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- player = game.Players.LocalPlayer
- character = player.Character
- character.Parent = game.Workspace.Camera
- oldvisual = nil
- while true do
- wait(0.1)
- if oldvisual ~= nil then
- oldvisual:Destroy()
- end
- local visual = Instance.new("Model")
- visual.Name = player.Name
- for i,v in pairs(character:GetChildren()) do
- local visualpart = v:Clone()
- visualpart.Parent = visual
- if visualpart:IsA("BasePart") then
- visualpart.Anchored = true
- visualpart.CanCollide = false
- end
- end
- visual.Parent = game.Workspace
- oldvisual = visual
- end
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