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soubrhomi

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Oct 26th, 2018
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  1. -- This script has been converted to FE by iPxter,soubrhomi
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87. -- [[[
  88. --000000[[====================================================================================\\
  89. --000000[[ deivis97 edit
  90. --000000[[====================================================================================//
  91. -- [[[
  92. wait(1 / 60)
  93. Effects = { }
  94. local owner
  95. local Character = Player.Character
  96. local Humanoid = Character.Humanoid
  97. local LeftArm = Character["Left Arm"]
  98. local RightArm = Character["Right Arm"]
  99. local LeftLeg = Character["Left Leg"]
  100. local RightLeg = Character["Right Leg"]
  101. local Head = Character.Head
  102. local Torso = Character.Torso
  103. local Camera = game.Workspace.CurrentCamera
  104. local RootPart = Character.HumanoidRootPart
  105. local RootJoint = RootPart.RootJoint
  106. local attack = false
  107. local Anim = 'Idle'
  108. local attacktype = 1
  109. local delays = false
  110. local play = true
  111. local targetted = nil
  112. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  113. local velocity = RootPart.Velocity.y
  114. local sine = 0
  115. local change = 1
  116. local doe = 0
  117. local Create = LoadLibrary("RbxUtility").Create
  118. Humanoid.WalkSpeed = 8
  119. local m = Create("Model"){
  120. Parent = Character,
  121. Name = "WeaponModel",
  122. }
  123.  
  124. Humanoid.Animator.Parent = nil
  125. Character.Animate.Parent = nil
  126.  
  127. local newMotor = function(part0, part1, c0, c1)
  128. local w = Create('Motor'){
  129. Parent = part0,
  130. Part0 = part0,
  131. Part1 = part1,
  132. C0 = c0,
  133. C1 = c1,
  134. }
  135. return w
  136. end
  137.  
  138. function clerp(a, b, t)
  139. return a:lerp(b, t)
  140. end
  141.  
  142. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  143. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  144.  
  145. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  146. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  147. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  148. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  149. RootJoint.C1 = CFrame.new(0, 0, 0)
  150. RootJoint.C0 = CFrame.new(0, 0, 0)
  151. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  152. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  153.  
  154. local rarmc1 = RW.C1
  155. local larmc1 = LW.C1
  156. local rlegc1 = RH.C1
  157. local llegc1 = LH.C1
  158.  
  159. local resetc1 = false
  160.  
  161. function PlayAnimationFromTable(table, speed, bool)
  162. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  163. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  164. RW.C0 = clerp(RW.C0, table[3], speed)
  165. LW.C0 = clerp(LW.C0, table[4], speed)
  166. RH.C0 = clerp(RH.C0, table[5], speed)
  167. LH.C0 = clerp(LH.C0, table[6], speed)
  168. if bool == true then
  169. if resetc1 == false then
  170. resetc1 = true
  171. RootJoint.C1 = RootJoint.C1
  172. Torso.Neck.C1 = Torso.Neck.C1
  173. RW.C1 = rarmc1
  174. LW.C1 = larmc1
  175. RH.C1 = rlegc1
  176. LH.C1 = llegc1
  177. end
  178. end
  179. end
  180. for i,v in pairs(Character:GetChildren()) do
  181. if v.ClassName == "Accessory" or v.ClassName == "Hat" or v.ClassName == "Shirt" or v.ClassName == "ShirtGraphic" or v.ClassName == "Pants" then
  182. v:destroy()
  183. end
  184. end
  185. local face = "http://www.roblox.com/asset/?id=1313636355"
  186. Head.face.Texture = face
  187.  
  188. local Hair = Instance.new("Part")
  189. Hair.Parent = Character
  190. Hair.Name = "Hair"
  191. Hair.Size = Vector3.new(0.1, 0.1, 0.1)
  192. Hair.CFrame = Character.Head.CFrame
  193. Hair:BreakJoints()
  194. Hair.CanCollide = false
  195. Hair.BrickColor = BrickColor.new("New Yeller")
  196. Hair.TopSurface = "Smooth"
  197. Hair.BottomSurface = "Smooth"
  198. Weld = Instance.new("Weld")
  199. Weld.Name = "Weld"
  200. Weld.Part0 = Character.Head
  201. Weld.Part1 = Hair
  202. Weld.Parent = Character.Head
  203. Weld.C0 = CFrame.new(0, -1.4, 0.2)*CFrame.fromEulerAnglesXYZ(0.1, 0, 0)
  204. Mesh = Instance.new("SpecialMesh")
  205. Mesh.Parent = Hair
  206. Mesh.MeshId = "rbxassetid://1389678629"
  207. Mesh.TextureId = "http://www.roblox.com/asset/?id=1389678737"
  208. Mesh.Scale = Vector3.new(0.050, 0.050, 0.050)
  209.  
  210. local Shirt = "rbxassetid://244350405"
  211. local Pants = "rbxassetid://244350261"
  212.  
  213. ypcall(function()
  214. shirt = Instance.new("Shirt", Character)
  215. shirt.Name = "Shirt"
  216. pants = Instance.new("Pants", Character)
  217. pants.Name = "Pants"
  218. Character.Shirt.ShirtTemplate = Shirt
  219. Character.Pants.PantsTemplate = Pants
  220. end)
  221.  
  222. ArtificialHB = Create("BindableEvent", script){
  223. Parent = script,
  224. Name = "Heartbeat",
  225. }
  226.  
  227. script:WaitForChild("Heartbeat")
  228.  
  229. frame = 1 / 30
  230. tf = 0
  231. allowframeloss = false
  232. tossremainder = false
  233. lastframe = tick()
  234. script.Heartbeat:Fire()
  235.  
  236. game:GetService("RunService").Heartbeat:connect(function(s, p)
  237. tf = tf + s
  238. if tf >= frame then
  239. if allowframeloss then
  240. script.Heartbeat:Fire()
  241. lastframe = tick()
  242. else
  243. for i = 1, math.floor(tf / frame) do
  244. script.Heartbeat:Fire()
  245. end
  246. lastframe = tick()
  247. end
  248. if tossremainder then
  249. tf = 0
  250. else
  251. tf = tf - frame * math.floor(tf / frame)
  252. end
  253. end
  254. end)
  255.  
  256. function swait(num)
  257. if num == 0 or num == nil then
  258. ArtificialHB.Event:wait()
  259. else
  260. for i = 0, num do
  261. ArtificialHB.Event:wait()
  262. end
  263. end
  264. end
  265.  
  266. function RemoveOutlines(part)
  267. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  268. end
  269.  
  270. CFuncs = {
  271. ["Part"] = {
  272. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  273. local Part = Create("Part"){
  274. Parent = Parent,
  275. Reflectance = Reflectance,
  276. Transparency = Transparency,
  277. CanCollide = false,
  278. Locked = true,
  279. BrickColor = BrickColor.new(tostring(BColor)),
  280. Name = Name,
  281. Size = Size,
  282. Material = Material,
  283. }
  284. RemoveOutlines(Part)
  285. return Part
  286. end;
  287. };
  288.  
  289. ["Mesh"] = {
  290. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  291. local Msh = Create(Mesh){
  292. Parent = Part,
  293. Offset = OffSet,
  294. Scale = Scale,
  295. }
  296. if Mesh == "SpecialMesh" then
  297. Msh.MeshType = MeshType
  298. Msh.MeshId = MeshId
  299. end
  300. return Msh
  301. end;
  302. };
  303.  
  304. ["Mesh"] = {
  305. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  306. local Msh = Create(Mesh){
  307. Parent = Part,
  308. Offset = OffSet,
  309. Scale = Scale,
  310. }
  311. if Mesh == "SpecialMesh" then
  312. Msh.MeshType = MeshType
  313. Msh.MeshId = MeshId
  314. end
  315. return Msh
  316. end;
  317. };
  318.  
  319. ["Weld"] = {
  320. Create = function(Parent, Part0, Part1, C0, C1)
  321. local Weld = Create("Weld"){
  322. Parent = Parent,
  323. Part0 = Part0,
  324. Part1 = Part1,
  325. C0 = C0,
  326. C1 = C1,
  327. }
  328. return Weld
  329. end;
  330. };
  331.  
  332. ["Sound"] = {
  333. Create = function(id, par, vol, pit)
  334. coroutine.resume(coroutine.create(function()
  335. local S = Create("Sound"){
  336. Volume = vol,
  337. Pitch = pit or 1,
  338. SoundId = id,
  339. Parent = par or workspace,
  340. }
  341. wait()
  342. S:play()
  343. game:GetService("Debris"):AddItem(S, 6)
  344. end))
  345. end;
  346. };
  347.  
  348. ["ParticleEmitter"] = {
  349. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  350. local fp = Create("ParticleEmitter"){
  351. Parent = Parent,
  352. Color = ColorSequence.new(Color1, Color2),
  353. LightEmission = LightEmission,
  354. Size = Size,
  355. Texture = Texture,
  356. Transparency = Transparency,
  357. ZOffset = ZOffset,
  358. Acceleration = Accel,
  359. Drag = Drag,
  360. LockedToPart = LockedToPart,
  361. VelocityInheritance = VelocityInheritance,
  362. EmissionDirection = EmissionDirection,
  363. Enabled = Enabled,
  364. Lifetime = LifeTime,
  365. Rate = Rate,
  366. Rotation = Rotation,
  367. RotSpeed = RotSpeed,
  368. Speed = Speed,
  369. VelocitySpread = VelocitySpread,
  370. }
  371. return fp
  372. end;
  373. };
  374.  
  375. CreateTemplate = {
  376.  
  377. };
  378. }
  379.  
  380.  
  381.  
  382. New = function(Object, Parent, Name, Data)
  383. local Object = Instance.new(Object)
  384. for Index, Value in pairs(Data or {}) do
  385. Object[Index] = Value
  386. end
  387. Object.Parent = Parent
  388. Object.Name = Name
  389. return Object
  390. end
  391.  
  392. Handle = New("Part",m,"Handle",{BrickColor = BrickColor.new("Toothpaste"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  393. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  394. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  395. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  396. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  397. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Toothpaste"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  398. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  399. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  400. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  401. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  402. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  403. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  404. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  405. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  406. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  407. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  408. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  409. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  410. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  411. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  412. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Toothpaste"),Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  413. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  414. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  415. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),BrickColor = BrickColor.new("Pink"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  416. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  417. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  418. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  419. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  420. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  421. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),BrickColor = BrickColor.new("Pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  422. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  423. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  424. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  425. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  426. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  427. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  428. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  429. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  430. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  431. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  432. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  433. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  434. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Toothpaste"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  435. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  436. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  437. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  438. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  439. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  440. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  441. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  442. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  443. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  444. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  445. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  446. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),BrickColor = BrickColor.new("Pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  447. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  448. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  449. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  450. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  451. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  452. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),BrickColor = BrickColor.new("Pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  453. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  454. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  455.  
  456. for _,v in pairs(m:children()) do
  457. if v:IsA("Part") then
  458. v.CanCollide = false
  459. end
  460. end
  461. if Character.Name == "grgrgry21" or Character.Name == "Player1" then
  462. for _,v in pairs(Character:children()) do
  463. if v:IsA("Accessory") then
  464. v:Remove()
  465. end
  466. end
  467. Handle = New("Part",m,"Handle",{CanCollide = false,BrickColor = BrickColor.new("Toothpaste"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  468. Mesh = New("SpecialMesh",Handle,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  469. Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=146022204",})
  470. mot = New("Motor",Handle,"mot",{Part0 = Handle,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  471. Handle1 = New("Part",m,"Handle1",{CanCollide = false,BrickColor = BrickColor.new("Hot pink"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  472. Mesh = New("SpecialMesh",Handle1,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  473. mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  474. end
  475.  
  476.  
  477. function rayCast(Position, Direction, Range, Ignore)
  478. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  479. end
  480.  
  481. --[[FindNearestTorso = function(pos)
  482. local list = (game.Workspace:children())
  483. local torso = nil
  484. local dist = 1000
  485. local temp, human, temp2 = nil, nil, nil
  486. for x = 1, #list do
  487. temp2 = list[x]
  488. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  489. temp = temp2:findFirstChild("Torso")
  490. human = temp2:findFirstChild("Humanoid")
  491. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  492. local dohit = true
  493. if dohit == true then
  494. torso = temp
  495. dist = (temp.Position - pos).magnitude
  496. end
  497. end
  498. end
  499. end
  500. return torso, dist
  501. end]]
  502. function FindNearestTorso(Position, Distance, SinglePlayer)
  503. if SinglePlayer then
  504. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  505. end
  506. local List = {}
  507. for i, v in pairs(workspace:GetChildren()) do
  508. if v:IsA("Model") then
  509. if v:findFirstChild("Torso") then
