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- local Conveyors = script.Parent:GetChildren()
- for i = 1, #Conveyors do
- if not Conveyors[i].ClassName == "Part" then return end
- while wait(0.1) do
- Conveyors[i].Velocity = Conveyors[i].CFrame.LookVector * Conveyors[i].Speed.Value
- end
- end
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