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Apr 16th, 2020
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  1. plr = owner
  2. Character = plr.Character
  3. RootPart = Character.HumanoidRootPart
  4. Torso = Character.Torso
  5.  
  6. IT = Instance.new
  7. CF = CFrame.new
  8. VT = Vector3.new
  9. RAD = math.rad
  10. C3 = Color3.new
  11. UD2 = UDim2.new
  12. BRICKC = BrickColor.new
  13. ANGLES = CFrame.Angles
  14. EULER = CFrame.fromEulerAnglesXYZ
  15. COS = math.cos
  16. ACOS = math.acos
  17. SIN = math.sin
  18. ASIN = math.asin
  19. ABS = math.abs
  20. MRANDOM = math.random
  21. FLOOR = math.floor
  22. local Effects = IT("Folder", Character)
  23. Effects.Name = "Effects"
  24. local UNANCHOR = true
  25. local SHOCKSOUND = 1544280726
  26. local RINGSOUND = 340505360
  27. local ULTHIT = 412831137
  28. function Swait(num)
  29. if num == 0 or num == nil then
  30. game:service("RunService").Stepped:wait(0)
  31. else
  32. for i = 0, num do
  33. game:service("RunService").Stepped:wait(0)
  34. end
  35. end
  36. end
  37. local CreateMesh = function(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
  38. local NEWMESH = IT(MESH)
  39. if MESH == "SpecialMesh" then
  40. NEWMESH.MeshType = MESHTYPE
  41. if MESHID ~= "nil" and MESHID ~= "" then
  42. NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID
  43. end
  44. if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
  45. NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID
  46. end
  47. end
  48. NEWMESH.Offset = OFFSET or VT(0, 0, 0)
  49. NEWMESH.Scale = SCALE
  50. NEWMESH.Parent = PARENT
  51. return NEWMESH
  52. end
  53.  
  54. local CreatePart = function(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
  55. local NEWPART = IT("Part")
  56. NEWPART.formFactor = FORMFACTOR
  57. NEWPART.Reflectance = REFLECTANCE
  58. NEWPART.Transparency = TRANSPARENCY
  59. NEWPART.CanCollide = false
  60. NEWPART.Locked = true
  61. NEWPART.Anchored = true
  62. if ANCHOR == false then
  63. NEWPART.Anchored = false
  64. end
  65. NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  66. NEWPART.Name = NAME
  67. NEWPART.Size = SIZE
  68. NEWPART.Position = Torso.Position
  69. NEWPART.Material = MATERIAL
  70. NEWPART:BreakJoints()
  71. NEWPART.Parent = PARENT
  72. return NEWPART
  73. end
  74.  
  75. local weldBetween = function(a, b)
  76. local weldd = Instance.new("ManualWeld")
  77. weldd.Part0 = a
  78. weldd.Part1 = b
  79. weldd.C0 = CFrame.new()
  80. weldd.C1 = b.CFrame:inverse() * a.CFrame
  81. weldd.Parent = a
  82. return weldd
  83. end
  84.  
  85. local smooth = function(obj)
  86. local sides = {"Left", "Right", "Top", "Bottom", "Front", "Back"}
  87. for i,v in pairs(sides) do
  88. obj[v.."Surface"] = "SmoothNoOutlines"
  89. end
  90. end
  91.  
  92. local S = IT("Sound")
  93. local CreateSound = function(ID, PARENT, VOLUME, PITCH, DOESLOOP)
  94. local NEWSOUND = nil
  95. coroutine.resume(coroutine.create(function()
  96. NEWSOUND = S:Clone()
  97. NEWSOUND.Parent = PARENT
  98. NEWSOUND.Volume = VOLUME
  99. NEWSOUND.Pitch = PITCH
  100. NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID
  101. NEWSOUND:play()
  102. if DOESLOOP == true then
  103. NEWSOUND.Looped = true
  104. else
  105. repeat wait(1) until NEWSOUND.Playing == false
  106. NEWSOUND:remove()
  107. end
  108. end))
  109. return NEWSOUND
  110. end
  111.  
