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igniteddusk_rblx

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Jul 1st, 2015
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  1.  
  2.  
  3.  
  4. me = game.Players:findFirstChild("IgnitedDusk")
  5. if me == nil then
  6. me = game.Players.Player
  7. end
  8. p = Instance.new("Camera")
  9. p.Parent = game.Workspace
  10. bin = Instance.new("HopperBin")
  11. bin.Parent = me.Backpack
  12. bin.Name = "[ Eyeball ]"
  13. wait(0.5)
  14. a = me.PlayerGui:findFirstChild("Admin")
  15. if a ~= nil then a:Remove() end
  16. a = me.Character:findFirstChild("Eyeball")
  17. if a ~= nil then a:Remove() end
  18. script.Parent = bin
  19. mode = "None"
  20. Clicking = false
  21. BaleFireValue = 15
  22. banned = {""}
  23. admin = {"YOURNAMEHERE"}
  24. p = Instance.new("Camera")
  25. p.Parent = game.Workspace
  26. Sound = "None"
  27. Stare = false
  28.  
  29.  
  30.  
  31.  
  32.  
  33.  
  34.  
  35. bleh = me.PlayerGui:findFirstChild("Admin")
  36. if bleh ~= nil then
  37. bleh:Remove()
  38. end
  39. bodycolor = me.Character:findFirstChild("Body Colors")
  40. maingui = Instance.new("ScreenGui")
  41. maingui.Parent = me.PlayerGui
  42. maingui.Name = "Admin"
  43.  
  44.  
  45. charactergui = Instance.new("ImageButton")
  46. charactergui.Parent = maingui
  47. charactergui.Name = "Character"
  48. charactergui.Size = UDim2.new(0.15, 0, 0.4, 0)
  49. charactergui.Position = UDim2.new(0.01, 0, 0.4, 0)
  50. charactergui.BackgroundTransparency = 0.5
  51. torso = Instance.new("ImageButton")
  52. torso.Parent = charactergui
  53. torso.Name = "Torso"
  54. torso.Size = UDim2.new(0.350000232, 0, 0.300000012, 0)
  55. torso.Position = UDim2.new(0.350000024,0,0.350000024,0)
  56. torso.BackgroundTransparency = 0.5
  57. torso.BackgroundColor = BrickColor.new(23)
  58. leftarm = Instance.new("ImageButton")
  59. leftarm.Parent = charactergui
  60. leftarm.Name = "LeftArm"
  61. leftarm.Size = UDim2.new(0.150002316, 0, 0.300000012, 0)
  62. leftarm.Position = UDim2.new(0.200000301, 0, 0.350000262, 0)
  63. leftarm.BackgroundTransparency = 0.5
  64. leftarm.BackgroundColor = BrickColor.new(24)
  65. rightarm = Instance.new("ImageButton")
  66. rightarm.Parent = charactergui
  67. rightarm.Name = "RightArm"
  68. rightarm.Size = UDim2.new(0.150002316, 0, 0.300000012, 0)
  69. rightarm.Position = UDim2.new(0.700000346, 0, 0.350000262, 0)
  70. rightarm.BackgroundTransparency = 0.5
  71. rightarm.BackgroundColor = BrickColor.new(24)
  72. head = Instance.new("ImageButton")
  73. head.Parent = charactergui
  74. head.Name = "Head"
  75. head.Size = UDim2.new(0.200023174, 0, 0.150000006, 0)
  76. head.Position = UDim2.new(0.420000345, 0, 0.200002626, 0)
  77. head.BackgroundTransparency = 0.5
  78. head.BackgroundColor = BrickColor.new(24)
  79. leftleg = Instance.new("ImageButton")
  80. leftleg.Parent = charactergui
  81. leftleg.Name = "LeftLeg"
  82. leftleg.Size = UDim2.new(0.18023178, 0, 0.300000072, 0)
  83. leftleg.Position = UDim2.new(0.350003451, 0, 0.650002599, 0)
  84. leftleg.BackgroundTransparency = 0.5
  85. leftleg.BackgroundColor = BrickColor.new(21)
  86. rightleg = Instance.new("ImageButton")
  87. rightleg.Parent = charactergui
  88. rightleg.Name = "RightLeg"
  89. rightleg.Size = UDim2.new(0.18023178, 0, 0.300000072, 0)
  90. rightleg.Position = UDim2.new(0.520034492, 0, 0.650002599, 0)
  91. rightleg.BackgroundTransparency = 0.5
  92. rightleg.BackgroundColor = BrickColor.new(21)
  93.  
  94. characterbutton = Instance.new("TextButton")
  95. characterbutton.Parent = maingui
  96. characterbutton.Name = "CharacterButton"
  97. characterbutton.BackgroundTransparency = 0.5
  98. characterbutton.BackgroundColor = BrickColor.new(21)
  99. characterbutton.Position = UDim2.new(0.010000345, 0, 0.4, 0)
  100. characterbutton.Size = UDim2.new(0.15, 0, 0.05, 0)
  101. characterbutton.Text = "[ Hide Character GUI ]"
  102.  
  103. characterhealth = Instance.new("TextButton")
  104. characterhealth.Parent = charactergui
  105. characterhealth.Name = "CharacterButton"
  106. characterhealth.BackgroundTransparency = 0.5
  107. characterhealth.Position = UDim2.new(0, 0, 1, 0)
  108. characterhealth.Size = UDim2.new(1, 0, 0.05, 0)
  109. characterhealth.Text = "[ Health : 100 | 100 ]"
  110.  
  111. characterhealth2 = Instance.new("TextButton")
  112. characterhealth2.Parent = charactergui
  113. characterhealth2.Name = "CharacterButton"
  114. characterhealth2.BackgroundTransparency = 0.5
  115. characterhealth2.Position = UDim2.new(0, 0, 1.05, 0)
  116. characterhealth2.Size = UDim2.new(1, 0, 0.05, 0)
  117. characterhealth2.Text = "[ Character Name : "..me.Character.Name.." ]"
  118.  
  119. characterhealth3 = Instance.new("TextButton")
  120. characterhealth3.Parent = charactergui
  121. characterhealth3.Name = "CharacterButton"
  122. characterhealth3.BackgroundTransparency = 0.5
  123. characterhealth3.Position = UDim2.new(0, 0, 1.1, 0)
  124. characterhealth3.Size = UDim2.new(1, 0, 0.05, 0)
  125. characterhealth3.Text = "[ WalkSpeed : 16 ]"
  126.  
  127. characterhealth4 = Instance.new("TextButton")
  128. characterhealth4.Parent = charactergui
  129. characterhealth4.Name = "CharacterButton"
  130. characterhealth4.BackgroundTransparency = 0.5
  131. characterhealth4.Position = UDim2.new(0, 0, 1.15, 0)
  132. characterhealth4.Size = UDim2.new(2, 0, 0.05, 0)
  133. characterhealth4.Text = "[ Position : ( 0 | 0 | 0 ) ]"
  134.  
  135. opened = true
  136. function click()
  137. if opened == true then
  138. charactergui.Visible = false
  139. characterbutton.Text = "[ Show Character GUI ]"
  140. opened = false
  141. else
  142. charactergui.Visible = true
  143. characterbutton.Text = "[ Hide Character GUI ]"
  144. opened = true
  145. end
  146. end
  147. characterbutton.MouseButton1Click:connect(click)
  148.  
  149. map = Instance.new("ImageButton")
  150. map.Parent = charactergui
  151. map.Name = "Map"
  152. map.Size = UDim2.new(1, 0, 0.7, 0)
  153. map.Position = UDim2.new(1, 0, 0, 0)
  154. map.BackgroundTransparency = 0.5
  155. me2 = Instance.new("ImageButton")
  156. me2.Parent = map
  157. me2.Name = "Player"
  158. me2.Size = UDim2.new(0, me.Character.Torso.Size.x, 0, me.Character.Torso.Size.z)
  159. me2.Position = UDim2.new(0, 0, 0, 0)
  160. me2.BackgroundTransparency = 0.1
  161. me2.BackgroundColor = BrickColor.new (26)
  162.  
  163. characterhealth5 = Instance.new("TextButton")
  164. characterhealth5.Parent = charactergui
  165. characterhealth5.Name = "CharacterButton"
  166. characterhealth5.BackgroundTransparency = 0.5
  167. characterhealth5.Position = UDim2.new(1, 0, 0.7, 0)
  168. characterhealth5.Size = UDim2.new(1, 0, 0.05, 0)
  169. characterhealth5.Text = "[ QuickScripts : 0 ]"
  170. characterhealth5.BackgroundColor = BrickColor.new(23)
  171.  
  172.  
  173. characterhealth6 = Instance.new("TextButton")
  174. characterhealth6.Parent = charactergui
  175. characterhealth6.Name = "CharacterButton"
  176. characterhealth6.BackgroundTransparency = 0.5
  177. characterhealth6.Position = UDim2.new(1, 0, 0.75, 0)
  178. characterhealth6.Size = UDim2.new(1, 0, 0.05, 0)
  179. characterhealth6.Text = "[ Clean QuickScripts ]"
  180. characterhealth6.BackgroundColor = BrickColor.new(1)
  181.  
  182. function click()
  183. stuff = game.Workspace:GetChildren()
  184. for i = 1 , #stuff do
  185. if stuff[i].Name == "QuickScript" then
  186. stuff[i]:Remove()
  187. end
  188. end
  189. end
  190. characterhealth6.MouseButton1Click:connect(click)
  191.  
  192.  
  193. characterhealth7 = Instance.new("TextButton")
  194. characterhealth7.Parent = charactergui
  195. characterhealth7.Name = "CharacterButton"
  196. characterhealth7.BackgroundTransparency = 0.5
  197. characterhealth7.Position = UDim2.new(1, 0, 0.8, 0)
  198. characterhealth7.Size = UDim2.new(1, 0, 0.05, 0)
  199. characterhealth7.Text = "[ Clean Workspace ]"
  200. characterhealth7.BackgroundColor = BrickColor.new(1)
  201.  
  202. function click()
  203. stuff = game.Workspace:GetChildren()
  204. for i = 1 , #stuff do
  205. if stuff[i].className ~= "Script" then
  206. if game.Players:GetPlayerFromCharacter(stuff[i]) == nil then
  207. stuff[i]:Remove()
  208. end
  209. end
  210. end
  211. p = Instance.new("Part")
  212. p.Parent = game.Workspace
  213. p.Name = "Base"
  214. p.Anchored = true
  215. p.BottomSurface = "Smooth"
  216. p.BrickColor = BrickColor.new (28)
  217. p.Size = Vector3.new(512, 1, 512)
  218. p.CFrame = CFrame.new(Vector3.new(0, 0, 0))
  219.  
  220. game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100)
  221. game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
  222. game.Lighting.Ambient = Color3.new(2, 2, 2)
  223. game.Lighting.Brightness = 1
  224. game.Lighting.TimeOfDay = "12:00:00"
  225. end
  226. characterhealth7.MouseButton1Click:connect(click)
  227.  
  228.  
  229. characterhealth17 = Instance.new("TextButton")
  230. characterhealth17.Parent = charactergui
  231. characterhealth17.Name = "CharacterButton"
  232. characterhealth17.BackgroundTransparency = 0.5
  233. characterhealth17.Position = UDim2.new(1, 0, 0.65, 0)
  234. characterhealth17.Size = UDim2.new(1, 0, 0.05, 0)
  235. characterhealth17.Text = "[ Remove All Scripts ]"
  236. characterhealth17.BackgroundColor = BrickColor.new(23)
  237.  
  238. function ccclick()
  239. stuff = workspace:GetChildren()
  240. for i = 1 , #stuff do
  241. if stuff[i].className == "Script" and stuff[i].Name ~= script.Name then
  242. stuff[i]:Remove()
  243. end
  244. end
  245. end
  246. characterhealth17.MouseButton1Click:connect(ccclick)
  247.  
  248.  
  249. characterhealth9 = Instance.new("TextButton")
  250. characterhealth9.Parent = charactergui
  251. characterhealth9.Name = "CharacterButton"
  252. characterhealth9.BackgroundTransparency = 0.5
  253. characterhealth9.Position = UDim2.new(1, 0, 0.85, 0)
  254. characterhealth9.Size = UDim2.new(1, 0, 0.05, 0)
  255. characterhealth9.Text = "[ Debug Messages ]"
  256. characterhealth9.BackgroundColor = BrickColor.new(1)
  257.  
  258. function click()
  259. stuff = game.Workspace:GetChildren()
  260. for i = 1 , #stuff do
  261. if stuff[i].className == "Message" or stuff[i].className == "Hint" then
  262. stuff[i]:Remove()
  263. end
  264. hax = stuff[i]:GetChildren()
  265. for i = 1 , #hax do
  266. if hax[i].className == "Message" or hax[i].className == "Message" then
  267. hax[i]:Remove()
  268. end
  269. end
  270. end
  271. stuff = game.Players:GetChildren()
  272. for i = 1 , #stuff do
  273. l = stuff[i]:GetChildren()
  274. for i = 1 , #l do
  275. if l[i].className == "Message" or l[i].className == "Hint" then
  276. l[i]:Remove()
  277. end
  278. end
  279. end
  280. end
  281. characterhealth9.MouseButton1Click:connect(click)
  282.  
  283.  
  284.  
  285.  
  286. characterhealth91 = Instance.new("TextButton")
  287. characterhealth91.Parent = charactergui
  288. characterhealth91.Name = "CharacterButton"
  289. characterhealth91.BackgroundTransparency = 0.5
  290. characterhealth91.Position = UDim2.new(1, 0, 0.9, 0)
  291. characterhealth91.Size = UDim2.new(1, 0, 0.05, 0)
  292. characterhealth91.Text = "[ Reset ]"
  293. characterhealth91.BackgroundColor = BrickColor.new(1)
  294.  
  295. function click()
  296. me.Character:BreakJoints()
  297. end
  298. characterhealth91.MouseButton1Click:connect(click)
  299.  
  300.  
  301. characterhealth92 = Instance.new("TextButton")
  302. characterhealth92.Parent = charactergui
  303. characterhealth92.Name = "CharacterButton"
  304. characterhealth92.BackgroundTransparency = 0.5
  305. characterhealth92.Position = UDim2.new(1, 0, 0.95, 0)
  306. characterhealth92.Size = UDim2.new(1, 0, 0.05, 0)
  307. characterhealth92.Text = "[ Unstuck ]"
  308. characterhealth92.BackgroundColor = BrickColor.new(1)
  309.  
  310. function click()
  311. Torso = me.Character:findFirstChild("Torso")
  312. if Torso ~= nil then
  313. stuff = Torso:findFirstChild("BodyGyro")
  314. if stuff ~= nil then
  315. stuff:Remove()
  316. end
  317. stuff = Torso:findFirstChild("BodyPosition")
  318. if stuff ~= nil then
  319. stuff:Remove()
  320. end
  321. stuff = Torso:findFirstChild("BodyVelocity")
  322. if stuff ~= nil then
  323. stuff:Remove()
  324. end
  325. stuff = Torso:findFirstChild("BodyThrust")
  326. if stuff ~= nil then
  327. stuff:Remove()
  328. end
  329. me.Character:MoveTo(Torso.Position+Vector3.new(0, 5, 0))
  330. end
  331. end
  332. characterhealth92.MouseButton1Click:connect(click)
  333.  
  334.  
  335.  
  336. characterhealth93 = Instance.new("TextButton")
  337. characterhealth93.Parent = charactergui
  338. characterhealth93.Name = "CharacterButton"
  339. characterhealth93.BackgroundTransparency = 0.5
  340. characterhealth93.Position = UDim2.new(1, 0, 1, 0)
  341. characterhealth93.Size = UDim2.new(1, 0, 0.05, 0)
  342. characterhealth93.Text = "[ Teleport To Base ]"
  343. characterhealth93.BackgroundColor = BrickColor.new(1)
  344.  
  345.  
  346. function click()
  347. Torso = game.Workspace:findFirstChild("Base")
  348. if Torso ~= nil then
  349. me.Character:MoveTo(Torso.Position)
  350. end
  351. end
  352. characterhealth93.MouseButton1Click:connect(click)
  353.  
  354. characterhealth94 = Instance.new("TextButton")
  355. characterhealth94.Parent = charactergui
  356. characterhealth94.Name = "CharacterButton"
  357. characterhealth94.BackgroundTransparency = 0.5
  358. characterhealth94.Position = UDim2.new(1, 0, 1.05, 0)
  359. characterhealth94.Size = UDim2.new(1, 0, 0.05, 0)
  360. characterhealth94.Text = "[ ForceField ]"
  361. characterhealth94.BackgroundColor = BrickColor.new(1)
  362.  
  363. function click()
  364. ff = me.Character:findFirstChild("ForceField")
  365. if ff ~= nil then
  366. ff:Remove()
  367. end
  368. ff = me.Character:findFirstChild("ForceFielD")
  369. if ff ~= nil then
  370. ff:Remove()
  371. end
  372. p = Instance.new("ForceField")
  373. p.Name = "ForceFielD"
  374. p.Parent = me.Character
  375. end
  376. characterhealth94.MouseButton1Click:connect(click)
  377.  
  378. characterhealth95 = Instance.new("TextButton")
  379. characterhealth95.Parent = charactergui
  380. characterhealth95.Name = "CharacterButton"
  381. characterhealth95.BackgroundTransparency = 0.5
  382. characterhealth95.Position = UDim2.new(1, 0, 1.1, 0)
  383. characterhealth95.Size = UDim2.new(1, 0, 0.05, 0)
  384. characterhealth95.Text = "[ Un-ForceField ]"
  385. characterhealth95.BackgroundColor = BrickColor.new(1)
  386.  
  387. function click()
  388. ff = me.Character:findFirstChild("ForceField")
  389. if ff ~= nil then
  390. ff:Remove()
  391. end
  392. ff = me.Character:findFirstChild("ForceFielD")
  393. if ff ~= nil then
  394. ff:Remove()
  395. end
  396. end
  397. characterhealth95.MouseButton1Click:connect(click)
  398.  
  399.  
  400.  
  401.  
  402.  
  403.  
  404.  
  405.  
  406.  
  407. commands = Instance.new("ImageButton")
  408. commands.Parent = maingui
  409. commands.Name = "Character"
  410. commands.Size = UDim2.new(0.01, 0, 0.48, 0)
  411. commands.Position = UDim2.new(0.3, 0, 0.4, 0)
  412. commands.BackgroundTransparency = 1
  413.  
  414.  
  415. characterbutton2 = Instance.new("TextButton")
  416. characterbutton2.Parent = maingui
  417. characterbutton2.Name = "CharacterButton"
  418. characterbutton2.BackgroundTransparency = 0.5
  419. characterbutton2.BackgroundColor = BrickColor.new(21)
  420. characterbutton2.Position = UDim2.new(0.16, 0, 0.4, 0)
  421. characterbutton2.Size = UDim2.new(0.15, 0, 0.05, 0)
  422. characterbutton2.Text = "[ Hide Commands ]"
  423.  
  424. opened2 = true
  425. function clicck()
  426. if opened2 == true then
  427. commands.Visible = false
  428. characterbutton2.Text = "[ Show Commands ]"
  429. opened2 = false
  430. else
  431. commands.Visible = true
  432. characterbutton2.Text = "[ Hide Commands ]"
  433. opened2 = true
  434. end
  435. end
  436. characterbutton2.MouseButton1Click:connect(clicck)
  437.  
  438.  
  439.  
  440.  
  441.  
  442.  
  443.  
  444.  
  445. characterhealth96 = Instance.new("TextButton")
  446. characterhealth96.Parent = commands
  447. characterhealth96.Name = "CharacterButton"
  448. characterhealth96.BackgroundTransparency = 0.5
  449. characterhealth96.Position = UDim2.new(1, 0, 0, 0)
  450. characterhealth96.Size = UDim2.new(10, 0, 0.1, 0)
  451. characterhealth96.Text = "[ Lighting Commands ]"
  452. characterhealth96.BackgroundColor = BrickColor.new(1)
  453.  
  454. lighting = Instance.new("TextButton")
  455. lighting.Parent = commands
  456. lighting.Name = "CharacterButton"
  457. lighting.BackgroundTransparency = 0.5
  458. lighting.Position = UDim2.new(11, 0, 0, 0)
  459. lighting.Size = UDim2.new(10, 0, 0.1, 0)
  460. lighting.BackgroundTransparency = 1
  461. lighting.BackgroundColor = BrickColor.new(1)
  462. lighting.Visible = false
  463. lighting.Text = ""
  464.  
  465. opened3 = true
  466. function clickk()
  467. if opened3 == true then
  468. lighting.Visible = false
  469. opened3 = false
  470. else
  471. lighting.Visible = true
  472. opened3 = true
  473. end
  474. end
  475. characterhealth96.MouseButton1Click:connect(clickk)
  476.  
  477. characterhealth97 = Instance.new("TextButton")
  478. characterhealth97.Parent = lighting
  479. characterhealth97.Name = "CharacterButton"
  480. characterhealth97.BackgroundTransparency = 0.5
  481. characterhealth97.Position = UDim2.new(0, 0, 0, 0)
  482. characterhealth97.Size = UDim2.new(1, 0, 1, 0)
  483. characterhealth97.Text = "[ Normal Lighting ]"
  484. characterhealth97.BackgroundColor = BrickColor.new(1)
  485.  
  486. function clicky()
  487. game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100)
  488. game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
  489. game.Lighting.Ambient = Color3.new(2, 2, 2)
  490. game.Lighting.TimeOfDay = "12:00:00"
  491. game.Lighting.Brightness = 1
  492. end
  493. characterhealth97.MouseButton1Click:connect(clicky)
  494.  
  495.  
  496. characterhealth98 = Instance.new("TextButton")
  497. characterhealth98.Parent = lighting
  498. characterhealth98.Name = "CharacterButton"
  499. characterhealth98.BackgroundTransparency = 0.5
  500. characterhealth98.Position = UDim2.new(0, 0, 1, 0)
  501. characterhealth98.Size = UDim2.new(1, 0, 1, 0)
  502. characterhealth98.Text = "[ Day ]"
  503. characterhealth98.BackgroundColor = BrickColor.new(1)
  504.  
  505. function clickyy()
  506. game.Lighting.TimeOfDay = "12:00:00"
  507. end
  508. characterhealth98.MouseButton1Click:connect(clickyy)
  509.  
  510.  
  511.  
  512. characterhealth99 = Instance.new("TextButton")
  513. characterhealth99.Parent = lighting
  514. characterhealth99.Name = "CharacterButton"
  515. characterhealth99.BackgroundTransparency = 0.5
  516. characterhealth99.Position = UDim2.new(0, 0, 2, 0)
  517. characterhealth99.Size = UDim2.new(1, 0, 1, 0)
  518. characterhealth99.Text = "[ Dawn ]"
  519. characterhealth99.BackgroundColor = BrickColor.new(1)
  520.  
  521. function clickyyy()
  522. game.Lighting.TimeOfDay = "18:00:00"
  523. end
  524. characterhealth99.MouseButton1Click:connect(clickyyy)
  525.  
  526.  
  527. characterhealth991 = Instance.new("TextButton")
  528. characterhealth991.Parent = lighting
  529. characterhealth991.Name = "CharacterButton"
  530. characterhealth991.BackgroundTransparency = 0.5
  531. characterhealth991.Position = UDim2.new(0, 0, 3, 0)
  532. characterhealth991.Size = UDim2.new(1, 0, 1, 0)
  533. characterhealth991.Text = "[ Night ]"
  534. characterhealth991.BackgroundColor = BrickColor.new(1)
  535.  
  536. function clickyyyy()
  537. game.Lighting.TimeOfDay = "00:00:00"
  538. end
  539. characterhealth991.MouseButton1Click:connect(clickyyyy)
  540.  
  541.  
  542.  
  543. characterhealth992 = Instance.new("TextButton")
  544. characterhealth992.Parent = lighting
  545. characterhealth992.Name = "CharacterButton"
  546. characterhealth992.BackgroundTransparency = 0.5
  547. characterhealth992.Position = UDim2.new(0, 0, 4, 0)
  548. characterhealth992.Size = UDim2.new(1, 0, 1, 0)
  549. characterhealth992.Text = "[ Brightness - 1 ]"
  550. characterhealth992.BackgroundColor = BrickColor.new(1)
  551.  
  552. function clickyyyyy()
  553. game.Lighting.Brightness = game.Lighting.Brightness - 1
  554. end
  555. characterhealth992.MouseButton1Click:connect(clickyyyyy)
  556.  
  557.  
  558. characterhealth993 = Instance.new("TextButton")
  559. characterhealth993.Parent = lighting
  560. characterhealth993.Name = "CharacterButton"
  561. characterhealth993.BackgroundTransparency = 0.5
  562. characterhealth993.Position = UDim2.new(0, 0, 5, 0)
  563. characterhealth993.Size = UDim2.new(1, 0, 1, 0)
  564. characterhealth993.Text = "[ Brightness + 1 ]"
  565. characterhealth993.BackgroundColor = BrickColor.new(1)
  566.  
  567. function clickyyyyyy()
  568. game.Lighting.Brightness = game.Lighting.Brightness + 1
  569. end
  570. characterhealth993.MouseButton1Click:connect(clickyyyyyy)
  571.  
  572.  
  573.  
  574. characterhealth994 = Instance.new("TextButton")
  575. characterhealth994.Parent = lighting
  576. characterhealth994.Name = "CharacterButton"
  577. characterhealth994.BackgroundTransparency = 0.5
  578. characterhealth994.Position = UDim2.new(0, 0, 6, 0)
  579. characterhealth994.Size = UDim2.new(1, 0, 1, 0)
  580. characterhealth994.Text = "[ Disco ]"
  581. characterhealth994.BackgroundColor = BrickColor.new(1)
  582.  
  583. disco = false
  584. function clickyyyyyyy()
  585. if disco == false then
  586. disco = true
  587. for i = 1 , 20 do
  588. game.Lighting.Ambient = Color3.new(math.random(),math.random(),math.random())
  589. wait(0.1)
  590. end
  591. disco = false
  592. end
  593. end
  594. characterhealth994.MouseButton1Click:connect(clickyyyyyyy)
  595.  
  596.  
  597.  
  598.  
  599.  
  600.  
  601.  
  602.  
  603.  
  604.  
  605.  
  606.  
  607.  
  608. characterhealth995 = Instance.new("TextButton")
  609. characterhealth995.Parent = commands
  610. characterhealth995.Name = "CharacterButton"
  611. characterhealth995.BackgroundTransparency = 0.5
  612. characterhealth995.Position = UDim2.new(1, 0, 0.1, 0)
  613. characterhealth995.Size = UDim2.new(10, 0, 0.1, 0)
  614. characterhealth995.Text = "[ Self Commands ]"
  615. characterhealth995.BackgroundColor = BrickColor.new(1)
  616.  
  617. self = Instance.new("TextButton")
  618. self.Parent = commands
  619. self.Name = "CharacterButton"
  620. self.BackgroundTransparency = 0.5
  621. self.Position = UDim2.new(11, 0, 0, 0)
  622. self.Size = UDim2.new(10, 0, 0.1, 0)
  623. self.BackgroundTransparency = 1
  624. self.BackgroundColor = BrickColor.new(1)
  625. self.Visible = false
  626. self.Text = ""
  627.  
  628. opened3 = true
  629. function clickk()
  630. if opened3 == true then
  631. self.Visible = false
  632. opened3 = false
  633. else
  634. self.Visible = true
  635. opened3 = true
  636. end
  637. end
  638. characterhealth995.MouseButton1Click:connect(clickk)
  639.  
  640.  
  641. characterhealth996 = Instance.new("TextButton")
  642. characterhealth996.Parent = self
  643. characterhealth996.Name = "CharacterButton"
  644. characterhealth996.BackgroundTransparency = 0.5
  645. characterhealth996.Position = UDim2.new(0, 0, 1, 0)
  646. characterhealth996.Size = UDim2.new(1, 0, 1, 0)
  647. characterhealth996.Text = "[ Heal ]"
  648. characterhealth996.BackgroundColor = BrickColor.new(1)
  649.  
  650. function clickyyyyyyyy()
  651. me.Character.Humanoid.Health = me.Character.Humanoid.MaxHealth
  652. end
  653. characterhealth996.MouseButton1Click:connect(clickyyyyyyyy)
  654.  
  655.  
  656.  
  657. characterhealth997 = Instance.new("TextButton")
  658. characterhealth997.Parent = self
  659. characterhealth997.Name = "CharacterButton"
  660. characterhealth997.BackgroundTransparency = 0.5
  661. characterhealth997.Position = UDim2.new(0, 0, 2, 0)
  662. characterhealth997.Size = UDim2.new(1, 0, 1, 0)
  663. characterhealth997.Text = "[ God Health ]"
  664. characterhealth997.BackgroundColor = BrickColor.new(1)
  665.  
  666. function clickyyyyyyyyy()
  667. me.Character.Humanoid.MaxHealth = math.huge
  668. end
  669. characterhealth997.MouseButton1Click:connect(clickyyyyyyyyy)
  670.  
  671.  
  672.  
  673. characterhealth998 = Instance.new("TextButton")
  674. characterhealth998.Parent = self
  675. characterhealth998.Name = "CharacterButton"
  676. characterhealth998.BackgroundTransparency = 0.5
  677. characterhealth998.Position = UDim2.new(0, 0, 3, 0)
  678. characterhealth998.Size = UDim2.new(1, 0, 1, 0)
  679. characterhealth998.Text = "[ Mortal Health ]"
  680. characterhealth998.BackgroundColor = BrickColor.new(1)
  681.  
  682. function clickyyyyyyyyyy()
  683. me.Character.Humanoid.MaxHealth = 100
  684. me.Character.Humanoid.Health = 100
  685. end
  686. characterhealth998.MouseButton1Click:connect(clickyyyyyyyyyy)
  687.  
  688.  
  689.  
  690.  
  691. characterhealth999 = Instance.new("TextButton")
  692. characterhealth999.Parent = self
  693. characterhealth999.Name = "CharacterButton"
  694. characterhealth999.BackgroundTransparency = 0.5
  695. characterhealth999.Position = UDim2.new(0, 0, 4, 0)
  696. characterhealth999.Size = UDim2.new(1, 0, 1, 0)
  697. characterhealth999.Text = "[ Normal Speed ]"
  698. characterhealth999.BackgroundColor = BrickColor.new(1)
  699.  
  700. function clickyyyyyyyyyyy()
  701. me.Character.Humanoid.WalkSpeed = 16
  702. end
  703. characterhealth999.MouseButton1Click:connect(clickyyyyyyyyyyy)
  704.  
  705.  
  706. characterhealth9991 = Instance.new("TextButton")
  707. characterhealth9991.Parent = self
  708. characterhealth9991.Name = "CharacterButton"
  709. characterhealth9991.BackgroundTransparency = 0.5
  710. characterhealth9991.Position = UDim2.new(0, 0, 5, 0)
  711. characterhealth9991.Size = UDim2.new(1, 0, 1, 0)
  712. characterhealth9991.Text = "[ Speed + 10 ]"
  713. characterhealth9991.BackgroundColor = BrickColor.new(1)
  714.  
  715. function clickyyyyyyyyyyyy()
  716. me.Character.Humanoid.WalkSpeed = me.Character.Humanoid.WalkSpeed + 10
  717. end
  718. characterhealth9991.MouseButton1Click:connect(clickyyyyyyyyyyyy)
  719.  
  720.  
  721. characterhealth9992 = Instance.new("TextButton")
  722. characterhealth9992.Parent = self
  723. characterhealth9992.Name = "CharacterButton"
  724. characterhealth9992.BackgroundTransparency = 0.5
  725. characterhealth9992.Position = UDim2.new(0, 0, 6, 0)
  726. characterhealth9992.Size = UDim2.new(1, 0, 1, 0)
  727. characterhealth9992.Text = "[ Speed - 10 ]"
  728. characterhealth9992.BackgroundColor = BrickColor.new(1)
  729.  
  730. function clickyyyyyyyyyyyyy()
  731. me.Character.Humanoid.WalkSpeed = me.Character.Humanoid.WalkSpeed - 10
  732. end
  733. characterhealth9992.MouseButton1Click:connect(clickyyyyyyyyyyyyy)
  734.  
  735.  
  736.  
  737.  
  738. characterhealth99922 = Instance.new("TextButton")
  739. characterhealth99922.Parent = self
  740. characterhealth99922.Name = "CharacterButton"
  741. characterhealth99922.BackgroundTransparency = 0.5
  742. characterhealth99922.Position = UDim2.new(0, 0, 7, 0)
  743. characterhealth99922.Size = UDim2.new(1, 0, 1, 0)
  744. characterhealth99922.Text = "[ Invisible ]"
  745. characterhealth99922.BackgroundColor = BrickColor.new(1)
  746.  
  747. function clickyyyyyyyyyyyyyy()
  748.  
  749. stuff = me.Character:GetChildren()
  750. for i = 1 , #stuff do
  751. if stuff[i].className == "Part" then
  752. stuff[i].Transparency = 1
  753. end
  754. if stuff[i].className == "Hat" then
  755. d = stuff[i]:findFirstChild("Handle")
  756. if d ~= nil then
  757. d.Transparency = 1
  758. end
  759. end
  760. end
  761. end
  762. characterhealth99922.MouseButton1Click:connect(clickyyyyyyyyyyyyyy)
  763.  
  764.  
  765. characterhealth999222 = Instance.new("TextButton")
  766. characterhealth999222.Parent = self
  767. characterhealth999222.Name = "CharacterButton"
  768. characterhealth999222.BackgroundTransparency = 0.5
  769. characterhealth999222.Position = UDim2.new(0, 0, 8, 0)
  770. characterhealth999222.Size = UDim2.new(1, 0, 1, 0)
  771. characterhealth999222.Text = "[ Visible ]"
  772. characterhealth999222.BackgroundColor = BrickColor.new(1)
  773.  
  774. function clickyyyyyyyyyyyyyyy()
  775.  
  776. stuff = me.Character:GetChildren()
  777. for i = 1 , #stuff do
  778. if stuff[i].className == "Part" then
  779. stuff[i].Transparency = 0
  780. end
  781. if stuff[i].className == "Hat" then
  782. d = stuff[i]:findFirstChild("Handle")
  783. if d ~= nil then
  784. d.Transparency = 0
  785. end
  786. end
  787. end
  788. end
  789. characterhealth999222.MouseButton1Click:connect(clickyyyyyyyyyyyyyyy)
  790.  
  791.  
  792.  
  793. chchharacteerhealthh96 = Instance.new("TextButton")
  794. chchharacteerhealthh96.Parent = commands
  795. chchharacteerhealthh96.Name = "CharacterButton"
  796. chchharacteerhealthh96.BackgroundTransparency = 0.5
  797. chchharacteerhealthh96.Position = UDim2.new(1, 0, 0.5, 0)
  798. chchharacteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
  799. chchharacteerhealthh96.Text = "[ Stare Mode ]"
  800. chchharacteerhealthh96.BackgroundColor = BrickColor.new(1)
  801.  
  802. function ccccccliiickk()
  803. if Stare == false then
  804. Stare = true
  805. else
  806. Stare = false
  807. end
  808. end
  809. chchharacteerhealthh96.MouseButton1Click:connect(ccccccliiickk)
  810.  
  811.  
  812.  
  813. chcharacteerhealthh96 = Instance.new("TextButton")
  814. chcharacteerhealthh96.Parent = commands
  815. chcharacteerhealthh96.Name = "CharacterButton"
  816. chcharacteerhealthh96.BackgroundTransparency = 0.5
  817. chcharacteerhealthh96.Position = UDim2.new(1, 0, 0.4, 0)
  818. chcharacteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
  819. chcharacteerhealthh96.Text = "[ Swords ]"
  820. chcharacteerhealthh96.BackgroundColor = BrickColor.new(1)
  821.  
  822. function ccccliiickk()
  823.  
  824. p = me.Character:findFirstChild("Swords")
  825. if p ~= nil then
  826. p:Remove()
  827. end
  828. p = me.Character:findFirstChild("Right Arm")
  829. if p ~= nil then
  830. p = Instance.new("Model")
  831. p.Parent = me.Character
  832. p.Name = "Swords"
  833. d = Instance.new("Part")
  834. d.Anchored = false
  835. d.CanCollide = false
  836. d.Parent = p
  837. d.Size = Vector3.new(1, 1, 1)
  838. d.Locked = true
  839. d.TopSurface = "Smooth"
  840. d.BottomSurface = "Smooth"
  841. d.CFrame = me.Character.Torso.CFrame
  842. d.BrickColor = BrickColor.new(26)
  843. b = Instance.new("Weld")
  844. b.Parent = me.Character:findFirstChild("Right Arm")
  845. b.Part0 = me.Character:findFirstChild("Right Arm")
  846. b.Part1 = d
  847. b.C0 = CFrame.new(Vector3.new(0, -1, 0)) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0)
  848. f = Instance.new("SpecialMesh")
  849. f.Parent = d
  850. f.MeshType = "Brick"
  851. f.Scale = Vector3.new(0.4, 1.5, 0.4)
  852. dd = Instance.new("Part")
  853. dd.Anchored = false
  854. dd.Parent = p
  855. dd.CanCollide = false
  856. dd.Size = Vector3.new(1, 1, 1)
  857. dd.Locked = true
  858. dd.TopSurface = "Smooth"
  859. dd.BottomSurface = "Smooth"
  860. dd.CFrame = me.Character.Torso.CFrame
  861. dd.BrickColor = BrickColor.new(26)
  862. b = Instance.new("Weld")
  863. b.Parent = d
  864. b.Part0 = d
  865. b.Part1 = dd
  866. b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  867. f = Instance.new("CylinderMesh")
  868. f.Parent = dd
  869. f.Scale = Vector3.new(0.85, 0.3, 0.85)
  870. dd = Instance.new("Part")
  871. dd.Anchored = false
  872. dd.Parent = p
  873. dd.CanCollide = false
  874. dd.Size = Vector3.new(1, 4, 1)
  875. dd.Locked = true
  876. dd.TopSurface = "Smooth"
  877. dd.BottomSurface = "Smooth"
  878. dd.CFrame = me.Character.Torso.CFrame
  879. dd.BrickColor = BrickColor.new(1)
  880. b = Instance.new("Weld")
  881. b.Parent = d
  882. b.Part0 = d
  883. b.Part1 = dd
  884. b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  885. f = Instance.new("SpecialMesh")
  886. f.MeshType = "Brick"
  887. f.Parent = dd
  888. f.Scale = Vector3.new(0.25, 1, 0.35)
  889. dd = Instance.new("Part")
  890. dd.Anchored = false
  891. dd.Parent = p
  892. dd.Size = Vector3.new(1, 1, 1)
  893. dd.Locked = true
  894. dd.TopSurface = "Smooth"
  895. dd.BottomSurface = "Smooth"
  896. dd.CanCollide = false
  897. dd.CFrame = me.Character.Torso.CFrame
  898. dd.BrickColor = BrickColor.new(1)
  899. b = Instance.new("Weld")
  900. b.Parent = d
  901. b.Part0 = d
  902. b.Part1 = dd
  903. b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
  904. f = Instance.new("SpecialMesh")
  905. f.MeshType = "Wedge"
  906. f.Parent = dd
  907. f.Scale = Vector3.new(0.25, 1, 0.35)
  908. end
  909.  
  910. things = p:GetChildren()
  911. for i = 1 , #things do
  912. if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
  913. function bleh(hit)
  914. if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
  915. if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
  916. hit:BreakJoints()
  917. end
  918. end
  919. end
  920. things[i].Touched:connect(bleh)
  921. end
  922. end
  923.  
  924. p = me.Character:findFirstChild("Left Arm")
  925. if p ~= nil then
  926. p = Instance.new("Model")
  927. p.Parent = me.Character
  928. p.Name = "Swords"
  929. d = Instance.new("Part")
  930. d.Anchored = false
  931. d.CanCollide = false
  932. d.Parent = p
  933. d.Size = Vector3.new(1, 1, 1)
  934. d.Locked = true
  935. d.TopSurface = "Smooth"
  936. d.BottomSurface = "Smooth"
  937. d.CFrame = me.Character.Torso.CFrame
  938. d.BrickColor = BrickColor.new(26)
  939. b = Instance.new("Weld")
  940. b.Parent = me.Character:findFirstChild("Left Arm")
  941. b.Part0 = me.Character:findFirstChild("Left Arm")
  942. b.Part1 = d
  943. b.C0 = CFrame.new(Vector3.new(0, -1, 0)) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0)
  944. f = Instance.new("SpecialMesh")
  945. f.Parent = d
  946. f.MeshType = "Brick"
  947. f.Scale = Vector3.new(0.4, 1.5, 0.4)
  948. dd = Instance.new("Part")
  949. dd.Anchored = false
  950. dd.Parent = p
  951. dd.CanCollide = false
  952. dd.Size = Vector3.new(1, 1, 1)
  953. dd.Locked = true
  954. dd.TopSurface = "Smooth"
  955. dd.BottomSurface = "Smooth"
  956. dd.CFrame = me.Character.Torso.CFrame
  957. dd.BrickColor = BrickColor.new(26)
  958. b = Instance.new("Weld")
  959. b.Parent = d
  960. b.Part0 = d
  961. b.Part1 = dd
  962. b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  963. f = Instance.new("CylinderMesh")
  964. f.Parent = dd
  965. f.Scale = Vector3.new(0.85, 0.3, 0.85)
  966. dd = Instance.new("Part")
  967. dd.Anchored = false
  968. dd.Parent = p
  969. dd.CanCollide = false
  970. dd.Size = Vector3.new(1, 4, 1)
  971. dd.Locked = true
  972. dd.TopSurface = "Smooth"
  973. dd.BottomSurface = "Smooth"
  974. dd.CFrame = me.Character.Torso.CFrame
  975. dd.BrickColor = BrickColor.new(1)
  976. b = Instance.new("Weld")
  977. b.Parent = d
  978. b.Part0 = d
  979. b.Part1 = dd
  980. b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  981. f = Instance.new("SpecialMesh")
  982. f.MeshType = "Brick"
  983. f.Parent = dd
  984. f.Scale = Vector3.new(0.25, 1, 0.35)
  985. dd = Instance.new("Part")
  986. dd.Anchored = false
  987. dd.Parent = p
  988. dd.Size = Vector3.new(1, 1, 1)
  989. dd.Locked = true
  990. dd.TopSurface = "Smooth"
  991. dd.BottomSurface = "Smooth"
  992. dd.CanCollide = false
  993. dd.CFrame = me.Character.Torso.CFrame
  994. dd.BrickColor = BrickColor.new(1)
  995. b = Instance.new("Weld")
  996. b.Parent = d
  997. b.Part0 = d
  998. b.Part1 = dd
  999. b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
  1000. f = Instance.new("SpecialMesh")
  1001. f.MeshType = "Wedge"
  1002. f.Parent = dd
  1003. f.Scale = Vector3.new(0.25, 1, 0.35)
  1004. end
  1005.  
  1006. things = p:GetChildren()
  1007. for i = 1 , #things do
  1008. if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
  1009. function bleh(hit)
  1010. if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
  1011. if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
  1012. hit:BreakJoints()
  1013. end
  1014. end
  1015. end
  1016. things[i].Touched:connect(bleh)
  1017. end
  1018. end
  1019.  
  1020. p = me.Character:findFirstChild("Head")
  1021. if p ~= nil then
  1022. p = Instance.new("Model")
  1023. p.Parent = me.Character
  1024. p.Name = "Swords"
  1025. d = Instance.new("Part")
  1026. d.Anchored = false
  1027. d.CanCollide = false
  1028. d.Parent = p
  1029. d.Size = Vector3.new(1, 1, 1)
  1030. d.Locked = true
  1031. d.TopSurface = "Smooth"
  1032. d.BottomSurface = "Smooth"
  1033. d.CFrame = me.Character.Torso.CFrame
  1034. d.BrickColor = BrickColor.new(26)
  1035. b = Instance.new("Weld")
  1036. b.Parent = me.Character:findFirstChild("Head")
  1037. b.Part0 = me.Character:findFirstChild("Head")
  1038. b.Part1 = d
  1039. b.C0 = CFrame.new(Vector3.new(0, -0.25, -0.5)) * CFrame.fromEulerAnglesXYZ(0, 3.14, 1.57)
  1040. f = Instance.new("SpecialMesh")
  1041. f.Parent = d
  1042. f.MeshType = "Brick"
  1043. f.Scale = Vector3.new(0.4, 1.5, 0.4)
  1044. dd = Instance.new("Part")
  1045. dd.Anchored = false
  1046. dd.Parent = p
  1047. dd.CanCollide = false
  1048. dd.Size = Vector3.new(1, 1, 1)
  1049. dd.Locked = true
  1050. dd.TopSurface = "Smooth"
  1051. dd.BottomSurface = "Smooth"
  1052. dd.CFrame = me.Character.Torso.CFrame
  1053. dd.BrickColor = BrickColor.new(26)
  1054. b = Instance.new("Weld")
  1055. b.Parent = d
  1056. b.Part0 = d
  1057. b.Part1 = dd
  1058. b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1059. f = Instance.new("CylinderMesh")
  1060. f.Parent = dd
  1061. f.Scale = Vector3.new(0.85, 0.3, 0.85)
  1062. dd = Instance.new("Part")
  1063. dd.Anchored = false
  1064. dd.Parent = p
  1065. dd.CanCollide = false
  1066. dd.Size = Vector3.new(1, 4, 1)
  1067. dd.Locked = true
  1068. dd.TopSurface = "Smooth"
  1069. dd.BottomSurface = "Smooth"
  1070. dd.CFrame = me.Character.Torso.CFrame
  1071. dd.BrickColor = BrickColor.new(1)
  1072. b = Instance.new("Weld")
  1073. b.Parent = d
  1074. b.Part0 = d
  1075. b.Part1 = dd
  1076. b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1077. f = Instance.new("SpecialMesh")
  1078. f.MeshType = "Brick"
  1079. f.Parent = dd
  1080. f.Scale = Vector3.new(0.25, 1, 0.35)
  1081. dd = Instance.new("Part")
  1082. dd.Anchored = false
  1083. dd.Parent = p
  1084. dd.Size = Vector3.new(1, 1, 1)
  1085. dd.Locked = true
  1086. dd.TopSurface = "Smooth"
  1087. dd.BottomSurface = "Smooth"
  1088. dd.CanCollide = false
  1089. dd.CFrame = me.Character.Torso.CFrame
  1090. dd.BrickColor = BrickColor.new(1)
  1091. b = Instance.new("Weld")
  1092. b.Parent = d
  1093. b.Part0 = d
  1094. b.Part1 = dd
  1095. b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
  1096. f = Instance.new("SpecialMesh")
  1097. f.MeshType = "Wedge"
  1098. f.Parent = dd
  1099. f.Scale = Vector3.new(0.25, 1, 0.35)
  1100. end
  1101.  
  1102. things = p:GetChildren()
  1103. for i = 1 , #things do
  1104. if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
  1105. function bleh(hit)
  1106. if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
  1107. if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
  1108. hit:BreakJoints()
  1109. end
  1110. end
  1111. end
  1112. things[i].Touched:connect(bleh)
  1113. end
  1114. end
  1115.  
  1116. wait(0.5)
  1117. me.Character:MoveTo(me.Character.Torso.Position)
  1118. end
  1119. chcharacteerhealthh96.MouseButton1Click:connect(ccccliiickk)
  1120.  
  1121.  
  1122.  
  1123.  
  1124.  
  1125.  
  1126.  
  1127.  
  1128.  
  1129.  
  1130. characteerhealthh96 = Instance.new("TextButton")
  1131. characteerhealthh96.Parent = commands
  1132. characteerhealthh96.Name = "CharacterButton"
  1133. characteerhealthh96.BackgroundTransparency = 0.5
  1134. characteerhealthh96.Position = UDim2.new(1, 0, 0.3, 0)
  1135. characteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
  1136. characteerhealthh96.Text = "[ Sounds ]"
  1137. characteerhealthh96.BackgroundColor = BrickColor.new(1)
  1138.  
  1139. ligghtingg = Instance.new("TextButton")
  1140. ligghtingg.Parent = commands
  1141. ligghtingg.Name = "CharacterButton"
  1142. ligghtingg.Position = UDim2.new(11, 0, 0, 0)
  1143. ligghtingg.Size = UDim2.new(10, 0, 0.1, 0)
  1144. ligghtingg.BackgroundTransparency = 1
  1145. ligghtingg.BackgroundColor = BrickColor.new(1)
  1146. ligghtingg.Visible = false
  1147. ligghtingg.Text = ""
  1148.  
  1149. openedddd3 = true
  1150. function ccliiickk()
  1151. if openedddd3 == true then
  1152. ligghtingg.Visible = false
  1153. openedddd3 = false
  1154. else
  1155. ligghtingg.Visible = true
  1156. openedddd3 = true
  1157. end
  1158. end
  1159. characteerhealthh96.MouseButton1Click:connect(ccliiickk)
  1160.  
  1161.  
  1162.  
  1163.  
  1164.  
  1165.  
  1166.  
  1167.  
  1168.  
  1169.  
  1170.  
  1171.  
  1172. characterhhealthh97 = Instance.new("TextButton")
  1173. characterhhealthh97.Parent = ligghtingg
  1174. characterhhealthh97.Name = "CharacterButton"
  1175. characterhhealthh97.BackgroundTransparency = 0.5
  1176. characterhhealthh97.Position = UDim2.new(0, 0, 3, 0)
  1177. characterhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1178. characterhhealthh97.Text = "[ None ]"
  1179. characterhhealthh97.BackgroundColor = BrickColor.new(1)
  1180.  
  1181. function hlickyy()
  1182. Sound = "None"
  1183.  
  1184. stuff = game.Workspace:GetChildren()
  1185. for i = 1 , #stuff do
  1186. if stuff[i].className == "Sound" then
  1187. stuff[i]:stop()
  1188. stuff[i]:Remove()
  1189. end
  1190. end
  1191.  
  1192. d = ligghtingg:GetChildren()
  1193. for i = 1 , #d do
  1194. if d[i].Name == "CharacterButton" then
  1195. if d[i].Text == "[ "..Sound.." ]" then
  1196. d[i].BackgroundColor = BrickColor.new(24)
  1197. end
  1198. end
  1199. end
  1200. s = ligghtingg:GetChildren()
  1201. for i = 1 , #s do
  1202. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1203. s[i].BackgroundColor = BrickColor.new(1)
  1204. end
  1205. end
  1206.  
  1207.  
  1208.  
  1209.  
  1210. end
  1211. characterhhealthh97.MouseButton1Click:connect(hlickyy)
  1212.  
  1213.  
  1214.  
  1215.  
  1216.  
  1217.  
  1218. characterhhhealthh97 = Instance.new("TextButton")
  1219. characterhhhealthh97.Parent = ligghtingg
  1220. characterhhhealthh97.Name = "CharacterButton"
  1221. characterhhhealthh97.BackgroundTransparency = 0.5
  1222. characterhhhealthh97.Position = UDim2.new(0, 0, 4, 0)
  1223. characterhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1224. characterhhhealthh97.Text = "[ Rickroll ]"
  1225. characterhhhealthh97.BackgroundColor = BrickColor.new(1)
  1226.  
  1227. function hhlickyy()
  1228. Sound = "Rickroll"
  1229.  
  1230. stuff = game.Workspace:GetChildren()
  1231. for i = 1 , #stuff do
  1232. if stuff[i].className == "Sound" then
  1233. stuff[i]:stop()
  1234. stuff[i]:Remove()
  1235. end
  1236. end
  1237.  
  1238. p = Instance.new("Sound")
  1239. p.Parent = game.Workspace
  1240. p.Name = "BGMusic"
  1241. p.Pitch = 1
  1242. p.Looped = true
  1243. p.SoundId = "http://www.roblox.com/asset?id=2027611"
  1244. p.Volume = 1
  1245. p:play()
  1246.  
  1247. d = ligghtingg:GetChildren()
  1248. for i = 1 , #d do
  1249. if d[i].Name == "CharacterButton" then
  1250. if d[i].Text == "[ "..Sound.." ]" then
  1251. d[i].BackgroundColor = BrickColor.new(24)
  1252. end
  1253. end
  1254. end
  1255. s = ligghtingg:GetChildren()
  1256. for i = 1 , #s do
  1257. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1258. s[i].BackgroundColor = BrickColor.new(1)
  1259. end
  1260. end
  1261.  
  1262.  
  1263.  
  1264.  
  1265. end
  1266. characterhhhealthh97.MouseButton1Click:connect(hhlickyy)
  1267.  
  1268.  
  1269.  
  1270.  
  1271.  
  1272.  
  1273.  
  1274. characterhhhhealthh97 = Instance.new("TextButton")
  1275. characterhhhhealthh97.Parent = ligghtingg
  1276. characterhhhhealthh97.Name = "CharacterButton"
  1277. characterhhhhealthh97.BackgroundTransparency = 0.5
  1278. characterhhhhealthh97.Position = UDim2.new(0, 0, 5, 0)
  1279. characterhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1280. characterhhhhealthh97.Text = "[ One Winged Angel ]"
  1281. characterhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1282.  
  1283. function hhhlickyy()
  1284. Sound = "One Winged Angel"
  1285.  
  1286. stuff = game.Workspace:GetChildren()
  1287. for i = 1 , #stuff do
  1288. if stuff[i].className == "Sound" then
  1289. stuff[i]:stop()
  1290. stuff[i]:Remove()
  1291. end
  1292. end
  1293.  
  1294. p = Instance.new("Sound")
  1295. p.Parent = game.Workspace
  1296. p.Name = "BGMusic"
  1297. p.Pitch = 1
  1298. p.Looped = true
  1299. p.SoundId = "http://www.roblox.com/asset?id=1372260"
  1300. p.Volume = 1
  1301. p:play()
  1302.  
  1303. d = ligghtingg:GetChildren()
  1304. for i = 1 , #d do
  1305. if d[i].Name == "CharacterButton" then
  1306. if d[i].Text == "[ "..Sound.." ]" then
  1307. d[i].BackgroundColor = BrickColor.new(24)
  1308. end
  1309. end
  1310. end
  1311. s = ligghtingg:GetChildren()
  1312. for i = 1 , #s do
  1313. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1314. s[i].BackgroundColor = BrickColor.new(1)
  1315. end
  1316. end
  1317.  
  1318.  
  1319.  
  1320.  
  1321. end
  1322. characterhhhhealthh97.MouseButton1Click:connect(hhhlickyy)
  1323.  
  1324.  
  1325.  
  1326.  
  1327.  
  1328.  
  1329.  
  1330.  
  1331.  
  1332.  
  1333. characterhhhhhealthh97 = Instance.new("TextButton")
  1334. characterhhhhhealthh97.Parent = ligghtingg
  1335. characterhhhhhealthh97.Name = "CharacterButton"
  1336. characterhhhhhealthh97.BackgroundTransparency = 0.5
  1337. characterhhhhhealthh97.Position = UDim2.new(0, 0, 6, 0)
  1338. characterhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1339. characterhhhhhealthh97.Text = "[ Pokemon ]"
  1340. characterhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1341.  
  1342. function hhhhlickyy()
  1343. Sound = "Pokemon"
  1344.  
  1345. stuff = game.Workspace:GetChildren()
  1346. for i = 1 , #stuff do
  1347. if stuff[i].className == "Sound" then
  1348. stuff[i]:stop()
  1349. stuff[i]:Remove()
  1350. end
  1351. end
  1352.  
  1353. p = Instance.new("Sound")
  1354. p.Parent = game.Workspace
  1355. p.Name = "BGMusic"
  1356. p.Pitch = 1
  1357. p.Looped = true
  1358. p.SoundId = "http://www.roblox.com/asset?id=1372261"
  1359. p.Volume = 1
  1360. p:play()
  1361.  
  1362. d = ligghtingg:GetChildren()
  1363. for i = 1 , #d do
  1364. if d[i].Name == "CharacterButton" then
  1365. if d[i].Text == "[ "..Sound.." ]" then
  1366. d[i].BackgroundColor = BrickColor.new(24)
  1367. end
  1368. end
  1369. end
  1370. s = ligghtingg:GetChildren()
  1371. for i = 1 , #s do
  1372. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1373. s[i].BackgroundColor = BrickColor.new(1)
  1374. end
  1375. end
  1376.  
  1377.  
  1378.  
  1379.  
  1380. end
  1381. characterhhhhhealthh97.MouseButton1Click:connect(hhhhlickyy)
  1382.  
  1383.  
  1384.  
  1385.  
  1386.  
  1387.  
  1388.  
  1389.  
  1390.  
  1391. characterhhhhhhealthh97 = Instance.new("TextButton")
  1392. characterhhhhhhealthh97.Parent = ligghtingg
  1393. characterhhhhhhealthh97.Name = "CharacterButton"
  1394. characterhhhhhhealthh97.BackgroundTransparency = 0.5
  1395. characterhhhhhhealthh97.Position = UDim2.new(0, 0, 7, 0)
  1396. characterhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1397. characterhhhhhhealthh97.Text = "[ Fire Emblem ]"
  1398. characterhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1399.  
  1400. function hhhhhlickyy()
  1401. Sound = "Fire Emblem"
  1402.  
  1403. stuff = game.Workspace:GetChildren()
  1404. for i = 1 , #stuff do
  1405. if stuff[i].className == "Sound" then
  1406. stuff[i]:stop()
  1407. stuff[i]:Remove()
  1408. end
  1409. end
  1410.  
  1411. p = Instance.new("Sound")
  1412. p.Parent = game.Workspace
  1413. p.Name = "BGMusic"
  1414. p.Pitch = 1
  1415. p.Looped = true
  1416. p.SoundId = "http://www.roblox.com/asset?id=1372259"
  1417. p.Volume = 1
  1418. p:play()
  1419.  
  1420. d = ligghtingg:GetChildren()
  1421. for i = 1 , #d do
  1422. if d[i].Name == "CharacterButton" then
  1423. if d[i].Text == "[ "..Sound.." ]" then
  1424. d[i].BackgroundColor = BrickColor.new(24)
  1425. end
  1426. end
  1427. end
  1428. s = ligghtingg:GetChildren()
  1429. for i = 1 , #s do
  1430. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1431. s[i].BackgroundColor = BrickColor.new(1)
  1432. end
  1433. end
  1434.  
  1435.  
  1436.  
  1437.  
  1438. end
  1439. characterhhhhhhealthh97.MouseButton1Click:connect(hhhhhlickyy)
  1440.  
  1441.  
  1442.  
  1443.  
  1444.  
  1445.  
  1446.  
  1447.  
  1448. characterhhhhhhhealthh97 = Instance.new("TextButton")
  1449. characterhhhhhhhealthh97.Parent = ligghtingg
  1450. characterhhhhhhhealthh97.Name = "CharacterButton"
  1451. characterhhhhhhhealthh97.BackgroundTransparency = 0.5
  1452. characterhhhhhhhealthh97.Position = UDim2.new(0, 0, 8, 0)
  1453. characterhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1454. characterhhhhhhhealthh97.Text = "[ Starfox ]"
  1455. characterhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1456.  
  1457. function hhhhhhlickyy()
  1458. Sound = "Starfox"
  1459.  
  1460. stuff = game.Workspace:GetChildren()
  1461. for i = 1 , #stuff do
  1462. if stuff[i].className == "Sound" then
  1463. stuff[i]:stop()
  1464. stuff[i]:Remove()
  1465. end
  1466. end
  1467.  
  1468. p = Instance.new("Sound")
  1469. p.Parent = game.Workspace
  1470. p.Name = "BGMusic"
  1471. p.Pitch = 1
  1472. p.Looped = true
  1473. p.SoundId = "http://www.roblox.com/asset?id=1372262"
  1474. p.Volume = 1
  1475. p:play()
  1476.  
  1477. d = ligghtingg:GetChildren()
  1478. for i = 1 , #d do
  1479. if d[i].Name == "CharacterButton" then
  1480. if d[i].Text == "[ "..Sound.." ]" then
  1481. d[i].BackgroundColor = BrickColor.new(24)
  1482. end
  1483. end
  1484. end
  1485. s = ligghtingg:GetChildren()
  1486. for i = 1 , #s do
  1487. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1488. s[i].BackgroundColor = BrickColor.new(1)
  1489. end
  1490. end
  1491.  
  1492.  
  1493.  
  1494.  
  1495. end
  1496. characterhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhlickyy)
  1497.  
  1498.  
  1499.  
  1500.  
  1501.  
  1502.  
  1503.  
  1504. characterhhhhhhhhealthh97 = Instance.new("TextButton")
  1505. characterhhhhhhhhealthh97.Parent = ligghtingg
  1506. characterhhhhhhhhealthh97.Name = "CharacterButton"
  1507. characterhhhhhhhhealthh97.BackgroundTransparency = 0.5
  1508. characterhhhhhhhhealthh97.Position = UDim2.new(0, 0, 9, 0)
  1509. characterhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1510. characterhhhhhhhhealthh97.Text = "[ Halo ]"
  1511. characterhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1512.  
  1513. function hhhhhhhlickyy()
  1514. Sound = "Halo"
  1515.  
  1516. stuff = game.Workspace:GetChildren()
  1517. for i = 1 , #stuff do
  1518. if stuff[i].className == "Sound" then
  1519. stuff[i]:stop()
  1520. stuff[i]:Remove()
  1521. end
  1522. end
  1523.  
  1524. p = Instance.new("Sound")
  1525. p.Parent = game.Workspace
  1526. p.Name = "BGMusic"
  1527. p.Pitch = 1
  1528. p.Looped = true
  1529. p.SoundId = "http://www.roblox.com/asset?id=1034065"
  1530. p.Volume = 1
  1531. p:play()
  1532.  
  1533. d = ligghtingg:GetChildren()
  1534. for i = 1 , #d do
  1535. if d[i].Name == "CharacterButton" then
  1536. if d[i].Text == "[ "..Sound.." ]" then
  1537. d[i].BackgroundColor = BrickColor.new(24)
  1538. end
  1539. end
  1540. end
  1541. s = ligghtingg:GetChildren()
  1542. for i = 1 , #s do
  1543. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1544. s[i].BackgroundColor = BrickColor.new(1)
  1545. end
  1546. end
  1547.  
  1548.  
  1549.  
  1550.  
  1551. end
  1552. characterhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhlickyy)
  1553.  
  1554.  
  1555.  
  1556.  
  1557.  
  1558.  
  1559.  
  1560. characterhhhhhhhhhealthh97 = Instance.new("TextButton")
  1561. characterhhhhhhhhhealthh97.Parent = ligghtingg
  1562. characterhhhhhhhhhealthh97.Name = "CharacterButton"
  1563. characterhhhhhhhhhealthh97.BackgroundTransparency = 0.5
  1564. characterhhhhhhhhhealthh97.Position = UDim2.new(0, 0, 10, 0)
  1565. characterhhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1566. characterhhhhhhhhhealthh97.Text = "[ Caramelldansen ]"
  1567. characterhhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1568.  
