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Dark_EccentricYT

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Dec 13th, 2018 (edited)
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  1. -- made by 1ndrew
  2. function sandbox(var,func)
  3. local env = getfenv(func)
  4. local newenv = setmetatable({},{
  5. __index = function(self,k)
  6. if k=="script" then
  7. return var
  8. else
  9. return env[k]
  10. end
  11. end,
  12. })
  13. setfenv(func,newenv)
  14. return func
  15. end
  16. cors = {}
  17. mas = Instance.new("Model",game:GetService("Lighting"))
  18. Tool0 = Instance.new("Tool")
  19. Part1 = Instance.new("Part")
  20. BlockMesh2 = Instance.new("BlockMesh")
  21. Part3 = Instance.new("Part")
  22. SpecialMesh4 = Instance.new("SpecialMesh")
  23. Part5 = Instance.new("Part")
  24. CylinderMesh6 = Instance.new("CylinderMesh")
  25. Part7 = Instance.new("Part")
  26. CylinderMesh8 = Instance.new("CylinderMesh")
  27. Part9 = Instance.new("Part")
  28. CylinderMesh10 = Instance.new("CylinderMesh")
  29. Part11 = Instance.new("Part")
  30. BlockMesh12 = Instance.new("BlockMesh")
  31. Part13 = Instance.new("Part")
  32. BlockMesh14 = Instance.new("BlockMesh")
  33. Part15 = Instance.new("Part")
  34. BlockMesh16 = Instance.new("BlockMesh")
  35. Part17 = Instance.new("Part")
  36. BlockMesh18 = Instance.new("BlockMesh")
  37. Part19 = Instance.new("Part")
  38. BlockMesh20 = Instance.new("BlockMesh")
  39. Part21 = Instance.new("Part")
  40. BlockMesh22 = Instance.new("BlockMesh")
  41. Part23 = Instance.new("Part")
  42. BlockMesh24 = Instance.new("BlockMesh")
  43. Part25 = Instance.new("Part")
  44. BlockMesh26 = Instance.new("BlockMesh")
  45. Part27 = Instance.new("Part")
  46. BlockMesh28 = Instance.new("BlockMesh")
  47. Part29 = Instance.new("Part")
  48. BlockMesh30 = Instance.new("BlockMesh")
  49. Part31 = Instance.new("Part")
  50. CylinderMesh32 = Instance.new("CylinderMesh")
  51. Part33 = Instance.new("Part")
  52. BlockMesh34 = Instance.new("BlockMesh")
  53. Part35 = Instance.new("Part")
  54. BlockMesh36 = Instance.new("BlockMesh")
  55. Part37 = Instance.new("Part")
  56. BlockMesh38 = Instance.new("BlockMesh")
  57. Part39 = Instance.new("Part")
  58. BlockMesh40 = Instance.new("BlockMesh")
  59. Part41 = Instance.new("Part")
  60. CylinderMesh42 = Instance.new("CylinderMesh")
  61. Part43 = Instance.new("Part")
  62. BlockMesh44 = Instance.new("BlockMesh")
  63. Part45 = Instance.new("Part")
  64. BlockMesh46 = Instance.new("BlockMesh")
  65. Part47 = Instance.new("Part")
  66. BlockMesh48 = Instance.new("BlockMesh")
  67. Part49 = Instance.new("Part")
  68. BlockMesh50 = Instance.new("BlockMesh")
  69. Part51 = Instance.new("Part")
  70. BlockMesh52 = Instance.new("BlockMesh")
  71. Part53 = Instance.new("Part")
  72. BlockMesh54 = Instance.new("BlockMesh")
  73. Part55 = Instance.new("Part")
  74. BlockMesh56 = Instance.new("BlockMesh")
  75. Part57 = Instance.new("Part")
  76. BlockMesh58 = Instance.new("BlockMesh")
  77. Part59 = Instance.new("Part")
  78. BlockMesh60 = Instance.new("BlockMesh")
  79. Part61 = Instance.new("Part")
  80. BlockMesh62 = Instance.new("BlockMesh")
  81. Part63 = Instance.new("Part")
  82. BlockMesh64 = Instance.new("BlockMesh")
  83. Part65 = Instance.new("Part")
  84. BlockMesh66 = Instance.new("BlockMesh")
  85. Part67 = Instance.new("Part")
  86. BlockMesh68 = Instance.new("BlockMesh")
  87. Part69 = Instance.new("Part")
  88. BlockMesh70 = Instance.new("BlockMesh")
  89. Part71 = Instance.new("Part")
  90. BlockMesh72 = Instance.new("BlockMesh")
  91. Part73 = Instance.new("Part")
  92. BlockMesh74 = Instance.new("BlockMesh")
  93. Part75 = Instance.new("Part")
  94. BlockMesh76 = Instance.new("BlockMesh")
  95. Part77 = Instance.new("Part")
  96. BlockMesh78 = Instance.new("BlockMesh")
  97. Part79 = Instance.new("Part")
  98. BlockMesh80 = Instance.new("BlockMesh")
  99. Part81 = Instance.new("Part")
  100. BlockMesh82 = Instance.new("BlockMesh")
  101. Sound83 = Instance.new("Sound")
  102. Sound84 = Instance.new("Sound")
  103. Part85 = Instance.new("Part")
  104. BlockMesh86 = Instance.new("BlockMesh")
  105. Part87 = Instance.new("Part")
  106. CylinderMesh88 = Instance.new("CylinderMesh")
  107. Part89 = Instance.new("Part")
  108. BlockMesh90 = Instance.new("BlockMesh")
  109. Part91 = Instance.new("Part")
  110. BlockMesh92 = Instance.new("BlockMesh")
  111. Part93 = Instance.new("Part")
  112. BlockMesh94 = Instance.new("BlockMesh")
  113. Part95 = Instance.new("Part")
  114. BlockMesh96 = Instance.new("BlockMesh")
  115. Part97 = Instance.new("Part")
  116. BlockMesh98 = Instance.new("BlockMesh")
  117. Part99 = Instance.new("Part")
  118. BlockMesh100 = Instance.new("BlockMesh")
  119. Part101 = Instance.new("Part")
  120. BlockMesh102 = Instance.new("BlockMesh")
  121. Part103 = Instance.new("Part")
  122. BlockMesh104 = Instance.new("BlockMesh")
  123. Part105 = Instance.new("Part")
  124. BlockMesh106 = Instance.new("BlockMesh")
  125. Part107 = Instance.new("Part")
  126. BlockMesh108 = Instance.new("BlockMesh")
  127. Part109 = Instance.new("Part")
  128. BlockMesh110 = Instance.new("BlockMesh")
  129. Part111 = Instance.new("Part")
  130. BlockMesh112 = Instance.new("BlockMesh")
  131. Part113 = Instance.new("Part")
  132. BlockMesh114 = Instance.new("BlockMesh")
  133. Part115 = Instance.new("Part")
  134. BlockMesh116 = Instance.new("BlockMesh")
  135. Part117 = Instance.new("Part")
  136. BlockMesh118 = Instance.new("BlockMesh")
  137. Part119 = Instance.new("Part")
  138. BlockMesh120 = Instance.new("BlockMesh")
  139. Part121 = Instance.new("Part")
  140. SpecialMesh122 = Instance.new("SpecialMesh")
  141. Part123 = Instance.new("Part")
  142. BlockMesh124 = Instance.new("BlockMesh")
  143. Part125 = Instance.new("Part")
  144. BlockMesh126 = Instance.new("BlockMesh")
  145. LocalScript127 = Instance.new("LocalScript")
  146. NumberValue128 = Instance.new("NumberValue")
  147. NumberValue129 = Instance.new("NumberValue")
  148. Smoke130 = Instance.new("Smoke")
  149. Smoke131 = Instance.new("Smoke")
  150. ScreenGui132 = Instance.new("ScreenGui")
  151. Frame133 = Instance.new("Frame")
  152. TextLabel134 = Instance.new("TextLabel")
  153. Frame135 = Instance.new("Frame")
  154. TextLabel136 = Instance.new("TextLabel")
  155. Frame137 = Instance.new("Frame")
  156. TextLabel138 = Instance.new("TextLabel")
  157. Part139 = Instance.new("Part")
  158. CylinderMesh140 = Instance.new("CylinderMesh")
  159. Part141 = Instance.new("Part")
  160. Weld142 = Instance.new("Weld")
  161. CylinderMesh143 = Instance.new("CylinderMesh")
  162. Part144 = Instance.new("Part")
  163. Weld145 = Instance.new("Weld")
  164. CylinderMesh146 = Instance.new("CylinderMesh")
  165. Part147 = Instance.new("Part")
  166. Weld148 = Instance.new("Weld")
  167. CylinderMesh149 = Instance.new("CylinderMesh")
  168. Part150 = Instance.new("Part")
  169. Weld151 = Instance.new("Weld")
  170. CylinderMesh152 = Instance.new("CylinderMesh")
  171. Part153 = Instance.new("Part")
  172. Weld154 = Instance.new("Weld")
  173. CylinderMesh155 = Instance.new("CylinderMesh")
  174. Part156 = Instance.new("Part")
  175. BlockMesh157 = Instance.new("BlockMesh")
  176. Part158 = Instance.new("Part")
  177. BlockMesh159 = Instance.new("BlockMesh")
  178. Part160 = Instance.new("Part")
  179. BlockMesh161 = Instance.new("BlockMesh")
  180. Part162 = Instance.new("Part")
  181. BlockMesh163 = Instance.new("BlockMesh")
  182. Part164 = Instance.new("Part")
  183. BlockMesh165 = Instance.new("BlockMesh")
  184. Part166 = Instance.new("Part")
  185. BlockMesh167 = Instance.new("BlockMesh")
  186. Part168 = Instance.new("Part")
  187. BlockMesh169 = Instance.new("BlockMesh")
  188. Part170 = Instance.new("Part")
  189. BlockMesh171 = Instance.new("BlockMesh")
  190. Part172 = Instance.new("Part")
  191. BlockMesh173 = Instance.new("BlockMesh")
  192. Part174 = Instance.new("Part")
  193. BlockMesh175 = Instance.new("BlockMesh")
  194. Part176 = Instance.new("Part")
  195. BlockMesh177 = Instance.new("BlockMesh")
  196. Part178 = Instance.new("Part")
  197. BlockMesh179 = Instance.new("BlockMesh")
  198. Part180 = Instance.new("Part")
  199. BlockMesh181 = Instance.new("BlockMesh")
  200. Part182 = Instance.new("Part")
  201. BlockMesh183 = Instance.new("BlockMesh")
  202. Tool0.Name = "P212-S"
  203. Tool0.Parent = mas
  204. Part1.Parent = Tool0
  205. Part1.Material = Enum.Material.SmoothPlastic
  206. Part1.BrickColor = BrickColor.new("Mid gray")
  207. Part1.Rotation = Vector3.new(-90, 45, 90)
  208. Part1.Anchored = true
  209. Part1.CanCollide = false
  210. Part1.FormFactor = Enum.FormFactor.Custom
  211. Part1.Size = Vector3.new(2.82814646, 0.200000003, 0.200000003)
  212. Part1.CFrame = CFrame.new(-183.130066, 6.27889633, -64.6835022, -1.34110451e-07, -0.707106173, 0.707106054, 2.51262378e-07, 0.70710659, 0.707106411, -0.999999404, 2.68220901e-07, 3.42726707e-07)
  213. Part1.BottomSurface = Enum.SurfaceType.Smooth
  214. Part1.TopSurface = Enum.SurfaceType.Smooth
  215. Part1.Color = Color3.new(0.803922, 0.803922, 0.803922)
  216. Part1.Position = Vector3.new(-183.130066, 6.27889633, -64.6835022)
  217. Part1.Orientation = Vector3.new(-45, 90, 0)
  218. Part1.Color = Color3.new(0.803922, 0.803922, 0.803922)
  219. BlockMesh2.Parent = Part1
  220. BlockMesh2.Scale = Vector3.new(1, 0.678211808, 0.474748522)
  221. BlockMesh2.Scale = Vector3.new(1, 0.678211808, 0.474748522)
  222. Part3.Name = "SmokePart"
  223. Part3.Parent = Tool0
  224. Part3.BrickColor = BrickColor.new("Bright orange")
  225. Part3.Transparency = 1
  226. Part3.Rotation = Vector3.new(-90, 0, 0)
  227. Part3.Anchored = true
  228. Part3.CanCollide = false
  229. Part3.FormFactor = Enum.FormFactor.Custom
  230. Part3.Size = Vector3.new(0.200000003, 0.360000014, 0.200000003)
  231. Part3.CFrame = CFrame.new(-183.099915, 6.20993042, -67.6798553, 1.00000119, -0, 0, 0, -0, 1, 0, -1.00000119, 0)
  232. Part3.BottomSurface = Enum.SurfaceType.Smooth
  233. Part3.TopSurface = Enum.SurfaceType.Smooth
  234. Part3.Color = Color3.new(0.854902, 0.521569, 0.254902)
  235. Part3.Position = Vector3.new(-183.099915, 6.20993042, -67.6798553)
  236. Part3.Orientation = Vector3.new(-90, 0, 0)
  237. Part3.Color = Color3.new(0.854902, 0.521569, 0.254902)
  238. SpecialMesh4.Parent = Part3
  239. SpecialMesh4.Scale = Vector3.new(1.40625, 1.70000005, 1.6875)
  240. SpecialMesh4.MeshType = Enum.MeshType.Sphere
  241. SpecialMesh4.Scale = Vector3.new(1.40625, 1.70000005, 1.6875)
  242. Part5.Parent = Tool0
  243. Part5.Material = Enum.Material.SmoothPlastic
  244. Part5.BrickColor = BrickColor.new("Black")
  245. Part5.Rotation = Vector3.new(-90, 0, 0)
  246. Part5.Anchored = true
  247. Part5.CanCollide = false
  248. Part5.FormFactor = Enum.FormFactor.Custom
  249. Part5.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  250. Part5.CFrame = CFrame.new(-183.060089, 5.97038031, -66.1009598, 0.999998629, -1.40631244e-07, -2.98768282e-06, 2.9806979e-06, 2.53382041e-07, 0.999998093, -1.40621339e-07, -0.999998629, 2.53382495e-07)
  251. Part5.TopSurface = Enum.SurfaceType.Smooth
  252. Part5.Color = Color3.new(0.105882, 0.164706, 0.207843)
  253. Part5.Position = Vector3.new(-183.060089, 5.97038031, -66.1009598)
  254. Part5.Orientation = Vector3.new(-89.8899994, -85.1500015, 85.1399994)
  255. Part5.Color = Color3.new(0.105882, 0.164706, 0.207843)
  256. CylinderMesh6.Parent = Part5
  257. CylinderMesh6.Scale = Vector3.new(0.373016894, 0.0339105986, 0.678212106)
  258. CylinderMesh6.Scale = Vector3.new(0.373016894, 0.0339105986, 0.678212106)
  259. Part7.Parent = Tool0
  260. Part7.Material = Enum.Material.SmoothPlastic
  261. Part7.BrickColor = BrickColor.new("Black")
  262. Part7.Rotation = Vector3.new(-90, 0, 0)
  263. Part7.Anchored = true
  264. Part7.CanCollide = false
  265. Part7.FormFactor = Enum.FormFactor.Custom
  266. Part7.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  267. Part7.CFrame = CFrame.new(-183.060089, 6.2281003, -66.1013031, 0.999998629, -1.40631244e-07, -2.98768282e-06, 2.9806979e-06, 2.53382041e-07, 0.999998093, -1.40621339e-07, -0.999998629, 2.53382495e-07)
  268. Part7.TopSurface = Enum.SurfaceType.Smooth
  269. Part7.Color = Color3.new(0.105882, 0.164706, 0.207843)
  270. Part7.Position = Vector3.new(-183.060089, 6.2281003, -66.1013031)
  271. Part7.Orientation = Vector3.new(-89.8899994, -85.1500015, 85.1399994)
  272. Part7.Color = Color3.new(0.105882, 0.164706, 0.207843)
  273. CylinderMesh8.Parent = Part7
  274. CylinderMesh8.Scale = Vector3.new(0.576480627, 0.0339105986, 0.678212106)
  275. CylinderMesh8.Scale = Vector3.new(0.576480627, 0.0339105986, 0.678212106)
  276. Part9.Parent = Tool0
  277. Part9.Material = Enum.Material.SmoothPlastic
  278. Part9.BrickColor = BrickColor.new("Cool yellow")
  279. Part9.Rotation = Vector3.new(-90, 0, 0)
  280. Part9.Anchored = true
  281. Part9.CanCollide = false
  282. Part9.FormFactor = Enum.FormFactor.Custom
  283. Part9.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  284. Part9.CFrame = CFrame.new(-183.060089, 6.22810125, -66.1009598, 0.999998629, -1.40631244e-07, -2.98768282e-06, 2.9806979e-06, 2.53382041e-07, 0.999998093, -1.40621339e-07, -0.999998629, 2.53382495e-07)
  285. Part9.TopSurface = Enum.SurfaceType.Smooth
  286. Part9.Color = Color3.new(0.992157, 0.917647, 0.552941)
  287. Part9.Position = Vector3.new(-183.060089, 6.22810125, -66.1009598)
  288. Part9.Orientation = Vector3.new(-89.8899994, -85.1500015, 85.1399994)
  289. Part9.Color = Color3.new(0.992157, 0.917647, 0.552941)
  290. CylinderMesh10.Parent = Part9
  291. CylinderMesh10.Scale = Vector3.new(0.644301891, 0.0339105986, 0.678212106)
  292. CylinderMesh10.Scale = Vector3.new(0.644301891, 0.0339105986, 0.678212106)
  293. Part11.Parent = Tool0
  294. Part11.Material = Enum.Material.SmoothPlastic
  295. Part11.Rotation = Vector3.new(-60, -89.75, -90)
  296. Part11.Anchored = true
  297. Part11.CanCollide = false
