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- !]:: ;ListHotkeys ListLines
- InputBox, _nick, Enter Nickname, Please enter a TargetNick:, , 180, 125, , , , , everyone
- ;InputBox, _nick, Enter Nickname, Please enter a TargetNick., , 180, 135 ;, , everyone
- GoSub, ExecuteLabel
- :X*:~4`t:: ;part of https://pastebin.com/aF9ZPtJ7
- ExecuteLabel:
- _me := "f4t4l_3rr0r"
- _obj1 := rot13()
- _obj2 := rot14()
- ;_obj1 = % rot13()
- ;_obj2 := rot14()
- _nobj1 := rot15()
- ;#Persistent ; Keep the script running until the user exits it.
- #SingleInstance force
- ;Input, _nick, V L15, {space}.{esc}{tab}
- ;Return
- ;Menu, Submenu1, Add, Super Slapper Script, MenuAction4
- ;_nick = %_nick%
- Menu, MyMenu4, Add ; Add a separator line.
- Menu, MyMenu4, Add, Emote-Generator Main `Menu, MenuAction4 ; Add a separator line.
- Menu, MyMenu4, Disable, Emote-Generator Main `Menu ; Add a separator line.
- Menu, MyMenu4, Add ; Add a separator line.
- Menu, Submenu1, Add, % "throws " . _obj1 . " at " . _nick . ".", MenuAction4
- Menu, Submenu1, Add, % "drops " . _obj1 . " on " . _nick . "`'s head.", MenuAction4
- Menu, Submenu1, Add, % "schedules " . _nick . " for " . _obj1 . " treatment." , MenuAction4
- Menu, Submenu1, Add, % "takes away " . _nick . "`'s allowance for " . _obj1 . ".", MenuAction4
- Menu, Submenu1, Add, % "slaps " . _nick . " with " . _obj1 . " .", MenuAction4
- Menu, Submenu1, Add, % "stomps on " . _obj1 . " and hands the broken pieces to " . _nick . " .", MenuAction4
- Menu, Submenu1, Add, % "orders his minions to hurl " . _obj1 . " at " ._nick . " .", MenuAction4
- Menu, Submenu1, Add, % "translates " . _obj1 . " with bablefish and then hurls it at " . _nick . ".", MenuAction4
- Menu, Submenu1, Add, % "initiates mircryption self-destruct on " . _nick . "`'s machine.", MenuAction4
- Menu, Submenu1, Add, % "enables backdoor feature for mircryption and steals all " . _nick . "`'s passwords onto " . _me . "`'s machine.", MenuAction4
- Menu, Submenu1, Add, % "sends a horde of penguins to trample on " . _nick . ".", MenuAction4
- Menu, Submenu1, Add, % "targets " . _nick . "`'s computer for DDOS attack.", MenuAction4
- Menu, Submenu1, Add, % "gives " . _nick . "some poison cookies.", MenuAction4
- Menu, Submenu1, Add, % "steals " . _obj1 . " from " . _nick . ".", MenuAction4
- Menu, Submenu1, Add, % "sprays " . _nick . " with something that smells like " . _obj1 . ".", MenuAction4
- Menu, Submenu1, Add, % "uses dcc to send the channel a picture of " . _nick . "`'s mother with " . _obj1 . " and " . _obj2 . ".", MenuAction4
- Menu, Submenu1, Add, % "sends " . _nick . "`'s name to john ashcroft.", MenuAction4
- Menu, Submenu1, Add, % "captures " . _nick . " in a bag`, throws in " . _obj1 . "`, and delivers him to george w. bush for target practice.", MenuAction4
- Menu, Submenu1, Add, % "throws a bag on top of " . _nick . "`, whacks him with " . _obj1 . " about 100 times and then feeds him to " . _obj2 . ".", MenuAction4
- Menu, Submenu1, Add, % "starts to decompile " . _nick . " but then realizes he is programmed in visual basic and decides not to.", MenuAction4
- Menu, Submenu1, Add, % "steals all of " . _nick . "`'s encryption keys.", MenuAction4
- Menu, Submenu1, Add, % "makes " . _nick . " listen to a speech from george bush.", MenuAction4
- Menu, Submenu1, Add, % "feeds " . _nick . " to " . _obj1 . ".", MenuAction4
- Menu, Submenu1, Add, % "puts a ring on " . _nick . " and opens a cage to let golum out.. `"we hatessssss it`!`"", MenuAction4
- Menu, Submenu1, Add, % "sends some guided missles at " . _nick . " .", MenuAction4
- Menu, Submenu1, Add, % "puts " . _nick . " in a box with " . _obj1 . " and sends him to afghanistan.", MenuAction4
- Menu, Submenu1, Add, % "codes a simulation of " . _nick . " on an apple 2 and sells it as shareware for 4 dollars.", MenuAction4
- Menu, Submenu1, Add, % "declares`: all your " . _nick . " are belong to us.", MenuAction4
- Menu, Submenu1, Add, % "wonder`'s if " . _nick . " knows that all your base are belong to us.", MenuAction4
- Menu, MyMenu4, Add, Super Slapper Script Lines:, :Submenu1
- Menu, MyMenu4, Check, Super Slapper Script Lines:
- Menu, MyMenu4, Add ; Add a separator line.
