Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- -- Written By LordDracius
- local remotes = game:GetService("ReplicatedStorage"):WaitForChild("Remotes")
- local userInputService = game:GetService("UserInputService")
- local debounce = false
- userInputService.InputBegan:Connect(function(input, gameEvent)
- if not debounce and not gameEvent then
- debounce = true
- if input.KeyCode == Enum.KeyCode.F then
- remotes.FireBlast:InvokeService
- end
- debounce = false
- end
- end)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement