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- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,Mouse,mouse,UserInputService,ContextActionService = owner
- local RealPlayer = Player
- do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Folder0 = Instance.new("Folder")
- Folder1 = Instance.new("Folder")
- Folder2 = Instance.new("Folder")
- Part3 = Instance.new("Part")
- Part4 = Instance.new("Part")
- Part5 = Instance.new("Part")
- Part6 = Instance.new("Part")
- Part7 = Instance.new("Part")
- Part8 = Instance.new("Part")
- Part9 = Instance.new("Part")
- Part10 = Instance.new("Part")
- Part11 = Instance.new("Part")
- Part12 = Instance.new("Part")
- Part13 = Instance.new("Part")
- Part14 = Instance.new("Part")
- Part15 = Instance.new("Part")
- Part16 = Instance.new("Part")
- Part17 = Instance.new("Part")
- Part18 = Instance.new("Part")
- Part19 = Instance.new("Part")
- Part20 = Instance.new("Part")
- Part21 = Instance.new("Part")
- Part22 = Instance.new("Part")
- Part23 = Instance.new("Part")
- Part24 = Instance.new("Part")
- Part25 = Instance.new("Part")
- Part26 = Instance.new("Part")
- Part27 = Instance.new("Part")
- Part28 = Instance.new("Part")
- Part29 = Instance.new("Part")
- Part30 = Instance.new("Part")
- Part31 = Instance.new("Part")
- Part32 = Instance.new("Part")
- Part33 = Instance.new("Part")
- Part34 = Instance.new("Part")
- Part35 = Instance.new("Part")
- Part36 = Instance.new("Part")
- Part37 = Instance.new("Part")
- Part38 = Instance.new("Part")
- Part39 = Instance.new("Part")
- Part40 = Instance.new("Part")
- Folder41 = Instance.new("Folder")
- Part42 = Instance.new("Part")
- Part43 = Instance.new("Part")
- Part44 = Instance.new("Part")
- Part45 = Instance.new("Part")
- Part46 = Instance.new("Part")
- Part47 = Instance.new("Part")
- Part48 = Instance.new("Part")
- Part49 = Instance.new("Part")
- Part50 = Instance.new("Part")
- Part51 = Instance.new("Part")
- Part52 = Instance.new("Part")
- Part53 = Instance.new("Part")
- Part54 = Instance.new("Part")
- Part55 = Instance.new("Part")
- Part56 = Instance.new("Part")
- Part57 = Instance.new("Part")
- Part58 = Instance.new("Part")
- Part59 = Instance.new("Part")
- Part60 = Instance.new("Part")
- Part61 = Instance.new("Part")
- Part62 = Instance.new("Part")
- Part63 = Instance.new("Part")
- Part64 = Instance.new("Part")
- Part65 = Instance.new("Part")
- Part66 = Instance.new("Part")
- Part67 = Instance.new("Part")
- Part68 = Instance.new("Part")
- Part69 = Instance.new("Part")
- Part70 = Instance.new("Part")
- Part71 = Instance.new("Part")
- Part72 = Instance.new("Part")
- Part73 = Instance.new("Part")
- Part74 = Instance.new("Part")
- Part75 = Instance.new("Part")
- Part76 = Instance.new("Part")
- Folder77 = Instance.new("Folder")
- Part78 = Instance.new("Part")
- Part79 = Instance.new("Part")
- Part80 = Instance.new("Part")
- Part81 = Instance.new("Part")
- Folder82 = Instance.new("Folder")
- Part83 = Instance.new("Part")
- Part84 = Instance.new("Part")
- Part85 = Instance.new("Part")
- Part86 = Instance.new("Part")
- Part87 = Instance.new("Part")
- Part88 = Instance.new("Part")
- Part89 = Instance.new("Part")
- Part90 = Instance.new("Part")
- Part91 = Instance.new("Part")
- Part92 = Instance.new("Part")
- Part93 = Instance.new("Part")
- Part94 = Instance.new("Part")
- Part95 = Instance.new("Part")
- Part96 = Instance.new("Part")
- Part97 = Instance.new("Part")
- Part98 = Instance.new("Part")
- Part99 = Instance.new("Part")
- Part100 = Instance.new("Part")
- Part101 = Instance.new("Part")
- Part102 = Instance.new("Part")
- Part103 = Instance.new("Part")
- Part104 = Instance.new("Part")
- Part105 = Instance.new("Part")
- Part106 = Instance.new("Part")
- Part107 = Instance.new("Part")
- Part108 = Instance.new("Part")
- Part109 = Instance.new("Part")
- Part110 = Instance.new("Part")
- Part111 = Instance.new("Part")
- Part112 = Instance.new("Part")
- Part113 = Instance.new("Part")
- Part114 = Instance.new("Part")
- Part115 = Instance.new("Part")
- Part116 = Instance.new("Part")
- Part117 = Instance.new("Part")
- Part118 = Instance.new("Part")
- Part119 = Instance.new("Part")
- Part120 = Instance.new("Part")
- Part121 = Instance.new("Part")
- Folder122 = Instance.new("Folder")
- Part123 = Instance.new("Part")
- Part124 = Instance.new("Part")
- Part125 = Instance.new("Part")
- Part126 = Instance.new("Part")
- Part127 = Instance.new("Part")
- Part128 = Instance.new("Part")
- Part129 = Instance.new("Part")
- Part130 = Instance.new("Part")
- Part131 = Instance.new("Part")
- Part132 = Instance.new("Part")
- Part133 = Instance.new("Part")
- Part134 = Instance.new("Part")
- Part135 = Instance.new("Part")
- Part136 = Instance.new("Part")
- Part137 = Instance.new("Part")
- Part138 = Instance.new("Part")
- Part139 = Instance.new("Part")
- Part140 = Instance.new("Part")
- Part141 = Instance.new("Part")
- Part142 = Instance.new("Part")
- Part143 = Instance.new("Part")
- Part144 = Instance.new("Part")
- Part145 = Instance.new("Part")
- Part146 = Instance.new("Part")
- Part147 = Instance.new("Part")
- Part148 = Instance.new("Part")
- Part149 = Instance.new("Part")
- Part150 = Instance.new("Part")
- Part151 = Instance.new("Part")
- Part152 = Instance.new("Part")
- Part153 = Instance.new("Part")
- Part154 = Instance.new("Part")
- Part155 = Instance.new("Part")
- Part156 = Instance.new("Part")
- Folder0.Name = "Artic"
- Folder0.Parent = mas
- Folder1.Name = "Trees"
- Folder1.Parent = Folder0
- Folder2.Name = "Rocks"
- Folder2.Parent = Folder0
- Part3.Parent = Folder2
- Part3.Material = Enum.Material.Slate
- Part3.BrickColor = BrickColor.new("Dark stone grey")
- Part3.Rotation = Vector3.new(0, -6.01000023, 0)
- Part3.Anchored = true
- Part3.Locked = true
- Part3.Size = Vector3.new(40.4000015, 35.2000008, 5.80000019)
- Part3.CFrame = CFrame.new(408.721283, 7.14936399, -395.356262, 0.994509757, 0, -0.104643978, 0, 1, 0, 0.104643978, 0, 0.994509757)
- Part3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part3.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part3.Position = Vector3.new(408.721283, 7.14936399, -395.356262)
- Part3.Orientation = Vector3.new(0, -6.01000023, 0)
- Part3.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part4.Parent = Folder2
- Part4.Material = Enum.Material.Slate
- Part4.BrickColor = BrickColor.new("Dark stone grey")
- Part4.Rotation = Vector3.new(25.1200008, -5.44000006, 2.54999995)
- Part4.Anchored = true
- Part4.Locked = true
- Part4.Size = Vector3.new(9.57999992, 9.35999966, 7.44000006)
- Part4.CFrame = CFrame.new(399.573669, 10.2755423, -395.152954, 0.994509757, -0.0442243554, -0.0948396996, 0, 0.906308234, -0.422617286, 0.104643978, 0.420297056, 0.901332378)
- Part4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part4.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part4.Position = Vector3.new(399.573669, 10.2755423, -395.152954)
- Part4.Orientation = Vector3.new(25, -6.01000023, 0)
- Part4.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part5.Parent = Folder2
- Part5.Material = Enum.Material.Slate
- Part5.BrickColor = BrickColor.new("Dark stone grey")
- Part5.Rotation = Vector3.new(41.7999992, -77.8799973, -12.0100002)
- Part5.Anchored = true
- Part5.Locked = true
- Part5.Size = Vector3.new(9.57999992, 9.35999966, 7.44000006)
- Part5.CFrame = CFrame.new(414.638397, 17.1756363, -394.357025, 0.205297023, 0.043665126, -0.977725208, -0.792477131, 0.593642592, -0.139887691, 0.574311078, 0.803543448, 0.156476647)
- Part5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part5.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part5.Position = Vector3.new(414.638397, 17.1756363, -394.357025)
- Part5.Orientation = Vector3.new(8.03999996, -80.9100037, -53.1599998)
- Part5.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part6.Parent = Folder2
- Part6.Material = Enum.Material.Slate
- Part6.BrickColor = BrickColor.new("Dark stone grey")
- Part6.Rotation = Vector3.new(-180, -33.9900017, -180)
- Part6.Anchored = true
- Part6.Locked = true
- Part6.Size = Vector3.new(15.3999996, 34.4000015, 6.67000008)
- Part6.CFrame = CFrame.new(384.579803, 8.34938431, -394.205292, -0.829101443, 0, -0.559098244, 0, 1, 0, 0.559098244, 0, -0.829101443)
- Part6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part6.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part6.Position = Vector3.new(384.579803, 8.34938431, -394.205292)
- Part6.Orientation = Vector3.new(0, -146.009995, 0)
- Part6.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part7.Parent = Folder2
- Part7.Material = Enum.Material.Slate
- Part7.BrickColor = BrickColor.new("Dark stone grey")
- Part7.Rotation = Vector3.new(-180, -33.9900017, -180)
- Part7.Anchored = true
- Part7.Locked = true
- Part7.Size = Vector3.new(15.3999996, 34.4000015, 6)
- Part7.CFrame = CFrame.new(374.703308, 8.34938431, -408.851379, -0.829101443, 0, -0.559098244, 0, 1, 0, 0.559098244, 0, -0.829101443)
- Part7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part7.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part7.Position = Vector3.new(374.703308, 8.34938431, -408.851379)
- Part7.Orientation = Vector3.new(0, -146.009995, 0)
- Part7.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part8.Parent = Folder2
- Part8.Material = Enum.Material.Slate
- Part8.BrickColor = BrickColor.new("Dark stone grey")
- Part8.Rotation = Vector3.new(17.1800003, 55.3899994, 0.949999988)
- Part8.Anchored = true
- Part8.Locked = true
- Part8.Size = Vector3.new(14, 14.4000006, 15.8000002)
- Part8.CFrame = CFrame.new(371.748749, -5.8506012, -416.082642, 0.567848802, -0.0093699852, 0.823079586, 0.258818924, 0.951251209, -0.16773203, -0.781383693, 0.308275014, 0.542591989)
- Part8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part8.Position = Vector3.new(371.748749, -5.8506012, -416.082642)
- Part8.Orientation = Vector3.new(9.65999985, 56.6100006, 15.2200003)
- Part8.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part9.Parent = Folder2
- Part9.Material = Enum.Material.Slate
- Part9.BrickColor = BrickColor.new("Dark stone grey")
- Part9.Rotation = Vector3.new(0, 53.9900017, 0)
- Part9.Anchored = true
- Part9.Locked = true
- Part9.Size = Vector3.new(23.7999992, 35.2000008, 5.80000019)
- Part9.CFrame = CFrame.new(386.686279, 7.14936399, -421.668396, 0.58787787, 0, 0.808949828, 0, 1, 0, -0.808949828, 0, 0.58787787)
- Part9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part9.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part9.Position = Vector3.new(386.686279, 7.14936399, -421.668396)
- Part9.Orientation = Vector3.new(0, 53.9900017, 0)
- Part9.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part10.Parent = Folder2
- Part10.Material = Enum.Material.Slate
- Part10.BrickColor = BrickColor.new("Dark stone grey")
- Part10.Rotation = Vector3.new(17.1800003, 55.3899994, 0.949999988)
- Part10.Anchored = true
- Part10.Locked = true
- Part10.Size = Vector3.new(14, 25.3999996, 15.8000002)
- Part10.CFrame = CFrame.new(395.741211, 1.18126702, -430.600952, 0.567848802, -0.0093699852, 0.823079586, 0.258818924, 0.951251209, -0.16773203, -0.781383693, 0.308275014, 0.542591989)
- Part10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part10.Position = Vector3.new(395.741211, 1.18126702, -430.600952)
- Part10.Orientation = Vector3.new(9.65999985, 56.6100006, 15.2200003)
- Part10.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part11.Parent = Folder2
- Part11.Material = Enum.Material.Slate
- Part11.BrickColor = BrickColor.new("Dark stone grey")
- Part11.Rotation = Vector3.new(174.470001, -9.69999981, 155.550003)
- Part11.Anchored = true
- Part11.Locked = true
- Part11.Size = Vector3.new(19, 34, 21)
- Part11.CFrame = CFrame.new(401.979248, -11.9626122, -437.079468, -0.897326767, -0.407917261, -0.168547243, -0.397132903, 0.912836194, -0.0949505046, 0.192587957, -0.0182659682, -0.981109738)
- Part11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part11.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part11.Position = Vector3.new(401.979248, -11.9626122, -437.079468)
- Part11.Orientation = Vector3.new(5.44999981, -170.25, -23.5100002)
- Part11.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part12.Parent = Folder2
- Part12.Material = Enum.Material.Slate
- Part12.BrickColor = BrickColor.new("Dark stone grey")
- Part12.Rotation = Vector3.new(0, -46.0099983, 0)
- Part12.Anchored = true
- Part12.Locked = true
- Part12.Size = Vector3.new(53, 35, 5.80000019)
- Part12.CFrame = CFrame.new(411.25293, 7.04937315, -410.520081, 0.694575191, 0, -0.719420195, 0, 1, 0, 0.719420195, 0, 0.694575191)
- Part12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part12.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part12.Position = Vector3.new(411.25293, 7.04937315, -410.520081)
- Part12.Orientation = Vector3.new(0, -46.0099983, 0)
- Part12.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part13.Parent = Folder2
- Part13.Material = Enum.Material.Slate
- Part13.BrickColor = BrickColor.new("Dark stone grey")
- Part13.Rotation = Vector3.new(-33.8800011, -40.6899986, -23.6399994)
- Part13.Anchored = true
- Part13.Locked = true
- Part13.Size = Vector3.new(4, 10.6000004, 4)
- Part13.CFrame = CFrame.new(416.326294, 9.81386757, -409.779083, 0.694575191, 0.304039925, -0.652016163, 0, 0.906307876, 0.422618091, 0.719420195, -0.293540001, 0.629498959)
- Part13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part13.Position = Vector3.new(416.326294, 9.81386757, -409.779083)
- Part13.Orientation = Vector3.new(-25, -46.0099983, 0)
- Part13.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part14.Parent = Folder2
- Part14.Material = Enum.Material.Slate
- Part14.BrickColor = BrickColor.new("Dark stone grey")
- Part14.Rotation = Vector3.new(-167.949997, -11.5100002, -177.759995)
- Part14.Anchored = true
- Part14.Locked = true
- Part14.Size = Vector3.new(19, 34, 21)
- Part14.CFrame = CFrame.new(408.200073, -20.2936058, -429.761292, -0.97912699, 0.0383698605, -0.19959493, -0.0033460001, 0.978842974, 0.204585537, 0.203222007, 0.200983033, -0.958283246)
- Part14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part14.Position = Vector3.new(408.200073, -20.2936058, -429.761292)
- Part14.Orientation = Vector3.new(-11.8100004, -168.229996, -0.200000003)
- Part14.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part15.Parent = Folder2
- Part15.Material = Enum.Material.Slate
- Part15.BrickColor = BrickColor.new("Dark stone grey")
- Part15.Rotation = Vector3.new(45.2299995, -36.1100006, 50.7099991)
- Part15.Anchored = true
- Part15.Locked = true
- Part15.Size = Vector3.new(39.5999985, 14, 3.79999971)
- Part15.CFrame = CFrame.new(404.378174, 24.6909409, -413.014954, 0.511555076, -0.625316858, -0.589313447, 0.28016603, 0.769750059, -0.573578119, 0.812292099, 0.128311202, 0.568962038)
- Part15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part15.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part15.Position = Vector3.new(404.378174, 24.6909409, -413.014954)
- Part15.Orientation = Vector3.new(35, -46.0099983, 20)
- Part15.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part16.Parent = Folder2
- Part16.Material = Enum.Material.Slate
- Part16.BrickColor = BrickColor.new("Dark stone grey")
- Part16.Rotation = Vector3.new(-15.0799999, -5.80000019, -1.55999994)
- Part16.Anchored = true
- Part16.Locked = true
- Part16.Size = Vector3.new(25.5999985, 10.6000004, 12.6000004)
- Part16.CFrame = CFrame.new(402.175781, 29.1521683, -405.337738, 0.994509757, 0.0270838439, -0.101078331, 0, 0.965925872, 0.258818984, 0.104643978, -0.257398009, 0.960622728)
- Part16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part16.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part16.Position = Vector3.new(402.175781, 29.1521683, -405.337738)
- Part16.Orientation = Vector3.new(-15, -6.01000023, 0)
- Part16.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part17.Parent = Folder2
- Part17.Material = Enum.Material.Slate
- Part17.BrickColor = BrickColor.new("Dark stone grey")
- Part17.Rotation = Vector3.new(31.7600002, 49.4799995, -25.2000008)
- Part17.Anchored = true
- Part17.Locked = true
- Part17.Size = Vector3.new(18.2000008, 12.6000004, 32)
- Part17.CFrame = CFrame.new(398.538025, 24.6761703, -410.58316, 0.58787787, 0.276676953, 0.760164142, 0, 0.939692736, -0.342019916, -0.808949828, 0.201065943, 0.55242449)
- Part17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part17.Position = Vector3.new(398.538025, 24.6761703, -410.58316)
- Part17.Orientation = Vector3.new(20, 53.9900017, 0)
- Part17.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part18.Parent = Folder2
- Part18.Material = Enum.Material.Slate
- Part18.BrickColor = BrickColor.new("Dark stone grey")
- Part18.Rotation = Vector3.new(0, 33.9900017, 0)
- Part18.Anchored = true
- Part18.Locked = true
- Part18.Size = Vector3.new(0.76000011, 4.76000023, 2.9599998)
- Part18.CFrame = CFrame.new(382.065674, 26.9978714, -411.741516, 0.829101443, 0, 0.559098244, 0, 1, 0, -0.559098244, 0, 0.829101443)
- Part18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part18.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part18.Position = Vector3.new(382.065674, 26.9978714, -411.741516)
- Part18.Orientation = Vector3.new(0, 33.9900017, 0)
- Part18.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part19.Parent = Folder2
- Part19.Material = Enum.Material.Slate
- Part19.BrickColor = BrickColor.new("Dark stone grey")
- Part19.Rotation = Vector3.new(0, 33.9900017, 0)
- Part19.Anchored = true
- Part19.Locked = true
- Part19.Size = Vector3.new(0.76000011, 4.76000023, 2.75999975)
- Part19.CFrame = CFrame.new(389.725281, 26.9978714, -400.382874, 0.829101443, 0, 0.559098244, 0, 1, 0, -0.559098244, 0, 0.829101443)
- Part19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part19.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part19.Position = Vector3.new(389.725281, 26.9978714, -400.382874)
