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AgentVK

DIO!

Sep 28th, 2017
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  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. Model0 = Instance.new("Model")
  20. Model1 = Instance.new("Model")
  21. Part2 = Instance.new("Part")
  22. WedgePart3 = Instance.new("WedgePart")
  23. Part4 = Instance.new("Part")
  24. BlockMesh5 = Instance.new("BlockMesh")
  25. Part6 = Instance.new("Part")
  26. BlockMesh7 = Instance.new("BlockMesh")
  27. Part8 = Instance.new("Part")
  28. BlockMesh9 = Instance.new("BlockMesh")
  29. Part10 = Instance.new("Part")
  30. BlockMesh11 = Instance.new("BlockMesh")
  31. WedgePart12 = Instance.new("WedgePart")
  32. WedgePart13 = Instance.new("WedgePart")
  33. WedgePart14 = Instance.new("WedgePart")
  34. WedgePart15 = Instance.new("WedgePart")
  35. WedgePart16 = Instance.new("WedgePart")
  36. WedgePart17 = Instance.new("WedgePart")
  37. WedgePart18 = Instance.new("WedgePart")
  38. WedgePart19 = Instance.new("WedgePart")
  39. WedgePart20 = Instance.new("WedgePart")
  40. WedgePart21 = Instance.new("WedgePart")
  41. WedgePart22 = Instance.new("WedgePart")
  42. WedgePart23 = Instance.new("WedgePart")
  43. Part24 = Instance.new("Part")
  44. BlockMesh25 = Instance.new("BlockMesh")
  45. Part26 = Instance.new("Part")
  46. BlockMesh27 = Instance.new("BlockMesh")
  47. Part28 = Instance.new("Part")
  48. BlockMesh29 = Instance.new("BlockMesh")
  49. Part30 = Instance.new("Part")
  50. BlockMesh31 = Instance.new("BlockMesh")
  51. Part32 = Instance.new("Part")
  52. BlockMesh33 = Instance.new("BlockMesh")
  53. Part34 = Instance.new("Part")
  54. BlockMesh35 = Instance.new("BlockMesh")
  55. Part36 = Instance.new("Part")
  56. BlockMesh37 = Instance.new("BlockMesh")
  57. Part38 = Instance.new("Part")
  58. BlockMesh39 = Instance.new("BlockMesh")
  59. Part40 = Instance.new("Part")
  60. BlockMesh41 = Instance.new("BlockMesh")
  61. Part42 = Instance.new("Part")
  62. BlockMesh43 = Instance.new("BlockMesh")
  63. Part44 = Instance.new("Part")
  64. BlockMesh45 = Instance.new("BlockMesh")
  65. Part46 = Instance.new("Part")
  66. BlockMesh47 = Instance.new("BlockMesh")
  67. Part48 = Instance.new("Part")
  68. Decal49 = Instance.new("Decal")
  69. Part50 = Instance.new("Part")
  70. Part51 = Instance.new("Part")
  71. WedgePart52 = Instance.new("WedgePart")
  72. WedgePart53 = Instance.new("WedgePart")
  73. WedgePart54 = Instance.new("WedgePart")
  74. Model55 = Instance.new("Model")
  75. Part56 = Instance.new("Part")
  76. Model57 = Instance.new("Model")
  77. Part58 = Instance.new("Part")
  78. WedgePart59 = Instance.new("WedgePart")
  79. Part60 = Instance.new("Part")
  80. BlockMesh61 = Instance.new("BlockMesh")
  81. Part62 = Instance.new("Part")
  82. BlockMesh63 = Instance.new("BlockMesh")
  83. WedgePart64 = Instance.new("WedgePart")
  84. WedgePart65 = Instance.new("WedgePart")
  85. WedgePart66 = Instance.new("WedgePart")
  86. WedgePart67 = Instance.new("WedgePart")
  87. WedgePart68 = Instance.new("WedgePart")
  88. WedgePart69 = Instance.new("WedgePart")
  89. WedgePart70 = Instance.new("WedgePart")
  90. WedgePart71 = Instance.new("WedgePart")
  91. WedgePart72 = Instance.new("WedgePart")
  92. WedgePart73 = Instance.new("WedgePart")
  93. WedgePart74 = Instance.new("WedgePart")
  94. WedgePart75 = Instance.new("WedgePart")
  95. WedgePart76 = Instance.new("WedgePart")
  96. Part77 = Instance.new("Part")
  97. BlockMesh78 = Instance.new("BlockMesh")
  98. Part79 = Instance.new("Part")
  99. BlockMesh80 = Instance.new("BlockMesh")
  100. Part81 = Instance.new("Part")
  101. BlockMesh82 = Instance.new("BlockMesh")
  102. Part83 = Instance.new("Part")
  103. BlockMesh84 = Instance.new("BlockMesh")
  104. Part85 = Instance.new("Part")
  105. BlockMesh86 = Instance.new("BlockMesh")
  106. Part87 = Instance.new("Part")
  107. BlockMesh88 = Instance.new("BlockMesh")
  108. Part89 = Instance.new("Part")
  109. BlockMesh90 = Instance.new("BlockMesh")
  110. Part91 = Instance.new("Part")
  111. BlockMesh92 = Instance.new("BlockMesh")
  112. Part93 = Instance.new("Part")
  113. BlockMesh94 = Instance.new("BlockMesh")
  114. Part95 = Instance.new("Part")
  115. BlockMesh96 = Instance.new("BlockMesh")
  116. Part97 = Instance.new("Part")
  117. BlockMesh98 = Instance.new("BlockMesh")
  118. Part99 = Instance.new("Part")
  119. BlockMesh100 = Instance.new("BlockMesh")
  120. Part101 = Instance.new("Part")
  121. BlockMesh102 = Instance.new("BlockMesh")
  122. Part103 = Instance.new("Part")
  123. BlockMesh104 = Instance.new("BlockMesh")
  124. Part105 = Instance.new("Part")
  125. Part106 = Instance.new("Part")
  126. WedgePart107 = Instance.new("WedgePart")
  127. WedgePart108 = Instance.new("WedgePart")
  128. Model109 = Instance.new("Model")
  129. Part110 = Instance.new("Part")
  130. Model111 = Instance.new("Model")
  131. Part112 = Instance.new("Part")
  132. Part113 = Instance.new("Part")
  133. BlockMesh114 = Instance.new("BlockMesh")
  134. Part115 = Instance.new("Part")
  135. BlockMesh116 = Instance.new("BlockMesh")
  136. Part117 = Instance.new("Part")
  137. BlockMesh118 = Instance.new("BlockMesh")
  138. Part119 = Instance.new("Part")
  139. CylinderMesh120 = Instance.new("CylinderMesh")
  140. Part121 = Instance.new("Part")
  141. CylinderMesh122 = Instance.new("CylinderMesh")
  142. Part123 = Instance.new("Part")
  143. BlockMesh124 = Instance.new("BlockMesh")
  144. Part125 = Instance.new("Part")
  145. CylinderMesh126 = Instance.new("CylinderMesh")
  146. Part127 = Instance.new("Part")
  147. CylinderMesh128 = Instance.new("CylinderMesh")
  148. Part129 = Instance.new("Part")
  149. BlockMesh130 = Instance.new("BlockMesh")
  150. Part131 = Instance.new("Part")
  151. BlockMesh132 = Instance.new("BlockMesh")
  152. WedgePart133 = Instance.new("WedgePart")
  153. SpecialMesh134 = Instance.new("SpecialMesh")
  154. WedgePart135 = Instance.new("WedgePart")
  155. SpecialMesh136 = Instance.new("SpecialMesh")
  156. WedgePart137 = Instance.new("WedgePart")
  157. WedgePart138 = Instance.new("WedgePart")
  158. WedgePart139 = Instance.new("WedgePart")
  159. SpecialMesh140 = Instance.new("SpecialMesh")
  160. WedgePart141 = Instance.new("WedgePart")
  161. SpecialMesh142 = Instance.new("SpecialMesh")
  162. WedgePart143 = Instance.new("WedgePart")
  163. SpecialMesh144 = Instance.new("SpecialMesh")
  164. WedgePart145 = Instance.new("WedgePart")
  165. WedgePart146 = Instance.new("WedgePart")
  166. WedgePart147 = Instance.new("WedgePart")
  167. WedgePart148 = Instance.new("WedgePart")
  168. WedgePart149 = Instance.new("WedgePart")
  169. SpecialMesh150 = Instance.new("SpecialMesh")
  170. WedgePart151 = Instance.new("WedgePart")
  171. SpecialMesh152 = Instance.new("SpecialMesh")
  172. WedgePart153 = Instance.new("WedgePart")
  173. SpecialMesh154 = Instance.new("SpecialMesh")
  174. WedgePart155 = Instance.new("WedgePart")
  175. SpecialMesh156 = Instance.new("SpecialMesh")
  176. WedgePart157 = Instance.new("WedgePart")
  177. SpecialMesh158 = Instance.new("SpecialMesh")
  178. WedgePart159 = Instance.new("WedgePart")
  179. SpecialMesh160 = Instance.new("SpecialMesh")
  180. WedgePart161 = Instance.new("WedgePart")
  181. SpecialMesh162 = Instance.new("SpecialMesh")
  182. WedgePart163 = Instance.new("WedgePart")
  183. SpecialMesh164 = Instance.new("SpecialMesh")
  184. WedgePart165 = Instance.new("WedgePart")
  185. SpecialMesh166 = Instance.new("SpecialMesh")
  186. WedgePart167 = Instance.new("WedgePart")
  187. SpecialMesh168 = Instance.new("SpecialMesh")
  188. WedgePart169 = Instance.new("WedgePart")
  189. SpecialMesh170 = Instance.new("SpecialMesh")
  190. WedgePart171 = Instance.new("WedgePart")
  191. SpecialMesh172 = Instance.new("SpecialMesh")
  192. WedgePart173 = Instance.new("WedgePart")
  193. SpecialMesh174 = Instance.new("SpecialMesh")
  194. WedgePart175 = Instance.new("WedgePart")
  195. SpecialMesh176 = Instance.new("SpecialMesh")
  196. WedgePart177 = Instance.new("WedgePart")
  197. SpecialMesh178 = Instance.new("SpecialMesh")
  198. WedgePart179 = Instance.new("WedgePart")
  199. WedgePart180 = Instance.new("WedgePart")
  200. SpecialMesh181 = Instance.new("SpecialMesh")
  201. WedgePart182 = Instance.new("WedgePart")
  202. SpecialMesh183 = Instance.new("SpecialMesh")
  203. WedgePart184 = Instance.new("WedgePart")
  204. SpecialMesh185 = Instance.new("SpecialMesh")
  205. WedgePart186 = Instance.new("WedgePart")
  206. SpecialMesh187 = Instance.new("SpecialMesh")
  207. WedgePart188 = Instance.new("WedgePart")
  208. SpecialMesh189 = Instance.new("SpecialMesh")
  209. WedgePart190 = Instance.new("WedgePart")
  210. Part191 = Instance.new("Part")
  211. BlockMesh192 = Instance.new("BlockMesh")
  212. Part193 = Instance.new("Part")
  213. BlockMesh194 = Instance.new("BlockMesh")
  214. Part195 = Instance.new("Part")
  215. BlockMesh196 = Instance.new("BlockMesh")
  216. Part197 = Instance.new("Part")
  217. BlockMesh198 = Instance.new("BlockMesh")
  218. Part199 = Instance.new("Part")
  219. BlockMesh200 = Instance.new("BlockMesh")
  220. Part201 = Instance.new("Part")
  221. BlockMesh202 = Instance.new("BlockMesh")
  222. Part203 = Instance.new("Part")
  223. CylinderMesh204 = Instance.new("CylinderMesh")
  224. Part205 = Instance.new("Part")
  225. CylinderMesh206 = Instance.new("CylinderMesh")
  226. Part207 = Instance.new("Part")
  227. CylinderMesh208 = Instance.new("CylinderMesh")
  228. Part209 = Instance.new("Part")
  229. CylinderMesh210 = Instance.new("CylinderMesh")
  230. Part211 = Instance.new("Part")
  231. CylinderMesh212 = Instance.new("CylinderMesh")
  232. Part213 = Instance.new("Part")
  233. CylinderMesh214 = Instance.new("CylinderMesh")
  234. Part215 = Instance.new("Part")
  235. BlockMesh216 = Instance.new("BlockMesh")
  236. Part217 = Instance.new("Part")
  237. BlockMesh218 = Instance.new("BlockMesh")
  238. Part219 = Instance.new("Part")
  239. BlockMesh220 = Instance.new("BlockMesh")
  240. Part221 = Instance.new("Part")
  241. BlockMesh222 = Instance.new("BlockMesh")
  242. Part223 = Instance.new("Part")
  243. BlockMesh224 = Instance.new("BlockMesh")
  244. Part225 = Instance.new("Part")
  245. BlockMesh226 = Instance.new("BlockMesh")
  246. Part227 = Instance.new("Part")
  247. BlockMesh228 = Instance.new("BlockMesh")
  248. Part229 = Instance.new("Part")
  249. BlockMesh230 = Instance.new("BlockMesh")
  250. Part231 = Instance.new("Part")
  251. BlockMesh232 = Instance.new("BlockMesh")
  252. Part233 = Instance.new("Part")
  253. BlockMesh234 = Instance.new("BlockMesh")
  254. Part235 = Instance.new("Part")
  255. BlockMesh236 = Instance.new("BlockMesh")
  256. Part237 = Instance.new("Part")
  257. BlockMesh238 = Instance.new("BlockMesh")
  258. Part239 = Instance.new("Part")
  259. BlockMesh240 = Instance.new("BlockMesh")
  260. Part241 = Instance.new("Part")
  261. BlockMesh242 = Instance.new("BlockMesh")
  262. Part243 = Instance.new("Part")
  263. BlockMesh244 = Instance.new("BlockMesh")
  264. Part245 = Instance.new("Part")
  265. BlockMesh246 = Instance.new("BlockMesh")
  266. Part247 = Instance.new("Part")
  267. BlockMesh248 = Instance.new("BlockMesh")
  268. Part249 = Instance.new("Part")
  269. BlockMesh250 = Instance.new("BlockMesh")
  270. Part251 = Instance.new("Part")
  271. BlockMesh252 = Instance.new("BlockMesh")
  272. Part253 = Instance.new("Part")
  273. BlockMesh254 = Instance.new("BlockMesh")
  274. Part255 = Instance.new("Part")
  275. BlockMesh256 = Instance.new("BlockMesh")
  276. Part257 = Instance.new("Part")
  277. BlockMesh258 = Instance.new("BlockMesh")
  278. Part259 = Instance.new("Part")
  279. BlockMesh260 = Instance.new("BlockMesh")
  280. Part261 = Instance.new("Part")
  281. BlockMesh262 = Instance.new("BlockMesh")
  282. Part263 = Instance.new("Part")
  283. BlockMesh264 = Instance.new("BlockMesh")
  284. Part265 = Instance.new("Part")
  285. BlockMesh266 = Instance.new("BlockMesh")
  286. Part267 = Instance.new("Part")
  287. BlockMesh268 = Instance.new("BlockMesh")
  288. Part269 = Instance.new("Part")
  289. BlockMesh270 = Instance.new("BlockMesh")
  290. Part271 = Instance.new("Part")
  291. BlockMesh272 = Instance.new("BlockMesh")
  292. Part273 = Instance.new("Part")
  293. BlockMesh274 = Instance.new("BlockMesh")
  294. Part275 = Instance.new("Part")
  295. BlockMesh276 = Instance.new("BlockMesh")
  296. Part277 = Instance.new("Part")
  297. BlockMesh278 = Instance.new("BlockMesh")
  298. Part279 = Instance.new("Part")
  299. BlockMesh280 = Instance.new("BlockMesh")
  300. Script281 = Instance.new("Script")
  301. Model0.Name = "Sonarmor"
  302. Model0.Parent = mas
  303. Model1.Name = "LeftArm"
  304. Model1.Parent = Model0
  305. Part2.Name = "Left Arm1"
  306. Part2.Parent = Model1
  307. Part2.BrickColor = BrickColor.new("Pastel yellow")
  308. Part2.Transparency = 1
  309. Part2.Rotation = Vector3.new(-180, -90, 0)
  310. Part2.Anchored = true
  311. Part2.CanCollide = false
  312. Part2.FormFactor = Enum.FormFactor.Symmetric
  313. Part2.Size = Vector3.new(1, 2, 1)
  314. Part2.CFrame = CFrame.new(84.721138, 2.97380614, 69.5937424, 8.15038344e-21, 2.35065841e-06, -1, 9.82558322e-19, -1, -2.35065841e-06, -1, -9.82558322e-19, -8.15269293e-21)
  315. Part2.Color = Color3.new(1, 1, 0.8)
  316. Part2.Position = Vector3.new(84.721138, 2.97380614, 69.5937424)
  317. Part2.Orientation = Vector3.new(0, -90, 180)
  318. Part2.Color = Color3.new(1, 1, 0.8)
  319. WedgePart3.Parent = Model1
  320. WedgePart3.Material = Enum.Material.SmoothPlastic
  321. WedgePart3.BrickColor = BrickColor.new("Navy blue")
  322. WedgePart3.Reflectance = 0.0049999998882413
  323. WedgePart3.Rotation = Vector3.new(13.4300003, 0, 90)
  324. WedgePart3.Anchored = true
  325. WedgePart3.CanCollide = false
  326. WedgePart3.FormFactor = Enum.FormFactor.Symmetric
  327. WedgePart3.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116)
  328. WedgePart3.CFrame = CFrame.new(84.5220337, 5.39255524, 67.3724747, 1.1144477e-07, -0.999996722, 9.83477548e-07, 0.972667575, -1.19206263e-07, -0.232179835, 0.232180044, 9.53674146e-07, 0.972667694)
  329. WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
  330. WedgePart3.Color = Color3.new(0, 0.12549, 0.376471)
  331. WedgePart3.Position = Vector3.new(84.5220337, 5.39255524, 67.3724747)
  332. WedgePart3.Orientation = Vector3.new(13.4300003, 0, 90)
  333. WedgePart3.Color = Color3.new(0, 0.12549, 0.376471)
  334. Part4.Name = "Brick"
  335. Part4.Parent = Model1
  336. Part4.Material = Enum.Material.SmoothPlastic
  337. Part4.BrickColor = BrickColor.new("Navy blue")
  338. Part4.Rotation = Vector3.new(0, 90, 0)
  339. Part4.Anchored = true
  340. Part4.CanCollide = false
  341. Part4.FormFactor = Enum.FormFactor.Symmetric
  342. Part4.Size = Vector3.new(1.19828081, 0.570214629, 1.1971724)
  343. Part4.CFrame = CFrame.new(84.7160492, 2.46017599, 69.6111679, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07)
  344. Part4.BottomSurface = Enum.SurfaceType.Smooth
  345. Part4.TopSurface = Enum.SurfaceType.Smooth
  346. Part4.Color = Color3.new(0, 0.12549, 0.376471)
  347. Part4.Position = Vector3.new(84.7160492, 2.46017599, 69.6111679)
  348. Part4.Orientation = Vector3.new(0, 90, 0)
  349. Part4.Color = Color3.new(0, 0.12549, 0.376471)
  350. BlockMesh5.Parent = Part4
  351. Part6.Name = "Brick"
  352. Part6.Parent = Model1
  353. Part6.Material = Enum.Material.SmoothPlastic
  354. Part6.BrickColor = BrickColor.new("Black")
  355. Part6.Reflectance = 0.0049999998882413
  356. Part6.Rotation = Vector3.new(79.2300034, 0, 0)
  357. Part6.Anchored = true
  358. Part6.CanCollide = false
  359. Part6.FormFactor = Enum.FormFactor.Symmetric
  360. Part6.Size = Vector3.new(1.10684443, 0.201244384, 0.806359112)
  361. Part6.CFrame = CFrame.new(84.713829, 4.26771784, 69.8875198, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
  362. Part6.BottomSurface = Enum.SurfaceType.Smooth
  363. Part6.TopSurface = Enum.SurfaceType.Smooth
  364. Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
  365. Part6.Position = Vector3.new(84.713829, 4.26771784, 69.8875198)
  366. Part6.Orientation = Vector3.new(79.2300034, 0, 0)
  367. Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
  368. BlockMesh7.Parent = Part6
  369. Part8.Name = "Brick"
  370. Part8.Parent = Model1
  371. Part8.Material = Enum.Material.SmoothPlastic
  372. Part8.BrickColor = BrickColor.new("Black")
  373. Part8.Reflectance = 0.0049999998882413
  374. Part8.Rotation = Vector3.new(79.2300034, 0, 0)
  375. Part8.Anchored = true
  376. Part8.CanCollide = false
  377. Part8.FormFactor = Enum.FormFactor.Symmetric
  378. Part8.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112)
  379. Part8.CFrame = CFrame.new(85.166626, 4.1874733, 69.4766769, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
  380. Part8.BottomSurface = Enum.SurfaceType.Smooth
  381. Part8.TopSurface = Enum.SurfaceType.Smooth
  382. Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
  383. Part8.Position = Vector3.new(85.166626, 4.1874733, 69.4766769)
  384. Part8.Orientation = Vector3.new(79.2300034, 0, 0)
  385. Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
  386. BlockMesh9.Parent = Part8
  387. Part10.Name = "Brick"
  388. Part10.Parent = Model1
  389. Part10.Material = Enum.Material.SmoothPlastic
  390. Part10.BrickColor = BrickColor.new("Black")
  391. Part10.Reflectance = 0.0049999998882413
  392. Part10.Rotation = Vector3.new(88.4300003, 0, 0)
  393. Part10.Anchored = true
  394. Part10.CanCollide = false
  395. Part10.FormFactor = Enum.FormFactor.Symmetric
  396. Part10.Size = Vector3.new(0.201244384, 0.212827399, 1.0574975)
  397. Part10.CFrame = CFrame.new(85.166626, 4.22347689, 68.9344482, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029)
  398. Part10.BottomSurface = Enum.SurfaceType.Smooth
  399. Part10.TopSurface = Enum.SurfaceType.Smooth
  400. Part10.Color = Color3.new(0.105882, 0.164706, 0.207843)
  401. Part10.Position = Vector3.new(85.166626, 4.22347689, 68.9344482)
  402. Part10.Orientation = Vector3.new(88.4300003, 0, 0)
  403. Part10.Color = Color3.new(0.105882, 0.164706, 0.207843)
  404. BlockMesh11.Parent = Part10
  405. WedgePart12.Parent = Model1
  406. WedgePart12.Material = Enum.Material.SmoothPlastic
  407. WedgePart12.BrickColor = BrickColor.new("Black")
  408. WedgePart12.Reflectance = 0.0049999998882413
  409. WedgePart12.Rotation = Vector3.new(13.4300003, 0, 90)
  410. WedgePart12.Anchored = true
  411. WedgePart12.CanCollide = false
  412. WedgePart12.FormFactor = Enum.FormFactor.Symmetric
  413. WedgePart12.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726)
  414. WedgePart12.CFrame = CFrame.new(84.2616959, 4.99800968, 68.1583786, 5.42964393e-08, -0.999996722, -1.74445791e-10, 0.972667515, 4.60768099e-08, -0.232180193, 0.232180342, -1.65836891e-08, 0.972667634)
  415. WedgePart12.BottomSurface = Enum.SurfaceType.Smooth
  416. WedgePart12.Color = Color3.new(0.105882, 0.164706, 0.207843)
  417. WedgePart12.Position = Vector3.new(84.2616959, 4.99800968, 68.1583786)
  418. WedgePart12.Orientation = Vector3.new(13.4300003, 0, 90)
  419. WedgePart12.Color = Color3.new(0.105882, 0.164706, 0.207843)
  420. WedgePart13.Parent = Model1
  421. WedgePart13.Material = Enum.Material.SmoothPlastic
  422. WedgePart13.BrickColor = BrickColor.new("Black")
  423. WedgePart13.Reflectance = 0.0049999998882413
  424. WedgePart13.Rotation = Vector3.new(13.4300003, 0, -90)
  425. WedgePart13.Anchored = true
  426. WedgePart13.CanCollide = false
  427. WedgePart13.FormFactor = Enum.FormFactor.Symmetric
  428. WedgePart13.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963)
  429. WedgePart13.CFrame = CFrame.new(84.8906479, 5.15557432, 67.4995956, 1.11450326e-07, 0.999996722, -9.83475843e-07, -0.972667575, -1.19211848e-07, -0.232179835, -0.232180044, 9.53674544e-07, 0.972667694)
  430. WedgePart13.BottomSurface = Enum.SurfaceType.Smooth
  431. WedgePart13.Color = Color3.new(0.105882, 0.164706, 0.207843)
  432. WedgePart13.Position = Vector3.new(84.8906479, 5.15557432, 67.4995956)
  433. WedgePart13.Orientation = Vector3.new(13.4300003, 0, -90)
  434. WedgePart13.Color = Color3.new(0.105882, 0.164706, 0.207843)
  435. WedgePart14.Parent = Model1
  436. WedgePart14.Material = Enum.Material.SmoothPlastic
  437. WedgePart14.BrickColor = BrickColor.new("Black")
  438. WedgePart14.Reflectance = 0.0049999998882413
  439. WedgePart14.Rotation = Vector3.new(13.4300003, 0, -180)
  440. WedgePart14.Anchored = true
  441. WedgePart14.CanCollide = false
  442. WedgePart14.Size = Vector3.new(0.201244384, 0.224141195, 0.517623842)
  443. WedgePart14.CFrame = CFrame.new(84.2610245, 4.65805483, 68.6664963, -0.99999994, 1.67656744e-05, 7.46475916e-06, -1.80406896e-05, -0.972671866, -0.232184008, 3.36804032e-06, -0.232183963, 0.972671926)
  444. WedgePart14.BottomSurface = Enum.SurfaceType.Smooth
  445. WedgePart14.Color = Color3.new(0.105882, 0.164706, 0.207843)
  446. WedgePart14.Position = Vector3.new(84.2610245, 4.65805483, 68.6664963)
  447. WedgePart14.Orientation = Vector3.new(13.4300003, 0, -180)
  448. WedgePart14.Color = Color3.new(0.105882, 0.164706, 0.207843)
  449. WedgePart15.Parent = Model1
  450. WedgePart15.Material = Enum.Material.SmoothPlastic
  451. WedgePart15.BrickColor = BrickColor.new("Black")
  452. WedgePart15.Reflectance = 0.0049999998882413
  453. WedgePart15.Rotation = Vector3.new(-166.570007, 0, 0)
  454. WedgePart15.Anchored = true
  455. WedgePart15.CanCollide = false
  456. WedgePart15.Size = Vector3.new(0.201244384, 0.226340756, 0.503780782)
  457. WedgePart15.CFrame = CFrame.new(85.166626, 4.53830528, 69.1634369, 1, -1.67652124e-05, 7.60012563e-06, -1.80716834e-05, -0.972671926, 0.232184038, 3.49981519e-06, -0.232184038, -0.972671926)
  458. WedgePart15.BottomSurface = Enum.SurfaceType.Smooth
  459. WedgePart15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  460. WedgePart15.Position = Vector3.new(85.166626, 4.53830528, 69.1634369)
  461. WedgePart15.Orientation = Vector3.new(-13.4300003, 180, -180)
  462. WedgePart15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  463. WedgePart16.Parent = Model1
  464. WedgePart16.Material = Enum.Material.SmoothPlastic
  465. WedgePart16.BrickColor = BrickColor.new("Black")
  466. WedgePart16.Reflectance = 0.0049999998882413
  467. WedgePart16.Rotation = Vector3.new(13.4300003, 0, 90)
  468. WedgePart16.Anchored = true
  469. WedgePart16.CanCollide = false
  470. WedgePart16.FormFactor = Enum.FormFactor.Symmetric
  471. WedgePart16.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963)
  472. WedgePart16.CFrame = CFrame.new(84.5387802, 5.15557432, 67.4995956, 1.1144477e-07, -0.999996722, 9.83477548e-07, 0.972667575, -1.19206263e-07, -0.232179835, 0.232180044, 9.53674146e-07, 0.972667694)
  473. WedgePart16.BottomSurface = Enum.SurfaceType.Smooth
  474. WedgePart16.Color = Color3.new(0.105882, 0.164706, 0.207843)
  475. WedgePart16.Position = Vector3.new(84.5387802, 5.15557432, 67.4995956)
  476. WedgePart16.Orientation = Vector3.new(13.4300003, 0, 90)
  477. WedgePart16.Color = Color3.new(0.105882, 0.164706, 0.207843)
  478. WedgePart17.Parent = Model1
  479. WedgePart17.Material = Enum.Material.SmoothPlastic
  480. WedgePart17.BrickColor = BrickColor.new("Black")
  481. WedgePart17.Reflectance = 0.0049999998882413
  482. WedgePart17.Rotation = Vector3.new(-166.570007, 0, 0)
  483. WedgePart17.Anchored = true
  484. WedgePart17.CanCollide = false
  485. WedgePart17.Size = Vector3.new(0.201244384, 0.224141195, 0.498885751)
  486. WedgePart17.CFrame = CFrame.new(84.2610321, 4.54004574, 69.1608963, 0.99999994, 1.67656744e-05, -7.4647578e-06, 1.80406896e-05, -0.972671866, 0.232183889, -3.36804032e-06, -0.232183903, -0.972671926)
  487. WedgePart17.BottomSurface = Enum.SurfaceType.Smooth
  488. WedgePart17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  489. WedgePart17.Position = Vector3.new(84.2610321, 4.54004574, 69.1608963)
  490. WedgePart17.Orientation = Vector3.new(-13.4300003, -180, 180)
  491. WedgePart17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  492. WedgePart18.Parent = Model1
  493. WedgePart18.Material = Enum.Material.SmoothPlastic
  494. WedgePart18.BrickColor = BrickColor.new("Black")
  495. WedgePart18.Reflectance = 0.0049999998882413
  496. WedgePart18.Rotation = Vector3.new(13.4300003, 0, -90)
  497. WedgePart18.Anchored = true
  498. WedgePart18.CanCollide = false
  499. WedgePart18.FormFactor = Enum.FormFactor.Symmetric
  500. WedgePart18.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726)
  501. WedgePart18.CFrame = CFrame.new(85.1665039, 4.99800968, 68.1583786, 5.43020029e-08, 0.999996722, 1.76164416e-10, -0.972667515, 4.60712499e-08, -0.232180193, -0.232180342, -1.65833196e-08, 0.972667634)
  502. WedgePart18.BottomSurface = Enum.SurfaceType.Smooth
  503. WedgePart18.Color = Color3.new(0.105882, 0.164706, 0.207843)
  504. WedgePart18.Position = Vector3.new(85.1665039, 4.99800968, 68.1583786)
  505. WedgePart18.Orientation = Vector3.new(13.4300003, 0, -90)
  506. WedgePart18.Color = Color3.new(0.105882, 0.164706, 0.207843)
  507. WedgePart19.Parent = Model1
  508. WedgePart19.Material = Enum.Material.SmoothPlastic
  509. WedgePart19.BrickColor = BrickColor.new("Black")
  510. WedgePart19.Reflectance = 0.0049999998882413
  511. WedgePart19.Rotation = Vector3.new(13.4300003, 0, 180)
  512. WedgePart19.Anchored = true
  513. WedgePart19.CanCollide = false
  514. WedgePart19.Size = Vector3.new(0.201244384, 0.226340756, 0.518070102)
  515. WedgePart19.CFrame = CFrame.new(85.166626, 4.6569376, 68.6664658, -1, -1.67652124e-05, -7.60012745e-06, 1.80716834e-05, -0.972671986, -0.232184127, -3.49981519e-06, -0.232184127, 0.972671986)
  516. WedgePart19.BottomSurface = Enum.SurfaceType.Smooth
  517. WedgePart19.Color = Color3.new(0.105882, 0.164706, 0.207843)
  518. WedgePart19.Position = Vector3.new(85.166626, 4.6569376, 68.6664658)
  519. WedgePart19.Orientation = Vector3.new(13.4300003, 0, 180)
  520. WedgePart19.Color = Color3.new(0.105882, 0.164706, 0.207843)
  521. WedgePart20.Parent = Model1
  522. WedgePart20.Material = Enum.Material.SmoothPlastic
  523. WedgePart20.BrickColor = BrickColor.new("Navy blue")
  524. WedgePart20.Reflectance = 0.0049999998882413
  525. WedgePart20.Rotation = Vector3.new(13.4300003, 0, 180)
  526. WedgePart20.Anchored = true
  527. WedgePart20.CanCollide = false
  528. WedgePart20.Size = Vector3.new(0.220499977, 0.247997627, 0.567640364)
  529. WedgePart20.CFrame = CFrame.new(85.2099533, 4.84621525, 68.6509476, -1, -1.67652124e-05, -7.60012745e-06, 1.80716834e-05, -0.972671986, -0.232184127, -3.49981519e-06, -0.232184127, 0.972671986)
  530. WedgePart20.BottomSurface = Enum.SurfaceType.Smooth
  531. WedgePart20.Color = Color3.new(0, 0.12549, 0.376471)
  532. WedgePart20.Position = Vector3.new(85.2099533, 4.84621525, 68.6509476)
  533. WedgePart20.Orientation = Vector3.new(13.4300003, 0, 180)
  534. WedgePart20.Color = Color3.new(0, 0.12549, 0.376471)
  535. WedgePart21.Parent = Model1
  536. WedgePart21.Material = Enum.Material.SmoothPlastic
  537. WedgePart21.BrickColor = BrickColor.new("Navy blue")
  538. WedgePart21.Reflectance = 0.0049999998882413
  539. WedgePart21.Rotation = Vector3.new(-166.570007, 0, 0)
  540. WedgePart21.Anchored = true
  541. WedgePart21.CanCollide = false
  542. WedgePart21.Size = Vector3.new(0.220499977, 0.245587617, 0.546620429)
  543. WedgePart21.CFrame = CFrame.new(84.2177048, 4.7181406, 69.1926804, 0.99999994, 1.67656744e-05, -7.4647578e-06, 1.80406896e-05, -0.972671866, 0.232183889, -3.36804032e-06, -0.232183903, -0.972671926)
  544. WedgePart21.BottomSurface = Enum.SurfaceType.Smooth
  545. WedgePart21.Color = Color3.new(0, 0.12549, 0.376471)
  546. WedgePart21.Position = Vector3.new(84.2177048, 4.7181406, 69.1926804)
  547. WedgePart21.Orientation = Vector3.new(-13.4300003, -180, 180)
  548. WedgePart21.Color = Color3.new(0, 0.12549, 0.376471)
  549. WedgePart22.Parent = Model1
  550. WedgePart22.Material = Enum.Material.SmoothPlastic
  551. WedgePart22.BrickColor = BrickColor.new("Navy blue")
  552. WedgePart22.Reflectance = 0.0049999998882413
  553. WedgePart22.Rotation = Vector3.new(13.4300003, 0, 90)
  554. WedgePart22.Anchored = true
  555. WedgePart22.CanCollide = false
  556. WedgePart22.FormFactor = Enum.FormFactor.Symmetric
  557. WedgePart22.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164)
  558. WedgePart22.CFrame = CFrame.new(84.2184372, 5.2199173, 68.0942612, 5.42964393e-08, -0.999996722, -1.74445791e-10, 0.972667515, 4.60768099e-08, -0.232180193, 0.232180342, -1.65836891e-08, 0.972667634)
  559. WedgePart22.BottomSurface = Enum.SurfaceType.Smooth
  560. WedgePart22.Color = Color3.new(0, 0.12549, 0.376471)
  561. WedgePart22.Position = Vector3.new(84.2184372, 5.2199173, 68.0942612)
  562. WedgePart22.Orientation = Vector3.new(13.4300003, 0, 90)
  563. WedgePart22.Color = Color3.new(0, 0.12549, 0.376471)
  564. WedgePart23.Parent = Model1
  565. WedgePart23.Material = Enum.Material.SmoothPlastic
  566. WedgePart23.BrickColor = BrickColor.new("Navy blue")
  567. WedgePart23.Reflectance = 0.0049999998882413
  568. WedgePart23.Rotation = Vector3.new(13.4300003, 0, -90)
  569. WedgePart23.Anchored = true
  570. WedgePart23.CanCollide = false
  571. WedgePart23.FormFactor = Enum.FormFactor.Symmetric
  572. WedgePart23.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164)
  573. WedgePart23.CFrame = CFrame.new(85.2098083, 5.2199173, 68.0942612, 5.43020029e-08, 0.999996722, 1.76164416e-10, -0.972667515, 4.60712499e-08, -0.232180193, -0.232180342, -1.65833196e-08, 0.972667634)
  574. WedgePart23.BottomSurface = Enum.SurfaceType.Smooth
  575. WedgePart23.Color = Color3.new(0, 0.12549, 0.376471)
  576. WedgePart23.Position = Vector3.new(85.2098083, 5.2199173, 68.0942612)
  577. WedgePart23.Orientation = Vector3.new(13.4300003, 0, -90)
  578. WedgePart23.Color = Color3.new(0, 0.12549, 0.376471)
  579. Part24.Name = "Brick"
  580. Part24.Parent = Model1
  581. Part24.Material = Enum.Material.SmoothPlastic
  582. Part24.BrickColor = BrickColor.new("Medium blue")
  583. Part24.Rotation = Vector3.new(0, 90, 0)
  584. Part24.Anchored = true
  585. Part24.CanCollide = false
  586. Part24.FormFactor = Enum.FormFactor.Symmetric
  587. Part24.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237)
  588. Part24.CFrame = CFrame.new(84.7160416, 2.58101511, 69.6111679, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07)
  589. Part24.BottomSurface = Enum.SurfaceType.Smooth
  590. Part24.TopSurface = Enum.SurfaceType.Smooth
  591. Part24.Color = Color3.new(0.431373, 0.6, 0.792157)
  592. Part24.Position = Vector3.new(84.7160416, 2.58101511, 69.6111679)
  593. Part24.Orientation = Vector3.new(0, 90, 0)
  594. Part24.Color = Color3.new(0.431373, 0.6, 0.792157)
  595. BlockMesh25.Parent = Part24
  596. Part26.Name = "Brick"
  597. Part26.Parent = Model1
  598. Part26.Material = Enum.Material.SmoothPlastic
  599. Part26.BrickColor = BrickColor.new("Really black")
  600. Part26.Rotation = Vector3.new(0, 90, 0)
  601. Part26.Anchored = true
  602. Part26.CanCollide = false
  603. Part26.FormFactor = Enum.FormFactor.Symmetric
  604. Part26.Size = Vector3.new(1.09828091, 1.83832359, 1.0971725)
  605. Part26.CFrame = CFrame.new(84.7160492, 3.10478282, 69.611145, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07)
  606. Part26.BottomSurface = Enum.SurfaceType.Smooth
  607. Part26.TopSurface = Enum.SurfaceType.Smooth
  608. Part26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  609. Part26.Position = Vector3.new(84.7160492, 3.10478282, 69.611145)
  610. Part26.Orientation = Vector3.new(0, 90, 0)
  611. Part26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  612. BlockMesh27.Parent = Part26
  613. Part28.Name = "Brick"
  614. Part28.Parent = Model1
  615. Part28.Material = Enum.Material.SmoothPlastic
  616. Part28.BrickColor = BrickColor.new("Medium blue")
  617. Part28.Rotation = Vector3.new(0, 90, 0)
  618. Part28.Anchored = true
  619. Part28.CanCollide = false
  620. Part28.FormFactor = Enum.FormFactor.Symmetric
  621. Part28.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237)
  622. Part28.CFrame = CFrame.new(84.7160492, 2.31716251, 69.6111603, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07)
  623. Part28.BottomSurface = Enum.SurfaceType.Smooth
  624. Part28.TopSurface = Enum.SurfaceType.Smooth
  625. Part28.Color = Color3.new(0.431373, 0.6, 0.792157)
  626. Part28.Position = Vector3.new(84.7160492, 2.31716251, 69.6111603)
  627. Part28.Orientation = Vector3.new(0, 90, 0)
  628. Part28.Color = Color3.new(0.431373, 0.6, 0.792157)
  629. BlockMesh29.Parent = Part28
  630. Part30.Name = "Brick"
  631. Part30.Parent = Model1
  632. Part30.Material = Enum.Material.SmoothPlastic
  633. Part30.BrickColor = BrickColor.new("Black")
  634. Part30.Reflectance = 0.0049999998882413
  635. Part30.Rotation = Vector3.new(88.4300003, 0, 0)
  636. Part30.Anchored = true
  637. Part30.CanCollide = false
  638. Part30.FormFactor = Enum.FormFactor.Symmetric
  639. Part30.Size = Vector3.new(0.924965441, 0.201244384, 1.06169295)
  640. Part30.CFrame = CFrame.new(84.6228867, 4.22645569, 68.9277115, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029)
  641. Part30.BottomSurface = Enum.SurfaceType.Smooth
  642. Part30.TopSurface = Enum.SurfaceType.Smooth
  643. Part30.Color = Color3.new(0.105882, 0.164706, 0.207843)
  644. Part30.Position = Vector3.new(84.6228867, 4.22645569, 68.9277115)
  645. Part30.Orientation = Vector3.new(88.4300003, 0, 0)
  646. Part30.Color = Color3.new(0.105882, 0.164706, 0.207843)
  647. BlockMesh31.Parent = Part30
  648. Part32.Name = "Brick"
  649. Part32.Parent = Model1
  650. Part32.Material = Enum.Material.SmoothPlastic
  651. Part32.BrickColor = BrickColor.new("Black")
  652. Part32.Reflectance = 0.0049999998882413
  653. Part32.Rotation = Vector3.new(79.2300034, 0, 0)
  654. Part32.Anchored = true
  655. Part32.CanCollide = false
  656. Part32.FormFactor = Enum.FormFactor.Symmetric
  657. Part32.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112)
  658. Part32.CFrame = CFrame.new(84.2610245, 4.18971729, 69.4767838, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
  659. Part32.BottomSurface = Enum.SurfaceType.Smooth
  660. Part32.TopSurface = Enum.SurfaceType.Smooth
  661. Part32.Color = Color3.new(0.105882, 0.164706, 0.207843)
  662. Part32.Position = Vector3.new(84.2610245, 4.18971729, 69.4767838)
  663. Part32.Orientation = Vector3.new(79.2300034, 0, 0)
  664. Part32.Color = Color3.new(0.105882, 0.164706, 0.207843)
  665. BlockMesh33.Parent = Part32
  666. Part34.Name = "Brick"
  667. Part34.Parent = Model1
  668. Part34.Material = Enum.Material.SmoothPlastic
  669. Part34.BrickColor = BrickColor.new("Navy blue")
  670. Part34.Reflectance = 0.0049999998882413
  671. Part34.Rotation = Vector3.new(79.2300034, 0, 0)
  672. Part34.Anchored = true
  673. Part34.CanCollide = false
  674. Part34.FormFactor = Enum.FormFactor.Symmetric
  675. Part34.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689)
  676. Part34.CFrame = CFrame.new(84.2177048, 4.3342948, 69.5388107, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
  677. Part34.BottomSurface = Enum.SurfaceType.Smooth
  678. Part34.TopSurface = Enum.SurfaceType.Smooth
  679. Part34.Color = Color3.new(0, 0.12549, 0.376471)
  680. Part34.Position = Vector3.new(84.2177048, 4.3342948, 69.5388107)
  681. Part34.Orientation = Vector3.new(79.2300034, 0, 0)
  682. Part34.Color = Color3.new(0, 0.12549, 0.376471)
  683. BlockMesh35.Parent = Part34
  684. Part36.Name = "Brick"
  685. Part36.Parent = Model1
  686. Part36.Material = Enum.Material.SmoothPlastic
  687. Part36.BrickColor = BrickColor.new("Navy blue")
  688. Part36.Reflectance = 0.0049999998882413
  689. Part36.Rotation = Vector3.new(79.2300034, 0, 0)
  690. Part36.Anchored = true
  691. Part36.CanCollide = false
  692. Part36.FormFactor = Enum.FormFactor.Symmetric
  693. Part36.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689)
  694. Part36.CFrame = CFrame.new(85.2099533, 4.33183575, 69.5387192, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
  695. Part36.BottomSurface = Enum.SurfaceType.Smooth
  696. Part36.TopSurface = Enum.SurfaceType.Smooth
  697. Part36.Color = Color3.new(0, 0.12549, 0.376471)
  698. Part36.Position = Vector3.new(85.2099533, 4.33183575, 69.5387192)
  699. Part36.Orientation = Vector3.new(79.2300034, 0, 0)
  700. Part36.Color = Color3.new(0, 0.12549, 0.376471)
  701. BlockMesh37.Parent = Part36
  702. Part38.Name = "Brick"
  703. Part38.Parent = Model1
  704. Part38.Material = Enum.Material.SmoothPlastic
  705. Part38.BrickColor = BrickColor.new("Navy blue")
  706. Part38.Reflectance = 0.0049999998882413
  707. Part38.Rotation = Vector3.new(103.43, 0, 0)
  708. Part38.Anchored = true
  709. Part38.CanCollide = false
  710. Part38.FormFactor = Enum.FormFactor.Symmetric
  711. Part38.Size = Vector3.new(1.21275008, 1.59979963, 0.220499977)
  712. Part38.CFrame = CFrame.new(84.713829, 4.95423746, 69.2073441, 1, 8.59323843e-13, 2.78033499e-12, -2.84009643e-12, -0.232184067, -0.972671926, 1.86642856e-13, 0.972671926, -0.232184067)
  713. Part38.BottomSurface = Enum.SurfaceType.Smooth
  714. Part38.TopSurface = Enum.SurfaceType.Smooth
