or 1,
  875. SoundId = id,
  876. TimePosition = timepos,
  877. Parent = par or workspace,
  878. }
  879. local E = Create("EchoSoundEffect"){
  880. Delay = echodelay,
  881. Name = "Echo",
  882. Feedback = fedb,
  883. DryLevel = dryl,
  884. Parent = Sas,
  885. }
  886. wait()
  887. Sas:play()
  888. game:GetService("Debris"):AddItem(Sas, delays)
  889. end))
  890. end;
  891. };
  892.  
  893. ["LongSound"] = {
  894. Create = function(id, par, vol, pit)
  895. coroutine.resume(coroutine.create(function()
  896. local S = Create("Sound"){
  897. Volume = vol,
  898. Pitch = pit or 1,
  899. SoundId = id,
  900. Parent = par or workspace,
  901. }
  902. wait()
  903. S:play()
  904. game:GetService("Debris"):AddItem(S, 60)
  905. end))
  906. end;
  907. };
  908.  
  909. ["ParticleEmitter"] = {
  910. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  911. local fp = Create("ParticleEmitter"){
  912. Parent = Parent,
  913. Color = ColorSequence.new(Color1, Color2),
  914. LightEmission = LightEmission,
  915. Size = Size,
  916. Texture = Texture,
  917. Transparency = Transparency,
  918. ZOffset = ZOffset,
  919. Acceleration = Accel,
  920. Drag = Drag,
  921. LockedToPart = LockedToPart,
  922. VelocityInheritance = VelocityInheritance,
  923. EmissionDirection = EmissionDirection,
  924. Enabled = Enabled,
  925. Lifetime = LifeTime,
  926. Rate = Rate,
  927. Rotation = Rotation,
  928. RotSpeed = RotSpeed,
  929. Speed = Speed,
  930. VelocitySpread = VelocitySpread,
  931. }
  932. return fp
  933. end;
  934. };
  935.  
  936. CreateTemplate = {
  937.  
  938. };
  939. }
  940.  
  941.  
  942.  
  943. New = function(Object, Parent, Name, Data)
  944. local Object = Instance.new(Object)
  945. for Index, Value in pairs(Data or {}) do
  946. Object[Index] = Value
  947. end
  948. Object.Parent = Parent
  949. Object.Name = Name
  950. return Object
  951. end
  952. local halocolor = BrickColor.new("Pastel light blue")
  953. local halocolor2 = BrickColor.new("Cool yellow")
  954. local starcolor = BrickColor.new("Bright yellow")
  955. local lunacolor = BrickColor.new("Navy blue")
  956. local lunacolor2 = BrickColor.new("Bright blue")
  957. local wepcolor = BrickColor.new("Really black")
  958. local maincolor = BrickColor.new("Really black")
  959. local m = Instance.new("Model",char)
  960. local m2 = Instance.new("Model",char)
  961. local m3 = Instance.new("Model",char)
  962. local mw1 = Instance.new("Model",char)
  963. local mw2 = Instance.new("Model",char)
  964.  
  965.  
  966. gui = function(GuiType, parent, text, backtrans, backcol, pos, size)
  967. local gui = it(GuiType)
  968. gui.Parent = parent
  969. gui.Text = text
  970. gui.BackgroundTransparency = backtrans
  971. gui.BackgroundColor3 = backcol
  972. gui.SizeConstraint = "RelativeXY"
  973. gui.TextXAlignment = "Center"
  974. gui.TextYAlignment = "Center"
  975. gui.Position = pos
  976. gui.Size = size
  977. gui.Font = "SourceSans"
  978. gui.FontSize = "Size14"
  979. gui.TextWrapped = false
  980. gui.TextStrokeTransparency = 0
  981. gui.TextColor = BrickColor.new("White")
  982. return gui
  983. end
  984. --------------------------- GUI STUFF
  985. local basgui = it("GuiMain")
  986. basgui.Parent = plr.PlayerGui
  987. basgui.Name = "VISgui"
  988. local fullscreenz = it("Frame")
  989. fullscreenz.Parent = basgui
  990. fullscreenz.BackgroundColor3 = Color3.new(255, 255, 255)
  991. fullscreenz.BackgroundTransparency = 1
  992. fullscreenz.BorderColor3 = Color3.new(17, 17, 17)
  993. fullscreenz.Size = UDim2.new(1, 0, 1, 0)
  994. fullscreenz.Position = UDim2.new(0, 0, 0, 0)
  995. local imgl2 = Instance.new("ImageLabel",fullscreenz)
  996. imgl2.BackgroundTransparency = 1
  997. imgl2.BorderSizePixel = 0
  998. imgl2.ImageTransparency = 0.5
  999. imgl2.ImageColor3 = Color3.new(1,0,0)
  1000. imgl2.Position = UDim2.new(0.75,-200,0.55,-200)
  1001. imgl2.Size = UDim2.new(0,1000,0,1000)
  1002. imgl2.Image = "rbxassetid://2325939897"
  1003. local techc = imgl2:Clone()
  1004. techc.Parent = fullscreenz
  1005. techc.ImageTransparency = 0
  1006. techc.Size = UDim2.new(0,900,0,900)
  1007. techc.Position = UDim2.new(0.75,-150,0.55,-150)
  1008. techc.ImageColor3 = Color3.new(1,0,0)
  1009. techc.Image = "rbxassetid://2273224484"
  1010. local circl = imgl2:Clone()
  1011. circl.Parent = fullscreenz
  1012. circl.ImageTransparency = 0
  1013. circl.Size = UDim2.new(0,550,0,550)
  1014. circl.Position = UDim2.new(0.75,25,0.55,25)
  1015. circl.ImageColor3 = Color3.new(0,0,0)
  1016. circl.Image = "rbxassetid://2312119891"
  1017. local circl2 = imgl2:Clone()
  1018. circl2.Parent = fullscreenz
  1019. circl2.ImageTransparency = 0
  1020. circl2.Size = UDim2.new(0,700,0,700)
  1021. circl2.Position = UDim2.new(0.75,-50,0.55,-50)
  1022. circl2.ImageColor3 = Color3.new(1,0,0)
  1023. circl2.Image = "rbxassetid://2312119891"
  1024. local imgl2b = imgl2:Clone()
  1025. imgl2b.Parent = fullscreenz
  1026. imgl2b.ImageTransparency = 0
  1027. imgl2b.Size = UDim2.new(0,800,0,800)
  1028. imgl2b.Position = UDim2.new(0.75,-100,0.55,-100)
  1029. imgl2b.ImageColor3 = Color3.new(0,0,0)
  1030. local ned = Instance.new("TextLabel",fullscreenz)
  1031. ned.ZIndex = 2
  1032. ned.Font = "Arcade"
  1033. ned.BackgroundTransparency = 1
  1034. ned.BorderSizePixel = 0.65
  1035. ned.Size = UDim2.new(0.3,0,0.2,0)
  1036. ned.Position = UDim2.new(0.7,0,0.8,0)
  1037. ned.TextColor3 = BrickColor.new("Really red").Color
  1038. ned.TextStrokeColor3 = BrickColor.new("Really black").Color
  1039. ned.TextScaled = true
  1040. ned.TextStrokeTransparency = 0
  1041. ned.Text = "MAYHEM"
  1042. ned.TextSize = 24
  1043. ned.Rotation = 1
  1044. ned.TextXAlignment = "Right"
  1045. ned.TextYAlignment = "Bottom"
  1046.  
  1047. local extrawingmod1 = Instance.new("Model",char)
  1048. local extrawingmod2 = Instance.new("Model",char)
  1049.  
  1050. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  1051. local p = Instance.new("Part")
  1052. p.TopSurface = 0
  1053. p.BottomSurface = 0
  1054. p.Parent = parent
  1055. p.Size = Vector3.new(0.1,0.1,0.1)
  1056. p.Transparency = transparency
  1057. p.Reflectance = reflectance
  1058. p.CanCollide = false
  1059. p.Locked = true
  1060. p.BrickColor = brickcolor
  1061. p.Material = material
  1062. return p
  1063. end
  1064.  
  1065. function CreateMesh(parent,meshtype,x1,y1,z1)
  1066. local mesh = Instance.new("SpecialMesh",parent)
  1067. mesh.MeshType = meshtype
  1068. mesh.Scale = Vector3.new(x1*10,y1*10,z1*10)
  1069. return mesh
  1070. end
  1071.  
  1072. function CreateSpecialMesh(parent,meshid,x1,y1,z1)
  1073. local mesh = Instance.new("SpecialMesh",parent)
  1074. mesh.MeshType = "FileMesh"
  1075. mesh.MeshId = meshid
  1076. mesh.Scale = Vector3.new(x1,y1,z1)
  1077. return mesh
  1078. end
  1079.  
  1080.  
  1081. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  1082. local mesh = Instance.new("SpecialMesh",parent)
  1083. mesh.MeshType = "FileMesh"
  1084. mesh.MeshId = meshid
  1085. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  1086. mesh.Scale = Vector3.new(x1,y1,z1)
  1087. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  1088. return mesh
  1089. end
  1090.  
  1091. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  1092. local weld = Instance.new("Weld")
  1093. weld.Parent = parent
  1094. weld.Part0 = part0
  1095. weld.Part1 = part1
  1096. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  1097. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  1098. return weld
  1099. end
  1100.  
  1101.  
  1102. --------------
  1103. --------------
  1104. local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  1105. CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1106. local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  1107. CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1108.  
  1109. local handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  1110. CreateMesh(handle,"Brick",0,0,0)
  1111. local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1112. local valuaring = 10
  1113. for i = 0, 49 do
  1114. valuaring = valuaring + 10
  1115. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  1116. CreateMesh(rn,"Brick",0.25,0.1,0.1)
  1117. CreateWeld(rn,handlex,rn,0,1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1118. end
  1119.  
  1120. handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  1121. CreateMesh(handle,"Brick",0,0,0)
  1122. CreateWeld(handlex,tors,handlex,0,-3,-2.1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1123. local valuaring = 10
  1124. for i = 0, 49 do
  1125. valuaring = valuaring + 10
  1126. rn = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1127. CreateMesh(rn,"Brick",0.5,0.2,0.2)
  1128. CreateWeld(rn,handlex,rn,0,2,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1129. end
  1130.  
  1131.  
  1132. local handle = CreateParta(m,1,1,"Neon",maincolor)
  1133. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1134. local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1135.  
  1136. --- Left wing.
  1137.  
  1138. local lwing1 = CreateParta(m,1,1,"Neon",maincolor)
  1139. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1140. local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1141.  
  1142. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  1143. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1144. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1145. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  1146. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1147. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1148. A0 = Instance.new('Attachment',wed)
  1149. A0.Position = vt(0,0.25,0.25)
  1150. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  1151. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1152. CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1153. A1 = Instance.new('Attachment',wed)
  1154. A1.Position = vt(0,-0.25,-2)
  1155. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  1156. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1157. CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1158.  
  1159. tl1 = Instance.new('Trail',wed)
  1160. tl1.Attachment0 = A1
  1161. tl1.Attachment1 = A0
  1162. tl1.Texture = "rbxassetid://2108945559"
  1163. tl1.LightEmission = 1
  1164. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1165. tl1.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  1166. tl1.Lifetime = 0.6
  1167.  
  1168.  
  1169. local lwing2 = CreateParta(m,1,1,"Neon",maincolor)
  1170. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1171. local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1172.  
  1173. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  1174. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1175. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1176. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  1177. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1178. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1179. A0 = Instance.new('Attachment',wed)
  1180. A0.Position = vt(0,0.25,0.25)
  1181. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  1182. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1183. CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1184. A1 = Instance.new('Attachment',wed)
  1185. A1.Position = vt(0,-0.25,-2)
  1186. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  1187. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1188. CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1189.  
  1190. tl2 = Instance.new('Trail',wed)
  1191. tl2.Attachment0 = A1
  1192. tl2.Attachment1 = A0
  1193. tl2.Texture = "rbxassetid://2108945559"
  1194. tl2.LightEmission = 1
  1195. tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1196. tl2.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  1197. tl2.Lifetime = 0.6
  1198.  
  1199. local lwing3 = CreateParta(m,1,1,"Neon",maincolor)
  1200. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1201. local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1202.  
  1203. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  1204. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1205. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1206. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  1207. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1208. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1209. A0 = Instance.new('Attachment',wed)
  1210. A0.Position = vt(0,0.25,0.25)
  1211. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  1212. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1213. CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1214. A1 = Instance.new('Attachment',wed)
  1215. A1.Position = vt(0,-0.25,-2)
  1216. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  1217. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1218. CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1219.  
  1220. tl3 = Instance.new('Trail',wed)
  1221. tl3.Attachment0 = A1
  1222. tl3.Attachment1 = A0
  1223. tl3.Texture = "rbxassetid://2108945559"
  1224. tl3.LightEmission = 1
  1225. tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1226. tl3.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  1227. tl3.Lifetime = 0.6
  1228.  
  1229. tl1.Enabled = false
  1230. tl2.Enabled = false
  1231. tl3.Enabled = false
  1232. local lwing4 = CreateParta(m,1,1,"Neon",maincolor)
  1233. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1234. local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1235.  
  1236. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1237. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1238. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1239. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1240. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1241. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1242. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1243. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1244. CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1245. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1246. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1247. CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1248.  
  1249. local lwing5 = CreateParta(m,1,1,"Neon",maincolor)
  1250. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1251. local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1252.  
  1253. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1254. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1255. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1256. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1257. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1258. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1259. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1260. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1261. CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1262. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1263. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1264. CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1265.  
  1266. local lwing6 = CreateParta(m,1,1,"Neon",maincolor)
  1267. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1268. local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1269.  
  1270. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1271. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1272. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1273. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1274. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1275. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1276. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1277. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1278. CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1279. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1280. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1281. CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1282.  
  1283. -- Right wing.
  1284.  
  1285. local rwing1 = CreateParta(m,1,1,"Neon",maincolor)
  1286. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1287. local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1288.  
  1289. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1290. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1291. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1292. A0 = Instance.new('Attachment',wed)
  1293. A0.Position = vt(0,0.25,0.25)
  1294. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1295. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1296. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1297. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1298. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1299. CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1300. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1301. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1302. CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1303. A1 = Instance.new('Attachment',wed)
  1304. A1.Position = vt(0,2,0.25)
  1305.  
  1306. tr1 = Instance.new('Trail',wed)
  1307. tr1.Attachment0 = A1
  1308. tr1.Attachment1 = A0
  1309. tr1.Texture = "rbxassetid://2108945559"
  1310. tr1.LightEmission = 1
  1311. tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1312. tr1.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  1313. tr1.Lifetime = 0.6
  1314.  
  1315. local rwing2 = CreateParta(m,1,1,"Neon",maincolor)
  1316. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1317. local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1318.  
  1319. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1320. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1321. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1322. A0 = Instance.new('Attachment',wed)
  1323. A0.Position = vt(0,0.25,0.25)
  1324. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1325. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1326. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1327. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1328. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1329. CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1330. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1331. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1332. CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1333. A1 = Instance.new('Attachment',wed)
  1334. A1.Position = vt(0,2,0.25)
  1335.  
  1336. tr2 = Instance.new('Trail',wed)
  1337. tr2.Attachment0 = A1
  1338. tr2.Attachment1 = A0
  1339. tr2.Texture = "rbxassetid://2108945559"
  1340. tr2.LightEmission = 1
  1341. tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1342. tr2.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  1343. tr2.Lifetime = 0.6
  1344.  
  1345. local rwing3 = CreateParta(m,1,1,"Neon",maincolor)
  1346. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1347. local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1348.  
  1349. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1350. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1351. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1352. A0 = Instance.new('Attachment',wed)
  1353. A0.Position = vt(0,0.25,0.25)
  1354. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1355. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1356. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1357. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1358. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1359. CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1360. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1361. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1362. CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1363. A1 = Instance.new('Attachment',wed)
  1364. A1.Position = vt(0,2,0.25)
  1365.  
  1366. tr3 = Instance.new('Trail',wed)
  1367. tr3.Attachment0 = A1
  1368. tr3.Attachment1 = A0
  1369. tr3.Texture = "rbxassetid://2108945559"
  1370. tr3.LightEmission = 1
  1371. tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1372. tr3.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  1373. tr3.Lifetime = 0.6
  1374.  
  1375.  
  1376. local rwing4 = CreateParta(m,1,1,"Neon",maincolor)
  1377. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1378. local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1379.  
  1380. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1381. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1382. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1383. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1384. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1385. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1386. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1387. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1388. CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1389. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1390. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1391. CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1392.  
  1393. local rwing5 = CreateParta(m,1,1,"Neon",maincolor)
  1394. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1395. local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1396.  
  1397. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1398. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1399. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1400. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1401. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1402. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1403. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1404. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1405. CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1406. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1407. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1408. CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1409.  
  1410. local rwing6 = CreateParta(m,1,1,"Neon",maincolor)
  1411. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1412. local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1413.  
  1414. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1415. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1416. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1417. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1418. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1419. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1420. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1421. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1422. CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1423. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1424. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1425. CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1426.  
  1427. ---- HERES THE RING
  1428.  
  1429.  
  1430. --[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  1431. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  1432. CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1433. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1434. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  1435. CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1436. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1437. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  1438. CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1439.  
  1440.  
  1441. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1442. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1443. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1444.  
  1445. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1446. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1447. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1448.  
  1449.  
  1450.  
  1451. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1452. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1453. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1454.  
  1455. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1456. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1457. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1458.  
  1459. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  1460. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  1461. CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1462.  
  1463. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1464. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  1465. CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1466. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  1467. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  1468. CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1469.  
  1470. --- second ring
  1471.  
  1472. ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  1473. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  1474. CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1475. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1476. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  1477. CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1478. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1479. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  1480. CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1481.  
  1482. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1483. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1484. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1485.  
  1486. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1487. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1488. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1489.  
  1490.  
  1491.  
  1492. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1493. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1494. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1495.  
  1496. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1497. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1498. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1499.  
  1500. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  1501. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  1502. CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1503.  
  1504. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1505. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  1506. CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1507. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  1508. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  1509. CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]--
  1510.  
  1511.  
  1512.  
  1513. for i, v in pairs(m:GetChildren()) do
  1514. if v:IsA("Part") then
  1515. v.BrickColor = BrickColor.new("Really black")
  1516. v.Material = "Glass"
  1517. end
  1518. end
  1519. for i, v in pairs(m2:GetChildren()) do
  1520. if v:IsA("Part") then
  1521. v.BrickColor = BrickColor.new("Crimson")
  1522. v.Material = "Granite"
  1523. end
  1524. end
  1525. for i, v in pairs(m3:GetChildren()) do
  1526. if v:IsA("Part") then
  1527. v.BrickColor = BrickColor.new("Really red")
  1528. v.Material = "Neon"
  1529. end
  1530. end
  1531. for i, v in pairs(mw2:GetChildren()) do
  1532. if v:IsA("Part") then
  1533. v.BrickColor = BrickColor.new("Really red")
  1534. v.Material = "Neon"
  1535. end
  1536. end
  1537. for i, v in pairs(mw1:GetChildren()) do
  1538. if v:IsA("Part") then
  1539. v.Transparency = 1
  1540. v.BrickColor = BrickColor.new("Really red")
  1541. v.Material = "Neon"
  1542. end
  1543. end
  1544. for i, v in pairs(extrawingmod1:GetChildren()) do
  1545. if v:IsA("Part") then
  1546. v.Transparency = 1
  1547. v.BrickColor = BrickColor.new("White")
  1548. v.Material = "Neon"
  1549. end
  1550. end
  1551. for i, v in pairs(extrawingmod2:GetChildren()) do
  1552. if v:IsA("Part") then
  1553. v.Transparency = 1
  1554. v.BrickColor = BrickColor.new("White")
  1555. v.Material = "Neon"
  1556. end
  1557. end
  1558. local MAINRUINCOLOR = BrickColor.new("Really red")
  1559. ------
  1560.  
  1561.  
  1562. function RemoveOutlines(part)
  1563. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1564. end
  1565. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1566. local Part = Create("Part")({
  1567. Parent = Parent,
  1568. Reflectance = Reflectance,
  1569. Transparency = Transparency,
  1570. CanCollide = false,
  1571. Locked = true,
  1572. BrickColor = BrickColor.new(tostring(BColor)),
  1573. Name = Name,
  1574. Size = Size,
  1575. Material = Material
  1576. })
  1577. Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  1578. RemoveOutlines(Part)
  1579. return Part
  1580. end
  1581. function CreateMesha(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1582. local Msh = Create(Mesh)({
  1583. Parent = Part,
  1584. Offset = OffSet,
  1585. Scale = Scale
  1586. })
  1587. if Mesh == "SpecialMesh" then
  1588. Msh.MeshType = MeshType
  1589. Msh.MeshId = MeshId
  1590. end
  1591. return Msh
  1592. end
  1593. function CreateWeld(Parent, Part0, Part1, C0, C1)
  1594. local Weld = Create("Weld")({
  1595. Parent = Parent,
  1596. Part0 = Part0,
  1597. Part1 = Part1,
  1598. C0 = C0,
  1599. C1 = C1
  1600. })
  1601. return Weld
  1602. end
  1603.  
  1604. Character=Player.Character
  1605. PlayerGui=Player.PlayerGui
  1606. Backpack=Player.Backpack
  1607. Torso=Character.Torso
  1608. Head=Character.Head
  1609. Humanoid=Character.Humanoid
  1610. m=Instance.new('Model',Character)
  1611. LeftArm=Character["Left Arm"]
  1612. LeftLeg=Character["Left Leg"]
  1613. RightArm=Character["Right Arm"]
  1614. RightLeg=Character["Right Leg"]
  1615. LS=Torso["Left Shoulder"]
  1616. LH=Torso["Left Hip"]
  1617. RS=Torso["Right Shoulder"]
  1618. RH=Torso["Right Hip"]
  1619. Face = Head.face
  1620. Neck=Torso.Neck
  1621. it=Instance.new
  1622. attacktype=1
  1623. vt=Vector3.new
  1624. cf=CFrame.new
  1625. euler=CFrame.fromEulerAnglesXYZ
  1626. angles=CFrame.Angles
  1627. cloaked=false
  1628. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1629. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1630. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  1631. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  1632. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  1633. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  1634. RootPart=Character.HumanoidRootPart
  1635. RootJoint=RootPart.RootJoint
  1636. RootCF=euler(-1.57,0,3.14)
  1637. attack = false
  1638. attackdebounce = false
  1639. deb=false
  1640. equipped=true
  1641. hand=false
  1642. combo=0
  1643. mana=0
  1644. trispeed=.2
  1645. attackmode='none'
  1646. local idle=0
  1647. local Anim="Idle"
  1648. local Effects={}
  1649. local gun=false
  1650. local shoot=false
  1651. local sine = 0
  1652. local change = 1
  1653.  
  1654. function RecolorTextAndRename(name,col1,col2,font)
  1655. modet.TextStrokeColor3 = col2
  1656. modet.TextColor3 = col1
  1657. modet.Font = font
  1658. modet.Text = name
  1659. techc.ImageColor3 = col2
  1660. circl.ImageColor3 = col2
  1661. circl2.ImageColor3 = col1
  1662. imgl2.ImageColor3 = col1
  1663. imgl2b.ImageColor3 = col2
  1664. ned.Text = name
  1665. ned.TextColor3 = col1
  1666. ned.TextStrokeColor3 = col2
  1667. end
  1668. --save shoulders
  1669. RSH, LSH=nil, nil
  1670. --welds
  1671. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  1672. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  1673. LH=Torso["Left Hip"]
  1674. RH=Torso["Right Hip"]
  1675. TorsoColor=Torso.BrickColor
  1676. function NoOutline(Part)
  1677. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1678. end
  1679. ch=Character
  1680. RSH=ch.Torso["Right Shoulder"]
  1681. LSH=ch.Torso["Left Shoulder"]
  1682. --
  1683. RSH.Parent=nil
  1684. LSH.Parent=nil
  1685. --
  1686. RW.Name="Right Shoulder"
  1687. RW.Part0=ch.Torso
  1688. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  1689. RW.C1=cf(0, 0.5, 0)
  1690. RW.Part1=ch["Right Arm"]
  1691. RW.Parent=ch.Torso
  1692. --
  1693. LW.Name="Left Shoulder"
  1694. LW.Part0=ch.Torso
  1695. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  1696. LW.C1=cf(0, 0.5, 0)
  1697. LW.Part1=ch["Left Arm"]
  1698. LW.Parent=ch.Torso
  1699.  
  1700. local Stats=Instance.new("BoolValue")
  1701. Stats.Name="Stats"
  1702. Stats.Parent=Character
  1703. local Atk=Instance.new("NumberValue")
  1704. Atk.Name="Damage"
  1705. Atk.Parent=Stats
  1706. Atk.Value=1
  1707. local Def=Instance.new("NumberValue")
  1708. Def.Name="Defense"
  1709. Def.Parent=Stats
  1710. Def.Value=1
  1711. local Speed=Instance.new("NumberValue")
  1712. Speed.Name="Speed"
  1713. Speed.Parent=Stats
  1714. Speed.Value=1
  1715. local Mvmt=Instance.new("NumberValue")
  1716. Mvmt.Name="Movement"
  1717. Mvmt.Parent=Stats
  1718. Mvmt.Value=1
  1719.  
  1720. local donum=0
  1721.  
  1722.  
  1723. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  1724. local fp=it("Part")
  1725. fp.formFactor=formfactor
  1726. fp.Parent=parent
  1727. fp.Reflectance=reflectance
  1728. fp.Transparency=transparency
  1729. fp.CanCollide=false
  1730. fp.Locked=true
  1731. fp.BrickColor=brickcolor
  1732. fp.Name=name
  1733. fp.Size=size
  1734. fp.Position=Torso.Position
  1735. NoOutline(fp)
  1736. fp.Material="SmoothPlastic"
  1737. fp:BreakJoints()
  1738. return fp
  1739. end
  1740.  
  1741. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1742. local mesh=it(Mesh)
  1743. mesh.Parent=part
  1744. if Mesh=="SpecialMesh" then
  1745. mesh.MeshType=meshtype
  1746. if meshid~="nil" then
  1747. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  1748. end
  1749. end
  1750. mesh.Offset=offset
  1751. mesh.Scale=scale
  1752. return mesh
  1753. end
  1754.  
  1755. function weld(parent,part0,part1,c0)
  1756. local weld=it("Weld")
  1757. weld.Parent=parent
  1758. weld.Part0=part0
  1759. weld.Part1=part1
  1760. weld.C0=c0
  1761. return weld
  1762. end
  1763.  
  1764. local Color1=Torso.BrickColor
  1765.  
  1766. local bodvel=Instance.new("BodyVelocity")
  1767. local bg=Instance.new("BodyGyro")
  1768.  
  1769. --------- SazEreno's Artificial HB --------------
  1770. ArtificialHB = Instance.new("BindableEvent", script)
  1771. ArtificialHB.Name = "ArtificialHB"
  1772.  
  1773. script:WaitForChild("ArtificialHB")
  1774. Frame_Speed = 1 / 60
  1775. frame = Frame_Speed
  1776. tf = 0
  1777. allowframeloss = false
  1778. tossremainder = false
  1779. lastframe = tick()
  1780. script.ArtificialHB:Fire()
  1781.  
  1782. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1783. tf = tf + s
  1784. if tf >= frame then
  1785. if allowframeloss then
  1786. script.ArtificialHB:Fire()
  1787. lastframe = tick()
  1788. else
  1789. for i = 1, math.floor(tf / frame) do
  1790. script.ArtificialHB:Fire()
  1791. end
  1792. lastframe = tick()
  1793. end
  1794. if tossremainder then
  1795. tf = 0
  1796. else
  1797. tf = tf - frame * math.floor(tf / frame)
  1798. end
  1799. end
  1800. end)
  1801.  
  1802. ------------------
  1803. function swait(num)
  1804. function swait(num)
  1805. if num==0 or num==nil then
  1806. game:service'RunService'.Stepped:wait(0)
  1807. else
  1808. for i=0,num do
  1809. game:service'RunService'.Stepped:wait(0)
  1810. end
  1811. end
  1812. end
  1813. end
  1814.  
  1815. -------- RAINBOW LEAVE IT TO ME
  1816. local r = 255
  1817. local g = 0
  1818. local b = 0
  1819. coroutine.resume(coroutine.create(function()
  1820. while wait() do
  1821. for i = 0, 254/5 do
  1822. swait()
  1823. g = g + 5
  1824. end
  1825. for i = 0, 254/5 do
  1826. swait()
  1827. r = r - 5
  1828. end
  1829. for i = 0, 254/5 do
  1830. swait()
  1831. b = b + 5
  1832. end
  1833. for i = 0, 254/5 do
  1834. swait()
  1835. g = g - 5
  1836. end
  1837. for i = 0, 254/5 do
  1838. swait()
  1839. r = r + 5
  1840. end
  1841. for i = 0, 254/5 do
  1842. swait()
  1843. b = b - 5
  1844. end
  1845. end
  1846. end))
  1847.  
  1848.  
  1849. so = function(id,par,vol,pit)
  1850. coroutine.resume(coroutine.create(function()
  1851. local sou = Instance.new("Sound",par or workspace)
  1852. sou.Volume=vol
  1853. sou.Pitch=pit or 1
  1854. sou.SoundId=id
  1855. swait()
  1856. sou:play()
  1857. game:GetService("Debris"):AddItem(sou,6)
  1858. end))
  1859. end
  1860.  
  1861. function clerp(a,b,t)
  1862. local qa = {QuaternionFromCFrame(a)}
  1863. local qb = {QuaternionFromCFrame(b)}
  1864. local ax, ay, az = a.x, a.y, a.z
  1865. local bx, by, bz = b.x, b.y, b.z
  1866. local _t = 1-t
  1867. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  1868. end
  1869.  
  1870. function QuaternionFromCFrame(cf)
  1871. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  1872. local trace = m00 + m11 + m22
  1873. if trace > 0 then
  1874. local s = math.sqrt(1 + trace)
  1875. local recip = 0.5/s
  1876. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  1877. else
  1878. local i = 0
  1879. if m11 > m00 then
  1880. i = 1
  1881. end
  1882. if m22 > (i == 0 and m00 or m11) then
  1883. i = 2
  1884. end
  1885. if i == 0 then
  1886. local s = math.sqrt(m00-m11-m22+1)
  1887. local recip = 0.5/s
  1888. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  1889. elseif i == 1 then
  1890. local s = math.sqrt(m11-m22-m00+1)
  1891. local recip = 0.5/s
  1892. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  1893. elseif i == 2 then
  1894. local s = math.sqrt(m22-m00-m11+1)
  1895. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  1896. end
  1897. end
  1898. end
  1899.  
  1900. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  1901. local xs, ys, zs = x + x, y + y, z + z
  1902. local wx, wy, wz = w*xs, w*ys, w*zs
  1903. local xx = x*xs
  1904. local xy = x*ys
  1905. local xz = x*zs
  1906. local yy = y*ys
  1907. local yz = y*zs
  1908. local zz = z*zs
  1909. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  1910. end
  1911.  