  1569. function hhhhhhhhlickyy()
  1570. Sound = "Caramelldansen"
  1571.  
  1572. stuff = game.Workspace:GetChildren()
  1573. for i = 1 , #stuff do
  1574. if stuff[i].className == "Sound" then
  1575. stuff[i]:stop()
  1576. stuff[i]:Remove()
  1577. end
  1578. end
  1579.  
  1580. p = Instance.new("Sound")
  1581. p.Parent = game.Workspace
  1582. p.Name = "BGMusic"
  1583. p.Pitch = 1
  1584. p.Looped = true
  1585. p.SoundId = "http://www.roblox.com/asset?id=2303479"
  1586. p.Volume = 1
  1587. p:play()
  1588.  
  1589. d = ligghtingg:GetChildren()
  1590. for i = 1 , #d do
  1591. if d[i].Name == "CharacterButton" then
  1592. if d[i].Text == "[ "..Sound.." ]" then
  1593. d[i].BackgroundColor = BrickColor.new(24)
  1594. end
  1595. end
  1596. end
  1597. s = ligghtingg:GetChildren()
  1598. for i = 1 , #s do
  1599. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1600. s[i].BackgroundColor = BrickColor.new(1)
  1601. end
  1602. end
  1603.  
  1604.  
  1605.  
  1606.  
  1607. end
  1608. characterhhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhhlickyy)
  1609.  
  1610.  
  1611.  
  1612.  
  1613. characterhhhhhhhhhhealthh97 = Instance.new("TextButton")
  1614. characterhhhhhhhhhhealthh97.Parent = ligghtingg
  1615. characterhhhhhhhhhhealthh97.Name = "CharacterButton"
  1616. characterhhhhhhhhhhealthh97.BackgroundTransparency = 0.5
  1617. characterhhhhhhhhhhealthh97.Position = UDim2.new(0, 0, 11, 0)
  1618. characterhhhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1619. characterhhhhhhhhhhealthh97.Text = "[ Japanese Music ]"
  1620. characterhhhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1621.  
  1622. function hhhhhhhhhlickyy()
  1623. Sound = "Japanese Music"
  1624.  
  1625. stuff = game.Workspace:GetChildren()
  1626. for i = 1 , #stuff do
  1627. if stuff[i].className == "Sound" then
  1628. stuff[i]:stop()
  1629. stuff[i]:Remove()
  1630. end
  1631. end
  1632.  
  1633. p = Instance.new("Sound")
  1634. p.Parent = game.Workspace
  1635. p.Name = "BGMusic"
  1636. p.Pitch = 1
  1637. p.Looped = true
  1638. p.SoundId = "http://www.roblox.com/asset?id=5985787"
  1639. p.Volume = 1
  1640. p:play()
  1641.  
  1642. d = ligghtingg:GetChildren()
  1643. for i = 1 , #d do
  1644. if d[i].Name == "CharacterButton" then
  1645. if d[i].Text == "[ "..Sound.." ]" then
  1646. d[i].BackgroundColor = BrickColor.new(24)
  1647. end
  1648. end
  1649. end
  1650. s = ligghtingg:GetChildren()
  1651. for i = 1 , #s do
  1652. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1653. s[i].BackgroundColor = BrickColor.new(1)
  1654. end
  1655. end
  1656.  
  1657.  
  1658.  
  1659.  
  1660. end
  1661. characterhhhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhhhlickyy)
  1662.  
  1663.  
  1664.  
  1665.  
  1666.  
  1667.  
  1668.  
  1669. chaaracterhealthh97 = Instance.new("TextLabel")
  1670. chaaracterhealthh97.Parent = lightingg
  1671. chaaracterhealthh97.Name = "CharacterButton"
  1672. chaaracterhealthh97.BackgroundTransparency = 0.5
  1673. chaaracterhealthh97.Position = UDim2.new(0, 0, 1, 0)
  1674. chaaracterhealthh97.Size = UDim2.new(5, 0, 1, 0)
  1675. chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
  1676. chaaracterhealthh97.BackgroundColor = BrickColor.new(1)
  1677.  
  1678.  
  1679.  
  1680.  
  1681.  
  1682.  
  1683.  
  1684.  
  1685.  
  1686.  
  1687. characterhealthh96 = Instance.new("TextButton")
  1688. characterhealthh96.Parent = commands
  1689. characterhealthh96.Name = "CharacterButton"
  1690. characterhealthh96.BackgroundTransparency = 0.5
  1691. characterhealthh96.Position = UDim2.new(1, 0, 0.2, 0)
  1692. characterhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
  1693. characterhealthh96.Text = "[ Eyeball Modes ]"
  1694. characterhealthh96.BackgroundColor = BrickColor.new(1)
  1695.  
  1696. lightingg = Instance.new("TextButton")
  1697. lightingg.Parent = commands
  1698. lightingg.Name = "CharacterButton"
  1699. lightingg.Position = UDim2.new(11, 0, 0, 0)
  1700. lightingg.Size = UDim2.new(10, 0, 0.1, 0)
  1701. lightingg.BackgroundTransparency = 1
  1702. lightingg.BackgroundColor = BrickColor.new(1)
  1703. lightingg.Visible = false
  1704. lightingg.Text = ""
  1705.  
  1706. openeddd3 = true
  1707. function cclickk()
  1708. if openeddd3 == true then
  1709. lightingg.Visible = false
  1710. openeddd3 = false
  1711. else
  1712. lightingg.Visible = true
  1713. openeddd3 = true
  1714. end
  1715. end
  1716. characterhealthh96.MouseButton1Click:connect(cclickk)
  1717.  
  1718.  
  1719.  
  1720.  
  1721.  
  1722.  
  1723. chaaracterhealthh97 = Instance.new("TextLabel")
  1724. chaaracterhealthh97.Parent = lightingg
  1725. chaaracterhealthh97.Name = "CharacterButton"
  1726. chaaracterhealthh97.BackgroundTransparency = 0.5
  1727. chaaracterhealthh97.Position = UDim2.new(0, 0, 1, 0)
  1728. chaaracterhealthh97.Size = UDim2.new(5, 0, 1, 0)
  1729. chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
  1730. chaaracterhealthh97.BackgroundColor = BrickColor.new(1)
  1731.  
  1732.  
  1733.  
  1734.  
  1735.  
  1736.  
  1737.  
  1738.  
  1739.  
  1740.  
  1741.  
  1742.  
  1743. characterhealthh97 = Instance.new("TextButton")
  1744. characterhealthh97.Parent = lightingg
  1745. characterhealthh97.Name = "CharacterButton"
  1746. characterhealthh97.BackgroundTransparency = 0.5
  1747. characterhealthh97.Position = UDim2.new(0, 0, 2, 0)
  1748. characterhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1749. characterhealthh97.Text = "[ None ]"
  1750. characterhealthh97.BackgroundColor = BrickColor.new(1)
  1751.  
  1752. function cclickyy()
  1753. mode = "None"
  1754.  
  1755.  
  1756.  
  1757. d = lightingg:GetChildren()
  1758. for i = 1 , #d do
  1759. if d[i].Name == "CharacterButton" then
  1760. if d[i].Text == "[ "..mode.." ]" then
  1761. d[i].BackgroundColor = BrickColor.new(24)
  1762. end
  1763. end
  1764. end
  1765. s = lightingg:GetChildren()
  1766. for i = 1 , #s do
  1767. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1768. s[i].BackgroundColor = BrickColor.new(1)
  1769. end
  1770. end
  1771.  
  1772.  
  1773.  
  1774.  
  1775. end
  1776. characterhealthh97.MouseButton1Click:connect(cclickyy)
  1777.  
  1778.  
  1779. characterhealthhh97 = Instance.new("TextButton")
  1780. characterhealthhh97.Parent = lightingg
  1781. characterhealthhh97.Name = "CharacterButton"
  1782. characterhealthhh97.BackgroundTransparency = 0.5
  1783. characterhealthhh97.Position = UDim2.new(0, 0, 3, 0)
  1784. characterhealthhh97.Size = UDim2.new(1, 0, 1, 0)
  1785. characterhealthhh97.Text = "[ Heal ]"
  1786. characterhealthhh97.BackgroundColor = BrickColor.new(1)
  1787.  
  1788. function ccclickyy()
  1789. mode = "Heal"
  1790. d = lightingg:GetChildren()
  1791. for i = 1 , #d do
  1792. if d[i].Name == "CharacterButton" then
  1793. if d[i].Text == "[ "..mode.." ]" then
  1794. d[i].BackgroundColor = BrickColor.new(24)
  1795. end
  1796. end
  1797. end
  1798. s = lightingg:GetChildren()
  1799. for i = 1 , #s do
  1800. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1801. s[i].BackgroundColor = BrickColor.new(1)
  1802. end
  1803. end
  1804. end
  1805. characterhealthhh97.MouseButton1Click:connect(ccclickyy)
  1806.  
  1807. characterhealthhhh97 = Instance.new("TextButton")
  1808. characterhealthhhh97.Parent = lightingg
  1809. characterhealthhhh97.Name = "CharacterButton"
  1810. characterhealthhhh97.BackgroundTransparency = 0.5
  1811. characterhealthhhh97.Position = UDim2.new(0, 0, 4, 0)
  1812. characterhealthhhh97.Size = UDim2.new(1, 0, 1, 0)
  1813. characterhealthhhh97.Text = "[ Damage ]"
  1814. characterhealthhhh97.BackgroundColor = BrickColor.new(1)
  1815.  
  1816. function cccclickyy()
  1817. mode = "Damage"
  1818. d = lightingg:GetChildren()
  1819. for i = 1 , #d do
  1820. if d[i].Name == "CharacterButton" then
  1821. if d[i].Text == "[ "..mode.." ]" then
  1822. d[i].BackgroundColor = BrickColor.new(24)
  1823. end
  1824. end
  1825. end
  1826. s = lightingg:GetChildren()
  1827. for i = 1 , #s do
  1828. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1829. s[i].BackgroundColor = BrickColor.new(1)
  1830. end
  1831. end
  1832. end
  1833. characterhealthhhh97.MouseButton1Click:connect(cccclickyy)
  1834.  
  1835. characterhealthhhhh97 = Instance.new("TextButton")
  1836. characterhealthhhhh97.Parent = lightingg
  1837. characterhealthhhhh97.Name = "CharacterButton"
  1838. characterhealthhhhh97.BackgroundTransparency = 0.5
  1839. characterhealthhhhh97.Position = UDim2.new(0, 0, 5, 0)
  1840. characterhealthhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1841. characterhealthhhhh97.Text = "[ Freeze ]"
  1842. characterhealthhhhh97.BackgroundColor = BrickColor.new(1)
  1843.  
  1844. function ccccclickyy()
  1845. mode = "Freeze"
  1846. d = lightingg:GetChildren()
  1847. for i = 1 , #d do
  1848. if d[i].Name == "CharacterButton" then
  1849. if d[i].Text == "[ "..mode.." ]" then
  1850. d[i].BackgroundColor = BrickColor.new(24)
  1851. end
  1852. end
  1853. end
  1854. s = lightingg:GetChildren()
  1855. for i = 1 , #s do
  1856. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1857. s[i].BackgroundColor = BrickColor.new(1)
  1858. end
  1859. end
  1860. end
  1861. characterhealthhhhh97.MouseButton1Click:connect(ccccclickyy)
  1862.  
  1863.  
  1864. characterhealthhhhhh97 = Instance.new("TextButton")
  1865. characterhealthhhhhh97.Parent = lightingg
  1866. characterhealthhhhhh97.Name = "CharacterButton"
  1867. characterhealthhhhhh97.BackgroundTransparency = 0.5
  1868. characterhealthhhhhh97.Position = UDim2.new(0, 0, 6, 0)
  1869. characterhealthhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1870. characterhealthhhhhh97.Text = "[ Thaw ]"
  1871. characterhealthhhhhh97.BackgroundColor = BrickColor.new(1)
  1872.  
  1873. function cccccclickyy()
  1874. mode = "Thaw"
  1875. d = lightingg:GetChildren()
  1876. for i = 1 , #d do
  1877. if d[i].Name == "CharacterButton" then
  1878. if d[i].Text == "[ "..mode.." ]" then
  1879. d[i].BackgroundColor = BrickColor.new(24)
  1880. end
  1881. end
  1882. end
  1883. s = lightingg:GetChildren()
  1884. for i = 1 , #s do
  1885. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1886. s[i].BackgroundColor = BrickColor.new(1)
  1887. end
  1888. end
  1889. end
  1890. characterhealthhhhhh97.MouseButton1Click:connect(cccccclickyy)
  1891.  
  1892.  
  1893.  
  1894. characterhealthhhhhhh97 = Instance.new("TextButton")
  1895. characterhealthhhhhhh97.Parent = lightingg
  1896. characterhealthhhhhhh97.Name = "CharacterButton"
  1897. characterhealthhhhhhh97.BackgroundTransparency = 0.5
  1898. characterhealthhhhhhh97.Position = UDim2.new(0, 0, 7, 0)
  1899. characterhealthhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1900. characterhealthhhhhhh97.Text = "[ Delete ]"
  1901. characterhealthhhhhhh97.BackgroundColor = BrickColor.new(1)
  1902.  
  1903. function ccccccclickyy()
  1904. mode = "Delete"
  1905. d = lightingg:GetChildren()
  1906. for i = 1 , #d do
  1907. if d[i].Name == "CharacterButton" then
  1908. if d[i].Text == "[ "..mode.." ]" then
  1909. d[i].BackgroundColor = BrickColor.new(24)
  1910. end
  1911. end
  1912. end
  1913. s = lightingg:GetChildren()
  1914. for i = 1 , #s do
  1915. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1916. s[i].BackgroundColor = BrickColor.new(1)
  1917. end
  1918. end
  1919. end
  1920. characterhealthhhhhhh97.MouseButton1Click:connect(ccccccclickyy)
  1921.  
  1922.  
  1923.  
  1924.  
  1925. characterhealthhhhhhhh97 = Instance.new("TextButton")
  1926. characterhealthhhhhhhh97.Parent = lightingg
  1927. characterhealthhhhhhhh97.Name = "CharacterButton"
  1928. characterhealthhhhhhhh97.BackgroundTransparency = 0.5
  1929. characterhealthhhhhhhh97.Position = UDim2.new(0, 0, 8, 0)
  1930. characterhealthhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1931. characterhealthhhhhhhh97.Text = "[ Kick ]"
  1932. characterhealthhhhhhhh97.BackgroundColor = BrickColor.new(1)
  1933.  
  1934. function cccccccclickyy()
  1935. mode = "Kick"
  1936. d = lightingg:GetChildren()
  1937. for i = 1 , #d do
  1938. if d[i].Name == "CharacterButton" then
  1939. if d[i].Text == "[ "..mode.." ]" then
  1940. d[i].BackgroundColor = BrickColor.new(24)
  1941. end
  1942. end
  1943. end
  1944. s = lightingg:GetChildren()
  1945. for i = 1 , #s do
  1946. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1947. s[i].BackgroundColor = BrickColor.new(1)
  1948. end
  1949. end
  1950. end
  1951. characterhealthhhhhhhh97.MouseButton1Click:connect(cccccccclickyy)
  1952.  
  1953.  
  1954.  
  1955.  
  1956. characterhealthhhhhhhhh97 = Instance.new("TextButton")
  1957. characterhealthhhhhhhhh97.Parent = lightingg
  1958. characterhealthhhhhhhhh97.Name = "CharacterButton"
  1959. characterhealthhhhhhhhh97.BackgroundTransparency = 0.5
  1960. characterhealthhhhhhhhh97.Position = UDim2.new(0, 0, 9, 0)
  1961. characterhealthhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1962. characterhealthhhhhhhhh97.Text = "[ Explosion ]"
  1963. characterhealthhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  1964.  
  1965. function ccccccccclickyy()
  1966. mode = "Explosion"
  1967. d = lightingg:GetChildren()
  1968. for i = 1 , #d do
  1969. if d[i].Name == "CharacterButton" then
  1970. if d[i].Text == "[ "..mode.." ]" then
  1971. d[i].BackgroundColor = BrickColor.new(24)
  1972. end
  1973. end
  1974. end
  1975. s = lightingg:GetChildren()
  1976. for i = 1 , #s do
  1977. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1978. s[i].BackgroundColor = BrickColor.new(1)
  1979. end
  1980. end
  1981. end
  1982. characterhealthhhhhhhhh97.MouseButton1Click:connect(ccccccccclickyy)
  1983.  
  1984.  
  1985.  
  1986. characterhealthhhhhhhhhh97 = Instance.new("TextButton")
  1987. characterhealthhhhhhhhhh97.Parent = lightingg
  1988. characterhealthhhhhhhhhh97.Name = "CharacterButton"
  1989. characterhealthhhhhhhhhh97.BackgroundTransparency = 0.5
  1990. characterhealthhhhhhhhhh97.Position = UDim2.new(0, 0, 10, 0)
  1991. characterhealthhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1992. characterhealthhhhhhhhhh97.Text = "[ Spy ]"
  1993. characterhealthhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  1994.  
  1995. function cccccccccclickyy()
  1996. mode = "Spy"
  1997. d = lightingg:GetChildren()
  1998. for i = 1 , #d do
  1999. if d[i].Name == "CharacterButton" then
  2000. if d[i].Text == "[ "..mode.." ]" then
  2001. d[i].BackgroundColor = BrickColor.new(24)
  2002. end
  2003. end
  2004. end
  2005. s = lightingg:GetChildren()
  2006. for i = 1 , #s do
  2007. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2008. s[i].BackgroundColor = BrickColor.new(1)
  2009. end
  2010. end
  2011. end
  2012. characterhealthhhhhhhhhh97.MouseButton1Click:connect(cccccccccclickyy)
  2013.  
  2014.  
  2015. characterhealthhhhhhhhhhh97 = Instance.new("TextButton")
  2016. characterhealthhhhhhhhhhh97.Parent = lightingg
  2017. characterhealthhhhhhhhhhh97.Name = "CharacterButton"
  2018. characterhealthhhhhhhhhhh97.BackgroundTransparency = 0.5
  2019. characterhealthhhhhhhhhhh97.Position = UDim2.new(0, 0, 11, 0)
  2020. characterhealthhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2021. characterhealthhhhhhhhhhh97.Text = "[ Break ]"
  2022. characterhealthhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2023.  
  2024. function ccccccccccclickyy()
  2025. mode = "Break"
  2026. d = lightingg:GetChildren()
  2027. for i = 1 , #d do
  2028. if d[i].Name == "CharacterButton" then
  2029. if d[i].Text == "[ "..mode.." ]" then
  2030. d[i].BackgroundColor = BrickColor.new(24)
  2031. end
  2032. end
  2033. end
  2034. s = lightingg:GetChildren()
  2035. for i = 1 , #s do
  2036. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2037. s[i].BackgroundColor = BrickColor.new(1)
  2038. end
  2039. end
  2040. end
  2041. characterhealthhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccclickyy)
  2042.  
  2043.  
  2044.  
  2045.  
  2046. characterhealthhhhhhhhhhhh97 = Instance.new("TextButton")
  2047. characterhealthhhhhhhhhhhh97.Parent = lightingg
  2048. characterhealthhhhhhhhhhhh97.Name = "CharacterButton"
  2049. characterhealthhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2050. characterhealthhhhhhhhhhhh97.Position = UDim2.new(0, 0, 12, 0)
  2051. characterhealthhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2052. characterhealthhhhhhhhhhhh97.Text = "[ Fly ]"
  2053. characterhealthhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2054.  
  2055. function cccccccccccclickyy()
  2056. mode = "Fly"
  2057. d = lightingg:GetChildren()
  2058. for i = 1 , #d do
  2059. if d[i].Name == "CharacterButton" then
  2060. if d[i].Text == "[ "..mode.." ]" then
  2061. d[i].BackgroundColor = BrickColor.new(24)
  2062. end
  2063. end
  2064. end
  2065. s = lightingg:GetChildren()
  2066. for i = 1 , #s do
  2067. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2068. s[i].BackgroundColor = BrickColor.new(1)
  2069. end
  2070. end
  2071. end
  2072. characterhealthhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccclickyy)
  2073.  
  2074.  
  2075. characterhealthhhhhhhhhhhhh97 = Instance.new("TextButton")
  2076. characterhealthhhhhhhhhhhhh97.Parent = lightingg
  2077. characterhealthhhhhhhhhhhhh97.Name = "CharacterButton"
  2078. characterhealthhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2079. characterhealthhhhhhhhhhhhh97.Position = UDim2.new(0, 0, 13, 0)
  2080. characterhealthhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2081. characterhealthhhhhhhhhhhhh97.Text = "[ Trip ]"
  2082. characterhealthhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2083.  
  2084. function ccccccccccccclickyy()
  2085. mode = "Trip"
  2086. d = lightingg:GetChildren()
  2087. for i = 1 , #d do
  2088. if d[i].Name == "CharacterButton" then
  2089. if d[i].Text == "[ "..mode.." ]" then
  2090. d[i].BackgroundColor = BrickColor.new(24)
  2091. end
  2092. end
  2093. end
  2094. s = lightingg:GetChildren()
  2095. for i = 1 , #s do
  2096. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2097. s[i].BackgroundColor = BrickColor.new(1)
  2098. end
  2099. end
  2100. end
  2101. characterhealthhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccclickyy)
  2102.  
  2103.  
  2104.  
  2105.  
  2106.  
  2107. characterhealthhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2108. characterhealthhhhhhhhhhhhhh97.Parent = lightingg
  2109. characterhealthhhhhhhhhhhhhh97.Name = "CharacterButton"
  2110. characterhealthhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2111. characterhealthhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 2, 0)
  2112. characterhealthhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2113. characterhealthhhhhhhhhhhhhh97.Text = "[ Fling ]"
  2114. characterhealthhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2115.  
  2116. function cccccccccccccclickyy()
  2117. mode = "Fling"
  2118. d = lightingg:GetChildren()
  2119. for i = 1 , #d do
  2120. if d[i].Name == "CharacterButton" then
  2121. if d[i].Text == "[ "..mode.." ]" then
  2122. d[i].BackgroundColor = BrickColor.new(24)
  2123. end
  2124. end
  2125. end
  2126. s = lightingg:GetChildren()
  2127. for i = 1 , #s do
  2128. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2129. s[i].BackgroundColor = BrickColor.new(1)
  2130. end
  2131. end
  2132. end
  2133. characterhealthhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccclickyy)
  2134.  
  2135.  
  2136.  
  2137. characterhealthhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2138. characterhealthhhhhhhhhhhhhhh97.Parent = lightingg
  2139. characterhealthhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2140. characterhealthhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2141. characterhealthhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 3, 0)
  2142. characterhealthhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2143. characterhealthhhhhhhhhhhhhhh97.Text = "[ ForceField ]"
  2144. characterhealthhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2145.  
  2146. function ccccccccccccccclickyy()
  2147. mode = "ForceField"
  2148. d = lightingg:GetChildren()
  2149. for i = 1 , #d do
  2150. if d[i].Name == "CharacterButton" then
  2151. if d[i].Text == "[ "..mode.." ]" then
  2152. d[i].BackgroundColor = BrickColor.new(24)
  2153. end
  2154. end
  2155. end
  2156. s = lightingg:GetChildren()
  2157. for i = 1 , #s do
  2158. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2159. s[i].BackgroundColor = BrickColor.new(1)
  2160. end
  2161. end
  2162. end
  2163. characterhealthhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccclickyy)
  2164.  
  2165.  
  2166.  
  2167.  
  2168. characterhealthhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2169. characterhealthhhhhhhhhhhhhhhh97.Parent = lightingg
  2170. characterhealthhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2171. characterhealthhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2172. characterhealthhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 4, 0)
  2173. characterhealthhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2174. characterhealthhhhhhhhhhhhhhhh97.Text = "[ UnForceField ]"
  2175. characterhealthhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2176.  
  2177. function cccccccccccccccclickyy()
  2178. mode = "UnForceField"
  2179. d = lightingg:GetChildren()
  2180. for i = 1 , #d do
  2181. if d[i].Name == "CharacterButton" then
  2182. if d[i].Text == "[ "..mode.." ]" then
  2183. d[i].BackgroundColor = BrickColor.new(24)
  2184. end
  2185. end
  2186. end
  2187. s = lightingg:GetChildren()
  2188. for i = 1 , #s do
  2189. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2190. s[i].BackgroundColor = BrickColor.new(1)
  2191. end
  2192. end
  2193. end
  2194. characterhealthhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccclickyy)
  2195.  
  2196.  
  2197.  
  2198.  
  2199. characterhealthhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2200. characterhealthhhhhhhhhhhhhhhhh97.Parent = lightingg
  2201. characterhealthhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2202. characterhealthhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2203. characterhealthhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 5, 0)
  2204. characterhealthhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2205. characterhealthhhhhhhhhhhhhhhhh97.Text = "[ NilGrav ]"
  2206. characterhealthhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2207.  
  2208. function ccccccccccccccccclickyy()
  2209. mode = "NilGrav"
  2210. d = lightingg:GetChildren()
  2211. for i = 1 , #d do
  2212. if d[i].Name == "CharacterButton" then
  2213. if d[i].Text == "[ "..mode.." ]" then
  2214. d[i].BackgroundColor = BrickColor.new(24)
  2215. end
  2216. end
  2217. end
  2218. s = lightingg:GetChildren()
  2219. for i = 1 , #s do
  2220. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2221. s[i].BackgroundColor = BrickColor.new(1)
  2222. end
  2223. end
  2224. end
  2225. characterhealthhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccclickyy)
  2226.  
  2227.  
  2228.  
  2229. characterhealthhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2230. characterhealthhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2231. characterhealthhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2232. characterhealthhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2233. characterhealthhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 6, 0)
  2234. characterhealthhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2235. characterhealthhhhhhhhhhhhhhhhhh97.Text = "[ UnNilGrav ]"
  2236. characterhealthhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2237.  
  2238. function cccccccccccccccccclickyy()
  2239. mode = "UnNilGrav"
  2240. d = lightingg:GetChildren()
  2241. for i = 1 , #d do
  2242. if d[i].Name == "CharacterButton" then
  2243. if d[i].Text == "[ "..mode.." ]" then
  2244. d[i].BackgroundColor = BrickColor.new(24)
  2245. end
  2246. end
  2247. end
  2248. s = lightingg:GetChildren()
  2249. for i = 1 , #s do
  2250. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2251. s[i].BackgroundColor = BrickColor.new(1)
  2252. end
  2253. end
  2254. end
  2255. characterhealthhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccclickyy)
  2256.  
  2257.  
  2258.  
  2259.  
  2260.  
  2261.  
  2262. characterhealthhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2263. characterhealthhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2264. characterhealthhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2265. characterhealthhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2266. characterhealthhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 7, 0)
  2267. characterhealthhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2268. characterhealthhhhhhhhhhhhhhhhhhh97.Text = "[ Invisible ]"
  2269. characterhealthhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2270.  
  2271. function ccccccccccccccccccclickyy()
  2272. mode = "Invisible"
  2273. d = lightingg:GetChildren()
  2274. for i = 1 , #d do
  2275. if d[i].Name == "CharacterButton" then
  2276. if d[i].Text == "[ "..mode.." ]" then
  2277. d[i].BackgroundColor = BrickColor.new(24)
  2278. end
  2279. end
  2280. end
  2281. s = lightingg:GetChildren()
  2282. for i = 1 , #s do
  2283. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2284. s[i].BackgroundColor = BrickColor.new(1)
  2285. end
  2286. end
  2287. end
  2288. characterhealthhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccclickyy)
  2289.  
  2290.  
  2291.  
  2292.  
  2293.  
  2294. characterhealthhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2295. characterhealthhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2296. characterhealthhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2297. characterhealthhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2298. characterhealthhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 8, 0)
  2299. characterhealthhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2300. characterhealthhhhhhhhhhhhhhhhhhhh97.Text = "[ Visible ]"
  2301. characterhealthhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2302.  
  2303. function cccccccccccccccccccclickyy()
  2304. mode = "Visible"
  2305. d = lightingg:GetChildren()
  2306. for i = 1 , #d do
  2307. if d[i].Name == "CharacterButton" then
  2308. if d[i].Text == "[ "..mode.." ]" then
  2309. d[i].BackgroundColor = BrickColor.new(24)
  2310. end
  2311. end
  2312. end
  2313. s = lightingg:GetChildren()
  2314. for i = 1 , #s do
  2315. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2316. s[i].BackgroundColor = BrickColor.new(1)
  2317. end
  2318. end
  2319. end
  2320. characterhealthhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccclickyy)
  2321.  
  2322.  
  2323. characterhealthhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2324. characterhealthhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2325. characterhealthhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2326. characterhealthhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2327. characterhealthhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 9, 0)
  2328. characterhealthhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2329. characterhealthhhhhhhhhhhhhhhhhhhhh97.Text = "[ Shield ]"
  2330. characterhealthhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2331.  
  2332. function ccccccccccccccccccccclickyy()
  2333. mode = "Shield"
  2334. d = lightingg:GetChildren()
  2335. for i = 1 , #d do
  2336. if d[i].Name == "CharacterButton" then
  2337. if d[i].Text == "[ "..mode.." ]" then
  2338. d[i].BackgroundColor = BrickColor.new(24)
  2339. end
  2340. end
  2341. end
  2342. s = lightingg:GetChildren()
  2343. for i = 1 , #s do
  2344. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2345. s[i].BackgroundColor = BrickColor.new(1)
  2346. end
  2347. end
  2348. end
  2349. characterhealthhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccclickyy)
  2350.  
  2351.  
  2352.  
  2353.  
  2354.  
  2355. characterhealthhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2356. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2357. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2358. characterhealthhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2359. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 10, 0)
  2360. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2361. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Absorb ]"
  2362. characterhealthhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2363.  
  2364. function cccccccccccccccccccccclickyy()
  2365. mode = "Absorb"
  2366. d = lightingg:GetChildren()
  2367. for i = 1 , #d do
  2368. if d[i].Name == "CharacterButton" then
  2369. if d[i].Text == "[ "..mode.." ]" then
  2370. d[i].BackgroundColor = BrickColor.new(24)
  2371. end
  2372. end
  2373. end
  2374. s = lightingg:GetChildren()
  2375. for i = 1 , #s do
  2376. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2377. s[i].BackgroundColor = BrickColor.new(1)
  2378. end
  2379. end
  2380. end
  2381. characterhealthhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccclickyy)
  2382.  
  2383.  
  2384.  
  2385. characterhealthhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2386. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2387. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2388. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2389. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 11, 0)
  2390. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2391. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ BaleFire ]"
  2392. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2393.  
  2394. function ccccccccccccccccccccccclickyy()
  2395. mode = "BaleFire"
  2396. d = lightingg:GetChildren()
  2397. for i = 1 , #d do
  2398. if d[i].Name == "CharacterButton" then
  2399. if d[i].Text == "[ "..mode.." ]" then
  2400. d[i].BackgroundColor = BrickColor.new(24)
  2401. end
  2402. end
  2403. end
  2404. s = lightingg:GetChildren()
  2405. for i = 1 , #s do
  2406. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2407. s[i].BackgroundColor = BrickColor.new(1)
  2408. end
  2409. end
  2410. end
  2411. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccclickyy)
  2412.  
  2413.  
  2414.  
  2415.  
  2416.  
  2417. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2418. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2419. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2420. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2421. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 12, 0)
  2422. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2423. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Machine Gun ]"
  2424. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2425.  
  2426. function cccccccccccccccccccccccclickyy()
  2427. mode = "Machine Gun"
  2428. d = lightingg:GetChildren()
  2429. for i = 1 , #d do
  2430. if d[i].Name == "CharacterButton" then
  2431. if d[i].Text == "[ "..mode.." ]" then
  2432. d[i].BackgroundColor = BrickColor.new(24)
  2433. end
  2434. end
  2435. end
  2436. s = lightingg:GetChildren()
  2437. for i = 1 , #s do
  2438. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2439. s[i].BackgroundColor = BrickColor.new(1)
  2440. end
  2441. end
  2442. end
  2443. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccclickyy)
  2444.  
  2445.  
  2446.  
  2447.  
  2448. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2449. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2450. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2451. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2452. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 13, 0)
  2453. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2454. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Capture ]"
  2455. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2456.  
  2457. function ccccccccccccccccccccccccclickyy()
  2458. mode = "Capture"
  2459. d = lightingg:GetChildren()
  2460. for i = 1 , #d do
  2461. if d[i].Name == "CharacterButton" then
  2462. if d[i].Text == "[ "..mode.." ]" then
  2463. d[i].BackgroundColor = BrickColor.new(24)
  2464. end
  2465. end
  2466. end
  2467. s = lightingg:GetChildren()
  2468. for i = 1 , #s do
  2469. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2470. s[i].BackgroundColor = BrickColor.new(1)
  2471. end
  2472. end
  2473. end
  2474. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccclickyy)
  2475.  
  2476.  
  2477. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2478. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2479. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2480. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2481. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 2, 0)
  2482. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2483. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Slaughter ]"
  2484. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2485.  
  2486. function cccccccccccccccccccccccccclickyy()
  2487. mode = "Slaughter"
  2488. d = lightingg:GetChildren()
  2489. for i = 1 , #d do
  2490. if d[i].Name == "CharacterButton" then
  2491. if d[i].Text == "[ "..mode.." ]" then
  2492. d[i].BackgroundColor = BrickColor.new(24)
  2493. end
  2494. end
  2495. end
  2496. s = lightingg:GetChildren()
  2497. for i = 1 , #s do
  2498. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2499. s[i].BackgroundColor = BrickColor.new(1)
  2500. end
  2501. end
  2502. end
  2503. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccclickyy)
  2504.  
  2505.  
  2506.  
  2507. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2508. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2509. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2510. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2511. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 3, 0)
  2512. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2513. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Draw ]"
  2514. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2515.  
  2516. function ccccccccccccccccccccccccccclickyy()
  2517. mode = "Draw"
  2518. d = lightingg:GetChildren()
  2519. for i = 1 , #d do
  2520. if d[i].Name == "CharacterButton" then
  2521. if d[i].Text == "[ "..mode.." ]" then
  2522. d[i].BackgroundColor = BrickColor.new(24)
  2523. end
  2524. end
  2525. end
  2526. s = lightingg:GetChildren()
  2527. for i = 1 , #s do
  2528. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2529. s[i].BackgroundColor = BrickColor.new(1)
  2530. end
  2531. end
  2532. end
  2533. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccclickyy)
  2534.  
  2535.  
  2536. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2537. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2538. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2539. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2540. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 4, 0)
  2541. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2542. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Faint ]"
  2543. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2544.  
  2545. function cccccccccccccccccccccccccccclickyy()
  2546. mode = "Faint"
  2547. d = lightingg:GetChildren()
  2548. for i = 1 , #d do
  2549. if d[i].Name == "CharacterButton" then
  2550. if d[i].Text == "[ "..mode.." ]" then
  2551. d[i].BackgroundColor = BrickColor.new(24)
  2552. end
  2553. end
  2554. end
  2555. s = lightingg:GetChildren()
  2556. for i = 1 , #s do
  2557. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2558. s[i].BackgroundColor = BrickColor.new(1)
  2559. end
  2560. end
  2561. end
  2562. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccclickyy)
  2563.  
  2564.  
  2565. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2566. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2567. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2568. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2569. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 5, 0)
  2570. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2571. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Random Colors ]"
  2572. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2573.  
  2574. function ccccccccccccccccccccccccccccclickyy()
  2575. mode = "Random Colors"
  2576. d = lightingg:GetChildren()
  2577. for i = 1 , #d do
  2578. if d[i].Name == "CharacterButton" then
  2579. if d[i].Text == "[ "..mode.." ]" then
  2580. d[i].BackgroundColor = BrickColor.new(24)
  2581. end
  2582. end
  2583. end
  2584. s = lightingg:GetChildren()
  2585. for i = 1 , #s do
  2586. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2587. s[i].BackgroundColor = BrickColor.new(1)
  2588. end
  2589. end
  2590. end
  2591. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccclickyy)
  2592.  
  2593.  
  2594.  
  2595. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2596. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2597. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2598. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2599. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 6, 0)
  2600. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2601. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Drag ]"
  2602. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2603.  
  2604. function cccccccccccccccccccccccccccccclickyy()
  2605. mode = "Drag"
  2606. d = lightingg:GetChildren()
  2607. for i = 1 , #d do
  2608. if d[i].Name == "CharacterButton" then
  2609. if d[i].Text == "[ "..mode.." ]" then
  2610. d[i].BackgroundColor = BrickColor.new(24)
  2611. end
  2612. end
  2613. end
  2614. s = lightingg:GetChildren()
  2615. for i = 1 , #s do
  2616. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2617. s[i].BackgroundColor = BrickColor.new(1)
  2618. end
  2619. end
  2620. end
  2621. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccclickyy)
  2622.  
  2623.  
  2624.  
  2625. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2626. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2627. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2628. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2629. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 7, 0)
  2630. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2631. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Naked Beam ]"
  2632. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2633.  
  2634. function ccccccccccccccccccccccccccccccclickyy()
  2635. mode = "Naked Beam"
  2636. d = lightingg:GetChildren()
  2637. for i = 1 , #d do
  2638. if d[i].Name == "CharacterButton" then
  2639. if d[i].Text == "[ "..mode.." ]" then
  2640. d[i].BackgroundColor = BrickColor.new(24)
  2641. end
  2642. end
  2643. end
  2644. s = lightingg:GetChildren()
  2645. for i = 1 , #s do
  2646. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2647. s[i].BackgroundColor = BrickColor.new(1)
  2648. end
  2649. end
  2650. end
  2651. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccclickyy)
  2652.  
  2653.  
  2654.  
  2655.  
  2656.  
  2657.  
  2658.  
  2659. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2660. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2661. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2662. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2663. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 8, 0)
  2664. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2665. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Shrink ]"
  2666. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2667.  
  2668. function cccccccccccccccccccccccccccccccclickyy()
  2669. mode = "Shrink"
  2670. d = lightingg:GetChildren()
  2671. for i = 1 , #d do
  2672. if d[i].Name == "CharacterButton" then
  2673. if d[i].Text == "[ "..mode.." ]" then
  2674. d[i].BackgroundColor = BrickColor.new(24)
  2675. end
  2676. end
  2677. end
  2678. s = lightingg:GetChildren()
  2679. for i = 1 , #s do
  2680. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2681. s[i].BackgroundColor = BrickColor.new(1)
  2682. end
  2683. end
  2684. end
  2685. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccclickyy)
  2686.  
  2687.  
  2688.  
  2689. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2690. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2691. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2692. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2693. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 9, 0)
  2694. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2695. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Grow ]"
  2696. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2697.  
  2698. function ccccccccccccccccccccccccccccccccclickyy()
  2699. mode = "Grow"
  2700. d = lightingg:GetChildren()
  2701. for i = 1 , #d do
  2702. if d[i].Name == "CharacterButton" then
  2703. if d[i].Text == "[ "..mode.." ]" then
  2704. d[i].BackgroundColor = BrickColor.new(24)
  2705. end
  2706. end
  2707. end
  2708. s = lightingg:GetChildren()
  2709. for i = 1 , #s do
  2710. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2711. s[i].BackgroundColor = BrickColor.new(1)
  2712. end
  2713. end
  2714. end
  2715. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccccclickyy)
  2716.  
  2717.  
  2718.  
  2719.  
  2720.  
  2721.  
  2722. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2723. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2724. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2725. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2726. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 10, 0)
  2727. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2728. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Confuse ]"
  2729. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2730.  
  2731. function cccccccccccccccccccccccccccccccccclickyy()
  2732. mode = "Confuse"
  2733. d = lightingg:GetChildren()
  2734. for i = 1 , #d do
  2735. if d[i].Name == "CharacterButton" then
  2736. if d[i].Text == "[ "..mode.." ]" then
  2737. d[i].BackgroundColor = BrickColor.new(24)
  2738. end
  2739. end
  2740. end
  2741. s = lightingg:GetChildren()
  2742. for i = 1 , #s do
  2743. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2744. s[i].BackgroundColor = BrickColor.new(1)
  2745. end
  2746. end
  2747. end
  2748. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccccclickyy)
  2749.  
  2750.  
  2751. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2752. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2753. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2754. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2755. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 11, 0)
  2756. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2757. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Disarm ]"
  2758. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2759.  
  2760. function ccccccccccccccccccccccccccccccccccclickyy()
  2761. mode = "Disarm"
  2762. d = lightingg:GetChildren()
  2763. for i = 1 , #d do
  2764. if d[i].Name == "CharacterButton" then
  2765. if d[i].Text == "[ "..mode.." ]" then
  2766. d[i].BackgroundColor = BrickColor.new(24)
  2767. end
  2768. end
  2769. end
  2770. s = lightingg:GetChildren()
  2771. for i = 1 , #s do
  2772. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2773. s[i].BackgroundColor = BrickColor.new(1)
  2774. end
  2775. end
  2776. end
  2777. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccccccclickyy)
  2778.  
  2779.  
  2780.  
  2781.  
  2782.  
  2783. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2784. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2785. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2786. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2787. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 12, 0)
  2788. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2789. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Spotlight ]"
  2790. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2791.  
  2792. function cccccccccccccccccccccccccccccccccccclickyy()
  2793. mode = "Spotlight"
  2794. d = lightingg:GetChildren()
  2795. for i = 1 , #d do
  2796. if d[i].Name == "CharacterButton" then
  2797. if d[i].Text == "[ "..mode.." ]" then
  2798. d[i].BackgroundColor = BrickColor.new(24)
  2799. end
  2800. end
  2801. end
  2802. s = lightingg:GetChildren()
  2803. for i = 1 , #s do
  2804. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2805. s[i].BackgroundColor = BrickColor.new(1)
  2806. end
  2807. end
  2808. end
  2809. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccccccclickyy)
  2810.  
  2811.  
  2812.  
  2813. characterhe97 = Instance.new("TextButton")
  2814. characterhe97.Parent = lightingg
  2815. characterhe97.Name = "CharacterButton"
  2816. characterhe97.BackgroundTransparency = 0.5
  2817. characterhe97.Position = UDim2.new(2, 0, 13, 0)
  2818. characterhe97.Size = UDim2.new(1, 0, 1, 0)
  2819. characterhe97.Text = "[ Ducks ]"
  2820. characterhe97.BackgroundColor = BrickColor.new(1)
  2821.  
  2822. function asdflickyy()
  2823. mode = "Ducks"
  2824. d = lightingg:GetChildren()
  2825. for i = 1 , #d do
  2826. if d[i].Name == "CharacterButton" then
  2827. if d[i].Text == "[ "..mode.." ]" then
  2828. d[i].BackgroundColor = BrickColor.new(24)
  2829. end
  2830. end
  2831. end
  2832. s = lightingg:GetChildren()
  2833. for i = 1 , #s do
  2834. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2835. s[i].BackgroundColor = BrickColor.new(1)
  2836. end
  2837. end
  2838. end
  2839. characterhe97.MouseButton1Click:connect(asdflickyy)
  2840.  
  2841.  
  2842.  
  2843.  
  2844.  
  2845.  
  2846.  
  2847.  
  2848. characterhee97 = Instance.new("TextButton")
  2849. characterhee97.Parent = lightingg
  2850. characterhee97.Name = "CharacterButton"
  2851. characterhee97.BackgroundTransparency = 0.5
  2852. characterhee97.Position = UDim2.new(3, 0, 2, 0)
  2853. characterhee97.Size = UDim2.new(1, 0, 1, 0)
  2854. characterhee97.Text = "[ Duck Swarm ]"
  2855. characterhee97.BackgroundColor = BrickColor.new(1)
  2856.  
  2857. function asdflickyyy()
  2858. mode = "Duck Swarm"
  2859. d = lightingg:GetChildren()
  2860. for i = 1 , #d do
  2861. if d[i].Name == "CharacterButton" then
  2862. if d[i].Text == "[ "..mode.." ]" then
  2863. d[i].BackgroundColor = BrickColor.new(24)
  2864. end
  2865. end
  2866. end
  2867. s = lightingg:GetChildren()
  2868. for i = 1 , #s do
  2869. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2870. s[i].BackgroundColor = BrickColor.new(1)
  2871. end
  2872. end
  2873. end
  2874. characterhee97.MouseButton1Click:connect(asdflickyyy)
  2875.  
  2876.  
  2877.  
  2878.  
  2879.  
  2880. characterheee97 = Instance.new("TextButton")
  2881. characterheee97.Parent = lightingg
  2882. characterheee97.Name = "CharacterButton"
  2883. characterheee97.BackgroundTransparency = 0.5
  2884. characterheee97.Position = UDim2.new(3, 0, 3, 0)
  2885. characterheee97.Size = UDim2.new(1, 0, 1, 0)
  2886. characterheee97.Text = "[ Throwup ]"
  2887. characterheee97.BackgroundColor = BrickColor.new(1)
  2888.  
  2889. function asdflickyyyy()
  2890. mode = "Throwup"
  2891. d = lightingg:GetChildren()
  2892. for i = 1 , #d do
  2893. if d[i].Name == "CharacterButton" then
  2894. if d[i].Text == "[ "..mode.." ]" then
  2895. d[i].BackgroundColor = BrickColor.new(24)
  2896. end
  2897. end
  2898. end
  2899. s = lightingg:GetChildren()
  2900. for i = 1 , #s do
  2901. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2902. s[i].BackgroundColor = BrickColor.new(1)
  2903. end
  2904. end
  2905. end
  2906. characterheee97.MouseButton1Click:connect(asdflickyyyy)
  2907.  
  2908.  
  2909.  
  2910. characterheeee97 = Instance.new("TextButton")
  2911. characterheeee97.Parent = lightingg
  2912. characterheeee97.Name = "CharacterButton"
  2913. characterheeee97.BackgroundTransparency = 0.5
  2914. characterheeee97.Position = UDim2.new(3, 0, 4, 0)
  2915. characterheeee97.Size = UDim2.new(1, 0, 1, 0)
  2916. characterheeee97.Text = "[ Hang ]"
  2917. characterheeee97.BackgroundColor = BrickColor.new(1)
  2918.  
  2919. function asdflickyyyyy()
  2920. mode = "Hang"
  2921. d = lightingg:GetChildren()
  2922. for i = 1 , #d do
  2923. if d[i].Name == "CharacterButton" then
  2924. if d[i].Text == "[ "..mode.." ]" then
  2925. d[i].BackgroundColor = BrickColor.new(24)
  2926. end
  2927. end
  2928. end
  2929. s = lightingg:GetChildren()
  2930. for i = 1 , #s do
  2931. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2932. s[i].BackgroundColor = BrickColor.new(1)
  2933. end
  2934. end
  2935. end
  2936. characterheeee97.MouseButton1Click:connect(asdflickyyyyy)
  2937.  
  2938.  
  2939.  
  2940. characterheeeee97 = Instance.new("TextButton")
  2941. characterheeeee97.Parent = lightingg
  2942. characterheeeee97.Name = "CharacterButton"
  2943. characterheeeee97.BackgroundTransparency = 0.5
  2944. characterheeeee97.Position = UDim2.new(3, 0, 5, 0)
  2945. characterheeeee97.Size = UDim2.new(1, 0, 1, 0)
  2946. characterheeeee97.Text = "[ UnHang ]"
  2947. characterheeeee97.BackgroundColor = BrickColor.new(1)
  2948.  
  2949. function asdflickyyyyyy()
  2950. mode = "UnHang"
  2951. d = lightingg:GetChildren()
  2952. for i = 1 , #d do
  2953. if d[i].Name == "CharacterButton" then
  2954. if d[i].Text == "[ "..mode.." ]" then
  2955. d[i].BackgroundColor = BrickColor.new(24)
  2956. end
  2957. end
  2958. end
  2959. s = lightingg:GetChildren()
  2960. for i = 1 , #s do
  2961. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2962. s[i].BackgroundColor = BrickColor.new(1)
  2963. end
  2964. end
  2965. end
  2966. characterheeeee97.MouseButton1Click:connect(asdflickyyyyyy)
  2967.  
  2968.  
  2969.  
  2970.  
  2971.  
  2972.  
  2973. characterheeeeee97 = Instance.new("TextButton")
  2974. characterheeeeee97.Parent = lightingg
  2975. characterheeeeee97.Name = "CharacterButton"
  2976. characterheeeeee97.BackgroundTransparency = 0.5
  2977. characterheeeeee97.Position = UDim2.new(3, 0, 6, 0)
  2978. characterheeeeee97.Size = UDim2.new(1, 0, 1, 0)
  2979. characterheeeeee97.Text = "[ Ban ]"
  2980. characterheeeeee97.BackgroundColor = BrickColor.new(1)
  2981.  
  2982. function asdflickyyyyyyy()
  2983. mode = "Ban"
  2984. d = lightingg:GetChildren()
  2985. for i = 1 , #d do
  2986. if d[i].Name == "CharacterButton" then
  2987. if d[i].Text == "[ "..mode.." ]" then
  2988. d[i].BackgroundColor = BrickColor.new(24)
  2989. end
  2990. end
  2991. end
  2992. s = lightingg:GetChildren()
  2993. for i = 1 , #s do
  2994. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2995. s[i].BackgroundColor = BrickColor.new(1)
  2996. end
  2997. end
  2998. end
  2999. characterheeeeee97.MouseButton1Click:connect(asdflickyyyyyyy)
  3000.  
  3001.  
  3002.  
  3003.  
  3004. characterheeeeeee97 = Instance.new("TextButton")
  3005. characterheeeeeee97.Parent = lightingg
  3006. characterheeeeeee97.Name = "CharacterButton"
  3007. characterheeeeeee97.BackgroundTransparency = 0.5
  3008. characterheeeeeee97.Position = UDim2.new(3, 0, 7, 0)
  3009. characterheeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3010. characterheeeeeee97.Text = "[ Tree Summon ]"
  3011. characterheeeeeee97.BackgroundColor = BrickColor.new(1)
  3012.  
  3013. function asdflickyyyyyyyy()
  3014. mode = "Tree Summon"
  3015. d = lightingg:GetChildren()
  3016. for i = 1 , #d do
  3017. if d[i].Name == "CharacterButton" then
  3018. if d[i].Text == "[ "..mode.." ]" then
  3019. d[i].BackgroundColor = BrickColor.new(24)
  3020. end
  3021. end
  3022. end
  3023. s = lightingg:GetChildren()
  3024. for i = 1 , #s do
  3025. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3026. s[i].BackgroundColor = BrickColor.new(1)
  3027. end
  3028. end
  3029. end
  3030. characterheeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyy)
  3031.  
  3032.  
  3033. characterheeeeeeee97 = Instance.new("TextButton")
  3034. characterheeeeeeee97.Parent = lightingg
  3035. characterheeeeeeee97.Name = "CharacterButton"
  3036. characterheeeeeeee97.BackgroundTransparency = 0.5
  3037. characterheeeeeeee97.Position = UDim2.new(3, 0, 8, 0)
  3038. characterheeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3039. characterheeeeeeee97.Text = "[ Seizure ]"
  3040. characterheeeeeeee97.BackgroundColor = BrickColor.new(1)
  3041.  
  3042. function asdflickyyyyyyyyy()
  3043. mode = "Seizure"
  3044. d = lightingg:GetChildren()
  3045. for i = 1 , #d do
  3046. if d[i].Name == "CharacterButton" then
  3047. if d[i].Text == "[ "..mode.." ]" then
  3048. d[i].BackgroundColor = BrickColor.new(24)
  3049. end
  3050. end
  3051. end
  3052. s = lightingg:GetChildren()
  3053. for i = 1 , #s do
  3054. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3055. s[i].BackgroundColor = BrickColor.new(1)
  3056. end
  3057. end
  3058. end
  3059. characterheeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyy)
  3060.  
  3061.  
  3062.  
  3063. characterheeeeeeeee97 = Instance.new("TextButton")
  3064. characterheeeeeeeee97.Parent = lightingg
  3065. characterheeeeeeeee97.Name = "CharacterButton"
  3066. characterheeeeeeeee97.BackgroundTransparency = 0.5
  3067. characterheeeeeeeee97.Position = UDim2.new(3, 0, 9, 0)
  3068. characterheeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3069. characterheeeeeeeee97.Text = "[ Steal Color ]"
  3070. characterheeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3071.  
  3072. function asdflickyyyyyyyyyy()
  3073. mode = "Steal Color"
  3074. d = lightingg:GetChildren()
  3075. for i = 1 , #d do
  3076. if d[i].Name == "CharacterButton" then
  3077. if d[i].Text == "[ "..mode.." ]" then
  3078. d[i].BackgroundColor = BrickColor.new(24)
  3079. end
  3080. end
  3081. end
  3082. s = lightingg:GetChildren()
  3083. for i = 1 , #s do
  3084. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3085. s[i].BackgroundColor = BrickColor.new(1)
  3086. end
  3087. end
  3088. end
  3089. characterheeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyy)
  3090.  
  3091. characterheeeeeeeeee97 = Instance.new("TextButton")
  3092. characterheeeeeeeeee97.Parent = lightingg
  3093. characterheeeeeeeeee97.Name = "CharacterButton"
  3094. characterheeeeeeeeee97.BackgroundTransparency = 0.5
  3095. characterheeeeeeeeee97.Position = UDim2.new(3, 0, 10, 0)
  3096. characterheeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3097. characterheeeeeeeeee97.Text = "[ Give Color ]"
  3098. characterheeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3099.  
  3100. function asdflickyyyyyyyyyyy()
  3101. mode = "Give Color"
  3102. d = lightingg:GetChildren()
  3103. for i = 1 , #d do
  3104. if d[i].Name == "CharacterButton" then
  3105. if d[i].Text == "[ "..mode.." ]" then
  3106. d[i].BackgroundColor = BrickColor.new(24)
  3107. end
  3108. end
  3109. end
  3110. s = lightingg:GetChildren()
  3111. for i = 1 , #s do
  3112. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3113. s[i].BackgroundColor = BrickColor.new(1)
  3114. end
  3115. end
  3116. end
  3117. characterheeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyy)
  3118.  
  3119.  
  3120.  
  3121. characterheeeeeeeeeee97 = Instance.new("TextButton")
  3122. characterheeeeeeeeeee97.Parent = lightingg
  3123. characterheeeeeeeeeee97.Name = "CharacterButton"
  3124. characterheeeeeeeeeee97.BackgroundTransparency = 0.5
  3125. characterheeeeeeeeeee97.Position = UDim2.new(3, 0, 11, 0)
  3126. characterheeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3127. characterheeeeeeeeeee97.Text = "[ Clone ]"
  3128. characterheeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3129.  
  3130. function asdflickyyyyyyyyyyyy()
  3131. mode = "Clone"
  3132. d = lightingg:GetChildren()
  3133. for i = 1 , #d do
  3134. if d[i].Name == "CharacterButton" then
  3135. if d[i].Text == "[ "..mode.." ]" then
  3136. d[i].BackgroundColor = BrickColor.new(24)
  3137. end
  3138. end
  3139. end
  3140. s = lightingg:GetChildren()
  3141. for i = 1 , #s do
  3142. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3143. s[i].BackgroundColor = BrickColor.new(1)
  3144. end
  3145. end
  3146. end
  3147. characterheeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyy)
  3148.  
  3149. characterheeeeeeeeeeee97 = Instance.new("TextButton")
  3150. characterheeeeeeeeeeee97.Parent = lightingg
  3151. characterheeeeeeeeeeee97.Name = "CharacterButton"
  3152. characterheeeeeeeeeeee97.BackgroundTransparency = 0.5
  3153. characterheeeeeeeeeeee97.Position = UDim2.new(3, 0, 12, 0)
  3154. characterheeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3155. characterheeeeeeeeeeee97.Text = "[ Push ]"
  3156. characterheeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3157.  
  3158. function asdflickyyyyyyyyyyyyy()
  3159. mode = "Push"
  3160. d = lightingg:GetChildren()
  3161. for i = 1 , #d do
  3162. if d[i].Name == "CharacterButton" then
  3163. if d[i].Text == "[ "..mode.." ]" then
  3164. d[i].BackgroundColor = BrickColor.new(24)
  3165. end
  3166. end
  3167. end
  3168. s = lightingg:GetChildren()
  3169. for i = 1 , #s do
  3170. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3171. s[i].BackgroundColor = BrickColor.new(1)
  3172. end
  3173. end
  3174. end
  3175. characterheeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyy)
  3176.  
  3177.  
  3178.  
  3179.  
  3180.  
  3181. characterheeeeeeeeeeeee97 = Instance.new("TextButton")
  3182. characterheeeeeeeeeeeee97.Parent = lightingg
  3183. characterheeeeeeeeeeeee97.Name = "CharacterButton"
  3184. characterheeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3185. characterheeeeeeeeeeeee97.Position = UDim2.new(3, 0, 13, 0)
  3186. characterheeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3187. characterheeeeeeeeeeeee97.Text = "[ Safety ]"
  3188. characterheeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3189.  
  3190. function asdflickyyyyyyyyyyyyyy()
  3191. mode = "Safety"
  3192. d = lightingg:GetChildren()
  3193. for i = 1 , #d do
  3194. if d[i].Name == "CharacterButton" then
  3195. if d[i].Text == "[ "..mode.." ]" then
  3196. d[i].BackgroundColor = BrickColor.new(24)
  3197. end
  3198. end
  3199. end
  3200. s = lightingg:GetChildren()
  3201. for i = 1 , #s do
  3202. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3203. s[i].BackgroundColor = BrickColor.new(1)
  3204. end
  3205. end
  3206. end
  3207. characterheeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyy)
  3208.  
  3209.  
  3210.  
  3211.  
  3212.  
  3213.  
  3214. characterheeeeeeeeeeeeee97 = Instance.new("TextButton")
  3215. characterheeeeeeeeeeeeee97.Parent = lightingg
  3216. characterheeeeeeeeeeeeee97.Name = "CharacterButton"
  3217. characterheeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3218. characterheeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 2, 0)
  3219. characterheeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3220. characterheeeeeeeeeeeeee97.Text = "[ Lock ]"
  3221. characterheeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3222.  
  3223. function asdflickyyyyyyyyyyyyyyy()
  3224. mode = "Lock"
  3225. d = lightingg:GetChildren()
  3226. for i = 1 , #d do
  3227. if d[i].Name == "CharacterButton" then
  3228. if d[i].Text == "[ "..mode.." ]" then
  3229. d[i].BackgroundColor = BrickColor.new(24)
  3230. end
  3231. end
  3232. end
  3233. s = lightingg:GetChildren()
  3234. for i = 1 , #s do
  3235. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3236. s[i].BackgroundColor = BrickColor.new(1)
  3237. end
  3238. end
  3239. end
  3240. characterheeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyy)
  3241.  
  3242. characterheeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3243. characterheeeeeeeeeeeeeee97.Parent = lightingg
  3244. characterheeeeeeeeeeeeeee97.Name = "CharacterButton"
  3245. characterheeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3246. characterheeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 3, 0)
  3247. characterheeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3248. characterheeeeeeeeeeeeeee97.Text = "[ UnLock ]"
  3249. characterheeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3250.  
  3251. function asdflickyyyyyyyyyyyyyyyy()
  3252. mode = "UnLock"
  3253. d = lightingg:GetChildren()
  3254. for i = 1 , #d do
  3255. if d[i].Name == "CharacterButton" then
  3256. if d[i].Text == "[ "..mode.." ]" then
  3257. d[i].BackgroundColor = BrickColor.new(24)
  3258. end
  3259. end
  3260. end
  3261. s = lightingg:GetChildren()
  3262. for i = 1 , #s do
  3263. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3264. s[i].BackgroundColor = BrickColor.new(1)
  3265. end
  3266. end
  3267. end
  3268. characterheeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyy)
  3269.  
  3270.  
  3271.  
  3272. characterheeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3273. characterheeeeeeeeeeeeeeee97.Parent = lightingg
  3274. characterheeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3275. characterheeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3276. characterheeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 4, 0)
  3277. characterheeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3278. characterheeeeeeeeeeeeeeee97.Text = "[ Burn ]"
  3279. characterheeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3280.  
  3281. function asdflickyyyyyyyyyyyyyyyyy()
  3282. mode = "Burn"
  3283. d = lightingg:GetChildren()
  3284. for i = 1 , #d do
  3285. if d[i].Name == "CharacterButton" then
  3286. if d[i].Text == "[ "..mode.." ]" then
  3287. d[i].BackgroundColor = BrickColor.new(24)
  3288. end
  3289. end
  3290. end
  3291. s = lightingg:GetChildren()
  3292. for i = 1 , #s do
  3293. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3294. s[i].BackgroundColor = BrickColor.new(1)
  3295. end
  3296. end
  3297. end
  3298. characterheeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyy)
  3299.  
  3300.  
  3301.  
  3302.  
  3303. characterheeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3304. characterheeeeeeeeeeeeeeeee97.Parent = lightingg
  3305. characterheeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3306. characterheeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3307. characterheeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 5, 0)
  3308. characterheeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3309. characterheeeeeeeeeeeeeeeee97.Text = "[ Hatless ]"
  3310. characterheeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3311.  
  3312. function asdflickyyyyyyyyyyyyyyyyyy()
  3313. mode = "Hatless"
  3314. d = lightingg:GetChildren()
  3315. for i = 1 , #d do
  3316. if d[i].Name == "CharacterButton" then
  3317. if d[i].Text == "[ "..mode.." ]" then
  3318. d[i].BackgroundColor = BrickColor.new(24)
  3319. end
  3320. end
  3321. end
  3322. s = lightingg:GetChildren()
  3323. for i = 1 , #s do
  3324. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3325. s[i].BackgroundColor = BrickColor.new(1)
  3326. end
  3327. end
  3328. end
  3329. characterheeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyy)
  3330.  
  3331.  
  3332.  
  3333. characterheeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3334. characterheeeeeeeeeeeeeeeeee97.Parent = lightingg
  3335. characterheeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3336. characterheeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3337. characterheeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 6, 0)
  3338. characterheeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3339. characterheeeeeeeeeeeeeeeeee97.Text = "[ Suitless ]"
  3340. characterheeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3341.  
  3342. function asdflickyyyyyyyyyyyyyyyyyyy()
  3343. mode = "Suitless"
  3344. d = lightingg:GetChildren()
  3345. for i = 1 , #d do
  3346. if d[i].Name == "CharacterButton" then
  3347. if d[i].Text == "[ "..mode.." ]" then
  3348. d[i].BackgroundColor = BrickColor.new(24)
  3349. end
  3350. end
  3351. end
  3352. s = lightingg:GetChildren()
  3353. for i = 1 , #s do
  3354. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3355. s[i].BackgroundColor = BrickColor.new(1)
  3356. end
  3357. end
  3358. end
  3359. characterheeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyy)
  3360.  
  3361. characterheeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3362. characterheeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3363. characterheeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3364. characterheeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3365. characterheeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 7, 0)
  3366. characterheeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3367. characterheeeeeeeeeeeeeeeeeee97.Text = "[ Sit ]"
  3368. characterheeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3369.  
  3370. function asdflickyyyyyyyyyyyyyyyyyyyy()
  3371. mode = "Sit"
  3372. d = lightingg:GetChildren()
  3373. for i = 1 , #d do
  3374. if d[i].Name == "CharacterButton" then
  3375. if d[i].Text == "[ "..mode.." ]" then
  3376. d[i].BackgroundColor = BrickColor.new(24)
  3377. end
  3378. end
  3379. end
  3380. s = lightingg:GetChildren()
  3381. for i = 1 , #s do
  3382. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3383. s[i].BackgroundColor = BrickColor.new(1)
  3384. end
  3385. end
  3386. end
  3387. characterheeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyy)
  3388.  
  3389. characterheeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3390. characterheeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3391. characterheeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3392. characterheeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3393. characterheeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 8, 0)
  3394. characterheeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3395. characterheeeeeeeeeeeeeeeeeeee97.Text = "[ Slow Drag ]"
  3396. characterheeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3397.  
  3398. function asdflickyyyyyyyyyyyyyyyyyyyyy()
  3399. mode = "Slow Drag"
  3400. d = lightingg:GetChildren()
  3401. for i = 1 , #d do
  3402. if d[i].Name == "CharacterButton" then
  3403. if d[i].Text == "[ "..mode.." ]" then
  3404. d[i].BackgroundColor = BrickColor.new(24)
  3405. end
  3406. end
  3407. end
  3408. s = lightingg:GetChildren()
  3409. for i = 1 , #s do
  3410. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3411. s[i].BackgroundColor = BrickColor.new(1)
  3412. end
  3413. end
  3414. end
  3415. characterheeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyy)
  3416.  
  3417.  
  3418.  
  3419.  
  3420. characterheeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3421. characterheeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3422. characterheeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3423. characterheeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3424. characterheeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 9, 0)
  3425. characterheeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3426. characterheeeeeeeeeeeeeeeeeeeee97.Text = "[ Steal Tools ]"
  3427. characterheeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3428.  
  3429. function asdflickyyyyyyyyyyyyyyyyyyyyyy()
  3430. mode = "Steal Tools"
  3431. d = lightingg:GetChildren()
  3432. for i = 1 , #d do
  3433. if d[i].Name == "CharacterButton" then
  3434. if d[i].Text == "[ "..mode.." ]" then
  3435. d[i].BackgroundColor = BrickColor.new(24)
  3436. end
  3437. end
  3438. end
  3439. s = lightingg:GetChildren()
  3440. for i = 1 , #s do
  3441. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3442. s[i].BackgroundColor = BrickColor.new(1)
  3443. end
  3444. end
  3445. end
  3446. characterheeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyy)
  3447.  
  3448.  
  3449.  
  3450. characterheeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3451. characterheeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3452. characterheeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3453. characterheeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3454. characterheeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 10, 0)
  3455. characterheeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3456. characterheeeeeeeeeeeeeeeeeeeeee97.Text = "[ Jail ]"
  3457. characterheeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3458.  
  3459. function asdflickyyyyyyyyyyyyyyyyyyyyyyy()
  3460. mode = "Jail"
  3461. d = lightingg:GetChildren()
  3462. for i = 1 , #d do
  3463. if d[i].Name == "CharacterButton" then
  3464. if d[i].Text == "[ "..mode.." ]" then
  3465. d[i].BackgroundColor = BrickColor.new(24)
  3466. end
  3467. end
  3468. end
  3469. s = lightingg:GetChildren()
  3470. for i = 1 , #s do
  3471. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3472. s[i].BackgroundColor = BrickColor.new(1)
  3473. end
  3474. end
  3475. end
  3476. characterheeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyy)
  3477.  
  3478.  
  3479.  
  3480. characterheeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3481. characterheeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3482. characterheeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3483. characterheeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3484. characterheeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 11, 0)
  3485. characterheeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3486. characterheeeeeeeeeeeeeeeeeeeeeee97.Text = "[ UnJail ]"
  3487. characterheeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3488.  
  3489. function asdflickyyyyyyyyyyyyyyyyyyyyyyyy()
  3490. mode = "UnJail"
  3491. d = lightingg:GetChildren()
  3492. for i = 1 , #d do
  3493. if d[i].Name == "CharacterButton" then
  3494. if d[i].Text == "[ "..mode.." ]" then
  3495. d[i].BackgroundColor = BrickColor.new(24)
  3496. end
  3497. end
  3498. end
  3499. s = lightingg:GetChildren()
  3500. for i = 1 , #s do
  3501. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3502. s[i].BackgroundColor = BrickColor.new(1)
  3503. end
  3504. end
  3505. end
  3506. characterheeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyy)
  3507.  
  3508.  
  3509.  
  3510. characterheeeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3511. characterheeeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3512. characterheeeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3513. characterheeeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3514. characterheeeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 12, 0)
  3515. characterheeeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3516. characterheeeeeeeeeeeeeeeeeeeeeeee97.Text = "[ Dynamites ]"
  3517. characterheeeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3518.  
  3519. function asdflickyyyyyyyyyyyyyyyyyyyyyyyyy()
  3520. mode = "Dynamites"
  3521. d = lightingg:GetChildren()
  3522. for i = 1 , #d do
  3523. if d[i].Name == "CharacterButton" then
  3524. if d[i].Text == "[ "..mode.." ]" then
  3525. d[i].BackgroundColor = BrickColor.new(24)
  3526. end
  3527. end
  3528. end
  3529. s = lightingg:GetChildren()
  3530. for i = 1 , #s do
  3531. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3532. s[i].BackgroundColor = BrickColor.new(1)
  3533. end
  3534. end
  3535. end
  3536. characterheeeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyyy)
  3537.  
  3538.  
  3539.  
  3540. characterheeeeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3541. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3542. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3543. characterheeeeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3544. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 13, 0)
  3545. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3546. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Text = "[ Detonate Dynamites ]"
  3547. characterheeeeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3548.  
  3549. function asdflickyyyyyyyyyyyyyyyyyyyyyyyyyy()
  3550. mode = "Detonate Dynamites"
  3551. d = lightingg:GetChildren()
  3552. for i = 1 , #d do
  3553. if d[i].Name == "CharacterButton" then
  3554. if d[i].Text == "[ "..mode.." ]" then
  3555. d[i].BackgroundColor = BrickColor.new(24)
  3556. end
  3557. end
  3558. end
  3559. s = lightingg:GetChildren()
  3560. for i = 1 , #s do
  3561. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3562. s[i].BackgroundColor = BrickColor.new(1)
  3563. end
  3564. end
  3565. end
  3566. characterheeeeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyyyy)
  3567.  
  3568.  
  3569.  
  3570.  
  3571.  
  3572.  
  3573.  
  3574.  
  3575.  
  3576.  
  3577.  
  3578.  
  3579. a = me.Character:findFirstChild("Eyeball")
  3580. if a ~= nil then a:Remove() end
  3581.  
  3582.  
  3583.  
  3584. ball = Instance.new("Model")
  3585. ball.Name = "Eyeball"
  3586. ball.Parent = me.Character
  3587. asdf = Instance.new("Humanoid")
  3588. asdf.Parent = ball
  3589. asdf.MaxHealth = 0
  3590. asdf.Health = 0
  3591. eyeball = Instance.new("Part")
  3592. eyeball.Parent = ball
  3593. eyeball.Locked = true
  3594. eyeball.TopSurface = "Smooth"
  3595. eyeball.BottomSurface = "Smooth"
  3596. eyeball.Size = Vector3.new(2, 2, 2)
  3597. eyeball.BrickColor = BrickColor.new(1)
  3598. eyeball.Shape = "Ball"
  3599. eyeball.Name = "Head"
  3600. eyeball.CanCollide = false
  3601. eyeball.formFactor = "Symmetric"
  3602. eyeball.CFrame = me.Character.Head.CFrame
  3603.  
  3604.  
  3605.  
  3606.  
  3607. eyeballh = Instance.new("Part")
  3608. eyeballh.Parent = ball
  3609. eyeballh.Locked = true
  3610. eyeballh.TopSurface = "Smooth"
  3611. eyeballh.BottomSurface = "Smooth"
  3612. eyeballh.Size = Vector3.new(2, 1, 2)
  3613. eyeballh.CanCollide = false
  3614. eyeballh.formFactor = "Symmetric"
  3615. eyeballh.CFrame = me.Character.Head.CFrame
  3616. mesh = Instance.new("SpecialMesh")
  3617. mesh.Parent = eyeballh
  3618. mesh.MeshType = "FileMesh"
  3619. mesh.Scale = Vector3.new(1, 1, 1)
  3620. mesh.MeshId = "http://www.roblox.com/asset/?id=1028713"
  3621. mesh.TextureId = "http://www.roblox.com/asset/?id=24363214"
  3622. weld = Instance.new("Weld")
  3623. weld.Parent = eyeball
  3624. weld.Part0 = eyeball
  3625. weld.Part1 = eyeballh
  3626. weld.C0 = CFrame.new(Vector3.new(0, 1.05, 0))
  3627.  
  3628.  
  3629.  
  3630. shotsound = Instance.new("Sound")
  3631. shotsound.SoundId = "50b1527eefedeeb9062fdcdcfd37202a"
  3632. shotsound.Pitch = 0.7
  3633. shotsound.Parent = eyeball
  3634.  
  3635. bodyposition = Instance.new("BodyPosition")
  3636. bodyposition.Parent = eyeball
  3637. bodyposition.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3638. bodygyro = Instance.new("BodyGyro")
  3639. bodygyro.Parent = eyeball
  3640. bodygyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  3641. bodygyro.D = 100
  3642. eyeball22 = Instance.new("Part")
  3643. eyeball22.Parent = ball
  3644. eyeball22.Locked = true
  3645. eyeball22.BrickColor = me.Character.Torso.BrickColor
  3646. eyeball22.TopSurface = "Smooth"
  3647. eyeball22.Reflectance = 0.05
  3648. eyeball22.BottomSurface = "Smooth"
  3649. eyeball22.Size = Vector3.new(1, 1, 1)
  3650. eyeball22.Shape = "Ball"
  3651. eyeball22.CanCollide = false
  3652. eyeball22.formFactor = "Symmetric"
  3653. eyeball22.CFrame = me.Character.Head.CFrame
  3654. mesh = Instance.new("SpecialMesh")
  3655. mesh.Parent = eyeball22
  3656. mesh.MeshType = "Sphere"
  3657. mesh.Scale = Vector3.new(1, 1, 0.5)
  3658. weld = Instance.new("Weld")
  3659. weld.Parent = eyeball
  3660. weld.Part0 = eyeball
  3661. weld.Part1 = eyeball22
  3662. weld.C0 = CFrame.new(Vector3.new(0, 0, -0.79))
  3663. eyeball2 = Instance.new("Part")
  3664. eyeball2.Parent = ball
  3665. eyeball2.Locked = true
  3666. eyeball2.TopSurface = "Smooth"
  3667. eyeball2.BrickColor = BrickColor.new(26)
  3668. eyeball2.BottomSurface = "Smooth"
  3669. eyeball2.Size = Vector3.new(1, 1, 1)
  3670. eyeball2.Shape = "Ball"
  3671. eyeball2.CanCollide = false
  3672. eyeball2.formFactor = "Symmetric"
  3673. eyeball2.CFrame = me.Character.Head.CFrame
  3674. mesh = Instance.new("SpecialMesh")
  3675. mesh.Parent = eyeball2
  3676. mesh.MeshType = "Sphere"
  3677. mesh.Scale = Vector3.new(0.5, 0.5, 0.5)
  3678. weld = Instance.new("Weld")
  3679. weld.Parent = eyeball
  3680. weld.Part0 = eyeball
  3681. weld.Part1 = eyeball2
  3682. weld.C0 = CFrame.new(Vector3.new(0, 0, -0.82))
  3683.  
  3684. eyeball3 = Instance.new("Part")
  3685. eyeball3.Parent = ball
  3686. eyeball3.Locked = true
  3687. eyeball3.TopSurface = "Smooth"
  3688. eyeball3.BrickColor = BrickColor.new(26)
  3689. eyeball3.BottomSurface = "Smooth"
  3690. eyeball3.Transparency = 1
  3691. eyeball3.Size = Vector3.new(1, 1, 1)
  3692. eyeball3.Shape = "Ball"
  3693. eyeball3.Name = "ASDLFKJ"
  3694. eyeball3.CanCollide = false
  3695. eyeball3.formFactor = "Symmetric"
  3696. eyeball3.CFrame = me.Character.Head.CFrame
  3697. weld = Instance.new("Weld")
  3698. weld.Parent = eyeball
  3699. weld.Part0 = eyeball
  3700. weld.Part1 = eyeball3
  3701. weld.C0 = CFrame.new(Vector3.new(0, 0, -20))
  3702.  
  3703.  
  3704.  
  3705.  
  3706.  
  3707.  
  3708. things = ball:GetChildren()
  3709. for i = 1 , #things do
  3710. if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
  3711. function bleh(hit)
  3712. if hit.Parent.Name ~= ball.Name and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
  3713. if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
  3714. if mode == "Absorb" or mode == "Drag" then
  3715. hit:Remove()
  3716. end
  3717. end
  3718. end
  3719. end
  3720. things[i].Touched:connect(bleh)
  3721. end
  3722. end
  3723.  
  3724.  
  3725.  
  3726.  
  3727.  
  3728.  
  3729.  
  3730.  
  3731.  
  3732.  
  3733.  
  3734.  
  3735. maximumdistance = 10000
  3736.  
  3737. function onButton1Down(mouse)
  3738. if Staring == true then return end
  3739. Clicking = true
  3740. while Clicking == true do
  3741. wait()
  3742. h = game.Workspace:findFirstChild("Lazor")
  3743. if h ~= nil then h:Remove() end
  3744. if mode == "None" then return end
  3745.  
  3746.  
  3747.  
  3748.  
  3749.  
  3750.  
  3751.  
  3752.  
  3753.  
  3754.  
  3755.  
  3756.  
  3757.  
  3758. eyeball2.BrickColor = BrickColor.new(21)
  3759.  
  3760.  
  3761.  
  3762. if mode ~= "Shield" and mode ~= "None" and mode ~= "Throwup" and mode ~= "Seizure" and mode ~= "Fly" and mode ~= "Safety" and mode ~= "Spy" and mouse.Target == nil then
  3763. local a = Instance.new("Part")
  3764. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3765. p = Instance.new("Part")
  3766. p.Parent = ball
  3767. p.Name = "Lazor"
  3768. p.Transparency = 1
  3769. p.CanCollide = false
  3770. p.Anchored = true
  3771. p.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -maximumdistance))
  3772. local Place1 = p.Position
  3773. p:Remove()
  3774. a.formFactor = "Symmetric"
  3775. a.Size = Vector3.new(1,1,1)
  3776. a.Name = "Lazor"
  3777. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3778. a.Parent = game.Workspace
  3779. a.BrickColor = BrickColor.new(21)
  3780. a.Transparency = 0.2
  3781. a.Anchored = true
  3782. a.CanCollide = false
  3783. a.Locked = true
  3784. a.BottomSurface = "Smooth"
  3785. a.TopSurface = "Smooth"
  3786. d = Instance.new("SpecialMesh")
  3787. d.Parent = a
  3788. d.MeshType = "Brick"
  3789. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3790. end
  3791.  
  3792.  
  3793.  
  3794.  
  3795.  
  3796. if mode == "Heal" then
  3797. if mouse.Target ~= nil then
  3798. local a = Instance.new("Part")
  3799. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3800. local Place1 = mouse.Hit.p
  3801. a.formFactor = "Symmetric"
  3802. a.Size = Vector3.new(1,1,1)
  3803. a.Name = "Lazor"
  3804. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3805. a.Parent = game.Workspace
  3806. a.BrickColor = BrickColor.new(21)
  3807. a.Transparency = 0.2
  3808. a.Anchored = true
  3809. a.CanCollide = false
  3810. a.Locked = true
  3811. a.BottomSurface = "Smooth"
  3812. a.TopSurface = "Smooth"
  3813. d = Instance.new("SpecialMesh")
  3814. d.Parent = a
  3815. d.MeshType = "Brick"
  3816. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3817.  
  3818. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  3819. if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
  3820. humanoid.MaxHealth = 100
  3821. humanoid.Health = humanoid.Health + 1
  3822. a.BrickColor = BrickColor.new(1)
  3823. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  3824. a.Transparency = 0.3
  3825.  
  3826. end
  3827.  
  3828. end
  3829. end
  3830.  
  3831.  
  3832.  
  3833. if mode == "Damage" then
  3834. if mouse.Target ~= nil then
  3835. local a = Instance.new("Part")
  3836. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3837. local Place1 = mouse.Hit.p
  3838. a.formFactor = "Symmetric"
  3839. a.Size = Vector3.new(1,1,1)
  3840. a.Name = "Lazor"
  3841. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3842. a.Parent = game.Workspace
  3843. a.BrickColor = BrickColor.new(21)
  3844. a.Transparency = 0.2
  3845. a.Anchored = true
  3846. a.CanCollide = false
  3847. a.Locked = true
  3848. a.BottomSurface = "Smooth"
  3849. a.TopSurface = "Smooth"
  3850. d = Instance.new("SpecialMesh")
  3851. d.Parent = a
  3852. d.MeshType = "Brick"
  3853. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3854.  
  3855.  
  3856.  
  3857. checkadmin = 0
  3858. for i = 1 , #admin do
  3859. if mouse.Target.Parent.Name == admin[i] then
  3860. checkadmin = 1
  3861. end
  3862. end
  3863. if checkadmin == 0 then
  3864.  
  3865.  
  3866. if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
  3867. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  3868. if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
  3869. humanoid.MaxHealth = 100
  3870. humanoid.Health = humanoid.Health - 1
  3871. a.BrickColor = BrickColor.new(21)
  3872. d.Scale = Vector3.new(0.2, 0.2, (Place0.p - Place1).magnitude)
  3873. a.Transparency = 0.1
  3874.  
  3875. end
  3876. end
  3877.  
  3878.  
  3879.  
  3880. end
  3881.  
  3882.  
  3883.  
  3884.  
  3885. end
  3886. end
  3887.  
  3888.  
  3889. if mode == "Freeze" then
  3890. if mouse.Target ~= nil then
  3891. local a = Instance.new("Part")
  3892. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3893. local Place1 = mouse.Hit.p
  3894. a.formFactor = "Symmetric"
  3895. a.Size = Vector3.new(1,1,1)
  3896. a.Name = "Lazor"
  3897. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3898. a.Parent = game.Workspace
  3899. a.BrickColor = BrickColor.new(23)
  3900. a.Transparency = 0.2
  3901. a.Anchored = true
  3902. a.CanCollide = false
  3903. a.Locked = true
  3904. a.BottomSurface = "Smooth"
  3905. a.TopSurface = "Smooth"
  3906. d = Instance.new("SpecialMesh")
  3907. d.Parent = a
  3908. d.MeshType = "Brick"
  3909. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3910.  
  3911.  
  3912.  
  3913. if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= ball.Name then
  3914.  
  3915. a.BrickColor = BrickColor.new(23)
  3916. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  3917. a.Transparency = 0.2
  3918. a.Reflectance = 0.2
  3919.  
  3920. mouse.Target.Anchored = true
  3921. mouse.Target.Friction = 0
  3922. mouse.Target.Transparency = 0.5
  3923. mouse.Target.Reflectance = 0.5
  3924.  
  3925. end
  3926.  
  3927.  
  3928.  
  3929. end
  3930. end
  3931.  
  3932.  
  3933.  
  3934. if mode == "Thaw" then
  3935. if mouse.Target ~= nil then
  3936. local a = Instance.new("Part")
  3937. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3938. local Place1 = mouse.Hit.p
  3939. a.formFactor = "Symmetric"
  3940. a.Size = Vector3.new(1,1,1)
  3941. a.Name = "Lazor"
  3942. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3943. a.Parent = game.Workspace
  3944. a.BrickColor = BrickColor.new(24)
  3945. a.Transparency = 0.2
  3946. a.Anchored = true
  3947. a.CanCollide = false
  3948. a.Locked = true
  3949. a.BottomSurface = "Smooth"
  3950. a.TopSurface = "Smooth"
  3951. d = Instance.new("SpecialMesh")
  3952. d.Parent = a
  3953. d.MeshType = "Brick"
  3954. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3955.  
  3956.  
  3957.  
  3958. if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= ball.Name then
  3959.  
  3960. a.BrickColor = BrickColor.new(24)
  3961. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  3962. a.Transparency = 0.4
  3963.  
  3964. mouse.Target.Anchored = false
  3965. mouse.Target.Friction = 0.3
  3966. mouse.Target.Transparency = 0
  3967. mouse.Target.Reflectance = 0
  3968.  
  3969. end
  3970.  
  3971.  
  3972.  
  3973. end
  3974. end
  3975.  
  3976.  
  3977.  
  3978.  
  3979.  
  3980. if mode == "Delete" then
  3981. if mouse.Target ~= nil then
  3982. local a = Instance.new("Part")
  3983. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3984. local Place1 = mouse.Hit.p
  3985. a.formFactor = "Symmetric"
  3986. a.Size = Vector3.new(1,1,1)
  3987. a.Name = "Lazor"
  3988. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3989. a.Parent = game.Workspace
  3990. a.BrickColor = BrickColor.new(26)
  3991. a.Transparency = 0.2
  3992. a.Anchored = true
  3993. a.CanCollide = false
  3994. a.Locked = true
  3995. a.BottomSurface = "Smooth"
  3996. a.TopSurface = "Smooth"
  3997. d = Instance.new("SpecialMesh")
  3998. d.Parent = a
  3999. d.MeshType = "Brick"
  4000. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4001.  
  4002.  
  4003.  
  4004.  
  4005. checkadmin = 0
  4006. for i = 1 , #admin do
  4007. if mouse.Target.Parent.Name == admin[i] then
  4008. checkadmin = 1
  4009. end
  4010. end
  4011. if checkadmin == 0 then
  4012.  
  4013.  
  4014.  
  4015.  
  4016. if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  4017.  
  4018. a.BrickColor = BrickColor.new("Really black")
  4019. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4020. a.Transparency = 0.4
  4021.  
  4022. mouse.Target:Remove()
  4023.  
  4024. end
  4025. end
  4026.  
  4027.  
  4028.  
  4029. end
  4030. end
  4031.  
  4032.  
  4033.  
  4034.  
  4035.  
  4036. if mode == "Lock" then
  4037. if mouse.Target ~= nil then
  4038. local a = Instance.new("Part")
  4039. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4040. local Place1 = mouse.Hit.p
  4041. a.formFactor = "Symmetric"
  4042. a.Size = Vector3.new(1,1,1)
  4043. a.Name = "Lazor"
  4044. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4045. a.Parent = game.Workspace
  4046. a.BrickColor = BrickColor.new(26)
  4047. a.Transparency = 0.2
  4048. a.Anchored = true
  4049. a.CanCollide = false
  4050. a.Locked = true
  4051. a.BottomSurface = "Smooth"
  4052. a.TopSurface = "Smooth"
  4053. d = Instance.new("SpecialMesh")
  4054. d.Parent = a
  4055. d.MeshType = "Brick"
  4056. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4057.  
  4058.  
  4059. if mouse.Target.Parent.Name ~= ball.Name then
  4060.  
  4061. a.BrickColor = BrickColor.new("Really black")
  4062. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4063. a.Transparency = 0.4
  4064.  
  4065. mouse.Target.Locked = true
  4066.  
  4067. end
  4068.  
  4069.  
  4070.  
  4071. end
  4072. end
  4073.  
  4074.  
  4075.  
  4076.  
  4077. if mode == "UnLock" then
  4078. if mouse.Target ~= nil then
  4079. local a = Instance.new("Part")
  4080. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4081. local Place1 = mouse.Hit.p
  4082. a.formFactor = "Symmetric"
  4083. a.Size = Vector3.new(1,1,1)
  4084. a.Name = "Lazor"
  4085. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4086. a.Parent = game.Workspace
  4087. a.BrickColor = BrickColor.new(26)
  4088. a.Transparency = 0.2
  4089. a.Anchored = true
  4090. a.CanCollide = false
  4091. a.Locked = true
  4092. a.BottomSurface = "Smooth"
  4093. a.TopSurface = "Smooth"
  4094. d = Instance.new("SpecialMesh")
  4095. d.Parent = a
  4096. d.MeshType = "Brick"
  4097. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4098.  
  4099.  
  4100. if mouse.Target.Parent.Name ~= ball.Name then
  4101.  
  4102. a.BrickColor = BrickColor.new("Really black")
  4103. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4104. a.Transparency = 0.4
  4105.  
  4106. mouse.Target.Locked = false
  4107.  
  4108. end
  4109.  
  4110.  
  4111.  
  4112. end
  4113. end
  4114.  
  4115.  
  4116.  
  4117.  
  4118.  
  4119. if mode == "Burn" then
  4120. if mouse.Target ~= nil then
  4121. local a = Instance.new("Part")
  4122. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4123. local Place1 = mouse.Hit.p
  4124. a.formFactor = "Symmetric"
  4125. a.Size = Vector3.new(1,1,1)
  4126. a.Name = "Lazor"
  4127. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4128. a.Parent = game.Workspace
  4129. a.BrickColor = BrickColor.new(26)
  4130. a.Transparency = 0.2
  4131. a.Anchored = true
  4132. a.CanCollide = false
  4133. a.Locked = true
  4134. a.BottomSurface = "Smooth"
  4135. a.TopSurface = "Smooth"
  4136. d = Instance.new("SpecialMesh")
  4137. d.Parent = a
  4138. d.MeshType = "Brick"
  4139. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4140.  
  4141.  
  4142.  
  4143. checkadmin = 0
  4144. for i = 1 , #admin do
  4145. if mouse.Target.Parent.Name == admin[i] then
  4146. checkadmin = 1
  4147. end
  4148. end
  4149. if checkadmin == 0 then
  4150.  
  4151. if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= me.Character.Name then
  4152.  
  4153. a.BrickColor = BrickColor.new("Really black")
  4154. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4155. a.Transparency = 0.4
  4156.  
  4157. mouse.Target.Material = "Slate"
  4158. mouse.Target.BrickColor = BrickColor.new(26)
  4159. mouse.Target.TopSurface = "Smooth"
  4160. mouse.Target.BottomSurface = "Smooth"
  4161. mouse.Target.Anchored = true
  4162.  
  4163. end
  4164. end
  4165.  
  4166.  
  4167. end
  4168. end
  4169.  
  4170.  
  4171.  
  4172.  
  4173.  
  4174.  
  4175.  
  4176. if mode == "Hatless" then
  4177. if mouse.Target ~= nil then
  4178. local a = Instance.new("Part")
  4179. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4180. local Place1 = mouse.Hit.p
  4181. a.formFactor = "Symmetric"
  4182. a.Size = Vector3.new(1,1,1)
  4183. a.Name = "Lazor"
  4184. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4185. a.Parent = game.Workspace
  4186. a.BrickColor = BrickColor.new(26)
  4187. a.Transparency = 0.2
  4188. a.Anchored = true
  4189. a.CanCollide = false
  4190. a.Locked = true
  4191. a.BottomSurface = "Smooth"
  4192. a.TopSurface = "Smooth"
  4193. d = Instance.new("SpecialMesh")
  4194. d.Parent = a
  4195. d.MeshType = "Brick"
  4196. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4197.  
  4198.  
  4199. stuff = mouse.Target.Parent:GetChildren()
  4200. for i = 1 , #stuff do
  4201. if stuff[i].className == "Hat" then
  4202. stuff[i]:Remove()
  4203. end
  4204. end
  4205.  
  4206.  
  4207.  
  4208. end
  4209. end
  4210.  
  4211.  
  4212.  
  4213.  
  4214.  
  4215.  
  4216. if mode == "Suitless" then
  4217. if mouse.Target ~= nil then
  4218. local a = Instance.new("Part")
  4219. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4220. local Place1 = mouse.Hit.p
  4221. a.formFactor = "Symmetric"
  4222. a.Size = Vector3.new(1,1,1)
  4223. a.Name = "Lazor"
  4224. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4225. a.Parent = game.Workspace
  4226. a.BrickColor = BrickColor.new(26)
  4227. a.Transparency = 0.2
  4228. a.Anchored = true
  4229. a.CanCollide = false
  4230. a.Locked = true
  4231. a.BottomSurface = "Smooth"
  4232. a.TopSurface = "Smooth"
  4233. d = Instance.new("SpecialMesh")
  4234. d.Parent = a
  4235. d.MeshType = "Brick"
  4236. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4237.  
  4238.  
  4239. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  4240. p = mouse.Target.Parent
  4241. stuff = p:GetChildren()
  4242. for i = 1 , #stuff do
  4243. if stuff[i].className ~= "Hat" and stuff[i].Name ~= "Head" and stuff[i].Name ~= "Torso" and stuff[i].Name ~= "Right Arm" and stuff[i].Name ~= "Left Arm" and stuff[i].Name ~= "Right Leg" and stuff[i].Name ~= "Left Leg" then
  4244. if stuff[i].className == "Model" or stuff[i].className == "Part" and stuff[i].Name ~= ball.Name then
  4245. stuff[i]:Remove()
  4246. end
  4247. end
  4248. end
  4249. end
  4250.  
  4251.  
  4252.  
  4253. end
  4254. end
  4255.  
  4256.  
  4257.  
  4258. if mode == "Sit" then
  4259. if mouse.Target ~= nil then
  4260. local a = Instance.new("Part")
  4261. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4262. local Place1 = mouse.Hit.p
  4263. a.formFactor = "Symmetric"
  4264. a.Size = Vector3.new(1,1,1)
  4265. a.Name = "Lazor"
  4266. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4267. a.Parent = game.Workspace
  4268. a.BrickColor = BrickColor.new(26)
  4269. a.Transparency = 0.2
  4270. a.Anchored = true
  4271. a.CanCollide = false
  4272. a.Locked = true
  4273. a.BottomSurface = "Smooth"
  4274. a.TopSurface = "Smooth"
  4275. d = Instance.new("SpecialMesh")
  4276. d.Parent = a
  4277. d.MeshType = "Brick"
  4278. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4279.  
  4280.  
  4281. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  4282. if humanoid ~= nil then
  4283. humanoid.Sit = true
  4284. end
  4285.  
  4286.  
  4287.  
  4288. end
  4289. end
  4290.  
  4291.  
  4292.  
  4293.  
  4294.  
  4295.  
  4296.  
  4297.  
  4298.  
  4299. if mode == "Slow Drag" then
  4300. if mouse.Target ~= nil then
  4301. local a = Instance.new("Part")
  4302. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4303. local Place1 = mouse.Hit.p
  4304. a.formFactor = "Symmetric"
  4305. a.Size = Vector3.new(1,1,1)
  4306. a.Name = "Lazor"
  4307. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4308. a.Parent = game.Workspace
  4309. a.BrickColor = BrickColor.new(math.random(1, 200))
  4310. a.Transparency = 0.2
  4311. a.Anchored = true
  4312. a.CanCollide = false
  4313. a.Locked = true
  4314. a.BottomSurface = "Smooth"
  4315. a.TopSurface = "Smooth"
  4316. d = Instance.new("SpecialMesh")
  4317. d.Parent = a
  4318. d.MeshType = "Brick"
  4319. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4320.  
  4321.  
