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- --Created by PenguinAnonymous (ttyyuu12345) Editied by Dittoide
- --What's Added To M2S with Dittoide's Edit?
- --/ Better dummy script function to improve compatibility (makes it like you are running the code inside the script.)
- --/ Removed Gui In Bottom-Left for when you are making guis.
- --/ Removed "Inserting Map Please Wait" gui when selected Workspace as Place to export.
- --Credit: PenguinAnonymous for making original script, i just wanted to iron it out to my liking.
- --Errors: Camera,Terrain
- local runDummyScript = function(f,scri)
- if (not scri:IsA('Script')) or (not scri:IsA('LocalScript')) then return false; end;
- local Dummy_CoRoutine = coroutine.create(function()
- getfenv().script = scri
- ypcall(function() f() end)
- end)
- table.insert(cors,Dummy_CoRoutine);
- coroutine.resume(Dummy_CoRoutine);
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "M2S_Model"
- o3 = Instance.new("Model")
- o4 = Instance.new("Part")
- o5 = Instance.new("SpecialMesh")
- o6 = Instance.new("Part")
- o7 = Instance.new("SpecialMesh")
- o8 = Instance.new("Model")
- o9 = Instance.new("Part")
- o10 = Instance.new("Part")
- o11 = Instance.new("Part")
- o12 = Instance.new("Part")
- o13 = Instance.new("Part")
- o14 = Instance.new("VehicleSeat")
- o15 = Instance.new("Script")
- o16 = Instance.new("Part")
- o17 = Instance.new("SpecialMesh")
- o18 = Instance.new("Part")
- o19 = Instance.new("SpecialMesh")
- o20 = Instance.new("Part")
- o21 = Instance.new("SpecialMesh")
- o22 = Instance.new("BodyVelocity")
- o23 = Instance.new("BodyGyro")
- o24 = Instance.new("Motor6D")
- o25 = Instance.new("Motor6D")
- o26 = Instance.new("Motor6D")
- o27 = Instance.new("Motor6D")
- o28 = Instance.new("Part")
- o29 = Instance.new("SpecialMesh")
- o30 = Instance.new("Humanoid")
- o31 = Instance.new("Part")
- o32 = Instance.new("Script")
- o3.Name = "Tele to renniej mecha"
- o3.Parent = mas
- o4.Name = "LArm"
- o4.Parent = o3
- o4.BrickColor = BrickColor.new("Bright green")
- o4.Position = Vector3.new(-133, 62.0000229, -20)
- o4.RotVelocity = Vector3.new(1.54732858e-23, 1.54740936e-23, 1.54732858e-23)
- o4.Velocity = Vector3.new(-9.7303804e-22, 0.00290976651, 1.43739009e-21)
- o4.FormFactor = Enum.FormFactor.Symmetric
- o4.Size = Vector3.new(20, 40, 20)
- o4.CFrame = CFrame.new(-133, 62.0000229, -20, 1, -2.47189312e-23, 2.47202991e-23, 2.47189312e-23, 1, -2.47200924e-23, -2.47202991e-23, 2.47200924e-23, 1)
- o4.BottomSurface = Enum.SurfaceType.Smooth
- o4.TopSurface = Enum.SurfaceType.Smooth
- o4.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o4.Position = Vector3.new(-133, 62.0000229, -20)
- o4.velocity = Vector3.new(-9.7303804e-22, 0.00290976651, 1.43739009e-21)
- o5.Parent = o4
- o5.MeshId = "http://www.roblox.com/asset/?id=33308496"
- o5.Scale = Vector3.new(20, 20, 20)
- o5.TextureId = "http://www.roblox.com/asset/?id=33309581"
- o5.MeshType = Enum.MeshType.FileMesh
- o6.Name = "LLeg"
- o6.Parent = o3
- o6.BrickColor = BrickColor.new("Bright green")
- o6.Position = Vector3.new(-113, 22.0000229, -20)
- o6.RotVelocity = Vector3.new(1.54732858e-23, 1.54740936e-23, 1.54732858e-23)