- Menu, Submenu2, Add, % "gives " . _nick . " a plate of choco cookies.", MenuAction4
- Menu, Submenu2, Add, % "gives " . _nick . " a bottle of imported beer.", MenuAction4
- Menu, Submenu2, Add, % "gives " . _nick . " a free ticket to relaxation spa.", MenuAction4
- Menu, Submenu2, Add, % "sends " . _nick . " a fed ex package containing " . _nobj1 . ".", MenuAction4
- Menu, MyMenu4, Add, &Nice Objects Lines:, :Submenu2
- Menu, MyMenu4, Check, &Nice Objects Lines:
- Menu, MyMenu4, Add ; Add a separator line.
- ;Menu, MyMenu4, Show
- ;Menu, Submenu, Show
- Menu, MyMenu4, Color, FF00FF ;800000 808080
- CoordMode, Menu
- Menu, MyMenu4, Show, 600, 300
- GoSub, malloc2
- ;OnExit, malloc
- ;Menu, MyMenu4, Show [, 600, 300]
- ;Menu, MyMenu4, Show , 600, 300
- ;Menu, MenuName, UseErrorLevel [, Off]
- ;Menu, Submenu1, Show
- ;Menu, MenuName, Show [, X, Y]
- Return
- MenuAction4:
- SendInput %A_ThisMenuItem%
- Sleep, 500
- ;GoSub, malloc
- Menu, %A_ThisMenu%, DeleteAll
- Menu, Submenu1, DeleteAll
- Menu, Submenu2, DeleteAll
- Menu, MyMenu4, DeleteAll
- Return
- ;malloc:
- ;_nick =
- ;_nick := ""
- ;Return
- malloc2:
- Reload
- Exit
- Return
- rot13()
- {
- ia := ["a large trout", "a tunafish-style chicken", "a null pointer", "a broken monitor", "some rotten eggs", "a dolphin", "a whole bunch of dolphins"]
- random, rn, ia.MinIndex(), ia.MaxIndex()
- ; random, rn, ia.MinIndex(), ia.MaxIndex()
- return ia[rn]
- }
- rot14()
- {
- ia2 := ["a large trout", "a tunafish-style chicken", "a null pointer", "a broken monitor", "some rotten eggs", "a dolphin", "a whole bunch of dolphins"]
- random, rn, ia2.MinIndex(), ia2.MaxIndex()
- return ia2[rn]
- }
- rot15()
- {
- ia3 := ["pet dolphin", "box of chocolates", "a get well soon card"]
- random, rn, ia3.MinIndex(), ia3.MaxIndex()
- return ia3[rn]
- }
- ;!]::
- ;nick()
- ;{
- ;Input, _nick, V L15, {space}.{esc}{tab}
- ;Return
- ;}
- ;^b:: ;for debugging purposes
- ;MsgBox, %_obj1%
- ;MsgBox, %_obj2%
- ;MsgBox, % rot13()
- ;Return
- ;-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\++ Fixd Bug ++-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-
- !]:: ;ListHotkeys ListLines
- InputBox, _nick, Enter Nickname, Please enter a TargetNick:, , 180, 125, , , , , everyone
- ;InputBox, _nick, Enter Nickname, Please enter a TargetNick., , 180, 135 ;, , everyone
- GoSub, ExecuteLabel
- :X*:~4`t:: ;part of https://pastebin.com/aF9ZPtJ7
- ExecuteLabel:
- _me := "f4t4l_3rr0r"
- _obj1 := rot13()
- _obj2 := rot14()
- ;_obj1 = % rot13()
- ;_obj2 := rot14()
- _nobj1 := rot15()
- ;#Persistent ; Keep the script running until the user exits it.