- Part19.Orientation = Vector3.new(0, 33.9900017, 0)
- Part19.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part20.Parent = Folder2
- Part20.Material = Enum.Material.Slate
- Part20.BrickColor = BrickColor.new("Dark stone grey")
- Part20.Rotation = Vector3.new(13.75, 31.4599991, 17.4400005)
- Part20.Anchored = true
- Part20.Locked = true
- Part20.Size = Vector3.new(23.7999992, 34, 24.5999985)
- Part20.CFrame = CFrame.new(419.234131, -15.1544876, -488.041565, 0.813814819, -0.255687654, 0.521851838, 0.409473896, 0.889510274, -0.202737972, -0.412354916, 0.378675848, 0.828594089)
- Part20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part20.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part20.Position = Vector3.new(419.234131, -15.1544876, -488.041565)
- Part20.Orientation = Vector3.new(11.6999998, 32.2000008, 24.7199993)
- Part20.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part21.Parent = Folder2
- Part21.Material = Enum.Material.Slate
- Part21.BrickColor = BrickColor.new("Dark stone grey")
- Part21.Rotation = Vector3.new(-4.01000023, 0.670000017, 20.3899994)
- Part21.Anchored = true
- Part21.Locked = true
- Part21.Size = Vector3.new(23.7999992, 34, 31.5999985)
- Part21.CFrame = CFrame.new(327.537598, -5.04517698, -430.054413, 0.937259972, -0.348435849, 0.0116760982, 0.346841007, 0.935313463, 0.0699302107, -0.0352870002, -0.0614930317, 0.997483611)
- Part21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part21.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part21.Position = Vector3.new(327.537598, -5.04517698, -430.054413)
- Part21.Orientation = Vector3.new(-4.01000023, 0.670000017, 20.3500004)
- Part21.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part22.Parent = Folder2
- Part22.Material = Enum.Material.Slate
- Part22.BrickColor = BrickColor.new("Dark stone grey")
- Part22.Rotation = Vector3.new(-25.3799992, -43.6500015, -54.6899986)
- Part22.Anchored = true
- Part22.Locked = true
- Part22.Size = Vector3.new(19, 35.7599983, 21)
- Part22.CFrame = CFrame.new(333.690643, -5.18087721, -528.7146, 0.418246061, 0.590400875, -0.69028765, -0.566175044, 0.763709128, 0.310151964, 0.710293055, 0.261103809, 0.65368849)
- Part22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part22.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part22.Position = Vector3.new(333.690643, -5.18087721, -528.7146)
- Part22.Orientation = Vector3.new(-18.0699997, -46.5600014, -36.5499992)
- Part22.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part23.Parent = Folder2
- Part23.Material = Enum.Material.Slate
- Part23.BrickColor = BrickColor.new("Dark stone grey")
- Part23.Rotation = Vector3.new(5.53000021, 9.69999981, -24.4500008)
- Part23.Anchored = true
- Part23.Locked = true
- Part23.Size = Vector3.new(19, 34, 21)
- Part23.CFrame = CFrame.new(265.07312, -4.59830093, -481.64328, 0.897327721, 0.407916188, 0.168545008, -0.39713186, 0.912836671, -0.0949505866, -0.19258593, 0.0182671975, 0.981110156)
- Part23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part23.Position = Vector3.new(265.07312, -4.59830093, -481.64328)
- Part23.Orientation = Vector3.new(5.44999981, 9.75, -23.5100002)
- Part23.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part24.Parent = Folder2
- Part24.Material = Enum.Material.Slate
- Part24.BrickColor = BrickColor.new("Dark stone grey")
- Part24.Rotation = Vector3.new(-85.4800034, 76.2900009, 117.519997)
- Part24.Anchored = true
- Part24.Locked = true
- Part24.Size = Vector3.new(32, 34, 23.9999981)
- Part24.CFrame = CFrame.new(302.616791, -13.0640783, -360.425354, -0.109509028, -0.210205004, 0.971504867, 0.517342091, 0.822512984, 0.2362829, -0.8487432, 0.528475463, 0.0186753012)
- Part24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part24.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part24.Position = Vector3.new(302.616791, -13.0640783, -360.425354)
- Part24.Orientation = Vector3.new(-13.6700001, 88.9000015, 32.1699982)
- Part24.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part25.Parent = Folder2
- Part25.Material = Enum.Material.Slate
- Part25.BrickColor = BrickColor.new("Dark stone grey")
- Part25.Rotation = Vector3.new(83.4700012, 70.5999985, -73.9599991)
- Part25.Anchored = true
- Part25.Locked = true
- Part25.Size = Vector3.new(32, 34, 23.9999981)
- Part25.CFrame = CFrame.new(297.940979, -21.0731831, -366.679993, 0.0917670056, 0.319260001, 0.943213642, 0.149645016, 0.932032049, -0.330034494, -0.984472096, 0.171433479, 0.0377541259)
- Part25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part25.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part25.Position = Vector3.new(297.940979, -21.0731831, -366.679993)
- Part25.Orientation = Vector3.new(19.2700005, 87.7099991, 9.11999989)
- Part25.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part26.Parent = Folder2
- Part26.Material = Enum.Material.Slate
- Part26.BrickColor = BrickColor.new("Dark stone grey")
- Part26.Rotation = Vector3.new(7.78999996, 61.3199997, -16.6200008)
- Part26.Anchored = true
- Part26.Locked = true
- Part26.Size = Vector3.new(26.5999985, 34, 18.3999977)
- Part26.CFrame = CFrame.new(340.457733, -15.2465858, -254.337036, 0.459802181, 0.137269855, 0.877347708, -0.169518054, 0.983380079, -0.0650183111, -0.871691287, -0.118830711, 0.475429982)
- Part26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part26.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part26.Position = Vector3.new(340.457733, -15.2465858, -254.337036)
- Part26.Orientation = Vector3.new(3.73000002, 61.5499992, -9.77999973)
- Part26.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part27.Parent = Folder2
- Part27.Material = Enum.Material.Slate
- Part27.BrickColor = BrickColor.new("Dark stone grey")
- Part27.Rotation = Vector3.new(25.1200008, -5.44000006, 2.54999995)
- Part27.Anchored = true
- Part27.Locked = true
- Part27.Size = Vector3.new(9.57999992, 9.35999966, 7.44000006)
- Part27.CFrame = CFrame.new(444.525024, -6.72442198, -328.493164, 0.994509757, -0.0442243554, -0.0948396996, 0, 0.906308234, -0.422617286, 0.104643978, 0.420297056, 0.901332378)
- Part27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part27.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part27.Position = Vector3.new(444.525024, -6.72442198, -328.493164)
- Part27.Orientation = Vector3.new(25, -6.01000023, 0)
- Part27.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part28.Parent = Folder2
- Part28.Material = Enum.Material.Slate
- Part28.BrickColor = BrickColor.new("Dark stone grey")
- Part28.Rotation = Vector3.new(7.78999996, 61.3199997, -16.6200008)
- Part28.Anchored = true
- Part28.Locked = true
- Part28.Size = Vector3.new(23.7999992, 34, 24.5999985)
- Part28.CFrame = CFrame.new(504.540314, -15.2108116, -360.890564, 0.459802181, 0.137269855, 0.877347708, -0.169518054, 0.983380079, -0.0650183111, -0.871691287, -0.118830711, 0.475429982)
- Part28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part28.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part28.Position = Vector3.new(504.540314, -15.2108116, -360.890564)
- Part28.Orientation = Vector3.new(3.73000002, 61.5499992, -9.77999973)
- Part28.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part29.Parent = Folder2
- Part29.Material = Enum.Material.Slate
- Part29.BrickColor = BrickColor.new("Dark stone grey")
- Part29.Rotation = Vector3.new(-14.5500002, -24.2900009, -17.0699997)
- Part29.Anchored = true
- Part29.Locked = true
- Part29.Size = Vector3.new(23.7999992, 34, 31.5999985)
- Part29.CFrame = CFrame.new(171.291779, -20.6414585, -516.958618, 0.871357679, 0.267494142, -0.411318332, -0.185281947, 0.955637097, 0.228972346, 0.454319865, -0.123306945, 0.882263482)
- Part29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part29.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part29.Position = Vector3.new(171.291779, -20.6414585, -516.958618)
- Part29.Orientation = Vector3.new(-13.2399998, -25, -10.9700003)
- Part29.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part30.Parent = Folder2
- Part30.Material = Enum.Material.Slate
- Part30.BrickColor = BrickColor.new("Dark stone grey")
- Part30.Rotation = Vector3.new(44.2799988, 49.0600014, -57.7200012)
- Part30.Anchored = true
- Part30.Locked = true
- Part30.Size = Vector3.new(19, 34, 21)
- Part30.CFrame = CFrame.new(254.003784, -4.54752684, -565.118103, 0.349969923, 0.553971708, 0.75540483, -0.323659897, 0.828246057, -0.457441628, -0.879070759, -0.0844034478, 0.469159603)
- Part30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part30.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part30.Position = Vector3.new(254.003784, -4.54752684, -565.118103)
- Part30.Orientation = Vector3.new(27.2199993, 58.1599998, -21.3400002)
- Part30.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part31.Parent = Folder2
- Part31.Material = Enum.Material.Slate
- Part31.BrickColor = BrickColor.new("Dark stone grey")
- Part31.Rotation = Vector3.new(31.9799995, -26.0400009, -7.73999977)
- Part31.Anchored = true
- Part31.Locked = true
- Part31.Size = Vector3.new(23.7999992, 34, 31.5999985)
- Part31.CFrame = CFrame.new(324.594849, -20.624073, -620.710876, 0.89027667, 0.121071853, -0.439032137, -0.344687879, 0.809192419, -0.475813001, 0.297653884, 0.574934244, 0.762137115)
- Part31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part31.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part31.Position = Vector3.new(324.594849, -20.624073, -620.710876)
- Part31.Orientation = Vector3.new(28.4099998, -29.9400005, -23.0699997)
- Part31.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part32.Parent = Folder2
- Part32.Material = Enum.Material.Slate
- Part32.BrickColor = BrickColor.new("Dark stone grey")
- Part32.Rotation = Vector3.new(0, 33.9900017, 0)
- Part32.Anchored = true
- Part32.Locked = true
- Part32.Shape = Enum.PartType.Ball
- Part32.Size = Vector3.new(4, 4, 4)
- Part32.CFrame = CFrame.new(342.989441, -9.65061569, -431.609558, 0.829101443, 0, 0.559098244, 0, 1, 0, -0.559098244, 0, 0.829101443)
- Part32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part32.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part32.Position = Vector3.new(342.989441, -9.65061569, -431.609558)
- Part32.Orientation = Vector3.new(0, 33.9900017, 0)
- Part32.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part33.Parent = Folder2
- Part33.Material = Enum.Material.Slate
- Part33.BrickColor = BrickColor.new("Dark stone grey")
- Part33.Rotation = Vector3.new(5, 4.36000013, 8.30000019)
- Part33.Anchored = true
- Part33.Locked = true
- Part33.Shape = Enum.PartType.Ball
- Part33.Size = Vector3.new(4, 4, 4)
- Part33.CFrame = CFrame.new(325.554565, 12.4499855, -427.089203, 0.98666364, -0.143972248, 0.0759398937, 0.150383934, 0.984807789, -0.0868237764, -0.0622859783, 0.0970859975, 0.993325174)
- Part33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part33.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part33.Position = Vector3.new(325.554565, 12.4499855, -427.089203)
- Part33.Orientation = Vector3.new(4.98000002, 4.36999989, 8.68000031)
- Part33.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part34.Parent = Folder2
- Part34.Material = Enum.Material.Slate
- Part34.BrickColor = BrickColor.new("Dark stone grey")
- Part34.Rotation = Vector3.new(0, 33.9900017, 0)
- Part34.Anchored = true
- Part34.Locked = true
- Part34.Size = Vector3.new(4.80000019, 3.60000014, 11.3999996)
- Part34.CFrame = CFrame.new(388.43869, 34.1493607, -407.137909, 0.829101443, 0, 0.559098244, 0, 1, 0, -0.559098244, 0, 0.829101443)
- Part34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part34.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part34.Position = Vector3.new(388.43869, 34.1493607, -407.137909)
- Part34.Orientation = Vector3.new(0, 33.9900017, 0)
- Part34.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part35.Parent = Folder2
- Part35.Material = Enum.Material.Slate
- Part35.BrickColor = BrickColor.new("Dark stone grey")
- Part35.Rotation = Vector3.new(16.9599991, 11.0600004, 14.46)
- Part35.Anchored = true
- Part35.Locked = true
- Part35.Size = Vector3.new(23.7999992, 34, 26.5999985)
- Part35.CFrame = CFrame.new(481.406677, -14.8818521, -442.962097, 0.950344741, -0.245050907, 0.191820264, 0.293009937, 0.912244201, -0.286279112, -0.104833975, 0.328269035, 0.938748777)
- Part35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part35.Position = Vector3.new(481.406677, -14.8818521, -442.962097)
- Part35.Orientation = Vector3.new(16.6399994, 11.5500002, 17.8099995)
- Part35.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part36.Parent = Folder2
- Part36.Material = Enum.Material.Slate
- Part36.BrickColor = BrickColor.new("Dark stone grey")
- Part36.Rotation = Vector3.new(-24.7000008, -5.76999998, 6.53000021)
- Part36.Anchored = true
- Part36.Locked = true
- Part36.Size = Vector3.new(23.7999992, 34, 26.5999985)
- Part36.CFrame = CFrame.new(549.117371, -14.873148, -420.68045, 0.98847276, -0.113130778, -0.100613743, 0.145076975, 0.897815168, 0.415789217, 0.0432939902, -0.425593048, 0.90387845)
- Part36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part36.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part36.Position = Vector3.new(549.117371, -14.873148, -420.68045)
- Part36.Orientation = Vector3.new(-24.5699997, -6.3499999, 9.18000031)
- Part36.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part37.Parent = Folder2
- Part37.Material = Enum.Material.Slate
- Part37.BrickColor = BrickColor.new("Dark stone grey")
- Part37.Rotation = Vector3.new(-19.0200005, -19.6499996, 2.5999999)
- Part37.Anchored = true
- Part37.Locked = true
- Part37.Size = Vector3.new(23.7999992, 34, 26.5999985)
- Part37.CFrame = CFrame.new(366.476593, -14.8981476, -596.716736, 0.940799773, -0.0427198559, -0.33626017, 0.152353972, 0.93946588, 0.306907356, 0.30279395, -0.33996892, 0.890357792)
- Part37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part37.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part37.Position = Vector3.new(366.476593, -14.8981476, -596.716736)
- Part37.Orientation = Vector3.new(-17.8700008, -20.6900005, 9.21000004)
- Part37.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part38.Parent = Folder2
- Part38.Material = Enum.Material.Slate
- Part38.BrickColor = BrickColor.new("Dark stone grey")
- Part38.Rotation = Vector3.new(12.2299995, -15.6599998, 12.3000002)
- Part38.Anchored = true
- Part38.Locked = true
- Part38.Size = Vector3.new(12.3999987, 34, 15.7999983)
- Part38.CFrame = CFrame.new(363.395355, 13.2802696, -600.715576, 0.940799773, -0.205126822, -0.269849777, 0.152353972, 0.967054784, -0.203944281, 0.30279395, 0.150758013, 0.941056848)
- Part38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part38.Position = Vector3.new(363.395355, 13.2802696, -600.715576)
- Part38.Orientation = Vector3.new(11.7700005, -16, 8.94999981)
- Part38.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part39.Parent = Folder2
- Part39.Material = Enum.Material.Slate
- Part39.BrickColor = BrickColor.new("Dark stone grey")
- Part39.Rotation = Vector3.new(-90.9800034, 76.2099991, 97.0899963)
- Part39.Anchored = true
- Part39.Locked = true
- Part39.Size = Vector3.new(23.7999992, 34, 24.5999985)
- Part39.CFrame = CFrame.new(446.2966, -15.200222, -560.411255, -0.0294020083, -0.236464113, 0.971195281, 0.102908023, 0.965736449, 0.23825039, -0.994256258, 0.10694883, -0.00406053709)
- Part39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part39.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part39.Position = Vector3.new(446.2966, -15.200222, -560.411255)
- Part39.Orientation = Vector3.new(-13.7799997, 90.2399979, 6.07999992)
- Part39.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part40.Parent = Folder2
- Part40.Material = Enum.Material.Slate
- Part40.BrickColor = BrickColor.new("Dark stone grey")
- Part40.Rotation = Vector3.new(103.129997, 63.3800011, -99.5)
- Part40.Anchored = true
- Part40.Locked = true
- Part40.Size = Vector3.new(23.7999992, 34, 24.5999985)
- Part40.CFrame = CFrame.new(482.901825, -15.1584816, -505.484253, -0.0739860088, 0.44196111, 0.89397788, 0.0803010091, 0.896164238, -0.436396122, -0.994021118, 0.0395001173, -0.101793513)
- Part40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part40.Position = Vector3.new(482.901825, -15.1584816, -505.484253)
- Part40.Orientation = Vector3.new(25.8700008, 96.5, 5.11999989)
- Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Folder41.Name = "Snow"
- Folder41.Parent = Folder0
- Part42.Parent = Folder41
- Part42.Material = Enum.Material.Sand
- Part42.BrickColor = BrickColor.new("Lily white")
- Part42.Rotation = Vector3.new(5.53000021, 9.69999981, -24.4500008)
- Part42.Anchored = true
- Part42.Locked = true
- Part42.Size = Vector3.new(19, 0.200000003, 21)
- Part42.CFrame = CFrame.new(272.456421, 11.9239998, -481.312683, 0.897327721, 0.407916188, 0.168545008, -0.39713186, 0.912836671, -0.0949505866, -0.19258593, 0.0182671975, 0.981110156)
- Part42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part42.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part42.Position = Vector3.new(272.456421, 11.9239998, -481.312683)
- Part42.Orientation = Vector3.new(5.44999981, 9.75, -23.5100002)
- Part42.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part43.Parent = Folder41
- Part43.Material = Enum.Material.Sand
- Part43.BrickColor = BrickColor.new("Lily white")
- Part43.Rotation = Vector3.new(44.2799988, 49.0600014, -57.7200012)
- Part43.Anchored = true
- Part43.Locked = true
- Part43.Size = Vector3.new(19, 0.200000003, 21)
- Part43.CFrame = CFrame.new(264.030762, 10.4436436, -566.645691, 0.349969923, 0.553971708, 0.75540483, -0.323659897, 0.828246057, -0.457441628, -0.879070759, -0.0844034478, 0.469159603)
- Part43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part43.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part43.Position = Vector3.new(264.030762, 10.4436436, -566.645691)