  112. local MakeForm = function(PART,TYPE)
  113. if TYPE == "Cyl" then
  114. local MSH = IT("CylinderMesh",PART)
  115. elseif TYPE == "Ball" then
  116. local MSH = IT("SpecialMesh",PART)
  117. MSH.MeshType = "Sphere"
  118. elseif TYPE == "Wedge" then
  119. local MSH = IT("SpecialMesh",PART)
  120. MSH.MeshType = "Wedge"
  121. end
  122. end
  123.  
  124. local Debris = game:GetService("Debris")
  125.  
  126. local Raycast = function(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  127. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  128. end
  129.  
  130. local CastProperRay = function(StartPos, EndPos, Distance, Ignore)
  131. local DIRECTION = CF(StartPos,EndPos).lookVector
  132. return Raycast(StartPos, DIRECTION, Distance, Ignore)
  133. end
  134.  
  135. local turnto = function(position)
  136. RootPart = owner.Character.HumanoidRootPart
  137. RootPart.CFrame=CFrame.new(RootPart.CFrame.p,VT(position.X,RootPart.Position.Y,position.Z)) * CFrame.new(0, 0, 0)
  138. end
  139.  
  140.  
  141. --Lightning({Color = C3(1,1,1), Color2 = C3(0,1,1), Start = Torso.Position, End = Mouse.Hit.p, SegmentL = 2, Thickness = 0.1, DoesFade = false, Ignore = Character, MaxDist = 400, Branches = false})
  142. local Lightning = function(Table)
  143. local Color = Table.Color or C3(1,1,1)
  144. local Color2 = Table.Color2 or C3(0,1,1)
  145. local StartPos = Table.Start or Torso.Position
  146. local EndPos = Table.End or Mouse.Hit.p
  147. local SegmentLength = Table.SegmentL or 2
  148. local Thickness = Table.Thickness or 0.1
  149. local Dissapear = Table.DoesFade or false
  150. local Parent = Table.Ignore or Character
  151. local MaxDist = Table.MaxDist or 400
  152. local Branches = Table.Branches or false
  153. local HIT,HITPOS = CastProperRay(StartPos, EndPos, MaxDist, Parent)
  154. local DISTANCE = math.ceil((StartPos - HITPOS).Magnitude/SegmentLength)
  155. local LIGHTNINGMODEL = IT("Model",script)
  156. LIGHTNINGMODEL.Name = "Lightning"
  157. local LastBolt = nil
  158. for E = 1, DISTANCE do
  159. local ExtraSize = (DISTANCE-E)/25
  160. local PART = CreatePart(3, LIGHTNINGMODEL, "Neon", 0, 0, BRICKC("Pearl"), "LightningPart"..E, VT(Thickness,SegmentLength,Thickness))
  161. PART.Color = Color
  162. PART.Transparency = 1
  163. MakeForm(PART,"Cyl")
  164. if LastBolt == nil then
  165. PART.CFrame = CF(StartPos,HITPOS)*ANGLES(RAD(90),RAD(0),RAD(0))*CF(0,-PART.Size.Y/2,0)
  166. else
  167. PART.CFrame = CF(LastBolt.CFrame*CF(0,-LastBolt.Size.Y/2,0).p,CF(HITPOS)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))*CF(0,0,SegmentLength/3+(DISTANCE-E)).p)*ANGLES(RAD(90),RAD(0),RAD(0))*CF(0,-PART.Size.Y/2,0)
  168. end
  169. LastBolt = PART
  170. if Branches == true then
  171. local CHOICE = MRANDOM(1,7+((DISTANCE-E)*2))
  172. if CHOICE == 1 then
  173. local LASTBRANCH = nil
  174. for i = 1, MRANDOM(2,5) do
  175. local ExtraSize2 = ((DISTANCE-E)/35)/i