  715. Part38.Color = Color3.new(0, 0.12549, 0.376471)
  716. Part38.Position = Vector3.new(84.713829, 4.95423746, 69.2073441)
  717. Part38.Orientation = Vector3.new(76.5699997, 180, -180)
  718. Part38.Color = Color3.new(0, 0.12549, 0.376471)
  719. BlockMesh39.Parent = Part38
  720. Part40.Name = "Brick"
  721. Part40.Parent = Model1
  722. Part40.Material = Enum.Material.SmoothPlastic
  723. Part40.BrickColor = BrickColor.new("Navy blue")
  724. Part40.Reflectance = 0.0049999998882413
  725. Part40.Rotation = Vector3.new(79.2300034, 0, 0)
  726. Part40.Anchored = true
  727. Part40.CanCollide = false
  728. Part40.FormFactor = Enum.FormFactor.Symmetric
  729. Part40.Size = Vector3.new(1.21275008, 0.220499977, 0.883513689)
  730. Part40.CFrame = CFrame.new(84.713829, 4.41975594, 69.9888382, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
  731. Part40.BottomSurface = Enum.SurfaceType.Smooth
  732. Part40.TopSurface = Enum.SurfaceType.Smooth
  733. Part40.Color = Color3.new(0, 0.12549, 0.376471)
  734. Part40.Position = Vector3.new(84.713829, 4.41975594, 69.9888382)
  735. Part40.Orientation = Vector3.new(79.2300034, 0, 0)
  736. Part40.Color = Color3.new(0, 0.12549, 0.376471)
  737. BlockMesh41.Parent = Part40
  738. Part42.Name = "Brick"
  739. Part42.Parent = Model1
  740. Part42.Material = Enum.Material.SmoothPlastic
  741. Part42.BrickColor = BrickColor.new("Navy blue")
  742. Part42.Reflectance = 0.0049999998882413
  743. Part42.Rotation = Vector3.new(88.4300003, 0, 0)
  744. Part42.Anchored = true
  745. Part42.CanCollide = false
  746. Part42.FormFactor = Enum.FormFactor.Symmetric
  747. Part42.Size = Vector3.new(1.0134685, 0.220499977, 1.16327846)
  748. Part42.CFrame = CFrame.new(84.6141891, 4.37454987, 68.9372253, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029)
  749. Part42.BottomSurface = Enum.SurfaceType.Smooth
  750. Part42.TopSurface = Enum.SurfaceType.Smooth
  751. Part42.Color = Color3.new(0, 0.12549, 0.376471)
  752. Part42.Position = Vector3.new(84.6141891, 4.37454987, 68.9372253)
  753. Part42.Orientation = Vector3.new(88.4300003, 0, 0)
  754. Part42.Color = Color3.new(0, 0.12549, 0.376471)
  755. BlockMesh43.Parent = Part42
  756. Part44.Name = "Brick"
  757. Part44.Parent = Model1
  758. Part44.Material = Enum.Material.SmoothPlastic
  759. Part44.BrickColor = BrickColor.new("Navy blue")
  760. Part44.Reflectance = 0.0049999998882413
  761. Part44.Rotation = Vector3.new(88.4300003, 0, 0)
  762. Part44.Anchored = true
  763. Part44.CanCollide = false
  764. Part44.FormFactor = Enum.FormFactor.Symmetric
  765. Part44.Size = Vector3.new(0.220499977, 0.233191282, 1.15868151)
  766. Part44.CFrame = CFrame.new(85.2099533, 4.37127972, 68.9445953, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029)
  767. Part44.BottomSurface = Enum.SurfaceType.Smooth
  768. Part44.TopSurface = Enum.SurfaceType.Smooth
  769. Part44.Color = Color3.new(0, 0.12549, 0.376471)
  770. Part44.Position = Vector3.new(85.2099533, 4.37127972, 68.9445953)
  771. Part44.Orientation = Vector3.new(88.4300003, 0, 0)
  772. Part44.Color = Color3.new(0, 0.12549, 0.376471)
  773. BlockMesh45.Parent = Part44
  774. Part46.Name = "Brick"
  775. Part46.Parent = Model1
  776. Part46.Material = Enum.Material.SmoothPlastic
  777. Part46.BrickColor = BrickColor.new("Black")
  778. Part46.Reflectance = 0.0049999998882413
  779. Part46.Rotation = Vector3.new(103.43, 0, 0)
  780. Part46.Anchored = true
  781. Part46.CanCollide = false
  782. Part46.FormFactor = Enum.FormFactor.Symmetric
  783. Part46.Size = Vector3.new(1.10684443, 1.46009409, 0.201244384)
  784. Part46.CFrame = CFrame.new(84.713829, 4.75552416, 69.1742554, 1, 8.59323843e-13, 2.78033499e-12, -2.84009643e-12, -0.232184067, -0.972671926, 1.86642856e-13, 0.972671926, -0.232184067)
  785. Part46.BottomSurface = Enum.SurfaceType.Smooth
  786. Part46.TopSurface = Enum.SurfaceType.Smooth
  787. Part46.Color = Color3.new(0.105882, 0.164706, 0.207843)
  788. Part46.Position = Vector3.new(84.713829, 4.75552416, 69.1742554)
  789. Part46.Orientation = Vector3.new(76.5699997, 180, -180)
  790. Part46.Color = Color3.new(0.105882, 0.164706, 0.207843)
  791. BlockMesh47.Parent = Part46
  792. Part48.Parent = Model1
  793. Part48.Transparency = 1
  794. Part48.Rotation = Vector3.new(103.43, 0, 0)
  795. Part48.Anchored = true
  796. Part48.CanCollide = false
  797. Part48.FormFactor = Enum.FormFactor.Symmetric
  798. Part48.Size = Vector3.new(1.15937805, 1.40214789, 0.200000048)
  799. Part48.CFrame = CFrame.new(84.7078781, 4.9594717, 69.2473831, 1, -2.23584706e-08, 2.78033477e-12, -5.19422949e-09, -0.232183963, -0.972671866, 2.17484519e-08, 0.972671866, -0.232183963)
  800. Part48.Position = Vector3.new(84.7078781, 4.9594717, 69.2473831)
  801. Part48.Orientation = Vector3.new(76.5699997, 180, -180)
  802. Decal49.Parent = Part48
  803. Decal49.Texture = "http://www.roblox.com/asset/?id=590273972"
  804. Part50.Parent = Model1
  805. Part50.Material = Enum.Material.SmoothPlastic
  806. Part50.BrickColor = BrickColor.new("Navy blue")
  807. Part50.Reflectance = 0.0049999998882413
  808. Part50.Rotation = Vector3.new(13.4300003, 0, -180)
  809. Part50.Anchored = true
  810. Part50.CanCollide = false
  811. Part50.Size = Vector3.new(0.770880163, 0.220499977, 0.688839018)
  812. Part50.CFrame = CFrame.new(84.7141266, 5.2199173, 68.0942612, -0.99999994, 2.78033629e-12, 8.30897634e-13, 2.84009621e-12, -0.972672582, -0.232180983, -1.86642843e-13, -0.232181013, 0.972672522)
  813. Part50.BottomSurface = Enum.SurfaceType.Smooth
  814. Part50.TopSurface = Enum.SurfaceType.Smooth
  815. Part50.Color = Color3.new(0, 0.12549, 0.376471)
  816. Part50.Position = Vector3.new(84.7141266, 5.2199173, 68.0942612)
  817. Part50.Orientation = Vector3.new(13.4300003, 0, 180)
  818. Part50.Color = Color3.new(0, 0.12549, 0.376471)
  819. Part51.Parent = Model1
  820. Part51.Material = Enum.Material.SmoothPlastic
  821. Part51.BrickColor = BrickColor.new("Black")
  822. Part51.Reflectance = 0.0049999998882413
  823. Part51.Rotation = Vector3.new(13.4300003, 0, -180)
  824. Part51.Anchored = true
  825. Part51.CanCollide = false
  826. Part51.Size = Vector3.new(0.703561604, 0.201244384, 0.628684759)
  827. Part51.CFrame = CFrame.new(84.7140961, 4.99800968, 68.1583786, -0.99999994, 2.78033629e-12, 8.30897634e-13, 2.84009621e-12, -0.972672582, -0.232180983, -1.86642843e-13, -0.232181013, 0.972672522)
  828. Part51.BottomSurface = Enum.SurfaceType.Smooth
  829. Part51.TopSurface = Enum.SurfaceType.Smooth
  830. Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
  831. Part51.Position = Vector3.new(84.7140961, 4.99800968, 68.1583786)
  832. Part51.Orientation = Vector3.new(13.4300003, 0, 180)
  833. Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
  834. WedgePart52.Parent = Model1
  835. WedgePart52.Material = Enum.Material.SmoothPlastic
  836. WedgePart52.BrickColor = BrickColor.new("Navy blue")
  837. WedgePart52.Reflectance = 0.0049999998882413
  838. WedgePart52.Rotation = Vector3.new(-166.570007, 0, 0)
  839. WedgePart52.Anchored = true
  840. WedgePart52.CanCollide = false
  841. WedgePart52.Size = Vector3.new(0.220499977, 0.247997627, 0.551983833)
  842. WedgePart52.CFrame = CFrame.new(85.2099533, 4.71623325, 69.1954803, 1, -1.67652124e-05, 7.60012563e-06, -1.80716834e-05, -0.972671926, 0.232184038, 3.49981519e-06, -0.232184038, -0.972671926)
  843. WedgePart52.BottomSurface = Enum.SurfaceType.Smooth
  844. WedgePart52.Color = Color3.new(0, 0.12549, 0.376471)
  845. WedgePart52.Position = Vector3.new(85.2099533, 4.71623325, 69.1954803)
  846. WedgePart52.Orientation = Vector3.new(-13.4300003, 180, -180)
  847. WedgePart52.Color = Color3.new(0, 0.12549, 0.376471)
  848. WedgePart53.Parent = Model1
  849. WedgePart53.Material = Enum.Material.SmoothPlastic
  850. WedgePart53.BrickColor = BrickColor.new("Navy blue")
  851. WedgePart53.Reflectance = 0.0049999998882413
  852. WedgePart53.Rotation = Vector3.new(13.4300003, 0, -90)
  853. WedgePart53.Anchored = true
  854. WedgePart53.CanCollide = false
  855. WedgePart53.FormFactor = Enum.FormFactor.Symmetric
  856. WedgePart53.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116)
  857. WedgePart53.CFrame = CFrame.new(84.9075699, 5.39255524, 67.3724747, 1.11450326e-07, 0.999996722, -9.83475843e-07, -0.972667575, -1.19211848e-07, -0.232179835, -0.232180044, 9.53674544e-07, 0.972667694)
  858. WedgePart53.BottomSurface = Enum.SurfaceType.Smooth
  859. WedgePart53.Color = Color3.new(0, 0.12549, 0.376471)
  860. WedgePart53.Position = Vector3.new(84.9075699, 5.39255524, 67.3724747)
  861. WedgePart53.Orientation = Vector3.new(13.4300003, 0, -90)
  862. WedgePart53.Color = Color3.new(0, 0.12549, 0.376471)
  863. WedgePart54.Parent = Model1
  864. WedgePart54.Material = Enum.Material.SmoothPlastic
  865. WedgePart54.BrickColor = BrickColor.new("Navy blue")
  866. WedgePart54.Reflectance = 0.0049999998882413
  867. WedgePart54.Rotation = Vector3.new(13.4300003, 0, -180)
  868. WedgePart54.Anchored = true
  869. WedgePart54.CanCollide = false
  870. WedgePart54.Size = Vector3.new(0.220499977, 0.245587617, 0.567151427)
  871. WedgePart54.CFrame = CFrame.new(84.2177048, 4.8474412, 68.6509781, -0.99999994, 1.67656744e-05, 7.46475916e-06, -1.80406896e-05, -0.972671866, -0.232184008, 3.36804032e-06, -0.232183963, 0.972671926)
  872. WedgePart54.BottomSurface = Enum.SurfaceType.Smooth
  873. WedgePart54.Color = Color3.new(0, 0.12549, 0.376471)
  874. WedgePart54.Position = Vector3.new(84.2177048, 4.8474412, 68.6509781)
  875. WedgePart54.Orientation = Vector3.new(13.4300003, 0, -180)
  876. WedgePart54.Color = Color3.new(0, 0.12549, 0.376471)
  877. Model55.Name = "LeftLeg"
  878. Model55.Parent = Model0
  879. Part56.Name = "Left Leg1"
  880. Part56.Parent = Model55
  881. Part56.BrickColor = BrickColor.new("Pastel yellow")
  882. Part56.Transparency = 1
  883. Part56.Rotation = Vector3.new(0, -90, 0)
  884. Part56.Anchored = true
  885. Part56.CanCollide = false
  886. Part56.FormFactor = Enum.FormFactor.Symmetric
  887. Part56.Size = Vector3.new(1, 2, 1)
  888. Part56.CFrame = CFrame.new(84.6178741, 1.43210542, 70.6219406, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  889. Part56.BottomSurface = Enum.SurfaceType.Smooth
  890. Part56.Color = Color3.new(1, 1, 0.8)
  891. Part56.Position = Vector3.new(84.6178741, 1.43210542, 70.6219406)
  892. Part56.Orientation = Vector3.new(0, -90, 0)
  893. Part56.Color = Color3.new(1, 1, 0.8)
  894. Model57.Name = "RightArm"
  895. Model57.Parent = Model0
  896. Part58.Name = "Right Arm1"
  897. Part58.Parent = Model57
  898. Part58.BrickColor = BrickColor.new("Pastel yellow")
  899. Part58.Transparency = 1
  900. Part58.Rotation = Vector3.new(0, -90, 0)
  901. Part58.Anchored = true
  902. Part58.CanCollide = false
  903. Part58.FormFactor = Enum.FormFactor.Symmetric
  904. Part58.Size = Vector3.new(1, 2, 1)
  905. Part58.CFrame = CFrame.new(84.7411346, 2.97469735, 72.663681, 8.15269212e-21, -2.35065841e-06, -1, -9.82558219e-19, 1, -2.35065841e-06, 1, 9.82558219e-19, 8.15038264e-21)
  906. Part58.Color = Color3.new(1, 1, 0.8)
  907. Part58.Position = Vector3.new(84.7411346, 2.97469735, 72.663681)
  908. Part58.Orientation = Vector3.new(0, -90, 0)
  909. Part58.Color = Color3.new(1, 1, 0.8)
  910. WedgePart59.Parent = Model57
  911. WedgePart59.Material = Enum.Material.SmoothPlastic
  912. WedgePart59.BrickColor = BrickColor.new("Black")
  913. WedgePart59.Reflectance = 0.0049999998882413
  914. WedgePart59.Rotation = Vector3.new(166.570007, 0, 90)
  915. WedgePart59.Anchored = true
  916. WedgePart59.CanCollide = false
  917. WedgePart59.FormFactor = Enum.FormFactor.Symmetric
  918. WedgePart59.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726)
  919. WedgePart59.CFrame = CFrame.new(84.2616959, 4.99801111, 74.0790176, -5.42963967e-08, -0.999996722, -1.74767589e-10, -0.972667396, 4.60768206e-08, -0.232180774, 0.232180953, 1.65832912e-08, -0.972667456)
  920. WedgePart59.BottomSurface = Enum.SurfaceType.Smooth
  921. WedgePart59.Color = Color3.new(0.105882, 0.164706, 0.207843)
  922. WedgePart59.Position = Vector3.new(84.2616959, 4.99801111, 74.0790176)
  923. WedgePart59.Orientation = Vector3.new(13.4300003, -180, -90)
  924. WedgePart59.Color = Color3.new(0.105882, 0.164706, 0.207843)
  925. Part60.Name = "Brick"
  926. Part60.Parent = Model57
  927. Part60.Material = Enum.Material.SmoothPlastic
  928. Part60.BrickColor = BrickColor.new("Medium blue")
  929. Part60.Rotation = Vector3.new(0, 90, 0)
  930. Part60.Anchored = true
  931. Part60.CanCollide = false
  932. Part60.FormFactor = Enum.FormFactor.Symmetric
  933. Part60.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237)
  934. Part60.CFrame = CFrame.new(84.7160492, 2.58102369, 72.6230316, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  935. Part60.BottomSurface = Enum.SurfaceType.Smooth
  936. Part60.TopSurface = Enum.SurfaceType.Smooth
  937. Part60.Color = Color3.new(0.431373, 0.6, 0.792157)
  938. Part60.Position = Vector3.new(84.7160492, 2.58102369, 72.6230316)
  939. Part60.Orientation = Vector3.new(0, 90, 0)
  940. Part60.Color = Color3.new(0.431373, 0.6, 0.792157)
  941. BlockMesh61.Parent = Part60
  942. Part62.Name = "Brick"
  943. Part62.Parent = Model57
  944. Part62.Material = Enum.Material.SmoothPlastic
  945. Part62.BrickColor = BrickColor.new("Navy blue")
  946. Part62.Reflectance = 0.0049999998882413
  947. Part62.Rotation = Vector3.new(91.5699997, 0, 180)
  948. Part62.Anchored = true
  949. Part62.CanCollide = false
  950. Part62.FormFactor = Enum.FormFactor.Symmetric
  951. Part62.Size = Vector3.new(0.220499977, 0.233191282, 1.15868151)
  952. Part62.CFrame = CFrame.new(85.2099533, 4.37128067, 73.2928162, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386)
  953. Part62.BottomSurface = Enum.SurfaceType.Smooth
  954. Part62.TopSurface = Enum.SurfaceType.Smooth
  955. Part62.Color = Color3.new(0, 0.12549, 0.376471)
  956. Part62.Position = Vector3.new(85.2099533, 4.37128067, 73.2928162)
  957. Part62.Orientation = Vector3.new(88.4300003, 180, 0)
  958. Part62.Color = Color3.new(0, 0.12549, 0.376471)
  959. BlockMesh63.Parent = Part62
  960. WedgePart64.Parent = Model57
  961. WedgePart64.Material = Enum.Material.SmoothPlastic
  962. WedgePart64.BrickColor = BrickColor.new("Navy blue")
  963. WedgePart64.Reflectance = 0.0049999998882413
  964. WedgePart64.Rotation = Vector3.new(166.570007, 0, 0)
  965. WedgePart64.Anchored = true
  966. WedgePart64.CanCollide = false
  967. WedgePart64.Size = Vector3.new(0.220499977, 0.247997627, 0.567640364)
  968. WedgePart64.CFrame = CFrame.new(85.2099533, 4.84621668, 73.5864563, 1, -1.67652124e-05, -7.6001279e-06, -1.8071687e-05, -0.972671807, -0.232184678, -3.49980428e-06, 0.232184678, -0.972671807)
  969. WedgePart64.BottomSurface = Enum.SurfaceType.Smooth
  970. WedgePart64.Color = Color3.new(0, 0.12549, 0.376471)
  971. WedgePart64.Position = Vector3.new(85.2099533, 4.84621668, 73.5864563)
  972. WedgePart64.Orientation = Vector3.new(13.4300003, -180, -180)
  973. WedgePart64.Color = Color3.new(0, 0.12549, 0.376471)
  974. WedgePart65.Parent = Model57
  975. WedgePart65.Material = Enum.Material.SmoothPlastic
  976. WedgePart65.BrickColor = BrickColor.new("Navy blue")
  977. WedgePart65.Reflectance = 0.0049999998882413
  978. WedgePart65.Rotation = Vector3.new(166.570007, 0, 0)
  979. WedgePart65.Anchored = true
  980. WedgePart65.CanCollide = false
  981. WedgePart65.Size = Vector3.new(0.220499977, 0.245587617, 0.567151427)
  982. WedgePart65.CFrame = CFrame.new(84.2177048, 4.84744263, 73.5864029, 0.99999994, 1.67656744e-05, 7.46475916e-06, 1.80406932e-05, -0.972671747, -0.232184559, 3.36802987e-06, 0.232184559, -0.972671807)
  983. WedgePart65.BottomSurface = Enum.SurfaceType.Smooth
  984. WedgePart65.Color = Color3.new(0, 0.12549, 0.376471)
  985. WedgePart65.Position = Vector3.new(84.2177048, 4.84744263, 73.5864029)
  986. WedgePart65.Orientation = Vector3.new(13.4300003, 180, 180)
  987. WedgePart65.Color = Color3.new(0, 0.12549, 0.376471)
  988. WedgePart66.Parent = Model57
  989. WedgePart66.Material = Enum.Material.SmoothPlastic
  990. WedgePart66.BrickColor = BrickColor.new("Navy blue")
  991. WedgePart66.Reflectance = 0.0049999998882413
  992. WedgePart66.Rotation = Vector3.new(-13.4300003, 0, 180)
  993. WedgePart66.Anchored = true
  994. WedgePart66.CanCollide = false
  995. WedgePart66.Size = Vector3.new(0.220499977, 0.247997627, 0.551983833)
  996. WedgePart66.CFrame = CFrame.new(85.2099533, 4.71623421, 73.0419388, -1, -1.67652124e-05, 7.60012608e-06, 1.8071687e-05, -0.972671807, 0.232184619, 3.49980428e-06, 0.232184619, 0.972671807)
  997. WedgePart66.BottomSurface = Enum.SurfaceType.Smooth
  998. WedgePart66.Color = Color3.new(0, 0.12549, 0.376471)
  999. WedgePart66.Position = Vector3.new(85.2099533, 4.71623421, 73.0419388)
  1000. WedgePart66.Orientation = Vector3.new(-13.4300003, 0, 180)
  1001. WedgePart66.Color = Color3.new(0, 0.12549, 0.376471)
  1002. WedgePart67.Parent = Model57
  1003. WedgePart67.Material = Enum.Material.SmoothPlastic
  1004. WedgePart67.BrickColor = BrickColor.new("Navy blue")
  1005. WedgePart67.Reflectance = 0.0049999998882413
  1006. WedgePart67.Rotation = Vector3.new(166.570007, 0, -90)
  1007. WedgePart67.Anchored = true
  1008. WedgePart67.CanCollide = false
  1009. WedgePart67.FormFactor = Enum.FormFactor.Symmetric
  1010. WedgePart67.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164)
  1011. WedgePart67.CFrame = CFrame.new(85.209816, 5.21992493, 74.1431198, -5.43020455e-08, 0.999996722, 1.75842618e-10, 0.972667396, 4.60712606e-08, -0.232180774, -0.232180953, 1.65836624e-08, -0.972667456)
  1012. WedgePart67.BottomSurface = Enum.SurfaceType.Smooth
  1013. WedgePart67.Color = Color3.new(0, 0.12549, 0.376471)
  1014. WedgePart67.Position = Vector3.new(85.209816, 5.21992493, 74.1431198)
  1015. WedgePart67.Orientation = Vector3.new(13.4300003, 180, 90)
  1016. WedgePart67.Color = Color3.new(0, 0.12549, 0.376471)
  1017. WedgePart68.Parent = Model57
  1018. WedgePart68.Material = Enum.Material.SmoothPlastic
  1019. WedgePart68.BrickColor = BrickColor.new("Navy blue")
  1020. WedgePart68.Reflectance = 0.0049999998882413
  1021. WedgePart68.Rotation = Vector3.new(166.570007, 0, -90)
  1022. WedgePart68.Anchored = true
  1023. WedgePart68.CanCollide = false
  1024. WedgePart68.FormFactor = Enum.FormFactor.Symmetric
  1025. WedgePart68.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116)
  1026. WedgePart68.CFrame = CFrame.new(84.9075699, 5.39256382, 74.8649445, -1.11450369e-07, 0.999996722, -9.83476184e-07, 0.972667456, -1.1921243e-07, -0.232180417, -0.232180595, -9.53674203e-07, -0.972667515)
  1027. WedgePart68.BottomSurface = Enum.SurfaceType.Smooth
  1028. WedgePart68.Color = Color3.new(0, 0.12549, 0.376471)
  1029. WedgePart68.Position = Vector3.new(84.9075699, 5.39256382, 74.8649445)
  1030. WedgePart68.Orientation = Vector3.new(13.4300003, -180, 90)
  1031. WedgePart68.Color = Color3.new(0, 0.12549, 0.376471)
  1032. WedgePart69.Parent = Model57
  1033. WedgePart69.Material = Enum.Material.SmoothPlastic
  1034. WedgePart69.BrickColor = BrickColor.new("Navy blue")
  1035. WedgePart69.Reflectance = 0.0049999998882413
  1036. WedgePart69.Rotation = Vector3.new(-13.4300003, 0, -180)
  1037. WedgePart69.Anchored = true
  1038. WedgePart69.CanCollide = false
  1039. WedgePart69.Size = Vector3.new(0.220499977, 0.245587617, 0.546620429)
  1040. WedgePart69.CFrame = CFrame.new(84.2177048, 4.71814156, 73.0447464, -0.99999994, 1.67656744e-05, -7.46475735e-06, -1.80406932e-05, -0.972671747, 0.23218447, -3.36802987e-06, 0.23218447, 0.972671807)
  1041. WedgePart69.BottomSurface = Enum.SurfaceType.Smooth
  1042. WedgePart69.Color = Color3.new(0, 0.12549, 0.376471)
  1043. WedgePart69.Position = Vector3.new(84.2177048, 4.71814156, 73.0447464)
  1044. WedgePart69.Orientation = Vector3.new(-13.4300003, 0, -180)
  1045. WedgePart69.Color = Color3.new(0, 0.12549, 0.376471)
  1046. WedgePart70.Parent = Model57
  1047. WedgePart70.Material = Enum.Material.SmoothPlastic
  1048. WedgePart70.BrickColor = BrickColor.new("Navy blue")
  1049. WedgePart70.Reflectance = 0.0049999998882413
  1050. WedgePart70.Rotation = Vector3.new(166.570007, 0, 90)
  1051. WedgePart70.Anchored = true
  1052. WedgePart70.CanCollide = false
  1053. WedgePart70.FormFactor = Enum.FormFactor.Symmetric
  1054. WedgePart70.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116)
  1055. WedgePart70.CFrame = CFrame.new(84.5220337, 5.39256382, 74.8649445, -1.11444727e-07, -0.999996722, 9.83477094e-07, -0.972667456, -1.19206732e-07, -0.232180417, 0.232180595, -9.53674316e-07, -0.972667515)
  1056. WedgePart70.BottomSurface = Enum.SurfaceType.Smooth
  1057. WedgePart70.Color = Color3.new(0, 0.12549, 0.376471)
  1058. WedgePart70.Position = Vector3.new(84.5220337, 5.39256382, 74.8649445)
  1059. WedgePart70.Orientation = Vector3.new(13.4300003, 180, -90)
  1060. WedgePart70.Color = Color3.new(0, 0.12549, 0.376471)
  1061. WedgePart71.Parent = Model57
  1062. WedgePart71.Material = Enum.Material.SmoothPlastic
  1063. WedgePart71.BrickColor = BrickColor.new("Navy blue")
  1064. WedgePart71.Reflectance = 0.0049999998882413
  1065. WedgePart71.Rotation = Vector3.new(166.570007, 0, 90)
  1066. WedgePart71.Anchored = true
  1067. WedgePart71.CanCollide = false
  1068. WedgePart71.FormFactor = Enum.FormFactor.Symmetric
  1069. WedgePart71.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164)
  1070. WedgePart71.CFrame = CFrame.new(84.2184372, 5.21992493, 74.1431198, -5.42963967e-08, -0.999996722, -1.74767589e-10, -0.972667396, 4.60768206e-08, -0.232180774, 0.232180953, 1.65832912e-08, -0.972667456)
  1071. WedgePart71.BottomSurface = Enum.SurfaceType.Smooth
  1072. WedgePart71.Color = Color3.new(0, 0.12549, 0.376471)
  1073. WedgePart71.Position = Vector3.new(84.2184372, 5.21992493, 74.1431198)
  1074. WedgePart71.Orientation = Vector3.new(13.4300003, -180, -90)
  1075. WedgePart71.Color = Color3.new(0, 0.12549, 0.376471)
  1076. WedgePart72.Parent = Model57
  1077. WedgePart72.Material = Enum.Material.SmoothPlastic
  1078. WedgePart72.BrickColor = BrickColor.new("Black")
  1079. WedgePart72.Reflectance = 0.0049999998882413
  1080. WedgePart72.Rotation = Vector3.new(166.570007, 0, 0)
  1081. WedgePart72.Anchored = true
  1082. WedgePart72.CanCollide = false
  1083. WedgePart72.Size = Vector3.new(0.201244384, 0.226340756, 0.518070102)
  1084. WedgePart72.CFrame = CFrame.new(85.166626, 4.65694332, 73.5709457, 1, -1.67652124e-05, -7.6001279e-06, -1.8071687e-05, -0.972671807, -0.232184678, -3.49980428e-06, 0.232184678, -0.972671807)
  1085. WedgePart72.BottomSurface = Enum.SurfaceType.Smooth
  1086. WedgePart72.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1087. WedgePart72.Position = Vector3.new(85.166626, 4.65694332, 73.5709457)
  1088. WedgePart72.Orientation = Vector3.new(13.4300003, -180, -180)
  1089. WedgePart72.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1090. WedgePart73.Parent = Model57
  1091. WedgePart73.Material = Enum.Material.SmoothPlastic
  1092. WedgePart73.BrickColor = BrickColor.new("Black")
  1093. WedgePart73.Reflectance = 0.0049999998882413
  1094. WedgePart73.Rotation = Vector3.new(-13.4300003, 0, 180)
  1095. WedgePart73.Anchored = true
  1096. WedgePart73.CanCollide = false
  1097. WedgePart73.Size = Vector3.new(0.201244384, 0.226340756, 0.503780782)
  1098. WedgePart73.CFrame = CFrame.new(85.166626, 4.53830671, 73.0739899, -1, -1.67652124e-05, 7.60012608e-06, 1.8071687e-05, -0.972671807, 0.232184619, 3.49980428e-06, 0.232184619, 0.972671807)
  1099. WedgePart73.BottomSurface = Enum.SurfaceType.Smooth
  1100. WedgePart73.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1101. WedgePart73.Position = Vector3.new(85.166626, 4.53830671, 73.0739899)
  1102. WedgePart73.Orientation = Vector3.new(-13.4300003, 0, 180)
  1103. WedgePart73.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1104. WedgePart74.Parent = Model57
  1105. WedgePart74.Material = Enum.Material.SmoothPlastic
  1106. WedgePart74.BrickColor = BrickColor.new("Black")
  1107. WedgePart74.Reflectance = 0.0049999998882413
  1108. WedgePart74.Rotation = Vector3.new(166.570007, 0, 90)
  1109. WedgePart74.Anchored = true
  1110. WedgePart74.CanCollide = false
  1111. WedgePart74.FormFactor = Enum.FormFactor.Symmetric
  1112. WedgePart74.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963)
  1113. WedgePart74.CFrame = CFrame.new(84.5387802, 5.15557623, 74.7378082, -1.11444727e-07, -0.999996722, 9.83477094e-07, -0.972667456, -1.19206732e-07, -0.232180417, 0.232180595, -9.53674316e-07, -0.972667515)
  1114. WedgePart74.BottomSurface = Enum.SurfaceType.Smooth
  1115. WedgePart74.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1116. WedgePart74.Position = Vector3.new(84.5387802, 5.15557623, 74.7378082)
  1117. WedgePart74.Orientation = Vector3.new(13.4300003, 180, -90)
  1118. WedgePart74.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1119. WedgePart75.Parent = Model57
  1120. WedgePart75.Material = Enum.Material.SmoothPlastic
  1121. WedgePart75.BrickColor = BrickColor.new("Black")
  1122. WedgePart75.Reflectance = 0.0049999998882413
  1123. WedgePart75.Rotation = Vector3.new(166.570007, 0, -90)
  1124. WedgePart75.Anchored = true
  1125. WedgePart75.CanCollide = false
  1126. WedgePart75.FormFactor = Enum.FormFactor.Symmetric
  1127. WedgePart75.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726)
  1128. WedgePart75.CFrame = CFrame.new(85.1665039, 4.99801111, 74.0790176, -5.43020455e-08, 0.999996722, 1.75842618e-10, 0.972667396, 4.60712606e-08, -0.232180774, -0.232180953, 1.65836624e-08, -0.972667456)
  1129. WedgePart75.BottomSurface = Enum.SurfaceType.Smooth
  1130. WedgePart75.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1131. WedgePart75.Position = Vector3.new(85.1665039, 4.99801111, 74.0790176)
  1132. WedgePart75.Orientation = Vector3.new(13.4300003, 180, 90)
  1133. WedgePart75.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1134. WedgePart76.Parent = Model57
  1135. WedgePart76.Material = Enum.Material.SmoothPlastic
  1136. WedgePart76.BrickColor = BrickColor.new("Black")
  1137. WedgePart76.Reflectance = 0.0049999998882413
  1138. WedgePart76.Rotation = Vector3.new(-13.4300003, 0, -180)
  1139. WedgePart76.Anchored = true
  1140. WedgePart76.CanCollide = false
  1141. WedgePart76.Size = Vector3.new(0.201244384, 0.224141195, 0.498885751)
  1142. WedgePart76.CFrame = CFrame.new(84.2610245, 4.54004765, 73.0765152, -0.99999994, 1.67656744e-05, -7.46475735e-06, -1.80406932e-05, -0.972671747, 0.23218447, -3.36802987e-06, 0.23218447, 0.972671807)
  1143. WedgePart76.BottomSurface = Enum.SurfaceType.Smooth
  1144. WedgePart76.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1145. WedgePart76.Position = Vector3.new(84.2610245, 4.54004765, 73.0765152)
  1146. WedgePart76.Orientation = Vector3.new(-13.4300003, 0, -180)
  1147. WedgePart76.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1148. Part77.Name = "Brick"
  1149. Part77.Parent = Model57
  1150. Part77.Material = Enum.Material.SmoothPlastic
  1151. Part77.BrickColor = BrickColor.new("Navy blue")
  1152. Part77.Rotation = Vector3.new(0, 90, 0)
  1153. Part77.Anchored = true
  1154. Part77.CanCollide = false
  1155. Part77.FormFactor = Enum.FormFactor.Symmetric
  1156. Part77.Size = Vector3.new(1.19828081, 0.570214629, 1.1971724)
  1157. Part77.CFrame = CFrame.new(84.7160492, 2.46018195, 72.6230011, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  1158. Part77.BottomSurface = Enum.SurfaceType.Smooth
  1159. Part77.TopSurface = Enum.SurfaceType.Smooth
  1160. Part77.Color = Color3.new(0, 0.12549, 0.376471)
  1161. Part77.Position = Vector3.new(84.7160492, 2.46018195, 72.6230011)
  1162. Part77.Orientation = Vector3.new(0, 90, 0)
  1163. Part77.Color = Color3.new(0, 0.12549, 0.376471)
  1164. BlockMesh78.Parent = Part77
  1165. Part79.Name = "Brick"
  1166. Part79.Parent = Model57
  1167. Part79.Material = Enum.Material.SmoothPlastic
  1168. Part79.BrickColor = BrickColor.new("Medium blue")
  1169. Part79.Rotation = Vector3.new(0, 90, 0)
  1170. Part79.Anchored = true
  1171. Part79.CanCollide = false
  1172. Part79.FormFactor = Enum.FormFactor.Symmetric
  1173. Part79.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237)
  1174. Part79.CFrame = CFrame.new(84.7160492, 2.31716919, 72.6229935, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  1175. Part79.BottomSurface = Enum.SurfaceType.Smooth
  1176. Part79.TopSurface = Enum.SurfaceType.Smooth
  1177. Part79.Color = Color3.new(0.431373, 0.6, 0.792157)
  1178. Part79.Position = Vector3.new(84.7160492, 2.31716919, 72.6229935)
  1179. Part79.Orientation = Vector3.new(0, 90, 0)
  1180. Part79.Color = Color3.new(0.431373, 0.6, 0.792157)
  1181. BlockMesh80.Parent = Part79
  1182. Part81.Name = "Brick"
  1183. Part81.Parent = Model57
  1184. Part81.Material = Enum.Material.SmoothPlastic
  1185. Part81.BrickColor = BrickColor.new("Really black")
  1186. Part81.Rotation = Vector3.new(0, 90, 0)
  1187. Part81.Anchored = true
  1188. Part81.CanCollide = false
  1189. Part81.FormFactor = Enum.FormFactor.Symmetric
  1190. Part81.Size = Vector3.new(1.09828091, 1.83832359, 1.0971725)
  1191. Part81.CFrame = CFrame.new(84.7160492, 3.1047945, 72.6229782, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  1192. Part81.BottomSurface = Enum.SurfaceType.Smooth
  1193. Part81.TopSurface = Enum.SurfaceType.Smooth
  1194. Part81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1195. Part81.Position = Vector3.new(84.7160492, 3.1047945, 72.6229782)
  1196. Part81.Orientation = Vector3.new(0, 90, 0)
  1197. Part81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1198. BlockMesh82.Parent = Part81
  1199. Part83.Name = "Brick"
  1200. Part83.Parent = Model57
  1201. Part83.Material = Enum.Material.SmoothPlastic
  1202. Part83.BrickColor = BrickColor.new("Navy blue")
  1203. Part83.Reflectance = 0.0049999998882413
  1204. Part83.Rotation = Vector3.new(91.5699997, 0, 180)
  1205. Part83.Anchored = true
  1206. Part83.CanCollide = false
  1207. Part83.FormFactor = Enum.FormFactor.Symmetric
  1208. Part83.Size = Vector3.new(1.0134685, 0.220499977, 1.16327846)
  1209. Part83.CFrame = CFrame.new(84.6141891, 4.37454891, 73.3001938, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386)
  1210. Part83.BottomSurface = Enum.SurfaceType.Smooth
  1211. Part83.TopSurface = Enum.SurfaceType.Smooth
  1212. Part83.Color = Color3.new(0, 0.12549, 0.376471)
  1213. Part83.Position = Vector3.new(84.6141891, 4.37454891, 73.3001938)
  1214. Part83.Orientation = Vector3.new(88.4300003, 180, 0)
  1215. Part83.Color = Color3.new(0, 0.12549, 0.376471)
  1216. BlockMesh84.Parent = Part83
  1217. Part85.Name = "Brick"
  1218. Part85.Parent = Model57
  1219. Part85.Material = Enum.Material.SmoothPlastic
  1220. Part85.BrickColor = BrickColor.new("Black")
  1221. Part85.Reflectance = 0.0049999998882413
  1222. Part85.Rotation = Vector3.new(76.5699997, 0, -180)
  1223. Part85.Anchored = true
  1224. Part85.CanCollide = false
  1225. Part85.FormFactor = Enum.FormFactor.Symmetric
  1226. Part85.Size = Vector3.new(1.10684443, 1.46009409, 0.201244384)
  1227. Part85.CFrame = CFrame.new(84.713829, 4.75552559, 73.0631714, -1, 5.37522772e-13, 2.93691568e-12, 2.84009643e-12, -0.232184634, -0.972671747, -1.86642856e-13, -0.972671747, 0.232184634)
  1228. Part85.BottomSurface = Enum.SurfaceType.Smooth
  1229. Part85.TopSurface = Enum.SurfaceType.Smooth
  1230. Part85.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1231. Part85.Position = Vector3.new(84.713829, 4.75552559, 73.0631714)
  1232. Part85.Orientation = Vector3.new(76.5699997, 0, 180)
  1233. Part85.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1234. BlockMesh86.Parent = Part85
  1235. Part87.Name = "Brick"
  1236. Part87.Parent = Model57
  1237. Part87.Material = Enum.Material.SmoothPlastic
  1238. Part87.BrickColor = BrickColor.new("Black")
  1239. Part87.Reflectance = 0.0049999998882413
  1240. Part87.Rotation = Vector3.new(91.5699997, 0, 180)
  1241. Part87.Anchored = true
  1242. Part87.CanCollide = false
  1243. Part87.FormFactor = Enum.FormFactor.Symmetric
  1244. Part87.Size = Vector3.new(0.924965441, 0.201244384, 1.06169295)
  1245. Part87.CFrame = CFrame.new(84.6228943, 4.22646284, 73.3096848, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386)
  1246. Part87.BottomSurface = Enum.SurfaceType.Smooth
  1247. Part87.TopSurface = Enum.SurfaceType.Smooth
  1248. Part87.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1249. Part87.Position = Vector3.new(84.6228943, 4.22646284, 73.3096848)
  1250. Part87.Orientation = Vector3.new(88.4300003, 180, 0)
  1251. Part87.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1252. BlockMesh88.Parent = Part87
  1253. Part89.Name = "Brick"
  1254. Part89.Parent = Model57
  1255. Part89.Material = Enum.Material.SmoothPlastic
  1256. Part89.BrickColor = BrickColor.new("Black")
  1257. Part89.Reflectance = 0.0049999998882413
  1258. Part89.Rotation = Vector3.new(91.5699997, 0, 180)
  1259. Part89.Anchored = true
  1260. Part89.CanCollide = false
  1261. Part89.FormFactor = Enum.FormFactor.Symmetric
  1262. Part89.Size = Vector3.new(0.201244384, 0.212827399, 1.0574975)
  1263. Part89.CFrame = CFrame.new(85.166626, 4.22347784, 73.3029556, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386)
  1264. Part89.BottomSurface = Enum.SurfaceType.Smooth
  1265. Part89.TopSurface = Enum.SurfaceType.Smooth
  1266. Part89.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1267. Part89.Position = Vector3.new(85.166626, 4.22347784, 73.3029556)
  1268. Part89.Orientation = Vector3.new(88.4300003, 180, 0)
  1269. Part89.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1270. BlockMesh90.Parent = Part89
  1271. Part91.Name = "Brick"
  1272. Part91.Parent = Model57
  1273. Part91.Material = Enum.Material.SmoothPlastic
  1274. Part91.BrickColor = BrickColor.new("Black")
  1275. Part91.Reflectance = 0.0049999998882413
  1276. Part91.Rotation = Vector3.new(100.769997, 0, 180)
  1277. Part91.Anchored = true
  1278. Part91.CanCollide = false
  1279. Part91.FormFactor = Enum.FormFactor.Symmetric
  1280. Part91.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112)
  1281. Part91.CFrame = CFrame.new(84.2610321, 4.18972492, 72.7606277, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
  1282. Part91.BottomSurface = Enum.SurfaceType.Smooth
  1283. Part91.TopSurface = Enum.SurfaceType.Smooth
  1284. Part91.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1285. Part91.Position = Vector3.new(84.2610321, 4.18972492, 72.7606277)
  1286. Part91.Orientation = Vector3.new(79.2300034, 180, 0)
  1287. Part91.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1288. BlockMesh92.Parent = Part91
  1289. Part93.Name = "Brick"
  1290. Part93.Parent = Model57
  1291. Part93.Material = Enum.Material.SmoothPlastic
  1292. Part93.BrickColor = BrickColor.new("Navy blue")
  1293. Part93.Reflectance = 0.0049999998882413
  1294. Part93.Rotation = Vector3.new(100.769997, 0, 180)
  1295. Part93.Anchored = true
  1296. Part93.CanCollide = false
  1297. Part93.FormFactor = Enum.FormFactor.Symmetric
  1298. Part93.Size = Vector3.new(1.21275008, 0.220499977, 0.883513689)
  1299. Part93.CFrame = CFrame.new(84.713829, 4.4197588, 72.2485504, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
  1300. Part93.BottomSurface = Enum.SurfaceType.Smooth
  1301. Part93.TopSurface = Enum.SurfaceType.Smooth
  1302. Part93.Color = Color3.new(0, 0.12549, 0.376471)
  1303. Part93.Position = Vector3.new(84.713829, 4.4197588, 72.2485504)
  1304. Part93.Orientation = Vector3.new(79.2300034, 180, 0)
  1305. Part93.Color = Color3.new(0, 0.12549, 0.376471)
  1306. BlockMesh94.Parent = Part93
  1307. Part95.Name = "Brick"
  1308. Part95.Parent = Model57
  1309. Part95.Material = Enum.Material.SmoothPlastic
  1310. Part95.BrickColor = BrickColor.new("Navy blue")
  1311. Part95.Reflectance = 0.0049999998882413
  1312. Part95.Rotation = Vector3.new(76.5699997, 0, -180)
  1313. Part95.Anchored = true
  1314. Part95.CanCollide = false
  1315. Part95.FormFactor = Enum.FormFactor.Symmetric
  1316. Part95.Size = Vector3.new(1.21275008, 1.59979963, 0.220499977)
  1317. Part95.CFrame = CFrame.new(84.713829, 4.95423937, 73.0300903, -1, 5.37522772e-13, 2.93691568e-12, 2.84009643e-12, -0.232184634, -0.972671747, -1.86642856e-13, -0.972671747, 0.232184634)
  1318. Part95.BottomSurface = Enum.SurfaceType.Smooth
  1319. Part95.TopSurface = Enum.SurfaceType.Smooth
  1320. Part95.Color = Color3.new(0, 0.12549, 0.376471)
  1321. Part95.Position = Vector3.new(84.713829, 4.95423937, 73.0300903)
  1322. Part95.Orientation = Vector3.new(76.5699997, 0, 180)
  1323. Part95.Color = Color3.new(0, 0.12549, 0.376471)
  1324. BlockMesh96.Parent = Part95
  1325. Part97.Name = "Brick"
  1326. Part97.Parent = Model57
  1327. Part97.Material = Enum.Material.SmoothPlastic
  1328. Part97.BrickColor = BrickColor.new("Navy blue")
  1329. Part97.Reflectance = 0.0049999998882413
  1330. Part97.Rotation = Vector3.new(100.769997, 0, 180)
  1331. Part97.Anchored = true
  1332. Part97.CanCollide = false
  1333. Part97.FormFactor = Enum.FormFactor.Symmetric
  1334. Part97.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689)