- o6.Velocity = Vector3.new(-3.54106609e-22, 0.00290976651, 5.08976792e-22)
- o6.FormFactor = Enum.FormFactor.Symmetric
- o6.Size = Vector3.new(20, 40, 20)
- o6.CFrame = CFrame.new(-113, 22.0000229, -20, 1, -2.47189312e-23, 2.47202991e-23, 2.47189312e-23, 1, -2.47200924e-23, -2.47202991e-23, 2.47200924e-23, 1)
- o6.BottomSurface = Enum.SurfaceType.Smooth
- o6.TopSurface = Enum.SurfaceType.Smooth
- o6.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o6.Position = Vector3.new(-113, 22.0000229, -20)
- o6.velocity = Vector3.new(-3.54106609e-22, 0.00290976651, 5.08976792e-22)
- o7.Parent = o6
- o7.MeshId = "http://www.roblox.com/asset/?id=29521405"
- o7.Scale = Vector3.new(20, 20, 20)
- o7.TextureId = "http://www.roblox.com/asset/?id=33309581"
- o7.MeshType = Enum.MeshType.FileMesh
- o8.Name = "Cage"
- o8.Parent = o3
- o9.Name = "Wall"
- o9.Parent = o8
- o9.BrickColor = BrickColor.new("Dark stone grey")
- o9.Transparency = 1
- o9.Position = Vector3.new(-103, 93.5000229, -20)
- o9.RotVelocity = Vector3.new(1.54732858e-23, 1.54740936e-23, 1.54732858e-23)
- o9.Velocity = Vector3.new(-1.46044654e-21, 0.00290976651, 1.46057579e-21)
- o9.FormFactor = Enum.FormFactor.Symmetric
- o9.Size = Vector3.new(8, 1, 8)
- o9.CFrame = CFrame.new(-103, 93.5000229, -20, 1, -2.47189312e-23, 2.47202991e-23, 2.47189312e-23, 1, -2.47200924e-23, -2.47202991e-23, 2.47200924e-23, 1)
- o9.BackSurface = Enum.SurfaceType.Weld
- o9.BottomSurface = Enum.SurfaceType.Weld
- o9.FrontSurface = Enum.SurfaceType.Weld
- o9.LeftSurface = Enum.SurfaceType.Weld
- o9.RightSurface = Enum.SurfaceType.Weld
- o9.TopSurface = Enum.SurfaceType.Weld
- o9.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o9.Position = Vector3.new(-103, 93.5000229, -20)
- o9.velocity = Vector3.new(-1.46044654e-21, 0.00290976651, 1.46057579e-21)
- o10.Name = "Wall"
- o10.Parent = o8
- o10.BrickColor = BrickColor.new("Dark stone grey")
- o10.Transparency = 1
- o10.Position = Vector3.new(-103, 87.5000229, -23.5)
- o10.RotVelocity = Vector3.new(1.54732858e-23, 1.54740936e-23, 1.54732858e-23)
- o10.Velocity = Vector3.new(-1.42176616e-21, 0.00290976651, 1.36773607e-21)
- o10.FormFactor = Enum.FormFactor.Symmetric
- o10.Size = Vector3.new(8, 11, 1)
- o10.CFrame = CFrame.new(-103, 87.5000229, -23.5, 1, -2.47189312e-23, 2.47202991e-23, 2.47189312e-23, 1, -2.47200924e-23, -2.47202991e-23, 2.47200924e-23, 1)
- o10.BackSurface = Enum.SurfaceType.Weld
- o10.BottomSurface = Enum.SurfaceType.Weld
- o10.FrontSurface = Enum.SurfaceType.Weld
- o10.LeftSurface = Enum.SurfaceType.Weld
- o10.RightSurface = Enum.SurfaceType.Weld
- o10.TopSurface = Enum.SurfaceType.Weld
- o10.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o10.Position = Vector3.new(-103, 87.5000229, -23.5)
- o10.velocity = Vector3.new(-1.42176616e-21, 0.00290976651, 1.36773607e-21)
- o11.Name = "Wall"
- o11.Parent = o8
- o11.BrickColor = BrickColor.new("Dark stone grey")
- o11.Transparency = 1
- o11.Position = Vector3.new(-99.5, 87.5000229, -20)
- o11.Rotation = Vector3.new(0, 90, 0)
- o11.RotVelocity = Vector3.new(1.54732858e-23, 1.54740936e-23, 1.54732858e-23)
