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- local equipped = false
- local Mouse = game.Players.LocalPlayer:GetMouse()
- local box = Instance.new("SelectionBox", game.StarterGui)
- box.Adornee = nil
- box.Color3 = Color3.fromRGB(255, 255, 255)
- box.SurfaceColor3 = Color3.fromRGB(255, 255, 255)
- box.LineThickness = 0.1
- -- Instances:
- local DestroyUI = Instance.new("ScreenGui")
- local Main = Instance.new("TextButton")
- local Check = Instance.new("BoolValue")
- local UITextSizeConstraint = Instance.new("UITextSizeConstraint")
- local UIAspectRatioConstraint = Instance.new("UIAspectRatioConstraint")
- --Properties:
- DestroyUI.Name = "DestroyUI"
- DestroyUI.Parent = game.CoreGui
- Main.Name = "Main"
- Main.Parent = DestroyUI
- Main.AnchorPoint = Vector2.new(1, 0)
- Main.BackgroundColor3 = Color3.fromRGB(255,255,255)
- Main.BorderSizePixel = 0
- Main.Position = UDim2.new(1, 0, 0, 0)
- Main.Size = UDim2.new(0.150000006, 0, 0.0500000007, 0)
- Main.AutoButtonColor = false
- Main.Font = Enum.Font.SourceSansLight
- Main.Text = "Destroy"
- Main.TextColor3 = Color3.fromRGB(255, 0, 0)
- Main.TextScaled = true
- Main.TextSize = 14
- Main.TextWrapped = true
- Check.Parent = DestroyUI
- Check.Value = false
- UITextSizeConstraint.Parent = Main
- UITextSizeConstraint.MaxTextSize = 40
- UIAspectRatioConstraint.Parent = Main
- UIAspectRatioConstraint.AspectRatio = 3.9268293380737
- -- Scripts
- local tweenInfo = TweenInfo.new(0.5, Enum.EasingStyle.Quint, Enum.EasingDirection.Out)
- local tweenToGreen = {TextColor3 = Color3.fromRGB(0, 255, 127)}
- local tweenToRed = {TextColor3 = Color3.fromRGB(255, 0, 0)}
- local AnimationGreen = game:GetService("TweenService"):Create(Main, tweenInfo, tweenToGreen)
- local AnimationRed = game:GetService("TweenService"):Create(Main, tweenInfo, tweenToRed)
- Main.MouseButton1Down:Connect(function()
- if Check.Value == false then
- Check.Value = true
- AnimationGreen:Play()
- equipped = true
- box.Parent = game.Workspace
- while equipped == true do
- wait(0.1)
- box.Adornee = Mouse.Target
- end
- else
- Check.Value = false
- AnimationRed:Play()
- equipped = false
- box.Adornee = nil
- box.Parent = game.StarterGui
- end
- end)
- Mouse.Button1Down:Connect(function()
- if equipped == true then
- Mouse.Target:Destroy()
- end
- end)
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