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- print'A model to script converter by ttyyuu12345 was used.'
- print'https://pastebin.com/CDUQUZkF'
- local players = game:GetService("Players")
- local SC_Realm = workspace:FindFirstChild('∞SCR')
- local function MakeHouse()
- wait(2)
- --Converted with ttyyuu12345's model to script plugin v4
- local function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- local cors = {}
- local mas = Instance.new("Model",game:GetService("Lighting"))
- local Model0 = Instance.new("Model")
- local Part1 = Instance.new("Part")
- local Part2 = Instance.new("Part")
- local Part3 = Instance.new("Part")
- local Part4 = Instance.new("Part")
- local SpecialMesh5 = Instance.new("SpecialMesh")
- local Part6 = Instance.new("Part")
- local Part7 = Instance.new("Part")
- local Part8 = Instance.new("Part")
- local Part9 = Instance.new("Part")
- local Part10 = Instance.new("Part")
- local Part11 = Instance.new("Part")
- local ClickDetector12 = Instance.new("ClickDetector")
- local Part13 = Instance.new("Part")
- local Part14 = Instance.new("Part")
- local Seat15 = Instance.new("Seat")
- local Part16 = Instance.new("Part")
- local Part17 = Instance.new("Part")
- local Seat18 = Instance.new("Seat")
- local Part19 = Instance.new("Part")
- local Part20 = Instance.new("Part")
- local Part21 = Instance.new("Part")
- local SpecialMesh22 = Instance.new("SpecialMesh")
- local Part23 = Instance.new("Part")
- local SpecialMesh24 = Instance.new("SpecialMesh")
- local Part25 = Instance.new("Part")
- local Part26 = Instance.new("Part")
- local Part27 = Instance.new("Part")
- local Part28 = Instance.new("Part")
- local Part29 = Instance.new("Part")
- local Part30 = Instance.new("Part")
- local Part31 = Instance.new("Part")
- local Part32 = Instance.new("Part")
- local Part33 = Instance.new("Part")
- local Part34 = Instance.new("Part")
- local Part35 = Instance.new("Part")
- local Part36 = Instance.new("Part")
- local Part37 = Instance.new("Part")
- local Part38 = Instance.new("Part")
- local Part39 = Instance.new("Part")
- local Part40 = Instance.new("Part")
- local Part41 = Instance.new("Part")
- local Part42 = Instance.new("Part")
- local Part43 = Instance.new("Part")
- local Part44 = Instance.new("Part")
- local Part45 = Instance.new("Part")
- local Part46 = Instance.new("Part")
- local Part47 = Instance.new("Part")
- local Part48 = Instance.new("Part")
- local Part49 = Instance.new("Part")
- local Part50 = Instance.new("Part")
- local Part51 = Instance.new("Part")
- local Part52 = Instance.new("Part")
- local Part53 = Instance.new("Part")
- local Part54 = Instance.new("Part")
- local Part55 = Instance.new("Part")
- local Part56 = Instance.new("Part")
- local Part57 = Instance.new("Part")
- local Part58 = Instance.new("Part")
- local Part59 = Instance.new("Part")
- local Part60 = Instance.new("Part")
- local Part61 = Instance.new("Part")
- local Part62 = Instance.new("Part")
- local Part63 = Instance.new("Part")
- local Part64 = Instance.new("Part")
- local Part65 = Instance.new("Part")
- local Part66 = Instance.new("Part")
- local Part67 = Instance.new("Part")
- local Part68 = Instance.new("Part")
- local Part69 = Instance.new("Part")
- local Part70 = Instance.new("Part")
- local Part71 = Instance.new("Part")
- local Part72 = Instance.new("Part")
- local SurfaceGui73 = Instance.new("SurfaceGui")
- local TextLabel74 = Instance.new("TextBox")
- local Part75 = Instance.new("Part")
- local Part76 = Instance.new("Part")
- local Part77 = Instance.new("Part")
- local ClickDetector78 = Instance.new("ClickDetector")
- Model0.Parent = mas
- Part1.Parent = Model0
- Part1.CFrame = CFrame.new(5.5, 6.5, 21, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1.Position = Vector3.new(5.5, 6.5, 21)
- Part1.Color = Color3.new(0.666667, 0.333333, 0)
- Part1.Size = Vector3.new(1, 1, 4)
- Part1.Anchored = true
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.BrickColor = BrickColor.new("CGA brown")
- Part1.CanCollide = false
- Part1.Material = Enum.Material.WoodPlanks
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.brickColor = BrickColor.new("CGA brown")
- Part2.Parent = Model0
- Part2.CFrame = CFrame.new(-2.5, 3.5, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part2.Position = Vector3.new(-2.5, 3.5, 8.5)
- Part2.Color = Color3.new(0.666667, 0.333333, 0)
- Part2.Size = Vector3.new(1, 7, 1)
- Part2.Anchored = true
- Part2.BottomSurface = Enum.SurfaceType.Smooth
- Part2.BrickColor = BrickColor.new("CGA brown")
- Part2.Material = Enum.Material.WoodPlanks
- Part2.TopSurface = Enum.SurfaceType.Smooth
- Part2.brickColor = BrickColor.new("CGA brown")
- Part3.Parent = Model0
- Part3.CFrame = CFrame.new(2.5, 5, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part3.Position = Vector3.new(2.5, 5, 8.5)
- Part3.Color = Color3.new(0.666667, 0.333333, 0)
- Part3.Size = Vector3.new(1, 2, 1)
- Part3.Anchored = true
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.BrickColor = BrickColor.new("CGA brown")
- Part3.CanCollide = false
- Part3.Material = Enum.Material.WoodPlanks
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.brickColor = BrickColor.new("CGA brown")
- Part4.Parent = Model0
- Part4.CFrame = CFrame.new(1, 0.5, 11, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- Part4.Orientation = Vector3.new(0, 90, 0)
- Part4.Position = Vector3.new(1, 0.5, 11)
- Part4.Rotation = Vector3.new(0, 90, 0)
- Part4.Color = Color3.new(0.666667, 0.333333, 0)
- Part4.Size = Vector3.new(4, 1, 2)
- Part4.Anchored = true
- Part4.BottomSurface = Enum.SurfaceType.Smooth
- Part4.BrickColor = BrickColor.new("CGA brown")
- Part4.Material = Enum.Material.WoodPlanks
- Part4.TopSurface = Enum.SurfaceType.Smooth
- Part4.brickColor = BrickColor.new("CGA brown")
- SpecialMesh5.Parent = Part4
- SpecialMesh5.MeshType = Enum.MeshType.Wedge
- Part6.Parent = Model0
- Part6.CFrame = CFrame.new(4.5, 5.5, 21, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part6.Position = Vector3.new(4.5, 5.5, 21)
- Part6.Color = Color3.new(0.666667, 0.333333, 0)
- Part6.Size = Vector3.new(1, 1, 4)
- Part6.Anchored = true
- Part6.BottomSurface = Enum.SurfaceType.Smooth
