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- while true do
- name = game.Players.Name--Change game.players.name to workspace.name or anything with game:GetService.Name
- if name == name then--Detects name change
- name = "Players"--Changes back to regular name
- end
- end
- speed = 0.43
- namechang22= {"Players","Players2"}--Add names by ,"name"
- randomized = namechange22[math.random(1,#namechange22)]
- namechange = false
- while namechange == true do
- wait(speed)
- name = randomized
- end
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