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- Synchro Swarm Spyder
- Level 4 DARK Insect/Tuner/Effect
- 1750/0
- If you control no monsters, or you control a "Synchro Swarm" Synchro Monster, while this card is in your hand or GY: You can Special Summon this card, but banish it when it leaves the field, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Insect Synchro Monsters. You can only use this effect of "Synchro Swarm Spyder" once per turn. A "Synchro Swarm" Synchro Monster that was Summoned using this card as material cannot be destroyed by your opponent's card effects.
- Synchro Swarm Tarantune
- Level 4 DARK Insect/Tuner/Effect
- 1850/0
- You can Tribute this card; Special Summon 1 "Synchro Swarm" monster from your Deck, except "Synchro Swarm Tarantune". If you control no monsters, or you control a "Synchro Swarm" Synchro Monster, while this card is in your hand or GY: You can Special Summon this card, but banish it when it leaves the field, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Insect Synchro Monsters. You can only use each effect of "Synchro Swarm Tarantune" once per turn.
- Synchro Swarm Dwarf
- Level 2 WIND Insect/Effect
- 600/1150
- If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Synchro Swarm Dwarf" once per turn this way. A "Synchro Swarm" Synchro Monster that was Summoned using this card as material cannot be destroyed by battle.
- Synchro Swarm Wolf
- Level 2 WIND Insect/Effect
- 900/1250
- If you control a "Synchro Swarm" monster, you can Special Summon this card (from your hand). You can only Special Summon "Synchro Swarm Wolf" once per turn this way. If this card is Normal or Special Summoned: You can send 1 "Synchro Swarm" Tuner from your Deck to the GY. You can only use this effect of "Synchro Swarm Wolf" once per turn.
- Synchro Swarm Hobo
- Level 2 WIND Insect/Effect
- 1100/1050
- If you control a "Synchro Swarm" monster, you can Special Summon this card (from your hand). You can only Special Summon "Synchro Swarm Hobo" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Synchro Swarm" card from your Deck to your hand, except "Synchro Swarm Hobo". You can only use this effect of "Synchro Swarm Hobo" once per turn.
- Synchro Swarm Cellar
- Level 2 WIND Insect/Effect
- 700/1450
- If a monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Synchro Swarm Cellar" once per turn. Once per turn, during the Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon an Insect Synchro Monster using this card you control.
- Synchro Swarm Weaver
- Level 4 WIND Insect/Effect
- 1900/1550
- When your opponent activates a monster effect (Quick Effect): You can send this card from your hand to the GY; negate that effect. You can only use this effect of "Synchro Swarm Weaver" once per turn. Once per turn, during the End Phase, if this card is in the GY because it was sent there to activate this effect this turn: You can Special Summon this card.
- Synchro Swarm Funnelweb
- Level 4 WIND Insect/Effect
- 1400/1650
- When your opponent activates a Spell/Trap Card (Quick Effect): You can send this card from your hand to the GY; negate that effect. You can only use this effect of "Synchro Swarm Funnelweb" once per turn. Once per turn, during the End Phase, if this card is in the GY because it was sent there to activate this effect this turn: You can Special Summon this card.
- Synchro Swarm Spitter
- Level 8 WIND Insect/Effect
- 2000/2000
- You can Special Summon this card (from your hand) by discarding 1 Spell/Trap. You can only Special Summon "Synchro Swarm Spitter" once per turn this way. You can only use each of the following effects of "Synchro Swarm Spitter" once per turn. You can Tribute this card, then target 2 "Synchro Swarm" monsters in your GY with different names, except "Synchro Swarm Spitter"; Special Summon them in Defense Position. You can banish this card from your GY; add 1 "Synchro Swarm" Spell/Trap from your Deck or GY to your hand.
- Synchro Swarm Black Widow
- Level 8 DARK Insect/Synchro/Effect
- 2950/2950
- 1 Tuner + 1+ non-Tuner Insect monsters
- If this card is Synchro Summoned: You can target cards your opponent controls, up to the number of "Synchro Swarm" monsters used as material; destroy them, and if you do, this card gains 300 ATK/DEF for each card destroyed. You can only use this effect of "Synchro Swarm Black Widow" once per turn. While you control another "Synchro Swarm" monster, each time your opponent activates a card or effect, inflict 500 damage to your opponent immediately after it resolves.
- Synchro Swarm Arachne
- Level 6 DARK Insect/Synchro/Effect
- 2450/2450
- 1 Tuner + 1+ non-Tuner Insect monsters
- If this card is Synchro Summoned, or a monster(s) is Special Summoned to your opponent's field: You can target 1 Spell/Trap your opponent controls; destroy it. If this card is in your GY: You can Tribute 2 Insect monsters,, including a "Synchro Swarm" monster; Special Summon this card (but banish it when it leaves the field), also it becomes a Tuner. You can only use each effect of "Synchro Swarm Arachne" once per turn.
- Synchro Swarm Web
- Field Spell
- When this card is activated: You can add 1 "Synchro Swarm" monster from your Deck to your hand. All Insect Synchro Monsters on the field gain 500 ATK. During your Main Phase: You can add 1 "Synchro Swarm" monster from your Deck to your hand, then discard 1 card. You can only use this effect of "Synchro Swarm Web" once per turn. You can only activate 1 "Synchro Swarm Web" per turn.
- Synchro Swarm Horde
- Normal Spell
- Special Summon up to 2 "Synchro Swarm" monsters with different names from your hand and/or GY in Defense Position. For the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Insect Synchro Monsters. You can only activate 1 "Synchro Swarm Horde" per turn.
- Synchro Swarm Carapace
- Continuous Trap
- If you control a "Synchro Swarm" Synchro Monster: You can target 1 Spell/Trap your opponent controls; destroy it. If this card in your possession is destroyed by an opponent's card effect and sent to your GY: You can target 1 "Synchro Swarm" monster in your GY; Special Summon it. You can only use each effect of "Synchro Swarm Carapace" once per turn.
- Synchro Swarm Eggs
- Normal Trap
- Tribute 1 Insect monster, then target 2 cards on the field; banish them. If you control a "Synchro Swarm" Synchro Monster, you can activate this card from your hand. You can only activate 1 "Synchro Swarm Eggs" per turn.
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