- Part6.BrickColor = BrickColor.new("CGA brown")
- Part6.CanCollide = false
- Part6.Material = Enum.Material.WoodPlanks
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part6.brickColor = BrickColor.new("CGA brown")
- Part7.Parent = Model0
- Part7.CFrame = CFrame.new(-0.5, 6.5, 13.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part7.Position = Vector3.new(-0.5, 6.5, 13.5)
- Part7.Color = Color3.new(0.666667, 0.333333, 0)
- Part7.Size = Vector3.new(5, 1, 1)
- Part7.Anchored = true
- Part7.BottomSurface = Enum.SurfaceType.Smooth
- Part7.BrickColor = BrickColor.new("CGA brown")
- Part7.Material = Enum.Material.WoodPlanks
- Part7.TopSurface = Enum.SurfaceType.Smooth
- Part7.brickColor = BrickColor.new("CGA brown")
- Part8.Parent = Model0
- Part8.CFrame = CFrame.new(4, 4, 13.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part8.Position = Vector3.new(4, 4, 13.5)
- Part8.Color = Color3.new(0.666667, 0.333333, 0)
- Part8.Size = Vector3.new(4, 6, 1)
- Part8.Anchored = true
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.BrickColor = BrickColor.new("CGA brown")
- Part8.Material = Enum.Material.WoodPlanks
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Part8.brickColor = BrickColor.new("CGA brown")
- Part9.Parent = Model0
- Part9.CFrame = CFrame.new(-9, 1.5, 21, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part9.Position = Vector3.new(-9, 1.5, 21)
- Part9.Color = Color3.new(1, 0, 0)
- Part9.Size = Vector3.new(8, 1, 2)
- Part9.Anchored = true
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.BrickColor = BrickColor.new("Really red")
- Part9.CanCollide = false
- Part9.Material = Enum.Material.Fabric
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Part9.brickColor = BrickColor.new("Really red")
- Part10.Parent = Model0
- Part10.CFrame = CFrame.new(8, 7.5, 21, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part10.Position = Vector3.new(8, 7.5, 21)
- Part10.Color = Color3.new(0.666667, 0.333333, 0)
- Part10.Size = Vector3.new(4, 1, 4)
- Part10.Anchored = true
- Part10.BottomSurface = Enum.SurfaceType.Smooth
- Part10.BrickColor = BrickColor.new("CGA brown")
- Part10.CanCollide = false
- Part10.Material = Enum.Material.WoodPlanks
- Part10.TopSurface = Enum.SurfaceType.Smooth
- Part10.brickColor = BrickColor.new("CGA brown")
- Part11.Parent = Model0
- Part11.CFrame = CFrame.new(8, 4, 18.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part11.Position = Vector3.new(8, 4, 18.5)
- Part11.Color = Color3.new(0.666667, 0.333333, 0)
- Part11.Size = Vector3.new(4, 6, 1)
- Part11.Anchored = true
- Part11.BottomSurface = Enum.SurfaceType.Smooth
- Part11.BrickColor = BrickColor.new("CGA brown")
- Part11.CanCollide = false
- Part11.Material = Enum.Material.WoodPlanks
- Part11.TopSurface = Enum.SurfaceType.Smooth
- Part11.brickColor = BrickColor.new("CGA brown")
- ClickDetector12.Parent = Part11
- Part13.Parent = Model0
- Part13.CFrame = CFrame.new(-0.5, 2, 13.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part13.Position = Vector3.new(-0.5, 2, 13.5)
- Part13.Color = Color3.new(0.666667, 0.333333, 0)
- Part13.Size = Vector3.new(5, 2, 1)
- Part13.Anchored = true
- Part13.BottomSurface = Enum.SurfaceType.Smooth
- Part13.BrickColor = BrickColor.new("CGA brown")
- Part13.Material = Enum.Material.WoodPlanks
- Part13.TopSurface = Enum.SurfaceType.Smooth
- Part13.brickColor = BrickColor.new("CGA brown")
- Part14.Parent = Model0
- Part14.CFrame = CFrame.new(-4.5, 4, 20.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part14.Position = Vector3.new(-4.5, 4, 20.5)
- Part14.Color = Color3.new(0.666667, 0.333333, 0)
- Part14.Size = Vector3.new(1, 6, 5)
- Part14.Anchored = true
- Part14.BottomSurface = Enum.SurfaceType.Smooth
- Part14.BrickColor = BrickColor.new("CGA brown")
- Part14.CanCollide = false
- Part14.Material = Enum.Material.WoodPlanks
- Part14.TopSurface = Enum.SurfaceType.Smooth
- Part14.brickColor = BrickColor.new("CGA brown")
- Seat15.Parent = Model0
- Seat15.CFrame = CFrame.new(-11, 1.75, 21.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Seat15.Position = Vector3.new(-11, 1.75, 21.5)
- Seat15.Transparency = 1
- Seat15.Size = Vector3.new(2, 0.5, 2)
- Seat15.Anchored = true
- Seat15.BottomSurface = Enum.SurfaceType.Smooth
- Seat15.TopSurface = Enum.SurfaceType.Smooth
- Part16.Parent = Model0
- Part16.CFrame = CFrame.new(2.5, 3.5, 21, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part16.Position = Vector3.new(2.5, 3.5, 21)
- Part16.Color = Color3.new(0.666667, 0.333333, 0)
- Part16.Size = Vector3.new(1, 1, 4)
- Part16.Anchored = true
- Part16.BottomSurface = Enum.SurfaceType.Smooth
- Part16.BrickColor = BrickColor.new("CGA brown")
- Part16.CanCollide = false
- Part16.Material = Enum.Material.WoodPlanks
- Part16.TopSurface = Enum.SurfaceType.Smooth
- Part16.brickColor = BrickColor.new("CGA brown")
- Part17.Parent = Model0
- Part17.CFrame = CFrame.new(1.5, 2.5, 21, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part17.Position = Vector3.new(1.5, 2.5, 21)
- Part17.Color = Color3.new(0.666667, 0.333333, 0)
- Part17.Size = Vector3.new(1, 1, 4)
- Part17.Anchored = true
- Part17.BottomSurface = Enum.SurfaceType.Smooth
- Part17.BrickColor = BrickColor.new("CGA brown")
- Part17.CanCollide = false
- Part17.Material = Enum.Material.WoodPlanks
- Part17.TopSurface = Enum.SurfaceType.Smooth
- Part17.brickColor = BrickColor.new("CGA brown")
- Seat18.Parent = Model0
- Seat18.CFrame = CFrame.new(-7, 1.75, 21.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Seat18.Position = Vector3.new(-7, 1.75, 21.5)
- Seat18.Transparency = 1
- Seat18.Size = Vector3.new(2, 0.5, 2)
- Seat18.Anchored = true
- Seat18.BottomSurface = Enum.SurfaceType.Smooth
- Seat18.TopSurface = Enum.SurfaceType.Smooth
- Part19.Parent = Model0
- Part19.CFrame = CFrame.new(-12.5, 2.5, 21, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part19.Position = Vector3.new(-12.5, 2.5, 21)
- Part19.Color = Color3.new(1, 0, 0)
- Part19.Size = Vector3.new(1, 1, 2)
- Part19.Anchored = true
- Part19.BottomSurface = Enum.SurfaceType.Smooth
- Part19.BrickColor = BrickColor.new("Really red")
- Part19.CanCollide = false