  510. if v ~= Character then
  511. if (v.Torso.Position - Position).magnitude <= Distance then
  512. table.insert(List, v)
  513. end
  514. end
  515. end
  516. end
  517. end
  518. return List
  519. end
  520. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  521. if hit.Parent == nil then
  522. return
  523. end
  524. local h = hit.Parent:FindFirstChild("Humanoid")
  525. for _, v in pairs(hit.Parent:children()) do
  526. if v:IsA("Humanoid") then
  527. h = v
  528. end
  529. end
  530. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  531. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  532. if hit.Parent.DebounceHit.Value == true then
  533. return
  534. end
  535. end
  536. local c = Create("ObjectValue"){
  537. Name = "creator",
  538. Value = owner,
  539. Parent = h,
  540. }
  541. game:GetService("Debris"):AddItem(c, .5)
  542. if HitSound ~= nil and HitPitch ~= nil then
  543. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  544. end
  545. local Damage = math.random(minim, maxim)
  546. local blocked = false
  547. local block = hit.Parent:findFirstChild("Block")
  548. if block ~= nil then
  549. if block.className == "IntValue" then
  550. if block.Value > 0 then
  551. blocked = true
  552. block.Value = block.Value - 1
  553. print(block.Value)
  554. end
  555. end
  556. end
  557. if blocked == false then
  558. h.Health = h.Health - Damage
  559. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Toothpaste").Color)
  560. else
  561. h.Health = h.Health - (Damage / 2)
  562. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Toothpaste").Color)
  563. end
  564. if Type == "Knockdown" then
  565. local hum = hit.Parent.Humanoid
  566. hum.PlatformStand = true
  567. coroutine.resume(coroutine.create(function(HHumanoid)
  568. swait(1)
  569. HHumanoid.PlatformStand = false
  570. end), hum)
  571. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  572. local bodvol = Create("BodyVelocity"){
  573. velocity = angle * knockback,
  574. P = 5000,
  575. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  576. Parent = hit,
  577. }
  578. local rl = Create("BodyAngularVelocity"){
  579. P = 3000,
  580. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  581. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  582. Parent = hit,
  583. }
  584. game:GetService("Debris"):AddItem(bodvol, .5)
  585. game:GetService("Debris"):AddItem(rl, .5)
  586. elseif Type == "Normal" then
  587. local vp = Create("BodyVelocity"){
  588. P = 500,
  589. maxForce = Vector3.new(math.huge, 0, math.huge),
  590. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  591. }
  592. if knockback > 0 then
  593. vp.Parent = hit.Parent.Torso
  594. end
  595. game:GetService("Debris"):AddItem(vp, .5)
  596. elseif Type == "Up" then
  597. local bodyVelocity = Create("BodyVelocity"){
  598. velocity = Vector3.new(0, 20, 0),
  599. P = 5000,
  600. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  601. Parent = hit,
  602. }
  603. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  604. elseif Type == "DarkUp" then
  605. coroutine.resume(coroutine.create(function()
  606. for i = 0, 1, 0.1 do
  607. swait()
  608. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  609. end
  610. end))
  611. local bodyVelocity = Create("BodyVelocity"){
  612. velocity = Vector3.new(0, 20, 0),
  613. P = 5000,
  614. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  615. Parent = hit,
  616. }
  617. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  618. elseif Type == "Snare" then
  619. local bp = Create("BodyPosition"){
  620. P = 2000,
  621. D = 100,
  622. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  623. position = hit.Parent.Torso.Position,
  624. Parent = hit.Parent.Torso,
  625. }
  626. game:GetService("Debris"):AddItem(bp, 1)
  627. elseif Type == "Freeze" then
  628. local BodPos = Create("BodyPosition"){
  629. P = 50000,
  630. D = 1000,
  631. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  632. position = hit.Parent.Torso.Position,
  633. Parent = hit.Parent.Torso,
  634. }
  635. local BodGy = Create("BodyGyro") {
  636. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  637. P = 20e+003,
  638. Parent = hit.Parent.Torso,
  639. cframe = hit.Parent.Torso.CFrame,
  640. }
  641. hit.Parent.Torso.Anchored = true
  642. coroutine.resume(coroutine.create(function(Part)
  643. swait(1.5)
  644. Part.Anchored = false
  645. end), hit.Parent.Torso)
  646. game:GetService("Debris"):AddItem(BodPos, 3)
  647. game:GetService("Debris"):AddItem(BodGy, 3)
  648. end
  649. local debounce = Create("BoolValue"){
  650. Name = "DebounceHit",
  651. Parent = hit.Parent,
  652. Value = true,
  653. }
  654. game:GetService("Debris"):AddItem(debounce, Delay)
  655. c = Create("ObjectValue"){
  656. Name = "creator",
  657. Value = Player,
  658. Parent = h,
  659. }
  660. game:GetService("Debris"):AddItem(c, .5)
  661. end
  662. end
  663.  
  664. function ShowDamage(Pos, Text, Time, Color)
  665. local Rate = (1 / 30)
  666. local Pos = (Pos or Vector3.new(0, 0, 0))
  667. local Text = (Text or "")
  668. local Time = (Time or 2)
  669. local Color = (Color or Color3.new(1, 0, 1))
  670. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  671. EffectPart.Anchored = true
  672. local BillboardGui = Create("BillboardGui"){
  673. Size = UDim2.new(3, 0, 3, 0),
  674. Adornee = EffectPart,
  675. Parent = EffectPart,
  676. }
  677. local TextLabel = Create("TextLabel"){
  678. BackgroundTransparency = 1,
  679. Size = UDim2.new(1, 0, 1, 0),
  680. Text = Text,
  681. Font = "SciFi",
  682. TextColor3 = Color,
  683. TextScaled = true,
  684. Parent = BillboardGui,
  685. }
  686. game.Debris:AddItem(EffectPart, (Time))
  687. EffectPart.Parent = game:GetService("Workspace")
  688. delay(0, function()
  689. local Frames = (Time / Rate)
  690. for Frame = 1, Frames do
  691. wait(Rate)
  692. local Percent = (Frame / Frames)
  693. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  694. TextLabel.TextTransparency = Percent
  695. end
  696. if EffectPart and EffectPart.Parent then
  697. EffectPart:Destroy()
  698. end
  699. end)
  700. end
  701.  
  702. function dmg(dude)
  703. if dude.Name ~= Character then
  704. dude.Humanoid.PlatformStand = true
  705. local bgf = Instance.new("BodyGyro",dude.Head)
  706. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  707. local val = Instance.new("BoolValue",dude)
  708. val.Name = "IsHit"
  709. for i = 1, 6 do
  710. local blo = Instance.new("Part",game.Workspace)
  711. blo.Size = Vector3.new(.6,.2,.6)
  712. blo.Material = "Neon"
  713. blo.BrickColor = BrickColor.new("Hot pink")
  714. --blo.Position = dude.Head.Position
  715. blo.CFrame = dude.Head.CFrame
  716. game:GetService("Debris"):AddItem(blo,30)
  717. end
  718. local ds = coroutine.wrap(function()
  719. wait(.2)
  720. dude.Torso:BreakJoints()
  721. end)
  722. ds()
  723. end
  724. end
  725.  
  726. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  727. --local buddy
  728. for _, c in pairs(workspace:children()) do
  729. local hum = c:findFirstChild("Humanoid")
  730. if hum ~= nil then
  731. local head = c:findFirstChild("Torso")
  732. if head ~= nil then
  733. local targ = head.Position - Part.Position
  734. local mag = targ.magnitude
  735. if mag <= Magnitude and c.Name ~= Player.Name then
  736. if c.Name ~= Character then
  737. if c.Name ~= "CKbackup" then
  738. local asd = Instance.new("ParticleEmitter",c.Torso)
  739. asd.Color = ColorSequence.new(Color3.new(255, 255, 255), Color3.new(255, 255, 255))
  740. asd.LightEmission = .1
  741. asd.Size = NumberSequence.new(0.2)
  742. asd.Texture = "http://www.roblox.com/asset/?ID=114055322"
  743. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  744. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  745. asd.Transparency = bbb
  746. asd.Size = aaa
  747. asd.ZOffset = .9
  748. asd.Acceleration = Vector3.new(0, -5, 0)
  749. asd.LockedToPart = false
  750. asd.EmissionDirection = "Back"
  751. asd.Lifetime = NumberRange.new(1, 2)
  752. asd.Rate = 1000
  753. asd.Rotation = NumberRange.new(-100, 100)
  754. asd.RotSpeed = NumberRange.new(-100, 100)
  755. asd.Speed = NumberRange.new(6)
  756. asd.VelocitySpread = 10000
  757. asd.Enabled=true
  758. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  759. dmg(c)
  760. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
  761. coroutine.wrap(function()
  762. wait(.2)
  763. asd.Enabled = false
  764. wait(2)
  765. asd:Remove()
  766. end)()
  767. else
  768. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))
  769. Effects.Sphere.Create(BrickColor.new("Hot pink"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  770.  
  771. end
  772. end
  773. end
  774. end
  775. end
  776. end
  777. end
  778. EffectModel = Create("Model"){
  779. Parent = Character,
  780. Name = "Effects",
  781. }
  782.  
  783. Effects = {
  784. Block = {
  785. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  786. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  787. prt.Anchored = true
  788. prt.CFrame = cframe
  789. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  790. game:GetService("Debris"):AddItem(prt, 10)
  791. if Type == 1 or Type == nil then
  792. table.insert(Effects, {
  793. prt,
  794. "Block1",
  795. delay,
  796. x3,
  797. y3,
  798. z3,
  799. msh
  800. })
  801. elseif Type == 2 then
  802. table.insert(Effects, {
  803. prt,
  804. "Block2",
  805. delay,
  806. x3,
  807. y3,
  808. z3,
  809. msh
  810. })
  811. end
  812. end;
  813. };
  814.  
  815. Cylinder = {
  816. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  817. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  818. prt.Anchored = true
  819. prt.CFrame = cframe
  820. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  821. game:GetService("Debris"):AddItem(prt, 10)
  822. table.insert(Effects, {
  823. prt,
  824. "Cylinder",
  825. delay,
  826. x3,
  827. y3,
  828. z3,
  829. msh
  830. })
  831. end;
  832. };
  833. Head = {
  834. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  835. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  836. prt.Anchored = true
  837. prt.CFrame = cframe
  838. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  839. game:GetService("Debris"):AddItem(prt, 10)
  840. table.insert(Effects, {
  841. prt,
  842. "Cylinder",
  843. delay,
  844. x3,
  845. y3,
  846. z3,
  847. msh
  848. })
  849. end;
  850. };
  851.  
  852. Sphere = {
  853. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  854. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  855. prt.Anchored = true
  856. prt.CFrame = cframe
  857. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  858. game:GetService("Debris"):AddItem(prt, 10)
  859. table.insert(Effects, {
  860. prt,
  861. "Cylinder",
  862. delay,
  863. x3,
  864. y3,
  865. z3,
  866. msh
  867. })
  868. end;
  869. };
  870.  
  871. Elect = {
  872. Create = function(cff, x, y, z)
  873. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  874. prt.Anchored = true
  875. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  876. prt.CFrame = CFrame.new(prt.Position)
  877. game:GetService("Debris"):AddItem(prt, 2)
  878. local xval = math.random() / 2
  879. local yval = math.random() / 2
  880. local zval = math.random() / 2
  881. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  882. table.insert(Effects, {
  883. prt,
  884. "Elec",
  885. 0.1,
  886. x,
  887. y,
  888. z,
  889. xval,
  890. yval,
  891. zval
  892. })
  893. end;
  894.  
  895. };
  896.  
  897. Ring = {
  898. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  899. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  900. prt.Anchored = true
  901. prt.CFrame = cframe
  902. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  903. game:GetService("Debris"):AddItem(prt, 10)
  904. table.insert(Effects, {
  905. prt,
  906. "Cylinder",
  907. delay,
  908. x3,
  909. y3,
  910. z3,
  911. msh
  912. })
  913. end;
  914. };
  915.  
  916.  
  917. Wave = {
  918. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  919. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  920. prt.Anchored = true
  921. prt.CFrame = cframe
  922. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  923. game:GetService("Debris"):AddItem(prt, 10)
  924. table.insert(Effects, {
  925. prt,
  926. "Cylinder",
  927. delay,
  928. x3,
  929. y3,
  930. z3,
  931. msh
  932. })
  933. end;
  934. };
  935.  
  936. Break = {
  937. Create = function(brickcolor, cframe, x1, y1, z1)
  938. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  939. prt.Anchored = true
  940. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  941. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  942. local num = math.random(10, 50) / 1000
  943. game:GetService("Debris"):AddItem(prt, 10)
  944. table.insert(Effects, {
  945. prt,
  946. "Shatter",
  947. num,
  948. prt.CFrame,
  949. math.random() - math.random(),
  950. 0,
  951. math.random(50, 100) / 100
  952. })
  953. end;
  954. };
  955.  
  956. Fire = {
  957. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  958. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  959. prt.Anchored = true
  960. prt.CFrame = cframe
  961. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  962. game:GetService("Debris"):AddItem(prt, 10)
  963. table.insert(Effects, {
  964. prt,
  965. "Fire",
  966. delay,
  967. 1,
  968. 1,
  969. 1,
  970. msh
  971. })
  972. end;
  973. };
  974.  
  975. FireWave = {
  976. Create = function(brickcolor, cframe, x1, y1, z1)
  977. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  978. prt.Anchored = true
  979. prt.CFrame = cframe
  980. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  981. local d = Create("Decal"){
  982. Parent = prt,
  983. Texture = "rbxassetid://26356434",
  984. Face = "Top",
  985. }
  986. local d = Create("Decal"){
  987. Parent = prt,
  988. Texture = "rbxassetid://26356434",
  989. Face = "Bottom",
  990. }
  991. game:GetService("Debris"):AddItem(prt, 10)
  992. table.insert(Effects, {
  993. prt,
  994. "FireWave",
  995. 1,
  996. 30,
  997. math.random(400, 600) / 100,
  998. msh
  999. })
  1000. end;
  1001. };
  1002.  
  1003. Lightning = {
  1004. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1005. local magz = (p0 - p1).magnitude
  1006. local curpos = p0
  1007. local trz = {
  1008. -ofs,
  1009. ofs
  1010. }
  1011. for i = 1, tym do
  1012. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1013. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1014. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1015. li.Material = "Neon"
  1016. if tym == i then
  1017. local magz2 = (curpos - p1).magnitude
  1018. li.Size = Vector3.new(th, th, magz2)
  1019. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1020. table.insert(Effects, {
  1021. li,
  1022. "Disappear",
  1023. last
  1024. })
  1025. else
  1026. do
  1027. do
  1028. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1029. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1030. game.Debris:AddItem(li, 10)
  1031. table.insert(Effects, {
  1032. li,
  1033. "Disappear",
  1034. last
  1035. })
  1036. end
  1037. end
  1038. end
  1039. end
  1040. end
  1041. };
  1042.  
  1043. EffectTemplate = {
  1044.  
  1045. };
  1046. }
  1047.  
  1048. function chatfunc(text)
  1049. local chat = coroutine.wrap(function()
  1050. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  1051. Character:FindFirstChild("TalkingBillBoard")
  1052. end
  1053. local naeeym2 = Instance.new("BillboardGui",Character)
  1054. naeeym2.AlwaysOnTop = true
  1055. naeeym2.Size = UDim2.new(0,100,0,40)
  1056. naeeym2.StudsOffset = Vector3.new(0,3,0)
  1057. naeeym2.Adornee = Character.Head
  1058. naeeym2.Name = "TalkingBillBoard"
  1059. local tecks2 = Instance.new("TextLabel",naeeym2)
  1060. tecks2.BackgroundTransparency = 1
  1061. tecks2.BorderSizePixel = 0
  1062. tecks2.Text = "Derp girl"
  1063. tecks2.Font = "Fantasy"
  1064. tecks2.TextSize = 30
  1065. tecks2.TextStrokeTransparency = 0
  1066. tecks2.TextColor3 = Color3.new(255,0,255)
  1067. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  1068. tecks2.Size = UDim2.new(1,0,0.5,0)
  1069. local tecks3 = Instance.new("TextLabel",naeeym2)
  1070. tecks3.BackgroundTransparency = 1
  1071. tecks3.BorderSizePixel = 0
  1072. tecks3.Text = "Derp girl"
  1073. tecks3.Font = "Fantasy"
  1074. tecks3.TextSize = 30
  1075. tecks3.TextStrokeTransparency = 0
  1076. tecks3.TextColor3 = Color3.new(255,0,255)
  1077. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  1078. tecks3.Size = UDim2.new(1,0,0.5,0)
  1079. for i = 1,string.len(text),1 do
  1080. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=565939471", Character, .6, .8)
  1081. tecks2.Text = string.sub(text,1,i)
  1082. tecks3.Text = string.sub(text,1,i)
  1083. wait(0.01)
  1084. end
  1085. wait(2)
  1086. for i = 1, 50 do
  1087. swait()
  1088. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1089. tecks2.Rotation = tecks2.Rotation - .8
  1090. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1091. tecks2.TextTransparency = tecks2.TextTransparency + .04
  1092. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1093. tecks3.Rotation = tecks2.Rotation + .8
  1094. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1095. tecks3.TextTransparency = tecks2.TextTransparency + .04
  1096. end
  1097. naeeym2:Destroy()
  1098. end)
  1099. chat()
  1100. end
  1101. function onChatted(msg)
  1102. chatfunc(msg)
  1103. end
  1104. Player.Chatted:connect(onChatted)
  1105.  
  1106. abss = Instance.new("BillboardGui",Character)
  1107. abss.Size = UDim2.new(10,0,10,0)
  1108. abss.Enabled = false
  1109. imgl = Instance.new("ImageLabel",abss)
  1110. imgl.Position = UDim2.new(0,0,0,0)
  1111. imgl.Size = UDim2.new(1,1,1,1)
  1112. imgl.Image = "rbxassetid://173476349"
  1113. imgl.BackgroundTransparency = 1
  1114. imgl.ImageColor3 = Color3.new(255,255,255)
  1115. img2 = Instance.new("ImageLabel",abss)
  1116. img2.Position = UDim2.new(0,0,0,0)
  1117. img2.Size = UDim2.new(1,1,1,1)
  1118. img2.Image = "rbxassetid://173476349"
  1119. img2.BackgroundTransparency = 1
  1120. img2.ImageColor3 = Color3.new(255,255,255)
  1121.  
  1122.  
  1123. function attackone()
  1124. attack = true
  1125. Humanoid.WalkSpeed = 0
  1126. if targetted.Name ~= "CKbackup" then
  1127. local partasdeff = Instance.new("ParticleEmitter",targetted.Torso)
  1128. partasdeff.Color = ColorSequence.new(Color3.new(255, 255, 255), Color3.new(255, 255, 255))
  1129. partasdeff.LightEmission = .1
  1130. partasdeff.Size = NumberSequence.new(0.2)
  1131. partasdeff.Texture = "http://www.roblox.com/asset/?ID=114055322"
  1132. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1133. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1134. partasdeff.Transparency = bbb
  1135. partasdeff.Size = aaa
  1136. partasdeff.ZOffset = .9
  1137. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1138. partasdeff.LockedToPart = false
  1139. partasdeff.EmissionDirection = "Back"
  1140. partasdeff.Lifetime = NumberRange.new(1, 2)
  1141. partasdeff.Rate = 1000
  1142. partasdeff.Rotation = NumberRange.new(-100, 100)
  1143. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1144. partasdeff.Speed = NumberRange.new(6)
  1145. partasdeff.VelocitySpread = 10000
  1146. partasdeff.Enabled=false
  1147. for i = 0, 3, 0.1 do
  1148. swait()
  1149. PlayAnimationFromTable({
  1150. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1151. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1152. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1153. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1154. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1155. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1156. }, .1, false)
  1157. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1158. end
  1159. Effects.Block.Create(BrickColor.new("Hot pink"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1160. Effects.Block.Create(BrickColor.new("Cyan"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1161. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1162. dmg(targetted)
  1163. partasdeff.Enabled=true
  1164. for i = 0, 1, 0.1 do
  1165. swait()
  1166. PlayAnimationFromTable({
  1167. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1168. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1169. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1170. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1171. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1172. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1173. }, .3, false)
  1174. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1175. end
  1176. partasdeff.Enabled=false
  1177. for i = 0, 2, 0.1 do
  1178. swait()
  1179. PlayAnimationFromTable({
  1180. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1181. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1182. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1183. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1184. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1185. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1186. }, .3, false)
  1187. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1188. end
  1189. coroutine.wrap(function()
  1190. wait(2)
  1191. partasdeff:Remove()
  1192. end)()
  1193. else
  1194. sel = math.random(1,3)
  1195. if sel == 1 then
  1196. chatfunc("...")
  1197. elseif sel == 2 then
  1198. chatfunc("No...")
  1199. elseif sel == 3 then
  1200. chatfunc("I can't do that...")
  1201. end
  1202. for i = 0, 5, 0.1 do
  1203. swait()
  1204. PlayAnimationFromTable({
  1205. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1206. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1207. CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1208. CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1209. CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1210. CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1211. }, .3, false)
  1212. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1213. end
  1214. end
  1215. Humanoid.WalkSpeed = 8
  1216. attack = false
  1217. end
  1218. local Grabbed = false
  1219.  
  1220. function hedshoot()
  1221. attack = true
  1222.  
  1223. --local GGyro = Instance.new("BodyPosition")
  1224. local grab = nil
  1225. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1226. if v:FindFirstChild('Torso') then
  1227. Grabbed = true
  1228. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=260430060", v.Torso, 1, .8)
  1229. grab = v
  1230. end
  1231. end
  1232. Effects.Wave.Create(BrickColor.new("Pink"), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1233. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=200632211", RootPart, 1.5, .5)
  1234. for i = 0, 1, 0.1 do
  1235. swait()
  1236. if Grabbed == true then
  1237. grab.Humanoid.PlatformStand = true
  1238. --GGyro.position = Partss.Position
  1239. --GGyro.Parent = grab.Head
  1240. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1241. end
  1242. PlayAnimationFromTable({
  1243. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1244. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1245. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1246. CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1247. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1248. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1249. }, .3, false)
  1250. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1251.  
  1252. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1253. end
  1254. if Grabbed == true then
  1255. Humanoid.WalkSpeed = 0
  1256. for i = 0, 2, 0.1 do
  1257. swait()
  1258. if Grabbed == true then
  1259. grab.Humanoid.PlatformStand = true
  1260. --GGyro.position = Partss.Position
  1261. --GGyro.Parent = grab.Head
  1262. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1263. end
  1264. PlayAnimationFromTable({
  1265. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1266. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1267. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1268. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1269. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1270. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1271. }, .3, false)
  1272. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1273. end
  1274. if grab.Name ~= "CKbackup" then
  1275. local partasdeff = Instance.new("ParticleEmitter",grab.Torso)
  1276. partasdeff.Color = ColorSequence.new(Color3.new(255, 255, 255), Color3.new(255, 255, 255))
  1277. partasdeff.LightEmission = .1
  1278. partasdeff.Size = NumberSequence.new(0.2)
  1279. partasdeff.Texture = "http://www.roblox.com/asset/?ID=114055322"
  1280. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1281. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1282. partasdeff.Transparency = bbb
  1283. partasdeff.Size = aaa
  1284. partasdeff.ZOffset = .9
  1285. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1286. partasdeff.LockedToPart = false
  1287. partasdeff.EmissionDirection = "Back"
  1288. partasdeff.Lifetime = NumberRange.new(1, 2)
  1289. partasdeff.Rate = 1000
  1290. partasdeff.Rotation = NumberRange.new(-100, 100)
  1291. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1292. partasdeff.Speed = NumberRange.new(10)
  1293. partasdeff.VelocitySpread = 20
  1294. partasdeff.Enabled=false
  1295. sel = math.random(1,3)
  1296. if sel == 1 then
  1297. chatfunc("hai")
  1298. elseif sel == 2 then
  1299. chatfunc("look my gun :3")
  1300. elseif sel == 3 then
  1301. chatfunc("you ded")
  1302. end
  1303. for i = 0, 2, 0.1 do
  1304. swait()
  1305. if Grabbed == true then
  1306. grab.Humanoid.PlatformStand = true
  1307. --GGyro.position = Partss.Position
  1308. --GGyro.Parent = grab.Head
  1309. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1310. end
  1311. PlayAnimationFromTable({
  1312. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1313. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1314. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1315. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1316. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1317. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1318. }, .1, false)
  1319. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1320. end
  1321. Effects.Block.Create(BrickColor.new("Hot pink"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1322. Effects.Block.Create(BrickColor.new("Cyan"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1323. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1324. dmg(grab)
  1325. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  1326. partasdeff.Enabled=true
  1327. for i = 0, 1, 0.1 do
  1328. swait()
  1329. PlayAnimationFromTable({
  1330. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1331. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1332. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1333. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1334. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1335. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1336. }, .3, false)
  1337. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1338. end
  1339. partasdeff.Enabled=false
  1340. for i = 0, 2.5, 0.1 do
  1341. swait()
  1342. PlayAnimationFromTable({
  1343. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1344. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1345. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1346. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1347. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1348. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1349. }, .2, false)
  1350. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1351. end
  1352. coroutine.wrap(function()
  1353. wait(2)
  1354. partasdeff:Remove()
  1355. end)()
  1356. else
  1357. grab.Humanoid.PlatformStand = false
  1358. for i = 0, 3, 0.1 do
  1359. swait()
  1360. PlayAnimationFromTable({
  1361. CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1362. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1363. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1364. CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1365. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1366. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1367. }, .1, false)
  1368. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1369. end
  1370. sel = math.random(1,3)
  1371. if sel == 1 then
  1372. chatfunc("I'm so silly...")
  1373. elseif sel == 2 then
  1374. chatfunc("What am i doing...")
  1375. elseif sel == 3 then
  1376. chatfunc("I can't...")
  1377. end
  1378. for i = 0, 5, 0.1 do
  1379. swait()
  1380. PlayAnimationFromTable({
  1381. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1382. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1383. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1384. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1385. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1386. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1387. }, .3, false)
  1388. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1389. end
  1390. end
  1391. end
  1392. --GGyro.Parent = nil
  1393. attack = false
  1394. Grabbed = false
  1395. Humanoid.WalkSpeed = 8
  1396.  
  1397. end
  1398. function moarblood()
  1399. attack = true
  1400. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=959679286", Character, 1, 1)
  1401. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,4)
  1402. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Black"),BrickColor = BrickColor.new("Pink"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1403. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  1404. wait(.5)
  1405. for i = 0, 1.2, 0.1 do
  1406. swait()
  1407. PlayAnimationFromTable({
  1408. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1409. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1410. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1411. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1412. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1413. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1414. }, .2, false)
  1415. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1416. end
  1417. if targetted.Name ~= "CKbackup" then
  1418. local grab = nil
  1419. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  1420. if v:FindFirstChild('Head') then
  1421. Grabbed = true
  1422. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=260430060", v.Head, 1, .8)
  1423. grab = v
  1424. end
  1425. end
  1426. Humanoid.WalkSpeed = 0
  1427. for i = 0, 2, 0.1 do
  1428. swait()
  1429. if Grabbed == true then
  1430. grab.Humanoid.PlatformStand = true
  1431. --GGyro.position = Partss.Position
  1432. --GGyro.Parent = grab.Head
  1433. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1434. end
  1435. PlayAnimationFromTable({
  1436. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1437. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1438. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1439. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1440. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1441. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1442. }, .25, false)
  1443. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1444. end
  1445. if Grabbed == true then
  1446. sel = math.random(1,3)
  1447. if sel == 1 then
  1448. chatfunc("you are heavy D:")
  1449. elseif sel == 2 then
  1450. chatfunc("Too easy ;3")
  1451. elseif sel == 3 then
  1452. chatfunc("i win yey :D")
  1453. end
  1454. local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  1455. partasdeff.Color = ColorSequence.new(Color3.new(255, 255, 255), Color3.new(255, 255, 255))
  1456. partasdeff.LightEmission = .1
  1457. partasdeff.Size = NumberSequence.new(0.2)
  1458. partasdeff.Texture = "http://www.roblox.com/asset/?ID=114055322"
  1459. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1460. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1461. partasdeff.Transparency = bbb
  1462. partasdeff.Size = aaa
  1463. partasdeff.ZOffset = .9
  1464. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1465. partasdeff.LockedToPart = false
  1466. partasdeff.EmissionDirection = "Back"
  1467. partasdeff.Lifetime = NumberRange.new(1, 2)
  1468. partasdeff.Rate = 1000
  1469. partasdeff.Rotation = NumberRange.new(-100, 100)
  1470. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1471. partasdeff.Speed = NumberRange.new(6)
  1472. partasdeff.VelocitySpread = 10000
  1473. partasdeff.Enabled=false
  1474. for i = 0, 3, 0.1 do
  1475. swait()
  1476. if Grabbed == true then
  1477. grab.Humanoid.PlatformStand = true
  1478. --GGyro.position = Partss.Position
  1479. --GGyro.Parent = grab.Head
  1480. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1481. end
  1482. PlayAnimationFromTable({
  1483. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1484. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1485. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1486. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1487. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1488. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1489. }, .1, false)
  1490. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1491. end
  1492. partasdeff.Enabled=true
  1493. grab.Torso.Transparency = 1
  1494. dmg(grab)
  1495. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", grab.Head, .8, .8)
  1496. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082327", grab.Head, 1, .7)
  1497.  
  1498. coroutine.wrap(function()
  1499. wait(.4)
  1500. partasdeff.Enabled=false
  1501. end)()
  1502. for i = 0, 3.5, 0.1 do
  1503. swait()
  1504. PlayAnimationFromTable({
  1505. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1506. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1507. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1508. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1509. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1510. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1511. }, .3, false)
  1512. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1513. end
  1514. end
  1515. else
  1516. Humanoid.WalkSpeed = 0
  1517. for i = 0, 3, 0.1 do
  1518. swait()
  1519. PlayAnimationFromTable({
  1520. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1521. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1522. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1523. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1524. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1525. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1526. }, .2, false)
  1527. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1528. end
  1529. sel = math.random(1,3)
  1530. if sel == 1 then
  1531. chatfunc("Aahhh...")
  1532. elseif sel == 2 then
  1533. chatfunc("you're enemy")
  1534. elseif sel == 3 then
  1535. chatfunc("dont kill me pls")
  1536. end
  1537. for i = 0, 5, 0.1 do
  1538. swait()
  1539. PlayAnimationFromTable({
  1540. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1541. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1542. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1543. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1544. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1545. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1546. }, .3, false)
  1547. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1548. end
  1549. end
  1550. attack = false
  1551. Grabbed = false
  1552. k:Remove()
  1553. Humanoid.WalkSpeed = 8
  1554. end
  1555.  
  1556. function painlessrain()
  1557. attack = true
  1558. Humanoid.WalkSpeed = 0
  1559. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1560.  
  1561. coroutine.wrap(function()
  1562. for i = 0, 4 do
  1563. wait(.2)
  1564. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=199145095", RootPart, 1, 1.3)
  1565. end
  1566. end)()
  1567. for i = 0, 4, 0.1 do
  1568. swait()
  1569. PlayAnimationFromTable({
  1570. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1571. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1572. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1573. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1574. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1575. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1576. }, .07, false)
  1577. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1578. end
  1579. for i = 0, 1.5, 0.1 do
  1580. swait()
  1581. PlayAnimationFromTable({
  1582. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1583. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1584. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1585. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1586. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1587. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1588. }, .2, false)
  1589. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1590. end
  1591. for i = 0, 3 do
  1592. Effects.Block.Create(BrickColor.new("Hot pink"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1593. Effects.Block.Create(BrickColor.new("Cyan"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1594. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1595. for i = 0, .5, 0.1 do
  1596. swait()
  1597. PlayAnimationFromTable({
  1598. CFrame.new(0.160087422, -3.66470256e-23, -0.0753137618, 0.15316838, 2.95750466e-22, 0.988200247, 9.50818972e-23, 1, -3.14019425e-22, -0.988200247, 1.42057819e-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1599. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1600. CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1601. CFrame.new(-1.53188026, 0.0735908896, 2.69562906e-06, 0.978447855, 0.206495479, 2.48849392e-06, -0.206495419, 0.978447556, -1.05270137e-05, -4.61935997e-06, 9.78633761e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1602. CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1603. CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1604. }, .3, false)
  1605. moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183e-05, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1606. end
  1607. for i = 0, .5, 0.1 do
  1608. swait()
  1609. PlayAnimationFromTable({
  1610. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1611. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1612. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1613. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1614. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1615. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1616. }, .3, false)
  1617. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1618. end
  1619. end
  1620. attack = false
  1621. Humanoid.WalkSpeed = 8
  1622. wait(.4)
  1623. for i = 0, 8 do
  1624. wait(.2)
  1625. mdmg(ref1, 3)
  1626. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=192410089", Character, 1.5, .7)
  1627. ref1.Position = Mouse.hit.p
  1628. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1629. Effects.Cylinder.Create(BrickColor.new("Cyan"), ref1.CFrame, .5, 9999, .5, 0.5, 0, 0.5, 0.07)
  1630. end
  1631. ref1:Remove()
  1632. end
  1633.  
  1634. function TargetSelect(person)
  1635. local dd=coroutine.wrap(function()
  1636. if targetted ~= person then
  1637. targetted = person
  1638. img2.Size = UDim2.new(1,0,1,0)
  1639. img2.ImageTransparency = 0
  1640. img2.Position = UDim2.new(0,0,0,0)
  1641. for i = 0, 2, 0.1 do
  1642. swait()
  1643. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1644. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1645. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1646. end
  1647. end
  1648. end)
  1649. dd()
  1650. end
  1651.  
  1652. function LockOn()
  1653. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1654. TargetSelect(Mouse.Target.Parent)
  1655. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, .8)
  1656. end
  1657. end
  1658.  
  1659.  
  1660. function ofmoosic() -- 2 lazi hoh
  1661. delays = true
  1662. while wait() and kkk and kkk.Volume >= 0.02 do
  1663. kkk.Volume = kkk.Volume - 0.50
  1664. end
  1665. wait(0.1)
  1666. kkk.Pitch = 0
  1667. kkk.PlaybackSpeed = 0
  1668. play = false
  1669. delays = false
  1670. end
  1671. function onmoosic()
  1672. delays = true
  1673. kkk.Pitch = 1
  1674. kkk.PlaybackSpeed = 1
  1675. while wait() and kkk and kkk.Volume <= 1.5 do
  1676. kkk.Volume = kkk.Volume + 0.50
  1677. end
  1678. wait(0.1)
  1679. play = true
  1680. delays = false
  1681. end
  1682. Mouse.Button1Down:connect(function()
  1683. if attack == false and targetted ~= nil then
  1684. attackone()
  1685. end
  1686. end)
  1687. function Swait(NUMBER)
  1688. if NUMBER == 0 or NUMBER == nil then
  1689. ArtificialHB.Event:wait()
  1690. else
  1691. for i = 1, NUMBER do
  1692. ArtificialHB.Event:wait()
  1693. end
  1694. end
  1695. end
  1696. function CreateSound(ID, PARENT, VOLUME, PITCH)
  1697. coroutine.resume(coroutine.create(function()
  1698. local NEWSOUND = IT("Sound", PARENT)
  1699. NEWSOUND.Volume = VOLUME
  1700. NEWSOUND.Pitch = PITCH
  1701. NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID
  1702. Swait()
  1703. NEWSOUND:play()
  1704. game:GetService("Debris"):AddItem(NEWSOUND, 100)
  1705. end))
  1706. end
  1707.  
  1708. Mouse.KeyDown:connect(function(k)
  1709. k = k:lower()
  1710. if attack == false and k == 'q' then
  1711. LockOn()
  1712. end
  1713. if k == 'z' and attack == false then
  1714. hedshoot()
  1715. elseif k == 'x' and attack == false and targetted ~= nil then
  1716. moarblood()
  1717. elseif k == 'c' and attack == false then
  1718. painlessrain()
  1719. elseif k == 'g' and delays == false and Character.Name == "deivis97" then
  1720. delays = true
  1721. chatfunc("hai")
  1722. wait(2)
  1723. chatfunc("I want to tell you...")
  1724. wait(3)
  1725. chatfunc("Be my...")
  1726. wait(1)
  1727. chatfunc(":3")
  1728. wait(2)
  1729. chatfunc("Friend, Okay...?")
  1730. wait(2)
  1731. chatfunc("Only friends")
  1732. delays = false
  1733. elseif k == 'm' and play == true and delays == false then
  1734. ofmoosic()
  1735. elseif k == 'm' and play == false and delays == false then
  1736. onmoosic()
  1737. end
  1738. end)
  1739.  