  176. local PART = CreatePart(3, LIGHTNINGMODEL, "Neon", 0, 0, BRICKC("Pearl"), "Branch"..E.."-"..i, VT(Thickness,SegmentLength,Thickness))
  177. PART.Color = Color
  178. MakeForm(PART,"Cyl")
  179. if LASTBRANCH == nil then
  180. PART.CFrame = CF(LastBolt.CFrame*CF(0,-LastBolt.Size.Y/2,0).p,LastBolt.CFrame*CF(0,-LastBolt.Size.Y/2,0)*ANGLES(RAD(0),RAD(0),RAD(MRANDOM(0,360)))*CF(0,Thickness*7,0)*CF(0,0,-1).p)*ANGLES(RAD(90),RAD(0),RAD(0))*CF(0,-PART.Size.Y/2,0)
  181. else
  182. PART.CFrame = CF(LASTBRANCH.CFrame*CF(0,-LASTBRANCH.Size.Y/2,0).p,LASTBRANCH.CFrame*CF(0,-LASTBRANCH.Size.Y/2,0)*ANGLES(RAD(0),RAD(0),RAD(MRANDOM(0,360)))*CF(0,Thickness*3,0)*CF(0,0,-1).p)*ANGLES(RAD(90),RAD(0),RAD(0))*CF(0,-PART.Size.Y/2,0)
  183. end
  184. LASTBRANCH = PART
  185. end
  186. end
  187. end
  188. end
  189. if Dissapear == true then
  190. coroutine.resume(coroutine.create(function()
  191. for i = 1, 30 do
  192. Swait()
  193. for _, c in pairs(LIGHTNINGMODEL:GetChildren()) do
  194. if c.ClassName == "Part" then
  195. c.Transparency = i/30
  196. c.Color = c.Color:Lerp(Color2,0.1)
  197. end
  198. end
  199. end
  200. LIGHTNINGMODEL:remove()
  201. end))
  202. elseif Dissapear == false then
  203. game.Debris:AddItem(LIGHTNINGMODEL,0.1)
  204. end
  205. return {End = LastBolt.CFrame*CF(0,0,-LastBolt.Size.Z/2).p,LastBolt = LastBolt,Model = LIGHTNINGMODEL}
  206. end
  207.  
  208. keypoints = {
  209. NumberSequenceKeypoint.new(0,1,0);
  210. NumberSequenceKeypoint.new(1,1,0)}
  211. keypoints2 = {
  212. NumberSequenceKeypoint.new(0,1,0);
  213. NumberSequenceKeypoint.new(0.1,0,0);
  214. NumberSequenceKeypoint.new(0.9,0,0);
  215. NumberSequenceKeypoint.new(1,1,0)}
  216. for _,v in pairs(Character:GetChildren()) do
  217. if v:IsA("Part") or v:IsA("MeshPart") or v:IsA("BasePart") then
  218. pt2 = Instance.new("ParticleEmitter", v)
  219. pt2.Size = NumberSequence.new(keypoints)
  220. pt2.Transparency = NumberSequence.new(keypoints2)
  221. pt2.Lifetime = NumberRange.new(2,3)
  222. pt2.Rate = 500
  223. pt2.Name = "ptt"
  224. pt2.ZOffset = -1
  225. pt2.EmissionDirection = "Back"
  226. pt2.LockedToPart = false
  227. pt2.SpreadAngle = Vector2.new(0,0)
  228. pt2.Speed = NumberRange.new(0)
  229. pt2.Drag = 0
  230. pt2.Rotation = NumberRange.new(-180,180)
  231. pt2.RotSpeed = NumberRange.new(-20)
  232. pt2.Texture = "rbxassetid://1207853932"
  233. pt2.LightEmission = 1
  234. pt2.Color = ColorSequence.new(BrickColor.new("Royal purple").Color, BrickColor.new('Dark indigo').Color, Color3.fromRGB(0,255,100))
  235.  
  236. pt2.Enabled = false
  237. end
  238. end
  239.  
  240. e = Instance.new("Part")
  241. e.Size = Vector3.new(30,1,30)
  242. e.Massless = true
  243. e.Material = "Neon"
  244. e.Transparency = 1
  245. e.CanCollide = false
  246. e2 = Instance.new("SpecialMesh")
  247. e2.MeshType = "Sphere"
  248. e2.Parent = e
  249. wel = Instance.new("Weld")
  250. wel.Part0 = RootPart
  251. wel.Part1 = e
  252. wel.C0 = CFrame.new(0,-5,0)
  253. e.Parent = Effects
  254. wel.Parent = e
  255.  