- #SingleInstance Force
- ;Input, _nick, V L15, {space}.{esc}{tab}
- ;Return
- ;Menu, Submenu1, Add, Super Slapper Script, MenuAction4
- _nick = %_nick%
- Menu, MyMenu4, Add ; Add a separator line.
- Menu, Submenu1, Add, throws %_obj1% at %_nick%., MenuAction4
- Menu, Submenu1, Add, drops %_obj1% on %_nick%`'s head., MenuAction4
- Menu, Submenu1, Add, schedules %_nick% for %_obj1% treatment., MenuAction4
- Menu, Submenu1, Add, takes away %_nick%`'s allowance for %_obj1%., MenuAction4
- Menu, Submenu1, Add, slaps %_nick% with %_obj1%., MenuAction4
- Menu, Submenu1, Add, stomps on %_obj1% and hands the broken pieces to %_nick%., MenuAction4
- Menu, Submenu1, Add, orders his minions to hurl %_obj1% at %_nick%., MenuAction4
- Menu, Submenu1, Add, translates %_obj1% with bablefish and then hurls it at %_nick%., MenuAction4
- Menu, Submenu1, Add, initiates mircryption self-destruct on %_nick%`'s machine., MenuAction4
- Menu, Submenu1, Add, enables backdoor feature for mircryption and steals all %_nick%`'s passwords onto %_me%`'s machine., MenuAction4
- Menu, Submenu1, Add, sends a horde of penguins to trample on %_nick%., MenuAction4
- Menu, Submenu1, Add, targets %_nick%`'s computer for DDOS attack., MenuAction4
- Menu, Submenu1, Add, gives %_nick% some poison cookies., MenuAction4
- Menu, Submenu1, Add, steals %_obj1% from %_nick%., MenuAction4
- Menu, Submenu1, Add, sprays %_nick% with something that smells like %_obj1%., MenuAction4
- Menu, Submenu1, Add, uses dcc to send the channel a picture of %_nick%`'s mother with %_obj1% and %_obj2%., MenuAction4
- Menu, Submenu1, Add, sends %_nick%`'s name to john ashcroft., MenuAction4
- Menu, Submenu1, Add, captures %_nick% in a bag`, throws in %_obj1%`, and delivers him to george w. bush for target practice., MenuAction4
- Menu, Submenu1, Add, throws a bag on top of %_nick%`, whacks him with %_obj1% about 100 times and then feeds him to %_obj2%., MenuAction4
- Menu, Submenu1, Add, starts to decompile %_nick% but then realizes he is programmed in visual basic and decides not to., MenuAction4
- Menu, Submenu1, Add, steals all of %_nick%`'s encryption keys., MenuAction4
- Menu, Submenu1, Add, makes %_nick% listen to a speech from george bush., MenuAction4
- Menu, Submenu1, Add, feeds %_nick% to %_obj1%., MenuAction4
- Menu, Submenu1, Add, puts a ring on %_nick% and opens a cage to let golum out.. `"we hatessssss it`!`", MenuAction4
- Menu, Submenu1, Add, sends some guided missles at %_nick%., MenuAction4
- Menu, Submenu1, Add, puts %_nick% in a box with %_obj1% and sends him to afghanistan., MenuAction4
- Menu, Submenu1, Add, codes a simulation of %_nick% on an apple 2 and sells it as shareware for 4 dollars., MenuAction4
- Menu, Submenu1, Add, declares`: all your %_nick% are belong to us., MenuAction4
- Menu, Submenu1, Add, wonder`'s if %_nick% knows that all your base are belong to us., MenuAction4
- Menu, MyMenu4, Add, &Super Slapper Script Lines:, :Submenu1
- Menu, MyMenu4, Check, &Super Slapper Script Lines:
- Menu, MyMenu4, Add ; Add a separator line.
- Menu, Submenu2, Add, % "gives " . _nick . " a plate of choco cookies.", MenuAction4
- Menu, Submenu2, Add, gives %_nick% a bottle of imported beer., MenuAction4
- Menu, Submenu2, Add, gives %_nick% a free ticket to relaxation spa., MenuAction4
- Menu, Submenu2, Add, sends %_nick% a fed ex package containing %_nobj1%., MenuAction4
- Menu, MyMenu4, Add, &Nice Objects Lines:, :Submenu2
- Menu, MyMenu4, Check, &Nice Objects Lines:
- Menu, MyMenu4, Add ; Add a separator line.