  298. Part11.FormFactor = Enum.FormFactor.Custom
  299. Part11.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  300. Part11.CFrame = CFrame.new(-183.018814, 6.37979984, -63.3288727, 1.60653144e-08, 0.00430944515, -0.999990106, -0.5, 0.866016686, 0.00373187405, 0.866024554, 0.49999547, 0.0021546965)
  301. Part11.BottomSurface = Enum.SurfaceType.Smooth
  302. Part11.TopSurface = Enum.SurfaceType.Smooth
  303. Part11.Position = Vector3.new(-183.018814, 6.37979984, -63.3288727)
  304. Part11.Orientation = Vector3.new(-0.209999993, -89.8799973, -30)
  305. BlockMesh12.Parent = Part11
  306. BlockMesh12.Scale = Vector3.new(0.203463748, 0.406927079, 0.101731829)
  307. BlockMesh12.Scale = Vector3.new(0.203463748, 0.406927079, 0.101731829)
  308. Part13.Parent = Tool0
  309. Part13.Material = Enum.Material.SmoothPlastic
  310. Part13.Rotation = Vector3.new(-60, -89.75, -90)
  311. Part13.Anchored = true
  312. Part13.CanCollide = false
  313. Part13.FormFactor = Enum.FormFactor.Custom
  314. Part13.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  315. Part13.CFrame = CFrame.new(-183.106979, 6.38012838, -63.3286819, 1.60653144e-08, 0.00430944515, -0.999990106, -0.5, 0.866016686, 0.00373187405, 0.866024554, 0.49999547, 0.0021546965)
  316. Part13.BottomSurface = Enum.SurfaceType.Smooth
  317. Part13.TopSurface = Enum.SurfaceType.Smooth
  318. Part13.Position = Vector3.new(-183.106979, 6.38012838, -63.3286819)
  319. Part13.Orientation = Vector3.new(-0.209999993, -89.8799973, -30)
  320. BlockMesh14.Parent = Part13
  321. BlockMesh14.Scale = Vector3.new(0.203463748, 0.406927079, 0.101731829)
  322. BlockMesh14.Scale = Vector3.new(0.203463748, 0.406927079, 0.101731829)
  323. Part15.Parent = Tool0
  324. Part15.Material = Enum.Material.SmoothPlastic
  325. Part15.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997)
  326. Part15.Anchored = true
  327. Part15.CanCollide = false
  328. Part15.FormFactor = Enum.FormFactor.Custom
  329. Part15.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  330. Part15.CFrame = CFrame.new(-183.212677, 5.87203979, -63.7034912, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07)
  331. Part15.BottomSurface = Enum.SurfaceType.Smooth
  332. Part15.TopSurface = Enum.SurfaceType.Smooth
  333. Part15.Position = Vector3.new(-183.212677, 5.87203979, -63.7034912)
  334. Part15.Orientation = Vector3.new(0, 90, 0)
  335. BlockMesh16.Parent = Part15
  336. BlockMesh16.Scale = Vector3.new(0.271285057, 0.169552952, 0.067821227)
  337. BlockMesh16.Scale = Vector3.new(0.271285057, 0.169552952, 0.067821227)
  338. Part17.Parent = Tool0
  339. Part17.Material = Enum.Material.SmoothPlastic
  340. Part17.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997)
  341. Part17.Anchored = true
  342. Part17.CanCollide = false
  343. Part17.FormFactor = Enum.FormFactor.Custom
  344. Part17.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  345. Part17.CFrame = CFrame.new(-183.20929, 5.87203932, -63.7916565, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07)
  346. Part17.BottomSurface = Enum.SurfaceType.Smooth
  347. Part17.TopSurface = Enum.SurfaceType.Smooth
  348. Part17.Position = Vector3.new(-183.20929, 5.87203932, -63.7916565)
  349. Part17.Orientation = Vector3.new(0, 90, 0)
  350. BlockMesh18.Parent = Part17
  351. BlockMesh18.Scale = Vector3.new(0.6103912, 0.169552952, 0.0339106135)
  352. BlockMesh18.Scale = Vector3.new(0.6103912, 0.169552952, 0.0339106135)
  353. Part19.Parent = Tool0
  354. Part19.Material = Enum.Material.SmoothPlastic
  355. Part19.BrickColor = BrickColor.new("Mid gray")
  356. Part19.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
  357. Part19.Anchored = true
  358. Part19.CanCollide = false
  359. Part19.FormFactor = Enum.FormFactor.Custom
  360. Part19.Size = Vector3.new(2.82814646, 0.200000003, 0.237374246)
  361. Part19.CFrame = CFrame.new(-183.094009, 6.19758129, -64.6834946, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07)
  362. Part19.BottomSurface = Enum.SurfaceType.Smooth
  363. Part19.TopSurface = Enum.SurfaceType.Smooth
  364. Part19.Color = Color3.new(0.803922, 0.803922, 0.803922)
  365. Part19.Position = Vector3.new(-183.094009, 6.19758129, -64.6834946)
  366. Part19.Orientation = Vector3.new(0, -90, 0)
  367. Part19.Color = Color3.new(0.803922, 0.803922, 0.803922)
  368. BlockMesh20.Parent = Part19
  369. BlockMesh20.Scale = Vector3.new(1, 0.98340714, 1)
  370. BlockMesh20.Scale = Vector3.new(1, 0.98340714, 1)
  371. Part21.Parent = Tool0
  372. Part21.Material = Enum.Material.SmoothPlastic
  373. Part21.BrickColor = BrickColor.new("Mid gray")
  374. Part21.Rotation = Vector3.new(-90, -45, -90)
  375. Part21.Anchored = true
  376. Part21.CanCollide = false
  377. Part21.FormFactor = Enum.FormFactor.Custom
  378. Part21.Size = Vector3.new(2.02107358, 0.200000003, 0.200000003)
  379. Part21.CFrame = CFrame.new(-182.990112, 6.27816868, -65.0870361, 1.34110451e-07, 0.707106054, -0.707106411, -2.51262378e-07, 0.707106352, 0.70710665, 0.999999404, 3.42726707e-07, 4.02331352e-07)
  380. Part21.BottomSurface = Enum.SurfaceType.Smooth
  381. Part21.TopSurface = Enum.SurfaceType.Smooth
  382. Part21.Color = Color3.new(0.803922, 0.803922, 0.803922)
  383. Part21.Position = Vector3.new(-182.990112, 6.27816868, -65.0870361)
  384. Part21.Orientation = Vector3.new(-45, -90, 0)
  385. Part21.Color = Color3.new(0.803922, 0.803922, 0.803922)
  386. BlockMesh22.Parent = Part21
  387. BlockMesh22.Scale = Vector3.new(1, 0.678211808, 0.474748522)
  388. BlockMesh22.Scale = Vector3.new(1, 0.678211808, 0.474748522)
  389. Part23.Parent = Tool0
  390. Part23.Material = Enum.Material.SmoothPlastic
  391. Part23.BrickColor = BrickColor.new("Mid gray")
  392. Part23.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
  393. Part23.Anchored = true
  394. Part23.CanCollide = false
  395. Part23.FormFactor = Enum.FormFactor.Custom
  396. Part23.Size = Vector3.new(2.02107358, 0.200000003, 0.200000003)
  397. Part23.CFrame = CFrame.new(-182.941406, 6.19758129, -65.0870361, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07)
  398. Part23.BottomSurface = Enum.SurfaceType.Smooth
  399. Part23.TopSurface = Enum.SurfaceType.Smooth
  400. Part23.Color = Color3.new(0.803922, 0.803922, 0.803922)
  401. Part23.Position = Vector3.new(-182.941406, 6.19758129, -65.0870361)
  402. Part23.Orientation = Vector3.new(0, -90, 0)
  403. Part23.Color = Color3.new(0.803922, 0.803922, 0.803922)
  404. BlockMesh24.Parent = Part23
  405. BlockMesh24.Scale = Vector3.new(1, 0.98340714, 0.339106053)
  406. BlockMesh24.Scale = Vector3.new(1, 0.98340714, 0.339106053)
  407. Part25.Parent = Tool0
  408. Part25.Material = Enum.Material.SmoothPlastic
  409. Part25.BrickColor = BrickColor.new("Mid gray")
  410. Part25.Rotation = Vector3.new(-90, -45, -90)
  411. Part25.Anchored = true
  412. Part25.CanCollide = false
  413. Part25.FormFactor = Enum.FormFactor.Custom
  414. Part25.Size = Vector3.new(0.474749029, 0.200000003, 0.200000003)
  415. Part25.CFrame = CFrame.new(-182.990097, 6.27815247, -63.5068092, 1.34110451e-07, 0.707106054, -0.707106411, -2.51262378e-07, 0.707106352, 0.70710665, 0.999999404, 3.42726707e-07, 4.02331352e-07)
  416. Part25.BottomSurface = Enum.SurfaceType.Smooth
  417. Part25.TopSurface = Enum.SurfaceType.Smooth
  418. Part25.Color = Color3.new(0.803922, 0.803922, 0.803922)
  419. Part25.Position = Vector3.new(-182.990097, 6.27815247, -63.5068092)
  420. Part25.Orientation = Vector3.new(-45, -90, 0)
  421. Part25.Color = Color3.new(0.803922, 0.803922, 0.803922)
  422. BlockMesh26.Parent = Part25
  423. BlockMesh26.Scale = Vector3.new(1, 0.678211808, 0.474748522)
  424. BlockMesh26.Scale = Vector3.new(1, 0.678211808, 0.474748522)
  425. Part27.Parent = Tool0
  426. Part27.Material = Enum.Material.SmoothPlastic
  427. Part27.BrickColor = BrickColor.new("Mid gray")
  428. Part27.Rotation = Vector3.new(0, 0, 179.75)
  429. Part27.Anchored = true
  430. Part27.CanCollide = false
  431. Part27.FormFactor = Enum.FormFactor.Custom
  432. Part27.Size = Vector3.new(0.200000003, 0.200000003, 2.82814455)
  433. Part27.CFrame = CFrame.new(-183.060455, 6.27847195, -64.6834946, -0.999989867, -0.00430938788, 1.34110451e-07, 0.00430938648, -0.999990344, -2.51262207e-07, 1.1920929e-07, -2.52504833e-07, 0.999999285)
  434. Part27.BottomSurface = Enum.SurfaceType.Smooth
  435. Part27.TopSurface = Enum.SurfaceType.Smooth
  436. Part27.Color = Color3.new(0.803922, 0.803922, 0.803922)
  437. Part27.Position = Vector3.new(-183.060455, 6.27847195, -64.6834946)
  438. Part27.Orientation = Vector3.new(0, 0, 179.75)
  439. Part27.Color = Color3.new(0.803922, 0.803922, 0.803922)
  440. BlockMesh28.Parent = Part27
  441. BlockMesh28.Scale = Vector3.new(0.843659937, 0.815878332, 1)
  442. BlockMesh28.Scale = Vector3.new(0.843659937, 0.815878332, 1)
  443. Part29.Parent = Tool0
  444. Part29.Material = Enum.Material.SmoothPlastic
  445. Part29.BrickColor = BrickColor.new("Mid gray")
  446. Part29.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
  447. Part29.Anchored = true
  448. Part29.CanCollide = false
  449. Part29.FormFactor = Enum.FormFactor.Custom
  450. Part29.Size = Vector3.new(0.474749118, 0.200000003, 0.200000003)
  451. Part29.CFrame = CFrame.new(-182.941406, 6.19758081, -63.5068092, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07)
  452. Part29.BottomSurface = Enum.SurfaceType.Smooth
  453. Part29.TopSurface = Enum.SurfaceType.Smooth
  454. Part29.Color = Color3.new(0.803922, 0.803922, 0.803922)
  455. Part29.Position = Vector3.new(-182.941406, 6.19758081, -63.5068092)
  456. Part29.Orientation = Vector3.new(0, -90, 0)
  457. Part29.Color = Color3.new(0.803922, 0.803922, 0.803922)
  458. BlockMesh30.Parent = Part29
  459. BlockMesh30.Scale = Vector3.new(1, 0.98340714, 0.339106053)
  460. BlockMesh30.Scale = Vector3.new(1, 0.98340714, 0.339106053)
  461. Part31.Parent = Tool0
  462. Part31.Material = Enum.Material.SmoothPlastic
  463. Part31.BrickColor = BrickColor.new("Cool yellow")
  464. Part31.Rotation = Vector3.new(90, -0.25, 0)
  465. Part31.Anchored = true
  466. Part31.CanCollide = false
  467. Part31.FormFactor = Enum.FormFactor.Custom
  468. Part31.Size = Vector3.new(0.200000003, 0.33232379, 0.200000003)
  469. Part31.CFrame = CFrame.new(-182.989609, 6.285151, -63.9103432, 0.999989331, 5.96046448e-08, -0.00430992618, -0.00430998579, 9.92153787e-07, -0.999988854, -1.34110451e-07, 0.999999106, 9.91974957e-07)
  470. Part31.TopSurface = Enum.SurfaceType.Smooth
  471. Part31.Color = Color3.new(0.992157, 0.917647, 0.552941)
  472. Part31.Position = Vector3.new(-182.989609, 6.285151, -63.9103432)
  473. Part31.Orientation = Vector3.new(89.7299957, -89.9899979, -89.9899979)
  474. Part31.Color = Color3.new(0.992157, 0.917647, 0.552941)
  475. CylinderMesh32.Parent = Part31
  476. CylinderMesh32.Scale = Vector3.new(0.6103912, 1, 0.610391021)
  477. CylinderMesh32.Scale = Vector3.new(0.6103912, 1, 0.610391021)
  478. Part33.Parent = Tool0
  479. Part33.Material = Enum.Material.SmoothPlastic
  480. Part33.BrickColor = BrickColor.new("Mid gray")
  481. Part33.Rotation = Vector3.new(164.699997, 89.9399948, 8.13000011)
  482. Part33.Anchored = true
  483. Part33.CanCollide = false
  484. Part33.FormFactor = Enum.FormFactor.Custom
  485. Part33.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  486. Part33.CFrame = CFrame.new(-182.917664, 6.19812012, -63.984272, 1.04308128e-07, -1.49011612e-08, 0.999999404, 0.640191615, -0.768214703, -3.66797259e-08, 0.768214822, 0.640191495, -1.34110451e-07)
  487. Part33.BottomSurface = Enum.SurfaceType.Smooth
  488. Part33.TopSurface = Enum.SurfaceType.Smooth
  489. Part33.Color = Color3.new(0.803922, 0.803922, 0.803922)
  490. Part33.Position = Vector3.new(-182.917664, 6.19812012, -63.984272)
  491. Part33.Orientation = Vector3.new(0, 90, 140.190002)
  492. Part33.Color = Color3.new(0.803922, 0.803922, 0.803922)
  493. BlockMesh34.Parent = Part33
  494. BlockMesh34.Scale = Vector3.new(0.264850318, 0.169552952, 0.101735972)
  495. BlockMesh34.Scale = Vector3.new(0.264850318, 0.169552952, 0.101735972)
  496. Part35.Parent = Tool0
  497. Part35.Material = Enum.Material.SmoothPlastic
  498. Part35.BrickColor = BrickColor.new("Mid gray")
  499. Part35.Rotation = Vector3.new(-15.2999992, -89.9399948, 50.1899986)
  500. Part35.Anchored = true
  501. Part35.CanCollide = false
  502. Part35.FormFactor = Enum.FormFactor.Custom
  503. Part35.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  504. Part35.CFrame = CFrame.new(-182.917664, 6.19812012, -63.836422, 1.49011612e-07, -1.78813934e-07, -0.999999404, 0.640189707, -0.768216372, 3.66797259e-08, -0.768216431, -0.640189469, 1.34110451e-07)
  505. Part35.BottomSurface = Enum.SurfaceType.Smooth
  506. Part35.TopSurface = Enum.SurfaceType.Smooth
  507. Part35.Color = Color3.new(0.803922, 0.803922, 0.803922)
  508. Part35.Position = Vector3.new(-182.917664, 6.19812012, -63.836422)
  509. Part35.Orientation = Vector3.new(0, -90, 140.190002)
  510. Part35.Color = Color3.new(0.803922, 0.803922, 0.803922)
  511. BlockMesh36.Parent = Part35
  512. BlockMesh36.Scale = Vector3.new(0.264851302, 0.169552952, 0.101735972)
  513. BlockMesh36.Scale = Vector3.new(0.264851302, 0.169552952, 0.101735972)
  514. Part37.Parent = Tool0
  515. Part37.Material = Enum.Material.SmoothPlastic
  516. Part37.BrickColor = BrickColor.new("Cool yellow")
  517. Part37.Rotation = Vector3.new(90, 89.75, -90)
  518. Part37.Anchored = true
  519. Part37.CanCollide = false
  520. Part37.FormFactor = Enum.FormFactor.Custom
  521. Part37.Size = Vector3.new(0.332324207, 0.200000003, 0.200000003)
  522. Part37.CFrame = CFrame.new(-182.952713, 6.19004202, -63.9103508, -1.34110451e-07, 0.00431240769, 0.999990165, 2.51262378e-07, 0.999990344, -0.00431240676, -0.999999404, 2.51224265e-07, -2.23517418e-07)
  523. Part37.BottomSurface = Enum.SurfaceType.Smooth
  524. Part37.TopSurface = Enum.SurfaceType.Smooth
  525. Part37.Color = Color3.new(0.992157, 0.917647, 0.552941)
  526. Part37.Position = Vector3.new(-182.952713, 6.19004202, -63.9103508)
  527. Part37.Orientation = Vector3.new(0.25, 90, 0)
  528. Part37.Color = Color3.new(0.992157, 0.917647, 0.552941)
  529. BlockMesh38.Parent = Part37
  530. BlockMesh38.Scale = Vector3.new(1, 0.949496686, 0.237374261)
  531. BlockMesh38.Scale = Vector3.new(1, 0.949496686, 0.237374261)
  532. Part39.Parent = Tool0
  533. Part39.Material = Enum.Material.SmoothPlastic
  534. Part39.BrickColor = BrickColor.new("Dark stone grey")
  535. Part39.Rotation = Vector3.new(-15.2999992, -89.9399948, -104.040001)
  536. Part39.Anchored = true
  537. Part39.CanCollide = false
  538. Part39.FormFactor = Enum.FormFactor.Custom
  539. Part39.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  540. Part39.CFrame = CFrame.new(-183.060089, 6.1726079, -63.2700043, -5.96046448e-08, 2.38418579e-07, -0.999999404, -0.49999994, 0.866024792, 3.66797259e-08, 0.866024613, 0.499999881, 1.34110451e-07)
  541. Part39.BottomSurface = Enum.SurfaceType.Smooth
  542. Part39.TopSurface = Enum.SurfaceType.Smooth
  543. Part39.Color = Color3.new(0.388235, 0.372549, 0.384314)
  544. Part39.Position = Vector3.new(-183.060089, 6.1726079, -63.2700043)
  545. Part39.Orientation = Vector3.new(0, -90, -30)
  546. Part39.Color = Color3.new(0.388235, 0.372549, 0.384314)
  547. BlockMesh40.Parent = Part39
  548. BlockMesh40.Scale = Vector3.new(0.373016894, 0.712122381, 0.508659124)
  549. BlockMesh40.Scale = Vector3.new(0.373016894, 0.712122381, 0.508659124)
  550. Part41.Parent = Tool0
  551. Part41.Material = Enum.Material.SmoothPlastic
  552. Part41.BrickColor = BrickColor.new("Dark stone grey")
  553. Part41.Rotation = Vector3.new(-90, 0, -90)
  554. Part41.Anchored = true
  555. Part41.CanCollide = false
  556. Part41.FormFactor = Enum.FormFactor.Custom
  557. Part41.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  558. Part41.CFrame = CFrame.new(-183.060089, 6.22810078, -63.235527, 1.34110451e-07, 0.999999404, 3.66797153e-08, -2.51262378e-07, -3.66797259e-08, 0.999999642, 0.999999404, -1.34110451e-07, 2.51262634e-07)
  559. Part41.TopSurface = Enum.SurfaceType.Smooth
  560. Part41.Color = Color3.new(0.388235, 0.372549, 0.384314)
  561. Part41.Position = Vector3.new(-183.060089, 6.22810078, -63.235527)
  562. Part41.Orientation = Vector3.new(-89.9499969, 8.30999947, -98.3099976)
  563. Part41.Color = Color3.new(0.388235, 0.372549, 0.384314)
  564. CylinderMesh42.Parent = Part41
  565. CylinderMesh42.Scale = Vector3.new(0.678212583, 0.508658886, 0.678212106)
  566. CylinderMesh42.Scale = Vector3.new(0.678212583, 0.508658886, 0.678212106)
  567. Part43.Parent = Tool0
  568. Part43.Material = Enum.Material.SmoothPlastic
  569. Part43.BrickColor = BrickColor.new("Mid gray")
  570. Part43.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997)
  571. Part43.Anchored = true
  572. Part43.CanCollide = false
  573. Part43.FormFactor = Enum.FormFactor.Custom
  574. Part43.Size = Vector3.new(0.332324207, 0.200000003, 0.200000003)
  575. Part43.CFrame = CFrame.new(-182.917664, 6.14671469, -63.9103432, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07)
  576. Part43.BottomSurface = Enum.SurfaceType.Smooth
  577. Part43.TopSurface = Enum.SurfaceType.Smooth
  578. Part43.Color = Color3.new(0.803922, 0.803922, 0.803922)
  579. Part43.Position = Vector3.new(-182.917664, 6.14671469, -63.9103432)
  580. Part43.Orientation = Vector3.new(0, 90, 0)
  581. Part43.Color = Color3.new(0.803922, 0.803922, 0.803922)
  582. BlockMesh44.Parent = Part43
  583. BlockMesh44.Scale = Vector3.new(1, 0.474748343, 0.101731829)
  584. BlockMesh44.Scale = Vector3.new(1, 0.474748343, 0.101731829)
  585. Part45.Parent = Tool0
  586. Part45.Material = Enum.Material.SmoothPlastic
  587. Part45.BrickColor = BrickColor.new("Mid gray")
  588. Part45.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997)
  589. Part45.Anchored = true
  590. Part45.CanCollide = false
  591. Part45.FormFactor = Enum.FormFactor.Custom
  592. Part45.Size = Vector3.new(1.1665256, 0.264502645, 0.291631222)
  593. Part45.CFrame = CFrame.new(-183.060089, 5.96698904, -63.8526955, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07)
  594. Part45.BottomSurface = Enum.SurfaceType.Smooth
  595. Part45.TopSurface = Enum.SurfaceType.Smooth
  596. Part45.Color = Color3.new(0.803922, 0.803922, 0.803922)
  597. Part45.Position = Vector3.new(-183.060089, 5.96698904, -63.8526955)
  598. Part45.Orientation = Vector3.new(0, 90, 0)
  599. Part45.Color = Color3.new(0.803922, 0.803922, 0.803922)
  600. BlockMesh46.Parent = Part45
  601. Part47.Parent = Tool0
  602. Part47.Material = Enum.Material.SmoothPlastic
  603. Part47.BrickColor = BrickColor.new("Mid gray")
  604. Part47.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997)
  605. Part47.Anchored = true
  606. Part47.CanCollide = false
  607. Part47.FormFactor = Enum.FormFactor.Custom
  608. Part47.Size = Vector3.new(1.66162074, 0.2577205, 0.278067023)
  609. Part47.CFrame = CFrame.new(-183.060089, 5.97038031, -65.2667618, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07)
  610. Part47.BottomSurface = Enum.SurfaceType.Smooth
  611. Part47.TopSurface = Enum.SurfaceType.Smooth
  612. Part47.Color = Color3.new(0.803922, 0.803922, 0.803922)
  613. Part47.Position = Vector3.new(-183.060089, 5.97038031, -65.2667618)
  614. Part47.Orientation = Vector3.new(0, 90, 0)
  615. Part47.Color = Color3.new(0.803922, 0.803922, 0.803922)
  616. BlockMesh48.Parent = Part47
  617. Part49.Parent = Tool0
  618. Part49.Material = Enum.Material.SmoothPlastic
  619. Part49.BrickColor = BrickColor.new("Mid gray")
  620. Part49.Rotation = Vector3.new(-15.2999992, -89.9300003, 126.869995)
  621. Part49.Anchored = true
  622. Part49.CanCollide = false
  623. Part49.FormFactor = Enum.FormFactor.Custom
  624. Part49.Size = Vector3.new(0.200000003, 0.200000003, 0.291631401)
  625. Part49.CFrame = CFrame.new(-183.060089, 5.92706442, -63.2360687, -8.94069672e-08, -1.1920929e-07, -0.999999285, 0.832045436, -0.554706514, 3.66795945e-08, -0.554706633, -0.832045197, 1.34110451e-07)
  626. Part49.BottomSurface = Enum.SurfaceType.Smooth
  627. Part49.TopSurface = Enum.SurfaceType.Smooth
  628. Part49.Color = Color3.new(0.803922, 0.803922, 0.803922)
  629. Part49.Position = Vector3.new(-183.060089, 5.92706442, -63.2360687)
  630. Part49.Orientation = Vector3.new(0, -90, 123.689995)
  631. Part49.Color = Color3.new(0.803922, 0.803922, 0.803922)
  632. BlockMesh50.Parent = Part49
  633. BlockMesh50.Scale = Vector3.new(0.244535685, 0.169552952, 1)
  634. BlockMesh50.Scale = Vector3.new(0.244535685, 0.169552952, 1)
  635. Part51.Parent = Tool0
  636. Part51.Material = Enum.Material.SmoothPlastic
  637. Part51.BrickColor = BrickColor.new("Mid gray")
  638. Part51.Rotation = Vector3.new(164.699997, 89.9300003, 101.769997)
  639. Part51.Anchored = true
  640. Part51.CanCollide = false
  641. Part51.FormFactor = Enum.FormFactor.Custom
  642. Part51.Size = Vector3.new(0.200000003, 0.200000003, 0.291631401)
  643. Part51.CFrame = CFrame.new(-183.060089, 6.02410078, -63.2689743, -1.86264515e-08, -8.94069672e-08, 0.999999285, -0.972806275, -0.231617287, -3.66795945e-08, 0.231617182, -0.972806692, -1.34110451e-07)
  644. Part51.BottomSurface = Enum.SurfaceType.Smooth
  645. Part51.TopSurface = Enum.SurfaceType.Smooth
  646. Part51.Color = Color3.new(0.803922, 0.803922, 0.803922)
  647. Part51.Position = Vector3.new(-183.060089, 6.02410078, -63.2689743)
  648. Part51.Orientation = Vector3.new(0, 90, -103.389999)
  649. Part51.Color = Color3.new(0.803922, 0.803922, 0.803922)
  650. BlockMesh52.Parent = Part51
  651. BlockMesh52.Scale = Vector3.new(0.732028008, 0.169552952, 1)
  652. BlockMesh52.Scale = Vector3.new(0.732028008, 0.169552952, 1)
  653. Part53.Parent = Tool0
  654. Part53.Material = Enum.Material.SmoothPlastic
  655. Part53.BrickColor = BrickColor.new("Mid gray")
  656. Part53.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997)
  657. Part53.Anchored = true
  658. Part53.CanCollide = false
  659. Part53.FormFactor = Enum.FormFactor.Custom
  660. Part53.Size = Vector3.new(0.200000003, 0.200000003, 0.291631222)
  661. Part53.CFrame = CFrame.new(-183.060089, 5.93646955, -63.2524796, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07)
  662. Part53.BottomSurface = Enum.SurfaceType.Smooth
  663. Part53.TopSurface = Enum.SurfaceType.Smooth
  664. Part53.Color = Color3.new(0.803922, 0.803922, 0.803922)
  665. Part53.Position = Vector3.new(-183.060089, 5.93646955, -63.2524796)
  666. Part53.Orientation = Vector3.new(0, 90, 0)
  667. Part53.Color = Color3.new(0.803922, 0.803922, 0.803922)
  668. BlockMesh54.Parent = Part53
  669. BlockMesh54.Scale = Vector3.new(0.169553146, 0.203463539, 1)
  670. BlockMesh54.Scale = Vector3.new(0.169553146, 0.203463539, 1)
  671. Part55.Parent = Tool0
  672. Part55.Material = Enum.Material.SmoothPlastic
  673. Part55.BrickColor = BrickColor.new("Mid gray")
  674. Part55.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997)
  675. Part55.Anchored = true
  676. Part55.CanCollide = false
  677. Part55.FormFactor = Enum.FormFactor.Custom
  678. Part55.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  679. Part55.CFrame = CFrame.new(-182.917664, 6.2111454, -63.9103432, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07)
  680. Part55.BottomSurface = Enum.SurfaceType.Smooth
  681. Part55.TopSurface = Enum.SurfaceType.Smooth
  682. Part55.Color = Color3.new(0.803922, 0.803922, 0.803922)
  683. Part55.Position = Vector3.new(-182.917664, 6.2111454, -63.9103432)
  684. Part55.Orientation = Vector3.new(0, 90, 0)
  685. Part55.Color = Color3.new(0.803922, 0.803922, 0.803922)
  686. BlockMesh56.Parent = Part55
  687. BlockMesh56.Scale = Vector3.new(0.644302368, 0.169553027, 0.101731829)
  688. BlockMesh56.Scale = Vector3.new(0.644302368, 0.169553027, 0.101731829)
  689. Part57.Parent = Tool0
  690. Part57.Material = Enum.Material.SmoothPlastic
  691. Part57.BrickColor = BrickColor.new("Mid gray")
  692. Part57.Rotation = Vector3.new(164.699997, 89.9300003, 128.660004)
  693. Part57.Anchored = true
  694. Part57.CanCollide = false
  695. Part57.FormFactor = Enum.FormFactor.Custom
  696. Part57.Size = Vector3.new(0.21024403, 0.200000003, 0.291631401)
  697. Part57.CFrame = CFrame.new(-183.060104, 5.84762335, -63.3019943, -5.96046448e-08, -7.4505806e-08, 0.999999285, -0.600006163, 0.799995065, -3.66795945e-08, -0.799995244, -0.600005746, -1.34110451e-07)
  698. Part57.BottomSurface = Enum.SurfaceType.Smooth
  699. Part57.TopSurface = Enum.SurfaceType.Smooth
  700. Part57.Color = Color3.new(0.803922, 0.803922, 0.803922)
  701. Part57.Position = Vector3.new(-183.060104, 5.84762335, -63.3019943)
  702. Part57.Orientation = Vector3.new(0, 90, -36.8699989)
  703. Part57.Color = Color3.new(0.803922, 0.803922, 0.803922)
  704. BlockMesh58.Parent = Part57
  705. BlockMesh58.Scale = Vector3.new(1, 0.949496448, 1)
  706. BlockMesh58.Scale = Vector3.new(1, 0.949496448, 1)
  707. Part59.Parent = Tool0
  708. Part59.Material = Enum.Material.SmoothPlastic
  709. Part59.BrickColor = BrickColor.new("Black")
  710. Part59.Rotation = Vector3.new(-15.2999992, -89.9399948, 105.259995)
  711. Part59.Anchored = true
  712. Part59.CanCollide = false
  713. Part59.FormFactor = Enum.FormFactor.Custom
  714. Part59.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  715. Part59.CFrame = CFrame.new(-183.20929, 5.82094955, -63.6459808, -4.47034836e-08, -1.63912773e-07, -0.999999404, -0.849583685, -0.527453065, 3.66797259e-08, -0.527453125, 0.849583268, 1.34110451e-07)
  716. Part59.BottomSurface = Enum.SurfaceType.Smooth
  717. Part59.TopSurface = Enum.SurfaceType.Smooth
  718. Part59.Color = Color3.new(0.105882, 0.164706, 0.207843)
  719. Part59.Position = Vector3.new(-183.20929, 5.82094955, -63.6459808)
  720. Part59.Orientation = Vector3.new(0, -90, -121.829994)
  721. Part59.Color = Color3.new(0.105882, 0.164706, 0.207843)
  722. BlockMesh60.Parent = Part59
  723. BlockMesh60.Scale = Vector3.new(0.632648766, 0.271284789, 0.0339106135)
  724. BlockMesh60.Scale = Vector3.new(0.632648766, 0.271284789, 0.0339106135)
  725. Part61.Parent = Tool0
  726. Part61.Material = Enum.Material.SmoothPlastic
  727. Part61.BrickColor = BrickColor.new("Black")
  728. Part61.Rotation = Vector3.new(164.699997, 89.9399948, -23.9599991)
  729. Part61.Anchored = true
  730. Part61.CanCollide = false
  731. Part61.FormFactor = Enum.FormFactor.Custom
  732. Part61.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  733. Part61.CFrame = CFrame.new(-183.20929, 5.78826714, -63.6841354, 1.34110451e-07, 5.96046448e-08, 0.999999404, 0.540758908, -0.841177106, -3.66797259e-08, 0.841177106, 0.540758908, -1.34110451e-07)
  734. Part61.BottomSurface = Enum.SurfaceType.Smooth
  735. Part61.TopSurface = Enum.SurfaceType.Smooth
  736. Part61.Color = Color3.new(0.105882, 0.164706, 0.207843)
  737. Part61.Position = Vector3.new(-183.20929, 5.78826714, -63.6841354)
  738. Part61.Orientation = Vector3.new(0, 90, 147.259995)
  739. Part61.Color = Color3.new(0.105882, 0.164706, 0.207843)
  740. BlockMesh62.Parent = Part61
  741. BlockMesh62.Scale = Vector3.new(0.282188684, 0.169552952, 0.0339126773)
  742. BlockMesh62.Scale = Vector3.new(0.282188684, 0.169552952, 0.0339126773)
  743. Part63.Parent = Tool0
  744. Part63.Material = Enum.Material.SmoothPlastic
  745. Part63.BrickColor = BrickColor.new("Black")
  746. Part63.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
  747. Part63.Anchored = true
  748. Part63.CanCollide = false
  749. Part63.FormFactor = Enum.FormFactor.Custom
  750. Part63.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  751. Part63.CFrame = CFrame.new(-183.20929, 5.74996853, -63.6899185, 1.34110451e-07, 3.66796051e-08, -0.999999404, -7.24485218e-08, 0.999999642, 3.66797259e-08, 0.999999404, 7.24488984e-08, 1.34110451e-07)
  752. Part63.BottomSurface = Enum.SurfaceType.Smooth
  753. Part63.TopSurface = Enum.SurfaceType.Smooth
  754. Part63.Color = Color3.new(0.105882, 0.164706, 0.207843)
  755. Part63.Position = Vector3.new(-183.20929, 5.74996853, -63.6899185)
  756. Part63.Orientation = Vector3.new(0, -90, 0)
  757. Part63.Color = Color3.new(0.105882, 0.164706, 0.207843)
  758. BlockMesh64.Parent = Part63
  759. BlockMesh64.Scale = Vector3.new(0.271285266, 0.373016596, 0.0339106135)
  760. BlockMesh64.Scale = Vector3.new(0.271285266, 0.373016596, 0.0339106135)
  761. Part65.Parent = Tool0
  762. Part65.Material = Enum.Material.SmoothPlastic
  763. Part65.BrickColor = BrickColor.new("Black")
  764. Part65.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
  765. Part65.Anchored = true
  766. Part65.CanCollide = false
  767. Part65.FormFactor = Enum.FormFactor.Custom
  768. Part65.Size = Vector3.new(0.264502943, 0.200000003, 0.200000003)
  769. Part65.CFrame = CFrame.new(-183.20929, 5.81779528, -63.5034142, 1.34110451e-07, 3.66796051e-08, -0.999999404, -7.24485218e-08, 0.999999642, 3.66797259e-08, 0.999999404, 7.24488984e-08, 1.34110451e-07)
  770. Part65.BottomSurface = Enum.SurfaceType.Smooth
  771. Part65.TopSurface = Enum.SurfaceType.Smooth
  772. Part65.Color = Color3.new(0.105882, 0.164706, 0.207843)
  773. Part65.Position = Vector3.new(-183.20929, 5.81779528, -63.5034142)
  774. Part65.Orientation = Vector3.new(0, -90, 0)
  775. Part65.Color = Color3.new(0.105882, 0.164706, 0.207843)
  776. BlockMesh66.Parent = Part65
  777. BlockMesh66.Scale = Vector3.new(1, 0.71212244, 0.0339106135)
  778. BlockMesh66.Scale = Vector3.new(1, 0.71212244, 0.0339106135)
  779. Part67.Parent = Tool0
  780. Part67.Material = Enum.Material.SmoothPlastic
  781. Part67.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
  782. Part67.Anchored = true
  783. Part67.CanCollide = false
  784. Part67.FormFactor = Enum.FormFactor.Custom
  785. Part67.Size = Vector3.new(0.684994638, 0.200000003, 0.223810002)
  786. Part67.CFrame = CFrame.new(-183.060089, 5.82456446, -64.06633, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07)
  787. Part67.BottomSurface = Enum.SurfaceType.Smooth
  788. Part67.TopSurface = Enum.SurfaceType.Smooth
  789. Part67.Position = Vector3.new(-183.060089, 5.82456446, -64.06633)
  790. Part67.Orientation = Vector3.new(0, -90, 0)
  791. BlockMesh68.Parent = Part67
  792. BlockMesh68.Scale = Vector3.new(1, 0.10173177, 1)
  793. BlockMesh68.Scale = Vector3.new(1, 0.10173177, 1)
  794. Part69.Parent = Tool0
  795. Part69.Material = Enum.Material.SmoothPlastic
  796. Part69.BrickColor = BrickColor.new("Black")
  797. Part69.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
  798. Part69.Anchored = true
  799. Part69.CanCollide = false
  800. Part69.FormFactor = Enum.FormFactor.Custom
  801. Part69.Size = Vector3.new(0.264502943, 0.200000003, 0.200000003)
  802. Part69.CFrame = CFrame.new(-182.910889, 5.81778193, -63.5034142, 1.34110451e-07, 3.66796051e-08, -0.999999404, -7.24485218e-08, 0.999999642, 3.66797259e-08, 0.999999404, 7.24488984e-08, 1.34110451e-07)
  803. Part69.BottomSurface = Enum.SurfaceType.Smooth
  804. Part69.TopSurface = Enum.SurfaceType.Smooth
  805. Part69.Color = Color3.new(0.105882, 0.164706, 0.207843)
  806. Part69.Position = Vector3.new(-182.910889, 5.81778193, -63.5034142)
  807. Part69.Orientation = Vector3.new(0, -90, 0)
  808. Part69.Color = Color3.new(0.105882, 0.164706, 0.207843)
  809. BlockMesh70.Parent = Part69
  810. BlockMesh70.Scale = Vector3.new(1, 0.71212244, 0.0339106135)
  811. BlockMesh70.Scale = Vector3.new(1, 0.71212244, 0.0339106135)
  812. Part71.Parent = Tool0
  813. Part71.Material = Enum.Material.SmoothPlastic
  814. Part71.BrickColor = BrickColor.new("Black")
  815. Part71.Rotation = Vector3.new(-15.2999992, -89.9399948, 105.259995)
  816. Part71.Anchored = true
  817. Part71.CanCollide = false
  818. Part71.FormFactor = Enum.FormFactor.Custom
  819. Part71.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  820. Part71.CFrame = CFrame.new(-182.910889, 5.82093668, -63.6459808, -4.47034836e-08, -1.63912773e-07, -0.999999404, -0.849583685, -0.527453065, 3.66797259e-08, -0.527453125, 0.849583268, 1.34110451e-07)
  821. Part71.BottomSurface = Enum.SurfaceType.Smooth
  822. Part71.TopSurface = Enum.SurfaceType.Smooth
  823. Part71.Color = Color3.new(0.105882, 0.164706, 0.207843)
  824. Part71.Position = Vector3.new(-182.910889, 5.82093668, -63.6459808)
  825. Part71.Orientation = Vector3.new(0, -90, -121.829994)
  826. Part71.Color = Color3.new(0.105882, 0.164706, 0.207843)
  827. BlockMesh72.Parent = Part71
  828. BlockMesh72.Scale = Vector3.new(0.632648766, 0.271284789, 0.0339106135)
  829. BlockMesh72.Scale = Vector3.new(0.632648766, 0.271284789, 0.0339106135)
  830. Part73.Parent = Tool0
  831. Part73.Material = Enum.Material.SmoothPlastic
  832. Part73.BrickColor = BrickColor.new("Mid gray")
  833. Part73.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997)
  834. Part73.Anchored = true
  835. Part73.CanCollide = false
  836. Part73.FormFactor = Enum.FormFactor.Custom
  837. Part73.Size = Vector3.new(0.200000003, 0.200000003, 0.291631222)
  838. Part73.CFrame = CFrame.new(-183.060089, 5.85508394, -63.2151794, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07)
  839. Part73.BottomSurface = Enum.SurfaceType.Smooth
  840. Part73.TopSurface = Enum.SurfaceType.Smooth
  841. Part73.Color = Color3.new(0.803922, 0.803922, 0.803922)
  842. Part73.Position = Vector3.new(-183.060089, 5.85508394, -63.2151794)
  843. Part73.Orientation = Vector3.new(0, 90, 0)
  844. Part73.Color = Color3.new(0.803922, 0.803922, 0.803922)
  845. BlockMesh74.Parent = Part73
  846. BlockMesh74.Scale = Vector3.new(0.542570055, 0.203463539, 1)
  847. BlockMesh74.Scale = Vector3.new(0.542570055, 0.203463539, 1)
  848. Part75.Parent = Tool0
  849. Part75.Material = Enum.Material.SmoothPlastic
  850. Part75.BrickColor = BrickColor.new("Mid gray")
  851. Part75.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997)
  852. Part75.Anchored = true
  853. Part75.CanCollide = false
  854. Part75.FormFactor = Enum.FormFactor.Custom
  855. Part75.Size = Vector3.new(0.200000003, 0.200000003, 0.291631222)
  856. Part75.CFrame = CFrame.new(-183.060089, 5.89577675, -63.2389145, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07)
  857. Part75.BottomSurface = Enum.SurfaceType.Smooth
  858. Part75.TopSurface = Enum.SurfaceType.Smooth
  859. Part75.Color = Color3.new(0.803922, 0.803922, 0.803922)
  860. Part75.Position = Vector3.new(-183.060089, 5.89577675, -63.2389145)
  861. Part75.Orientation = Vector3.new(0, 90, 0)
  862. Part75.Color = Color3.new(0.803922, 0.803922, 0.803922)
  863. BlockMesh76.Parent = Part75
  864. BlockMesh76.Scale = Vector3.new(0.305195689, 0.203463539, 1)
  865. BlockMesh76.Scale = Vector3.new(0.305195689, 0.203463539, 1)
  866. Part77.Parent = Tool0
  867. Part77.Material = Enum.Material.SmoothPlastic
  868. Part77.BrickColor = BrickColor.new("Mid gray")
  869. Part77.Rotation = Vector3.new(164.699997, 89.9300003, 90)
  870. Part77.Anchored = true
  871. Part77.CanCollide = false
  872. Part77.FormFactor = Enum.FormFactor.Custom
  873. Part77.Size = Vector3.new(0.200000003, 0.200000003, 0.291631401)
  874. Part77.CFrame = CFrame.new(-183.060089, 5.88290358, -63.1956978, 0, -2.08616257e-07, 0.999999285, -0.650793254, -0.759254456, -3.66795945e-08, 0.759254336, -0.650792956, -1.34110451e-07)
  875. Part77.BottomSurface = Enum.SurfaceType.Smooth
  876. Part77.TopSurface = Enum.SurfaceType.Smooth
  877. Part77.Color = Color3.new(0.803922, 0.803922, 0.803922)
  878. Part77.Position = Vector3.new(-183.060089, 5.88290358, -63.1956978)
  879. Part77.Orientation = Vector3.new(0, 90, -139.399994)
  880. Part77.Color = Color3.new(0.803922, 0.803922, 0.803922)
  881. BlockMesh78.Parent = Part77
  882. BlockMesh78.Scale = Vector3.new(0.312639832, 0.169552952, 1)
  883. BlockMesh78.Scale = Vector3.new(0.312639832, 0.169552952, 1)
  884. Part79.Parent = Tool0
  885. Part79.Material = Enum.Material.SmoothPlastic
  886. Part79.BrickColor = BrickColor.new("Dark stone grey")
  887. Part79.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
  888. Part79.Anchored = true
  889. Part79.CanCollide = false
  890. Part79.FormFactor = Enum.FormFactor.Custom
  891. Part79.Size = Vector3.new(0.345888376, 0.200000003, 0.291631222)
  892. Part79.CFrame = CFrame.new(-183.059998, 5.19399929, -63.3880005, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07)
  893. Part79.BottomSurface = Enum.SurfaceType.Smooth
  894. Part79.TopSurface = Enum.SurfaceType.Smooth
  895. Part79.Color = Color3.new(0.388235, 0.372549, 0.384314)
  896. Part79.Position = Vector3.new(-183.059998, 5.19399929, -63.3880005)
  897. Part79.Orientation = Vector3.new(0, -90, 0)
  898. Part79.Color = Color3.new(0.388235, 0.372549, 0.384314)
  899. BlockMesh80.Parent = Part79
  900. BlockMesh80.Scale = Vector3.new(1, 0.0340000018, 1)
  901. BlockMesh80.Scale = Vector3.new(1, 0.0340000018, 1)
  902. Part81.Name = "Handle"
  903. Part81.Parent = Tool0
  904. Part81.Material = Enum.Material.SmoothPlastic
  905. Part81.BrickColor = BrickColor.new("Mid gray")
  906. Part81.Transparency = 1
  907. Part81.Anchored = true
  908. Part81.CanCollide = false
  909. Part81.FormFactor = Enum.FormFactor.Custom
  910. Part81.Size = Vector3.new(0.200000003, 0.600000024, 0.200000003)
  911. Part81.CFrame = CFrame.new(-183.060089, 5.50694275, -63.3936844, 0.999999166, 8.98688146e-09, 7.4505806e-08, -6.08167596e-08, 0.999999583, 6.00761439e-07, -1.93715096e-07, -6.75267245e-07, 0.999999046)
  912. Part81.BottomSurface = Enum.SurfaceType.Smooth
  913. Part81.TopSurface = Enum.SurfaceType.Smooth
  914. Part81.Color = Color3.new(0.803922, 0.803922, 0.803922)
  915. Part81.Position = Vector3.new(-183.060089, 5.50694275, -63.3936844)
  916. Part81.Color = Color3.new(0.803922, 0.803922, 0.803922)
  917. BlockMesh82.Parent = Part81
  918. BlockMesh82.Scale = Vector3.new(0.695652366, 1, 0.260869533)
  919. BlockMesh82.Scale = Vector3.new(0.695652366, 1, 0.260869533)
  920. Sound83.Name = "Reload"
  921. Sound83.Parent = Part81
  922. Sound83.SoundId = "http://www.roblox.com/asset/?id=95309699"
  923. Sound83.Volume = 1
  924. Sound84.Name = "Shoot"
  925. Sound84.Parent = Part81
  926. Sound84.Pitch = 2.4000000953674
  927. Sound84.SoundId = "http://roblox.com/asset/?id=10209257"
  928. Sound84.Volume = 0.69999998807907
  929. Part85.Parent = Tool0
  930. Part85.Material = Enum.Material.SmoothPlastic
  931. Part85.BrickColor = BrickColor.new("Black")
  932. Part85.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
  933. Part85.Anchored = true
  934. Part85.CanCollide = false
  935. Part85.FormFactor = Enum.FormFactor.Custom
  936. Part85.Size = Vector3.new(0.326898485, 0.200000003, 0.200000003)
  937. Part85.CFrame = CFrame.new(-182.910889, 5.24808407, -63.3840485, 1.34110451e-07, 3.66796051e-08, -0.999999404, -7.24485218e-08, 0.999999642, 3.66797259e-08, 0.999999404, 7.24488984e-08, 1.34110451e-07)
  938. Part85.BottomSurface = Enum.SurfaceType.Smooth
  939. Part85.TopSurface = Enum.SurfaceType.Smooth
  940. Part85.Color = Color3.new(0.105882, 0.164706, 0.207843)
  941. Part85.Position = Vector3.new(-182.910889, 5.24808407, -63.3840485)
  942. Part85.Orientation = Vector3.new(0, -90, 0)
  943. Part85.Color = Color3.new(0.105882, 0.164706, 0.207843)
  944. BlockMesh86.Parent = Part85
  945. BlockMesh86.Scale = Vector3.new(1, 0.440837711, 0.0339106135)
  946. BlockMesh86.Scale = Vector3.new(1, 0.440837711, 0.0339106135)
  947. Part87.Parent = Tool0
  948. Part87.Material = Enum.Material.SmoothPlastic
  949. Part87.Rotation = Vector3.new(-90, 0, -90)
  950. Part87.Anchored = true
  951. Part87.CanCollide = false
  952. Part87.FormFactor = Enum.FormFactor.Custom
  953. Part87.Size = Vector3.new(0.200000003, 0.305195332, 0.200000003)
  954. Part87.CFrame = CFrame.new(-183.060089, 5.69570446, -63.7000885, 1.34110451e-07, 0.999999404, 3.66797153e-08, -2.51262378e-07, -3.66797259e-08, 0.999999642, 0.999999404, -1.34110451e-07, 2.51262634e-07)
  955. Part87.TopSurface = Enum.SurfaceType.Smooth
  956. Part87.Position = Vector3.new(-183.060089, 5.69570446, -63.7000885)
  957. Part87.Orientation = Vector3.new(-89.9499969, 8.30999947, -98.3099976)
  958. CylinderMesh88.Parent = Part87
  959. CylinderMesh88.Scale = Vector3.new(0.101731896, 1, 0.101731829)
  960. CylinderMesh88.Scale = Vector3.new(0.101731896, 1, 0.101731829)
  961. Part89.Parent = Tool0
  962. Part89.Material = Enum.Material.SmoothPlastic
  963. Part89.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
  964. Part89.Anchored = true
  965. Part89.CanCollide = false
  966. Part89.FormFactor = Enum.FormFactor.Custom
  967. Part89.Size = Vector3.new(0.200000003, 0.200000003, 0.223810002)
  968. Part89.CFrame = CFrame.new(-183.060089, 5.7601347, -63.8153954, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07)
  969. Part89.BottomSurface = Enum.SurfaceType.Smooth
  970. Part89.TopSurface = Enum.SurfaceType.Smooth
  971. Part89.Position = Vector3.new(-183.060089, 5.7601347, -63.8153954)
  972. Part89.Orientation = Vector3.new(0, -90, 0)
  973. BlockMesh90.Parent = Part89
  974. BlockMesh90.Scale = Vector3.new(0.101732008, 0.542569399, 1)
  975. BlockMesh90.Scale = Vector3.new(0.101732008, 0.542569399, 1)
  976. Part91.Parent = Tool0
  977. Part91.Material = Enum.Material.SmoothPlastic
  978. Part91.BrickColor = BrickColor.new("Mid gray")
  979. Part91.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
  980. Part91.Anchored = true
  981. Part91.CanCollide = false
  982. Part91.FormFactor = Enum.FormFactor.Custom
  983. Part91.Size = Vector3.new(0.200000003, 0.200000003, 0.291631222)
  984. Part91.CFrame = CFrame.new(-183.060089, 5.73639727, -63.693306, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07)
  985. Part91.BottomSurface = Enum.SurfaceType.Smooth
  986. Part91.TopSurface = Enum.SurfaceType.Smooth
  987. Part91.Color = Color3.new(0.803922, 0.803922, 0.803922)
  988. Part91.Position = Vector3.new(-183.060089, 5.73639727, -63.693306)
  989. Part91.Orientation = Vector3.new(0, -90, 0)
  990. Part91.Color = Color3.new(0.803922, 0.803922, 0.803922)
  991. BlockMesh92.Parent = Part91
  992. BlockMesh92.Scale = Vector3.new(0.305195808, 0.98340714, 1)
