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- rules:
- - every accessible room in the game must be entered and exited at least once
- - start-selecting out of a room doesn't count as a visit. you must exit the room first then you can start-select out
- - duplicate rooms (ie using the same level data pointers) within the same level only need to be visited once
- - the two wings rooms in the game (daytime, in submaps, and nighttime, in the main map) count as unique and only need to be visited at least once each
- - the bonus game must be visited at least once (by collecting 100+ bonus stars)
- - bowser room counts as unique
- tentative route:
- yi2 pipe, 14* (bonus stars)
- yi3 pipe, 14*
- yi4 pipe
- c1
- dp1b get cape in cape room
- ds1b dry room
- dshb
- sw1a
- dsha coin snake room (go right), 24*
- ds2 pipe, 14*
- dp3 pipe, 14*
- dp4 2 pipes, 11* (pipefly)
- c2 room 2, get backup cape and die in 3
- c2 drop cape to get to bonus pipe
- vd1a (no wings) 14* (bonus game)
- vd2b
- rsp
- vd2a pipe
- vgh
- vd3 bonus pipe + ice pipe
- vd4 pipe (optimally keep yoshi, ditch is easier)
- c3
- cbaa (need nighttime wings sublevel here or in ci4)
- cm pipe
- cbab pipe
- sl
- sw3b
- sw4b
- sw5b yellow yossy chan
- gnarly (no wings)
- tubular wings
- way cool yoshi pipe + wings
- awesome
- groovy
- mondo pipe
- outrageous
- funky
- yi1 pipe
- ysp
- dp1a bonus pipe
- dp2b
- gsp
- dp2a kreygasm
- dghb
- tsa
- dgha
- vd1b
- vs1b
- sw2a
- vs1a
- vs2 pipe
- vs3
- vf
- bb1
- bb2 pipe
- c4 pipe
- foi1a
- foi2b
- bsp
- foi1b
- fghb boo cloud room
- foi2a
- fgha
- foi4b darb pipe
- fsa
- ff
- foi3b
- c5
- (not sure?)
- ci1 pipe + fugumannen pipe
- cgh
- ci2a 9-20 coins, 234, all dc probably
- ci3b
- ci4 (can do wings here instead of cba to visit nighttime wings level)
- ci5 pipe + bonus pipe
- ci2a 21+ coins, 249, skip dc probably
- ci2b yoshi, <9 coins
- cs
- c6
- sgs
- vob1 pipe
- vob2 wings
- vobgha visit secret exit room
- vob3 pipe
- vob4a pipe
- c7
- front door 2, 8 (can get 2nd cape if needed), die
- front door 3 (get 2nd cape), 7, die
- front door 1 (drop reserve cape), 6 (get 2nd cape), die
- front door 4 (small), 5 (small), die in bowser with cape in reserve
- vob2 quickswap to cape
- vobf
- back door
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