  1335. Part97.CFrame = CFrame.new(85.2099533, 4.3318367, 72.6986923, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
  1336. Part97.BottomSurface = Enum.SurfaceType.Smooth
  1337. Part97.TopSurface = Enum.SurfaceType.Smooth
  1338. Part97.Color = Color3.new(0, 0.12549, 0.376471)
  1339. Part97.Position = Vector3.new(85.2099533, 4.3318367, 72.6986923)
  1340. Part97.Orientation = Vector3.new(79.2300034, 180, 0)
  1341. Part97.Color = Color3.new(0, 0.12549, 0.376471)
  1342. BlockMesh98.Parent = Part97
  1343. Part99.Name = "Brick"
  1344. Part99.Parent = Model57
  1345. Part99.Material = Enum.Material.SmoothPlastic
  1346. Part99.BrickColor = BrickColor.new("Navy blue")
  1347. Part99.Reflectance = 0.0049999998882413
  1348. Part99.Rotation = Vector3.new(100.769997, 0, 180)
  1349. Part99.Anchored = true
  1350. Part99.CanCollide = false
  1351. Part99.FormFactor = Enum.FormFactor.Symmetric
  1352. Part99.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689)
  1353. Part99.CFrame = CFrame.new(84.2177048, 4.33429432, 72.6985855, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
  1354. Part99.BottomSurface = Enum.SurfaceType.Smooth
  1355. Part99.TopSurface = Enum.SurfaceType.Smooth
  1356. Part99.Color = Color3.new(0, 0.12549, 0.376471)
  1357. Part99.Position = Vector3.new(84.2177048, 4.33429432, 72.6985855)
  1358. Part99.Orientation = Vector3.new(79.2300034, 180, 0)
  1359. Part99.Color = Color3.new(0, 0.12549, 0.376471)
  1360. BlockMesh100.Parent = Part99
  1361. Part101.Name = "Brick"
  1362. Part101.Parent = Model57
  1363. Part101.Material = Enum.Material.SmoothPlastic
  1364. Part101.BrickColor = BrickColor.new("Black")
  1365. Part101.Reflectance = 0.0049999998882413
  1366. Part101.Rotation = Vector3.new(100.769997, 0, 180)
  1367. Part101.Anchored = true
  1368. Part101.CanCollide = false
  1369. Part101.FormFactor = Enum.FormFactor.Symmetric
  1370. Part101.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112)
  1371. Part101.CFrame = CFrame.new(85.166626, 4.18747377, 72.7607269, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
  1372. Part101.BottomSurface = Enum.SurfaceType.Smooth
  1373. Part101.TopSurface = Enum.SurfaceType.Smooth
  1374. Part101.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1375. Part101.Position = Vector3.new(85.166626, 4.18747377, 72.7607269)
  1376. Part101.Orientation = Vector3.new(79.2300034, 180, 0)
  1377. Part101.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1378. BlockMesh102.Parent = Part101
  1379. Part103.Name = "Brick"
  1380. Part103.Parent = Model57
  1381. Part103.Material = Enum.Material.SmoothPlastic
  1382. Part103.BrickColor = BrickColor.new("Black")
  1383. Part103.Reflectance = 0.0049999998882413
  1384. Part103.Rotation = Vector3.new(100.769997, 0, 180)
  1385. Part103.Anchored = true
  1386. Part103.CanCollide = false
  1387. Part103.FormFactor = Enum.FormFactor.Symmetric
  1388. Part103.Size = Vector3.new(1.10684443, 0.201244384, 0.806359112)
  1389. Part103.CFrame = CFrame.new(84.713829, 4.2677207, 72.3498917, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
  1390. Part103.BottomSurface = Enum.SurfaceType.Smooth
  1391. Part103.TopSurface = Enum.SurfaceType.Smooth
  1392. Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1393. Part103.Position = Vector3.new(84.713829, 4.2677207, 72.3498917)
  1394. Part103.Orientation = Vector3.new(79.2300034, 180, 0)
  1395. Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1396. BlockMesh104.Parent = Part103
  1397. Part105.Parent = Model57
  1398. Part105.Material = Enum.Material.SmoothPlastic
  1399. Part105.BrickColor = BrickColor.new("Black")
  1400. Part105.Reflectance = 0.0049999998882413
  1401. Part105.Rotation = Vector3.new(166.570007, 0, 0)
  1402. Part105.Anchored = true
  1403. Part105.CanCollide = false
  1404. Part105.Size = Vector3.new(0.703561604, 0.201244384, 0.628684759)
  1405. Part105.CFrame = CFrame.new(84.7140961, 4.99801111, 74.0790176, 0.99999994, 2.8232295e-12, 4.80674799e-13, -2.84009621e-12, -0.972672462, -0.232181579, 1.86642843e-13, 0.232181609, -0.972672462)
  1406. Part105.BottomSurface = Enum.SurfaceType.Smooth
  1407. Part105.TopSurface = Enum.SurfaceType.Smooth
  1408. Part105.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1409. Part105.Position = Vector3.new(84.7140961, 4.99801111, 74.0790176)
  1410. Part105.Orientation = Vector3.new(13.4300003, 180, -180)
  1411. Part105.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1412. Part106.Parent = Model57
  1413. Part106.Material = Enum.Material.SmoothPlastic
  1414. Part106.BrickColor = BrickColor.new("Navy blue")
  1415. Part106.Reflectance = 0.0049999998882413
  1416. Part106.Rotation = Vector3.new(166.570007, 0, 0)
  1417. Part106.Anchored = true
  1418. Part106.CanCollide = false
  1419. Part106.Size = Vector3.new(0.770880163, 0.220499977, 0.688839018)
  1420. Part106.CFrame = CFrame.new(84.7141266, 5.21992493, 74.1431198, 0.99999994, 2.8232295e-12, 4.80674799e-13, -2.84009621e-12, -0.972672462, -0.232181579, 1.86642843e-13, 0.232181609, -0.972672462)
  1421. Part106.BottomSurface = Enum.SurfaceType.Smooth
  1422. Part106.TopSurface = Enum.SurfaceType.Smooth
  1423. Part106.Color = Color3.new(0, 0.12549, 0.376471)
  1424. Part106.Position = Vector3.new(84.7141266, 5.21992493, 74.1431198)
  1425. Part106.Orientation = Vector3.new(13.4300003, 180, -180)
  1426. Part106.Color = Color3.new(0, 0.12549, 0.376471)
  1427. WedgePart107.Parent = Model57
  1428. WedgePart107.Material = Enum.Material.SmoothPlastic
  1429. WedgePart107.BrickColor = BrickColor.new("Black")
  1430. WedgePart107.Reflectance = 0.0049999998882413
  1431. WedgePart107.Rotation = Vector3.new(166.570007, 0, 0)
  1432. WedgePart107.Anchored = true
  1433. WedgePart107.CanCollide = false
  1434. WedgePart107.Size = Vector3.new(0.201244384, 0.224141195, 0.517623842)
  1435. WedgePart107.CFrame = CFrame.new(84.2610245, 4.65805626, 73.5709, 0.99999994, 1.67656744e-05, 7.46475916e-06, 1.80406932e-05, -0.972671747, -0.232184559, 3.36802987e-06, 0.232184559, -0.972671807)
  1436. WedgePart107.BottomSurface = Enum.SurfaceType.Smooth
  1437. WedgePart107.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1438. WedgePart107.Position = Vector3.new(84.2610245, 4.65805626, 73.5709)
  1439. WedgePart107.Orientation = Vector3.new(13.4300003, 180, 180)
  1440. WedgePart107.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1441. WedgePart108.Parent = Model57
  1442. WedgePart108.Material = Enum.Material.SmoothPlastic
  1443. WedgePart108.BrickColor = BrickColor.new("Black")
  1444. WedgePart108.Reflectance = 0.0049999998882413
  1445. WedgePart108.Rotation = Vector3.new(166.570007, 0, -90)
  1446. WedgePart108.Anchored = true
  1447. WedgePart108.CanCollide = false
  1448. WedgePart108.FormFactor = Enum.FormFactor.Symmetric
  1449. WedgePart108.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963)
  1450. WedgePart108.CFrame = CFrame.new(84.8906479, 5.15557623, 74.7378082, -1.11450369e-07, 0.999996722, -9.83476184e-07, 0.972667456, -1.1921243e-07, -0.232180417, -0.232180595, -9.53674203e-07, -0.972667515)
  1451. WedgePart108.BottomSurface = Enum.SurfaceType.Smooth
  1452. WedgePart108.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1453. WedgePart108.Position = Vector3.new(84.8906479, 5.15557623, 74.7378082)
  1454. WedgePart108.Orientation = Vector3.new(13.4300003, -180, 90)
  1455. WedgePart108.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1456. Model109.Name = "RightLeg"
  1457. Model109.Parent = Model0
  1458. Part110.Name = "Right Leg1"
  1459. Part110.Parent = Model109
  1460. Part110.BrickColor = BrickColor.new("Pastel yellow")
  1461. Part110.Transparency = 1
  1462. Part110.Rotation = Vector3.new(-0.980000019, -90, 0)
  1463. Part110.Anchored = true
  1464. Part110.CanCollide = false
  1465. Part110.FormFactor = Enum.FormFactor.Symmetric
  1466. Part110.Size = Vector3.new(1, 2, 1)
  1467. Part110.CFrame = CFrame.new(84.6179352, 1.43810642, 71.6209641, -6.09021917e-17, -7.13092728e-15, -1, 0.0170776155, 0.999854267, -7.13092644e-15, 0.999854267, -0.0170776155, 6.08859128e-17)
  1468. Part110.BottomSurface = Enum.SurfaceType.Smooth
  1469. Part110.Color = Color3.new(1, 1, 0.8)
  1470. Part110.Position = Vector3.new(84.6179352, 1.43810642, 71.6209641)
  1471. Part110.Orientation = Vector3.new(0, -90, 0.980000019)
  1472. Part110.Color = Color3.new(1, 1, 0.8)
  1473. Model111.Name = "Torso"
  1474. Model111.Parent = Model0
  1475. Part112.Name = "Torso1"
  1476. Part112.Parent = Model111
  1477. Part112.BrickColor = BrickColor.new("Pastel yellow")
  1478. Part112.Transparency = 1
  1479. Part112.Rotation = Vector3.new(90.0100021, -89.0199966, -89.9899979)
  1480. Part112.Anchored = true
  1481. Part112.CanCollide = false
  1482. Part112.FormFactor = Enum.FormFactor.Symmetric
  1483. Part112.Size = Vector3.new(2, 2, 1)
  1484. Part112.CFrame = CFrame.new(84.7530441, 2.97952414, 71.1198654, 1.62258732e-06, 0.0170781817, -0.999854147, 3.48963596e-08, -0.999854207, -0.0170781817, -1, -7.1804287e-09, -1.62294657e-06)
  1485. Part112.LeftSurface = Enum.SurfaceType.Weld
  1486. Part112.RightSurface = Enum.SurfaceType.Weld
  1487. Part112.Color = Color3.new(1, 1, 0.8)
  1488. Part112.Position = Vector3.new(84.7530441, 2.97952414, 71.1198654)
  1489. Part112.Orientation = Vector3.new(0.980000019, -90, 180)
  1490. Part112.Color = Color3.new(1, 1, 0.8)
  1491. Part113.Name = "Brick"
  1492. Part113.Parent = Model111
  1493. Part113.Material = Enum.Material.SmoothPlastic
  1494. Part113.BrickColor = BrickColor.new("Navy blue")
  1495. Part113.Rotation = Vector3.new(153.779999, 55.4099998, -160.850006)
  1496. Part113.Anchored = true
  1497. Part113.CanCollide = false
  1498. Part113.FormFactor = Enum.FormFactor.Symmetric
  1499. Part113.Size = Vector3.new(0.621950567, 0.569770336, 0.200000003)
  1500. Part113.CFrame = CFrame.new(84.077301, 4.22622871, 71.6350861, -0.53629142, 0.186246887, 0.823227525, -0.0492874496, 0.966775298, -0.250831395, -0.842592597, -0.175093502, -0.509293735)
  1501. Part113.BottomSurface = Enum.SurfaceType.Smooth
  1502. Part113.TopSurface = Enum.SurfaceType.Smooth
  1503. Part113.Color = Color3.new(0, 0.12549, 0.376471)
  1504. Part113.Position = Vector3.new(84.077301, 4.22622871, 71.6350861)
  1505. Part113.Orientation = Vector3.new(14.5299997, 121.739998, -2.92000008)
  1506. Part113.Color = Color3.new(0, 0.12549, 0.376471)
  1507. BlockMesh114.Parent = Part113
  1508. Part115.Name = "Brick"
  1509. Part115.Parent = Model111
  1510. Part115.Material = Enum.Material.SmoothPlastic
  1511. Part115.BrickColor = BrickColor.new("Lapis")
  1512. Part115.Rotation = Vector3.new(98.8700027, 0, -90)
  1513. Part115.Anchored = true
  1514. Part115.CanCollide = false
  1515. Part115.FormFactor = Enum.FormFactor.Symmetric
  1516. Part115.Size = Vector3.new(0.200000003, 0.200000048, 0.400000036)
  1517. Part115.CFrame = CFrame.new(85.0661545, 0.575267553, 69.5961533, -4.57742686e-07, 1, 1.60785328e-06, 0.154153615, 1.65919141e-06, -0.988046944, -0.988047063, -2.04414434e-07, -0.154153585)
  1518. Part115.BottomSurface = Enum.SurfaceType.Smooth
  1519. Part115.TopSurface = Enum.SurfaceType.Smooth
  1520. Part115.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  1521. Part115.Position = Vector3.new(85.0661545, 0.575267553, 69.5961533)
  1522. Part115.Orientation = Vector3.new(81.1299973, 180, 90)
  1523. Part115.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  1524. BlockMesh116.Parent = Part115
  1525. BlockMesh116.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  1526. BlockMesh116.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  1527. Part117.Name = "1"
  1528. Part117.Parent = Model111
  1529. Part117.Material = Enum.Material.SmoothPlastic
  1530. Part117.BrickColor = BrickColor.new("Pastel Blue")
  1531. Part117.Reflectance = 0.20000000298023
  1532. Part117.Rotation = Vector3.new(90, 90, 0)
  1533. Part117.Anchored = true
  1534. Part117.CanCollide = false
  1535. Part117.FormFactor = Enum.FormFactor.Symmetric
  1536. Part117.Size = Vector3.new(0.200000003, 1.48148215, 0.200000003)
  1537. Part117.CFrame = CFrame.new(85.1873627, 3.88405132, 71.120018, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
  1538. Part117.BottomSurface = Enum.SurfaceType.Smooth
  1539. Part117.TopSurface = Enum.SurfaceType.Smooth
  1540. Part117.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1541. Part117.Position = Vector3.new(85.1873627, 3.88405132, 71.120018)
  1542. Part117.Orientation = Vector3.new(0, 90, 90)
  1543. Part117.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1544. BlockMesh118.Parent = Part117
  1545. BlockMesh118.Scale = Vector3.new(0.300000012, 1, 1)
  1546. BlockMesh118.Scale = Vector3.new(0.300000012, 1, 1)
  1547. Part119.Name = "1"
  1548. Part119.Parent = Model111
  1549. Part119.Material = Enum.Material.SmoothPlastic
  1550. Part119.BrickColor = BrickColor.new("Pastel Blue")
  1551. Part119.Reflectance = 0.20000000298023
  1552. Part119.Rotation = Vector3.new(-90, 0, 90)
  1553. Part119.Anchored = true
  1554. Part119.CanCollide = false
  1555. Part119.FormFactor = Enum.FormFactor.Symmetric
  1556. Part119.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1557. Part119.CFrame = CFrame.new(85.1887817, 3.88477206, 70.3631363, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  1558. Part119.BottomSurface = Enum.SurfaceType.Smooth
  1559. Part119.TopSurface = Enum.SurfaceType.Smooth
  1560. Part119.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1561. Part119.Position = Vector3.new(85.1887817, 3.88477206, 70.3631363)
  1562. Part119.Orientation = Vector3.new(-90, 90, 0)
  1563. Part119.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1564. CylinderMesh120.Parent = Part119
  1565. CylinderMesh120.Scale = Vector3.new(1, 1, 0.5)
  1566. CylinderMesh120.Scale = Vector3.new(1, 1, 0.5)
  1567. Part121.Name = "1"
  1568. Part121.Parent = Model111
  1569. Part121.Material = Enum.Material.SmoothPlastic
  1570. Part121.BrickColor = BrickColor.new("Pastel Blue")
  1571. Part121.Reflectance = 0.20000000298023
  1572. Part121.Rotation = Vector3.new(-90, 0, 90)
  1573. Part121.Anchored = true
  1574. Part121.CanCollide = false
  1575. Part121.FormFactor = Enum.FormFactor.Symmetric
  1576. Part121.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1577. Part121.CFrame = CFrame.new(85.1887817, 3.88585806, 71.872261, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  1578. Part121.BottomSurface = Enum.SurfaceType.Smooth
  1579. Part121.TopSurface = Enum.SurfaceType.Smooth
  1580. Part121.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1581. Part121.Position = Vector3.new(85.1887817, 3.88585806, 71.872261)
  1582. Part121.Orientation = Vector3.new(-90, 90, 0)
  1583. Part121.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1584. CylinderMesh122.Parent = Part121
  1585. CylinderMesh122.Scale = Vector3.new(1, 1, 0.5)
  1586. CylinderMesh122.Scale = Vector3.new(1, 1, 0.5)
  1587. Part123.Name = "1"
  1588. Part123.Parent = Model111
  1589. Part123.Material = Enum.Material.SmoothPlastic
  1590. Part123.BrickColor = BrickColor.new("Pastel Blue")
  1591. Part123.Reflectance = 0.20000000298023
  1592. Part123.Rotation = Vector3.new(90, 90, 0)
  1593. Part123.Anchored = true
  1594. Part123.CanCollide = false
  1595. Part123.FormFactor = Enum.FormFactor.Symmetric
  1596. Part123.Size = Vector3.new(0.200000003, 1.2814821, 0.200000003)
  1597. Part123.CFrame = CFrame.new(85.1873627, 3.37702417, 71.1200256, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
  1598. Part123.BottomSurface = Enum.SurfaceType.Smooth
  1599. Part123.TopSurface = Enum.SurfaceType.Smooth
  1600. Part123.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1601. Part123.Position = Vector3.new(85.1873627, 3.37702417, 71.1200256)
  1602. Part123.Orientation = Vector3.new(0, 90, 90)
  1603. Part123.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1604. BlockMesh124.Parent = Part123
  1605. BlockMesh124.Scale = Vector3.new(0.300000012, 1, 1)
  1606. BlockMesh124.Scale = Vector3.new(0.300000012, 1, 1)
  1607. Part125.Name = "1"
  1608. Part125.Parent = Model111
  1609. Part125.Material = Enum.Material.SmoothPlastic
  1610. Part125.BrickColor = BrickColor.new("Pastel Blue")
  1611. Part125.Reflectance = 0.20000000298023
  1612. Part125.Rotation = Vector3.new(-90, 0, 90)
  1613. Part125.Anchored = true
  1614. Part125.CanCollide = false
  1615. Part125.FormFactor = Enum.FormFactor.Symmetric
  1616. Part125.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1617. Part125.CFrame = CFrame.new(85.1887817, 3.3777411, 70.4631577, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  1618. Part125.BottomSurface = Enum.SurfaceType.Smooth
  1619. Part125.TopSurface = Enum.SurfaceType.Smooth
  1620. Part125.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1621. Part125.Position = Vector3.new(85.1887817, 3.3777411, 70.4631577)
  1622. Part125.Orientation = Vector3.new(-90, 90, 0)
  1623. Part125.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1624. CylinderMesh126.Parent = Part125
  1625. CylinderMesh126.Scale = Vector3.new(1, 1, 0.5)
  1626. CylinderMesh126.Scale = Vector3.new(1, 1, 0.5)
  1627. Part127.Name = "1"
  1628. Part127.Parent = Model111
  1629. Part127.Material = Enum.Material.SmoothPlastic
  1630. Part127.BrickColor = BrickColor.new("Pastel Blue")
  1631. Part127.Reflectance = 0.20000000298023
  1632. Part127.Rotation = Vector3.new(-90, 0, 90)
  1633. Part127.Anchored = true
  1634. Part127.CanCollide = false
  1635. Part127.FormFactor = Enum.FormFactor.Symmetric
  1636. Part127.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1637. Part127.CFrame = CFrame.new(85.1887817, 3.37882566, 71.7722549, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  1638. Part127.BottomSurface = Enum.SurfaceType.Smooth
  1639. Part127.TopSurface = Enum.SurfaceType.Smooth
  1640. Part127.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1641. Part127.Position = Vector3.new(85.1887817, 3.37882566, 71.7722549)
  1642. Part127.Orientation = Vector3.new(-90, 90, 0)
  1643. Part127.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1644. CylinderMesh128.Parent = Part127
  1645. CylinderMesh128.Scale = Vector3.new(1, 1, 0.5)
  1646. CylinderMesh128.Scale = Vector3.new(1, 1, 0.5)
  1647. Part129.Name = "Brick"
  1648. Part129.Parent = Model111
  1649. Part129.Material = Enum.Material.SmoothPlastic
  1650. Part129.BrickColor = BrickColor.new("Pastel Blue")
  1651. Part129.Reflectance = 0.20000000298023
  1652. Part129.Rotation = Vector3.new(0, 90, 0)
  1653. Part129.Anchored = true
  1654. Part129.CanCollide = false
  1655. Part129.FormFactor = Enum.FormFactor.Symmetric
  1656. Part129.Size = Vector3.new(0.200000003, 1.90897512, 0.200000003)
  1657. Part129.CFrame = CFrame.new(85.1915894, 2.922647, 71.1200027, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  1658. Part129.BottomSurface = Enum.SurfaceType.Smooth
  1659. Part129.TopSurface = Enum.SurfaceType.Smooth
  1660. Part129.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1661. Part129.Position = Vector3.new(85.1915894, 2.922647, 71.1200027)
  1662. Part129.Orientation = Vector3.new(0, 90, 0)
  1663. Part129.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1664. BlockMesh130.Parent = Part129
  1665. BlockMesh130.Scale = Vector3.new(0.300000012, 1, 1)
  1666. BlockMesh130.Scale = Vector3.new(0.300000012, 1, 1)
  1667. Part131.Name = "Brick"
  1668. Part131.Parent = Model111
  1669. Part131.Material = Enum.Material.SmoothPlastic
  1670. Part131.BrickColor = BrickColor.new("Really black")
  1671. Part131.Rotation = Vector3.new(0, 90, 0)
  1672. Part131.Anchored = true
  1673. Part131.CanCollide = false
  1674. Part131.FormFactor = Enum.FormFactor.Symmetric
  1675. Part131.Size = Vector3.new(0.275762081, 2.04569292, 0.200000003)
  1676. Part131.CFrame = CFrame.new(85.182869, 2.9881115, 70.2552872, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  1677. Part131.BottomSurface = Enum.SurfaceType.Smooth
  1678. Part131.TopSurface = Enum.SurfaceType.Smooth
  1679. Part131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1680. Part131.Position = Vector3.new(85.182869, 2.9881115, 70.2552872)
  1681. Part131.Orientation = Vector3.new(0, 90, 0)
  1682. Part131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1683. BlockMesh132.Parent = Part131
  1684. WedgePart133.Parent = Model111
  1685. WedgePart133.Material = Enum.Material.SmoothPlastic
  1686. WedgePart133.BrickColor = BrickColor.new("Really black")
  1687. WedgePart133.Rotation = Vector3.new(0, -0.0500000007, 0.129999995)
  1688. WedgePart133.Anchored = true
  1689. WedgePart133.CanCollide = false
  1690. WedgePart133.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1691. WedgePart133.CFrame = CFrame.new(85.181488, 3.09613848, 70.5079117, 0.999997199, -0.00223094225, -0.000802747905, 0.00223094458, 0.999997556, 2.0340085e-06, 0.000802741386, -3.83704901e-06, 0.999999702)
  1692. WedgePart133.BottomSurface = Enum.SurfaceType.Smooth
  1693. WedgePart133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1694. WedgePart133.Position = Vector3.new(85.181488, 3.09613848, 70.5079117)
  1695. WedgePart133.Orientation = Vector3.new(0, -0.0500000007, 0.129999995)
  1696. WedgePart133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1697. SpecialMesh134.Parent = WedgePart133
  1698. SpecialMesh134.Scale = Vector3.new(1.01084137, 0.337857842, 2.72094846)
  1699. SpecialMesh134.MeshType = Enum.MeshType.Wedge
  1700. SpecialMesh134.Scale = Vector3.new(1.01084137, 0.337857842, 2.72094846)
  1701. WedgePart135.Parent = Model111
  1702. WedgePart135.Material = Enum.Material.SmoothPlastic
  1703. WedgePart135.BrickColor = BrickColor.new("Really black")
  1704. WedgePart135.Rotation = Vector3.new(180, 0.0500000007, 179.869995)
  1705. WedgePart135.Anchored = true
  1706. WedgePart135.CanCollide = false
  1707. WedgePart135.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1708. WedgePart135.CFrame = CFrame.new(85.1811981, 3.09613752, 70.8738403, -0.999997199, -0.00223094225, 0.000802747731, -0.00223094458, 0.999997556, -1.94460154e-06, -0.000802741386, -3.74764204e-06, -0.999999702)
  1709. WedgePart135.BottomSurface = Enum.SurfaceType.Smooth
  1710. WedgePart135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1711. WedgePart135.Position = Vector3.new(85.1811981, 3.09613752, 70.8738403)
  1712. WedgePart135.Orientation = Vector3.new(0, 179.949997, -0.129999995)
  1713. WedgePart135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1714. SpecialMesh136.Parent = WedgePart135
  1715. SpecialMesh136.Scale = Vector3.new(1.01084137, 0.337857842, 0.938339233)
  1716. SpecialMesh136.MeshType = Enum.MeshType.Wedge
  1717. SpecialMesh136.Scale = Vector3.new(1.01084137, 0.337857842, 0.938339233)
  1718. WedgePart137.Parent = Model111
  1719. WedgePart137.Material = Enum.Material.SmoothPlastic
  1720. WedgePart137.BrickColor = BrickColor.new("Really black")
  1721. WedgePart137.Rotation = Vector3.new(-90, 0, 179.910004)
  1722. WedgePart137.Anchored = true
  1723. WedgePart137.CanCollide = false
  1724. WedgePart137.Size = Vector3.new(0.200412184, 0.389923543, 1.16091728)
  1725. WedgePart137.CFrame = CFrame.new(85.1823654, 2.54573298, 70.5879745, -0.999998868, -0.00150661916, -1.4348019e-06, -1.44066507e-06, 3.88361514e-06, 1, -0.00150661927, 0.999998868, -3.89665365e-06)
  1726. WedgePart137.BottomSurface = Enum.SurfaceType.Smooth
  1727. WedgePart137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1728. WedgePart137.Position = Vector3.new(85.1823654, 2.54573298, 70.5879745)
  1729. WedgePart137.Orientation = Vector3.new(-90, 179.910004, 0)
  1730. WedgePart137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1731. WedgePart138.Parent = Model111
  1732. WedgePart138.Material = Enum.Material.SmoothPlastic
  1733. WedgePart138.BrickColor = BrickColor.new("Really black")
  1734. WedgePart138.Rotation = Vector3.new(90, 0, 0.0900000036)
  1735. WedgePart138.Anchored = true
  1736. WedgePart138.CanCollide = false
  1737. WedgePart138.Size = Vector3.new(0.200412184, 0.389923543, 0.347238541)
  1738. WedgePart138.CFrame = CFrame.new(85.1823654, 3.29980421, 70.587944, 0.999998868, -0.00150661916, 1.43467025e-06, 1.44066507e-06, 3.98792326e-06, -1, 0.00150661927, 0.999998868, 4.00096178e-06)
  1739. WedgePart138.BottomSurface = Enum.SurfaceType.Smooth
  1740. WedgePart138.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1741. WedgePart138.Position = Vector3.new(85.1823654, 3.29980421, 70.587944)
  1742. WedgePart138.Orientation = Vector3.new(90, -0.0900000036, 0)
  1743. WedgePart138.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1744. WedgePart139.Parent = Model111
  1745. WedgePart139.Material = Enum.Material.SmoothPlastic
  1746. WedgePart139.BrickColor = BrickColor.new("Really black")
  1747. WedgePart139.Rotation = Vector3.new(-55.7200012, 0, -180)
  1748. WedgePart139.Anchored = true
  1749. WedgePart139.CanCollide = false
  1750. WedgePart139.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1751. WedgePart139.CFrame = CFrame.new(85.1822815, 3.04279566, 71.1207199, -1, 9.39884956e-07, -1.14377758e-06, -1.47446929e-06, -0.563230097, 0.826300144, 1.32416773e-07, 0.826300204, 0.563229978)
  1752. WedgePart139.BottomSurface = Enum.SurfaceType.Smooth
  1753. WedgePart139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1754. WedgePart139.Position = Vector3.new(85.1822815, 3.04279566, 71.1207199)
  1755. WedgePart139.Orientation = Vector3.new(-55.7200012, 0, -180)
  1756. WedgePart139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1757. SpecialMesh140.Parent = WedgePart139
  1758. SpecialMesh140.Scale = Vector3.new(0.999984741, 0.80983156, 0.552008986)
  1759. SpecialMesh140.MeshType = Enum.MeshType.Wedge
  1760. SpecialMesh140.Scale = Vector3.new(0.999984741, 0.80983156, 0.552008986)
  1761. WedgePart141.Parent = Model111
  1762. WedgePart141.Material = Enum.Material.SmoothPlastic
  1763. WedgePart141.BrickColor = BrickColor.new("Really black")
  1764. WedgePart141.Rotation = Vector3.new(90, 0.0199999996, 0.0299999993)
  1765. WedgePart141.Anchored = true
  1766. WedgePart141.CanCollide = false
  1767. WedgePart141.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1768. WedgePart141.CFrame = CFrame.new(85.1822052, 3.45734429, 70.4930878, 0.999999762, -0.000579246494, 0.000356322125, 0.000356324395, 3.86871397e-06, -1, 0.000579245039, 0.999999881, 4.07546759e-06)
  1769. WedgePart141.BottomSurface = Enum.SurfaceType.Smooth
  1770. WedgePart141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1771. WedgePart141.Position = Vector3.new(85.1822052, 3.45734429, 70.4930878)
  1772. WedgePart141.Orientation = Vector3.new(90, -0.0299999993, 0)
  1773. WedgePart141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1774. SpecialMesh142.Parent = WedgePart141
  1775. SpecialMesh142.Scale = Vector3.new(1.00078332, 0.99998498, 1.63242829)
  1776. SpecialMesh142.MeshType = Enum.MeshType.Wedge
  1777. SpecialMesh142.Scale = Vector3.new(1.00078332, 0.99998498, 1.63242829)
  1778. WedgePart143.Parent = Model111
  1779. WedgePart143.Material = Enum.Material.SmoothPlastic
  1780. WedgePart143.BrickColor = BrickColor.new("Really black")
  1781. WedgePart143.Rotation = Vector3.new(-90, -0.0199999996, 179.970001)
  1782. WedgePart143.Anchored = true
  1783. WedgePart143.CanCollide = false
  1784. WedgePart143.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1785. WedgePart143.CFrame = CFrame.new(85.1824951, 2.62967396, 70.4931183, -0.999999762, -0.000579246436, -0.000356322184, -0.000356324395, 3.79420817e-06, 1, -0.000579245039, 0.999999881, -4.00096178e-06)
  1786. WedgePart143.BottomSurface = Enum.SurfaceType.Smooth
  1787. WedgePart143.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1788. WedgePart143.Position = Vector3.new(85.1824951, 2.62967396, 70.4931183)
  1789. WedgePart143.Orientation = Vector3.new(-90, 179.970001, 0)
  1790. WedgePart143.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1791. SpecialMesh144.Parent = WedgePart143
  1792. SpecialMesh144.Scale = Vector3.new(1.00078332, 0.99998498, 6.64438772)
  1793. SpecialMesh144.MeshType = Enum.MeshType.Wedge
  1794. SpecialMesh144.Scale = Vector3.new(1.00078332, 0.99998498, 6.64438772)
  1795. WedgePart145.Parent = Model111
  1796. WedgePart145.Material = Enum.Material.SmoothPlastic
  1797. WedgePart145.BrickColor = BrickColor.new("Really black")
  1798. WedgePart145.Rotation = Vector3.new(90, 0, 179.919998)
  1799. WedgePart145.Anchored = true
  1800. WedgePart145.CanCollide = false
  1801. WedgePart145.Size = Vector3.new(0.200395763, 0.405991018, 0.36154747)
  1802. WedgePart145.CFrame = CFrame.new(85.182373, 3.30695724, 71.6614609, -0.999999046, -0.00144700008, 1.60951686e-06, -1.6037302e-06, -3.98606062e-06, -1, 0.00144700019, -0.999999046, 4.00096178e-06)
  1803. WedgePart145.BottomSurface = Enum.SurfaceType.Smooth
  1804. WedgePart145.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1805. WedgePart145.Position = Vector3.new(85.182373, 3.30695724, 71.6614609)
  1806. WedgePart145.Orientation = Vector3.new(90, -179.919998, 0)
  1807. WedgePart145.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1808. WedgePart146.Parent = Model111
  1809. WedgePart146.Material = Enum.Material.SmoothPlastic
  1810. WedgePart146.BrickColor = BrickColor.new("Really black")
  1811. WedgePart146.Rotation = Vector3.new(-90, 0, 0.0799999982)
  1812. WedgePart146.Anchored = true
  1813. WedgePart146.CanCollide = false
  1814. WedgePart146.Size = Vector3.new(0.200395763, 0.405991018, 1.16122246)
  1815. WedgePart146.CFrame = CFrame.new(85.182373, 2.54558897, 71.6615067, 0.999999046, -0.00144700008, -1.60964339e-06, 1.6037302e-06, -4.07546759e-06, 1, -0.00144700019, -0.999999046, -4.07546759e-06)
  1816. WedgePart146.BottomSurface = Enum.SurfaceType.Smooth
  1817. WedgePart146.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1818. WedgePart146.Position = Vector3.new(85.182373, 2.54558897, 71.6615067)
  1819. WedgePart146.Orientation = Vector3.new(-90, 0.0799999982, 0)
  1820. WedgePart146.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1821. WedgePart147.Parent = Model111
  1822. WedgePart147.Material = Enum.Material.SmoothPlastic
  1823. WedgePart147.BrickColor = BrickColor.new("Really black")
  1824. WedgePart147.Rotation = Vector3.new(90, 0.0199999996, 179.970001)
  1825. WedgePart147.Anchored = true
  1826. WedgePart147.CanCollide = false
  1827. WedgePart147.Size = Vector3.new(0.200154141, 0.216064483, 0.35271439)
  1828. WedgePart147.CFrame = CFrame.new(85.1822052, 3.47046447, 71.7563477, -0.999999762, -0.000570286938, 0.000350898132, -0.000350895803, -4.10526991e-06, -0.99999994, 0.000570288335, -1, 3.91341746e-06)
  1829. WedgePart147.BottomSurface = Enum.SurfaceType.Smooth
  1830. WedgePart147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1831. WedgePart147.Position = Vector3.new(85.1822052, 3.47046447, 71.7563477)
  1832. WedgePart147.Orientation = Vector3.new(89.9800034, 89.3600006, -90.6699982)
  1833. WedgePart147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1834. WedgePart148.Parent = Model111
  1835. WedgePart148.Material = Enum.Material.SmoothPlastic
  1836. WedgePart148.BrickColor = BrickColor.new("Really black")
  1837. WedgePart148.Rotation = Vector3.new(-90, -0.0199999996, 0.0299999993)
  1838. WedgePart148.Anchored = true
  1839. WedgePart148.CanCollide = false
  1840. WedgePart148.Size = Vector3.new(0.200154141, 0.216064483, 1.32918274)
  1841. WedgePart148.CFrame = CFrame.new(85.1824951, 2.62952924, 71.7563782, 0.999999762, -0.000570286938, -0.000350898161, 0.000350895803, -4.18163836e-06, 1, -0.000570288335, -0.99999994, -4.00096178e-06)
  1842. WedgePart148.BottomSurface = Enum.SurfaceType.Smooth
  1843. WedgePart148.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1844. WedgePart148.Position = Vector3.new(85.1824951, 2.62952924, 71.7563782)
  1845. WedgePart148.Orientation = Vector3.new(-90, 0.0299999993, 0)
  1846. WedgePart148.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1847. WedgePart149.Parent = Model111
  1848. WedgePart149.Material = Enum.Material.SmoothPlastic
  1849. WedgePart149.BrickColor = BrickColor.new("Really black")
  1850. WedgePart149.Rotation = Vector3.new(180, -0.0500000007, 179.869995)
  1851. WedgePart149.Anchored = true
  1852. WedgePart149.CanCollide = false
  1853. WedgePart149.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1854. WedgePart149.CFrame = CFrame.new(85.1814804, 3.09614229, 71.7310715, -0.999997199, -0.00224562106, -0.000807990902, -0.00224561989, 0.999997437, -2.03587115e-06, 0.000807993289, -2.16066837e-07, -0.999999762)
  1855. WedgePart149.BottomSurface = Enum.SurfaceType.Smooth
  1856. WedgePart149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1857. WedgePart149.Position = Vector3.new(85.1814804, 3.09614229, 71.7310715)
  1858. WedgePart149.Orientation = Vector3.new(0, -179.949997, -0.129999995)
  1859. WedgePart149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1860. SpecialMesh150.Parent = WedgePart149
  1861. SpecialMesh150.Scale = Vector3.new(1.01091325, 0.337860286, 2.69684029)
  1862. SpecialMesh150.MeshType = Enum.MeshType.Wedge
  1863. SpecialMesh150.Scale = Vector3.new(1.01091325, 0.337860286, 2.69684029)
  1864. WedgePart151.Parent = Model111
  1865. WedgePart151.Material = Enum.Material.SmoothPlastic
  1866. WedgePart151.BrickColor = BrickColor.new("Really black")
  1867. WedgePart151.Rotation = Vector3.new(0, 0.0500000007, 0.129999995)
  1868. WedgePart151.Anchored = true
  1869. WedgePart151.CanCollide = false
  1870. WedgePart151.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1871. WedgePart151.CFrame = CFrame.new(85.1811905, 3.09613752, 71.3675842, 0.999997199, -0.00224562106, 0.000807990727, 0.00224561989, 0.999997437, 2.12527812e-06, -0.000807993289, -3.05473804e-07, 0.999999821)
  1872. WedgePart151.BottomSurface = Enum.SurfaceType.Smooth
  1873. WedgePart151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1874. WedgePart151.Position = Vector3.new(85.1811905, 3.09613752, 71.3675842)
  1875. WedgePart151.Orientation = Vector3.new(0, 0.0500000007, 0.129999995)
  1876. WedgePart151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1877. SpecialMesh152.Parent = WedgePart151
  1878. SpecialMesh152.Scale = Vector3.new(1.01091325, 0.337860286, 0.938338399)
  1879. SpecialMesh152.MeshType = Enum.MeshType.Wedge
  1880. SpecialMesh152.Scale = Vector3.new(1.01091325, 0.337860286, 0.938338399)
  1881. WedgePart153.Parent = Model111
  1882. WedgePart153.Material = Enum.Material.SmoothPlastic
  1883. WedgePart153.BrickColor = BrickColor.new("Navy blue")
  1884. WedgePart153.Rotation = Vector3.new(86.8799973, 15.1499996, -7.48000002)
  1885. WedgePart153.Anchored = true
  1886. WedgePart153.CanCollide = false
  1887. WedgePart153.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1888. WedgePart153.CFrame = CFrame.new(84.1446457, 4.05169582, 70.7639236, 0.957038879, 0.125684932, 0.261304408, 0.251607925, 0.087944001, -0.963825464, -0.144118473, 0.988164604, 0.0525425151)
  1889. WedgePart153.BottomSurface = Enum.SurfaceType.Smooth
  1890. WedgePart153.Color = Color3.new(0, 0.12549, 0.376471)
  1891. WedgePart153.Position = Vector3.new(84.1446457, 4.05169582, 70.7639236)
  1892. WedgePart153.Orientation = Vector3.new(74.5400009, 78.6299973, 70.7300034)
  1893. WedgePart153.Color = Color3.new(0, 0.12549, 0.376471)
  1894. SpecialMesh154.Parent = WedgePart153
  1895. SpecialMesh154.Scale = Vector3.new(3.79249001, 0.477633595, 0.0880769417)
  1896. SpecialMesh154.MeshType = Enum.MeshType.Wedge
  1897. SpecialMesh154.Scale = Vector3.new(3.79249001, 0.477633595, 0.0880769417)
  1898. WedgePart155.Parent = Model111
  1899. WedgePart155.Material = Enum.Material.SmoothPlastic
  1900. WedgePart155.BrickColor = BrickColor.new("Navy blue")
  1901. WedgePart155.Rotation = Vector3.new(-173.649994, 48.3899994, -169.940002)
  1902. WedgePart155.Anchored = true
  1903. WedgePart155.CanCollide = false
  1904. WedgePart155.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1905. WedgePart155.CFrame = CFrame.new(84.4218597, 4.16451406, 70.582016, -0.65387702, 0.11601074, 0.747653902, 0.254984111, 0.964155555, 0.073397398, -0.712339818, 0.238632768, -0.660020113)
  1906. WedgePart155.BottomSurface = Enum.SurfaceType.Smooth
  1907. WedgePart155.Color = Color3.new(0, 0.12549, 0.376471)
  1908. WedgePart155.Position = Vector3.new(84.4218597, 4.16451406, 70.582016)
  1909. WedgePart155.Orientation = Vector3.new(-4.21000004, 131.440002, 14.8100004)
  1910. WedgePart155.Color = Color3.new(0, 0.12549, 0.376471)
  1911. SpecialMesh156.Parent = WedgePart155
  1912. SpecialMesh156.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221)
  1913. SpecialMesh156.MeshType = Enum.MeshType.Wedge
  1914. SpecialMesh156.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221)
  1915. WedgePart157.Parent = Model111
  1916. WedgePart157.Material = Enum.Material.SmoothPlastic
  1917. WedgePart157.BrickColor = BrickColor.new("Navy blue")
  1918. WedgePart157.Rotation = Vector3.new(6.3499999, -48.3899994, -10.0600004)
  1919. WedgePart157.Anchored = true
  1920. WedgePart157.CanCollide = false
