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- receiver = game.Players.samdisk11
- path = receiver.Backpack
- t = Instance.new("Tool")
- t.GripForward = Vector3.new(-0, 0.000006, -1)
- t.GripPos = Vector3.new(0, -0.3, -0.5)
- t.GripRight = Vector3.new(1, 0, -0)
- t.GripUp = Vector3.new(0, 1, 0.000006)
- t.Name = "VI Portal gun"
- t.Enabled = true
- t.Parent = path
- h = Instance.new("Part")
- h.BrickColor = BrickColor.White()
- h.Size = Vector3.new(1,1,2)
- h.Name = "Handle"
- h.Parent = t
- s = Instance.new("Sound")
- s.SoundId = "rbxasset://sounds/bass.wav"
- s.Volume = 0.5
- s.Name = "failure"
- s.Parent = h
- s = Instance.new("Sound")
- s.SoundId = "rbxasset://sounds/electronicpingshort.wav"
- s.Volume = 0.5
- s.Name = "fire"
- s.Parent = h
- s = Instance.new("Script")
- s.Source = [[function tele(hit)
- if (script.Parent.Parent:findFirstChild("PortalB") ~= nil and hit.Parent:findFirstChild("Torso") ~= nil) then
- if (hit.Parent.Torso:findFirstChild("t") ~= nil) then return end
- hit.Parent.Torso.CFrame = CFrame.new(script.Parent.Parent.PortalB.Position)
- h = Instance.new("Humanoid")
- h.Name = "t"
- h.Parent = hit.Parent.Torso
- wait(0.5)
- h:remove()
- end
- end
- script.Parent.Touched:connect(tele)
- ]]
- s.Disabled = true
- s.Name = "PortalScriptA"
- s.Parent = t
- s = Instance.new("Script")
- s.Source = [[function tele(hit)
- if (script.Parent.Parent:findFirstChild("PortalA") ~= nil and hit.Parent:findFirstChild("Torso") ~= nil) then
- if (hit.Parent.Torso:findFirstChild("t") ~= nil) then return end
- hit.Parent.Torso.CFrame = CFrame.new(script.Parent.Parent.PortalA.Position)
- h = Instance.new("Humanoid")
- h.Name = "t"
- h.Parent = hit.Parent.Torso
- wait(0.5)
- h:remove()
- end
- end
- script.Parent.Touched:connect(tele)
- ]]
- s.Disabled = true
- s.Name = "PortalScriptB"
- s.Parent = t
- s = Instance.new("LocalScript")
- s.Source = [[local Tool = script.Parent;
- enabled = true
- function onButton1Down(mouse)
- targ = mouse.Target
- if (targ == nil) then return end
- if (targ.Name == "NoP") then
- script.Parent.Handle.failure:play()
- return
- end
- Hit = mouse.hit
- if Hit==nil then return end
- I = Instance.new("Part")
- I.Parent = script.Parent.Parent
- I.CFrame = Hit
- I.Anchored = true
- I.CanCollide = false
- I.Shape = "Ball"
- I.Size = Vector3.new(4,4,4)
- I.Transparency = 0.5
- I.Reflectance = 0.1
- if (script.B.Value == true) then
- p = script.Parent.Parent:findFirstChild("PortalA")
- if (p ~= nil) then p:remove() end
- I.BrickColor = BrickColor.Blue()
- I.Name = "PortalA"
- s = script.Parent.PortalScriptA:clone()
- s.Disabled = false
- s.Parent = I
- else
- p = script.Parent.Parent:findFirstChild("PortalB")
- if (p ~= nil) then p:remove() end
- I.BrickColor = BrickColor.Red()
- I.Name = "PortalB"
- s = script.Parent.PortalScriptB:clone()
- s.Disabled = false
- s.Parent = I
- end
- script.B.Value = not script.B.Value
- script.Parent.Handle.fire:play()
- if not enabled then
- return
- end
- enabled = false
- mouse.Icon = "rbxasset://textures\\GunWaitCursor.png"
- wait(.3)
- mouse.Icon = "rbxasset://textures\\GunCursor.png"
- enabled = true
- end
- function onEquippedLocal(mouse)
- if mouse == nil then
- print("Mouse not found")
- return
- end
- mouse.Icon = "rbxasset://textures\\GunCursor.png"
- mouse.Button1Down:connect(function() onButton1Down(mouse) end)
- end
- Tool.Equipped:connect(onEquippedLocal)
- ]]
- v = Instance.new("BoolValue")
- v.Value = false
- v.Name = "B"
- v.Parent = s
- s.Name = "Local Gui"
- s.Parent = t
- msg = Instance.new("Message")
- msg.Text = "portal for " .. receiver.Name
- msg.Parent = game.Workspace
- wait(3)
- msg.Parent = nil
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