- Part43.Orientation = Vector3.new(27.2199993, 58.1599998, -21.3400002)
- Part43.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part44.Parent = Folder41
- Part44.Material = Enum.Material.Sand
- Part44.BrickColor = BrickColor.new("Lily white")
- Part44.Rotation = Vector3.new(-14.5500002, -24.2900009, -17.0699997)
- Part44.Anchored = true
- Part44.Locked = true
- Part44.Size = Vector3.new(23.8000011, 0.200000003, 31.8000011)
- Part44.CFrame = CFrame.new(176.1745, -3.36731696, -519.278748, 0.871358573, 0.267495722, -0.411315322, -0.185284913, 0.955636919, 0.228970751, 0.454316795, -0.123305105, 0.882265329)
- Part44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part44.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part44.Position = Vector3.new(176.1745, -3.36731696, -519.278748)
- Part44.Orientation = Vector3.new(-13.2399998, -25, -10.9700003)
- Part44.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part45.Parent = Folder41
- Part45.Material = Enum.Material.Sand
- Part45.BrickColor = BrickColor.new("Lily white")
- Part45.Rotation = Vector3.new(31.9799995, -26.0400009, -7.73999977)
- Part45.Anchored = true
- Part45.Locked = true
- Part45.Size = Vector3.new(23.6000004, 0.200000003, 31.8000011)
- Part45.CFrame = CFrame.new(326.741058, -5.89565277, -610.410583, 0.890277863, 0.121075056, -0.43902871, -0.344688982, 0.809191167, -0.475814164, 0.297648966, 0.574935138, 0.762138247)
- Part45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part45.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part45.Position = Vector3.new(326.741058, -5.89565277, -610.410583)
- Part45.Orientation = Vector3.new(28.4099998, -29.9400005, -23.0699997)
- Part45.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part46.Parent = Folder41
- Part46.Material = Enum.Material.Sand
- Part46.BrickColor = BrickColor.new("Lily white")
- Part46.Rotation = Vector3.new(-25.3799992, -43.6500015, -54.6899986)
- Part46.Anchored = true
- Part46.Locked = true
- Part46.Size = Vector3.new(19, 0.200000003, 21)
- Part46.CFrame = CFrame.new(344.896484, 9.31424618, -523.758911, 0.418246061, 0.590400875, -0.69028765, -0.566175044, 0.763709128, 0.310151964, 0.710293055, 0.261103809, 0.65368849)
- Part46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part46.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part46.Position = Vector3.new(344.896484, 9.31424618, -523.758911)
- Part46.Orientation = Vector3.new(-18.0699997, -46.5600014, -36.5499992)
- Part46.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part47.Parent = Folder41
- Part47.Material = Enum.Material.Sand
- Part47.BrickColor = BrickColor.new("Lily white")
- Part47.Rotation = Vector3.new(13.75, 31.4599991, 17.4400005)
- Part47.Anchored = true
- Part47.Locked = true
- Part47.Size = Vector3.new(23.6000004, 0.200000003, 24.6000004)
- Part47.CFrame = CFrame.new(414.52475, 0.904648006, -481.146362, 0.813814819, -0.25568527, 0.52185303, 0.409470916, 0.889512122, -0.20273602, -0.412357897, 0.378673196, 0.828593791)
- Part47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part47.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part47.Position = Vector3.new(414.52475, 0.904648006, -481.146362)
- Part47.Orientation = Vector3.new(11.6999998, 32.2000008, 24.7199993)
- Part47.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part48.Parent = Folder41
- Part48.Material = Enum.Material.Sand
- Part48.BrickColor = BrickColor.new("Lily white")
- Part48.Rotation = Vector3.new(-167.949997, -11.5100002, -177.759995)
- Part48.Anchored = true
- Part48.Locked = true
- Part48.Size = Vector3.new(19, 0.200000003, 21)
- Part48.CFrame = CFrame.new(408.894623, -2.57652998, -426.123505, -0.97912699, 0.0383698605, -0.19959493, -0.0033460001, 0.978842974, 0.204585537, 0.203222007, 0.200983033, -0.958283246)
- Part48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part48.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part48.Position = Vector3.new(408.894623, -2.57652998, -426.123505)
- Part48.Orientation = Vector3.new(-11.8100004, -168.229996, -0.200000003)
- Part48.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part49.Parent = Folder41
- Part49.Material = Enum.Material.Sand
- Part49.BrickColor = BrickColor.new("Lily white")
- Part49.Rotation = Vector3.new(174.470001, -9.69999981, 155.550003)
- Part49.Anchored = true
- Part49.Locked = true
- Part49.Size = Vector3.new(19, 0.200000003, 21)
- Part49.CFrame = CFrame.new(394.596008, 4.55966902, -437.410065, -0.897326767, -0.407917261, -0.168547243, -0.397132903, 0.912836194, -0.0949505046, 0.192587957, -0.0182659682, -0.981109738)
- Part49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part49.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part49.Position = Vector3.new(394.596008, 4.55966902, -437.410065)
- Part49.Orientation = Vector3.new(5.44999981, -170.25, -23.5100002)
- Part49.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part50.Parent = Folder41
- Part50.Material = Enum.Material.Sand
- Part50.BrickColor = BrickColor.new("Lily white")
- Part50.Rotation = Vector3.new(-4.01000023, 0.670000017, 20.3899994)
- Part50.Anchored = true
- Part50.Locked = true
- Part50.Size = Vector3.new(23.6000004, 0.200000003, 31.8000011)
- Part50.CFrame = CFrame.new(321.135986, 11.8422422, -431.263763, 0.937261343, -0.348432124, 0.0116792135, 0.346837133, 0.935314715, 0.0699311569, -0.0352900103, -0.0614929758, 0.997483492)
- Part50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part50.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part50.Position = Vector3.new(321.135986, 11.8422422, -431.263763)
- Part50.Orientation = Vector3.new(-4.01000023, 0.670000017, 20.3500004)
- Part50.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part51.Parent = Folder41
- Part51.Material = Enum.Material.Sand
- Part51.BrickColor = BrickColor.new("Lily white")
- Part51.Rotation = Vector3.new(5, 4.36000013, 8.30000019)
- Part51.Anchored = true
- Part51.Locked = true
- Part51.Shape = Enum.PartType.Ball
- Part51.Size = Vector3.new(2.80000019, 2.80000019, 2.80000019)
- Part51.CFrame = CFrame.new(325.439392, 13.2377815, -427.011566, 0.98666364, -0.143972248, 0.0759398937, 0.150383934, 0.984807789, -0.0868237764, -0.0622859783, 0.0970859975, 0.993325174)
- Part51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part51.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part51.Position = Vector3.new(325.439392, 13.2377815, -427.011566)
- Part51.Orientation = Vector3.new(4.98000002, 4.36999989, 8.68000031)
- Part51.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part52.Parent = Folder41
- Part52.Material = Enum.Material.Sand
- Part52.BrickColor = BrickColor.new("Lily white")
- Part52.Rotation = Vector3.new(0, 33.9900017, 0)
- Part52.Anchored = true
- Part52.Locked = true
- Part52.Shape = Enum.PartType.Ball
- Part52.Size = Vector3.new(39.6000023, 39.6000023, 39.6000023)
- Part52.CFrame = CFrame.new(392.679565, -21.8505974, -423.868164, 0.829101443, 0, 0.559098244, 0, 1, 0, -0.559098244, 0, 0.829101443)
- Part52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part52.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part52.Position = Vector3.new(392.679565, -21.8505974, -423.868164)
- Part52.Orientation = Vector3.new(0, 33.9900017, 0)
- Part52.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part53.Parent = Folder41
- Part53.Material = Enum.Material.Sand
- Part53.BrickColor = BrickColor.new("Institutional white")
- Part53.Rotation = Vector3.new(-162.820007, -55.3899994, 179.050003)
- Part53.Anchored = true
- Part53.Locked = true
- Part53.Size = Vector3.new(14, 0.200000003, 12.5999994)
- Part53.CFrame = CFrame.new(370.348114, 2.03582406, -414.460754, -0.567847013, -0.0093698157, -0.823080778, -0.258819014, 0.951251268, 0.167731464, 0.781385005, 0.308274776, -0.542590261)
- Part53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part53.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part53.Position = Vector3.new(370.348114, 2.03582406, -414.460754)
- Part53.Orientation = Vector3.new(-9.65999985, -123.389999, -15.2200003)
- Part53.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part54.Parent = Folder41
- Part54.Material = Enum.Material.Sand
- Part54.BrickColor = BrickColor.new("Institutional white")
- Part54.Rotation = Vector3.new(17.1800003, 55.3899994, 0.949999988)
- Part54.Anchored = true
- Part54.Locked = true
- Part54.Size = Vector3.new(14, 0.200000003, 15.8000002)
- Part54.CFrame = CFrame.new(395.613708, 14.3182564, -426.408539, 0.567848802, -0.0093699852, 0.823079586, 0.258818924, 0.951251209, -0.16773203, -0.781383693, 0.308275014, 0.542591989)
- Part54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part54.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part54.Position = Vector3.new(395.613708, 14.3182564, -426.408539)
- Part54.Orientation = Vector3.new(9.65999985, 56.6100006, 15.2200003)
- Part54.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part55.Parent = Folder41
- Part55.Material = Enum.Material.Sand
- Part55.BrickColor = BrickColor.new("Lily white")
- Part55.Rotation = Vector3.new(0, 43.9900017, -25)
- Part55.Anchored = true
- Part55.Locked = true
- Part55.Size = Vector3.new(4, 0.200000003, 4)
- Part55.CFrame = CFrame.new(418.335632, 15.5389404, -411.687531, 0.652014792, 0.304040074, 0.694576383, -0.422618896, 0.906307459, -3.23250262e-08, -0.629499793, -0.293541074, 0.719419003)
- Part55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part55.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part55.Position = Vector3.new(418.335632, 15.5389404, -411.687531)
- Part55.Orientation = Vector3.new(0, 43.9900017, -25)
- Part55.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part56.Parent = Folder41
- Part56.Material = Enum.Material.Sand
- Part56.BrickColor = BrickColor.new("Lily white")
- Part56.Rotation = Vector3.new(-180, 46.0099983, -180)
- Part56.Anchored = true
- Part56.Locked = true
- Part56.Size = Vector3.new(53, 0.200000003, 5.80000019)
- Part56.CFrame = CFrame.new(411.25293, 24.6493607, -410.520081, -0.694575191, 0, 0.719420195, 0, 1, 0, -0.719420195, 0, -0.694575191)
- Part56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part56.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part56.Position = Vector3.new(411.25293, 24.6493607, -410.520081)
- Part56.Orientation = Vector3.new(0, 133.990005, 0)
- Part56.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part57.Parent = Folder41
- Part57.Material = Enum.Material.Sand
- Part57.BrickColor = BrickColor.new("Lily white")
- Part57.Rotation = Vector3.new(0, 53.9900017, 0)
- Part57.Anchored = true
- Part57.Locked = true
- Part57.Size = Vector3.new(22.4000015, 0.200000003, 5.80000019)
- Part57.CFrame = CFrame.new(386.980225, 24.8493729, -422.072876, 0.58787787, 0, 0.808949828, 0, 1, 0, -0.808949828, 0, 0.58787787)
- Part57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part57.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part57.Position = Vector3.new(386.980225, 24.8493729, -422.072876)
- Part57.Orientation = Vector3.new(0, 53.9900017, 0)
- Part57.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part58.Parent = Folder41
- Part58.Material = Enum.Material.Sand
- Part58.BrickColor = BrickColor.new("Lily white")
- Part58.Rotation = Vector3.new(0, -6.01000023, 0)
- Part58.Anchored = true
- Part58.Locked = true
- Part58.Size = Vector3.new(40, 0.200000003, 5.80000019)
- Part58.CFrame = CFrame.new(408.920105, 25.0493393, -395.335297, 0.994509757, 0, -0.104643978, 0, 1, 0, 0.104643978, 0, 0.994509757)
- Part58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part58.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part58.Position = Vector3.new(408.920105, 25.0493393, -395.335297)
- Part58.Orientation = Vector3.new(0, -6.01000023, 0)
- Part58.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part59.Parent = Folder41
- Part59.Material = Enum.Material.Sand
- Part59.BrickColor = BrickColor.new("Lily white")
- Part59.Rotation = Vector3.new(41.7999992, -77.8799973, -12.0100002)
- Part59.Anchored = true
- Part59.Locked = true
- Part59.Size = Vector3.new(9.57999992, 0.200000003, 7.44000006)
- Part59.CFrame = CFrame.new(414.866333, 20.274498, -390.162567, 0.205297023, 0.043665126, -0.977725208, -0.792477131, 0.593642592, -0.139887691, 0.574311078, 0.803543448, 0.156476647)
- Part59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part59.Position = Vector3.new(414.866333, 20.274498, -390.162567)
- Part59.Orientation = Vector3.new(8.03999996, -80.9100037, -53.1599998)
- Part59.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part60.Parent = Folder41
- Part60.Material = Enum.Material.Sand
- Part60.BrickColor = BrickColor.new("Lily white")
- Part60.Rotation = Vector3.new(25.1200008, -5.44000006, 2.54999995)
- Part60.Anchored = true
- Part60.Locked = true
- Part60.Size = Vector3.new(9.57999992, 0.200000003, 7.44000006)
- Part60.CFrame = CFrame.new(399.342773, 15.0064735, -392.959045, 0.994509757, -0.0442243554, -0.0948396996, 0, 0.906308234, -0.422617286, 0.104643978, 0.420297056, 0.901332378)
- Part60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part60.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part60.Position = Vector3.new(399.342773, 15.0064735, -392.959045)
- Part60.Orientation = Vector3.new(25, -6.01000023, 0)
- Part60.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part61.Parent = Folder41
- Part61.Material = Enum.Material.Sand
- Part61.BrickColor = BrickColor.new("Lily white")
- Part61.Rotation = Vector3.new(0, 33.9900017, 0)
- Part61.Anchored = true
- Part61.Locked = true
- Part61.Size = Vector3.new(15.4000015, 0.200000003, 6.60000038)
- Part61.CFrame = CFrame.new(384.599396, 25.6493607, -394.17627, 0.829101443, 0, 0.559098244, 0, 1, 0, -0.559098244, 0, 0.829101443)
- Part61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part61.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part61.Position = Vector3.new(384.599396, 25.6493607, -394.17627)
- Part61.Orientation = Vector3.new(0, 33.9900017, 0)
- Part61.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part62.Parent = Folder41
- Part62.Material = Enum.Material.Sand
- Part62.BrickColor = BrickColor.new("Institutional white")
- Part62.Rotation = Vector3.new(0, -11.0100002, 0)
- Part62.Anchored = true
- Part62.Locked = true
- Part62.Size = Vector3.new(18, 0.200000003, 5)
- Part62.CFrame = CFrame.new(368.425354, -6.15061522, -405.462097, 0.981605232, 0, -0.190922052, 0, 1, 0, 0.190922052, 0, 0.981605232)
- Part62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part62.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part62.Position = Vector3.new(368.425354, -6.15061522, -405.462097)
- Part62.Orientation = Vector3.new(0, -11.0100002, 0)
- Part62.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part63.Parent = Folder41
- Part63.Material = Enum.Material.Sand
- Part63.BrickColor = BrickColor.new("Institutional white")
- Part63.Rotation = Vector3.new(0, 53.9900017, 0)
- Part63.Anchored = true
- Part63.Locked = true
- Part63.Size = Vector3.new(18, 0.200000003, 5)
- Part63.CFrame = CFrame.new(378.878601, -6.15061522, -390.318512, 0.58787787, 0, 0.808949828, 0, 1, 0, -0.808949828, 0, 0.58787787)
- Part63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part63.Position = Vector3.new(378.878601, -6.15061522, -390.318512)
- Part63.Orientation = Vector3.new(0, 53.9900017, 0)
- Part63.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part64.Parent = Folder41
- Part64.Material = Enum.Material.Sand
- Part64.BrickColor = BrickColor.new("Institutional white")
- Part64.Rotation = Vector3.new(0, 13.9899998, 0)
- Part64.Anchored = true
- Part64.Locked = true
- Part64.Size = Vector3.new(18, 0.200000003, 5)
- Part64.CFrame = CFrame.new(366.773682, -6.55065107, -382.155701, 0.970323622, 0, 0.241809905, 0, 1, 0, -0.241809905, 0, 0.970323622)
- Part64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part64.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part64.Position = Vector3.new(366.773682, -6.55065107, -382.155701)
- Part64.Orientation = Vector3.new(0, 13.9899998, 0)
- Part64.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part65.Parent = Folder41
- Part65.Material = Enum.Material.Sand
- Part65.BrickColor = BrickColor.new("Institutional white")
- Part65.Rotation = Vector3.new(0, -86.0100021, 0)
- Part65.Anchored = true
- Part65.Locked = true
- Part65.Size = Vector3.new(27.2000008, 0.200000003, 5.19999981)
- Part65.CFrame = CFrame.new(359.462036, -6.95059919, -395.478302, 0.0696429983, 0, -0.997572005, 0, 1, 0, 0.997572005, 0, 0.0696429983)
- Part65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part65.Position = Vector3.new(359.462036, -6.95059919, -395.478302)
- Part65.Orientation = Vector3.new(0, -86.0100021, 0)
- Part65.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part66.Parent = Folder41
- Part66.Material = Enum.Material.Sand
- Part66.BrickColor = BrickColor.new("Lily white")
- Part66.Rotation = Vector3.new(12.2299995, -15.6599998, 12.3000002)
- Part66.Anchored = true
- Part66.Locked = true
- Part66.Size = Vector3.new(12.6000004, 0.200000003, 15.8000002)
- Part66.CFrame = CFrame.new(359.776642, 30.7992325, -597.956726, 0.94080013, -0.205127418, -0.269847751, 0.152355015, 0.967054725, -0.203943923, 0.302792042, 0.150757819, 0.941057384)
- Part66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part66.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part66.Position = Vector3.new(359.776642, 30.7992325, -597.956726)
- Part66.Orientation = Vector3.new(11.7700005, -16, 8.94999981)
- Part66.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part67.Parent = Folder41
- Part67.Material = Enum.Material.Sand
- Part67.BrickColor = BrickColor.new("Lily white")
- Part67.Rotation = Vector3.new(83.4800034, 70.5999985, -73.9599991)
- Part67.Anchored = true
- Part67.Locked = true
- Part67.Size = Vector3.new(32, 0.200000003, 24.1999989)