- Part19.Material = Enum.Material.Fabric
- Part19.TopSurface = Enum.SurfaceType.Smooth
- Part19.brickColor = BrickColor.new("Really red")
- Part20.Parent = Model0
- Part20.CFrame = CFrame.new(3.5, 7.5, 13.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part20.Position = Vector3.new(3.5, 7.5, 13.5)
- Part20.Color = Color3.new(0.666667, 0.333333, 0)
- Part20.Size = Vector3.new(13, 1, 11)
- Part20.Anchored = true
- Part20.BottomSurface = Enum.SurfaceType.Smooth
- Part20.BrickColor = BrickColor.new("CGA brown")
- Part20.Material = Enum.Material.WoodPlanks
- Part20.TopSurface = Enum.SurfaceType.Smooth
- Part20.brickColor = BrickColor.new("CGA brown")
- Part21.Parent = Model0
- Part21.CFrame = CFrame.new(-5.5, 3, 21, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- Part21.Orientation = Vector3.new(0, 90, 0)
- Part21.Position = Vector3.new(-5.5, 3, 21)
- Part21.Rotation = Vector3.new(0, 90, 0)
- Part21.Color = Color3.new(1, 0, 0)
- Part21.Size = Vector3.new(2, 1, 1)
- Part21.Anchored = true
- Part21.BottomSurface = Enum.SurfaceType.Smooth
- Part21.BrickColor = BrickColor.new("Really red")
- Part21.CanCollide = false
- Part21.Material = Enum.Material.Fabric
- Part21.TopSurface = Enum.SurfaceType.Smooth
- Part21.brickColor = BrickColor.new("Really red")
- SpecialMesh22.Parent = Part21
- SpecialMesh22.MeshType = Enum.MeshType.Cylinder
- Part23.Parent = Model0
- Part23.CFrame = CFrame.new(-12.5, 3, 21, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- Part23.Orientation = Vector3.new(0, 90, 0)
- Part23.Position = Vector3.new(-12.5, 3, 21)
- Part23.Rotation = Vector3.new(0, 90, 0)
- Part23.Color = Color3.new(1, 0, 0)
- Part23.Size = Vector3.new(2, 1, 1)
- Part23.Anchored = true
- Part23.BottomSurface = Enum.SurfaceType.Smooth
- Part23.BrickColor = BrickColor.new("Really red")
- Part23.CanCollide = false
- Part23.Material = Enum.Material.Fabric
- Part23.TopSurface = Enum.SurfaceType.Smooth
- Part23.brickColor = BrickColor.new("Really red")
- SpecialMesh24.Parent = Part23
- SpecialMesh24.MeshType = Enum.MeshType.Cylinder
- Part25.Parent = Model0
- Part25.CFrame = CFrame.new(0.5, 1.5, 21, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part25.Position = Vector3.new(0.5, 1.5, 21)
- Part25.Color = Color3.new(0.666667, 0.333333, 0)
- Part25.Size = Vector3.new(1, 1, 4)
- Part25.Anchored = true
- Part25.BottomSurface = Enum.SurfaceType.Smooth
- Part25.BrickColor = BrickColor.new("CGA brown")
- Part25.CanCollide = false
- Part25.Material = Enum.Material.WoodPlanks
- Part25.TopSurface = Enum.SurfaceType.Smooth
- Part25.brickColor = BrickColor.new("CGA brown")
- Part26.Parent = Model0
- Part26.CFrame = CFrame.new(6.5, 5, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part26.Position = Vector3.new(6.5, 5, 8.5)
- Part26.Color = Color3.new(0, 1, 1)
- Part26.Transparency = 0.89999997615814
- Part26.Size = Vector3.new(7, 2, 1)
- Part26.Anchored = true
- Part26.BottomSurface = Enum.SurfaceType.Smooth
- Part26.BrickColor = BrickColor.new("Toothpaste")
- Part26.Material = Enum.Material.Glass
- Part26.TopSurface = Enum.SurfaceType.Smooth
- Part26.brickColor = BrickColor.new("Toothpaste")
- Part27.Parent = Model0
- Part27.CFrame = CFrame.new(-9, 2.75, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part27.Position = Vector3.new(-9, 2.75, 22.5)
- Part27.Color = Color3.new(1, 0, 0)
- Part27.Size = Vector3.new(8, 3.5, 1)
- Part27.Anchored = true
- Part27.BottomSurface = Enum.SurfaceType.Smooth
- Part27.BrickColor = BrickColor.new("Really red")
- Part27.CanCollide = false
- Part27.Material = Enum.Material.Fabric
- Part27.TopSurface = Enum.SurfaceType.Smooth
- Part27.brickColor = BrickColor.new("Really red")
- Part28.Parent = Model0
- Part28.CFrame = CFrame.new(-9, 4, 13.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part28.Position = Vector3.new(-9, 4, 13.5)
- Part28.Color = Color3.new(0.666667, 0.333333, 0)
- Part28.Size = Vector3.new(12, 6, 1)
- Part28.Anchored = true
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.BrickColor = BrickColor.new("CGA brown")
- Part28.Material = Enum.Material.WoodPlanks
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.brickColor = BrickColor.new("CGA brown")
- Part29.Parent = Model0
- Part29.CFrame = CFrame.new(-5.5, 2.5, 21, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part29.Position = Vector3.new(-5.5, 2.5, 21)
- Part29.Color = Color3.new(1, 0, 0)
- Part29.Size = Vector3.new(1, 1, 2)
- Part29.Anchored = true
- Part29.BottomSurface = Enum.SurfaceType.Smooth
- Part29.BrickColor = BrickColor.new("Really red")
- Part29.CanCollide = false
- Part29.Material = Enum.Material.Fabric
- Part29.TopSurface = Enum.SurfaceType.Smooth
- Part29.brickColor = BrickColor.new("Really red")
- Part30.Parent = Model0
- Part30.CFrame = CFrame.new(3, 4, 18.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part30.Position = Vector3.new(3, 4, 18.5)
- Part30.Color = Color3.new(0.666667, 0.333333, 0)
- Part30.Size = Vector3.new(6, 6, 1)
- Part30.Anchored = true
- Part30.BottomSurface = Enum.SurfaceType.Smooth
- Part30.BrickColor = BrickColor.new("CGA brown")
- Part30.CanCollide = false
- Part30.Material = Enum.Material.WoodPlanks
- Part30.TopSurface = Enum.SurfaceType.Smooth
- Part30.brickColor = BrickColor.new("CGA brown")
- Part31.Parent = Model0
- Part31.CFrame = CFrame.new(6.5, 0.5, 16, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part31.Position = Vector3.new(6.5, 0.5, 16)
- Part31.Color = Color3.new(0.666667, 0.333333, 0)
- Part31.Size = Vector3.new(9, 1, 16)
- Part31.Anchored = true
- Part31.BottomSurface = Enum.SurfaceType.Smooth
- Part31.BrickColor = BrickColor.new("CGA brown")
- Part31.Material = Enum.Material.WoodPlanks
- Part31.TopSurface = Enum.SurfaceType.Smooth
- Part31.brickColor = BrickColor.new("CGA brown")
- Part32.Parent = Model0
- Part32.CFrame = CFrame.new(10.5, 4.5, 16, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part32.Position = Vector3.new(10.5, 4.5, 16)
- Part32.Color = Color3.new(0.666667, 0.333333, 0)
- Part32.Size = Vector3.new(1, 7, 16)
- Part32.Anchored = true
- Part32.BottomSurface = Enum.SurfaceType.Smooth
- Part32.BrickColor = BrickColor.new("CGA brown")
- Part32.CanCollide = false