  256. keypoints = {
  257. NumberSequenceKeypoint.new(0,0.1,0);
  258. NumberSequenceKeypoint.new(1,0.1,0)}
  259. keypoints2 = {
  260. NumberSequenceKeypoint.new(0,1,0);
  261. NumberSequenceKeypoint.new(0.1,0,0);
  262. NumberSequenceKeypoint.new(0.9,0,0);
  263. NumberSequenceKeypoint.new(1,1,0)}
  264. pt2 = Instance.new("ParticleEmitter", e)
  265. pt2.Size = NumberSequence.new(keypoints)
  266. pt2.Transparency = NumberSequence.new(keypoints2)
  267. pt2.Lifetime = NumberRange.new(0.6,0.75)
  268. pt2.Rate = 500
  269. pt2.Name = "ptt"
  270. pt2.ZOffset = -1
  271. pt2.EmissionDirection = "Top"
  272. pt2.LockedToPart = false
  273. pt2.SpreadAngle = Vector2.new(30,30)
  274. pt2.Speed = NumberRange.new(10,50)
  275. pt2.Drag = 0
  276. pt2.Rotation = NumberRange.new(-180,180)
  277. pt2.RotSpeed = NumberRange.new(-20)
  278. pt2.Texture = "rbxassetid://1207853932"
  279. pt2.LightEmission = 1
  280. pt2.Color = ColorSequence.new(BrickColor.new("Royal purple").Color, BrickColor.new('Dark indigo').Color, Color3.fromRGB(0,255,100))
  281.  
  282. pt2.Enabled = false
  283.  
  284. local e = Instance.new("Part")
  285. e.Size = Vector3.new(0.1,0.2,0.1)
  286. e.Massless = true
  287. e.Material = "Neon"
  288. e.CanCollide = false
  289. e2 = Instance.new("SpecialMesh")
  290. e2.MeshType = "Sphere"
  291. e2.Parent = e
  292. wel = Instance.new("Weld")
  293. wel.Part0 = Character.Head
  294. wel.Part1 = e
  295. wel.C0 = CFrame.new(0.19,0.2,-0.52)
  296. e.Parent = Effects
  297. wel.Parent = e
  298.  
  299. keypoints = {
  300. NumberSequenceKeypoint.new(0,0.5,0);
  301. NumberSequenceKeypoint.new(1,0,0)}
  302. keypoints2 = {
  303. NumberSequenceKeypoint.new(0,1,0);
  304. NumberSequenceKeypoint.new(0.1,0,0);
  305. NumberSequenceKeypoint.new(1,0,0)}
  306. local pt2 = Instance.new("ParticleEmitter", e)
  307. pt2.Size = NumberSequence.new(keypoints)
  308. pt2.Transparency = NumberSequence.new(keypoints2)
  309. pt2.Lifetime = NumberRange.new(2)
  310. pt2.Rate = 500
  311. pt2.Name = "pt"
  312. pt2.ZOffset = 0
  313. pt2.EmissionDirection = "Front"
  314. pt2.LockedToPart = false
  315. pt2.SpreadAngle = Vector2.new(0,0)
  316. pt2.Speed = NumberRange.new(1)
  317. pt2.Drag = 0.1
  318. pt2.Rotation = NumberRange.new(-180,180)
  319. pt2.RotSpeed = NumberRange.new(-20,20)
  320. pt2.Texture = "rbxassetid://1207853932"
  321. pt2.LightEmission = 1
  322. pt2.Color = ColorSequence.new(BrickColor.new("Royal purple").Color, BrickColor.new('Dark indigo').Color, Color3.fromRGB(0,255,100))
  323.  
  324. pt2.Enabled = false
  325.  
  326.  