- Part67.CFrame = CFrame.new(303.813843, -4.23650312, -363.573364, 0.0917610079, 0.319264174, 0.943212807, 0.14964202, 0.932031453, -0.330037475, -0.984473109, 0.171428815, 0.0377488062)
- Part67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part67.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part67.Position = Vector3.new(303.813843, -4.23650312, -363.573364)
- Part67.Orientation = Vector3.new(19.2700005, 87.7099991, 9.11999989)
- Part67.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part68.Parent = Folder41
- Part68.Material = Enum.Material.Sand
- Part68.BrickColor = BrickColor.new("Lily white")
- Part68.Rotation = Vector3.new(7.78999996, 61.3199997, -16.6200008)
- Part68.Anchored = true
- Part68.Locked = true
- Part68.Size = Vector3.new(26.8000011, 0.200000003, 18.3999996)
- Part68.CFrame = CFrame.new(342.98819, 2.53559089, -256.575073, 0.459798813, 0.137270778, 0.877349377, -0.169519946, 0.983379722, -0.0650188327, -0.871692717, -0.118832625, 0.475426883)
- Part68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part68.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part68.Position = Vector3.new(342.98819, 2.53559089, -256.575073)
- Part68.Orientation = Vector3.new(3.73000002, 61.5499992, -9.77999973)
- Part68.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part69.Parent = Folder41
- Part69.Material = Enum.Material.Sand
- Part69.BrickColor = BrickColor.new("Lily white")
- Part69.Rotation = Vector3.new(25.1200008, -5.44000006, 2.54999995)
- Part69.Anchored = true
- Part69.Locked = true
- Part69.Size = Vector3.new(9.57999992, 0.200000003, 7.44000006)
- Part69.CFrame = CFrame.new(444.29425, -1.99350405, -326.299194, 0.994509757, -0.0442243554, -0.0948396996, 0, 0.906308234, -0.422617286, 0.104643978, 0.420297056, 0.901332378)
- Part69.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part69.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part69.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part69.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part69.Position = Vector3.new(444.29425, -1.99350405, -326.299194)
- Part69.Orientation = Vector3.new(25, -6.01000023, 0)
- Part69.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part70.Parent = Folder41
- Part70.Material = Enum.Material.Sand
- Part70.BrickColor = BrickColor.new("Lily white")
- Part70.Rotation = Vector3.new(7.78999996, 61.3199997, -16.6200008)
- Part70.Anchored = true
- Part70.Locked = true
- Part70.Size = Vector3.new(23.6000004, 0.200000003, 24.6000004)
- Part70.CFrame = CFrame.new(506.978821, 2.60528588, -362.954193, 0.459798813, 0.137270778, 0.877349377, -0.169519946, 0.983379722, -0.0650188327, -0.871692717, -0.118832625, 0.475426883)
- Part70.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part70.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part70.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part70.Position = Vector3.new(506.978821, 2.60528588, -362.954193)
- Part70.Orientation = Vector3.new(3.73000002, 61.5499992, -9.77999973)
- Part70.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part71.Parent = Folder41
- Part71.Material = Enum.Material.Sand
- Part71.BrickColor = BrickColor.new("Lily white")
- Part71.Rotation = Vector3.new(103.129997, 63.3800011, -99.5)
- Part71.Anchored = true
- Part71.Locked = true
- Part71.Size = Vector3.new(23.7999992, 0.200000003, 24.6000004)
- Part71.CFrame = CFrame.new(490.901306, 1.06208003, -504.769226, -0.0739899948, 0.441961169, 0.893977582, 0.0802999958, 0.896164238, -0.436396211, -0.994020879, 0.0394974463, -0.101796664)
- Part71.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part71.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part71.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part71.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part71.Position = Vector3.new(490.901306, 1.06208003, -504.769226)
- Part71.Orientation = Vector3.new(25.8700008, 96.5, 5.11999989)
- Part71.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part72.Parent = Folder41
- Part72.Material = Enum.Material.Sand
- Part72.BrickColor = BrickColor.new("Lily white")
- Part72.Rotation = Vector3.new(0, 33.9900017, 0)
- Part72.Anchored = true
- Part72.Locked = true
- Part72.Shape = Enum.PartType.Ball
- Part72.Size = Vector3.new(2.80000019, 2.80000019, 2.80000019)
- Part72.CFrame = CFrame.new(342.989441, -8.85057354, -431.609558, 0.829101443, 0, 0.559098244, 0, 1, 0, -0.559098244, 0, 0.829101443)
- Part72.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part72.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part72.Position = Vector3.new(342.989441, -8.85057354, -431.609558)
- Part72.Orientation = Vector3.new(0, 33.9900017, 0)
- Part72.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part73.Parent = Folder41
- Part73.Material = Enum.Material.Sand
- Part73.BrickColor = BrickColor.new("Lily white")
- Part73.Rotation = Vector3.new(16.9599991, 11.0600004, 14.46)
- Part73.Anchored = true
- Part73.Locked = true
- Part73.Size = Vector3.new(23.6000004, 0.200000003, 26.6000004)
- Part73.CFrame = CFrame.new(476.87616, 1.60042894, -437.010071, 0.950344861, -0.245048091, 0.191823125, 0.29300797, 0.912245274, -0.286277592, -0.104837984, 0.328268111, 0.938748658)
- Part73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part73.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part73.Position = Vector3.new(476.87616, 1.60042894, -437.010071)
- Part73.Orientation = Vector3.new(16.6399994, 11.5500002, 17.8099995)
- Part73.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part74.Parent = Folder41
- Part74.Material = Enum.Material.Sand
- Part74.BrickColor = BrickColor.new("Lily white")
- Part74.Rotation = Vector3.new(-24.7000008, -5.76999998, 6.53000021)
- Part74.Anchored = true
- Part74.Locked = true
- Part74.Size = Vector3.new(23.6000004, 0.200000003, 26.6000004)
- Part74.CFrame = CFrame.new(546.970886, 1.36265194, -428.388031, 0.988473356, -0.113129765, -0.100608952, 0.14507404, 0.897815287, 0.415790051, 0.0432900153, -0.425593078, 0.903878629)
- Part74.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part74.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part74.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part74.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part74.Position = Vector3.new(546.970886, 1.36265194, -428.388031)
- Part74.Orientation = Vector3.new(-24.5699997, -6.3499999, 9.18000031)
- Part74.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part75.Parent = Folder41
- Part75.Material = Enum.Material.Sand
- Part75.BrickColor = BrickColor.new("Lily white")
- Part75.Rotation = Vector3.new(-19.0200005, -19.6499996, 2.5999999)
- Part75.Anchored = true
- Part75.Locked = true
- Part75.Size = Vector3.new(23.6000004, 0.200000003, 26.6000004)
- Part75.CFrame = CFrame.new(365.609253, 2.09080505, -602.900513, 0.940800667, -0.0427169576, -0.336257815, 0.152349934, 0.939466774, 0.30690673, 0.302792877, -0.339966923, 0.890358925)
- Part75.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part75.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part75.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part75.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part75.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part75.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part75.Position = Vector3.new(365.609253, 2.09080505, -602.900513)
- Part75.Orientation = Vector3.new(-17.8700008, -20.6900005, 9.21000004)
- Part75.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part76.Parent = Folder41
- Part76.Material = Enum.Material.Sand
- Part76.BrickColor = BrickColor.new("Lily white")
- Part76.Rotation = Vector3.new(-90.9800034, 76.2099991, 97.0899963)
- Part76.Anchored = true
- Part76.Locked = true
- Part76.Size = Vector3.new(23.7999992, 0.200000003, 24.6000004)
- Part76.CFrame = CFrame.new(442.016602, 2.27958703, -558.475464, -0.0294039883, -0.236462072, 0.971195698, 0.102903962, 0.965737283, 0.238248587, -0.994256616, 0.106945351, -0.00406364258)
- Part76.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part76.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part76.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part76.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part76.Position = Vector3.new(442.016602, 2.27958703, -558.475464)
- Part76.Orientation = Vector3.new(-13.7799997, 90.2399979, 6.07999992)
- Part76.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Folder77.Name = "Other"
- Folder77.Parent = Folder0
- Part78.Parent = Folder77
- Part78.Material = Enum.Material.Ice
- Part78.BrickColor = BrickColor.new("Baby blue")
- Part78.Rotation = Vector3.new(0, 33.9900017, 0)
- Part78.Anchored = true
- Part78.Locked = true
- Part78.Size = Vector3.new(11.8000011, 1.60000002, 22.7999992)
- Part78.CFrame = CFrame.new(368.451752, -8.65061569, -395.227905, 0.829101443, 0, 0.559098244, 0, 1, 0, -0.559098244, 0, 0.829101443)
- Part78.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part78.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part78.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part78.Color = Color3.new(0.596078, 0.760784, 0.858824)
- Part78.Position = Vector3.new(368.451752, -8.65061569, -395.227905)
- Part78.Orientation = Vector3.new(0, 33.9900017, 0)
- Part78.Color = Color3.new(0.596078, 0.760784, 0.858824)
- Part79.Parent = Folder77
- Part79.Material = Enum.Material.Ice
- Part79.BrickColor = BrickColor.new("Baby blue")
- Part79.Rotation = Vector3.new(0, 33.9900017, 0)
- Part79.Anchored = true
- Part79.Locked = true
- Part79.Size = Vector3.new(5.5999999, 1.5999999, 10.8000002)
- Part79.CFrame = CFrame.new(363.027679, -8.65063381, -387.710632, 0.829101443, 0, 0.559098244, 0, 1, 0, -0.559098244, 0, 0.829101443)
- Part79.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part79.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part79.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part79.Color = Color3.new(0.596078, 0.760784, 0.858824)
- Part79.Position = Vector3.new(363.027679, -8.65063381, -387.710632)
- Part79.Orientation = Vector3.new(0, 33.9900017, 0)
- Part79.Color = Color3.new(0.596078, 0.760784, 0.858824)
- Part80.Parent = Folder77
- Part80.Material = Enum.Material.Ice
- Part80.BrickColor = BrickColor.new("Baby blue")
- Part80.Rotation = Vector3.new(-180, 56.0099983, -180)
- Part80.Anchored = true
- Part80.Locked = true
- Part80.Size = Vector3.new(12, 34, 18.3599987)
- Part80.CFrame = CFrame.new(381.459686, 6.54937315, -402.552429, -0.559098244, 0, 0.829101443, 0, 1, 0, -0.829101443, 0, -0.559098244)
- Part80.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part80.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part80.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part80.Color = Color3.new(0.596078, 0.760784, 0.858824)
- Part80.Position = Vector3.new(381.459686, 6.54937315, -402.552429)
- Part80.Orientation = Vector3.new(0, 123.989998, 0)
- Part80.Color = Color3.new(0.596078, 0.760784, 0.858824)
- Part81.Parent = Folder77
- Part81.Material = Enum.Material.SmoothPlastic
- Part81.BrickColor = BrickColor.new("Really black")
- Part81.Rotation = Vector3.new(-180, -33.9900017, -180)
- Part81.Anchored = true
- Part81.Locked = true
- Part81.Size = Vector3.new(4.5999999, 12.000001, 11.8999987)
- Part81.CFrame = CFrame.new(387.994232, 28.9493484, -407.260406, -0.829101443, 0, -0.559098244, 0, 1, 0, 0.559098244, 0, -0.829101443)
- Part81.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part81.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part81.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part81.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part81.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part81.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part81.Position = Vector3.new(387.994232, 28.9493484, -407.260406)
- Part81.Orientation = Vector3.new(0, -146.009995, 0)
- Part81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Folder82.Name = "Grass"
- Folder82.Parent = Folder0
- Part83.Parent = Folder82
- Part83.Material = Enum.Material.Slate
- Part83.BrickColor = BrickColor.new("Dark stone grey")
- Part83.Rotation = Vector3.new(0, 33.9900017, 0)
- Part83.Anchored = true
- Part83.Locked = true
- Part83.Size = Vector3.new(12.8000011, 1, 12.1999998)
- Part83.CFrame = CFrame.new(380.868958, 22.6493835, -402.033356, 0.829101443, 0, 0.559098244, 0, 1, 0, -0.559098244, 0, 0.829101443)
- Part83.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part83.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part83.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part83.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part83.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part83.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part83.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part83.Position = Vector3.new(380.868958, 22.6493835, -402.033356)
- Part83.Orientation = Vector3.new(0, 33.9900017, 0)
- Part83.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part84.Parent = Folder82
- Part84.Material = Enum.Material.Sand
- Part84.BrickColor = BrickColor.new("Lily white")
- Part84.Rotation = Vector3.new(0, 33.9900017, 0)
- Part84.Anchored = true
- Part84.Locked = true
- Part84.Size = Vector3.new(15.4000015, 0.200000003, 5.80000019)
- Part84.CFrame = CFrame.new(374.647461, 25.6493607, -408.934265, 0.829101443, 0, 0.559098244, 0, 1, 0, -0.559098244, 0, 0.829101443)
- Part84.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part84.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part84.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part84.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part84.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part84.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part84.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part84.Position = Vector3.new(374.647461, 25.6493607, -408.934265)
- Part84.Orientation = Vector3.new(0, 33.9900017, 0)
- Part84.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part85.Parent = Folder82
- Part85.Material = Enum.Material.Grass
- Part85.BrickColor = BrickColor.new("Camo")
- Part85.Rotation = Vector3.new(0, 13.9899998, 0)
- Part85.Anchored = true
- Part85.Locked = true
- Part85.Size = Vector3.new(18, 4, 5)
- Part85.CFrame = CFrame.new(366.773682, -8.65063381, -382.155701, 0.970323622, 0, 0.241809905, 0, 1, 0, -0.241809905, 0, 0.970323622)
- Part85.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part85.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part85.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part85.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part85.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part85.Position = Vector3.new(366.773682, -8.65063381, -382.155701)
- Part85.Orientation = Vector3.new(0, 13.9899998, 0)
- Part85.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part86.Parent = Folder82
- Part86.Material = Enum.Material.Grass
- Part86.BrickColor = BrickColor.new("Camo")
- Part86.Rotation = Vector3.new(-33.8800011, -40.6899986, -23.6399994)
- Part86.Anchored = true
- Part86.Locked = true
- Part86.Size = Vector3.new(4, 1, 4)
- Part86.CFrame = CFrame.new(418.153168, 14.9951658, -411.511322, 0.694575191, 0.304039925, -0.652016163, 0, 0.906307876, 0.422618091, 0.719420195, -0.293540001, 0.629498959)
- Part86.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part86.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part86.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part86.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part86.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part86.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part86.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part86.Position = Vector3.new(418.153168, 14.9951658, -411.511322)
- Part86.Orientation = Vector3.new(-25, -46.0099983, 0)
- Part86.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part87.Parent = Folder82
- Part87.Material = Enum.Material.Grass
- Part87.BrickColor = BrickColor.new("Camo")
- Part87.Rotation = Vector3.new(-25.3799992, -43.6500015, -54.6899986)
- Part87.Anchored = true
- Part87.Locked = true
- Part87.Size = Vector3.new(19, 1, 21)
- Part87.CFrame = CFrame.new(344.542236, 8.85602951, -523.915527, 0.418246061, 0.590400875, -0.69028765, -0.566175044, 0.763709128, 0.310151964, 0.710293055, 0.261103809, 0.65368849)
- Part87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part87.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part87.Position = Vector3.new(344.542236, 8.85602951, -523.915527)
- Part87.Orientation = Vector3.new(-18.0699997, -46.5600014, -36.5499992)
- Part87.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part88.Parent = Folder82
- Part88.Material = Enum.Material.Grass
- Part88.BrickColor = BrickColor.new("Camo")
- Part88.Rotation = Vector3.new(0, 53.9900017, 0)
- Part88.Anchored = true
- Part88.Locked = true
- Part88.Size = Vector3.new(18, 4, 5)
- Part88.CFrame = CFrame.new(378.878601, -8.25059128, -390.318512, 0.58787787, 0, 0.808949828, 0, 1, 0, -0.808949828, 0, 0.58787787)
- Part88.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part88.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part88.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part88.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part88.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part88.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part88.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part88.Position = Vector3.new(378.878601, -8.25059128, -390.318512)
- Part88.Orientation = Vector3.new(0, 53.9900017, 0)
- Part88.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part89.Parent = Folder82
- Part89.Material = Enum.Material.Grass
- Part89.BrickColor = BrickColor.new("Camo")
- Part89.Rotation = Vector3.new(0, -86.0100021, 0)
- Part89.Anchored = true
- Part89.Locked = true