  4322. checkadmin = 0
  4323. for i = 1 , #admin do
  4324. if mouse.Target.Parent.Name == admin[i] then
  4325. checkadmin = 1
  4326. end
  4327. end
  4328. if checkadmin == 0 then
  4329.  
  4330. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4331.  
  4332. a.BrickColor = BrickColor.new(math.random(1, 200))
  4333. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4334. a.Transparency = 0.1
  4335.  
  4336.  
  4337. if mouse.Target.Anchored == false then
  4338. asdf = mouse.Target
  4339. p = asdf:findFirstChild("ASDFASDF")
  4340. if p ~= nil then
  4341. p:Remove()
  4342. end
  4343. p = Instance.new("BodyVelocity")
  4344. p.Parent = asdf
  4345. p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4346. p.velocity = eyeball.CFrame.lookVector * -120
  4347. p.Name = "ASDFASDF"
  4348. wait()
  4349. p = asdf:findFirstChild("ASDFASDF")
  4350. if p ~= nil then
  4351. p:Remove()
  4352. end
  4353.  
  4354. end
  4355.  
  4356.  
  4357. end
  4358. end
  4359.  
  4360.  
  4361.  
  4362.  
  4363. end
  4364. end
  4365.  
  4366.  
  4367.  
  4368.  
  4369.  
  4370. if mode == "Kick" then
  4371. if mouse.Target ~= nil then
  4372. local a = Instance.new("Part")
  4373. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4374. local Place1 = mouse.Hit.p
  4375. a.formFactor = "Symmetric"
  4376. a.Size = Vector3.new(1,1,1)
  4377. a.Name = "Lazor"
  4378. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4379. a.Parent = game.Workspace
  4380. a.BrickColor = BrickColor.new("Dark stone grey")
  4381. a.Transparency = 0.2
  4382. a.Anchored = true
  4383. a.CanCollide = false
  4384. a.Locked = true
  4385. a.BottomSurface = "Smooth"
  4386. a.TopSurface = "Smooth"
  4387. d = Instance.new("SpecialMesh")
  4388. d.Parent = a
  4389. d.MeshType = "Brick"
  4390. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4391.  
  4392. checkadmin = 0
  4393. for i = 1 , #admin do
  4394. if mouse.Target.Parent.Name == admin[i] then
  4395. checkadmin = 1
  4396. end
  4397. end
  4398. if checkadmin == 0 then
  4399.  
  4400. if mouse.Target.Parent.Name ~= me.Character.Name then
  4401.  
  4402. a.BrickColor = BrickColor.new("Really black")
  4403. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4404. a.Transparency = 0.4
  4405.  
  4406.  
  4407. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  4408. loadstring("game.Players:GetPlayerFromCharacter(mouse.Target.Parent):Remove()")()
  4409. end
  4410.  
  4411.  
  4412. end
  4413.  
  4414. end
  4415.  
  4416. end
  4417. end
  4418.  
  4419.  
  4420. if mode == "Ban" then
  4421. if mouse.Target ~= nil then
  4422. local a = Instance.new("Part")
  4423. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4424. local Place1 = mouse.Hit.p
  4425. a.formFactor = "Symmetric"
  4426. a.Size = Vector3.new(1,1,1)
  4427. a.Name = "Lazor"
  4428. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4429. a.Parent = game.Workspace
  4430. a.BrickColor = BrickColor.new("Dark stone grey")
  4431. a.Transparency = 0.2
  4432. a.Anchored = true
  4433. a.CanCollide = false
  4434. a.Locked = true
  4435. a.BottomSurface = "Smooth"
  4436. a.TopSurface = "Smooth"
  4437. d = Instance.new("SpecialMesh")
  4438. d.Parent = a
  4439. d.MeshType = "Brick"
  4440. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4441. checkadmin = 0
  4442. for i = 1 , #admin do
  4443. if mouse.Target.Parent.Name == admin[i] then
  4444. checkadmin = 1
  4445. end
  4446. end
  4447. if checkadmin == 0 then
  4448.  
  4449.  
  4450. if mouse.Target.Parent.Name ~= me.Character.Name then
  4451.  
  4452. a.BrickColor = BrickColor.new("Really black")
  4453. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4454. a.Transparency = 0.4
  4455.  
  4456.  
  4457. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  4458. lolwut = #banned + 1
  4459. a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
  4460. banned[lolwut] = a.Name
  4461. end
  4462.  
  4463.  
  4464. end
  4465. end
  4466.  
  4467.  
  4468. end
  4469. end
  4470.  
  4471.  
  4472.  
  4473.  
  4474.  
  4475. if mode == "Explosion" then
  4476. if mouse.Target ~= nil then
  4477. local a = Instance.new("Part")
  4478. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4479. local Place1 = mouse.Hit.p
  4480. a.formFactor = "Symmetric"
  4481. a.Size = Vector3.new(1,1,1)
  4482. a.Name = "Lazor"
  4483. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4484. a.Parent = game.Workspace
  4485. a.BrickColor = BrickColor.new(105)
  4486. a.Transparency = 0.2
  4487. a.Anchored = true
  4488. a.CanCollide = false
  4489. a.Locked = true
  4490. a.BottomSurface = "Smooth"
  4491. a.TopSurface = "Smooth"
  4492. d = Instance.new("SpecialMesh")
  4493. d.Parent = a
  4494. d.MeshType = "Brick"
  4495. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4496.  
  4497.  
  4498.  
  4499. checkadmin = 0
  4500. for i = 1 , #admin do
  4501. if mouse.Target.Parent.Name == admin[i] then
  4502. checkadmin = 1
  4503. end
  4504. end
  4505. if checkadmin == 0 then
  4506.  
  4507.  
  4508.  
  4509. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  4510.  
  4511. a.BrickColor = BrickColor.new(24)
  4512. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4513. a.Transparency = 0.4
  4514.  
  4515. if (mouse.Hit.p-me.Character.Torso.Position).magnitude > 15 then
  4516. asdf = Instance.new("Explosion")
  4517. asdf.Parent = game.Workspace
  4518. asdf.BlastRadius = 3
  4519. asdf.Position = mouse.Hit.p
  4520. end
  4521.  
  4522. end
  4523.  
  4524.  
  4525. end
  4526. end
  4527. end
  4528.  
  4529.  
  4530.  
  4531.  
  4532. if mode == "Spy" then
  4533.  
  4534. bodyposition.position = eyeball3.Position
  4535.  
  4536. end
  4537.  
  4538.  
  4539.  
  4540.  
  4541.  
  4542.  
  4543.  
  4544.  
  4545.  
  4546. if mode == "Break" then
  4547. if mouse.Target ~= nil then
  4548. local a = Instance.new("Part")
  4549. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4550. local Place1 = mouse.Hit.p
  4551. a.formFactor = "Symmetric"
  4552. a.Size = Vector3.new(1,1,1)
  4553. a.Name = "Lazor"
  4554. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4555. a.Parent = game.Workspace
  4556. a.BrickColor = BrickColor.new(192)
  4557. a.Transparency = 0.2
  4558. a.Anchored = true
  4559. a.CanCollide = false
  4560. a.Locked = true
  4561. a.BottomSurface = "Smooth"
  4562. a.TopSurface = "Smooth"
  4563. d = Instance.new("SpecialMesh")
  4564. d.Parent = a
  4565. d.MeshType = "Brick"
  4566. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4567.  
  4568.  
  4569. checkadmin = 0
  4570. for i = 1 , #admin do
  4571. if mouse.Target.Parent.Name == admin[i] then
  4572. checkadmin = 1
  4573. end
  4574. end
  4575. if checkadmin == 0 then
  4576.  
  4577. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4578.  
  4579. a.BrickColor = BrickColor.new(192)
  4580. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4581. a.Transparency = 0.1
  4582.  
  4583. mouse.Target:BreakJoints()
  4584. mouse.Target.Anchored = false
  4585.  
  4586. end
  4587. end
  4588. end
  4589. end
  4590.  
  4591.  
  4592.  
  4593. if mode == "Fly" then
  4594.  
  4595. as = me.Character.Torso:findFirstChild("BodyGyros")
  4596. if as ~= nil then as:Remove() end
  4597. as = me.Character.Torso:findFirstChild("BodyPositions")
  4598. if as ~= nil then as:Remove() end
  4599.  
  4600. bodyposition.position = eyeball3.Position
  4601.  
  4602. g = Instance.new("BodyPosition")
  4603. g.Parent = me.Character.Torso
  4604. g.Name = "BodyPositions"
  4605. g.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4606. g.position = eyeball.Position-Vector3.new(0, 2, 0)
  4607. d = Instance.new("BodyGyro")
  4608. d.Parent = me.Character.Torso
  4609. d.Name = "BodyGyros"
  4610. d.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  4611. d.D = 300
  4612. d.cframe = eyeball.CFrame*CFrame.fromEulerAnglesXYZ(-1.57, 0, 0)
  4613.  
  4614.  
  4615.  
  4616.  
  4617. local a = Instance.new("Part")
  4618. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4619. local Place1 = me.Character.Head.Position
  4620. a.formFactor = "Symmetric"
  4621. a.Size = Vector3.new(1,1,1)
  4622. a.Name = "Lazor"
  4623. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4624. a.Parent = game.Workspace
  4625. a.BrickColor = BrickColor.new(192)
  4626. a.Transparency = 0.2
  4627. a.Anchored = true
  4628. a.CanCollide = false
  4629. a.Locked = true
  4630. a.BottomSurface = "Smooth"
  4631. a.TopSurface = "Smooth"
  4632. d = Instance.new("SpecialMesh")
  4633. d.Parent = a
  4634. d.MeshType = "Brick"
  4635. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4636.  
  4637.  
  4638.  
  4639.  
  4640.  
  4641. end
  4642.  
  4643.  
  4644.  
  4645.  
  4646.  
  4647.  
  4648.  
  4649.  
  4650.  
  4651.  
  4652.  
  4653.  
  4654.  
  4655.  
  4656.  
  4657. if mode == "Trip" then
  4658. if mouse.Target ~= nil then
  4659. local a = Instance.new("Part")
  4660. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4661. local Place1 = mouse.Hit.p
  4662. a.formFactor = "Symmetric"
  4663. a.Size = Vector3.new(1,1,1)
  4664. a.Name = "Lazor"
  4665. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4666. a.Parent = game.Workspace
  4667. a.BrickColor = BrickColor.new("Pink")
  4668. a.Transparency = 0.2
  4669. a.Anchored = true
  4670. a.CanCollide = false
  4671. a.Locked = true
  4672. a.BottomSurface = "Smooth"
  4673. a.TopSurface = "Smooth"
  4674. d = Instance.new("SpecialMesh")
  4675. d.Parent = a
  4676. d.MeshType = "Brick"
  4677. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4678.  
  4679.  
  4680. checkadmin = 0
  4681. for i = 1 , #admin do
  4682. if mouse.Target.Parent.Name == admin[i] then
  4683. checkadmin = 1
  4684. end
  4685. end
  4686. if checkadmin == 0 then
  4687.  
  4688. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4689.  
  4690. a.BrickColor = BrickColor.new("Pink")
  4691. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4692. a.Transparency = 0.1
  4693.  
  4694. if mouse.Target.Anchored == false then
  4695. mouse.Target.CFrame = mouse.Target.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
  4696. thing = mouse.Target.Parent:findFirstChild("Torso")
  4697. if thing ~= nil then
  4698. mouse.Target.Parent.Torso.CFrame = mouse.Target.Parent.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
  4699. end
  4700. end
  4701. end
  4702.  
  4703. end
  4704.  
  4705. end
  4706. end
  4707.  
  4708.  
  4709.  
  4710.  
  4711.  
  4712.  
  4713.  
  4714.  
  4715.  
  4716.  
  4717.  
  4718.  
  4719. if mode == "Fling" then
  4720. if mouse.Target ~= nil then
  4721. local a = Instance.new("Part")
  4722. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4723. local Place1 = mouse.Hit.p
  4724. a.formFactor = "Symmetric"
  4725. a.Size = Vector3.new(1,1,1)
  4726. a.Name = "Lazor"
  4727. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4728. a.Parent = game.Workspace
  4729. a.BrickColor = BrickColor.new(math.random(1, 200))
  4730. a.Transparency = 0.2
  4731. a.Anchored = true
  4732. a.CanCollide = false
  4733. a.Locked = true
  4734. a.BottomSurface = "Smooth"
  4735. a.TopSurface = "Smooth"
  4736. d = Instance.new("SpecialMesh")
  4737. d.Parent = a
  4738. d.MeshType = "Brick"
  4739. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4740.  
  4741. checkadmin = 0
  4742. for i = 1 , #admin do
  4743. if mouse.Target.Parent.Name == admin[i] then
  4744. checkadmin = 1
  4745. end
  4746. end
  4747. if checkadmin == 0 then
  4748.  
  4749. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4750.  
  4751. a.BrickColor = BrickColor.new(math.random(1, 200))
  4752. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4753. a.Transparency = 0.1
  4754.  
  4755. p = Instance.new("Explosion")
  4756. p.Parent = game.Workspace
  4757. p.BlastPressure = 0
  4758. p.BlastRadius = 5
  4759. p.Position = mouse.Hit.p
  4760.  
  4761. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  4762. if humanoid ~= nil then
  4763. humanoid.Sit = true
  4764. torso = humanoid.Parent:findFirstChild("Torso")
  4765. if torso ~= nil then
  4766. torso.Velocity = eyeball.CFrame.lookVector * -2000
  4767. end
  4768. end
  4769. mouse.Target.Velocity = eyeball.CFrame.lookVector * -2000
  4770.  
  4771. end
  4772.  
  4773.  
  4774. end
  4775.  
  4776. end
  4777. end
  4778.  
  4779.  
  4780.  
  4781.  
  4782.  
  4783.  
  4784.  
  4785.  
  4786.  
  4787.  
  4788. if mode == "Push" then
  4789. if mouse.Target ~= nil then
  4790. local a = Instance.new("Part")
  4791. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4792. local Place1 = mouse.Hit.p
  4793. a.formFactor = "Symmetric"
  4794. a.Size = Vector3.new(1,1,1)
  4795. a.Name = "Lazor"
  4796. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4797. a.Parent = game.Workspace
  4798. a.BrickColor = BrickColor.new(math.random(1, 200))
  4799. a.Transparency = 0.2
  4800. a.Anchored = true
  4801. a.CanCollide = false
  4802. a.Locked = true
  4803. a.BottomSurface = "Smooth"
  4804. a.TopSurface = "Smooth"
  4805. d = Instance.new("SpecialMesh")
  4806. d.Parent = a
  4807. d.MeshType = "Brick"
  4808. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4809. checkadmin = 0
  4810. for i = 1 , #admin do
  4811. if mouse.Target.Parent.Name == admin[i] then
  4812. checkadmin = 1
  4813. end
  4814. end
  4815. if checkadmin == 0 then
  4816.  
  4817. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4818.  
  4819. a.BrickColor = BrickColor.new(math.random(1, 200))
  4820. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4821. a.Transparency = 0.1
  4822.  
  4823.  
  4824. if mouse.Target.Anchored == false then
  4825. asdf = mouse.Target
  4826. p = asdf:findFirstChild("ASDFASDF")
  4827. if p ~= nil then
  4828. p:Remove()
  4829. end
  4830. p = Instance.new("BodyVelocity")
  4831. p.Parent = asdf
  4832. p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4833. p.velocity = eyeball.CFrame.lookVector * 200
  4834. p.Name = "ASDFASDF"
  4835. wait()
  4836. p = asdf:findFirstChild("ASDFASDF")
  4837. if p ~= nil then
  4838. p:Remove()
  4839. end
  4840.  
  4841. end
  4842.  
  4843. end
  4844. end
  4845.  
  4846.  
  4847.  
  4848.  
  4849. end
  4850. end
  4851.  
  4852.  
  4853.  
  4854.  
  4855.  
  4856.  
  4857.  
  4858.  
  4859.  
  4860.  
  4861. if mode == "ForceField" then
  4862. if mouse.Target ~= nil then
  4863. local a = Instance.new("Part")
  4864. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4865. local Place1 = mouse.Hit.p
  4866. a.formFactor = "Symmetric"
  4867. a.Size = Vector3.new(1,1,1)
  4868. a.Name = "Lazor"
  4869. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4870. a.Parent = game.Workspace
  4871. a.BrickColor = BrickColor.new("Brown")
  4872. a.Transparency = 0.2
  4873. a.Anchored = true
  4874. a.CanCollide = false
  4875. a.Locked = true
  4876. a.BottomSurface = "Smooth"
  4877. a.TopSurface = "Smooth"
  4878. d = Instance.new("SpecialMesh")
  4879. d.Parent = a
  4880. d.MeshType = "Brick"
  4881. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4882.  
  4883. ff = mouse.Target:findFirstChild("ForceField")
  4884. if ff == nil then
  4885. if mouse.Target.Parent ~= ball then
  4886. a.BrickColor = BrickColor.new("Brown")
  4887. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4888. a.Transparency = 0.1
  4889. p = Instance.new("ForceField")
  4890. p.Parent = mouse.Target
  4891. end
  4892. end
  4893.  
  4894.  
  4895.  
  4896.  
  4897. end
  4898. end
  4899.  
  4900.  
  4901. if mode == "UnForceField" then
  4902. if mouse.Target ~= nil then
  4903. local a = Instance.new("Part")
  4904. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4905. local Place1 = mouse.Hit.p
  4906. a.formFactor = "Symmetric"
  4907. a.Size = Vector3.new(1,1,1)
  4908. a.Name = "Lazor"
  4909. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4910. a.Parent = game.Workspace
  4911. a.BrickColor = BrickColor.new("Cool yellow")
  4912. a.Transparency = 0.2
  4913. a.Anchored = true
  4914. a.CanCollide = false
  4915. a.Locked = true
  4916. a.BottomSurface = "Smooth"
  4917. a.TopSurface = "Smooth"
  4918. d = Instance.new("SpecialMesh")
  4919. d.Parent = a
  4920. d.MeshType = "Brick"
  4921. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4922.  
  4923. ff = mouse.Target:findFirstChild("ForceField")
  4924. if ff ~= nil then
  4925.  
  4926. a.BrickColor = BrickColor.new("Brown")
  4927. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4928. a.Transparency = 0.1
  4929. ff:Remove()
  4930.  
  4931. p = mouse.Target.Parent:findFirstChild("ForceField")
  4932. if p ~= nil then p:Remove() end
  4933.  
  4934. end
  4935.  
  4936.  
  4937.  
  4938.  
  4939. end
  4940. end
  4941.  
  4942.  
  4943.  
  4944.  
  4945. if mode == "NilGrav" then
  4946. if mouse.Target ~= nil then
  4947. local a = Instance.new("Part")
  4948. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4949. local Place1 = mouse.Hit.p
  4950. a.formFactor = "Symmetric"
  4951. a.Size = Vector3.new(1,1,1)
  4952. a.Name = "Lazor"
  4953. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4954. a.Parent = game.Workspace
  4955. a.BrickColor = BrickColor.new(26)
  4956. a.Transparency = 0.2
  4957. a.Anchored = true
  4958. a.CanCollide = false
  4959. a.Locked = true
  4960. a.BottomSurface = "Smooth"
  4961. a.TopSurface = "Smooth"
  4962. d = Instance.new("SpecialMesh")
  4963. d.Parent = a
  4964. d.MeshType = "Brick"
  4965. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4966.  
  4967. ff = mouse.Target:findFirstChild("BodyPosition")
  4968. if ff == nil then
  4969. if mouse.Target.Parent ~= ball then
  4970. a.BrickColor = BrickColor.new(1)
  4971. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4972. a.Transparency = 0.1
  4973. p = Instance.new("BodyPosition")
  4974. p.Parent = mouse.Target
  4975. p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4976. p.position = mouse.Hit.p
  4977. end
  4978. end
  4979.  
  4980.  
  4981.  
  4982.  
  4983. end
  4984. end
  4985.  
  4986.  
  4987. if mode == "UnNilGrav" then
  4988. if mouse.Target ~= nil then
  4989. local a = Instance.new("Part")
  4990. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4991. local Place1 = mouse.Hit.p
  4992. a.formFactor = "Symmetric"
  4993. a.Size = Vector3.new(1,1,1)
  4994. a.Name = "Lazor"
  4995. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4996. a.Parent = game.Workspace
  4997. a.BrickColor = BrickColor.new(26)
  4998. a.Transparency = 0.2
  4999. a.Anchored = true
  5000. a.CanCollide = false
  5001. a.Locked = true
  5002. a.BottomSurface = "Smooth"
  5003. a.TopSurface = "Smooth"
  5004. d = Instance.new("SpecialMesh")
  5005. d.Parent = a
  5006. d.MeshType = "Brick"
  5007. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5008.  
  5009. ff = mouse.Target:findFirstChild("BodyPosition")
  5010. if ff ~= nil then
  5011. if mouse.Target.Parent ~= ball then
  5012. a.BrickColor = BrickColor.new(1)
  5013. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5014. a.Transparency = 0.1
  5015. ff:Remove()
  5016. end
  5017. end
  5018.  
  5019.  
  5020.  
  5021.  
  5022. end
  5023. end
  5024.  
  5025.  
  5026.  
  5027.  
  5028.  
  5029.  
  5030.  
  5031. if mode == "Invisible" then
  5032. if mouse.Target ~= nil then
  5033. local a = Instance.new("Part")
  5034. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5035. local Place1 = mouse.Hit.p
  5036. a.formFactor = "Symmetric"
  5037. a.Size = Vector3.new(1,1,1)
  5038. a.Name = "Lazor"
  5039. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5040. a.Parent = game.Workspace
  5041. a.BrickColor = BrickColor.new(1)
  5042. a.Transparency = 0.5
  5043. a.Anchored = true
  5044. a.CanCollide = false
  5045. a.Locked = true
  5046. a.BottomSurface = "Smooth"
  5047. a.TopSurface = "Smooth"
  5048. d = Instance.new("SpecialMesh")
  5049. d.Parent = a
  5050. d.MeshType = "Brick"
  5051. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5052.  
  5053.  
  5054. if mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  5055.  
  5056. a.BrickColor = BrickColor.new(1)
  5057. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5058. a.Transparency = 0.3
  5059. if mouse.Target.Transparency < 1 then
  5060. mouse.Target.Transparency = mouse.Target.Transparency + 0.1
  5061. end
  5062.  
  5063. end
  5064.  
  5065.  
  5066.  
  5067.  
  5068. end
  5069. end
  5070.  
  5071.  
  5072.  
  5073. if mode == "Visible" then
  5074. if mouse.Target ~= nil then
  5075. local a = Instance.new("Part")
  5076. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5077. local Place1 = mouse.Hit.p
  5078. a.formFactor = "Symmetric"
  5079. a.Size = Vector3.new(1,1,1)
  5080. a.Name = "Lazor"
  5081. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5082. a.Parent = game.Workspace
  5083. a.BrickColor = BrickColor.new(1)
  5084. a.Transparency = 0.5
  5085. a.Anchored = true
  5086. a.CanCollide = false
  5087. a.Locked = true
  5088. a.BottomSurface = "Smooth"
  5089. a.TopSurface = "Smooth"
  5090. d = Instance.new("SpecialMesh")
  5091. d.Parent = a
  5092. d.MeshType = "Brick"
  5093. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5094.  
  5095.  
  5096. if mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  5097.  
  5098. a.BrickColor = BrickColor.new(1)
  5099. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5100. a.Transparency = 0.3
  5101. if mouse.Target.Transparency > 0 then
  5102. mouse.Target.Transparency = mouse.Target.Transparency - 0.1
  5103. end
  5104.  
  5105. end
  5106.  
  5107.  
  5108.  
  5109.  
  5110. end
  5111. end
  5112.  
  5113.  
  5114.  
  5115.  
  5116.  
  5117.  
  5118.  
  5119.  
  5120.  
  5121.  
  5122.  
  5123. if mode == "Shield" then
  5124.  
  5125. a = Instance.new("Part")
  5126. a.formFactor = "Symmetric"
  5127. a.Size = Vector3.new(12,12,2)
  5128. a.Name = "Lazor"
  5129. a.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -14))
  5130. a.Parent = game.Workspace
  5131. a.BrickColor = BrickColor.new(1)
  5132. a.Transparency = 0.5
  5133. a.Reflectance = 0.1
  5134. a.Anchored = true
  5135. a.Locked = true
  5136. a.BottomSurface = "Smooth"
  5137. a.TopSurface = "Smooth"
  5138.  
  5139. a2 = Instance.new("Part")
  5140. a2.formFactor = "Symmetric"
  5141. a2.Size = Vector3.new(20,12,2)
  5142. a2.Name = "Lazor"
  5143. a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(12.5, 0, -7)) * CFrame.fromEulerAnglesXYZ(0, -0.785, 0)
  5144. a2.Parent = a
  5145. a2.BrickColor = BrickColor.new(1)
  5146. a2.Transparency = 0.5
  5147. a2.Reflectance = 0.1
  5148. a2.Anchored = true
  5149. a2.Locked = true
  5150. a2.BottomSurface = "Smooth"
  5151. a2.TopSurface = "Smooth"
  5152.  
  5153. a2 = Instance.new("Part")
  5154. a2.formFactor = "Symmetric"
  5155. a2.Size = Vector3.new(20,12,2)
  5156. a2.Name = "Lazor"
  5157. a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(-12.5, 0, -7)) * CFrame.fromEulerAnglesXYZ(0, 0.785, 0)
  5158. a2.Parent = a
  5159. a2.BrickColor = BrickColor.new(1)
  5160. a2.Transparency = 0.5
  5161. a2.Reflectance = 0.1
  5162. a2.Anchored = true
  5163. a2.Locked = true
  5164. a2.BottomSurface = "Smooth"
  5165. a2.TopSurface = "Smooth"
  5166.  
  5167.  
  5168. a2 = Instance.new("Part")
  5169. a2.formFactor = "Symmetric"
  5170. a2.Size = Vector3.new(12,20,2)
  5171. a2.Name = "Lazor"
  5172. a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 12.5, -7)) * CFrame.fromEulerAnglesXYZ(0.785, 0, 0)
  5173. a2.Parent = a
  5174. a2.BrickColor = BrickColor.new(1)
  5175. a2.Transparency = 0.5
  5176. a2.Reflectance = 0.1
  5177. a2.Anchored = true
  5178. a2.Locked = true
  5179. a2.BottomSurface = "Smooth"
  5180. a2.TopSurface = "Smooth"
  5181.  
  5182. a2 = Instance.new("Part")
  5183. a2.formFactor = "Symmetric"
  5184. a2.Size = Vector3.new(12,20,2)
  5185. a2.Name = "Lazor"
  5186. a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, -12.5, -7)) * CFrame.fromEulerAnglesXYZ(-0.785, 0, 0)
  5187. a2.Parent = a
  5188. a2.BrickColor = BrickColor.new(1)
  5189. a2.Transparency = 0.5
  5190. a2.Reflectance = 0.1
  5191. a2.Anchored = true
  5192. a2.Locked = true
  5193. a2.BottomSurface = "Smooth"
  5194. a2.TopSurface = "Smooth"
  5195.  
  5196.  
  5197. end
  5198.  
  5199.  
  5200.  
  5201.  
  5202.  
  5203.  
  5204. if mode == "Absorb" then
  5205.  
  5206. stuff = game.Workspace:GetChildren()
  5207. for i = 1 , #stuff do
  5208. if stuff[i].Name ~= "Lazor" and stuff[i].Name ~= me.Character.Name then
  5209.  
  5210. checkadmin = 0
  5211. for i = 1 , #admin do
  5212. if stuff[i].Name == admin[i] then
  5213. checkadmin = 1
  5214. end
  5215. end
  5216. if checkadmin == 0 then
  5217.  
  5218. if stuff[i].className == "Part" and stuff[i].Name ~= "Base" then
  5219. if (stuff[i].Position-eyeball.Position).magnitude <= 25 then
  5220. d = stuff[i]:findFirstChild("BodyPosition")
  5221. if d == nil then
  5222. stuff[i].Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
  5223. stuff[i].CanCollide = false
  5224. stuff[i]:BreakJoints()
  5225. stuff[i].Anchored = false
  5226. a = Instance.new("BodyPosition")
  5227. a.Parent = stuff[i]
  5228. a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  5229. a.position = eyeball.Position
  5230. end
  5231. if d ~= nil then
  5232. d.BodyPosition.position = eyeball.Position
  5233. end
  5234. end
  5235. end
  5236.  
  5237.  
  5238. if stuff[i].className == "Model" then
  5239. asdf = stuff[i]:GetChildren()
  5240. for i = 1 , #asdf do
  5241. if asdf[i] ~= ball then
  5242. if asdf[i].className == "Part" then
  5243.  
  5244.  
  5245. if (asdf[i].Position-eyeball.Position).magnitude <= 25 then
  5246. d = asdf[i]:findFirstChild("BodyPosition")
  5247. if d == nil then
  5248. asdf[i].Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
  5249. asdf[i].CanCollide = false
  5250. asdf[i]:BreakJoints()
  5251. asdf[i].Anchored = false
  5252. a = Instance.new("BodyPosition")
  5253. a.Parent = asdf[i]
  5254. a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  5255. a.position = eyeball.Position
  5256. end
  5257. if d ~= nil then
  5258. d.BodyPosition.position = eyeball.Position
  5259. end
  5260. end
  5261.  
  5262.  
  5263. end
  5264. end
  5265. end
  5266. end
  5267. end
  5268.  
  5269.  
  5270. end
  5271. end
  5272.  
  5273. end
  5274.  
  5275.  
  5276.  
  5277.  
  5278.  
  5279.  
  5280.  
  5281.  
  5282.  
  5283. if mode == "BaleFire" then
  5284.  
  5285.  
  5286.  
  5287.  
  5288. for i = 1 , 300/5 do
  5289. BaleFireValue = BaleFireValue + 5
  5290. a = Instance.new("Part")
  5291. a.formFactor = "Symmetric"
  5292. a.CanCollide = false
  5293. a.Size = Vector3.new(1,1,1)
  5294. a.Name = "Lazor"
  5295. a.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -BaleFireValue))
  5296. a.Parent = game.Workspace
  5297. a.BrickColor = BrickColor.new(1)
  5298. a.Transparency = 1
  5299. a.Anchored = true
  5300. a.Locked = true
  5301. a.BottomSurface = "Smooth"
  5302. a.TopSurface = "Smooth"
  5303. d = Instance.new("Explosion")
  5304. d.Parent = game.Workspace
  5305. d.BlastRadius = 5
  5306. d.Position = a.Position
  5307. end
  5308.  
  5309.  
  5310. end
  5311.  
  5312.  
  5313.  
  5314.  
  5315.  
  5316.  
  5317.  
  5318.  
  5319.  
  5320.  
  5321.  
  5322.  
  5323.  
  5324. if mode == "Machine Gun" then
  5325.  
  5326.  
  5327. if mouse.Target ~= nil then
  5328. local a = Instance.new("Part")
  5329. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5330. local Place1 = mouse.Hit.p+Vector3.new(math.random(-1, 1)/2, math.random(-1, 1)/2, math.random(-1, 1)/2)
  5331. a.formFactor = "Symmetric"
  5332. a.Size = Vector3.new(1,1,1)
  5333. a.Name = "Lazor"
  5334. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5335. a.Parent = game.Workspace
  5336. a.BrickColor = BrickColor.new(24)
  5337. a.Transparency = 0.5
  5338. a.Anchored = true
  5339. a.CanCollide = false
  5340. a.Locked = true
  5341. a.BottomSurface = "Smooth"
  5342. a.TopSurface = "Smooth"
  5343. d = Instance.new("SpecialMesh")
  5344. d.Parent = a
  5345. d.MeshType = "Brick"
  5346. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5347. shotsound:play()
  5348.  