  327. local Humanoid = owner.Character.Humanoid Humanoid.HealthChanged:Connect(function (newHealth) math.clamp(Humanoid.Health, 0.01, math.huge)
  328. if Humanoid.Health > 1 then
  329. for _,v in pairs(owner.Character:GetDescendants()) do
  330. local vv = v spawn(function()
  331. pcall(function()
  332. if not vv:IsA("ParticleEmitter") then
  333. return end
  334. vv:Emit(20)
  335. Humanoid.Health = math.huge
  336. end)
  337. end)
  338. end
  339. end
  340. end)
  341. local font = "Fantasy"
  342. function chatfunc(text)
  343. done = false
  344. local chat = coroutine.wrap(function()
  345. if Character:FindFirstChild("hAhfUNY")~= nil then
  346. Character:FindFirstChild("hAhfUNY"):destroy()
  347. end
  348. local naeeym2 = Instance.new("BillboardGui",Character.Torso)
  349. naeeym2.Size = UDim2.new(0,100,0,40)
  350. naeeym2.StudsOffset = Vector3.new(0,5,0)
  351. naeeym2.Adornee = Character.Torso
  352. naeeym2.Name = "hAhfUNY"
  353. local tecks2 = Instance.new("TextLabel",naeeym2)
  354. tecks2.BackgroundTransparency = 1
  355. tecks2.BorderSizePixel = 0
  356. tecks2.Text = ""
  357. tecks2.Font = font
  358. tecks2.TextSize = 30
  359. tecks2.TextStrokeTransparency = 0
  360. tecks2.TextColor3 = Color3.new(0.5,0,1)
  361. tecks2.TextStrokeColor3 = Color3.new(0,1,1)
  362. tecks2.Size = UDim2.new(1,0,0.5,0)
  363. local tecks3 = Instance.new("TextLabel",naeeym2)
  364. tecks3.BackgroundTransparency = 1
  365. tecks3.BorderSizePixel = 0
  366. tecks3.Text = ""
  367. tecks3.Font = font
  368. tecks3.TextSize = 30
  369. tecks3.TextStrokeTransparency = 0
  370. tecks3.TextColor3 = Color3.new(0.3,0,1)
  371. tecks3.TextStrokeColor3 = Color3.new(1,1,1)
  372. tecks3.Size = UDim2.new(1,0,0.5,0)
  373. tecks2.Text = text
  374. tecks3.Text = text
  375. done = true
  376. wait(2)
  377. for i = 1, 50 do
  378. Swait()
  379. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  380. tecks2.Rotation = tecks2.Rotation - .8
  381. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  382. tecks2.TextTransparency = tecks2.TextTransparency + .04
  383. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  384. tecks3.Rotation = tecks2.Rotation + .8
  385. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  386. tecks3.TextTransparency = tecks2.TextTransparency + .04
  387. end
  388. naeeym2:Destroy()
  389. end)
  390. chat()
  391. end
  392. function onChatted(msg)
  393. chatfunc(msg)
  394. end
  395. plr.Chatted:connect(onChatted)
  396. local on = false
  397. spawn(function()
  398. while true do
  399. if on == true then
  400. p = Character:GetDescendants()
  401. for i = 1,#p do
  402. if p[i]:IsA("Part") or p[i]:IsA("MeshPart") or p[i]:IsA("BasePart") then
  403. if p[i]:FindFirstChild("ptt") then
  404. p[i].ptt.Acceleration = Vector3.new(math.random(-2,2),math.random(0,2),math.random(0,2))
  405. end
  406. if on == true then
  407. if p[i]:FindFirstChild("pt") then
  408. p[i].pt.Enabled = true
  409. elseif p[i]:FindFirstChild("ptt") then
  410. p[i].ptt.Enabled = true
  411. end
  412. else
  413. if p[i]:FindFirstChild("pt") then
  414. p[i].pt.Enabled = false
  415. elseif p[i]:FindFirstChild("ptt") then
  416. p[i].ptt.Enabled = false
  417. end
  418. end
  419. end
  420. end
  421. pt2.Acceleration = Vector3.new(math.random(-5,5),math.random(0,5),math.random(1,2))
  422. ran = math.random(1,5)
  423. if ran == 1 or ran == 2 then
  424. local bolt = Instance.new("Part")
  425. bolt.Material = "Neon"
  426. bolt.CanCollide = false
  427. ran2 = math.random(1,2)
  428. bolt.Size = Vector3.new(ran2,1,ran2)
  429. ran1 = math.random(1,2)
  430. ran3 = nil
  431. if ran1 == 2 then
  432. ran3 = Vector3.new(RootPart.Position.X + math.random(5,7), RootPart.Position.Y-3, RootPart.Position.Z + math.random(5,7))
  433. else
  434. ran3 = Vector3.new(RootPart.Position.X - math.random(5,7), RootPart.Position.Y-3, RootPart.Position.Z - math.random(5,7))
  435. end
  436. bolt.Position = ran3
  437. bolt.Anchored = true
  438.  