- Part89.Size = Vector3.new(27.2000008, 4, 5.19999981)
- Part89.CFrame = CFrame.new(359.462036, -9.05061626, -395.478302, 0.0696429983, 0, -0.997572005, 0, 1, 0, 0.997572005, 0, 0.0696429983)
- Part89.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part89.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part89.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part89.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part89.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part89.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part89.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part89.Position = Vector3.new(359.462036, -9.05061626, -395.478302)
- Part89.Orientation = Vector3.new(0, -86.0100021, 0)
- Part89.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part90.Parent = Folder82
- Part90.Material = Enum.Material.Grass
- Part90.BrickColor = BrickColor.new("Camo")
- Part90.Rotation = Vector3.new(12.2299995, -15.6599998, 12.3000002)
- Part90.Anchored = true
- Part90.Locked = true
- Part90.Size = Vector3.new(12.3999996, 1, 15.8000002)
- Part90.CFrame = CFrame.new(359.805634, 30.2037659, -598.077393, 0.940799773, -0.205126822, -0.269849777, 0.152353972, 0.967054784, -0.203944281, 0.30279395, 0.150758013, 0.941056848)
- Part90.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part90.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part90.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part90.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part90.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part90.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part90.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part90.Position = Vector3.new(359.805634, 30.2037659, -598.077393)
- Part90.Orientation = Vector3.new(11.7700005, -16, 8.94999981)
- Part90.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part91.Parent = Folder82
- Part91.Material = Enum.Material.Grass
- Part91.BrickColor = BrickColor.new("Camo")
- Part91.Rotation = Vector3.new(83.4700012, 70.5999985, -73.9599991)
- Part91.Anchored = true
- Part91.Locked = true
- Part91.Size = Vector3.new(32, 1, 24.2000027)
- Part91.CFrame = CFrame.new(303.622345, -4.79562712, -363.676208, 0.0917670056, 0.319260001, 0.943213642, 0.149645016, 0.932032049, -0.330034494, -0.984472096, 0.171433479, 0.0377541259)
- Part91.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part91.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part91.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part91.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part91.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part91.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part91.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part91.Position = Vector3.new(303.622345, -4.79562712, -363.676208)
- Part91.Orientation = Vector3.new(19.2700005, 87.7099991, 9.11999989)
- Part91.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part92.Parent = Folder82
- Part92.Material = Enum.Material.Grass
- Part92.BrickColor = BrickColor.new("Camo")
- Part92.Rotation = Vector3.new(44.2799988, 49.0600014, -57.7200012)
- Part92.Anchored = true
- Part92.Locked = true
- Part92.Size = Vector3.new(19, 1, 21)
- Part92.CFrame = CFrame.new(263.698273, 9.94673824, -566.595093, 0.349969923, 0.553971708, 0.75540483, -0.323659897, 0.828246057, -0.457441628, -0.879070759, -0.0844034478, 0.469159603)
- Part92.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part92.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part92.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part92.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part92.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part92.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part92.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part92.Position = Vector3.new(263.698273, 9.94673824, -566.595093)
- Part92.Orientation = Vector3.new(27.2199993, 58.1599998, -21.3400002)
- Part92.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part93.Parent = Folder82
- Part93.Material = Enum.Material.Grass
- Part93.BrickColor = BrickColor.new("Camo")
- Part93.Rotation = Vector3.new(13.75, 31.4599991, 17.4400005)
- Part93.Anchored = true
- Part93.Locked = true
- Part93.Size = Vector3.new(23.7999992, 1, 24.6000004)
- Part93.CFrame = CFrame.new(414.759552, 0.41188401, -481.414795, 0.813814819, -0.255687654, 0.521851838, 0.409473896, 0.889510274, -0.202737972, -0.412354916, 0.378675848, 0.828594089)
- Part93.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part93.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part93.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part93.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part93.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part93.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part93.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part93.Position = Vector3.new(414.759552, 0.41188401, -481.414795)
- Part93.Orientation = Vector3.new(11.6999998, 32.2000008, 24.7199993)
- Part93.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part94.Parent = Folder82
- Part94.Material = Enum.Material.Ice
- Part94.BrickColor = BrickColor.new("Light blue")
- Part94.Rotation = Vector3.new(-147.929993, -13.3500004, -135.639999)
- Part94.Anchored = true
- Part94.Locked = true
- Part94.Size = Vector3.new(0.799999952, 1, 1)
- Part94.CFrame = CFrame.new(400.877106, -4.57453108, -418.963898, -0.695666909, 0.680238187, -0.230919123, 0.504766941, 0.691595197, 0.516629934, 0.511133969, 0.242842048, -0.824481606)
- Part94.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part94.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part94.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part94.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part94.Position = Vector3.new(400.877106, -4.57453108, -418.963898)
- Part94.Orientation = Vector3.new(-31.1100006, -164.350006, 36.1199989)
- Part94.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part95.Parent = Folder82
- Part95.Material = Enum.Material.Ice
- Part95.BrickColor = BrickColor.new("Light blue")
- Part95.Rotation = Vector3.new(-159.759995, -17.0400009, -172.679993)
- Part95.Anchored = true
- Part95.Locked = true
- Part95.Size = Vector3.new(0.200000003, 1, 0.200000003)
- Part95.CFrame = CFrame.new(399.19223, -4.47695112, -425.567749, -0.948300481, 0.121740945, -0.293096155, 0.0188750084, 0.943503141, 0.330825776, 0.316812158, 0.308190048, -0.897022307)
- Part95.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part95.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part95.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part95.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part95.Position = Vector3.new(399.19223, -4.47695112, -425.567749)
- Part95.Orientation = Vector3.new(-19.3199997, -161.910004, 1.14999998)
- Part95.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part96.Parent = Folder82
- Part96.Material = Enum.Material.Grass
- Part96.BrickColor = BrickColor.new("Camo")
- Part96.Rotation = Vector3.new(-167.949997, -11.5100002, -177.759995)
- Part96.Anchored = true
- Part96.Locked = true
- Part96.Size = Vector3.new(19, 1, 21)
- Part96.CFrame = CFrame.new(408.871643, -3.1638751, -426.244049, -0.97912699, 0.0383698605, -0.19959493, -0.0033460001, 0.978842974, 0.204585537, 0.203222007, 0.200983033, -0.958283246)
- Part96.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part96.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part96.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part96.Position = Vector3.new(408.871643, -3.1638751, -426.244049)
- Part96.Orientation = Vector3.new(-11.8100004, -168.229996, -0.200000003)
- Part96.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part97.Parent = Folder82
- Part97.Material = Enum.Material.Ice
- Part97.BrickColor = BrickColor.new("Light blue")
- Part97.Rotation = Vector3.new(-159.759995, -17.0400009, -172.679993)
- Part97.Anchored = true
- Part97.Locked = true
- Part97.Size = Vector3.new(0.600000024, 1, 0.600000024)
- Part97.CFrame = CFrame.new(399.413635, -4.05320311, -425.469849, -0.948300481, 0.121740945, -0.293096155, 0.0188750084, 0.943503141, 0.330825776, 0.316812158, 0.308190048, -0.897022307)
- Part97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part97.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part97.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part97.Position = Vector3.new(399.413635, -4.05320311, -425.469849)
- Part97.Orientation = Vector3.new(-19.3199997, -161.910004, 1.14999998)
- Part97.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part98.Parent = Folder82
- Part98.Material = Enum.Material.Ice
- Part98.BrickColor = BrickColor.new("Light blue")
- Part98.Rotation = Vector3.new(-147.929993, -13.3500004, -135.639999)
- Part98.Anchored = true
- Part98.Locked = true
- Part98.Size = Vector3.new(0.600000024, 1, 0.600000024)
- Part98.CFrame = CFrame.new(400.255676, -5.1102562, -419.183044, -0.695666909, 0.680238187, -0.230919123, 0.504766941, 0.691595197, 0.516629934, 0.511133969, 0.242842048, -0.824481606)
- Part98.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part98.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part98.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part98.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part98.Position = Vector3.new(400.255676, -5.1102562, -419.183044)
- Part98.Orientation = Vector3.new(-31.1100006, -164.350006, 36.1199989)
- Part98.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part99.Parent = Folder82
- Part99.Material = Enum.Material.Ice
- Part99.BrickColor = BrickColor.new("Light blue")
- Part99.Rotation = Vector3.new(-147.929993, -13.3500004, -135.639999)
- Part99.Anchored = true
- Part99.Locked = true
- Part99.Size = Vector3.new(0.200000003, 1, 0.200000003)
- Part99.CFrame = CFrame.new(399.823029, -5.33350706, -419.216919, -0.695666909, 0.680238187, -0.230919123, 0.504766941, 0.691595197, 0.516629934, 0.511133969, 0.242842048, -0.824481606)
- Part99.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part99.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part99.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part99.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part99.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part99.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part99.Position = Vector3.new(399.823029, -5.33350706, -419.216919)
- Part99.Orientation = Vector3.new(-31.1100006, -164.350006, 36.1199989)
- Part99.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part100.Parent = Folder82
- Part100.Material = Enum.Material.Ice
- Part100.BrickColor = BrickColor.new("Light blue")
- Part100.Rotation = Vector3.new(-159.759995, -17.0400009, -172.679993)
- Part100.Anchored = true
- Part100.Locked = true
- Part100.Size = Vector3.new(0.799999952, 1, 1)
- Part100.CFrame = CFrame.new(399.57785, -3.2713089, -425.182281, -0.948300481, 0.121740945, -0.293096155, 0.0188750084, 0.943503141, 0.330825776, 0.316812158, 0.308190048, -0.897022307)
- Part100.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part100.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part100.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part100.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part100.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part100.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part100.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part100.Position = Vector3.new(399.57785, -3.2713089, -425.182281)
- Part100.Orientation = Vector3.new(-19.3199997, -161.910004, 1.14999998)
- Part100.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part101.Parent = Folder82
- Part101.Material = Enum.Material.Grass
- Part101.BrickColor = BrickColor.new("Camo")
- Part101.Rotation = Vector3.new(25.1200008, -5.44000006, 2.54999995)
- Part101.Anchored = true
- Part101.Locked = true
- Part101.Size = Vector3.new(9.58000088, 0.490000159, 7.44000006)
- Part101.CFrame = CFrame.new(399.356689, 14.7209816, -393.091339, 0.994509757, -0.0442243554, -0.0948396996, 0, 0.906308234, -0.422617286, 0.104643978, 0.420297056, 0.901332378)
- Part101.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part101.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part101.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part101.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part101.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part101.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part101.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part101.Position = Vector3.new(399.356689, 14.7209816, -393.091339)
- Part101.Orientation = Vector3.new(25, -6.01000023, 0)
- Part101.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part102.Parent = Folder82
- Part102.Material = Enum.Material.Grass
- Part102.BrickColor = BrickColor.new("Camo")
- Part102.Rotation = Vector3.new(31.9799995, -26.0400009, -7.73999977)
- Part102.Anchored = true
- Part102.Locked = true
- Part102.Size = Vector3.new(23.7999992, 1, 31.6000004)
- Part102.CFrame = CFrame.new(326.713623, -6.46318817, -610.649536, 0.89027667, 0.121071853, -0.439032137, -0.344687879, 0.809192419, -0.475813001, 0.297653884, 0.574934244, 0.762137115)
- Part102.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part102.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part102.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part102.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part102.Position = Vector3.new(326.713623, -6.46318817, -610.649536)
- Part102.Orientation = Vector3.new(28.4099998, -29.9400005, -23.0699997)
- Part102.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part103.Parent = Folder82
- Part103.Material = Enum.Material.Grass
- Part103.BrickColor = BrickColor.new("Camo")
- Part103.Rotation = Vector3.new(5.53000021, 9.69999981, -24.4500008)
- Part103.Anchored = true
- Part103.Locked = true
- Part103.Size = Vector3.new(19, 1, 21)
- Part103.CFrame = CFrame.new(272.211609, 11.3762856, -481.323669, 0.897327721, 0.407916188, 0.168545008, -0.39713186, 0.912836671, -0.0949505866, -0.19258593, 0.0182671975, 0.981110156)
- Part103.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part103.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part103.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part103.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part103.Position = Vector3.new(272.211609, 11.3762856, -481.323669)
- Part103.Orientation = Vector3.new(5.44999981, 9.75, -23.5100002)
- Part103.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part104.Parent = Folder82
- Part104.Material = Enum.Material.Slate
- Part104.BrickColor = BrickColor.new("Dark stone grey")
- Part104.Rotation = Vector3.new(-14.3999996, 24.3799992, 57.7299995)
- Part104.Anchored = true
- Part104.Locked = true
- Part104.Size = Vector3.new(5, 4.80000019, 5.00000048)
- Part104.CFrame = CFrame.new(315.541809, -9.45059967, -435.413696, 0.486227065, -0.770147264, 0.412863851, 0.764207125, 0.603895187, 0.226491168, -0.42375806, 0.205387339, 0.882182062)
- Part104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part104.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part104.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part104.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part104.Position = Vector3.new(315.541809, -9.45059967, -435.413696)
- Part104.Orientation = Vector3.new(-13.0900002, 25.0799999, 51.6800003)
- Part104.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part105.Parent = Folder82
- Part105.Material = Enum.Material.Grass
- Part105.BrickColor = BrickColor.new("Camo")
- Part105.Rotation = Vector3.new(-4.01000023, 0.670000017, 20.3899994)
- Part105.Anchored = true
- Part105.Locked = true
- Part105.Size = Vector3.new(23.7999992, 1, 31.6000004)
- Part105.CFrame = CFrame.new(321.439941, 11.3227844, -431.130615, 0.937259972, -0.348435879, 0.0116770351, 0.346841007, 0.935313404, 0.069930546, -0.0352879986, -0.061493028, 0.997483552)
- Part105.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part105.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part105.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part105.Position = Vector3.new(321.439941, 11.3227844, -431.130615)
- Part105.Orientation = Vector3.new(-4.01000023, 0.670000017, 20.3500004)
- Part105.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part106.Parent = Folder82
- Part106.Material = Enum.Material.Slate
- Part106.BrickColor = BrickColor.new("Dark stone grey")
- Part106.Rotation = Vector3.new(-32.8800011, -40.8699989, 45.6399994)
- Part106.Anchored = true
- Part106.Locked = true
- Part106.Size = Vector3.new(5, 4.80000019, 5.00000048)
- Part106.CFrame = CFrame.new(316.358887, -9.45059967, -427.763092, 0.528696179, -0.540617824, -0.654379725, 0.848802269, 0.333193421, 0.410508126, -0.00389300147, -0.772473097, 0.635035634)
- Part106.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part106.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part106.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part106.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part106.Position = Vector3.new(316.358887, -9.45059967, -427.763092)
- Part106.Orientation = Vector3.new(-24.2399998, -45.8600006, 68.5699997)
- Part106.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part107.Parent = Folder82
- Part107.Material = Enum.Material.Grass
- Part107.BrickColor = BrickColor.new("Camo")
- Part107.Rotation = Vector3.new(17.1800003, 55.3899994, 0.949999988)
- Part107.Anchored = true
- Part107.Locked = true
- Part107.Size = Vector3.new(14, 0.779999971, 15.8000002)
- Part107.CFrame = CFrame.new(371.669617, 1.30135, -413.743652, 0.567848802, -0.0093699852, 0.823079586, 0.258818924, 0.951251209, -0.16773203, -0.781383693, 0.308275014, 0.542591989)