  5349. checkadmin = 0
  5350. for i = 1 , #admin do
  5351. if mouse.Target.Parent.Name == admin[i] then
  5352. checkadmin = 1
  5353. end
  5354. end
  5355. if checkadmin == 0 then
  5356.  
  5357. if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
  5358.  
  5359. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  5360. if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
  5361. humanoid.MaxHealth = 100
  5362. humanoid.Health = humanoid.Health - 3
  5363. end
  5364. end
  5365.  
  5366. end
  5367. end
  5368.  
  5369. end
  5370.  
  5371.  
  5372.  
  5373.  
  5374.  
  5375.  
  5376.  
  5377.  
  5378.  
  5379. if mode == "Capture" then
  5380. if mouse.Target ~= nil then
  5381. local a = Instance.new("Part")
  5382. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5383. local Place1 = mouse.Hit.p
  5384. a.formFactor = "Symmetric"
  5385. a.Size = Vector3.new(1,1,1)
  5386. a.Name = "Lazor"
  5387. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5388. a.Parent = game.Workspace
  5389. a.Transparency = 0.5
  5390. a.Anchored = true
  5391. a.CanCollide = false
  5392. a.Locked = true
  5393. a.BottomSurface = "Smooth"
  5394. a.TopSurface = "Smooth"
  5395. d = Instance.new("SpecialMesh")
  5396. d.Parent = a
  5397. d.MeshType = "Brick"
  5398. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5399.  
  5400.  
  5401.  
  5402.  
  5403. checkadmin = 0
  5404. for i = 1 , #admin do
  5405. if mouse.Target.Parent.Name == admin[i] then
  5406. checkadmin = 1
  5407. end
  5408. end
  5409. if checkadmin == 0 then
  5410.  
  5411. if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
  5412.  
  5413. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5414. a.Transparency = 0.3
  5415. h = mouse.Target.Parent:findFirstChild("Humanoid")
  5416. if h ~= nil then
  5417. d = h.Parent:findFirstChild("Torso")
  5418. if d ~= nil then
  5419. weld = Instance.new("Weld")
  5420. weld.Parent = eyeball
  5421. weld.Part0 = eyeball
  5422. weld.Part1 = d
  5423. weld.C0 = CFrame.new(Vector3.new(0, 0, 1.5))*CFrame.fromEulerAnglesXYZ(0, 0, 3.14)
  5424. end
  5425. end
  5426.  
  5427. end
  5428. end
  5429.  
  5430.  
  5431.  
  5432.  
  5433. end
  5434. end
  5435.  
  5436.  
  5437.  
  5438.  
  5439.  
  5440.  
  5441.  
  5442.  
  5443.  
  5444.  
  5445. if mode == "Slaughter" then
  5446. if mouse.Target ~= nil then
  5447. local a = Instance.new("Part")
  5448. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5449. local Place1 = mouse.Hit.p
  5450. a.formFactor = "Symmetric"
  5451. a.Size = Vector3.new(1,1,1)
  5452. a.Name = "Lazor"
  5453. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5454. a.Parent = game.Workspace
  5455. a.BrickColor = BrickColor.new(26)
  5456. a.Transparency = 0.2
  5457. a.Anchored = true
  5458. a.CanCollide = false
  5459. a.Locked = true
  5460. a.BottomSurface = "Smooth"
  5461. a.TopSurface = "Smooth"
  5462. d = Instance.new("SpecialMesh")
  5463. d.Parent = a
  5464. d.MeshType = "Brick"
  5465. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5466.  
  5467. checkadmin = 0
  5468. for i = 1 , #admin do
  5469. if mouse.Target.Parent.Name == admin[i] then
  5470. checkadmin = 1
  5471. end
  5472. end
  5473. if checkadmin == 0 then
  5474.  
  5475. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5476.  
  5477. a.BrickColor = BrickColor.new("Really black")
  5478. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5479. a.Transparency = 0.4
  5480.  
  5481. h = mouse.Target.Parent:findFirstChild("Humanoid")
  5482. if h ~= nil then
  5483. h.MaxHealth = 0
  5484. h.Health = 0
  5485. for i = 1 , math.random(5, 7) do
  5486. p = Instance.new("Part")
  5487. p.Parent = h.Parent
  5488. p.Size = Vector3.new(1, 1, 1)
  5489. p.BrickColor = BrickColor.new(21)
  5490. p.CanCollide = false
  5491. p.Locked = true
  5492. p.TopSurface = "Smooth"
  5493. p.BottomSurface = "Smooth"
  5494. p.CFrame = mouse.Target.CFrame
  5495. d = Instance.new("SpecialMesh")
  5496. d.Parent = p
  5497. d.MeshType = "Brick"
  5498. d.Scale = Vector3.new(0.2, 0.2, 0.2)
  5499. p.Velocity = Vector3.new(math.random(-20, 20), math.random(40, 60), math.random(-20, 20))
  5500. end
  5501. end
  5502. end
  5503. end
  5504.  
  5505.  
  5506.  
  5507. end
  5508. end
  5509.  
  5510.  
  5511.  
  5512.  
  5513.  
  5514.  
  5515.  
  5516.  
  5517.  
  5518.  
  5519.  
  5520.  
  5521. if mode == "Jail" then
  5522. if mouse.Target ~= nil then
  5523. local a = Instance.new("Part")
  5524. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5525. local Place1 = mouse.Hit.p
  5526. a.formFactor = "Symmetric"
  5527. a.Size = Vector3.new(1,1,1)
  5528. a.Name = "Lazor"
  5529. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5530. a.Parent = game.Workspace
  5531. a.BrickColor = BrickColor.new(26)
  5532. a.Transparency = 0.2
  5533. a.Anchored = true
  5534. a.CanCollide = false
  5535. a.Locked = true
  5536. a.BottomSurface = "Smooth"
  5537. a.TopSurface = "Smooth"
  5538. d = Instance.new("SpecialMesh")
  5539. d.Parent = a
  5540. d.MeshType = "Brick"
  5541. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5542.  
  5543.  
  5544. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5545.  
  5546. a.BrickColor = BrickColor.new("Really black")
  5547. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5548. a.Transparency = 0.4
  5549.  
  5550.  
  5551.  
  5552. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  5553. a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
  5554. p = a:findFirstChild("Backpack")
  5555. if p ~= nil then
  5556. stuff = p:GetChildren()
  5557. for i = 1 , #stuff do
  5558. stuff[i]:Remove()
  5559. end
  5560. end
  5561. s = a.Character:GetChildren()
  5562. for i = 1 , #s do
  5563. if s[i].className == "Tool" or s[i].className == "HopperBin" then
  5564. s[i]:Remove()
  5565. end
  5566. end
  5567. end
  5568.  
  5569. p = mouse.Target.Parent:findFirstChild("Torso")
  5570. if p ~= nil then
  5571.  
  5572. b = Instance.new("Model")
  5573. b.Parent = me.Character
  5574. b.Name = "Jail"
  5575. c = Instance.new("Part")
  5576. c.Parent = b
  5577. c.TopSurface = "Smooth"
  5578. c.BottomSurface = "Smooth"
  5579. c.Locked = true
  5580. c.BrickColor = BrickColor.new(26)
  5581. c.formFactor = "Symmetric"
  5582. c.Size = Vector3.new(18, 2, 2)
  5583. c.Anchored = true
  5584. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, -8))
  5585. c = Instance.new("Part")
  5586. c.Parent = b
  5587. c.TopSurface = "Smooth"
  5588. c.BottomSurface = "Smooth"
  5589. c.Locked = true
  5590. c.BrickColor = BrickColor.new(26)
  5591. c.formFactor = "Symmetric"
  5592. c.Size = Vector3.new(18, 2, 2)
  5593. c.Anchored = true
  5594. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, 8))
  5595. c = Instance.new("Part")
  5596. c.Parent = b
  5597. c.TopSurface = "Smooth"
  5598. c.BottomSurface = "Smooth"
  5599. c.Locked = true
  5600. c.BrickColor = BrickColor.new(26)
  5601. c.formFactor = "Symmetric"
  5602. c.Size = Vector3.new(18, 2, 2)
  5603. c.Anchored = true
  5604. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, -8))
  5605. c = Instance.new("Part")
  5606. c.Parent = b
  5607. c.TopSurface = "Smooth"
  5608. c.BottomSurface = "Smooth"
  5609. c.Locked = true
  5610. c.BrickColor = BrickColor.new(26)
  5611. c.formFactor = "Symmetric"
  5612. c.Size = Vector3.new(18, 2, 2)
  5613. c.Anchored = true
  5614. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, 8))
  5615. c = Instance.new("Part")
  5616. c.Parent = b
  5617. c.TopSurface = "Smooth"
  5618. c.BottomSurface = "Smooth"
  5619. c.Locked = true
  5620. c.BrickColor = BrickColor.new(26)
  5621. c.formFactor = "Symmetric"
  5622. c.Size = Vector3.new(2, 2, 18)
  5623. c.Anchored = true
  5624. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, -8, 0))
  5625. c = Instance.new("Part")
  5626. c.Parent = b
  5627. c.TopSurface = "Smooth"
  5628. c.BottomSurface = "Smooth"
  5629. c.Locked = true
  5630. c.BrickColor = BrickColor.new(26)
  5631. c.formFactor = "Symmetric"
  5632. c.Size = Vector3.new(2, 2, 18)
  5633. c.Anchored = true
  5634. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, -8, 0))
  5635. c = Instance.new("Part")
  5636. c.Parent = b
  5637. c.TopSurface = "Smooth"
  5638. c.BottomSurface = "Smooth"
  5639. c.Locked = true
  5640. c.BrickColor = BrickColor.new(26)
  5641. c.formFactor = "Symmetric"
  5642. c.Size = Vector3.new(2, 2, 18)
  5643. c.Anchored = true
  5644. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 8, 0))
  5645. c = Instance.new("Part")
  5646. c.Parent = b
  5647. c.TopSurface = "Smooth"
  5648. c.BottomSurface = "Smooth"
  5649. c.Locked = true
  5650. c.BrickColor = BrickColor.new(26)
  5651. c.formFactor = "Symmetric"
  5652. c.Size = Vector3.new(2, 2, 18)
  5653. c.Anchored = true
  5654. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 8, 0))
  5655. c = Instance.new("Part")
  5656. c.Parent = b
  5657. c.TopSurface = "Smooth"
  5658. c.BottomSurface = "Smooth"
  5659. c.Locked = true
  5660. c.BrickColor = BrickColor.new(26)
  5661. c.formFactor = "Symmetric"
  5662. c.Size = Vector3.new(2, 18, 2)
  5663. c.Anchored = true
  5664. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, -8))
  5665. c = Instance.new("Part")
  5666. c.Parent = b
  5667. c.TopSurface = "Smooth"
  5668. c.BottomSurface = "Smooth"
  5669. c.Locked = true
  5670. c.BrickColor = BrickColor.new(26)
  5671. c.formFactor = "Symmetric"
  5672. c.Size = Vector3.new(2, 18, 2)
  5673. c.Anchored = true
  5674. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, 8))
  5675. c = Instance.new("Part")
  5676. c.Parent = b
  5677. c.TopSurface = "Smooth"
  5678. c.BottomSurface = "Smooth"
  5679. c.Locked = true
  5680. c.BrickColor = BrickColor.new(26)
  5681. c.formFactor = "Symmetric"
  5682. c.Size = Vector3.new(2, 18, 2)
  5683. c.Anchored = true
  5684. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, 8))
  5685. c = Instance.new("Part")
  5686. c.Parent = b
  5687. c.TopSurface = "Smooth"
  5688. c.BottomSurface = "Smooth"
  5689. c.Locked = true
  5690. c.BrickColor = BrickColor.new(26)
  5691. c.formFactor = "Symmetric"
  5692. c.Size = Vector3.new(2, 18, 2)
  5693. c.Anchored = true
  5694. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, -8))
  5695.  
  5696.  
  5697. c = Instance.new("Part")
  5698. c.Parent = b
  5699. c.TopSurface = "Smooth"
  5700. c.BottomSurface = "Smooth"
  5701. c.Locked = true
  5702. c.BrickColor = BrickColor.new(23)
  5703. c.Transparency = 0.5
  5704. c.Reflectance = 0.1
  5705. c.formFactor = "Symmetric"
  5706. c.Size = Vector3.new(1, 16, 16)
  5707. c.Anchored = true
  5708. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, 0))
  5709. c = Instance.new("Part")
  5710. c.Parent = b
  5711. c.TopSurface = "Smooth"
  5712. c.BottomSurface = "Smooth"
  5713. c.Locked = true
  5714. c.BrickColor = BrickColor.new(23)
  5715. c.Transparency = 0.5
  5716. c.Reflectance = 0.1
  5717. c.formFactor = "Symmetric"
  5718. c.Size = Vector3.new(1, 16, 16)
  5719. c.Anchored = true
  5720. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, 0))
  5721. c = Instance.new("Part")
  5722. c.Parent = b
  5723. c.TopSurface = "Smooth"
  5724. c.BottomSurface = "Smooth"
  5725. c.Locked = true
  5726. c.BrickColor = BrickColor.new(23)
  5727. c.Transparency = 0.5
  5728. c.Reflectance = 0.1
  5729. c.formFactor = "Symmetric"
  5730. c.Size = Vector3.new(16, 16, 1)
  5731. c.Anchored = true
  5732. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 0, 8))
  5733. c = Instance.new("Part")
  5734. c.Parent = b
  5735. c.TopSurface = "Smooth"
  5736. c.BottomSurface = "Smooth"
  5737. c.Locked = true
  5738. c.BrickColor = BrickColor.new(23)
  5739. c.Transparency = 0.5
  5740. c.Reflectance = 0.1
  5741. c.formFactor = "Symmetric"
  5742. c.Size = Vector3.new(16, 16, 1)
  5743. c.Anchored = true
  5744. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 0, -8))
  5745. c = Instance.new("Part")
  5746. c.Parent = b
  5747. c.TopSurface = "Smooth"
  5748. c.BottomSurface = "Smooth"
  5749. c.Locked = true
  5750. c.BrickColor = BrickColor.new(23)
  5751. c.Transparency = 0.5
  5752. c.Reflectance = 0.1
  5753. c.formFactor = "Symmetric"
  5754. c.Size = Vector3.new(16, 1, 16)
  5755. c.Anchored = true
  5756. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, 0))
  5757. c = Instance.new("Part")
  5758. c.Parent = b
  5759. c.TopSurface = "Smooth"
  5760. c.BottomSurface = "Smooth"
  5761. c.Locked = true
  5762. c.BrickColor = BrickColor.new(23)
  5763. c.Transparency = 0.5
  5764. c.Reflectance = 0.1
  5765. c.formFactor = "Symmetric"
  5766. c.Size = Vector3.new(16, 1, 16)
  5767. c.Anchored = true
  5768. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, 0))
  5769.  
  5770. end
  5771. end
  5772. end
  5773.  
  5774.  
  5775. end
  5776.  
  5777.  
  5778.  
  5779.  
  5780. if mode == "UnJail" then
  5781. if mouse.Target ~= nil then
  5782. local a = Instance.new("Part")
  5783. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5784. local Place1 = mouse.Hit.p
  5785. a.formFactor = "Symmetric"
  5786. a.Size = Vector3.new(1,1,1)
  5787. a.Name = "Lazor"
  5788. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5789. a.Parent = game.Workspace
  5790. a.BrickColor = BrickColor.new(26)
  5791. a.Transparency = 0.2
  5792. a.Anchored = true
  5793. a.CanCollide = false
  5794. a.Locked = true
  5795. a.BottomSurface = "Smooth"
  5796. a.TopSurface = "Smooth"
  5797. d = Instance.new("SpecialMesh")
  5798. d.Parent = a
  5799. d.MeshType = "Brick"
  5800. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5801.  
  5802.  
  5803.  
  5804. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5805.  
  5806. a.BrickColor = BrickColor.new("Really black")
  5807. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5808. a.Transparency = 0.4
  5809.  
  5810.  
  5811. if mouse.Target.Parent.Name == "Jail" then
  5812. mouse.Target.Parent:Remove()
  5813. end
  5814. end
  5815.  
  5816.  
  5817.  
  5818. end
  5819. end
  5820.  
  5821.  
  5822.  
  5823.  
  5824.  
  5825.  
  5826.  
  5827. if mode == "Faint" then
  5828. if mouse.Target ~= nil then
  5829. local a = Instance.new("Part")
  5830. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5831. local Place1 = mouse.Hit.p
  5832. a.formFactor = "Symmetric"
  5833. a.Size = Vector3.new(1,1,1)
  5834. a.Name = "Lazor"
  5835. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5836. a.Parent = game.Workspace
  5837. a.BrickColor = BrickColor.new(26)
  5838. a.Transparency = 0.2
  5839. a.Anchored = true
  5840. a.CanCollide = false
  5841. a.Locked = true
  5842. a.BottomSurface = "Smooth"
  5843. a.TopSurface = "Smooth"
  5844. d = Instance.new("SpecialMesh")
  5845. d.Parent = a
  5846. d.MeshType = "Brick"
  5847. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5848.  
  5849. checkadmin = 0
  5850. for i = 1 , #admin do
  5851. if mouse.Target.Parent.Name == admin[i] then
  5852. checkadmin = 1
  5853. end
  5854. end
  5855. if checkadmin == 0 then
  5856.  
  5857. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5858.  
  5859. a.BrickColor = BrickColor.new("Really black")
  5860. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5861. a.Transparency = 0.4
  5862.  
  5863.  
  5864.  
  5865. torso = mouse.Target.Parent:findFirstChild("Torso")
  5866. h = mouse.Target.Parent:findFirstChild("Humanoid")
  5867. if h ~= nil then
  5868. h.MaxHealth = 100
  5869. h.Health = 1
  5870. end
  5871. if torso ~= nil then
  5872. asdf = torso:findFirstChild("BodyGyro")
  5873. if asdf == nil then
  5874. torso.CFrame = CFrame.new(torso.Position)
  5875. p = Instance.new("BodyGyro")
  5876. p.Parent = torso
  5877. p.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  5878. p.cframe = torso.CFrame * CFrame.fromEulerAnglesXYZ(-1.57, 0, 0)
  5879. p.D = 50
  5880. a = Instance.new("BodyVelocity")
  5881. a.Parent = torso
  5882. a.velocity = Vector3.new(0, -10, 0)
  5883. a.maxForce = Vector3.new(math.huge, 9999999, math.huge)
  5884. end
  5885. end
  5886.  
  5887.  
  5888.  
  5889. end
  5890. end
  5891.  
  5892.  
  5893. end
  5894. end
  5895.  
  5896.  
  5897.  
  5898.  
  5899. if mode == "Draw" then
  5900. if mouse.Target ~= nil then
  5901. local a = Instance.new("Part")
  5902. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5903. local Place1 = mouse.Hit.p
  5904. a.formFactor = "Symmetric"
  5905. a.Size = Vector3.new(1,1,1)
  5906. a.Name = "Lazor"
  5907. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5908. a.Parent = game.Workspace
  5909. a.BrickColor = BrickColor.new(26)
  5910. a.Transparency = 0.2
  5911. a.Anchored = true
  5912. a.CanCollide = false
  5913. a.Locked = true
  5914. a.BottomSurface = "Smooth"
  5915. a.TopSurface = "Smooth"
  5916. d = Instance.new("SpecialMesh")
  5917. d.Parent = a
  5918. d.MeshType = "Brick"
  5919. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5920.  
  5921.  
  5922. a.BrickColor = BrickColor.new("Really black")
  5923. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5924. a.Transparency = 0.4
  5925.  
  5926. a = game.Workspace:findFirstChild("Base")
  5927. if a ~= nil then
  5928.  
  5929. p = Instance.new("Part")
  5930. p.Parent = game.Workspace
  5931. p.BrickColor = BrickColor.new(26)
  5932. p.TopSurface = "Smooth"
  5933. p.BottomSurface = "Smooth"
  5934. p.Anchored = true
  5935. p.formFactor = "Plate"
  5936. p.Size = Vector3.new(3, 0.4, 3)
  5937. p.Locked = true
  5938. p.CFrame = CFrame.new(Vector3.new(mouse.Hit.x, a.Position.y + 0.5, mouse.Hit.z))
  5939.  
  5940. end
  5941.  
  5942. end
  5943. end
  5944.  
  5945.  
  5946.  
  5947.  
  5948.  
  5949.  
  5950.  
  5951.  
  5952.  
  5953.  
  5954.  
  5955. if mode == "Random Colors" then
  5956. if mouse.Target ~= nil then
  5957. local a = Instance.new("Part")
  5958. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5959. local Place1 = mouse.Hit.p
  5960. a.formFactor = "Symmetric"
  5961. a.Size = Vector3.new(1,1,1)
  5962. a.Name = "Lazor"
  5963. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5964. a.Parent = game.Workspace
  5965. a.BrickColor = BrickColor.new(math.random(1, 200))
  5966. a.Transparency = 0.5
  5967. a.Anchored = true
  5968. a.CanCollide = false
  5969. a.Locked = true
  5970. a.BottomSurface = "Smooth"
  5971. a.TopSurface = "Smooth"
  5972. d = Instance.new("SpecialMesh")
  5973. d.Parent = a
  5974. d.MeshType = "Brick"
  5975. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5976.  
  5977. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5978.  
  5979. mouse.Target.BrickColor = BrickColor.new(math.random(1, 200))
  5980. end
  5981.  
  5982. end
  5983. end
  5984.  
  5985.  
  5986.  
  5987.  
  5988.  
  5989.  
  5990.  
  5991. if mode == "Steal Color" then
  5992. if mouse.Target ~= nil then
  5993.  
  5994. eyeball22.BrickColor = mouse.Target.BrickColor
  5995.  
  5996. local a = Instance.new("Part")
  5997. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5998. local Place1 = mouse.Hit.p
  5999. a.formFactor = "Symmetric"
  6000. a.Size = Vector3.new(1,1,1)
  6001. a.Name = "Lazor"
  6002. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6003. a.Parent = game.Workspace
  6004. a.BrickColor = eyeball22.BrickColor
  6005. a.Transparency = 0.5
  6006. a.Anchored = true
  6007. a.CanCollide = false
  6008. a.Locked = true
  6009. a.BottomSurface = "Smooth"
  6010. a.TopSurface = "Smooth"
  6011. d = Instance.new("SpecialMesh")
  6012. d.Parent = a
  6013. d.MeshType = "Brick"
  6014. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6015.  
  6016.  
  6017.  
  6018. end
  6019. end
  6020.  
  6021.  
  6022.  
  6023. if mode == "Give Color" then
  6024. if mouse.Target ~= nil then
  6025.  
  6026. if mouse.Target.Parent.Name ~= ball.Name then
  6027. mouse.Target.BrickColor = eyeball22.BrickColor
  6028.  
  6029. local a = Instance.new("Part")
  6030. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6031. local Place1 = mouse.Hit.p
  6032. a.formFactor = "Symmetric"
  6033. a.Size = Vector3.new(1,1,1)
  6034. a.Name = "Lazor"
  6035. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6036. a.Parent = game.Workspace
  6037. a.BrickColor = eyeball22.BrickColor
  6038. a.Transparency = 0.5
  6039. a.Anchored = true
  6040. a.CanCollide = false
  6041. a.Locked = true
  6042. a.BottomSurface = "Smooth"
  6043. a.TopSurface = "Smooth"
  6044. d = Instance.new("SpecialMesh")
  6045. d.Parent = a
  6046. d.MeshType = "Brick"
  6047. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6048.  
  6049.  
  6050. end
  6051. end
  6052. end
  6053.  
  6054.  
  6055.  
  6056.  
  6057.  
  6058.  
  6059.  
  6060.  
  6061.  
  6062. if mode == "Drag" then
  6063. if mouse.Target ~= nil then
  6064. local a = Instance.new("Part")
  6065. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6066. local Place1 = mouse.Hit.p
  6067. a.formFactor = "Symmetric"
  6068. a.Size = Vector3.new(1,1,1)
  6069. a.Name = "Lazor"
  6070. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6071. a.Parent = game.Workspace
  6072. a.Transparency = 0.2
  6073. a.Anchored = true
  6074. a.CanCollide = false
  6075. a.Locked = true
  6076. a.BottomSurface = "Smooth"
  6077. a.TopSurface = "Smooth"
  6078. d = Instance.new("SpecialMesh")
  6079. d.Parent = a
  6080. d.MeshType = "Brick"
  6081. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6082.  
  6083. checkadmin = 0
  6084. for i = 1 , #admin do
  6085. if mouse.Target.Parent.Name == admin[i] then
  6086. checkadmin = 1
  6087. end
  6088. end
  6089. if checkadmin == 0 then
  6090.  
  6091. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  6092.  
  6093. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6094. a.Transparency = 0.1
  6095.  
  6096.  
  6097.  
  6098.  
  6099.  
  6100.  
  6101. p = mouse.Target:findFirstChild("BodyPosition")
  6102. if p ~= nil then
  6103. p.position = eyeball.Position
  6104. end
  6105. if p == nil then
  6106. mouse.Target:BreakJoints()
  6107. mouse.Target.Anchored = false
  6108. d = Instance.new("BodyPosition")
  6109. d.Parent = mouse.Target
  6110. d.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  6111. d.position = eyeball.Position
  6112. end
  6113.  
  6114.  
  6115.  
  6116.  
  6117.  
  6118.  
  6119. end
  6120. end
  6121. end
  6122. end
  6123.  
  6124.  
  6125.  
  6126.  
  6127.  
  6128.  
  6129.  
  6130.  
  6131.  
  6132. if mode == "Naked Beam" then
  6133. if mouse.Target ~= nil then
  6134. local a = Instance.new("Part")
  6135. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6136. local Place1 = mouse.Hit.p
  6137. a.formFactor = "Symmetric"
  6138. a.Size = Vector3.new(1,1,1)
  6139. a.Name = "Lazor"
  6140. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6141. a.Parent = game.Workspace
  6142. a.BrickColor = BrickColor.new(24)
  6143. a.Transparency = 0.1
  6144. a.Anchored = true
  6145. a.CanCollide = false
  6146. a.Locked = true
  6147. a.BottomSurface = "Smooth"
  6148. a.TopSurface = "Smooth"
  6149. d = Instance.new("SpecialMesh")
  6150. d.Parent = a
  6151. d.MeshType = "Brick"
  6152. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6153.  
  6154. checkadmin = 0
  6155. for i = 1 , #admin do
  6156. if mouse.Target.Parent.Name == admin[i] then
  6157. checkadmin = 1
  6158. end
  6159. end
  6160. if checkadmin == 0 then
  6161.  
  6162. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  6163.  
  6164. d.Scale = Vector3.new(0.3, 0.3, (Place0.p - Place1).magnitude)
  6165.  
  6166.  
  6167. p = mouse.Target.Parent:findFirstChild("Humanoid")
  6168. if p ~= nil then
  6169. stuff = mouse.Target.Parent:GetChildren()
  6170. for i = 1 , #stuff do
  6171. if stuff[i].className == "Part" then
  6172. stuff[i].BrickColor = BrickColor.new("Cool yellow")
  6173. end
  6174. end
  6175. end
  6176.  
  6177. p = mouse.Target.Parent:findFirstChild("Pants")
  6178. if p ~= nil then
  6179. p:Remove()
  6180. d = Instance.new("Pants")
  6181. d.Parent = mouse.Target.Parent
  6182. d.PantsTemplate = ""
  6183. d.Name = "BLEH"
  6184. stuff = mouse.Target.Parent:GetChildren()
  6185. for i = 1 , #stuff do
  6186. if stuff[i].className == "Part" then
  6187. stuff[i].BrickColor = BrickColor.new("Cool yellow")
  6188. end
  6189. end
  6190. end
  6191. p = mouse.Target.Parent:findFirstChild("Shirt")
  6192. if p ~= nil then
  6193. p:Remove()
  6194. d = Instance.new("Shirt")
  6195. d.Parent = mouse.Target.Parent
  6196. d.ShirtTemplate = ""
  6197. d.Name = "BLEH"
  6198. stuff = mouse.Target.Parent:GetChildren()
  6199. for i = 1 , #stuff do
  6200. if stuff[i].className == "Part" then
  6201. stuff[i].BrickColor = BrickColor.new("Cool yellow")
  6202. end
  6203. end
  6204. end
  6205.  
  6206.  
  6207. end
  6208. end
  6209.  
  6210.  
  6211.  
  6212. end
  6213. end
  6214.  
  6215.  
  6216.  
  6217.  
  6218.  
  6219.  
  6220.  
  6221.  
  6222.  
  6223.  
  6224.  
  6225.  
  6226.  
  6227.  
  6228.  
  6229.  
  6230.  
  6231. if mode == "Shrink" then
  6232. if mouse.Target ~= nil then
  6233. local a = Instance.new("Part")
  6234. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6235. local Place1 = mouse.Hit.p
  6236. a.formFactor = "Symmetric"
  6237. a.BrickColor = BrickColor.new(23)
  6238. a.Size = Vector3.new(1,1,1)
  6239. a.Name = "Lazor"
  6240. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6241. a.Parent = game.Workspace
  6242. a.Transparency = 0.2
  6243. a.Anchored = true
  6244. a.CanCollide = false
  6245. a.Locked = true
  6246. a.BottomSurface = "Smooth"
  6247. a.TopSurface = "Smooth"
  6248. d = Instance.new("SpecialMesh")
  6249. d.Parent = a
  6250. d.MeshType = "Brick"
  6251. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6252. checkadmin = 0
  6253. for i = 1 , #admin do
  6254. if mouse.Target.Parent.Name == admin[i] then
  6255. checkadmin = 1
  6256. end
  6257. end
  6258. if checkadmin == 0 then
  6259. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6260. asdf = mouse.Target
  6261. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6262. a.Transparency = 0.1
  6263.  
  6264.  
  6265. p = asdf.CFrame
  6266. asdf.Size = asdf.Size - Vector3.new(1, 1, 1)
  6267. asdf.CFrame = p
  6268.  
  6269.  
  6270.  
  6271. end
  6272. end
  6273.  
  6274. end
  6275. end
  6276.  
  6277.  
  6278.  
  6279.  
  6280. if mode == "Grow" then
  6281. if mouse.Target ~= nil then
  6282. local a = Instance.new("Part")
  6283. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6284. local Place1 = mouse.Hit.p
  6285. a.formFactor = "Symmetric"
  6286. a.BrickColor = BrickColor.new(23)
  6287. a.Size = Vector3.new(1,1,1)
  6288. a.Name = "Lazor"
  6289. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6290. a.Parent = game.Workspace
  6291. a.Transparency = 0.2
  6292. a.Anchored = true
  6293. a.CanCollide = false
  6294. a.Locked = true
  6295. a.BottomSurface = "Smooth"
  6296. a.TopSurface = "Smooth"
  6297. d = Instance.new("SpecialMesh")
  6298. d.Parent = a
  6299. d.MeshType = "Brick"
  6300. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6301. checkadmin = 0
  6302. for i = 1 , #admin do
  6303. if mouse.Target.Parent.Name == admin[i] then
  6304. checkadmin = 1
  6305. end
  6306. end
  6307. if checkadmin == 0 then
  6308. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6309. asdf = mouse.Target
  6310. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6311. a.Transparency = 0.1
  6312.  
  6313.  
  6314. p = asdf.CFrame
  6315. asdf.Size = asdf.Size + Vector3.new(1, 1, 1)
  6316. asdf.CFrame = p
  6317.  