  993. BlockMesh92.Scale = Vector3.new(0.305195808, 0.98340714, 1)
  994. Part93.Parent = Tool0
  995. Part93.Material = Enum.Material.SmoothPlastic
  996. Part93.BrickColor = BrickColor.new("Black")
  997. Part93.Rotation = Vector3.new(164.699997, 89.9399948, -23.9599991)
  998. Part93.Anchored = true
  999. Part93.CanCollide = false
  1000. Part93.FormFactor = Enum.FormFactor.Custom
  1001. Part93.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1002. Part93.CFrame = CFrame.new(-182.910889, 5.78825951, -63.6841431, 1.34110451e-07, 5.96046448e-08, 0.999999404, 0.540758908, -0.841177106, -3.66797259e-08, 0.841177106, 0.540758908, -1.34110451e-07)
  1003. Part93.BottomSurface = Enum.SurfaceType.Smooth
  1004. Part93.TopSurface = Enum.SurfaceType.Smooth
  1005. Part93.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1006. Part93.Position = Vector3.new(-182.910889, 5.78825951, -63.6841431)
  1007. Part93.Orientation = Vector3.new(0, 90, 147.259995)
  1008. Part93.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1009. BlockMesh94.Parent = Part93
  1010. BlockMesh94.Scale = Vector3.new(0.282188684, 0.169552952, 0.0339126773)
  1011. BlockMesh94.Scale = Vector3.new(0.282188684, 0.169552952, 0.0339126773)
  1012. Part95.Parent = Tool0
  1013. Part95.Material = Enum.Material.SmoothPlastic
  1014. Part95.Rotation = Vector3.new(-15.2999992, -89.9399948, 0)
  1015. Part95.Anchored = true
  1016. Part95.CanCollide = false
  1017. Part95.FormFactor = Enum.FormFactor.Custom
  1018. Part95.Size = Vector3.new(0.200000003, 0.200000003, 0.223808125)
  1019. Part95.CFrame = CFrame.new(-183.060089, 5.69766903, -63.8304253, 7.4505806e-08, 0, -0.999999404, 0.650798261, 0.759250045, 3.66797259e-08, 0.759249926, -0.650798619, 1.34110451e-07)
  1020. Part95.BottomSurface = Enum.SurfaceType.Smooth
  1021. Part95.TopSurface = Enum.SurfaceType.Smooth
  1022. Part95.Position = Vector3.new(-183.060089, 5.69766903, -63.8304253)
  1023. Part95.Orientation = Vector3.new(0, -90, 40.5999985)
  1024. BlockMesh96.Parent = Part95
  1025. BlockMesh96.Scale = Vector3.new(0.244815454, 0.10173177, 1)
  1026. BlockMesh96.Scale = Vector3.new(0.244815454, 0.10173177, 1)
  1027. Part97.Parent = Tool0
  1028. Part97.Material = Enum.Material.SmoothPlastic
  1029. Part97.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
  1030. Part97.Anchored = true
  1031. Part97.CanCollide = false
  1032. Part97.FormFactor = Enum.FormFactor.Custom
  1033. Part97.Size = Vector3.new(0.200000003, 0.200000003, 0.223810002)
  1034. Part97.CFrame = CFrame.new(-183.060089, 5.72283316, -63.7340012, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07)
  1035. Part97.BottomSurface = Enum.SurfaceType.Smooth
  1036. Part97.TopSurface = Enum.SurfaceType.Smooth
  1037. Part97.Position = Vector3.new(-183.060089, 5.72283316, -63.7340012)
  1038. Part97.Orientation = Vector3.new(0, -90, 0)
  1039. BlockMesh98.Parent = Part97
  1040. BlockMesh98.Scale = Vector3.new(0.101732008, 0.915585876, 1)
  1041. BlockMesh98.Scale = Vector3.new(0.101732008, 0.915585876, 1)
  1042. Part99.Parent = Tool0
  1043. Part99.Material = Enum.Material.SmoothPlastic
  1044. Part99.Rotation = Vector3.new(-15.2999992, -89.9399948, -105.299995)
  1045. Part99.Anchored = true
  1046. Part99.CanCollide = false
  1047. Part99.FormFactor = Enum.FormFactor.Custom
  1048. Part99.Size = Vector3.new(0.200000003, 0.284848958, 0.223810002)
  1049. Part99.CFrame = CFrame.new(-183.060074, 5.62110138, -63.8866005, -3.66797721e-08, 1.34110451e-07, -0.999999404, -0.999999464, -2.81064814e-07, 3.66797259e-08, -2.81064786e-07, 0.999999404, 1.34110451e-07)
  1050. Part99.BottomSurface = Enum.SurfaceType.Smooth
  1051. Part99.TopSurface = Enum.SurfaceType.Smooth
  1052. Part99.Position = Vector3.new(-183.060074, 5.62110138, -63.8866005)
  1053. Part99.Orientation = Vector3.new(0, -90, -90)
  1054. BlockMesh100.Parent = Part99
  1055. BlockMesh100.Scale = Vector3.new(0.101732008, 1, 1)
  1056. BlockMesh100.Scale = Vector3.new(0.101732008, 1, 1)
  1057. Part101.Parent = Tool0
  1058. Part101.Material = Enum.Material.SmoothPlastic
  1059. Part101.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
  1060. Part101.Anchored = true
  1061. Part101.CanCollide = false
  1062. Part101.FormFactor = Enum.FormFactor.Custom
  1063. Part101.Size = Vector3.new(0.200000003, 0.200000003, 0.223810002)
  1064. Part101.CFrame = CFrame.new(-183.060089, 5.72283316, -64.0392075, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07)
  1065. Part101.BottomSurface = Enum.SurfaceType.Smooth
  1066. Part101.TopSurface = Enum.SurfaceType.Smooth
  1067. Part101.Position = Vector3.new(-183.060089, 5.72283316, -64.0392075)
  1068. Part101.Orientation = Vector3.new(0, -90, 0)
  1069. BlockMesh102.Parent = Part101
  1070. BlockMesh102.Scale = Vector3.new(0.101732008, 0.915585876, 1)
  1071. BlockMesh102.Scale = Vector3.new(0.101732008, 0.915585876, 1)
  1072. Part103.Parent = Tool0
  1073. Part103.Material = Enum.Material.SmoothPlastic
  1074. Part103.Rotation = Vector3.new(-15.2999992, -89.9399948, -51.3400002)
  1075. Part103.Anchored = true
  1076. Part103.CanCollide = false
  1077. Part103.FormFactor = Enum.FormFactor.Custom
  1078. Part103.Size = Vector3.new(0.200000003, 0.200000003, 0.223807648)
  1079. Part103.CFrame = CFrame.new(-183.060089, 5.62829447, -64.0320129, 5.96046448e-08, 7.4505806e-08, -0.999999404, -0.707115114, 0.707098007, 3.66797259e-08, 0.707097769, 0.707115054, 1.34110451e-07)
  1080. Part103.BottomSurface = Enum.SurfaceType.Smooth
  1081. Part103.TopSurface = Enum.SurfaceType.Smooth
  1082. Part103.Position = Vector3.new(-183.060089, 5.62829447, -64.0320129)
  1083. Part103.Orientation = Vector3.new(0, -90, -45)
  1084. BlockMesh104.Parent = Part103
  1085. BlockMesh104.Scale = Vector3.new(0.143868282, 0.10173177, 1)
  1086. BlockMesh104.Scale = Vector3.new(0.143868282, 0.10173177, 1)
  1087. Part105.Parent = Tool0
  1088. Part105.Material = Enum.Material.SmoothPlastic
  1089. Part105.Rotation = Vector3.new(164.699997, 89.9399948, 0)
  1090. Part105.Anchored = true
  1091. Part105.CanCollide = false
  1092. Part105.FormFactor = Enum.FormFactor.Custom
  1093. Part105.Size = Vector3.new(0.200000003, 0.200000003, 0.223807648)
  1094. Part105.CFrame = CFrame.new(-183.060089, 5.62829447, -63.7411957, 5.96046448e-08, 0, 0.999999404, -0.707123876, 0.707089245, -3.66797259e-08, -0.707089126, -0.707123637, -1.34110451e-07)
  1095. Part105.BottomSurface = Enum.SurfaceType.Smooth
  1096. Part105.TopSurface = Enum.SurfaceType.Smooth
  1097. Part105.Position = Vector3.new(-183.060089, 5.62829447, -63.7411957)
  1098. Part105.Orientation = Vector3.new(0, 90, -45)
  1099. BlockMesh106.Parent = Part105
  1100. BlockMesh106.Scale = Vector3.new(0.143866464, 0.10173177, 1)
  1101. BlockMesh106.Scale = Vector3.new(0.143866464, 0.10173177, 1)
  1102. Part107.Parent = Tool0
  1103. Part107.Material = Enum.Material.SmoothPlastic
  1104. Part107.BrickColor = BrickColor.new("Mid gray")
  1105. Part107.Rotation = Vector3.new(-15.2999992, -89.9399948, 19.9799995)
  1106. Part107.Anchored = true
  1107. Part107.CanCollide = false
  1108. Part107.FormFactor = Enum.FormFactor.Custom
  1109. Part107.Size = Vector3.new(0.352670521, 0.65108335, 0.291631222)
  1110. Part107.CFrame = CFrame.new(-183.060089, 5.55678797, -63.4666557, 1.63912773e-07, -5.96046448e-08, -0.999999404, 0.258818656, 0.965925515, 3.66797259e-08, 0.965925097, -0.258818626, 1.34110451e-07)
  1111. Part107.BottomSurface = Enum.SurfaceType.Smooth
  1112. Part107.TopSurface = Enum.SurfaceType.Smooth
  1113. Part107.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1114. Part107.Position = Vector3.new(-183.060089, 5.55678797, -63.4666557)
  1115. Part107.Orientation = Vector3.new(0, -90, 15)
  1116. Part107.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1117. BlockMesh108.Parent = Part107
  1118. Part109.Parent = Tool0
  1119. Part109.Material = Enum.Material.SmoothPlastic
  1120. Part109.BrickColor = BrickColor.new("Black")
  1121. Part109.Rotation = Vector3.new(-15.2999992, -89.9399948, 19.9799995)
  1122. Part109.Anchored = true
  1123. Part109.CanCollide = false
  1124. Part109.FormFactor = Enum.FormFactor.Custom
  1125. Part109.Size = Vector3.new(0.339106292, 0.596826375, 0.200000003)
  1126. Part109.CFrame = CFrame.new(-182.910889, 5.53713512, -63.4613991, 1.63912773e-07, -5.96046448e-08, -0.999999404, 0.258818656, 0.965925515, 3.66797259e-08, 0.965925097, -0.258818626, 1.34110451e-07)
  1127. Part109.BottomSurface = Enum.SurfaceType.Smooth
  1128. Part109.TopSurface = Enum.SurfaceType.Smooth
  1129. Part109.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1130. Part109.Position = Vector3.new(-182.910889, 5.53713512, -63.4613991)
  1131. Part109.Orientation = Vector3.new(0, -90, 15)
  1132. Part109.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1133. BlockMesh110.Parent = Part109
  1134. BlockMesh110.Scale = Vector3.new(1, 1, 0.0339106135)
  1135. BlockMesh110.Scale = Vector3.new(1, 1, 0.0339106135)
  1136. Part111.Parent = Tool0
  1137. Part111.Material = Enum.Material.SmoothPlastic
  1138. Part111.BrickColor = BrickColor.new("Black")
  1139. Part111.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
  1140. Part111.Anchored = true
  1141. Part111.CanCollide = false
  1142. Part111.FormFactor = Enum.FormFactor.Custom
  1143. Part111.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1144. Part111.CFrame = CFrame.new(-182.910889, 5.74996042, -63.6899109, 1.34110451e-07, 3.66796051e-08, -0.999999404, -7.24485218e-08, 0.999999642, 3.66797259e-08, 0.999999404, 7.24488984e-08, 1.34110451e-07)
  1145. Part111.BottomSurface = Enum.SurfaceType.Smooth
  1146. Part111.TopSurface = Enum.SurfaceType.Smooth
  1147. Part111.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1148. Part111.Position = Vector3.new(-182.910889, 5.74996042, -63.6899109)
  1149. Part111.Orientation = Vector3.new(0, -90, 0)
  1150. Part111.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1151. BlockMesh112.Parent = Part111
  1152. BlockMesh112.Scale = Vector3.new(0.271285266, 0.373016596, 0.0339106135)
  1153. BlockMesh112.Scale = Vector3.new(0.271285266, 0.373016596, 0.0339106135)
  1154. Part113.Parent = Tool0
  1155. Part113.Material = Enum.Material.SmoothPlastic
  1156. Part113.BrickColor = BrickColor.new("Black")
  1157. Part113.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
  1158. Part113.Anchored = true
  1159. Part113.CanCollide = false
  1160. Part113.FormFactor = Enum.FormFactor.Custom
  1161. Part113.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1162. Part113.CFrame = CFrame.new(-182.910889, 5.66179371, -63.6899185, 1.34110451e-07, 3.66796051e-08, -0.999999404, -7.24485218e-08, 0.999999642, 3.66797259e-08, 0.999999404, 7.24488984e-08, 1.34110451e-07)
  1163. Part113.BottomSurface = Enum.SurfaceType.Smooth
  1164. Part113.TopSurface = Enum.SurfaceType.Smooth
  1165. Part113.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1166. Part113.Position = Vector3.new(-182.910889, 5.66179371, -63.6899185)
  1167. Part113.Orientation = Vector3.new(0, -90, 0)
  1168. Part113.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1169. BlockMesh114.Parent = Part113
  1170. BlockMesh114.Scale = Vector3.new(0.271285266, 0.169553027, 0.0339106135)
  1171. BlockMesh114.Scale = Vector3.new(0.271285266, 0.169553027, 0.0339106135)
  1172. Part115.Parent = Tool0
  1173. Part115.Material = Enum.Material.SmoothPlastic
  1174. Part115.BrickColor = BrickColor.new("Black")
  1175. Part115.Rotation = Vector3.new(-15.2999992, -89.9399948, 19.9799995)
  1176. Part115.Anchored = true
  1177. Part115.CanCollide = false
  1178. Part115.FormFactor = Enum.FormFactor.Custom
  1179. Part115.Size = Vector3.new(0.339106292, 0.596826375, 0.200000003)
  1180. Part115.CFrame = CFrame.new(-183.20929, 5.53714085, -63.4613914, 1.63912773e-07, -5.96046448e-08, -0.999999404, 0.258818656, 0.965925515, 3.66797259e-08, 0.965925097, -0.258818626, 1.34110451e-07)
  1181. Part115.BottomSurface = Enum.SurfaceType.Smooth
  1182. Part115.TopSurface = Enum.SurfaceType.Smooth
  1183. Part115.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1184. Part115.Position = Vector3.new(-183.20929, 5.53714085, -63.4613914)
  1185. Part115.Orientation = Vector3.new(0, -90, 15)
  1186. Part115.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1187. BlockMesh116.Parent = Part115
  1188. BlockMesh116.Scale = Vector3.new(1, 1, 0.0339106135)
  1189. BlockMesh116.Scale = Vector3.new(1, 1, 0.0339106135)
  1190. Part117.Parent = Tool0
  1191. Part117.Material = Enum.Material.SmoothPlastic
  1192. Part117.BrickColor = BrickColor.new("Black")
  1193. Part117.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
  1194. Part117.Anchored = true
  1195. Part117.CanCollide = false
  1196. Part117.FormFactor = Enum.FormFactor.Custom
  1197. Part117.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1198. Part117.CFrame = CFrame.new(-183.20929, 5.66179895, -63.6899185, 1.34110451e-07, 3.66796051e-08, -0.999999404, -7.24485218e-08, 0.999999642, 3.66797259e-08, 0.999999404, 7.24488984e-08, 1.34110451e-07)
  1199. Part117.BottomSurface = Enum.SurfaceType.Smooth
  1200. Part117.TopSurface = Enum.SurfaceType.Smooth
  1201. Part117.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1202. Part117.Position = Vector3.new(-183.20929, 5.66179895, -63.6899185)
  1203. Part117.Orientation = Vector3.new(0, -90, 0)
  1204. Part117.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1205. BlockMesh118.Parent = Part117
  1206. BlockMesh118.Scale = Vector3.new(0.271285266, 0.169553027, 0.0339106135)
  1207. BlockMesh118.Scale = Vector3.new(0.271285266, 0.169553027, 0.0339106135)
  1208. Part119.Parent = Tool0
  1209. Part119.Material = Enum.Material.SmoothPlastic
  1210. Part119.BrickColor = BrickColor.new("Mid gray")
  1211. Part119.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
  1212. Part119.Anchored = true
  1213. Part119.CanCollide = false
  1214. Part119.FormFactor = Enum.FormFactor.Custom