- Part107.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part107.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part107.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part107.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part107.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part107.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part107.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part107.Position = Vector3.new(371.669617, 1.30135, -413.743652)
- Part107.Orientation = Vector3.new(9.65999985, 56.6100006, 15.2200003)
- Part107.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part108.Parent = Folder82
- Part108.Material = Enum.Material.Slate
- Part108.BrickColor = BrickColor.new("Dark stone grey")
- Part108.Rotation = Vector3.new(-66.0599976, 47.0099983, 109.720001)
- Part108.Anchored = true
- Part108.Locked = true
- Part108.Size = Vector3.new(5.5999999, 5.4000001, 5.4000001)
- Part108.CFrame = CFrame.new(384.726807, -8.95059967, -424.341858, -0.230084091, -0.641855896, 0.731493235, 0.607604265, 0.49240464, 0.623181164, -0.760183275, 0.587842464, 0.276699841)
- Part108.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part108.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part108.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part108.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part108.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part108.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part108.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part108.Position = Vector3.new(384.726807, -8.95059967, -424.341858)
- Part108.Orientation = Vector3.new(-38.5499992, 69.2799988, 50.9799995)
- Part108.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part109.Parent = Folder82
- Part109.Material = Enum.Material.Grass
- Part109.BrickColor = BrickColor.new("Camo")
- Part109.Rotation = Vector3.new(17.1800003, 55.3899994, 0.949999988)
- Part109.Anchored = true
- Part109.Locked = true
- Part109.Size = Vector3.new(14, 1, 15.8000002)
- Part109.CFrame = CFrame.new(395.617462, 13.7377462, -426.531891, 0.567848802, -0.0093699852, 0.823079586, 0.258818924, 0.951251209, -0.16773203, -0.781383693, 0.308275014, 0.542591989)
- Part109.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part109.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part109.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part109.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part109.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part109.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part109.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part109.Position = Vector3.new(395.617462, 13.7377462, -426.531891)
- Part109.Orientation = Vector3.new(9.65999985, 56.6100006, 15.2200003)
- Part109.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part110.Parent = Folder82
- Part110.Material = Enum.Material.Grass
- Part110.BrickColor = BrickColor.new("Camo")
- Part110.Rotation = Vector3.new(7.78999996, 61.3199997, -16.6200008)
- Part110.Anchored = true
- Part110.Locked = true
- Part110.Size = Vector3.new(26.5999985, 1, 18.4000015)
- Part110.CFrame = CFrame.new(342.859894, 1.96252394, -256.416565, 0.459802181, 0.137269855, 0.877347708, -0.169518054, 0.983380079, -0.0650183111, -0.871691287, -0.118830711, 0.475429982)
- Part110.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part110.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part110.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part110.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part110.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part110.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part110.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part110.Position = Vector3.new(342.859894, 1.96252394, -256.416565)
- Part110.Orientation = Vector3.new(3.73000002, 61.5499992, -9.77999973)
- Part110.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part111.Parent = Folder82
- Part111.Material = Enum.Material.Grass
- Part111.BrickColor = BrickColor.new("Camo")
- Part111.Rotation = Vector3.new(41.7999992, -77.8799973, -12.0100002)
- Part111.Anchored = true
- Part111.Locked = true
- Part111.Size = Vector3.new(9.58000088, 0.490000159, 7.44000006)
- Part111.CFrame = CFrame.new(414.85257, 20.0875015, -390.415649, 0.205297023, 0.043665126, -0.977725208, -0.792477131, 0.593642592, -0.139887691, 0.574311078, 0.803543448, 0.156476647)
- Part111.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part111.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part111.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part111.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part111.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part111.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part111.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part111.Position = Vector3.new(414.85257, 20.0875015, -390.415649)
- Part111.Orientation = Vector3.new(8.03999996, -80.9100037, -53.1599998)
- Part111.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part112.Parent = Folder82
- Part112.Material = Enum.Material.Grass
- Part112.BrickColor = BrickColor.new("Camo")
- Part112.Rotation = Vector3.new(-14.5500002, -24.2900009, -17.0699997)
- Part112.Anchored = true
- Part112.Locked = true
- Part112.Size = Vector3.new(23.7999992, 1, 31.6000004)
- Part112.CFrame = CFrame.new(175.972946, -3.91781592, -519.116516, 0.871357679, 0.267494142, -0.411318332, -0.185281947, 0.955637097, 0.228972346, 0.454319865, -0.123306945, 0.882263482)
- Part112.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part112.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part112.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part112.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part112.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part112.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part112.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part112.Position = Vector3.new(175.972946, -3.91781592, -519.116516)
- Part112.Orientation = Vector3.new(-13.2399998, -25, -10.9700003)
- Part112.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part113.Parent = Folder82
- Part113.Material = Enum.Material.Grass
- Part113.BrickColor = BrickColor.new("Camo")
- Part113.Rotation = Vector3.new(7.78999996, 61.3199997, -16.6200008)
- Part113.Anchored = true
- Part113.Locked = true
- Part113.Size = Vector3.new(23.7999992, 1, 24.6000004)
- Part113.CFrame = CFrame.new(506.942413, 1.99829495, -362.970001, 0.459802181, 0.137269855, 0.877347708, -0.169518054, 0.983380079, -0.0650183111, -0.871691287, -0.118830711, 0.475429982)
- Part113.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part113.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part113.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part113.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part113.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part113.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part113.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part113.Position = Vector3.new(506.942413, 1.99829495, -362.970001)
- Part113.Orientation = Vector3.new(3.73000002, 61.5499992, -9.77999973)
- Part113.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part114.Parent = Folder82
- Part114.Material = Enum.Material.Grass
- Part114.BrickColor = BrickColor.new("Camo")
- Part114.Rotation = Vector3.new(25.1200008, -5.44000006, 2.54999995)
- Part114.Anchored = true
- Part114.Locked = true
- Part114.Size = Vector3.new(9.58000088, 0.490000159, 7.44000006)
- Part114.CFrame = CFrame.new(444.308105, -2.27899194, -326.431641, 0.994509757, -0.0442243554, -0.0948396996, 0, 0.906308234, -0.422617286, 0.104643978, 0.420297056, 0.901332378)
- Part114.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part114.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part114.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part114.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part114.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part114.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part114.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part114.Position = Vector3.new(444.308105, -2.27899194, -326.431641)
- Part114.Orientation = Vector3.new(25, -6.01000023, 0)
- Part114.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part115.Parent = Folder82
- Part115.Material = Enum.Material.Grass
- Part115.BrickColor = BrickColor.new("Camo")
- Part115.Rotation = Vector3.new(103.129997, 63.3800011, -99.5)
- Part115.Anchored = true
- Part115.Locked = true
- Part115.Size = Vector3.new(23.7999992, 1, 24.6000004)
- Part115.CFrame = CFrame.new(490.636017, 0.524398983, -504.793091, -0.0739860088, 0.44196111, 0.89397788, 0.0803010091, 0.896164238, -0.436396122, -0.994021118, 0.0395001173, -0.101793513)
- Part115.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part115.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part115.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part115.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part115.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part115.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part115.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part115.Position = Vector3.new(490.636017, 0.524398983, -504.793091)
- Part115.Orientation = Vector3.new(25.8700008, 96.5, 5.11999989)
- Part115.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part116.Parent = Folder82
- Part116.Material = Enum.Material.Grass
- Part116.BrickColor = BrickColor.new("Camo")
- Part116.Rotation = Vector3.new(174.470001, -9.69999981, 155.550003)
- Part116.Anchored = true
- Part116.Locked = true
- Part116.Size = Vector3.new(19, 1, 21)
- Part116.CFrame = CFrame.new(394.840698, 4.01199722, -437.399109, -0.897326767, -0.407917261, -0.168547243, -0.397132903, 0.912836194, -0.0949505046, 0.192587957, -0.0182659682, -0.981109738)
- Part116.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part116.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part116.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part116.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part116.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part116.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part116.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part116.Position = Vector3.new(394.840698, 4.01199722, -437.399109)
- Part116.Orientation = Vector3.new(5.44999981, -170.25, -23.5100002)
- Part116.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part117.Parent = Folder82
- Part117.Material = Enum.Material.Grass
- Part117.BrickColor = BrickColor.new("Camo")
- Part117.Rotation = Vector3.new(0, -11.0100002, 0)
- Part117.Anchored = true
- Part117.Locked = true
- Part117.Size = Vector3.new(18, 4, 5)
- Part117.CFrame = CFrame.new(368.425354, -8.25059128, -405.462097, 0.981605232, 0, -0.190922052, 0, 1, 0, 0.190922052, 0, 0.981605232)
- Part117.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part117.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part117.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part117.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part117.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part117.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part117.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part117.Position = Vector3.new(368.425354, -8.25059128, -405.462097)
- Part117.Orientation = Vector3.new(0, -11.0100002, 0)
- Part117.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part118.Parent = Folder82
- Part118.Material = Enum.Material.Grass
- Part118.BrickColor = BrickColor.new("Camo")
- Part118.Rotation = Vector3.new(16.9599991, 11.0600004, 14.46)
- Part118.Anchored = true
- Part118.Locked = true
- Part118.Size = Vector3.new(23.7999992, 1, 26.6000004)
- Part118.CFrame = CFrame.new(477.118225, 1.082394, -437.217468, 0.950344741, -0.245050907, 0.191820264, 0.293009937, 0.912244201, -0.286279112, -0.104833975, 0.328269035, 0.938748777)
- Part118.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part118.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part118.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part118.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part118.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part118.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part118.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part118.Position = Vector3.new(477.118225, 1.082394, -437.217468)
- Part118.Orientation = Vector3.new(16.6399994, 11.5500002, 17.8099995)
- Part118.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part119.Parent = Folder82
- Part119.Material = Enum.Material.Grass
- Part119.BrickColor = BrickColor.new("Camo")
- Part119.Rotation = Vector3.new(-24.7000008, -5.76999998, 6.53000021)
- Part119.Anchored = true
- Part119.Locked = true
- Part119.Size = Vector3.new(23.7999992, 1, 26.6000004)
- Part119.CFrame = CFrame.new(547.137573, 0.838539004, -428.128296, 0.98847276, -0.113130778, -0.100613743, 0.145076975, 0.897815168, 0.415789217, 0.0432939902, -0.425593048, 0.90387845)
- Part119.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part119.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part119.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part119.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part119.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part119.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part119.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part119.Position = Vector3.new(547.137573, 0.838539004, -428.128296)
- Part119.Orientation = Vector3.new(-24.5699997, -6.3499999, 9.18000031)
- Part119.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part120.Parent = Folder82
- Part120.Material = Enum.Material.Grass
- Part120.BrickColor = BrickColor.new("Camo")
- Part120.Rotation = Vector3.new(-19.0200005, -19.6499996, 2.5999999)
- Part120.Anchored = true
- Part120.Locked = true
- Part120.Size = Vector3.new(23.7999992, 1, 26.6000004)
- Part120.CFrame = CFrame.new(365.728912, 1.54245794, -602.666321, 0.940799773, -0.0427198559, -0.33626017, 0.152353972, 0.93946588, 0.306907356, 0.30279395, -0.33996892, 0.890357792)
- Part120.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part120.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part120.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part120.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part120.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part120.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part120.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part120.Position = Vector3.new(365.728912, 1.54245794, -602.666321)
- Part120.Orientation = Vector3.new(-17.8700008, -20.6900005, 9.21000004)
- Part120.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part121.Parent = Folder82
- Part121.Material = Enum.Material.Grass
- Part121.BrickColor = BrickColor.new("Camo")
- Part121.Rotation = Vector3.new(-90.9800034, 76.2099991, 97.0899963)
- Part121.Anchored = true
- Part121.Locked = true
- Part121.Size = Vector3.new(23.7999992, 1, 24.6000004)
- Part121.CFrame = CFrame.new(442.158417, 1.70014894, -558.539734, -0.0294020083, -0.236464113, 0.971195281, 0.102908023, 0.965736449, 0.23825039, -0.994256258, 0.10694883, -0.00406053709)
- Part121.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part121.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part121.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part121.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part121.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part121.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part121.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part121.Position = Vector3.new(442.158417, 1.70014894, -558.539734)
- Part121.Orientation = Vector3.new(-13.7799997, 90.2399979, 6.07999992)
- Part121.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Folder122.Name = "Icicles"
- Folder122.Parent = Folder0
- Part123.Parent = Folder122
- Part123.Material = Enum.Material.Ice
- Part123.BrickColor = BrickColor.new("Light blue")
- Part123.Rotation = Vector3.new(11.9899998, -52.2000008, 12.4399996)
- Part123.Anchored = true
- Part123.Locked = true
- Part123.Size = Vector3.new(0.799999952, 1, 1)
- Part123.CFrame = CFrame.new(347.433777, 3.46118188, -516.578491, 0.598556995, -0.132034898, -0.790124238, 0.0504820012, 0.990580142, -0.127289817, 0.799488008, 0.0363031663, 0.599584043)
- Part123.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part123.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part123.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part123.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part123.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part123.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part123.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part123.Position = Vector3.new(347.433777, 3.46118188, -516.578491)
- Part123.Orientation = Vector3.new(7.30999994, -52.8100014, 2.92000008)
- Part123.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part124.Parent = Folder122
- Part124.Material = Enum.Material.Ice
- Part124.BrickColor = BrickColor.new("Light blue")
- Part124.Rotation = Vector3.new(-34.6300011, -25.5200005, -22.25)
- Part124.Anchored = true
- Part124.Locked = true
- Part124.Size = Vector3.new(0.200000003, 1, 0.200000003)
- Part124.CFrame = CFrame.new(351.931213, 0.552691996, -520.391052, 0.835205138, 0.341701031, -0.430897653, -0.0849160105, 0.854271829, 0.512843966, 0.543343067, -0.391739815, 0.742508113)
- Part124.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part124.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part124.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part124.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part124.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part124.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part124.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part124.Position = Vector3.new(351.931213, 0.552691996, -520.391052)