  1912. function QuaternionSlerp(a, b, t)
  1913. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  1914. local startInterp, finishInterp;
  1915. if cosTheta >= 0.0001 then
  1916. if (1 - cosTheta) > 0.0001 then
  1917. local theta = math.acos(cosTheta)
  1918. local invSinTheta = 1/math.sin(theta)
  1919. startInterp = math.sin((1-t)*theta)*invSinTheta
  1920. finishInterp = math.sin(t*theta)*invSinTheta
  1921. else
  1922. startInterp = 1-t
  1923. finishInterp = t
  1924. end
  1925. else
  1926. if (1+cosTheta) > 0.0001 then
  1927. local theta = math.acos(-cosTheta)
  1928. local invSinTheta = 1/math.sin(theta)
  1929. startInterp = math.sin((t-1)*theta)*invSinTheta
  1930. finishInterp = math.sin(t*theta)*invSinTheta
  1931. else
  1932. startInterp = t-1
  1933. finishInterp = t
  1934. end
  1935. end
  1936. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  1937. end
  1938.  
  1939. local function CFrameFromTopBack(at, top, back)
  1940. local right = top:Cross(back)
  1941. return CFrame.new(at.x, at.y, at.z,
  1942. right.x, top.x, back.x,
  1943. right.y, top.y, back.y,
  1944. right.z, top.z, back.z)
  1945. end
  1946.  
  1947. function Triangle(a, b, c)
  1948. local edg1 = (c-a):Dot((b-a).unit)
  1949. local edg2 = (a-b):Dot((c-b).unit)
  1950. local edg3 = (b-c):Dot((a-c).unit)
  1951. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  1952. a, b, c = a, b, c
  1953. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  1954. a, b, c = b, c, a
  1955. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  1956. a, b, c = c, a, b
  1957. else
  1958. assert(false, "unreachable")
  1959. end
  1960.  
  1961. local len1 = (c-a):Dot((b-a).unit)
  1962. local len2 = (b-a).magnitude - len1
  1963. local width = (a + (b-a).unit*len1 - c).magnitude
  1964.  
  1965. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  1966.  
  1967. local list = {}
  1968.  
  1969. if len1 > 0.01 then
  1970. local w1 = Instance.new('WedgePart', m)
  1971. game:GetService("Debris"):AddItem(w1,5)
  1972. w1.Material = "SmoothPlastic"
  1973. w1.FormFactor = 'Custom'
  1974. w1.BrickColor = BrickColor.new("Really red")
  1975. w1.Transparency = 0
  1976. w1.Reflectance = 0
  1977. w1.Material = "SmoothPlastic"
  1978. w1.CanCollide = false
  1979. local l1 = Instance.new("PointLight",w1)
  1980. l1.Color = Color3.new(170,0,0)
  1981. NoOutline(w1)
  1982. local sz = Vector3.new(0.2, width, len1)
  1983. w1.Size = sz
  1984. local sp = Instance.new("SpecialMesh",w1)
  1985. sp.MeshType = "Wedge"
  1986. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  1987. w1:BreakJoints()
  1988. w1.Anchored = true
  1989. w1.Parent = workspace
  1990. w1.Transparency = 0.7
  1991. table.insert(Effects,{w1,"Disappear",.01})
  1992. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1993. table.insert(list,w1)
  1994. end
  1995.  
  1996. if len2 > 0.01 then
  1997. local w2 = Instance.new('WedgePart', m)
  1998. game:GetService("Debris"):AddItem(w2,5)
  1999. w2.Material = "SmoothPlastic"
  2000. w2.FormFactor = 'Custom'
  2001. w2.BrickColor = BrickColor.new("Really red")
  2002. w2.Transparency = 0
  2003. w2.Reflectance = 0
  2004. w2.Material = "SmoothPlastic"
  2005. w2.CanCollide = false
  2006. local l2 = Instance.new("PointLight",w2)
  2007. l2.Color = Color3.new(170,0,0)
  2008. NoOutline(w2)
  2009. local sz = Vector3.new(0.2, width, len2)
  2010. w2.Size = sz
  2011. local sp = Instance.new("SpecialMesh",w2)
  2012. sp.MeshType = "Wedge"
  2013. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  2014. w2:BreakJoints()
  2015. w2.Anchored = true
  2016. w2.Parent = workspace
  2017. w2.Transparency = 0.7
  2018. table.insert(Effects,{w2,"Disappear",.01})
  2019. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  2020. table.insert(list,w2)
  2021. end
  2022. return unpack(list)
  2023. end
  2024.  
  2025.  
  2026. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  2027. if hit.Parent == nil then
  2028. return
  2029. end
  2030. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  2031. for _, v in pairs(hit.Parent:children()) do
  2032. if v:IsA("Humanoid") then
  2033. h = v
  2034. end
  2035. end
  2036. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then
  2037. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  2038. return
  2039. end
  2040. local c = Create("ObjectValue")({
  2041. Name = "creator",
  2042. Value = game:GetService("Players").LocalPlayer,
  2043. Parent = h
  2044. })
  2045. game:GetService("Debris"):AddItem(c, 0.5)
  2046. if HitSound ~= nil and HitPitch ~= nil then
  2047. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  2048. end
  2049. local Damage = math.random(minim, maxim)
  2050. local blocked = false
  2051. local block = hit.Parent:findFirstChild("Block")
  2052. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  2053. blocked = true
  2054. block.Value = block.Value - 1
  2055. print(block.Value)
  2056. end
  2057. if blocked == false then
  2058. HitHealth = h.Health
  2059. h.MaxHealth = 100
  2060. h.Health = h.Health - Damage
  2061. if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  2062. print("gained kill")
  2063. dmg(h.Parent)
  2064. end
  2065. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2066. else
  2067. h.Health = h.Health - Damage / 2
  2068. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2069. end
  2070. if Type == "Knockdown" then
  2071. local hum = hit.Parent.Humanoid
  2072. hum.PlatformStand = true
  2073. coroutine.resume(coroutine.create(function(HHumanoid)
  2074. swait(1)
  2075. HHumanoid.PlatformStand = false
  2076. end), hum)
  2077. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  2078. local bodvol = Create("BodyVelocity")({
  2079. velocity = angle * knockback,
  2080. P = 5000,
  2081. maxForce = Vector3.new(8000, 8000, 8000),
  2082. Parent = hit
  2083. })
  2084. local rl = Create("BodyAngularVelocity")({
  2085. P = 3000,
  2086. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  2087. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  2088. Parent = hit
  2089. })
  2090. game:GetService("Debris"):AddItem(bodvol, 0.5)
  2091. game:GetService("Debris"):AddItem(rl, 0.5)
  2092. elseif Type == "Normal" then
  2093. local vp = Create("BodyVelocity")({
  2094. P = 500,
  2095. maxForce = Vector3.new(math.huge, 0, math.huge),
  2096. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  2097. })
  2098. if knockback > 0 then
  2099. vp.Parent = hit.Parent.Head
  2100. end
  2101. game:GetService("Debris"):AddItem(vp, 0.5)
  2102. elseif Type == "Up" then
  2103. local bodyVelocity = Create("BodyVelocity")({
  2104. velocity = Vector3.new(0, 20, 0),
  2105. P = 5000,
  2106. maxForce = Vector3.new(8000, 8000, 8000),
  2107. Parent = hit
  2108. })
  2109. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  2110. local bodyVelocity = Create("BodyVelocity")({
  2111. velocity = Vector3.new(0, 20, 0),
  2112. P = 5000,
  2113. maxForce = Vector3.new(8000, 8000, 8000),
  2114. Parent = hit
  2115. })
  2116. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2117. elseif Type == "Leech" then
  2118. local hum = hit.Parent.Humanoid
  2119. if hum ~= nil then
  2120. for i = 0, 2 do
  2121. Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  2122. end
  2123. Humanoid.Health = Humanoid.Health + 10
  2124. end
  2125. elseif Type == "UpKnock" then
  2126. local hum = hit.Parent.Humanoid
  2127. hum.PlatformStand = true
  2128. if hum ~= nil then
  2129. hitr = true
  2130. end
  2131. coroutine.resume(coroutine.create(function(HHumanoid)
  2132. swait(5)
  2133. HHumanoid.PlatformStand = false
  2134. hitr = false
  2135. end), hum)
  2136. local bodyVelocity = Create("BodyVelocity")({
  2137. velocity = Vector3.new(0, 20, 0),
  2138. P = 5000,
  2139. maxForce = Vector3.new(8000, 8000, 8000),
  2140. Parent = hit
  2141. })
  2142. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  2143. local bodyVelocity = Create("BodyVelocity")({
  2144. velocity = Vector3.new(0, 20, 0),
  2145. P = 5000,
  2146. maxForce = Vector3.new(8000, 8000, 8000),
  2147. Parent = hit
  2148. })
  2149. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2150. elseif Type == "Snare" then
  2151. local bp = Create("BodyPosition")({
  2152. P = 2000,
  2153. D = 100,
  2154. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  2155. position = hit.Parent.Torso.Position,
  2156. Parent = hit.Parent.Torso
  2157. })
  2158. game:GetService("Debris"):AddItem(bp, 1)
  2159. elseif Type == "Slashnare" then
  2160. Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  2161. for i = 1, math.random(4, 5) do
  2162. Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  2163. end
  2164. local bp = Create("BodyPosition")({
  2165. P = 2000,
  2166. D = 100,
  2167. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  2168. position = hit.Parent.Torso.Position,
  2169. Parent = hit.Parent.Torso
  2170. })
  2171. game:GetService("Debris"):AddItem(bp, 1)
  2172. elseif Type == "Spike" then
  2173. CreateBigIceSword(hit.Parent.Torso.CFrame)
  2174. local bp = Create("BodyPosition")({
  2175. P = 2000,
  2176. D = 100,
  2177. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  2178. position = hit.Parent.Torso.Position,
  2179. Parent = hit.Parent.Torso
  2180. })
  2181. game:GetService("Debris"):AddItem(bp, 1)
  2182. elseif Type == "Freeze" then
  2183. local BodPos = Create("BodyPosition")({
  2184. P = 50000,
  2185. D = 1000,
  2186. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  2187. position = hit.Parent.Torso.Position,
  2188. Parent = hit.Parent.Torso
  2189. })
  2190. local BodGy = Create("BodyGyro")({
  2191. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  2192. P = 20000,
  2193. Parent = hit.Parent.Torso,
  2194. cframe = hit.Parent.Torso.CFrame
  2195. })
  2196. hit.Parent.Torso.Anchored = true
  2197. coroutine.resume(coroutine.create(function(Part)
  2198. swait(1.5)
  2199. Part.Anchored = false
  2200. end), hit.Parent.Torso)
  2201. game:GetService("Debris"):AddItem(BodPos, 3)
  2202. game:GetService("Debris"):AddItem(BodGy, 3)
  2203. end
  2204. local debounce = Create("BoolValue")({
  2205. Name = "DebounceHit",
  2206. Parent = hit.Parent,
  2207. Value = true
  2208. })
  2209. game:GetService("Debris"):AddItem(debounce, Delay)
  2210. c = Instance.new("ObjectValue")
  2211. c.Name = "creator"
  2212. c.Value = Player
  2213. c.Parent = h
  2214. game:GetService("Debris"):AddItem(c, 0.5)
  2215. end
  2216. end
  2217. function ShowDamage(Pos, Text, Time, Color)
  2218. local Rate = 0.03333333333333333
  2219. local Pos = Pos or Vector3.new(0, 0, 0)
  2220. local Text = Text or ""
  2221. local Time = Time or 2
  2222. local Color = Color or Color3.new(1, 0, 1)
  2223. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  2224. EffectPart.Anchored = true
  2225. local BillboardGui = Create("BillboardGui")({
  2226. Size = UDim2.new(3, 0, 3, 0),
  2227. Adornee = EffectPart,
  2228. Parent = EffectPart
  2229. })
  2230. local TextLabel = Create("TextLabel")({
  2231. BackgroundTransparency = 1,
  2232. Size = UDim2.new(1, 0, 1, 0),
  2233. Text = Text,
  2234. TextColor3 = Color,
  2235. TextScaled = true,
  2236. Font = Enum.Font.ArialBold,
  2237. Parent = BillboardGui
  2238. })
  2239. game.Debris:AddItem(EffectPart, Time + 0.1)
  2240. EffectPart.Parent = game:GetService("Workspace")
  2241. delay(0, function()
  2242. local Frames = Time / Rate
  2243. for Frame = 1, Frames do
  2244. wait(Rate)
  2245. local Percent = Frame / Frames
  2246. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2247. TextLabel.TextTransparency = Percent
  2248. end
  2249. if EffectPart and EffectPart.Parent then
  2250. EffectPart:Destroy()
  2251. end
  2252. end)
  2253. end
  2254. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  2255. for _, c in pairs(workspace:children()) do
  2256. local hum = c:findFirstChildOfClass("Humanoid")
  2257. if hum ~= nil then
  2258. local head = c:findFirstChild("Head")
  2259. if head ~= nil then
  2260. local targ = head.Position - Part.Position
  2261. local mag = targ.magnitude
  2262. if magni >= mag and c.Name ~= Player.Name then
  2263. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  2264. end
  2265. end
  2266. end
  2267. end
  2268. end
  2269.  
  2270. function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type)
  2271. for _, c in pairs(workspace:children()) do
  2272. local hum = c:findFirstChild("Humanoid")
  2273. if hum ~= nil then
  2274. local head = c:findFirstChild("Torso")
  2275. if head ~= nil then
  2276. local targ = head.Position - Part.Position
  2277. local mag = targ.magnitude
  2278. if magni >= mag and c.Name ~= Player.Name then
  2279. MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05)
  2280. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  2281. end
  2282. end
  2283. end
  2284. end
  2285. end
  2286.  
  2287. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  2288. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  2289. end
  2290.  
  2291. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  2292. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2293. prt.Anchored=true
  2294. prt.CFrame=cframe
  2295. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  2296. --http://www.roblox.com/asset/?id=4770560
  2297. game:GetService("Debris"):AddItem(prt,2)
  2298. CF=prt.CFrame
  2299. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  2300. for i=0,1,0.2 do
  2301. wait()
  2302. Part.CFrame=CF*cf(0,0,-0.4)
  2303. end
  2304. for i=0,1,delay do
  2305. wait()
  2306. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  2307. Mesh.Scale=Mesh.Scale
  2308. end
  2309. for i=0,1,0.1 do
  2310. wait()
  2311. Part.Transparency=i
  2312. end
  2313. Part.Parent=nil
  2314. end),prt,msh,CF)
  2315. end
  2316.  
  2317. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2318. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2319. prt.Anchored=true
  2320. prt.Material = "Neon"
  2321. prt.CFrame=cframe
  2322. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2323. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2324. game:GetService("Debris"):AddItem(prt,5)
  2325. coroutine.resume(coroutine.create(function(Part,Mesh)
  2326. for i=0,1,delay do
  2327. swait()
  2328. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2329. Part.Transparency=i
  2330. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2331. end
  2332. Part.Parent=nil
  2333. end),prt,msh)
  2334. end
  2335.  
  2336. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2337. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2338. prt.Anchored=true
  2339. prt.Material = "Neon"
  2340. prt.CFrame=cframe
  2341. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2342. game:GetService("Debris"):AddItem(prt,5)
  2343. coroutine.resume(coroutine.create(function(Part,Mesh)
  2344. local rtype = rottype
  2345. for i=0,1,delay do
  2346. swait()
  2347. if rtype == 1 then
  2348. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2349. elseif rtype == 2 then
  2350. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2351. end
  2352. Part.Transparency=i
  2353. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2354. end
  2355. Part.Parent=nil
  2356. end),prt,msh)
  2357. end
  2358.  
  2359. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2360. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2361. prt.Anchored=true
  2362. prt.CFrame=cframe
  2363. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2364. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2365. game:GetService("Debris"):AddItem(prt,5)
  2366. coroutine.resume(coroutine.create(function(Part,Mesh)
  2367. for i=0,1,delay do
  2368. wait()
  2369. Part.Transparency=i
  2370. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2371. end
  2372. Part.Parent=nil
  2373. end),prt,msh)
  2374. end
  2375.  
  2376. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2377. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2378. prt.Anchored=true
  2379. prt.Material = "Neon"
  2380. prt.CFrame=cframe
  2381. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2382. game:GetService("Debris"):AddItem(prt,5)
  2383. coroutine.resume(coroutine.create(function(Part,Mesh)
  2384. local rtype = rottype
  2385. for i=0,1,delay do
  2386. swait()
  2387. if rtype == 1 then
  2388. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2389. elseif rtype == 2 then
  2390. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2391. end
  2392. Part.Transparency=i
  2393. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2394. end
  2395. Part.Parent=nil
  2396. end),prt,msh)
  2397. end
  2398.  
  2399. function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  2400. local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2401. prt.Anchored=true
  2402. prt.Material = "Neon"
  2403. prt.CFrame=cframe
  2404. local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  2405. local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  2406. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  2407. game:GetService("Debris"):AddItem(prt,5)
  2408. coroutine.resume(coroutine.create(function(Part,Mesh)
  2409. local rtype = rottype
  2410. for i=0,1,delay do
  2411. swait()
  2412. if rtype == 1 then
  2413. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2414. elseif rtype == 2 then
  2415. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2416. end
  2417. dec.Transparency=i
  2418. dec2.Transparency=i
  2419. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2420. end
  2421. Part.Parent=nil
  2422. end),prt,msh)
  2423. end
  2424.  
  2425. function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  2426. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2427. prt.Anchored=true
  2428. prt.Material = "Neon"
  2429. prt.CFrame=cframe
  2430. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  2431. game:GetService("Debris"):AddItem(prt,5)
  2432. coroutine.resume(coroutine.create(function(Part,Mesh)
  2433. local rtype = rottype
  2434. for i=0,1,delay do
  2435. swait()
  2436. if rtype == 1 then
  2437. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2438. elseif rtype == 2 then
  2439. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2440. end
  2441. prt.Transparency=i
  2442. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2443. end
  2444. Part.Parent=nil
  2445. end),prt,msh)
  2446. end
  2447.  
  2448. function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype)
  2449. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2450. prt.Anchored=true
  2451. prt.Material = "Neon"
  2452. prt.CFrame=cframe
  2453. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
  2454. game:GetService("Debris"):AddItem(prt,5)
  2455. coroutine.resume(coroutine.create(function(Part,Mesh)
  2456. local rtype = rottype
  2457. for i=0,1,delay do
  2458. swait()
  2459. if rtype == 1 then
  2460. prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0)
  2461. elseif rtype == 2 then
  2462. prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0)
  2463. end
  2464. prt.Transparency=i
  2465. Mesh.Scale=Mesh.Scale+vt(x3,0,z3)
  2466. end
  2467. Part.Parent=nil
  2468. end),prt,msh)
  2469. end
  2470.  
  2471. function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype)
  2472. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2473. prt.Anchored=true
  2474. prt.Material = "Neon"
  2475. prt.CFrame=cframe
  2476. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2477. game:GetService("Debris"):AddItem(prt,5)
  2478. coroutine.resume(coroutine.create(function(Part,Mesh)
  2479. local rtype = rottype
  2480. for i=0,1,delay do
  2481. swait()
  2482. if rtype == 1 then
  2483. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2484. elseif rtype == 2 then
  2485. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2486. end
  2487. prt.Transparency=i
  2488. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2489. end
  2490. Part.Parent=nil
  2491. end),prt,msh)
  2492. end
  2493.  
  2494. function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2495. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2496. prt.Anchored=true
  2497. prt.Material = "Neon"
  2498. prt.CFrame=cframe
  2499. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2500. game:GetService("Debris"):AddItem(prt,5)
  2501. coroutine.resume(coroutine.create(function(Part,Mesh)
  2502. local rtype = rottype
  2503. for i=0,1,delay do
  2504. swait()
  2505. if rtype == 1 then
  2506. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2507. elseif rtype == 2 then
  2508. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2509. end
  2510. prt.Transparency=i
  2511. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2512. end
  2513. Part.Parent=nil
  2514. end),prt,msh)
  2515. end
  2516.  
  2517. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2518. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2519. prt.Anchored=false
  2520. prt.CFrame=cframe
  2521. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2522. local wld=weld(prt,prt,Parent,cframe)
  2523. game:GetService("Debris"):AddItem(prt,5)
  2524. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2525. for i=0,1,delay do
  2526. wait()
  2527. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  2528. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2529. Part.Transparency=i
  2530. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2531. end
  2532. Part.Parent=nil
  2533. end),prt,msh,wld)
  2534. end
  2535.  
  2536. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2537. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2538. prt.Anchored=false
  2539. prt.CFrame=cframe
  2540. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2541. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  2542. game:GetService("Debris"):AddItem(prt,5)
  2543. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2544. for i=0,1,delay do
  2545. wait()
  2546. Weld.C0=euler(i*20,0,0)
  2547. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2548. Part.Transparency=i
  2549. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2550. end
  2551. Part.Parent=nil
  2552. end),prt,msh,wld)
  2553. end
  2554.  
  2555. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2556. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2557. prt.Anchored=true
  2558. prt.CFrame=cframe
  2559. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2560. game:GetService("Debris"):AddItem(prt,2)
  2561. coroutine.resume(coroutine.create(function(Part,Mesh)
  2562. for i=0,1,delay do
  2563. wait()
  2564. Part.CFrame=Part.CFrame
  2565. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2566. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2567. prt2.Anchored=true
  2568. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2569. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  2570. game:GetService("Debris"):AddItem(prt2,2)
  2571. coroutine.resume(coroutine.create(function(Part,Mesh)
  2572. for i=0,1,0.1 do
  2573. wait()
  2574. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  2575. end
  2576. Part.Parent=nil
  2577. end),prt2,msh2)
  2578. end
  2579. for i=0,1,delay*2 do
  2580. wait()
  2581. Part.CFrame=Part.CFrame
  2582. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  2583. end
  2584. Part.Parent=nil
  2585. end),prt,msh)
  2586. end
  2587.  
  2588. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2589. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2590. prt.Anchored=true
  2591. prt.CFrame=cframe
  2592. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2593. game:GetService("Debris"):AddItem(prt,2)
  2594. coroutine.resume(coroutine.create(function(Part,Mesh)
  2595. for i=0,1,delay do
  2596. wait()
  2597. Part.CFrame=Part.CFrame
  2598. Part.Transparency=i
  2599. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2600. end
  2601. Part.Parent=nil
  2602. end),prt,msh)
  2603. end
  2604.  
  2605. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  2606. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2607. prt.Anchored=true
  2608. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2609. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2610. game:GetService("Debris"):AddItem(prt,2)
  2611. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  2612. CF=Part.CFrame
  2613. Numbb=0
  2614. randnumb=math.random()/10
  2615. rand1=math.random()/10
  2616. for i=0,1,rand1 do
  2617. wait()
  2618. CF=CF*cf(0,math.random()/2,0)
  2619. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  2620. Part.CFrame=CF*euler(Numbb,0,0)
  2621. Part.Transparency=i
  2622. Numbb=Numbb+randnumb
  2623. end
  2624. Part.Parent=nil
  2625. end),prt,CF,Numbb,randnumb)
  2626. end
  2627.  
  2628. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2629. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2630. prt.Anchored=true
  2631. prt.CFrame=cframe
  2632. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  2633. game:GetService("Debris"):AddItem(prt,5)
  2634. coroutine.resume(coroutine.create(function(Part,Mesh)
  2635. for i=0,1,delay do
  2636. wait()
  2637. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  2638. Part.Transparency=i
  2639. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2640. end
  2641. Part.Parent=nil
  2642. end),prt,msh)
  2643. end
  2644.  
  2645. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2646. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2647. prt.Anchored=true
  2648. prt.CFrame=cframe
  2649. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2650. game:GetService("Debris"):AddItem(prt,2)
  2651. coroutine.resume(coroutine.create(function(Part,Mesh)
  2652. for i=0,1,delay do
  2653. wait()
  2654. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  2655. Part.Transparency=i
  2656. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2657. end
  2658. Part.Parent=nil
  2659. end),prt,msh)
  2660. end
  2661.  
  2662. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  2663. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2664. prt.Anchored=true
  2665. prt.CFrame=cframe*cf(x,y,z)
  2666. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  2667. game:GetService("Debris"):AddItem(prt,5)
  2668. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  2669. local num=math.random()
  2670. local num2=math.random(-3,2)+math.random()
  2671. local numm=0
  2672. for i=0,1,delay*2 do
  2673. swait()
  2674. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  2675. Part.Transparency=i
  2676. numm=numm+0.01
  2677. end
  2678. Part.Parent=nil
  2679. Mesh.Parent=nil
  2680. end),prt,msh,x,y,z)
  2681. end
  2682.  
  2683. function dmgstart(dmg,what)
  2684. hitcon = what.Touched:connect(function(hit)
  2685. local hum = hit.Parent:FindFirstChild("Humanoid")
  2686. if hum and not hum:IsDescendantOf(Character) then
  2687. hum:TakeDamage(dmg)
  2688. end
  2689. end)
  2690. end
  2691.  
  2692. function dmgstop()
  2693. hitcon:disconnect()
  2694. end
  2695.  
  2696. function Cloak()
  2697. Face.Parent=nil
  2698. cloaked=true
  2699. for _,v in pairs(Torso.Parent:children()) do
  2700. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2701. coroutine.resume(coroutine.create(function()
  2702. for i=0,1,0.2 do
  2703. wait()
  2704. v.Transparency=i
  2705. end
  2706. v.Transparency=1
  2707. end))
  2708. end
  2709. if v.className=="Hat" then
  2710. hatp=v.Handle
  2711. coroutine.resume(coroutine.create(function(derp)
  2712. for i=0,1,0.2 do
  2713. wait()
  2714. derp.Transparency=i
  2715. end
  2716. derp.Transparency=1
  2717. end),hatp)
  2718. end
  2719. end
  2720. for _,v in pairs(m:children()) do
  2721. if v.className=="Part" then
  2722. coroutine.resume(coroutine.create(function()
  2723. for i=0,1,0.2 do
  2724. wait()
  2725. v.Transparency=i
  2726. end
  2727. v.Transparency=1
  2728. end))
  2729. end
  2730. end
  2731. end
  2732.  
  2733. function UnCloak()
  2734. so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
  2735. Face.Parent=Head
  2736. cloaked=false
  2737. for _,v in pairs(Torso.Parent:children()) do
  2738. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2739. coroutine.resume(coroutine.create(function()
  2740. for i=0,1,0.1 do
  2741. wait()
  2742. v.Transparency=v.Transparency-0.1
  2743. end
  2744. v.Transparency=0
  2745. end))
  2746. end
  2747. if v.className=="Hat" then
  2748. hatp=v.Handle
  2749. coroutine.resume(coroutine.create(function(derp)
  2750. for i=0,1,0.1 do
  2751. wait()
  2752. derp.Transparency=derp.Transparency-0.1
  2753. end
  2754. derp.Transparency=0
  2755. end),hatp)
  2756. end
  2757. end
  2758. for _,v in pairs(m:children()) do
  2759. if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then
  2760. coroutine.resume(coroutine.create(function()
  2761. for i=0,1,0.1 do
  2762. wait()
  2763. v.Transparency=v.Transparency-0.1
  2764. end
  2765. v.Transparency=0
  2766. end))
  2767. v.Transparency=0
  2768. end
  2769. end
  2770. end
  2771.  
  2772. local origcolor = BrickColor.new("Pastel light blue")
  2773. ---- This section of explosions.
  2774.  
  2775. ----
  2776.  
  2777.  
  2778. function ring(type,pos,scale,value)
  2779. local type = type
  2780. local rng = Instance.new("Part", char)
  2781. rng.Anchored = true
  2782. rng.BrickColor = origcolor
  2783. rng.CanCollide = false
  2784. rng.FormFactor = 3
  2785. rng.Name = "Ring"
  2786. rng.Size = Vector3.new(1, 1, 1)
  2787. rng.Transparency = 0
  2788. rng.TopSurface = 0
  2789. rng.BottomSurface = 0
  2790. rng.CFrame = pos
  2791. local rngm = Instance.new("SpecialMesh", rng)
  2792. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2793. rngm.Scale = scale
  2794. local scaler2 = 1
  2795. if type == "Add" then
  2796. scaler2 = 1*value
  2797. elseif type == "Divide" then
  2798. scaler2 = 1/value
  2799. end
  2800. coroutine.resume(coroutine.create(function()
  2801. for i = 0,10,0.1 do
  2802. swait()
  2803. if type == "Add" then
  2804. scaler2 = scaler2 - 0.01*value
  2805. elseif type == "Divide" then
  2806. scaler2 = scaler2 - 0.01/value
  2807. end
  2808. rng.Transparency = rng.Transparency + 0.01
  2809. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2810. end
  2811. rng:Destroy()
  2812. end))
  2813. end
  2814.  
  2815.  
  2816. function wave(type,pos,scale,value)
  2817. local type = type
  2818. local rng = Instance.new("Part", char)
  2819. rng.Anchored = true
  2820. rng.BrickColor = origcolor
  2821. rng.CanCollide = false
  2822. rng.FormFactor = 3
  2823. rng.Name = "Ring"
  2824. rng.Size = Vector3.new(1, 1, 1)
  2825. rng.Transparency = 0
  2826. rng.TopSurface = 0
  2827. rng.BottomSurface = 0
  2828. rng.CFrame = pos
  2829. local rngm = Instance.new("SpecialMesh", rng)
  2830. rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2831. rngm.Scale = scale
  2832. local scaler2 = 1
  2833. if type == "Add" then
  2834. scaler2 = 1*value
  2835. elseif type == "Divide" then
  2836. scaler2 = 1/value
  2837. end
  2838. coroutine.resume(coroutine.create(function()
  2839. for i = 0,10,0.1 do
  2840. swait()
  2841. if type == "Add" then
  2842. scaler2 = scaler2 - 0.01*value
  2843. elseif type == "Divide" then
  2844. scaler2 = scaler2 - 0.01/value
  2845. end
  2846. rng.Transparency = rng.Transparency + 0.01
  2847. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2848. end
  2849. rng:Destroy()
  2850. end))
  2851. end
  2852.  
  2853. function wind(type,pos,scale,value,speed)
  2854. local type = type
  2855. local rng = Instance.new("Part", char)
  2856. rng.Anchored = true
  2857. rng.BrickColor = origcolor
  2858. rng.CanCollide = false
  2859. rng.FormFactor = 3
  2860. rng.Name = "Ring"
  2861. rng.Size = Vector3.new(1, 1, 1)
  2862. rng.Transparency = 0
  2863. rng.TopSurface = 0
  2864. rng.BottomSurface = 0
  2865. rng.CFrame = pos
  2866. local rngm = Instance.new("SpecialMesh", rng)
  2867. rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2868. rngm.Scale = scale
  2869. local scaler2 = 1
  2870. if type == "Add" then
  2871. scaler2 = 1*value
  2872. elseif type == "Divide" then
  2873. scaler2 = 1/value
  2874. end
  2875. coroutine.resume(coroutine.create(function()
  2876. for i = 0,10,0.1 do
  2877. swait()
  2878. if type == "Add" then
  2879. scaler2 = scaler2 - 0.01*value
  2880. elseif type == "Divide" then
  2881. scaler2 = scaler2 - 0.01/value
  2882. end
  2883. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2884. rng.Transparency = rng.Transparency + 0.01
  2885. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2886. end
  2887. rng:Destroy()
  2888. end))
  2889. end
  2890.  