  1215. Part119.Size = Vector3.new(0.339106292, 0.200000003, 0.291631222)
  1216. Part119.CFrame = CFrame.new(-183.060074, 5.24469328, -63.3847275, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07)
  1217. Part119.BottomSurface = Enum.SurfaceType.Smooth
  1218. Part119.TopSurface = Enum.SurfaceType.Smooth
  1219. Part119.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1220. Part119.Position = Vector3.new(-183.060074, 5.24469328, -63.3847275)
  1221. Part119.Orientation = Vector3.new(0, -90, 0)
  1222. Part119.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1223. BlockMesh120.Parent = Part119
  1224. BlockMesh120.Scale = Vector3.new(1, 0.474748313, 1)
  1225. BlockMesh120.Scale = Vector3.new(1, 0.474748313, 1)
  1226. Part121.Parent = Tool0
  1227. Part121.BrickColor = BrickColor.new("Black")
  1228. Part121.Rotation = Vector3.new(-180, 0, -89.75)
  1229. Part121.Anchored = true
  1230. Part121.FormFactor = Enum.FormFactor.Custom
  1231. Part121.Size = Vector3.new(0.400000006, 0.599999964, 0.600000083)
  1232. Part121.CFrame = CFrame.new(-183.061813, 6.65328884, -64.602623, 0.00431237323, 0.999990702, 5.44447709e-10, 0.999990702, -0.00431237323, 2.52503725e-07, 2.52503725e-07, -5.44447709e-10, -1)
  1233. Part121.BottomSurface = Enum.SurfaceType.Smooth
  1234. Part121.TopSurface = Enum.SurfaceType.Smooth
  1235. Part121.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1236. Part121.Position = Vector3.new(-183.061813, 6.65328884, -64.602623)
  1237. Part121.Orientation = Vector3.new(0, 180, 90.25)
  1238. Part121.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1239. SpecialMesh122.Parent = Part121
  1240. SpecialMesh122.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1241. SpecialMesh122.Scale = Vector3.new(0.400000006, 0.400000006, 6)
  1242. SpecialMesh122.MeshType = Enum.MeshType.FileMesh
  1243. SpecialMesh122.Scale = Vector3.new(0.400000006, 0.400000006, 6)
  1244. Part123.Parent = Tool0
  1245. Part123.Material = Enum.Material.SmoothPlastic
  1246. Part123.BrickColor = BrickColor.new("Black")
  1247. Part123.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992)
  1248. Part123.Anchored = true
  1249. Part123.CanCollide = false
  1250. Part123.FormFactor = Enum.FormFactor.Custom
  1251. Part123.Size = Vector3.new(0.326898485, 0.200000003, 0.200000003)
  1252. Part123.CFrame = CFrame.new(-183.20929, 5.24808407, -63.3826904, 1.34110451e-07, 3.66796051e-08, -0.999999404, -7.24485218e-08, 0.999999642, 3.66797259e-08, 0.999999404, 7.24488984e-08, 1.34110451e-07)
  1253. Part123.BottomSurface = Enum.SurfaceType.Smooth
  1254. Part123.TopSurface = Enum.SurfaceType.Smooth
  1255. Part123.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1256. Part123.Position = Vector3.new(-183.20929, 5.24808407, -63.3826904)
  1257. Part123.Orientation = Vector3.new(0, -90, 0)
  1258. Part123.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1259. BlockMesh124.Parent = Part123
  1260. BlockMesh124.Scale = Vector3.new(1, 0.440837711, 0.0339106135)
  1261. BlockMesh124.Scale = Vector3.new(1, 0.440837711, 0.0339106135)
  1262. Part125.Name = "AimPart"
  1263. Part125.Parent = Tool0
  1264. Part125.Material = Enum.Material.SmoothPlastic
  1265. Part125.BrickColor = BrickColor.new("Mid gray")
  1266. Part125.Transparency = 1
  1267. Part125.Anchored = true
  1268. Part125.CanCollide = false
  1269. Part125.FormFactor = Enum.FormFactor.Custom
  1270. Part125.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1271. Part125.CFrame = CFrame.new(-183.059998, 6.677001, -63.1939964, 0.999999166, 8.98688146e-09, 7.4505806e-08, -6.08167596e-08, 0.999999583, 6.00761439e-07, -1.93715096e-07, -6.75267245e-07, 0.999999046)
  1272. Part125.BottomSurface = Enum.SurfaceType.Smooth
  1273. Part125.TopSurface = Enum.SurfaceType.Smooth
  1274. Part125.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1275. Part125.Position = Vector3.new(-183.059998, 6.677001, -63.1939964)
  1276. Part125.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1277. BlockMesh126.Parent = Part125
  1278. BlockMesh126.Scale = Vector3.new(0.695652366, 1, 0.260869533)
  1279. BlockMesh126.Scale = Vector3.new(0.695652366, 1, 0.260869533)
  1280. LocalScript127.Name = "Gun_Script"
  1281. LocalScript127.Parent = Tool0
  1282. table.insert(cors,sandbox(LocalScript127,function()
  1283. wait(0.5)
  1284. --Made by YouTubes--
  1285. --Edit settings below--
  1286. local Tool = script.Parent
  1287. local Settings = {
  1288. Range = 200
  1289. ,Spread = 20
  1290. ,Damage = {30,50}
  1291. ,HeadShotDamage = {60,90}
  1292. ,Bullets = 1
  1293. ,FireRate = 0.05
  1294. ,Automatic = false
  1295. ,AntiTK = true
  1296. ,ImpactDuration = 3
  1297. --Reload
  1298. ,ReloadKey = "R"
  1299. ,ReloadTime = 2
  1300. ,Ammo = 10
  1301. ,IncludeChamberedBullet = true
  1302. --Gui
  1303. ,GuiPos = Vector2.new(script.Gui.Frame.Position.X.Scale, script.Gui.Frame.Position.Y.Scale)
  1304. --Arms
  1305. ,OneHanded = true
  1306. ,FakeArms = true
  1307. ,FakeArmTransparency = 0.5
  1308. ,RightPos = CFrame.new(-0.75, 0.5, 0.5) * CFrame.Angles(math.rad(-90), 0, 0)
  1309. ,LeftPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-90), math.rad(45), 0)
  1310. ,AimPart = Tool.AimPart
  1311. ,AimPartOffset = CFrame.new()
  1312. ,AimGripOffset = Vector3.new(0, 0, 0)
  1313. ,LeftAimPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-100), math.rad(45), 0)
  1314. ,AimAnim = {
  1315. Enabled = false
  1316. ,Frames = 50
  1317. ,Time = 0.1
  1318. }
  1319. ,ChangeFOV = {true, 65}
  1320. ,SpreadReduction = 5
  1321. --Weld
  1322. ,Weld = true
  1323. --Mouse
  1324. ,Icons = {
  1325. Idle = "rbxassetid://70288585"
  1326. ,Fire1 = "rbxassetid://70288578"
  1327. ,Fire2 = "rbxassetid://70288572"
  1328. ,Fire3 = "rbxassetid://70288578"
  1329. ,Reload = "rbxassetid://70288599"
  1330. ,Aim = "rbxasset://textures/Blank.png"
  1331. }
  1332. ,FireMouseAnimTime = 0.15
  1333. --Recoil
  1334. ,Recoil = math.rad(1)
  1335. --Smoke
  1336. ,Smoke = true
  1337. ,SmokePart = Tool.SmokePart
  1338. ,Smokes = {{script.Smoke, 6, 0.1}, {script.Smoke1, 0.1}, {script.Smoke1, 0.1}}
  1339. --Sprint
  1340. ,Sprint = true
  1341. ,SprintSpeed = 25
  1342. ,SprintKey = "0"
  1343. ,SprintSpreadIncrease = 40
  1344. ,SprintArmOffset = CFrame.new(0.25, 0.125, 0.25) * CFrame.Angles(math.rad(-30), math.rad(35), 0)
  1345. --Other
  1346. ,DropHats = true
  1347. }
  1348.  
  1349. --Do not edit below this lign--
  1350.  
  1351. local Orig_Spread = Settings.Spread
  1352. local Orig_Grip = Tool.GripPos
  1353.  
  1354. local Player = game.Players.LocalPlayer
  1355. local Character = Player.Character
  1356.  
  1357. local Camera = Workspace.CurrentCamera
  1358.  
  1359. local Ammo, StoredAmmo = script.Ammo, script.StoredAmmo
  1360.  
  1361. local Gui, CanUpdateGui = nil, true
  1362.  
  1363. local Sprinting, Equipped
  1364.  
  1365. function Update_Gui()
  1366. if Gui and CanUpdateGui then
  1367. Gui.Frame.AmmoDisplay.Text = Ammo.Value .. "|" .. StoredAmmo.Value
  1368. end
  1369. end
  1370.  
  1371. local Welded
  1372. if Settings.Weld then
  1373. Delay(0, function()
  1374. local weldC0s = {}
  1375. for i, v in pairs(Tool:GetChildren()) do
  1376. if v:IsA("BasePart") and v ~= Tool.Handle then
  1377. table.insert(weldC0s, {v, Tool.Handle.CFrame:toObjectSpace(v.CFrame)})
  1378. v.Anchored = false
  1379. end
  1380. end
  1381. Tool.Handle.Anchored = false
  1382. local welds = {}
  1383. Tool.Equipped:connect(function()
  1384. for i, v in ipairs(welds) do
  1385. v.Part1 = nil
  1386. v:Destroy()
  1387. end
  1388. for i, v in ipairs(weldC0s) do
  1389. if v[1] and v[2] then
  1390. local w = Instance.new("Weld", Tool.Handle)
  1391. w.Part0 = Tool.Handle
  1392. w.Part1 = v[1]
  1393. w.C0 = v[2]
  1394. table.insert(welds, w)
  1395. end
  1396. end
  1397. end)
  1398. wait()
  1399. Welded = true
  1400. end)
  1401. end
  1402.  
  1403. local Left_Weld, Right_Weld
  1404.  
  1405. Ammo.Changed:connect(Update_Gui)
  1406. StoredAmmo.Changed:connect(Update_Gui)
  1407.  
  1408. Settings.Range = math.min(Settings.Range, 999)
  1409.  
  1410. local Ignore_Model = Workspace:FindFirstChild("Ray_Ignore") or Instance.new("Model", Workspace)
  1411. Ignore_Model.Name = "Ray_Ignore"
  1412.  
  1413. local Ray_Ignore = {Character, Ignore_Model, Camera}
  1414.  
  1415. Character.Humanoid.Died:connect(function()
  1416. Tool.Parent = Player.Backpack
  1417. end)
  1418.  
  1419. function Fire(Mouse)
  1420. local Spread = CFrame.Angles(math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10))
  1421. local Ray = Ray.new(Character.Head.Position, (CFrame.new(Character.Head.Position, Mouse.Hit.p) * Spread).lookVector.unit * Settings.Range)
  1422. local Hit, Pos = Workspace:FindPartOnRayWithIgnoreList(Ray, Ray_Ignore)
  1423. if Hit and Hit.Parent:FindFirstChild("Humanoid") then
  1424. local Hit_Player = game.Players:GetPlayerFromCharacter(Hit.Parent)
  1425. if Settings.AntiTK and not Hit_Player.Neutral and Hit_Player.TeamColor == Player.TeamColor then
  1426. return
  1427. end
  1428. local Humanoid = Hit.Parent.Humanoid
  1429. local c = Instance.new("ObjectValue")
  1430. c.Name = "creator"
  1431. c.Value = Player
  1432. game.Debris:AddItem(c, 3)
  1433. c.Parent = Humanoid
  1434. if Hit.Name == "Head" then
  1435. Humanoid.Health = Humanoid.Health - math.random(Settings.HeadShotDamage[1], Settings.HeadShotDamage[2])
  1436. else
  1437. Humanoid.Health = Humanoid.Health - math.random(Settings.Damage[1], Settings.Damage[2])
  1438. end
  1439. elseif Hit then
  1440. local Hit_Part = Instance.new("Part", Ignore_Model)
  1441. Hit_Part.FormFactor = "Custom"
  1442. Hit_Part.TopSurface = 0
  1443. Hit_Part.BottomSurface = 0
  1444. Hit_Part.Anchored = true
  1445. Hit_Part.CanCollide = false
  1446. Hit_Part.Size = Vector3.new()
  1447. Hit_Part.CFrame = CFrame.new(Pos) * CFrame.Angles(math.random(0, 360), math.random(0, 360), math.random(0, 360))
  1448. Hit_Part.BrickColor = BrickColor.new("Black")
  1449. game.Debris:AddItem(Hit_Part, Settings.ImpactDuration)
  1450. if not Hit.Anchored then
  1451. local w = Instance.new("Weld", Hit_Part)
  1452. w.Part0 = Hit
  1453. w.Part1 = Hit_Part
  1454. w.C0 = Hit.CFrame:toObjectSpace(Hit_Part.CFrame)
  1455. Hit_Part.Anchored = false
  1456. end
  1457. if Hit.Parent:IsA("Hat") and Settings.DropHats then
  1458. Hit.Parent.Parent = workspace
  1459. game.Debris:AddItem(Hit, 3)
  1460. end
  1461. end
  1462. end
  1463.  
  1464. local Can_Shoot = true
  1465. local Reloading = false
  1466.  
  1467. local First_Person = false
  1468.  
  1469. local Mouse_Held
  1470.  
  1471. Tool.Equipped:connect(function(Mouse)
  1472. Equipped = true
  1473. if Settings.Weld and not Welded then
  1474. wait()
  1475. Tool.Parent = Player.Backpack
  1476. end
  1477. Character = Player.Character
  1478. if Gui then
  1479. return
  1480. end
  1481. Ray_Ignore = {Character, Ignore_Model, Camera}
  1482. Mouse.Icon = Settings.Icons.Idle
  1483. Gui = script.Gui:Clone()
  1484. Gui.Parent = Player.PlayerGui
  1485. Gui.Frame.Position = UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, 1.1, Gui.Frame.Position.Y.Offset)
  1486. Gui.Frame:TweenPosition(UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, Settings.GuiPos.Y, Gui.Frame.Position.Y.Offset), "Out", "Bounce", 1)
  1487. CanUpdateGui = true
  1488. Update_Gui()
  1489. Mouse.Button1Down:connect(function()
  1490. if Can_Shoot and Ammo.Value > 0 and Character.Humanoid.Health > 0 then
  1491. Mouse_Held = true
  1492. while true do
  1493. Can_Shoot = false
  1494. Delay(0, function()
  1495. local t = math.min(Settings.FireMouseAnimTime/3, Settings.FireRate/3)
  1496. if not Aiming then
  1497. Mouse.Icon = Settings.Icons.Fire1
  1498. end
  1499. wait(t)
  1500. if not Aiming then
  1501. if Reloading then return end
  1502. Mouse.Icon = Settings.Icons.Fire2
  1503. end
  1504. wait(t)
  1505. if not Aiming then
  1506. if Reloading then return end
  1507. Mouse.Icon = Settings.Icons.Fire3
  1508. end
  1509. wait(t)
  1510. if not Aiming then
  1511. if Reloading then return end
  1512. Mouse.Icon = Settings.Icons.Idle
  1513. end
  1514. end)
  1515. if Settings.Smoke then
  1516. for i, v in pairs(Settings.Smokes) do
  1517. local s = v[1]:Clone()
  1518. s.Parent = Settings.SmokePart
  1519. s.Enabled = true
  1520. game.Debris:AddItem(s, v[2])
  1521. if v[3] then
  1522. Delay(v[3], function()
  1523. s.Enabled = false
  1524. end)
  1525. end
  1526. end
  1527. end
  1528. for _ = 1, Settings.Bullets do
  1529. Fire(Mouse)
  1530. end
  1531. Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(math.abs(Settings.Recoil), 0, 0) * CFrame.new(0, 0, (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude)
  1532. if Tool.Handle:FindFirstChild("Shoot") then
  1533. Tool.Handle.Shoot:Play()
  1534. end
  1535. Ammo.Value = Ammo.Value - 1
  1536. wait(Settings.FireRate)
  1537. if not Settings.Automatic or Ammo.Value <= 0 or Character.Humanoid.Health <= 0 or not Mouse_Held then
  1538. break
  1539. end
  1540. end
  1541. Can_Shoot = true
  1542. elseif Can_Shoot and Character.Humanoid.Health > 0 and Tool.Handle:FindFirstChild("Click") then
  1543. Tool.Handle.Click:Play()
  1544. end
  1545. end)
  1546. Mouse.Button1Up:connect(function()
  1547. Mouse_Held = false
  1548. end)
  1549. Mouse.KeyDown:connect(function(Key)
  1550. if Key:upper() == Settings.ReloadKey:upper() and Can_Shoot and StoredAmmo.Value > 0 and not Aiming then
  1551. if Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo + 1 or not Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo then
  1552. return
  1553. end
  1554. Can_Shoot = false
  1555. Reloading = true
  1556. local TextLabel = Gui.Frame.AmmoDisplay
  1557. Delay(0, function()
  1558. CanUpdateGui = false
  1559. TextLabel.Text = "Reloading."
  1560. wait(Settings.ReloadTime/3)
  1561. if TextLabel then
  1562. TextLabel.Text = "Reloading.."
  1563. end
  1564. wait(Settings.ReloadTime/3)