- Part124.Orientation = Vector3.new(-30.8500004, -30.1299992, -5.67999983)
- Part124.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part125.Parent = Folder122
- Part125.Material = Enum.Material.Ice
- Part125.BrickColor = BrickColor.new("Light blue")
- Part125.Rotation = Vector3.new(11.9899998, -52.2000008, 12.4399996)
- Part125.Anchored = true
- Part125.Locked = true
- Part125.Size = Vector3.new(0.200000003, 1, 0.200000003)
- Part125.CFrame = CFrame.new(347.690704, 2.1736331, -516.41333, 0.598556995, -0.132034898, -0.790124238, 0.0504820012, 0.990580142, -0.127289817, 0.799488008, 0.0363031663, 0.599584043)
- Part125.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part125.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part125.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part125.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part125.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part125.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part125.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part125.Position = Vector3.new(347.690704, 2.1736331, -516.41333)
- Part125.Orientation = Vector3.new(7.30999994, -52.8100014, 2.92000008)
- Part125.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part126.Parent = Folder122
- Part126.Material = Enum.Material.Ice
- Part126.BrickColor = BrickColor.new("Light blue")
- Part126.Rotation = Vector3.new(-34.6300011, -25.5200005, -22.25)
- Part126.Anchored = true
- Part126.Locked = true
- Part126.Size = Vector3.new(0.799999952, 1, 1)
- Part126.CFrame = CFrame.new(352.217896, 1.65417504, -521.066101, 0.835205138, 0.341701031, -0.430897653, -0.0849160105, 0.854271829, 0.512843966, 0.543343067, -0.391739815, 0.742508113)
- Part126.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part126.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part126.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part126.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part126.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part126.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part126.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part126.Position = Vector3.new(352.217896, 1.65417504, -521.066101)
- Part126.Orientation = Vector3.new(-30.8500004, -30.1299992, -5.67999983)
- Part126.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part127.Parent = Folder122
- Part127.Material = Enum.Material.Ice
- Part127.BrickColor = BrickColor.new("Light blue")
- Part127.Rotation = Vector3.new(11.9899998, -52.2000008, 12.4399996)
- Part127.Anchored = true
- Part127.Locked = true
- Part127.Size = Vector3.new(0.600000024, 1, 0.600000024)
- Part127.CFrame = CFrame.new(347.537872, 2.61928511, -516.540894, 0.598556995, -0.132034898, -0.790124238, 0.0504820012, 0.990580142, -0.127289817, 0.799488008, 0.0363031663, 0.599584043)
- Part127.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part127.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part127.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part127.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part127.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part127.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part127.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part127.Position = Vector3.new(347.537872, 2.61928511, -516.540894)
- Part127.Orientation = Vector3.new(7.30999994, -52.8100014, 2.92000008)
- Part127.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part128.Parent = Folder122
- Part128.Material = Enum.Material.Ice
- Part128.BrickColor = BrickColor.new("Light blue")
- Part128.Rotation = Vector3.new(-34.6300011, -25.5200005, -22.25)
- Part128.Anchored = true
- Part128.Locked = true
- Part128.Size = Vector3.new(0.600000024, 1, 0.600000024)
- Part128.CFrame = CFrame.new(351.950012, 0.951187015, -520.67218, 0.835205138, 0.341701031, -0.430897653, -0.0849160105, 0.854271829, 0.512843966, 0.543343067, -0.391739815, 0.742508113)
- Part128.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part128.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part128.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part128.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part128.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part128.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part128.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part128.Position = Vector3.new(351.950012, 0.951187015, -520.67218)
- Part128.Orientation = Vector3.new(-30.8500004, -30.1299992, -5.67999983)
- Part128.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part129.Parent = Folder122
- Part129.Material = Enum.Material.Ice
- Part129.BrickColor = BrickColor.new("Light blue")
- Part129.Rotation = Vector3.new(179.160004, -18.2399998, 159.729996)
- Part129.Anchored = true
- Part129.Locked = true
- Part129.Size = Vector3.new(0.799999952, 1, 1)
- Part129.CFrame = CFrame.new(386.44519, 0.00820900034, -436.400543, -0.890940011, -0.328968704, -0.313058227, -0.342022002, 0.93958813, -0.013971664, 0.298741996, 0.0946248993, -0.949631155)
- Part129.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part129.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part129.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part129.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part129.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part129.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part129.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part129.Position = Vector3.new(386.44519, 0.00820900034, -436.400543)
- Part129.Orientation = Vector3.new(0.800000012, -161.75, -20)
- Part129.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part130.Parent = Folder122
- Part130.Material = Enum.Material.Ice
- Part130.BrickColor = BrickColor.new("Light blue")
- Part130.Rotation = Vector3.new(179.160004, -18.2399998, 159.729996)
- Part130.Anchored = true
- Part130.Locked = true
- Part130.Size = Vector3.new(0.600000024, 1, 0.600000024)
- Part130.CFrame = CFrame.new(386.664337, -0.804768026, -436.510803, -0.890940011, -0.328968704, -0.313058227, -0.342022002, 0.93958813, -0.013971664, 0.298741996, 0.0946248993, -0.949631155)
- Part130.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part130.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part130.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part130.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part130.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part130.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part130.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part130.Position = Vector3.new(386.664337, -0.804768026, -436.510803)
- Part130.Orientation = Vector3.new(0.800000012, -161.75, -20)
- Part130.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part131.Parent = Folder122
- Part131.Material = Enum.Material.Ice
- Part131.BrickColor = BrickColor.new("Light blue")
- Part131.Rotation = Vector3.new(179.160004, -18.2399998, 159.729996)
- Part131.Anchored = true
- Part131.Locked = true
- Part131.Size = Vector3.new(0.200000003, 1, 0.200000003)
- Part131.CFrame = CFrame.new(386.658417, -1.29271305, -436.514801, -0.890940011, -0.328968704, -0.313058227, -0.342022002, 0.93958813, -0.013971664, 0.298741996, 0.0946248993, -0.949631155)
- Part131.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part131.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part131.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part131.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part131.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part131.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part131.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part131.Position = Vector3.new(386.658417, -1.29271305, -436.514801)
- Part131.Orientation = Vector3.new(0.800000012, -161.75, -20)
- Part131.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part132.Parent = Folder122
- Part132.Material = Enum.Material.Ice
- Part132.BrickColor = BrickColor.new("Light blue")
- Part132.Rotation = Vector3.new(-168.300003, -20.1700001, -162.199997)
- Part132.Anchored = true
- Part132.Locked = true
- Part132.Size = Vector3.new(0.200000003, 1, 0.200000003)
- Part132.CFrame = CFrame.new(386.940002, -0.532779992, -430.12674, -0.893720269, 0.287005603, -0.344807118, 0.232862085, 0.953714371, 0.190273985, 0.383457154, 0.0897592157, -0.919186532)
- Part132.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part132.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part132.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part132.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part132.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part132.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part132.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part132.Position = Vector3.new(386.940002, -0.532779992, -430.12674)
- Part132.Orientation = Vector3.new(-10.9700003, -159.440002, 13.7200003)
- Part132.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part133.Parent = Folder122
- Part133.Material = Enum.Material.Ice
- Part133.BrickColor = BrickColor.new("Light blue")
- Part133.Rotation = Vector3.new(-168.300003, -20.1700001, -162.199997)
- Part133.Anchored = true
- Part133.Locked = true
- Part133.Size = Vector3.new(0.600000024, 1, 0.600000024)
- Part133.CFrame = CFrame.new(387.22821, -0.139172003, -430.139801, -0.893720269, 0.287005603, -0.344807118, 0.232862085, 0.953714371, 0.190273985, 0.383457154, 0.0897592157, -0.919186532)
- Part133.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part133.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part133.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part133.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part133.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part133.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part133.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part133.Position = Vector3.new(387.22821, -0.139172003, -430.139801)
- Part133.Orientation = Vector3.new(-10.9700003, -159.440002, 13.7200003)
- Part133.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part134.Parent = Folder122
- Part134.Material = Enum.Material.Ice
- Part134.BrickColor = BrickColor.new("Light blue")
- Part134.Rotation = Vector3.new(-168.300003, -20.1700001, -162.199997)
- Part134.Anchored = true
- Part134.Locked = true
- Part134.Size = Vector3.new(0.799999952, 1, 1)
- Part134.CFrame = CFrame.new(387.532043, 0.647422969, -430.039246, -0.893720269, 0.287005603, -0.344807118, 0.232862085, 0.953714371, 0.190273985, 0.383457154, 0.0897592157, -0.919186532)
- Part134.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part134.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part134.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part134.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part134.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part134.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part134.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part134.Position = Vector3.new(387.532043, 0.647422969, -430.039246)
- Part134.Orientation = Vector3.new(-10.9700003, -159.440002, 13.7200003)
- Part134.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part135.Parent = Folder122
- Part135.Material = Enum.Material.Ice
- Part135.BrickColor = BrickColor.new("Light blue")
- Part135.Rotation = Vector3.new(0.839999974, 18.2399998, -20.2700005)
- Part135.Anchored = true
- Part135.Locked = true
- Part135.Size = Vector3.new(0.200000003, 1, 0.200000003)
- Part135.CFrame = CFrame.new(280.393921, 6.07160902, -482.207977, 0.890940785, 0.32896781, 0.313056946, -0.342020899, 0.939588487, -0.0139718344, -0.298740953, -0.0946239382, 0.949631631)
- Part135.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part135.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part135.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part135.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part135.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part135.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part135.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part135.Position = Vector3.new(280.393921, 6.07160902, -482.207977)
- Part135.Orientation = Vector3.new(0.800000012, 18.25, -20)
- Part135.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part136.Parent = Folder122
- Part136.Material = Enum.Material.Ice
- Part136.BrickColor = BrickColor.new("Light blue")
- Part136.Rotation = Vector3.new(0.839999974, 18.2399998, -20.2700005)
- Part136.Anchored = true
- Part136.Locked = true
- Part136.Size = Vector3.new(0.600000024, 1, 0.600000024)
- Part136.CFrame = CFrame.new(280.388062, 6.55960798, -482.211945, 0.890940785, 0.32896781, 0.313056946, -0.342020899, 0.939588487, -0.0139718344, -0.298740953, -0.0946239382, 0.949631631)
- Part136.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part136.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part136.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part136.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part136.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part136.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part136.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part136.Position = Vector3.new(280.388062, 6.55960798, -482.211945)
- Part136.Orientation = Vector3.new(0.800000012, 18.25, -20)
- Part136.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part137.Parent = Folder122
- Part137.Material = Enum.Material.Ice
- Part137.BrickColor = BrickColor.new("Light blue")
- Part137.Rotation = Vector3.new(0.839999974, 18.2399998, -20.2700005)
- Part137.Anchored = true
- Part137.Locked = true
- Part137.Size = Vector3.new(0.799999952, 1, 1)
- Part137.CFrame = CFrame.new(280.607178, 7.37251997, -482.322266, 0.890940785, 0.32896781, 0.313056946, -0.342020899, 0.939588487, -0.0139718344, -0.298740953, -0.0946239382, 0.949631631)
- Part137.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part137.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part137.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part137.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part137.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part137.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part137.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part137.Position = Vector3.new(280.607178, 7.37251997, -482.322266)
- Part137.Orientation = Vector3.new(0.800000012, 18.25, -20)
- Part137.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part138.Parent = Folder122
- Part138.Material = Enum.Material.Ice
- Part138.BrickColor = BrickColor.new("Light blue")
- Part138.Rotation = Vector3.new(-11.6999998, 20.1700001, 17.7999992)
- Part138.Anchored = true
- Part138.Locked = true
- Part138.Size = Vector3.new(0.600000024, 1, 0.600000024)
- Part138.CFrame = CFrame.new(279.824158, 7.22520399, -488.583008, 0.89372009, -0.28700614, 0.344807148, 0.232863024, 0.953714371, 0.190273046, -0.383457065, -0.0897580087, 0.919186652)
- Part138.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part138.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part138.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part138.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part138.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part138.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part138.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part138.Position = Vector3.new(279.824158, 7.22520399, -488.583008)
- Part138.Orientation = Vector3.new(-10.9700003, 20.5599995, 13.7200003)
- Part138.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part139.Parent = Folder122
- Part139.Material = Enum.Material.Ice
- Part139.BrickColor = BrickColor.new("Light blue")
- Part139.Rotation = Vector3.new(-11.6999998, 20.1700001, 17.7999992)
- Part139.Anchored = true
- Part139.Locked = true
- Part139.Size = Vector3.new(0.200000003, 1, 0.200000003)
- Part139.CFrame = CFrame.new(280.112366, 6.83154583, -488.596069, 0.89372009, -0.28700614, 0.344807148, 0.232863024, 0.953714371, 0.190273046, -0.383457065, -0.0897580087, 0.919186652)
- Part139.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part139.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part139.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part139.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part139.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part139.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part139.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part139.Position = Vector3.new(280.112366, 6.83154583, -488.596069)
- Part139.Orientation = Vector3.new(-10.9700003, 20.5599995, 13.7200003)
- Part139.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part140.Parent = Folder122
- Part140.Material = Enum.Material.Ice
- Part140.BrickColor = BrickColor.new("Light blue")
- Part140.Rotation = Vector3.new(-11.6999998, 20.1700001, 17.7999992)
- Part140.Anchored = true
- Part140.Locked = true
- Part140.Size = Vector3.new(0.799999952, 1, 1)
- Part140.CFrame = CFrame.new(279.520325, 8.01174068, -488.683472, 0.89372009, -0.28700614, 0.344807148, 0.232863024, 0.953714371, 0.190273046, -0.383457065, -0.0897580087, 0.919186652)
- Part140.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part140.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part140.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part140.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part140.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part140.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part140.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part140.Position = Vector3.new(279.520325, 8.01174068, -488.683472)