  2891. function groundwind(type,pos,scale,value,speed)
  2892. local type = type
  2893. local rng = Instance.new("Part", char)
  2894. rng.Anchored = true
  2895. rng.BrickColor = origcolor
  2896. rng.CanCollide = false
  2897. rng.FormFactor = 3
  2898. rng.Name = "Ring"
  2899. rng.Size = Vector3.new(1, 1, 1)
  2900. rng.Transparency = 0
  2901. rng.TopSurface = 0
  2902. rng.BottomSurface = 0
  2903. rng.CFrame = pos
  2904. local rngm = Instance.new("SpecialMesh", rng)
  2905. rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2906. rngm.Scale = scale
  2907. local scaler2 = 1
  2908. if type == "Add" then
  2909. scaler2 = 1*value
  2910. elseif type == "Divide" then
  2911. scaler2 = 1/value
  2912. end
  2913. coroutine.resume(coroutine.create(function()
  2914. for i = 0,10,0.1 do
  2915. swait()
  2916. if type == "Add" then
  2917. scaler2 = scaler2 - 0.01*value
  2918. elseif type == "Divide" then
  2919. scaler2 = scaler2 - 0.01/value
  2920. end
  2921. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2922. rng.Transparency = rng.Transparency + 0.01
  2923. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2)
  2924. end
  2925. rng:Destroy()
  2926. end))
  2927. end
  2928.  
  2929. function CameraManager()
  2930. if TwoD and not CamInterrupt then
  2931. if Humanoid.Health > 0 then
  2932. Camera.CameraSubject = Humanoid
  2933. Camera.CameraType = "Scriptable"
  2934. Humanoid.AutoRotate = false
  2935. if Booleans.GyroUse then
  2936. Directer.MaxTorque = Vec3(0, huge, 0)
  2937. else
  2938. Directer.MaxTorque = Vec3(0, 0, 0)
  2939. end
  2940. if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then
  2941. if Booleans.CamFollow then
  2942. CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z))
  2943. Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position)
  2944. else
  2945. CPart.Position = RootPart.Position
  2946. end
  2947. else
  2948. local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p
  2949. CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z))
  2950. end
  2951. Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2)
  2952. else
  2953. Camera.CameraSubject = Humanoid
  2954. Camera.CameraType = "Custom"
  2955. Controller.Disabled = false
  2956. end
  2957. end
  2958. end
  2959.  
  2960. function ring(type,pos,scale,value)
  2961. local type = type
  2962. local rng = Instance.new("Part", char)
  2963. rng.Anchored = true
  2964. rng.BrickColor = origcolor
  2965. rng.CanCollide = false
  2966. rng.FormFactor = 3
  2967. rng.Name = "Ring"
  2968. rng.Size = Vector3.new(1, 1, 1)
  2969. rng.Transparency = 0
  2970. rng.TopSurface = 0
  2971. rng.BottomSurface = 0
  2972. rng.CFrame = pos
  2973. local rngm = Instance.new("SpecialMesh", rng)
  2974. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2975. rngm.Scale = scale
  2976. local scaler2 = 1
  2977. if type == "Add" then
  2978. scaler2 = 1*value
  2979. elseif type == "Divide" then
  2980. scaler2 = 1/value
  2981. end
  2982. coroutine.resume(coroutine.create(function()
  2983. for i = 0,10,0.1 do
  2984. swait()
  2985. if type == "Add" then
  2986. scaler2 = scaler2 - 0.01*value
  2987. elseif type == "Divide" then
  2988. scaler2 = scaler2 - 0.01/value
  2989. end
  2990. rng.Transparency = rng.Transparency + 0.01
  2991. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2992. end
  2993. rng:Destroy()
  2994. end))
  2995. end
  2996.  
  2997.  
  2998. function wave(type,pos,scale,value)
  2999. local type = type
  3000. local rng = Instance.new("Part", char)
  3001. rng.Anchored = true
  3002. rng.BrickColor = origcolor
  3003. rng.CanCollide = false
  3004. rng.FormFactor = 3
  3005. rng.Name = "Ring"
  3006. rng.Size = Vector3.new(1, 1, 1)
  3007. rng.Transparency = 0
  3008. rng.TopSurface = 0
  3009. rng.BottomSurface = 0
  3010. rng.CFrame = pos
  3011. local rngm = Instance.new("SpecialMesh", rng)
  3012. rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3013. rngm.Scale = scale
  3014. local scaler2 = 1
  3015. if type == "Add" then
  3016. scaler2 = 1*value
  3017. elseif type == "Divide" then
  3018. scaler2 = 1/value
  3019. end
  3020. coroutine.resume(coroutine.create(function()
  3021. for i = 0,10,0.1 do
  3022. swait()
  3023. if type == "Add" then
  3024. scaler2 = scaler2 - 0.01*value
  3025. elseif type == "Divide" then
  3026. scaler2 = scaler2 - 0.01/value
  3027. end
  3028. rng.Transparency = rng.Transparency + 0.01
  3029. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  3030. end
  3031. rng:Destroy()
  3032. end))
  3033. end
  3034.  
  3035. function sphere(bonuspeed,type,pos,scale,value,color)
  3036. local type = type
  3037. local rng = Instance.new("Part", char)
  3038. rng.Anchored = true
  3039. if ModeOfGlitch ~= 9 then
  3040. rng.BrickColor = color
  3041. elseif ModeOfGlitch == 9 then
  3042. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  3043. end
  3044. rng.CanCollide = false
  3045. rng.FormFactor = 3
  3046. rng.Name = "Ring"
  3047. rng.Material = "Neon"
  3048. rng.Size = Vector3.new(1, 1, 1)
  3049. rng.Transparency = 0
  3050. rng.TopSurface = 0
  3051. rng.BottomSurface = 0
  3052. rng.CFrame = pos
  3053. local rngm = Instance.new("SpecialMesh", rng)
  3054. rngm.MeshType = "Sphere"
  3055. rngm.Scale = scale
  3056. if rainbowmode == true then
  3057. rng.Color = Color3.new(r/255,g/255,b/255)
  3058. end
  3059. if ModeOfGlitch == 9 then
  3060. coroutine.resume(coroutine.create(function()
  3061. while true do
  3062. swait()
  3063. if rng.Parent ~= nil then
  3064. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  3065. else
  3066. break
  3067. end
  3068. end
  3069. end))
  3070. end
  3071. local scaler2 = 1
  3072. if type == "Add" then
  3073. scaler2 = 1*value
  3074. elseif type == "Divide" then
  3075. scaler2 = 1/value
  3076. end
  3077. coroutine.resume(coroutine.create(function()
  3078. for i = 0,10/bonuspeed,0.1 do
  3079. swait()
  3080. if rainbowmode == true then
  3081. rng.Color = Color3.new(r/255,g/255,b/255)
  3082. end
  3083. if type == "Add" then
  3084. scaler2 = scaler2 - 0.01*value/bonuspeed
  3085. elseif type == "Divide" then
  3086. scaler2 = scaler2 - 0.01/value*bonuspeed
  3087. end
  3088. if chaosmode == true then
  3089. rng.BrickColor = BrickColor.random()
  3090. end
  3091. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3092. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  3093. end
  3094. rng:Destroy()
  3095. end))
  3096. end
  3097.  
  3098. function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color)
  3099. local type = type
  3100. local rng = Instance.new("Part", char)
  3101. rng.Anchored = true
  3102. if ModeOfGlitch ~= 9 then
  3103. rng.BrickColor = color
  3104. elseif ModeOfGlitch == 9 then
  3105. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  3106. end
  3107. rng.CanCollide = false
  3108. rng.FormFactor = 3
  3109. rng.Name = "Ring"
  3110. rng.Material = "Neon"
  3111. rng.Size = Vector3.new(1, 1, 1)
  3112. rng.Transparency = 0
  3113. rng.TopSurface = 0
  3114. rng.BottomSurface = 0
  3115. rng.CFrame = pos
  3116. local rngm = Instance.new("SpecialMesh", rng)
  3117. rngm.MeshType = "Sphere"
  3118. rngm.Scale = scale
  3119. local scaler2 = 1
  3120. local scaler2b = 1
  3121. local scaler2c = 1
  3122. if type == "Add" then
  3123. scaler2 = 1*value
  3124. scaler2b = 1*value2
  3125. scaler2c = 1*value3
  3126. elseif type == "Divide" then
  3127. scaler2 = 1/value
  3128. scaler2b = 1/value2
  3129. scaler2c = 1/value3
  3130. end
  3131. if ModeOfGlitch == 9 then
  3132. coroutine.resume(coroutine.create(function()
  3133. while true do
  3134. swait()
  3135. if rng.Parent ~= nil then
  3136. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  3137. else
  3138. break
  3139. end
  3140. end
  3141. end))
  3142. end
  3143. coroutine.resume(coroutine.create(function()
  3144. for i = 0,10/bonuspeed,0.1 do
  3145. swait()
  3146. if type == "Add" then
  3147. scaler2 = scaler2 - 0.01*value/bonuspeed
  3148. scaler2b = scaler2b - 0.01*value/bonuspeed
  3149. scaler2c = scaler2c - 0.01*value/bonuspeed
  3150. elseif type == "Divide" then
  3151. scaler2 = scaler2 - 0.01/value*bonuspeed
  3152. scaler2b = scaler2b - 0.01/value*bonuspeed
  3153. scaler2c = scaler2c - 0.01/value*bonuspeed
  3154. end
  3155. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3156. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
  3157. end
  3158. rng:Destroy()
  3159. end))
  3160. end
  3161.  
  3162. function slash(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color)
  3163. local type = type
  3164. local rotenable = rotatingop
  3165. local rng = Instance.new("Part", char)
  3166. rng.Anchored = true
  3167. rng.BrickColor = color
  3168. rng.CanCollide = false
  3169. rng.FormFactor = 3
  3170. rng.Name = "Ring"
  3171. rng.Material = "Neon"
  3172. rng.Size = Vector3.new(1, 1, 1)
  3173. rng.Transparency = 0
  3174. if typeoftrans == "In" then
  3175. rng.Transparency = 1
  3176. end
  3177. rng.TopSurface = 0
  3178. rng.BottomSurface = 0
  3179. rng.CFrame = pos
  3180. local rngm = Instance.new("SpecialMesh", rng)
  3181. rngm.MeshType = "FileMesh"
  3182. if typeofshape == "Normal" then
  3183. rngm.MeshId = "rbxassetid://662586858"
  3184. elseif typeofshape == "Round" then
  3185. rngm.MeshId = "rbxassetid://662585058"
  3186. end
  3187. rngm.Scale = scale
  3188. local scaler2 = 1/10
  3189. if type == "Add" then
  3190. scaler2 = 1*value/10
  3191. elseif type == "Divide" then
  3192. scaler2 = 1/value/10
  3193. end
  3194. local randomrot = math.random(1,2)
  3195. coroutine.resume(coroutine.create(function()
  3196. for i = 0,10/bonuspeed,0.1 do
  3197. swait()
  3198. if type == "Add" then
  3199. scaler2 = scaler2 - 0.01*value/bonuspeed/10
  3200. elseif type == "Divide" then
  3201. scaler2 = scaler2 - 0.01/value*bonuspeed/10
  3202. end
  3203. if rotenable == true then
  3204. if randomrot == 1 then
  3205. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(rotspeed*bonuspeed/2),0)
  3206. elseif randomrot == 2 then
  3207. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-rotspeed*bonuspeed/2),0)
  3208. end
  3209. end
  3210. if typeoftrans == "Out" then
  3211. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3212. elseif typeoftrans == "In" then
  3213. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  3214. end
  3215. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10)
  3216. end
  3217. rng:Destroy()
  3218. end))
  3219. end
  3220.  
  3221. function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  3222. local type = type
  3223. local rng = Instance.new("Part", char)
  3224. rng.Anchored = true
  3225. rng.BrickColor = color
  3226. rng.CanCollide = false
  3227. rng.FormFactor = 3
  3228. rng.Name = "Ring"
  3229. rng.Material = "Neon"
  3230. rng.Size = Vector3.new(1, 1, 1)
  3231. rng.Transparency = 0
  3232. rng.TopSurface = 0
  3233. rng.BottomSurface = 0
  3234. rng.CFrame = pos
  3235. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  3236. local rngm = Instance.new("SpecialMesh", rng)
  3237. rngm.MeshType = "Brick"
  3238. rngm.Scale = vt(x1,y1,z1)
  3239. if rainbowmode == true then
  3240. rng.Color = Color3.new(r/255,g/255,b/255)
  3241. end
  3242. local scaler2 = 1
  3243. local speeder = FastSpeed/10
  3244. if type == "Add" then
  3245. scaler2 = 1*value
  3246. elseif type == "Divide" then
  3247. scaler2 = 1/value
  3248. end
  3249. coroutine.resume(coroutine.create(function()
  3250. for i = 0,10/bonuspeed,0.1 do
  3251. swait()
  3252. if rainbowmode == true then
  3253. rng.Color = Color3.new(r/255,g/255,b/255)
  3254. end
  3255. if type == "Add" then
  3256. scaler2 = scaler2 - 0.01*value/bonuspeed
  3257. elseif type == "Divide" then
  3258. scaler2 = scaler2 - 0.01/value*bonuspeed
  3259. end
  3260. if chaosmode == true then
  3261. rng.BrickColor = BrickColor.random()
  3262. end
  3263. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  3264. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3265. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3266. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  3267. end
  3268. rng:Destroy()
  3269. end))
  3270. end
  3271.  
  3272. function PixelBlockX(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  3273. local type = type
  3274. local rng = Instance.new("Part", char)
  3275. rng.Anchored = true
  3276. rng.BrickColor = color
  3277. rng.CanCollide = false
  3278. rng.FormFactor = 3
  3279. rng.Name = "Ring"
  3280. rng.Material = "Neon"
  3281. rng.Size = Vector3.new(1, 1, 1)
  3282. rng.Transparency = 0
  3283. rng.TopSurface = 0
  3284. rng.BottomSurface = 0
  3285. rng.CFrame = pos
  3286. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  3287. local rngm = Instance.new("SpecialMesh", rng)
  3288. rngm.MeshType = "Brick"
  3289. rngm.Scale = vt(x1,y1,z1)
  3290. if rainbowmode == true then
  3291. rng.Color = Color3.new(r/255,g/255,b/255)
  3292. end
  3293. local scaler2 = 1
  3294. local speeder = FastSpeed/10
  3295. if type == "Add" then
  3296. scaler2 = 1*value
  3297. elseif type == "Divide" then
  3298. scaler2 = 1/value
  3299. end
  3300. coroutine.resume(coroutine.create(function()
  3301. for i = 0,10/bonuspeed,0.1 do
  3302. swait()
  3303. if rainbowmode == true then
  3304. rng.Color = Color3.new(r/255,g/255,b/255)
  3305. end
  3306. if type == "Add" then
  3307. scaler2 = scaler2 - 0.01*value/bonuspeed
  3308. elseif type == "Divide" then
  3309. scaler2 = scaler2 - 0.01/value*bonuspeed
  3310. end
  3311. if chaosmode == true then
  3312. rng.BrickColor = BrickColor.random()
  3313. end
  3314. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  3315. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3316. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3317. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  3318. end
  3319. rng:Destroy()
  3320. end))
  3321. end
  3322.  
  3323. function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  3324. local type = type
  3325. local rng = Instance.new("Part", char)
  3326. rng.Anchored = true
  3327. rng.BrickColor = color
  3328. rng.CanCollide = false
  3329. rng.FormFactor = 3
  3330. rng.Name = "Ring"
  3331. rng.Material = "Neon"
  3332. rng.Size = Vector3.new(1, 1, 1)
  3333. rng.Transparency = 0
  3334. rng.TopSurface = 0
  3335. rng.BottomSurface = 0
  3336. rng.CFrame = pos
  3337. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  3338. local rngm = Instance.new("SpecialMesh", rng)
  3339. rngm.MeshType = "Brick"
  3340. rngm.Scale = vt(x1,y1,z1)
  3341. if rainbowmode == true then
  3342. rng.Color = Color3.new(r/255,g/255,b/255)
  3343. end
  3344. local scaler2 = 0
  3345. local speeder = FastSpeed/10
  3346. if type == "Add" then
  3347. scaler2 = 1*value
  3348. elseif type == "Divide" then
  3349. scaler2 = 1/value
  3350. end
  3351. coroutine.resume(coroutine.create(function()
  3352. for i = 0,10/bonuspeed,0.1 do
  3353. swait()
  3354. if rainbowmode == true then
  3355. rng.Color = Color3.new(r/255,g/255,b/255)
  3356. end
  3357. if type == "Add" then
  3358. scaler2 = scaler2 - 0.01*value/bonuspeed
  3359. elseif type == "Divide" then
  3360. scaler2 = scaler2 - 0.01/value*bonuspeed
  3361. end
  3362. if chaosmode == true then
  3363. rng.BrickColor = BrickColor.random()
  3364. end
  3365. speeder = speeder + 0.01*FastSpeed*bonuspeed/10
  3366. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3367. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3368. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  3369. end
  3370. rng:Destroy()
  3371. end))
  3372. end
  3373.  
  3374. function block(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
  3375. local type = type
  3376. local rng = Instance.new("Part", char)
  3377. rng.Anchored = true
  3378. rng.BrickColor = color
  3379. rng.Color = color3
  3380. rng.CanCollide = false
  3381. rng.FormFactor = 3
  3382. rng.Name = "Ring"
  3383. rng.Material = "Neon"
  3384. rng.Size = Vector3.new(1, 1, 1)
  3385. rng.Transparency = 0
  3386. rng.TopSurface = 0
  3387. rng.BottomSurface = 0
  3388. rng.CFrame = pos
  3389. local rngm = Instance.new("SpecialMesh", rng)
  3390. rngm.MeshType = "Brick"
  3391. rngm.Scale = scale
  3392. local scaler2 = 1
  3393. local scaler2b = 1
  3394. local scaler2c = 1
  3395. if type == "Add" then
  3396. scaler2 = 1*value
  3397. scaler2b = 1*value2
  3398. scaler2c = 1*value3
  3399. elseif type == "Divide" then
  3400. scaler2 = 1/value
  3401. scaler2b = 1/value2
  3402. scaler2c = 1/value3
  3403. end
  3404. coroutine.resume(coroutine.create(function()
  3405. for i = 0,10/bonuspeed,0.1 do
  3406. swait()
  3407. if type == "Add" then
  3408. scaler2 = scaler2 - 0.01*value/bonuspeed
  3409. scaler2b = scaler2b - 0.01*value/bonuspeed
  3410. scaler2c = scaler2c - 0.01*value/bonuspeed
  3411. elseif type == "Divide" then
  3412. scaler2 = scaler2 - 0.01/value*bonuspeed
  3413. scaler2b = scaler2b - 0.01/value*bonuspeed
  3414. scaler2c = scaler2c - 0.01/value*bonuspeed
  3415. end
  3416. rng.CFrame = rng.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  3417. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3418. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
  3419. end
  3420. rng:Destroy()
  3421. end))
  3422. end
  3423.  
  3424. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  3425. local type = type
  3426. local rng = Instance.new("Part", char)
  3427. rng.Anchored = true
  3428. if ModeOfGlitch ~= 9 then
  3429. rng.BrickColor = color
  3430. elseif ModeOfGlitch == 9 then
  3431. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  3432. end
  3433. rng.CanCollide = false
  3434. rng.FormFactor = 3
  3435. rng.Name = "Ring"
  3436. rng.Material = "Neon"
  3437. rng.Size = Vector3.new(1, 1, 1)
  3438. rng.Transparency = 0
  3439. rng.TopSurface = 0
  3440. rng.BottomSurface = 0
  3441. rng.CFrame = pos
  3442. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  3443. local rngm = Instance.new("SpecialMesh", rng)
  3444. rngm.MeshType = "Sphere"
  3445. rngm.Scale = vt(x1,y1,z1)
  3446. if rainbowmode == true then
  3447. rng.Color = Color3.new(r/255,g/255,b/255)
  3448. end
  3449. if ModeOfGlitch == 9 then
  3450. coroutine.resume(coroutine.create(function()
  3451. while true do
  3452. swait()
  3453. if rng.Parent ~= nil then
  3454. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  3455. else
  3456. break
  3457. end
  3458. end
  3459. end))
  3460. end
  3461. local scaler2 = 1
  3462. local speeder = FastSpeed
  3463. if type == "Add" then
  3464. scaler2 = 1*value
  3465. elseif type == "Divide" then
  3466. scaler2 = 1/value
  3467. end
  3468. coroutine.resume(coroutine.create(function()
  3469. for i = 0,10/bonuspeed,0.1 do
  3470. swait()
  3471. if rainbowmode == true then
  3472. rng.Color = Color3.new(r/255,g/255,b/255)
  3473. end
  3474. if type == "Add" then
  3475. scaler2 = scaler2 - 0.01*value/bonuspeed
  3476. elseif type == "Divide" then
  3477. scaler2 = scaler2 - 0.01/value*bonuspeed
  3478. end
  3479. if chaosmode == true then
  3480. rng.BrickColor = BrickColor.random()
  3481. end
  3482. speeder = speeder - 0.01*FastSpeed*bonuspeed
  3483. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3484. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3485. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  3486. end
  3487. rng:Destroy()
  3488. end))
  3489. end
  3490.  
  3491.  
  3492. function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  3493. local type = type
  3494. local rng = Instance.new("Part", char)
  3495. rng.Anchored = true
  3496. if ModeOfGlitch ~= 9 then
  3497. rng.BrickColor = color
  3498. elseif ModeOfGlitch == 9 then
  3499. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  3500. end
  3501. rng.CanCollide = false
  3502. rng.FormFactor = 3
  3503. rng.Name = "Ring"
  3504. rng.Material = "Neon"
  3505. rng.Size = Vector3.new(1, 1, 1)
  3506. rng.Transparency = 1
  3507. rng.TopSurface = 0
  3508. rng.BottomSurface = 0
  3509. rng.CFrame = pos
  3510. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  3511. local rngm = Instance.new("SpecialMesh", rng)
  3512. rngm.MeshType = "Sphere"
  3513. rngm.Scale = vt(x1,y1,z1)
  3514. if rainbowmode == true then
  3515. rng.Color = Color3.new(r/255,g/255,b/255)
  3516. end
  3517. if ModeOfGlitch == 9 then
  3518. coroutine.resume(coroutine.create(function()
  3519. while true do
  3520. swait()
  3521. if rng.Parent ~= nil then
  3522. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  3523. else
  3524. break
  3525. end
  3526. end
  3527. end))
  3528. end
  3529. local scaler2 = 1
  3530. local speeder = FastSpeed
  3531. if type == "Add" then
  3532. scaler2 = 1*value
  3533. elseif type == "Divide" then
  3534. scaler2 = 1/value
  3535. end
  3536. coroutine.resume(coroutine.create(function()
  3537. for i = 0,10/bonuspeed,0.1 do
  3538. swait()
  3539. if rainbowmode == true then
  3540. rng.Color = Color3.new(r/255,g/255,b/255)
  3541. end
  3542. if type == "Add" then
  3543. scaler2 = scaler2 - 0.01*value/bonuspeed
  3544. elseif type == "Divide" then
  3545. scaler2 = scaler2 - 0.01/value*bonuspeed
  3546. end
  3547. if chaosmode == true then
  3548. rng.BrickColor = BrickColor.random()
  3549. end
  3550. speeder = speeder - 0.01*FastSpeed*bonuspeed
  3551. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3552. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  3553. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  3554. end
  3555. rng:Destroy()
  3556. end))
  3557. end
  3558.  
  3559. function dmg(dude)
  3560. if dude.Name ~= Character then
  3561. local keptcolor = MAINRUINCOLOR
  3562. local bgf = Instance.new("BodyGyro",dude.Head)
  3563. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  3564. --[[local val = Instance.new("BoolValue",dude)
  3565. val.Name = "IsHit"]]--
  3566. local ds = coroutine.wrap(function()
  3567. dude:WaitForChild("Head"):BreakJoints()
  3568. for i, v in pairs(dude:GetChildren()) do
  3569. if v:IsA("Part") or v:IsA("MeshPart") then
  3570. v.Name = "DEMINISHED"
  3571. end
  3572. end
  3573. wait(0.5)
  3574. targetted = nil
  3575. CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.75, 0.285)
  3576. coroutine.resume(coroutine.create(function()
  3577. for i, v in pairs(dude:GetChildren()) do
  3578. if v:IsA("Accessory") then
  3579. v:Destroy()
  3580. end
  3581. if v:IsA("Humanoid") then
  3582. v:Destroy()
  3583. end
  3584. if v:IsA("CharacterMesh") then
  3585. v:Destroy()
  3586. end
  3587. if v:IsA("Model") then
  3588. v:Destroy()
  3589. end
  3590. if v:IsA("Part") or v:IsA("MeshPart") then
  3591. for x, o in pairs(v:GetChildren()) do
  3592. if o:IsA("Decal") then
  3593. o:Destroy()
  3594. end
  3595. end
  3596. coroutine.resume(coroutine.create(function()
  3597. v.Material = "Neon"
  3598. v.CanCollide = false
  3599. v.Anchored = false
  3600. local bld = Instance.new("ParticleEmitter",v)
  3601. bld.LightEmission = 0.75
  3602. bld.Texture = "rbxassetid://363275192" ---284205403
  3603. bld.Color = ColorSequence.new(keptcolor.Color)
  3604. bld.Rate = 500
  3605. bld.Lifetime = NumberRange.new(1)
  3606. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)})
  3607. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
  3608. bld.Speed = NumberRange.new(2,5)
  3609. bld.VelocitySpread = 50000
  3610. bld.Rotation = NumberRange.new(-500,500)
  3611. bld.RotSpeed = NumberRange.new(-500,500)
  3612. local sbs = Instance.new("BodyPosition", v)
  3613. sbs.P = 3000
  3614. sbs.D = 1000
  3615. sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  3616. sbs.position = v.Position + Vector3.new(math.random(-2,2),10 + math.random(-2,2),math.random(-2,2))
  3617. v.Color = keptcolor.Color
  3618. coroutine.resume(coroutine.create(function()
  3619. for i = 0, 49 do
  3620. swait(1)
  3621. v:BreakJoints()
  3622. v.Transparency = v.Transparency + 0.02
  3623. end
  3624. v:BreakJoints()
  3625. sphere2(1,"Add",v.CFrame,vt(0,0,0),0.1,0.1,0.1,keptcolor)
  3626. CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.5, 0.75)
  3627. bld.Speed = NumberRange.new(10,25)
  3628. bld.Drag = 5
  3629. bld.Acceleration = vt(0,2,0)
  3630. wait(0.5)
  3631. bld.Enabled = false
  3632. wait(8)
  3633. v:Destroy()
  3634. dude:Destroy()
  3635. end))
  3636. end))
  3637. end
  3638. end
  3639. end))
  3640. end)
  3641. ds()
  3642. end
  3643. end
  3644.  
  3645.  
  3646. function FindNearestHead(Position, Distance, SinglePlayer)
  3647. if SinglePlayer then
  3648. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  3649. end
  3650. local List = {}
  3651. for i, v in pairs(workspace:GetChildren()) do
  3652. if v:IsA("Model") then
  3653. if v:findFirstChild("Head") then
  3654. if v ~= Character then
  3655. if (v.Head.Position - Position).magnitude <= Distance then
  3656. table.insert(List, v)
  3657. end
  3658. end
  3659. end
  3660. end
  3661. end
  3662. return List
  3663. end
  3664.  
  3665. function FaceMouse()
  3666. Cam = workspace.CurrentCamera
  3667. return {
  3668. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  3669. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3670. }
  3671. end
  3672.  
  3673. function FaceMouse2()
  3674. Cam = workspace.CurrentCamera
  3675. return {
  3676. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)),
  3677. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3678. }
  3679. end
  3680.  
  3681. local ModeOfGlitch = 1
  3682. -- Functions are ready.
  3683. local storehumanoidWS = 16
  3684.  
  3685. function CorruptBlink()
  3686. for i = 0, 14 do
  3687. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3688. end
  3689. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3690. CFuncs["Sound"].Create("rbxassetid://1177785010", root, 10,1)
  3691. RootPart.CFrame = mouse.Hit *CFrame.new(0,2,0)
  3692. CameraEnshaking(2,10)
  3693. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 20)) do
  3694. if v:FindFirstChild('Head') then
  3695. dmg(v)
  3696. end
  3697. end
  3698. for i = 0, 14 do
  3699. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3700. end
  3701. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3702. end
  3703. function PureBomb()
  3704. attack = true
  3705. hum.WalkSpeed = 0
  3706. local orb = Instance.new("Part", char)
  3707. orb.Anchored = true
  3708. orb.BrickColor = BrickColor.new("Toothpaste")
  3709. orb.CanCollide = false
  3710. orb.FormFactor = 3
  3711. orb.Name = "Ring"
  3712. orb.Material = "Neon"
  3713. orb.Size = Vector3.new(1, 1, 1)
  3714. orb.Transparency = 0
  3715. orb.TopSurface = 0
  3716. orb.BottomSurface = 0
  3717. local orbm = Instance.new("SpecialMesh", orb)
  3718. orbm.MeshType = "Sphere"
  3719. orbm.Name = "SizeMesh"
  3720. orbm.Scale = vt(0,0,0)
  3721. local scaled = 0.1
  3722. local posid = 0
  3723. CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1,1)
  3724. for i = 0, 5, 0.1 do
  3725. swait()
  3726. scaled = scaled - 0.001
  3727. posid = posid - scaled
  3728. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3729. local scaled = 0.1
  3730. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  3731. sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("Toothpaste"),10)
  3732. PixelBlockNeg(2,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0)
  3733. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
  3734. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
  3735. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3736. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3737. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
  3738. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3739. end
  3740. for i = 0, 2, 0.1 do
  3741. swait()
  3742. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3743. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3744. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3745. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
  3746. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
  3747. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
  3748. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3749. end
  3750. coroutine.resume(coroutine.create(function()
  3751. orb.Anchored = false
  3752. CFuncs["Sound"].Create("rbxassetid://260433768", root, 1.25,1)
  3753. local a = Instance.new("Part",workspace)
  3754. a.Name = "Direction"
  3755. a.Anchored = true
  3756. a.BrickColor = bc("Bright red")
  3757. a.Material = "Neon"
  3758. a.Transparency = 1
  3759. a.CanCollide = false
  3760. local ray = Ray.new(
  3761. orb.CFrame.p, -- origin
  3762. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  3763. )
  3764. local ignore = orb
  3765. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3766. a.BottomSurface = 10
  3767. a.TopSurface = 10
  3768. local distance = (orb.CFrame.p - position).magnitude
  3769. a.Size = Vector3.new(0.1, 0.1, 0.1)
  3770. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3771. orb.CFrame = a.CFrame
  3772. a:Destroy()
  3773. local bv = Instance.new("BodyVelocity")
  3774. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3775. bv.velocity = orb.CFrame.lookVector*125
  3776. bv.Parent = orb
  3777. local hitted = false
  3778. game:GetService("Debris"):AddItem(orb, 15)
  3779. wait()
  3780. local hit =orb.Touched:connect(function(hit)
  3781. if hitted == false then
  3782. hitted = true
  3783. CameraEnshaking(10,2.5)
  3784. CFuncs["Sound"].Create("rbxassetid://151304356", orb, 5,1)
  3785. MagniDamage(orb, 65, 65,90, 0, "Normal")
  3786. sphere(1,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),1,BrickColor.new("Toothpaste"))
  3787. sphere(2,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),2,BrickColor.new("Toothpaste"))
  3788. for i = 0, 49 do
  3789. PixelBlock(1,math.random(1,30),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Toothpaste"),0)
  3790. end
  3791. for i = 0, 9 do
  3792. sphereMK(1,2.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3793. sphereMK(2,5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3794. end
  3795. orb.Anchored = true
  3796. orb.Transparency = 1
  3797. wait(8)
  3798. orb:Destroy()
  3799. end
  3800. end)
  3801. end))
  3802. for i = 0, 1, 0.1 do
  3803. swait()
  3804. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3805. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3806. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4)
  3807. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4)
  3808. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4)
  3809. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3810. end
  3811. hum.WalkSpeed = storehumanoidWS
  3812. attack = false
  3813. end
  3814.  
