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- wait()
- local VanGui = Instance.new("ScreenGui")
- local Van = Instance.new("Frame")
- local idk = Instance.new("TextBox")
- local dsa = Instance.new("TextButton")
- VanGui.Name = "ufo"
- VanGui.Parent = game.Players.LocalPlayer.PlayerGui
- Van.Name = "ufo"
- Van.Parent = VanGui
- Van.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- Van.BorderColor3 = Color3.new(0, 0, 0)
- Van.Position = UDim2.new(0, 5, 0.8, 0)
- Van.Size = UDim2.new(0, 200, 0, 45)
- idk.Name = "idk"
- idk.Parent = Van
- idk.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- idk.BorderColor3 = Color3.new(0, 0, 0)
- idk.Size = UDim2.new(1, 0, 0, 20)
- idk.Font = Enum.Font.SciFi
- idk.FontSize = Enum.FontSize.Size14
- idk.Text = "Username"
- idk.TextColor3 = Color3.new(1, 1, 1)
- idk.TextScaled = true
- idk.TextStrokeTransparency = 0
- idk.TextWrapped = true
- dsa.Name = "dsa"
- dsa.Parent = Van
- dsa.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- dsa.BorderColor3 = Color3.new(0, 0, 0)
- dsa.Position = UDim2.new(0, 0, 1, -25)
- dsa.Size = UDim2.new(1, 0, 0, 25)
- dsa.Font = Enum.Font.SciFi
- dsa.FontSize = Enum.FontSize.Size14
- dsa.Text = "UFO"
- dsa.TextColor3 = Color3.new(1, 1, 1)
- dsa.TextScaled = true
- dsa.TextStrokeTransparency = 0
- dsa.TextWrapped = true
- dsa.MouseButton1Click:connect(function()
- Victim = idk.Text
- if game.Players:FindFirstChild(Victim) and game.Workspace:FindFirstChild('ufoparthaha') == nil then
- plr = game.Players:WaitForChild(Victim.Character) -- BY THE WAY the penis is a cylinder, with balls. I can't make the full -- script because of chat limit when i exploit.
- stick = Instance.new("Part", plr.Torso)
- c = Instance.new("CylinderMesh", stick)
- stick.Size = Vector3.new(2,8.2,2)
- stick.BrickColor = BrickColor.new("Pastel brown")
- stick.BottomSurface = "Smooth"
- stick.TopSurface = "Smooth"
- stick.Position = plr.Torso.Position
- wstick = Instance.new("Weld",plr.Torso)
- wstick.Part0 = wstick.Parent
- wstick.Part1 = stick
- wstick.C1 = CFrame.new(Vector3.new(0,3.5,-1.5)) * CFrame.Angles(80,0,0)
- ball1 = Instance.new("Part",plr)
- ball1.BrickColor = stick.BrickColor
- ball1.Shape = "Ball"
- ball1.Size = Vector3.new(3,3,3)
- wb1 = Instance.new("Weld",plr.Torso)
- wb1.Part0 = wstick.Part0
- wb1.Part1 = ball1
- ball1.BottomSurface = "Smooth"
- ball1.TopSurface = "Smooth"
- wb1.C1 = CFrame.new(Vector3.new(-0.5,1.5,0))
- ball2 = ball1:clone()
- ball2.Parent = plr
- wb2 = Instance.new("Weld",plr.Torso)
- wb2.Part0 = wstick.Part0
- wb2.Part1 = ball2
- wb2.C1 = CFrame.new(Vector3.new(0.5,1.5,0))
- end
- end)
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