  1921. WedgePart157.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1922. WedgePart157.CFrame = CFrame.new(84.4620514, 4.16846418, 70.5465317, 0.65387702, 0.116010807, -0.747653902, -0.254984111, 0.964155555, -0.0733973011, 0.712339818, 0.238632709, 0.660020053)
  1923. WedgePart157.BottomSurface = Enum.SurfaceType.Smooth
  1924. WedgePart157.Color = Color3.new(0, 0.12549, 0.376471)
  1925. WedgePart157.Position = Vector3.new(84.4620514, 4.16846418, 70.5465317)
  1926. WedgePart157.Orientation = Vector3.new(4.21000004, -48.5600014, -14.8100004)
  1927. WedgePart157.Color = Color3.new(0, 0.12549, 0.376471)
  1928. SpecialMesh158.Parent = WedgePart157
  1929. SpecialMesh158.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648)
  1930. SpecialMesh158.MeshType = Enum.MeshType.Wedge
  1931. SpecialMesh158.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648)
  1932. WedgePart159.Parent = Model111
  1933. WedgePart159.Material = Enum.Material.SmoothPlastic
  1934. WedgePart159.BrickColor = BrickColor.new("Navy blue")
  1935. WedgePart159.Rotation = Vector3.new(90, -9.51000023, 38.2000008)
  1936. WedgePart159.Anchored = true
  1937. WedgePart159.CanCollide = false
  1938. WedgePart159.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1939. WedgePart159.CFrame = CFrame.new(84.0250778, 4.48755217, 70.9831467, 0.775091887, -0.609853208, -0.16526258, -0.129877046, 0.102194309, -0.986249685, 0.618356287, 0.785897911, 4.05497849e-06)
  1940. WedgePart159.BottomSurface = Enum.SurfaceType.Smooth
  1941. WedgePart159.Color = Color3.new(0, 0.12549, 0.376471)
  1942. WedgePart159.Position = Vector3.new(84.0250778, 4.48755217, 70.9831467)
  1943. WedgePart159.Orientation = Vector3.new(80.4899979, -90, -51.7999992)
  1944. WedgePart159.Color = Color3.new(0, 0.12549, 0.376471)
  1945. SpecialMesh160.Parent = WedgePart159
  1946. SpecialMesh160.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313)
  1947. SpecialMesh160.MeshType = Enum.MeshType.Wedge
  1948. SpecialMesh160.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313)
  1949. WedgePart161.Parent = Model111
  1950. WedgePart161.Material = Enum.Material.SmoothPlastic
  1951. WedgePart161.BrickColor = BrickColor.new("Navy blue")
  1952. WedgePart161.Rotation = Vector3.new(-90, 9.51000023, 141.800003)
  1953. WedgePart161.Anchored = true
  1954. WedgePart161.CanCollide = false
  1955. WedgePart161.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1956. WedgePart161.CFrame = CFrame.new(83.9779968, 4.20658875, 70.9831314, -0.775091887, -0.609853208, 0.165262535, 0.129877046, 0.10219422, 0.986249685, -0.618356287, 0.785897911, -3.98047268e-06)
  1957. WedgePart161.BottomSurface = Enum.SurfaceType.Smooth
  1958. WedgePart161.Color = Color3.new(0, 0.12549, 0.376471)
  1959. WedgePart161.Position = Vector3.new(83.9779968, 4.20658875, 70.9831314)
  1960. WedgePart161.Orientation = Vector3.new(-80.4899979, 90, 51.7999992)
  1961. WedgePart161.Color = Color3.new(0, 0.12549, 0.376471)
  1962. SpecialMesh162.Parent = WedgePart161
  1963. SpecialMesh162.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865)
  1964. SpecialMesh162.MeshType = Enum.MeshType.Wedge
  1965. SpecialMesh162.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865)
  1966. WedgePart163.Parent = Model111
  1967. WedgePart163.Material = Enum.Material.SmoothPlastic
  1968. WedgePart163.BrickColor = BrickColor.new("Navy blue")
  1969. WedgePart163.Rotation = Vector3.new(-173.649994, -9.22999954, -169.990005)
  1970. WedgePart163.Anchored = true
  1971. WedgePart163.CanCollide = false
  1972. WedgePart163.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1973. WedgePart163.CFrame = CFrame.new(84.1072159, 4.18705034, 70.8189468, -0.972012162, 0.171640545, -0.16041176, 0.155350938, 0.981806695, 0.109186664, 0.176234171, 0.0812106356, -0.980992436)
  1974. WedgePart163.BottomSurface = Enum.SurfaceType.Smooth
  1975. WedgePart163.Color = Color3.new(0, 0.12549, 0.376471)
  1976. WedgePart163.Position = Vector3.new(84.1072159, 4.18705034, 70.8189468)
  1977. WedgePart163.Orientation = Vector3.new(-6.26999998, -170.710007, 8.98999977)
  1978. WedgePart163.Color = Color3.new(0, 0.12549, 0.376471)
  1979. SpecialMesh164.Parent = WedgePart163
  1980. SpecialMesh164.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252)
  1981. SpecialMesh164.MeshType = Enum.MeshType.Wedge
  1982. SpecialMesh164.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252)
  1983. WedgePart165.Parent = Model111
  1984. WedgePart165.Material = Enum.Material.SmoothPlastic
  1985. WedgePart165.BrickColor = BrickColor.new("Navy blue")
  1986. WedgePart165.Rotation = Vector3.new(6.3499999, 9.22999954, -10.0100002)
  1987. WedgePart165.Anchored = true
  1988. WedgePart165.CanCollide = false
  1989. WedgePart165.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1990. WedgePart165.CFrame = CFrame.new(84.0994263, 4.19235182, 70.7712784, 0.972012162, 0.171640515, 0.160411775, -0.155350938, 0.981806695, -0.10918659, -0.176234171, 0.0812105462, 0.980992496)
  1991. WedgePart165.BottomSurface = Enum.SurfaceType.Smooth
  1992. WedgePart165.Color = Color3.new(0, 0.12549, 0.376471)
  1993. WedgePart165.Position = Vector3.new(84.0994263, 4.19235182, 70.7712784)
  1994. WedgePart165.Orientation = Vector3.new(6.26999998, 9.28999996, -8.98999977)
  1995. WedgePart165.Color = Color3.new(0, 0.12549, 0.376471)
  1996. SpecialMesh166.Parent = WedgePart165
  1997. SpecialMesh166.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751)
  1998. SpecialMesh166.MeshType = Enum.MeshType.Wedge
  1999. SpecialMesh166.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751)
  2000. WedgePart167.Parent = Model111
  2001. WedgePart167.Material = Enum.Material.SmoothPlastic
  2002. WedgePart167.BrickColor = BrickColor.new("Navy blue")
  2003. WedgePart167.Rotation = Vector3.new(173.649994, -48.3899994, -169.940002)
  2004. WedgePart167.Anchored = true
  2005. WedgePart167.CanCollide = false
  2006. WedgePart167.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2007. WedgePart167.CFrame = CFrame.new(84.4638138, 4.16846514, 71.6982422, -0.653876841, 0.116011359, -0.747654021, 0.254989713, 0.964153886, -0.0734017119, 0.712337971, -0.238639727, -0.660019517)
  2008. WedgePart167.BottomSurface = Enum.SurfaceType.Smooth
  2009. WedgePart167.Color = Color3.new(0, 0.12549, 0.376471)
  2010. WedgePart167.Position = Vector3.new(84.4638138, 4.16846514, 71.6982422)
  2011. WedgePart167.Orientation = Vector3.new(4.21000004, -131.440002, 14.8100004)
  2012. WedgePart167.Color = Color3.new(0, 0.12549, 0.376471)
  2013. SpecialMesh168.Parent = WedgePart167
  2014. SpecialMesh168.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648)
  2015. SpecialMesh168.MeshType = Enum.MeshType.Wedge
  2016. SpecialMesh168.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648)
  2017. WedgePart169.Parent = Model111
  2018. WedgePart169.Material = Enum.Material.SmoothPlastic
  2019. WedgePart169.BrickColor = BrickColor.new("Navy blue")
  2020. WedgePart169.Rotation = Vector3.new(173.649994, 9.22999954, -169.990005)
  2021. WedgePart169.Anchored = true
  2022. WedgePart169.CanCollide = false
  2023. WedgePart169.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2024. WedgePart169.CFrame = CFrame.new(84.1011887, 4.19235182, 71.4734879, -0.972012162, 0.171640277, 0.16041179, 0.155349508, 0.981806219, -0.109193146, -0.176235214, -0.0812171847, -0.980991721)
  2025. WedgePart169.BottomSurface = Enum.SurfaceType.Smooth
  2026. WedgePart169.Color = Color3.new(0, 0.12549, 0.376471)
  2027. WedgePart169.Position = Vector3.new(84.1011887, 4.19235182, 71.4734879)
  2028. WedgePart169.Orientation = Vector3.new(6.26999998, 170.710007, 8.98999977)
  2029. WedgePart169.Color = Color3.new(0, 0.12549, 0.376471)
  2030. SpecialMesh170.Parent = WedgePart169
  2031. SpecialMesh170.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751)
  2032. SpecialMesh170.MeshType = Enum.MeshType.Wedge
  2033. SpecialMesh170.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751)
  2034. WedgePart171.Parent = Model111
  2035. WedgePart171.Material = Enum.Material.SmoothPlastic
  2036. WedgePart171.BrickColor = BrickColor.new("Navy blue")
  2037. WedgePart171.Rotation = Vector3.new(90, -9.51000023, 141.800003)
  2038. WedgePart171.Anchored = true
  2039. WedgePart171.CanCollide = false
  2040. WedgePart171.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2041. WedgePart171.CFrame = CFrame.new(84.0268402, 4.48755026, 71.2616348, -0.775091708, -0.609853506, -0.16526255, 0.129881904, 0.102188051, -0.986249685, 0.618355632, -0.785898507, 3.83146107e-06)
  2042. WedgePart171.BottomSurface = Enum.SurfaceType.Smooth
  2043. WedgePart171.Color = Color3.new(0, 0.12549, 0.376471)
  2044. WedgePart171.Position = Vector3.new(84.0268402, 4.48755026, 71.2616348)
  2045. WedgePart171.Orientation = Vector3.new(80.4899979, -90, 51.8100014)
  2046. WedgePart171.Color = Color3.new(0, 0.12549, 0.376471)
  2047. SpecialMesh172.Parent = WedgePart171
  2048. SpecialMesh172.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313)
  2049. SpecialMesh172.MeshType = Enum.MeshType.Wedge
  2050. SpecialMesh172.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313)
  2051. WedgePart173.Parent = Model111
  2052. WedgePart173.Material = Enum.Material.SmoothPlastic
  2053. WedgePart173.BrickColor = BrickColor.new("Navy blue")
  2054. WedgePart173.Rotation = Vector3.new(-6.3499999, -9.22999954, -10.0100002)
  2055. WedgePart173.Anchored = true
  2056. WedgePart173.CanCollide = false
  2057. WedgePart173.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2058. WedgePart173.CFrame = CFrame.new(84.1089783, 4.18705225, 71.4258041, 0.972012162, 0.171640292, -0.160411775, -0.155349508, 0.981806219, 0.109193236, 0.176235214, -0.0812172741, 0.980991721)
  2059. WedgePart173.BottomSurface = Enum.SurfaceType.Smooth
  2060. WedgePart173.Color = Color3.new(0, 0.12549, 0.376471)
  2061. WedgePart173.Position = Vector3.new(84.1089783, 4.18705225, 71.4258041)
  2062. WedgePart173.Orientation = Vector3.new(-6.26999998, -9.28999996, -8.98999977)
  2063. WedgePart173.Color = Color3.new(0, 0.12549, 0.376471)
  2064. SpecialMesh174.Parent = WedgePart173
  2065. SpecialMesh174.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252)
  2066. SpecialMesh174.MeshType = Enum.MeshType.Wedge
  2067. SpecialMesh174.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252)
  2068. WedgePart175.Parent = Model111
  2069. WedgePart175.Material = Enum.Material.SmoothPlastic
  2070. WedgePart175.BrickColor = BrickColor.new("Navy blue")
  2071. WedgePart175.Rotation = Vector3.new(-90, 9.51000023, 38.2000008)
  2072. WedgePart175.Anchored = true
  2073. WedgePart175.CanCollide = false
  2074. WedgePart175.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2075. WedgePart175.CFrame = CFrame.new(83.9797592, 4.20658875, 71.2616196, 0.775091708, -0.609853506, 0.165262491, -0.129881904, 0.102187976, 0.986249685, -0.618355632, -0.785898507, -3.89106572e-06)
  2076. WedgePart175.BottomSurface = Enum.SurfaceType.Smooth
  2077. WedgePart175.Color = Color3.new(0, 0.12549, 0.376471)
  2078. WedgePart175.Position = Vector3.new(83.9797592, 4.20658875, 71.2616196)
  2079. WedgePart175.Orientation = Vector3.new(-80.4899979, 90, -51.8100014)
  2080. WedgePart175.Color = Color3.new(0, 0.12549, 0.376471)
  2081. SpecialMesh176.Parent = WedgePart175
  2082. SpecialMesh176.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865)
  2083. SpecialMesh176.MeshType = Enum.MeshType.Wedge
  2084. SpecialMesh176.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865)
  2085. WedgePart177.Parent = Model111
  2086. WedgePart177.Material = Enum.Material.SmoothPlastic
  2087. WedgePart177.BrickColor = BrickColor.new("Navy blue")
  2088. WedgePart177.Rotation = Vector3.new(-6.3499999, 48.3899994, -10.0600004)
  2089. WedgePart177.Anchored = true
  2090. WedgePart177.CanCollide = false
  2091. WedgePart177.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2092. WedgePart177.CFrame = CFrame.new(84.4236221, 4.16451979, 71.6627731, 0.653876841, 0.116011299, 0.74765408, -0.254989713, 0.964153886, 0.0734018013, -0.712337971, -0.238639787, 0.660019517)
  2093. WedgePart177.BottomSurface = Enum.SurfaceType.Smooth
  2094. WedgePart177.Color = Color3.new(0, 0.12549, 0.376471)
  2095. WedgePart177.Position = Vector3.new(84.4236221, 4.16451979, 71.6627731)
  2096. WedgePart177.Orientation = Vector3.new(-4.21000004, 48.5600014, -14.8100004)
  2097. WedgePart177.Color = Color3.new(0, 0.12549, 0.376471)
  2098. SpecialMesh178.Parent = WedgePart177
  2099. SpecialMesh178.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221)
  2100. SpecialMesh178.MeshType = Enum.MeshType.Wedge
  2101. SpecialMesh178.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221)
  2102. WedgePart179.Parent = Model111
  2103. WedgePart179.Material = Enum.Material.SmoothPlastic
  2104. WedgePart179.BrickColor = BrickColor.new("Really black")
  2105. WedgePart179.Rotation = Vector3.new(176.649994, -32.4300003, -16.2800007)
  2106. WedgePart179.Anchored = true
  2107. WedgePart179.CanCollide = false
  2108. WedgePart179.Size = Vector3.new(0.501514971, 1.8123908, 0.540661097)
  2109. WedgePart179.CFrame = CFrame.new(84.3812408, 3.16418386, 71.5519867, 0.810205579, 0.236556157, -0.536291003, 0.249728575, -0.967060745, -0.049287919, -0.530285299, -0.0939938203, -0.842592716)
  2110. WedgePart179.BottomSurface = Enum.SurfaceType.Smooth
  2111. WedgePart179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2112. WedgePart179.Position = Vector3.new(84.3812408, 3.16418386, 71.5519867)
  2113. WedgePart179.Orientation = Vector3.new(2.82999992, -147.520004, 165.520004)
  2114. WedgePart179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2115. WedgePart180.Parent = Model111
  2116. WedgePart180.Material = Enum.Material.SmoothPlastic
  2117. WedgePart180.BrickColor = BrickColor.new("Really black")
  2118. WedgePart180.Rotation = Vector3.new(-3.3499999, 32.4300003, -163.720001)
  2119. WedgePart180.Anchored = true
  2120. WedgePart180.CanCollide = false
  2121. WedgePart180.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2122. WedgePart180.CFrame = CFrame.new(84.2144699, 3.1488595, 71.289978, -0.810205579, 0.236556113, 0.536291063, -0.249728575, -0.967060685, 0.0492878295, 0.530285299, -0.093993932, 0.842592835)
  2123. WedgePart180.BottomSurface = Enum.SurfaceType.Smooth
  2124. WedgePart180.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2125. WedgePart180.Position = Vector3.new(84.2144699, 3.1488595, 71.289978)
  2126. WedgePart180.Orientation = Vector3.new(-2.82999992, 32.4799995, -165.520004)
  2127. WedgePart180.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2128. SpecialMesh181.Parent = WedgePart180
  2129. SpecialMesh181.Scale = Vector3.new(2.5075748, 9.0619545, 0.406420559)
  2130. SpecialMesh181.MeshType = Enum.MeshType.Wedge
  2131. SpecialMesh181.Scale = Vector3.new(2.5075748, 9.0619545, 0.406420559)
  2132. WedgePart182.Parent = Model111
  2133. WedgePart182.Material = Enum.Material.SmoothPlastic
  2134. WedgePart182.BrickColor = BrickColor.new("Navy blue")
  2135. WedgePart182.Rotation = Vector3.new(93.3300018, 15.0900002, -174.039993)
  2136. WedgePart182.Anchored = true
  2137. WedgePart182.CanCollide = false
  2138. WedgePart182.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2139. WedgePart182.CFrame = CFrame.new(84.1439896, 4.05129576, 71.4676208, -0.960297585, 0.10023734, 0.260348022, -0.252465844, 0.0848200619, -0.963881016, -0.118699588, -0.991341591, -0.0561460108)
  2140. WedgePart182.BottomSurface = Enum.SurfaceType.Smooth
  2141. WedgePart182.Color = Color3.new(0, 0.12549, 0.376471)
  2142. WedgePart182.Position = Vector3.new(84.1439896, 4.05129576, 71.4676208)
  2143. WedgePart182.Orientation = Vector3.new(74.5500031, 102.169998, -71.4300003)
  2144. WedgePart182.Color = Color3.new(0, 0.12549, 0.376471)
  2145. SpecialMesh183.Parent = WedgePart182
  2146. SpecialMesh183.Scale = Vector3.new(3.76363802, 0.508730888, 0.0892680213)
  2147. SpecialMesh183.MeshType = Enum.MeshType.Wedge
  2148. SpecialMesh183.Scale = Vector3.new(3.76363802, 0.508730888, 0.0892680213)
  2149. WedgePart184.Parent = Model111
  2150. WedgePart184.Material = Enum.Material.SmoothPlastic
  2151. WedgePart184.BrickColor = BrickColor.new("Really black")
  2152. WedgePart184.Rotation = Vector3.new(-86.6699982, -15.0900002, -5.96000004)
  2153. WedgePart184.Anchored = true
  2154. WedgePart184.CanCollide = false
  2155. WedgePart184.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2156. WedgePart184.CFrame = CFrame.new(84.3801498, 3.17696238, 71.4166794, 0.960297585, 0.100237362, -0.260347992, 0.252465844, 0.0848200023, 0.963881075, 0.118699588, -0.991341591, 0.0561459363)
  2157. WedgePart184.BottomSurface = Enum.SurfaceType.Smooth
  2158. WedgePart184.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2159. WedgePart184.Position = Vector3.new(84.3801498, 3.17696238, 71.4166794)
  2160. WedgePart184.Orientation = Vector3.new(-74.5500031, -77.8300018, 71.4300003)
  2161. WedgePart184.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2162. SpecialMesh185.Parent = WedgePart184
  2163. SpecialMesh185.Scale = Vector3.new(3.76363802, 0.508730888, 8.98179531)
  2164. SpecialMesh185.MeshType = Enum.MeshType.Wedge
  2165. SpecialMesh185.Scale = Vector3.new(3.76363802, 0.508730888, 8.98179531)
  2166. WedgePart186.Parent = Model111
  2167. WedgePart186.Material = Enum.Material.SmoothPlastic
  2168. WedgePart186.BrickColor = BrickColor.new("Really black")
  2169. WedgePart186.Rotation = Vector3.new(-176.649994, 32.4300003, -16.2099991)
  2170. WedgePart186.Anchored = true
  2171. WedgePart186.CanCollide = false
  2172. WedgePart186.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2173. WedgePart186.CFrame = CFrame.new(84.2128601, 3.14833856, 70.9510422, 0.810471892, 0.235643119, 0.536290646, 0.248642325, -0.967340946, 0.049282223, 0.530388892, 0.093402721, -0.842593253)
  2174. WedgePart186.BottomSurface = Enum.SurfaceType.Smooth
  2175. WedgePart186.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2176. WedgePart186.Position = Vector3.new(84.2128601, 3.14833856, 70.9510422)
  2177. WedgePart186.Orientation = Vector3.new(-2.81999993, 147.520004, 165.580002)
  2178. WedgePart186.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2179. SpecialMesh187.Parent = WedgePart186
  2180. SpecialMesh187.Scale = Vector3.new(2.49772358, 9.06096554, 0.438725233)
  2181. SpecialMesh187.MeshType = Enum.MeshType.Wedge
  2182. SpecialMesh187.Scale = Vector3.new(2.49772358, 9.06096554, 0.438725233)
  2183. WedgePart188.Parent = Model111
  2184. WedgePart188.Material = Enum.Material.SmoothPlastic
  2185. WedgePart188.BrickColor = BrickColor.new("Really black")
  2186. WedgePart188.Rotation = Vector3.new(-93.1200027, -15.1499996, -172.520004)
  2187. WedgePart188.Anchored = true
  2188. WedgePart188.CanCollide = false
  2189. WedgePart188.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2190. WedgePart188.CFrame = CFrame.new(84.3816833, 3.17736506, 70.8115616, -0.957038879, 0.125684962, -0.261304379, -0.251607925, 0.0879439265, 0.963825405, 0.144118473, 0.988164663, -0.0525424257)
  2191. WedgePart188.BottomSurface = Enum.SurfaceType.Smooth
  2192. WedgePart188.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2193. WedgePart188.Position = Vector3.new(84.3816833, 3.17736506, 70.8115616)
  2194. WedgePart188.Orientation = Vector3.new(-74.5400009, -101.370003, -70.7300034)
  2195. WedgePart188.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2196. SpecialMesh189.Parent = WedgePart188
  2197. SpecialMesh189.Scale = Vector3.new(3.79249001, 0.477633595, 8.98350334)
  2198. SpecialMesh189.MeshType = Enum.MeshType.Wedge
  2199. SpecialMesh189.Scale = Vector3.new(3.79249001, 0.477633595, 8.98350334)
  2200. WedgePart190.Parent = Model111
  2201. WedgePart190.Material = Enum.Material.SmoothPlastic
  2202. WedgePart190.BrickColor = BrickColor.new("Really black")
  2203. WedgePart190.Rotation = Vector3.new(3.3499999, -32.4300003, -163.789993)
  2204. WedgePart190.Anchored = true
  2205. WedgePart190.CanCollide = false
  2206. WedgePart190.Size = Vector3.new(0.49954474, 1.81219304, 0.534200132)
  2207. WedgePart190.CFrame = CFrame.new(84.379631, 3.16365862, 70.689003, -0.810471892, 0.235643178, -0.536290705, -0.248642325, -0.967340887, -0.0492823087, -0.530388892, 0.093402639, 0.842593431)
  2208. WedgePart190.BottomSurface = Enum.SurfaceType.Smooth
  2209. WedgePart190.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2210. WedgePart190.Position = Vector3.new(84.379631, 3.16365862, 70.689003)
  2211. WedgePart190.Orientation = Vector3.new(2.81999993, -32.4799995, -165.580002)
  2212. WedgePart190.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2213. Part191.Parent = Model111
  2214. Part191.Material = Enum.Material.SmoothPlastic
  2215. Part191.BrickColor = BrickColor.new("Bright blue")
  2216. Part191.Reflectance = 0.20000000298023
  2217. Part191.Rotation = Vector3.new(180, 0, 0)
  2218. Part191.Anchored = true
  2219. Part191.CanCollide = false
  2220. Part191.FormFactor = Enum.FormFactor.Symmetric
  2221. Part191.Size = Vector3.new(0.200000003, 0.289398372, 0.200000003)
  2222. Part191.CFrame = CFrame.new(85.2290497, 2.24749422, 71.4875183, 0.999990463, 1.68663576e-06, -5.21396615e-08, 1.52207053e-06, -0.99999398, -3.58559191e-06, -4.70573482e-08, 3.27080488e-06, -0.99999404)
  2223. Part191.BottomSurface = Enum.SurfaceType.Smooth
  2224. Part191.TopSurface = Enum.SurfaceType.Smooth
  2225. Part191.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2226. Part191.Position = Vector3.new(85.2290497, 2.24749422, 71.4875183)
  2227. Part191.Orientation = Vector3.new(0, -180, 180)
  2228. Part191.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2229. BlockMesh192.Parent = Part191
  2230. BlockMesh192.Scale = Vector3.new(1, 1, 0.200000003)
  2231. BlockMesh192.Scale = Vector3.new(1, 1, 0.200000003)
  2232. Part193.Parent = Model111
  2233. Part193.Material = Enum.Material.SmoothPlastic
  2234. Part193.BrickColor = BrickColor.new("Bright blue")
  2235. Part193.Reflectance = 0.20000000298023
  2236. Part193.Rotation = Vector3.new(90, 0, 0)
  2237. Part193.Anchored = true
  2238. Part193.CanCollide = false
  2239. Part193.FormFactor = Enum.FormFactor.Symmetric
  2240. Part193.Size = Vector3.new(0.200000003, 0.704961121, 0.200000003)
  2241. Part193.CFrame = CFrame.new(85.2290497, 2.37356567, 71.1549301, 0.999990463, 5.21391357e-08, 1.68663564e-06, 1.52207053e-06, 3.8985163e-06, -0.99999404, -4.70573482e-08, 0.99999404, 3.58559191e-06)
  2242. Part193.BottomSurface = Enum.SurfaceType.Smooth
  2243. Part193.TopSurface = Enum.SurfaceType.Smooth
  2244. Part193.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2245. Part193.Position = Vector3.new(85.2290497, 2.37356567, 71.1549301)
  2246. Part193.Orientation = Vector3.new(89.8000031, 25.1900005, 21.3299999)
  2247. Part193.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2248. BlockMesh194.Parent = Part193
  2249. BlockMesh194.Scale = Vector3.new(1, 1, 0.200000003)
  2250. BlockMesh194.Scale = Vector3.new(1, 1, 0.200000003)
  2251. Part195.Parent = Model111
  2252. Part195.Material = Enum.Material.SmoothPlastic
  2253. Part195.BrickColor = BrickColor.new("Black")
  2254. Part195.Rotation = Vector3.new(180, 0, 180)
  2255. Part195.Anchored = true
  2256. Part195.CanCollide = false
  2257. Part195.FormFactor = Enum.FormFactor.Symmetric
  2258. Part195.Size = Vector3.new(1.12655747, 0.300000042, 2.07369661)
  2259. Part195.CFrame = CFrame.new(84.7367096, 2.24362898, 71.1229401, -0.999990463, -1.68663564e-06, -5.21395265e-08, -1.52207053e-06, 0.99999398, -3.68990004e-06, 4.70573482e-08, -3.34531069e-06, -0.99999404)
  2260. Part195.BottomSurface = Enum.SurfaceType.Smooth
  2261. Part195.TopSurface = Enum.SurfaceType.Smooth
  2262. Part195.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2263. Part195.Position = Vector3.new(84.7367096, 2.24362898, 71.1229401)
  2264. Part195.Orientation = Vector3.new(0, -180, 0)
  2265. Part195.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2266. BlockMesh196.Parent = Part195
  2267. Part197.Parent = Model111
  2268. Part197.Material = Enum.Material.SmoothPlastic
  2269. Part197.BrickColor = BrickColor.new("Bright blue")
  2270. Part197.Reflectance = 0.20000000298023
  2271. Part197.Rotation = Vector3.new(180, 0, 0)
  2272. Part197.Anchored = true
  2273. Part197.CanCollide = false
  2274. Part197.FormFactor = Enum.FormFactor.Symmetric
  2275. Part197.Size = Vector3.new(0.200000003, 0.289398372, 0.200000003)
  2276. Part197.CFrame = CFrame.new(85.2290497, 2.2483387, 70.8214417, 0.999990463, 1.68663576e-06, -5.21396615e-08, 1.52207053e-06, -0.99999398, -3.58559191e-06, -4.70573482e-08, 3.27080488e-06, -0.99999404)
  2277. Part197.BottomSurface = Enum.SurfaceType.Smooth
  2278. Part197.TopSurface = Enum.SurfaceType.Smooth
  2279. Part197.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2280. Part197.Position = Vector3.new(85.2290497, 2.2483387, 70.8214417)
  2281. Part197.Orientation = Vector3.new(0, -180, 180)
  2282. Part197.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2283. BlockMesh198.Parent = Part197
  2284. BlockMesh198.Scale = Vector3.new(1, 1, 0.200000003)
  2285. BlockMesh198.Scale = Vector3.new(1, 1, 0.200000003)
  2286. Part199.Parent = Model111
  2287. Part199.Material = Enum.Material.SmoothPlastic
  2288. Part199.BrickColor = BrickColor.new("Bright blue")
  2289. Part199.Reflectance = 0.20000000298023
  2290. Part199.Rotation = Vector3.new(90, 0, 0)
  2291. Part199.Anchored = true
  2292. Part199.CanCollide = false
  2293. Part199.FormFactor = Enum.FormFactor.Symmetric
  2294. Part199.Size = Vector3.new(0.200000003, 0.704961121, 0.200000003)
  2295. Part199.CFrame = CFrame.new(85.2290497, 2.10725856, 71.1549301, 0.999990463, 5.21391357e-08, 1.68663564e-06, 1.52207053e-06, 3.8985163e-06, -0.99999404, -4.70573482e-08, 0.99999404, 3.58559191e-06)
  2296. Part199.BottomSurface = Enum.SurfaceType.Smooth
  2297. Part199.TopSurface = Enum.SurfaceType.Smooth
  2298. Part199.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2299. Part199.Position = Vector3.new(85.2290497, 2.10725856, 71.1549301)
  2300. Part199.Orientation = Vector3.new(89.8000031, 25.1900005, 21.3299999)
  2301. Part199.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2302. BlockMesh200.Parent = Part199
  2303. BlockMesh200.Scale = Vector3.new(1, 1, 0.200000003)
  2304. BlockMesh200.Scale = Vector3.new(1, 1, 0.200000003)
  2305. Part201.Parent = Model111
  2306. Part201.Material = Enum.Material.SmoothPlastic
  2307. Part201.BrickColor = BrickColor.new("Bright blue")
  2308. Part201.Reflectance = 0.20000000298023
  2309. Part201.Rotation = Vector3.new(-90, 0, 0)
  2310. Part201.Anchored = true
  2311. Part201.CanCollide = false
  2312. Part201.FormFactor = Enum.FormFactor.Symmetric
  2313. Part201.Size = Vector3.new(0.200000003, 0.289398372, 0.200000003)
  2314. Part201.CFrame = CFrame.new(85.2290497, 2.24585271, 71.3620148, 0.999990463, -5.21390859e-08, -1.68663564e-06, 1.52207053e-06, -3.92831862e-06, 0.99999404, -4.70573482e-08, -0.99999404, -3.60049307e-06)
  2315. Part201.BottomSurface = Enum.SurfaceType.Smooth
  2316. Part201.TopSurface = Enum.SurfaceType.Smooth
  2317. Part201.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2318. Part201.Position = Vector3.new(85.2290497, 2.24585271, 71.3620148)
  2319. Part201.Orientation = Vector3.new(-89.8000031, -154.899994, 158.820007)
  2320. Part201.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2321. BlockMesh202.Parent = Part201
  2322. BlockMesh202.Scale = Vector3.new(1, 1, 0.200000003)
  2323. BlockMesh202.Scale = Vector3.new(1, 1, 0.200000003)
  2324. Part203.Name = "Cylinder"
  2325. Part203.Parent = Model111
  2326. Part203.Material = Enum.Material.SmoothPlastic
  2327. Part203.BrickColor = BrickColor.new("Really black")
  2328. Part203.Rotation = Vector3.new(-90, 0, 90)
  2329. Part203.Anchored = true
  2330. Part203.CanCollide = false
  2331. Part203.FormFactor = Enum.FormFactor.Symmetric
  2332. Part203.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2333. Part203.CFrame = CFrame.new(85.2129898, 2.2316227, 71.4693756, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  2334. Part203.BottomSurface = Enum.SurfaceType.Smooth
  2335. Part203.TopSurface = Enum.SurfaceType.Smooth
  2336. Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2337. Part203.Position = Vector3.new(85.2129898, 2.2316227, 71.4693756)
  2338. Part203.Orientation = Vector3.new(-90, 90, 0)
  2339. Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2340. CylinderMesh204.Parent = Part203
  2341. CylinderMesh204.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441)
  2342. CylinderMesh204.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441)
  2343. Part205.Name = "Cylinder"
  2344. Part205.Parent = Model111
  2345. Part205.Material = Enum.Material.SmoothPlastic
  2346. Part205.BrickColor = BrickColor.new("Really black")
  2347. Part205.Rotation = Vector3.new(-90, 0, 90)
  2348. Part205.Anchored = true
  2349. Part205.CanCollide = false
  2350. Part205.FormFactor = Enum.FormFactor.Symmetric
  2351. Part205.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2352. Part205.CFrame = CFrame.new(85.2129898, 2.23079395, 70.7659149, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  2353. Part205.BottomSurface = Enum.SurfaceType.Smooth
  2354. Part205.TopSurface = Enum.SurfaceType.Smooth
  2355. Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2356. Part205.Position = Vector3.new(85.2129898, 2.23079395, 70.7659149)
  2357. Part205.Orientation = Vector3.new(-90, 90, 0)
  2358. Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2359. CylinderMesh206.Parent = Part205
  2360. CylinderMesh206.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441)
  2361. CylinderMesh206.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441)
  2362. Part207.Name = "Cylinder"
  2363. Part207.Parent = Model111
  2364. Part207.Material = Enum.Material.SmoothPlastic
  2365. Part207.BrickColor = BrickColor.new("Pastel Blue")
  2366. Part207.Reflectance = 0.20000000298023
  2367. Part207.Rotation = Vector3.new(-90, 0, 90)
  2368. Part207.Anchored = true
  2369. Part207.CanCollide = false
  2370. Part207.FormFactor = Enum.FormFactor.Symmetric
  2371. Part207.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2372. Part207.CFrame = CFrame.new(85.2065201, 2.60235643, 71.5077591, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  2373. Part207.BottomSurface = Enum.SurfaceType.Smooth
  2374. Part207.TopSurface = Enum.SurfaceType.Smooth
  2375. Part207.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2376. Part207.Position = Vector3.new(85.2065201, 2.60235643, 71.5077591)
  2377. Part207.Orientation = Vector3.new(-90, 90, 0)
  2378. Part207.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2379. CylinderMesh208.Parent = Part207
  2380. CylinderMesh208.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483)
  2381. CylinderMesh208.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483)
  2382. Part209.Name = "1"
  2383. Part209.Parent = Model111
  2384. Part209.Material = Enum.Material.SmoothPlastic
  2385. Part209.BrickColor = BrickColor.new("Pastel Blue")
  2386. Part209.Reflectance = 0.20000000298023
  2387. Part209.Rotation = Vector3.new(-90, 0, 90)
  2388. Part209.Anchored = true
  2389. Part209.CanCollide = false
  2390. Part209.FormFactor = Enum.FormFactor.Symmetric
  2391. Part209.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2392. Part209.CFrame = CFrame.new(85.1887817, 2.975389, 70.6631317, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  2393. Part209.BottomSurface = Enum.SurfaceType.Smooth
  2394. Part209.TopSurface = Enum.SurfaceType.Smooth
  2395. Part209.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2396. Part209.Position = Vector3.new(85.1887817, 2.975389, 70.6631317)
  2397. Part209.Orientation = Vector3.new(-90, 90, 0)
  2398. Part209.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2399. CylinderMesh210.Parent = Part209
  2400. CylinderMesh210.Scale = Vector3.new(1, 1, 0.5)
  2401. CylinderMesh210.Scale = Vector3.new(1, 1, 0.5)
  2402. Part211.Name = "Cylinder"
  2403. Part211.Parent = Model111
  2404. Part211.Material = Enum.Material.SmoothPlastic
  2405. Part211.BrickColor = BrickColor.new("Pastel Blue")
  2406. Part211.Reflectance = 0.20000000298023
  2407. Part211.Rotation = Vector3.new(-90, 0, 90)
  2408. Part211.Anchored = true
  2409. Part211.CanCollide = false
  2410. Part211.FormFactor = Enum.FormFactor.Symmetric
  2411. Part211.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2412. Part211.CFrame = CFrame.new(85.2065201, 2.60143566, 70.7283096, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  2413. Part211.BottomSurface = Enum.SurfaceType.Smooth
  2414. Part211.TopSurface = Enum.SurfaceType.Smooth
  2415. Part211.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2416. Part211.Position = Vector3.new(85.2065201, 2.60143566, 70.7283096)
  2417. Part211.Orientation = Vector3.new(-90, 90, 0)
  2418. Part211.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2419. CylinderMesh212.Parent = Part211
  2420. CylinderMesh212.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483)
  2421. CylinderMesh212.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483)
  2422. Part213.Name = "1"
  2423. Part213.Parent = Model111
  2424. Part213.Material = Enum.Material.SmoothPlastic
  2425. Part213.BrickColor = BrickColor.new("Pastel Blue")
  2426. Part213.Reflectance = 0.20000000298023
  2427. Part213.Rotation = Vector3.new(-90, 0, 90)
  2428. Part213.Anchored = true
  2429. Part213.CanCollide = false
  2430. Part213.FormFactor = Enum.FormFactor.Symmetric
  2431. Part213.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2432. Part213.CFrame = CFrame.new(85.1887817, 2.97647023, 71.5722427, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  2433. Part213.BottomSurface = Enum.SurfaceType.Smooth
  2434. Part213.TopSurface = Enum.SurfaceType.Smooth
  2435. Part213.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2436. Part213.Position = Vector3.new(85.1887817, 2.97647023, 71.5722427)
  2437. Part213.Orientation = Vector3.new(-90, 90, 0)
  2438. Part213.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2439. CylinderMesh214.Parent = Part213
  2440. CylinderMesh214.Scale = Vector3.new(1, 1, 0.5)
  2441. CylinderMesh214.Scale = Vector3.new(1, 1, 0.5)
  2442. Part215.Name = "Brick"
  2443. Part215.Parent = Model111
  2444. Part215.Material = Enum.Material.SmoothPlastic
  2445. Part215.BrickColor = BrickColor.new("Lapis")
  2446. Part215.Rotation = Vector3.new(-98.8700027, 0, 90)
  2447. Part215.Anchored = true
  2448. Part215.CanCollide = false
  2449. Part215.FormFactor = Enum.FormFactor.Symmetric
  2450. Part215.Size = Vector3.new(0.200000003, 0.200000048, 3.76191354)
  2451. Part215.CFrame = CFrame.new(85.334816, 2.19722486, 72.4109573, 3.44653273e-07, -1, -1.53493693e-06, -0.154159606, -1.56971362e-06, 0.98804605, -0.98804605, -1.03908391e-07, -0.154159606)
  2452. Part215.BottomSurface = Enum.SurfaceType.Smooth
  2453. Part215.TopSurface = Enum.SurfaceType.Smooth
  2454. Part215.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2455. Part215.Position = Vector3.new(85.334816, 2.19722486, 72.4109573)
  2456. Part215.Orientation = Vector3.new(-81.1299973, -180, -90)
  2457. Part215.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2458. BlockMesh216.Parent = Part215
  2459. BlockMesh216.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2460. BlockMesh216.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2461. Part217.Name = "Brick"
  2462. Part217.Parent = Model111
  2463. Part217.Material = Enum.Material.SmoothPlastic
  2464. Part217.BrickColor = BrickColor.new("Lapis")
  2465. Part217.Rotation = Vector3.new(81.1299973, 0, -90)
  2466. Part217.Anchored = true
  2467. Part217.CanCollide = false
  2468. Part217.FormFactor = Enum.FormFactor.Symmetric
  2469. Part217.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
  2470. Part217.CFrame = CFrame.new(85.2253647, 0.689384937, 72.6472626, 3.44653273e-07, 1, 1.62236074e-06, -0.154159606, 1.65609265e-06, -0.98804605, -0.98804605, 9.04312216e-08, 0.154159606)
  2471. Part217.BottomSurface = Enum.SurfaceType.Smooth
  2472. Part217.TopSurface = Enum.SurfaceType.Smooth
  2473. Part217.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2474. Part217.Position = Vector3.new(85.2253647, 0.689384937, 72.6472626)
  2475. Part217.Orientation = Vector3.new(81.1299973, 0, -90)
  2476. Part217.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2477. BlockMesh218.Parent = Part217
  2478. BlockMesh218.Scale = Vector3.new(0.200000003, 0.200000003, 0.5)
  2479. BlockMesh218.Scale = Vector3.new(0.200000003, 0.200000003, 0.5)
  2480. Part219.Name = "Brick"
  2481. Part219.Parent = Model111
  2482. Part219.Material = Enum.Material.SmoothPlastic
  2483. Part219.BrickColor = BrickColor.new("Lapis")
  2484. Part219.Rotation = Vector3.new(171.130005, -90, 0)
  2485. Part219.Anchored = true
  2486. Part219.CanCollide = false
  2487. Part219.FormFactor = Enum.FormFactor.Symmetric
  2488. Part219.Size = Vector3.new(0.200000003, 0.200000048, 1.06754613)
  2489. Part219.CFrame = CFrame.new(84.7113571, 0.642819166, 72.6564255, 3.44653273e-07, 1.90724722e-06, -1, -0.154159606, -0.98804605, -1.93757319e-06, -0.98804605, 0.154159606, -4.65132004e-08)
  2490. Part219.BottomSurface = Enum.SurfaceType.Smooth
  2491. Part219.TopSurface = Enum.SurfaceType.Smooth
  2492. Part219.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2493. Part219.Position = Vector3.new(84.7113571, 0.642819166, 72.6564255)
  2494. Part219.Orientation = Vector3.new(0, -90, -171.130005)
  2495. Part219.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2496. BlockMesh220.Parent = Part219
  2497. BlockMesh220.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2498. BlockMesh220.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2499. Part221.Name = "Brick"
  2500. Part221.Parent = Model111
  2501. Part221.Material = Enum.Material.SmoothPlastic
  2502. Part221.BrickColor = BrickColor.new("Lapis")
  2503. Part221.Rotation = Vector3.new(81.1299973, 0, -90)
  2504. Part221.Anchored = true
  2505. Part221.CanCollide = false
  2506. Part221.FormFactor = Enum.FormFactor.Symmetric
  2507. Part221.Size = Vector3.new(0.200000003, 0.200000048, 0.400000036)
  2508. Part221.CFrame = CFrame.new(85.0661621, 0.575264692, 72.6628799, 3.44653273e-07, 1, 1.62236074e-06, -0.154159606, 1.65609265e-06, -0.98804605, -0.98804605, 9.04312216e-08, 0.154159606)
  2509. Part221.BottomSurface = Enum.SurfaceType.Smooth
  2510. Part221.TopSurface = Enum.SurfaceType.Smooth
  2511. Part221.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2512. Part221.Position = Vector3.new(85.0661621, 0.575264692, 72.6628799)
  2513. Part221.Orientation = Vector3.new(81.1299973, 0, -90)
  2514. Part221.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2515. BlockMesh222.Parent = Part221
  2516. BlockMesh222.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2517. BlockMesh222.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2518. Part223.Name = "Brick"
  2519. Part223.Parent = Model111
  2520. Part223.Material = Enum.Material.SmoothPlastic
  2521. Part223.BrickColor = BrickColor.new("Really black")
  2522. Part223.Rotation = Vector3.new(0, 90, 0)
  2523. Part223.Anchored = true
  2524. Part223.CanCollide = false
  2525. Part223.FormFactor = Enum.FormFactor.Symmetric
  2526. Part223.Size = Vector3.new(0.275762081, 2.04569292, 0.200000003)
  2527. Part223.CFrame = CFrame.new(85.182869, 2.98781443, 72.0021896, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  2528. Part223.BottomSurface = Enum.SurfaceType.Smooth
  2529. Part223.TopSurface = Enum.SurfaceType.Smooth
  2530. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2531. Part223.Position = Vector3.new(85.182869, 2.98781443, 72.0021896)
  2532. Part223.Orientation = Vector3.new(0, 90, 0)
  2533. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2534. BlockMesh224.Parent = Part223
  2535. Part225.Name = "Brick"
  2536. Part225.Parent = Model111
  2537. Part225.Material = Enum.Material.SmoothPlastic
  2538. Part225.BrickColor = BrickColor.new("Really black")
  2539. Part225.Rotation = Vector3.new(90, 90, 0)
  2540. Part225.Anchored = true
  2541. Part225.CanCollide = false
  2542. Part225.FormFactor = Enum.FormFactor.Symmetric
  2543. Part225.Size = Vector3.new(0.200000003, 0.682073951, 0.200000003)
  2544. Part225.CFrame = CFrame.new(85.2118912, 2.23023295, 71.1194458, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
  2545. Part225.BottomSurface = Enum.SurfaceType.Smooth
  2546. Part225.TopSurface = Enum.SurfaceType.Smooth
  2547. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2548. Part225.Position = Vector3.new(85.2118912, 2.23023295, 71.1194458)
  2549. Part225.Orientation = Vector3.new(0, 90, 90)
  2550. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2551. BlockMesh226.Parent = Part225
  2552. BlockMesh226.Scale = Vector3.new(0.232134268, 1, 0.773780882)
  2553. BlockMesh226.Scale = Vector3.new(0.232134268, 1, 0.773780882)
  2554. Part227.Name = "Brick"
  2555. Part227.Parent = Model111
  2556. Part227.Material = Enum.Material.SmoothPlastic
  2557. Part227.BrickColor = BrickColor.new("Really black")
  2558. Part227.Rotation = Vector3.new(0, 90, 0)
  2559. Part227.Anchored = true
  2560. Part227.CanCollide = false
  2561. Part227.FormFactor = Enum.FormFactor.Symmetric
  2562. Part227.Size = Vector3.new(2.0220542, 0.200000048, 0.909533679)
  2563. Part227.CFrame = CFrame.new(84.7550049, 3.90972233, 71.1290512, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  2564. Part227.BottomSurface = Enum.SurfaceType.Smooth
  2565. Part227.TopSurface = Enum.SurfaceType.Smooth
  2566. Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2567. Part227.Position = Vector3.new(84.7550049, 3.90972233, 71.1290512)
  2568. Part227.Orientation = Vector3.new(0, 90, 0)
  2569. Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2570. BlockMesh228.Parent = Part227
  2571. Part229.Name = "Brick"
  2572. Part229.Parent = Model111
  2573. Part229.Material = Enum.Material.SmoothPlastic
  2574. Part229.BrickColor = BrickColor.new("Navy blue")
  2575. Part229.Rotation = Vector3.new(26.2199993, 55.4099998, -19.1499996)
  2576. Part229.Anchored = true
  2577. Part229.CanCollide = false
  2578. Part229.FormFactor = Enum.FormFactor.Symmetric
  2579. Part229.Size = Vector3.new(0.621950567, 0.569770336, 0.200000003)
  2580. Part229.CFrame = CFrame.new(84.0755386, 4.22622585, 70.6097031, 0.536291659, 0.186247364, 0.823227346, 0.0492807105, 0.96677655, -0.250827938, -0.842592955, 0.175086141, 0.509295702)
  2581. Part229.BottomSurface = Enum.SurfaceType.Smooth
  2582. Part229.TopSurface = Enum.SurfaceType.Smooth
  2583. Part229.Color = Color3.new(0, 0.12549, 0.376471)
  2584. Part229.Position = Vector3.new(84.0755386, 4.22622585, 70.6097031)
  2585. Part229.Orientation = Vector3.new(14.5299997, 58.2599983, 2.92000008)
  2586. Part229.Color = Color3.new(0, 0.12549, 0.376471)
  2587. BlockMesh230.Parent = Part229
  2588. Part231.Name = "Brick"
  2589. Part231.Parent = Model111
  2590. Part231.Material = Enum.Material.SmoothPlastic
  2591. Part231.BrickColor = BrickColor.new("Really black")
  2592. Part231.Rotation = Vector3.new(3.86999989, 9.71000004, -0.649999976)
  2593. Part231.Anchored = true
  2594. Part231.CanCollide = false
  2595. Part231.FormFactor = Enum.FormFactor.Symmetric
  2596. Part231.Size = Vector3.new(1, 0.569770336, 0.200000003)
  2597. Part231.CFrame = CFrame.new(84.7363968, 4.22474575, 70.4194794, 0.985605001, 0.0112363026, 0.168690681, 8.23754817e-07, 0.997788668, -0.0664664507, -0.169064462, 0.0655097961, 0.983425617)
  2598. Part231.BottomSurface = Enum.SurfaceType.Smooth
  2599. Part231.TopSurface = Enum.SurfaceType.Smooth
  2600. Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2601. Part231.Position = Vector3.new(84.7363968, 4.22474575, 70.4194794)
  2602. Part231.Orientation = Vector3.new(3.80999994, 9.72999954, 0)
  2603. Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2604. BlockMesh232.Parent = Part231
  2605. Part233.Name = "Brick"
  2606. Part233.Parent = Model111
  2607. Part233.Material = Enum.Material.SmoothPlastic
  2608. Part233.BrickColor = BrickColor.new("Really black")
  2609. Part233.Rotation = Vector3.new(0, 90, 0)
  2610. Part233.Anchored = true
  2611. Part233.CanCollide = false
  2612. Part233.FormFactor = Enum.FormFactor.Symmetric
  2613. Part233.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003)
  2614. Part233.CFrame = CFrame.new(84.1144104, 4.1997714, 71.0390701, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  2615. Part233.BottomSurface = Enum.SurfaceType.Smooth
  2616. Part233.TopSurface = Enum.SurfaceType.Smooth
  2617. Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2618. Part233.Position = Vector3.new(84.1144104, 4.1997714, 71.0390701)
  2619. Part233.Orientation = Vector3.new(0, 90, 0)
  2620. Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2621. BlockMesh234.Parent = Part233
  2622. Part235.Name = "Brick"
  2623. Part235.Parent = Model111
  2624. Part235.Material = Enum.Material.SmoothPlastic
  2625. Part235.BrickColor = BrickColor.new("Navy blue")
  2626. Part235.Rotation = Vector3.new(90, 80.4899979, -90)
  2627. Part235.Anchored = true
  2628. Part235.CanCollide = false
  2629. Part235.FormFactor = Enum.FormFactor.Symmetric
  2630. Part235.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003)
  2631. Part235.CFrame = CFrame.new(83.9347992, 4.21437454, 71.0390854, 5.99961609e-08, 0.165252075, 0.986251473, -3.37511301e-06, 0.986251295, -0.16525206, -0.99999994, -3.30992043e-06, 6.14672899e-07)
  2632. Part235.BottomSurface = Enum.SurfaceType.Smooth
  2633. Part235.TopSurface = Enum.SurfaceType.Smooth
  2634. Part235.Color = Color3.new(0, 0.12549, 0.376471)
  2635. Part235.Position = Vector3.new(83.9347992, 4.21437454, 71.0390854)
  2636. Part235.Orientation = Vector3.new(9.51000023, 90, 0)
  2637. Part235.Color = Color3.new(0, 0.12549, 0.376471)
  2638. BlockMesh236.Parent = Part235
  2639. Part237.Name = "Brick"
  2640. Part237.Parent = Model111
  2641. Part237.Material = Enum.Material.SmoothPlastic
  2642. Part237.BrickColor = BrickColor.new("Really black")
  2643. Part237.Rotation = Vector3.new(4.76999998, 57.5600014, -1.20000005)
  2644. Part237.Anchored = true
  2645. Part237.CanCollide = false
  2646. Part237.FormFactor = Enum.FormFactor.Symmetric
  2647. Part237.Size = Vector3.new(0.567494869, 0.569770336, 0.200000003)
  2648. Part237.CFrame = CFrame.new(84.1754456, 4.21170378, 70.7049713, 0.536291659, 0.0112361535, 0.84395802, 0.0492807105, 0.997788727, -0.0445995405, -0.842592955, 0.0655092001, 0.534552038)
  2649. Part237.BottomSurface = Enum.SurfaceType.Smooth
  2650. Part237.TopSurface = Enum.SurfaceType.Smooth
  2651. Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2652. Part237.Position = Vector3.new(84.1754456, 4.21170378, 70.7049713)
  2653. Part237.Orientation = Vector3.new(2.55999994, 57.6500015, 2.82999992)
  2654. Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2655. BlockMesh238.Parent = Part237
  2656. Part239.Name = "Brick"
  2657. Part239.Parent = Model111
  2658. Part239.Material = Enum.Material.SmoothPlastic
  2659. Part239.BrickColor = BrickColor.new("Navy blue")
  2660. Part239.Rotation = Vector3.new(17.3299999, 9.30000019, -2.8900001)
  2661. Part239.Anchored = true
  2662. Part239.CanCollide = false
  2663. Part239.FormFactor = Enum.FormFactor.Symmetric
  2664. Part239.Size = Vector3.new(1.20342147, 0.569770336, 0.20717591)
  2665. Part239.CFrame = CFrame.new(84.8112564, 4.24095535, 70.2542725, 0.985605001, 0.0496909469, 0.161597043, 8.23754817e-07, 0.955829561, -0.293921709, -0.169064462, 0.289690852, 0.942070186)
  2666. Part239.BottomSurface = Enum.SurfaceType.Smooth
  2667. Part239.TopSurface = Enum.SurfaceType.Smooth
  2668. Part239.Color = Color3.new(0, 0.12549, 0.376471)
  2669. Part239.Position = Vector3.new(84.8112564, 4.24095535, 70.2542725)
  2670. Part239.Orientation = Vector3.new(17.0900002, 9.72999954, 0)
  2671. Part239.Color = Color3.new(0, 0.12549, 0.376471)
  2672. BlockMesh240.Parent = Part239
  2673. Part241.Name = "Brick"
  2674. Part241.Parent = Model111
  2675. Part241.Material = Enum.Material.SmoothPlastic
  2676. Part241.BrickColor = BrickColor.new("Navy blue")
  2677. Part241.Rotation = Vector3.new(162.669998, 9.30000019, -177.110001)
  2678. Part241.Anchored = true
  2679. Part241.CanCollide = false
  2680. Part241.FormFactor = Enum.FormFactor.Symmetric
  2681. Part241.Size = Vector3.new(1.20342147, 0.569770336, 0.20717591)
  2682. Part241.CFrame = CFrame.new(84.8130112, 4.24096441, 71.9904709, -0.985605001, 0.0496907383, 0.161597133, -2.17696652e-06, 0.955827594, -0.293928027, -0.169064477, -0.28969726, -0.942068219)
  2683. Part241.BottomSurface = Enum.SurfaceType.Smooth
  2684. Part241.TopSurface = Enum.SurfaceType.Smooth
  2685. Part241.Color = Color3.new(0, 0.12549, 0.376471)
  2686. Part241.Position = Vector3.new(84.8130112, 4.24096441, 71.9904709)
  2687. Part241.Orientation = Vector3.new(17.0900002, 170.270004, 0)
  2688. Part241.Color = Color3.new(0, 0.12549, 0.376471)
  2689. BlockMesh242.Parent = Part241
  2690. Part243.Name = "Brick"
  2691. Part243.Parent = Model111
  2692. Part243.Material = Enum.Material.SmoothPlastic
  2693. Part243.BrickColor = BrickColor.new("Really black")
  2694. Part243.Rotation = Vector3.new(175.229996, 57.5600014, -178.800003)
  2695. Part243.Anchored = true
  2696. Part243.CanCollide = false
  2697. Part243.FormFactor = Enum.FormFactor.Symmetric
  2698. Part243.Size = Vector3.new(0.567494869, 0.569770336, 0.200000003)
  2699. Part243.CFrame = CFrame.new(84.1772079, 4.21171141, 71.5398026, -0.53629142, 0.0112355668, 0.843958139, -0.0492874496, 0.99778825, -0.0446031094, -0.842592597, -0.0655167922, -0.534551501)
  2700. Part243.BottomSurface = Enum.SurfaceType.Smooth
  2701. Part243.TopSurface = Enum.SurfaceType.Smooth
  2702. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2703. Part243.Position = Vector3.new(84.1772079, 4.21171141, 71.5398026)
  2704. Part243.Orientation = Vector3.new(2.55999994, 122.349998, -2.82999992)
  2705. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2706. BlockMesh244.Parent = Part243
  2707. Part245.Name = "Brick"
  2708. Part245.Parent = Model111
  2709. Part245.Material = Enum.Material.SmoothPlastic
  2710. Part245.BrickColor = BrickColor.new("Lapis")
  2711. Part245.Rotation = Vector3.new(-171.130005, -90, 0)
  2712. Part245.Anchored = true
  2713. Part245.CanCollide = false
  2714. Part245.FormFactor = Enum.FormFactor.Symmetric
  2715. Part245.Size = Vector3.new(0.200000003, 0.200000048, 1.06754613)
  2716. Part245.CFrame = CFrame.new(84.7113571, 0.642818213, 69.6025925, -4.57742686e-07, 1.889602e-06, -1, 0.154153615, -0.988046944, -1.93757205e-06, -0.988047063, -0.154153585, 1.60981841e-07)
  2717. Part245.BottomSurface = Enum.SurfaceType.Smooth
  2718. Part245.TopSurface = Enum.SurfaceType.Smooth
  2719. Part245.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2720. Part245.Position = Vector3.new(84.7113571, 0.642818213, 69.6025925)
  2721. Part245.Orientation = Vector3.new(0, -90, 171.130005)
  2722. Part245.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2723. BlockMesh246.Parent = Part245
  2724. BlockMesh246.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2725. BlockMesh246.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2726. Part247.Name = "Brick"
  2727. Part247.Parent = Model111
  2728. Part247.Material = Enum.Material.SmoothPlastic
  2729. Part247.BrickColor = BrickColor.new("Lapis")
  2730. Part247.Rotation = Vector3.new(98.8700027, 0, -90)
  2731. Part247.Anchored = true
  2732. Part247.CanCollide = false
  2733. Part247.FormFactor = Enum.FormFactor.Symmetric
  2734. Part247.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
  2735. Part247.CFrame = CFrame.new(85.2253647, 0.689387798, 69.6117401, -4.57742686e-07, 1, 1.60785328e-06, 0.154153615, 1.65919141e-06, -0.988046944, -0.988047063, -2.04414434e-07, -0.154153585)
  2736. Part247.BottomSurface = Enum.SurfaceType.Smooth
  2737. Part247.TopSurface = Enum.SurfaceType.Smooth
  2738. Part247.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2739. Part247.Position = Vector3.new(85.2253647, 0.689387798, 69.6117401)
  2740. Part247.Orientation = Vector3.new(81.1299973, 180, 90)
  2741. Part247.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2742. BlockMesh248.Parent = Part247
  2743. BlockMesh248.Scale = Vector3.new(0.200000003, 0.200000003, 0.5)
  2744. BlockMesh248.Scale = Vector3.new(0.200000003, 0.200000003, 0.5)
  2745. Part249.Name = "Brick"
  2746. Part249.Parent = Model111
  2747. Part249.Material = Enum.Material.SmoothPlastic
  2748. Part249.BrickColor = BrickColor.new("Lapis")
  2749. Part249.Rotation = Vector3.new(-81.1299973, 0, 90)
  2750. Part249.Anchored = true
  2751. Part249.CanCollide = false
  2752. Part249.FormFactor = Enum.FormFactor.Symmetric
  2753. Part249.Size = Vector3.new(0.200000003, 0.200000048, 3.76191354)
  2754. Part249.CFrame = CFrame.new(85.334816, 2.19723153, 69.8480835, -4.57742686e-07, -1, -1.52042981e-06, 0.154153615, -1.57281283e-06, 0.988046944, -0.988047063, 2.17891056e-07, 0.154153585)
  2755. Part249.BottomSurface = Enum.SurfaceType.Smooth
  2756. Part249.TopSurface = Enum.SurfaceType.Smooth
  2757. Part249.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2758. Part249.Position = Vector3.new(85.334816, 2.19723153, 69.8480835)
  2759. Part249.Orientation = Vector3.new(-81.1299973, 0, 90)
  2760. Part249.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2761. BlockMesh250.Parent = Part249
  2762. BlockMesh250.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2763. BlockMesh250.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2764. Part251.Name = "Brick"
  2765. Part251.Parent = Model111
  2766. Part251.Material = Enum.Material.SmoothPlastic
  2767. Part251.BrickColor = BrickColor.new("Lapis")
  2768. Part251.Rotation = Vector3.new(-171.130005, -90, 0)
  2769. Part251.Anchored = true
  2770. Part251.CanCollide = false
  2771. Part251.FormFactor = Enum.FormFactor.Symmetric
  2772. Part251.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
  2773. Part251.CFrame = CFrame.new(85.1451187, 0.752628565, 69.6220932, -4.57742686e-07, 1.889602e-06, -1, 0.154153615, -0.988046944, -1.93757205e-06, -0.988047063, -0.154153585, 1.60981841e-07)
  2774. Part251.BottomSurface = Enum.SurfaceType.Smooth
  2775. Part251.TopSurface = Enum.SurfaceType.Smooth
  2776. Part251.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2777. Part251.Position = Vector3.new(85.1451187, 0.752628565, 69.6220932)
  2778. Part251.Orientation = Vector3.new(0, -90, 171.130005)
  2779. Part251.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2780. BlockMesh252.Parent = Part251
  2781. BlockMesh252.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2782. BlockMesh252.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2783. Part253.Name = "Brick"
  2784. Part253.Parent = Model111
  2785. Part253.Material = Enum.Material.SmoothPlastic
  2786. Part253.BrickColor = BrickColor.new("Lapis")
  2787. Part253.Rotation = Vector3.new(-171.130005, -90, 0)
  2788. Part253.Anchored = true
  2789. Part253.CanCollide = false
  2790. Part253.FormFactor = Enum.FormFactor.Symmetric
  2791. Part253.Size = Vector3.new(0.200000003, 0.200000048, 0.300000042)
  2792. Part253.CFrame = CFrame.new(85.1951294, 0.359328985, 69.561882, -4.57742686e-07, 1.889602e-06, -1, 0.154153615, -0.988046944, -1.93757205e-06, -0.988047063, -0.154153585, 1.60981841e-07)
  2793. Part253.BottomSurface = Enum.SurfaceType.Smooth
  2794. Part253.TopSurface = Enum.SurfaceType.Smooth
  2795. Part253.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2796. Part253.Position = Vector3.new(85.1951294, 0.359328985, 69.561882)
  2797. Part253.Orientation = Vector3.new(0, -90, 171.130005)
  2798. Part253.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2799. BlockMesh254.Parent = Part253
  2800. BlockMesh254.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2801. BlockMesh254.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2802. Part255.Name = "Brick"
  2803. Part255.Parent = Model111
  2804. Part255.Material = Enum.Material.SmoothPlastic
  2805. Part255.BrickColor = BrickColor.new("Really black")
  2806. Part255.Rotation = Vector3.new(8.86999989, 90, 0)
  2807. Part255.Anchored = true
  2808. Part255.CanCollide = false
  2809. Part255.FormFactor = Enum.FormFactor.Symmetric
  2810. Part255.Size = Vector3.new(0.217680693, 3.71122241, 1.16930699)
  2811. Part255.CFrame = CFrame.new(84.7666321, 2.1597805, 69.9367294, -4.57742686e-07, -1.8021799e-06, 1, 0.154153615, 0.988046944, 1.85119518e-06, -0.988047063, 0.154153585, -1.74458279e-07)
  2812. Part255.BottomSurface = Enum.SurfaceType.Smooth
  2813. Part255.TopSurface = Enum.SurfaceType.Smooth
  2814. Part255.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2815. Part255.Position = Vector3.new(84.7666321, 2.1597805, 69.9367294)
  2816. Part255.Orientation = Vector3.new(0, 90, 8.86999989)
  2817. Part255.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2818. BlockMesh256.Parent = Part255
  2819. Part257.Name = "Brick"
  2820. Part257.Parent = Model111
  2821. Part257.Material = Enum.Material.SmoothPlastic
  2822. Part257.BrickColor = BrickColor.new("Pastel Blue")
  2823. Part257.Reflectance = 0.20000000298023
  2824. Part257.Rotation = Vector3.new(90, 90, 0)
  2825. Part257.Anchored = true
  2826. Part257.CanCollide = false
  2827. Part257.FormFactor = Enum.FormFactor.Symmetric
  2828. Part257.Size = Vector3.new(0.200000003, 0.75576061, 0.200000003)
  2829. Part257.CFrame = CFrame.new(85.2052994, 2.60081959, 71.120018, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
  2830. Part257.BottomSurface = Enum.SurfaceType.Smooth
  2831. Part257.TopSurface = Enum.SurfaceType.Smooth
  2832. Part257.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2833. Part257.Position = Vector3.new(85.2052994, 2.60081959, 71.120018)
  2834. Part257.Orientation = Vector3.new(0, 90, 90)
  2835. Part257.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2836. BlockMesh258.Parent = Part257
  2837. BlockMesh258.Scale = Vector3.new(0.25721249, 1, 0.857374966)
  2838. BlockMesh258.Scale = Vector3.new(0.25721249, 1, 0.857374966)
  2839. Part259.Name = "1"
  2840. Part259.Parent = Model111
  2841. Part259.Material = Enum.Material.SmoothPlastic
  2842. Part259.BrickColor = BrickColor.new("Pastel Blue")
  2843. Part259.Reflectance = 0.20000000298023
  2844. Part259.Rotation = Vector3.new(90, 90, 0)
  2845. Part259.Anchored = true
  2846. Part259.CanCollide = false
  2847. Part259.FormFactor = Enum.FormFactor.Symmetric
  2848. Part259.Size = Vector3.new(0.200000003, 0.881482005, 0.200000003)
  2849. Part259.CFrame = CFrame.new(85.1873627, 2.97467303, 71.1199875, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
  2850. Part259.BottomSurface = Enum.SurfaceType.Smooth
  2851. Part259.TopSurface = Enum.SurfaceType.Smooth
  2852. Part259.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2853. Part259.Position = Vector3.new(85.1873627, 2.97467303, 71.1199875)
  2854. Part259.Orientation = Vector3.new(0, 90, 90)
  2855. Part259.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2856. BlockMesh260.Parent = Part259
  2857. BlockMesh260.Scale = Vector3.new(0.300000012, 1, 1)
  2858. BlockMesh260.Scale = Vector3.new(0.300000012, 1, 1)
  2859. Part261.Name = "Brick"
  2860. Part261.Parent = Model111
  2861. Part261.Material = Enum.Material.SmoothPlastic
  2862. Part261.BrickColor = BrickColor.new("Really black")
  2863. Part261.Rotation = Vector3.new(-8.86999989, 90, 0)
  2864. Part261.Anchored = true
  2865. Part261.CanCollide = false
  2866. Part261.FormFactor = Enum.FormFactor.Symmetric
  2867. Part261.Size = Vector3.new(0.217680693, 3.71122241, 1.16930699)
  2868. Part261.CFrame = CFrame.new(84.7666321, 2.15977883, 72.3222961, 3.44653273e-07, -1.81982534e-06, 1, -0.154159606, 0.98804605, 1.85119666e-06, -0.98804605, -0.154159606, 5.99901497e-08)
  2869. Part261.BottomSurface = Enum.SurfaceType.Smooth
  2870. Part261.TopSurface = Enum.SurfaceType.Smooth
  2871. Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2872. Part261.Position = Vector3.new(84.7666321, 2.15977883, 72.3222961)
  2873. Part261.Orientation = Vector3.new(0, 90, -8.86999989)
  2874. Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2875. BlockMesh262.Parent = Part261
  2876. Part263.Name = "Brick"
  2877. Part263.Parent = Model111
  2878. Part263.Material = Enum.Material.SmoothPlastic
  2879. Part263.BrickColor = BrickColor.new("Really black")
  2880. Part263.Rotation = Vector3.new(0, 90, 0)
  2881. Part263.Anchored = true
  2882. Part263.CanCollide = false
  2883. Part263.FormFactor = Enum.FormFactor.Symmetric
  2884. Part263.Size = Vector3.new(2.0220542, 2.03246331, 0.909533679)
  2885. Part263.CFrame = CFrame.new(84.8275146, 2.97960472, 71.1290741, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  2886. Part263.BottomSurface = Enum.SurfaceType.Smooth
  2887. Part263.TopSurface = Enum.SurfaceType.Smooth
  2888. Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2889. Part263.Position = Vector3.new(84.8275146, 2.97960472, 71.1290741)
  2890. Part263.Orientation = Vector3.new(0, 90, 0)
  2891. Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2892. BlockMesh264.Parent = Part263
  2893. Part265.Name = "Brick"
  2894. Part265.Parent = Model111
  2895. Part265.Material = Enum.Material.SmoothPlastic
  2896. Part265.BrickColor = BrickColor.new("Lapis")
  2897. Part265.Rotation = Vector3.new(171.130005, -90, 0)
  2898. Part265.Anchored = true
  2899. Part265.CanCollide = false
  2900. Part265.FormFactor = Enum.FormFactor.Symmetric
  2901. Part265.Size = Vector3.new(0.200000003, 0.200000048, 0.300000042)
  2902. Part265.CFrame = CFrame.new(85.1951294, 0.359324932, 72.6971664, 3.44653273e-07, 1.90724722e-06, -1, -0.154159606, -0.98804605, -1.93757319e-06, -0.98804605, 0.154159606, -4.65132004e-08)
  2903. Part265.BottomSurface = Enum.SurfaceType.Smooth
  2904. Part265.TopSurface = Enum.SurfaceType.Smooth
  2905. Part265.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2906. Part265.Position = Vector3.new(85.1951294, 0.359324932, 72.6971664)
  2907. Part265.Orientation = Vector3.new(0, -90, -171.130005)
  2908. Part265.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2909. BlockMesh266.Parent = Part265
  2910. BlockMesh266.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2911. BlockMesh266.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2912. Part267.Name = "Brick"
  2913. Part267.Parent = Model111
  2914. Part267.Material = Enum.Material.SmoothPlastic
  2915. Part267.BrickColor = BrickColor.new("Lapis")
  2916. Part267.Rotation = Vector3.new(171.130005, -90, 0)
  2917. Part267.Anchored = true
  2918. Part267.CanCollide = false
  2919. Part267.FormFactor = Enum.FormFactor.Symmetric
  2920. Part267.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
  2921. Part267.CFrame = CFrame.new(85.1451187, 0.752625465, 72.6368942, 3.44653273e-07, 1.90724722e-06, -1, -0.154159606, -0.98804605, -1.93757319e-06, -0.98804605, 0.154159606, -4.65132004e-08)
  2922. Part267.BottomSurface = Enum.SurfaceType.Smooth
  2923. Part267.TopSurface = Enum.SurfaceType.Smooth
  2924. Part267.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2925. Part267.Position = Vector3.new(85.1451187, 0.752625465, 72.6368942)
  2926. Part267.Orientation = Vector3.new(0, -90, -171.130005)
  2927. Part267.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2928. BlockMesh268.Parent = Part267
  2929. BlockMesh268.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2930. BlockMesh268.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2931. Part269.Name = "Brick"
  2932. Part269.Parent = Model111
  2933. Part269.Material = Enum.Material.SmoothPlastic
  2934. Part269.BrickColor = BrickColor.new("Really black")
  2935. Part269.Rotation = Vector3.new(0, 90, 0)
  2936. Part269.Anchored = true
  2937. Part269.CanCollide = false
  2938. Part269.FormFactor = Enum.FormFactor.Symmetric
  2939. Part269.Size = Vector3.new(1.76480412, 0.974218845, 0.200000003)
  2940. Part269.CFrame = CFrame.new(85.182869, 2.57548046, 71.1183243, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  2941. Part269.BottomSurface = Enum.SurfaceType.Smooth
  2942. Part269.TopSurface = Enum.SurfaceType.Smooth
  2943. Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2944. Part269.Position = Vector3.new(85.182869, 2.57548046, 71.1183243)
  2945. Part269.Orientation = Vector3.new(0, 90, 0)
  2946. Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2947. BlockMesh270.Parent = Part269
  2948. Part271.Name = "Brick"
  2949. Part271.Parent = Model111
  2950. Part271.Material = Enum.Material.SmoothPlastic
  2951. Part271.BrickColor = BrickColor.new("Really black")
  2952. Part271.Rotation = Vector3.new(176.130005, 9.71000004, -179.350006)
  2953. Part271.Anchored = true
  2954. Part271.CanCollide = false
  2955. Part271.FormFactor = Enum.FormFactor.Symmetric
  2956. Part271.Size = Vector3.new(1, 0.569770336, 0.200000003)
  2957. Part271.CFrame = CFrame.new(84.7381592, 4.22474623, 71.8252945, -0.985605001, 0.0112360846, 0.168690681, -2.17696652e-06, 0.99778825, -0.0664730072, -0.169064477, -0.0655165017, -0.983425081)
  2958. Part271.BottomSurface = Enum.SurfaceType.Smooth
  2959. Part271.TopSurface = Enum.SurfaceType.Smooth
  2960. Part271.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2961. Part271.Position = Vector3.new(84.7381592, 4.22474623, 71.8252945)
  2962. Part271.Orientation = Vector3.new(3.80999994, 170.270004, 0)
  2963. Part271.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2964. BlockMesh272.Parent = Part271
  2965. Part273.Name = "Brick"
  2966. Part273.Parent = Model111
  2967. Part273.Material = Enum.Material.SmoothPlastic
  2968. Part273.BrickColor = BrickColor.new("Really black")
  2969. Part273.Rotation = Vector3.new(0, 90, 0)
  2970. Part273.Anchored = true
  2971. Part273.CanCollide = false
  2972. Part273.FormFactor = Enum.FormFactor.Symmetric
  2973. Part273.Size = Vector3.new(2.0220542, 2.04569292, 0.909533679)
  2974. Part273.CFrame = CFrame.new(84.636734, 2.98868513, 71.1290665, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  2975. Part273.BottomSurface = Enum.SurfaceType.Smooth
  2976. Part273.TopSurface = Enum.SurfaceType.Smooth
  2977. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2978. Part273.Position = Vector3.new(84.636734, 2.98868513, 71.1290665)
  2979. Part273.Orientation = Vector3.new(0, 90, 0)
  2980. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2981. BlockMesh274.Parent = Part273
  2982. Part275.Name = "Brick"
  2983. Part275.Parent = Model111
  2984. Part275.Material = Enum.Material.SmoothPlastic
  2985. Part275.BrickColor = BrickColor.new("Really black")
  2986. Part275.Rotation = Vector3.new(-90, 75.2699966, 90)
  2987. Part275.Anchored = true
  2988. Part275.CanCollide = false
  2989. Part275.FormFactor = Enum.FormFactor.Symmetric
  2990. Part275.Size = Vector3.new(0.505757809, 1.79923868, 0.200000003)
  2991. Part275.CFrame = CFrame.new(84.115448, 3.10737085, 71.1191025, 5.99961609e-08, -0.254260689, 0.967135847, -3.37511301e-06, 0.967135787, 0.254260719, -0.99999994, -3.27453017e-06, -7.97212124e-07)
  2992. Part275.BottomSurface = Enum.SurfaceType.Smooth
  2993. Part275.TopSurface = Enum.SurfaceType.Smooth
  2994. Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2995. Part275.Position = Vector3.new(84.115448, 3.10737085, 71.1191025)
  2996. Part275.Orientation = Vector3.new(-14.7299995, 90, 0)
  2997. Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2998. BlockMesh276.Parent = Part275
  2999. Part277.Name = "Brick"
  3000. Part277.Parent = Model111
  3001. Part277.Material = Enum.Material.SmoothPlastic
  3002. Part277.BrickColor = BrickColor.new("Navy blue")
  3003. Part277.Rotation = Vector3.new(90, 80.4899979, -90)
  3004. Part277.Anchored = true
  3005. Part277.CanCollide = false
  3006. Part277.FormFactor = Enum.FormFactor.Symmetric
  3007. Part277.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003)
  3008. Part277.CFrame = CFrame.new(83.9343872, 4.21474218, 71.2056961, -8.70278996e-08, 0.165252075, 0.986251473, -4.62681055e-06, 0.986251414, -0.16525206, -0.99999994, -4.57838178e-06, 6.77537173e-07)
  3009. Part277.BottomSurface = Enum.SurfaceType.Smooth
  3010. Part277.TopSurface = Enum.SurfaceType.Smooth
  3011. Part277.Color = Color3.new(0, 0.12549, 0.376471)
  3012. Part277.Position = Vector3.new(83.9343872, 4.21474218, 71.2056961)
  3013. Part277.Orientation = Vector3.new(9.51000023, 90, 0)
  3014. Part277.Color = Color3.new(0, 0.12549, 0.376471)
  3015. BlockMesh278.Parent = Part277
  3016. Part279.Name = "Brick"
  3017. Part279.Parent = Model111
  3018. Part279.Material = Enum.Material.SmoothPlastic
  3019. Part279.BrickColor = BrickColor.new("Really black")
  3020. Part279.Rotation = Vector3.new(0, 90, 0)
  3021. Part279.Anchored = true
  3022. Part279.CanCollide = false
  3023. Part279.FormFactor = Enum.FormFactor.Symmetric
  3024. Part279.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003)
  3025. Part279.CFrame = CFrame.new(84.1161728, 4.19977188, 71.2057037, -8.70278996e-08, -1.85120132e-06, 1, -4.62681055e-06, 0.99999994, 1.85119541e-06, -0.99999994, -4.62681055e-06, -8.70361063e-08)
  3026. Part279.BottomSurface = Enum.SurfaceType.Smooth
  3027. Part279.TopSurface = Enum.SurfaceType.Smooth
  3028. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3029. Part279.Position = Vector3.new(84.1161728, 4.19977188, 71.2057037)
  3030. Part279.Orientation = Vector3.new(0, 90, 0)
  3031. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3032. BlockMesh280.Parent = Part279
  3033. Script281.Name = "Welds"
  3034. Script281.Parent = Model0
  3035. Script281.Disabled = true
  3036. table.insert(cors,sandbox(Script281,function()
  3037.  
  3038. wait(.33)
  3039.  
  3040. Tool=script.Parent
  3041. Nib=Tool.Parent
  3042.  
  3043. demodel=function()
  3044. for _,v in pairs(script.Parent["RightLeg"]:children()) do
  3045. v.Parent=Nib
  3046. end
  3047. for _,v in pairs(script.Parent["LeftLeg"]:children()) do
  3048. v.Parent=Nib
  3049. end
  3050. for _,v in pairs(script.Parent["Torso"]:children()) do
  3051. v.Parent=Nib
  3052. end
  3053. for _,v in pairs(script.Parent["LeftArm"]:children()) do
  3054. v.Parent=Nib
  3055. end
  3056. for _,v in pairs(script.Parent["RightArm"]:children()) do
  3057. v.Parent=Nib
  3058. end
  3059. end
  3060.  
  3061.  
  3062.  
  3063. weldparts=function()
  3064. print("Welding")
  3065. lel={}
  3066. function jarate(p)
  3067. for i=1, #p do
  3068. table.insert(lel,p[i])
  3069. k=p[i]:children()
  3070. if #k>0 then
  3071. jarate(k)
  3072. end
  3073. end
  3074. end
  3075. for _,v in pairs(script.Parent:children()) do
  3076. if v.Name~="Cloak" and v.className~="Script" then
  3077. v:BreakJoints()
  3078. jarate(v:children())
  3079. end
  3080. end
  3081. for _,v in pairs(lel) do
  3082. if v.className=="Weld" or v.className=="Motor6D" then
  3083. v:Remove()
  3084. end
  3085. end
  3086. for _,v in pairs(script.Parent["RightLeg"]:children()) do
  3087. if v.Name~="Right Leg1" then
  3088. w=Instance.new("Weld")
  3089. w.Part0=script.Parent["RightLeg"]["Right Leg1"]
  3090. w.Part1=v
  3091. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  3092. w.C0=script.Parent["RightLeg"]["Right Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  3093. w.Parent=w.Part0
  3094. end
  3095. end
  3096. w=Instance.new("Weld")
  3097. w.Part0=Nib["Right Leg"]
  3098. w.Part1=script.Parent["RightLeg"]["Right Leg1"]
  3099. w.Parent=w.Part0
  3100. w.C0=CFrame.new(0,-.1,0)
  3101. for _,v in pairs(script.Parent["LeftLeg"]:children()) do
  3102. if v.Name~="Left Leg1" then
  3103. w=Instance.new("Weld")
  3104. w.Part0=script.Parent["LeftLeg"]["Left Leg1"]
  3105. w.Part1=v
  3106. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  3107. w.C0=script.Parent["LeftLeg"]["Left Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  3108. w.Parent=w.Part0
  3109. end
  3110. end
  3111. w=Instance.new("Weld")
  3112. w.Part0=Nib["Left Leg"]
  3113. w.Part1=script.Parent["LeftLeg"]["Left Leg1"]
  3114. w.Parent=w.Part0
  3115. w.C0=CFrame.new(0,-.1,0)
  3116. for _,v in pairs(script.Parent["RightArm"]:children()) do
  3117. if v.Name~="Right Arm1" then
  3118. w=Instance.new("Weld")
  3119. w.Part0=script.Parent["RightArm"]["Right Arm1"]
  3120. w.Part1=v
  3121. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  3122. w.C0=script.Parent["RightArm"]["Right Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  3123. w.Parent=w.Part1
  3124. end
  3125. end
  3126. w=Instance.new("Weld")
  3127. w.Part0=Nib["Right Arm"]
  3128. w.Part1=script.Parent["RightArm"]["Right Arm1"]
  3129. w.Parent=w.Part0
  3130. w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90))
  3131. for _,v in pairs(script.Parent["LeftArm"]:children()) do
  3132. if v.Name~="Left Arm1" then
  3133. w=Instance.new("Weld")
  3134. w.Part0=script.Parent["LeftArm"]["Left Arm1"]
  3135. w.Part1=v
  3136. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  3137. w.C0=script.Parent["LeftArm"]["Left Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  3138. w.Parent=w.Part0
  3139. end
  3140. end
  3141. w=Instance.new("Weld")
  3142. w.Part0=Nib["Left Arm"]
  3143. w.Part1=script.Parent["LeftArm"]["Left Arm1"]
  3144. w.Parent=w.Part0
  3145.  
  3146. for _,v in pairs(script.Parent["Torso"]:children()) do
  3147. if v.Name~="Torso1" then
  3148. w=Instance.new("Weld")
  3149. w.Part0=script.Parent["Torso"]["Torso1"]
  3150. w.Part1=v
  3151. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  3152. w.C0=script.Parent["Torso"]["Torso1"].CFrame:inverse()*CFrame.new(v.Position)
  3153. w.Parent=script.Parent["Torso"]["Torso1"]
  3154. end
  3155. end
  3156.  
  3157. w=Instance.new("Weld")
  3158. w.Part0=Nib["Torso"]
  3159. w.Part1=script.Parent["Torso"]["Torso1"]
  3160. w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0)
  3161. w.Parent=w.Part0
  3162.  
  3163. for _,v in pairs(lel) do
  3164. if v:IsA("BasePart") then v.Anchored=false end
  3165. end
  3166.  
  3167.  
  3168.  
  3169. wait(1)
  3170.  
  3171. w=Instance.new("Weld")
  3172. w.Part0=Nib.Torso
  3173. w.Part1=Tool.Torso.Torso1
  3174. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  3175. w.C1=CFrame.new(0,0,0)
  3176. w.Parent=w.Part1
  3177. w.Name="ClothingWeld"
  3178.  
