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- getgenv().Enabled = true --Enabled/Disable the Autofarm
- local function createplatform()
- local platform = Instance.new("Part", game:GetService("Workspace"))
- platform.Size = Vector3.new(2048, 1, 2048)
- platform.CFrame = CFrame.new(-3966.61011, 608.327026, -4139.58984, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- platform.Anchored = true
- platform.Name = "Platform69"
- print("Platform created")
- end
- if game:GetService("Workspace"):FindFirstChild("Platform69") then
- print("Platform69 is there")
- else
- createplatform()
- end
- local model = game:GetService("Workspace")[game.Players.LocalPlayer.Name.. "'s car"]:GetDescendants()
- local car = game:GetService("Workspace")[game.Players.LocalPlayer.Name.. "'s car"].Stats
- while getgenv().Enabled == true do
- game.Workspace[game.Players.LocalPlayer.Name.."'s car"].Stats.MaxSpeed.Value=math.huge
- game.Workspace[game.Players.LocalPlayer.Name.."'s car"].Stats.Torque.Value=math.huge
- wait(3) --[TP INTERVAL] (In seconds) change this to how often you want to be TP'ed
- for index, descendant in pairs(model) do
- if descendant:IsA("BasePart") then
- descendant.CFrame = CFrame.new(-3904.37183, 618.744934, -5148.86719, -0.999841809, -3.16823168e-09, 0.0177878682, -2.6610929e-09, 1, 2.85340409e-08, -0.0177878682, 2.84821908e-08, -0.999841809)
- end
- end
- end
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