- o11.Velocity = Vector3.new(-1.36760683e-21, 0.00290976651, 1.31357675e-21)
- o11.FormFactor = Enum.FormFactor.Symmetric
- o11.Size = Vector3.new(6, 11, 1)
- o11.CFrame = CFrame.new(-99.5, 87.5000229, -20, -2.47202991e-23, -2.47189312e-23, 1, 2.47200924e-23, 1, 2.47189312e-23, -1, 2.47200924e-23, -2.47202991e-23)
- o11.BackSurface = Enum.SurfaceType.Weld
- o11.BottomSurface = Enum.SurfaceType.Weld
- o11.FrontSurface = Enum.SurfaceType.Weld
- o11.LeftSurface = Enum.SurfaceType.Weld
- o11.RightSurface = Enum.SurfaceType.Weld
- o11.TopSurface = Enum.SurfaceType.Weld
- o11.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o11.Position = Vector3.new(-99.5, 87.5000229, -20)
- o11.velocity = Vector3.new(-1.36760683e-21, 0.00290976651, 1.31357675e-21)
- o12.Name = "Wall"
- o12.Parent = o8
- o12.BrickColor = BrickColor.new("Dark stone grey")
- o12.Transparency = 1
- o12.Position = Vector3.new(-106.5, 87.5000229, -20)
- o12.Rotation = Vector3.new(0, 90, 0)
- o12.RotVelocity = Vector3.new(1.54732858e-23, 1.54740936e-23, 1.54732858e-23)
- o12.Velocity = Vector3.new(-1.36760683e-21, 0.00290976651, 1.4218954e-21)
- o12.FormFactor = Enum.FormFactor.Symmetric
- o12.Size = Vector3.new(6, 11, 1)
- o12.CFrame = CFrame.new(-106.5, 87.5000229, -20, -2.47202991e-23, -2.47189312e-23, 1, 2.47200924e-23, 1, 2.47189312e-23, -1, 2.47200924e-23, -2.47202991e-23)
- o12.BackSurface = Enum.SurfaceType.Weld
- o12.BottomSurface = Enum.SurfaceType.Weld
- o12.FrontSurface = Enum.SurfaceType.Weld
- o12.LeftSurface = Enum.SurfaceType.Weld
- o12.RightSurface = Enum.SurfaceType.Weld
- o12.TopSurface = Enum.SurfaceType.Weld
- o12.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o12.Position = Vector3.new(-106.5, 87.5000229, -20)
- o12.velocity = Vector3.new(-1.36760683e-21, 0.00290976651, 1.4218954e-21)
- o13.Name = "Wall"
- o13.Parent = o8
- o13.BrickColor = BrickColor.new("Dark stone grey")
- o13.Transparency = 1
- o13.Position = Vector3.new(-103, 87.5000229, -16.5)
- o13.RotVelocity = Vector3.new(1.54732858e-23, 1.54740936e-23, 1.54732858e-23)
- o13.Velocity = Vector3.new(-1.3134475e-21, 0.00290976651, 1.36773607e-21)
- o13.FormFactor = Enum.FormFactor.Symmetric
- o13.Size = Vector3.new(8, 11, 1)
- o13.CFrame = CFrame.new(-103, 87.5000229, -16.5, 1, -2.47189312e-23, 2.47202991e-23, 2.47189312e-23, 1, -2.47200924e-23, -2.47202991e-23, 2.47200924e-23, 1)
- o13.BottomSurface = Enum.SurfaceType.Weld
- o13.TopSurface = Enum.SurfaceType.Smooth
- o13.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o13.Position = Vector3.new(-103, 87.5000229, -16.5)
- o13.velocity = Vector3.new(-1.3134475e-21, 0.00290976651, 1.36773607e-21)
- o14.Parent = o3
- o14.BrickColor = BrickColor.new("Really black")
- o14.Position = Vector3.new(-103, 82.5000229, -20)
- o14.RotVelocity = Vector3.new(1.54732858e-23, 1.54740936e-23, 1.54732858e-23)
- o14.Velocity = Vector3.new(-1.2902404e-21, 0.00290976651, 1.29036965e-21)
- o14.Size = Vector3.new(6, 1, 6)
- o14.CFrame = CFrame.new(-103, 82.5000229, -20, 1, -2.47189312e-23, 2.47202991e-23, 2.47189312e-23, 1, -2.47200924e-23, -2.47202991e-23, 2.47200924e-23, 1)