  3815. function BanishingOrb()
  3816. attack = true
  3817. hum.WalkSpeed = 0
  3818. local orb = Instance.new("Part", char)
  3819. orb.Anchored = true
  3820. orb.BrickColor = BrickColor.new("Black")
  3821. orb.CanCollide = false
  3822. orb.FormFactor = 3
  3823. orb.Name = "Ring"
  3824. orb.Material = "Neon"
  3825. orb.Size = Vector3.new(1, 1, 1)
  3826. orb.Transparency = 0
  3827. orb.TopSurface = 0
  3828. orb.BottomSurface = 0
  3829. local orbm = Instance.new("SpecialMesh", orb)
  3830. orbm.MeshType = "Sphere"
  3831. orbm.Name = "SizeMesh"
  3832. orbm.Scale = vt(0,0,0)
  3833. local scaled = 0.1
  3834. local posid = 0
  3835. CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5,0.9)
  3836. for i = 0, 5, 0.1 do
  3837. swait()
  3838. scaled = scaled - 0.001
  3839. posid = posid - scaled
  3840. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3841. local scaled = 0.1
  3842. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  3843. sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("Black"),10)
  3844. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
  3845. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
  3846. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3847. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3848. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
  3849. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3850. end
  3851. for i = 0, 2, 0.1 do
  3852. swait()
  3853. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3854. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3855. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3856. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
  3857. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
  3858. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
  3859. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3860. end
  3861. coroutine.resume(coroutine.create(function()
  3862. orb.Anchored = false
  3863. CFuncs["Sound"].Create("rbxassetid://260433768", root, 1.25,0.75)
  3864. local a = Instance.new("Part",workspace)
  3865. a.Name = "Direction"
  3866. a.Anchored = true
  3867. a.BrickColor = bc("Bright red")
  3868. a.Material = "Neon"
  3869. a.Transparency = 1
  3870. a.CanCollide = false
  3871. local ray = Ray.new(
  3872. orb.CFrame.p, -- origin
  3873. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  3874. )
  3875. local ignore = orb
  3876. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3877. a.BottomSurface = 10
  3878. a.TopSurface = 10
  3879. local distance = (orb.CFrame.p - position).magnitude
  3880. a.Size = Vector3.new(0.1, 0.1, 0.1)
  3881. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3882. orb.CFrame = a.CFrame
  3883. a:Destroy()
  3884. local bv = Instance.new("BodyVelocity")
  3885. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3886. bv.velocity = orb.CFrame.lookVector*0
  3887. bv.Parent = orb
  3888. local hitted = false
  3889. local rate = 0
  3890. coroutine.resume(coroutine.create(function()
  3891. for i = 0, 24 do
  3892. wait(0.1)
  3893. rate = rate + 0.25
  3894. bv.velocity = bv.velocity + orb.CFrame.lookVector*rate
  3895. for i, v in pairs(FindNearestHead(orb.CFrame.p, 15)) do
  3896. if v:FindFirstChild('Head') then
  3897. dmg(v)
  3898. end
  3899. end
  3900. CFuncs["Sound"].Create("rbxassetid://1177785010", orb, 2.5,0.9)
  3901. sphere(2,"Add",orb.CFrame,vt(0,0,0),0.5,MAINRUINCOLOR)
  3902. sphere(3,"Add",orb.CFrame,vt(0,0,0),0.75,MAINRUINCOLOR)
  3903. end
  3904. orb.Anchored = true
  3905. orb.Transparency = 1
  3906. for i, v in pairs(FindNearestHead(orb.CFrame.p, 32)) do
  3907. if v:FindFirstChild('Head') then
  3908. dmg(v)
  3909. end
  3910. end
  3911. local eff = Instance.new("ParticleEmitter",orb)
  3912. eff.Texture = "rbxassetid://296874871"
  3913. eff.LightEmission = 0.95
  3914. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  3915. eff.Rate = 1000000000
  3916. eff.Lifetime = NumberRange.new(3)
  3917. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50,0),NumberSequenceKeypoint.new(0.1,10,0),NumberSequenceKeypoint.new(0.8,9,0),NumberSequenceKeypoint.new(1,0,0)})
  3918. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3919. eff.Speed = NumberRange.new(30)
  3920. eff.Acceleration = vt(0,-15,0)
  3921. eff.Rotation = NumberRange.new(-500,500)
  3922. eff.VelocitySpread = 100000
  3923. eff.RotSpeed = NumberRange.new(-500,500)
  3924. coroutine.resume(coroutine.create(function()
  3925. wait(0.6)
  3926. eff.Enabled = false
  3927. end))
  3928. CFuncs["Sound"].Create("rbxassetid://1177785010", orb, 8,0.6)
  3929. CFuncs["Sound"].Create("rbxassetid://438666141", orb, 7.5,0.9)
  3930. sphere(1,"Add",orb.CFrame,vt(0,0,0),0.75,MAINRUINCOLOR)
  3931. sphere(1.5,"Add",orb.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3932. sphere(2,"Add",orb.CFrame,vt(0,0,0),1.25,MAINRUINCOLOR)
  3933. game:GetService("Debris"):AddItem(orb, 15)
  3934. end))
  3935. end))
  3936. for i = 0, 1, 0.1 do
  3937. swait()
  3938. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3939. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3940. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4)
  3941. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4)
  3942. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4)
  3943. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3944. end
  3945. hum.WalkSpeed = storehumanoidWS
  3946. attack = false
  3947. end
  3948.  
  3949.  
  3950. function ChaosGroundStrike()
  3951. attack = true
  3952. for i = 0, 2, 0.1 do
  3953. swait()
  3954. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3955. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3956. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3957. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3958. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3959. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3960. end
  3961. CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1)
  3962. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3963. CameraEnshaking(4,12)
  3964. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do
  3965. if v:FindFirstChild('Head') then
  3966. dmg(v)
  3967. end
  3968. end
  3969. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random())
  3970. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random())
  3971. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100,0.1,100),0.01,BrickColor.random())
  3972. for i = 0, 2, 0.1 do
  3973. swait()
  3974. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3975. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3976. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3977. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3978. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3979. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3980. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  3981. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  3982. end
  3983. attack = false
  3984. end
  3985.  
  3986.  
  3987.  
  3988. function Starfall()
  3989. attack = true
  3990. hum.WalkSpeed = 0
  3991. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
  3992. for i = 0, 5, 0.1 do
  3993. swait()
  3994. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3995. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3996. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3997. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3998. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3999. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  4000. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  4001. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  4002. end
  4003. local Overed = false
  4004. CameraEnshaking(2,20)
  4005. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  4006. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  4007. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  4008. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
  4009. local orb = Instance.new("Part", char)
  4010. orb.Anchored = true
  4011. orb.BrickColor = BrickColor.new("Toothpaste")
  4012. orb.CanCollide = false
  4013. orb.FormFactor = 3
  4014. orb.Name = "Remenant"
  4015. orb.Material = "Neon"
  4016. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  4017. orb.Size = Vector3.new(1, 1, 1)
  4018. orb.Transparency = 1
  4019. orb.TopSurface = 0
  4020. orb.BottomSurface = 0
  4021. hum.WalkSpeed = storehumanoidWS
  4022. coroutine.resume(coroutine.create(function()
  4023. for i = 0, 9 do
  4024. swait(10)
  4025. local lb = Instance.new("Part")
  4026. lb.Color = MAINRUINCOLOR.Color
  4027. lb.CanCollide = false
  4028. lb.Material = "Neon"
  4029. lb.Anchored = true
  4030. lb.TopSurface = 0
  4031. lb.BottomSurface = 0
  4032. lb.Transparency = 0
  4033. lb.Size = vt(1,1,1)
  4034. lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  4035. lb.Anchored = false
  4036. lb.Parent = char
  4037. local thingery = Instance.new("SpecialMesh",lb)
  4038. thingery.MeshType = "Sphere"
  4039. thingery.Scale = vt(20,20,20)
  4040. game:GetService("Debris"):AddItem(lb, 10)
  4041. local bv = Instance.new("BodyVelocity")
  4042. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4043. bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  4044. bv.Parent = lb
  4045. sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR)
  4046. sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR)
  4047. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
  4048. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
  4049. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
  4050. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
  4051. local hitted = false
  4052. coroutine.resume(coroutine.create(function()
  4053. while true do
  4054. swait(1)
  4055. if lb.Parent ~= nil and hitted == false then
  4056. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  4057. elseif lb.Parent == nil then
  4058. break
  4059. end
  4060. end
  4061. end))
  4062.  
  4063. game:GetService("Debris"):AddItem(a, 0.1)
  4064.  
  4065. coroutine.resume(coroutine.create(function()
  4066. swait(1)
  4067. lb.Touched:connect(function(hit)
  4068. if hitted == false then
  4069. hitted = true
  4070. lb.Transparency = 1
  4071. lb.Anchored = true
  4072. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
  4073. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
  4074. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
  4075. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
  4076. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
  4077. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
  4078. MagniDamage(lb, 45, 45,85, 0, "Normal")
  4079. CameraEnshaking(1,5)
  4080. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  4081. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  4082. for i = 0, 9 do
  4083. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  4084. end
  4085. for i = 0, 49 do
  4086. swait()
  4087. MagniDamage(lb, 30, 2,4, 0, "Normal")
  4088. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  4089. end
  4090. end
  4091. end)
  4092. end))
  4093. end
  4094. Overed = true
  4095. orb:Destroy()
  4096. end))
  4097.  
  4098. attack = false
  4099. end
  4100.  
  4101. function StarfallEX()
  4102. attack = true
  4103. hum.WalkSpeed = 0
  4104. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 0.7)
  4105. for i = 0, 10, 0.1 do
  4106. swait()
  4107. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  4108. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  4109. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  4110. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  4111. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4112. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  4113. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  4114. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  4115. end
  4116. local Overed = false
  4117. CameraEnshaking(2,20)
  4118. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.5,MAINRUINCOLOR)
  4119. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.5,MAINRUINCOLOR)
  4120. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  4121. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 0.9)
  4122. local orb = Instance.new("Part", char)
  4123. orb.Anchored = true
  4124. orb.BrickColor = BrickColor.new("Toothpaste")
  4125. orb.CanCollide = false
  4126. orb.FormFactor = 3
  4127. orb.Name = "Remenant"
  4128. orb.Material = "Neon"
  4129. orb.CFrame = root.CFrame*CFrame.new(0,250,0)
  4130. orb.Size = Vector3.new(1, 1, 1)
  4131. orb.Transparency = 1
  4132. orb.TopSurface = 0
  4133. orb.BottomSurface = 0
  4134. hum.WalkSpeed = storehumanoidWS
  4135. coroutine.resume(coroutine.create(function()
  4136. for i = 0, 4 do
  4137. swait(15)
  4138. local lb = Instance.new("Part")
  4139. lb.Color = MAINRUINCOLOR.Color
  4140. lb.CanCollide = false
  4141. lb.Material = "Neon"
  4142. lb.Anchored = true
  4143. lb.TopSurface = 0
  4144. lb.BottomSurface = 0
  4145. lb.Transparency = 0
  4146. lb.Size = vt(1,1,1)
  4147. lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  4148. lb.Anchored = false
  4149. lb.Parent = char
  4150. local thingery = Instance.new("SpecialMesh",lb)
  4151. thingery.MeshType = "Sphere"
  4152. thingery.Scale = vt(50,50,50)
  4153. game:GetService("Debris"):AddItem(lb, 10)
  4154. local bv = Instance.new("BodyVelocity")
  4155. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4156. bv.velocity = lb.CFrame.lookVector*math.random(50,420)
  4157. bv.Parent = lb
  4158. sphere(2.5,"Add",lb.CFrame,vt(100,100,0),0.25,MAINRUINCOLOR)
  4159. sphere(5,"Add",lb.CFrame,vt(100,100,0),0.5,MAINRUINCOLOR)
  4160. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 0.9)
  4161. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 0.9)
  4162. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 0.9)
  4163. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 0.9)
  4164. local hitted = false
  4165. coroutine.resume(coroutine.create(function()
  4166. while true do
  4167. swait(1)
  4168. if lb.Parent ~= nil and hitted == false then
  4169. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),25,25,25,0.25,MAINRUINCOLOR,-2)
  4170. elseif lb.Parent == nil then
  4171. break
  4172. end
  4173. end
  4174. end))
  4175.  
  4176. game:GetService("Debris"):AddItem(a, 0.1)
  4177.  
  4178. coroutine.resume(coroutine.create(function()
  4179. swait(1)
  4180. lb.Touched:connect(function(hit)
  4181. if hitted == false then
  4182. hitted = true
  4183. lb.Transparency = 1
  4184. lb.Anchored = true
  4185. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 0.9)
  4186. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.6)
  4187. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.65)
  4188. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.65)
  4189. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 0.9)
  4190. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.75)
  4191. MagniDamage(lb, 50, 60,99, 0, "Normal")
  4192. CameraEnshaking(1,5)
  4193. sphere(4,"Add",lb.CFrame,vt(50,50,50),2,MAINRUINCOLOR)
  4194. sphere(8,"Add",lb.CFrame,vt(50,50,50),4,MAINRUINCOLOR)
  4195. for i = 0, 9 do
  4196. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,100,-0.1,MAINRUINCOLOR,0)
  4197. end
  4198. for i = 0, 99 do
  4199. swait()
  4200. MagniDamage(lb, 30, 6,18, 0, "Normal")
  4201. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),32,32,32,0.32,MAINRUINCOLOR,0)
  4202. end
  4203. end
  4204. end)
  4205. end))
  4206. end
  4207. Overed = true
  4208. orb:Destroy()
  4209. end))
  4210.  
  4211. attack = false
  4212. end
  4213.  
  4214. function DivineBlast()
  4215. attack = true
  4216. hum.WalkSpeed = 0
  4217. local elocacenter = CreateParta(sorb,1,1,"SmoothPlastic",BrickColor.random())
  4218. elocacenter.Anchored = true
  4219. elocacenter.CFrame = sorb.CFrame
  4220. local eloca1 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
  4221. eloca1.Anchored = true
  4222. eloca1.CFrame = elocacenter.CFrame
  4223. local eloca2 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
  4224. eloca2.Anchored = true
  4225. eloca2.CFrame = elocacenter.CFrame
  4226. local eloca3 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
  4227. eloca3.Anchored = true
  4228. eloca3.CFrame = elocacenter.CFrame
  4229. local eloca4 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
  4230. eloca4.Anchored = true
  4231. eloca4.CFrame = elocacenter.CFrame
  4232. local lookavec = 0
  4233. local speeds = 0
  4234. CFuncs["Sound"].Create("rbxassetid://1192402877", sorb, 1.5, 1)
  4235. for i = 0, 3, 0.1 do
  4236. swait()
  4237. ---
  4238. lookavec = lookavec + 0.1
  4239. speeds = speeds + 10
  4240. elocacenter.CFrame = sorb.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  4241. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  4242. PixelBlockNeg(2,0.1,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  4243.  
  4244. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  4245. PixelBlockNeg(2,0.1,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  4246.  
  4247. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  4248. PixelBlockNeg(2,0.1,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  4249.  
  4250. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  4251. PixelBlockNeg(2,0.1,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  4252. ---
  4253. root.CFrame = FaceMouse()[1]
  4254. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  4255. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  4256. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4257. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  4258. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.1)
  4259. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  4260. end
  4261. for i = 0, 3, 0.1 do
  4262. swait()
  4263. ---
  4264. speeds = speeds + 10
  4265. elocacenter.CFrame = sorb.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  4266. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  4267. PixelBlockNeg(2,0.1,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  4268.  
  4269. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  4270. PixelBlockNeg(2,0.1,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  4271.  
  4272. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  4273. PixelBlockNeg(2,0.1,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  4274.  
  4275. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  4276. PixelBlockNeg(2,0.1,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  4277. ---
  4278. root.CFrame = FaceMouse()[1]
  4279. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  4280. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  4281. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4282. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  4283. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.1)
  4284. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  4285. end
  4286. CFuncs["Sound"].Create("rbxassetid://136007472", sorb, 1,1)
  4287. for i = 0, 3, 0.1 do
  4288. swait()
  4289. ---
  4290. speeds = speeds + 10
  4291. elocacenter.CFrame = sorb.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  4292. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  4293. PixelBlockNeg(2,0.1,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  4294.  
  4295. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  4296. PixelBlockNeg(2,0.1,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  4297.  
  4298. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  4299. PixelBlockNeg(2,0.1,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  4300.  
  4301. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  4302. PixelBlockNeg(2,0.1,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  4303. ---
  4304. root.CFrame = FaceMouse()[1]
  4305. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  4306. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  4307. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(40)),.1)
  4308. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(-40)),.1)
  4309. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(40)),.1)
  4310. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  4311. end
  4312. coroutine.resume(coroutine.create(function()
  4313. local a = Instance.new("Part",Character)
  4314. a.Name = "Direction"
  4315. a.Anchored = true
  4316. a.BrickColor = bc("White")
  4317. a.Material = "Neon"
  4318. a.Transparency = 0
  4319. a.Shape = "Cylinder"
  4320. a.CanCollide = false
  4321. local a2 = Instance.new("Part",Character)
  4322. a2.Name = "Direction"
  4323. a2.Anchored = true
  4324. a2.BrickColor = bc("Bright yellow")
  4325. a2.Material = "Neon"
  4326. a2.Transparency = 0
  4327. a2.Shape = "Cylinder"
  4328. a2.CanCollide = false
  4329. local b = Instance.new("Part",Character)
  4330. b.Name = "HitDirect"
  4331. b.Anchored = true
  4332. b.BrickColor = bc("Cool yellow")
  4333. b.Material = "Neon"
  4334. b.Transparency = 1
  4335. b.CanCollide = false
  4336. local ray = Ray.new(
  4337. elocacenter.CFrame.p, -- origin
  4338. (mouse.Hit.p - elocacenter.CFrame.p).unit * 1000 -- direction
  4339. )
  4340. local ignore = Character
  4341. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4342. a.BottomSurface = 10
  4343. a.TopSurface = 10
  4344. a2.BottomSurface = 10
  4345. a2.TopSurface = 10
  4346. local distance = (elocacenter.CFrame.p - position).magnitude
  4347. a.Size = Vector3.new(distance, 1, 1)
  4348. a.CFrame = CFrame.new(elocacenter.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4349. a2.Size = Vector3.new(distance, 1, 1)
  4350. a2.CFrame = CFrame.new(elocacenter.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4351. b.CFrame = CFrame.new(elocacenter.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4352. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4353. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4354. game:GetService("Debris"):AddItem(a, 10)
  4355. game:GetService("Debris"):AddItem(a2, 10)
  4356. game:GetService("Debris"):AddItem(b, 10)
  4357. local msh = Instance.new("SpecialMesh",a)
  4358. msh.MeshType = "Cylinder"
  4359. msh.Scale = vt(1,2,2)
  4360. local msh2 = Instance.new("SpecialMesh",a2)
  4361. msh2.MeshType = "Cylinder"
  4362. msh2.Scale = vt(1,2.5,2.5)
  4363. CFuncs["Sound"].Create("rbxassetid://376970418", sorb, 2, 0.75)
  4364. coroutine.resume(coroutine.create(function()
  4365. for i = 0,10,0.1 do
  4366. swait()
  4367. msh.Scale = msh.Scale + vt(0,0.05,0.05)
  4368. a.Transparency = a.Transparency + 0.025
  4369. msh2.Scale = msh2.Scale + vt(0,0.25,0.25)
  4370. a2.Transparency = a2.Transparency + 0.05
  4371. end
  4372. a:Destroy()
  4373. a2:Destroy()
  4374. end))
  4375. CFuncs["Sound"].Create("rbxassetid://1177785010", b, 3, 1)
  4376. CFuncs["Sound"].Create("rbxassetid://192410089", b, 3, 0.7)
  4377. CFuncs["Sound"].Create("rbxassetid://579687077", b, 0.5, 0.75)
  4378. CFuncs["Sound"].Create("rbxassetid://1060191237", b, 1, 0.75)
  4379. CFuncs["Sound"].Create("rbxassetid://164881112", b, 3, 1)
  4380. CFuncs["Sound"].Create("rbxassetid://429123896", b, 1.5, 0.85)
  4381. MagniDamage(b, 25, 40,65, 0, "Normal")
  4382. for i = 0, 49 do
  4383. PixelBlock(2,math.random(10,20),"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.04,BrickColor.new("Bright yellow"),0)
  4384. PixelBlock(1,math.random(1,10),"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Bright yellow"),0)
  4385. end
  4386. sphere(1,"Add",b.CFrame,vt(4,4,4),0.1,BrickColor.new("White"))
  4387. sphere(1,"Add",b.CFrame,vt(5,5,5),0.25,BrickColor.new("Bright yellow"))
  4388. sphere(1,"Add",b.CFrame,vt(5,5,5),0.5,BrickColor.new("Bright yellow"))
  4389. sphere(2,"Add",b.CFrame,vt(5,5,5),0.5,BrickColor.new("Bright yellow"))
  4390. sphere(3,"Add",b.CFrame,vt(5,5,5),0.5,BrickColor.new("Bright yellow"))
  4391. sphere(4,"Add",b.CFrame,vt(5,5,5),0.5,BrickColor.new("Bright yellow"))
  4392. end))
  4393. game:GetService("Debris"):AddItem(elocacenter, 5)
  4394. hum.WalkSpeed = storehumanoidWS
  4395. attack = false
  4396. end
  4397.  
  4398. function StarDivision()
  4399. attack = true
  4400. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2, 1.5)
  4401. for i = 0, 2, 0.1 do
  4402. swait()
  4403. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  4404. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  4405. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4406. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  4407. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.6)
  4408. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  4409. end
  4410. local orb = Instance.new("Part", char)
  4411. orb.BrickColor = MAINRUINCOLOR
  4412. orb.CanCollide = false
  4413. orb.FormFactor = 3
  4414. orb.Name = "Ring"
  4415. orb.Material = "Neon"
  4416. orb.Size = Vector3.new(1, 1, 1)
  4417. orb.Transparency = 0
  4418. orb.TopSurface = 0
  4419. orb.BottomSurface = 0
  4420. local orbm = Instance.new("SpecialMesh", orb)
  4421. orbm.MeshType = "Sphere"
  4422. orbm.Name = "SizeMesh"
  4423. orbm.Scale = vt(2,2,2)
  4424. local a = Instance.new("Part",workspace)
  4425. a.Name = "Direction"
  4426. a.Anchored = true
  4427. a.BrickColor = bc("Bright red")
  4428. a.Material = "Neon"
  4429. a.Transparency = 1
  4430. a.CanCollide = false
  4431. local ray = Ray.new(
  4432. sorb.CFrame.p, -- origin
  4433. (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction
  4434. )
  4435. local ignore = sorb
  4436. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4437. a.BottomSurface = 10
  4438. a.TopSurface = 10
  4439. local distance = (sorb.CFrame.p - position).magnitude
  4440. a.Size = Vector3.new(0.1, 0.1, 0.1)
  4441. a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0)
  4442. orb.CFrame = a.CFrame
  4443. a:Destroy()
  4444. local bv = Instance.new("BodyVelocity")
  4445. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4446. bv.velocity = orb.CFrame.lookVector*100
  4447. bv.Parent = orb
  4448. local hitted = false
  4449. game:GetService("Debris"):AddItem(orb, 10)
  4450. CFuncs["Sound"].Create("rbxassetid://376970418",orb, 1.5, 1.15)
  4451. CFuncs["Sound"].Create("rbxassetid://633627961",orb, 1, 1.15)
  4452. CFuncs["Sound"].Create("rbxassetid://1002081188", orb, 1, 1.15)
  4453. CFuncs["Sound"].Create("rbxassetid://741272936", orb, 1, 1.15)
  4454. CFuncs["Sound"].Create("rbxassetid://1192402877", orb, 1, 1.15)
  4455. coroutine.resume(coroutine.create(function()
  4456. while true do
  4457. swait(1)
  4458. if orb.Parent ~= nil and hitted == false then
  4459. PixelBlockNeg(1,math.random(1,2),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,1,0.02,MAINRUINCOLOR,-2)
  4460. elseif orb.Parent == nil then
  4461. break
  4462. end
  4463. end
  4464. end))
  4465. coroutine.resume(coroutine.create(function()
  4466. swait(1)
  4467. orb.Touched:connect(function(hit)
  4468. if hitted == false then
  4469. hitted = true
  4470. game:GetService("Debris"):AddItem(orb, 5)
  4471. orb.Transparency = 1
  4472. orb.Anchored = true
  4473. local elocacenter = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4474. elocacenter.Anchored = true
  4475. elocacenter.CFrame = orb.CFrame
  4476. elocacenter.Orientation = vt(0,0,0)
  4477. local eloca1 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4478. eloca1.Anchored = true
  4479. eloca1.CFrame = elocacenter.CFrame
  4480. local eloca2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4481. eloca2.Anchored = true
  4482. eloca2.CFrame = elocacenter.CFrame
  4483. local eloca3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4484. eloca3.Anchored = true
  4485. eloca3.CFrame = elocacenter.CFrame
  4486. local eloca4 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4487. eloca4.Anchored = true
  4488. eloca4.CFrame = elocacenter.CFrame
  4489. local lookavec = 0
  4490. local speeds = 0
  4491. CameraEnshaking(1,1)
  4492. CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 10,1)
  4493. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4494. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4495. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4496. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4497. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4498. for i = 0, 99 do
  4499. swait()
  4500. lookavec = lookavec + 1
  4501. speeds = speeds + 0.1
  4502. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  4503. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  4504. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4505.  
  4506. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  4507. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4508.  
  4509. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  4510. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4511.  
  4512. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  4513. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4514. end
  4515.  
  4516. for i = 0, 149 do
  4517. swait()
  4518. speeds = speeds + 0.1
  4519. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  4520. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  4521. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4522.  
  4523. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  4524. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4525.  
  4526. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  4527. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4528.  
  4529. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  4530. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4531. end
  4532. for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 125)) do
  4533. if v:FindFirstChild('Head') then
  4534. dmg(v)
  4535. end
  4536. end
  4537. CameraEnshaking(7,30)
  4538. MagniDamage(elocacenter, 225, 50,75, 0, "Normal")
  4539. CFuncs["Sound"].Create("rbxassetid://468991944", char, 4, 1)
  4540. CFuncs["Sound"].Create("rbxassetid://533636230", char, 5, 0.75)
  4541. CFuncs["Sound"].Create("rbxassetid://419447292", char, 1,1)
  4542. CFuncs["Sound"].Create("rbxassetid://421328847", char, 1,1)
  4543. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),-0.25,MAINRUINCOLOR)
  4544. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),0.5,MAINRUINCOLOR)
  4545. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4546. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4547. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4548. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4549. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4550. for i = 0, 24 do
  4551. sphereMK(1,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.5,MAINRUINCOLOR,0)
  4552. sphereMK(2,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
  4553. sphereMK(3,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
  4554. sphereMK(4,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
  4555. end
  4556. coroutine.resume(coroutine.create(function()
  4557. for i = 0, 499 do
  4558. swait(1)
  4559. MagniDamage(elocacenter, 90, 1,5, 0, "Normal")
  4560. PixelBlockNeg(2,math.random(1,10),"Add",elocacenter.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-30,30)),math.rad(math.random(-30,30)),math.rad(math.random(-30,30))),15,15,15,0.15,MAINRUINCOLOR,-5)
  4561. end
  4562. elocacenter:Destroy()
  4563. eloca1:Destroy()
  4564. eloca2:Destroy()
  4565. eloca3:Destroy()
  4566. eloca4:Destroy()
  4567. end))
  4568. end
  4569. end)
  4570. end))
  4571. attack = false
  4572. end
  4573.  
  4574.  
  4575. function THE_TRUE_POWER_OF_VIOLENCE()
  4576. attack = true
  4577. hum.WalkSpeed = 0
  4578. CFuncs["Sound"].Create("rbxassetid://136007472", sorb, 2.5,0.7)
  4579. for i = 0, 10, 0.1 do
  4580. swait()
  4581. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  4582. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  4583. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.4)
  4584. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(40)),.4)
  4585. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-40)),.4)
  4586. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.4)
  4587. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-10),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  4588. end
  4589. local orb = Instance.new("Part", char)
  4590. orb.BrickColor = MAINRUINCOLOR
  4591. orb.CanCollide = false
  4592. orb.FormFactor = 3
  4593. orb.Name = "Ring"
  4594. orb.Material = "Neon"
  4595. orb.Size = Vector3.new(1, 1, 1)
  4596. orb.Transparency = 0
  4597. orb.TopSurface = 0
  4598. orb.BottomSurface = 0
  4599. orb.CFrame = sorb.CFrame
  4600. local orbm = Instance.new("SpecialMesh", orb)
  4601. orbm.MeshType = "Sphere"
  4602. orbm.Name = "SizeMesh"
  4603. orbm.Scale = vt(0,0,0)
  4604. local sbs = Instance.new("BodyPosition", orb)
  4605. sbs.P = 3000
  4606. sbs.D = 1000
  4607. sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  4608. sbs.position = RootPart.CFrame.p + Vector3.new(0, 250, 0)
  4609. CFuncs["Sound"].Create("rbxassetid://419447292", rarm, 5,1)
  4610. sphere(1,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  4611. sphere(2,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  4612. sphere(3,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  4613. sphere(4,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  4614. sphere(5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  4615. for i = 0, 10, 0.1 do
  4616. swait()
  4617. PixelBlockNeg(1,0.01,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),6,6,6,0.12,MAINRUINCOLOR,0)
  4618. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.6)
  4619. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.6)
  4620. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(60)),.6)
  4621. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-60)),.6)
  4622. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.4)
  4623. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-10),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.6)
  4624. end
  4625. orb.Anchored = true
  4626. local elocacenter = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
  4627. elocacenter.Anchored = true
  4628. elocacenter.CFrame = orb.CFrame
  4629. elocacenter.Orientation = vt(0,0,0)
  4630. local eloca1 = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
  4631. eloca1.Anchored = true
  4632. eloca1.CFrame = elocacenter.CFrame
  4633. local eloca2 = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
  4634. eloca2.Anchored = true
  4635. eloca2.CFrame = elocacenter.CFrame
  4636. local eloca3 = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
  4637. eloca3.Anchored = true
  4638. eloca3.CFrame = elocacenter.CFrame
  4639. local eloca4 = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
  4640. eloca4.Anchored = true
  4641. eloca4.CFrame = elocacenter.CFrame
  4642. local lookavec = 0
  4643. local speeds = 0
  4644. CameraEnshaking(1,1)
  4645. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 3,1)
  4646. CFuncs["Sound"].Create("rbxassetid://419447292", char, 1.5,1)
  4647. CFuncs["Sound"].Create("rbxassetid://468991944", char, 2.5, 1)
  4648. CFuncs["Sound"].Create("rbxassetid://164881112", char, 2.5, 1)
  4649. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4650. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4651. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4652. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4653. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4654. for i = 0, 99 do
  4655. swait()
  4656. lookavec = lookavec + 2.5
  4657. speeds = speeds + 0.25
  4658. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  4659. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  4660. PixelBlockNeg(2,0,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4661.  