- Part140.Orientation = Vector3.new(-10.9700003, 20.5599995, 13.7200003)
- Part140.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part141.Parent = Folder122
- Part141.Material = Enum.Material.Ice
- Part141.BrickColor = BrickColor.new("Light blue")
- Part141.Rotation = Vector3.new(25.6800003, 66.1800003, -4.03000021)
- Part141.Anchored = true
- Part141.Locked = true
- Part141.Size = Vector3.new(0.799999952, 1, 1)
- Part141.CFrame = CFrame.new(262.550079, 9.34043026, -577.421814, 0.402867049, 0.0284118596, 0.914817512, 0.33197403, 0.926916659, -0.17498225, -0.852931142, 0.374190181, 0.363992214)
- Part141.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part141.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part141.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part141.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part141.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part141.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part141.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part141.Position = Vector3.new(262.550079, 9.34043026, -577.421814)
- Part141.Orientation = Vector3.new(10.0799999, 68.3000031, 19.7000008)
- Part141.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part142.Parent = Folder122
- Part142.Material = Enum.Material.Ice
- Part142.BrickColor = BrickColor.new("Light blue")
- Part142.Rotation = Vector3.new(25.6800003, 66.1800003, -4.03000021)
- Part142.Anchored = true
- Part142.Locked = true
- Part142.Size = Vector3.new(0.600000024, 1, 0.600000024)
- Part142.CFrame = CFrame.new(262.589508, 8.56416225, -577.763794, 0.402867049, 0.0284118596, 0.914817512, 0.33197403, 0.926916659, -0.17498225, -0.852931142, 0.374190181, 0.363992214)
- Part142.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part142.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part142.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part142.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part142.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part142.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part142.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part142.Position = Vector3.new(262.589508, 8.56416225, -577.763794)
- Part142.Orientation = Vector3.new(10.0799999, 68.3000031, 19.7000008)
- Part142.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part143.Parent = Folder122
- Part143.Material = Enum.Material.Ice
- Part143.BrickColor = BrickColor.new("Light blue")
- Part143.Rotation = Vector3.new(46.1399994, 58.6699982, -56.1800003)
- Part143.Anchored = true
- Part143.Locked = true
- Part143.Size = Vector3.new(0.200000003, 1, 0.200000003)
- Part143.CFrame = CFrame.new(266.989044, 5.10942793, -574.446411, 0.289371073, 0.431977123, 0.854201496, -0.23290506, 0.897336066, -0.374891162, -0.928450227, -0.0904651806, 0.360272706)
- Part143.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part143.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part143.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part143.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part143.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part143.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part143.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part143.Position = Vector3.new(266.989044, 5.10942793, -574.446411)
- Part143.Orientation = Vector3.new(22.0200005, 67.1299973, -14.5500002)
- Part143.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part144.Parent = Folder122
- Part144.Material = Enum.Material.Ice
- Part144.BrickColor = BrickColor.new("Light blue")
- Part144.Rotation = Vector3.new(46.1399994, 58.6699982, -56.1800003)
- Part144.Anchored = true
- Part144.Locked = true
- Part144.Size = Vector3.new(0.600000024, 1, 0.600000024)
- Part144.CFrame = CFrame.new(267.126343, 5.563972, -574.333496, 0.289371073, 0.431977123, 0.854201496, -0.23290506, 0.897336066, -0.374891162, -0.928450227, -0.0904651806, 0.360272706)
- Part144.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part144.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part144.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part144.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part144.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part144.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part144.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part144.Position = Vector3.new(267.126343, 5.563972, -574.333496)
- Part144.Orientation = Vector3.new(22.0200005, 67.1299973, -14.5500002)
- Part144.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part145.Parent = Folder122
- Part145.Material = Enum.Material.Ice
- Part145.BrickColor = BrickColor.new("Light blue")
- Part145.Rotation = Vector3.new(46.1399994, 58.6699982, -56.1800003)
- Part145.Anchored = true
- Part145.Locked = true
- Part145.Size = Vector3.new(0.799999952, 1, 1)
- Part145.CFrame = CFrame.new(267.437042, 6.35283995, -574.380859, 0.289371073, 0.431977123, 0.854201496, -0.23290506, 0.897336066, -0.374891162, -0.928450227, -0.0904651806, 0.360272706)
- Part145.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part145.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part145.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part145.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part145.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part145.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part145.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part145.Position = Vector3.new(267.437042, 6.35283995, -574.380859)
- Part145.Orientation = Vector3.new(22.0200005, 67.1299973, -14.5500002)
- Part145.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part146.Parent = Folder122
- Part146.Material = Enum.Material.Ice
- Part146.BrickColor = BrickColor.new("Light blue")
- Part146.Rotation = Vector3.new(0.839999974, 18.2399998, -20.2700005)
- Part146.Anchored = true
- Part146.Locked = true
- Part146.Size = Vector3.new(0.799999952, 1, 1)
- Part146.CFrame = CFrame.new(310.576599, 6.88094616, -428.113983, 0.890940785, 0.328967482, 0.313057244, -0.342020899, 0.939588487, -0.0139709273, -0.298740953, -0.0946248397, 0.949631512)
- Part146.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part146.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part146.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part146.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part146.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part146.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part146.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part146.Position = Vector3.new(310.576599, 6.88094616, -428.113983)
- Part146.Orientation = Vector3.new(0.800000012, 18.25, -20)
- Part146.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part147.Parent = Folder122
- Part147.Material = Enum.Material.Ice
- Part147.BrickColor = BrickColor.new("Light blue")
- Part147.Rotation = Vector3.new(-9.35999966, 14.71, 1.11000001)
- Part147.Anchored = true
- Part147.Locked = true
- Part147.Size = Vector3.new(0.200000003, 1, 0.200000003)
- Part147.CFrame = CFrame.new(310.956635, 5.73983717, -424.061646, 0.967058361, -0.0188169256, 0.253858596, -0.0220860075, 0.987301111, 0.157317623, -0.253595084, -0.157742023, 0.954362214)
- Part147.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part147.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part147.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part147.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part147.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part147.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part147.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part147.Position = Vector3.new(310.956635, 5.73983717, -424.061646)
- Part147.Orientation = Vector3.new(-9.05000019, 14.8999996, -1.27999997)
- Part147.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part148.Parent = Folder122
- Part148.Material = Enum.Material.Ice
- Part148.BrickColor = BrickColor.new("Light blue")
- Part148.Rotation = Vector3.new(-9.35999966, 14.71, 1.11000001)
- Part148.Anchored = true
- Part148.Locked = true
- Part148.Size = Vector3.new(0.799999952, 1, 1)
- Part148.CFrame = CFrame.new(310.294617, 6.45201015, -437.055115, 0.967058361, -0.0188169256, 0.253858596, -0.0220860075, 0.987301111, 0.157317623, -0.253595084, -0.157742023, 0.954362214)
- Part148.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part148.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part148.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part148.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part148.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part148.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part148.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part148.Position = Vector3.new(310.294617, 6.45201015, -437.055115)
- Part148.Orientation = Vector3.new(-9.05000019, 14.8999996, -1.27999997)
- Part148.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part149.Parent = Folder122
- Part149.Material = Enum.Material.Ice
- Part149.BrickColor = BrickColor.new("Light blue")
- Part149.Rotation = Vector3.new(-9.35999966, 14.71, 1.11000001)
- Part149.Anchored = true
- Part149.Locked = true
- Part149.Size = Vector3.new(0.799999952, 1, 1)
- Part149.CFrame = CFrame.new(310.703369, 7.02200985, -424.268433, 0.967058361, -0.0188169256, 0.253858596, -0.0220860075, 0.987301111, 0.157317623, -0.253595084, -0.157742023, 0.954362214)
- Part149.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part149.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part149.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part149.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part149.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part149.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part149.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part149.Position = Vector3.new(310.703369, 7.02200985, -424.268433)
- Part149.Orientation = Vector3.new(-9.05000019, 14.8999996, -1.27999997)
- Part149.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part150.Parent = Folder122
- Part150.Material = Enum.Material.Ice
- Part150.BrickColor = BrickColor.new("Light blue")
- Part150.Rotation = Vector3.new(-9.35999966, 14.71, 1.11000001)
- Part150.Anchored = true
- Part150.Locked = true
- Part150.Size = Vector3.new(0.200000003, 1, 0.200000003)
- Part150.CFrame = CFrame.new(310.54776, 5.16986799, -436.848328, 0.967058361, -0.0188169256, 0.253858596, -0.0220860075, 0.987301111, 0.157317623, -0.253595084, -0.157742023, 0.954362214)
- Part150.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part150.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part150.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part150.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part150.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part150.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part150.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part150.Position = Vector3.new(310.54776, 5.16986799, -436.848328)
- Part150.Orientation = Vector3.new(-9.05000019, 14.8999996, -1.27999997)
- Part150.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part151.Parent = Folder122
- Part151.Material = Enum.Material.Ice
- Part151.BrickColor = BrickColor.new("Light blue")
- Part151.Rotation = Vector3.new(0.839999974, 18.2399998, -20.2700005)
- Part151.Anchored = true
- Part151.Locked = true
- Part151.Size = Vector3.new(0.600000024, 1, 0.600000024)
- Part151.CFrame = CFrame.new(310.357452, 6.06800795, -428.003723, 0.890940785, 0.328967482, 0.313057244, -0.342020899, 0.939588487, -0.0139709273, -0.298740953, -0.0946248397, 0.949631512)
- Part151.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part151.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part151.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part151.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part151.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part151.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part151.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part151.Position = Vector3.new(310.357452, 6.06800795, -428.003723)
- Part151.Orientation = Vector3.new(0.800000012, 18.25, -20)
- Part151.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part152.Parent = Folder122
- Part152.Material = Enum.Material.Ice
- Part152.BrickColor = BrickColor.new("Light blue")
- Part152.Rotation = Vector3.new(-9.35999966, 14.71, 1.11000001)
- Part152.Anchored = true
- Part152.Locked = true
- Part152.Size = Vector3.new(0.600000024, 1, 0.600000024)
- Part152.CFrame = CFrame.new(310.370697, 5.62276793, -436.888977, 0.967058361, -0.0188169256, 0.253858596, -0.0220860075, 0.987301111, 0.157317623, -0.253595084, -0.157742023, 0.954362214)
- Part152.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part152.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part152.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part152.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part152.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part152.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part152.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part152.Position = Vector3.new(310.370697, 5.62276793, -436.888977)
- Part152.Orientation = Vector3.new(-9.05000019, 14.8999996, -1.27999997)
- Part152.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part153.Parent = Folder122
- Part153.Material = Enum.Material.Ice
- Part153.BrickColor = BrickColor.new("Light blue")
- Part153.Rotation = Vector3.new(0.839999974, 18.2399998, -20.2700005)
- Part153.Anchored = true
- Part153.Locked = true
- Part153.Size = Vector3.new(0.200000003, 1, 0.200000003)
- Part153.CFrame = CFrame.new(310.363281, 5.58005476, -427.999664, 0.890940785, 0.328967482, 0.313057244, -0.342020899, 0.939588487, -0.0139709273, -0.298740953, -0.0946248397, 0.949631512)
- Part153.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part153.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part153.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part153.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part153.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part153.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part153.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part153.Position = Vector3.new(310.363281, 5.58005476, -427.999664)
- Part153.Orientation = Vector3.new(0.800000012, 18.25, -20)
- Part153.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part154.Parent = Folder122
- Part154.Material = Enum.Material.Ice
- Part154.BrickColor = BrickColor.new("Light blue")
- Part154.Rotation = Vector3.new(-9.35999966, 14.71, 1.11000001)
- Part154.Anchored = true
- Part154.Locked = true
- Part154.Size = Vector3.new(0.600000024, 1, 0.600000024)
- Part154.CFrame = CFrame.new(310.779572, 6.19279385, -424.102356, 0.967058361, -0.0188169256, 0.253858596, -0.0220860075, 0.987301111, 0.157317623, -0.253595084, -0.157742023, 0.954362214)
- Part154.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part154.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part154.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part154.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part154.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part154.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part154.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part154.Position = Vector3.new(310.779572, 6.19279385, -424.102356)
- Part154.Orientation = Vector3.new(-9.05000019, 14.8999996, -1.27999997)
- Part154.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part155.Name = "BasePlate"
- Part155.Parent = Folder0
- Part155.Material = Enum.Material.Sand
- Part155.BrickColor = BrickColor.new("Institutional white")
- Part155.Rotation = Vector3.new(0, 33.9900017, 0)
- Part155.Anchored = true
- Part155.Locked = true
- Part155.Size = Vector3.new(333, 1, 375)
- Part155.CFrame = CFrame.new(373.984955, -9.95060635, -460.712799, 0.829101443, 0, 0.559098244, 0, 1, 0, -0.559098244, 0, 0.829101443)
- Part155.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part155.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part155.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part155.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part155.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part155.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part155.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part155.Position = Vector3.new(373.984955, -9.95060635, -460.712799)
- Part155.Orientation = Vector3.new(0, 33.9900017, 0)
- Part155.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part156.Name = "BasePlate"
- Part156.Parent = Folder0
- Part156.Material = Enum.Material.Ice
- Part156.BrickColor = BrickColor.new("Baby blue")
- Part156.Rotation = Vector3.new(0, 33.9900017, 0)
- Part156.Anchored = true
- Part156.Locked = true
- Part156.Size = Vector3.new(353, 1, 395)
- Part156.CFrame = CFrame.new(373.985046, -10.4506063, -460.712769, 0.829101443, 0, 0.559098244, 0, 1, 0, -0.559098244, 0, 0.829101443)
- Part156.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part156.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part156.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part156.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part156.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part156.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part156.Color = Color3.new(0.596078, 0.760784, 0.858824)
- Part156.Position = Vector3.new(373.985046, -10.4506063, -460.712769)
- Part156.Orientation = Vector3.new(0, 33.9900017, 0)
- Part156.Color = Color3.new(0.596078, 0.760784, 0.858824)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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