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- local new = Instance.new("Part")
- new.Name = "Part1"
- new.Parent = game.Workspace
- new.Touched:Connect(function(part)
- if part.Name == "Part2" then
- local burn = Instance.new("Fire")
- burn.Parent = part
- local clone = part:Clone()
- clone.Transparency = 1
- clone.Parent = game.Workspace
- new.Position = part.Position
- end
- end)
- local new = Instance.new("Part")
- new.Name = "Part2"
- new.Parent = game.Workspace
- new.Touched:Connect(function(part)
- if part.Name == "Part1" then
- local burn = Instance.new("Fire")
- burn.Parent = part
- local clone = part:Clone()
- clone.Transparency = 1
- clone.Parent = game.Workspace
- new.Position = part.Position
- end
- end)
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