- ;Menu, MyMenu4, Show
- ;Menu, Submenu, Show
- Menu, MyMenu4, Color, FF00FF ;800000 808080
- CoordMode, Menu
- Menu, MyMenu4, Show, 600, 300
- GoSub, malloc2
- ;OnExit, malloc
- ;Menu, MyMenu4, Show [, 600, 300]
- ;Menu, MyMenu4, Show , 600, 300
- ;Menu, MenuName, UseErrorLevel [, Off]
- ;Menu, Submenu1, Show
- ;Menu, MenuName, Show [, X, Y]
- Return
- MenuAction4:
- SendInput %A_ThisMenuItem%
- Sleep, 500
- ;GoSub, malloc
- Menu, %A_ThisMenu%, DeleteAll
- Menu, Submenu1, DeleteAll
- Menu, Submenu2, DeleteAll
- Menu, MyMenu4, DeleteAll
- Return
- ;malloc:
- ;_nick =
- ;_nick := ""
- ;Return
- malloc2:
- Reload
- Exit
- Return
- rot13()
- {
- ia := ["a large trout", "a tunafish-style chicken", "a null pointer", "a broken monitor", "some rotten eggs", "a dolphin", "a whole bunch of dolphins"]
- random, rn, ia.MinIndex(), ia.MaxIndex()
- ; random, rn, ia.MinIndex(), ia.MaxIndex()
- return ia[rn]
- }
- rot14()
- {
- i2a := ["a large trout", "a tunafish-style chicken", "a null pointer", "a broken monitor", "some rotten eggs", "a dolphin", "a whole bunch of dolphins"]
- random, rn, ia2.MinIndex(), ia2.MaxIndex()
- return ia2[rn]
- }
- rot15()
- {
- ia3 := ["pet dolphin", "box of chocolates", "a get well soon card"]
- random, rn, ia3.MinIndex(), ia3.MaxIndex()
- return ia3[rn]
- }
- ;!]::
- ;nick()
- ;{
- ;Input, _nick, V L15, {space}.{esc}{tab}
- ;Return
- ;}
- ;~!]:: ;for debugging purposes
- ;MsgBox, %_obj1%
- ;MsgBox, % rot13()
- ;Return
- ;-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\++ Old Code ++-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-
- :X*:~4`t:: ;part of https://pastebin.com/aF9ZPtJ7
- _me := "f4t4l_3rr0r"
- _obj1 := rot13()
- ;_obj1 = % rot13()
- _obj2 := rot14()
- ;_obj2 := rot14()
- #Persistent ; Keep the script running until the user exits it.
- #SingleInstance
- ^b::
- Input, _nick, V L15, {space}.{esc}{tab}
- ;Return
- ;Menu, Submenu1, Add, Super Slapper Script, MenuAction4
- Menu, MyMenu4, Add ; Add a separator line.
- Menu, Submenu1, Add, throws %_obj1% at %_nick%., MenuAction4
- Menu, Submenu1, Add, drops %_obj1% on %_nick%`'s head., MenuAction4
- Menu, Submenu1, Add, schedules %_nick% for %_obj1% treatment., MenuAction4
- Menu, Submenu1, Add, takes away %_nick%`'s allowance for %_obj1%., MenuAction4
- Menu, Submenu1, Add, slaps %_nick% with %_obj1%., MenuAction4
- Menu, Submenu1, Add, stomps on %_obj1% and hands the broken pieces to %_nick%., MenuAction4
- Menu, Submenu1, Add, orders his minions to hurl %_obj1% at %_nick%., MenuAction4
- Menu, Submenu1, Add, translates %_obj1% with bablefish and then hurls it at %_nick%., MenuAction4
- Menu, Submenu1, Add, initiates mircryption self-destruct on %_nick%`'s machine., MenuAction4
- Menu, Submenu1, Add, enables backdoor feature for mircryption and steals all %_nick%`'s passwords onto %_me%`'s machine., MenuAction4
- Menu, Submenu1, Add, sends a horde of penguins to trample on %_nick%., MenuAction4
- Menu, Submenu1, Add, targets %_nick%`'s computer for DDOS attack., MenuAction4
- Menu, Submenu1, Add, gives %_nick% some poison cookies., MenuAction4
- Menu, Submenu1, Add, steals %_obj1% from %_nick%., MenuAction4
- Menu, Submenu1, Add, sprays %_nick% with something that smells like %_obj1%., MenuAction4