  1740. kkk = Instance.new("Sound",Character)
  1741. kkk.Volume = 15
  1742. kkk.PlaybackSpeed = 1
  1743. kkk.Pitch = 1
  1744. kkk.SoundId = "rbxassetid://920987588"
  1745. kkk:Play()
  1746. kkk.Name = "a"
  1747. kkk.Looped = true
  1748.  
  1749. coroutine.wrap(function()
  1750. while true do
  1751. swait()
  1752. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  1753. if v:IsA("Part") then
  1754. v.Anchored = false
  1755. end
  1756. end
  1757. for i, v in pairs(Character:GetChildren()) do
  1758. if v:IsA("Part") then
  1759. v.Anchored = false
  1760. elseif v:IsA("Accessory") then
  1761. v.Handle.Anchored = false
  1762. end
  1763. end
  1764. end
  1765. end)()
  1766. coroutine.wrap(function()
  1767. while 1 do
  1768. swait()
  1769. if doe <= 360 then
  1770. doe = doe + 2
  1771. else
  1772. doe = 0
  1773. end
  1774. end
  1775. end)()
  1776. while true do
  1777. swait()
  1778. for i, v in pairs(Character:GetChildren()) do
  1779. if v:IsA("Part") then
  1780. v.Material = "SmoothPlastic"
  1781. elseif v:IsA("Accessory") then
  1782. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1783. end
  1784. end
  1785. while true do
  1786. swait()
  1787. Character.Humanoid.MaxHealth = math.huge
  1788. Character.Humanoid.Health = math.huge
  1789. imgl.Rotation = imgl.Rotation + 3
  1790. img2.Rotation = img2.Rotation + 3
  1791. if targetted ~= nil then
  1792. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1793. abss.Enabled = true
  1794. elseif targetted == nil then
  1795. abss.Adornee = nil
  1796. abss.Enabled = false
  1797. end
  1798.  
  1799. while true and imgl.Rotation >= 360 do
  1800. imgl.Rotation = 0
  1801. img2.Rotation = 0
  1802. end
  1803. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1804. velocity = RootPart.Velocity.y
  1805. sine = sine + change
  1806. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1807. if RootPart.Velocity.y > 1 and hit == nil then
  1808. Anim = "Jump"
  1809. if attack == false then
  1810. PlayAnimationFromTable({
  1811. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1812. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1813. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1814. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1815. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1816. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1817. }, .3, false)
  1818. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1819. end
  1820. elseif RootPart.Velocity.y < -1 and hit == nil then
  1821. Anim = "Fall"
  1822. if attack == false then
  1823. PlayAnimationFromTable({
  1824. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1825. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1826. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1827. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1828. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1829. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1830. }, .3, false)
  1831. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1832. end
  1833. elseif Torsovelocity < 1 and hit ~= nil then
  1834. Anim = "Idle"
  1835. if attack == false then
  1836. change = 1
  1837. PlayAnimationFromTable({
  1838. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1839. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  1840. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1841. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1842. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1843. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1844. }, .3, false)
  1845. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1846. end
  1847. elseif Torsovelocity > 2 and hit ~= nil then
  1848. Anim = "Walk"
  1849. if attack == false then
  1850. PlayAnimationFromTable({
  1851. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1852. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1853. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1854. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1855. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1856. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1857. }, .3, false)
  1858. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1859. end
  1860. end
  1861. if 0 < #Effects then
  1862. for e = 1, #Effects do
  1863. if Effects[e] ~= nil then
  1864. local Thing = Effects[e]
  1865. if Thing ~= nil then
  1866. local Part = Thing[1]
  1867. local Mode = Thing[2]
  1868. local Delay = Thing[3]
  1869. local IncX = Thing[4]
  1870. local IncY = Thing[5]
  1871. local IncZ = Thing[6]
  1872. if Thing[2] == "Shoot" then
  1873. local Look = Thing[1]
  1874. local move = 30
  1875. if Thing[8] == 3 then
  1876. move = 10
  1877. end
  1878. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1879. if Thing[10] ~= nil then
  1880. da = pos
  1881. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1882. cfa = CFrame.new(Thing[4], pos)
  1883. tehCF = cfa:lerp(cf2, 0.2)
  1884. Thing[1] = tehCF.lookVector
  1885. end
  1886. local mag = (Thing[4] - pos).magnitude
  1887. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  1888. if Thing[8] == 2 then
  1889. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  1890. end
  1891. Thing[4] = Thing[4] + Look * move
  1892. Thing[3] = Thing[3] - 1
  1893. if 2 < Thing[5] then
  1894. Thing[5] = Thing[5] - 0.3
  1895. Thing[6] = Thing[6] - 0.3
  1896. end
  1897. if hit ~= nil then
  1898. Thing[3] = 0
  1899. if Thing[8] == 1 or Thing[8] == 3 then
  1900. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1901. else
  1902. if Thing[8] == 2 then
  1903. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1904. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  1905. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Pink"), "Reference", Vector3.new())
  1906. ref.Anchored = true
  1907. ref.CFrame = CFrame.new(pos)
  1908. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  1909. game:GetService("Debris"):AddItem(ref, 0.2)
  1910. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  1911. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  1912. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  1913. end
  1914. end
  1915. end
  1916. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Pink"), "Reference", Vector3.new())
  1917. ref.Anchored = true
  1918. ref.CFrame = CFrame.new(pos)
  1919. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  1920. game:GetService("Debris"):AddItem(ref, 1)
  1921. end
  1922. if Thing[3] <= 0 then
  1923. table.remove(Effects, e)
  1924. end
  1925. end
  1926. do
  1927. do
  1928. if Thing[2] == "FireWave" then
  1929. if Thing[3] <= Thing[4] then
  1930. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  1931. Thing[3] = Thing[3] + 1
  1932. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  1933. else
  1934. Part.Parent = nil
  1935. table.remove(Effects, e)
  1936. end
  1937. end
  1938. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  1939. if Thing[1].Transparency <= 1 then
  1940. if Thing[2] == "Block1" then
  1941. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1942. Mesh = Thing[7]
  1943. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1944. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1945. else
  1946. if Thing[2] == "Block2" then
  1947. Thing[1].CFrame = Thing[1].CFrame
  1948. Mesh = Thing[7]
  1949. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1950. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1951. else
  1952. if Thing[2] == "Fire" then
  1953. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  1954. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1955. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1956. else
  1957. if Thing[2] == "Cylinder" then
  1958. Mesh = Thing[7]
  1959. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1960. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1961. else
  1962. if Thing[2] == "Blood" then
  1963. Mesh = Thing[7]
  1964. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  1965. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1966. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1967. else
  1968. if Thing[2] == "Elec" then
  1969. Mesh = Thing[10]
  1970. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1971. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1972. else
  1973. if Thing[2] == "Disappear" then
  1974. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1975. else
  1976. if Thing[2] == "Shatter" then
  1977. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1978. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1979. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1980. Thing[6] = Thing[6] + Thing[5]
  1981. end
  1982. end
  1983. end
  1984. end
  1985. end
  1986. end
  1987. end
  1988. end
  1989. else
  1990. Part.Parent = nil
  1991. table.remove(Effects, e)
  1992. end
  1993. end
  1994. end
  1995. end
  1996. end
  1997. end
  1998. end
  1999. end
  2000. end
  2001. end
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