- o14.BottomSurface = Enum.SurfaceType.Smooth
- o14.TopSurface = Enum.SurfaceType.Smooth
- o14.HeadsUpDisplay = false
- o14.MaxSpeed = 0
- o14.Torque = 0
- o14.TurnSpeed = 0
- o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o14.Position = Vector3.new(-103, 82.5000229, -20)
- o14.velocity = Vector3.new(-1.2902404e-21, 0.00290976651, 1.29036965e-21)
- o15.Parent = o14
- runDummyScript(function()
- local seat = script.Parent
- local bot = seat.Parent
- local tor = bot.Tor
- local bg = tor.BodyGyro
- local bv = tor.BodyVelocity
- local ra = bot.RArm
- local la = bot.LArm
- local rl = bot.RLeg
- local ll = bot.LLeg
- local motor = "Motor6D"
- local scale = 20
- local rs = Instance.new(motor)
- rs.Name = "Right Shoulder"
- rs.MaxVelocity = 0.1
- rs.Part0 = tor
- rs.Part1 = ra
- rs.C0 = CFrame.new(1*scale, 0.5*scale, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- rs.C1 = CFrame.new(-0.5*scale, 0.5*scale, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- rs.Parent = tor
- local ls = Instance.new(motor)
- ls.Name = "Left Shoulder"
- ls.MaxVelocity = 0.1
- ls.Part0 = tor
- ls.Part1 = la
- ls.C0 = CFrame.new(-1*scale, 0.5*scale, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- ls.C1 = CFrame.new(0.5*scale, 0.5*scale, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- ls.Parent = tor
- local rh = Instance.new(motor)
- rh.Name = "Right Hip"
- rh.MaxVelocity = 0.1
- rh.Part0 = tor
- rh.Part1 = rl
- rh.C0 = CFrame.new(1*scale, -1*scale, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- rh.C1 = CFrame.new(0.5*scale, 1*scale, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- rh.Parent = tor
- local lh = Instance.new(motor)
- lh.Name = "Left Hip"
- lh.MaxVelocity = 0.1
- lh.Part0 = tor
- lh.Part1 = ll
- lh.C0 = CFrame.new(-1*scale, -1*scale, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- lh.C1 = CFrame.new(-0.5*scale, 1*scale, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- lh.Parent = tor
- local moving
- local last = 0
- local add = 1
- while true do
- bv.velocity = tor.CFrame.lookVector*16*scale*seat.Throttle
- bg.cframe = tor.CFrame*CFrame.Angles(0,math.rad(seat.Steer*-10),0)
- if seat.Throttle ~= 0 then
- if last == 0 then
- ls.DesiredAngle = math.rad(-45)
- rs.DesiredAngle = math.rad(-45)
- lh.DesiredAngle = math.rad(45)
- rh.DesiredAngle = math.rad(45)
- add = 1
- elseif last == 20 then
- ls.DesiredAngle = math.rad(45)
- rs.DesiredAngle = math.rad(45)
- lh.DesiredAngle = math.rad(-45)
- rh.DesiredAngle = math.rad(-45)
- add = -1
- end
- last = last + add
- else
- last = 0
- add = 1
- ls.DesiredAngle = math.rad(0)
- rs.DesiredAngle = math.rad(0)
- lh.DesiredAngle = 0
- rh.DesiredAngle = 0
- end
- wait()
- end
- end,o15)
- o16.Name = "RArm"
- o16.Parent = o3
- o16.BrickColor = BrickColor.new("Bright green")
- o16.Position = Vector3.new(-73, 62.0000229, -20)
- o16.RotVelocity = Vector3.new(1.54732858e-23, 1.54740936e-23, 1.54732858e-23)
- o16.Velocity = Vector3.new(-9.7303804e-22, 0.00290976651, 5.0894448e-22)
- o16.FormFactor = Enum.FormFactor.Symmetric
- o16.Size = Vector3.new(20, 40, 20)