  4662. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  4663. PixelBlockNeg(2,0,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4664.  
  4665. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  4666. PixelBlockNeg(2,0,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4667.  
  4668. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  4669. PixelBlockNeg(2,0,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4670. end
  4671.  
  4672. for i = 0, 149 do
  4673. swait()
  4674. speeds = speeds + 0.25
  4675. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  4676. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  4677. PixelBlockNeg(2,0,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4678.  
  4679. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  4680. PixelBlockNeg(2,0,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4681.  
  4682. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  4683. PixelBlockNeg(2,0,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4684.  
  4685. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  4686. PixelBlockNeg(2,0,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4687. end
  4688. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 5, 0.75)
  4689. for i = 0, 99 do
  4690. swait()
  4691. lookavec = lookavec - 2.5
  4692. speeds = speeds + 0.25
  4693. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  4694. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  4695. PixelBlockNeg(2,0,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4696.  
  4697. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  4698. PixelBlockNeg(2,0,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4699.  
  4700. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  4701. PixelBlockNeg(2,0,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4702.  
  4703. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  4704. PixelBlockNeg(2,0,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4705. end
  4706. local scaled = 0.1*75
  4707. CFuncs["Sound"].Create("rbxassetid://289315275", char, 2.5,1)
  4708. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 2.5,1)
  4709. CFuncs["Sound"].Create("rbxassetid://419447292", char, 2.5,0.5)
  4710. CFuncs["Sound"].Create("rbxassetid://151304356", char, 1,0.5)
  4711. CFuncs["Sound"].Create("rbxassetid://164881112", char, 3.5, 0.75)
  4712. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 2.5, 0.5)
  4713. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4714. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4715. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4716. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4717. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4718. for i = 0, 10, 0.1 do
  4719. swait()
  4720. scaled = scaled - 0.001*75
  4721. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  4722. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  4723. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.6)
  4724. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.6)
  4725. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(60)),.6)
  4726. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-60)),.6)
  4727. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.4)
  4728. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-10),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.6)
  4729. end
  4730. for x = 0, 4 do
  4731. for i = 0, 9 do
  4732. sphereMK(0.5,0,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,100000,0,MAINRUINCOLOR,0)
  4733. end
  4734. CFuncs["Sound"].Create("rbxassetid://419447292", char, 5,0.75)
  4735. CFuncs["Sound"].Create("rbxassetid://164881112", char, 2.5, 0.5)
  4736. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4737. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4738. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4739. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4740. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4741. for i = 0, 5, 0.1 do
  4742. swait()
  4743. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  4744. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  4745. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
  4746. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  4747. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  4748. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.1)
  4749. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(-10)),.1)
  4750. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(10)),.1)
  4751. end
  4752. end
  4753. local speedearn = 0
  4754. CFuncs["Sound"].Create("rbxassetid://136007472", char, 5,0.2)
  4755. CFuncs["Sound"].Create("rbxassetid://289315275", char, 5,0.75)
  4756. CFuncs["Sound"].Create("rbxassetid://163619849", char, 2.5, 0.25)
  4757. for i = 0, 30, 0.1 do
  4758. swait()
  4759. scaled = scaled - 0.001*75/10
  4760. speedearn = speedearn + 0.5
  4761. for i = 0, 4 do
  4762. sphereMK(1+speedearn,speedearn,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4763. end
  4764. PixelBlock(1,speedearn,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1*speedearn/10,1*speedearn/10,1*speedearn/10,0.02*speedearn/10,MAINRUINCOLOR,0)
  4765. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  4766. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  4767. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  4768. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.6)
  4769. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.6)
  4770. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.6)
  4771. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.6)
  4772. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(-10)),.4)
  4773. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(10)),.6)
  4774. end
  4775. orb.Transparency = 1
  4776. for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 125000000)) do
  4777. if v:FindFirstChild('Head') then
  4778. dmg(v)
  4779. end
  4780. end
  4781. CameraEnshaking(7,30)
  4782. MagniDamage(elocacenter, 9999999, 5000000,99999999, 0, "Normal")
  4783. CFuncs["Sound"].Create("rbxassetid://167115397", char, 5,1)
  4784. CFuncs["Sound"].Create("rbxassetid://289315275", char, 5,0.5)
  4785. CFuncs["Sound"].Create("rbxassetid://163619849", char, 3, 0.25)
  4786. CFuncs["Sound"].Create("rbxassetid://468991944", char, 10, 1)
  4787. CFuncs["Sound"].Create("rbxassetid://533636230", char, 10, 0.75)
  4788. CFuncs["Sound"].Create("rbxassetid://419447292", char, 6,1)
  4789. CFuncs["Sound"].Create("rbxassetid://421328847", char, 1,1)
  4790. CFuncs["Sound"].Create("rbxassetid://741272936", char, 5, 1)
  4791. CFuncs["Sound"].Create("rbxassetid://164881112", char, 5, 1)
  4792. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 7.5, 0.5)
  4793. CFuncs["Sound"].Create("rbxassetid://429123896", char, 5, 0.85)
  4794. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 5, 1)
  4795. CFuncs["Sound"].Create("rbxassetid://919941001", char, 5,1.05)
  4796. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4797. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4798. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4799. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4800. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4801. for i = 0, 99 do
  4802. PixelBlock(1,math.random(50,1000),"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),20,20,20,0.4,MAINRUINCOLOR,0)
  4803. PixelBlock(2,math.random(250,1000),"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,10,0.2,MAINRUINCOLOR,0)
  4804. end
  4805. for i = 0, 24 do
  4806. sphereMK(0.5,0,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,100000,0,MAINRUINCOLOR,0)
  4807. sphereMK(1,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.5,MAINRUINCOLOR,0)
  4808. sphereMK(2,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
  4809. sphereMK(3,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
  4810. sphereMK(4,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
  4811. end
  4812. game:GetService("Debris"):AddItem(orb, 10)
  4813. hum.WalkSpeed = storehumanoidWS
  4814. attack = false
  4815. end
  4816.  
  4817.  
  4818. function ViolentRing()
  4819. attack = true
  4820. CFuncs["Sound"].Create("rbxassetid://136007472", rarm, 1, 1)
  4821. for i = 0, 2, 0.1 do
  4822. swait()
  4823. local snap = math.random(1,10)
  4824. if snap == 1 then
  4825. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(-50 + math.random(-10,10))),1)
  4826. end
  4827. PixelBlockX(5,0.5,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,MAINRUINCOLOR,0)
  4828. PixelBlockNeg(5,0.5,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,MAINRUINCOLOR,0)
  4829. PixelBlockX(5,0.25,"Add",larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.65,0.65,0.65,0.0065,MAINRUINCOLOR,0)
  4830. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.6)
  4831. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.6)
  4832. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.6)
  4833. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.6)
  4834. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(70),math.rad(20),math.rad(50)),.4)
  4835. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.6)
  4836. RootPart.CFrame = FaceMouse()[1]
  4837. end
  4838. local orb = Instance.new("Part", char)
  4839. orb.BrickColor = MAINRUINCOLOR
  4840. orb.CanCollide = false
  4841. orb.FormFactor = 3
  4842. orb.Name = "Ring"
  4843. orb.Material = "Neon"
  4844. orb.Size = Vector3.new(1, 1, 1)
  4845. orb.Transparency = 0
  4846. orb.TopSurface = 0
  4847. orb.BottomSurface = 0
  4848. local orbm = Instance.new("SpecialMesh", orb)
  4849. orbm.MeshType = "Sphere"
  4850. orbm.Name = "SizeMesh"
  4851. orbm.Scale = vt(2,2,2)
  4852. orb.CFrame = mouse.Hit
  4853. local bv = Instance.new("BodyVelocity")
  4854. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4855. bv.velocity = orb.CFrame.lookVector*100
  4856. bv.Parent = orb
  4857. local hitted = false
  4858. coroutine.resume(coroutine.create(function()
  4859. game:GetService("Debris"):AddItem(orb, 5)
  4860. orb.Transparency = 1
  4861. orb.Anchored = true
  4862. local elocacenter = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4863. elocacenter.Anchored = true
  4864. elocacenter.CFrame = orb.CFrame
  4865. elocacenter.Orientation = vt(0,0,0)
  4866. local eloca1 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4867. eloca1.Anchored = true
  4868. eloca1.CFrame = elocacenter.CFrame
  4869. local eloca2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4870. eloca2.Anchored = true
  4871. eloca2.CFrame = elocacenter.CFrame
  4872. local eloca3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4873. eloca3.Anchored = true
  4874. eloca3.CFrame = elocacenter.CFrame
  4875. local eloca4 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4876. eloca4.Anchored = true
  4877. eloca4.CFrame = elocacenter.CFrame
  4878. local lookavec = 0
  4879. local speeds = 0
  4880. CameraEnshaking(1,1)
  4881. CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 10,1)
  4882. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4883. sphere(6,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4884. sphere(7,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4885. sphere(8,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4886. sphere(9,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4887. for i = 0, 24 do
  4888. swait()
  4889. lookavec = lookavec + 3.5
  4890. speeds = speeds + 1
  4891. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  4892. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  4893. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4894.  
  4895. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  4896. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4897.  
  4898. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  4899. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4900.  
  4901. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  4902. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4903. end
  4904.  
  4905. local risen = 0
  4906. for i = 0, 49 do
  4907. swait()
  4908. risen = risen + 0.05
  4909. speeds = speeds + 0.1
  4910. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  4911. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  4912. PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4913.  
  4914. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  4915. PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4916.  
  4917. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  4918. PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4919.  
  4920. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  4921. PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4922. end
  4923. for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 100)) do
  4924. if v:FindFirstChild('Head') then
  4925. dmg(v)
  4926. end
  4927. end
  4928. CameraEnshaking(4,10)
  4929. MagniDamage(elocacenter, 150, 50,75, 0, "Normal")
  4930. CFuncs["Sound"].Create("rbxassetid://468991944", char, 2, 1)
  4931. CFuncs["Sound"].Create("rbxassetid://533636230", char, 2.5, 0.75)
  4932. CFuncs["Sound"].Create("rbxassetid://419447292", char, 0.25,1)
  4933. CFuncs["Sound"].Create("rbxassetid://421328847", char, 0.25,1)
  4934. CFuncs["Sound"].Create("rbxassetid://919941001", char, 1.5,1.05)
  4935. sphere(1,"Add",elocacenter.CFrame,vt(100,90000,100),-0.25,MAINRUINCOLOR)
  4936. sphere(1,"Add",elocacenter.CFrame,vt(100,90000,100),0.5,MAINRUINCOLOR)
  4937. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4938. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4939. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4940. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4941. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4942. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),500,MAINRUINCOLOR)
  4943. for i = 0, 24 do
  4944. sphereMK(2,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.25,MAINRUINCOLOR,0)
  4945. sphereMK(4,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
  4946. sphereMK(6,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
  4947. sphereMK(8,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
  4948. end
  4949. coroutine.resume(coroutine.create(function()
  4950. wait(10)
  4951. elocacenter:Destroy()
  4952. eloca1:Destroy()
  4953. eloca2:Destroy()
  4954. eloca3:Destroy()
  4955. eloca4:Destroy()
  4956. end))
  4957. end))
  4958. attack = false
  4959. end
  4960.  
  4961. function UniversalCollapse()
  4962. attack = true
  4963. local speedearn = 0
  4964. hum.WalkSpeed = 0
  4965. local sbs = Instance.new("BodyPosition", root)
  4966. sbs.P = 3000
  4967. sbs.D = 1000
  4968. sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  4969. sbs.position = RootPart.CFrame.p + Vector3.new(0, 200, 0)
  4970. CFuncs["LongSound"].Create("rbxassetid://489657591", char, 10, 1)
  4971. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 1)
  4972. for i = 0, 110, 0.1 do
  4973. swait()
  4974. speedearn = speedearn + 0.1
  4975. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4976. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4977. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4978. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4979. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4980. sphere(25,"Add",root.CFrame,vt(speedearn*2,speedearn*2,speedearn*2),0.01,MAINRUINCOLOR)
  4981. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  4982. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  4983. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4984. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  4985. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  4986. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  4987. end
  4988. CameraEnshaking(5,50)
  4989. sphere(5,"Add",root.CFrame,vt(0,0,0),25,MAINRUINCOLOR)
  4990. for i = 0, 2 do
  4991. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 10, 1)
  4992. CFuncs["Sound"].Create("rbxassetid://533636230", char, 10, 0.75)
  4993. CFuncs["Sound"].Create("rbxassetid://419447292", char, 5,1)
  4994. CFuncs["Sound"].Create("rbxassetid://421328847", char, 5,1)
  4995. end
  4996. for i = 0, 49 do
  4997. sphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0)
  4998. sphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0)
  4999. sphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0)
  5000. sphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0)
  5001. end
  5002. sphere(1,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
  5003. sphere(2,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
  5004. sphere(3,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
  5005. sphere(4,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
  5006. sphere(5,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
  5007. sphere(6,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
  5008. sphere(1,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5009. sphere(2,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5010. sphere(3,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5011. sphere(4,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5012. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5013. sphere(6,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5014. for i = 0, 99 do
  5015. PixelBlock(1,math.random(50,1000),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),20,20,20,0.4,MAINRUINCOLOR,0)
  5016. PixelBlock(2,math.random(250,1000),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,10,0.2,MAINRUINCOLOR,0)
  5017. end
  5018. for i, v in pairs(FindNearestHead(root.CFrame.p, 9999999)) do
  5019. if v:FindFirstChild('Head') then
  5020. dmg(v)
  5021. end
  5022. end
  5023. MagniDamage(root, 9999999, 1000000,9999999, 0, "Normal")
  5024. sbs:Destroy()
  5025. hum.WalkSpeed = storehumanoidWS
  5026. attack = false
  5027. end
  5028.  
  5029.  
  5030. function ChaosEND()
  5031. attack = true
  5032. local speedearn = 0
  5033. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 0.5)
  5034. for i = 0, 15, 0.1 do
  5035. swait()
  5036. speedearn = speedearn + 0.25
  5037. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
  5038. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
  5039. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
  5040. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
  5041. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
  5042. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  5043. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  5044. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  5045. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  5046. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  5047. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  5048. end
  5049. CFuncs["Sound"].Create("rbxassetid://438666141", char, 7.5,1)
  5050. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 1)
  5051. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 7.5, 0.75)
  5052. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 5, 0.5)
  5053. CameraEnshaking(5,25)
  5054. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  5055. if v:FindFirstChild('Head') then
  5056. dmg(v)
  5057. end
  5058. end
  5059. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1*1000,BrickColor.random())
  5060. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2*1000,BrickColor.random())
  5061. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100*1000,0.1,100*1000),0.01,BrickColor.random())
  5062. for i = 0, 3, 0.1 do
  5063. swait()
  5064. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),25,25,250,-0.25,BrickColor.random(),0)
  5065. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),25,25,250,-0.25,BrickColor.random(),0)
  5066. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),25,25,250,-0.25,BrickColor.random(),0)
  5067. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),25,25,250,-0.25,BrickColor.random(),0)
  5068. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  5069. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  5070. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  5071. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  5072. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  5073. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  5074. end
  5075. attack = false
  5076. end
  5077.  
  5078. function orb_spawn_norm(positted,timer,color,MagniBoost,min,max,volEx,ShakePower,volSummon)
  5079. local orb = Instance.new("Part", char)
  5080. orb.Anchored = true
  5081. orb.BrickColor = color
  5082. orb.CanCollide = false
  5083. orb.FormFactor = 3
  5084. orb.Name = "Ring"
  5085. orb.Material = "Neon"
  5086. orb.Size = Vector3.new(1, 1, 1)
  5087. orb.Transparency = 0
  5088. orb.TopSurface = 0
  5089. orb.BottomSurface = 0
  5090. local orbm = Instance.new("SpecialMesh", orb)
  5091. orbm.MeshType = "Sphere"
  5092. orb.CFrame = positted
  5093. orbm.Name = "SizeMesh"
  5094. orbm.Scale = vt(1,1,1)
  5095. CFuncs["Sound"].Create("rbxassetid://183763506", orb, volSummon, 1)
  5096. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.05,orb.BrickColor)
  5097. --[[for i = 0, 2 do
  5098. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  5099. end]]--
  5100. coroutine.resume(coroutine.create(function()
  5101. wait(timer)
  5102. CameraEnshaking(3,ShakePower)
  5103. orb.Transparency = 1
  5104. MagniDamage(orb, 3.5*MagniBoost, min,max, 0, "Normal")
  5105. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.1*MagniBoost,orb.BrickColor)
  5106. --[[for i = 0, 4 do
  5107. sphereMK(5,0.15*MagniBoost,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  5108. end]]--
  5109. CFuncs["Sound"].Create("rbxassetid://192410089", orb, volEx, 0.7)
  5110. wait(3)
  5111. orb:Destroy()
  5112. end))
  5113. end
  5114.  
  5115. function orb_spawn(positted,timer)
  5116. local randomcol = math.random(1,2)
  5117. local orb = Instance.new("Part", char)
  5118. orb.Anchored = true
  5119. if randomcol == 1 then
  5120. orb.BrickColor = BrickColor.new("White")
  5121. elseif randomcol == 2 then
  5122. orb.BrickColor = BrickColor.new("Really black")
  5123. end
  5124. orb.CanCollide = false
  5125. orb.FormFactor = 3
  5126. orb.Name = "Ring"
  5127. orb.Material = "Neon"
  5128. orb.Size = Vector3.new(1, 1, 1)
  5129. orb.Transparency = 0
  5130. orb.TopSurface = 0
  5131. orb.BottomSurface = 0
  5132. local orbm = Instance.new("SpecialMesh", orb)
  5133. orbm.MeshType = "Sphere"
  5134. orb.CFrame = positted
  5135. orbm.Name = "SizeMesh"
  5136. orbm.Scale = vt(1,1,1)
  5137. CFuncs["Sound"].Create("rbxassetid://183763506", orb, 1.5, 1)
  5138. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.025,orb.BrickColor)
  5139. for i = 0, 2 do
  5140. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  5141. end
  5142. coroutine.resume(coroutine.create(function()
  5143. wait(timer)
  5144. CameraEnshaking(3,2)
  5145. orb.Transparency = 1
  5146. MagniDamage(orb, 17.5, 10,50, 0, "Normal")
  5147. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.5,orb.BrickColor)
  5148. for i = 0, 4 do
  5149. sphereMK(5,0.65,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  5150. end
  5151. CFuncs["Sound"].Create("rbxassetid://192410089", orb, 2, 0.7)
  5152. wait(3)
  5153. orb:Destroy()
  5154. end))
  5155. end
  5156.  
  5157. function scattercorrupt()
  5158. attack = true
  5159. local rot = 0
  5160. local randomrotations = math.random(1,2)
  5161. local lookv = 2.5
  5162. local power = 5
  5163. sphere(1,"Add",root.CFrame,vt(1,100000,1),0.5,BrickColor.new("Royal purple"))
  5164. sphere(1,"Add",root.CFrame,vt(1,1,1),0.75,BrickColor.new("Royal purple"))
  5165. for i = 0, 9 do
  5166. sphereMK(1,1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,45,-0.1,BrickColor.new("Royal purple"),0)
  5167. end
  5168. CFuncs["Sound"].Create("rbxassetid://180204650", char, 2.5, 0.6)
  5169. CFuncs["Sound"].Create("rbxassetid://233856079", char, 1, 0.5)
  5170. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 2.5, 1)
  5171. CFuncs["Sound"].Create("rbxassetid://239000203", char, 0.5,0.75)
  5172. CFuncs["Sound"].Create("rbxassetid://579687077", char, 0.5,0.5)
  5173. local hite = Instance.new("Part", char)
  5174. hite.Anchored = true
  5175. hite.CanCollide = false
  5176. hite.FormFactor = 3
  5177. hite.Name = "Ring"
  5178. hite.Material = "Neon"
  5179. hite.Size = Vector3.new(1, 1, 1)
  5180. hite.Transparency = 1
  5181. hite.TopSurface = 0
  5182. hite.BottomSurface = 0
  5183. hite.CFrame = root.CFrame*CFrame.new(0,-2.5,0)
  5184. local rem = Instance.new("Part", char)
  5185. rem.Anchored = true
  5186. rem.CanCollide = false
  5187. rem.FormFactor = 3
  5188. rem.Name = "Ring"
  5189. rem.Material = "Neon"
  5190. rem.Size = Vector3.new(1, 1, 1)
  5191. rem.Transparency = 1
  5192. rem.TopSurface = 0
  5193. rem.BottomSurface = 0
  5194. rem.CFrame = hite.CFrame
  5195. local rem2 = rem:Clone()
  5196. rem2.Parent = char
  5197. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  5198. local rem3 = rem:Clone()
  5199. rem3.Parent = char
  5200. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  5201. local rem4 = rem:Clone()
  5202. rem4.Parent = char
  5203. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  5204. hite:Destroy()
  5205. coroutine.resume(coroutine.create(function()
  5206. for i = 0, 24 do
  5207. swait(1)
  5208. if randomrotations == 1 then
  5209. rot = rot + 1
  5210. elseif randomrotations == 2 then
  5211. rot = rot - 1
  5212. end
  5213. power = power + 0.5
  5214. lookv = lookv + 7.5
  5215. rem.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(rot),0)
  5216. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  5217. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  5218. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  5219. orb_spawn_norm(rem.CFrame + rem.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  5220. orb_spawn_norm(rem2.CFrame + rem2.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  5221. orb_spawn_norm(rem3.CFrame + rem3.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  5222. orb_spawn_norm(rem4.CFrame + rem4.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  5223. end
  5224. end))
  5225. attack = false
  5226. end
  5227. function yinyangi()
  5228. attack = true
  5229. for i = 0, 2, 0.1 do
  5230. swait()
  5231. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
  5232. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
  5233. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
  5234. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  5235. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.2)
  5236. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
  5237. end
  5238. local bv = Instance.new("BodyVelocity")
  5239. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5240. bv.velocity = root.CFrame.lookVector*175
  5241. bv.Parent = root
  5242. for Rotations = 0, 9 do
  5243. for i = 0, 1, 0.5 do
  5244. swait()
  5245. bv.velocity = root.CFrame.lookVector*175
  5246. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  5247. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  5248. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(90)),.5)
  5249. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  5250. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  5251. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  5252. end
  5253. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  5254. for i = 0, 1, 0.5 do
  5255. swait()
  5256. bv.velocity = root.CFrame.lookVector*175
  5257. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  5258. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  5259. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(180)),.5)
  5260. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  5261. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  5262. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  5263. end
  5264. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  5265. for i = 0, 1, 0.5 do
  5266. swait()
  5267. bv.velocity = root.CFrame.lookVector*175
  5268. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  5269. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  5270. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(270)),.5)
  5271. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  5272. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  5273. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  5274. end
  5275. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  5276. for i = 0, 1, 0.5 do
  5277. swait()
  5278. bv.velocity = root.CFrame.lookVector*175
  5279. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  5280. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  5281. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(360)),.5)
  5282. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  5283. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  5284. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  5285. end
  5286. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  5287. end
  5288. bv:Destroy()
  5289. attack = false
  5290. end
  5291.  
  5292. function createBGCircle(size,parent,color)
  5293. local bgui = Instance.new("BillboardGui",parent)
  5294. bgui.Size = UDim2.new(size, 0, size, 0)
  5295. local imgc = Instance.new("ImageLabel",bgui)
  5296. imgc.BackgroundTransparency = 1
  5297. imgc.ImageTransparency = 0
  5298. imgc.Size = UDim2.new(1,0,1,0)
  5299. imgc.Image = "rbxassetid://997291547" --997291547,521073910
  5300. imgc.ImageColor3 = color
  5301. return bgui,imgc
  5302. end
  5303.  
  5304. function symbolizeBlink(guipar,size,img,color,bonussize,vol,pit,soundid,spar,rotationenabled,rotsp,delay)
  5305. local bgui,imgc = createBGCircle(size,guipar,color)
  5306. bgui.AlwaysOnTop = true
  5307. imgc.Image = "rbxassetid://" ..img
  5308. local rrot = math.random(1,2)
  5309. CFuncs["Sound"].Create("rbxassetid://" ..soundid, spar, vol,pit)
  5310. coroutine.resume(coroutine.create(function()
  5311. for i = 0, 24*delay do
  5312. swait()
  5313. if rotationenabled == true then
  5314. if rrot == 1 then
  5315. imgc.Rotation = imgc.Rotation + rotsp
  5316. elseif rrot == 2 then
  5317. imgc.Rotation = imgc.Rotation - rotsp
  5318. end
  5319. end
  5320. bgui.Size = bgui.Size + UDim2.new(1*bonussize/delay,0,1*bonussize/delay,0)
  5321. imgc.ImageTransparency = imgc.ImageTransparency + 0.04/delay
  5322. end
  5323. bgui:Destroy()
  5324. end))
  5325. end
  5326. function RecolorThing(one,two,three,four,five,exonetran,exone,extwotran,extwo,secondaryenabled)
  5327. for i, v in pairs(mw2:GetChildren()) do
  5328. if v:IsA("Part") then
  5329. v.BrickColor = one
  5330. v.Material = "Neon"
  5331. end
  5332. end
  5333. CFuncs["EchoSound"].Create("rbxassetid://847061203", root, 1, 1,0,10,0.25,0.25,1)
  5334. symbolizeBlink(root,0,2092248396,one.Color,5,3,1,847061203,root,true,10,1)
  5335. symbolizeBlink(root,0,2092248396,one.Color,4,0,0,0,root,true,-5,1)
  5336. tr1.Color = ColorSequence.new(one.Color)
  5337. tr2.Color = ColorSequence.new(one.Color)
  5338. tr3.Color = ColorSequence.new(one.Color)
  5339. for i, v in pairs(mw1:GetChildren()) do
  5340. if v:IsA("Part") then
  5341. if secondaryenabled == false then
  5342. v.Transparency = 1
  5343. elseif secondaryenabled == true then
  5344. v.Transparency = 0
  5345. end
  5346. v.BrickColor = two
  5347. v.Material = "Neon"
  5348. end
  5349. end
  5350. if secondaryenabled == false then
  5351. tl1.Enabled = false
  5352. tl2.Enabled = false
  5353. tl3.Enabled = false
  5354. elseif secondaryenabled == true then
  5355. tl1.Enabled = true
  5356. tl2.Enabled = true
  5357. tl3.Enabled = true
  5358. end
  5359. tl1.Color = ColorSequence.new(two.Color)
  5360. tl2.Color = ColorSequence.new(two.Color)
  5361. tl3.Color = ColorSequence.new(two.Color)
  5362. for i, v in pairs(m:GetChildren()) do
  5363. if v:IsA("Part") then
  5364. v.BrickColor = three
  5365. v.Material = "Ice"
  5366. end
  5367. end
  5368. for i, v in pairs(m2:GetChildren()) do
  5369. if v:IsA("Part") then
  5370. v.BrickColor = four
  5371. v.Material = "Ice"
  5372. end
  5373. end
  5374. for i, v in pairs(m3:GetChildren()) do
  5375. if v:IsA("Part") then
  5376. v.BrickColor = five
  5377. v.Material = "Neon"
  5378. end
  5379. end
  5380. for i, v in pairs(extrawingmod1:GetChildren()) do
  5381. if v:IsA("Part") then
  5382. v.Transparency = exonetran
  5383. v.BrickColor = exone
  5384. v.Material = "Neon"
  5385. end
  5386. end
  5387. for i, v in pairs(extrawingmod2:GetChildren()) do
  5388. if v:IsA("Part") then
  5389. v.Transparency = extwotran
  5390. v.BrickColor = extwo
  5391. v.Material = "Neon"
  5392. end
  5393. end
  5394. end
  5395.  
  5396.  
  5397. function normalmog()
  5398. attack = true
  5399. hum.WalkSpeed = 0
  5400. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1.25)
  5401. for i = 0,6,0.1 do
  5402. swait()
  5403. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5404. slash(math.random(30,60)/10,5,true,"Round","Add","In",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.01,0.5),-0.5,MAINRUINCOLOR)
  5405. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5406. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5407. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.15)*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5408. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5409. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5410. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5411. end
  5412. CFuncs["Sound"].Create("rbxassetid://206082327", root, 7.5,1)
  5413. CFuncs["Sound"].Create("rbxassetid://847061203", root, 10,1)
  5414. CFuncs["Sound"].Create("rbxassetid://239000203", root, 7.5,1)
  5415. CFuncs["Sound"].Create("rbxassetid://579687077", root, 7.5,0.75)
  5416. CFuncs["Sound"].Create("rbxassetid://1368637781", root, 10,1)
  5417. CFuncs["Sound"].Create("rbxassetid://763718160", root, 7.5, 1.1)
  5418. CFuncs["Sound"].Create("rbxassetid://782353443", root, 7.5, 1)
  5419. rainbowmode = false
  5420. chaosmode = false
  5421. ModeOfGlitch = 1
  5422. storehumanoidWS = 16
  5423. newTheme("rbxassetid://614032233",48.6,1,1.25)
  5424. RecolorTextAndRename("MAYHEM",Color3.new(0.25,0,0),Color3.new(1,0,0),"Antique")
  5425. CameraEnshaking(5,2.5)
  5426. MAINRUINCOLOR = BrickColor.new("Really red")
  5427. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5428. for i = 0, 49 do
  5429. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  5430. end
  5431. for i = 0, 24 do
  5432. sphere2(2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,7,-0.01,MAINRUINCOLOR)
  5433. slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(150,350)/250,BrickColor.new("White"))
  5434. end
  5435. for i = 0,3,0.1 do
  5436. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  5437. end
  5438. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false)
  5439. for i = 0,2,0.1 do
  5440. swait()
  5441. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  5442. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  5443. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.3,-0.15)*angles(math.rad(-30),math.rad(0),math.rad(0)),.5)
  5444. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.5)
  5445. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.5)
  5446. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.5)
  5447. end
  5448. hum.WalkSpeed = storehumanoidWS
  5449. attack = false
  5450. end
  5451.  
