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- PerfOverlay.DrawGraph 0
- PerfOverlay.DrawFps 0
- PostProcess.DofMethod 0
- PostProcess.BlurMethod 0
- PostProcess.DynamicAOEnable 0
- PostProcess.DynamicAOMethod 0
- GameTime.MaxVariableFps 150
- Render.VSyncFlashTestEnable 0
- WorldRender.TransparencyShadowmapsEnable 0
- WorldRender.MotionBlurEnable 0
- WorldRender.MotionForceOn 0
- WorldRender.SpotLightShadowmapEnable 0
- WorldRender.SpotLightShadowmapResolution 1
- WorldRender.LightTileCsPathEnable 0
- RenderDevice.Dx11Enable 0
- RenderDevice.Dx11Dot1Enable 0
- RenderDevice.Dx11Dot1RuntimeEnable 0
- RenderDevice.VSyncEnable 0
- RenderDevice.TripleBufferingEnable 0
- RenderDevice.ForceRenderAheadLimit 0
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