  1565. if TextLabel then
  1566. TextLabel.Text = "Reloading..."
  1567. end
  1568. end)
  1569. if Tool.Handle:FindFirstChild("Reload") then
  1570. Tool.Handle.Reload:Play()
  1571. end
  1572. Mouse.Icon = Settings.Icons.Reload
  1573. wait(Settings.ReloadTime)
  1574. Mouse.Icon = Settings.Icons.Idle
  1575. CanUpdateGui = true
  1576. local m = Settings.Ammo
  1577. if Ammo.Value > 0 and Settings.IncludeChamberedBullet then
  1578. m = m + 1
  1579. end
  1580. if (StoredAmmo.Value - (m - Ammo.Value)) <= 0 then
  1581. Ammo.Value = Ammo.Value + StoredAmmo.Value
  1582. StoredAmmo.Value = 0
  1583. else
  1584. StoredAmmo.Value = StoredAmmo.Value - (m - Ammo.Value)
  1585. Ammo.Value = m
  1586. end
  1587. Can_Shoot = true
  1588. Reloading = false
  1589. elseif Key:upper() == Settings.SprintKey:upper() and Settings.Sprint and not Aiming then
  1590. Sprinting = true
  1591. Character.Humanoid.WalkSpeed = Settings.SprintSpeed
  1592. Settings.Spread = Settings.Spread + Settings.SprintSpreadIncrease
  1593. end
  1594. end)
  1595. Mouse.KeyUp:connect(function(Key)
  1596. if Key:upper() == Settings.SprintKey:upper() and Sprinting then
  1597. Sprinting = false
  1598. Character.Humanoid.WalkSpeed = 16
  1599. Settings.Spread = Settings.Spread - Settings.SprintSpreadIncrease
  1600. Right_Weld.C0 = CFrame.new(0, -1.5, 0)
  1601. end
  1602. end)
  1603. Mouse.Button2Down:connect(function()
  1604. if not Reloading and not Sprinting and not Aiming and (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 then
  1605. Aiming = true
  1606. Mouse.Icon = Settings.Icons.Aim
  1607. if Settings.AimAnim.Enabled then
  1608. Right_Weld.C1 = CFrame.new()
  1609. Right_Weld.C0 = CFrame.new()
  1610. Delay(0, function()
  1611. Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame))
  1612. end)
  1613. Delay(0, function()
  1614. Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftAimPos)
  1615. end)
  1616. Delay(0, function()
  1617. if Settings.ChangeFOV[1] then
  1618. Camera.FieldOfView = 70
  1619. local Cam_Dif, T_F = 70 - Settings.ChangeFOV[2], Settings.AimAnim.Time * Settings.AimAnim.Frames
  1620. for i = 1, T_F do
  1621. local FOV = 70 - Cam_Dif/T_F * i
  1622. Camera.FieldOfView = FOV
  1623. wait(Settings.AimAnim.Time/Settings.AimAnim.Frames)
  1624. if not Aiming then
  1625. return
  1626. end
  1627. end
  1628. Camera.FieldOfView = Settings.ChangeFOV[2]
  1629. end
  1630. end)
  1631. else
  1632. Right_Weld.C1 = CFrame.new()
  1633. Right_Weld.C0 = CFrame.new()
  1634. Right_Weld.C1 = Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame)
  1635. Left_Weld.C1 = Settings.LeftAimPos
  1636. if Settings.ChangeFOV[1] then
  1637. Camera.FieldOfView = Settings.ChangeFOV[2]
  1638. end
  1639. end
  1640. Tool.GripPos = Orig_Grip + Settings.AimGripOffset
  1641. Settings.Spread = Settings.Spread - Settings.SpreadReduction
  1642. end
  1643. end)
  1644. Mouse.Button2Up:connect(function()
  1645. if Aiming then
  1646. Mouse.Icon = Settings.Icons.Idle
  1647. Tool.GripPos = Orig_Grip
  1648. if Settings.AimAnim.Enabled then
  1649. Delay(0, function()
  1650. Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, CFrame.new(0, -1.5, 0))
  1651. end)
  1652. Delay(0, function()
  1653. Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftPos)
  1654. end)
  1655. else
  1656. Right_Weld.C1 = Settings.RightPos
  1657. Right_Weld.C0 = CFrame.new(0, -1.5, 0)
  1658. Left_Weld.C1 = Settings.LeftPos
  1659. end
  1660. if Settings.ChangeFOV[1] then
  1661. Camera.FieldOfView = 70
  1662. end
  1663. Settings.Spread = Settings.Spread + Settings.SpreadReduction
  1664. Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1665. Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1666. wait(0.25)
  1667. Aiming = false
  1668. end
  1669. end)
  1670. wait()
  1671. Camera.Changed:connect(function()
  1672. if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
  1673. Mouse.TargetFilter = workspace
  1674. Character.Torso.Neck.C1 = CFrame.new()
  1675. Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
  1676. end
  1677. end)
  1678. Mouse.Idle:connect(function()
  1679. if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
  1680. Mouse.TargetFilter = workspace
  1681. Character.Torso.Neck.C1 = CFrame.new()
  1682. Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
  1683. end
  1684. end)
  1685. while wait() and Equipped do
  1686. if Sprinting then
  1687. Right_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
  1688. Left_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
  1689. elseif not Aiming then
  1690. Left_Weld.C0 = CFrame.new(0, -1.5, 0)
  1691. end
  1692. if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude > 1 and Equipped then
  1693. Mouse.TargetFilter = nil
  1694. Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1695. Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1696. end
  1697. end
  1698. end)
  1699.  
  1700. local Arms_Made
  1701. local Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model
  1702.  
  1703. Tool.Equipped:connect(function(Mouse)
  1704. if Character and not Arms_Made then
  1705. Arms_Made = true
  1706. local Torso = Character.Torso
  1707. Torso["Right Shoulder"].Part1 = nil
  1708. Left_Weld = Instance.new("Weld", Torso)
  1709. Left_Weld.Name = "Left_Weld"
  1710. Left_Weld.Part0 = Character.Head
  1711. Left_Weld.C0 = CFrame.new(0, -1.5, 0)
  1712. if not Settings.OneHanded then
  1713. Torso["Left Shoulder"].Part1 = nil
  1714. Left_Weld.Part1 = Character["Left Arm"]
  1715. end
  1716. Right_Weld = Instance.new("Weld", Torso)
  1717. Right_Weld.Name = "Right_Weld"
  1718. Right_Weld.Part0 = Character.Head
  1719. Right_Weld.Part1 = Character["Right Arm"]
  1720. Right_Weld.C0 = CFrame.new(0, -1.5, 0)
  1721. Left_Weld.C1 = Settings.LeftPos
  1722. Right_Weld.C1 = Settings.RightPos
  1723. end
  1724. if Settings.FakeArms and not Fake_Arm_Right then
  1725. Fake_Arm_Right, Fake_Arm_Left = Character["Right Arm"]:Clone(), Character["Left Arm"]:Clone()
  1726. Fake_Arm_Right.FormFactor, Fake_Arm_Left.FormFactor = "Custom", "Custom"
  1727. Fake_Arm_Right.Size, Fake_Arm_Left.Size = Vector3.new(), Vector3.new()
  1728. local fakeArms = {Fake_Arm_Right, Fake_Arm_Left}
  1729. for i = 1, 2 do
  1730. local w = Instance.new("Weld", fakeArms[i])
  1731. w.Part0 = Character[fakeArms[i].Name]
  1732. w.Part1 = fakeArms[i]
  1733. fakeArms[i].Transparency = Settings.FakeArmTransparency
  1734. end
  1735. Fake_Arm_Model = Instance.new("Model", Camera)
  1736. Fake_Arm_Right.Parent = Fake_Arm_Model
  1737. if not Settings.OneHanded then
  1738. Fake_Arm_Left.Parent = Fake_Arm_Model
  1739. end
  1740. Fake_Arm_Model.Name = "FakeArms"
  1741. if Settings.CharacterMeshes then
  1742. for i, v in pairs(Character:GetChildren()) do
  1743. if v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.LeftArm or v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.RightArm then
  1744. v:Clone().Parent = Fake_Arm_Model
  1745. end
  1746. end
  1747. end
  1748. if Character:FindFirstChild("Shirt") then
  1749. Instance.new("Humanoid", Fake_Arm_Model)
  1750. Character.Shirt:Clone().Parent = Fake_Arm_Model
  1751. else
  1752. local Arm_Mesh = Instance.new("SpecialMesh", Fake_Arm_Right)
  1753. Arm_Mesh.MeshType, Arm_Mesh.Scale = "Brick", Vector3.new(5, 10, 5)
  1754. local Arm_Mesh2 = Instance.new("SpecialMesh", Fake_Arm_Left)
  1755. Arm_Mesh2.MeshType, Arm_Mesh2.Scale = "Brick", Vector3.new(5, 10, 5)
  1756. end
  1757. end
  1758. end)
  1759.  
  1760. Tool.Unequipped:connect(function()
  1761. Equipped = false
  1762. Tool.GripPos = Orig_Grip
  1763. Aiming = false
  1764. Settings.Spread = Orig_Spread
  1765. if Settings.ChangeFOV[1] then
  1766. Camera.FieldOfView = 70
  1767. end
  1768. if Gui then
  1769. Gui:Destroy()
  1770. Gui = nil
  1771. end
  1772. for i, v in pairs(Tool.Handle:GetChildren()) do
  1773. if v:IsA("Sound") then
  1774. v:Stop()
  1775. end
  1776. end
  1777. if Fake_Arm_Right and Fake_Arm_Left and Fake_Arm_Model then
  1778. Fake_Arm_Model:Destroy()
  1779. Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model = nil, nil, nil
  1780. end
  1781. if Character and Left_Weld and Right_Weld then
  1782. Arms_Made = false
  1783. local Torso = Character.Torso
  1784. Torso["Right Shoulder"].Part1, Torso["Left Shoulder"].Part1 = Character["Right Arm"], Character["Left Arm"]
  1785. Left_Weld:Destroy()
  1786. Right_Weld:Destroy()
  1787. end
  1788. Sprinting = false
  1789. Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1790. Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1791. Character.Humanoid.WalkSpeed = 16
  1792. end)
  1793.  
  1794. end))
  1795. NumberValue128.Name = "Ammo"
  1796. NumberValue128.Parent = LocalScript127
  1797. NumberValue128.Value = 10
  1798. NumberValue129.Name = "StoredAmmo"
  1799. NumberValue129.Parent = LocalScript127
  1800. NumberValue129.Value = 500
  1801. Smoke130.Parent = LocalScript127
  1802. Smoke130.Size = 0.25
  1803. Smoke130.Color = Color3.new(0.372549, 0.372549, 0.372549)
  1804. Smoke130.Enabled = false
  1805. Smoke130.Opacity = 0.10000000149012
  1806. Smoke130.RiseVelocity = 10
  1807. Smoke130.Color = Color3.new(0.372549, 0.372549, 0.372549)
  1808. Smoke131.Name = "Smoke1"
  1809. Smoke131.Parent = LocalScript127
  1810. Smoke131.Size = 0.10000000149012
  1811. Smoke131.Color = Color3.new(1, 0.6, 0.2)
  1812. Smoke131.Enabled = false
  1813. Smoke131.Opacity = 0.40000000596046
  1814. Smoke131.RiseVelocity = 3
  1815. Smoke131.Color = Color3.new(1, 0.6, 0.2)
  1816. ScreenGui132.Name = "Gui"
  1817. ScreenGui132.Parent = LocalScript127
  1818. Frame133.Parent = ScreenGui132
  1819. Frame133.Transparency = 0.5
  1820. Frame133.Size = UDim2.new(0, 120, 0, 35)
  1821. Frame133.Position = UDim2.new(1, -150, 1, -44)
  1822. Frame133.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1823. Frame133.BackgroundTransparency = 0.5
  1824. Frame133.BorderSizePixel = 3
  1825. TextLabel134.Name = "AmmoDisplay"
  1826. TextLabel134.Parent = Frame133
  1827. TextLabel134.Transparency = 1
  1828. TextLabel134.Size = UDim2.new(1, 0, 1, 0)
  1829. TextLabel134.Text = ""
  1830. TextLabel134.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1831. TextLabel134.BackgroundTransparency = 1
  1832. TextLabel134.Font = Enum.Font.SourceSansBold
  1833. TextLabel134.FontSize = Enum.FontSize.Size24
  1834. TextLabel134.TextColor3 = Color3.new(0, 0, 0)
  1835. TextLabel134.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1836. TextLabel134.TextStrokeTransparency = 0.5
  1837. TextLabel134.TextXAlignment = Enum.TextXAlignment.Right
  1838. Frame135.Parent = ScreenGui132
  1839. Frame135.Transparency = 0.5
  1840. Frame135.Size = UDim2.new(0, 126, 0, 10)
  1841. Frame135.Position = UDim2.new(1, -153, 1, -62)
  1842. Frame135.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1843. Frame135.BackgroundTransparency = 0.5
  1844. Frame135.BorderSizePixel = 3
  1845. TextLabel136.Name = "Caliber"
  1846. TextLabel136.Parent = Frame135
  1847. TextLabel136.Transparency = 1
  1848. TextLabel136.Size = UDim2.new(1, 0, 1, 0)
  1849. TextLabel136.Text = "MAde by 1ndrew"
  1850. TextLabel136.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1851. TextLabel136.BackgroundTransparency = 1
  1852. TextLabel136.Font = Enum.Font.SourceSansBold
  1853. TextLabel136.FontSize = Enum.FontSize.Size18
  1854. TextLabel136.TextColor3 = Color3.new(0, 0, 0)
  1855. TextLabel136.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1856. TextLabel136.TextStrokeTransparency = 0.5
  1857. TextLabel136.TextXAlignment = Enum.TextXAlignment.Right
  1858. Frame137.Parent = ScreenGui132
  1859. Frame137.Transparency = 0.5
  1860. Frame137.Size = UDim2.new(0, 126, 0, 40)
  1861. Frame137.Position = UDim2.new(1, -153, 1, -109)
  1862. Frame137.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1863. Frame137.BackgroundTransparency = 0.5
  1864. Frame137.BorderSizePixel = 3
  1865. TextLabel138.Name = "Accessories"
  1866. TextLabel138.Parent = Frame137
  1867. TextLabel138.Transparency = 1
  1868. TextLabel138.Size = UDim2.new(1, 0, 1, 0)
  1869. TextLabel138.Text = "P212-S"
  1870. TextLabel138.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1871. TextLabel138.BackgroundTransparency = 1
  1872. TextLabel138.Font = Enum.Font.SourceSansBold
  1873. TextLabel138.FontSize = Enum.FontSize.Size14
  1874. TextLabel138.TextColor3 = Color3.new(0, 0, 0)
  1875. TextLabel138.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1876. TextLabel138.TextStrokeTransparency = 0.5
  1877. TextLabel138.TextXAlignment = Enum.TextXAlignment.Right
  1878. Part139.Parent = Tool0
  1879. Part139.Material = Enum.Material.SmoothPlastic
  1880. Part139.Rotation = Vector3.new(-90, 0.25, -90)
  1881. Part139.Anchored = true
  1882. Part139.CanCollide = false
  1883. Part139.FormFactor = Enum.FormFactor.Custom
  1884. Part139.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1885. Part139.CFrame = CFrame.new(-183.063095, 6.35329056, -66.0026245, 1.34106514e-07, 0.999990106, 0.00431240723, -2.53086114e-07, -0.00431240862, 0.999990344, 0.999999404, -1.35196672e-07, 2.52505714e-07)
  1886. Part139.TopSurface = Enum.SurfaceType.Smooth
  1887. Part139.Position = Vector3.new(-183.063095, 6.35329056, -66.0026245)
  1888. Part139.Orientation = Vector3.new(-89.75, 90, -180)
  1889. CylinderMesh140.Parent = Part139
  1890. CylinderMesh140.Scale = Vector3.new(0.746033728, 0.135642394, 0.746033311)
  1891. CylinderMesh140.Scale = Vector3.new(0.746033728, 0.135642394, 0.746033311)
  1892. Part141.Parent = Tool0
  1893. Part141.BrickColor = BrickColor.new("Really black")
  1894. Part141.Rotation = Vector3.new(-90, 0, -180)
  1895. Part141.Anchored = true
  1896. Part141.FormFactor = Enum.FormFactor.Custom
  1897. Part141.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1898. Part141.CFrame = CFrame.new(-183.060089, 6.22809887, -67.3072128, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  1899. Part141.TopSurface = Enum.SurfaceType.Smooth
  1900. Part141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1901. Part141.Position = Vector3.new(-183.060089, 6.22809887, -67.3072128)
  1902. Part141.Orientation = Vector3.new(-90, -180, 0)
  1903. Part141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1904. Weld142.Name = "HeadWeld"
  1905. Weld142.Parent = Part141
  1906. Weld142.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1907. Weld142.C1 = CFrame.new(0, -0.800000012, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1908. CylinderMesh143.Parent = Part141
  1909. Part144.Parent = Tool0
  1910. Part144.BrickColor = BrickColor.new("Dark stone grey")
  1911. Part144.Rotation = Vector3.new(-90, 0, -180)
  1912. Part144.Anchored = true
  1913. Part144.FormFactor = Enum.FormFactor.Custom
  1914. Part144.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1915. Part144.CFrame = CFrame.new(-183.060074, 6.2281003, -67.1012878, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  1916. Part144.TopSurface = Enum.SurfaceType.Smooth
  1917. Part144.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1918. Part144.Position = Vector3.new(-183.060074, 6.2281003, -67.1012878)
  1919. Part144.Orientation = Vector3.new(-90, -180, 0)
  1920. Part144.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1921. Weld145.Name = "HeadWeld"
  1922. Weld145.Parent = Part144
  1923. Weld145.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1924. Weld145.C1 = CFrame.new(0, -0.800000012, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1925. CylinderMesh146.Parent = Part144
  1926. CylinderMesh146.Scale = Vector3.new(1.39999998, 1, 1.39999998)
  1927. CylinderMesh146.Scale = Vector3.new(1.39999998, 1, 1.39999998)
  1928. Part147.Parent = Tool0
  1929. Part147.BrickColor = BrickColor.new("Black")
  1930. Part147.Rotation = Vector3.new(-90, 0, -180)
  1931. Part147.Anchored = true
  1932. Part147.FormFactor = Enum.FormFactor.Custom
  1933. Part147.Size = Vector3.new(0.200000003, 1.19999993, 0.200000003)
  1934. Part147.CFrame = CFrame.new(-183.060104, 6.2281003, -66.8013, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  1935. Part147.TopSurface = Enum.SurfaceType.Smooth
  1936. Part147.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1937. Part147.Position = Vector3.new(-183.060104, 6.2281003, -66.8013)
  1938. Part147.Orientation = Vector3.new(-90, -180, 0)
  1939. Part147.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1940. Weld148.Name = "HeadWeld"
  1941. Weld148.Parent = Part147
  1942. Weld148.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1943. Weld148.C1 = CFrame.new(0, -0.800000012, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1944. CylinderMesh149.Parent = Part147
  1945. CylinderMesh149.Scale = Vector3.new(1.29999995, 1, 1.29999995)
  1946. CylinderMesh149.Scale = Vector3.new(1.29999995, 1, 1.29999995)
  1947. Part150.Parent = Tool0
  1948. Part150.BrickColor = BrickColor.new("Dark stone grey")
  1949. Part150.Rotation = Vector3.new(-90, 0, -180)
  1950. Part150.Anchored = true
  1951. Part150.FormFactor = Enum.FormFactor.Custom