- o16.CFrame = CFrame.new(-73, 62.0000229, -20, 1, -2.47189312e-23, 2.47202991e-23, 2.47189312e-23, 1, -2.47200924e-23, -2.47202991e-23, 2.47200924e-23, 1)
- o16.BottomSurface = Enum.SurfaceType.Smooth
- o16.TopSurface = Enum.SurfaceType.Smooth
- o16.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o16.Position = Vector3.new(-73, 62.0000229, -20)
- o16.velocity = Vector3.new(-9.7303804e-22, 0.00290976651, 5.0894448e-22)
- o17.Parent = o16
- o17.MeshId = "http://www.roblox.com/asset/?id=33308774"
- o17.Scale = Vector3.new(20, 20, 20)
- o17.TextureId = "http://www.roblox.com/asset/?id=33309581"
- o17.MeshType = Enum.MeshType.FileMesh
- o18.Name = "RLeg"
- o18.Parent = o3
- o18.BrickColor = BrickColor.new("Bright green")
- o18.Position = Vector3.new(-93, 22.0000229, -20)
- o18.RotVelocity = Vector3.new(1.54732858e-23, 1.54740936e-23, 1.54732858e-23)
- o18.Velocity = Vector3.new(-3.54106609e-22, 0.00290976651, 1.99494921e-22)
- o18.FormFactor = Enum.FormFactor.Symmetric
- o18.Size = Vector3.new(20, 40, 20)
- o18.CFrame = CFrame.new(-93, 22.0000229, -20, 1, -2.47189312e-23, 2.47202991e-23, 2.47189312e-23, 1, -2.47200924e-23, -2.47202991e-23, 2.47200924e-23, 1)
- o18.BottomSurface = Enum.SurfaceType.Smooth
- o18.TopSurface = Enum.SurfaceType.Smooth
- o18.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o18.Position = Vector3.new(-93, 22.0000229, -20)
- o18.velocity = Vector3.new(-3.54106609e-22, 0.00290976651, 1.99494921e-22)
- o19.Parent = o18
- o19.MeshId = "http://www.roblox.com/asset/?id=33308827"
- o19.Scale = Vector3.new(20, 20, 20)
- o19.TextureId = "http://www.roblox.com/asset/?id=33309581"
- o19.MeshType = Enum.MeshType.FileMesh
- o20.Name = "Tor"
- o20.Parent = o3
- o20.BrickColor = BrickColor.new("Bright green")
- o20.Position = Vector3.new(-103, 62.0000229, -20)
- o20.RotVelocity = Vector3.new(1.54732858e-23, 1.54740936e-23, 1.54732858e-23)
- o20.Velocity = Vector3.new(-9.7303804e-22, 0.00290976651, 9.73167287e-22)
- o20.FormFactor = Enum.FormFactor.Symmetric
- o20.Size = Vector3.new(40, 40, 20)
- o20.CFrame = CFrame.new(-103, 62.0000229, -20, 1, -2.47189312e-23, 2.47202991e-23, 2.47189312e-23, 1, -2.47200924e-23, -2.47202991e-23, 2.47200924e-23, 1)
- o20.BottomSurface = Enum.SurfaceType.Smooth
- o20.TopSurface = Enum.SurfaceType.Smooth
- o20.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o20.Position = Vector3.new(-103, 62.0000229, -20)
- o20.velocity = Vector3.new(-9.7303804e-22, 0.00290976651, 9.73167287e-22)
- o21.Parent = o20
- o21.MeshId = "http://www.roblox.com/asset/?id=33308631"
- o21.Scale = Vector3.new(20, 20, 20)
- o21.TextureId = "http://www.roblox.com/asset/?id=33309581"
- o21.MeshType = Enum.MeshType.FileMesh
- o22.Parent = o20
- o22.Velocity = Vector3.new(0, 0, 0)
- o22.velocity = Vector3.new(0, 0, 0)
- o23.Parent = o20
- o23.CFrame = CFrame.new(-14, 60.3901443, 37, 1, -2.47189312e-23, 2.47202991e-23, 2.47189312e-23, 1, -2.47200924e-23, -2.47202991e-23, 2.47200924e-23, 1)
- o23.maxTorque = Vector3.new(INF, INF, INF)
- o23.MaxTorque = Vector3.new(INF, INF, INF)
- o24.Name = "Right Shoulder"
- o24.Parent = o20
- o24.C0 = CFrame.new(20, 10, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- o24.C1 = CFrame.new(-10, 10, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- o24.Part0 = o20