- Part32.Material = Enum.Material.WoodPlanks
- Part32.TopSurface = Enum.SurfaceType.Smooth
- Part32.brickColor = BrickColor.new("CGA brown")
- Part33.Parent = Model0
- Part33.CFrame = CFrame.new(3.5, 4.5, 21, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part33.Position = Vector3.new(3.5, 4.5, 21)
- Part33.Color = Color3.new(0.666667, 0.333333, 0)
- Part33.Size = Vector3.new(1, 1, 4)
- Part33.Anchored = true
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.BrickColor = BrickColor.new("CGA brown")
- Part33.CanCollide = false
- Part33.Material = Enum.Material.WoodPlanks
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.brickColor = BrickColor.new("CGA brown")
- Part34.Parent = Model0
- Part34.CFrame = CFrame.new(-6.5, 0.5, 18.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part34.Position = Vector3.new(-6.5, 0.5, 18.5)
- Part34.Color = Color3.new(0.666667, 0.333333, 0)
- Part34.Size = Vector3.new(17, 1, 11)
- Part34.Anchored = true
- Part34.BottomSurface = Enum.SurfaceType.Smooth
- Part34.BrickColor = BrickColor.new("CGA brown")
- Part34.Material = Enum.Material.WoodPlanks
- Part34.TopSurface = Enum.SurfaceType.Smooth
- Part34.brickColor = BrickColor.new("CGA brown")
- Part35.Parent = Model0
- Part35.CFrame = CFrame.new(6, 2.5, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part35.Position = Vector3.new(6, 2.5, 8.5)
- Part35.Color = Color3.new(0.666667, 0.333333, 0)
- Part35.Size = Vector3.new(8, 3, 1)
- Part35.Anchored = true
- Part35.BottomSurface = Enum.SurfaceType.Smooth
- Part35.BrickColor = BrickColor.new("CGA brown")
- Part35.CanCollide = false
- Part35.Material = Enum.Material.WoodPlanks
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part35.brickColor = BrickColor.new("CGA brown")
- Part36.Parent = Model0
- Part36.CFrame = CFrame.new(-2.5, 4.5, 23.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part36.Position = Vector3.new(-2.5, 4.5, 23.5)
- Part36.Color = Color3.new(0.666667, 0.333333, 0)
- Part36.Size = Vector3.new(25, 7, 1)
- Part36.Anchored = true
- Part36.BottomSurface = Enum.SurfaceType.Smooth
- Part36.BrickColor = BrickColor.new("CGA brown")
- Part36.CanCollide = false
- Part36.Material = Enum.Material.WoodPlanks
- Part36.TopSurface = Enum.SurfaceType.Smooth
- Part36.brickColor = BrickColor.new("CGA brown")
- Part37.Parent = Model0
- Part37.CFrame = CFrame.new(-0.5, 4.5, 13.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part37.Position = Vector3.new(-0.5, 4.5, 13.5)
- Part37.Color = Color3.new(0, 1, 1)
- Part37.Transparency = 0.89999997615814
- Part37.Size = Vector3.new(5, 3, 1)
- Part37.Anchored = true
- Part37.BottomSurface = Enum.SurfaceType.Smooth
- Part37.BrickColor = BrickColor.new("Toothpaste")
- Part37.Material = Enum.Material.Glass
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part37.brickColor = BrickColor.new("Toothpaste")
- Part38.Parent = Model0
- Part38.CFrame = CFrame.new(-9.5, 7.5, 18, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part38.Position = Vector3.new(-9.5, 7.5, 18)
- Part38.Color = Color3.new(0.666667, 0.333333, 0)
- Part38.Size = Vector3.new(11, 1, 10)
- Part38.Anchored = true
- Part38.BottomSurface = Enum.SurfaceType.Smooth
- Part38.BrickColor = BrickColor.new("CGA brown")
- Part38.Material = Enum.Material.WoodPlanks
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part38.brickColor = BrickColor.new("CGA brown")
- Part39.Parent = Model0
- Part39.CFrame = CFrame.new(6, 6.5, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part39.Position = Vector3.new(6, 6.5, 8.5)
- Part39.Color = Color3.new(0.666667, 0.333333, 0)
- Part39.Size = Vector3.new(8, 1, 1)
- Part39.Anchored = true
- Part39.BottomSurface = Enum.SurfaceType.Smooth
- Part39.BrickColor = BrickColor.new("CGA brown")
- Part39.CanCollide = false
- Part39.Material = Enum.Material.WoodPlanks
- Part39.TopSurface = Enum.SurfaceType.Smooth
- Part39.brickColor = BrickColor.new("CGA brown")
- Part40.Parent = Model0
- Part40.CFrame = CFrame.new(-14.5, 2, 18.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part40.Position = Vector3.new(-14.5, 2, 18.5)
- Part40.Color = Color3.new(0.666667, 0.333333, 0)
- Part40.Size = Vector3.new(1, 2, 9)
- Part40.Anchored = true
- Part40.BottomSurface = Enum.SurfaceType.Smooth
- Part40.BrickColor = BrickColor.new("CGA brown")
- Part40.Material = Enum.Material.WoodPlanks
- Part40.TopSurface = Enum.SurfaceType.Smooth
- Part40.brickColor = BrickColor.new("CGA brown")
- Part41.Parent = Model0
- Part41.CFrame = CFrame.new(6.5, 14.5, 10.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part41.Position = Vector3.new(6.5, 14.5, 10.5)
- Part41.Color = Color3.new(0.666667, 0.333333, 0)
- Part41.Size = Vector3.new(9, 1, 5)
- Part41.Anchored = true
- Part41.BottomSurface = Enum.SurfaceType.Smooth
- Part41.BrickColor = BrickColor.new("CGA brown")
- Part41.Material = Enum.Material.WoodPlanks
- Part41.TopSurface = Enum.SurfaceType.Smooth
- Part41.brickColor = BrickColor.new("CGA brown")
- Part42.Parent = Model0
- Part42.CFrame = CFrame.new(5, 13.5, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part42.Position = Vector3.new(5, 13.5, 8.5)
- Part42.Color = Color3.new(0.666667, 0.333333, 0)
- Part42.Size = Vector3.new(4, 1, 1)
- Part42.Anchored = true
- Part42.BottomSurface = Enum.SurfaceType.Smooth
- Part42.BrickColor = BrickColor.new("CGA brown")
- Part42.Material = Enum.Material.WoodPlanks
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part42.brickColor = BrickColor.new("CGA brown")
- Part43.Parent = Model0
- Part43.CFrame = CFrame.new(2.5, 13.5, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part43.Position = Vector3.new(2.5, 13.5, 11)
- Part43.Color = Color3.new(0.666667, 0.333333, 0)
- Part43.Size = Vector3.new(1, 1, 4)
- Part43.Anchored = true
- Part43.BottomSurface = Enum.SurfaceType.Smooth
- Part43.BrickColor = BrickColor.new("CGA brown")
- Part43.Material = Enum.Material.WoodPlanks
- Part43.TopSurface = Enum.SurfaceType.Smooth
- Part43.brickColor = BrickColor.new("CGA brown")
- Part44.Parent = Model0
- Part44.CFrame = CFrame.new(8.5, 11, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part44.Position = Vector3.new(8.5, 11, 8.5)
- Part44.Color = Color3.new(0.666667, 0.333333, 0)
- Part44.Size = Vector3.new(3, 6, 1)
- Part44.Anchored = true
- Part44.BottomSurface = Enum.SurfaceType.Smooth
- Part44.BrickColor = BrickColor.new("CGA brown")
- Part44.Material = Enum.Material.WoodPlanks
- Part44.TopSurface = Enum.SurfaceType.Smooth
- Part44.brickColor = BrickColor.new("CGA brown")
- Part45.Parent = Model0
- Part45.CFrame = CFrame.new(2.5, 10.5, 6, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part45.Position = Vector3.new(2.5, 10.5, 6)
- Part45.Color = Color3.new(0.666667, 0.333333, 0)
- Part45.Size = Vector3.new(1, 1, 4)
- Part45.Anchored = true
- Part45.BottomSurface = Enum.SurfaceType.Smooth
- Part45.BrickColor = BrickColor.new("CGA brown")
- Part45.Material = Enum.Material.WoodPlanks
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part45.brickColor = BrickColor.new("CGA brown")
- Part46.Parent = Model0
- Part46.CFrame = CFrame.new(0, 10.5, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part46.Position = Vector3.new(0, 10.5, 8.5)
- Part46.Color = Color3.new(0.666667, 0.333333, 0)
- Part46.Size = Vector3.new(4, 1, 1)
- Part46.Anchored = true
- Part46.BottomSurface = Enum.SurfaceType.Smooth
- Part46.BrickColor = BrickColor.new("CGA brown")
- Part46.Material = Enum.Material.WoodPlanks
- Part46.TopSurface = Enum.SurfaceType.Smooth
- Part46.brickColor = BrickColor.new("CGA brown")
- Part47.Parent = Model0
- Part47.CFrame = CFrame.new(3.5, 11, 23.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part47.Position = Vector3.new(3.5, 11, 23.5)
- Part47.Color = Color3.new(0.666667, 0.333333, 0)
- Part47.Size = Vector3.new(15, 6, 1)
- Part47.Anchored = true
- Part47.BottomSurface = Enum.SurfaceType.Smooth
- Part47.BrickColor = BrickColor.new("CGA brown")
- Part47.Material = Enum.Material.WoodPlanks
- Part47.TopSurface = Enum.SurfaceType.Smooth
- Part47.brickColor = BrickColor.new("CGA brown")
- Part48.Parent = Model0
- Part48.CFrame = CFrame.new(7.5, 10.5, 6, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part48.Position = Vector3.new(7.5, 10.5, 6)
- Part48.Color = Color3.new(0.666667, 0.333333, 0)
- Part48.Size = Vector3.new(1, 1, 4)
- Part48.Anchored = true
- Part48.BottomSurface = Enum.SurfaceType.Smooth
- Part48.BrickColor = BrickColor.new("CGA brown")
- Part48.Material = Enum.Material.WoodPlanks
- Part48.TopSurface = Enum.SurfaceType.Smooth
- Part48.brickColor = BrickColor.new("CGA brown")
- Part49.Parent = Model0
- Part49.CFrame = CFrame.new(5, 10.5, 3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part49.Position = Vector3.new(5, 10.5, 3.5)
- Part49.Color = Color3.new(0.666667, 0.333333, 0)
- Part49.Size = Vector3.new(4, 1, 1)
- Part49.Anchored = true
- Part49.BottomSurface = Enum.SurfaceType.Smooth
- Part49.BrickColor = BrickColor.new("CGA brown")
- Part49.Material = Enum.Material.WoodPlanks
- Part49.TopSurface = Enum.SurfaceType.Smooth
- Part49.brickColor = BrickColor.new("CGA brown")
- Part50.Parent = Model0
- Part50.CFrame = CFrame.new(2.5, 11, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part50.Position = Vector3.new(2.5, 11, 8.5)
- Part50.Color = Color3.new(0.666667, 0.333333, 0)
- Part50.Size = Vector3.new(1, 6, 1)
- Part50.Anchored = true
- Part50.BottomSurface = Enum.SurfaceType.Smooth
- Part50.BrickColor = BrickColor.new("CGA brown")
- Part50.Material = Enum.Material.WoodPlanks
- Part50.TopSurface = Enum.SurfaceType.Smooth
- Part50.brickColor = BrickColor.new("CGA brown")
- Part51.Parent = Model0
- Part51.CFrame = CFrame.new(10.5, 11, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part51.Position = Vector3.new(10.5, 11, 15.5)
- Part51.Color = Color3.new(0.666667, 0.333333, 0)
- Part51.Size = Vector3.new(1, 6, 15)
- Part51.Anchored = true
- Part51.BottomSurface = Enum.SurfaceType.Smooth
- Part51.BrickColor = BrickColor.new("CGA brown")
- Part51.Material = Enum.Material.WoodPlanks
- Part51.TopSurface = Enum.SurfaceType.Smooth
- Part51.brickColor = BrickColor.new("CGA brown")
- Part52.Parent = Model0
- Part52.CFrame = CFrame.new(3, 14.5, 18.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part52.Position = Vector3.new(3, 14.5, 18.5)
- Part52.Color = Color3.new(0.666667, 0.333333, 0)
- Part52.Size = Vector3.new(16, 1, 11)
- Part52.Anchored = true
- Part52.BottomSurface = Enum.SurfaceType.Smooth
- Part52.BrickColor = BrickColor.new("CGA brown")
- Part52.Material = Enum.Material.WoodPlanks
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part52.brickColor = BrickColor.new("CGA brown")
- Part53.Parent = Model0
- Part53.CFrame = CFrame.new(-1, 11, 13.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part53.Position = Vector3.new(-1, 11, 13.5)
- Part53.Color = Color3.new(0.666667, 0.333333, 0)
- Part53.Size = Vector3.new(8, 6, 1)
- Part53.Anchored = true
- Part53.BottomSurface = Enum.SurfaceType.Smooth
- Part53.BrickColor = BrickColor.new("CGA brown")
- Part53.Material = Enum.Material.WoodPlanks
- Part53.TopSurface = Enum.SurfaceType.Smooth
- Part53.brickColor = BrickColor.new("CGA brown")
- Part54.Parent = Model0
- Part54.CFrame = CFrame.new(1, 11, 18.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part54.Position = Vector3.new(1, 11, 18.5)
- Part54.Color = Color3.new(0.666667, 0.333333, 0)
- Part54.Size = Vector3.new(10, 6, 1)
- Part54.Anchored = true
- Part54.BottomSurface = Enum.SurfaceType.Smooth
- Part54.BrickColor = BrickColor.new("CGA brown")
- Part54.Material = Enum.Material.WoodPlanks
- Part54.TopSurface = Enum.SurfaceType.Smooth
- Part54.brickColor = BrickColor.new("CGA brown")
- Part55.Parent = Model0
- Part55.CFrame = CFrame.new(-2.5, 10.5, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part55.Position = Vector3.new(-2.5, 10.5, 11)
- Part55.Color = Color3.new(0.666667, 0.333333, 0)
- Part55.Size = Vector3.new(1, 1, 4)
- Part55.Anchored = true
- Part55.BottomSurface = Enum.SurfaceType.Smooth
- Part55.BrickColor = BrickColor.new("CGA brown")
- Part55.Material = Enum.Material.WoodPlanks
- Part55.TopSurface = Enum.SurfaceType.Smooth
- Part55.brickColor = BrickColor.new("CGA brown")
- Part56.Parent = Model0
- Part56.CFrame = CFrame.new(2.5, 9.5, 3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part56.Position = Vector3.new(2.5, 9.5, 3.5)