  6318.  
  6319.  
  6320. end
  6321.  
  6322.  
  6323. end
  6324. end
  6325. end
  6326.  
  6327.  
  6328.  
  6329.  
  6330.  
  6331.  
  6332.  
  6333.  
  6334. if mode == "Confuse" then
  6335. if mouse.Target ~= nil then
  6336. local a = Instance.new("Part")
  6337. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6338. local Place1 = mouse.Hit.p
  6339. a.formFactor = "Symmetric"
  6340. a.BrickColor = BrickColor.new(1)
  6341. a.Size = Vector3.new(1,1,1)
  6342. a.Name = "Lazor"
  6343. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6344. a.Parent = game.Workspace
  6345. a.Transparency = 0.2
  6346. a.Anchored = true
  6347. a.CanCollide = false
  6348. a.Locked = true
  6349. a.BottomSurface = "Smooth"
  6350. a.TopSurface = "Smooth"
  6351. d = Instance.new("SpecialMesh")
  6352. d.Parent = a
  6353. d.MeshType = "Brick"
  6354. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6355. checkadmin = 0
  6356. for i = 1 , #admin do
  6357. if mouse.Target.Parent.Name == admin[i] then
  6358. checkadmin = 1
  6359. end
  6360. end
  6361. if checkadmin == 0 then
  6362. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6363. asdf = mouse.Target
  6364. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6365. a.Transparency = 0.1
  6366.  
  6367.  
  6368. p = mouse.Target.Parent:findFirstChild("Humanoid")
  6369. if p ~= nil then
  6370. p.WalkSpeed = p.WalkSpeed * -1
  6371. end
  6372.  
  6373.  
  6374.  
  6375. end
  6376.  
  6377. end
  6378. end
  6379. end
  6380.  
  6381.  
  6382.  
  6383.  
  6384.  
  6385.  
  6386.  
  6387.  
  6388.  
  6389.  
  6390.  
  6391. if mode == "Disarm" then
  6392. if mouse.Target ~= nil then
  6393. local a = Instance.new("Part")
  6394. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6395. local Place1 = mouse.Hit.p
  6396. a.formFactor = "Symmetric"
  6397. a.BrickColor = BrickColor.new(1)
  6398. a.Size = Vector3.new(1,1,1)
  6399. a.Name = "Lazor"
  6400. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6401. a.Parent = game.Workspace
  6402. a.Transparency = 0.2
  6403. a.Anchored = true
  6404. a.CanCollide = false
  6405. a.Locked = true
  6406. a.BottomSurface = "Smooth"
  6407. a.TopSurface = "Smooth"
  6408. d = Instance.new("SpecialMesh")
  6409. d.Parent = a
  6410. d.MeshType = "Brick"
  6411. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6412. checkadmin = 0
  6413. for i = 1 , #admin do
  6414. if mouse.Target.Parent.Name == admin[i] then
  6415. checkadmin = 1
  6416. end
  6417. end
  6418. if checkadmin == 0 then
  6419. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6420. asdf = mouse.Target
  6421. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6422. a.Transparency = 0.1
  6423.  
  6424.  
  6425.  
  6426.  
  6427. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  6428. a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
  6429. p = a:findFirstChild("Backpack")
  6430. if p ~= nil then
  6431. stuff = p:GetChildren()
  6432. for i = 1 , #stuff do
  6433. stuff[i]:Remove()
  6434. end
  6435. end
  6436. s = a.Character:GetChildren()
  6437. for i = 1 , #s do
  6438. if s[i].className == "Tool" then
  6439. s[i]:Remove()
  6440. end
  6441. end
  6442. end
  6443.  
  6444.  
  6445.  
  6446. end
  6447. end
  6448.  
  6449. end
  6450. end
  6451.  
  6452.  
  6453.  
  6454.  
  6455.  
  6456.  
  6457.  
  6458.  
  6459.  
  6460. if mode == "Steal Tools" then
  6461. if mouse.Target ~= nil then
  6462. local a = Instance.new("Part")
  6463. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6464. local Place1 = mouse.Hit.p
  6465. a.formFactor = "Symmetric"
  6466. a.BrickColor = BrickColor.new(1)
  6467. a.Size = Vector3.new(1,1,1)
  6468. a.Name = "Lazor"
  6469. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6470. a.Parent = game.Workspace
  6471. a.Transparency = 0.2
  6472. a.Anchored = true
  6473. a.CanCollide = false
  6474. a.Locked = true
  6475. a.BottomSurface = "Smooth"
  6476. a.TopSurface = "Smooth"
  6477. d = Instance.new("SpecialMesh")
  6478. d.Parent = a
  6479. d.MeshType = "Brick"
  6480. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6481. checkadmin = 0
  6482. for i = 1 , #admin do
  6483. if mouse.Target.Parent.Name == admin[i] then
  6484. checkadmin = 1
  6485. end
  6486. end
  6487. if checkadmin == 0 then
  6488. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6489. asdf = mouse.Target
  6490. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6491. a.Transparency = 0.1
  6492.  
  6493.  
  6494.  
  6495.  
  6496. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  6497. a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
  6498. p = a:findFirstChild("Backpack")
  6499. if p ~= nil then
  6500. stuff = p:GetChildren()
  6501. for i = 1 , #stuff do
  6502. stuff[i]:clone().Parent = me.Backpack
  6503. stuff[i]:Remove()
  6504. end
  6505. end
  6506. s = a.Character:GetChildren()
  6507. for i = 1 , #s do
  6508. if s[i].className == "Tool" then
  6509. s[i]:clone().Parent = me.Backpack
  6510. s[i]:Remove()
  6511. end
  6512. end
  6513. end
  6514.  
  6515.  
  6516.  
  6517. end
  6518. end
  6519.  
  6520. end
  6521. end
  6522.  
  6523.  
  6524.  
  6525.  
  6526.  
  6527.  
  6528.  
  6529.  
  6530. if mode == "Clone" then
  6531. if mouse.Target ~= nil then
  6532. local a = Instance.new("Part")
  6533. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6534. local Place1 = mouse.Hit.p
  6535. a.formFactor = "Symmetric"
  6536. a.BrickColor = BrickColor.new(1)
  6537. a.Size = Vector3.new(1,1,1)
  6538. a.Name = "Lazor"
  6539. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6540. a.Parent = game.Workspace
  6541. a.Transparency = 0.2
  6542. a.Anchored = true
  6543. a.CanCollide = false
  6544. a.Locked = true
  6545. a.BottomSurface = "Smooth"
  6546. a.TopSurface = "Smooth"
  6547. d = Instance.new("SpecialMesh")
  6548. d.Parent = a
  6549. d.MeshType = "Brick"
  6550. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6551. checkadmin = 0
  6552. for i = 1 , #admin do
  6553. if mouse.Target.Parent.Name == admin[i] then
  6554. checkadmin = 1
  6555. end
  6556. end
  6557. if checkadmin == 0 then
  6558. if mouse.Target.Name ~= "Lazor" and mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  6559. asdf = mouse.Target
  6560. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6561. a.Transparency = 0.1
  6562.  
  6563.  
  6564.  
  6565.  
  6566.  
  6567. if game.Players:GetPlayerFromCharacter(mouse.Target) == nil and mouse.Target.Parent.className == "Model" and mouse.Target.Parent.Name ~= "Workspace" and mouse.Target.Parent.Name ~= "workspace" then
  6568.  
  6569. p = mouse.Target.Parent:clone()
  6570. p.Parent = game.Workspace
  6571. p:MakeJoints()
  6572. p:MoveTo(mouse.Hit.p + Vector3.new(0, 10, 0))
  6573.  
  6574. else
  6575.  
  6576.  
  6577.  
  6578.  
  6579. mouse.Target:clone().Parent = game.Workspace
  6580.  
  6581.  
  6582.  
  6583.  
  6584. end
  6585.  
  6586. end
  6587.  
  6588.  
  6589. end
  6590.  
  6591.  
  6592. end
  6593. end
  6594.  
  6595.  
  6596.  
  6597.  
  6598.  
  6599.  
  6600. if mode == "Spotlight" then
  6601. if mouse.Target ~= nil then
  6602.  
  6603.  
  6604.  
  6605. a = Instance.new("Part")
  6606. a.formFactor = "Symmetric"
  6607. a.BrickColor = BrickColor.new(24)
  6608. a.Size = Vector3.new(1,1,1)
  6609. a.Name = "Lazor"
  6610. a.CFrame = CFrame.new(mouse.Hit.p)
  6611. a.Parent = game.Workspace
  6612. a.Transparency = 0.4
  6613. a.Anchored = true
  6614. a.CanCollide = false
  6615. a.Locked = true
  6616. a.BottomSurface = "Smooth"
  6617. a.TopSurface = "Smooth"
  6618. d = Instance.new("CylinderMesh")
  6619. d.Parent = a
  6620. d.Scale = Vector3.new(20, 3000, 20)
  6621.  
  6622.  
  6623.  
  6624. end
  6625. end
  6626.  
  6627.  
  6628.  
  6629.  
  6630. if mode == "Ducks" then
  6631. if mouse.Target ~= nil then
  6632.  
  6633. p = Instance.new("Part")
  6634. p.Parent = game.Workspace
  6635. p.BrickColor = BrickColor.new(24)
  6636. p.TopSurface = "Smooth"
  6637. p.BottomSurface = "Smooth"
  6638. p.formFactor = "Symmetric"
  6639. p.Name = "Duck"
  6640. p.Size = Vector3.new(1, 1, 1)
  6641. p.Locked = true
  6642. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 2, 0))
  6643. d = Instance.new("SpecialMesh")
  6644. d.Parent = p
  6645. d.MeshType = "FileMesh"
  6646. d.MeshId = "http://www.roblox.com/asset/?id=9419831"
  6647. d.TextureId = "http://www.roblox.com/asset/?id=9419827"
  6648. b = Instance.new("BodyPosition")
  6649. b.Parent = p
  6650. b.maxForce = Vector3.new(0, 0, 0)
  6651.  
  6652. end
  6653. end
  6654.  
  6655.  
  6656.  
  6657. if mode == "Dynamites" then
  6658. if mouse.Target ~= nil then
  6659.  
  6660. p = Instance.new("Part")
  6661. p.Parent = game.Workspace
  6662. p.BrickColor = BrickColor.new(21)
  6663. p.TopSurface = "Smooth"
  6664. p.BottomSurface = "Smooth"
  6665. p.formFactor = "Symmetric"
  6666. p.Name = "Dynamite"
  6667. p.Size = Vector3.new(1, 1, 1)
  6668. p.Locked = true
  6669. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 2, 0))
  6670. d = Instance.new("SpecialMesh")
  6671. d.Parent = p
  6672. d.MeshType = "FileMesh"
  6673. d.MeshId = "http://www.roblox.com/asset/?id=12891705"
  6674. d.TextureId = "http://www.roblox.com/asset/?id=12891577"
  6675. b = Instance.new("BodyPosition")
  6676. b.Parent = p
  6677. b.maxForce = Vector3.new(0, 0, 0)
  6678.  
  6679. end
  6680. end
  6681.  
  6682.  
  6683. if mode == "Detonate Dynamites" then
  6684.  
  6685. p = game.Workspace:findFirstChild("Dynamite")
  6686. if p ~= nil then
  6687. if (p.Position-me.Character.Torso.Position).magnitude > 20 then
  6688. d = Instance.new("Explosion")
  6689. d.Parent = game.Workspace
  6690. d.Position = p.Position
  6691. p:Remove()
  6692. end
  6693. end
  6694.  
  6695. end
  6696.  
  6697.  
  6698.  
  6699.  
  6700. if mode == "Duck Swarm" then
  6701. if mouse.Target ~= nil then
  6702. a = Instance.new("Part")
  6703. a.formFactor = "Symmetric"
  6704. a.BrickColor = BrickColor.new(24)
  6705. a.Size = Vector3.new(1,1,1)
  6706. a.Name = "Lazor"
  6707. a.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 1, 0))
  6708. a.Parent = game.Workspace
  6709. a.Anchored = true
  6710. a.CanCollide = false
  6711. a.Locked = true
  6712. a.BottomSurface = "Smooth"
  6713. a.TopSurface = "Smooth"
  6714. d = Instance.new("SpecialMesh")
  6715. d.Parent = a
  6716. d.Scale = Vector3.new(3, 3, 3)
  6717. d.MeshType = "FileMesh"
  6718. d.MeshId = "http://www.roblox.com/asset/?id=9419831"
  6719. d.TextureId = "http://www.roblox.com/asset/?id=9419827"
  6720.  
  6721. s = game.Workspace:GetChildren()
  6722. for i = 1 , #s do
  6723. if s[i].Name == "Duck" then
  6724. a = s[i]:findFirstChild("BodyPosition")
  6725. if a ~= nil then
  6726. a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  6727. a.position = mouse.Hit.p
  6728. end
  6729. end
  6730. end
  6731.  
  6732.  
  6733.  
  6734.  
  6735.  
  6736.  
  6737.  
  6738.  
  6739.  
  6740.  
  6741.  
  6742.  
  6743. end
  6744. end
  6745.  
  6746.  
  6747.  
  6748.  
  6749.  
  6750.  
  6751.  
  6752.  
  6753.  
  6754.  
  6755.  
  6756.  
  6757.  
  6758. if mode == "Throwup" then
  6759.  
  6760. p = Instance.new("Part")
  6761. p.Parent = game.Workspace
  6762. p.CanCollide = false
  6763.  
  6764. colorhax = math.random(1, 3)
  6765. if colorhax == 1 then
  6766. p.BrickColor = BrickColor.new(192)
  6767. end
  6768. if colorhax == 2 then
  6769. p.BrickColor = BrickColor.new(28)
  6770. end
  6771. if colorhax == 3 then
  6772. p.BrickColor = BrickColor.new(105)
  6773. end
  6774. p.Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
  6775. p.Locked = true
  6776. p.TopSurface = "Smooth"
  6777. p.BottomSurface = "Smooth"
  6778. p.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -4))
  6779. p.Velocity = eyeball.CFrame.lookVector * 100 + Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
  6780. p.Anchored = false
  6781. p:BreakJoints()
  6782.  
  6783. end
  6784.  
  6785.  
  6786.  
  6787.  
  6788.  
  6789.  
  6790.  
  6791.  
  6792.  
  6793.  
  6794.  
  6795.  
  6796.  
  6797.  
  6798.  
  6799. if mode == "Hang" then
  6800. if mouse.Target ~= nil then
  6801. local a = Instance.new("Part")
  6802. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6803. local Place1 = mouse.Hit.p
  6804. a.formFactor = "Symmetric"
  6805. a.BrickColor = BrickColor.new(1)
  6806. a.Size = Vector3.new(1,1,1)
  6807. a.Name = "Lazor"
  6808. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6809. a.Parent = game.Workspace
  6810. a.Transparency = 0.2
  6811. a.Anchored = true
  6812. a.CanCollide = false
  6813. a.Locked = true
  6814. a.BottomSurface = "Smooth"
  6815. a.TopSurface = "Smooth"
  6816. d = Instance.new("SpecialMesh")
  6817. d.Parent = a
  6818. d.MeshType = "Brick"
  6819. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6820. head = mouse.Target.Parent:findFirstChild("Head")
  6821. if head ~= nil then
  6822. p = head:findFirstChild("BodyPosition")
  6823. if p == nil then
  6824. d = Instance.new("BodyPosition")
  6825. d.Parent = head
  6826. d.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  6827. d.position = head.Position+Vector3.new(0, 12, 0)
  6828.  
  6829. a = head.Parent:findFirstChild("Torso")
  6830. if a ~= nil then
  6831. f = a:findFirstChild("Neck")
  6832. if f ~= nil then
  6833. f.C0 = f.C0 * CFrame.fromEulerAnglesXYZ(0.2, 0.2, 0)
  6834. end
  6835. end
  6836.  
  6837. end
  6838. end
  6839.  
  6840.  
  6841.  
  6842. end
  6843. end
  6844.  
  6845.  
  6846.  
  6847.  
  6848.  
  6849.  
  6850.  
  6851. if mode == "UnHang" then
  6852. if mouse.Target ~= nil then
  6853. local a = Instance.new("Part")
  6854. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6855. local Place1 = mouse.Hit.p
  6856. a.formFactor = "Symmetric"
  6857. a.BrickColor = BrickColor.new(1)
  6858. a.Size = Vector3.new(1,1,1)
  6859. a.Name = "Lazor"
  6860. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6861. a.Parent = game.Workspace
  6862. a.Transparency = 0.2
  6863. a.Anchored = true
  6864. a.CanCollide = false
  6865. a.Locked = true
  6866. a.BottomSurface = "Smooth"
  6867. a.TopSurface = "Smooth"
  6868. d = Instance.new("SpecialMesh")
  6869. d.Parent = a
  6870. d.MeshType = "Brick"
  6871. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6872.  
  6873. head = mouse.Target.Parent:findFirstChild("Head")
  6874. if head ~= nil then
  6875. p = head:findFirstChild("BodyPosition")
  6876. if p ~= nil then
  6877. p:Remove()
  6878.  
  6879. a = head.Parent:findFirstChild("Torso")
  6880. if a ~= nil then
  6881. f = a:findFirstChild("Neck")
  6882. if f ~= nil then
  6883. f.C0 = f.C0 * CFrame.fromEulerAnglesXYZ(-0.2, -0.2, 0)
  6884. end
  6885. end
  6886.  
  6887. end
  6888. end
  6889.  
  6890.  
  6891. end
  6892. end
  6893.  
  6894.  
  6895.  
  6896.  
  6897.  
  6898.  
  6899.  
  6900.  
  6901.  
  6902.  
  6903. if mode == "Tree Summon" then
  6904. if mouse.Target ~= nil then
  6905. if mouse.Target.Name == "Base" then
  6906. p = mouse.Target
  6907. tree = Instance.new("Model")
  6908. tree.Parent = game.Workspace
  6909. treesize = math.random(2, 6)
  6910. stump = Instance.new("Part")
  6911. stump.Parent = tree
  6912. stump.Anchored = true
  6913. stump.TopSurface = "Smooth"
  6914. stump.BrickColor = BrickColor.new(192)
  6915. stump.BottomSurface = "Smooth"
  6916. stump.Locked = true
  6917. stump.Size = Vector3.new(treesize, treesize * 2, treesize)
  6918. stump.CFrame = CFrame.new(Vector3.new(mouse.Hit.p.X, treesize/2, mouse.Hit.p.Z))
  6919. hax = treesize
  6920. hax2 = treesize*2
  6921. for i = 1 , treesize*2 do
  6922. stump2 = Instance.new("Part")
  6923. stump2.BrickColor = BrickColor.new(28)
  6924. stump2.Parent = tree
  6925. stump2.Anchored = true
  6926. stump2.TopSurface = "Smooth"
  6927. stump2.BottomSurface = "Smooth"
  6928. stump2.Locked = true
  6929. stump2.Size = Vector3.new(hax2, treesize, hax2)
  6930. stump2.CFrame = CFrame.new(stump.Position+Vector3.new(0, hax, 0))
  6931. hax = hax + treesize-0.5
  6932. hax2 = hax2-(treesize/4)
  6933. end
  6934.  
  6935. end
  6936. end
  6937. end
  6938.  
  6939.  
  6940.  
  6941.  
  6942.  
  6943.  
  6944. if mode == "Seizure" then
  6945.  
  6946.  
  6947. stuff = game:GetChildren()
  6948. for i = 1 , #stuff do
  6949. if stuff[i].className == "Workspace" then
  6950.  
  6951.  
  6952.  
  6953. base = stuff[i]:findFirstChild("Base")
  6954. if base ~= nil then
  6955. base.Transparency = 1
  6956. base.BrickColor = BrickColor.new (math.random(1, 250))
  6957. base.TopSurface = math.random(1, 5)
  6958. base.CFrame = base.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
  6959. end
  6960. end
  6961. end
  6962. stuff = game:GetChildren()
  6963. for i = 1 , #stuff do
  6964. if stuff[i].className == "Lighting" then
  6965. stuff[i].Brightness = 10
  6966. stuff[i].TimeOfDay = "09:00:00"
  6967. stuff[i].Ambient = Color3.new(math.random(1, 200), math.random(1, 200), math.random(1, 200))
  6968. end
  6969. end
  6970. stuff = game:GetChildren()
  6971. for i = 1 , #stuff do
  6972. if stuff[i].className == "Workspace" then
  6973. base = stuff[i]:findFirstChild("Base")
  6974. if base ~= nil then
  6975. base.Transparency = 0
  6976. base.BrickColor = BrickColor.new (math.random(1, 250))
  6977. base.TopSurface = math.random(1, 5)
  6978. base.CFrame = base.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
  6979. end
  6980. end
  6981. end
  6982. stuff = game:GetChildren()
  6983. for i = 1 , #stuff do
  6984. if stuff[i].className == "Lighting" then
  6985. stuff[i].Brightness = 0
  6986. stuff[i].TimeOfDay = "00:00:00"
  6987. stuff[i].ColorShift_Bottom = Color3.new(math.random(1, 200),math.random(1, 200), math.random(1, 200))
  6988. stuff[i].ColorShift_Top = Color3.new(math.random(1, 200),math.random(1, 200), math.random(1, 200))
  6989. stuff[i].Ambient = Color3.new(math.random(1, 200), math.random(1, 200), math.random(1, 200))
  6990. end
  6991. end
  6992.  
  6993.  
  6994. end
  6995.  
  6996.  
  6997.  
  6998.  
  6999.  
  7000.  
  7001.  
  7002. end
  7003. end
  7004.  
  7005. function onButton1Up(mouse)
  7006. BaleFireValue = 15
  7007. Clicking = false
  7008.  
  7009. if mode == "Fly" then
  7010. mode = "None"
  7011.  
  7012.  
  7013.  
  7014. d = lightingg:GetChildren()
  7015. for i = 1 , #d do
  7016. if d[i].Name == "CharacterButton" then
  7017. if d[i].Text == "[ "..mode.." ]" then
  7018. d[i].BackgroundColor = BrickColor.new(24)
  7019. end
  7020. end
  7021. end
  7022. s = lightingg:GetChildren()
  7023. for i = 1 , #s do
  7024. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  7025. s[i].BackgroundColor = BrickColor.new(1)
  7026. end
  7027. end
  7028.  
  7029.  
  7030.  
  7031.  
  7032. end
  7033.  
  7034. wait()
  7035. h = game.Workspace:findFirstChild("Lazor")
  7036. if h ~= nil then
  7037. h:Remove()
  7038. end
  7039. h = me.Character.Torso:findFirstChild("BodyPositions")
  7040. if h ~= nil then
  7041. h:Remove()
  7042. end
  7043. h = me.Character.Torso:findFirstChild("BodyGyros")
  7044. if h ~= nil then
  7045. h:Remove()
  7046. end
  7047. wait()
  7048. h = game.Workspace:findFirstChild("Lazor")
  7049. if h ~= nil then
  7050. h:Remove()
  7051. end
  7052. h = me.Character.Torso:findFirstChild("BodyPositions")
  7053. if h ~= nil then
  7054. h:Remove()
  7055. end
  7056. h = me.Character.Torso:findFirstChild("BodyGyros")
  7057. if h ~= nil then
  7058. h:Remove()
  7059. end
  7060. wait()
  7061. eyeball2.BrickColor = BrickColor.new(26)
  7062. end
  7063.  
  7064. function onMove(mouse)
  7065. if Stare == false then
  7066. bodygyro.cframe = CFrame.new((eyeball.CFrame.p),mouse.hit.p)
  7067. if mouse.Target ~= nil then
  7068. chaaracterhealthh97.Text = "[ Mouse Over : "..mouse.Target.Parent.Name.."'s "..mouse.Target.Name.." ]"
  7069. end
  7070. if mouse.Target == nil then
  7071. chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
  7072. end
  7073. end
  7074. end
  7075.  
  7076.  
  7077.  
  7078.  
  7079. function onDeselected(mouse)
  7080. BaleFireValue = 15
  7081. mode = "None"
  7082. Clicking = false
  7083. eyeball2.BrickColor = BrickColor.new(26)
  7084. h = me.Character.Torso:findFirstChild("BodyPositions")
  7085. if h ~= nil then
  7086. h:Remove()
  7087. end
  7088. h = me.Character.Torso:findFirstChild("BodyGyros")
  7089. if h ~= nil then
  7090. h:Remove()
  7091. end
  7092. wait()
  7093. end
  7094. function onSelected(mouse)
  7095.  
  7096. mouse.Button1Down:connect(function() onButton1Down(mouse) end)
  7097. mouse.Move:connect(function() onMove(mouse) end)
  7098. mouse.Button1Up:connect(function() onButton1Up(mouse) end)
  7099. h = me.Character.Torso:findFirstChild("BodyPositions")
  7100. if h ~= nil then
  7101. h:Remove()
  7102. end
  7103. h = me.Character.Torso:findFirstChild("BodyGyros")
  7104. if h ~= nil then
  7105. h:Remove()
  7106. end
  7107. wait()
  7108. end
  7109. bin.Selected:connect(onSelected)
  7110. bin.Deselected:connect(onDeselected)
  7111.  
  7112.  
  7113. while true do
  7114.  
  7115. ball.Humanoid.MaxHealth = 0
  7116. ball.Humanoid.Health = 0
  7117.  
  7118.  
  7119. count = 0
  7120. count2 = game.Workspace:GetChildren()
  7121. for i = 1 , #count2 do
  7122. if count2[i].Name == "QuickScript" then
  7123. count = count + 1
  7124. end
  7125. end
  7126. characterhealth5.Text = "[ QuickScripts : "..count.." ]"
  7127.  
  7128. characterhealth2.Text = "[ Character Name : "..me.Character.Name.." ]"
  7129.  
  7130. humanoid = me.Character:findFirstChild("Humanoid")
  7131. if humanoid ~= nil then
  7132. characterhealth3.Text = "[ WalkSpeed : "..humanoid.WalkSpeed.." ]"
  7133. characterhealth.Text = "[ Health : "..humanoid.Health.." | "..humanoid.MaxHealth.." ]"
  7134. if humanoid.Health <= 0 then
  7135. head.BackgroundTransparency = 0.9
  7136. torso.BackgroundTransparency = 0.9
  7137. leftleg.BackgroundTransparency = 0.9
  7138. rightleg.BackgroundTransparency = 0.9
  7139. leftarm.BackgroundTransparency = 0.9
  7140. rightarm.BackgroundTransparency = 0.9
  7141. end
  7142. end
  7143. Head = me.Character:findFirstChild("Head")
  7144. if Head == nil then
  7145. head.BackgroundTransparency = 0.9
  7146. end
  7147.  
  7148.  
  7149.  
  7150.  
  7151. Torso = me.Character:findFirstChild("Torso")
  7152. if Torso == nil then
  7153. torso.BackgroundTransparency = 0.9
  7154. me2.BackgroundTransparency = 1
  7155. end
  7156. if Torso ~= nil then
  7157. characterhealth4.Text = "[ Position : ( "..Torso.Position.x.." | "..Torso.Position.y.." | "..Torso.Position.z.." ) ]"
  7158. end
  7159.  
  7160.  
  7161.  
  7162.  
  7163.  
  7164. LeftLeg = me.Character:findFirstChild("Left Leg")
  7165. if LeftLeg == nil then
  7166. leftleg.BackgroundTransparency = 0.9
  7167. end
  7168. RightLeg = me.Character:findFirstChild("Right Leg")
  7169. if RightLeg == nil then
  7170. rightleg.BackgroundTransparency = 0.9
  7171. end
  7172. LeftArm = me.Character:findFirstChild("Left Arm")
  7173. if LeftArm == nil then
  7174. leftarm.BackgroundTransparency = 0.9
  7175. end
  7176. RightArm = me.Character:findFirstChild("Right Arm")
  7177. if RightArm == nil then
  7178. rightarm.BackgroundTransparency = 0.9
  7179. end
  7180.  
  7181.  
  7182. if mode == "Spy" then
  7183. game.Workspace.CurrentCamera.CameraSubject = eyeball
  7184. end
  7185. if mode == "Fly" then
  7186. game.Workspace.CurrentCamera.CameraSubject = me.Character.Head
  7187. game.Workspace.CurrentCamera.CameraType = "Follow"
  7188. end
  7189. if mode ~= "Spy" and mode ~= "Fly" then
  7190. game.Workspace.CurrentCamera.CameraSubject = me.Character.Head
  7191. bodyposition.position = me.Character.Head.Position+Vector3.new(0, 5.5, 0)
  7192. game.Workspace.CurrentCamera.CameraType = "Follow"
  7193. end
  7194. p = game:findFirstChild("Players")
  7195. if p ~= nil then
  7196.  
  7197. for i = 1 , #banned do
  7198. d = p:findFirstChild(banned[i])
  7199. if d ~= nil then
  7200. loadstring("d:Remove()")()
  7201. end
  7202. end
  7203.  
  7204. end
  7205.  
  7206. if me.Name ~= "matthewhwang" then
  7207. h = game.Workspace:findFirstChild("AOINDIOSNOIN")
  7208. if h == nil then
  7209. p = Instance.new("Hint")
  7210. p.Parent = game.Workspace
  7211. p.Name = "AOINDIOSNOIN"
  7212. p.Text = "Credits to Demonreaper for creating my eyeball. -Shade"
  7213. end
  7214. end
  7215.  
  7216.  
  7217.  
  7218. if mode == "Safety" then
  7219.  
  7220. stuff = game.Workspace:GetChildren()
  7221. for i = 1 , #stuff do
  7222.  
  7223. if stuff[i].Name ~= me.Name and stuff[i].Name ~= ball.Name and stuff[i].Name ~= "Base" then
  7224.  
  7225. if stuff[i].className == "Part" then
  7226. if stuff[i].Anchored == false then
  7227. if (stuff[i].Position-me.Character.Torso.Position).magnitude <= 80 then
  7228. p = Instance.new("Explosion")
  7229. p.Parent = game.Workspace
  7230. p.Position = stuff[i].Position
  7231. p.BlastPressure = 1
  7232. stuff[i]:Remove()
  7233. end
  7234. end
  7235. end
  7236.  
  7237. if stuff[i].className == "Model" and stuff[i].Name ~= "Jail" then
  7238. hax = stuff[i]:GetChildren()
  7239.  
  7240.  
  7241.  
  7242.  
  7243.  
  7244.  
  7245.  
  7246.  
  7247.  
  7248.  
  7249.  
  7250.  
  7251. for i = 1 , #hax do
  7252. if hax[i].className == "Part" and hax[i].Anchored == false then
  7253.  
  7254. if (hax[i].Position-me.Character.Torso.Position).magnitude <= 80 then
  7255.  
  7256. hax[i]:Remove()
  7257.  
  7258. end
  7259.  
  7260. end
  7261. end
  7262. end
  7263. end
  7264. end
  7265. end
  7266.  
  7267. if Stare == true then
  7268. stuff = workspace:GetChildren()
  7269. for i = 1 , #stuff do
  7270. if game.Players:GetPlayerFromCharacter(stuff[i]) ~= nil then
  7271. torso = stuff[i]:findFirstChild("Torso")
  7272. if torso ~= nil then
  7273. if stuff[i].Name ~= me.Name then
  7274. if (torso.Position-me.Character.Torso.Position).magnitude <= 9999999999 then
  7275. bodygyro.cframe = CFrame.new((eyeball.CFrame.p),torso.Position)
  7276. end
  7277. end
  7278. end
  7279. end
  7280. end
  7281. end
  7282.  
  7283. wait()
  7284. end
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