  1952. Part150.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1953. Part150.CFrame = CFrame.new(-183.060089, 6.2281003, -66.501297, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  1954. Part150.TopSurface = Enum.SurfaceType.Smooth
  1955. Part150.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1956. Part150.Position = Vector3.new(-183.060089, 6.2281003, -66.501297)
  1957. Part150.Orientation = Vector3.new(-90, -180, 0)
  1958. Part150.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1959. Weld151.Name = "HeadWeld"
  1960. Weld151.Parent = Part150
  1961. Weld151.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1962. Weld151.C1 = CFrame.new(0, -0.800000012, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1963. CylinderMesh152.Parent = Part150
  1964. CylinderMesh152.Scale = Vector3.new(1.39999998, 1, 1.39999998)
  1965. CylinderMesh152.Scale = Vector3.new(1.39999998, 1, 1.39999998)
  1966. Part153.Parent = Tool0
  1967. Part153.BrickColor = BrickColor.new("Black")
  1968. Part153.Rotation = Vector3.new(-90, 0, -180)
  1969. Part153.Anchored = true
  1970. Part153.FormFactor = Enum.FormFactor.Custom
  1971. Part153.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1972. Part153.CFrame = CFrame.new(-183.060089, 6.2281003, -66.1013107, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  1973. Part153.TopSurface = Enum.SurfaceType.Smooth
  1974. Part153.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1975. Part153.Position = Vector3.new(-183.060089, 6.2281003, -66.1013107)
  1976. Part153.Orientation = Vector3.new(-90, -180, 0)
  1977. Part153.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1978. Weld154.Name = "HeadWeld"
  1979. Weld154.Parent = Part153
  1980. Weld154.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1981. Weld154.C1 = CFrame.new(0, -0.800000012, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1982. CylinderMesh155.Parent = Part153
  1983. Part156.Parent = Tool0
  1984. Part156.Material = Enum.Material.SmoothPlastic
  1985. Part156.BrickColor = BrickColor.new("Black")
  1986. Part156.Rotation = Vector3.new(0, 90, 0)
  1987. Part156.Anchored = true
  1988. Part156.FormFactor = Enum.FormFactor.Custom
  1989. Part156.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1990. Part156.CFrame = CFrame.new(-183.059998, 6.32799959, -64.3010254, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1991. Part156.BottomSurface = Enum.SurfaceType.Smooth
  1992. Part156.TopSurface = Enum.SurfaceType.Smooth
  1993. Part156.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1994. Part156.Position = Vector3.new(-183.059998, 6.32799959, -64.3010254)
  1995. Part156.Orientation = Vector3.new(0, 90, 0)
  1996. Part156.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1997. BlockMesh157.Parent = Part156
  1998. BlockMesh157.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002)
  1999. BlockMesh157.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002)
  2000. Part158.Parent = Tool0
  2001. Part158.Material = Enum.Material.SmoothPlastic
  2002. Part158.BrickColor = BrickColor.new("Black")
  2003. Part158.Rotation = Vector3.new(0, 90, 0)
  2004. Part158.Anchored = true
  2005. Part158.FormFactor = Enum.FormFactor.Custom
  2006. Part158.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2007. Part158.CFrame = CFrame.new(-183.059998, 6.32799864, -64.5010223, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2008. Part158.BottomSurface = Enum.SurfaceType.Smooth
  2009. Part158.TopSurface = Enum.SurfaceType.Smooth
  2010. Part158.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2011. Part158.Position = Vector3.new(-183.059998, 6.32799864, -64.5010223)
  2012. Part158.Orientation = Vector3.new(0, 90, 0)
  2013. Part158.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2014. BlockMesh159.Parent = Part158
  2015. BlockMesh159.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002)
  2016. BlockMesh159.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002)
  2017. Part160.Parent = Tool0
  2018. Part160.Material = Enum.Material.SmoothPlastic
  2019. Part160.BrickColor = BrickColor.new("Black")
  2020. Part160.Rotation = Vector3.new(0, 90, 0)
  2021. Part160.Anchored = true
  2022. Part160.FormFactor = Enum.FormFactor.Custom
  2023. Part160.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2024. Part160.CFrame = CFrame.new(-183.059998, 6.32799959, -64.6010208, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2025. Part160.BottomSurface = Enum.SurfaceType.Smooth
  2026. Part160.TopSurface = Enum.SurfaceType.Smooth
  2027. Part160.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2028. Part160.Position = Vector3.new(-183.059998, 6.32799959, -64.6010208)
  2029. Part160.Orientation = Vector3.new(0, 90, 0)
  2030. Part160.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2031. BlockMesh161.Parent = Part160
  2032. BlockMesh161.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002)
  2033. BlockMesh161.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002)
  2034. Part162.Parent = Tool0
  2035. Part162.Material = Enum.Material.SmoothPlastic
  2036. Part162.BrickColor = BrickColor.new("Black")
  2037. Part162.Rotation = Vector3.new(0, 90, 0)
  2038. Part162.Anchored = true
  2039. Part162.FormFactor = Enum.FormFactor.Custom
  2040. Part162.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2041. Part162.CFrame = CFrame.new(-183.059998, 6.32799768, -64.7010193, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2042. Part162.BottomSurface = Enum.SurfaceType.Smooth
  2043. Part162.TopSurface = Enum.SurfaceType.Smooth
  2044. Part162.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2045. Part162.Position = Vector3.new(-183.059998, 6.32799768, -64.7010193)
  2046. Part162.Orientation = Vector3.new(0, 90, 0)
  2047. Part162.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2048. BlockMesh163.Parent = Part162
  2049. BlockMesh163.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002)
  2050. BlockMesh163.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002)
  2051. Part164.Parent = Tool0
  2052. Part164.Material = Enum.Material.SmoothPlastic
  2053. Part164.BrickColor = BrickColor.new("Black")
  2054. Part164.Rotation = Vector3.new(0, 90, 0)
  2055. Part164.Anchored = true
  2056. Part164.FormFactor = Enum.FormFactor.Custom
  2057. Part164.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2058. Part164.CFrame = CFrame.new(-183.059998, 6.32799959, -64.4010239, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2059. Part164.BottomSurface = Enum.SurfaceType.Smooth
  2060. Part164.TopSurface = Enum.SurfaceType.Smooth
  2061. Part164.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2062. Part164.Position = Vector3.new(-183.059998, 6.32799959, -64.4010239)
  2063. Part164.Orientation = Vector3.new(0, 90, 0)
  2064. Part164.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2065. BlockMesh165.Parent = Part164
  2066. BlockMesh165.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002)
  2067. BlockMesh165.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002)
  2068. Part166.Parent = Tool0
  2069. Part166.Material = Enum.Material.SmoothPlastic
  2070. Part166.BrickColor = BrickColor.new("Mid gray")
  2071. Part166.Rotation = Vector3.new(0, 90, 0)
  2072. Part166.Anchored = true
  2073. Part166.FormFactor = Enum.FormFactor.Custom
  2074. Part166.Size = Vector3.new(0.800000012, 0.200000003, 0.200000003)
  2075. Part166.CFrame = CFrame.new(-183.059998, 6.32799959, -64.6010284, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2076. Part166.BottomSurface = Enum.SurfaceType.Smooth
  2077. Part166.TopSurface = Enum.SurfaceType.Smooth
  2078. Part166.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2079. Part166.Position = Vector3.new(-183.059998, 6.32799959, -64.6010284)
  2080. Part166.Orientation = Vector3.new(0, 90, 0)
  2081. Part166.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2082. BlockMesh167.Parent = Part166
  2083. Part168.Parent = Tool0
  2084. Part168.Material = Enum.Material.SmoothPlastic
  2085. Part168.BrickColor = BrickColor.new("Black")
  2086. Part168.Rotation = Vector3.new(0, 90, 0)
  2087. Part168.Anchored = true
  2088. Part168.FormFactor = Enum.FormFactor.Custom
  2089. Part168.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2090. Part168.CFrame = CFrame.new(-183.059998, 6.32799959, -64.8010178, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2091. Part168.BottomSurface = Enum.SurfaceType.Smooth
  2092. Part168.TopSurface = Enum.SurfaceType.Smooth
  2093. Part168.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2094. Part168.Position = Vector3.new(-183.059998, 6.32799959, -64.8010178)
  2095. Part168.Orientation = Vector3.new(0, 90, 0)
  2096. Part168.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2097. BlockMesh169.Parent = Part168
  2098. BlockMesh169.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002)
  2099. BlockMesh169.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002)
  2100. Part170.Parent = Tool0
  2101. Part170.Material = Enum.Material.SmoothPlastic
  2102. Part170.BrickColor = BrickColor.new("Black")
  2103. Part170.Rotation = Vector3.new(0, 90, 0)
  2104. Part170.Anchored = true
  2105. Part170.FormFactor = Enum.FormFactor.Custom
  2106. Part170.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2107. Part170.CFrame = CFrame.new(-183.059998, 6.32799959, -64.9010315, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2108. Part170.BottomSurface = Enum.SurfaceType.Smooth
  2109. Part170.TopSurface = Enum.SurfaceType.Smooth
  2110. Part170.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2111. Part170.Position = Vector3.new(-183.059998, 6.32799959, -64.9010315)
  2112. Part170.Orientation = Vector3.new(0, 90, 0)
  2113. Part170.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2114. BlockMesh171.Parent = Part170
  2115. BlockMesh171.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002)
  2116. BlockMesh171.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002)
  2117. Part172.Parent = Tool0
  2118. Part172.Material = Enum.Material.SmoothPlastic
  2119. Part172.BrickColor = BrickColor.new("Black")
  2120. Part172.Transparency = 0.30000001192093
  2121. Part172.Rotation = Vector3.new(180, 0, 90.25)
  2122. Part172.Anchored = true
  2123. Part172.FormFactor = Enum.FormFactor.Custom
  2124. Part172.Size = Vector3.new(0.200000003, 0.400000036, 0.200000003)
  2125. Part172.CFrame = CFrame.new(-183.065247, 6.55329132, -65.0026093, -0.00431239605, -0.999990523, -1.67372694e-13, -0.999990523, 0.00431239605, -8.21146428e-13, 8.21860538e-13, 1.63829914e-13, -1)
  2126. Part172.BottomSurface = Enum.SurfaceType.Smooth
  2127. Part172.TopSurface = Enum.SurfaceType.Smooth
  2128. Part172.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2129. Part172.Position = Vector3.new(-183.065247, 6.55329132, -65.0026093)
  2130. Part172.Orientation = Vector3.new(0, -180, -89.75)
  2131. Part172.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2132. BlockMesh173.Parent = Part172
  2133. BlockMesh173.Scale = Vector3.new(0.100000001, 0.300000012, 0.100000001)
  2134. BlockMesh173.Scale = Vector3.new(0.100000001, 0.300000012, 0.100000001)
  2135. Part174.Parent = Tool0
  2136. Part174.Material = Enum.Material.SmoothPlastic
  2137. Part174.BrickColor = BrickColor.new("Black")
  2138. Part174.Transparency = 0.30000001192093
  2139. Part174.Rotation = Vector3.new(180, 0, 90.25)
  2140. Part174.Anchored = true
  2141. Part174.FormFactor = Enum.FormFactor.Custom
  2142. Part174.Size = Vector3.new(0.200000003, 0.400000036, 0.200000003)
  2143. Part174.CFrame = CFrame.new(-183.063522, 6.65328836, -65.0026093, -0.00431239605, -0.999990523, -1.67372694e-13, -0.999990523, 0.00431239605, -8.21146428e-13, 8.21860538e-13, 1.63829914e-13, -1)
  2144. Part174.BottomSurface = Enum.SurfaceType.Smooth
  2145. Part174.TopSurface = Enum.SurfaceType.Smooth
  2146. Part174.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2147. Part174.Position = Vector3.new(-183.063522, 6.65328836, -65.0026093)
  2148. Part174.Orientation = Vector3.new(0, -180, -89.75)
  2149. Part174.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2150. BlockMesh175.Parent = Part174
  2151. BlockMesh175.Scale = Vector3.new(0.100000001, 1, 0.100000001)
  2152. BlockMesh175.Scale = Vector3.new(0.100000001, 1, 0.100000001)
  2153. Part176.Parent = Tool0
  2154. Part176.Material = Enum.Material.SmoothPlastic
  2155. Part176.BrickColor = BrickColor.new("Bright red")
  2156. Part176.Transparency = 0.30000001192093
  2157. Part176.Rotation = Vector3.new(180, 0, 90.25)
  2158. Part176.Anchored = true
  2159. Part176.FormFactor = Enum.FormFactor.Custom
  2160. Part176.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2161. Part176.CFrame = CFrame.new(-183.061005, 6.65299988, -65.0030212, -0.00431239605, -0.999990523, -1.67372694e-13, -0.999990523, 0.00431239605, -8.21146428e-13, 8.21860538e-13, 1.63829914e-13, -1)
  2162. Part176.BottomSurface = Enum.SurfaceType.Smooth
  2163. Part176.TopSurface = Enum.SurfaceType.Smooth
  2164. Part176.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2165. Part176.Position = Vector3.new(-183.061005, 6.65299988, -65.0030212)
  2166. Part176.Orientation = Vector3.new(0, -180, -89.75)
  2167. Part176.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2168. BlockMesh177.Parent = Part176
  2169. BlockMesh177.Scale = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2170. BlockMesh177.Scale = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2171. Part178.Parent = Tool0
  2172. Part178.Material = Enum.Material.SmoothPlastic
  2173. Part178.BrickColor = BrickColor.new("Black")
  2174. Part178.Transparency = 0.30000001192093
  2175. Part178.Rotation = Vector3.new(180, 0, 90.25)
  2176. Part178.Anchored = true
  2177. Part178.FormFactor = Enum.FormFactor.Custom
  2178. Part178.Size = Vector3.new(0.200000003, 0.400000036, 0.200000003)
  2179. Part178.CFrame = CFrame.new(-183.066101, 6.75329113, -65.0026093, -0.00431239605, -0.999990523, -1.67372694e-13, -0.999990523, 0.00431239605, -8.21146428e-13, 8.21860538e-13, 1.63829914e-13, -1)
  2180. Part178.BottomSurface = Enum.SurfaceType.Smooth
  2181. Part178.TopSurface = Enum.SurfaceType.Smooth
  2182. Part178.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2183. Part178.Position = Vector3.new(-183.066101, 6.75329113, -65.0026093)
  2184. Part178.Orientation = Vector3.new(0, -180, -89.75)
  2185. Part178.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2186. BlockMesh179.Parent = Part178
  2187. BlockMesh179.Scale = Vector3.new(0.100000001, 0.300000012, 0.100000001)
  2188. BlockMesh179.Scale = Vector3.new(0.100000001, 0.300000012, 0.100000001)
  2189. Part180.Parent = Tool0
  2190. Part180.Material = Enum.Material.SmoothPlastic
  2191. Part180.BrickColor = BrickColor.new("Mid gray")
  2192. Part180.Rotation = Vector3.new(164.699997, 89.9300003, 111.889999)
  2193. Part180.Anchored = true
  2194. Part180.CanCollide = false
  2195. Part180.FormFactor = Enum.FormFactor.Custom
  2196. Part180.Size = Vector3.new(0.200000003, 0.200000003, 0.291629881)
  2197. Part180.CFrame = CFrame.new(-183.060089, 5.24317646, -63.2305756, -4.19095159e-08, -1.04308128e-07, 0.999999285, -0.999417365, 0.0341189131, -3.66795945e-08, -0.0341188982, -0.999417603, -1.34110451e-07)
  2198. Part180.BottomSurface = Enum.SurfaceType.Smooth
  2199. Part180.TopSurface = Enum.SurfaceType.Smooth
  2200. Part180.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2201. Part180.Position = Vector3.new(-183.060089, 5.24317646, -63.2305756)
  2202. Part180.Orientation = Vector3.new(0, 90, -88.0400009)
  2203. Part180.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2204. BlockMesh181.Parent = Part180
  2205. BlockMesh181.Scale = Vector3.new(0.454062372, 0.169552952, 1)
  2206. BlockMesh181.Scale = Vector3.new(0.454062372, 0.169552952, 1)
  2207. Part182.Parent = Tool0
  2208. Part182.Material = Enum.Material.SmoothPlastic
  2209. Part182.BrickColor = BrickColor.new("Black")
  2210. Part182.Transparency = 0.30000001192093
  2211. Part182.Rotation = Vector3.new(180, 0, -179.75)
  2212. Part182.Anchored = true
  2213. Part182.FormFactor = Enum.FormFactor.Custom
  2214. Part182.Size = Vector3.new(0.200000003, 0.400000036, 0.200000003)
  2215. Part182.CFrame = CFrame.new(-183.061798, 6.65328884, -65.0026093, -0.999990702, 0.00431238255, -5.06249866e-15, 0.00431238255, 0.999990702, -2.34788859e-12, -5.06249866e-15, -2.34788859e-12, -1)
  2216. Part182.BottomSurface = Enum.SurfaceType.Smooth
  2217. Part182.TopSurface = Enum.SurfaceType.Smooth
  2218. Part182.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2219. Part182.Position = Vector3.new(-183.061798, 6.65328884, -65.0026093)
  2220. Part182.Orientation = Vector3.new(0, -180, 0.25)
  2221. Part182.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2222. BlockMesh183.Parent = Part182
  2223. BlockMesh183.Scale = Vector3.new(0.100000001, 1, 0.100000001)
  2224. BlockMesh183.Scale = Vector3.new(0.100000001, 1, 0.100000001)
  2225. for i,v in pairs(mas:GetChildren()) do
  2226. v.Parent = game:GetService("Players").LocalPlayer.Backpack
  2227. pcall(function() v:MakeJoints() end)
  2228. end
  2229. mas:Destroy()
  2230. for i,v in pairs(cors) do
  2231. spawn(function()
  2232. pcall(v)
  2233. end)
  2234. end
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