  3179. wait(.06)
  3180.  
  3181. while Tool.Torso.Torso1:FindFirstChild("ClothingWeld")==nil do
  3182. wait(.03)
  3183. w=Instance.new("Weld")
  3184. w.Part0=Nib.Torso
  3185. w.Part1=Tool.Torso.Torso1
  3186. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  3187. w.C1=CFrame.new(0,0,0)
  3188. w.Parent=w.Part1
  3189. w.Name="ClothingWeld"
  3190. end
  3191.  
  3192. w=Instance.new("Weld")
  3193. w.Part0=Nib["Right Leg"]
  3194. w.Part1=Tool.RightLeg["Right Leg1"]
  3195. w.C0=CFrame.new(0,0,0)
  3196. w.C1=CFrame.new(0,0,0)
  3197. w.Parent=w.Part1
  3198. w.Name="ClothingWeld"
  3199.  
  3200. w=Instance.new("Weld")
  3201. w.Part0=Nib["Left Leg"]
  3202. w.Part1=Tool.LeftLeg["Left Leg1"]
  3203. w.C0=CFrame.new(0,0,0)
  3204. w.C1=CFrame.new(0,0,0)
  3205. w.Parent=w.Part1
  3206. w.Name="ClothingWeld"
  3207.  
  3208. w=Instance.new("Weld")
  3209. w.Part0=Nib["Right Arm"]
  3210. w.Part1=Tool.RightArm["Right Arm1"]
  3211. w.C0=CFrame.new(0,0,0)
  3212. w.C1=CFrame.new(0,0,0)
  3213. w.Parent=w.Part1
  3214. w.Name="ClothingWeld"
  3215.  
  3216. w=Instance.new("Weld")
  3217. w.Part0=Nib["Left Arm"]
  3218. w.Part1=Tool.LeftArm["Left Arm1"]
  3219. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  3220. w.C1=CFrame.new(0,0,0)
  3221. w.Parent=w.Part1
  3222. w.Name="ClothingWeld"
  3223.  
  3224. wait()
  3225.  
  3226. end
  3227. weldparts()
  3228.  
  3229. wait(.5)
  3230. demodel()
  3231. end))
  3232. for i,v in pairs(mas:GetChildren()) do
  3233. v.Parent = game:GetService("Players").LocalPlayer.Character
  3234. pcall(function() v:MakeJoints() end)
  3235. end
  3236. mas:Destroy()
  3237. for i,v in pairs(cors) do
  3238. spawn(function()
  3239. pcall(v)
  3240. end)
  3241. end
  3242.  
  3243.  
  3244.  
  3245. --Leaked by Mike The Hacker
  3246. plr = game.Players.LocalPlayer
  3247. repeat
  3248. wait(0.4)
  3249. until plr.Character
  3250. chr = plr.Character
  3251. human = chr:FindFirstChild("Humanoid")
  3252. mouse = plr:GetMouse()
  3253. equipd = false
  3254. tors = chr.Torso
  3255. rarm = chr["Right Arm"]
  3256. larm = chr["Left Arm"]
  3257. rleg = chr["Right Leg"]
  3258. lleg = chr["Left Leg"]
  3259. hrp = chr.HumanoidRootPart
  3260. head = chr.Head
  3261. chr.Humanoid.MaxHealth = math.huge
  3262. anim = human.Animator
  3263. activu = false
  3264. Heartbeat = Instance.new("BindableEvent")
  3265. Heartbeat.Name = "Heartbeat"
  3266. Heartbeat.Parent = script
  3267. frame = 0.03333333333333333
  3268. tf = 0
  3269. game:GetService("RunService").Heartbeat:connect(function(s, p)
  3270. tf = tf + s
  3271. if tf >= frame then
  3272. for i = 1, math.floor(tf / frame) do
  3273. Heartbeat:Fire()
  3274. end
  3275. tf = tf - frame * math.floor(tf / frame)
  3276. end
  3277. end)
  3278. function swait(num)
  3279. if num == 0 or num == nil then
  3280. Heartbeat.Event:wait()
  3281. else
  3282. for i = 1, num do
  3283. Heartbeat.Event:wait()
  3284. end
  3285. end
  3286. end
  3287. for i,v in pairs(chr:children()) do
  3288. if v:IsA("Hat") then
  3289. v:Destroy()
  3290. end
  3291. end
  3292. for i,v in pairs(chr:children()) do
  3293. if v:IsA("Accessory") then
  3294. v:Destroy()
  3295. end
  3296. end
  3297. for i,v in pairs(chr:children()) do
  3298. if v:IsA("Hair") then
  3299. v:Destroy()
  3300. end
  3301. end
  3302. hat = Instance.new("Part", game.Players.LocalPlayer.Character.Head)
  3303. w3ld = Instance.new("Weld", hat)
  3304. w3ld.Part0 = hat
  3305. w3ld.Part1 = game.Players.LocalPlayer.Character.Head
  3306. w3ld.C0 = w3ld.C0 * CFrame.new(-0.09,-0.5,-0.2)
  3307. mesh = Instance.new("SpecialMesh", hat)
  3308. mesh.MeshId = "http://www.roblox.com/asset/?id=430343527"
  3309. mesh.TextureId = "http://www.roblox.com/asset/?id=60942684"
  3310. mesh.Scale = Vector3.new(6.7,6.7,6.7)
  3311. chr.Head.face.Texture = "rbxassetid://500175007"
  3312. chr.Shirt.ShirtTemplate = "rbxassetid://754386702"
  3313. chr.Pants.PantsTemplate = "rbxassetid://773358745"
  3314. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  3315. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  3316. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3317. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3318. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  3319. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  3320. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3321. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3322. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3323. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3324. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3325. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3326. RS = tors:FindFirstChild("Right Shoulder")
  3327. LS = tors:FindFirstChild("Left Shoulder")
  3328. RH = tors:FindFirstChild("Right Hip")
  3329. LH = tors:FindFirstChild("Left Hip")
  3330. RJ = hrp:FindFirstChild("RootJoint")
  3331. N = tors:FindFirstChild("Neck")
  3332. cf = CFrame.new
  3333. ang = CFrame.Angles
  3334. rd = math.rad
  3335. rd2 = math.random
  3336. function nooutline(p)
  3337. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  3338. end
  3339. function makepart(color, name, reflec, mater, parnt, cfram)
  3340. local port = Instance.new("Part")
  3341. port.BrickColor = BrickColor.new(color)
  3342. port.Name = name
  3343. nooutline(port)
  3344. port.Reflectance = reflec
  3345. port.Material = mater
  3346. port.Anchored = false
  3347. port.CanCollide = false
  3348. port.Locked = true
  3349. port.Size = Vector3.new(0.2, 0.2, 0.2)
  3350. port.Parent = parnt
  3351. return port
  3352. end
  3353. function makemesh(meshtype, scale, meshid, parent)
  3354. local mes = Instance.new("SpecialMesh")
  3355. mes.MeshType = meshtype
  3356. mes.Scale = scale
  3357. if meshtype == "FileMesh" then
  3358. mes.MeshId = meshid
  3359. end
  3360. mes.Parent = parent
  3361. return mes
  3362. end
  3363. function makeweld(parent, p0, p1, c0, c1)
  3364. local wel = Instance.new("Weld")
  3365. wel.Part0 = p0
  3366. wel.Part1 = p1
  3367. wel.C0 = c0
  3368. if c1 ~= nil then
  3369. wel.C1 = c1
  3370. end
  3371. wel.Parent = parent
  3372. return wel
  3373. end
  3374. function smokz(prnt)
  3375. s = Instance.new("Smoke")
  3376. s.Color = Color3.new(1, 1, 1)
  3377. s.Enabled = false
  3378. s.Name = "smok"
  3379. s.Opacity = 0.5
  3380. s.RiseVelocity = 0.2
  3381. s.Size = 0.1
  3382. s.Parent = prnt
  3383. end
  3384. function glow(tz, paz, smokinz, length)
  3385. if tz.Parent:FindFirstChildOfClass("Humanoid") and paz.Transparency == 1 then
  3386. do
  3387. local s = Instance.new("Sound")
  3388. s.SoundId = "rbxassetid://298181829"
  3389. s.Volume = 0.25
  3390. s.Pitch = math.random(9, 11) / 10
  3391. s.Parent = paz
  3392. s:Play()
  3393. paz.Transparency = 0.7
  3394. if smokinz == true then
  3395. paz.smok.Enabled = true
  3396. end
  3397. delay(length, function()
  3398. paz.Transparency = 1
  3399. paz.smok.Enabled = false
  3400. s:Destroy()
  3401. end)
  3402. end
  3403. end
  3404. end
  3405. function makeglow()
  3406. for _, p in pairs(chr:GetChildren()) do
  3407. if p.ClassName == "Accessory" then
  3408. do
  3409. local h = p:FindFirstChildOfClass("Part")
  3410. local nh = h:Clone()
  3411. nh.Parent = nil
  3412. nh.CFrame = h.CFrame
  3413. nh.Transparency = 1
  3414. nh.Name = "Glow"
  3415. nh.Material = "Neon"
  3416. nh.BrickColor = BrickColor.new("Really red")
  3417. nh.CustomPhysicalProperties = PhysicalProperties.new(0.2, 0.3, 0.5)
  3418. nh.Parent = h
  3419. makeweld(nh, nh, h, cf(0, 0, 0))
  3420. local m = nh:FindFirstChildOfClass("SpecialMesh")
  3421. m.Scale = m.Scale + Vector3.new(0.06, 0.06, 0.06)
  3422. m.TextureId = ""
  3423. smokz(nh)
  3424. nh.Touched:connect(function(po)
  3425. glow(po, nh, true, 0.8)
  3426. end)
  3427. end
  3428. elseif p.ClassName == "Part" and p ~= hrp then
  3429. do
  3430. local n = p:Clone()
  3431. n.Parent = nil
  3432. n.Transparency = 1
  3433. n.Material = "Neon"
  3434. n.Name = "Glow"
  3435. n.BrickColor = BrickColor.new("Really red")
  3436. n.CFrame = p.CFrame
  3437. n.CustomPhysicalProperties = PhysicalProperties.new(0.2, 0.3, 0.5)
  3438. n.Parent = p
  3439. makeweld(n, n, p, cf(0, 0, 0))
  3440. smokz(n)
  3441. n.Touched:connect(function(po)
  3442. glow(po, n, true, 0.8)
  3443. end)
  3444. if n:FindFirstChildOfClass("Decal") then
  3445. n:FindFirstChildOfClass("Decal"):Destroy()
  3446. end
  3447. if p:FindFirstChildOfClass("SpecialMesh") then
  3448. local c = p:FindFirstChildOfClass("SpecialMesh"):Clone()
  3449. c.Parent = nil
  3450. c.Scale = c.Scale + Vector3.new(0.05, 0.05, 0.05)
  3451. c.Parent = n
  3452. else
  3453. local m = Instance.new("BlockMesh")
  3454. m.Scale = Vector3.new(1.05, 1.025, 1.05)
  3455. if p == tors then
  3456. m.Scale = Vector3.new(1.05, 1.05, 1.05)
  3457. end
  3458. m.Parent = n
  3459. end
  3460. end
  3461. end
  3462. end
  3463. end
  3464. makeglow()
  3465. function fglow(glopart, duration)
  3466. for _ = 1, 4 do
  3467. swait()
  3468. glopart.Transparency = glopart.Transparency - 0.075
  3469. end
  3470. delay(duration, function()
  3471. for _ = 1, 4 do
  3472. swait()
  3473. glopart.Transparency = glopart.Transparency + 0.075
  3474. end
  3475. end)
  3476. end
  3477. function lerpz(joint, prop, cfrmz, alp)
  3478. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  3479. end
  3480. function resetlerp()
  3481. RJ.C0 = RJC0
  3482. RJ.C1 = RJC1
  3483. N.C0 = NC0
  3484. N.C1 = NC1
  3485. RS.C0 = RSC0
  3486. RS.C1 = RSC1
  3487. LS.C0 = LSC0
  3488. LS.C1 = LSC1
  3489. RH.C0 = RHC0
  3490. RH.C1 = RHC1
  3491. LH.C0 = LHC0
  3492. end
  3493. function chatfunc(text)
  3494. local chat = coroutine.wrap(function()
  3495. if chr:FindFirstChild("TalkingBillBoard")~= nil then
  3496. chr:FindFirstChild("TalkingBillBoard"):destroy()
  3497. end
  3498. local naeeym2 = Instance.new("BillboardGui",chr)
  3499. naeeym2.Size = UDim2.new(0,100,0,40)
  3500. naeeym2.StudsOffset = Vector3.new(0,3,0)
  3501. naeeym2.Adornee = chr.Head
  3502. naeeym2.Name = "TalkingBillBoard"
  3503. local tecks2 = Instance.new("TextLabel",naeeym2)
  3504. tecks2.BackgroundTransparency = 1
  3505. tecks2.BorderSizePixel = 0
  3506. tecks2.Text = ""
  3507. tecks2.Font = "Fantasy"
  3508. tecks2.TextSize = 30
  3509. tecks2.TextStrokeTransparency = 0
  3510. tecks2.TextColor3 = Color3.new(0,1,0)
  3511. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  3512. tecks2.Size = UDim2.new(1,0,0.5,0)
  3513. local tecks3 = Instance.new("TextLabel",naeeym2)
  3514. tecks3.BackgroundTransparency = 1
  3515. tecks3.BorderSizePixel = 0
  3516. tecks3.Text = ""
  3517. tecks3.Font = "Fantasy"
  3518. tecks3.TextSize = 30
  3519. tecks3.TextStrokeTransparency = 0
  3520. tecks3.TextColor3 = Color3.new(0,1,0)
  3521. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  3522. tecks3.Size = UDim2.new(1,0,0.5,0)
  3523. for i = 1,string.len(text),1 do
  3524. tecks2.Text = string.sub(text,1,i)
  3525. tecks3.Text = string.sub(text,1,i)
  3526. wait(0.01)
  3527. end
  3528. wait(2)
  3529. for i = 1, 50 do
  3530. swait()
  3531. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  3532. tecks2.Rotation = tecks2.Rotation - .8
  3533. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  3534. tecks2.TextTransparency = tecks2.TextTransparency + .04
  3535. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  3536. tecks3.Rotation = tecks2.Rotation + .8
  3537. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  3538. tecks3.TextTransparency = tecks2.TextTransparency + .04
  3539. end
  3540. naeeym2:Destroy()
  3541. end)
  3542. chat()
  3543. end
  3544. function onChatted(msg)
  3545. chatfunc(msg)
  3546. end
  3547.  
  3548.  
  3549. function FullCowl()
  3550.  
  3551.  
  3552. if activu == true or selected == false then
  3553. return
  3554. end
  3555. chatfunc("Kono DIO DA!")
  3556. coroutine.resume(coroutine.create(function()
  3557. fglow(lleg.Glow, 19)
  3558. fglow(rleg.Glow, 19)
  3559. fglow(rarm.Glow, 19)
  3560. fglow(larm.Glow, 19)
  3561. fglow(head.Glow, 19)
  3562. fglow(tors.Glow, 19)
  3563. end))
  3564. activu = true
  3565.  
  3566. local pet = Instance.new("ParticleEmitter")
  3567. pet.Color = ColorSequence.new(Color3.new(0, 255, 0))
  3568. pet.LightEmission = 0.9
  3569. pet.Size = NumberSequence.new(0.5)
  3570. pet.Texture = "rbxassetid://272050333"
  3571. pet.Transparency = NumberSequence.new(0.1)
  3572. pet.Lifetime = NumberRange.new(0.1)
  3573. pet.Rate = 1
  3574. pet.RotSpeed = NumberRange.new(360)
  3575. pet.Speed = NumberRange.new(3)
  3576. pet.VelocitySpread = 360
  3577. pet.Parent = rarm.Glow
  3578. local pet2 = Instance.new("ParticleEmitter")
  3579. pet2.Color = ColorSequence.new(Color3.new(0, 255, 0))
  3580. pet2.LightEmission = 0.9
  3581. pet2.Size = NumberSequence.new(5)
  3582. pet2.Texture = "rbxassetid://516107903"
  3583. pet2.Transparency = NumberSequence.new(0.4)
  3584. pet2.ZOffset = 2
  3585. pet2.Enabled = false
  3586. pet2.LockedToPart = true
  3587. pet2.Lifetime = NumberRange.new(0.07)
  3588. pet2.Rate = 8
  3589. pet2.Rotation = NumberRange.new(0, 360)
  3590. pet2.RotSpeed = NumberRange.new(0)
  3591. pet2.Speed = NumberRange.new(0)
  3592. pet2.VelocitySpread = 180
  3593. pet2.Parent = rarm.Glow
  3594.  
  3595.  
  3596.  
  3597. local petl = Instance.new("ParticleEmitter")
  3598. petl.Color = ColorSequence.new(Color3.new(0, 255, 0))
  3599. petl.LightEmission = 0.9
  3600. petl.Size = NumberSequence.new(0.5)
  3601. petl.Texture = "rbxassetid://272050333"
  3602. petl.Transparency = NumberSequence.new(0.1)
  3603. petl.Lifetime = NumberRange.new(0.1)
  3604. petl.Rate = 1
  3605. petl.RotSpeed = NumberRange.new(360)
  3606. petl.Speed = NumberRange.new(3)
  3607. petl.VelocitySpread = 360
  3608. petl.Parent = larm.Glow
  3609. local petl2 = Instance.new("ParticleEmitter")
  3610. petl2.Color = ColorSequence.new(Color3.new(0, 255, 0))
  3611. petl2.LightEmission = 0.9
  3612. petl2.Size = NumberSequence.new(5)
  3613. petl2.Texture = "rbxassetid://516107903"
  3614. petl2.Transparency = NumberSequence.new(0.4)
  3615. petl2.ZOffset = 2
  3616. petl2.Enabled = false
  3617. petl2.LockedToPart = true
  3618. petl2.Lifetime = NumberRange.new(0.07)
  3619. petl2.Rate = 8
  3620. petl2.Rotation = NumberRange.new(0, 360)
  3621. petl2.RotSpeed = NumberRange.new(0)
  3622. petl2.Speed = NumberRange.new(0)
  3623. petl2.VelocitySpread = 180
  3624. petl2.Parent = larm.Glow
  3625.  
  3626.  
  3627. local petl3 = Instance.new("ParticleEmitter")
  3628. petl3.Color = ColorSequence.new(Color3.new(0, 255, 0))
  3629. petl3.LightEmission = 0.9
  3630. petl3.Size = NumberSequence.new(0.5)
  3631. petl3.Texture = "rbxassetid://272050333"
  3632. petl3.Transparency = NumberSequence.new(0.1)
  3633. petl3.Lifetime = NumberRange.new(0.1)
  3634. petl3.Rate = 1
  3635. petl3.RotSpeed = NumberRange.new(360)
  3636. petl3.Speed = NumberRange.new(3)
  3637. petl3.VelocitySpread = 360
  3638. petl3.Parent = head.Glow
  3639. local petl23 = Instance.new("ParticleEmitter")
  3640. petl23.Color = ColorSequence.new(Color3.new(0, 255, 0))
  3641. petl23.LightEmission = 0.9
  3642. petl23.Size = NumberSequence.new(5)
  3643. petl23.Texture = "rbxassetid://516107903"
  3644. petl23.Transparency = NumberSequence.new(0.4)
  3645. petl23.ZOffset = 2
  3646. petl23.Enabled = false
  3647. petl23.LockedToPart = true
  3648. petl23.Lifetime = NumberRange.new(0.07)
  3649. petl23.Rate = 8
  3650. petl23.Rotation = NumberRange.new(0, 360)
  3651. petl23.RotSpeed = NumberRange.new(0)
  3652. petl23.Speed = NumberRange.new(0)
  3653. petl23.VelocitySpread = 180
  3654. petl23.Parent = head.Glow
  3655.  
  3656.  
  3657.  
  3658. local petl34 = Instance.new("ParticleEmitter")
  3659. petl34.Color = ColorSequence.new(Color3.new(0, 255, 0))
  3660. petl34.LightEmission = 0.9
  3661. petl34.Size = NumberSequence.new(0.5)
  3662. petl34.Texture = "rbxassetid://272050333"
  3663. petl34.Transparency = NumberSequence.new(0.1)
  3664. petl34.Lifetime = NumberRange.new(0.1)
  3665. petl34.Rate = 1
  3666. petl34.RotSpeed = NumberRange.new(360)
  3667. petl34.Speed = NumberRange.new(3)
  3668. petl34.VelocitySpread = 360
  3669. petl34.Parent = rleg.Glow
  3670. local petl234 = Instance.new("ParticleEmitter")
  3671. petl234.Color = ColorSequence.new(Color3.new(0, 255, 0))
  3672. petl234.LightEmission = 0.9
  3673. petl234.Size = NumberSequence.new(5)
  3674. petl234.Texture = "rbxassetid://516107903"
  3675. petl234.Transparency = NumberSequence.new(0.4)
  3676. petl234.ZOffset = 2
  3677. petl234.Enabled = false
  3678. petl234.LockedToPart = true
  3679. petl234.Rate = 8
  3680. petl234.Rotation = NumberRange.new(0, 360)
  3681. petl234.RotSpeed = NumberRange.new(0)
  3682. petl234.Speed = NumberRange.new(0)
  3683. petl234.VelocitySpread = 180
  3684. petl234.Parent = rleg.Glow
  3685.  
  3686.  
  3687. local petl345 = Instance.new("ParticleEmitter")
  3688. petl345.Color = ColorSequence.new(Color3.new(0, 255, 0))
  3689. petl345.LightEmission = 0.9
  3690. petl345.Size = NumberSequence.new(0.5)
  3691. petl345.Texture = "rbxassetid://272050333"
  3692. petl345.Transparency = NumberSequence.new(0.1)
  3693. petl345.Lifetime = NumberRange.new(0.1)
  3694. petl345.Rate = 1
  3695. petl345.RotSpeed = NumberRange.new(360)
  3696. petl345.Speed = NumberRange.new(3)
  3697. petl345.VelocitySpread = 360
  3698. petl345.Parent = tors.Glow
  3699. local petl2345 = Instance.new("ParticleEmitter")
  3700. petl2345.Color = ColorSequence.new(Color3.new(0, 255, 0))
  3701. petl2345.LightEmission = 0.9
  3702. petl2345.Size = NumberSequence.new(5)
  3703. petl2345.Texture = "rbxassetid://516107903"
  3704. petl2345.Transparency = NumberSequence.new(0.4)
  3705. petl2345.ZOffset = 2
  3706. petl2345.Enabled = false
  3707. petl2345.LockedToPart = true
  3708. petl2345.Rate = 8
  3709. petl2345.Rotation = NumberRange.new(0, 360)
  3710. petl2345.RotSpeed = NumberRange.new(0)
  3711. petl2345.Speed = NumberRange.new(0)
  3712. petl2345.VelocitySpread = 180
  3713. petl2345.Parent = tors.Glow
  3714. x = Instance.new("Sound",workspace)
  3715. x.SoundId = "http://www.roblox.com/asset/?id=686423225"
  3716. x.Looped = false
  3717. x.Pitch = 1
  3718. x.Volume = 5
  3719. x:Play()
  3720. end
  3721.  
  3722.  
  3723.  
  3724.  
  3725.  
  3726.  
  3727.  
  3728.  
  3729. function detroit()
  3730. if activu == true or selected == false then
  3731. return
  3732. end
  3733. coroutine.resume(coroutine.create(function()
  3734. fglow(rarm.Glow, 3)
  3735. end))
  3736. activu = true
  3737.  
  3738. human.WalkSpeed = human.WalkSpeed - 13
  3739. animo(false)
  3740. local Mus = Instance.new("Sound",tors)
  3741. Mus.SoundId = "rbxassetid://991726501"
  3742. Mus.Pitch = 1
  3743. Mus.Volume = 90000
  3744. Mus.Looped = false
  3745. wait(0.3)
  3746. Mus:Play()
  3747. local pe = Instance.new("ParticleEmitter")
  3748. pe.Color = ColorSequence.new(Color3.new(0, 100, 255))
  3749. pe.LightEmission = 0.9
  3750. pe.Size = NumberSequence.new(0.5)
  3751. pe.Texture = "rbxassetid://272050333"
  3752. pe.Transparency = NumberSequence.new(0.1)
  3753. pe.Lifetime = NumberRange.new(0.1)
  3754. pe.Rate = 1
  3755. pe.RotSpeed = NumberRange.new(360)
  3756. pe.Speed = NumberRange.new(3)
  3757. pe.VelocitySpread = 360
  3758. pe.Parent = rarm.Glow
  3759. local pe2 = Instance.new("ParticleEmitter")
  3760. pe2.Color = ColorSequence.new(Color3.new(0, 100, 255))
  3761. pe2.LightEmission = 0.9
  3762. pe2.Size = NumberSequence.new(5)
  3763. pe2.Texture = "rbxassetid://516107903"
  3764. pe2.Transparency = NumberSequence.new(0.4)
  3765. pe2.ZOffset = 2
  3766. pe2.Enabled = false
  3767. pe2.LockedToPart = true
  3768. pe2.Lifetime = NumberRange.new(0.07)
  3769. pe2.Rate = 8
  3770. pe2.Rotation = NumberRange.new(0, 360)
  3771. pe2.RotSpeed = NumberRange.new(0)
  3772. pe2.Speed = NumberRange.new(0)
  3773. pe2.VelocitySpread = 180
  3774. pe2.Parent = rarm.Glow
  3775. pe2.Enabled = true
  3776. pe.Speed = NumberRange.new(10)
  3777. chatfunc("DETROIT SMASH!!")
  3778. pe:Destroy()
  3779. pe2:Destroy()
  3780. KABOOMZ()
  3781. rarm.Glow.smok.Enabled = true
  3782. wait(1.5)
  3783. animo(true)
  3784. human.WalkSpeed = human.WalkSpeed + 13
  3785. for _ = 1, 24 do
  3786. swait()
  3787. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  3788. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  3789. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  3790. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  3791. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  3792. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  3793. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  3794. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  3795. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  3796. end
  3797. resetlerp()
  3798. rarm.Glow.smok.Enabled = false
  3799. activu = false
  3800. end
  3801.  
  3802.  
  3803.  
  3804.  
  3805.  
  3806.  
  3807.  
  3808.  
  3809.  
  3810.  
  3811.  
  3812.  
  3813.  
  3814. function RFistDamage()
  3815.  
  3816. end
  3817. function rsmash()
  3818. if activu == true or selected == false then
  3819. return
  3820. end
  3821. coroutine.resume(coroutine.create(function()
  3822. fglow(rarm.Glow, 3)
  3823. end))
  3824. activu = true
  3825.  
  3826. human.WalkSpeed = human.WalkSpeed - 13
  3827. animo(false)
  3828. local Mus = Instance.new("Sound",workspace)
  3829. Mus.SoundId = "rbxassetid://616576437"
  3830. Mus.Pitch = 1
  3831. Mus.Volume = 99999
  3832. Mus.Looped = false
  3833. wait(0.3)
  3834. Mus:Play()
  3835. local pe = Instance.new("ParticleEmitter")
  3836. pe.Color = ColorSequence.new(Color3.new(255, 0, 0))
  3837. pe.LightEmission = 0.9
  3838. pe.Size = NumberSequence.new(0.5)
  3839. pe.Texture = "rbxassetid://272050333"
  3840. pe.Transparency = NumberSequence.new(0.1)
  3841. pe.Lifetime = NumberRange.new(0.1)
  3842. pe.Rate = 1
  3843. pe.RotSpeed = NumberRange.new(360)
  3844. pe.Speed = NumberRange.new(3)
  3845. pe.VelocitySpread = 360
  3846. pe.Parent = rarm.Glow
  3847. local pe2 = Instance.new("ParticleEmitter")
  3848. pe2.Color = ColorSequence.new(Color3.new(255, 0, 0))
  3849. pe2.LightEmission = 0.9
  3850. pe2.Size = NumberSequence.new(5)
  3851. pe2.Texture = "rbxassetid://516107903"
  3852. pe2.Transparency = NumberSequence.new(0.4)
  3853. pe2.ZOffset = 2
  3854. pe2.Enabled = false
  3855. pe2.LockedToPart = true
  3856. pe2.Lifetime = NumberRange.new(0.07)
  3857. pe2.Rate = 8
  3858. pe2.Rotation = NumberRange.new(0, 360)
  3859. pe2.RotSpeed = NumberRange.new(0)
  3860. pe2.Speed = NumberRange.new(0)
  3861. pe2.VelocitySpread = 180
  3862. pe2.Parent = rarm.Glow
  3863. for _ = 1, 45 do
  3864. swait()
  3865. lerpz(RJ, "C0", RJC0 * cf(0, 0.8, -0.2) * ang(rd(10), rd(0), rd(-70)), 0.2)
  3866. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(2), rd(68)), 0.2)
  3867. lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(25, 35)), rd(rd2(-15, -5)), rd(rd2(80, 90))), 0.2)
  3868. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  3869. lerpz(LS, "C0", LSC0 * cf(-0.15, -0.4, 0.5) * ang(rd(-10), rd(60), rd(-86)), 0.2)
  3870. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(80), rd(0)), 0.2)
  3871. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-29), rd(-2)), 0.2)
  3872. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  3873. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2)
  3874. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  3875. pe.Rate = pe.Rate + 25
  3876. end
  3877. chatfunc("WRYYYYYY!")
  3878. pe2.Enabled = true
  3879. pe.Speed = NumberRange.new(10)
  3880. for _ = 1, 30 do
  3881. swait()
  3882. lerpz(RJ, "C0", RJC0 * cf(0, 1.2, -0.2) * ang(rd(5), rd(6), rd(-109)), 0.2)
  3883. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(-6), rd(96)), 0.2)
  3884. lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(10, 20)), rd(rd2(-25, -15)), rd(rd2(100, 110))), 0.2)
  3885. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-46)), 0.2)
  3886. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.2)
  3887. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-39), rd(-2)), 0.2)
  3888. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2)
  3889. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.2)
  3890.  
  3891. end
  3892. for l = 1, 3 do
  3893. swait()
  3894. lerpz(RJ, "C0", RJC0 * cf(0.4, -1.6, -0.2) * ang(rd(5), rd(6), rd(60)), 0.3 + l / 4)
  3895. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(14), rd(-4), rd(-35)), 0.3 + l / 4)
  3896. lerpz(RS, "C0", RSC0 * cf(0.3, -0.4, 0.55) * ang(rd(0), rd(-58), rd(95)), 0.3 + l / 4)
  3897. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(0)), 0.3 + l / 4)
  3898. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-66)), 0.3 + l / 4)
  3899. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.3 + l / 4)
  3900. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-39), rd(-2)), 0.3 + l / 4)
  3901. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.3 + l / 4)
  3902. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.3 + l / 4)
  3903. end
  3904. pe:Destroy()
  3905. pe2:Destroy()
  3906. KABOOMZ()
  3907. rarm.Glow.smok.Enabled = true
  3908. for _ = 1, 8 do
  3909. swait()
  3910. lerpz(RJ, "C0", RJC0 * cf(1.5, -1.6, -0.7) * ang(rd(5), rd(18), rd(95)), 0.8)
  3911. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(14), rd(-10), rd(-15)), 0.8)
  3912. lerpz(RS, "C0", RSC0 * cf(0.3, -0.4, 0.55) * ang(rd(0), rd(40), rd(65)), 0.8)
  3913. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(0)), 0.8)
  3914. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-86)), 0.8)
  3915. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.8)
  3916. lerpz(RH, "C0", RHC0 * cf(0, 0.7, 0) * ang(rd(-6), rd(-39), rd(24)), 0.8)
  3917. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-20)), 0.8)
  3918. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.8)
  3919. end
  3920. wait(1.5)
  3921. animo(true)
  3922. human.WalkSpeed = human.WalkSpeed + 13
  3923. for _ = 1, 24 do
  3924. swait()
  3925. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  3926. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  3927. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  3928. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  3929. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  3930. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  3931. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  3932. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  3933. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  3934. end
  3935. resetlerp()
  3936. rarm.Glow.smok.Enabled = false
  3937. activu = false
  3938. end
  3939.  
  3940.  
  3941.  
  3942.  
  3943. local debris=game:service"Debris"
  3944. vt = Vector3.new
  3945. bc = BrickColor.new
  3946.  
  3947.  
  3948.  
  3949.  
  3950.  
  3951.  
  3952.  
  3953.  
  3954.  
  3955.  
  3956.  
  3957.  
  3958. function Ring()
  3959.  
  3960.  
  3961. local effspwn = Instance.new("Part")
  3962. local model = Instance.new("Model")
  3963. game.Debris:AddItem(model, 20)
  3964. model.Name = "smasheffects"
  3965. model.Parent = workspace
  3966. effspwn.Name = "spwnr"
  3967. effspwn.Size = Vector3.new(1, 1, 1)
  3968. effspwn.Anchored = true
  3969. effspwn.CanCollide = false
  3970. effspwn.Transparency = 1
  3971. effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  3972. effspwn.Parent = model
  3973.  
  3974. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  3975. if v:FindFirstChild('Humanoid') then
  3976. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  3977. v.Humanoid.PlatformStand = true
  3978. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  3979. end
  3980. end
  3981. coroutine.resume(coroutine.create(function()
  3982. local shok = Instance.new("Part")
  3983. shok.Name = "wring1"
  3984. shok.BrickColor = BrickColor.new("Institutional white")
  3985. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  3986. shok.Size = Vector3.new(1, 1, 1)
  3987. shok.Anchored = true
  3988. shok.Material = "Neon"
  3989. shok.Transparency = 0.25
  3990. shok.CanCollide = false
  3991. shok.Parent = model
  3992. game.Debris:AddItem(shok, 12)
  3993. local mesh = Instance.new("SpecialMesh")
  3994. mesh.MeshType = "FileMesh"
  3995. mesh.MeshId = "rbxassetid://3270017"
  3996. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  3997. mesh.Parent = shok
  3998. for e = 1, 30 do
  3999. wait()
  4000. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  4001. shok.Transparency = shok.Transparency + 0.002
  4002. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  4003. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  4004. end
  4005. for e = 1, 38 do
  4006. wait()
  4007. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  4008. shok.Transparency = shok.Transparency + 0.002
  4009. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  4010. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  4011. end
  4012. for e = 1, 24 do
  4013. wait()
  4014. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  4015. shok.Transparency = shok.Transparency + 0.03
  4016. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  4017. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  4018. end
  4019. end))
  4020. coroutine.resume(coroutine.create(function()
  4021. local shok = Instance.new("Part")
  4022. shok.Name = "wring2"
  4023. shok.BrickColor = BrickColor.new("Institutional white")
  4024. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  4025. shok.Size = Vector3.new(1, 1, 1)
  4026. shok.Anchored = true
  4027. shok.Material = "Neon"
  4028. shok.Transparency = 0.25
  4029. shok.CanCollide = false
  4030. shok.Parent = model
  4031. game.Debris:AddItem(shok, 12)
  4032. local mesh = Instance.new("SpecialMesh")
  4033. mesh.MeshType = "FileMesh"
  4034. mesh.MeshId = "rbxassetid://3270017"
  4035. mesh.Scale = Vector3.new(12, 12, 0.05)
  4036. mesh.Parent = shok
  4037. for e = 1, 30 do
  4038. wait()
  4039. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  4040. shok.Transparency = shok.Transparency + 0.002
  4041. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  4042. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  4043. end
  4044. for e = 1, 38 do
  4045. wait()
  4046. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  4047. shok.Transparency = shok.Transparency + 0.002
  4048. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  4049. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  4050. end
  4051. for e = 1, 24 do
  4052. wait()
  4053. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  4054. shok.Transparency = shok.Transparency + 0.03
  4055. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  4056. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  4057. end
  4058. end))
  4059.  
  4060. coroutine.resume(coroutine.create(function()
  4061. local shok = Instance.new("Part")
  4062. shok.Name = "shokwve"
  4063. shok.BrickColor = BrickColor.new("Institutional white")
  4064. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  4065. shok.Size = Vector3.new(1, 1, 1)
  4066. shok.Anchored = true
  4067. shok.Material = "Neon"
  4068. shok.Transparency = 0.6
  4069. shok.CanCollide = false
  4070. shok.Parent = model
  4071. game.Debris:AddItem(shok, 12)
  4072. local mesh = Instance.new("SpecialMesh")
  4073. mesh.MeshType = "FileMesh"
  4074. mesh.MeshId = "rbxassetid://489415447"
  4075. mesh.Scale = Vector3.new(1, 1, 1)
  4076. mesh.Parent = shok
  4077. for e = 1, 12 do
  4078. wait()
  4079. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  4080. shok.Transparency = shok.Transparency + 0.002
  4081. end
  4082. for e = 1, 32 do
  4083. wait()
  4084. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  4085. shok.Transparency = shok.Transparency + 0.002
  4086. end
  4087. for e = 1, 24 do
  4088. wait()
  4089. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  4090. shok.Transparency = shok.Transparency + 0.03
  4091. end
  4092. end))
  4093. coroutine.resume(coroutine.create(function()
  4094. local shok = Instance.new("Part")
  4095. shok.Name = "shock2"
  4096. shok.BrickColor = BrickColor.new("Institutional white")
  4097. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  4098. shok.Size = Vector3.new(1, 1, 1)
  4099. shok.Anchored = true
  4100. shok.Material = "Neon"
  4101. shok.Transparency = 0.35
  4102. shok.CanCollide = false
  4103. shok.Parent = model
  4104. game.Debris:AddItem(shok, 12)
  4105. local mesh = Instance.new("SpecialMesh")
  4106. mesh.MeshType = "FileMesh"
  4107. mesh.MeshId = "rbxassetid://489415447"
  4108. mesh.Scale = Vector3.new(12, 12, 12)
  4109. mesh.Parent = shok
  4110. for e = 1, 15 do
  4111. wait()
  4112. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  4113. shok.Transparency = shok.Transparency + 0.004
  4114. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  4115. end
  4116. for e = 1, 16 do
  4117. wait()
  4118. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  4119. shok.Transparency = shok.Transparency + 0.004
  4120. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  4121. end
  4122. for e = 1, 12 do
  4123. wait()
  4124. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  4125. shok.Transparency = shok.Transparency + 0.06
  4126. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  4127. end
  4128. end))
  4129. coroutine.resume(coroutine.create(function()
  4130. local shok = Instance.new("Part")
  4131. shok.Name = "shock3"
  4132. shok.BrickColor = BrickColor.new("Institutional white")
  4133. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  4134. shok.Size = Vector3.new(1, 1, 1)
  4135. shok.Anchored = true
  4136. shok.Material = "Neon"
  4137. shok.Transparency = 0.35
  4138. shok.CanCollide = false
  4139. shok.Parent = model
  4140. game.Debris:AddItem(shok, 12)
  4141. local mesh = Instance.new("SpecialMesh")
  4142. mesh.MeshType = "FileMesh"
  4143. mesh.MeshId = "rbxassetid://489415447"
  4144. mesh.Scale = Vector3.new(12, 12, 12)
  4145. mesh.Parent = shok
  4146. for e = 1, 15 do
  4147. wait()
  4148. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  4149. shok.Transparency = shok.Transparency + 0.004
  4150. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  4151. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  4152. end
  4153. for e = 1, 16 do
  4154. wait()
  4155. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  4156. shok.Transparency = shok.Transparency + 0.004
  4157. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  4158. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  4159. end
  4160. for e = 1, 12 do
  4161. wait()
  4162. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  4163. shok.Transparency = shok.Transparency + 0.06
  4164. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  4165. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  4166. end
  4167. end))
  4168.  
  4169. end
  4170. function Landing()
  4171.  
  4172.  
  4173.  
  4174.  
  4175.  
  4176.  
  4177. ROW = function(out, trans, s, wt, t, ang, plus)
  4178. for i = 1, 360, 360/t do
  4179. local c = Instance.new("Part", game.Workspace)
  4180. c.FormFactor = 3
  4181. c.TopSurface = 0
  4182. c.BottomSurface = 0
  4183. c.Size = s
  4184. c.Anchored = true
  4185. c.CanCollide = wt
  4186. c.Material=workspace.Base.Material
  4187. c.Transparency = trans
  4188. c.BrickColor = workspace.Base.BrickColor
  4189. c.CFrame = CFrame.new(tors.CFrame.x,0,tors.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  4190. c.Locked=true
  4191. game.Debris:AddItem(c,15)
  4192. end
  4193. end
  4194.  
  4195.  
  4196.  
  4197.  
  4198.  
  4199. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  4200. Ring()
  4201.  
  4202.  
  4203.  
  4204.  
  4205.  
  4206. end
  4207.  
  4208.  
  4209.  
  4210.  
  4211.  
  4212.  
  4213.  
  4214. function newRay(start,face,range,wat)
  4215. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  4216. hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  4217. return rey,hit,pos
  4218. end
  4219.  
  4220.  
  4221.  
  4222.  
  4223. function jum()
  4224. if activu == true or selected == false then
  4225. return
  4226. end
  4227. coroutine.resume(coroutine.create(function()
  4228. fglow(rleg.Glow, 1)
  4229. fglow(lleg.Glow, 1)
  4230. end))
  4231. activu = true
  4232. human.WalkSpeed = human.WalkSpeed - 13
  4233. local pe = Instance.new("ParticleEmitter")
  4234. pe.Color = ColorSequence.new(Color3.new(255, 0, 0))
  4235. pe.LightEmission = 0.9
  4236. pe.Size = NumberSequence.new(0.5)
  4237. pe.Texture = "rbxassetid://272050333"
  4238. pe.Transparency = NumberSequence.new(0.1)
  4239. pe.Lifetime = NumberRange.new(0.1)
  4240. pe.Rate = 250
  4241. pe.RotSpeed = NumberRange.new(360)
  4242. pe.Speed = NumberRange.new(3)
  4243. pe.VelocitySpread = 360
  4244. pe.Parent = rleg.Glow
  4245. local pea = pe:Clone()
  4246. pea.Parent = lleg.Glow
  4247. local pe2 = Instance.new("ParticleEmitter")
  4248. pe2.Color = ColorSequence.new(Color3.new(255, 0, 0))
  4249. pe2.LightEmission = 0.9
  4250. pe2.Size = NumberSequence.new(5)
  4251. pe2.Texture = "rbxassetid://516107903"
  4252. pe2.Transparency = NumberSequence.new(0.4)
  4253. pe2.ZOffset = 2
  4254. pe2.Enabled = true
  4255. pe2.LockedToPart = true
  4256. pe2.Lifetime = NumberRange.new(0.07)
  4257. pe2.Rate = 8
  4258. pe2.Rotation = NumberRange.new(0, 360)
  4259. pe2.RotSpeed = NumberRange.new(0)
  4260. pe2.Speed = NumberRange.new(0)
  4261. pe2.VelocitySpread = 180
  4262. pe2.Parent = lleg.Glow
  4263. local pea2 = pe2:Clone()
  4264. pea2.Parent = rleg.Glow
  4265. for l = 1, 30 do
  4266. swait()
  4267. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  4268. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  4269. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  4270. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  4271. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  4272. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  4273. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  4274. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  4275. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  4276. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  4277. end
  4278. pe:Destroy()
  4279. pe2:Destroy()
  4280. pea:Destroy()
  4281. pea2:Destroy()
  4282. human.WalkSpeed = 50
  4283. BV = Instance.new("BodyVelocity", tors)
  4284. BV.maxForce = Vector3.new(0,100000,0)
  4285. BV.P = 100000
  4286. BV.velocity = Vector3.new(0,800,0)
  4287. KABOOMZ2()
  4288. coroutine.resume(coroutine.create(function()
  4289. swait(3)
  4290. BV:Destroy()
  4291. end))
  4292. for _ = 1, 18 do
  4293. swait()
  4294. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-3), rd(0), rd(0)), 0.6)
  4295. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-12), rd(0), rd(0)), 0.6)
  4296. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-9), rd(-9), rd(-15)), 0.6)
  4297. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  4298. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-9), rd(9), rd(15)), 0.6)
  4299. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  4300. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(-12)), 0.6)
  4301. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  4302. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(12)), 0.6)
  4303. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  4304. end
  4305. for _ = 1, 18 do
  4306. swait()
  4307. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  4308. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  4309. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  4310. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  4311. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  4312. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  4313. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  4314. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  4315. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  4316. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  4317. end
  4318. resetlerp()
  4319. local ry,ht,ps=nil,nil,nil
  4320. while ht==nil do
  4321. ry,ht,ps=newRay(hrp.CFrame*CFrame.new(0,-2,0),hrp.CFrame*CFrame.new(0,-3,0),4.1,{chr})
  4322. wait()
  4323. end
  4324. human.WalkSpeed = 0
  4325. Landing()
  4326. z = Instance.new("Sound",tors)
  4327. z.SoundId = "rbxassetid://142070127"
  4328. z.Volume = 2
  4329. wait(.1)
  4330. z:Play()
  4331.  