- Part56.Color = Color3.new(0.666667, 0.333333, 0)
- Part56.Size = Vector3.new(1, 3, 1)
- Part56.Anchored = true
- Part56.BottomSurface = Enum.SurfaceType.Smooth
- Part56.BrickColor = BrickColor.new("CGA brown")
- Part56.Material = Enum.Material.WoodPlanks
- Part56.TopSurface = Enum.SurfaceType.Smooth
- Part56.brickColor = BrickColor.new("CGA brown")
- Part57.Parent = Model0
- Part57.CFrame = CFrame.new(-2.5, 9.5, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part57.Position = Vector3.new(-2.5, 9.5, 8.5)
- Part57.Color = Color3.new(0.666667, 0.333333, 0)
- Part57.Size = Vector3.new(1, 3, 1)
- Part57.Anchored = true
- Part57.BottomSurface = Enum.SurfaceType.Smooth
- Part57.BrickColor = BrickColor.new("CGA brown")
- Part57.Material = Enum.Material.WoodPlanks
- Part57.TopSurface = Enum.SurfaceType.Smooth
- Part57.brickColor = BrickColor.new("CGA brown")
- Part58.Parent = Model0
- Part58.CFrame = CFrame.new(-4.5, 11, 19, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part58.Position = Vector3.new(-4.5, 11, 19)
- Part58.Color = Color3.new(0.666667, 0.333333, 0)
- Part58.Size = Vector3.new(1, 6, 10)
- Part58.Anchored = true
- Part58.BottomSurface = Enum.SurfaceType.Smooth
- Part58.BrickColor = BrickColor.new("CGA brown")
- Part58.Material = Enum.Material.WoodPlanks
- Part58.TopSurface = Enum.SurfaceType.Smooth
- Part58.brickColor = BrickColor.new("CGA brown")
- Part59.Parent = Model0
- Part59.CFrame = CFrame.new(-2.5, 9.5, 16, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part59.Position = Vector3.new(-2.5, 9.5, 16)
- Part59.Color = Color3.new(0.666667, 0.333333, 0)
- Part59.Size = Vector3.new(3, 1, 4)
- Part59.Anchored = true
- Part59.BottomSurface = Enum.SurfaceType.Smooth
- Part59.BrickColor = BrickColor.new("CGA brown")
- Part59.Material = Enum.Material.WoodPlanks
- Part59.TopSurface = Enum.SurfaceType.Smooth
- Part59.brickColor = BrickColor.new("CGA brown")
- Part60.Parent = Model0
- Part60.CFrame = CFrame.new(-3.5, 7.5, 16, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part60.Position = Vector3.new(-3.5, 7.5, 16)
- Part60.Color = Color3.new(0.666667, 0.333333, 0)
- Part60.Size = Vector3.new(1, 1, 6)
- Part60.Anchored = true
- Part60.BottomSurface = Enum.SurfaceType.Smooth
- Part60.BrickColor = BrickColor.new("CGA brown")
- Part60.Material = Enum.Material.WoodPlanks
- Part60.TopSurface = Enum.SurfaceType.Smooth
- Part60.brickColor = BrickColor.new("CGA brown")
- Part61.Parent = Model0
- Part61.CFrame = CFrame.new(5, 7.5, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part61.Position = Vector3.new(5, 7.5, 5.5)
- Part61.Color = Color3.new(0.666667, 0.333333, 0)
- Part61.Size = Vector3.new(6, 1, 5)
- Part61.Anchored = true
- Part61.BottomSurface = Enum.SurfaceType.Smooth
- Part61.BrickColor = BrickColor.new("CGA brown")
- Part61.Material = Enum.Material.WoodPlanks
- Part61.TopSurface = Enum.SurfaceType.Smooth
- Part61.brickColor = BrickColor.new("CGA brown")
- Part62.Parent = Model0
- Part62.CFrame = CFrame.new(-14.5, 6.5, 18.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part62.Position = Vector3.new(-14.5, 6.5, 18.5)
- Part62.Color = Color3.new(0.666667, 0.333333, 0)
- Part62.Size = Vector3.new(1, 1, 9)
- Part62.Anchored = true
- Part62.BottomSurface = Enum.SurfaceType.Smooth
- Part62.BrickColor = BrickColor.new("CGA brown")
- Part62.Material = Enum.Material.WoodPlanks
- Part62.TopSurface = Enum.SurfaceType.Smooth
- Part62.brickColor = BrickColor.new("CGA brown")
- Part63.Parent = Model0
- Part63.CFrame = CFrame.new(-14.5, 4.5, 18.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part63.Position = Vector3.new(-14.5, 4.5, 18.5)
- Part63.Color = Color3.new(0, 1, 1)
- Part63.Transparency = 0.75
- Part63.Size = Vector3.new(1, 3, 9)
- Part63.Anchored = true
- Part63.BottomSurface = Enum.SurfaceType.Smooth
- Part63.BrickColor = BrickColor.new("Toothpaste")
- Part63.Material = Enum.Material.Glass
- Part63.TopSurface = Enum.SurfaceType.Smooth
- Part63.brickColor = BrickColor.new("Toothpaste")
- Part64.Parent = Model0
- Part64.CFrame = CFrame.new(-9, 4, 14.125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part64.Position = Vector3.new(-9, 4, 14.125)
- Part64.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part64.Size = Vector3.new(6.5, 3.5, 0.25)
- Part64.Anchored = true
- Part64.BottomSurface = Enum.SurfaceType.Smooth
- Part64.BrickColor = BrickColor.new("Institutional white")
- Part64.Material = Enum.Material.Concrete
- Part64.TopSurface = Enum.SurfaceType.Smooth
- Part64.brickColor = BrickColor.new("Institutional white")
- Part65.Parent = Model0
- Part65.CFrame = CFrame.new(-9, 4, 14.2250004, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part65.Position = Vector3.new(-9, 4, 14.2250004)
- Part65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part65.Size = Vector3.new(6.30000019, 3.30000019, 0.25)
- Part65.Anchored = true
- Part65.BottomSurface = Enum.SurfaceType.Smooth
- Part65.BrickColor = BrickColor.new("Really black")
- Part65.Material = Enum.Material.Neon
- Part65.TopSurface = Enum.SurfaceType.Smooth
- Part65.brickColor = BrickColor.new("Really black")
- Part66.Parent = Model0
- Part66.CFrame = CFrame.new(2.5, 3.5, 3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part66.Position = Vector3.new(2.5, 3.5, 3.5)
- Part66.Color = Color3.new(0.666667, 0.333333, 0)
- Part66.Size = Vector3.new(1, 7, 1)
- Part66.Anchored = true
- Part66.BottomSurface = Enum.SurfaceType.Smooth
- Part66.BrickColor = BrickColor.new("CGA brown")
- Part66.Material = Enum.Material.WoodPlanks
- Part66.TopSurface = Enum.SurfaceType.Smooth
- Part66.brickColor = BrickColor.new("CGA brown")
- Part67.Parent = Model0
- Part67.CFrame = CFrame.new(7.5, 3.5, 3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part67.Position = Vector3.new(7.5, 3.5, 3.5)
- Part67.Color = Color3.new(0.666667, 0.333333, 0)
- Part67.Size = Vector3.new(1, 7, 1)
- Part67.Anchored = true
- Part67.BottomSurface = Enum.SurfaceType.Smooth
- Part67.BrickColor = BrickColor.new("CGA brown")
- Part67.Material = Enum.Material.WoodPlanks
- Part67.TopSurface = Enum.SurfaceType.Smooth