  5452. function attackone()
  5453. attack = true
  5454. local keptcolor = MAINRUINCOLOR
  5455. for i = 0,1,0.1 do
  5456. swait()
  5457. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(-10),math.rad(-20)),0.3)
  5458. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(10),math.rad(20)),.3)
  5459. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(30)), 0.3)
  5460. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  5461. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),.3)
  5462. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(2.5),math.rad(0),math.rad(0)),.3)
  5463. end
  5464. local distlook = 5
  5465. coroutine.resume(coroutine.create(function()
  5466. for i = 0, 4 do
  5467. swait(2)
  5468. CameraEnshaking(2,3)
  5469. local hite = Instance.new("Part", char)
  5470. hite.Anchored = true
  5471. hite.CanCollide = false
  5472. hite.FormFactor = 3
  5473. hite.Name = "Ring"
  5474. hite.Material = "Neon"
  5475. hite.Size = Vector3.new(1, 1, 1)
  5476. hite.Transparency = 1
  5477. hite.TopSurface = 0
  5478. hite.BottomSurface = 0
  5479. hite.CFrame = root.CFrame*CFrame.new(0,-3,-distlook)
  5480. sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(0,1,0),0.2,0.001,0.2,keptcolor)
  5481. sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),vt(8,1,8),-0.045,0.15,-0.045,keptcolor)
  5482. sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),vt(4,1,4),-0.025,0.25,-0.025,keptcolor)
  5483. sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),vt(2,1,2),-0.015,0.35,-0.015,keptcolor)
  5484. MagniDamage(hite, 9, 10,25, 0, "Normal")
  5485. for i = 0, 14 do
  5486. local rsiz = math.random(5,20)
  5487. sphereMK(math.random(1,3),0.25,"Add",hite.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
  5488. end
  5489. CFuncs["Sound"].Create("rbxassetid://178452221", hite, 1, 1)
  5490. CFuncs["Sound"].Create("rbxassetid://1042722746", hite, 0.5, 1)
  5491. game:GetService("Debris"):AddItem(hite, 5)
  5492. distlook = distlook + 10
  5493. end
  5494. end))
  5495. for i = 0,1,0.1 do
  5496. swait()
  5497. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(5),math.rad(90)),0.5)
  5498. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.5)
  5499. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(120)), 0.5)
  5500. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.5)
  5501. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-10)),.5)
  5502. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.5)
  5503. end
  5504. attack = false
  5505. end
  5506.  
  5507. function attacktwo()
  5508. attack = true
  5509. hum.WalkSpeed = 2
  5510. local keptcolor = MAINRUINCOLOR
  5511. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2, 1)
  5512. sphere2(5,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(1,1,1),0.1,0.1,0.1,keptcolor,keptcolor.Color)
  5513. sphere2(5,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(1,1,1),0.2,0.2,0.2,keptcolor,keptcolor.Color)
  5514. for i = 0, 14 do
  5515. end
  5516. for i = 0,1,0.1 do
  5517. swait()
  5518. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  5519. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.3)
  5520. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.3)
  5521. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(60)),.3)
  5522. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.3)
  5523. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  5524. LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.3)
  5525. end
  5526. for i = 0, 1 do
  5527. CFuncs["Sound"].Create("rbxassetid://763755889", root, 3,1.1)
  5528. for i = 0,1,0.6 do
  5529. swait()
  5530. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  5531. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  5532. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  5533. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.6)
  5534. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.6)
  5535. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.6)
  5536. LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.6)
  5537. end
  5538. for i = 0,1,0.6 do
  5539. swait()
  5540. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  5541. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  5542. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  5543. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.6)
  5544. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.6)
  5545. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.6)
  5546. LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.6)
  5547. end
  5548. for i = 0,1,0.6 do
  5549. swait()
  5550. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  5551. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  5552. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  5553. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-180)),.6)
  5554. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.6)
  5555. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.6)
  5556. LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.6)
  5557. end
  5558. for i = 0,1,0.6 do
  5559. swait()
  5560. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  5561. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  5562. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  5563. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-270)),.6)
  5564. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.6)
  5565. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.6)
  5566. LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.6)
  5567. end
  5568. local rot = 0
  5569. local dis = CreateParta(char,0.5,1,"Neon",keptcolor)
  5570. CFuncs["EchoSound"].Create("rbxassetid://763718160", dis, 3, 1.1,0,10,0.15,0.5,1)
  5571. dis.CFrame = root.CFrame*CFrame.new(0,2,-3)
  5572. CreateMesh(dis,"Sphere",10,1,10)
  5573. local at1 = Instance.new("Attachment",dis)
  5574. at1.Position = vt(-5,0,0)
  5575. local at2 = Instance.new("Attachment",dis)
  5576. at2.Position = vt(5,0,0)
  5577. local trl = Instance.new('Trail',wed)
  5578. trl.Attachment0 = at1
  5579. trl.Attachment1 = at2
  5580. trl.Texture = "rbxassetid://1049219073"
  5581. trl.LightEmission = 1
  5582. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  5583. trl.Color = ColorSequence.new(dis.Color)
  5584. trl.Lifetime = 0.6
  5585. local a = Instance.new("Part",workspace)
  5586. a.Name = "Direction"
  5587. a.Anchored = true
  5588. a.BrickColor = bc("Bright red")
  5589. a.Material = "Neon"
  5590. a.Transparency = 1
  5591. a.CanCollide = false
  5592. local ray = Ray.new(
  5593. dis.CFrame.p, -- origin
  5594. (mouse.Hit.p - dis.CFrame.p).unit * 500 -- direction
  5595. )
  5596. local ignore = dis
  5597. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  5598. a.BottomSurface = 10
  5599. a.TopSurface = 10
  5600. local distance = (dis.CFrame.p - position).magnitude
  5601. a.Size = Vector3.new(0.1, 0.1, 0.1)
  5602. a.CFrame = CFrame.new(dis.CFrame.p, position) * CFrame.new(0, 0, 0)
  5603. dis.CFrame = a.CFrame
  5604. dis.CFrame = dis.CFrame*CFrame.Angles(0,math.rad(rot),0)
  5605. a:Destroy()
  5606. local bv = Instance.new("BodyVelocity")
  5607. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5608. bv.velocity = dis.CFrame.lookVector*250
  5609. bv.Parent = dis
  5610. game:GetService("Debris"):AddItem(dis, 5)
  5611. local hitted = false
  5612. coroutine.resume(coroutine.create(function()
  5613. dis.Touched:connect(function(hit)
  5614. if hitted == false and hit.Parent ~= char then
  5615. hitted = true
  5616. CFuncs["EchoSound"].Create("rbxassetid://782200047", dis, 7, 1.1,0,10,0.15,0.5,1)
  5617. MagniDamage(dis, 30, 33,56, 0, "Normal")
  5618. sphere2(8,"Add",dis.CFrame,vt(10,1,10),1,0.1,1,keptcolor,keptcolor.Color)
  5619. sphere2(4,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,keptcolor,keptcolor.Color)
  5620. sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,keptcolor,keptcolor.Color)
  5621. coroutine.resume(coroutine.create(function()
  5622. for i = 0, 9 do
  5623. local disr = CreateParta(char,1,1,"Neon",keptcolor)
  5624. disr.CFrame = dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  5625. local at1 = Instance.new("Attachment",disr)
  5626. at1.Position = vt(-5,0,0)
  5627. local at2 = Instance.new("Attachment",disr)
  5628. at2.Position = vt(5,0,0)
  5629. local trl = Instance.new('Trail',disr)
  5630. trl.Attachment0 = at1
  5631. trl.FaceCamera = true
  5632. trl.Attachment1 = at2
  5633. trl.Texture = "rbxassetid://2342682798"
  5634. trl.LightEmission = 1
  5635. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  5636. trl.Color = ColorSequence.new(keptcolor.Color)
  5637. trl.Lifetime = 0.5
  5638. local bv = Instance.new("BodyVelocity")
  5639. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5640. bv.velocity = disr.CFrame.lookVector*math.random(50,200)
  5641. bv.Parent = disr
  5642. local val = 0
  5643. coroutine.resume(coroutine.create(function()
  5644. swait(30)
  5645. for i = 0, 9 do
  5646. swait()
  5647. val = val + 0.1
  5648. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)})
  5649. end
  5650. game:GetService("Debris"):AddItem(disr, 3)
  5651. end))
  5652. end
  5653. local eff = Instance.new("ParticleEmitter",dis)
  5654. eff.Texture = "rbxassetid://2273224484"
  5655. eff.LightEmission = 1
  5656. eff.Color = ColorSequence.new(keptcolor.Color)
  5657. eff.Rate = 50
  5658. eff.Lifetime = NumberRange.new(0.5,2)
  5659. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5660. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  5661. eff.Speed = NumberRange.new(20,250)
  5662. eff.Drag = 5
  5663. eff.Rotation = NumberRange.new(-500,500)
  5664. eff.VelocitySpread = 9000
  5665. eff.RotSpeed = NumberRange.new(-50,50)
  5666. wait(0.25)
  5667. eff.Enabled = false
  5668. end))
  5669. for i = 0, 9 do
  5670. end
  5671. for i = 0, 19 do
  5672. end
  5673. coroutine.resume(coroutine.create(function()
  5674. for i = 0, 19 do
  5675. swait()
  5676. hum.CameraOffset = vt(math.random(-10,10)/70,math.random(-10,10)/70,math.random(-10,10)/70)
  5677. end
  5678. hum.CameraOffset = vt(0,0,0)
  5679. end))
  5680. dis.Anchored = true
  5681. dis.Transparency = 1
  5682. wait(8)
  5683. dis:Destroy()
  5684. end
  5685. end)
  5686. end))
  5687. rot = rot - 15
  5688. end
  5689. for i = 0,2,0.1 do
  5690. swait()
  5691. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-30),math.rad(0)),.3)
  5692. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(5)),.3)
  5693. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  5694. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(50)),.3)
  5695. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(60)),.3)
  5696. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.3)
  5697. end
  5698. attack = false
  5699. hum.WalkSpeed = storehumanoidWS
  5700. end
  5701.  
  5702. function attackthree()
  5703. attack = true
  5704. local keptcolor = MAINRUINCOLOR
  5705. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2, 1.5)
  5706. for i = 0,2,0.1 do
  5707. swait()
  5708. sphere2(5,"Add",larm.CFrame*CFrame.new(0,-1.5,0),vt(1,1,1),0.025,0.025,0.025,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  5709. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(50)),0.3)
  5710. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-50)),.3)
  5711. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(80), math.rad(10), math.rad(60)), 0.3)
  5712. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-70)), 0.3)
  5713. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(-50),math.rad(-10)),.3)
  5714. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(40)),.3)
  5715. end
  5716. CFuncs["Sound"].Create("rbxassetid://763716870", root, 3,1)
  5717. CFuncs["Sound"].Create("rbxassetid://782353443", root, 5,0.9)
  5718. CFuncs["Sound"].Create("rbxassetid://782225570", root, 4,0.5)
  5719. CFuncs["Sound"].Create("rbxassetid://763717569", root, 3,1)
  5720. sphere2(5,"Add",root.CFrame,vt(1,1,1),1,1,1,MAINRUINCOLOR)
  5721. sphere2(5,"Add",root.CFrame,vt(1,1,1),0.5,0.5,0.5,MAINRUINCOLOR)
  5722. for i = 0, 24 do
  5723. end
  5724. for i = 0,4,0.1 do
  5725. swait()
  5726. root.CFrame = root.CFrame + root.CFrame.lookVector*5
  5727. local dis = CreateParta(char,0.25,1,"Neon",MAINRUINCOLOR)
  5728. CreateMesh(dis,"Sphere",1,1,1)
  5729. dis.Anchored = true
  5730. dis.CFrame = larm.CFrame*CFrame.new(0,-3,0)
  5731. sphere2(5,"Add",dis.CFrame,vt(1,1,1),0.1,0.1,0.1,dis.BrickColor,dis.Color)
  5732. coroutine.resume(coroutine.create(function()
  5733. swait(30)
  5734. dis.Transparency = 1
  5735. coroutine.resume(coroutine.create(function()
  5736. for i = 0, 19 do
  5737. swait()
  5738. hum.CameraOffset = vt(math.random(-10,10)/40,math.random(-10,10)/40,math.random(-10,10)/40)
  5739. end
  5740. hum.CameraOffset = vt(0,0,0)
  5741. end))
  5742. coroutine.resume(coroutine.create(function()
  5743. local eff = Instance.new("ParticleEmitter",dis)
  5744. eff.Texture = "rbxassetid://2273224484"
  5745. eff.LightEmission = 1
  5746. eff.Color = ColorSequence.new(dis.Color)
  5747. eff.Rate = 500000
  5748. eff.Lifetime = NumberRange.new(0.5,2)
  5749. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5750. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  5751. eff.Speed = NumberRange.new(50,450)
  5752. eff.Drag = 5
  5753. eff.Rotation = NumberRange.new(-500,500)
  5754. eff.VelocitySpread = 9000
  5755. eff.RotSpeed = NumberRange.new(-50,50)
  5756. wait(0.125)
  5757. eff.Enabled = false
  5758. end))
  5759. MagniDamage(dis, 30, 45,50, 0, "Normal")
  5760. for i = 0, 2 do
  5761. --slash(math.random(10,80)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(50,150)/250,dis.BrickColor)
  5762. end
  5763. CFuncs["Sound"].Create("rbxassetid://782353117", dis, 1,1)
  5764. CFuncs["Sound"].Create("rbxassetid://1666361078", dis, 1,1.5)
  5765. CFuncs["Sound"].Create("rbxassetid://782353443", dis, 2,1.65)
  5766. sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.4,0.4,0.4,dis.BrickColor,dis.Color)
  5767. end))
  5768. game:GetService("Debris"):AddItem(dis, 5)
  5769. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(89),math.rad(-8),math.rad(-5)),0.5)
  5770. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-30),math.rad(0),math.rad(8)),.5)
  5771. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-14), math.rad(1), math.rad(17)), 0.5)
  5772. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.85, 0) * angles(math.rad(180), math.rad(0), math.rad(-8)), 0.5)
  5773. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-8),math.rad(0),math.rad(-20)),.5)
  5774. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(9),math.rad(0),math.rad(20)),.5)
  5775. end
  5776. attack = false
  5777. end
  5778. ----------------------------------- Abilities
  5779.  
  5780. function ExtinctiveHeartbreak()
  5781. local targetted = nil
  5782. if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  5783. targetted = mouse.Target.Parent
  5784. end
  5785. if targetted ~= nil then
  5786. attack = true
  5787. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  5788. for i = 0, 9 do
  5789. --sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  5790. end
  5791. for i = 0, 24 do
  5792. --
  5793. end
  5794. --sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  5795. local originalpos = root.CFrame
  5796. RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0,-2,2)
  5797. for i = 0, 9 do
  5798. --sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  5799. end
  5800. for i = 0, 24 do
  5801. end
  5802. hum.WalkSpeed = 0
  5803. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  5804. local radm = math.random(1,3)
  5805. if radm == 1 then
  5806. --bosschatfunc("YOU WON'T BE NECCESSARY.",MAINRUINCOLOR.Color,2)
  5807. elseif radm == 2 then
  5808. --bosschatfunc("YOUR EXISTANCE WILL BE GONE.",MAINRUINCOLOR.Color,2)
  5809. elseif radm == 3 then
  5810. --bosschatfunc("DIE!",MAINRUINCOLOR.Color,2)
  5811. end
  5812. for i = 0,2,0.1 do
  5813. swait()
  5814. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-10),math.rad(0)),.4)
  5815. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  5816. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4)
  5817. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  5818. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4)
  5819. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(60)),.4)
  5820. end
  5821. CFuncs["Sound"].Create("rbxassetid://153092227", root, 5,1)
  5822. CFuncs["EchoSound"].Create("rbxassetid://153092227", root, 10, 1,0,10,0.25,0.5,1)
  5823. for i = 0,2,0.1 do
  5824. swait()
  5825. coroutine.resume(coroutine.create(function()
  5826. targetted.Head.CFrame = larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(-90),0,0)
  5827. for i,v in pairs(targetted:GetChildren()) do
  5828. if v:IsA("Part") or v:IsA("MeshPart") then
  5829. v.Velocity = vt(0,0,0)
  5830. end
  5831. end
  5832. end))
  5833. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  5834. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.8)
  5835. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
  5836. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8)
  5837. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  5838. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(-80)),.8)
  5839. end
  5840. CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 1.5, 1,0,10,0.25,0.5,1)
  5841. CFuncs["EchoSound"].Create("rbxassetid://153092227", char, 1.5, 0.9,0,10,0.25,0.5,1)
  5842. for i = 0, 1 do
  5843. CFuncs["EchoSound"].Create("rbxassetid://1690476035", char, 1.5, 1,0.1,10,0.15,0.5,1)
  5844. end
  5845. CFuncs["EchoSound"].Create("rbxassetid://1690476035", root, 10, 1,0.1,10,0.15,0.5,1)
  5846. --chatfunc("RRRRROOAGHH!",Color3.new(1,0,0),"Inverted","Antique",0.75)
  5847. for i = 0,4,0.1 do
  5848. swait()
  5849. coroutine.resume(coroutine.create(function()
  5850. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  5851. dis.CFrame = targetted.Head.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  5852. local at1 = Instance.new("Attachment",dis)
  5853. at1.Position = vt(-25000,0,0)
  5854. local at2 = Instance.new("Attachment",dis)
  5855. at2.Position = vt(25000,0,0)
  5856. local trl = Instance.new('Trail',dis)
  5857. trl.Attachment0 = at1
  5858. trl.FaceCamera = true
  5859. trl.Attachment1 = at2
  5860. trl.Texture = "rbxassetid://1049219073"
  5861. trl.LightEmission = 1
  5862. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  5863. trl.Color = ColorSequence.new(Color3.new(1,0,0))
  5864. trl.Lifetime = 5
  5865. local bv = Instance.new("BodyVelocity")
  5866. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5867. bv.velocity = dis.CFrame.lookVector*math.random(500,2500)
  5868. bv.Parent = dis
  5869. game:GetService("Debris"):AddItem(dis, 5)
  5870. targetted.Head.CFrame = larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(-90),0,0)
  5871. CFuncs["Sound"].Create("rbxassetid://782353443", targetted.Head, 4,1)
  5872. CFuncs["Sound"].Create("rbxassetid://824687369", targetted.Head, 6, 1)
  5873. CFuncs["Sound"].Create("rbxassetid://153092227", targetted.Head,6,math.random(75,150)/150)
  5874. CFuncs["Sound"].Create("rbxassetid://163680447", targetted.Head, 3,math.random(75,150)/150)
  5875. CFuncs["Sound"].Create("rbxassetid://782354021", targetted.Head, 2.5,0.75)
  5876. sphere2(5,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(3,3,3),-0.03,15,-0.03,MAINRUINCOLOR)
  5877. targetted:FindFirstChildOfClass("Humanoid").CameraOffset = vt(math.random(-10,10)/5,math.random(-10,10)/5,math.random(-10,10)/5)
  5878. for i = 0, 2 do
  5879. --slash(5,5,true,"Round","Add","Out",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(50,350)/250,BrickColor.new("Crimson"))
  5880. end
  5881. symbolizeBlink(targetted.Head,0,2092248396,Color3.new(1,0,0),math.random(3,35),0,0,0,targetted.Head,true,math.random(3,9),0.25)
  5882. for i,v in pairs(targetted:GetChildren()) do
  5883. if v:IsA("Part") or v:IsA("MeshPart") then
  5884. v.Velocity = vt(0,0,0)
  5885. end
  5886. end
  5887. end))
  5888. hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
  5889. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  5890. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.8)
  5891. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
  5892. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(80)),.8)
  5893. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(40)),.8)
  5894. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(170),math.rad(0),math.rad(-30)),.8)
  5895. end
  5896. hum.CameraOffset = vt(0,0,0)
  5897. for i = 0, 49 do
  5898. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  5899. dis.CFrame = targetted.Head.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  5900. local at1 = Instance.new("Attachment",dis)
  5901. at1.Position = vt(-50000,0,0)
  5902. local at2 = Instance.new("Attachment",dis)
  5903. at2.Position = vt(50000,0,0)
  5904. local trl = Instance.new('Trail',dis)
  5905. trl.Attachment0 = at1
  5906. trl.FaceCamera = true
  5907. trl.Attachment1 = at2
  5908. trl.Texture = "rbxassetid://1049219073"
  5909. trl.LightEmission = 1
  5910. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  5911. trl.Color = ColorSequence.new(Color3.new(1,0.1,0.1))
  5912. trl.Lifetime = 5
  5913. local bv = Instance.new("BodyVelocity")
  5914. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5915. bv.velocity = dis.CFrame.lookVector*math.random(500,2500)
  5916. bv.Parent = dis
  5917. game:GetService("Debris"):AddItem(dis, 5)
  5918. end
  5919. for i = 0, 49 do
  5920. sphere2(math.random(10,75)/10,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,5,5),-0.05,50,-0.05,MAINRUINCOLOR)
  5921. --slash(math.random(10,30)/15,5,true,"Round","Add","Out",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(40,500)/250,BrickColor.new("Really red"))
  5922. end
  5923. CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 2, 0.9,0,10,0.25,0.5,1)
  5924. for i = 0, 1 do
  5925. CFuncs["Sound"].Create("rbxassetid://221920821", targetted.Head, 5,0.9)
  5926. CFuncs["Sound"].Create("rbxassetid://221920821", targetted.Head, 7.5,0.75)
  5927. end
  5928. for i = 0, 4 do
  5929. CFuncs["Sound"].Create("rbxassetid://824687369", targetted.Head, 10, 1)
  5930. end
  5931. symbolizeBlink(targetted.Head,0,2109052855,Color3.new(1,0,0),30,0,0,0,root,false,0,1)
  5932. symbolizeBlink(targetted.Head,0,2109052855,Color3.new(1,0,0),30,0,0,0,root,false,0,2)
  5933. symbolizeBlink(targetted.Head,0,2109052855,Color3.new(1,0,0),30,0,0,0,root,false,0,4)
  5934. dmg(targetted)
  5935. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  5936. for i = 0, 9 do
  5937. --sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  5938. end
  5939. for i = 0, 24 do
  5940. end
  5941. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  5942. root.CFrame = originalpos
  5943. for i = 0, 9 do
  5944. --sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  5945. end
  5946. for i = 0, 24 do
  5947. end
  5948. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  5949. attack = false
  5950. hum.WalkSpeed = storehumanoidWS
  5951. end
  5952. end
  5953.  
  5954. function CorruptionEvent()
  5955. attack = true
  5956. hum.WalkSpeed = 0
  5957. CFuncs["Sound"].Create("rbxassetid://838392947", root, 10, 1)
  5958. CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 1)
  5959. local keptcolor = MAINRUINCOLOR
  5960. for i = 0,4,0.1 do
  5961. swait()
  5962. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  5963. block(10,"Add",rleg.CFrame*CFrame.new(0,-1,0),vt(1,1,1),0.01,0.01,0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  5964. RH.C0=clerp(RH.C0,cf(1,-0.15,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-5),math.rad(-20)),.1)
  5965. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.1)
  5966. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,-0.05)*angles(math.rad(-20),math.rad(0),math.rad(10)),.1)
  5967. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-10)),.1)
  5968. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-5),math.rad(-10),math.rad(20)),.1)
  5969. LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-5),math.rad(10),math.rad(-20)),.1)
  5970. end
  5971. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,1)
  5972. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,1.5)
  5973. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,3)
  5974. CFuncs["Sound"].Create("rbxassetid://1368637781", root, 3,1)
  5975. CFuncs["Sound"].Create("rbxassetid://763718160", root, 4, 1.1)
  5976. CFuncs["Sound"].Create("rbxassetid://782353443", root, 6, 1)
  5977. CFuncs["EchoSound"].Create("rbxassetid://824687369", root, 10, 1.1,0,10,0.25,0.5,1)
  5978. CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 1.5, 1.1,0,10,0.25,0.5,1)
  5979. hum.CameraOffset = vt(0,0,0)
  5980. sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),1,0.01,1,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  5981. sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),2,0.01,2,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  5982. for i = 0, 24 do
  5983. --slash(math.random(15,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(200,500)/250,BrickColor.new("Really black"))
  5984. end
  5985. local rrot = 0
  5986. coroutine.resume(coroutine.create(function()
  5987. for i = 0, 4 do
  5988. rrot = rrot + 45
  5989. local xa = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  5990. xa.Anchored = true
  5991. local xb = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  5992. xb.Anchored = true
  5993. local xc = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  5994. xc.Anchored = true
  5995. local xd = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  5996. xd.Anchored = true
  5997. CFuncs["Sound"].Create("rbxassetid://824687369", xa, 1,0.75)
  5998. CFuncs["Sound"].Create("rbxassetid://822968467", xa, 2,0.95)
  5999. CFuncs["Sound"].Create("rbxassetid://822969951", xa, 3,1)
  6000. CFuncs["Sound"].Create("rbxassetid://824687369", xb, 1,0.75)
  6001. CFuncs["Sound"].Create("rbxassetid://822968467", xb, 2,0.95)
  6002. CFuncs["Sound"].Create("rbxassetid://822969951", xb, 3,1)
  6003. CFuncs["Sound"].Create("rbxassetid://824687369", xc, 1,0.75)
  6004. CFuncs["Sound"].Create("rbxassetid://822968467", xc, 2,0.95)
  6005. CFuncs["Sound"].Create("rbxassetid://822969951", xc, 3,1)
  6006. CFuncs["Sound"].Create("rbxassetid://824687369", xd, 1,0.75)
  6007. CFuncs["Sound"].Create("rbxassetid://822968467", xd, 2,0.95)
  6008. CFuncs["Sound"].Create("rbxassetid://822969951", xd, 3,1)
  6009. xa.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(0,-3,-rrot/1.75)
  6010. xb.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(0,-3,rrot/1.75)
  6011. xc.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(-rrot/1.75,-3,0)
  6012. xd.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(rrot/1.75,-3,0)
  6013. MagniDamage(xa, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal")
  6014. MagniDamage(xb, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal")
  6015. MagniDamage(xc, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal")
  6016. MagniDamage(xd, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal")
  6017. block(1.5,"Add",xa.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color)
  6018. block(1.5,"Add",xb.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color)
  6019. block(1.5,"Add",xc.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color)
  6020. block(1.5,"Add",xd.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color)
  6021. sphere2(2,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color)
  6022. sphere2(2,"Add",xb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color)
  6023. sphere2(2,"Add",xc.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color)
  6024. sphere2(2,"Add",xd.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color)
  6025. sphere2(4,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0))
  6026. sphere2(4,"Add",xb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0))
  6027. sphere2(4,"Add",xc.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0))
  6028. sphere2(4,"Add",xd.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0))
  6029. game:GetService("Debris"):AddItem(xa, 5)
  6030. game:GetService("Debris"):AddItem(xb, 5)
  6031. game:GetService("Debris"):AddItem(xc, 5)
  6032. game:GetService("Debris"):AddItem(xd, 5)
  6033. coroutine.resume(coroutine.create(function()
  6034. for i = 0, 19 do
  6035. swait()
  6036. hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
  6037. end
  6038. hum.CameraOffset = vt(0,0,0)
  6039. end))
  6040. swait(9)
  6041. end
  6042. end))
  6043. for i = 0,2,0.1 do
  6044. swait()
  6045. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(10)),.8)
  6046. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(10)),.8)
  6047. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25,-0.05)*angles(math.rad(10),math.rad(0),math.rad(0)),.8)
  6048. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(40),math.rad(0),math.rad(0)),.8)
  6049. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-35),math.rad(-10),math.rad(60)),.8)
  6050. LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-35),math.rad(10),math.rad(-50)),.8)
  6051. end
  6052. attack = false
  6053. hum.WalkSpeed = storehumanoidWS
  6054. end
  6055.  
  6056. function EndGROUND()
  6057. attack = true
  6058. hum.WalkSpeed = 0
  6059. bosschatfunc("INDIA POWER!",MAINRUINCOLOR.Color,1)
  6060. --CFuncs["Sound"].Create("rbxassetid://838392947", root, 10, 1)
  6061. CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 1)
  6062. CFuncs["EchoSound"].Create("rbxassetid://1690475123", char, 1.5, 1,0,10,0.15,0.5,1)
  6063. CFuncs["EchoSound"].Create("rbxassetid://1690475123", root, 10, 1,0,10,0.15,0.5,1)
  6064. local keptcolor = MAINRUINCOLOR
  6065. for i = 0,4,0.1 do
  6066. swait()
  6067. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  6068. block(10,"Add",rarm.CFrame*CFrame.new(0,-6,0),vt(4,4,4),0.05,0.05,0.05,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  6069. --slash(math.random(25,50)/10,5,true,"Round","Add","Out",rarm.CFrame*CFrame.new(0,-6,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.01,0.1),-0.1,BrickColor.new("Really black"))
  6070. RH.C0=clerp(RH.C0,cf(1,-0.15,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-15),math.rad(-20)),.1)
  6071. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.1)
  6072. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,-0.05)*angles(math.rad(-20),math.rad(0),math.rad(30)),.1)
  6073. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.1)
  6074. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(170),math.rad(-5),math.rad(10)),.1)
  6075. LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-5),math.rad(10),math.rad(-20)),.1)
  6076. end
  6077. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,1)
  6078. CFuncs["Sound"].Create("rbxassetid://1368637781", root, 3,1)
  6079. CFuncs["Sound"].Create("rbxassetid://763718160", root, 4, 1.1)
  6080. CFuncs["Sound"].Create("rbxassetid://782353443", root, 6, 1)
  6081. CFuncs["EchoSound"].Create("rbxassetid://824687369", root, 10, 1,0,10,0.25,0.5,1)
  6082. CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 2, 1,0,10,0.25,0.5,1)
  6083. coroutine.resume(coroutine.create(function()
  6084. local shval = 10
  6085. for i = 0, 99 do
  6086. swait()
  6087. shval = shval - 0.1
  6088. hum.CameraOffset = vt(math.random(-shval,shval)/15,math.random(-shval,shval)/15,math.random(-shval,shval)/15)
  6089. end
  6090. hum.CameraOffset = vt(0,0,0)
  6091. end))
  6092. sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),1,0.01,1,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  6093. sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),2,0.01,2,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  6094. for i = 0, 24 do
  6095. --slash(math.random(15,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(200,500)/250,BrickColor.new("Really black"))
  6096. end
  6097. local rrot = 0
  6098. local xam = 1
  6099. coroutine.resume(coroutine.create(function()
  6100. for i = 0, 14 do
  6101. --swait()
  6102. rrot = rrot + 40*xam
  6103. xam = xam + 0.25
  6104. local bonus = xam
  6105. local xa = CreateParta(char,0.5,1,"Neon",BrickColor.random())
  6106. xa.Anchored = true
  6107. xa.Color = Color3.new(0,0,0)
  6108. xa.CFrame = root.CFrame*CFrame.new(0,-3,-rrot/1.75)
  6109. CreateMesh(xa,"Sphere",30*bonus,1,30*bonus)
  6110. local xc = 0
  6111. coroutine.resume(coroutine.create(function()
  6112. for i = 0, 99 do
  6113. swait()
  6114. xc = xc + 0.01
  6115. xa.Color = Color3.new(xc,0,0)
  6116. end
  6117. xa.Transparency = 1
  6118. CFuncs["Sound"].Create("rbxassetid://331666100", xa, 5,0.75)
  6119. MagniDamage(xa, 30*bonus, 78*bonus,99*bonus, 0, "Normal")
  6120. for i = 0, 9 do
  6121. --slash(math.random(15,50)/10,5,true,"Round","Add","Out",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(0.01*bonus,0.01,0.01*bonus),math.random(50,125)/250*bonus,BrickColor.new("Really black"))
  6122. end
  6123. block(1.5,"Add",xa.CFrame*CFrame.new(0,-10,0),vt(30*bonus,30*bonus,30*bonus),0.3,0.3,0.3,keptcolor,keptcolor.Color)
  6124. sphere2(2,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25*bonus,1,25*bonus),0.05*bonus,1.5*bonus,0.05*bonus,keptcolor,keptcolor.Color)
  6125. sphere2(4,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30*bonus,1,30*bonus),0.05*bonus,1.5*bonus,0.05*bonus,BrickColor.new("Really black"),Color3.new(0,0,0))
  6126. game:GetService("Debris"):AddItem(xa, 5)
  6127. coroutine.resume(coroutine.create(function()
  6128. for i = 0, 19 do
  6129. swait()
  6130. hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
  6131. end
  6132. hum.CameraOffset = vt(0,0,0)
  6133. end))
  6134. end))
  6135. end
  6136. end))
  6137. for i = 0,2,0.1 do
  6138. swait()
  6139. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-25),math.rad(30)),.8)
  6140. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.8)
  6141. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25,-0.5)*angles(math.rad(30),math.rad(0),math.rad(50)),.8)
  6142. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.8)
  6143. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(35),math.rad(-10),math.rad(30)),.8)
  6144. LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-35),math.rad(10),math.rad(-50)),.8)
  6145. end
  6146. attack = false
  6147. hum.WalkSpeed = storehumanoidWS
  6148. end
  6149.  