- Menu, Submenu1, Add, uses dcc to send the channel a picture of %_nick%`'s mother with %_obj1% and %_obj2%., MenuAction4
- Menu, Submenu1, Add, sends %_nick%`'s name to john ashcroft., MenuAction4
- Menu, Submenu1, Add, captures %_nick% in a bag`, throws in %_obj1%`, and delivers him to george w. bush for target practice., MenuAction4
- Menu, Submenu1, Add, throws a bag on top of %_nick%`, whacks him with %_obj1% about 100 times and then feeds him to %_obj2%., MenuAction4
- Menu, Submenu1, Add, starts to decompile %_nick% but then realizes he is programmed in visual basic and decides not to., MenuAction4
- Menu, Submenu1, Add, steals all of %_nick%`'s encryption keys., MenuAction4
- Menu, Submenu1, Add, makes %_nick% listen to a speech from george bush., MenuAction4
- Menu, Submenu1, Add, feeds %_nick% to %_obj1%., MenuAction4
- Menu, Submenu1, Add, puts a ring on %_nick% and opens a cage to let golum out.. `"we hatessssss it`!`", MenuAction4
- Menu, Submenu1, Add, sends some guided missles at %_nick%., MenuAction4
- Menu, Submenu1, Add, puts %_nick% in a box with %_obj1% and sends him to afghanistan., MenuAction4
- Menu, Submenu1, Add, codes a simulation of %_nick% on an apple 2 and sells it as shareware for 4 dollars., MenuAction4
- Menu, Submenu1, Add, declares`: all your %_nick% are belong to us., MenuAction4
- Menu, Submenu1, Add, wonder`'s if %_nick% knows that all your base are belong to us., MenuAction4
- Menu, MyMenu4, Add, Super Slapper Script, :Submenu1
- _nobj1 := rot15()
- Menu, Submenu2, Add, gives %_nick% a plate of choco cookies., MenuAction4
- Menu, Submenu2, Add, gives %_nick% a bottle of imported beer., MenuAction4
- Menu, Submenu2, Add, gives %_nick% a free ticket to relaxation spa., MenuAction4
- Menu, Submenu2, Add, sends %_nick% a fed ex package containing %_nobj1%., MenuAction4
- Menu, MyMenu4, Add, Nice Objects, :Submenu2
- ;Menu, MyMenu4, Show
- ;Menu, Submenu, Show
- Menu, MyMenu4, Color, FF00FF ;800000 808080
- CoordMode, Menu
- Menu, MyMenu4, Show, 600, 300
- ;Menu, MyMenu4, Show [, 600, 300]
- ;Menu, MyMenu4, Show , 600, 300
- ;Menu, MenuName, UseErrorLevel [, Off]
- ;Menu, Submenu1, Show
- ;Menu, MenuName, Show [, X, Y]
- Return
- MenuAction4:
- SendInput %A_ThisMenuItem%
- ;Sleep, 500
- Menu, MyMenu4, DeleteAll
- Menu, Submenu1, DeleteAll
- Menu, Submenu2, DeleteAll
- Return
- rot13()
- {
- ia := ["a large trout", "a tunafish-style chicken", "a null pointer", "a broken monitor", "some rotten eggs", "a dolphin", "a whole bunch of dolphins"]
- random, rn, ia.MinIndex(), ia.MaxIndex()
- ; random, rn, ia.MinIndex(), ia.MaxIndex()
- return ia[rn]
- }
- rot14()
- {
- i2a := ["a large trout", "a tunafish-style chicken", "a null pointer", "a broken monitor", "some rotten eggs", "a dolphin", "a whole bunch of dolphins"]
- random, rn, ia2.MinIndex(), ia2.MaxIndex()
- return ia2[rn]
- }
- rot15()
- {
- ia3 := ["pet dolphin", "box of chocolates", "a get well soon card"]
- random, rn, ia3.MinIndex(), ia3.MaxIndex()
- return ia3[rn]
- }
- ;!]::
- ;nick()
- ;{
- ;Input, _nick, V L15, {space}.{esc}{tab}
- ;Return
- ;}
- ~!]:: ;for debugging purposes
- ;MsgBox, %_obj1%
- MsgBox, % rot13()
- Return
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