- Part67.brickColor = BrickColor.new("CGA brown")
- Part68.Parent = Model0
- Part68.CFrame = CFrame.new(7.5, 9.5, 3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part68.Position = Vector3.new(7.5, 9.5, 3.5)
- Part68.Color = Color3.new(0.666667, 0.333333, 0)
- Part68.Size = Vector3.new(1, 3, 1)
- Part68.Anchored = true
- Part68.BottomSurface = Enum.SurfaceType.Smooth
- Part68.BrickColor = BrickColor.new("CGA brown")
- Part68.Material = Enum.Material.WoodPlanks
- Part68.TopSurface = Enum.SurfaceType.Smooth
- Part68.brickColor = BrickColor.new("CGA brown")
- Part69.Parent = Model0
- Part69.CFrame = CFrame.new(-1.5, 8.5, 17.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part69.Position = Vector3.new(-1.5, 8.5, 17.5)
- Part69.Color = Color3.new(0.666667, 0.333333, 0)
- Part69.Size = Vector3.new(1, 1, 1)
- Part69.Anchored = true
- Part69.BottomSurface = Enum.SurfaceType.Smooth
- Part69.BrickColor = BrickColor.new("CGA brown")
- Part69.Material = Enum.Material.WoodPlanks
- Part69.TopSurface = Enum.SurfaceType.Smooth
- Part69.brickColor = BrickColor.new("CGA brown")
- Part70.Parent = Model0
- Part70.CFrame = CFrame.new(-1.5, 8.5, 14.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part70.Position = Vector3.new(-1.5, 8.5, 14.5)
- Part70.Color = Color3.new(0.666667, 0.333333, 0)
- Part70.Size = Vector3.new(1, 1, 1)
- Part70.Anchored = true
- Part70.BottomSurface = Enum.SurfaceType.Smooth
- Part70.BrickColor = BrickColor.new("CGA brown")
- Part70.Material = Enum.Material.WoodPlanks
- Part70.TopSurface = Enum.SurfaceType.Smooth
- Part70.brickColor = BrickColor.new("CGA brown")
- Part71.Parent = Model0
- Part71.CFrame = CFrame.new(-2, 10.125, 16, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part71.Position = Vector3.new(-2, 10.125, 16)
- Part71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part71.Size = Vector3.new(2, 0.25, 2.5)
- Part71.Anchored = true
- Part71.BottomSurface = Enum.SurfaceType.Smooth
- Part71.BrickColor = BrickColor.new("Really black")
- Part71.Material = Enum.Material.Metal
- Part71.TopSurface = Enum.SurfaceType.Smooth
- Part71.brickColor = BrickColor.new("Really black")
- Part72.Parent = Model0
- Part72.CFrame = CFrame.new(-3.1500001, 11.125, 16, -0.258819073, -0.965925813, 0, 0.965925813, -0.258819073, 0, 0, 0, 0.99999994)
- Part72.Orientation = Vector3.new(0, 0, 105)
- Part72.Position = Vector3.new(-3.1500001, 11.125, 16)
- Part72.Rotation = Vector3.new(0, 0, 105)
- Part72.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part72.Size = Vector3.new(1.79999995, 0.0500000007, 2.29999995)
- Part72.Anchored = true
- Part72.BottomSurface = Enum.SurfaceType.Smooth
- Part72.BrickColor = BrickColor.new("Institutional white")
- Part72.Material = Enum.Material.Metal
- Part72.TopSurface = Enum.SurfaceType.Smooth
- Part72.brickColor = BrickColor.new("Institutional white")
- SurfaceGui73.Parent = Part72
- SurfaceGui73.LightInfluence = 1
- SurfaceGui73.Face = Enum.NormalId.Bottom
- SurfaceGui73.ClipsDescendants = true
- SurfaceGui73.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- TextLabel74.Parent = SurfaceGui73
- TextLabel74.Size = UDim2.new(1, 0, 1, 0)
- TextLabel74.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel74.BackgroundColor3 = Color3.new(0,0,0)
- TextLabel74.Font = Enum.Font.Code
- TextLabel74.FontSize = Enum.FontSize.Size60
- TextLabel74.TextColor = BrickColor.new("Really black")
- TextLabel74.TextColor3 = Color3.new(255,255,255)
- TextLabel74.TextSize = 50
- TextLabel74.TextWrap = true
- TextLabel74.TextWrapped = true
- TextLabel74.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel74.TextYAlignment = Enum.TextYAlignment.Top
- Part75.Parent = Model0
- Part75.CFrame = CFrame.new(-3.30000019, 11.125, 16, -0.258819073, -0.965925813, 0, 0.965925813, -0.258819073, 0, 0, 0, 0.99999994)
- Part75.Orientation = Vector3.new(0, 0, 105)
- Part75.Position = Vector3.new(-3.30000019, 11.125, 16)
- Part75.Rotation = Vector3.new(0, 0, 105)
- Part75.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part75.Size = Vector3.new(2, 0.25, 2.5)
- Part75.Anchored = true
- Part75.BottomSurface = Enum.SurfaceType.Smooth
- Part75.BrickColor = BrickColor.new("Really black")
- Part75.Material = Enum.Material.Metal
- Part75.TopSurface = Enum.SurfaceType.Smooth
- Part75.brickColor = BrickColor.new("Really black")
- Part76.Parent = Model0
- Part76.CFrame = CFrame.new(-2.0999999, 10.3250008, 16, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- Part76.Orientation = Vector3.new(0, 90, 0)
- Part76.Position = Vector3.new(-2.0999999, 10.3250008, 16)
- Part76.Rotation = Vector3.new(0, 90, 0)
- Part76.Color = Color3.new(0.670588, 0.658824, 0.619608)
- Part76.Size = Vector3.new(2, 0.0500000007, 1.29999995)
- Part76.Anchored = true
- Part76.BottomSurface = Enum.SurfaceType.Smooth
- Part76.BrickColor = BrickColor.new("Cloudy grey")
- Part76.Material = Enum.Material.Brick
- Part76.TopSurface = Enum.SurfaceType.Smooth
- Part76.brickColor = BrickColor.new("Cloudy grey")
- Part77.Parent = Model0
- Part77.CFrame = CFrame.new(-1.19999993, 10.2250004, 16, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- Part77.Orientation = Vector3.new(0, 90, 0)
- Part77.Position = Vector3.new(-1.19999993, 10.2250004, 16)
- Part77.Rotation = Vector3.new(0, 90, 0)
- Part77.Color = Color3.new(0.670588, 0.658824, 0.619608)
- Part77.Size = Vector3.new(0.600000024, 0.25, 0.299999952)
- Part77.Anchored = true
- Part77.BottomSurface = Enum.SurfaceType.Smooth
- Part77.BrickColor = BrickColor.new("Cloudy grey")
- Part77.Material = Enum.Material.Brick
- Part77.TopSurface = Enum.SurfaceType.Smooth
- Part77.brickColor = BrickColor.new("Cloudy grey")
- ClickDetector78.Parent = Part77
- Model0.Name = '∞house2'
- -- End --
- local par_1 = Instance.new("Part",Model0)
- par_1.BrickColor = BrickColor.new("Really red")
- par_1.Position = Vector3.new(5.5,4.5,19.0)
- par_1.Anchored = true
- par_1.Size = Vector3.new(0.6, 0.6, 0.1)
- local cd3 = Instance.new("ClickDetector",par_1)
- -- end fr lolz
- if SC_Realm==nil then
- SC_Realm = Instance.new('Part',workspace)
- SC_Realm.Name = '∞SCR'
- SC_Realm.Position = Vector3.new(10000,0,0)
- SC_Realm.Anchored = true