  6150. function HeavenlyDisk()
  6151. attack = true
  6152. hum.WalkSpeed = 2
  6153. local keptcolor = MAINRUINCOLOR
  6154. local radm = math.random(1,3)
  6155. if radm == 1 then
  6156. --bosschatfunc("Don't make this too easy for you.",MAINRUINCOLOR.Color,1)
  6157. elseif radm == 2 then
  6158. --bosschatfunc("Meme Review!",MAINRUINCOLOR.Color,1)
  6159. elseif radm == 3 then
  6160. --bosschatfunc("Take it!",MAINRUINCOLOR.Color,1)
  6161. end
  6162. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2, 1)
  6163. CFuncs["EchoSound"].Create("rbxassetid://1625448638", root, 4, 1,0,10,0.15,0.5,1)
  6164. for i = 0, 14 do
  6165. --
  6166. end
  6167. for i = 0,2,0.1 do
  6168. swait()
  6169. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  6170. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.3)
  6171. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.3)
  6172. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  6173. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.3)
  6174. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.3)
  6175. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.3)
  6176. end
  6177. CFuncs["Sound"].Create("rbxassetid://763755889", root, 2.5,1.1)
  6178. for i = 0,1,0.6 do
  6179. swait()
  6180. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  6181. --slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
  6182. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  6183. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  6184. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.6)
  6185. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6)
  6186. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6)
  6187. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6)
  6188. end
  6189. for i = 0,1,0.6 do
  6190. swait()
  6191. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  6192. --slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
  6193. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  6194. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  6195. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.6)
  6196. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6)
  6197. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6)
  6198. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6)
  6199. end
  6200. for i = 0,1,0.6 do
  6201. swait()
  6202. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  6203. --slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
  6204. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  6205. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  6206. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(180)),.6)
  6207. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6)
  6208. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6)
  6209. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6)
  6210. end
  6211. for i = 0,1,0.6 do
  6212. swait()
  6213. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  6214. --slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
  6215. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  6216. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  6217. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(270)),.6)
  6218. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6)
  6219. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6)
  6220. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6)
  6221. end
  6222. local rot = 15
  6223. for i = 0, 2 do
  6224. local dis = CreateParta(char,0.5,1,"Neon",BrickColor.new("Toothpaste"))
  6225. CFuncs["EchoSound"].Create("rbxassetid://763718160", dis, 3, 1.1,0,10,0.15,0.5,1)
  6226. dis.CFrame = root.CFrame*CFrame.new(0,2,-3)
  6227. CreateMesh(dis,"Sphere",10,1,10)
  6228. local at1 = Instance.new("Attachment",dis)
  6229. at1.Position = vt(-5,0,0)
  6230. local at2 = Instance.new("Attachment",dis)
  6231. at2.Position = vt(5,0,0)
  6232. local trl = Instance.new('Trail',wed)
  6233. trl.Attachment0 = at1
  6234. trl.Attachment1 = at2
  6235. trl.Texture = "rbxassetid://1049219073"
  6236. trl.LightEmission = 1
  6237. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  6238. trl.Color = ColorSequence.new(dis.Color)
  6239. trl.Lifetime = 0.6
  6240. local a = Instance.new("Part",workspace)
  6241. a.Name = "Direction"
  6242. a.Anchored = true
  6243. a.BrickColor = bc("Bright red")
  6244. a.Material = "Neon"
  6245. a.Transparency = 1
  6246. a.CanCollide = false
  6247. local ray = Ray.new(
  6248. dis.CFrame.p, -- origin
  6249. (mouse.Hit.p - dis.CFrame.p).unit * 500 -- direction
  6250. )
  6251. local ignore = dis
  6252. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  6253. a.BottomSurface = 10
  6254. a.TopSurface = 10
  6255. local distance = (dis.CFrame.p - position).magnitude
  6256. a.Size = Vector3.new(0.1, 0.1, 0.1)
  6257. a.CFrame = CFrame.new(dis.CFrame.p, position) * CFrame.new(0, 0, 0)
  6258. dis.CFrame = a.CFrame
  6259. dis.CFrame = dis.CFrame*CFrame.Angles(0,math.rad(rot),0)
  6260. a:Destroy()
  6261. local bv = Instance.new("BodyVelocity")
  6262. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  6263. bv.velocity = dis.CFrame.lookVector*250
  6264. bv.Parent = dis
  6265. game:GetService("Debris"):AddItem(dis, 5)
  6266. local hitted = false
  6267. coroutine.resume(coroutine.create(function()
  6268. dis.Touched:connect(function(hit)
  6269. if hitted == false and hit.Parent ~= char then
  6270. hitted = true
  6271. CFuncs["EchoSound"].Create("rbxassetid://782200047", dis, 7, 1.1,0,10,0.15,0.5,1)
  6272. MagniDamage(dis, 30, 82,34575, 0, "Normal")
  6273. --sphere2(8,"Add",dis.CFrame,vt(10,1,10),1,0.1,1,keptcolor,keptcolor.Color)
  6274. --sphere2(4,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,keptcolor,keptcolor.Color)
  6275. --sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,BrickColor.new("White"),Color3.new(1,1,1))
  6276. coroutine.resume(coroutine.create(function()
  6277. for i = 0, 9 do
  6278. local disr = CreateParta(char,1,1,"Neon",keptcolor)
  6279. disr.CFrame = dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  6280. local at1 = Instance.new("Attachment",disr)
  6281. at1.Position = vt(-2,0,0)
  6282. local at2 = Instance.new("Attachment",disr)
  6283. at2.Position = vt(2,0,0)
  6284. local trl = Instance.new('Trail',disr)
  6285. trl.Attachment0 = at1
  6286. trl.FaceCamera = true
  6287. trl.Attachment1 = at2
  6288. trl.Texture = "rbxassetid://2342682798"
  6289. trl.LightEmission = 1
  6290. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  6291. trl.Color = ColorSequence.new(Color3.new(0.3,1,1))
  6292. trl.Lifetime = 0.5
  6293. local bv = Instance.new("BodyVelocity")
  6294. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  6295. bv.velocity = disr.CFrame.lookVector*math.random(50,200)
  6296. bv.Parent = disr
  6297. local val = 0
  6298. coroutine.resume(coroutine.create(function()
  6299. swait(30)
  6300. for i = 0, 9 do
  6301. swait()
  6302. val = val + 0.1
  6303. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)})
  6304. end
  6305. game:GetService("Debris"):AddItem(disr, 3)
  6306. end))
  6307. end
  6308. local eff = Instance.new("ParticleEmitter",dis)
  6309. eff.Texture = "rbxassetid://2273224484"
  6310. eff.LightEmission = 1
  6311. eff.Color = ColorSequence.new(Color3.new(0.3,1,1))
  6312. eff.Rate = 500000
  6313. eff.Lifetime = NumberRange.new(0.5,2)
  6314. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  6315. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  6316. eff.Speed = NumberRange.new(20,250)
  6317. eff.Drag = 5
  6318. eff.Rotation = NumberRange.new(-500,500)
  6319. eff.VelocitySpread = 9000
  6320. eff.RotSpeed = NumberRange.new(-50,50)
  6321. wait(0.25)
  6322. eff.Enabled = false
  6323. end))
  6324. for i = 0, 9 do
  6325. --slash(math.random(10,20)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(100,200)/250,BrickColor.new("White"))
  6326. end
  6327. for i = 0, 19 do
  6328. --
  6329. end
  6330. coroutine.resume(coroutine.create(function()
  6331. for i = 0, 19 do
  6332. swait()
  6333. hum.CameraOffset = vt(math.random(-10,10)/70,math.random(-10,10)/70,math.random(-10,10)/70)
  6334. end
  6335. hum.CameraOffset = vt(0,0,0)
  6336. end))
  6337. dis.Anchored = true
  6338. dis.Transparency = 1
  6339. wait(8)
  6340. dis:Destroy()
  6341. end
  6342. end)
  6343. end))
  6344. rot = rot - 15
  6345. end
  6346. for i = 0,2,0.1 do
  6347. swait()
  6348. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-30),math.rad(0)),.3)
  6349. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(5)),.3)
  6350. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(60)),.3)
  6351. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
  6352. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.3)
  6353. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  6354. end
  6355. attack = false
  6356. hum.WalkSpeed = storehumanoidWS
  6357. end
  6358.  
  6359. function RapidBurst()
  6360. attack = true
  6361. hum.WalkSpeed = 0
  6362. CFuncs["Sound"].Create("rbxassetid://1368598393", char, 2.5, 0.5)
  6363. CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 0.5)
  6364. CFuncs["EchoSound"].Create("rbxassetid://1718412034", char, 4, 1,0,10,0.15,0.5,1)
  6365. bosschatfunc("SHATTER!",MAINRUINCOLOR.Color,2)
  6366. local keptcolor = MAINRUINCOLOR
  6367. for i = 0,8,0.1 do
  6368. swait()
  6369. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  6370. --slash(math.random(25,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,25,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(2,0.01,2),-2,BrickColor.random())
  6371. block(10,"Add",root.CFrame*CFrame.new(0,25,0),vt(0,0,0),0.5,0.5,0.5,BrickColor.random(),BrickColor.random().Color)
  6372. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-15 - 2 * math.cos(sine / 32))),.1)
  6373. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(15 + 2 * math.cos(sine / 32))),.1)
  6374. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.15 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(-15 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6375. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-25 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  6376. RW.C0=clerp(RW.C0,cf(1.35,1 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(165 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-10 + 3 * math.cos(sine / 45))),.1)
  6377. LW.C0=clerp(LW.C0,cf(-1.35,1 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(165 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(13 - 3 * math.cos(sine / 45))),.1)
  6378. end
  6379. for i = 0, 99 do
  6380. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  6381. dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  6382. local at1 = Instance.new("Attachment",dis)
  6383. at1.Position = vt(-25000,0,0)
  6384. local at2 = Instance.new("Attachment",dis)
  6385. at2.Position = vt(25000,0,0)
  6386. local trl = Instance.new('Trail',dis)
  6387. trl.Attachment0 = at1
  6388. trl.FaceCamera = true
  6389. trl.Attachment1 = at2
  6390. trl.Texture = "rbxassetid://1049219073"
  6391. trl.LightEmission = 1
  6392. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  6393. trl.Color = ColorSequence.new(BrickColor.random().Color)
  6394. trl.Lifetime = 5
  6395. local bv = Instance.new("BodyVelocity")
  6396. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  6397. bv.velocity = dis.CFrame.lookVector*math.random(500,2500)
  6398. bv.Parent = dis
  6399. game:GetService("Debris"):AddItem(dis, 5)
  6400. end
  6401. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,root,false,0,1)
  6402. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,root,false,0,1.5)
  6403. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,root,false,0,3)
  6404. sphere2(2,"Add",root.CFrame,vt(1,1,1),1,1,1,BrickColor.random(),BrickColor.random().Color)
  6405. sphere2(2,"Add",root.CFrame,vt(1,1,1),2,2,2,BrickColor.random(),BrickColor.random().Color)
  6406. sphere2(2,"Add",root.CFrame,vt(1,1,1),4,4,4,BrickColor.random(),BrickColor.random().Color)
  6407. sphere2(2,"Add",root.CFrame,vt(1,1,1),8,8,8,BrickColor.random(),BrickColor.random().Color)
  6408. CFuncs["Sound"].Create("rbxassetid://1841058541", root, 10,1)
  6409. CFuncs["Sound"].Create("rbxassetid://2095993595", char, 5,0.8)
  6410. CFuncs["Sound"].Create("rbxassetid://1841058541", char, 5,1)
  6411. hum.CameraOffset = vt(0,0,0)
  6412. for i = 0, 24 do
  6413. --slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(500,1500)/250,BrickColor.random())
  6414. end
  6415. local distam = 0
  6416. coroutine.resume(coroutine.create(function()
  6417. for i = 0, 99 do
  6418. wait()
  6419. distam = distam + 1
  6420. local xa = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  6421. xa.Anchored = true
  6422. xa.CFrame = root.CFrame*CFrame.new(math.random(-distam,distam),math.random(-distam,distam),math.random(-distam,distam))
  6423. game:GetService("Debris"):AddItem(xa, 5)
  6424. for i = 0, 4 do
  6425. --slash(math.random(25,50)/10,5,true,"Round","Add","Out",xa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(200,500)/250,BrickColor.random())
  6426. end
  6427. coroutine.resume(coroutine.create(function()
  6428. local eff = Instance.new("ParticleEmitter",xa)
  6429. eff.Texture = "rbxassetid://2273224484"
  6430. eff.LightEmission = 1
  6431. eff.Color = ColorSequence.new(BrickColor.random().Color)
  6432. eff.Rate = 500000
  6433. eff.Lifetime = NumberRange.new(1,3)
  6434. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30,0),NumberSequenceKeypoint.new(0.2,5,0),NumberSequenceKeypoint.new(0.8,5,0),NumberSequenceKeypoint.new(1,0,0)})
  6435. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  6436. eff.Speed = NumberRange.new(50,500)
  6437. eff.Drag = 5
  6438. eff.Rotation = NumberRange.new(-500,500)
  6439. eff.VelocitySpread = 9000
  6440. eff.RotSpeed = NumberRange.new(-50,50)
  6441. wait(0.25)
  6442. eff.Enabled = false
  6443. end))
  6444. coroutine.resume(coroutine.create(function()
  6445. for i = 0, 19 do
  6446. swait()
  6447. hum.CameraOffset = vt(math.random(-10,10)/10,math.random(-10,10)/10,math.random(-10,10)/10)
  6448. end
  6449. hum.CameraOffset = vt(0,0,0)
  6450. end))
  6451. CFuncs["Sound"].Create("rbxassetid://675172759", xa, 7,math.random(100,200)/200)
  6452. --sphere2(5,"Add",xa.CFrame,vt(1,1,1),1,1,1,BrickColor.random(),BrickColor.random().Color)
  6453. --sphere2(5,"Add",xa.CFrame,vt(1,1,1),2,2,2,BrickColor.random(),BrickColor.random().Color)
  6454. MagniDamage(xa, 60, 9999,99999, 0, "Normal")
  6455. end
  6456. end))
  6457. attack = false
  6458. hum.WalkSpeed = storehumanoidWS
  6459. end
  6460.  
  6461.  
  6462. function FallenOrbs()
  6463. attack = true
  6464. hum.WalkSpeed = 2
  6465. local keptcolor = MAINRUINCOLOR
  6466. CFuncs["EchoSound"].Create("rbxassetid://1448033299", char, 1.5, 1,0,10,0.15,0.5,1)
  6467. CFuncs["EchoSound"].Create("rbxassetid://1448033299", root, 10, 1,0,10,0.15,0.5,1)
  6468. local radm = math.random(1,3)
  6469. if radm == 1 then
  6470. bosschatfunc("This won't be easy for you.",MAINRUINCOLOR.Color,1)
  6471. elseif radm == 2 then
  6472. bosschatfunc("How about this?",MAINRUINCOLOR.Color,1)
  6473. elseif radm == 3 then
  6474. bosschatfunc("Swarm!",MAINRUINCOLOR.Color,1)
  6475. end
  6476. coroutine.resume(coroutine.create(function()
  6477. for i = 0, 29 do
  6478. swait(2)
  6479. local dis = CreateParta(char,0.5,1,"Neon",MAINRUINCOLOR)
  6480. dis.Anchored = true
  6481. CFuncs["Sound"].Create("rbxassetid://137463716", dis, 2.5,1.5)
  6482. dis.CFrame = root.CFrame*CFrame.new(math.random(-35,35),math.random(5,35),math.random(-35,35))
  6483. CreateMesh(dis,"Sphere",2,2,2)
  6484. --sphere2(5,"Add",dis.CFrame,vt(1,1,1),0.1,0.1,0.1,keptcolor,keptcolor.Color)
  6485. --slash(math.random(10,20)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(10,50)/250,BrickColor.new("White"))
  6486. coroutine.resume(coroutine.create(function()
  6487. wait(0.5)
  6488. dis.Anchored = false
  6489. CFuncs["EchoSound"].Create("rbxassetid://1602800656", dis, 5, 1,0,2,0.15,0.1,1)
  6490. local at1 = Instance.new("Attachment",dis)
  6491. at1.Position = vt(-1,0,0)
  6492. local at2 = Instance.new("Attachment",dis)
  6493. at2.Position = vt(1,0,0)
  6494. local trl = Instance.new('Trail',dis)
  6495. trl.Attachment0 = at1
  6496. trl.FaceCamera = true
  6497. trl.Attachment1 = at2
  6498. trl.Texture = "rbxassetid://1049219073"
  6499. trl.LightEmission = 1
  6500. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  6501. trl.Color = ColorSequence.new(dis.Color)
  6502. trl.Lifetime = 0.6
  6503. local a = Instance.new("Part",workspace)
  6504. a.Name = "Direction"
  6505. a.Anchored = true
  6506. a.BrickColor = bc("Bright red")
  6507. a.Material = "Neon"
  6508. a.Transparency = 1
  6509. a.CanCollide = false
  6510. local ray = Ray.new(
  6511. dis.CFrame.p, -- origin
  6512. (mouse.Hit.p - dis.CFrame.p).unit * 500 -- direction
  6513. )
  6514. local ignore = dis
  6515. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  6516. a.BottomSurface = 10
  6517. a.TopSurface = 10
  6518. local distance = (dis.CFrame.p - position).magnitude
  6519. a.Size = Vector3.new(0.1, 0.1, 0.1)
  6520. a.CFrame = CFrame.new(dis.CFrame.p, position) * CFrame.new(0, 0, 0)
  6521. dis.CFrame = a.CFrame
  6522. a:Destroy()
  6523. local bv = Instance.new("BodyVelocity")
  6524. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  6525. bv.velocity = dis.CFrame.lookVector*500
  6526. bv.Parent = dis
  6527. game:GetService("Debris"):AddItem(dis, 5)
  6528. local hitted = false
  6529. coroutine.resume(coroutine.create(function()
  6530. dis.Touched:connect(function(hit)
  6531. if hitted == false and hit.Parent ~= char then
  6532. hitted = true
  6533. CFuncs["EchoSound"].Create("rbxassetid://675172759", dis, 2.5, 0.8,0,10,0.15,0.5,1)
  6534. MagniDamage(dis, 60, 25456,124672, 0, "Normal")
  6535. --sphere2(1,"Add",dis.CFrame,vt(1,1,1),1,1,1,keptcolor,keptcolor.Color)
  6536. --sphere2(8,"Add",dis.CFrame,vt(1,1,1),1.25,1.25,1.25,BrickColor.new("White"),Color3.new(1,1,1))
  6537. coroutine.resume(coroutine.create(function()
  6538. for i = 0, 4 do
  6539. local disr = CreateParta(char,1,1,"Neon",keptcolor)
  6540. disr.CFrame = dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  6541. local at1 = Instance.new("Attachment",disr)
  6542. at1.Position = vt(-10,0,0)
  6543. local at2 = Instance.new("Attachment",disr)
  6544. at2.Position = vt(10,0,0)
  6545. local trl = Instance.new('Trail',disr)
  6546. trl.Attachment0 = at1
  6547. trl.FaceCamera = true
  6548. trl.Attachment1 = at2
  6549. trl.Texture = "rbxassetid://2342682798"
  6550. trl.LightEmission = 1
  6551. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  6552. trl.Color = ColorSequence.new(disr.Color)
  6553. trl.Lifetime = 0.5
  6554. local bv = Instance.new("BodyVelocity")
  6555. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  6556. bv.velocity = disr.CFrame.lookVector*math.random(125,250)
  6557. bv.Parent = disr
  6558. local val = 0
  6559. coroutine.resume(coroutine.create(function()
  6560. swait(30)
  6561. for i = 0, 9 do
  6562. swait()
  6563. val = val + 0.1
  6564. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)})
  6565. end
  6566. game:GetService("Debris"):AddItem(disr, 3)
  6567. end))
  6568. end
  6569. local eff = Instance.new("ParticleEmitter",dis)
  6570. eff.Texture = "rbxassetid://2273224484"
  6571. eff.LightEmission = 1
  6572. eff.Color = ColorSequence.new(dis.Color)
  6573. eff.Rate = 500000
  6574. eff.Lifetime = NumberRange.new(0.5,2)
  6575. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  6576. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  6577. eff.Speed = NumberRange.new(20,250)
  6578. eff.Drag = 5
  6579. eff.Rotation = NumberRange.new(-500,500)
  6580. eff.VelocitySpread = 9000
  6581. eff.RotSpeed = NumberRange.new(-50,50)
  6582. wait(0.5)
  6583. eff.Enabled = false
  6584. end))
  6585. for i = 0, 4 do
  6586. --slash(math.random(20,50)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(100,200)/250,BrickColor.new("White"))
  6587. end
  6588. coroutine.resume(coroutine.create(function()
  6589. for i = 0, 19 do
  6590. swait()
  6591. hum.CameraOffset = vt(math.random(-10,10)/70,math.random(-10,10)/70,math.random(-10,10)/70)
  6592. end
  6593. hum.CameraOffset = vt(0,0,0)
  6594. end))
  6595. dis.Anchored = true
  6596. dis.Transparency = 1
  6597. wait(8)
  6598. dis:Destroy()
  6599. end
  6600. end)
  6601. end))
  6602. end))
  6603. end
  6604. end))
  6605. for i = 0,9,0.1 do
  6606. swait()
  6607. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  6608. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 32))),.3)
  6609. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 2 * math.cos(sine / 32))),.3)
  6610. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(90)),.3)
  6611. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(-15 + 1 * math.cos(sine / 58)),math.rad(-90 + 2 * math.cos(sine / 53))),.3)
  6612. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(90 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(90 + 2 * math.cos(sine / 45))),.3)
  6613. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(8 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(-9 - 4 * math.cos(sine / 45))),.3)
  6614. end
  6615. attack = false
  6616. hum.WalkSpeed = storehumanoidWS
  6617. end
  6618.  
  6619. function EquinoxOrbs()
  6620. hum.WalkSpeed = 0
  6621. attack = true
  6622. for i = 0,1,0.1 do
  6623. swait()
  6624. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20)),.2)
  6625. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20)),.2)
  6626. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5)*angles(math.rad(90),math.rad(0),math.rad(0)),.2)
  6627. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17),math.rad(0),math.rad(0)),.2)
  6628. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(5),math.rad(40)),.3)
  6629. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-5),math.rad(-40)),.3)
  6630. end
  6631. --sphere2(5,"Add",root.CFrame,vt(1,1,1),1.5,1.5,1.5,MAINRUINCOLOR)
  6632. --sphere2(5,"Add",root.CFrame,vt(1,1,1),1,1,1,MAINRUINCOLOR)
  6633. for i = 0, 24 do
  6634. --slash(math.random(10,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),math.rad(0)),vt(0.01,0.01,0.01),math.random(100,400)/250,BrickColor.new("White"))
  6635. end
  6636. CFuncs["Sound"].Create("rbxassetid://763716870", root, 8,1)
  6637. CFuncs["Sound"].Create("rbxassetid://782353443", root, 10,0.8)
  6638. CFuncs["Sound"].Create("rbxassetid://782225570", root, 9,0.5)
  6639. CFuncs["Sound"].Create("rbxassetid://763717569", root, 8,0.9)
  6640. for i = 0,4,0.1 do
  6641. swait()
  6642. root.CFrame = root.CFrame + root.CFrame.lookVector*7.5
  6643. local dis = CreateParta(char,0.25,1,"Neon",MAINRUINCOLOR)
  6644. CreateMesh(dis,"Sphere",1,1,1)
  6645. dis.Anchored = true
  6646. dis.CFrame = larm.CFrame*CFrame.new(0,-3,0)
  6647. local dis2 = CreateParta(char,0.25,1,"Neon",BrickColor.new("Really black"))
  6648. CreateMesh(dis2,"Sphere",1,1,1)
  6649. dis2.Anchored = true
  6650. dis2.CFrame = rarm.CFrame*CFrame.new(0,-3,0)
  6651. --sphere2(5,"Add",dis.CFrame,vt(1,1,1),0.1,0.1,0.1,dis.BrickColor,dis.Color)
  6652. --sphere2(5,"Add",dis2.CFrame,vt(1,1,1),0.1,0.1,0.1,dis2.BrickColor,dis2.Color)
  6653. coroutine.resume(coroutine.create(function()
  6654. swait(60)
  6655. dis.Transparency = 1
  6656. dis2.Transparency = 1
  6657. coroutine.resume(coroutine.create(function()
  6658. for i = 0, 19 do
  6659. swait()
  6660. hum.CameraOffset = vt(math.random(-10,10)/40,math.random(-10,10)/40,math.random(-10,10)/40)
  6661. end
  6662. hum.CameraOffset = vt(0,0,0)
  6663. end))
  6664. coroutine.resume(coroutine.create(function()
  6665. local eff = Instance.new("ParticleEmitter",dis)
  6666. eff.Texture = "rbxassetid://2273224484"
  6667. eff.LightEmission = 1
  6668. eff.Color = ColorSequence.new(dis.Color)
  6669. eff.Rate = 500000
  6670. eff.Lifetime = NumberRange.new(0.5,2)
  6671. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  6672. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  6673. eff.Speed = NumberRange.new(50,450)
  6674. eff.Drag = 5
  6675. eff.Rotation = NumberRange.new(-500,500)
  6676. eff.VelocitySpread = 9000
  6677. eff.RotSpeed = NumberRange.new(-50,50)
  6678. local eff2 = eff:Clone()
  6679. eff2.Parent = dis2
  6680. eff2.LightEmission = 0
  6681. eff2.Color = ColorSequence.new(dis2.Color)
  6682. wait(0.25)
  6683. eff.Enabled = false
  6684. eff2.Enabled = false
  6685. end))
  6686. MagniDamage(dis, 55, 89,219788936, 0, "Normal")
  6687. MagniDamage(dis2, 55, 89,219788936, 0, "Normal")
  6688. CFuncs["Sound"].Create("rbxassetid://782353117", dis, 1,0.75)
  6689. CFuncs["Sound"].Create("rbxassetid://782353117", dis2, 1,0.75)
  6690. CFuncs["Sound"].Create("rbxassetid://1666361078", dis, 1,1.25)
  6691. CFuncs["Sound"].Create("rbxassetid://1666361078", dis2, 1,1.25)
  6692. CFuncs["Sound"].Create("rbxassetid://782353443", dis, 2,1.15)
  6693. CFuncs["Sound"].Create("rbxassetid://782353443", dis2, 2,1.15)
  6694. sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.8,0.8,0.8,dis.BrickColor,dis.Color)
  6695. sphere2(3,"Add",dis2.CFrame,vt(1,1,1),0.8,0.8,0.8,dis2.BrickColor,dis2.Color)
  6696. end))
  6697. game:GetService("Debris"):AddItem(dis, 5)
  6698. game:GetService("Debris"):AddItem(dis2, 5)
  6699. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20)),.2)
  6700. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20)),.2)
  6701. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5)*angles(math.rad(90),math.rad(0),math.rad(0)),.2)
  6702. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17),math.rad(0),math.rad(0)),.2)
  6703. RW.C0=clerp(RW.C0,cf(1.4,1.5,0)*angles(math.rad(0),math.rad(5),math.rad(210)),.1)
  6704. LW.C0=clerp(LW.C0,cf(-1.4,1.5,0)*angles(math.rad(0),math.rad(-5),math.rad(-210)),.1)
  6705. end
  6706. attack = false
  6707. hum.WalkSpeed = storehumanoidWS
  6708. end
  6709. function FallenDEMISE()
  6710. attack = true
  6711. hum.WalkSpeed = 0
  6712. local keptcolor = MAINRUINCOLOR
  6713. --bosschatfunc("ALL OF YOUR EXISTANCE WILL BE GONE.",MAINRUINCOLOR.Color,3)
  6714. CFuncs["Sound"].Create("rbxassetid://289315275", char, 2.5,0.75)
  6715. CFuncs["Sound"].Create("rbxassetid://136007472", char, 2,0.5)
  6716. for i = 0, 15, 0.1 do
  6717. swait()
  6718. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  6719. dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  6720. local at1 = Instance.new("Attachment",dis)
  6721. at1.Position = vt(-25000,0,0)
  6722. local at2 = Instance.new("Attachment",dis)
  6723. at2.Position = vt(25000,0,0)
  6724. local trl = Instance.new('Trail',dis)
  6725. trl.Attachment0 = at1
  6726. trl.FaceCamera = true
  6727. trl.Attachment1 = at2
  6728. trl.Texture = "rbxassetid://1049219073"
  6729. trl.LightEmission = 1
  6730. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  6731. trl.Color = ColorSequence.new(dis.Color)
  6732. trl.Lifetime = 5
  6733. local bv = Instance.new("BodyVelocity")
  6734. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  6735. bv.velocity = dis.CFrame.lookVector*math.random(500,2500)
  6736. bv.Parent = dis
  6737. game:GetService("Debris"):AddItem(dis, 1)
  6738. sphere2(15,"Add",root.CFrame,vt(8,8,8),2,2,2,MAINRUINCOLOR)
  6739. --slash(math.random(30,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(1,0.01,1),math.random(100,500)/250,BrickColor.new("Toothpaste"))
  6740. --slash(math.random(30,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(1,0.01,1),math.random(100,500)/250,BrickColor.new("Deep orange"))
  6741. RH.C0=clerp(RH.C0,cf(1,-0.35,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-35)),.1)
  6742. LH.C0=clerp(LH.C0,cf(-1,-0.45,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(35)),.1)
  6743. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0)),.1)
  6744. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  6745. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(92),math.rad(0),math.rad(-67)),.1)
  6746. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(68)),.1)
  6747. end
  6748. CFuncs["Sound"].Create("rbxassetid://294188875", char, 10,1)
  6749. for i = 0, 30, 0.1 do
  6750. swait()
  6751. coroutine.resume(coroutine.create(function()
  6752. for i, v in pairs(FindNearestHead(root.CFrame.p, 10000000)) do
  6753. if v:FindFirstChild('Head') then
  6754. dmg(v)
  6755. end
  6756. end
  6757. end))
  6758. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  6759. dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  6760. local at1 = Instance.new("Attachment",dis)
  6761. at1.Position = vt(-50000,0,0)
  6762. local at2 = Instance.new("Attachment",dis)
  6763. at2.Position = vt(50000,0,0)
  6764. local trl = Instance.new('Trail',dis)
  6765. trl.Attachment0 = at1
  6766. trl.FaceCamera = true
  6767. trl.Attachment1 = at2
  6768. trl.Texture = "rbxassetid://1049219073"
  6769. trl.LightEmission = 1
  6770. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  6771. trl.Color = ColorSequence.new(dis.Color)
  6772. trl.Lifetime = 10
  6773. local bv = Instance.new("BodyVelocity")
  6774. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  6775. bv.velocity = dis.CFrame.lookVector*math.random(1500,10000)
  6776. bv.Parent = dis
  6777. game:GetService("Debris"):AddItem(dis, math.random(1,4))
  6778. --sphere2(15,"Add",root.CFrame,vt(8,80000,8),5,1,5,MAINRUINCOLOR)
  6779. --sphere2(15,"Add",root.CFrame,vt(8,8,8),8,8,8,MAINRUINCOLOR)
  6780. --sphere2(2,"Add",root.CFrame*CFrame.new(math.random(-2000,2000),math.random(-2000,2000),math.random(-2000,2000)),vt(0,0,0),5,5,5,BrickColor.new("Deep orange"))
  6781. --sphere2(2,"Add",root.CFrame*CFrame.new(math.random(-2000,2000),math.random(-2000,2000),math.random(-2000,2000)),vt(0,0,0),5,5,5,BrickColor.new("Toothpaste"))
  6782. --slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,0.01,5),math.random(500,5000)/250,BrickColor.new("Deep orange"))
  6783. --slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,0.01,5),math.random(500,5000)/250,BrickColor.new("Toothpaste"))
  6784. for i = 0, 2 do
  6785. --slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,math.random(-3,1000),0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(2,0.01,2),math.random(250,750)/250,MAINRUINCOLOR)
  6786. end
  6787. RH.C0=clerp(RH.C0,cf(1,-0.35,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-35)),.1)
  6788. LH.C0=clerp(LH.C0,cf(-1,-0.45,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(35)),.1)
  6789. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0)),.1)
  6790. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  6791. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(92),math.rad(0),math.rad(-67)),.1)
  6792. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(68)),.1)
  6793. end
  6794. attack = false
  6795. hum.WalkSpeed = storehumanoidWS
  6796. end
  6797. -------------------------------------
  6798.  