- o24.Part1 = o16
- o24.MaxVelocity = 0.10000000149012
- o25.Name = "Left Shoulder"
- o25.Parent = o20
- o25.C0 = CFrame.new(-20, 10, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o25.C1 = CFrame.new(10, 10, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o25.Part0 = o20
- o25.Part1 = o4
- o25.MaxVelocity = 0.10000000149012
- o26.Name = "Right Hip"
- o26.Parent = o20
- o26.C0 = CFrame.new(20, -20, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- o26.C1 = CFrame.new(10, 20, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- o26.Part0 = o20
- o26.Part1 = o18
- o26.MaxVelocity = 0.10000000149012
- o27.Name = "Left Hip"
- o27.Parent = o20
- o27.C0 = CFrame.new(-20, -20, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o27.C1 = CFrame.new(-10, 20, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o27.Part0 = o20
- o27.Part1 = o6
- o27.MaxVelocity = 0.10000000149012
- o28.Name = "Helmet"
- o28.Parent = o3
- o28.BrickColor = BrickColor.new("Dark stone grey")
- o28.Transparency = 0.5
- o28.Position = Vector3.new(-103, 92.0000229, -20)
- o28.RotVelocity = Vector3.new(1.54732858e-23, 1.54740936e-23, 1.54732858e-23)
- o28.Velocity = Vector3.new(-1.43723661e-21, 0.00290976651, 1.43736586e-21)
- o28.FormFactor = Enum.FormFactor.Symmetric
- o28.Size = Vector3.new(6, 1, 6)
- o28.CFrame = CFrame.new(-103, 92.0000229, -20, 1, -2.47189312e-23, 2.47202991e-23, 2.47189312e-23, 1, -2.47200924e-23, -2.47202991e-23, 2.47200924e-23, 1)
- o28.BottomSurface = Enum.SurfaceType.Smooth
- o28.TopSurface = Enum.SurfaceType.Weld
- o28.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o28.Position = Vector3.new(-103, 92.0000229, -20)
- o28.velocity = Vector3.new(-1.43723661e-21, 0.00290976651, 1.43736586e-21)
- o29.Parent = o28
- o29.Scale = Vector3.new(4.16666651, 25, 4.16666651)
- o30.Parent = o3
- o30.Health = 0
- o30.MaxHealth = 0
- o31.Name = "Head"
- o31.Parent = o3
- o31.Material = Enum.Material.DiamondPlate
- o31.BrickColor = BrickColor.new("Dark stone grey")
- o31.Position = Vector3.new(-76.5, 2.20987511, -20.5)
- o31.Anchored = true
- o31.FormFactor = Enum.FormFactor.Plate
- o31.Size = Vector3.new(5, 0.400000006, 5)
- o31.CFrame = CFrame.new(-76.5, 2.20987511, -20.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o31.BottomSurface = Enum.SurfaceType.Smooth
- o31.TopSurface = Enum.SurfaceType.Smooth
- o31.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o31.Position = Vector3.new(-76.5, 2.20987511, -20.5)
- o32.Parent = o31
- runDummyScript(function()
- script.Parent.Touched:connect(function(h)
- local tor = h.Parent:FindFirstChild("Torso")
- if tor then
- tor.CFrame = script.Parent.Parent.VehicleSeat.CFrame*CFrame.new(0,3.5,0)
- script.Parent:remove()
- end
- end)
- end,o32)
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = script
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- mess_handle.Text = "Resetting"
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- v:LoadCharacter()
- end
- wait(1)
- mess_handle:Remove()
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