- SC_Realm.Size = Vector3.new(200,1,200)
- end
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- for _,v in pairs(Model0:GetDescendants())do
- if v:IsA'BasePart'then
- v.CanCollide = true
- end
- end
- local cd1 = ClickDetector12
- local cd1_proc = true
- local cd1_open = false
- local c_par = cd1.Parent
- cd1.MouseClick:Connect(function(pl)
- if cd1_proc then
- cd1_proc = false
- if cd1_open==false then
- for i=1,20 do
- c_par.Position = c_par.Position + Vector3.new(0,0,-.05)
- wait(.05)
- end
- wait(.1)
- for i=1,40 do
- c_par.Position = c_par.Position + Vector3.new(-.1,0,0)
- wait(.05/2)
- end
- cd1_open = true
- else
- for i=1,40 do
- c_par.Position = c_par.Position + Vector3.new(.1,0,0)
- wait(.05/2)
- end
- wait(.1)
- for i=1,20 do
- c_par.Position = c_par.Position + Vector3.new(0,0,.05)
- wait(.05)
- end
- cd1_open = false
- end
- cd1_proc = true
- end
- end)
- cd1.MaxActivationDistance = 10
- local deb = false
- cd3.MouseClick:Connect(function()
- if deb==false then
- cd1.MaxActivationDistance = 0
- par_1.BrickColor = BrickColor.new('Lime green')
- if cd1_open==true and cd1_proc then
- cd1_proc = false
- for i=1,40 do
- c_par.Position = c_par.Position + Vector3.new(.1,0,0)
- wait(.05/2)
- end
- wait(.1)
- for i=1,20 do
- c_par.Position = c_par.Position + Vector3.new(0,0,.05)
- wait(.05)
- end
- cd1_proc = true
- cd1_open = false
- end
- deb = true
- else
- cd1.MaxActivationDistance = 10
- par_1.BrickColor = BrickColor.new("Really red")
- if cd1_open==false and cd1_proc then
- cd1_proc = false
- for i=1,20 do
- c_par.Position = c_par.Position + Vector3.new(0,0,-.05)
- wait(.05)
- end
- wait(.1)
- for i=1,40 do
- c_par.Position = c_par.Position + Vector3.new(-.1,0,0)
- wait(.05/2)
- end
- cd1_proc = true
- cd1_open = true
- end
- deb = false
- end
- end)
- local cd2 = ClickDetector78
- local tl = TextLabel74
- local f1_name = {'Start'}
- local f1code,f1_pl,g_ans
- local f1_num = 0
- tl.Text = ''
- local f_name = {
- 'Salad',
- 'Carrot',
- 'Potato',
- 'Chips_In_A_Box',
- 'Keyboard',
- 'CatPillow_owo',
- 'Function_1'
- }
- local function MakeQuestion()
- local q = math.random(1,2)
- local f_n = f_name[math.random(1,#f_name)]
- if q==1 then
- local a1 = math.random(1,10)
- local a2 = math.random(1,10)
- local ans
- local q1 =
- [[
- local function ]].. f_n..[[(arg1,arg2)
- if arg1+arg2>10 then
- return true
- else
- return false
- end
- end
- print( tostring(]].. f_n ..[[(]].. a1 ..[[,]].. a2 ..[[)))
- -- What is output going to print?
- ]]
- if a1+a2>10 then
- ans = 'true'
- else
- ans = 'false'
- end
- return {f_n,q1,ans}
- elseif q==2 then
- local a1 = math.random(1,10)
- local a2 = math.random(1,10)
- local ans
- local q1 =
- [[
- local function ]].. f_n..[[(arg1,arg2)
- if arg1+arg2<10 then
- return true
- else
- return false
- end
- end
- print( tostring(]].. f_n ..[[(]].. a1 ..[[,]].. a2 ..[[)))
- -- What is output going to print?
- ]]
- if a1+a2<10 then
- ans = 'true'
- else
- ans = 'false'
- end
- return {f_n,q1,ans}
- end
- end
- for _,v in pairs(players:GetPlayers())do
- v.Chatted:Connect(function(msg)
- if v==f1_pl then
- if f1_num==1 then
- if msg==(f1code..'()')then
- f1_num = f1_num + 1
- tl.Text = ''
- local tab1 = MakeQuestion()
- local qes = tab1[2]
- for i=1,#qes do
- if i~=#qes then
- tl.Text = (qes:sub(1,i)..'█')
- else
- tl.Text = qes:sub(1,i)
- end
- wait()
- end
- g_ans = tab1[3]
- else
- tl.Text = ''
- f1_num = 0
- f1_pl = nil
- end
- elseif f1_num>=2 and f1_num<6 then
- if msg==g_ans then
- f1_num = f1_num + 1
- tl.Text = ''
- local tab1 = MakeQuestion()
- local qes = tab1[2]
- if f1_num<6 then
- for i=1,#qes do
- if i~=#qes then
- tl.Text = (qes:sub(1,i)..'█')
- else
- tl.Text = qes:sub(1,i)
- end
- wait()
- end
- else
- local wms = 'Welcome to the Scripter Realm.'
- for i=1,#wms do
- if i~=#wms then
- tl.Text = (wms:sub(1,i)..'█')
- else
- tl.Text = wms:sub(1,i)
- end
- wait()
- end
- wait(5)
- local pchar = f1_pl.Character
- if pchar then
- local hrp = pchar:FindFirstChild'HumanoidRootPart'
- if hrp then
- hrp.CFrame = SC_Realm.CFrame + Vector3.new(0,4.5,0)
- f1_pl = nil
- end
- end
- tl.Text = ''
- end
- g_ans = tab1[3]
- else
- tl.Text = ''
- f1_num = 0
- f1_pl = nil
- g_ans = nil
- end
- end
- end
- end)
- end
- players.PlayerAdded:Connect(function(v)
- v.Chatted:Connect(function(msg)
- if v==f1_pl then
- if f1_num==1 then
- if msg==(f1code..'()')then
- f1_num = f1_num + 1
- tl.Text = ''
- local tab1 = MakeQuestion()
- local qes = tab1[2]
- for i=1,#qes do
- if i~=#qes then
- tl.Text = (qes:sub(1,i)..'█')
- else
- tl.Text = qes:sub(1,i)
- end
- wait()
- end
- g_ans = tab1[3]
- else
- tl.Text = ''
- f1_num = 0
- f1_pl = nil
- end
- elseif f1_num>=2 and f1_num<6 then
- if msg==g_ans then
- f1_num = f1_num + 1
- tl.Text = ''
- local tab1 = MakeQuestion()
- local qes = tab1[2]
- if f1_num<6 then
- for i=1,#qes do
- if i~=#qes then
- tl.Text = (qes:sub(1,i)..'█')
- else
- tl.Text = qes:sub(1,i)
- end
- wait()
- end
- else
- local wms = 'Welcome to the Scripter Realm.'
- for i=1,#wms do
- if i~=#wms then
- tl.Text = (wms:sub(1,i)..'█')
- else
- tl.Text = wms:sub(1,i)
- end
- wait()
- end
- wait(5)
- local pchar = f1_pl.Character
- if pchar then
- local hrp = pchar:FindFirstChild'HumanoidRootPart'
- if hrp then
- hrp.CFrame = SC_Realm.CFrame + Vector3.new(0,4.5,0)
- end
- end
- tl.Text = ''
- end
- g_ans = tab1[3]
- else
- tl.Text = ''
- f1_num = 0
- f1_pl = nil
- g_ans = nil
- end
- end
- end
- end)
- end)
- players.PlayerRemoving:connect(function(pl)
- if pl==f1_pl then
- f1_pl = nil
- end
- end)
- cd2.MouseClick:Connect(function(pl)
- f1code = f1_name[math.random(1,#f1_name)]
- f1_pl = pl
- f1_num = 1
- tl.Text =
- ([[
- local function ]].. f1code ..[[()
- print'Successful'
- end
- -- Quiz Successfully loaded. Start Chatting to answer. Execute The Function.
- ]])
- end)
- Model0.ChildRemoved:Connect(function(ch)
- ch:Clone().Parent = Model0
- end)
- end
- MakeHouse()
- workspace.ChildRemoved:Connect(function(ch)
- if ch==SC_Realm then
- SC_Realm = ch:Clone()
- SC_Realm.Parent = workspace
- elseif ch.Name=='∞house2'then
- MakeHouse()
- end
- end)
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