  6799. Humanoid.Animator.Parent = nil
  6800.  
  6801. -------------------------------------
  6802.  
  6803. local attacktype = 1
  6804. mouse.Button1Down:connect(function()
  6805. if attack == false and attacktype == 1 then
  6806. attacktype = 2
  6807. attackone()
  6808. elseif attack == false and attacktype == 2 then
  6809. attacktype = 3
  6810. attacktwo()
  6811. elseif attack == false and attacktype == 3 then
  6812. attacktype = 1
  6813. attackthree()
  6814. elseif attack == false and attacktype == 4 then
  6815. attacktype = 1
  6816. --attackfour()
  6817. end
  6818. end)
  6819. mouse.KeyDown:connect(function(k)
  6820. if k == "q" and attack == false and ModeOfGlitch ~= 1 then
  6821. --normalmog() ---Disabled due to crashing... only in VSB
  6822. ModeOfGlitch = 1
  6823. storehumanoidWS = 16
  6824. hum.WalkSpeed = 16
  6825. rainbowmode = false
  6826. chaosmode = false
  6827. newTheme("rbxassetid://614032233",48.6,1,1.25)
  6828. RecolorTextAndRename("UNFAIR",Color3.new(0.25,0,0),Color3.new(1,0,0),"Antique")
  6829. MAINRUINCOLOR = BrickColor.new("Really red")
  6830. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false)
  6831. end
  6832. if k == "e" and attack == false and ModeOfGlitch ~= 2 then
  6833. ModeOfGlitch = 2
  6834. storehumanoidWS = 16
  6835. hum.WalkSpeed = 16
  6836. rainbowmode = false
  6837. chaosmode = false
  6838. RecolorTextAndRename("LUNAR",Color3.new(0,1,1),Color3.new(1,1,1),"Code")
  6839. newTheme("rbxassetid://1539245059",0,1,1.25)
  6840. MAINRUINCOLOR = BrickColor.new("Toothpaste")
  6841. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6842. end
  6843. if k == "r" and attack == false and ModeOfGlitch ~= 3 then
  6844. ModeOfGlitch = 3
  6845. storehumanoidWS = 16
  6846. hum.WalkSpeed = 16
  6847. rainbowmode = false
  6848. chaosmode = false
  6849. RecolorTextAndRename("Fine?",Color3.new(0,0,0),Color3.new(0.35,0,1),"Antique")
  6850. newTheme("rbxassetid://1283869370",58.15,0.98,1.25)
  6851. MAINRUINCOLOR = BrickColor.new("Royal purple")
  6852. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6853. end
  6854. if k == "t" and attack == false and ModeOfGlitch ~= 4 then
  6855. ModeOfGlitch = 4
  6856. storehumanoidWS = 16
  6857. hum.WalkSpeed = 16
  6858. rainbowmode = false
  6859. chaosmode = true
  6860. RecolorTextAndRename("JUDGEMENT",Color3.new(0,0,0),Color3.new(1,1,1),"Arcade")
  6861. newTheme("rbxassetid://1369263130",0,1.01,1.25)
  6862. MAINRUINCOLOR = BrickColor.new("Black")
  6863. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6864. end
  6865. if k == "y" and attack == false and ModeOfGlitch ~= 5 then
  6866. ModeOfGlitch = 5
  6867. storehumanoidWS = 16
  6868. hum.WalkSpeed = 16
  6869. rainbowmode = false
  6870. chaosmode = false
  6871. RecolorTextAndRename("NOOB",Color3.new(1,1,1),Color3.new(1,1,0.5),"SciFi")
  6872. newTheme("rbxassetid://661079869",0,1.02,1.25)
  6873. MAINRUINCOLOR = BrickColor.new("Bright yellow")
  6874. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6875. end
  6876. if k == "u" and attack == false and ModeOfGlitch ~= 6 then
  6877. ModeOfGlitch = 6
  6878. storehumanoidWS = 100
  6879. hum.WalkSpeed = 100
  6880. rainbowmode = false
  6881. chaosmode = false
  6882. RecolorTextAndRename("BAW",Color3.new(0,0,0),Color3.new(1,1,1),"Fantasy")
  6883. newTheme("rbxassetid://1347011178",0,1.01,1.25)
  6884. MAINRUINCOLOR = BrickColor.new("White")
  6885. RecolorThing(MAINRUINCOLOR,BrickColor.new("Really black"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6886. end
  6887. if k == "f" and attack == false and ModeOfGlitch ~= 8 then
  6888. ModeOfGlitch = 8
  6889. storehumanoidWS = 140
  6890. hum.WalkSpeed = 140
  6891. rainbowmode = false
  6892. chaosmode = false
  6893. RecolorTextAndRename("",Color3.new(1,1,1),BrickColor.new("Alder").Color,"Code")
  6894. newTheme("rbxassetid://1495032271",0,1.01,1.25)
  6895. MAINRUINCOLOR = BrickColor.new("Alder")
  6896. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6897. end
  6898. if k == "g" and attack == false and ModeOfGlitch ~= 9 then
  6899. ModeOfGlitch = 9
  6900. storehumanoidWS = 150
  6901. hum.WalkSpeed = 150
  6902. rainbowmode = false
  6903. chaosmode = false
  6904. RecolorTextAndRename("INFECTED",Color3.new(0,1,0),Color3.new(0.8,1,0.5),"Bodoni")
  6905. newTheme("rbxassetid://708334127",0,1.01,1.25)
  6906. MAINRUINCOLOR = BrickColor.new("Br. yellowish green")
  6907. RecolorThing(MAINRUINCOLOR,BrickColor.new("Lime green"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6908. end
  6909. if k == "m" and attack == false and ModeOfGlitch == 8 and ModeOfGlitch ~= 8889 then
  6910. ModeOfGlitch = 8889
  6911. storehumanoidWS = 180
  6912. hum.WalkSpeed = 180
  6913. rainbowmode = false
  6914. chaosmode = false
  6915. RecolorTextAndRename("IZE",BrickColor.new("Alder").Color,BrickColor.new("Lilac").Color,"Antique")
  6916. newTheme("rbxassetid://1359036559",0,1.01,1.25)
  6917. MAINRUINCOLOR = BrickColor.new("Lilac")
  6918. RecolorThing(MAINRUINCOLOR,BrickColor.new("Alder"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6919. end
  6920. if k == "n" and attack == false and ModeOfGlitch == 1 and ModeOfGlitch ~= 55469696922 then
  6921. ModeOfGlitch = 55469696922
  6922. storehumanoidWS = 275
  6923. hum.WalkSpeed = 275
  6924. rainbowmode = false
  6925. chaosmode = false
  6926. RecolorTextAndRename("NaNo",Color3.new(0.25,0,0.1),BrickColor.new("Hot pink").Color,"Antique")
  6927. newTheme("rbxassetid://582020393",0,1.005,1.25)
  6928. MAINRUINCOLOR = BrickColor.new("Hot pink")
  6929. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6930. end
  6931. if k == "n" and attack == false and ModeOfGlitch == 2 and ModeOfGlitch ~= 4367677813 then
  6932. ModeOfGlitch = 4367677813
  6933. storehumanoidWS = 225
  6934. hum.WalkSpeed = 225
  6935. rainbowmode = false
  6936. chaosmode = false
  6937. RecolorTextAndRename("JAYINGEE",Color3.new(0.75,0.9,1),BrickColor.new("Pink").Color,"Arcade")
  6938. newTheme("rbxassetid://363284685",0,1.01,1.25)
  6939. MAINRUINCOLOR = BrickColor.new("Baby blue")
  6940. RecolorThing(MAINRUINCOLOR,BrickColor.new("Pink"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6941. end
  6942. if k == "n" and attack == false and ModeOfGlitch == 8 and ModeOfGlitch ~= 9999999921111 then
  6943. ModeOfGlitch = 9999999921111
  6944. storehumanoidWS = 300
  6945. hum.WalkSpeed = 300
  6946. rainbowmode = false
  6947. chaosmode = false
  6948. RecolorTextAndRename("??????",BrickColor.new("Really black").Color,BrickColor.new("Bright bluish green").Color,"SciFi")
  6949. newTheme("rbxassetid://643309199",0,1.01,1.25)
  6950. MAINRUINCOLOR = BrickColor.new("Bright bluish green")
  6951. RecolorThing(MAINRUINCOLOR,BrickColor.new("Really black"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6952. end
  6953. if k == "n" and attack == false and ModeOfGlitch == 4 and ModeOfGlitch ~= 999999999556 then
  6954. ModeOfGlitch = 999999999556
  6955. storehumanoidWS = 500
  6956. hum.WalkSpeed = 500
  6957. rainbowmode = false
  6958. chaosmode = false
  6959. RecolorTextAndRename("ALPHA",BrickColor.new("Really black").Color,BrickColor.new("Navy blue").Color,"Code")
  6960. newTheme("rbxassetid://719008519",0,1.02,1.25)
  6961. MAINRUINCOLOR = BrickColor.new("Navy blue")
  6962. RecolorThing(MAINRUINCOLOR,BrickColor.new("Really black"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6963. end
  6964. if k == "n" and attack == false and ModeOfGlitch == 5 and ModeOfGlitch ~= 1264532489 then
  6965. ModeOfGlitch = 1264532489
  6966. storehumanoidWS = 250
  6967. hum.WalkSpeed = 250
  6968. rainbowmode = false
  6969. chaosmode = false
  6970. RecolorTextAndRename("SPOOKZY",Color3.new(0.5,1,1),BrickColor.new("Deep orange").Color,"Antique")
  6971. newTheme("rbxassetid://1505487022",0,1.01,1.25)
  6972. MAINRUINCOLOR = BrickColor.new("Pastel green")
  6973. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6974. end
  6975. if k == "l" and mutedtog == false then
  6976. mutedtog = true
  6977. kan.Volume = 0
  6978. elseif k == "l" and mutedtog == true then
  6979. mutedtog = false
  6980. kan.Volume = 1.25
  6981. end
  6982. if k == "p" and toggleTag == false then
  6983. toggleTag = true
  6984. modet.TextTransparency = 0
  6985. modet.TextStrokeTransparency = 0
  6986. elseif k == "p" and toggleTag == true then
  6987. toggleTag = false
  6988. modet.TextTransparency = 1
  6989. modet.TextStrokeTransparency = 1
  6990. end
  6991. if k == "z" and attack == false and ModeOfGlitch == 1 then
  6992. ExtinctiveHeartbreak()
  6993. elseif k == "z" and attack == false and ModeOfGlitch == 2 then
  6994. HeavenlyDisk()
  6995. elseif k == "z" and attack == false and ModeOfGlitch == 3 then
  6996. CorruptionEvent()
  6997. elseif k == "z" and attack == false and ModeOfGlitch == 4 then
  6998. RapidBurst()
  6999. elseif k == "z" and attack == false and ModeOfGlitch == 5 then
  7000. --DivineLights()
  7001. elseif k == "z" and attack == false and ModeOfGlitch == 6 then
  7002. EquinoxOrbs()
  7003. elseif k == "z" and attack == false and ModeOfGlitch == 1264532489 then
  7004. FallenOrbs()
  7005. end
  7006. if k == "v" and attack == false and ModeOfGlitch == 1264532489 then
  7007. FallenDEMISE()
  7008. end
  7009. if k == "x" and attack == false and ModeOfGlitch == 1 then
  7010. EndGROUND()
  7011. end
  7012. end)
  7013.  
  7014. --[[coroutine.resume(coroutine.create(function()
  7015. while true do
  7016. swait(2)
  7017. if chaosmode == true then
  7018. tl1.Color = ColorSequence.new(BrickColor.random().Color)
  7019. tl2.Color = ColorSequence.new(BrickColor.random().Color)
  7020. tl3.Color = ColorSequence.new(BrickColor.random().Color)
  7021. RecolorTextAndRename("Gnomed",Color3.new(0,0,0),BrickColor.random().Color,"Fantasy")
  7022. for i, v in pairs(mw1:GetChildren()) do
  7023. if v:IsA("Part") then
  7024. v.Transparency = 0.75
  7025. v.BrickColor = BrickColor.random()
  7026. v.Material = "Neon"
  7027. end
  7028. end
  7029. for i, v in pairs(m2:GetChildren()) do
  7030. if v:IsA("Part") then
  7031. v.BrickColor = BrickColor.random()
  7032. v.Material = "Neon"
  7033. end
  7034. end
  7035. end
  7036. end
  7037. end))]]--
  7038. Humanoid.Name = "STARGLITCHER"
  7039. Humanoid.MaxHealth = math.huge
  7040. Humanoid.Health = math.huge
  7041. Instance.new("ForceField",char).Visible = false
  7042.  
  7043. local bguis = Instance.new("BillboardGui",tors)
  7044. bguis.Size = UDim2.new(25, 0, 25, 0)
  7045. local imgca = Instance.new("ImageLabel",bguis)
  7046. imgca.BackgroundTransparency = 1
  7047. imgca.ImageTransparency = 1
  7048. imgca.Size = UDim2.new(1,0,1,0)
  7049. imgca.Image = "rbxassetid://2312119891" --997291547,521073910,2312119891
  7050. imgca.ImageColor3 = Color3.new(0,0,0)
  7051.  
  7052. idleanim=.4
  7053. while true do
  7054. if mutedtog == false then
  7055. kan.Volume = currentVol
  7056. elseif mutedtog == true then
  7057. kan.Volume = 0
  7058. end
  7059. kan.PlaybackSpeed = currentPitch
  7060. kan.Pitch = currentPitch
  7061. kan.SoundId = currentThemePlaying
  7062. kan.Looped = true
  7063. kan.Parent = char
  7064. kan:Resume()
  7065. if ModeOfGlitch ~= 1264532489 and ModeOfGlitch ~= 55469696922 and ModeOfGlitch ~= 4367677813 and ModeOfGlitch ~= 9999999921111 and ModeOfGlitch ~= 999999999556 then
  7066. imgca.ImageTransparency = 1
  7067. elseif ModeOfGlitch == 1264532489 or ModeOfGlitch == 55469696922 or ModeOfGlitch == 4367677813 or ModeOfGlitch == 9999999921111 or ModeOfGlitch == 999999999556 then
  7068. imgca.ImageColor3 = MAINRUINCOLOR.Color
  7069. imgca.ImageTransparency = 0 + 0.25 * math.cos(sine / 30)
  7070. end
  7071. imgca.Rotation = imgca.Rotation + 5 + kan.PlaybackLoudness/25
  7072. bguis.Size = UDim2.new(12 + 3 * math.cos(sine / 30),0, 12 + 3 * math.cos(sine / 30),0)
  7073. coroutine.resume(coroutine.create(function()
  7074. if chaosmode == true then
  7075. for i, v in pairs(mw1:GetChildren()) do
  7076. if v:IsA("Part") then
  7077. v.Transparency = 0
  7078. v.BrickColor = BrickColor.random()
  7079. v.Material = "Neon"
  7080. end
  7081. end
  7082. tl1.Color = ColorSequence.new(BrickColor.random().Color)
  7083. tl2.Color = ColorSequence.new(BrickColor.random().Color)
  7084. tl3.Color = ColorSequence.new(BrickColor.random().Color)
  7085. RecolorTextAndRename("CHAOS",Color3.new(0,0,0),BrickColor.random().Color,"Arcade")
  7086. end
  7087. end))
  7088. if chaosmode == false then
  7089. modet.Position = UDim2.new(0,0,0,0)
  7090. modet.Rotation = -5 * math.cos(sine / 32)
  7091. techc.Rotation = techc.Rotation + 1
  7092. circl.Rotation = circl.Rotation - kan.PlaybackLoudness/75 - 1
  7093. circl2.Rotation = circl2.Rotation + kan.PlaybackLoudness/50 + 1
  7094. imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/50 + 1
  7095. imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/25 - 1
  7096. ned.Rotation = 0 - 2 * math.cos(sine / 24)
  7097. ned.Position = UDim2.new(0.7,0 - 10 * math.cos(sine / 32),0.8,0 - 10 * math.cos(sine / 45))
  7098. else
  7099. techc.Rotation = techc.Rotation + 1
  7100. circl.Rotation = circl.Rotation - kan.PlaybackLoudness/50 + math.random(-5,5)
  7101. circl2.Rotation = circl2.Rotation + kan.PlaybackLoudness/25 + math.random(-5,5)
  7102. imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/25 + math.random(-5,5)
  7103. imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/12.5 + math.random(-5,5)
  7104. ned.Rotation = 0 -2 * math.cos(sine / 1) + math.random(-3,3)
  7105. ned.Position = UDim2.new(0.7,0 + math.random(-3,3),0.8,0 + math.random(-3,3))
  7106. modet.Position = UDim2.new(0,math.random(-1,1),0,math.random(-1,1))
  7107. modet.Rotation = -2 * math.cos(sine / 1) + math.random(-3,3)
  7108. end
  7109. CameraManager()
  7110. swait()
  7111. lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3)
  7112. lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3)
  7113. lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3)
  7114. lwing4weld.C1=clerp(lwing4weld.C1,cf(4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(50 + 12.5 * math.cos(sine / 32))),.3)
  7115. lwing5weld.C1=clerp(lwing5weld.C1,cf(5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(62.5 + 15 * math.cos(sine / 32))),.3)
  7116. lwing6weld.C1=clerp(lwing6weld.C1,cf(6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(75 + 17.5 * math.cos(sine / 32))),.3)
  7117. rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3)
  7118. rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3)
  7119. rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3)
  7120. rwing4weld.C1=clerp(rwing4weld.C1,cf(-4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(-50 - 12.5 * math.cos(sine / 32))),.3)
  7121. rwing5weld.C1=clerp(rwing5weld.C1,cf(-5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(-62.5 - 15 * math.cos(sine / 32))),.3)
  7122. rwing6weld.C1=clerp(rwing6weld.C1,cf(-6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(-75 - 17.5 * math.cos(sine / 32))),.3)
  7123. sine = sine + change
  7124. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  7125. local velderp=RootPart.Velocity.y
  7126. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  7127. if equipped==true or equipped==false then
  7128. if attack==false then
  7129. idle=idle+1
  7130. else
  7131. idle=0
  7132. end
  7133. if idle>=500 then
  7134. if attack==false then
  7135. --Sheath()
  7136. end
  7137. end
  7138. if RootPart.Velocity.y > 1 and hitfloor==nil then
  7139. Anim="Jump"
  7140. if attack==false then
  7141. RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  7142. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  7143. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  7144. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  7145. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  7146. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  7147. end
  7148. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  7149. Anim="Fall"
  7150. if attack==false then
  7151. RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  7152. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  7153. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(10),math.rad(0),math.rad(0)),.1)
  7154. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1)
  7155. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(55)),.1)
  7156. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(-55)),.1)
  7157. end
  7158. elseif torvel<1 and hitfloor~=nil then
  7159. Anim="Idle"
  7160. if attack==false then
  7161. if ModeOfGlitch == 1 then
  7162. local snap = math.random(1,10)
  7163. if snap == 1 then
  7164. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 + math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(22 + math.random(-5,5))),1)
  7165. end
  7166. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-5.5 - 2 * math.cos(sine / 56)),math.rad(-12 - 2 * math.cos(sine / 32))),.1)
  7167. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-6),math.rad(22 - 2 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
  7168. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.01 + 0.03 * math.cos(sine / 32),0 + 0.1 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-22 + 2 * math.cos(sine / 56))),.1)
  7169. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 - 2 * math.cos(sine / 37)),math.rad(0 + 5 * math.cos(sine / 43) - 5 * math.cos(sine / 0.25)),math.rad(22 - 2 * math.cos(sine / 56))),.1)
  7170. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 + 3 * math.cos(sine / 43)),math.rad(-16 - 5 * math.cos(sine / 52)),math.rad(13 + 9 * math.cos(sine / 45))),.1)
  7171. LW.C0=clerp(LW.C0,cf(-1.35,1 + 0.025 * math.cos(sine / 45),-0.2)*angles(math.rad(148 - 2 * math.cos(sine / 51)),math.rad(0 - 4 * math.cos(sine / 64)),math.rad(22 - 2 * math.cos(sine / 45))),.1)
  7172. elseif ModeOfGlitch == 2 then
  7173. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1)
  7174. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
  7175. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.01 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 3 * math.cos(sine / 42))),.1)
  7176. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 58)),math.rad(0 + 1 * math.cos(sine / 53))),.1)
  7177. RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
  7178. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
  7179. elseif ModeOfGlitch == 3 then
  7180. local snap = math.random(1,32)
  7181. if snap == 1 then
  7182. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1)
  7183. end
  7184. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1)
  7185. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
  7186. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.02 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(2 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 1 * math.cos(sine / 44))),.1)
  7187. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  7188. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 + 3 * math.cos(sine / 45))),.1)
  7189. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(33 - 3 * math.cos(sine / 45))),.1)
  7190. elseif ModeOfGlitch == 4 then
  7191. local snap = math.random(1,5)
  7192. if snap == 1 then
  7193. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 + math.random(-1,1)),math.rad(math.random(-1,1)),math.rad(math.random(-1,1))),0.6)
  7194. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 + 5 * math.cos(sine / 74) + math.random(-1,1)),math.rad(1 - 3 * math.cos(sine / 53) + math.random(-1,1)),math.rad(1 + 3 * math.cos(sine / 45) + math.random(-1,1))),.6)
  7195. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 - 3 * math.cos(sine / 73) + math.random(-1,1)),math.rad(2 - 1 * math.cos(sine / 55) + math.random(-1,1)),math.rad(-3 - 3 * math.cos(sine / 45) + math.random(-1,1))),.6)
  7196. end
  7197. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(25 - 2 * math.cos(sine / 32))),.1)
  7198. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-25 + 2 * math.cos(sine / 32))),.1)
  7199. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(25 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  7200. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  7201. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(1 + 3 * math.cos(sine / 45))),.1)
  7202. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-3 - 3 * math.cos(sine / 45))),.1)
  7203. elseif ModeOfGlitch == 5 then
  7204. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 - 2 * math.cos(sine / 32))),.1)
  7205. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 + 2 * math.cos(sine / 32))),.1)
  7206. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
  7207. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(10 + 2 * math.cos(sine / 53))),.1)
  7208. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(2 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(8 + 3 * math.cos(sine / 45))),.1)
  7209. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-14 - 3 * math.cos(sine / 45))),.1)
  7210. elseif ModeOfGlitch == 6 then
  7211. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 7 * math.cos(sine / 56))),.1)
  7212. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 52))),.1)
  7213. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  7214. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  7215. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(2 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(14 + 5 * math.cos(sine / 32))),.1)
  7216. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-14 - 6 * math.cos(sine / 33))),.1)
  7217. elseif ModeOfGlitch == 8 then
  7218. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 39))),.1)
  7219. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 6 * math.cos(sine / 31))),.1)
  7220. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-20)),.1)
  7221. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(20 + 2 * math.cos(sine / 53))),.1)
  7222. RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
  7223. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
  7224. elseif ModeOfGlitch == 9 then
  7225. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-4 - 2 * math.cos(sine / 53)),math.rad(0 - 2 * math.cos(sine / 32))),.1)
  7226. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(9 - 2 * math.cos(sine / 53)),math.rad(0 + 2 * math.cos(sine / 32))),.1)
  7227. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 2 * math.cos(sine / 53))),.1)
  7228. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(19 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  7229. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(2 + 5 * math.cos(sine / 74)),math.rad(18 - 3 * math.cos(sine / 53)),math.rad(17 + 3 * math.cos(sine / 45))),.1)
  7230. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 73)),math.rad(-11 - 1 * math.cos(sine / 55)),math.rad(-14 - 3 * math.cos(sine / 45))),.1)
  7231. elseif ModeOfGlitch == 8889 then
  7232. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 5 * math.cos(sine / 51))),.1)
  7233. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 44))),.1)
  7234. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-36)),.1)
  7235. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(36 + 2 * math.cos(sine / 53))),.1)
  7236. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(3 + 7 * math.cos(sine / 79)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(33 + 10 * math.cos(sine / 73))),.1)
  7237. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(15 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-27 - 6 * math.cos(sine / 33))),.1)
  7238. elseif ModeOfGlitch == 1264532489 then
  7239. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-14 - 5 * math.cos(sine / 48))),.1)
  7240. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(15 + 7 * math.cos(sine / 51))),.1)
  7241. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  7242. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(21 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  7243. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(13 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(28 + 2 * math.cos(sine / 45))),.1)
  7244. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
  7245. elseif ModeOfGlitch == 9999999921111 then
  7246. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(8 - 6 * math.cos(sine / 67)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-18 - 5 * math.cos(sine / 32))),.1)
  7247. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-15 - 8 * math.cos(sine / 74)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(31 + 8 * math.cos(sine / 38))),.1)
  7248. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(-21 - 2 * math.cos(sine / 32)),math.rad(8),math.rad(0)),.1)
  7249. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 6 * math.cos(sine / 37)),math.rad(-14 + 5 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  7250. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(-24 + 9 * math.cos(sine / 72)),math.rad(3 - 5 * math.cos(sine / 58)),math.rad(38 + 7 * math.cos(sine / 45))),.1)
  7251. LW.C0=clerp(LW.C0,cf(-0.8,0.35 + 0.025 * math.cos(sine / 45),-0.75)*angles(math.rad(160 - 2 * math.cos(sine / 66)),math.rad(5 - 8 * math.cos(sine / 59)),math.rad(87 - 3 * math.cos(sine / 45))),.1)
  7252. elseif ModeOfGlitch == 4367677813 then
  7253. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 32))),.1)
  7254. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 2 * math.cos(sine / 32))),.1)
  7255. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(10)),.1)
  7256. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 58)),math.rad(-10 + 2 * math.cos(sine / 53))),.1)
  7257. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(4 + 3 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(19 + 2 * math.cos(sine / 45))),.1)
  7258. LW.C0=clerp(LW.C0,cf(-1.25,0.5 + 0.025 * math.cos(sine / 45),-0.15)*angles(math.rad(10 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(13 - 4 * math.cos(sine / 45))),.1)
  7259. elseif ModeOfGlitch == 55469696922 then
  7260. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(19 + 8 * math.cos(sine / 62)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-20 - 3 * math.cos(sine / 34))),.1)
  7261. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3 - 1 * math.cos(sine / 55)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(26 + 5 * math.cos(sine / 41))),.1)
  7262. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(-13 - 2 * math.cos(sine / 32)),math.rad(3),math.rad(10 - 4 * math.cos(sine / 67))),.1)
  7263. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 - 8 * math.cos(sine / 37)),math.rad(-21 + 2 * math.cos(sine / 58)),math.rad(-10 + 2 * math.cos(sine / 53))),.1)
  7264. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 + 14 * math.cos(sine / 45))),.1)
  7265. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(35 - 8 * math.cos(sine / 51))),.1)
  7266. elseif ModeOfGlitch == 999999999556 then
  7267. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 6 * math.cos(sine / 39))),.1)
  7268. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 45))),.1)
  7269. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(17)),.1)
  7270. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(29 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(-17 + 2 * math.cos(sine / 53))),.1)
  7271. RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
  7272. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
  7273. end
  7274. end
  7275. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  7276. Anim="Walk"
  7277. if attack==false then
  7278. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
  7279. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
  7280. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1)
  7281. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1)
  7282. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
  7283. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
  7284. end
  7285. elseif torvel>=22 and hitfloor~=nil then
  7286. Anim="Run"
  7287. if attack==false then
  7288. if ModeOfGlitch ~= 6 and ModeOfGlitch ~= 8 and ModeOfGlitch ~= 1264532489 and ModeOfGlitch ~= 55469696922 and ModeOfGlitch ~= 4367677813 and ModeOfGlitch ~= 9999999921111 and ModeOfGlitch ~= 999999999556 and ModeOfGlitch ~= 8889 then
  7289. RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  7290. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  7291. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(25 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 1 * math.cos(sine / 6))),.1)
  7292. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-6 + 2 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 1 * math.cos(sine / 6))),.1)
  7293. RW.C0=clerp(RW.C0,cf(1.5,0.5,0.3)*angles(math.rad(-50 + 10 * math.cos(sine / 3)),math.rad(-10),math.rad(7 + 5 * math.cos(sine / 6))),.1)
  7294. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0.3)*angles(math.rad(-50 + 10 * math.cos(sine / 3)),math.rad(10),math.rad(-7 - 5 * math.cos(sine / 6))),.1)
  7295. if ModeOfGlitch == 9 then
  7296. --
  7297. end
  7298. elseif ModeOfGlitch == 6 or ModeOfGlitch == 8 or ModeOfGlitch == 1264532489 or ModeOfGlitch == 55469696922 or ModeOfGlitch == 4367677813 or ModeOfGlitch == 9999999921111 or ModeOfGlitch == 999999999556 or ModeOfGlitch == 8889 then
  7299. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2)
  7300. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2)
  7301. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.2)
  7302. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2)
  7303. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2)
  7304. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2)
  7305. end
  7306. end
  7307. end
  7308. end
  7309. end
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