  439. bolt.CFrame = bolt.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(1,10)),math.rad(math.random(-10,10)))
  440. bolt.Color = Color3.new(0.3,0,1)
  441. bolt.Parent = Effects
  442. CreateSound(ULTHIT, bolt, 4, 1, false)
  443. spawn(function()
  444. for i = 1,30 do
  445. bolt.Transparency = i/30
  446. bolt.Size = bolt.Size:Lerp(Vector3.new(bolt.Size.X, 7, bolt.Size.Z), 0.1)
  447. bolt.Color = bolt.Color:Lerp(Color3.new(0.5,0,1),0.1)
  448. Swait()
  449. end
  450. Debris:AddItem(bolt, 0)
  451. end)
  452. end
  453. rando = math.random(1,15)
  454. if rando == 10 then
  455. ran1 = math.random(1,2)
  456. ran3 = nil
  457. if ran1 == 2 then
  458. ran3 = Vector3.new(RootPart.Position.X + math.random(2,5), RootPart.Position.Y+math.random(2,5), RootPart.Position.Z + math.random(2,5))
  459. else
  460. ran3 = Vector3.new(RootPart.Position.X - math.random(2,5), RootPart.Position.Y-math.random(2,5), RootPart.Position.Z - math.random(2,5))
  461. end
  462. l = Lightning({Color = C3(0.3,0,1), Color2 = C3(0,0,1), Start = e.Position, End = ran3, SegmentL = math.random(3.5,5), Thickness = 0.2, DoesFade = true, Ignore = Character, MaxDist = 10, Branches = false})
  463. CreateSound(SHOCKSOUND, l.LastBolt, 4, 1, false)
  464. end
  465. end
  466. wait(0.5)
  467. end
  468. end)
  469.  
  470. chatfunc("The following is based of private lore")
  471. wait(3)
  472. chatfunc(". . .")
  473. wait(2)
  474. chatfunc("You really wont just leave me be?")
  475. wait(3.5)
  476. chatfunc("Fine then.")
  477. wait(2)
  478. chatfunc("I dont even have")
  479. wait(2)
  480. chatfunc("Much control over this, but..")
  481. wait(3)
  482. chatfunc("You're asking for it.")
  483. wait(2)
  484. pa = Instance.new("Part")
  485. pa.Material = "Glass"
  486. pa.Color = Color3.new(0.4,0,1)
  487. pa.Transparency = 0.4
  488. pa.Shape = "Ball"
  489. pa.Anchored = true
  490. pa.Size = Vector3.new(10,10,10)
  491. RootPart.Anchored = true
  492. pa.Position = RootPart.Position
  493. pa2 = pa:Clone()
  494. pa2.Material = "Neon"
  495. pa2.Size = Vector3.new(10.1,10.1,10.1)
  496. pa2.Transparency = 0.65
  497. pa.Parent = Effects
  498. pa2.Parent = Effects
  499. on = true
  500. for i = 1,30 do
  501. pa.Size = pa.Size:Lerp(Vector3.new(500,500,500),0.1)
  502. pa2.Size = pa2.Size:Lerp(Vector3.new(500.1,500.1,500.1),0.1)
  503. pa.Transparency = pa.Transparency + (0.6/30)
  504. pa2.Transparency = pa2.Transparency + (0.35/30)
  505. if i > 25 then
  506. pa.CanCollide = false
  507. pa2.CanCollide = false
  508. end
  509. Swait()
  510. end
  511. pa:Remove()
  512. pa2:Remove()
  513. RootPart.Anchored = false
  514. font = "Antique"
  515. chatfunc("God Core: King's Light.")
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