Advertisement
ArcDesLHK

Anima

Feb 25th, 2023 (edited)
18
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 9.25 KB | None | 0 0
  1. Anima Berserker
  2. Level 4 EARTH Beast-Warrior/Effect
  3. 1800/0
  4. When this card is Normal Summoned: You can Special Summon 1 "Anima" monster from your hand. Gains 100 ATK for each "Anima" monster you control. If this card is sent from the field to the GY: You can add 1 "Anima" card from your Deck to your hand, except "Anima Berserker". You can only use this effect of "Anima Berserker" once per turn.
  5.  
  6. Anima Warwolf
  7. Level 4 EARTH Beast-Warrior/Effect
  8. 1700/0
  9. When this card destroys an opponent's monster by battle: You can Special Summon 1 Level 4 or lower "Anima" monster from your Deck. Gains 100 ATK for each "Anima" monster you control. If this card is sent from the field to the GY: You can add 1 "Anima" card from your Deck to your hand, except "Anima Warwolf". You can only use this effect of "Anima Warwolf" once per turn.
  10.  
  11. Anima Beowulf
  12. Level 4 EARTH Beast-Warrior/Effect
  13. 1700/1500
  14. During your Main Phase, you can Normal Summon 1 "Anima" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Gains 100 ATK for each "Anima" monster you control. If this card is sent from the field to the GY: You can add 1 "Anima" card from your Deck to your hand, except "Anima Beowulf". You can only use this effect of "Anima Beowulf" once per turn.
  15.  
  16. Anima Lowe
  17. Level 4 EARTH Beast-Warrior/Effect
  18. 1900/100
  19. If you Ritual Summon exactly 1 "Anima" Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire Tribute. Gains 100 ATK for each "Anima" monster you control. If this card is sent from the field to the GY: You can add 1 "Anima" card from your Deck to your hand, except "Anima Lowe". You can only use this effect of "Anima Lowe" once per turn.
  20.  
  21. Anima Hunter
  22. Level 4 EARTH Beast-Warrior/Effect
  23. 1600/1800
  24. If you control an "Anima" monster, you can Special Summon this card (from your hand). You can only Special Summon "Anima Hunter" once per turn this way. Gains 100 ATK for each "Anima" monster you control. If this card is sent from the field to the GY: You can add 1 "Anima" card from your Deck to your hand, except "Anima Hunter". You can only use this effect of "Anima Hunter" once per turn.
  25.  
  26. Anima Lancer
  27. Level 4 EARTH Beast-Warrior/Effect
  28. 1800/1600
  29. You can Special Summon this card (from your hand) by banishing 1 "Anima" monster from your GY. You can only Special Summon "Anima Lancer" once per turn this way. Gains 100 ATK for each "Anima" monster you control. If this card is sent from the field to the GY: You can add 1 "Anima" card from your Deck to your hand, except "Anima Lancer". You can only use this effect of "Anima Lancer" once per turn.
  30.  
  31. Anima Archer
  32. Level 4 EARTH Beast-Warrior/Effect
  33. 1700/1300
  34. Gains 100 ATK for each "Anima" monster you control. You can only use each of the following effects of "Anima Archer" once per turn. You can target 1 "Anima" card in your GY, except "Anima Archer"; Special Summon this card from your hand, and if you do, add that monster to your hand. If this card is sent from the field to the GY: You can add 1 "Anima" card from your Deck to your hand, except "Anima Archer".
  35.  
  36. Anima Knight
  37. Level 4 EARTH Beast-Warrior/Effect
  38. 1700/1900
  39. If you control no monsters, you can Special Summon this card (from your hand). Gains 100 ATK for each "Anima" monster you control. If this card is sent from the field to the GY: You can add 1 "Anima" card from your Deck to your hand, except "Anima Knight". You can only use this effect of "Anima Knight" once per turn.
  40.  
  41. Anima Brave
  42. Level 8 EARTH Beast-Warrior/Effect
  43. 2800/2600
  44. (Quick Effect): You can Tribute 2 EARTH monster, including at least 1 "Anima" monster; Special Summon this card from your hand. You can banish 2 "Anima" monsters from your GY; destroy 1 card on the field. If this card is sent from the field to the GY: You can Special Summon 1 Level 4 "Anima" monster from your Deck. You can only use each effect of "Anima Brave" once per turn.
  45.  
  46. Anima Fierce
  47. Level 4 EARTH Beast-Warrior/Effect
  48. 1600/1900
  49. Gains 100 ATK for each "Anima" monster you control. You can only use each of the following effects of "Anima Fierce" once per turn. If this card is added to your hand, except by drawing it: You can Special Summon it. If this card is sent from the field to the GY: You can add 1 "Anima" card from your Deck to your hand, except "Anima Fierce".
  50.  