  4332. for l = 1, 30 do
  4333. swait()
  4334. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  4335. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  4336. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  4337. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  4338. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  4339. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  4340. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  4341. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  4342. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  4343. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  4344. end
  4345. resetlerp()
  4346. human.WalkSpeed = 16
  4347.  
  4348. activu = false
  4349. end
  4350.  
  4351.  
  4352.  
  4353. local acos = math.acos
  4354. local sqrt = math.sqrt
  4355. local Vec3 = Vector3.new
  4356. local fromAxisAngle = CFrame.fromAxisAngle
  4357.  
  4358. local function toAxisAngle(CFr)
  4359. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  4360. local Angle = math.acos((R00+R11+R22-1)/2)
  4361. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  4362. A = A == 0 and 0.00001 or A
  4363. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  4364. B = B == 0 and 0.00001 or B
  4365. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  4366. C = C == 0 and 0.00001 or C
  4367. local x = (R21-R12)/sqrt(A)
  4368. local y = (R02-R20)/sqrt(B)
  4369. local z = (R10-R01)/sqrt(C)
  4370. return Vec3(x,y,z),Angle
  4371. end
  4372.  
  4373. function ApplyTrig(Num,Func)
  4374. local Min,Max = Func(0),Func(1)
  4375. local i = Func(Num)
  4376. return (i-Min)/(Max-Min)
  4377. --[[if Func == "sin" then
  4378. return (math.sin((1-Num)*math.pi)+1)/2
  4379. elseif Func == "cos" then
  4380. return (math.cos((1-Num)*math.pi)+1)/2
  4381. end]]
  4382. end
  4383.  
  4384. function LerpCFrame(CFrame1,CFrame2,Num)
  4385. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  4386. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  4387. end
  4388.  
  4389. function Crater(Torso,Radius)
  4390. spawn(function()
  4391. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  4392. local Ignore = {}
  4393. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  4394. if v.Character ~= nil then
  4395. Ignore[#Ignore+1] = v.Character
  4396. end
  4397. end
  4398. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  4399. if Hit == nil then return end
  4400. local Parts = {}
  4401. for i = 1,360,10 do
  4402. local P = Instance.new("Part",Torso.Parent)
  4403. P.Anchored = true
  4404. P.FormFactor = "Custom"
  4405. P.BrickColor = Hit.BrickColor
  4406. P.Material = Hit.Material
  4407. P.TopSurface = "Smooth"
  4408. P.BottomSurface = "Smooth"
  4409. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  4410. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  4411. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  4412. if math.random(0,5) == 0 then -- rubble
  4413. local P = Instance.new("Part",Torso.Parent)
  4414. P.Anchored = true
  4415. P.FormFactor = "Custom"
  4416. P.BrickColor = Hit.BrickColor
  4417. P.Material = Hit.Material
  4418. P.TopSurface = "Smooth"
  4419. P.BottomSurface = "Smooth"
  4420. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  4421. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  4422. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  4423. end
  4424. end
  4425. for i = 0,1,0.05 do
  4426. for i2,v in pairs(Parts) do
  4427. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  4428. end
  4429. wait(0.02)
  4430. end
  4431. for i,v in pairs(Parts) do
  4432. if v[1].Size.X > 2.1 then
  4433. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  4434. end
  4435. v[1].Anchored = false
  4436. end
  4437. for i = 0,1,0.05 do
  4438. for i2,v in pairs(Parts) do
  4439. v[1].Transparency = i
  4440. if i == 1 then
  4441. v[1]:Destroy()
  4442. elseif i >= 0.25 then
  4443. v[1].CanCollide = false
  4444. end
  4445. end
  4446. wait(0.02)
  4447. end
  4448. Parts = nil
  4449. end)
  4450. end
  4451.  
  4452.  
  4453. function FindNearestTorso(Position,Distance,SinglePlayer)
  4454. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  4455. local List = {}
  4456. for i,v in pairs(workspace:GetChildren())do
  4457. if v:IsA("Model")then
  4458. if v:findFirstChild("Torso")then
  4459. if v ~= chr then
  4460. if(v.Torso.Position -Position).magnitude <= Distance then
  4461. table.insert(List,v)
  4462. end
  4463. end
  4464. end
  4465. end
  4466. end
  4467. return List
  4468. end
  4469.  
  4470. function KABOOMZ()
  4471. local effspwn = Instance.new("Part")
  4472. coroutine.resume(coroutine.create(function()
  4473. local sound1 = Instance.new("Sound")
  4474. sound1.SoundId = "rbxassetid://314970761"
  4475. sound1.MaxDistance = 300
  4476. sound1.EmitterSize = 20
  4477. sound1.Volume = 2
  4478. sound1.Pitch = 0.95
  4479. sound1.Parent = effspwn
  4480. local sound2 = Instance.new("Sound")
  4481. sound2.SoundId = "rbxassetid://0"
  4482. sound2.MaxDistance = 300
  4483. sound2.EmitterSize = 20
  4484. sound2.Volume = 0
  4485. sound2.Pitch = 0.9
  4486. sound2.Parent = effspwn
  4487. local sound3 = Instance.new("Sound")
  4488. sound3.SoundId = "rbxassetid://138250406"
  4489. sound2.MaxDistance = 400
  4490. sound2.EmitterSize = 30
  4491. sound2.Volume = 2
  4492. sound2.Pitch = 0.6
  4493. sound2.Parent = effspwn
  4494. sound2:Play()
  4495. wait()
  4496. sound1:Play()
  4497. sound3:Play()
  4498. end))
  4499. local model = Instance.new("Model")
  4500. game.Debris:AddItem(model, 20)
  4501. model.Name = "smasheffects"
  4502. model.Parent = workspace
  4503. effspwn.Name = "spwnr"
  4504. effspwn.Size = Vector3.new(1, 1, 1)
  4505. effspwn.Anchored = true
  4506. effspwn.CanCollide = false
  4507. effspwn.Transparency = 1
  4508. effspwn.CFrame = rarm.CFrame * CFrame.new(0, -0.7, 0)
  4509. effspwn.Parent = model
  4510.  
  4511. Crater(head,60)
  4512.  
  4513. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  4514. if v:FindFirstChild('Humanoid') then
  4515. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  4516. v.Humanoid.PlatformStand = true
  4517. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  4518. end
  4519. end
  4520. coroutine.resume(coroutine.create(function()
  4521. local shok = Instance.new("Part")
  4522. shok.Name = "whoosh"
  4523. shok.BrickColor = BrickColor.new("Institutional white")
  4524. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  4525. shok.Size = Vector3.new(1, 1, 1)
  4526. shok.Anchored = true
  4527. shok.Material = "Neon"
  4528. shok.Transparency = 0.1
  4529. shok.CanCollide = false
  4530. shok.Parent = model
  4531. game.Debris:AddItem(shok, 12)
  4532. local mesh = Instance.new("SpecialMesh")
  4533. mesh.MeshType = "FileMesh"
  4534. mesh.MeshId = "rbxassetid://437347603"
  4535. mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  4536. mesh.Parent = shok
  4537. for e = 1, 8 do
  4538. wait()
  4539. mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  4540. shok.Transparency = shok.Transparency + 0.035
  4541. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -14), 0.4)
  4542. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  4543. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  4544. end
  4545. for e = 1, 16 do
  4546. wait()
  4547. mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  4548. shok.Transparency = shok.Transparency + 0.11
  4549. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -5), 0.4)
  4550. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  4551. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  4552. end
  4553. end))
  4554. coroutine.resume(coroutine.create(function()
  4555. local shok = Instance.new("Part")
  4556. shok.Name = "wring1"
  4557. shok.BrickColor = BrickColor.new("Institutional white")
  4558. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  4559. shok.Size = Vector3.new(1, 1, 1)
  4560. shok.Anchored = true
  4561. shok.Material = "Neon"
  4562. shok.Transparency = 0.25
  4563. shok.CanCollide = false
  4564. shok.Parent = model
  4565. game.Debris:AddItem(shok, 12)
  4566. local mesh = Instance.new("SpecialMesh")
  4567. mesh.MeshType = "FileMesh"
  4568. mesh.MeshId = "rbxassetid://3270017"
  4569. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  4570. mesh.Parent = shok
  4571. for e = 1, 30 do
  4572. wait()
  4573. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  4574. shok.Transparency = shok.Transparency + 0.002
  4575. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  4576. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  4577. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  4578.  
  4579. end
  4580. for e = 1, 38 do
  4581. wait()
  4582. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  4583. shok.Transparency = shok.Transparency + 0.002
  4584. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  4585. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  4586. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  4587.  
  4588. end
  4589. for e = 1, 24 do
  4590. wait()
  4591. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  4592. shok.Transparency = shok.Transparency + 0.03
  4593. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  4594. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  4595. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  4596.  
  4597. end
  4598. end))
  4599. coroutine.resume(coroutine.create(function()
  4600. local shok = Instance.new("Part")
  4601. shok.Name = "wring2"
  4602. shok.BrickColor = BrickColor.new("Institutional white")
  4603. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  4604. shok.Size = Vector3.new(1, 1, 1)
  4605. shok.Anchored = true
  4606. shok.Material = "Neon"
  4607. shok.Transparency = 0.25
  4608. shok.CanCollide = false
  4609. shok.Parent = model
  4610. game.Debris:AddItem(shok, 12)
  4611. local mesh = Instance.new("SpecialMesh")
  4612. mesh.MeshType = "FileMesh"
  4613. mesh.MeshId = "rbxassetid://3270017"
  4614. mesh.Scale = Vector3.new(12, 12, 0.05)
  4615. mesh.Parent = shok
  4616. for e = 1, 30 do
  4617. wait()
  4618. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  4619. shok.Transparency = shok.Transparency + 0.002
  4620. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  4621. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  4622. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  4623.  
  4624. end
  4625. for e = 1, 38 do
  4626. wait()
  4627. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  4628. shok.Transparency = shok.Transparency + 0.002
  4629. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  4630. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  4631. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  4632.  
  4633. end
  4634. for e = 1, 24 do
  4635. wait()
  4636. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  4637. shok.Transparency = shok.Transparency + 0.03
  4638. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  4639. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  4640. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  4641.  
  4642. end
  4643. end))
  4644. coroutine.resume(coroutine.create(function()
  4645. local shok = Instance.new("Part")
  4646. shok.Name = "coil1"
  4647. shok.BrickColor = BrickColor.new("Institutional white")
  4648. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  4649. shok.Size = Vector3.new(1, 1, 1)
  4650. shok.Anchored = true
  4651. shok.Material = "Neon"
  4652. shok.Transparency = 0.25
  4653. shok.CanCollide = false
  4654. shok.Parent = model
  4655. game.Debris:AddItem(shok, 12)
  4656. local mesh = Instance.new("SpecialMesh")
  4657. mesh.MeshType = "FileMesh"
  4658. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  4659. mesh.Scale = Vector3.new(12, 12, 12)
  4660. mesh.Parent = shok
  4661. for e = 1, 15 do
  4662. wait()
  4663. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  4664. shok.Transparency = shok.Transparency + 0.004
  4665. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  4666. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  4667. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  4668.  
  4669. end
  4670. for e = 1, 16 do
  4671. wait()
  4672. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  4673. shok.Transparency = shok.Transparency + 0.004
  4674. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  4675. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  4676. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  4677.  
  4678. end
  4679. for e = 1, 12 do
  4680. wait()
  4681. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  4682. shok.Transparency = shok.Transparency + 0.06
  4683. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  4684. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  4685. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  4686.  
  4687. end
  4688. end))
  4689. coroutine.resume(coroutine.create(function()
  4690. local shok = Instance.new("Part")
  4691. shok.Name = "coil2"
  4692. shok.BrickColor = BrickColor.new("Institutional white")
  4693. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  4694. shok.Size = Vector3.new(1, 1, 1)
  4695. shok.Anchored = true
  4696. shok.Material = "Neon"
  4697. shok.Transparency = 0.25
  4698. shok.CanCollide = false
  4699. shok.Parent = model
  4700. game.Debris:AddItem(shok, 12)
  4701. local mesh = Instance.new("SpecialMesh")
  4702. mesh.MeshType = "FileMesh"
  4703. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  4704. mesh.Scale = Vector3.new(6, 12, 6)
  4705. mesh.Parent = shok
  4706. for e = 1, 15 do
  4707. wait()
  4708. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  4709. shok.Transparency = shok.Transparency + 0.005
  4710. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  4711. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  4712. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  4713.  
  4714. end
  4715. for e = 1, 16 do
  4716. wait()
  4717. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  4718. shok.Transparency = shok.Transparency + 0.005
  4719. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  4720. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  4721. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  4722.  
  4723. end
  4724. for e = 1, 12 do
  4725. wait()
  4726. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  4727. shok.Transparency = shok.Transparency + 0.09
  4728. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  4729. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  4730. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  4731.  
  4732. end
  4733. end))
  4734. coroutine.resume(coroutine.create(function()
  4735. local shok = Instance.new("Part")
  4736. shok.Name = "shokwve"
  4737. shok.BrickColor = BrickColor.new("Institutional white")
  4738. shok.Position = effspwn.Position - Vector3.new(0, 0.8, 0)
  4739. shok.Size = Vector3.new(1, 1, 1)
  4740. shok.Anchored = true
  4741. shok.Material = "Neon"
  4742. shok.Transparency = 0.6
  4743. shok.CanCollide = false
  4744. shok.Parent = model
  4745. game.Debris:AddItem(shok, 12)
  4746. local mesh = Instance.new("SpecialMesh")
  4747. mesh.MeshType = "FileMesh"
  4748. mesh.MeshId = "rbxassetid://489415447"
  4749. mesh.Scale = Vector3.new(1, 1, 1)
  4750. mesh.Parent = shok
  4751. for e = 1, 12 do
  4752. wait()
  4753. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  4754. shok.Transparency = shok.Transparency + 0.002
  4755. end
  4756. for e = 1, 32 do
  4757. wait()
  4758. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  4759. shok.Transparency = shok.Transparency + 0.002
  4760. end
  4761. for e = 1, 24 do
  4762. wait()
  4763. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  4764. shok.Transparency = shok.Transparency + 0.03
  4765. end
  4766. end))
  4767. coroutine.resume(coroutine.create(function()
  4768. local shok = Instance.new("Part")
  4769. shok.Name = "shock2"
  4770. shok.BrickColor = BrickColor.new("Institutional white")
  4771. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  4772. shok.Size = Vector3.new(1, 1, 1)
  4773. shok.Anchored = true
  4774. shok.Material = "Neon"
  4775. shok.Transparency = 0.35
  4776. shok.CanCollide = false
  4777. shok.Parent = model
  4778. game.Debris:AddItem(shok, 12)
  4779. local mesh = Instance.new("SpecialMesh")
  4780. mesh.MeshType = "FileMesh"
  4781. mesh.MeshId = "rbxassetid://489415447"
  4782. mesh.Scale = Vector3.new(12, 12, 12)
  4783. mesh.Parent = shok
  4784. for e = 1, 15 do
  4785. wait()
  4786. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  4787. shok.Transparency = shok.Transparency + 0.004
  4788. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  4789. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  4790.  
  4791. end
  4792. for e = 1, 16 do
  4793. wait()
  4794. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  4795. shok.Transparency = shok.Transparency + 0.004
  4796. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  4797. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  4798.  
  4799. end
  4800. for e = 1, 12 do
  4801. wait()
  4802. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  4803. shok.Transparency = shok.Transparency + 0.06
  4804. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  4805. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  4806.  
  4807. end
  4808. end))
  4809. coroutine.resume(coroutine.create(function()
  4810. local shok = Instance.new("Part")
  4811. shok.Name = "shock3"
  4812. shok.BrickColor = BrickColor.new("Institutional white")
  4813. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  4814. shok.Size = Vector3.new(1, 1, 1)
  4815. shok.Anchored = true
  4816. shok.Material = "Neon"
  4817. shok.Transparency = 0.35
  4818. shok.CanCollide = false
  4819. shok.Parent = model
  4820. game.Debris:AddItem(shok, 12)
  4821. local mesh = Instance.new("SpecialMesh")
  4822. mesh.MeshType = "FileMesh"
  4823. mesh.MeshId = "rbxassetid://489415447"
  4824. mesh.Scale = Vector3.new(12, 12, 12)
  4825. mesh.Parent = shok
  4826. for e = 1, 15 do
  4827. wait()
  4828. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  4829. shok.Transparency = shok.Transparency + 0.004
  4830. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  4831. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  4832. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  4833.  
  4834. end
  4835. for e = 1, 16 do
  4836. wait()
  4837. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  4838. shok.Transparency = shok.Transparency + 0.004
  4839. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  4840. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  4841. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  4842.  
  4843. end
  4844. for e = 1, 12 do
  4845. wait()
  4846. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  4847. shok.Transparency = shok.Transparency + 0.06
  4848. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  4849. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  4850. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  4851.  
  4852. end
  4853. end))
  4854. end
  4855. function KABOOMZ2()
  4856. local effspwn = Instance.new("Part")
  4857. coroutine.resume(coroutine.create(function()
  4858. local sound1 = Instance.new("Sound")
  4859. sound1.SoundId = "rbxassetid://991726501"
  4860. sound1.MaxDistance = 300
  4861. sound1.EmitterSize = 20
  4862. sound1.Volume = 99999
  4863. sound1.Pitch = 1
  4864. sound1.Parent = effspwn
  4865. local sound2 = Instance.new("Sound")
  4866. sound2.SoundId = "rbxassetid://157878578"
  4867. sound2.MaxDistance = 300
  4868. sound2.EmitterSize = 20
  4869. sound2.Volume = 2
  4870. sound2.Pitch = 0.7
  4871. sound2.Parent = effspwn
  4872. local sound3 = Instance.new("Sound")
  4873. sound3.SoundId = "rbxassetid://138250406"
  4874. sound2.MaxDistance = 400
  4875. sound2.EmitterSize = 30
  4876. sound2.Volume = 2
  4877. sound2.Pitch = 0.5
  4878. sound2.Parent = effspwn
  4879. sound2:Play()
  4880. wait()
  4881. sound1:Play()
  4882. sound3:Play()
  4883. end))
  4884. local model = Instance.new("Model")
  4885. game.Debris:AddItem(model, 20)
  4886. model.Name = "smasheffects"
  4887. model.Parent = workspace
  4888. effspwn.Name = "spwnr"
  4889. effspwn.Size = Vector3.new(1, 1, 1)
  4890. effspwn.Anchored = true
  4891. effspwn.CanCollide = false
  4892. effspwn.Transparency = 1
  4893. effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  4894. effspwn.Parent = model
  4895.  
  4896.  
  4897.  
  4898.  
  4899.  
  4900. Crater(head,60)
  4901. Crater(head,120)
  4902.  
  4903. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  4904. if v:FindFirstChild('Humanoid') then
  4905. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  4906. v.Humanoid.PlatformStand = true
  4907. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  4908. end
  4909. end
  4910.  
  4911. coroutine.resume(coroutine.create(function()
  4912. local shok = Instance.new("Part")
  4913. shok.Name = "whoosh"
  4914. shok.BrickColor = BrickColor.new("Institutional white")
  4915. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  4916. shok.Size = Vector3.new(1, 1, 1)
  4917. shok.Anchored = true
  4918. shok.Material = "Neon"
  4919. shok.Transparency = 0.1
  4920. shok.CanCollide = false
  4921. shok.Parent = model
  4922. game.Debris:AddItem(shok, 12)
  4923. local mesh = Instance.new("SpecialMesh")
  4924. mesh.MeshType = "FileMesh"
  4925. mesh.MeshId = "rbxassetid://437347603"
  4926. mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  4927. mesh.Parent = shok
  4928.  
  4929.  
  4930.  
  4931.  
  4932.  
  4933. for e = 1, 8 do
  4934. wait()
  4935. mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  4936. shok.Transparency = shok.Transparency + 0.035
  4937. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -22), 0.4)
  4938. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  4939. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  4940.  
  4941. end
  4942. for e = 1, 16 do
  4943. wait()
  4944. mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  4945. shok.Transparency = shok.Transparency + 0.11
  4946. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -10), 0.4)
  4947. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  4948. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  4949.  
  4950. end
  4951. end))
  4952. coroutine.resume(coroutine.create(function()
  4953. local shok = Instance.new("Part")
  4954. shok.Name = "wring1"
  4955. shok.BrickColor = BrickColor.new("Institutional white")
  4956. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  4957. shok.Size = Vector3.new(1, 1, 1)
  4958. shok.Anchored = true
  4959. shok.Material = "Neon"
  4960. shok.Transparency = 0.25
  4961. shok.CanCollide = false
  4962. shok.Parent = model
  4963. game.Debris:AddItem(shok, 12)
  4964. local mesh = Instance.new("SpecialMesh")
  4965. mesh.MeshType = "FileMesh"
  4966. mesh.MeshId = "rbxassetid://3270017"
  4967. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  4968. mesh.Parent = shok
  4969. for e = 1, 30 do
  4970. wait()
  4971. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  4972. shok.Transparency = shok.Transparency + 0.002
  4973. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  4974. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  4975. end
  4976. for e = 1, 38 do
  4977. wait()
  4978. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  4979. shok.Transparency = shok.Transparency + 0.002
  4980. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  4981. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  4982. end
  4983. for e = 1, 24 do
  4984. wait()
  4985. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  4986. shok.Transparency = shok.Transparency + 0.03
  4987. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  4988. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  4989. end
  4990. end))
  4991. coroutine.resume(coroutine.create(function()
  4992. local shok = Instance.new("Part")
  4993. shok.Name = "wring2"
  4994. shok.BrickColor = BrickColor.new("Institutional white")
  4995. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  4996. shok.Size = Vector3.new(1, 1, 1)
  4997. shok.Anchored = true
  4998. shok.Material = "Neon"
  4999. shok.Transparency = 0.25
  5000. shok.CanCollide = false
  5001. shok.Parent = model
  5002. game.Debris:AddItem(shok, 12)
  5003. local mesh = Instance.new("SpecialMesh")
  5004. mesh.MeshType = "FileMesh"
  5005. mesh.MeshId = "rbxassetid://3270017"
  5006. mesh.Scale = Vector3.new(12, 12, 0.05)
  5007. mesh.Parent = shok
  5008. for e = 1, 30 do
  5009. wait()
  5010. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  5011. shok.Transparency = shok.Transparency + 0.002
  5012. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  5013. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  5014. end
  5015. for e = 1, 38 do
  5016. wait()
  5017. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  5018. shok.Transparency = shok.Transparency + 0.002
  5019. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  5020. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  5021. end
  5022. for e = 1, 24 do
  5023. wait()
  5024. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  5025. shok.Transparency = shok.Transparency + 0.03
  5026. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  5027. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  5028. end
  5029. end))
  5030. coroutine.resume(coroutine.create(function()
  5031. local shok = Instance.new("Part")
  5032. shok.Name = "coil1"
  5033. shok.BrickColor = BrickColor.new("Institutional white")
  5034. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  5035. shok.Size = Vector3.new(1, 1, 1)
  5036. shok.Anchored = true
  5037. shok.Material = "Neon"
  5038. shok.Transparency = 0.25
  5039. shok.CanCollide = false
  5040. shok.Parent = model
  5041. game.Debris:AddItem(shok, 12)
  5042. local mesh = Instance.new("SpecialMesh")
  5043. mesh.MeshType = "FileMesh"
  5044. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  5045. mesh.Scale = Vector3.new(12, 12, 12)
  5046. mesh.Parent = shok
  5047. for e = 1, 15 do
  5048. wait()
  5049. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  5050. shok.Transparency = shok.Transparency + 0.004
  5051. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  5052. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  5053. end
  5054. for e = 1, 16 do
  5055. wait()
  5056. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  5057. shok.Transparency = shok.Transparency + 0.004
  5058. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  5059. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  5060. end
  5061. for e = 1, 12 do
  5062. wait()
  5063. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  5064. shok.Transparency = shok.Transparency + 0.06
  5065. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  5066. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  5067. end
  5068. end))
  5069. coroutine.resume(coroutine.create(function()
  5070. local shok = Instance.new("Part")
  5071. shok.Name = "coil2"
  5072. shok.BrickColor = BrickColor.new("Institutional white")
  5073. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  5074. shok.Size = Vector3.new(1, 1, 1)
  5075. shok.Anchored = true
  5076. shok.Material = "Neon"
  5077. shok.Transparency = 0.25
  5078. shok.CanCollide = false
  5079. shok.Parent = model
  5080. game.Debris:AddItem(shok, 12)
  5081. local mesh = Instance.new("SpecialMesh")
  5082. mesh.MeshType = "FileMesh"
  5083. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  5084. mesh.Scale = Vector3.new(6, 12, 6)
  5085. mesh.Parent = shok
  5086. for e = 1, 15 do
  5087. wait()
  5088. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  5089. shok.Transparency = shok.Transparency + 0.005
  5090. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  5091. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  5092. end
  5093. for e = 1, 16 do
  5094. wait()
  5095. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  5096. shok.Transparency = shok.Transparency + 0.005
  5097. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  5098. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  5099. end
  5100. for e = 1, 12 do
  5101. wait()
  5102. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  5103. shok.Transparency = shok.Transparency + 0.09
  5104. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  5105. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  5106. end
  5107. end))
  5108. coroutine.resume(coroutine.create(function()
  5109. local shok = Instance.new("Part")
  5110. shok.Name = "shokwve"
  5111. shok.BrickColor = BrickColor.new("Institutional white")
  5112. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  5113. shok.Size = Vector3.new(1, 1, 1)
  5114. shok.Anchored = true
  5115. shok.Material = "Neon"
  5116. shok.Transparency = 0.6
  5117. shok.CanCollide = false
  5118. shok.Parent = model
  5119. game.Debris:AddItem(shok, 12)
  5120. local mesh = Instance.new("SpecialMesh")
  5121. mesh.MeshType = "FileMesh"
  5122. mesh.MeshId = "rbxassetid://489415447"
  5123. mesh.Scale = Vector3.new(1, 1, 1)
  5124. mesh.Parent = shok
  5125. for e = 1, 12 do
  5126. wait()
  5127. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  5128. shok.Transparency = shok.Transparency + 0.002
  5129. end
  5130. for e = 1, 32 do
  5131. wait()
  5132. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  5133. shok.Transparency = shok.Transparency + 0.002
  5134. end
  5135. for e = 1, 24 do
  5136. wait()
  5137. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  5138. shok.Transparency = shok.Transparency + 0.03
  5139. end
  5140. end))
  5141. coroutine.resume(coroutine.create(function()
  5142. local shok = Instance.new("Part")
  5143. shok.Name = "shock2"
  5144. shok.BrickColor = BrickColor.new("Institutional white")
  5145. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  5146. shok.Size = Vector3.new(1, 1, 1)
  5147. shok.Anchored = true
  5148. shok.Material = "Neon"
  5149. shok.Transparency = 0.35
  5150. shok.CanCollide = false
  5151. shok.Parent = model
  5152. game.Debris:AddItem(shok, 12)
  5153. local mesh = Instance.new("SpecialMesh")
  5154. mesh.MeshType = "FileMesh"
  5155. mesh.MeshId = "rbxassetid://489415447"
  5156. mesh.Scale = Vector3.new(12, 12, 12)
  5157. mesh.Parent = shok
  5158. for e = 1, 15 do
  5159. wait()
  5160. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  5161. shok.Transparency = shok.Transparency + 0.004
  5162. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  5163. end
  5164. for e = 1, 16 do
  5165. wait()
  5166. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  5167. shok.Transparency = shok.Transparency + 0.004
  5168. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  5169. end
  5170. for e = 1, 12 do
  5171. wait()
  5172. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  5173. shok.Transparency = shok.Transparency + 0.06
  5174. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  5175. end
  5176. end))
  5177. coroutine.resume(coroutine.create(function()
  5178. local shok = Instance.new("Part")
  5179. shok.Name = "shock3"
  5180. shok.BrickColor = BrickColor.new("Institutional white")
  5181. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  5182. shok.Size = Vector3.new(1, 1, 1)
  5183. shok.Anchored = true
  5184. shok.Material = "Neon"
  5185. shok.Transparency = 0.35
  5186. shok.CanCollide = false
  5187. shok.Parent = model
  5188. game.Debris:AddItem(shok, 12)
  5189. local mesh = Instance.new("SpecialMesh")
  5190. mesh.MeshType = "FileMesh"
  5191. mesh.MeshId = "rbxassetid://489415447"
  5192. mesh.Scale = Vector3.new(12, 12, 12)
  5193. mesh.Parent = shok
  5194. for e = 1, 15 do
  5195. wait()
  5196. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  5197. shok.Transparency = shok.Transparency + 0.004
  5198. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  5199. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  5200. end
  5201. for e = 1, 16 do
  5202. wait()
  5203. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  5204. shok.Transparency = shok.Transparency + 0.004
  5205. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  5206. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  5207. end
  5208. for e = 1, 12 do
  5209. wait()
  5210. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  5211. shok.Transparency = shok.Transparency + 0.06
  5212. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  5213. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  5214. end
  5215. end))
  5216. end
  5217.  
  5218.  
  5219.  
  5220. tor = chr.Torso
  5221. Debounce = false
  5222.  
  5223. Invis = function()
  5224. for i = 1,20 do
  5225. chr['Right Arm'].Transparency = chr['Right Arm'].Transparency + .05
  5226. chr['Left Arm'].Transparency = chr['Left Arm'].Transparency + .05
  5227. chr['Right Leg'].Transparency = chr['Right Leg'].Transparency + .05
  5228. chr['Left Leg'].Transparency = chr['Left Leg'].Transparency + .05
  5229. chr['Head'].Transparency = chr['Head'].Transparency + .05
  5230. chr['Torso'].Transparency = chr['Torso'].Transparency + .05
  5231. chr.Head['face'].Transparency = chr.Head['face'].Transparency + .05
  5232. game["Run Service"].RenderStepped:wait()
  5233. end
  5234. end
  5235.  
  5236. Vis = function()
  5237. for i = 1,20 do
  5238. chr['Right Arm'].Transparency = chr['Right Arm'].Transparency - .05
  5239. chr['Left Arm'].Transparency = chr['Left Arm'].Transparency - .05
  5240. chr['Right Leg'].Transparency = chr['Right Leg'].Transparency - .05
  5241. chr['Left Leg'].Transparency = chr['Left Leg'].Transparency - .05
  5242. chr['Head'].Transparency = chr['Head'].Transparency - .05
  5243. chr['Torso'].Transparency = chr['Torso'].Transparency - .05
  5244. chr.Head['face'].Transparency = chr.Head['face'].Transparency - .05
  5245. game["Run Service"].RenderStepped:wait()
  5246. end
  5247. end
  5248.  
  5249. Fade = function(Part)
  5250. if Part:IsA'Part' then
  5251. for i = 1,20 do
  5252. Part.Transparency = Part.Transparency + .05
  5253. Part.Size = Part.Size - Vector3.new(.04,.04,.04)
  5254. Part.CFrame = Part.CFrame * CFrame.new(0,-.1,0)
  5255. wait()
  5256. end
  5257. Part:Destroy()
  5258. end
  5259. end
  5260.  
  5261. Teleport = function(cx,cy,cz)
  5262. Debounce = true
  5263. tor.Anchored = true
  5264. Invis()
  5265. --MakeTpPart()
  5266. tor.Anchored = false
  5267. tor.CFrame = CFrame.new(cx,cy,cz) * CFrame.new(0,3,0)
  5268. tor.Anchored = true
  5269. Vis()
  5270. tor.Anchored = false
  5271. Debounce = false
  5272. end;
  5273.  
  5274.  
  5275.  
  5276. tps = Instance.new("Sound",chr)
  5277. tps.SoundId = "http://www.roblox.com/asset/?id = 449860746"
  5278. tps.Volume = 30
  5279.  
  5280.  
  5281. function Tele()
  5282. human.WalkSpeed = 0
  5283. if activu == true or selected == false then
  5284. return
  5285. end
  5286. coroutine.resume(coroutine.create(function()
  5287. fglow(rleg.Glow, 1)
  5288. fglow(lleg.Glow, 1)
  5289. end))
  5290. activu = true
  5291. local pe = Instance.new("ParticleEmitter")
  5292. pe.Color = ColorSequence.new(Color3.new(255, 0, 0))
  5293. pe.LightEmission = 0.9
  5294. pe.Size = NumberSequence.new(0.5)
  5295. pe.Texture = "rbxassetid://272050333"
  5296. pe.Transparency = NumberSequence.new(0.1)
  5297. pe.Lifetime = NumberRange.new(0.1)
  5298. pe.Rate = 250
  5299. pe.RotSpeed = NumberRange.new(360)
  5300. pe.Speed = NumberRange.new(3)
  5301. pe.VelocitySpread = 360
  5302. pe.Parent = rleg.Glow
  5303. local pea = pe:Clone()
  5304. pea.Parent = lleg.Glow
  5305. local pe2 = Instance.new("ParticleEmitter")
  5306. pe2.Color = ColorSequence.new(Color3.new(255, 0, 0))
  5307. pe2.LightEmission = 0.9
  5308. pe2.Size = NumberSequence.new(5)
  5309. pe2.Texture = "rbxassetid://516107903"
  5310. pe2.Transparency = NumberSequence.new(0.4)
  5311. pe2.ZOffset = 2
  5312. pe2.Enabled = true
  5313. pe2.LockedToPart = true
  5314. pe2.Lifetime = NumberRange.new(0.07)
  5315. pe2.Rate = 8
  5316. pe2.Rotation = NumberRange.new(0, 360)
  5317. pe2.RotSpeed = NumberRange.new(0)
  5318. pe2.Speed = NumberRange.new(0)
  5319. pe2.VelocitySpread = 180
  5320. pe2.Parent = lleg.Glow
  5321. local pea2 = pe2:Clone()
  5322. pea2.Parent = rleg.Glow
  5323.  
  5324. for l = 1, 30 do
  5325. swait()
  5326. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  5327. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  5328. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  5329. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  5330. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  5331. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  5332. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  5333. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  5334. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  5335. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  5336. end
  5337.  
  5338. pe:Destroy()
  5339. pe2:Destroy()
  5340. pea:Destroy()
  5341. pea2:Destroy()
  5342. local rng = Instance.new("Part", chr)
  5343. rng.Anchored = true
  5344. rng.BrickColor = BrickColor.new("Institutional white")
  5345. rng.CanCollide = false
  5346. rng.FormFactor = 3
  5347. rng.Name = "Ring"
  5348. rng.Size = Vector3.new(1, 1, 1)
  5349. rng.Transparency = 0.5
  5350. rng.TopSurface = 0
  5351. rng.BottomSurface = 0
  5352. rng.Position = tors.Position - Vector3.new(0,2,0)
  5353. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  5354. local rngm = Instance.new("SpecialMesh", rng)
  5355. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  5356. rngm.Scale = Vector3.new(1, 1, 2)
  5357. coroutine.wrap(function()
  5358. for i = 1, 60, 8 do
  5359. rngm.Scale = Vector3.new(1.2 + i*1.1, 1.2 + i*1.1, 1)
  5360. rng.Transparency = i/60
  5361. wait()
  5362. end
  5363. wait()
  5364. rng:Destroy()
  5365. end)()
  5366. tps:Play()
  5367. Teleport(mouse.Hit.X,mouse.Hit.Y,mouse.Hit.Z)
  5368. resetlerp()
  5369. human.WalkSpeed = 16
  5370. activu = false
  5371.  
  5372. end
  5373.  
  5374.  
  5375.  
  5376.  
  5377. boom3 = Instance.new("Sound",chr)
  5378. boom3.SoundId = "http://www.roblox.com/asset/?id = 314970761"
  5379. boom3.Volume = 50
  5380.  
  5381.  
  5382.  
  5383.  
  5384.  
  5385. gprop = {}
  5386. function materialhit(hit)
  5387. if hit.Parent ~= chr and hit.Parent.Parent ~= chr and hit.Name ~= "Trace" and hit.Parent:FindFirstChild("Humanoid") == nil then
  5388. gprop = {hit.BrickColor,hit.Material}
  5389. end
  5390. end
  5391. chr["Left Leg"].Touched:connect(materialhit)
  5392. chr["Right Leg"].Touched:connect(materialhit)
  5393.  
  5394.  
  5395. function KickBoom()
  5396. local effspwn = Instance.new("Part")
  5397. local model = Instance.new("Model")
  5398. game.Debris:AddItem(model, 20)
  5399. model.Name = "smasheffects"
  5400. model.Parent = chr
  5401. effspwn.Name = "spwnr"
  5402. effspwn.Size = Vector3.new(1, 1, 1)
  5403. effspwn.Anchored = true
  5404. effspwn.CanCollide = false
  5405. effspwn.Transparency = 1
  5406. effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  5407. effspwn.Parent = model
  5408.  
  5409. for i = 1, 15 do
  5410. local gtrace = Instance.new("Part",game.Workspace)
  5411. gtrace.BrickColor = gprop[1]
  5412. gtrace.Material = gprop[2]
  5413. gtrace.Size = Vector3.new(16,16,16)
  5414. gtrace.Anchored = true
  5415. gtrace.CanCollide = false
  5416. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  5417. local gdisp = coroutine.wrap(function()
  5418. wait(3)
  5419. for i = 1, 9 do
  5420. wait(.1)
  5421. gtrace.Transparency = gtrace.Transparency + .1
  5422. end
  5423. gtrace:Destroy()
  5424. end)
  5425. gdisp()
  5426. end
  5427.  
  5428. Crater(head,67)
  5429.  
  5430. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  5431. if v:FindFirstChild('Humanoid') then
  5432. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  5433. v.Humanoid.PlatformStand = true
  5434. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 250
  5435. end
  5436. end
  5437.  
  5438. coroutine.resume(coroutine.create(function()
  5439. local shok = Instance.new("Part")
  5440. shok.Name = "shock3"
  5441. shok.BrickColor = BrickColor.new("Institutional white")
  5442. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  5443. shok.Size = Vector3.new(1, 1, 1)
  5444. shok.Anchored = true
  5445. shok.Material = "Neon"
  5446. shok.Transparency = 0.35
  5447. shok.CanCollide = false
  5448. shok.Parent = model
  5449. game.Debris:AddItem(shok, 12)
  5450. local mesh = Instance.new("SpecialMesh")
  5451. mesh.MeshType = "FileMesh"
  5452. mesh.MeshId = "rbxassetid://489415447"
  5453. mesh.Scale = Vector3.new(19, 19, 19)
  5454. mesh.Parent = shok
  5455. for e = 1, 15 do
  5456. wait()
  5457. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  5458. shok.Transparency = shok.Transparency + 0.004
  5459. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  5460. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  5461. end
  5462. for e = 1, 16 do
  5463. wait()
  5464. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  5465. shok.Transparency = shok.Transparency + 0.004
  5466. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  5467. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  5468. end
  5469. for e = 1, 12 do
  5470. wait()
  5471. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  5472. shok.Transparency = shok.Transparency + 0.06
  5473. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  5474. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  5475. end
  5476. end))
  5477.  
  5478.  
  5479. coroutine.resume(coroutine.create(function()
  5480. local shok = Instance.new("Part")
  5481. shok.Name = "shock3"
  5482. shok.BrickColor = BrickColor.new("Institutional white")
  5483. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  5484. shok.Size = Vector3.new(1, 1, 1)
  5485. shok.Anchored = true
  5486. shok.Material = "Neon"
  5487. shok.Transparency = 0.35
  5488. shok.CanCollide = false
  5489. shok.Parent = model
  5490. game.Debris:AddItem(shok, 12)
  5491. local mesh = Instance.new("SpecialMesh")
  5492. mesh.MeshType = "FileMesh"
  5493. mesh.MeshId = "rbxassetid://489415447"
  5494. mesh.Scale = Vector3.new(47, 47, 47)
  5495. mesh.Parent = shok
  5496. for e = 1, 15 do
  5497. wait()
  5498. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  5499. shok.Transparency = shok.Transparency + 0.004
  5500. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  5501. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  5502. end
  5503. for e = 1, 16 do
  5504. wait()
  5505. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  5506. shok.Transparency = shok.Transparency + 0.004
  5507. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  5508. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  5509. end
  5510. for e = 1, 12 do
  5511. wait()
  5512. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  5513. shok.Transparency = shok.Transparency + 0.06
  5514. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  5515. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  5516. end
  5517. end))
  5518.  
  5519. coroutine.resume(coroutine.create(function()
  5520. local shok = Instance.new("Part")
  5521. shok.Name = "shock3"
  5522. shok.BrickColor = BrickColor.new("Institutional white")
  5523. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  5524. shok.Size = Vector3.new(1, 1, 1)
  5525. shok.Anchored = true
  5526. shok.Material = "Neon"
  5527. shok.Transparency = 0.35
  5528. shok.CanCollide = false
  5529. shok.Parent = model
  5530. game.Debris:AddItem(shok, 12)
  5531. local mesh = Instance.new("SpecialMesh")
  5532. mesh.MeshType = "FileMesh"
  5533. mesh.MeshId = "rbxassetid://489415447"
  5534. mesh.Scale = Vector3.new(79, 79, 79)
  5535. mesh.Parent = shok
  5536. for e = 1, 15 do
  5537. wait()
  5538. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  5539. shok.Transparency = shok.Transparency + 0.004
  5540. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  5541. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  5542. end
  5543. for e = 1, 16 do
  5544. wait()
  5545. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  5546. shok.Transparency = shok.Transparency + 0.004
  5547. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  5548. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  5549. end
  5550. for e = 1, 12 do
  5551. wait()
  5552. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  5553. shok.Transparency = shok.Transparency + 0.06
  5554. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  5555. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  5556. end
  5557. end))
  5558. end
  5559.  
  5560.  
  5561.  
  5562.  
  5563. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  5564. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  5565. end
  5566. cam = workspace.CurrentCamera
  5567.  
  5568.  
  5569.  
  5570.  
  5571.  
  5572.  
  5573.  
  5574.  
  5575. function NoOutline(Part)
  5576. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  5577. end
  5578.  
  5579.  
  5580.  
  5581.  
  5582. it = Instance.new
  5583.  
  5584.  
  5585.  
  5586.  
  5587.  
  5588.  
  5589.  
  5590.  
  5591.  
  5592.  
  5593. so = function(id,par,vol,pit)
  5594. coroutine.resume(coroutine.create(function()
  5595. local sou = Instance.new("Sound",par or workspace)
  5596. sou.Volume=vol
  5597. sou.Pitch=pit or 1
  5598. sou.SoundId=id
  5599. swait()
  5600. sou:play()
  5601. game:GetService("Debris"):AddItem(sou,6)
  5602. end))
  5603. end
  5604.  
  5605.  
  5606. function Stom()
  5607.  
  5608. cf=CFrame.new
  5609. angles=CFrame.Angles
  5610. euler=CFrame.fromEulerAnglesXYZ
  5611. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  5612. RootPart=chr.HumanoidRootPart
  5613. RootJoint=RootPart.RootJoint
  5614. RootCF=euler(-1.57,0,3.14)
  5615.  
  5616. function QuaternionFromCFrame(cf)
  5617. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  5618. local trace = m00 + m11 + m22
  5619. if trace > 0 then
  5620. local s = math.sqrt(1 + trace)
  5621. local recip = 0.5/s
  5622. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  5623. else
  5624. local i = 0
  5625. if m11 > m00 then
  5626. i = 1
  5627. end
  5628. if m22 > (i == 0 and m00 or m11) then
  5629. i = 2
  5630. end
  5631. if i == 0 then
  5632. local s = math.sqrt(m00-m11-m22+1)
  5633. local recip = 0.5/s
  5634. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  5635. elseif i == 1 then
  5636. local s = math.sqrt(m11-m22-m00+1)
  5637. local recip = 0.5/s
  5638. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  5639. elseif i == 2 then
  5640. local s = math.sqrt(m22-m00-m11+1)
  5641. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  5642. end
  5643. end
  5644. end
  5645.  
  5646. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  5647. local xs, ys, zs = x + x, y + y, z + z
  5648. local wx, wy, wz = w*xs, w*ys, w*zs
  5649. local xx = x*xs
  5650. local xy = x*ys
  5651. local xz = x*zs
  5652. local yy = y*ys
  5653. local yz = y*zs
  5654. local zz = z*zs
  5655. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  5656. end
  5657.  
  5658. function QuaternionSlerp(a, b, t)
  5659. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  5660. local startInterp, finishInterp;
  5661. if cosTheta >= 0.0001 then
  5662. if (1 - cosTheta) > 0.0001 then
  5663. local theta = math.acos(cosTheta)
  5664. local invSinTheta = 1/math.sin(theta)
  5665. startInterp = math.sin((1-t)*theta)*invSinTheta
  5666. finishInterp = math.sin(t*theta)*invSinTheta
  5667. else
  5668. startInterp = 1-t
  5669. finishInterp = t
  5670. end
  5671. else
  5672. if (1+cosTheta) > 0.0001 then
  5673. local theta = math.acos(-cosTheta)
  5674. local invSinTheta = 1/math.sin(theta)
  5675. startInterp = math.sin((t-1)*theta)*invSinTheta
  5676. finishInterp = math.sin(t*theta)*invSinTheta
  5677. else
  5678. startInterp = t-1
  5679. finishInterp = t
  5680. end
  5681. end
  5682. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  5683. end
  5684.  
  5685. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  5686. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  5687. end
  5688.  
  5689. function clerp(a,b,t)
  5690. local qa = {QuaternionFromCFrame(a)}
  5691. local qb = {QuaternionFromCFrame(b)}
  5692. local ax, ay, az = a.x, a.y, a.z
  5693. local bx, by, bz = b.x, b.y, b.z
  5694. local _t = 1-t
  5695. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  5696. end
  5697.  
  5698.  
  5699.  
  5700. if activu == true or selected == false then
  5701. return
  5702. end
  5703. coroutine.resume(coroutine.create(function()
  5704. fglow(lleg.Glow, 6)
  5705. end))
  5706. activu = true
  5707. local pe = Instance.new("ParticleEmitter")
  5708. pe.Color = ColorSequence.new(Color3.new(255, 0, 0))
  5709. pe.LightEmission = 0.9
  5710. pe.Size = NumberSequence.new(0.5)
  5711. pe.Texture = "rbxassetid://272050333"
  5712. pe.Transparency = NumberSequence.new(0.1)
  5713. pe.Lifetime = NumberRange.new(0.1)
  5714. pe.Rate = 250
  5715. pe.RotSpeed = NumberRange.new(360)
  5716. pe.Speed = NumberRange.new(3)
  5717. pe.VelocitySpread = 360
  5718. pe.Parent = lleg.Glow
  5719. local pea = pe:Clone()
  5720. pea.Parent = lleg.Glow
  5721. wait(0.5)
  5722. local pe2 = Instance.new("ParticleEmitter")
  5723. pe2.Color = ColorSequence.new(Color3.new(255, 0, 0))
  5724. pe2.LightEmission = 0.9
  5725. pe2.Size = NumberSequence.new(5)
  5726. pe2.Texture = "rbxassetid://516107903"
  5727. pe2.Transparency = NumberSequence.new(0.4)
  5728. pe2.ZOffset = 2
  5729. pe2.Enabled = true
  5730. pe2.LockedToPart = true
  5731. pe2.Lifetime = NumberRange.new(0.07)
  5732. pe2.Rate = 8
  5733. pe2.Rotation = NumberRange.new(0, 360)
  5734. pe2.RotSpeed = NumberRange.new(0)
  5735. pe2.Speed = NumberRange.new(0)
  5736. pe2.VelocitySpread = 180
  5737. pe2.Parent = lleg.Glow
  5738. local pea2 = pe2:Clone()
  5739. pea2.Parent = lleg.Glow
  5740. local Mus = Instance.new("Sound",workspace)
  5741. Mus.SoundId = "rbxassetid://991726501"
  5742. Mus.Pitch = 1
  5743. Mus.Volume = 90000
  5744. Mus.Looped = false
  5745. wait(0.9)
  5746. Mus:Play()
  5747.  
  5748.  
  5749.  
  5750. human.WalkSpeed = 0
  5751. for i = 0,1,0.1 do
  5752. swait()
  5753. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  5754. tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  5755. RS.C0 = clerp(RS.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(20)), 0.3)
  5756. LS.C0 = clerp(LS.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  5757. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
  5758. LH.C0=clerp(LH.C0,cf(-1,-.1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  5759. end
  5760. wait(1)
  5761. for i = 0,1,0.1 do
  5762. swait()
  5763. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  5764. tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  5765. RS.C0 = clerp(RS.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(30)), 0.3)
  5766. LS.C0 = clerp(LS.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3)
  5767. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(10))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
  5768. LH.C0=clerp(LH.C0,cf(-1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(-10))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  5769. end
  5770. KickBoom()
  5771. so("http://roblox.com/asset/?id=144699494",lleg,2,1.1)
  5772. so("http://roblox.com/asset/?id=321321137",lleg,1,1)
  5773. so("http://roblox.com/asset/?id=506384002",lleg,1,1)
  5774. so("http://roblox.com/asset/?id=157878578",lleg,25,1)
  5775. so("http://roblox.com/asset/?id=165970126",lleg,25,1)
  5776.  
  5777. wait(3)
  5778. human.WalkSpeed = 16
  5779. pe:Destroy()
  5780. pe2:Destroy()
  5781. pea:Destroy()
  5782. pea2:Destroy()
  5783. resetlerp()
  5784. activu = false
  5785. end
  5786.  
  5787.  
  5788.  
  5789.  
  5790.  
  5791. function Smash()
  5792. for i = 1, 15 do
  5793. local gtrace = Instance.new("Part",game.Workspace)
  5794. gtrace.BrickColor = gprop[1]
  5795. gtrace.Material = gprop[2]
  5796. gtrace.Size = Vector3.new(19,19,19)
  5797. gtrace.Anchored = true
  5798. gtrace.CanCollide = false
  5799. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-60,60),-6,math.random(-60,60))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  5800. local gdisp = coroutine.wrap(function()
  5801. wait(7)
  5802. for i = 1, 9 do
  5803. wait(.1)
  5804. gtrace.Transparency = gtrace.Transparency + .1
  5805. end
  5806. gtrace:Destroy()
  5807. end)
  5808. gdisp()
  5809. end
  5810.  
  5811. Crater(head,67)
  5812. end
  5813.  
  5814. function Smash2()
  5815. for i = 1, 15 do
  5816. local gtrace = Instance.new("Part",game.Workspace)
  5817. gtrace.BrickColor = gprop[1]
  5818. gtrace.Material = gprop[2]
  5819. gtrace.Size = Vector3.new(19,19,19)
  5820. gtrace.Anchored = true
  5821. gtrace.CanCollide = false
  5822. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  5823. local gdisp = coroutine.wrap(function()
  5824. wait(7)
  5825. for i = 1, 9 do
  5826. wait(.1)
  5827. gtrace.Transparency = gtrace.Transparency + .1
  5828. end
  5829. gtrace:Destroy()
  5830. end)
  5831. gdisp()
  5832. end
  5833.  
  5834. end
  5835.  
  5836. function Smash3()
  5837. for i = 1, 15 do
  5838. local gtrace = Instance.new("Part",game.Workspace)
  5839. gtrace.BrickColor = gprop[1]
  5840. gtrace.Material = gprop[2]
  5841. gtrace.Size = Vector3.new(19,19,19)
  5842. gtrace.Anchored = true
  5843. gtrace.CanCollide = false
  5844. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-50,50),-6,math.random(-50,50))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  5845. local gdisp = coroutine.wrap(function()
  5846. wait(7)
  5847. for i = 1, 9 do
  5848. wait(.1)
  5849. gtrace.Transparency = gtrace.Transparency + .1
  5850. end
  5851. gtrace:Destroy()
  5852. end)
  5853. gdisp()
  5854. end
  5855.  
  5856. end
  5857.  
  5858.  
  5859. function Smash4()
  5860. for i = 1, 15 do
  5861. local gtrace = Instance.new("Part",game.Workspace)
  5862. gtrace.BrickColor = gprop[1]
  5863. gtrace.Material = gprop[2]
  5864. gtrace.Size = Vector3.new(19,19,19)
  5865. gtrace.Anchored = true
  5866. gtrace.CanCollide = false
  5867. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-40,40),-6,math.random(-40,40))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  5868. local gdisp = coroutine.wrap(function()
  5869. wait(7)
  5870. for i = 1, 9 do
  5871. wait(.1)
  5872. gtrace.Transparency = gtrace.Transparency + .1
  5873. end
  5874. gtrace:Destroy()
  5875. end)
  5876. gdisp()
  5877. end
  5878.  
  5879. end
  5880.  
  5881. function Smash5()
  5882. for i = 1, 15 do
  5883. local gtrace = Instance.new("Part",game.Workspace)
  5884. gtrace.BrickColor = gprop[1]
  5885. gtrace.Material = gprop[2]
  5886. gtrace.Size = Vector3.new(19,19,19)
  5887. gtrace.Anchored = true
  5888. gtrace.CanCollide = false
  5889. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-30,30),-6,math.random(-30,30))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  5890. local gdisp = coroutine.wrap(function()
  5891. wait(7)
  5892. for i = 1, 9 do
  5893. wait(.1)
  5894. gtrace.Transparency = gtrace.Transparency + .1
  5895. end
  5896. gtrace:Destroy()
  5897. end)
  5898. gdisp()
  5899. end
  5900.  
  5901. end
  5902.  
  5903. function Smash6()
  5904. for i = 1, 15 do
  5905. local gtrace = Instance.new("Part",game.Workspace)
  5906. gtrace.BrickColor = gprop[1]
  5907. gtrace.Material = gprop[2]
  5908. gtrace.Size = Vector3.new(19,19,19)
  5909. gtrace.Anchored = true
  5910. gtrace.CanCollide = false
  5911. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-20,20),-6,math.random(-20,20))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  5912. local gdisp = coroutine.wrap(function()
  5913. wait(7)
  5914. for i = 1, 9 do
  5915. wait(.1)
  5916. gtrace.Transparency = gtrace.Transparency + .1
  5917. end
  5918. gtrace:Destroy()
  5919. end)
  5920. gdisp()
  5921. end
  5922.  
  5923. end
  5924.  
  5925.  
  5926. for i,v in pairs(FindNearestTorso(tors.CFrame.p,99))do
  5927. if v:FindFirstChild('Humanoid') then
  5928. v.Humanoid:TakeDamage(math.random(9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999,9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999))
  5929. v.Humanoid.PlatformStand = true
  5930. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 600
  5931. end
  5932. end
  5933.  
  5934.  
  5935. function HeavenSmash()
  5936.  
  5937.  
  5938. if activu == true or selected == false then
  5939. return
  5940. end
  5941. coroutine.resume(coroutine.create(function()
  5942. fglow(lleg.Glow, 19)
  5943. fglow(rleg.Glow, 19)
  5944. fglow(rarm.Glow, 19)
  5945. fglow(larm.Glow, 19)
  5946. fglow(head.Glow, 19)
  5947. fglow(tors.Glow, 19)
  5948. end))
  5949. activu = true
  5950. local pe = Instance.new("ParticleEmitter")
  5951. pe.Color = ColorSequence.new(Color3.new(255, 0, 0))
  5952. pe.LightEmission = 0.9
  5953. pe.Size = NumberSequence.new(0.5)
  5954. pe.Texture = "rbxassetid://272050333"
  5955. pe.Transparency = NumberSequence.new(0.1)
  5956. pe.Lifetime = NumberRange.new(0.1)
  5957. pe.Rate = 250
  5958. pe.RotSpeed = NumberRange.new(360)
  5959. pe.Speed = NumberRange.new(3)
  5960. pe.VelocitySpread = 360
  5961. pe.Parent = lleg.Glow
  5962. local pea = pe:Clone()
  5963. pea.Parent = lleg.Glow
  5964. local pe2 = Instance.new("ParticleEmitter")
  5965. pe2.Color = ColorSequence.new(Color3.new(255, 0, 0))
  5966. pe2.LightEmission = 0.9
  5967. pe2.Size = NumberSequence.new(5)
  5968. pe2.Texture = "rbxassetid://516107903"
  5969. pe2.Transparency = NumberSequence.new(0.4)
  5970. pe2.ZOffset = 2
  5971. pe2.Enabled = true
  5972. pe2.LockedToPart = true
  5973. pe2.Lifetime = NumberRange.new(0.07)
  5974. pe2.Rate = 8
  5975. pe2.Rotation = NumberRange.new(0, 360)
  5976. pe2.RotSpeed = NumberRange.new(0)
  5977. pe2.Speed = NumberRange.new(0)
  5978. pe2.VelocitySpread = 180
  5979. pe2.Parent = lleg.Glow
  5980. local pea2 = pe2:Clone()
  5981. pea2.Parent = lleg.Glow
  5982.  
  5983.  
  5984.  
  5985. local pet = Instance.new("ParticleEmitter")
  5986. pet.Color = ColorSequence.new(Color3.new(255, 0, 0))
  5987. pet.LightEmission = 0.9
  5988. pet.Size = NumberSequence.new(0.5)
  5989. pet.Texture = "rbxassetid://272050333"
  5990. pet.Transparency = NumberSequence.new(0.1)
  5991. pet.Lifetime = NumberRange.new(0.1)
  5992. pet.Rate = 1
  5993. pet.RotSpeed = NumberRange.new(360)
  5994. pet.Speed = NumberRange.new(3)
  5995. pet.VelocitySpread = 360
  5996. pet.Parent = rarm.Glow
  5997. local pet2 = Instance.new("ParticleEmitter")
  5998. pet2.Color = ColorSequence.new(Color3.new(255, 0, 0))
  5999. pet2.LightEmission = 0.9
  6000. pet2.Size = NumberSequence.new(5)
  6001. pet2.Texture = "rbxassetid://516107903"
  6002. pet2.Transparency = NumberSequence.new(0.4)
  6003. pet2.ZOffset = 2
  6004. pet2.Enabled = false
  6005. pet2.LockedToPart = true
  6006. pet2.Lifetime = NumberRange.new(0.07)
  6007. pet2.Rate = 8
  6008. pet2.Rotation = NumberRange.new(0, 360)
  6009. pet2.RotSpeed = NumberRange.new(0)
  6010. pet2.Speed = NumberRange.new(0)
  6011. pet2.VelocitySpread = 180
  6012. pet2.Parent = rarm.Glow
  6013.  
  6014.  
  6015.  
  6016. local petl = Instance.new("ParticleEmitter")
  6017. petl.Color = ColorSequence.new(Color3.new(255, 0, 0))
  6018. petl.LightEmission = 0.9
  6019. petl.Size = NumberSequence.new(0.5)
  6020. petl.Texture = "rbxassetid://272050333"
  6021. petl.Transparency = NumberSequence.new(0.1)
  6022. petl.Lifetime = NumberRange.new(0.1)
  6023. petl.Rate = 1
  6024. petl.RotSpeed = NumberRange.new(360)
  6025. petl.Speed = NumberRange.new(3)
  6026. petl.VelocitySpread = 360
  6027. petl.Parent = larm.Glow
  6028. local petl2 = Instance.new("ParticleEmitter")
  6029. petl2.Color = ColorSequence.new(Color3.new(255, 0, 0))
  6030. petl2.LightEmission = 0.9
  6031. petl2.Size = NumberSequence.new(5)
  6032. petl2.Texture = "rbxassetid://516107903"
  6033. petl2.Transparency = NumberSequence.new(0.4)
  6034. petl2.ZOffset = 2
  6035. petl2.Enabled = false
  6036. petl2.LockedToPart = true
  6037. petl2.Lifetime = NumberRange.new(0.07)
  6038. petl2.Rate = 8
  6039. petl2.Rotation = NumberRange.new(0, 360)
  6040. petl2.RotSpeed = NumberRange.new(0)
  6041. petl2.Speed = NumberRange.new(0)
  6042. petl2.VelocitySpread = 180
  6043. petl2.Parent = larm.Glow
  6044.  
  6045.  
  6046. local petl3 = Instance.new("ParticleEmitter")
  6047. petl3.Color = ColorSequence.new(Color3.new(255, 0, 0))
  6048. petl3.LightEmission = 0.9
  6049. petl3.Size = NumberSequence.new(0.5)
  6050. petl3.Texture = "rbxassetid://272050333"
  6051. petl3.Transparency = NumberSequence.new(0.1)
  6052. petl3.Lifetime = NumberRange.new(0.1)
  6053. petl3.Rate = 1
  6054. petl3.RotSpeed = NumberRange.new(360)
  6055. petl3.Speed = NumberRange.new(3)
  6056. petl3.VelocitySpread = 360
  6057. petl3.Parent = head.Glow
  6058. local petl23 = Instance.new("ParticleEmitter")
  6059. petl23.Color = ColorSequence.new(Color3.new(255, 0, 0))
  6060. petl23.LightEmission = 0.9
  6061. petl23.Size = NumberSequence.new(5)
  6062. petl23.Texture = "rbxassetid://516107903"
  6063. petl23.Transparency = NumberSequence.new(0.4)
  6064. petl23.ZOffset = 2
  6065. petl23.Enabled = false
  6066. petl23.LockedToPart = true
  6067. petl23.Lifetime = NumberRange.new(0.07)
  6068. petl23.Rate = 8
  6069. petl23.Rotation = NumberRange.new(0, 360)
  6070. petl23.RotSpeed = NumberRange.new(0)
  6071. petl23.Speed = NumberRange.new(0)
  6072. petl23.VelocitySpread = 180
  6073. petl23.Parent = head.Glow
  6074.  
  6075.  
  6076.  
  6077. local petl34 = Instance.new("ParticleEmitter")
  6078. petl34.Color = ColorSequence.new(Color3.new(255, 0, 0))
  6079. petl34.LightEmission = 0.9
  6080. petl34.Size = NumberSequence.new(0.5)
  6081. petl34.Texture = "rbxassetid://272050333"
  6082. petl34.Transparency = NumberSequence.new(0.1)
  6083. petl34.Lifetime = NumberRange.new(0.1)
  6084. petl34.Rate = 1
  6085. petl34.RotSpeed = NumberRange.new(360)
  6086. petl34.Speed = NumberRange.new(3)
  6087. petl34.VelocitySpread = 360
  6088. petl34.Parent = rleg.Glow
  6089. local petl234 = Instance.new("ParticleEmitter")
  6090. petl234.Color = ColorSequence.new(Color3.new(255, 0, 0))
  6091. petl234.LightEmission = 0.9
  6092. petl234.Size = NumberSequence.new(5)
  6093. petl234.Texture = "rbxassetid://516107903"
  6094. petl234.Transparency = NumberSequence.new(0.4)
  6095. petl234.ZOffset = 2
  6096. petl234.Enabled = false
  6097. petl234.LockedToPart = true
  6098. petl234.Rate = 8
  6099. petl234.Rotation = NumberRange.new(0, 360)
  6100. petl234.RotSpeed = NumberRange.new(0)
  6101. petl234.Speed = NumberRange.new(0)
  6102. petl234.VelocitySpread = 180
  6103. petl234.Parent = rleg.Glow
  6104.  
  6105.  
  6106. local petl345 = Instance.new("ParticleEmitter")
  6107. petl345.Color = ColorSequence.new(Color3.new(255, 0, 0))
  6108. petl345.LightEmission = 0.9
  6109. petl345.Size = NumberSequence.new(0.5)
  6110. petl345.Texture = "rbxassetid://272050333"
  6111. petl345.Transparency = NumberSequence.new(0.1)
  6112. petl345.Lifetime = NumberRange.new(0.1)
  6113. petl345.Rate = 1
  6114. petl345.RotSpeed = NumberRange.new(360)
  6115. petl345.Speed = NumberRange.new(3)
  6116. petl345.VelocitySpread = 360
  6117. petl345.Parent = tors.Glow
  6118. local petl2345 = Instance.new("ParticleEmitter")
  6119. petl2345.Color = ColorSequence.new(Color3.new(255, 0, 0))
  6120. petl2345.LightEmission = 0.9
  6121. petl2345.Size = NumberSequence.new(5)
  6122. petl2345.Texture = "rbxassetid://516107903"
  6123. petl2345.Transparency = NumberSequence.new(0.4)
  6124. petl2345.ZOffset = 2
  6125. petl2345.Enabled = false
  6126. petl2345.LockedToPart = true
  6127. petl2345.Rate = 8
  6128. petl2345.Rotation = NumberRange.new(0, 360)
  6129. petl2345.RotSpeed = NumberRange.new(0)
  6130. petl2345.Speed = NumberRange.new(0)
  6131. petl2345.VelocitySpread = 180
  6132. petl2345.Parent = tors.Glow
  6133. human.WalkSpeed = 0
  6134. so("http://www.roblox.com/asset/?id=169445572",head,1.5,1.5)
  6135. so("http://www.roblox.com/asset/?id=169380495",head,1.5,1.5)
  6136. for l = 1, 30 do
  6137. swait()
  6138. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  6139. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  6140. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  6141. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  6142. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  6143. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  6144. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  6145. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  6146. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  6147. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  6148. end
  6149.  
  6150.  
  6151. resetlerp()
  6152.  
  6153. BV = Instance.new("BodyVelocity", tors)
  6154. BV.maxForce = Vector3.new(0,200000,0)
  6155. BV.P = 100000
  6156. BV.velocity = Vector3.new(0,150,0)
  6157. local rng = Instance.new("Part", chr)
  6158. rng.Anchored = true
  6159. rng.BrickColor = BrickColor.new("Institutional white")
  6160. rng.CanCollide = false
  6161. rng.FormFactor = 3
  6162. rng.Name = "Ring"
  6163. rng.Size = Vector3.new(1, 1, 1)
  6164. rng.Transparency = 0.5
  6165. rng.TopSurface = 0
  6166. rng.BottomSurface = 0
  6167. rng.Position = tors.Position - Vector3.new(0,2,0)
  6168. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  6169. local rngm = Instance.new("SpecialMesh", rng)
  6170. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  6171. rngm.Scale = Vector3.new(10, 10, 20)
  6172. x = Instance.new("Sound",workspace)
  6173. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  6174. x.Looped = false
  6175. x.Pitch = 1
  6176. x.Volume = 5
  6177. x:Play()
  6178. coroutine.wrap(function()
  6179. for i = 1, 60, 8 do
  6180. rngm.Scale = Vector3.new(10.20 + i*10.10, 10.20 + i*10.10, 10)
  6181. rng.Transparency = i/60
  6182. wait()
  6183. end
  6184. wait()
  6185. rng:Destroy()
  6186. end)()
  6187. wait(2.6)
  6188. BV:Destroy()
  6189. tors.Anchored = true
  6190. wait(3.2)
  6191. tors.Anchored = false
  6192. BV = Instance.new("BodyVelocity", tors)
  6193. BV.maxForce = Vector3.new(0,-20000,0)
  6194. BV.P = 1000
  6195. BV.velocity = Vector3.new(0,-150,0)
  6196. wait(1)
  6197. BV:Destroy()
  6198. wait(0.01)
  6199.  
  6200. human.WalkSpeed = 0
  6201. boom3:Play()
  6202.  
  6203. Smash()
  6204. Smash2()
  6205. Smash3()
  6206. Ring()
  6207. pe:Destroy()
  6208. pea:Destroy()
  6209. pea2:Destroy()
  6210. pe2:Destroy()
  6211. wait(2)
  6212. human.WalkSpeed = 16
  6213. activu = false
  6214. end
  6215.  
  6216.  
  6217.  
  6218. sound = Instance.new("Sound", game.Players.LocalPlayer.Character["Right Leg"])
  6219. sound.SoundId = "rbxassetid://220025776"
  6220. sound.Volume = 6
  6221.  
  6222. sound2 = Instance.new("Sound", game.Players.LocalPlayer.Character["Torso"])
  6223. sound2.SoundId = "rbxassetid://386946017"
  6224. sound2.Volume = 6
  6225.  
  6226. sound3 = Instance.new("Sound", game.Players.LocalPlayer.Character)
  6227. sound3.SoundId = "rbxassetid://165969964"
  6228. sound3.Volume = 6
  6229.  
  6230. function rip()
  6231. activu = true
  6232. local detect = Instance.new("Part", game.Players.LocalPlayer.Character)
  6233. detect.Size = Vector3.new(1,1,1)
  6234. detect:BreakJoints()
  6235. detect.CanCollide = false
  6236. local weld = Instance.new("Weld", detect)
  6237. weld.Part0 = game.Players.LocalPlayer.Character["Torso"]
  6238. weld.Part1 = detect
  6239. weld.C0 = weld.C0 * CFrame.new(0,-1,0)
  6240.  
  6241.  
  6242.  
  6243. local function attack(prt)
  6244. local humanoid = prt.Parent:findFirstChild("Humanoid")
  6245. if humanoid ~= nil then
  6246. local torso = prt.Parent:findFirstChild("Torso")
  6247.  
  6248.  
  6249.  
  6250.  
  6251.  
  6252.  
  6253.  
  6254. function KABOOMZ3()
  6255. local effspwn = Instance.new("Part")
  6256. coroutine.resume(coroutine.create(function()
  6257. local sound1 = Instance.new("Sound")
  6258. sound1.SoundId = "rbxassetid://991726501"
  6259. sound1.MaxDistance = 300
  6260. sound1.EmitterSize = 20
  6261. sound1.Volume = 25
  6262. sound1.Pitch = 1
  6263. sound1.Parent = effspwn
  6264. local sound2 = Instance.new("Sound")
  6265. sound2.SoundId = "rbxassetid://157878578"
  6266. sound2.MaxDistance = 300
  6267. sound2.EmitterSize = 20
  6268. sound2.Volume = 1
  6269. sound2.Pitch = 0.7
  6270. sound2.Parent = effspwn
  6271. local sound3 = Instance.new("Sound")
  6272. sound3.SoundId = "rbxassetid://138250406"
  6273. sound2.MaxDistance = 400
  6274. sound2.EmitterSize = 30
  6275. sound2.Volume = 2
  6276. sound2.Pitch = 0.5
  6277. sound2.Parent = effspwn
  6278. sound2:Play()
  6279. wait()
  6280. sound1:Play()
  6281. sound3:Play()
  6282. end))
  6283. local model = Instance.new("Model")
  6284. game.Debris:AddItem(model, 20)
  6285. model.Name = "smasheffects"
  6286. model.Parent = workspace
  6287. effspwn.Name = "spwnr"
  6288. effspwn.Size = Vector3.new(1, 1, 1)
  6289. effspwn.Anchored = true
  6290. effspwn.CanCollide = false
  6291. effspwn.Transparency = 1
  6292. effspwn.CFrame = torso.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  6293. effspwn.Parent = model
  6294.  
  6295.  
  6296.  
  6297.  
  6298.  
  6299. Crater(head,60)
  6300. Crater(head,120)
  6301.  
  6302. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  6303. if v:FindFirstChild('Humanoid') then
  6304. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  6305. v.Humanoid.PlatformStand = true
  6306. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  6307. end
  6308. end
  6309.  
  6310. coroutine.resume(coroutine.create(function()
  6311. local shok = Instance.new("Part")
  6312. shok.Name = "whoosh"
  6313. shok.BrickColor = BrickColor.new("Institutional white")
  6314. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  6315. shok.Size = Vector3.new(1, 1, 1)
  6316. shok.Anchored = true
  6317. shok.Material = "Neon"
  6318. shok.Transparency = 0.1
  6319. shok.CanCollide = false
  6320. shok.Parent = model
  6321. game.Debris:AddItem(shok, 12)
  6322. local mesh = Instance.new("SpecialMesh")
  6323. mesh.MeshType = "FileMesh"
  6324. mesh.MeshId = "rbxassetid://437347603"
  6325. mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  6326. mesh.Parent = shok
  6327.  
  6328.  
  6329.  
  6330.  
  6331.  
  6332. for e = 1, 8 do
  6333. wait()
  6334. mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  6335. shok.Transparency = shok.Transparency + 0.035
  6336. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -22), 0.4)
  6337. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  6338. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  6339.  
  6340. end
  6341. for e = 1, 16 do
  6342. wait()
  6343. mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  6344. shok.Transparency = shok.Transparency + 0.11
  6345. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -10), 0.4)
  6346. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  6347. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  6348.  
  6349. end
  6350. end))
  6351. coroutine.resume(coroutine.create(function()
  6352. local shok = Instance.new("Part")
  6353. shok.Name = "wring1"
  6354. shok.BrickColor = BrickColor.new("Institutional white")
  6355. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  6356. shok.Size = Vector3.new(1, 1, 1)
  6357. shok.Anchored = true
  6358. shok.Material = "Neon"
  6359. shok.Transparency = 0.25
  6360. shok.CanCollide = false
  6361. shok.Parent = model
  6362. game.Debris:AddItem(shok, 12)
  6363. local mesh = Instance.new("SpecialMesh")
  6364. mesh.MeshType = "FileMesh"
  6365. mesh.MeshId = "rbxassetid://3270017"
  6366. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  6367. mesh.Parent = shok
  6368. for e = 1, 30 do
  6369. wait()
  6370. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  6371. shok.Transparency = shok.Transparency + 0.002
  6372. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  6373. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  6374. end
  6375. for e = 1, 38 do
  6376. wait()
  6377. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  6378. shok.Transparency = shok.Transparency + 0.002
  6379. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  6380. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  6381. end
  6382. for e = 1, 24 do
  6383. wait()
  6384. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  6385. shok.Transparency = shok.Transparency + 0.03
  6386. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  6387. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  6388. end
  6389. end))
  6390. coroutine.resume(coroutine.create(function()
  6391. local shok = Instance.new("Part")
  6392. shok.Name = "wring2"
  6393. shok.BrickColor = BrickColor.new("Institutional white")
  6394. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  6395. shok.Size = Vector3.new(1, 1, 1)
  6396. shok.Anchored = true
  6397. shok.Material = "Neon"
  6398. shok.Transparency = 0.25
  6399. shok.CanCollide = false
  6400. shok.Parent = model
  6401. game.Debris:AddItem(shok, 12)
  6402. local mesh = Instance.new("SpecialMesh")
  6403. mesh.MeshType = "FileMesh"
  6404. mesh.MeshId = "rbxassetid://3270017"
  6405. mesh.Scale = Vector3.new(12, 12, 0.05)
  6406. mesh.Parent = shok
  6407. for e = 1, 30 do
  6408. wait()
  6409. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  6410. shok.Transparency = shok.Transparency + 0.002
  6411. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  6412. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  6413. end
  6414. for e = 1, 38 do
  6415. wait()
  6416. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  6417. shok.Transparency = shok.Transparency + 0.002
  6418. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  6419. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  6420. end
  6421. for e = 1, 24 do
  6422. wait()
  6423. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  6424. shok.Transparency = shok.Transparency + 0.03
  6425. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  6426. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  6427. end
  6428. end))
  6429. coroutine.resume(coroutine.create(function()
  6430. local shok = Instance.new("Part")
  6431. shok.Name = "coil1"
  6432. shok.BrickColor = BrickColor.new("Institutional white")
  6433. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  6434. shok.Size = Vector3.new(1, 1, 1)
  6435. shok.Anchored = true
  6436. shok.Material = "Neon"
  6437. shok.Transparency = 0.25
  6438. shok.CanCollide = false
  6439. shok.Parent = model
  6440. game.Debris:AddItem(shok, 12)
  6441. local mesh = Instance.new("SpecialMesh")
  6442. mesh.MeshType = "FileMesh"
  6443. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  6444. mesh.Scale = Vector3.new(12, 12, 12)
  6445. mesh.Parent = shok
  6446. for e = 1, 15 do
  6447. wait()
  6448. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  6449. shok.Transparency = shok.Transparency + 0.004
  6450. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  6451. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  6452. end
  6453. for e = 1, 16 do
  6454. wait()
  6455. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  6456. shok.Transparency = shok.Transparency + 0.004
  6457. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  6458. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  6459. end
  6460. for e = 1, 12 do
  6461. wait()
  6462. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  6463. shok.Transparency = shok.Transparency + 0.06
  6464. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  6465. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  6466. end
  6467. end))
  6468. coroutine.resume(coroutine.create(function()
  6469. local shok = Instance.new("Part")
  6470. shok.Name = "coil2"
  6471. shok.BrickColor = BrickColor.new("Institutional white")
  6472. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  6473. shok.Size = Vector3.new(1, 1, 1)
  6474. shok.Anchored = true
  6475. shok.Material = "Neon"
  6476. shok.Transparency = 0.25
  6477. shok.CanCollide = false
  6478. shok.Parent = model
  6479. game.Debris:AddItem(shok, 12)
  6480. local mesh = Instance.new("SpecialMesh")
  6481. mesh.MeshType = "FileMesh"
  6482. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  6483. mesh.Scale = Vector3.new(6, 12, 6)
  6484. mesh.Parent = shok
  6485. for e = 1, 15 do
  6486. wait()
  6487. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  6488. shok.Transparency = shok.Transparency + 0.005
  6489. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  6490. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  6491. end
  6492. for e = 1, 16 do
  6493. wait()
  6494. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  6495. shok.Transparency = shok.Transparency + 0.005
  6496. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  6497. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  6498. end
  6499. for e = 1, 12 do
  6500. wait()
  6501. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  6502. shok.Transparency = shok.Transparency + 0.09
  6503. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  6504. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  6505. end
  6506. end))
  6507. coroutine.resume(coroutine.create(function()
  6508. local shok = Instance.new("Part")
  6509. shok.Name = "shokwve"
  6510. shok.BrickColor = BrickColor.new("Institutional white")
  6511. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  6512. shok.Size = Vector3.new(1, 1, 1)
  6513. shok.Anchored = true
  6514. shok.Material = "Neon"
  6515. shok.Transparency = 0.6
  6516. shok.CanCollide = false
  6517. shok.Parent = model
  6518. game.Debris:AddItem(shok, 12)
  6519. local mesh = Instance.new("SpecialMesh")
  6520. mesh.MeshType = "FileMesh"
  6521. mesh.MeshId = "rbxassetid://489415447"
  6522. mesh.Scale = Vector3.new(1, 1, 1)
  6523. mesh.Parent = shok
  6524. for e = 1, 12 do
  6525. wait()
  6526. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  6527. shok.Transparency = shok.Transparency + 0.002
  6528. end
  6529. for e = 1, 32 do
  6530. wait()
  6531. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  6532. shok.Transparency = shok.Transparency + 0.002
  6533. end
  6534. for e = 1, 24 do
  6535. wait()
  6536. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  6537. shok.Transparency = shok.Transparency + 0.03
  6538. end
  6539. end))
  6540. coroutine.resume(coroutine.create(function()
  6541. local shok = Instance.new("Part")
  6542. shok.Name = "shock2"
  6543. shok.BrickColor = BrickColor.new("Institutional white")
  6544. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  6545. shok.Size = Vector3.new(1, 1, 1)
  6546. shok.Anchored = true
  6547. shok.Material = "Neon"
  6548. shok.Transparency = 0.35
  6549. shok.CanCollide = false
  6550. shok.Parent = model
  6551. game.Debris:AddItem(shok, 12)
  6552. local mesh = Instance.new("SpecialMesh")
  6553. mesh.MeshType = "FileMesh"
  6554. mesh.MeshId = "rbxassetid://489415447"
  6555. mesh.Scale = Vector3.new(12, 12, 12)
  6556. mesh.Parent = shok
  6557. for e = 1, 15 do
  6558. wait()
  6559. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  6560. shok.Transparency = shok.Transparency + 0.004
  6561. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  6562. end
  6563. for e = 1, 16 do
  6564. wait()
  6565. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  6566. shok.Transparency = shok.Transparency + 0.004
  6567. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  6568. end
  6569. for e = 1, 12 do
  6570. wait()
  6571. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  6572. shok.Transparency = shok.Transparency + 0.06
  6573. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  6574. end
  6575. end))
  6576. coroutine.resume(coroutine.create(function()
  6577. local shok = Instance.new("Part")
  6578. shok.Name = "shock3"
  6579. shok.BrickColor = BrickColor.new("Institutional white")
  6580. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  6581. shok.Size = Vector3.new(1, 1, 1)
  6582. shok.Anchored = true
  6583. shok.Material = "Neon"
  6584. shok.Transparency = 0.35
  6585. shok.CanCollide = false
  6586. shok.Parent = model
  6587. game.Debris:AddItem(shok, 12)
  6588. local mesh = Instance.new("SpecialMesh")
  6589. mesh.MeshType = "FileMesh"
  6590. mesh.MeshId = "rbxassetid://489415447"
  6591. mesh.Scale = Vector3.new(12, 12, 12)
  6592. mesh.Parent = shok
  6593. for e = 1, 15 do
  6594. wait()
  6595. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  6596. shok.Transparency = shok.Transparency + 0.004
  6597. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  6598. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  6599. end
  6600. for e = 1, 16 do
  6601. wait()
  6602. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  6603. shok.Transparency = shok.Transparency + 0.004
  6604. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  6605. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  6606. end
  6607. for e = 1, 12 do
  6608. wait()
  6609. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  6610. shok.Transparency = shok.Transparency + 0.06
  6611. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  6612. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  6613. end
  6614. end))
  6615. end
  6616.  
  6617.  
  6618.  
  6619. if torso ~= nil then
  6620. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
  6621. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
  6622. for i = 1,5 do
  6623. wait()
  6624. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.25)
  6625. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0.25)
  6626. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.25,0,0)
  6627. end
  6628. sound:Play()
  6629. local bodyVel = Instance.new("BodyPosition", torso)
  6630. bodyVel.Position = game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0,1000,0)
  6631. bodyVel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  6632. wait(2)
  6633. torso.Anchored = true
  6634. for i = 1,5 do
  6635. wait()
  6636. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.25)
  6637. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,-0.25)
  6638. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.25,0,0)
  6639. end
  6640. for i = 1,5 do
  6641. wait()
  6642. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.08)
  6643. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.08,0,0)
  6644. end
  6645. wait(1)
  6646. local bodyvel = Instance.new("BodyPosition" , game.Players.LocalPlayer.Character.Torso)
  6647. bodyvel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  6648. bodyvel.Position = torso.Position
  6649. for i = 1,5 do
  6650. wait()
  6651. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0)
  6652. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.08)
  6653. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.15,0,0)
  6654. end
  6655. wait(2)
  6656. bodyVel:destroy()
  6657. game.Players.LocalPlayer.Character.Torso.Anchored = true
  6658. torso.Anchored = false
  6659. humanoid.PlatformStand = true
  6660. local bodyVel = Instance.new("BodyPosition", torso)
  6661. bodyVel.Position = game.Players.LocalPlayer.Character.Torso.Position - Vector3.new(0,1000,0)
  6662. bodyVel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  6663. sound2:Play()
  6664.  
  6665. wait(1.2)
  6666. game.Players.LocalPlayer.Character.Torso.Anchored = false
  6667. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  6668. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  6669. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  6670. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  6671. activu = false
  6672. wait(0.5)
  6673. bodyvel:destroy()
  6674. local ROW3 = function(out, trans, s, wt, t, ang, plus)
  6675. for i = 1, 360, 360/t do
  6676. local c = Instance.new("Part", game.Workspace)
  6677. c.FormFactor = 3
  6678. c.TopSurface = 0
  6679. c.BottomSurface = 0
  6680. c.Size = s
  6681. c.Anchored = true
  6682. c.CanCollide = wt
  6683. c.Material=workspace.Base.Material
  6684. c.Transparency = trans
  6685. c.BrickColor = workspace.Base.BrickColor
  6686. c.CFrame = CFrame.new(torso.CFrame.x,0,torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  6687. c.Locked=true
  6688. game.Debris:AddItem(c,25)
  6689. end
  6690. end
  6691.  
  6692.  
  6693.  
  6694.  
  6695. sound3:Play()
  6696. ROW3(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  6697. game.Players.LocalPlayer.Character.Torso.Anchored = true
  6698. KABOOMZ3()
  6699. wait(0.1)
  6700.  
  6701. game.Players.LocalPlayer.Character.Torso.Anchored = false
  6702. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
  6703. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
  6704.  
  6705.  
  6706. end
  6707. end
  6708. end
  6709. detect.Touched:connect(attack)
  6710. wait(0.1)
  6711. detect:destroy()
  6712. activu = false
  6713. end
  6714.  
  6715.  
  6716.  
  6717. function hito(partoz, magn, dmg, debtim)
  6718. for _, guy in pairs(workspace:GetChildren()) do
  6719. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Head") and guy ~= chr and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
  6720. do
  6721. local humz = guy:FindFirstChild("Humanoid")
  6722. local hed = guy:FindFirstChild("Head")
  6723. humz:TakeDamage(dmg)
  6724. local db = Instance.new("StringValue")
  6725. db.Name = "alabo"
  6726. db.Parent = hed
  6727. delay(debtim, function()
  6728. db:Destroy()
  6729. end)
  6730. end
  6731. end
  6732. end
  6733. end
  6734. function animo(yep)
  6735. if yep == true then
  6736. anim.Parent = human
  6737. chr.Animate.Disabled = false
  6738. elseif yep == false then
  6739. chr.Animate.Disabled = true
  6740. anim.Parent = nil
  6741. end
  6742. end
  6743. mouse.KeyDown:connect(function(key)
  6744. if key == "e" then
  6745. rsmash()
  6746. end
  6747. if key == "t" then
  6748. jum()
  6749. end
  6750. if key == "r" then
  6751. Tele()
  6752. end
  6753. if key == "q" then
  6754. Stom()
  6755. end
  6756. if key == "f" then
  6757. HeavenSmash()
  6758. end
  6759. if key == "h" then
  6760. rip()
  6761. end
  6762. if key == "g" then
  6763. detroit()
  6764. end
  6765. if key == "v" then
  6766. FullCowl()
  6767. end
  6768. end)
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