  51. The Scarred Anima
  52. Level 8 EARTH Beast-Warrior/Ritual/Effect
  53. 2600/2100
  54. You can Ritual Summon this card with "Anima Blitz". While this card is equipped with an Equip Card, monsters your opponent controls cannot target monsters you control for attacks, except this one, also your opponent cannot target monsters you control with card effects, except this one. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can destroy that opponent's monster, and if you do, inflict 2000 damage to your opponent.
  55.  
  56. The Brutal Anima
  57. EARTH Beast-Warrior/Alter/Effect
  58. 3300/3100
  59. "Anima Brave"
  60. While this card is equipped with an Equip Card, monsters your opponent controls cannot target monsters you control for attacks, except this one, also your opponent cannot target monsters you control with card effects, except this one. You can only use each of the following effects of "The Brutal Anima" once per turn. If this card is Alter Summoned: You can add 1 "Anima" Equip Spell from your Deck to your hand.You can banish 2 "Anima" cards from your GY; destroy 2 cards on the field.
  61.  
  62. The Heartless Anima
  63. Level 8 EARTH Beast-Warrior/Enhance/Effect
  64. 2200/3000
  65. 1 Level 4 "Anima" monster equipped with an Equip Card
  66. While this card is equipped with an Equip Card, monsters your opponent controls cannot target monsters you control for attacks, except this one, also your opponent cannot target monsters you control with card effects, except this one. You can banish 1 Level 4 "Anima" monster from your field or GY; inflict damage to your opponent equal to its original ATK, but this card cannot attack this turn. This is a Quick Effect if you control this Armed card. You can only use this effect of "The Heartless Anima" once per turn.
  67.  
  68. Anima Guidance
  69. Normal Spell
  70. Special Summon up to 2 Level 4 "Anima" monsters with different names from your hand and/or GY in Defense Position, but their effects are negated, also, for the rest of this turn after this card resolves, you can only Special Summon a non-Beast-Warrior monster from the Extra Deck once. You can only activate 1 "Anima Guidance" per turn.
  71.  
  72. Anima Blitz
  73. Ritual Spell
  74. This card can be used to Ritual Summon any "Anima" Ritual Monster. You must also Tribute monsters from your hand or field, and/or banish 1 "Anima" monster from your GY, whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. Then you can apply the following effect.
  75. ● Destroy cards your opponent controls up to the number of "Anima" monsters with different names you control, and if you do, inflict 800 damage to your opponent for each card destroyed.
  76. You can only activate 1 "Anima Blitz" per turn.
  77.  
  78. Anima Village
  79. Field Spell
  80. During your Draw Phase, before you draw: You can give up your normal draw this turn, and if you do, Special Summon 1 Level 4 "Anima" monster from your Deck. If you control an "Anima" monster with 2000 or more ATK: You can send this card from the Field Zone to the GY; add 1 "Anima" Equip Spell from your GY to your hand. You can only use this effect of "Anima Village" once per turn.
  81.  
  82. Anima Spear
  83. Equip Spell
  84. Equip only to an "Anima" monster. Once per turn: You can make the equipped monster lose 300 ATK until the end of this turn, and if it does, the equipped monster can attack directly this turn (even if this card leaves the field). If this face-up card on the field is destroyed and sent to the GY: You can inflict 500 damage to your opponent. You can only use this effect of "Anima Spear" once per turn.
  85.  
  86. Anima Lance
  87. Equip Spell
  88. Equip only to an "Anima" monster. It gains 500 ATK, also it can make up to 2 attacks during each Battle Phase. If this face-up card on the field is destroyed and sent to the GY: Gain 500 LP. You can only use this effect of "Anima Lance" once per turn.
  89.  
  90. Anima Blade
  91. Equip Spell
  92. Equip only to an "Anima" monster. It cannot be destroyed by battle. If this face-up card on the field is destroyed and sent to the GY: You can add 1 "Anima" Equip Spell from your Deck to your hand, except "Anima Blade". You can only use this effect of "Anima Blade" once per turn.
  93.  
  94. Anima Horn
  95. Normal Trap
  96. Target 1 "Anima" monster you control; equip this card to that target. It gains 800 ATK. If the equipped monster inflicts battle damage to your opponent: Gain the same amount of LP.
  97.  
  98. Anima Shield
  99. Normal Trap
  100. When a card or effect is activated that would destroy an "Anima" monster you control (except during the Damage Step): Target 1 "Anima" monster you control and 1 Effect Monster your opponent controls; negate the effects of your opponent's targeted monster, and if you do, equip this card to your targeted monster. The equipped monster gains 200 ATK for each "Anima" card you control.
  101.  
  102. Anima Intercept
  103. Counter Trap
  104. When your opponent activates a Spell/Trap Card or monster effect: Target 1 "Anima" monster you control; negate the activation, and if you do, destroy that card, and if you do that, inflict damage to your opponent equal to that monster's original ATK. You can only activate 1 "Anima Intercept" per turn.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement